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2 Commits

Author SHA1 Message Date
Alibek Omarov
9cd456e414 ci: add wafcache to all targets that use Waf, except Android which uses generated CMakeLists instead 2025-01-13 20:24:45 +03:00
Alibek Omarov
4a7a5f0b8c wscript: add option to use wafcache 2025-01-13 20:02:59 +03:00
159 changed files with 4670 additions and 5899 deletions

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@@ -1,10 +1,10 @@
task:
name: freebsd-14-amd64
freebsd_instance:
image_family: freebsd-14-2
image_family: freebsd-14-0
setup_script:
- pkg update
- pkg install -y pkgconf git sdl2 python fontconfig libvorbis opusfile bzip2 libbacktrace
- pkg install -y pkgconf git sdl2 python fontconfig opus
- git submodule update --init --recursive
test_script:
- ./scripts/cirrus/build_freebsd.sh dedicated
@@ -16,7 +16,7 @@ task:
image_family: freebsd-15-0-snap
setup_script:
- pkg update
- pkg install -y pkgconf git sdl2 python fontconfig libvorbis opusfile bzip2 libbacktrace
- pkg install -y pkgconf git sdl2 python fontconfig opus
- git submodule update --init --recursive
test_script:
- ./scripts/cirrus/build_freebsd.sh dedicated

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@@ -6,8 +6,21 @@ jobs:
# steps:
# - name: Cleanup
# run: rm -rf .* || true
get_prev_runid:
runs-on: ubuntu-latest
outputs:
value: ${{ steps.do.outputs.value }}
steps:
- id: do
env:
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
value=$(gh run -R ${{ github.repository }} list -b${{ github.ref_name }} -ssuccess -L1 --json databaseId -q'.[0].databaseId')
echo "Last run ID is $value"
echo "value=$value" >> "$GITHUB_OUTPUT"
build:
runs-on: ${{ matrix.os }}
needs: get_prev_runid
continue-on-error: true
strategy:
fail-fast: false
@@ -66,14 +79,22 @@ jobs:
targetos: apple
targetarch: amd64
env:
SDL_VERSION: 2.32.0
SDL_VERSION: 2.30.11
GH_CPU_ARCH: ${{ matrix.targetarch }}
GH_CROSSCOMPILING: ${{ matrix.cross }}
WAFCACHE: ${{ github.workspace }}/wafcache/
WAFCACHE_EVICT_MAX_BYTES: 1000000 # github only gives 10gb for the whole repository
WAFCACHE_STATS: 1 # enable statistics in build log
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Restore cache
uses: actions/cache/restore@v4
with:
key: ${{ runner.os }}-${{ matrix.targetos }}-${{ matrix.targetarch }}-${{ needs.get_prev_runid.outputs.value }}
path: ${{ github.workspace }}/wafcache/
- name: Install dependencies
run: bash scripts/gha/deps_${{ matrix.targetos }}.sh
- name: Build engine
@@ -85,9 +106,14 @@ jobs:
with:
name: artifact-${{ matrix.targetos }}-${{ matrix.targetarch }}
path: artifacts/*
- name: Save cache
uses: actions/cache/save@v4
with:
path: ${{ github.workspace }}/wafcache/
key: ${{ runner.os }}-${{ matrix.targetos }}-${{ matrix.targetarch }}-${{ github.run_id }}
flatpak:
runs-on: ubuntu-latest
continue-on-error: true
strategy:
matrix:
include:
@@ -101,7 +127,7 @@ jobs:
with:
submodules: recursive
- name: Build flatpak (Compat.i386)
uses: FWGS/flatpak-github-actions/flatpak-builder@v6.3-fix
uses: FWGS/flatpak-github-actions/flatpak-builder@v6.3
with:
bundle: ${{ matrix.app }}.flatpak
manifest-path: scripts/flatpak/${{ matrix.app }}.yml
@@ -120,6 +146,7 @@ jobs:
--yes \
--cleanup-tag \
--repo "$GITHUB_REPOSITORY" || true
sleep 20s
gh run download "$GITHUB_RUN_ID" \
--dir artifacts/ \
--repo "$GITHUB_REPOSITORY"

9
.gitmodules vendored
View File

@@ -27,13 +27,10 @@
url = https://github.com/FWGS/MultiEmulator
[submodule "3rdparty/libogg/libogg"]
path = 3rdparty/libogg/libogg
url = https://github.com/xiph/ogg.git
url = https://gitlab.xiph.org/xiph/ogg.git
[submodule "3rdparty/vorbis/vorbis-src"]
path = 3rdparty/vorbis/vorbis-src
url = https://github.com/xiph/vorbis.git
url = https://gitlab.xiph.org/xiph/vorbis.git
[submodule "3rdparty/opusfile/opusfile"]
path = 3rdparty/opusfile/opusfile
url = https://github.com/xiph/opusfile.git
[submodule "3rdparty/libbacktrace/libbacktrace"]
path = 3rdparty/libbacktrace/libbacktrace
url = https://github.com/ianlancetaylor/libbacktrace
url = https://gitlab.xiph.org/xiph/opusfile.git

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@@ -25,4 +25,5 @@ def build(bld):
name = 'extras.pk3',
files = srcdir.ant_glob('**/*'),
relative_to = srcdir,
compresslevel = 0,
install_path = install_path)

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@@ -1,185 +0,0 @@
#! /usr/bin/env python
# encoding: utf-8
from waflib import TaskGen
FRAGMENT_ATOMIC='''int i;
int main(void) {
__atomic_load_n(&i, __ATOMIC_ACQUIRE);
__atomic_store_n(&i, 1, __ATOMIC_RELEASE);
return 0;
}'''
FRAGMENT_SYNC='''int i;
int main (void) {
__sync_bool_compare_and_swap (&i, i, i);
__sync_lock_test_and_set (&i, 1);
__sync_lock_release (&i);
return 0;
}'''
FRAGMENT_GETPAGESIZE='''#include <unistd.h>
int main(void) { return getpagesize() }'''
FRAGMENT_GETEXECNAME='''#include <stdlib.h>
int main(void) { return getexecname() != 0 }'''
FRAGMENT_STRNLEN='''#include <string.h>
int main(int argc, char **argv) { return (int)strnlen(argv[0], 10); }'''
FRAGMENT_DL_ITERATE_PHDR='''#include <%s>
int main(void) { return dl_iterate_phdr(0, 0); }'''
FRAGMENT_FCNTL='''#include <fcntl.h>
int main(void) { return fcntl(0, 0, 0); }'''
FRAGMENT_GETIPINFO='''#include "unwind.h"
struct _Unwind_Context *context;
int ip_before_insn = 0;
int main(void) { return _Unwind_GetIPInfo(context, &ip_before_insn); }'''
FRAGMENT_LOADQUERY='''#include <sys/ldr.h>
#include <sys/debug.h>
int main(void) { return loadquery(0, 0, 0); }'''
FRAGMENT_KERN_PROC='''#include <sys/sysctl.h>
#if !defined(%s) || !defined(KERN_PROC_PATHNAME)
#error
#endif
int main(void) { return 0; }'''
FRAGMENT_LSTAT='''#include <sys/stat.h>
struct stat st;
int main(int argc, char **argv) { return lstat(argv[0], &st); }'''
FRAGMENT_READLINK='''#include <unistd.h>
char buf[100];
int main(int argc, char **argv) { return readlink(argv[0], buf, sizeof(buf)); }'''
def options(opt):
pass
def configure(conf):
# add unsupported platforms here
if conf.env.DEST_OS in ['nswitch', 'psvita', 'dos']:
conf.env.DISABLE_LIBBACKTRACE = True
return
# win32 has it's own dbghelp-based backtrace, that's why we ship PDBs
if conf.env.COMPILER_CC == 'msvc':
conf.env.DISABLE_LIBBACKTRACE = True
return
if not conf.path.find_dir('libbacktrace') or not conf.path.find_dir('libbacktrace/config'):
conf.fatal('Can\'t find libbacktrace submodule. Run `git submodule update --init --recursive`.')
return
if conf.env.DEST_SIZEOF_VOID_P == 8:
conf.define('BACKTRACE_ELF_SIZE', 64)
conf.define('BACKTRACE_XCOFF_SIZE', 64)
else:
conf.define('BACKTRACE_ELF_SIZE', 32)
conf.define('BACKTRACE_XCOFF_SIZE', 32)
conf.define('_ALL_SOURCE', 1)
conf.define('_GNU_SOURCE', 1)
conf.define('_POSIX_PTHREAD_SEMANTICS', 1)
conf.define('_TANDEM_SOURCE', 1)
conf.define('__EXTENSIONS__', 1)
conf.define('_DARWIN_USE_64_BIT_INODE', 1)
conf.define('_LARGE_FILES', 1)
conf.check_large_file(compiler='c', execute=False, mandatory=False) # sets _FILE_OFFSET_BITS
conf.env.CFLAGS_EXTRAFLAGS = conf.filter_cflags(['-funwind-tables', '-g'], [])
if conf.filter_cflags(['-frandom-seed=test'], []):
conf.env.HAVE_FRANDOM_SEED = True
def check_header(hdr):
return {'header_name':hdr, 'msg':'... %s header' % hdr, 'mandatory':False, 'id':hdr}
conf.multicheck(
check_header('dlfcn.h'),
check_header('inttypes.h'),
check_header('link.h'),
check_header('sys/link.h'),
check_header('mach-o/dyld.h'),
check_header('memory.h'),
check_header('stdint.h'),
check_header('stdlib.h'),
check_header('strings.h'),
check_header('string.h'),
check_header('sys/ldr.h'),
check_header('sys/mman.h'),
check_header('sys/stat.h'),
check_header('sys/types.h'),
check_header('tlhelp32.h'),
check_header('unistd.h'),
check_header('windows.h'),
{'fragment':FRAGMENT_ATOMIC, 'msg':'... __atomic extensions', 'define_name':'HAVE_ATOMIC_FUNCTIONS', 'mandatory':False},
{'fragment':FRAGMENT_SYNC, 'msg':'... __sync extensions', 'define_name':'HAVE_SYNC_FUNCTIONS', 'mandatory':False},
{'fragment':FRAGMENT_GETPAGESIZE, 'msg':'... getpagesize function', 'define_name':'HAVE_DECL_GETPAGESIZE', 'mandatory':False},
{'fragment':FRAGMENT_STRNLEN, 'msg':'... strnlen function', 'define_name':'HAVE_DECL_STRNLEN', 'mandatory':False},
{'fragment':FRAGMENT_DL_ITERATE_PHDR % 'link.h', 'msg':'... dl_iterate_phdr function in link.h', 'define_name':'HAVE_DL_ITERATE_PHDR', 'after_tests': ['link.h'], 'mandatory':False},
{'fragment':FRAGMENT_DL_ITERATE_PHDR % 'sys/link.h', 'msg':'... dl_iterate_phdr function in sys/link.h', 'define_name':'HAVE_DL_ITERATE_PHDR', 'after_tests': ['sys/link.h'], 'mandatory':False},
{'fragment':FRAGMENT_FCNTL,'msg':'... fnctl function', 'define_name':'HAVE_FCNTL', 'mandatory':False},
{'fragment':FRAGMENT_GETEXECNAME,'msg':'... getexecname function','define_name':'HAVE_GETEXECNAME', 'mandatory':False},
{'fragment':FRAGMENT_GETIPINFO, 'msg':'... _Unwind_GetIPInfo function', 'define_name':'HAVE_GETIPINFO', 'mandatory':False},
{'fragment':FRAGMENT_KERN_PROC % 'KERN_PROC', 'msg': '... KERN_PROC and KERN_PROC_PATHNAME defines', 'define_name':'HAVE_KERN_PROC', 'mandatory':False},
{'fragment':FRAGMENT_KERN_PROC % 'KERN_PROC_ARGS', 'msg': '... KERN_PROC_ARGS and KERN_PROC_PATHNAME defines', 'define_name':'HAVE_KERN_PROC_ARGS', 'mandatory':False},
{'fragment':FRAGMENT_LOADQUERY, 'msg': '... loadquery function', 'define_name':'HAVE_LOADQUERY', 'mandatory':False},
{'fragment':FRAGMENT_LSTAT, 'msg': '... lstat function', 'define_name':'HAVE_LSTAT', 'mandatory':False},
{'fragment':FRAGMENT_READLINK, 'msg': '... readlink function', 'define_name':'HAVE_READLINK', 'mandatory':False},
# {'lib':'lzma', 'define_name':'HAVE_LIBLZMA', 'uselib_store':'lzma', 'msg':'... lzma library', 'mandatory':False},
# {'lib':'z', 'define_name':'HAVE_ZLIB', 'uselib_store':'z', 'msg':'... zlib library', 'mandatory':False},
# {'lib':'zstd', 'define_name':'HAVE_ZSTD', 'uselib_store':'zstd', 'msg':'... zstd library', 'mandatory':False},
msg='Checking for in parallel'
)
conf.write_config_header()
conf.define('BACKTRACE_SUPPORTED', 1)
conf.define('BACKTRACE_USES_MALLOC', 0)
conf.define('BACKTRACE_SUPPORTS_THREADS', 1)
conf.define('BACKTRACE_SUPPORTS_DATA', conf.env.DEST_BINFMT in ['elf', 'mac-o'])
conf.write_config_header('backtrace-supported.h')
@TaskGen.feature('frandomseed')
@TaskGen.after_method('propagate_uselib_vars')
def process_frandom_seed(ctx):
tasks = getattr(ctx, 'compiled_tasks', [])
for task in tasks:
out = task.outputs[0]
task.env.CFLAGS = list(task.env.CFLAGS) # need a copy
task.env.CFLAGS += ['-frandom-seed=%s' % out.path_from(out.ctx.bldnode)]
def build(bld):
if bld.env.DISABLE_LIBBACKTRACE:
return
# we specifically only want mmap-based allocators because calling malloc is not safe from signal handlers
sources = ['atomic.c', 'dwarf.c', 'fileline.c', 'posix.c', 'print.c', 'sort.c', 'state.c', 'backtrace.c', 'simple.c', 'mmap.c', 'mmapio.c']
if bld.env.DEST_BINFMT == 'pe':
sources += ['pecoff.c']
elif bld.env.DEST_BINFMT == 'mac-o':
sources += ['macho.c']
elif bld.env.DEST_BINFMT == 'elf':
sources += ['elf.c']
else:
sources += ['unknown.c']
task = bld.stlib(
source = ['libbacktrace/' + i for i in sources],
target = 'backtrace',
features = 'frandomseed' if bld.env.HAVE_FRANDOM_SEED else '',
use = 'EXTRAFLAGS lzma z zstd',
includes = '. libbacktrace/',
export_defines = 'HAVE_LIBBACKTRACE=1',
export_includes = 'libbacktrace/'
)

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@@ -6,7 +6,7 @@ For connecting to GoldSrc-based servers, use this command:
connect ip:port gs
```
But keep in mind, there are requirement for server to be able to accept connections from Xash3D-based clients: it should use Reunion.
But keep in mind, there are requirement for server to be able to accept connections from Xash3D-based clients: it should use Reunion or Dproto.
Without this requirement, you will just get "Steam validation rejected" error on connecting.
That is because proper authorization with Steam API is not implemented in engine yet (but we have plans on it).

View File

@@ -38,9 +38,6 @@ Uploaded to github by Oleg Cherkasky - https://github.com/gunrunners-paradise/Ct
## Deathmatch Classic
Available in Valve's Half-Life repository - https://github.com/ValveSoftware/halflife/tree/master/dmc
## Delta Particles
Available on ModDB - https://www.moddb.com/mods/half-life-delta/downloads/delta-particles-full-sources-maps-and-c-code
## Earth Special Forces
Alpha 2.0 - https://www.gamers-desire.de/details/2830

File diff suppressed because it is too large Load Diff

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@@ -1,7 +1,6 @@
# Xash3D FWGS Engine <img align="right" width="128" height="128" src="https://github.com/FWGS/xash3d-fwgs/raw/master/game_launch/icon-xash-material.png" alt="Xash3D FWGS icon" />
[![GitHub Actions Status](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml/badge.svg)](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [![FreeBSD Build Status](https://img.shields.io/cirrus/github/FWGS/xash3d-fwgs?label=freebsd%20build)](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) \
[![Discord Server](https://img.shields.io/discord/355697768582610945?logo=Discord&label=International%20Discord%20chat)](http://fwgsdiscord.mentality.rip/) [![Russian speakers Telegram Chat](https://img.shields.io/badge/Russian_speakers_Telegram_chat-gray?logo=Telegram)](https://t.me/flyingwithgauss) \
[![Download Daily Build](https://img.shields.io/badge/downloads-testing-orange)](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
[![builds.sr.ht status](https://builds.sr.ht/~a1batross/xash3d-fwgs.svg)](https://builds.sr.ht/~a1batross/xash3d-fwgs?) [![GitHub Actions Status](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml/badge.svg)](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [![FreeBSD Build Status](https://img.shields.io/cirrus/github/FWGS/xash3d-fwgs?label=freebsd%20build)](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [![Discord Server](https://img.shields.io/discord/355697768582610945.svg)](http://fwgsdiscord.mentality.rip/) \
[![Download Stable](https://img.shields.io/badge/download-stable-yellow)](https://github.com/FWGS/xash3d-fwgs/releases/latest) [![Download Testing](https://img.shields.io/badge/downloads-testing-orange)](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
Xash3D ([pronounced](https://ipa-reader.com/?text=ks%C9%91%CA%82) `[ksɑʂ]`) FWGS is a game engine, aimed to provide compatibility with Half-Life Engine and extend it, as well as to give game developers well known workflow.
@@ -66,21 +65,21 @@ This repository contains our fork of HLSDK and restored source code for Half-Lif
* Only for 32-bit engine on 64-bit x86 operating system:
* Enable i386 on your system: `$ sudo dpkg --add-architecture i386`.
* Install `aptitude` ([why?](https://github.com/FWGS/xash3d-fwgs/issues/1828#issuecomment-2415131759)): `$ sudo apt update && sudo apt upgrade && sudo apt install aptitude`
* Install development tools: `$ sudo aptitude --without-recommends install git build-essential gcc-multilib g++-multilib libsdl2-dev:i386 libfreetype-dev:i386 libopus-dev:i386 libbz2-dev:i386`.
* Install development tools: `$ sudo aptitude --without-recommends install git build-essential gcc-multilib g++-multilib libsdl2-dev:i386 libfontconfig-dev:i386 libfreetype-dev:i386 libopus-dev:i386 libbz2-dev:i386`.
* Set PKG_CONFIG_PATH environment variable to point at 32-bit libraries: `$ export PKG_CONFIG_PATH=/usr/lib/i386-linux-gnu/pkgconfig`.
* For 64-bit engine on 64-bit x86 and other non-x86 systems:
* Install development tools: `$ sudo apt install git build-essential python libsdl2-dev libfreetype6-dev libopus-dev libbz2-dev`.
* Install development tools: `$ sudo apt install git build-essential python libsdl2-dev libfontconfig-dev libfreetype6-dev libopus-dev libbz2-dev`.
* Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`.
