Alibek Omarov
7217c7f1b2
engine: client: deprecate and remove all code associated with linear/cubic upsampling
2025-10-23 14:56:50 +05:00
Alibek Omarov
cfb8e0882a
Revert "engine: client: fixed blueish outline on sprays converted to WAD3"
...
This reverts commit a5f7314ec9 .
2025-10-20 07:47:58 +05:00
Alibek Omarov
c6a5c64448
engine: client: touch: implement rotation support
2025-10-19 05:35:28 +03:00
Alibek Omarov
b8f0a89846
engine: client: validate vid_rotate cvar value and save current rotation to ref global
2025-10-19 06:27:10 +05:00
Alibek Omarov
7315865d34
engine: client: include null byte in synthetised HudText messages, to match real HudText messages sent from server
2025-10-17 14:07:48 +05:00
Alibek Omarov
4c7e37d5fd
engine: few more cases of missing newline in Cbuf_AddText that I forgot to include in previous commit
2025-10-16 04:57:04 +05:00
Alibek Omarov
fb56873352
engine: client: increase lower cl_dlmax bound to 512 for goldsrc protocol
2025-10-16 01:21:30 +05:00
Alibek Omarov
8c4ef5200c
engine: client: drop unknown interpolation hack, that might've caused hiccups when prediction fails
2025-10-16 01:21:30 +05:00
SNMetamorph
a5f7314ec9
engine: client: fixed blueish outline on sprays converted to WAD3
2025-10-12 20:58:56 +08:00
Alibek Omarov
4f444ee6ea
engine: client: for goldsrc status messages, always mark them of goldsrc protocol
2025-10-12 04:14:37 +05:00
Alibek Omarov
651d6a4529
engine: client: remove useless messages in console about scanned servers
2025-10-12 04:12:43 +05:00
lewa_j
acebb5b0cf
engine: client: fix msvc warning "incompatible types - from 'STARTUPINFO *' to 'LPSTARTUPINFOW'"
2025-10-11 20:22:34 +03:00
lewa_j
37e9ac453b
win32: engine: common: client: filesystem: Fix windows build with -Werror=implicit-function-declaration
2025-10-12 00:21:00 +08:00
Alibek Omarov
492a1cda18
engine: client: treat A button on gamepad the same as Enter in On Screen Keyboard
2025-10-11 06:04:40 +05:00
Alibek Omarov
01a1c2f496
engine: client: add ability to build engine without touch input support
2025-10-11 05:58:14 +05:00
Alibek Omarov
cf23005ff2
engine: client: remove comments of touch init/shutdown function call that seem to be some indescribable legacy
2025-10-11 05:52:19 +05:00
Alibek Omarov
5ff640b142
engine: client: manually mark entity and model index validation branches are unlikely
2025-10-11 05:48:42 +05:00
SNMetamorph
51a9524465
engine: client: fixed incorrect xashid generation on windows platform
2025-10-10 01:29:57 +08:00
Alibek Omarov
6817df534b
engine: console: don't try to process input while printing messages to console, this only was needed in OG Xash where it directly called Win32 APIs
2025-10-09 19:27:29 +05:00
Alibek Omarov
3d132e0e83
common: port: move filesystem related macros to filesystem module, try to include less globally for faster builds
2025-10-08 05:03:29 +05:00
Alibek Omarov
0a5a081a9d
engine: client: touch: forcefully disable edit mode when setclientonly was called
2025-10-08 05:02:08 +05:00
Alibek Omarov
748c35d5ef
Remove _inline macro, as it's nonstandard way to define inline functions.
2025-10-08 03:53:37 +05:00
Alibek Omarov
a1d3b7d65f
Remove STDINT_H macro, use stdint.h directly. Compilers and platforms that do not have this header shall provide them on their own.
2025-10-08 03:53:37 +05:00
Alibek Omarov
8e7a2abec5
scripts: waifulib: compiler_optimizations: always lower case build type
2025-10-03 22:05:47 +05:00
Alibek Omarov
cc5f95d1ca
engine: support querying legacy goldsrc master servers
...
* General refactoring, hide out of band messages under cl_log_outofband cvar, similar to sv_log_outofband.
