Alibek Omarov
c63e13c8f4
engine: move handling of AVI textures into the engine
2026-04-14 22:36:15 +05:00
Alibek Omarov
dd3583d11a
engine: move details textures parser to the engine
2026-04-14 21:18:57 +05:00
Alibek Omarov
e6924844da
engine: move FillRenderAPI and FillTriAPI to renderers to reduce amount of exports
2026-04-14 21:18:56 +05:00
Alibek Omarov
abaf390dfc
engine: client: introduce a new mixer
2026-02-21 01:43:14 +05:00
Alibek Omarov
3040552580
engine: client: replace COM_CheckString with COM_StringEmptyOrNULL
2026-02-21 01:20:34 +05:00
Alibek Omarov
46ccc37cae
engine: fix undefined pfnTime build error, it has been renamed to Sys_FloatTime
2026-01-13 06:03:34 +05:00
Alibek Omarov
79f7fba83c
engine: client: make both UI and Render API to use same implementation of GetFilesList function
2026-01-13 05:51:19 +05:00
Alibek Omarov
2b7773d933
engine: platform: sdl2: rework picking suitable resolution when creating or modifying current window
2025-12-09 03:29:16 +05:00
Alibek Omarov
6f0fb594e7
Merge branch 'master'
2025-01-23 18:42:00 +03:00
Alibek Omarov
d23a2fd2df
engine: client: stub AVI_StreamSound RenderAPI call, it is not used in ffmpeg-based video playback code
2025-01-22 20:00:50 +03:00
Alibek Omarov
e70ba7ad64
engine: now, remove SUPPORT_BSP2_FORMAT macro, only prevent ref_soft from loading such maps
2025-01-09 08:02:39 +03:00
Alibek Omarov
2d1a885954
common: render_api: use movie_state_s in AVI functions for easier type checking
2024-12-13 03:04:32 +03:00
Alibek Omarov
eefb823ee2
engine: client: remove legacy movie audio track streaming functions
2024-12-13 03:04:32 +03:00
Alibek Omarov
4275829bd5
engine: client: partially rework how AVI playback works in Xash. Add ffmpeg-based player.
...
This intentionally will not build without --enable-ffmpeg for now.
We add new functions to the RenderAPI called AVI_Think and AVI_SetParm. Game
developer is supposed to call AVI_Think each frame and set video playback
parameters through AVI_SetParm function.
What's tested:
* Intro cinematics.
* Looping videos.
* Playing back an hour long video.
* API extension (PrimeXT's avi branch at https://github.com/a1batross/PrimeXT ).
What's broken:
* There is no way to seek a video file, only rewind to the start.
2024-12-13 03:04:32 +03:00
Alibek Omarov
0ceb0d9e11
engine: provide compatible replacement for CompareFileTime function
2024-11-17 04:33:13 +03:00
Alibek Omarov
9ed55776a9
engine: add PARM_GET_*_PTR for lightstyles and dlights arrays
2024-11-03 01:20:30 +03:00
Alibek Omarov
8af995cc28
engine: introduce REF_GET_*_PTR for gamma tables
2024-11-03 01:20:30 +03:00
Alibek Omarov
d56e53a347
Replace hardcoded functions names by __func__ macro
...
* while we're here, fix some possible bugs
* and fix -Wformat=2
s/__FUNCTION__/__func__/g
awawawa
2024-06-19 06:53:42 +03:00
Alibek Omarov
107a6aed01
ref: move PARM_SURF_SAMPLESIZE handling to the engine
2024-06-11 02:07:49 +03:00
Alibek Omarov
2c2045d413
ref: move PARM_SKY_SPHERE handling to the engine
2024-06-11 02:07:49 +03:00
Alibek Omarov
e310c666b1
engine: common: add phs flag to Mod_FatPVS, unused currently
2024-05-29 05:41:47 +03:00
Alibek Omarov
75d476f9df
engine: fix -Wmissing-prototypes
2024-01-28 09:55:18 +03:00
Alibek Omarov
d971055927
engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres
2023-12-30 16:54:37 +03:00
Alibek Omarov
707a9228e1
engine: ref_api: draft RefAPI 6.
...
Remove timings from ref_globals_t struct
Remove R_UpdateRefState accordingly.
Remove unused PARMs
Remove reduntant functions
2023-12-30 16:36:13 +03:00
Alibek Omarov
a3c9538d12
engine: client: add support for new PARMs
...
Reorganize internal engine structs, carefully check structs compatibility before casting types
2023-12-30 16:36:13 +03:00
Alibek Omarov
c96cf7e22d
engine: expose world version through RefAPI
2023-12-15 07:38:07 +03:00
Alibek Omarov
7333ddc1d9
engine: client: move some RenderAPI GetParm queries to engine
2023-05-19 05:03:25 +03:00
Alibek Omarov
69b0954007
engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit
2022-09-20 18:06:19 +03:00
Alibek Omarov
4f89288ccf
common: cleanup port.h
2021-12-23 19:17:11 +03:00
mittorn
8f8c8e6614
ref: add export that returns GL_GetProcAddress for renderapi
2020-02-25 12:59:04 +07:00
Alibek Omarov
9421457b3a
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
2019-11-24 03:52:08 +03:00
Alibek Omarov
f2c927906f
Merge 4511 update
2019-06-17 07:36:46 +03:00
Alibek Omarov
92b89936b3
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
2019-03-22 16:36:46 +03:00
mittorn
c55b7dcda7
ref: simplify efx api, move efrags to engine
2019-03-17 23:14:53 +07:00
mittorn
78f8932313
Fill client RenderAPI
2019-03-17 21:58:26 +07:00
Alibek Omarov
199ebfed48
ref: implement engine ref API
2019-03-16 04:17:56 +03:00
Alibek Omarov
97aba69ed0
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
2019-03-15 21:23:59 +03:00
Alibek Omarov
e7234bada2
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
2019-03-06 16:23:33 +03:00
Alibek Omarov
574f03c139
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
2019-02-24 18:45:44 +03:00