##### RedHat/Fedora
* Only for 32-bit engine on 64-bit x86 operating system:
* Install development tools: `$ sudo dnf install git gcc gcc-c++ glibc-devel.i686 SDL2-devel.i686 opus-devel.i686 freetype-devel.i686 bzip2-devel.i686`.
* Install development tools: `$ sudo dnf install git gcc gcc-c++ glibc-devel.i686 SDL2-devel.i686 opus-devel.i686 fontconfig-devel.i686 freetype-devel.i686 bzip2-devel.i686`.
* Set PKG_CONFIG_PATH environment variable to point at 32-bit libraries: `$ export PKG_CONFIG_PATH=/usr/lib/pkgconfig`.
* For 64-bit engine on 64-bit x86 and other non-x86 systems:
* Install development tools: `$ sudo dnf install git gcc gcc-c++ SDL2-devel opus-devel freetype-devel bzip2-devel`.
* Install development tools: `$ sudo dnf install git gcc gcc-c++ SDL2-devel opus-devel fontconfig-devel freetype-devel bzip2-devel`.
* Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`.

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@@ -1,17 +1,17 @@
cmake_minimum_required(VERSION 3.22)
cmake_minimum_required(VERSION 3.6)
# Only used to build Android project
project(XASH_ANDROID)
# armeabi-v7a requires cpufeatures library
if(ANDROID)
include_directories(${ANDROID_NDK}/sources/android/cpufeatures)
add_library(cpufeatures ${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c)
target_link_libraries(cpufeatures dl)
endif()
include(AndroidNdkModules)
android_ndk_import_module_cpufeatures()
include(FindPython)
find_package(PythonInterp 2.7 REQUIRED)
get_filename_component(C_COMPILER_ID ${CMAKE_C_COMPILER} NAME_WE)
get_filename_component(CXX_COMPILER_ID ${CMAKE_CXX_COMPILER} NAME_WE)
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
set(BUILD_TYPE "debug")
@@ -20,20 +20,30 @@ else()
list(APPEND WAF_EXTRA_ARGS --enable-poly-opt --enable-lto)
endif()
if(ANDROID_ABI STREQUAL "x86")
# HACKHACK: I don't know why but engine gets built as 64-bit binary here
list(APPEND WAF_EXTRA_ARGS -4)
if(CMAKE_SIZEOF_VOID_P MATCHES "8")
set(64BIT ON CACHE BOOL "" FORCE)
list(APPEND WAF_EXTRA_ARGS -8) # only required for x86 when testing this cmakelist under linux
endif()
set(CMAKE_VERBOSE_MAKEFILE ON)
set(WAF_CC "${CMAKE_C_COMPILER} --target=${CMAKE_C_COMPILER_TARGET}")
set(WAF_CXX "${CMAKE_CXX_COMPILER} --target=${CMAKE_CXX_COMPILER_TARGET}")
# not cleanest way to get upper directory
set(ENGINE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../")
set(WAF_CC "${CMAKE_C_COMPILER} --target=${CMAKE_C_COMPILER_TARGET}")
set(WAF_CXX "${CMAKE_CXX_COMPILER} --target=${CMAKE_CXX_COMPILER_TARGET}")
set(WAF ${Python_EXECUTABLE} ${ENGINE_SOURCE_DIR}waf -t ${ENGINE_SOURCE_DIR} -o ${CMAKE_CURRENT_BINARY_DIR}/xash3d-fwgs)
execute_process(
COMMAND ${CMAKE_COMMAND} -E env
CC=${WAF_CC} CXX=${WAF_CXX}
AR=${CMAKE_AR} STRIP=${CMAKE_STRIP}
${PYTHON_EXECUTABLE} waf configure -T ${BUILD_TYPE} ${WAF_EXTRA_ARGS} cmake
--check-c-compiler=${C_COMPILER_ID} --check-cxx-compiler=${CXX_COMPILER_ID}
-s "${ENGINE_SOURCE_DIR}/SDL" --skip-sdl2-sanity-check --enable-bundled-deps
WORKING_DIRECTORY "${ENGINE_SOURCE_DIR}"
)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/hlsdk-portable" hlsdk-portable)
# try to build minimal SDL. Enable features as we're gonna use them
set(SDL_RENDER OFF)
@@ -46,50 +56,5 @@ set(SDL_VULKAN OFF)
set(SDL_OFFSCREEN OFF)
set(SDL_STATIC OFF)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/SDL" SDL)
include(ExternalProject)
# gradle passes backslashes to cmake, how does this even work for everybody else?
string(REPLACE "\\" "/" CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_LIBRARY_OUTPUT_DIRECTORY})
ExternalProject_Add(
Xash3DFWGS
SOURCE_DIR ${ENGINE_SOURCE_DIR}
INSTALL_DIR ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
BUILD_IN_SOURCE TRUE
DEPENDS SDL2
BUILD_ALWAYS TRUE
LOG_CONFIGURE TRUE
LOG_BUILD TRUE
LOG_INSTALL TRUE
LOG_OUTPUT_ON_FAILURE TRUE
LOG_MERGED_STDOUTERR TRUE
# USES_TERMINAL_CONFIGURE TRUE
# USES_TERMINAL_BUILD TRUE
# USES_TERMINAL_INSTALL TRUE
# NOTE: setting up WAFLOCK is important to avoid possible race conditions
CONFIGURE_COMMAND ${CMAKE_COMMAND} -E env
ANDROID_NDK=${ANDROID_NDK}
BUILD_CMAKE_LIBRARY_OUTPUT_DIRECTORY=${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
${WAF} configure -T ${BUILD_TYPE} --android=${ANDROID_ABI},,${CMAKE_SYSTEM_VERSION}
-s "${ENGINE_SOURCE_DIR}/3rdparty/SDL" --enable-bundled-deps
BUILD_COMMAND ${CMAKE_COMMAND} -E env
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
${WAF} build -v
INSTALL_COMMAND ${CMAKE_COMMAND} -E env
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
${WAF} install --destdir=${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/hlsdk-portable" hlsdk-portable)
# a1ba: without this, xash3d target will be ignored as nothing depends on it
add_dependencies(client Xash3DFWGS)
add_dependencies(server Xash3DFWGS)
add_subdirectory("${ENGINE_SOURCE_DIR}/" xash3d-fwgs)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/mainui" mainui)

View File

@@ -9,7 +9,7 @@ plugins {
android {
namespace = "su.xash.engine"
ndkVersion = "28.0.13004108"
ndkVersion = "27.2.12479018"
defaultConfig {
applicationId = "su.xash"
@@ -96,7 +96,6 @@ android {
packaging {
jniLibs {
useLegacyPackaging = true
keepDebugSymbols.add("**/*.so")
}
}
}
@@ -113,7 +112,7 @@ dependencies {
implementation("androidx.preference:preference-ktx:1.2.1")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
implementation("androidx.work:work-runtime-ktx:2.9.0")
// implementation "androidx.legacy:legacy-support-v4:1.0.0"
// implementation "androidx.legacy:legacy-support-v4:1.0.0"
implementation("com.madgag.spongycastle:prov:1.58.0.0")
implementation("in.dragonbra:javasteam:1.2.0")

View File

@@ -20,7 +20,4 @@ kotlin.code.style=official
# Enables namespacing of each library's R class so that its R class includes only the
# resources declared in the library itself and none from the library's dependencies,
# thereby reducing the size of the R class for that library
android.nonTransitiveRClass=true
# Enable verbose output for CMake
android.native.buildOutput=verbose
android.nonTransitiveRClass=true

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@@ -28,17 +28,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define PORT_ANY -1
typedef enum netadrtype_e
{
NA_UNDEFINED = 0,
NA_LOOPBACK,
NA_BROADCAST,
NA_IP,
NA_IPX,
NA_BROADCAST_IPX,
NA_IP6,
NA_MULTICAST_IP6
} netadrtype_t;
typedef enum {NA_LOOPBACK = 1, NA_BROADCAST, NA_IP, NA_IPX, NA_BROADCAST_IPX, NA_IP6, NA_MULTICAST_IP6} netadrtype_t;
/*
Original Quake-2 structure:
@@ -56,60 +46,29 @@ typedef struct
#pragma pack( push, 1 )
typedef struct netadr_s
{
// the reason we do this evil thing, is that when this struct contains IPv6
// address the `type` is 2-byte wide, but when it doesn't `type` must 4-byte
// wide _and_ ip6_0 must be zeroed, to keep it binary compatible.
#if XASH_LITTLE_ENDIAN
uint16_t type;
uint8_t ip6_0[2];
#elif XASH_BIG_ENDIAN
uint8_t ip6_0[2];
uint16_t type;
#else
#error
#endif
union
{
// IPv6 struct
uint8_t ip6_1[14];
struct
{
uint16_t type6;
uint8_t ip6[16];
};
struct
{
uint32_t type; // must be netadrtype_t but will break with short enums
union
{
uint8_t ip[4];
uint32_t ip4; // for easier conversions
uint8_t ip[4];
uint32_t ip4; // for easier conversions
};
uint8_t ipx[10];
};
};
uint16_t port;
uint16_t port;
} netadr_t;
#pragma pack( pop )
static inline netadrtype_t NET_NetadrType( const netadr_t *a )
{
if( a->type == NA_IP6 || a->type == NA_MULTICAST_IP6 )
return (netadrtype_t)a->type;
if( a->ip6_0[0] || a->ip6_0[1] )
return NA_UNDEFINED;
return (netadrtype_t)a->type;
}
static inline void NET_NetadrSetType( netadr_t *a, netadrtype_t type )
{
if( type == NA_IP6 || type == NA_MULTICAST_IP6 )
{
a->type = type;
return;
}
a->ip6_0[0] = a->ip6_0[1] = 0;
a->type = type;
}
STATIC_CHECK_SIZEOF( netadr_t, 20, 20 );
#endif // NET_ADR_H

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@@ -86,4 +86,8 @@ GNU General Public License for more details.
#include <string.h>
#include <limits.h>
#if defined XASH_SDL && !defined REF_DLL
#include <SDL.h>
#endif
#endif // PORT_H

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@@ -13,44 +13,47 @@
#endif // _WIN32
#include <sys/types.h> // off_t
#ifdef STDINT_H
#include STDINT_H
#else // !STDINT_H
#include <stdint.h>
#endif // !STDINT_H
#include <assert.h>
typedef uint8_t byte;
typedef float vec_t;
typedef vec_t vec2_t[2];
#ifndef vec3_t // SDK renames it to Vector
typedef vec_t vec3_t[3];
#endif
typedef vec_t vec4_t[4];
typedef vec_t quat_t[4];
typedef byte rgba_t[4]; // unsigned byte colorpack
typedef byte rgb_t[3]; // unsigned byte colorpack
typedef vec_t matrix3x4[3][4];
typedef vec_t matrix4x4[4][4];
typedef uint32_t poolhandle_t;
typedef unsigned char byte;
typedef int sound_t;
typedef float vec_t;
typedef vec_t vec2_t[2];
typedef vec_t vec3_t[3];
typedef vec_t vec4_t[4];
typedef vec_t quat_t[4];
typedef byte rgba_t[4]; // unsigned byte colorpack
typedef byte rgb_t[3]; // unsigned byte colorpack
typedef vec_t matrix3x4[3][4];
typedef vec_t matrix4x4[4][4];
typedef uint32_t poolhandle_t;
#undef true
#undef false
// true and false are keywords in C++ and C23
#if !__cplusplus && __STDC_VERSION__ < 202311L
enum { false, true };
#endif
#ifndef __cplusplus
typedef enum { false, true } qboolean;
#else
typedef int qboolean;
#endif
#define MAX_STRING 256 // generic string
#define MAX_VA_STRING 1024 // compatibility macro
#define MAX_SYSPATH 1024 // system filepath
#define MAX_MODS 512 // environment games that engine can keep visible
typedef uint64_t longtime_t;
#define MAX_STRING 256 // generic string
#define MAX_INFO_STRING 256 // infostrings are transmitted across network
#define MAX_SERVERINFO_STRING 512 // server handles too many settings. expand to 1024?
#define MAX_LOCALINFO_STRING 32768 // localinfo used on server and not sended to the clients
#define MAX_SYSPATH 1024 // system filepath
#define MAX_VA_STRING 1024 // string length returned by va()
#define MAX_PRINT_MSG 8192 // how many symbols can handle single call of Con_Printf or Con_DPrintf
#define MAX_TOKEN 2048 // parse token length
#define MAX_MODS 512 // environment games that engine can keep visible
#define MAX_USERMSG_LENGTH 2048 // don't modify it's relies on a client-side definitions
#define BIT( n ) ( 1U << ( n ))
#define BIT64( n ) ( 1ULL << ( n ))
#define SetBits( iBitVector, bits ) ((iBitVector) = (iBitVector) | (bits))
#define ClearBits( iBitVector, bits ) ((iBitVector) = (iBitVector) & ~(bits))
#define FBitSet( iBitVector, bit ) ((iBitVector) & (bit))
@@ -67,8 +70,6 @@ typedef int qboolean;
#define IsColorString( p ) ( p && *( p ) == '^' && *(( p ) + 1) && *(( p ) + 1) >= '0' && *(( p ) + 1 ) <= '9' )
#define ColorIndex( c ) ((( c ) - '0' ) & 7 )
#undef EXPORT
#if defined( __GNUC__ )
#if defined( __i386__ )
#define EXPORT __attribute__(( visibility( "default" ), force_align_arg_pointer ))
@@ -208,16 +209,35 @@ _inline float LittleFloat( float f )
#endif
typedef unsigned int dword;
typedef unsigned int uint;
typedef char string[MAX_STRING];
typedef off_t fs_offset_t;
typedef unsigned int dword;
typedef unsigned int uint;
typedef unsigned long ulong;
typedef char string[MAX_STRING];
typedef struct file_s file_t; // normal file
typedef struct stream_s stream_t; // sound stream for background music playing
typedef off_t fs_offset_t;
#if XASH_WIN32
typedef int fs_size_t; // return type of _read, _write funcs
typedef int fs_size_t; // return type of _read, _write funcs
#else /* !XASH_WIN32 */
typedef ssize_t fs_size_t;
typedef ssize_t fs_size_t;
#endif /* !XASH_WIN32 */
typedef struct dllfunc_s
{
const char *name;
void **func;
} dllfunc_t;
typedef struct dll_info_s
{
const char *name; // name of library
const dllfunc_t *fcts; // list of dll exports
const size_t num_fcts;
qboolean crash; // crash if dll not found
void *link; // hinstance of loading library
} dll_info_t;
typedef void (*setpair_t)( const char *key, const void *value, const void *buffer, void *numpairs );
typedef void *(*pfnCreateInterface_t)( const char *, int * );
// config strings are a general means of communication from

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@@ -153,7 +153,6 @@ static void CL_WriteErrorMessage( int current_count, sizebuf_t *msg )
FS_Write( fp, &cls.starting_count, sizeof( int ));
FS_Write( fp, &current_count, sizeof( int ));
FS_Write( fp, &cls.legacymode, sizeof( cls.legacymode ));
FS_Write( fp, MSG_GetData( msg ), MSG_GetMaxBytes( msg ));
FS_Close( fp );
@@ -169,7 +168,7 @@ list last 32 messages for debugging net troubleshooting
*/
void CL_WriteMessageHistory( void )
{
oldcmd_t *old;
oldcmd_t *old, *failcommand;
sizebuf_t *msg = &net_message;
int i, thecmd;
@@ -193,49 +192,9 @@ void CL_WriteMessageHistory( void )
thecmd++;
}
old = &cls_message_debug.oldcmd[thecmd];
Con_Printf( S_RED "BAD: " S_DEFAULT "%i %04i %s\n", old->frame_number, old->starting_offset, CL_MsgInfo( old->command ));
CL_WriteErrorMessage( old->starting_offset, msg );
failcommand = &cls_message_debug.oldcmd[thecmd];
Con_Printf( "BAD: %3i:%s\n", MSG_GetNumBytesRead( msg ) - 1, CL_MsgInfo( failcommand->command ));
if( host_developer.value >= DEV_EXTENDED )
CL_WriteErrorMessage( MSG_GetNumBytesRead( msg ) - 1, msg );
cls_message_debug.parsing = false;
}
void CL_ReplayBufferDat_f( void )
{
file_t *f = FS_Open( Cmd_Argv( 1 ), "rb", true );
sizebuf_t msg;
char buffer[NET_MAX_MESSAGE];
int starting_count, current_count, protocol;
fs_offset_t len;
if( !f )
return;
FS_Read( f, &starting_count, sizeof( starting_count ));
FS_Read( f, &current_count, sizeof( current_count ));
FS_Read( f, &protocol, sizeof( protocol ));
cls.legacymode = protocol;
len = FS_Read( f, buffer, sizeof( buffer ));
FS_Close( f );
MSG_Init( &msg, __func__, buffer, len );
Delta_Shutdown();
Delta_Init();
clgame.maxEntities = MAX_EDICTS;
clgame.entities = Mem_Calloc( clgame.mempool, sizeof( *clgame.entities ) * clgame.maxEntities );
// ad-hoc implement
#if 0
{
const int message_pos = 12; // put real number here
MSG_SeekToBit( &msg, ( message_pos - 12 + 1 ) << 3, SEEK_SET );
CL_ParseYourMom( &msg, protocol );
}
#endif
Sys_Quit( __func__ );
}

View File

@@ -373,7 +373,7 @@ CL_WriteDemoUserMessage
Dumps the user message (demoaction)
====================
*/
void GAME_EXPORT CL_WriteDemoUserMessage( int size, byte *buffer )
void CL_WriteDemoUserMessage( const byte *buffer, size_t size )
{
if( !cls.demorecording || cls.demowaiting )
return;
@@ -624,10 +624,11 @@ static void CL_ReadDemoUserCmd( qboolean discard )
if( !discard )
{
const usercmd_t nullcmd = { 0 };
usercmd_t nullcmd;
sizebuf_t buf;
demoangle_t *a;
memset( &nullcmd, 0, sizeof( nullcmd ));
MSG_Init( &buf, "UserCmd", data, sizeof( data ));
// a1ba: I have no proper explanation why

View File

@@ -2229,3 +2229,4 @@ void CL_ThinkParticle( double frametime, particle_t *p )
break;
}
}

View File

@@ -173,7 +173,7 @@ static int CL_CalcTabStop( const cl_font_t *font, int x )
return stop;
}
int CL_DrawCharacter( float x, float y, int number, const rgba_t color, cl_font_t *font, int flags )
int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags )
{
wrect_t *rc;
float w, h;
@@ -231,7 +231,7 @@ int CL_DrawCharacter( float x, float y, int number, const rgba_t color, cl_font_
return font->charWidths[number];
}
int CL_DrawString( float x, float y, const char *s, const rgba_t color, cl_font_t *font, int flags )
int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags )
{
rgba_t current_color;
int draw_len = 0;
@@ -287,7 +287,7 @@ int CL_DrawString( float x, float y, const char *s, const rgba_t color, cl_font_
return draw_len;
}
int CL_DrawStringf( cl_font_t *font, float x, float y, const rgba_t color, int flags, const char *fmt, ... )
int CL_DrawStringf( cl_font_t *font, float x, float y, rgba_t color, int flags, const char *fmt, ... )
{
va_list va;
char buf[MAX_VA_STRING];

View File

@@ -13,10 +13,6 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#if XASH_SDL
#include <SDL.h> // SDL_GetWindowPosition
#endif // XASH_SDL
#include "common.h"
#include "client.h"
#include "const.h"
@@ -310,22 +306,21 @@ void SPR_AdjustSize( float *x, float *y, float *w, float *h )
static void SPR_AdjustTexCoords( int texnum, float width, float height, float *s1, float *t1, float *s2, float *t2 )