2025-10-03 21:54:59 +05:00
SNMetamorph
62a49d234f
engine: client: improved compatibility with GoldSrc-based clients behavior (thanks @Garey27)
2025-10-03 21:34:03 +08:00
Alibek Omarov
1d7690f280
engine: client: remove unused cbtrim and samplefrac fields from voxword_t
2025-10-03 00:04:04 +05:00
Alibek Omarov
a366f99d7d
engine: client: do not modify internal_vgui_support field as game info must be immutable once loaded
2025-10-02 22:42:20 +05:00
Alibek Omarov
8c2c920076
engine: client: fill screen with black before rendering video
2025-10-02 22:41:27 +05:00
Alibek Omarov
d9567ff3f9
engine: cleanup unused glw_state fields, as they only used in GL renderer
2025-10-02 18:07:39 +05:00
Alibek Omarov
e830472010
engine: move update page checks from platform-specific ShellExecute implementation to gameui call (platform_update_page isn't fully used yet, might get on Android some time later)
2025-10-02 03:16:07 +08:00
Alibek Omarov
821e5d7bd7
engine: client: avi: fix build with ffmpeg with disabled dynamic linking
2025-09-29 03:19:38 +05:00
Alibek Omarov
1f124bad9d
engine: client: remove archive flag from cl_trace_* message that was added by mistake
2025-09-28 23:00:35 +05:00
Alibek Omarov
69204aec07
engine: client: synchronize sv_cheats state with the server
2025-09-28 22:32:41 +05:00
Alibek Omarov
7ba0818b83
engine: client: change r_pvs_radius default value to 0.1 for more accurate pvs culling and free performance
2025-09-28 18:32:53 +05:00
Alibek Omarov
cb81303ded
engine: replace hardcoded pvs radius value by a r_pvs_radius cvar
2025-09-28 18:31:03 +05:00
Alibek Omarov
eed1d26191
engine: client: avi: be more verbose about incompatible ffmpeg libs versions in build-time
2025-09-17 12:47:09 +05:00
Alibek Omarov
2da0db4a31
engine: client: refactor connection to the server, always send bandwidth test and challenge from single function
2025-09-15 13:03:22 +05:00
Sergey Degtyar
ccc44f3c5f
engine: voice: fix voice loopback bit
2025-09-09 01:19:27 +05:00
Alibek Omarov
b2f4d84272
engine: client: give server a bit more time to reply to bandwidth test
2025-09-08 21:19:53 +05:00
Alibek Omarov
c2e2686b6a
engine: voice: send disabled voice status when raw chan is exhausted, also send enabled status only when we have something to play
...
And other minor refactorings.
2025-09-03 04:20:22 +05:00
Alibek Omarov
5106ebae58
engine: voice: fix local player server ack'ed message
2025-09-03 03:40:15 +05:00
Alibek Omarov
6b6bf7e458
Revert "engine: voice: unconditionally notify client.dll about talking player if we received the data"
...
This reverts commit 9fda7a15cb .
2025-09-03 03:30:24 +05:00
Alibek Omarov
2daaa94666
engine: voice: fix voice loopback on GoldSrc proto
2025-09-03 03:07:36 +05:00
Alibek Omarov
b129ed8f76
engine: voice: fix another off-by-one error, to fix server's ack status of local player talking
2025-09-03 03:01:49 +05:00
Alibek Omarov
9fda7a15cb
engine: voice: unconditionally notify client.dll about talking player if we received the data
2025-09-03 02:23:54 +05:00
Alibek Omarov
9c6589fa03
engine: introduce vfs.cfg to properly control user set addon folders
...
vfs.cfg executed before game directory is mounted, this way we can know which
folders must be mounted before engine initialization.
This commit also removes buggy hot reload of the addon folders.
2025-09-01 01:42:37 +05:00
Alibek Omarov
a0a0d58be5
engine: client: unify quality options between Xash and GoldSrc protocol (lowering overall bitrate for Xash servers, which might help overcome default rate limitations)
2025-08-30 19:32:50 +05:00
Bohdan Shulyar
f0720026fc
engine: client: touch: don't reset state if clientonly didn't change
2025-08-13 20:51:10 +05:00
Alibek Omarov
6b4a16b337
engine: client: do not cause assertion when using voice chat when sound is disabled or failed to initialize
2025-08-13 19:32:33 +05:00