Владислав Сухов
09ca41ea36
engine: server: drop ghost fakeclients before changelevel
2026-01-16 14:27:41 +05:00
Alibek Omarov
896bbe8fc3
engine: server: add Host_Error on unknown pfnWalkMove state
...
In GoldSrc default branch interpreted as WALKMOVE_NORMAL, and there might be
some mods that expect this.
But Xash never did this, and if Xash-specific games rely on that behavior, we
better know about it.
2026-01-16 14:19:38 +05:00
Alibek Omarov
ed85d3028f
engine: client: fix division by zero in cl_showfps on first frame
2026-01-15 04:42:36 +05:00
Alibek Omarov
8e33f11dc6
engine: server: replace MAX_INFO_STRING with appropriate sizeof, remove some set but unused variables
2026-01-13 18:09:37 +05:00
Alibek Omarov
4bb547fdc7
engine: platform: sdl: revert disabled NET_WM_BYPASS_COMPOSITOR
2026-01-13 08:35:46 +05:00
Alibek Omarov
5a0517c1b8
engine: server: refactoring, better validation of cl_updaterate and rate values. Allow sv_min/maxupdaterate to be set to 0 for unlimited powah
2026-01-13 08:27:03 +05:00
Alibek Omarov
5ed1bca57f
engine: client: allow enabling sv_cheats during demo playback
2026-01-13 08:27:03 +05:00
Alibek Omarov
d5892f3794
engine: change sleeptime resolution from 1 microsecond to 100 microseconds, as apparently sleeping for a microsecond isn't enough to lower CPU usage
2026-01-13 08:27:03 +05:00
Alibek Omarov
32aee7ef2f
engine: add sv_hibernate_when_empty that cuts down CPU usage on empty servers, similar to the feature in Source
2026-01-13 08:27:03 +05:00
Alibek Omarov
3a5d57603f
engine: print unknown command message in dedicated mode and when not on server
2026-01-13 08:27:03 +05:00
Steven Linn
c865999302
engine: fix window position drift on X11 with window decorations
2026-01-13 06:31:29 +05:00
Steven Linn
cb69a52d65
engine: fix black fullscreen flash on startup in windowed mode
2026-01-13 06:31:29 +05:00
Steven Linn
d915ed184c
Add 'retry' command for quick reconnection to servers
2026-01-13 06:28:15 +05:00
Alibek Omarov
bdc205b994
engine: client: do not grab client updates during intermission, fixes the bug where player was seemingly moving during intermission
2026-01-13 06:26:26 +05:00
Alibek Omarov
46ccc37cae
engine: fix undefined pfnTime build error, it has been renamed to Sys_FloatTime
2026-01-13 06:03:34 +05:00
Alibek Omarov
d7b96ea8c2
engine: pass arguments on engine restart on nswitch, add forgotten -changegame parameter, simplify code for other platforms
2026-01-13 05:51:19 +05:00
Alibek Omarov
de9e28700a
engine: client: prevent a crash in case of invalid tempentity message (thanks, @Aynekko!)
2026-01-13 05:51:19 +05:00
Alibek Omarov
f5b2c4f7af
engine: client: prevent a crash in goldsrc delta entities parser
2026-01-13 05:51:19 +05:00
Alibek Omarov
79f7fba83c
engine: client: make both UI and Render API to use same implementation of GetFilesList function
2026-01-13 05:51:19 +05:00
Alibek Omarov
cb7f2ad8af
engine: replace Sys_DoubleTime with Platform_DoubleTime in internal code, only use Sys_DoubleTime in APIs
...
As Sys_DoubleTime is marked with GAME_EXPORT attribute that helps us to
maintain compatible binary interface.
2026-01-13 05:51:19 +05:00
lewa_j
5cdb58431a
engine: ref: Remove unused declarations, fix comment after rename
2026-01-13 03:41:19 +03:00
lewa_j
543d6d67e6
engine: platform: Make R_Init_Video parameter an enum
2026-01-13 03:25:29 +03:00
lewa_j
72e8a53046
engine: Fix input_completion buffer comparison
...