{
const qboolean filtering = REF_GET_PARM( PARM_TEX_FILTERING, texnum );
const int xremainder = refState.width % clgame.scrInfo.iWidth;
const int yremainder = refState.height % clgame.scrInfo.iHeight;
if(( filtering || xremainder ) && refState.width != clgame.scrInfo.iWidth )
if( REF_GET_PARM( PARM_TEX_FILTERING, texnum ))
{
// align to texel if scaling
*s1 += 0.5f;
*s2 -= 0.5f;
}
if( refState.width != clgame.scrInfo.iWidth )
{
// align to texel if scaling
*s1 += 0.5f;
*s2 -= 0.5f;
}
if(( filtering || yremainder ) && refState.height != clgame.scrInfo.iHeight )
{
// align to texel if scaling
*t1 += 0.5f;
*t2 -= 0.5f;
if( refState.height != clgame.scrInfo.iHeight )
{
// align to texel if scaling
*t1 += 0.5f;
*t2 -= 0.5f;
}
}
*s1 /= width;
@@ -561,7 +556,7 @@ static void CL_InitTitles( const char *filename )
Q_snprintf( name, sizeof( name ), TEXT_MSGNAME, i );
cl_textmessage[i].pName = copystringpool( clgame.mempool, name );
cl_textmessage[i].pName = _copystring( clgame.mempool, name, __FILE__, __LINE__ );
cl_textmessage[i].pMessage = cl_textbuffer[i];
}
@@ -1703,12 +1698,7 @@ int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
clgame.scrInfo.iSize = sizeof( clgame.scrInfo );
clgame.scrInfo.iFlags = SCRINFO_SCREENFLASH;
if( hud_scale.value >= 320.0f && hud_scale.value >= hud_scale_minimal_width.value )
{
scale_factor = refState.width / hud_scale.value;
apply_scale_factor = true;
}
else if( scale_factor && scale_factor != 1.0f )
if( scale_factor && scale_factor != 1.0f )
{
float scaled_width = (float)refState.width / scale_factor;
if( scaled_width >= hud_scale_minimal_width.value )
@@ -3358,6 +3348,28 @@ DemoApi implementation
=================
*/
/*
=================
Demo_IsRecording
=================
*/
static int GAME_EXPORT Demo_IsRecording( void )
{
return cls.demorecording;
}
/*
=================
Demo_IsPlayingback
=================
*/
static int GAME_EXPORT Demo_IsPlayingback( void )
{
return cls.demoplayback;
}
/*
=================
Demo_IsTimeDemo
@@ -3369,6 +3381,17 @@ static int GAME_EXPORT Demo_IsTimeDemo( void )
return cls.timedemo;
}
/*
=================
Demo_WriteBuffer
=================
*/
static void GAME_EXPORT Demo_WriteBuffer( int size, byte *buffer )
{
CL_WriteDemoUserMessage( buffer, size );
}
/*
=================
NetworkApi implementation
@@ -3431,7 +3454,7 @@ static void GAME_EXPORT NetAPI_SendRequest( int context, int request, int flags,
return;
}
if( NET_NetadrType( remote_address ) == NA_IPX || NET_NetadrType( remote_address ) == NA_BROADCAST_IPX )
if( remote_address->type == NA_IPX || remote_address->type == NA_BROADCAST_IPX )
return; // IPX no longer support
if( request == NETAPI_REQUEST_SERVERLIST )
@@ -3554,6 +3577,28 @@ static int GAME_EXPORT NetAPI_CompareAdr( netadr_t *a, netadr_t *b )
return NET_CompareAdr( *a, *b );
}
/*
=================
NetAPI_StringToAdr
=================
*/
static int GAME_EXPORT NetAPI_StringToAdr( char *s, netadr_t *a )
{
return NET_StringToAdr( s, a );
}
/*
=================
NetAPI_ValueForKey
=================
*/
static const char * GAME_EXPORT NetAPI_ValueForKey( const char *s, const char *key )
{
return Info_ValueForKey( s, key );
}
/*
=================
NetAPI_RemoveKey
@@ -3750,10 +3795,10 @@ static event_api_t gEventApi =
static demo_api_t gDemoApi =
{
(void *)CL_IsRecordDemo,
(void *)CL_IsPlaybackDemo,
Demo_IsRecording,
Demo_IsPlayingback,
Demo_IsTimeDemo,
CL_WriteDemoUserMessage,
Demo_WriteBuffer,
};
net_api_t gNetApi =
@@ -3765,8 +3810,8 @@ net_api_t gNetApi =
NetAPI_CancelAllRequests,
NetAPI_AdrToString,
NetAPI_CompareAdr,
(void *)NET_StringToAdr,
Info_ValueForKey,
NetAPI_StringToAdr,
NetAPI_ValueForKey,
NetAPI_RemoveKey,
NetAPI_SetValueForKey,
};

View File

@@ -68,7 +68,7 @@ CVAR_DEFINE_AUTO( hud_scale_minimal_width, "640", FCVAR_ARCHIVE|FCVAR_LATCH, "if
CVAR_DEFINE_AUTO( cl_solid_players, "1", 0, "Make all players not solid (can't traceline them)" );
CVAR_DEFINE_AUTO( cl_updaterate, "20", FCVAR_USERINFO|FCVAR_ARCHIVE, "refresh rate of server messages" );
CVAR_DEFINE_AUTO( cl_showevents, "0", FCVAR_ARCHIVE, "show events playback" );
CVAR_DEFINE_AUTO( cl_cmdrate, "30", FCVAR_ARCHIVE, "Max number of command packets sent to server per second" );
CVAR_DEFINE_AUTO( cl_cmdrate, "60", FCVAR_ARCHIVE, "Max number of command packets sent to server per second" );
CVAR_DEFINE( cl_interp, "ex_interp", "0.1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "Interpolate object positions starting this many seconds in past" );
CVAR_DEFINE_AUTO( cl_nointerp, "0", 0, "disable interpolation of entities and players" );
static CVAR_DEFINE_AUTO( cl_dlmax, "0", FCVAR_USERINFO|FCVAR_ARCHIVE, "max allowed outcoming fragment size" );
@@ -76,7 +76,6 @@ static CVAR_DEFINE_AUTO( cl_upmax, "1200", FCVAR_ARCHIVE, "max allowed incoming
CVAR_DEFINE_AUTO( cl_lw, "1", FCVAR_ARCHIVE|FCVAR_USERINFO, "enable client weapon predicting" );
CVAR_DEFINE_AUTO( cl_charset, "utf-8", FCVAR_ARCHIVE, "1-byte charset to use (iconv style)" );
CVAR_DEFINE_AUTO( cl_trace_consistency, "0", FCVAR_ARCHIVE, "enable consistency info tracing (good for developers)" );
CVAR_DEFINE_AUTO( cl_trace_stufftext, "0", FCVAR_ARCHIVE, "enable stufftext (server-to-client console commands) tracing (good for developers)" );
CVAR_DEFINE_AUTO( cl_trace_messages, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable message names tracing (good for developers)" );
CVAR_DEFINE_AUTO( cl_trace_events, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable events tracing (good for developers)" );
@@ -94,7 +93,7 @@ static CVAR_DEFINE_AUTO( name, username, FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_PRIN
static CVAR_DEFINE_AUTO( model, "", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player model ('player' is a singleplayer model)" );
static CVAR_DEFINE_AUTO( topcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player top color" );
static CVAR_DEFINE_AUTO( bottomcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player bottom color" );
CVAR_DEFINE_AUTO( rate, "25000", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player network rate" );
CVAR_DEFINE_AUTO( rate, "3500", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player network rate" );
static CVAR_DEFINE_AUTO( cl_ticket_generator, "revemu2013", FCVAR_ARCHIVE, "you wouldn't steal a car" );
@@ -148,6 +147,11 @@ qboolean CL_IsRecordDemo( void )
return cls.demorecording;
}
qboolean CL_IsTimeDemo( void )
{
return cls.timedemo;
}
qboolean CL_DisableVisibility( void )
{
return cls.envshot_disable_vis;
@@ -594,7 +598,7 @@ CL_CreateCmd
*/
static void CL_CreateCmd( void )
{
usercmd_t nullcmd = { 0 }, *cmd;
usercmd_t nullcmd, *cmd;
runcmd_t *pcmd;
qboolean active;
double accurate_ms;
@@ -646,6 +650,7 @@ static void CL_CreateCmd( void )
}
else
{
memset( &nullcmd, 0, sizeof( nullcmd ));
cmd = &nullcmd;
}
@@ -718,20 +723,11 @@ static void CL_WritePacket( void )
int numbackup, maxbackup, maxcmds;
const connprotocol_t proto = cls.legacymode;
// FIXME: on Xash protocol we don't send move commands until ca_active
// to prevent outgoing_command outrun incoming_acknowledged
// which is fatal for some buggy mods like TFC
//
// ... but GoldSrc don't have (real) ca_validate state, so we consider
// ca_validate the same as ca_active, otherwise we don't pass validation
// of server-side mods like ReAuthCheck
const connstate_t min_state = proto == PROTO_GOLDSRC ? ca_validate : ca_active;
// don't send anything if playing back a demo
if( cls.demoplayback || cls.state < ca_connected || cls.state == ca_cinematic )
return;
if( cls.state < min_state )
if( cls.state <= ca_connected )
{
Netchan_TransmitBits( &cls.netchan, 0, "" );
return;
@@ -829,7 +825,7 @@ static void CL_WritePacket( void )
buf.pData[key] = CRC32_BlockSequence( &buf.pData[key + 1], size, cls.netchan.outgoing_sequence );
COM_Munge( &buf.pData[key + 1], Q_min( size, 255 ), cls.netchan.outgoing_sequence );
}
else if( !Host_IsLocalClient( ))
else
{
int size = MSG_GetRealBytesWritten( &buf ) - key - 1;
buf.pData[key] = CRC32_BlockSequence( &buf.pData[key + 1], size, cls.netchan.outgoing_sequence );
@@ -1063,7 +1059,6 @@ static void CL_SendConnectPacket( connprotocol_t proto, int challenge )
const char *key = ID_GetMD5();
netadr_t adr = { 0 };
int input_devices;
netadrtype_t adrtype;
protinfo[0] = 0;
@@ -1074,16 +1069,14 @@ static void CL_SendConnectPacket( connprotocol_t proto, int challenge )
return;
}
adrtype = NET_NetadrType( &adr );
if( adr.port == 0 ) adr.port = MSG_BigShort( PORT_SERVER );
input_devices = IN_CollectInputDevices();
IN_LockInputDevices( adrtype != NA_LOOPBACK ? true : false );
IN_LockInputDevices( adr.type != NA_LOOPBACK ? true : false );
// GoldSrc doesn't need sv_cheats set to 0, it's handled by svc_goldsrc_sendextrainfo
// it also doesn't need useragent string
if( adrtype != NA_LOOPBACK && proto != PROTO_GOLDSRC )
if( adr.type != NA_LOOPBACK && proto != PROTO_GOLDSRC )
{
Cvar_SetCheatState();
Cvar_FullSet( "sv_cheats", "0", FCVAR_READ_ONLY | FCVAR_SERVER );
@@ -1183,11 +1176,7 @@ Returns bandwidth test fragment size
*/
static int CL_GetTestFragmentSize( void )
{
// const int fragmentSizes[CL_TEST_RETRIES] = { 64000, 32000, 10666, 5200, 1400 };
// it turns out, even if we pass the bandwidth test, it doesn't mean we can use such large fragments
// as a temporary solution, use smaller fragment sizes
const int fragmentSizes[CL_TEST_RETRIES] = { 1400, 1200, 1000, 800, 508 };
const int fragmentSizes[CL_TEST_RETRIES] = { 64000, 32000, 10666, 5200, 1400 };
if( cls.connect_retry >= 0 && cls.connect_retry < CL_TEST_RETRIES )
return bound( FRAGMENT_MIN_SIZE, fragmentSizes[cls.connect_retry], FRAGMENT_MAX_SIZE );
else
@@ -1225,7 +1214,7 @@ static void CL_CheckForResend( void )
cls.signon = 0;
cls.state = ca_connecting;
Q_strncpy( cls.servername, "localhost", sizeof( cls.servername ));
NET_NetadrSetType( &cls.serveradr, NA_LOOPBACK );
cls.serveradr.type = NA_LOOPBACK;
cls.legacymode = PROTO_CURRENT;
// we don't need a challenge on the localhost
@@ -1561,8 +1550,8 @@ static void CL_SendDisconnectMessage( connprotocol_t proto )
MSG_WriteString( &buf, "dropclient\n" );
else MSG_WriteString( &buf, "disconnect" );
if( NET_NetadrType( &cls.netchan.remote_address ) == NA_UNDEFINED )
NET_NetadrSetType( &cls.netchan.remote_address, NA_LOOPBACK );
if( !cls.netchan.remote_address.type )
cls.netchan.remote_address.type = NA_LOOPBACK;
// make sure message will be delivered
Netchan_TransmitBits( &cls.netchan, MSG_GetNumBitsWritten( &buf ), MSG_GetData( &buf ));
@@ -1605,9 +1594,6 @@ void CL_SetupNetchanForProtocol( connprotocol_t proto )
}
break;
default:
if( !Host_IsLocalClient( ))
SetBits( flags, NETCHAN_USE_LZSS );
cls.extensions = Q_atoi( Info_ValueForKey( Cmd_Argv( 1 ), "ext" ));
if( FBitSet( cls.extensions, NET_EXT_SPLITSIZE ))
@@ -1731,17 +1717,19 @@ CL_LocalServers_f
*/
static void CL_LocalServers_f( void )
{
netadr_t adr = { 0 };
netadr_t adr;
memset( &adr, 0, sizeof( adr ));
Con_Printf( "Scanning for servers on the local network area...\n" );
NET_Config( true, true ); // allow remote
// send a broadcast packet
NET_NetadrSetType( &adr, NA_BROADCAST );
adr.type = NA_BROADCAST;
adr.port = MSG_BigShort( PORT_SERVER );
Netchan_OutOfBandPrint( NS_CLIENT, adr, A2A_INFO" %i", PROTOCOL_VERSION );
NET_NetadrSetType( &adr, NA_MULTICAST_IP6 );
adr.type = NA_MULTICAST_IP6;
Netchan_OutOfBandPrint( NS_CLIENT, adr, A2A_INFO" %i", PROTOCOL_VERSION );
}
@@ -2485,18 +2473,18 @@ static void CL_ServerList( netadr_t from, sizebuf_t *msg )
while( MSG_GetNumBitsLeft( msg ) > 8 )
{
uint8_t addr[16];
netadr_t servadr = { 0 };
netadr_t servadr;
if( NET_NetadrType( &from ) == NA_IP6 ) // IPv6 master server only sends IPv6 addresses
if( from.type6 == NA_IP6 ) // IPv6 master server only sends IPv6 addresses
{
MSG_ReadBytes( msg, addr, sizeof( addr ));
NET_IP6BytesToNetadr( &servadr, addr );
NET_NetadrSetType( &servadr, NA_IP6 );
servadr.type6 = NA_IP6;
}
else
{
MSG_ReadBytes( msg, servadr.ip, sizeof( servadr.ip )); // 4 bytes for IP
NET_NetadrSetType( &servadr, NA_IP );
servadr.type = NA_IP;
}
servadr.port = MSG_ReadShort( msg ); // 2 bytes for Port
@@ -3144,9 +3132,6 @@ static qboolean CL_ShouldRescanFilesystem( void )
}
}
if( FBitSet( fs_mount_lv.flags|fs_mount_hd.flags|fs_mount_addon.flags|fs_mount_l10n.flags|ui_language.flags, FCVAR_CHANGED ))
retval = true;
return retval;
}
@@ -3156,7 +3141,7 @@ qboolean CL_PrecacheResources( void )
// if we downloaded new WAD files or any other archives they must be added to searchpath
if( CL_ShouldRescanFilesystem( ))
FS_Rescan_f();
g_fsapi.Rescan();
// NOTE: world need to be loaded as first model
for( pRes = cl.resourcesonhand.pNext; pRes && pRes != &cl.resourcesonhand; pRes = pRes->pNext )
@@ -3402,7 +3387,6 @@ static void CL_InitLocal( void )
Cvar_RegisterVariable( &rcon_address );
Cvar_RegisterVariable( &cl_trace_consistency );
Cvar_RegisterVariable( &cl_trace_stufftext );
Cvar_RegisterVariable( &cl_trace_messages );
Cvar_RegisterVariable( &cl_trace_events );
@@ -3497,8 +3481,6 @@ static void CL_InitLocal( void )
Cmd_AddCommand ("fullserverinfo", CL_FullServerinfo_f, "sent by server when serverinfo changes" );
Cmd_AddCommand ("upload", CL_BeginUpload_f, "uploading file to the server" );
Cmd_AddRestrictedCommand( "replaybufferdat", CL_ReplayBufferDat_f, "development and debugging tool" );
Cmd_AddRestrictedCommand ("quit", CL_Quit_f, "quit from game" );
Cmd_AddRestrictedCommand ("exit", CL_Quit_f, "quit from game" );
@@ -3676,8 +3658,6 @@ void CL_Init( void )
if( !CL_LoadProgs( libpath ))
Host_Error( "can't initialize %s: %s\n", libpath, COM_GetLibraryError( ));
ID_Init();
cls.build_num = 0;
cls.initialized = true;
cl.maxclients = 1; // allow to drawing player in menu

View File

@@ -92,11 +92,6 @@ static char *pfnParseFileSafe( char *data, char *buf, const int size, unsigned i
return COM_ParseFileSafe( data, buf, size, flags, len, NULL );
}
static void GAME_EXPORT pfnSetCustomClientID( const char *id )
{
// deprecated
}
static const mobile_engfuncs_t gMobileEngfuncs =
{
MOBILITY_API_VERSION,
@@ -111,7 +106,7 @@ static const mobile_engfuncs_t gMobileEngfuncs =
pfnDrawScaledCharacter,
Sys_Warn,
Sys_GetNativeObject,
pfnSetCustomClientID,
ID_SetCustomClientID,
pfnParseFileSafe
};

View File

@@ -1614,23 +1614,6 @@ void CL_UpdateUserPings( sizebuf_t *msg )
}
}
static const char *CL_CheckTypeToString( int check_type )
{
// renamed so they have same width and look better in console output
switch( check_type )
{
case force_exactfile:
return "exactfile";
case force_model_samebounds:
return "samebounds";
case force_model_specifybounds:
return "specbounds";
case force_model_specifybounds_if_avail:
return "specbounds2";
}
return "unknown";
}
static void CL_SendConsistencyInfo( sizebuf_t *msg, connprotocol_t proto )
{
qboolean user_changed_diskfile;
@@ -1896,9 +1879,6 @@ static void CL_ParseConsistencyInfo( sizebuf_t *msg, connprotocol_t proto )
return;
}
if( cl_trace_consistency.value )
Con_Printf( "Server wants consistency of the following resources:\n" );
skip_crc_change = NULL;
lastcheck = 0;
@@ -1930,7 +1910,7 @@ static void CL_ParseConsistencyInfo( sizebuf_t *msg, connprotocol_t proto )
pc = &cl.consistency_list[cl.num_consistency];
cl.num_consistency++;
memset( pc, 0, sizeof( *pc ));
memset( pc, 0, sizeof( consistency_t ));
pc->filename = pResource->szFileName;
pc->issound = (pResource->type == t_sound);
pc->orig_index = delta;
@@ -1943,9 +1923,6 @@ static void CL_ParseConsistencyInfo( sizebuf_t *msg, connprotocol_t proto )
pc->check_type = pResource->rguc_reserved[0];
}
if( cl_trace_consistency.value )
Con_Printf( "%s\t%s\t%s\n", COM_ResourceTypeFromIndex( pResource->type ), CL_CheckTypeToString( pc->check_type ), pc->filename );
skip_crc_change = pResource;
lastcheck = delta;
}

View File

@@ -83,10 +83,7 @@ static void CL_ParseNewMovevars( sizebuf_t *msg )
R_SetupSky( clgame.movevars.skyName );
clgame.oldmovevars = clgame.movevars;
// FIXME: set world wave height when entities will be allocated
if( clgame.entities )
clgame.entities->curstate.scale = clgame.movevars.waveHeight;
clgame.entities->curstate.scale = clgame.movevars.waveHeight;
// keep features an actual!
clgame.oldmovevars.features = clgame.movevars.features = host.features;
@@ -94,11 +91,11 @@ static void CL_ParseNewMovevars( sizebuf_t *msg )
typedef struct delta_header_t
{
qboolean remove;
qboolean custom;
qboolean instanced;
uint16_t instanced_baseline_index;
uint16_t offset;
qboolean remove : 1;
qboolean custom : 1;
qboolean instanced : 1;
uint instanced_baseline_index : 6;
uint offset : 6;
} delta_header_t;
static int CL_ParseDeltaHeader( sizebuf_t *msg, qboolean delta, int oldnum, struct delta_header_t *hdr )
@@ -163,47 +160,33 @@ static int CL_GetEntityDelta( const struct delta_header_t *hdr, int entnum )
return DT_ENTITY_STATE_T;
}
static int CL_FlushEntityPacketGS( frame_t *frame, sizebuf_t *msg )
static void CL_FlushEntityPacketGS( frame_t *frame, sizebuf_t *msg )
{
int playerbytes = 0, numbase = 0;
frame->valid = false;
cl.validsequence = 0; // can't render a frame
// read it all but ignore it
while( 1 )
{
int newnum, bufstart;
int num = 0;
entity_state_t from = { 0 }, to;
delta_header_t hdr;
qboolean player;
if( MSG_ReadWord( msg ) != 0 )
{
MSG_SeekToBit( msg, -16, SEEK_CUR );
numbase = newnum = CL_ParseDeltaHeader( msg, true, numbase, &hdr );
num = CL_ParseDeltaHeader( msg, false, num, &hdr );
}
else break;
if( MSG_CheckOverflow( msg ))
Host_Error( "%s: overflow\n", __func__ );
player = CL_IsPlayerIndex( newnum );
bufstart = MSG_GetNumBytesRead( msg );
if( hdr.remove )
continue;
Delta_ReadGSFields( msg, CL_GetEntityDelta( &hdr, newnum ), &from, &to, cl.mtime[0] );
if( player )
playerbytes += MSG_GetNumBytesRead( msg ) - bufstart;
Delta_ReadGSFields( msg, CL_GetEntityDelta( &hdr, num ), &from, &to, cl.mtime[0] );
}
if( MSG_CheckOverflow( msg ))
Host_Error( "%s: overflow\n", __func__ );
return playerbytes;
}
static void CL_DeltaEntityGS( const delta_header_t *hdr, sizebuf_t *msg, frame_t *frame, int newnum, const entity_state_t *from )
@@ -220,7 +203,7 @@ static void CL_DeltaEntityGS( const delta_header_t *hdr, sizebuf_t *msg, frame_t
if(( newnum < 0 ) || ( newnum >= clgame.maxEntities ))
{
Con_DPrintf( S_ERROR "CL_DeltaEntity: invalid newnum: %d\n", newnum );
Host_Error( "%s: bad delta entity number: %i\n", __func__, newnum );
Host_Error( "%s: bad delta entity number: %i", __func__, newnum );
return;
}
@@ -284,7 +267,7 @@ static void CL_CopyPacketEntity( frame_t *frame, int num, const entity_state_t *
static int CL_ParsePacketEntitiesGS( sizebuf_t *msg, qboolean delta )
{
frame_t *frame, *oldframe;
int oldindex, oldnum, numbase = 0;
int oldindex, newnum, oldnum, numbase = 0;
entity_state_t *oldent;
int count;
int playerbytes = 0;
@@ -331,7 +314,7 @@ static int CL_ParsePacketEntitiesGS( sizebuf_t *msg, qboolean delta )
// read it all but ignore it
while( 1 )
{
int bufstart, newnum;
int bufstart;
qboolean player;
delta_header_t hdr;
int val = MSG_ReadWord( msg );
@@ -551,7 +534,7 @@ void CL_ParseGoldSrcServerMessage( sizebuf_t *msg )
{
if( MSG_CheckOverflow( msg ))
{
Host_Error( "%s: overflow!\n", __func__ );
Host_Error( "CL_ParseServerMessage: overflow!\n" );
return;
}

View File

@@ -233,11 +233,6 @@ static intptr_t pfnRenderGetParm( int parm, int arg )
return CL_RenderGetParm( parm, arg, true );
}
static void pfnAVI_StreamSound( void *avi, int entnum, float fvol, float attn, float synctime )
{
return; // stub, use AVI_SetParm and AVI_Think to stream AVI sound
}
static render_api_t gRenderAPI =
{
pfnRenderGetParm, // GL_RenderGetParm,
@@ -270,7 +265,7 @@ static render_api_t gRenderAPI =
NULL, // R_UploadStretchRaw,
(void*)AVI_FreeVideo,
(void*)AVI_IsActive,
(void*)pfnAVI_StreamSound,
S_StreamAviSamples,
NULL,
NULL,
NULL, // GL_Bind,

View File

@@ -2429,7 +2429,7 @@ void CL_SetLightstyle( int style, const char *s, float f )
if( unlikely( style < 0 || style >= MAX_LIGHTSTYLES ))
{
Con_Printf( S_WARN "%s: ignored invalid lightstyle id %d\n", __func__, style );
Con_Printf( S_WARN "%s: ignored invalid lightstyle id %d\n", style );
return;
}

View File

@@ -688,7 +688,6 @@ extern convar_t r_showtextures;
extern convar_t cl_bmodelinterp;
extern convar_t cl_lw; // local weapons
extern convar_t cl_charset;
extern convar_t cl_trace_consistency;
extern convar_t cl_trace_stufftext;
extern convar_t cl_trace_messages;
extern convar_t cl_trace_events;
@@ -737,7 +736,6 @@ void CL_ClearResourceLists( void );
//
// cl_debug.c
//
void CL_ReplayBufferDat_f( void );
void CL_Parse_Debug( qboolean enable );
void CL_Parse_RecordCommand( int cmd, int startoffset );
void CL_ResetFrame( frame_t *frame );
@@ -769,7 +767,7 @@ void CL_StartupDemoHeader( void );
void CL_DrawDemoRecording( void );
void CL_WriteDemoUserCmd( int cmdnumber );
void CL_WriteDemoMessage( qboolean startup, int start, sizebuf_t *msg );
void CL_WriteDemoUserMessage( int size, byte *buffer );
void CL_WriteDemoUserMessage( const byte *buffer, size_t size );
qboolean CL_DemoReadMessage( byte *buffer, size_t *length );
void CL_DemoInterpolateAngles( void );
void CL_CheckStartupDemos( void );
@@ -807,11 +805,11 @@ qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float sc
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags );
void CL_FreeFont( cl_font_t *font );
void CL_SetFontRendermode( cl_font_t *font );
int CL_DrawCharacter( float x, float y, int number, const rgba_t color, cl_font_t *font, int flags );
int CL_DrawString( float x, float y, const char *s, const rgba_t color, cl_font_t *font, int flags );
int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags );
int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags );
void CL_DrawCharacterLen( cl_font_t *font, int number, int *width, int *height );
void CL_DrawStringLen( cl_font_t *font, const char *s, int *width, int *height, int flags );
int CL_DrawStringf( cl_font_t *font, float x, float y, const rgba_t color, int flags, const char *fmt, ... ) FORMAT_CHECK( 6 );
int CL_DrawStringf( cl_font_t *font, float x, float y, rgba_t color, int flags, const char *fmt, ... ) FORMAT_CHECK( 6 );
//
@@ -844,21 +842,19 @@ void CL_EnableScissor( scissor_state_t *scissor, int x, int y, int width, int he
void CL_DisableScissor( scissor_state_t *scissor );
qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 );
static inline cl_entity_t *CL_EDICT_NUM( int index )
static inline cl_entity_t *CL_EDICT_NUM( int n )
{
if( !clgame.entities ) // not in game yet
if( !clgame.entities )
{
Host_Error( "%s: clgame.entities is NULL\n", __func__ );
return NULL;
}
if( index < 0 || index >= clgame.maxEntities )
{
Host_Error( "%s: bad number %i\n", __func__, index );
return NULL;
}
if(( n >= 0 ) && ( n < clgame.maxEntities ))
return clgame.entities + n;
return clgame.entities + index;
Host_Error( "%s: bad number %i\n", __func__, n );
return NULL;
}
static inline cl_entity_t *CL_GetEntityByIndex( int index )
@@ -869,7 +865,10 @@ static inline cl_entity_t *CL_GetEntityByIndex( int index )
if( index < 0 || index >= clgame.maxEntities )
return NULL;
return clgame.entities + index;
if( index == 0 )
return clgame.entities;
return CL_EDICT_NUM( index );
}
static inline model_t *CL_ModelHandle( int modelindex )
@@ -879,7 +878,7 @@ static inline model_t *CL_ModelHandle( int modelindex )
static inline qboolean CL_IsThirdPerson( void )
{
return clgame.dllFuncs.CL_IsThirdPerson();
return clgame.dllFuncs.CL_IsThirdPerson() ? true : false;
}
static inline cl_entity_t *CL_GetLocalPlayer( void )
@@ -1107,7 +1106,7 @@ int Con_UtfMoveRight( char *str, int pos, int length );
void Con_DefaultColor( int r, int g, int b, qboolean gameui );
cl_font_t *Con_GetCurFont( void );
cl_font_t *Con_GetFont( int num );
int Con_DrawString( int x, int y, const char *string, const rgba_t setColor ); // legacy, use cl_font.c
int Con_DrawString( int x, int y, const char *string, rgba_t setColor ); // legacy, use cl_font.c
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c
void Con_CharEvent( int key );
void Key_Console( int key );
@@ -1120,7 +1119,7 @@ void Con_PageUp( int lines );
//
// s_main.c
//
typedef int sound_t;
void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime );
void S_StartBackgroundTrack( const char *intro, const char *loop, int position, qboolean fullpath );
void S_StopBackgroundTrack( void );
void S_StreamSetPause( int pause );
@@ -1209,12 +1208,6 @@ void Key_EnableTextInput( qboolean enable, qboolean force );
int Key_ToUpper( int key );
void OSK_Draw( void );
//
// identification.c
//
void ID_Init( void );
const char *ID_GetMD5( void );
extern rgba_t g_color_table[8];
extern triangleapi_t gTriApi;
extern net_api_t gNetApi;

View File

@@ -622,7 +622,7 @@ int Con_UtfProcessCharForce( int in )
// TODO: get rid of global state where possible
static utfstate_t state = { 0 };
uint32_t ch = Q_DecodeUTF8( &state, in );
int ch = Q_DecodeUTF8( &state, in );
if( g_codepage == 1251 )
return Q_UnicodeToCP1251( ch );
@@ -759,7 +759,7 @@ Con_DrawString
client version of routine
====================
*/
int Con_DrawString( int x, int y, const char *string, const rgba_t setColor )
int Con_DrawString( int x, int y, const char *string, rgba_t setColor )
{
return CL_DrawString( x, y, string, setColor, con.curFont, FONT_DRAW_UTF8 );
}
@@ -843,14 +843,11 @@ If no console is visible, the notify window will pop up.
*/
void Con_Print( const char *txt )
{
static qboolean cr_pending = false;
static qboolean colorstring = false;
static char buf[MAX_PRINT_MSG];
static int lastlength = 0;
static int bufpos = 0;
static int charpos = 0;
qboolean norefresh = false;
static int cr_pending = 0;
static char buf[MAX_PRINT_MSG];
qboolean norefresh = false;
static int lastlength = 0;
static int bufpos = 0;
int c, mask = 0;
// client not running
@@ -876,7 +873,7 @@ void Con_Print( const char *txt )
if( cr_pending )
{
Con_DeleteLastLine();
cr_pending = false;
cr_pending = 0;
}
c = *txt;
@@ -889,42 +886,23 @@ void Con_Print( const char *txt )
{
Con_AddLine( buf, bufpos, true );
lastlength = CON_LINES_LAST().length;
cr_pending = true;
cr_pending = 1;
bufpos = 0;
charpos = 0;
}
break;
case '\n':
Con_AddLine( buf, bufpos, true );
lastlength = CON_LINES_LAST().length;
bufpos = 0;
charpos = 0;
break;
default:
buf[bufpos++] = c | mask;
if( IsColorString( txt ))
{
// first color string character
colorstring = true;
}
else if( colorstring )
{
// second color string character
colorstring = false;
}
else
{
// not a color string, move char counter
charpos++;
}
if(( bufpos >= sizeof( buf ) - 1 ) || charpos >= ( con.linewidth - 1 ))
if(( bufpos >= sizeof( buf ) - 1 ) || bufpos >= ( con.linewidth - 1 ))
{
Con_AddLine( buf, bufpos, true );
lastlength = CON_LINES_LAST().length;
bufpos = 0;
charpos = 0;
}
break;
}
@@ -940,7 +918,6 @@ void Con_Print( const char *txt )
Con_AddLine( buf, bufpos, lastlength != 0 );
lastlength = 0;
bufpos = 0;
charpos = 0;
}
// pump messages to avoid window hanging
@@ -1490,16 +1467,6 @@ Handles history and console scrollback
*/
void Key_Console( int key )
{
// exit the console by pressing MINUS on NSwitch
// or both Back(Select)/Start buttons for everyone else
if( key == K_BACK_BUTTON || key == K_START_BUTTON || key == K_ESCAPE )
{
if( cls.state == ca_active && !cl.background )
Key_SetKeyDest( key_game );
else UI_SetActiveMenu( true );
return;
}
// ctrl-L clears screen
if( key == 'l' && Key_IsDown( K_CTRL ))
{
@@ -1608,6 +1575,16 @@ void Key_Console( int key )
return;
}
// exit the console by pressing MINUS on NSwitch
// or both Back(Select)/Start buttons for everyone else
if( key == K_BACK_BUTTON || key == K_START_BUTTON )
{
if( cls.state == ca_active && !cl.background )
Key_SetKeyDest( key_game );
else UI_SetActiveMenu( true );
return;
}
// pass to the normal editline routine
Field_KeyDownEvent( &con.input, key );
}
@@ -2031,7 +2008,7 @@ void Con_DrawVersion( void )
int start, height = refState.height;
string curbuild;
if( !scr_drawversion.value )
if( !scr_drawversion.value || CL_IsDevOverviewMode() == 2 || net_graph.value )
return;
if( cls.key_dest == key_menu )
@@ -2043,9 +2020,6 @@ void Con_DrawVersion( void )
{
qboolean draw_version;
if( CL_IsDevOverviewMode() == 2 || net_graph.value )
return;
draw_version = cls.scrshot_action == scrshot_normal
|| cls.scrshot_action == scrshot_snapshot
|| host.force_draw_version_time > host.realtime;
@@ -2118,7 +2092,10 @@ void Con_RunConsole( void )
}
else
{
g_codepage = 0;
Con_Printf( S_WARN "Unknown charset %s, defaulting to cp1252", con_charset.string );
Cvar_DirectSet( &con_charset, "cp1252" );
g_codepage = 1252;
}
cls.accept_utf8 = !Q_stricmp( cl_charset.string, "utf-8" );

View File

@@ -43,6 +43,7 @@ static struct joy_axis_s
short val;
short prevval;
} joyaxis[MAX_AXES] = { 0 };
static byte currentbinding; // add posibility to remap keys, to place it in joykeys[]
static qboolean joy_initialized;
static CVAR_DEFINE_AUTO( joy_pitch, "100.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick pitch sensitivity" );
@@ -59,9 +60,9 @@ static CVAR_DEFINE_AUTO( joy_pitch_deadzone, DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE
static CVAR_DEFINE_AUTO( joy_yaw_deadzone, DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "yaw axis deadzone. Value from 0 to 32767" );
static CVAR_DEFINE_AUTO( joy_axis_binding, "sfpyrl", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "axis hardware id to engine inner axis binding, "
"s - side, f - forward, y - yaw, p - pitch, r - left trigger, l - right trigger" );
static CVAR_DEFINE_AUTO( joy_found, "0", FCVAR_READ_ONLY, "is joystick is connected" );
static CVAR_DEFINE_AUTO( joy_index, "0", FCVAR_READ_ONLY, "current active joystick" );
CVAR_DEFINE_AUTO( joy_enable, "1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable joystick" );
static CVAR_DEFINE_AUTO( joy_have_gyro, "0", FCVAR_READ_ONLY, "tells whether current active gamepad has gyroscope or not" );
static CVAR_DEFINE_AUTO( joy_calibrated, "0", FCVAR_READ_ONLY, "tells whether current active gamepad gyroscope has been calibrated or not" );
/*
============
@@ -70,30 +71,7 @@ Joy_IsActive
*/
qboolean Joy_IsActive( void )
{
return joy_enable.value;
}
/*
===========
Joy_SetCapabilities
===========
*/
void Joy_SetCapabilities( qboolean have_gyro )
{
Cvar_FullSet( joy_have_gyro.name, have_gyro ? "1" : "0", joy_have_gyro.flags );
}
/*
===========
Joy_SetCalibrationState
===========
*/
void Joy_SetCalibrationState( joy_calibration_state_t state )
{
if( (int)joy_calibrated.value == state )
return;
Cvar_FullSet( joy_calibrated.name, va( "%d", state ), joy_calibrated.flags );
return joy_found.value && joy_enable.value;
}
/*
@@ -103,7 +81,7 @@ Joy_HatMotionEvent
DPad events
============
*/
static void Joy_HatMotionEvent( int value )
void Joy_HatMotionEvent( byte hat, byte value )
{
struct
{
@@ -118,6 +96,9 @@ static void Joy_HatMotionEvent( int value )
};
int i;
if( !joy_found.value )
return;
for( i = 0; i < ARRAYSIZE( keys ); i++ )
{
if( value & keys[i].mask )
@@ -244,7 +225,7 @@ static void Joy_ProcessStick( const engineAxis_t engineAxis, short value )
val |= Joy_GetHatValueForAxis( JOY_AXIS_SIDE );
val |= Joy_GetHatValueForAxis( JOY_AXIS_FWD );
Joy_HatMotionEvent( val );
Joy_HatMotionEvent( 0, val );
}
}
@@ -255,9 +236,23 @@ Joy_AxisMotionEvent
Axis events
=============
*/
void Joy_AxisMotionEvent( engineAxis_t engineAxis, short value )
void Joy_AxisMotionEvent( byte axis, short value )
{
if( engineAxis >= JOY_AXIS_NULL )
if( !joy_found.value )
return;
if( axis >= MAX_AXES )
{
Con_Reportf( "Only 6 axes is supported\n" );
return;
}
Joy_KnownAxisMotionEvent( joyaxesmap[axis], value );
}
void Joy_KnownAxisMotionEvent( engineAxis_t engineAxis, short value )
{
if( engineAxis == JOY_AXIS_NULL )
return;
if( value == joyaxis[engineAxis].val )
@@ -271,14 +266,66 @@ void Joy_AxisMotionEvent( engineAxis_t engineAxis, short value )
/*
=============
Joy_GyroEvent
Joy_BallMotionEvent
Gyroscope events
Trackball events. UNDONE
=============
*/
void Joy_GyroEvent( vec3_t data )
void Joy_BallMotionEvent( byte ball, short xrel, short yrel )
{
//if( !joy_found.value )
// return;
}
/*
=============
Joy_ButtonEvent
Button events
=============
*/
void Joy_ButtonEvent( byte button, byte down )
{
if( !joy_found.value )
return;
// generic game button code.