Fixes: 4b771701 ("engine: add con_showcompletion feature from FTEQW")
2026-01-13 03:22:19 +03:00
lewa_j
deb7b2061a
engine: platform: WINDOW_MODE_* enums for vid_fullscreen instead of magic numbers
2026-01-13 02:16:05 +03:00
lewa_j
8a75104cbc
commoon: engine: Fix not including all dependencies for headers. (Just some used in ref)
2026-01-12 13:52:04 +05:00
lewa_j
e7f758f380
engine: ref: Fix crash on invalid ref lib
2026-01-12 03:20:58 +03:00
Alibek Omarov
a4e5cf8bac
engine: client: fix up origin of MOVETYPE_FOLLOW entities immediately after entity update
...
This fixes an issue when MOVETYPE_FOLLOW entities seem to be "blinking".
Explanation of what's happening is in the comment in the code.
2026-01-09 18:50:29 +05:00
Steven Linn
9ed76fbb36
engine: client: allow console toggle from menu via keybind
2026-01-02 10:31:44 +05:00
Alibek Omarov
4b77170136
engine: add con_showcompletion feature from FTEQW
2025-12-27 13:13:23 +05:00
Alibek Omarov
a168719905
engine: force generating vfs.cfg if it doesn't exists
2025-12-27 10:40:24 +05:00
Alibek Omarov
c950530e44
engine: common: masterlist: fix reporting wait state
2025-12-24 07:12:43 +05:00
Alibek Omarov
5584e6376c
engine: client: voice: shutdown refactoring
2025-12-24 06:51:16 +05:00
Alibek Omarov
fcd7e7dcea
engine: client: small sound refactoring, try to round volume values
2025-12-24 06:51:04 +05:00
Alibek Omarov
548a49ed93
engine: client: set a volume for VOX sentences playing from listener
2025-12-24 06:49:38 +05:00
Alibek Omarov
68a7689108
engine: client: fix incorrect usage of Mod_TestBmodelLumps return value in Cmd_ListMaps, causing it to crash
2025-12-23 14:05:36 +05:00
Alibek Omarov
41925a1aa7
engine: platform: sdl3: implement audio output using streams
2025-12-18 12:06:48 +05:00
Alibek Omarov
c834f7c559
engine: platform: sdl3: add events handler
2025-12-18 11:40:52 +05:00
Alibek Omarov
a66262a787
engine: platform: sdl3: add few more vid functions, add REF_WINDOW_TYPE_SDL3 to query specifically for SDL3 window
2025-12-18 10:26:06 +05:00
Alibek Omarov
3b51708160
engine: platform: sdl3: implement window creation, fill out required stubs to make it compile
2025-12-18 10:00:46 +05:00
Alibek Omarov
ee6004a88d
engine: platform: sdl2: minor refactorings
2025-12-18 09:59:37 +05:00
Alibek Omarov
30ad3556dd
engine: small refactorings in sdl2 support, enable messagebox and timer in sdl3 backend back
2025-12-16 05:18:28 +05:00
Alibek Omarov
67a121ef8e
engine: ref_api: actually bump API version
2025-12-16 05:15:23 +05:00
Alibek Omarov
1b66367d3d
engine: server: add a warning if server DLL couldn't be loaded, refactor calling GetEntityAPI exports
2025-12-14 04:59:24 +03:00
Alibek Omarov
bc61516083
engine: client: show an error if user tries to load incompatible or outdated client.dll
2025-12-14 04:43:33 +03:00
Alibek Omarov
785b2881b6
engine: client: fix crash when sound pitch is too high
2025-12-14 03:44:17 +03:00
Alibek Omarov
ce08f071b1
engine: platform: sdl2: use permonitor DPI awareness to avoid unneeded window titlebar resize
2025-12-14 02:23:07 +03:00
Alibek Omarov
e102857735
engine: platform: sdl2: prefer tga icons on Windows
2025-12-14 02:17:44 +03:00
Alibek Omarov
e973c42bfa
engine: platform: sdl2: fix stupid bug when window of the size of display gets interpreted as fullscreen window
2025-12-14 02:12:44 +03:00
Alibek Omarov
4a16ca8bc0
engine: platform: sdl2: fix fullscreen mode not fullscreening
2025-12-14 01:01:59 +03:00
Alibek Omarov
f9e82170ac
engine: platform: sdl2: set window position to undefined when coming back from fullscreen to windowed
2025-12-13 23:36:58 +03:00