if( button > 32 )
{
int origbutton = button;
button = ( button & 31 ) + K_AUX1;
Con_Reportf( "Only 32 joybuttons is supported, converting %i button ID to %s\n", origbutton, Key_KeynumToString( button ) );
}
else button += K_AUX1;
Key_Event( button, down );
}
/*
=============
Joy_RemoveEvent
Called when joystick is removed. For future expansion
=============
*/
void Joy_RemoveEvent( void )
{
if( joy_found.value )
Cvar_FullSet( "joy_found", "0", FCVAR_READ_ONLY );
}
/*
=============
Joy_RemoveEvent
Called when joystick is removed. For future expansion
=============
*/
void Joy_AddEvent( void )
{
if( joy_enable.value && !joy_found.value )
Cvar_FullSet( "joy_found", "1", FCVAR_READ_ONLY );
}
/*
@@ -317,19 +364,14 @@ void Joy_FinalizeMove( float *fw, float *side, float *dpitch, float *dyaw )
*fw -= joy_forward.value * (float)joyaxis[JOY_AXIS_FWD ].val/(float)SHRT_MAX; // must be form -1.0 to 1.0
*side += joy_side.value * (float)joyaxis[JOY_AXIS_SIDE].val/(float)SHRT_MAX;
#if !defined(XASH_SDL)
*dpitch += joy_pitch.value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime; // abs axis rotate is frametime related
*dyaw -= joy_yaw.value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime;
#else
// HACKHACK: SDL have inverted look axis.
*dpitch -= joy_pitch.value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime;
*dyaw += joy_yaw.value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime;
}
static void Joy_CalibrateGyro_f( void )
{
if( !joy_have_gyro.value )
{
Con_Printf( "Current active gamepad doesn't have gyroscope\n" );
return;
}
Platform_CalibrateGamepadGyro();
#endif
}
/*
@@ -341,8 +383,6 @@ Main init procedure
*/
void Joy_Init( void )
{
Cmd_AddRestrictedCommand( "joy_calibrate_gyro", Joy_CalibrateGyro_f, "calibrate gamepad gyroscope. You must to put gamepad on stationary surface" );
Cvar_RegisterVariable( &joy_pitch );
Cvar_RegisterVariable( &joy_yaw );
Cvar_RegisterVariable( &joy_side );
@@ -362,9 +402,11 @@ void Joy_Init( void )
Cvar_RegisterVariable( &joy_yaw_deadzone );
Cvar_RegisterVariable( &joy_axis_binding );
Cvar_RegisterVariable( &joy_found );
// we doesn't loaded config.cfg yet, so this cvar is not archive.
// change by +set joy_index in cmdline
Cvar_RegisterVariable( &joy_index );
Cvar_RegisterVariable( &joy_have_gyro );
Cvar_RegisterVariable( &joy_calibrated );
Cvar_RegisterVariable( &joy_enable );
// renamed from -nojoy to -noenginejoy to not conflict with
@@ -375,7 +417,7 @@ void Joy_Init( void )
return;
}
Platform_JoyInit();
Cvar_FullSet( "joy_found", va( "%d", Platform_JoyInit( joy_index.value )), FCVAR_READ_ONLY );
joy_initialized = true;
}
@@ -389,5 +431,8 @@ Shutdown joystick code
*/
void Joy_Shutdown( void )
{
Platform_JoyShutdown();
if( joy_initialized )
{
Cvar_FullSet( "joy_found", 0, FCVAR_READ_ONLY );
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -205,10 +205,9 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
}
}
void IN_SetRelativeMouseMode( qboolean set )
static void IN_SetRelativeMouseMode( qboolean set, qboolean verbose )
{
static qboolean s_bRawInput;
qboolean verbose = m_grab_debug.value ? true : false;
if( set && !s_bRawInput )
{
@@ -232,10 +231,9 @@ void IN_SetRelativeMouseMode( qboolean set )
}
}
void IN_SetMouseGrab( qboolean set )
static void IN_SetMouseGrab( qboolean set, qboolean verbose )
{
static qboolean s_bMouseGrab;
qboolean verbose = m_grab_debug.value ? true : false;
if( set && !s_bMouseGrab )
{
@@ -260,7 +258,7 @@ void IN_SetMouseGrab( qboolean set )
static void IN_CheckMouseState( qboolean active )
{
qboolean use_raw_input;
qboolean use_raw_input, verbose;
#if XASH_WIN32
use_raw_input = ( m_rawinput.value && clgame.client_dll_uses_sdl ) || clgame.dllFuncs.pfnLookEvent != NULL;
@@ -268,18 +266,20 @@ static void IN_CheckMouseState( qboolean active )
use_raw_input = true; // always use SDL code
#endif
verbose = m_grab_debug.value ? true : false;
if( m_ignore.value )
active = false;
if( active && use_raw_input && !host.mouse_visible && cls.state == ca_active )
IN_SetRelativeMouseMode( true );
IN_SetRelativeMouseMode( true, verbose );
else
IN_SetRelativeMouseMode( false );
IN_SetRelativeMouseMode( false, verbose );
if( active && !host.mouse_visible && cls.state == ca_active )
IN_SetMouseGrab( true );
IN_SetMouseGrab( true, verbose );
else
IN_SetMouseGrab( false );
IN_SetMouseGrab( false, verbose );
}
/*
@@ -332,7 +332,7 @@ static void IN_MouseMove( void )
if( !in_mouseinitialized )
return;
if( Touch_WantVisibleCursor( ))
if( Touch_Emulated( ))
{
// touch emulation overrides all input
Touch_KeyEvent( 0, 0 );
@@ -363,7 +363,7 @@ void IN_MouseEvent( int key, int down )
else ClearBits( in_mstate, BIT( key ));
// touch emulation overrides all input
if( Touch_WantVisibleCursor( ))
if( Touch_Emulated( ))
{
Touch_KeyEvent( K_MOUSE1 + key, down );
}

View File

@@ -46,9 +46,6 @@ uint IN_CollectInputDevices( void );
void IN_LockInputDevices( qboolean lock );
void IN_EngineAppendMove( float frametime, usercmd_t *cmd, qboolean active );
void IN_SetRelativeMouseMode( qboolean set );
void IN_SetMouseGrab( qboolean set );
extern convar_t m_yaw;
extern convar_t m_pitch;
//
@@ -77,6 +74,7 @@ void Touch_ResetDefaultButtons( void );
int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy );
void Touch_KeyEvent( int key, int down );
qboolean Touch_WantVisibleCursor( void );
qboolean Touch_Emulated( void );
void Touch_NotifyResize( void );
//
@@ -106,21 +104,18 @@ typedef enum engineAxis_e
JOY_AXIS_NULL
} engineAxis_t;
typedef enum joy_calibration_state_s
{
JOY_NOT_CALIBRATED = 0,
JOY_CALIBRATING,
JOY_FAILED_TO_CALIBRATE,
JOY_CALIBRATED
} joy_calibration_state_t;
qboolean Joy_IsActive( void );
void Joy_SetCapabilities( qboolean have_gyro );
void Joy_SetCalibrationState( joy_calibration_state_t state );
void Joy_AxisMotionEvent( engineAxis_t engineAxis, short value );
void Joy_GyroEvent( vec3_t data );
void Joy_HatMotionEvent( byte hat, byte value );
void Joy_AxisMotionEvent( byte axis, short value );
void Joy_KnownAxisMotionEvent( engineAxis_t engineAxis, short value );
void Joy_BallMotionEvent( byte ball, short xrel, short yrel );
void Joy_ButtonEvent( byte button, byte down );
void Joy_AddEvent( void );
void Joy_RemoveEvent( void );
void Joy_FinalizeMove( float *fw, float *side, float *dpitch, float *dyaw );
void Joy_Init( void );
void Joy_Shutdown( void );
void Joy_EnableTextInput(qboolean enable, qboolean force);
#endif//INPUT_H

View File

@@ -51,7 +51,7 @@ static const keyname_t keynames[] =
{"CTRL", K_CTRL, "+attack" },
{"SHIFT", K_SHIFT, "+speed" },
{"CAPSLOCK", K_CAPSLOCK, "" },
{"SCROLLOCK", K_SCROLLLOCK, "" },
{"SCROLLOCK", K_SCROLLOCK, "" },
{"F1", K_F1, "cmd help" },
{"F2", K_F2, "menu_savegame" },
{"F3", K_F3, "menu_loadgame" },
@@ -215,7 +215,7 @@ const char *Key_KeynumToString( int keynum )
return "<OUT OF RANGE>";
// check for printable ascii (don't use quote)
if( keynum > 32 && keynum < 127 && keynum != '"' && keynum != ';' && keynum != K_SCROLLLOCK )
if( keynum > 32 && keynum < 127 && keynum != '"' && keynum != ';' && keynum != K_SCROLLOCK )
{
tinystr[0] = keynum;
tinystr[1] = 0;
@@ -726,8 +726,18 @@ void GAME_EXPORT Key_Event( int key, int down )
return; // handled in client.dll
}
break;
default:
break;
case key_message:
Key_Message( key );
return;
case key_console:
if( cls.state == ca_active && !cl.background )
Key_SetKeyDest( key_game );
else UI_SetActiveMenu( true );
return;
case key_menu:
UI_KeyEvent( key, true );
return;
default: return;
}
}
@@ -851,9 +861,7 @@ void GAME_EXPORT Key_ClearStates( void )
for( i = 0; i < 256; i++ )
{
if( i >= K_MOUSE1 && i <= K_MOUSE5 )
IN_MouseEvent( i - K_MOUSE1, false );
else
if( keys[i].down && i < K_MOUSE1 && i > K_MOUSE5 )
Key_Event( i, false );
keys[i].down = 0;
@@ -861,6 +869,9 @@ void GAME_EXPORT Key_ClearStates( void )
keys[i].gamedown = 0;
}
for( i = K_MOUSE1; i < K_MOUSE5; i++ ) // from K_MOUSE1 to K_MOUSE5
IN_MouseEvent( i - K_MOUSE1, false );
if( clgame.hInstance )
clgame.dllFuncs.IN_ClearStates();
}
@@ -1097,7 +1108,7 @@ static qboolean OSK_KeyEvent( int key, int down )
/*
=============
OSK_EnableTextInput
Joy_EnableTextInput
Enables built-in IME
=============

View File

@@ -312,7 +312,7 @@ static int DLY_Init( int idelay, float delay )
cur = &rgsxdly[idelay];
cur->cdelaysamplesmax = ((int)(delay * idsp_dma_speed) << sxhires) + 1;
cur->lpdelayline = (int *)Mem_Calloc( sndpool, cur->cdelaysamplesmax * sizeof( int ));
cur->lpdelayline = (int *)Z_Calloc( cur->cdelaysamplesmax * sizeof( int ));
cur->xfade = 0;
// init modulation

View File

@@ -107,18 +107,17 @@ S_CreateDefaultSound
*/
static wavdata_t *S_CreateDefaultSound( void )
{
wavdata_t *sc;
uint samples = SOUND_DMA_SPEED;
uint channels = 1;
uint width = 2;
size_t size = samples * width * channels;
wavdata_t *sc;
sc = Mem_Calloc( sndpool, sizeof( wavdata_t ) + size );
sc->width = width;
sc->channels = channels;
sc = Mem_Calloc( sndpool, sizeof( wavdata_t ));
sc->width = 2;
sc->channels = 1;
sc->loopStart = 0;
sc->rate = SOUND_DMA_SPEED;
sc->samples = samples;
sc->size = size;
sc->samples = SOUND_DMA_SPEED;
sc->size = sc->samples * sc->width * sc->channels;
sc->buffer = Mem_Calloc( sndpool, sc->size );
return sc;
}

View File

@@ -1207,6 +1207,86 @@ void S_RawSamples( uint samples, uint rate, word width, word channels, const byt
S_RawEntSamples( entnum, samples, rate, width, channels, data, snd_vol );
}
/*
===================
S_PositionedRawSamples
===================
*/
void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime )
{
int bufferSamples;
int fileSamples;
byte raw[MAX_RAW_SAMPLES];
float duration = 0.0f;
int r, fileBytes;
rawchan_t *ch = NULL;
if( !dma.initialized || s_listener.paused || !CL_IsInGame( ))
return;
if( entnum < 0 || entnum >= GI->max_edicts )
return;
if( !( ch = S_FindRawChannel( entnum, true )))
return;
if( ch->sound_info.rate == 0 )
{
if( !AVI_GetAudioInfo( Avi, &ch->sound_info ))
return; // no audiotrack
}
ch->master_vol = bound( 0, fvol * 255, 255 );
ch->dist_mult = (attn / SND_CLIP_DISTANCE);
// see how many samples should be copied into the raw buffer
if( ch->s_rawend < soundtime )
ch->s_rawend = soundtime;
// position is changed, synchronization is lost etc
if( fabs( ch->oldtime - synctime ) > s_mixahead.value )
ch->sound_info.loopStart = AVI_TimeToSoundPosition( Avi, synctime * 1000 );
ch->oldtime = synctime; // keep actual time
while( ch->s_rawend < soundtime + ch->max_samples )
{
wavdata_t *info = &ch->sound_info;
bufferSamples = ch->max_samples - (ch->s_rawend - soundtime);
// decide how much data needs to be read from the file
fileSamples = bufferSamples * ((float)info->rate / SOUND_DMA_SPEED );
if( fileSamples <= 1 ) return; // no more samples need
// our max buffer size
fileBytes = fileSamples * ( info->width * info->channels );
if( fileBytes > sizeof( raw ))
{
fileBytes = sizeof( raw );
fileSamples = fileBytes / ( info->width * info->channels );
}
// read audio stream
r = AVI_GetAudioChunk( Avi, raw, info->loopStart, fileBytes );
info->loopStart += r; // advance play position
if( r < fileBytes )
{
fileBytes = r;
fileSamples = r / ( info->width * info->channels );
}
if( r > 0 )
{
// add to raw buffer
ch->s_rawend = S_RawSamplesStereo( ch->rawsamples, ch->s_rawend, ch->max_samples,
fileSamples, info->rate, info->width, info->channels, raw );
}
else break; // no more samples for this frame
}
}
/*
===================
S_FreeIdleRawChannels
@@ -1874,15 +1954,14 @@ qboolean S_Init( void )
Cmd_AddCommand( "spk", S_SayReliable_f, "reliable play a specified sententce" );
Cmd_AddCommand( "speak", S_Say_f, "playing a specified sententce" );
sndpool = Mem_AllocPool( "Sound Zone" );
dma.backendName = "None";
if( !SNDDMA_Init( ))
if( !SNDDMA_Init( ) )
{
Con_Printf( "Audio: sound system can't be initialized\n" );
Mem_FreePool( &sndpool );
return false;
}
sndpool = Mem_AllocPool( "Sound Zone" );
soundtime = 0;
paintedtime = 0;

View File

@@ -16,7 +16,6 @@ GNU General Public License for more details.
#include "common.h"
#include "sound.h"
#include "client.h"
#include "soundlib.h"
static bg_track_t s_bgTrack;
static musicfade_t musicfade; // controlled by game dlls
@@ -213,7 +212,7 @@ void S_StreamBackgroundTrack( void )
while( ch->s_rawend < soundtime + ch->max_samples )
{
const stream_t *info = s_bgTrack.stream;
wavdata_t *info = FS_StreamInfo( s_bgTrack.stream );
bufferSamples = ch->max_samples - (ch->s_rawend - soundtime);

View File

@@ -557,7 +557,7 @@ static void VOX_ReadSentenceFile_( byte *buf, fs_offset_t size )
int index = cszrawsentences;
int size = strlen( name ) + strlen( value ) + 2;
rgpszrawsentence[index] = Mem_Malloc( sndpool, size );
rgpszrawsentence[index] = Mem_Malloc( host.mempool, size );
memcpy( rgpszrawsentence[index], name, size );
rgpszrawsentence[index][size - 1] = 0;
cszrawsentences++;

View File

@@ -114,6 +114,7 @@ typedef struct rawchan_s
vec3_t origin; // only use if fixed_origin is set
volatile uint s_rawend;
float oldtime; // catch time jumps
wavdata_t sound_info; // advance play position
size_t max_samples; // buffer length
portable_samplepair_t rawsamples[]; // variable sized
} rawchan_t;
@@ -170,8 +171,6 @@ typedef struct
int source; // may be game, menu, etc
} bg_track_t;
typedef int sound_t;
//====================================================================
#define MAX_DYNAMIC_CHANNELS (60 + NUM_AMBIENTS)

View File

@@ -29,20 +29,17 @@ static void Sound_Reset( void )
static MALLOC_LIKE( FS_FreeSound, 1 ) wavdata_t *SoundPack( void )
{
wavdata_t *pack = Mem_Malloc( host.soundpool, sizeof( *pack ) + sound.size );
wavdata_t *pack = Mem_Calloc( host.soundpool, sizeof( wavdata_t ));
pack->buffer = sound.wav;
pack->width = sound.width;
pack->rate = sound.rate;
pack->type = sound.type;
pack->size = sound.size;
pack->loopStart = sound.loopstart;
pack->samples = sound.samples;
pack->type = sound.type;
pack->flags = sound.flags;
pack->rate = sound.rate;
pack->width = sound.width;
pack->channels = sound.channels;
memcpy( pack->buffer, sound.wav, sound.size );
Mem_Free( sound.wav );
sound.wav = NULL;
pack->flags = sound.flags;
return pack;
}
@@ -135,6 +132,7 @@ free WAV buffer
void FS_FreeSound( wavdata_t *pack )
{
if( !pack ) return;
if( pack->buffer ) Mem_Free( pack->buffer );
Mem_Free( pack );
}
@@ -201,6 +199,33 @@ stream_t *FS_OpenStream( const char *filename )
return stream;
}
/*
================
FS_StreamInfo
get basic stream info
================
*/
wavdata_t *FS_StreamInfo( stream_t *stream )
{
static wavdata_t info;
if( !stream ) return NULL;
// fill structure
info.loopStart = 0;
info.rate = stream->rate;
info.width = stream->width;
info.channels = stream->channels;
info.flags = SOUND_STREAM;
info.size = stream->size;
info.buffer = NULL;
info.samples = 0; // not actual for streams
info.type = stream->type;
return &info;
}
/*
================
FS_ReadStream

View File

@@ -17,7 +17,7 @@ GNU General Public License for more details.
#include "base_cmd.h"
#include "cdll_int.h"
#define HASH_SIZE 64 // 64 * 4 * 4 == 1024 bytes
#define HASH_SIZE 128 // 128 * 4 * 4 == 2048 bytes
typedef struct base_command_hashmap_s base_command_hashmap_t;
@@ -26,11 +26,10 @@ struct base_command_hashmap_s
base_command_t *basecmd; // base command: cvar, alias or command
base_command_hashmap_t *next;
base_command_type_e type; // type for faster searching
char name[]; // key for searching
char name[1]; // key for searching
};
static base_command_hashmap_t *hashed_cmds[HASH_SIZE];
static poolhandle_t basecmd_pool;
#define BaseCmd_HashKey( x ) COM_HashKey( name, HASH_SIZE )
@@ -43,27 +42,11 @@ Find base command in bucket
*/
static base_command_hashmap_t *BaseCmd_FindInBucket( base_command_hashmap_t *bucket, base_command_type_e type, const char *name )
{
base_command_hashmap_t *i;
base_command_hashmap_t *i = bucket;
for( ; i && ( i->type != type || Q_stricmp( name, i->name ) ); // filter out
i = i->next );
for( i = bucket; i != NULL; i = i->next )
{
int cmp;
if( i->type != type )
continue;
cmp = Q_stricmp( i->name, name );
if( cmp < 0 )
continue;
if( cmp > 0 )
break;
return i;
}
return NULL;
return i;
}
/*
@@ -107,31 +90,27 @@ void BaseCmd_FindAll( const char *name, base_command_t **cmd, base_command_t **a
base_command_hashmap_t *base = BaseCmd_GetBucket( name );
base_command_hashmap_t *i = base;
ASSERT( cmd && alias && cvar );
*cmd = *alias = *cvar = NULL;
for( ; i; i = i->next )
{
int cmp = Q_stricmp( i->name, name );
if( cmp < 0 )
continue;
if( cmp > 0 )
break;
switch( i->type )
if( !Q_stricmp( i->name, name ) )
{
case HM_CMD:
*cmd = i->basecmd;
break;
case HM_CMDALIAS:
*alias = i->basecmd;
break;
case HM_CVAR:
*cvar = i->basecmd;
break;
default:
break;
switch( i->type )
{
case HM_CMD:
*cmd = i->basecmd;
break;
case HM_CMDALIAS:
*alias = i->basecmd;
break;
case HM_CVAR:
*cvar = i->basecmd;
break;
default: break;
}
}
}
}
@@ -149,14 +128,14 @@ void BaseCmd_Insert( base_command_type_e type, base_command_t *basecmd, const ch
uint hash = BaseCmd_HashKey( name );
size_t len = Q_strlen( name );
elem = Mem_Malloc( basecmd_pool, sizeof( base_command_hashmap_t ) + len + 1 );
elem = Z_Malloc( sizeof( base_command_hashmap_t ) + len );
elem->basecmd = basecmd;
elem->type = type;
Q_strncpy( elem->name, name, len + 1 );
// link the variable in alphanumerical order
for( cur = NULL, find = hashed_cmds[hash];
find && Q_stricmp( find->name, elem->name ) < 0;
find && Q_strcmp( find->name, elem->name ) < 0;
cur = find, find = find->next );
if( cur ) cur->next = elem;
@@ -177,23 +156,9 @@ void BaseCmd_Remove( base_command_type_e type, const char *name )
uint hash = BaseCmd_HashKey( name );
base_command_hashmap_t *i, *prev;
for( prev = NULL, i = hashed_cmds[hash]; i != NULL; prev = i, i = i->next )
{
int cmp;
if( i->type != type )
continue;
cmp = Q_stricmp( i->name, name );
if( cmp < 0 )
continue;
if( cmp > 0 )
i = NULL;
break;
}
for( prev = NULL, i = hashed_cmds[hash]; i &&
( Q_strcmp( i->name, name ) || i->type != type); // filter out
prev = i, i = i->next );
if( !i )
{
@@ -218,15 +183,9 @@ initialize base command hashmap system
*/
void BaseCmd_Init( void )
{
basecmd_pool = Mem_AllocPool( "BaseCmd" );
memset( hashed_cmds, 0, sizeof( hashed_cmds ) );
}
void BaseCmd_Shutdown( void )
{
Mem_FreePool( &basecmd_pool );
}
/*
============
BaseCmd_Stats_f

View File

@@ -32,7 +32,6 @@ typedef enum base_command_type
typedef void base_command_t;
void BaseCmd_Init( void );
void BaseCmd_Shutdown( void );
base_command_t *BaseCmd_Find( base_command_type_e type, const char *name );
void BaseCmd_FindAll( const char *name,
base_command_t **cmd, base_command_t **alias, base_command_t **cvar );

View File

@@ -46,7 +46,6 @@ static cmdalias_t *cmd_alias;
static uint cmd_condition;
static int cmd_condlevel;
static qboolean cmd_currentCommandIsPrivileged;
static poolhandle_t cmd_pool;
static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPrivileged );
@@ -433,7 +432,7 @@ static void Cmd_Alias_f( void )
{
if( !Q_strcmp( s, a->name ))
{
Mem_Free( a->value );
Z_Free( a->value );
break;
}
}
@@ -442,7 +441,7 @@ static void Cmd_Alias_f( void )
{
cmdalias_t *cur, *prev;
a = Mem_Malloc( cmd_pool, sizeof( cmdalias_t ));
a = Z_Malloc( sizeof( cmdalias_t ));
Q_strncpy( a->name, s, sizeof( a->name ));
@@ -470,7 +469,7 @@ static void Cmd_Alias_f( void )
}
Q_strncat( cmd, "\n", sizeof( cmd ));
a->value = copystringpool( cmd_pool, cmd );
a->value = copystring( cmd );
}
/*
@@ -530,7 +529,7 @@ struct cmd_s
char *name;
xcommand_t function;
int flags;
char desc[];
char *desc;
};
static int cmd_argc;
@@ -637,7 +636,7 @@ void Cmd_TokenizeString( const char *text )
// clear the args from the last string
for( i = 0; i < cmd_argc; i++ )
Mem_Free( cmd_argv[i] );
Z_Free( cmd_argv[i] );
cmd_argc = 0; // clear previous args
cmd_args = NULL;
@@ -671,7 +670,7 @@ void Cmd_TokenizeString( const char *text )
if( cmd_argc < MAX_CMD_TOKENS )
{
cmd_argv[cmd_argc] = copystringpool( cmd_pool, cmd_token );
cmd_argv[cmd_argc] = copystring( cmd_token );
cmd_argc++;
}
}
@@ -684,8 +683,7 @@ Cmd_AddCommandEx
*/
int Cmd_AddCommandEx( const char *cmd_name, xcommand_t function, const char *cmd_desc, int iFlags, const char *funcname )
{
cmd_t *cmd, *cur, *prev;
size_t desc_len;
cmd_t *cmd, *cur, *prev;
if( !COM_CheckString( cmd_name ))
{
@@ -709,8 +707,8 @@ int Cmd_AddCommandEx( const char *cmd_name, xcommand_t function, const char *cmd
// unfortunately, we lose original command this way
if( FBitSet( cmd->flags, CMD_OVERRIDABLE ))
{
desc_len = Q_strlen( cmd->desc ) + 1;
Q_strncpy( cmd->desc, cmd_desc, desc_len );
Mem_Free( cmd->desc );
cmd->desc = copystring( cmd_desc );
cmd->function = function;
cmd->flags = iFlags;
@@ -725,10 +723,9 @@ int Cmd_AddCommandEx( const char *cmd_name, xcommand_t function, const char *cmd
}
// use a small malloc to avoid zone fragmentation
desc_len = Q_strlen( cmd_desc ) + 1;
cmd = Mem_Malloc( cmd_pool, sizeof( cmd_t ) + desc_len );
cmd->name = copystringpool( cmd_pool, cmd_name );
Q_strncpy( cmd->desc, cmd_desc, desc_len );
cmd = Z_Malloc( sizeof( cmd_t ) );
cmd->name = copystring( cmd_name );
cmd->desc = copystring( cmd_desc );
cmd->function = function;
cmd->flags = iFlags;
@@ -775,6 +772,9 @@ void GAME_EXPORT Cmd_RemoveCommand( const char *cmd_name )
if( cmd->name )
Mem_Free( cmd->name );
if( cmd->desc )
Mem_Free( cmd->desc );
Mem_Free( cmd );
return;
}
@@ -1202,6 +1202,7 @@ void Cmd_Unlink( int group )
*prev = cmd->next;
if( cmd->name ) Mem_Free( cmd->name );
if( cmd->desc ) Mem_Free( cmd->desc );
Mem_Free( cmd );
count++;
@@ -1339,7 +1340,6 @@ Cmd_Init
*/
void Cmd_Init( void )
{
cmd_pool = Mem_AllocPool( "Console Commands" );
cmd_functions = NULL;
cmd_condition = 0;
cmd_alias = NULL;
@@ -1366,11 +1366,6 @@ void Cmd_Init( void )
#endif
}
void Cmd_Shutdown( void )
{
Mem_FreePool( &cmd_pool );
}
#if XASH_ENGINE_TESTS
#include "tests.h"

View File

@@ -76,14 +76,23 @@ XASH SPECIFIC - sort of hack that works only in Xash3D not in GoldSrc
#define HACKS_RELATED_HLMODS // some HL-mods works differently under Xash and can't be fixed without some hacks at least at current time
enum dev_level_e
enum
{
DEV_NONE = 0,
DEV_NORMAL,
DEV_EXTENDED
};
typedef enum instance_e
enum
{
D_INFO = 1, // "-dev 1", shows various system messages
D_WARN, // "-dev 2", shows not critical system warnings
D_ERROR, // "-dev 3", shows critical warnings
D_REPORT, // "-dev 4", special case for game reports
D_NOTE // "-dev 5", show system notifications for engine developers
};
typedef enum
{
HOST_NORMAL, // listen server, singleplayer
HOST_DEDICATED,
@@ -99,14 +108,14 @@ typedef enum instance_e
#include "com_model.h"
#include "com_strings.h"
#include "crtlib.h"
#define FSCALLBACK_OVERRIDE_OPEN
#define FSCALLBACK_OVERRIDE_LOADFILE
#define FSCALLBACK_OVERRIDE_MALLOC_LIKE
#include "fscallback.h"
#include "cvar.h"
#include "con_nprint.h"
#include "crclib.h"
#include "ref_api.h"
#define FSCALLBACK_OVERRIDE_OPEN
#define FSCALLBACK_OVERRIDE_LOADFILE
#define FSCALLBACK_OVERRIDE_MALLOC_LIKE
#include "fscallback.h"
// PERFORMANCE INFO
#define MIN_FPS 20.0f // host minimum fps value for maxfps.
@@ -137,11 +146,6 @@ typedef enum instance_e
#define MAX_STATIC_ENTITIES 32 // static entities that moved on the client when level is spawn
#endif
#define MAX_SERVERINFO_STRING 512 // server handles too many settings. expand to 1024?
#define MAX_PRINT_MSG 8192 // how many symbols can handle single call of Con_Printf or Con_DPrintf
#define MAX_TOKEN 2048 // parse token length
#define MAX_USERMSG_LENGTH 2048 // don't modify it's relies on a client-side definitions
#define GameState (&host.game)
#define FORCE_DRAW_VERSION_TIME 5.0 // draw version for 5 seconds
@@ -167,11 +171,6 @@ extern convar_t cl_filterstuffcmd;
extern convar_t rcon_password;
extern convar_t hpk_custom_file;
extern convar_t con_gamemaps;
extern convar_t fs_mount_lv;
extern convar_t fs_mount_hd;
extern convar_t fs_mount_addon;
extern convar_t fs_mount_l10n;
extern convar_t ui_language; // historically used for UI, but now controls mounted localization directory
#define Mod_AllowMaterials() ( host_allow_materials.value != 0.0f && !FBitSet( host.features, ENGINE_DISABLE_HDTEXTURES ))
@@ -190,7 +189,7 @@ GAMEINFO stuff
internal shared gameinfo structure (readonly for engine parts)
========================================================================
*/
typedef enum host_status_e
typedef enum
{
HOST_INIT = 0, // initalize operations
HOST_FRAME, // host running
@@ -201,7 +200,7 @@ typedef enum host_status_e
HOST_CRASHED // an exception handler called
} host_status_t;
typedef enum host_state_e
typedef enum
{
STATE_RUNFRAME = 0,
STATE_LOAD_LEVEL,
@@ -210,7 +209,7 @@ typedef enum host_state_e
STATE_GAME_SHUTDOWN,
} host_state_t;
typedef struct game_status_e
typedef struct
{
host_state_t curstate;
host_state_t nextstate;
@@ -221,7 +220,7 @@ typedef struct game_status_e
qboolean newGame; // unload the server.dll before start a new map
} game_status_t;
typedef enum keydest_e
typedef enum
{
key_console = 0,
key_game,
@@ -229,7 +228,7 @@ typedef enum keydest_e
key_message
} keydest_t;
typedef enum rdtype_e
typedef enum
{
RD_NONE = 0,
RD_CLIENT,
@@ -239,7 +238,7 @@ typedef enum rdtype_e
#include "net_ws.h"
// console field
typedef struct field_e
typedef struct
{
string buffer;
int cursor;
@@ -257,7 +256,7 @@ typedef struct host_redirect_s
int lines;
} host_redirect_t;
typedef struct soundlist_e
typedef struct
{
char name[MAX_QPATH];
short entnum;
@@ -298,7 +297,7 @@ typedef struct host_parm_s
host_status_t status; // global host state
game_status_t game; // game manager
instance_t type; // running at
uint type; // running at
poolhandle_t mempool; // static mempool for misc allocations
poolhandle_t imagepool; // imagelib mempool
poolhandle_t soundpool; // soundlib mempool
@@ -415,8 +414,6 @@ byte *FS_LoadFile( const char *path, fs_offset_t *filesizeptr, qboolean gamediro
MALLOC_LIKE( _Mem_Free, 1 ) WARN_UNUSED_RESULT;
byte *FS_LoadDirectFile( const char *path, fs_offset_t *filesizeptr )
MALLOC_LIKE( _Mem_Free, 1 ) WARN_UNUSED_RESULT;
void FS_Rescan_f( void );
void FS_CheckConfig( void );
//
// cmd.c
@@ -435,7 +432,6 @@ int Cmd_Argc( void );
const char *Cmd_Args( void ) RETURNS_NONNULL;
const char *Cmd_Argv( int arg ) RETURNS_NONNULL;
void Cmd_Init( void );
void Cmd_Shutdown( void );
void Cmd_Unlink( int group );
int Cmd_AddCommandEx( const char *cmd_name, xcommand_t function, const char *cmd_desc, int flags, const char *funcname );
@@ -494,7 +490,7 @@ internal sound format
typically expanded to wav buffer
========================================================================
*/
typedef enum sndformat_e
typedef enum
{
WF_UNKNOWN = 0,
WF_PCMDATA,
@@ -505,7 +501,7 @@ typedef enum sndformat_e
} sndformat_t;
// wavdata output flags
typedef enum sndFlags_e
typedef enum
{
// wavdata->flags
SOUND_LOOPED = BIT( 0 ), // this is looped sound (contain cue markers)
@@ -515,29 +511,29 @@ typedef enum sndFlags_e
SOUND_RESAMPLE = BIT( 12 ), // resample sound to specified rate
} sndFlags_t;
typedef struct wavdata_s
typedef struct
{
size_t size; // for bounds checking
word rate; // num samples per second (e.g. 11025 - 11 khz)
byte width; // resolution - bum bits divided by 8 (8 bit is 1, 16 bit is 2)
byte channels; // num channels (1 - mono, 2 - stereo)
uint loopStart; // offset at this point sound will be looping while playing more than only once
uint samples; // total samplecount in wav
uint type; // compression type
uint flags; // misc sound flags
word rate; // num samples per second (e.g. 11025 - 11 khz)
byte width; // resolution - bum bits divided by 8 (8 bit is 1, 16 bit is 2)
byte channels; // num channels (1 - mono, 2 - stereo)
byte buffer[]; // sound buffer
byte *buffer; // sound buffer
size_t size; // for bounds checking
} wavdata_t;
//
// soundlib
//
typedef struct stream_s stream_t;
void Sound_Init( void );
void Sound_Shutdown( void );
void FS_FreeSound( wavdata_t *pack );
void FS_FreeStream( stream_t *stream );
wavdata_t *FS_LoadSound( const char *filename, const byte *buffer, size_t size ) MALLOC_LIKE( FS_FreeSound, 1 ) WARN_UNUSED_RESULT;
stream_t *FS_OpenStream( const char *filename ) MALLOC_LIKE( FS_FreeStream, 1 ) WARN_UNUSED_RESULT;
wavdata_t *FS_StreamInfo( stream_t *stream );
int FS_ReadStream( stream_t *stream, int bytes, void *buffer );
int FS_SetStreamPos( stream_t *stream, int newpos );
int FS_GetStreamPos( stream_t *stream );
@@ -582,19 +578,11 @@ CLIENT / SERVER SYSTEMS
==============================================================
*/
#if !XASH_DEDICATED
void CL_Init( void );
void CL_Shutdown( void );
void Host_ClientBegin( void );
void Host_ClientFrame( void );
int CL_Active( void );
#else
static inline void CL_Init( void ) { }
static inline void CL_Shutdown( void ) { }
static inline void Host_ClientBegin( void ) { Cbuf_Execute(); }
static inline void Host_ClientFrame( void ) { }
static inline int CL_Active( void ) { return 0; }
#endif
void SV_Init( void );
void SV_Shutdown( const char *finalmsg );
@@ -632,7 +620,6 @@ int pfnNumberOfEntities( void );
int pfnIsInGame( void );
float pfnTime( void );
#define copystring( s ) _copystring( host.mempool, s, __FILE__, __LINE__ )
#define copystringpool( pool, s ) _copystring( pool, s, __FILE__, __LINE__ )
#define SV_CopyString( s ) _copystring( svgame.stringspool, s, __FILE__, __LINE__ )
#define freestring( s ) if( s != NULL ) { Mem_Free( s ); s = NULL; }
char *_copystring( poolhandle_t mempool, const char *s, const char *filename, int fileline );
@@ -683,7 +670,6 @@ int CSCR_WriteGameCVars( file_t *cfg, const char *scriptfilename );
//
// hpak.c
//
const char *COM_ResourceTypeFromIndex( int index );
void HPAK_Init( void );
qboolean HPAK_GetDataPointer( const char *filename, struct resource_s *pRes, byte **buffer, int *size );
qboolean HPAK_ResourceForHash( const char *filename, byte *hash, struct resource_s *pRes );
@@ -717,32 +703,13 @@ typedef enum connprotocol_e
struct physent_s;
struct sv_client_s;
typedef struct sizebuf_s sizebuf_t;
int SV_GetMaxClients( void );
#if !XASH_DEDICATED
qboolean CL_Initialized( void );
qboolean CL_IsInGame( void );
qboolean CL_IsInConsole( void );
qboolean CL_IsIntermission( void );
qboolean CL_DisableVisibility( void );
qboolean CL_IsRecordDemo( void );
qboolean CL_IsPlaybackDemo( void );
qboolean UI_CreditsActive( void );
int CL_GetMaxClients( void );
#else
static inline qboolean CL_Initialized( void ) { return false; }
static inline qboolean CL_IsInGame( void ) { return true; } // always true for dedicated
static inline qboolean CL_IsInConsole( void ) { return false; }
static inline qboolean CL_IsIntermission( void ) { return false; }
static inline qboolean CL_DisableVisibility( void ) { return false; }
static inline qboolean CL_IsRecordDemo( void ) { return false; }
static inline qboolean CL_IsPlaybackDemo( void ) { return false; }
static inline qboolean UI_CreditsActive( void ) { return false; }
static inline int CL_GetMaxClients( void ) { return SV_GetMaxClients(); }
#endif
qboolean CL_Initialized( void );
char *CL_Userinfo( void );
void CL_CharEvent( int key );
qboolean CL_DisableVisibility( void );
byte *COM_LoadFile( const char *filename, int usehunk, int *pLength ) MALLOC_LIKE( free, 1 );
struct cmd_s *Cmd_GetFirstFunctionHandle( void );
struct cmd_s *Cmd_GetNextFunctionHandle( struct cmd_s *cmd );
@@ -760,7 +727,13 @@ const char *CL_MsgInfo( int cmd );
void SV_DrawDebugTriangles( void );
void SV_DrawOrthoTriangles( void );
double CL_GetDemoFramerate( void );
qboolean UI_CreditsActive( void );
void CL_StopPlayback( void );
int CL_GetMaxClients( void );
int SV_GetMaxClients( void );
qboolean CL_IsRecordDemo( void );
qboolean CL_IsTimeDemo( void );
qboolean CL_IsPlaybackDemo( void );
qboolean SV_Initialized( void );
void CL_ProcessFile( qboolean successfully_received, const char *filename );
int SV_GetSaveComment( const char *savename, char *comment );
@@ -873,6 +846,13 @@ void V_CheckGamma( void );
void V_CheckGammaEnd( void );
intptr_t V_GetGammaPtr( int parm );
//
// identification.c
//
void ID_Init( void );
const char *ID_GetMD5( void );
void GAME_EXPORT ID_SetCustomClientID( const char *id );
//
// masterlist.c
//

View File

@@ -498,6 +498,7 @@ static qboolean Cmd_GetSoundList( const char *s, char *completedname, int length
return true;
}
#if !XASH_DEDICATED
/*
=====================================
Cmd_GetItemsList
@@ -507,7 +508,6 @@ Prints or complete item classname (weapons only)
*/
static qboolean Cmd_GetItemsList( const char *s, char *completedname, int length )
{
#if !XASH_DEDICATED
search_t *t;
string matchbuf;
int i, numitems;
@@ -521,7 +521,7 @@ static qboolean Cmd_GetItemsList( const char *s, char *completedname, int length
Q_strncpy( completedname, matchbuf, length );
if( t->numfilenames == 1 ) return true;
for( i = 0, numitems = 0; i < t->numfilenames; i++ )
for(i = 0, numitems = 0; i < t->numfilenames; i++)
{
if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "txt" ))
continue;
@@ -544,8 +544,6 @@ static qboolean Cmd_GetItemsList( const char *s, char *completedname, int length
}
}
return true;
#endif // !XASH_DEDICATED
return false;
}
/*
@@ -557,7 +555,6 @@ Autocomplete for bind command
*/
static qboolean Cmd_GetKeysList( const char *s, char *completedname, int length )
{
#if !XASH_DEDICATED
size_t i, numkeys;
string keys[256];
string matchbuf;
@@ -598,9 +595,8 @@ static qboolean Cmd_GetKeysList( const char *s, char *completedname, int length
}
return true;
#endif // !XASH_DEDICATED
return false;
}
#endif // XASH_DEDICATED
/*
===============
@@ -608,20 +604,13 @@ Con_AddCommandToList
===============
*/
static void Con_AddCommandToList( const char *s, const char *value, const void *ptoggle, void *_autocompleteList )
static void Con_AddCommandToList( const char *s, const char *unused1, const char *unused2, void *_autocompleteList )
{
con_autocomplete_t *list = (con_autocomplete_t*)_autocompleteList;
qboolean toggle = ptoggle != NULL && *(qboolean *)ptoggle;
if( *s == '@' ) return; // never show system cvars or cmds
if( list->matchCount >= CON_MAXCMDS ) return; // list is full
if( toggle )
{
if( Q_strcmp( value, "0" ) && Q_strcmp( value, "1" ))
return; // exclude non-toggable cvars
}
if( Q_strnicmp( s, list->completionString, Q_strlen( list->completionString ) ) )
return; // no match
@@ -645,11 +634,13 @@ Cmd_GetCommandsList
Autocomplete for bind command
=====================================
*/
static qboolean Cmd_GetCommandsAndCvarsList( const char *s, char *completedname, int length, qboolean cmds, qboolean cvars, qboolean toggle )
static qboolean Cmd_GetCommandsList( const char *s, char *completedname, int length )
{
size_t i;
string matchbuf;
con_autocomplete_t list = { 0 }; // local autocomplete list
con_autocomplete_t list; // local autocomplete list
memset( &list, 0, sizeof( list ));
list.completionString = s;
@@ -661,16 +652,8 @@ static qboolean Cmd_GetCommandsAndCvarsList( const char *s, char *completedname,
return false;
// find matching commands and variables
if( cvars )
{
Cvar_LookupVars( 0, &toggle, &list, (setpair_t)Con_AddCommandToList );
}
if( cmds )
{
toggle = false;
Cmd_LookupCmds( &toggle, &list, (setpair_t)Con_AddCommandToList );
}
Cmd_LookupCmds( NULL, &list, (setpair_t)Con_AddCommandToList );
Cvar_LookupVars( 0, NULL, &list, (setpair_t)Con_AddCommandToList );
if( !list.matchCount ) return false;
Q_strncpy( matchbuf, list.cmds[0], sizeof( matchbuf ));
@@ -686,7 +669,7 @@ static qboolean Cmd_GetCommandsAndCvarsList( const char *s, char *completedname,
Con_Printf( "%16s\n", matchbuf );
}
Con_Printf( "\n^3 %i %s found.\n", list.matchCount, cmds ? "commands" : "variables" );
Con_Printf( "\n^3 %i commands found.\n", list.matchCount );
if( completedname && length )
{
@@ -708,30 +691,6 @@ static qboolean Cmd_GetCommandsAndCvarsList( const char *s, char *completedname,
return true;
}
/*
=====================================
Cmd_GetCommandsList
Autocomplete for bind command
=====================================
*/
static qboolean Cmd_GetCommandsList( const char *s, char *completedname, int length )
{
return Cmd_GetCommandsAndCvarsList( s, completedname, length, true, true, false );
}
/*
=====================================
Cmd_GetCvarList
Autocomplete for bind command
=====================================
*/
static qboolean Cmd_GetCvarsList( const char *s, char *completedname, int length )
{
qboolean toggle = !Q_stricmp( Cmd_Argv( 0 ), "toggle" );
return Cmd_GetCommandsAndCvarsList( s, completedname, length, false, true, toggle );
}
/*
=====================================
@@ -1051,38 +1010,36 @@ int GAME_EXPORT Cmd_CheckMapsList( int fRefresh )
return Cmd_CheckMapsList_R( fRefresh, true );
}
// keep this sorted
static const autocomplete_list_t cmd_list[] =
{
{ "bind", 1, Cmd_GetKeysList },
{ "bind", 2, Cmd_GetCommandsList },
{ "cd", 1, Cmd_GetCDList },
{ "map_background", 1, Cmd_GetMapList },
{ "changelevel2", 1, Cmd_GetMapList },
{ "changelevel", 1, Cmd_GetMapList },
{ "drop", 1, Cmd_GetItemsList },
{ "entpatch", 1, Cmd_GetMapList },
{ "exec", 1, Cmd_GetConfigList },
{ "game", 1, Cmd_GetGamesList },
{ "give", 1, Cmd_GetItemsList },
{ "hpkextract", 1, Cmd_GetCustomList },
{ "hpklist", 1, Cmd_GetCustomList },
{ "hpkval", 1, Cmd_GetCustomList },
{ "listdemo", 1, Cmd_GetDemoList, },
{ "load", 1, Cmd_GetSavesList },
{ "map", 1, Cmd_GetMapList },
{ "map_background", 1, Cmd_GetMapList },
{ "movie", 1, Cmd_GetMovieList },
{ "mp3", 1, Cmd_GetCDList },
{ "music", 1, Cmd_GetMusicList, },
{ "play", 1, Cmd_GetSoundList },
{ "playdemo", 1, Cmd_GetDemoList, },
{ "timedemo", 1, Cmd_GetDemoList, },
{ "listdemo", 1, Cmd_GetDemoList, },
{ "playvol", 1, Cmd_GetSoundList },
{ "reset", 1, Cmd_GetCvarsList },
{ "save", 1, Cmd_GetSavesList },
{ "set", 1, Cmd_GetCvarsList },
{ "timedemo", 1, Cmd_GetDemoList },
{ "toggle", 1, Cmd_GetCvarsList },
{ "hpkval", 1, Cmd_GetCustomList },
{ "hpklist", 1, Cmd_GetCustomList },
{ "hpkextract", 1, Cmd_GetCustomList },
{ "entpatch", 1, Cmd_GetMapList },
{ "music", 1, Cmd_GetMusicList, },
{ "movie", 1, Cmd_GetMovieList },
{ "exec", 1, Cmd_GetConfigList },
#if !XASH_DEDICATED
{ "give", 1, Cmd_GetItemsList },
{ "drop", 1, Cmd_GetItemsList },
{ "bind", 1, Cmd_GetKeysList },
{ "unbind", 1, Cmd_GetKeysList },
{ "bind", 2, Cmd_GetCommandsList },
#endif
{ "game", 1, Cmd_GetGamesList },
{ "save", 1, Cmd_GetSavesList },
{ "load", 1, Cmd_GetSavesList },
{ "play", 1, Cmd_GetSoundList },
{ "map", 1, Cmd_GetMapList },
{ "cd", 1, Cmd_GetCDList },
{ "mp3", 1, Cmd_GetCDList },
};
/*
@@ -1203,7 +1160,6 @@ void Con_CompleteCommand( field_t *field )
{
field_t temp;
string filename;
qboolean toggle = false;
qboolean nextcmd;
int i;
@@ -1238,8 +1194,8 @@ void Con_CompleteCommand( field_t *field )
con.shortestMatch[0] = 0;
// find matching commands and variables
Cmd_LookupCmds( &toggle, &con, (setpair_t)Con_AddCommandToList );
Cvar_LookupVars( 0, &toggle, &con, (setpair_t)Con_AddCommandToList );
Cmd_LookupCmds( NULL, &con, (setpair_t)Con_AddCommandToList );
Cvar_LookupVars( 0, NULL, &con, (setpair_t)Con_AddCommandToList );
if( !con.matchCount ) return; // no matches

View File

@@ -19,7 +19,6 @@ GNU General Public License for more details.
#include "eiface.h" // ARRAYSIZE
static convar_t *cvar_vars = NULL; // head of list
static poolhandle_t cvar_pool;
CVAR_DEFINE_AUTO( cmd_scripting, "0", FCVAR_ARCHIVE|FCVAR_PRIVILEGED, "enable simple condition checking and variable operations" );
typedef struct cvar_filter_quirks_s
@@ -433,7 +432,7 @@ convar_t *Cvar_Get( const char *name, const char *value, int flags, const char *
{
// directly set value
freestring( var->string );
var->string = copystringpool( cvar_pool, value );
var->string = copystring( value );
var->value = Q_atof( var->string );
SetBits( var->flags, flags );
@@ -453,18 +452,18 @@ convar_t *Cvar_Get( const char *name, const char *value, int flags, const char *
Con_Reportf( "%s change description from %s to %s\n", var->name, var->desc, var_desc );
// update description if needs
freestring( var->desc );
var->desc = copystringpool( cvar_pool, var_desc );
var->desc = copystring( var_desc );
}
return var;
}
// allocate a new cvar
var = Mem_Malloc( cvar_pool, sizeof( *var ));
var->name = copystringpool( cvar_pool, name );
var->string = copystringpool( cvar_pool, value );
var->def_string = copystringpool( cvar_pool, value );
var->desc = copystringpool( cvar_pool, var_desc );
var = Z_Malloc( sizeof( *var ));
var->name = copystring( name );
var->string = copystring( value );
var->def_string = copystring( value );
var->desc = copystring( var_desc );
var->value = Q_atof( var->string );
var->flags = flags|FCVAR_ALLOCATED;
@@ -550,7 +549,7 @@ void Cvar_RegisterVariable( convar_t *var )
if( FBitSet( var->flags, FCVAR_EXTENDED ))
var->def_string = var->string; // just swap pointers
var->string = copystringpool( cvar_pool, var->string );
var->string = copystring( var->string );
var->value = Q_atof( var->string );
// find the supposed position in chain (alphanumerical order)
@@ -680,7 +679,7 @@ static convar_t *Cvar_Set2( const char *var_name, const char *value )
// and finally changed the cvar itself
freestring( var->string );
var->string = copystringpool( cvar_pool, pszValue );
var->string = copystring( pszValue );
var->value = Q_atof( var->string );
// tell engine about changes
@@ -739,7 +738,7 @@ void GAME_EXPORT Cvar_DirectSet( convar_t *var, const char *value )
// and finally changed the cvar itself
freestring( var->string );
var->string = copystringpool( cvar_pool, pszValue );
var->string = copystring( pszValue );
var->value = Q_atof( var->string );
// tell engine about changes
@@ -782,7 +781,7 @@ void Cvar_FullSet( const char *var_name, const char *value, int flags )
}
freestring( var->string );
var->string = copystringpool( cvar_pool, value );
var->string = copystring( value );
var->value = Q_atof( var->string );
SetBits( var->flags, flags );
@@ -1190,7 +1189,6 @@ static void Cvar_List_f( void )
for( var = cvar_vars; var; var = var->next )
{
char value[MAX_VA_STRING];
char *p;
if( var->name[0] == '@' )
continue; // never shows system cvars
@@ -1198,9 +1196,7 @@ static void Cvar_List_f( void )
if( match && !Q_strnicmpext( match, var->name, matchlen ))
continue;
p = Q_strchr( var->string, '^' );
if( IsColorString( p ))
if( Q_colorstr( var->string ))
Q_snprintf( value, sizeof( value ), "\"%s\"", var->string );
else Q_snprintf( value, sizeof( value ), "\"^2%s^7\"", var->string );
@@ -1261,7 +1257,7 @@ pending_cvar_t *Cvar_PrepareToUnlink( int group )
continue;
namelen = Q_strlen( cv->name ) + 1;
p = Mem_Malloc( cvar_pool, sizeof( *list ) + namelen );
p = Mem_Malloc( host.mempool, sizeof( *list ) + namelen );
p->next = NULL;
p->cv_cur = cv;
p->cv_next = cv->next;
@@ -1337,7 +1333,6 @@ Reads in all archived cvars
*/
void Cvar_Init( void )
{
cvar_pool = Mem_AllocPool( "Console Variables" );
cvar_vars = NULL;
cvar_active_filter_quirks = NULL;
Cvar_RegisterVariable( &cmd_scripting );
@@ -1350,11 +1345,6 @@ void Cvar_Init( void )
Cmd_AddCommand( "cvarlist", Cvar_List_f, "display all console variables beginning with the specified prefix" );
}
void Cvar_Shutdown( void )
{
Mem_FreePool( &cvar_pool );
}
/*
============
Cvar_PostFSInit

View File

@@ -30,8 +30,6 @@ typedef struct pending_cvar_s
char cv_name[];
} pending_cvar_t;
typedef void (*setpair_t)( const char *key, const void *value, const void *buffer, void *numpairs );
cvar_t *Cvar_GetList( void );
#define Cvar_FindVar( name ) Cvar_FindVarExt( name, 0 )
convar_t *Cvar_FindVarExt( const char *var_name, int ignore_group );
@@ -54,7 +52,6 @@ void Cvar_Reset( const char *var_name );
void Cvar_SetCheatState( void );
qboolean Cvar_CommandWithPrivilegeCheck( convar_t *v, qboolean isPrivileged );
void Cvar_Init( void );
void Cvar_Shutdown( void );
void Cvar_PostFSInit( void );
void Cvar_Unlink( int group );

View File

@@ -49,6 +49,52 @@ const char *CL_MsgInfo( int cmd )
return sz;
}
int GAME_EXPORT CL_Active( void )
{
return false;
}
qboolean CL_Initialized( void )
{
return false;
}
qboolean CL_IsInGame( void )
{
return true; // always active for dedicated servers
}
qboolean CL_IsInConsole( void )
{
return false;
}
qboolean CL_IsIntermission( void )
{
return false;
}
qboolean CL_IsPlaybackDemo( void )
{
return false;
}
qboolean CL_IsRecordDemo( void )
{
return false;
}
qboolean CL_DisableVisibility( void )
{
return false;
}
void CL_Init( void )
{
}
void Key_Init( void )
{
@@ -84,6 +130,16 @@ void CL_WriteMessageHistory( void )
}
void Host_ClientBegin( void )
{
Cbuf_Execute();
}
void Host_ClientFrame( void )
{
}
void Host_InputFrame( void )
{
}
@@ -103,6 +159,11 @@ void GAME_EXPORT S_StopSound(int entnum, int channel, const char *soundname)
}
int GAME_EXPORT CL_GetMaxClients( void )
{
return 0;
}
void IN_TouchInitConfig( void )
{
@@ -113,6 +174,11 @@ void CL_Disconnect( void )
}
void CL_Shutdown( void )
{
}
void R_ClearStaticEntities( void )
{
@@ -123,6 +189,11 @@ void Host_Credits( void )
}
qboolean UI_CreditsActive( void )
{
return false;
}
void S_StopBackgroundTrack( void )
{
@@ -133,6 +204,11 @@ void SCR_BeginLoadingPlaque( qboolean is_background )
}
int S_GetCurrentDynamicSounds( soundlist_t *pout, int size )
{
return 0;
}
void S_StopAllSounds( qboolean ambient )
{

View File

@@ -1,4 +1,4 @@
/*
/*
filesystem.c - game filesystem based on DP fs
Copyright (C) 2003-2006 Mathieu Olivier
Copyright (C) 2000-2007 DarkPlaces contributors
@@ -16,21 +16,11 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#if XASH_SDL
#include <SDL.h> // SDL_GetBasePath
#endif
#include <errno.h>
#include "common.h"
#include "library.h"
#include "platform/platform.h"
CVAR_DEFINE_AUTO( fs_mount_hd, "0", FCVAR_ARCHIVE|FCVAR_PRIVILEGED|FCVAR_LATCH, "mount high definition content folder" );
CVAR_DEFINE_AUTO( fs_mount_lv, "0", FCVAR_ARCHIVE|FCVAR_PRIVILEGED|FCVAR_LATCH, "mount low violence models content folder" );
CVAR_DEFINE_AUTO( fs_mount_addon, "0", FCVAR_ARCHIVE|FCVAR_PRIVILEGED|FCVAR_LATCH, "mount addon content folder" );
CVAR_DEFINE_AUTO( fs_mount_l10n, "0", FCVAR_ARCHIVE|FCVAR_PRIVILEGED|FCVAR_LATCH, "mount localization content folder" );
CVAR_DEFINE_AUTO( ui_language, "english", FCVAR_ARCHIVE|FCVAR_PRIVILEGED|FCVAR_LATCH, "selected game language" );
fs_api_t g_fsapi;
fs_globals_t *FI;
@@ -79,23 +69,9 @@ void *FS_GetNativeObject( const char *obj )
return NULL;
}
void FS_Rescan_f( void )
static void FS_Rescan_f( void )
{
uint32_t flags = 0;
// FIXME: VFS shouldn't care about this, allow engine to mount gamedirs
if( fs_mount_lv.value ) SetBits( flags, FS_MOUNT_LV );
if( fs_mount_hd.value ) SetBits( flags, FS_MOUNT_HD );
if( fs_mount_addon.value ) SetBits( flags, FS_MOUNT_ADDON );
if( fs_mount_l10n.value ) SetBits( flags, FS_MOUNT_L10N );
g_fsapi.Rescan( flags, ui_language.string );
ClearBits( fs_mount_lv.flags, FCVAR_CHANGED );
ClearBits( fs_mount_hd.flags, FCVAR_CHANGED );
ClearBits( fs_mount_addon.flags, FCVAR_CHANGED );
ClearBits( fs_mount_l10n.flags, FCVAR_CHANGED );
ClearBits( ui_language.flags, FCVAR_CHANGED );
FS_Rescan();
}
static void FS_ClearPaths_f( void )
@@ -207,23 +183,14 @@ static qboolean FS_DetermineRootDirectory( char *out, size_t size )
#elif XASH_PSVITA
if( PSVita_GetBasePath( out, size ))
return true;
Sys_Error( "couldn't find %s data directory", XASH_ENGINE_NAME );
Sys_Error( "couldn't find Xash3D data directory" );
return false;
#elif ( XASH_SDL == 2 ) && !XASH_NSWITCH // GetBasePath not impl'd in switch-sdl2
path = SDL_GetBasePath();
#if XASH_APPLE
if( path != NULL && Q_stristr( path, ".app" ))
{
SDL_free((void *)path );
path = SDL_GetPrefPath( NULL, XASH_ENGINE_NAME );
}
#endif
if( path != NULL )
{
Q_strncpy( out, path, size );
SDL_free((void *)path );
SDL_free(( void *)path );
return true;
}
@@ -260,12 +227,6 @@ static qboolean FS_DetermineReadOnlyRootDirectory( char *out, size_t size )
return false;
}
void FS_CheckConfig( void )
{
if( fs_mount_lv.value || fs_mount_hd.value || fs_mount_addon.value || fs_mount_l10n.value )
FS_Rescan_f();
}
/*
================
FS_Init
@@ -318,11 +279,6 @@ void FS_Init( const char *basedir )
Cmd_AddRestrictedCommand( "fs_clearpaths", FS_ClearPaths_f, "clear filesystem search pathes" );
Cmd_AddRestrictedCommand( "fs_make_gameinfo", FS_MakeGameInfo_f, "create gameinfo.txt for current running game" );
Cvar_RegisterVariable( &fs_mount_hd );
Cvar_RegisterVariable( &fs_mount_lv );
Cvar_RegisterVariable( &fs_mount_addon );
Cvar_RegisterVariable( &fs_mount_l10n );
if( !Sys_GetParmFromCmdLine( "-dll", host.gamedll ))
host.gamedll[0] = 0;

View File

@@ -140,8 +140,7 @@ static void Sys_PrintUsage( const char *exename )
"\nCommon options:\n"
O("-dev [level] ", "set log verbosity 0-2")
O("-log [file name] ", "write log to \"engine.log\" or [file name] if specified")
O("-logtime ", "enable writing timestamps to the log file")
O("-log ", "write log to \"engine.log\"")
O("-nowriteconfig ", "disable config save")
O("-noch ", "disable crashhandler")
#if XASH_WIN32 // !!!!
@@ -202,6 +201,7 @@ static void Sys_PrintUsage( const char *exename )
O("-daemonize ", "run engine as a daemon")
#endif
#if XASH_SDL == 2
O("-sdl_joy_old_api ","use SDL legacy joystick API")
O("-sdl_renderer <n> ","use alternative SDL_Renderer for software")
#endif // XASH_SDL
#if XASH_ANDROID && !XASH_SDL
@@ -698,17 +698,17 @@ static qboolean Host_Autosleep( double dt, double scale )
static double timewindow; // allocate a time window for sleeps
static int counter; // for debug
static double realsleeptime;
const double sleeptime = sleep * 0.000001;
const double sleeptime = sleep * 0.001;
if( dt < targetframetime * scale )
{
// if we have allocated time window, try to sleep
if( timewindow > realsleeptime )
{
// Platform_Sleep isn't guaranteed to sleep an exact amount of microseconds
// Platform_Sleep isn't guaranteed to sleep an exact amount of milliseconds
// so we measure the real sleep time and use it to decrease the window
double t1 = Sys_DoubleTime(), t2;
Platform_NanoSleep( sleep * 1000 ); // in usec!
Platform_Sleep( sleep ); // in msec!
t2 = Sys_DoubleTime();
realsleeptime = t2 - t1;
@@ -1044,7 +1044,7 @@ static void Host_InitCommon( int argc, char **argv, const char *progname, qboole
}
if( !Sys_CheckParm( "-noch" ))
Sys_SetupCrashHandler( argv[0] );
Sys_SetupCrashHandler();
#if XASH_DLL_LOADER
host.enabledll = !Sys_CheckParm( "-nodll" );
@@ -1131,7 +1131,7 @@ static void Host_InitCommon( int argc, char **argv, const char *progname, qboole
#if XASH_DEDICATED
Platform_SetupSigtermHandling();
#endif
Platform_Init( Host_IsDedicated( ) || developer >= DEV_EXTENDED, basedir );
Platform_Init( Host_IsDedicated( ) || developer >= DEV_EXTENDED );
FS_Init( basedir );
Sys_InitLog();
@@ -1256,6 +1256,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
CL_Init();
HTTP_Init();
ID_Init();
SoundList_Init();
if( Host_IsDedicated( ))
@@ -1311,7 +1312,6 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
Cmd_RemoveCommand( "setgl" );
Cbuf_ExecStuffCmds(); // execute stuffcmds (commandline)
SCR_CheckStartupVids(); // must be last
FS_CheckConfig();
if( Sys_GetParmFromCmdLine( "-timedemo", demoname ))
Cbuf_AddTextf( "timedemo %s\n", demoname );
@@ -1400,10 +1400,6 @@ void Host_ShutdownWithReason( const char *reason )
Host_FreeCommon();
Platform_Shutdown();
BaseCmd_Shutdown();
Cmd_Shutdown();
Cvar_Shutdown();
// must be last, console uses this
Mem_FreePool( &host.mempool );

View File

@@ -38,7 +38,7 @@ static void HPAK_MaxSize_f( void )
Con_Printf( S_ERROR "hpk_maxsize is deprecated, use hpk_max_size\n" );
}
const char *COM_ResourceTypeFromIndex( int type )
static const char *HPAK_TypeFromIndex( int type )
{
switch( type )
{
@@ -104,7 +104,7 @@ static void HPAK_CreatePak( const char *filename, resource_t *pResource, byte *p
string pakname;
byte md5[16];
file_t *fout;
MD5Context_t ctx = { 0 };
MD5Context_t ctx;
if( !COM_CheckString( filename ))
return;
@@ -125,6 +125,7 @@ static void HPAK_CreatePak( const char *filename, resource_t *pResource, byte *p
}
// let's hash it.
memset( &ctx, 0, sizeof( MD5Context_t ));
MD5Init( &ctx );
if( pData == NULL )
@@ -213,7 +214,7 @@ void HPAK_AddLump( qboolean bUseQueue, const char *name, resource_t *pResource,
file_t *file_src;
file_t *file_dst;
byte md5[16];
MD5Context_t ctx = { 0 };
MD5Context_t ctx;
if( pData == NULL && pFile == NULL )
return;
@@ -225,6 +226,7 @@ void HPAK_AddLump( qboolean bUseQueue, const char *name, resource_t *pResource,
}
// hash it
memset( &ctx, 0, sizeof( MD5Context_t ));
MD5Init( &ctx );
if( !pData )
@@ -461,7 +463,7 @@ static qboolean HPAK_Validate( const char *filename, qboolean quiet, qboolean de
if( !quiet )
{
Con_Printf( "%i: %s %s %s: ", i, COM_ResourceTypeFromIndex( pRes->type ),
Con_Printf( "%i: %s %s %s: ", i, HPAK_TypeFromIndex( pRes->type ),
Q_pretifymem( pRes->nDownloadSize, 2 ), pRes->szFileName );
}
@@ -942,7 +944,7 @@ static void HPAK_List_f( void )
{
entry = &directory.entries[nCurrent];
COM_FileBase( entry->resource.szFileName, lumpname, sizeof( lumpname ));
type = COM_ResourceTypeFromIndex( entry->resource.type );
type = HPAK_TypeFromIndex( entry->resource.type );
size = Q_memprint( entry->resource.nDownloadSize );
Con_Printf( "%i: %10s %s %s\n : %s\n", nCurrent + 1, type, size, lumpname, MD5_Print( entry->resource.rgucMD5_hash ));
@@ -1037,7 +1039,7 @@ static void HPAK_Extract_f( void )
continue;
COM_FileBase( entry->resource.szFileName, lumpname, sizeof( lumpname ) );
type = COM_ResourceTypeFromIndex( entry->resource.type );
type = HPAK_TypeFromIndex( entry->resource.type );
size = Q_memprint( entry->resource.nDownloadSize );
Con_Printf( "Extracting %i: %10s %s %s\n", nCurrent + 1, type, size, lumpname );

View File

@@ -19,8 +19,8 @@ GNU General Public License for more details.
#if !XASH_WIN32
#include <dirent.h>
#endif
static char id_md5[33];
static char id_customid[MAX_STRING];
/*
==========================================================
@@ -590,12 +590,28 @@ static void ID_Check( void )
const char *ID_GetMD5( void )
{
if( id_customid[0] )
return id_customid;
return id_md5;
}
/*
===============
ID_SetCustomClientID
===============
*/
void GAME_EXPORT ID_SetCustomClientID( const char *id )
{
if( !id )
return;
Q_strncpy( id_customid, id, sizeof( id_customid ) );
}
void ID_Init( void )
{
MD5Context_t hash = { 0 };
MD5Context_t hash = {0};
byte md5[16];
int i;
@@ -616,7 +632,7 @@ void ID_Init( void )
#elif XASH_WIN32
{
CHAR szBuf[MAX_PATH];
ID_GetKeyData( HKEY_CURRENT_USER, "Software\\"XASH_ENGINE_NAME"\\", "xash_id", szBuf, MAX_PATH );
ID_GetKeyData( HKEY_CURRENT_USER, "Software\\Xash3D\\", "xash_id", szBuf, MAX_PATH );
sscanf(szBuf, "%016"PRIX64, &id);
id ^= SYSTEM_XOR_MASK;
@@ -670,7 +686,7 @@ void ID_Init( void )
{
CHAR Buf[MAX_PATH];
sprintf( Buf, "%016"PRIX64, id^SYSTEM_XOR_MASK );
ID_SetKeyData( HKEY_CURRENT_USER, "Software\\"XASH_ENGINE_NAME"\\", REG_SZ, "xash_id", Buf, Q_strlen(Buf) );
ID_SetKeyData( HKEY_CURRENT_USER, "Software\\Xash3D\\", REG_SZ, "xash_id", Buf, Q_strlen(Buf) );
}
#else
{

View File

@@ -28,20 +28,12 @@ Image_LoadPAL
qboolean Image_LoadPAL( const char *name, const byte *buffer, fs_offset_t filesize )
{
int rendermode = LUMP_NORMAL;
byte pal[768];
if( filesize > sizeof( pal ))
if( filesize != 768 )
{
Con_DPrintf( S_ERROR "%s: (%s) have invalid size (%li should be less or equal than %d)\n", __func__, name, (long)filesize, sizeof( pal ));
Con_DPrintf( S_ERROR "%s: (%s) have invalid size (%li should be %d)\n", __func__, name, (long)filesize, 768 );
return false;
}
else if( filesize < sizeof( pal ) && buffer != NULL )
{
// palette might be truncated, fill it with zeros
memset( pal, 0, sizeof( pal ));
memcpy( pal, buffer, filesize );
buffer = pal;
}
if( name[0] == '#' )
{

View File

@@ -419,21 +419,14 @@ void NET_InitMasters( void )
Cvar_RegisterVariable( &sv_verbose_heartbeats );
{ // IPv4-only
NET_AddMaster( "mentality.rip:27010", false, false );
NET_AddMaster( "ms2.mentality.rip:27010", false, false );
NET_AddMaster( "ms3.mentality.rip:27010", false, false );
}
// keep main master always there
NET_AddMaster( MASTERSERVER_ADR, false, false );
NET_AddMaster( "mentality.rip:27011", false, false ); // testing server, might be offline
NET_AddMaster( "ms2.mentality.rip:27010", false, false ); // secondary master
{ // IPv6-only
NET_AddMaster( "aaaa.mentality.rip:27010", false, true );
NET_AddMaster( "aaaa.ms2.mentality.rip:27010", false, true );
}
{ // testing servers, might be offline
NET_AddMaster( "mentality.rip:27011", false, false );
NET_AddMaster( "aaaa.mentality.rip:27011", false, true );
}
NET_AddMaster( "aaaa.mentality.rip:27010", false, true ); // IPv6-only
NET_AddMaster( "aaaa.mentality.rip:27011", false, true ); // IPv6-only, testing server, might be offline
NET_AddMaster( "aaaa.ms2.mentality.rip:27010", false, false ); // secondary IPv6-only master
NET_LoadMasters( );
}

View File

@@ -482,7 +482,7 @@ static int Mod_LoadTextureFromWadList( wadlist_t *list, const char *name, rgbdat
return -1;
}
static fs_offset_t Mod_CalculateMipTexSize( const mip_t *mt, qboolean palette )
static fs_offset_t Mod_CalculateMipTexSize( mip_t *mt, qboolean palette )
{
if( !mt )
return 0;
@@ -2359,7 +2359,7 @@ static qboolean Mod_SearchForTextureReplacement( char *out, size_t size, const c
return false;
}
static void Mod_InitSkyClouds( model_t *mod, const mip_t *mt, texture_t *tx, qboolean custom_palette )
static void Mod_InitSkyClouds( model_t *mod, mip_t *mt, texture_t *tx, qboolean custom_palette )
{
#if !XASH_DEDICATED
rgbdata_t r_temp, *r_sky;
@@ -2516,6 +2516,9 @@ done:
static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureIndex )
{
texture_t *texture = NULL;
mip_t *mipTex = NULL;
qboolean usesCustomPalette = false;
uint32_t txFlags = 0;
char texpath[MAX_VA_STRING];
char safemtname[16]; // only for external textures
@@ -2523,10 +2526,12 @@ static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureInd
// don't load texture data on dedicated server, as there is no renderer.
// but count the wadusage for automatic precache
texture_t *texture = mod->textures[textureIndex];
const mip_t *mipTex = Mod_GetMipTexForTexture( bmod, textureIndex );
const qboolean usesCustomPalette = Mod_CalcMipTexUsesCustomPalette( mod, bmod, textureIndex );
const qboolean iswater = Mod_LooksLikeWaterTexture( mipTex->name );
//
// FIXME: for ENGINE_IMPROVED_LINETRACE we need to load textures on server too
// but there is no facility for this yet
texture = mod->textures[textureIndex];
mipTex = Mod_GetMipTexForTexture( bmod, textureIndex );
usesCustomPalette = Mod_CalcMipTexUsesCustomPalette( mod, bmod, textureIndex );
// check for multi-layered sky texture (quake1 specific)
if( bmod->isworld && Q_strncmp( mipTex->name, "sky", 3 ) == 0 && ( mipTex->width / mipTex->height ) == 2 )
@@ -2535,13 +2540,11 @@ static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureInd
return;
}
// FIXME: for ENGINE_IMPROVED_LINETRACE we need to load textures on server too
// but there is no facility for this yet
if( FBitSet( host.features, ENGINE_IMPROVED_LINETRACE ) && mipTex->name[0] == '{' )
SetBits( txFlags, TF_KEEP_SOURCE ); // Paranoia2 texture alpha-tracing
// check if this is water to keep the source texture and expand it to RGBA (so ripple effect works)
if( iswater )
if( Mod_LooksLikeWaterTexture( mipTex->name ))
SetBits( txFlags, TF_KEEP_SOURCE | TF_EXPAND_SOURCE );
// Texture loading order:
@@ -2606,13 +2609,8 @@ static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureInd
texture->gl_texturenum = R_GetBuiltinTexture( REF_DEFAULT_TEXTURE );
}
texture->fb_texturenum = 0;
// Check for luma texture
// a1ba: ignore for water because fb_texturenum will be used to store ripple texture
if( iswater )
return;
texture->fb_texturenum = 0;
if( load_external ) // external textures will not have TF_HAS_LUMA flag because it set only from WAD images loader
{
if( Mod_SearchForTextureReplacement( texpath, sizeof( texpath ), mod->name, safemtname, "_luma" ))

View File

@@ -382,7 +382,8 @@ static void Mod_StudioCalcRotations( int boneused[], int numbones, const byte *p
for( j = numbones - 1; j >= 0; j-- )
{
i = boneused[j];
R_StudioCalcBones( frame, s, &pbone[i], &panim[i], adj, pos[i], q[i] );
R_StudioCalcBoneQuaternion( frame, s, &pbone[i], &panim[i], adj, q[i] );
R_StudioCalcBonePosition( frame, s, &pbone[i], &panim[i], adj, pos[i] );
}
if( pseqdesc->motiontype & STUDIO_X ) pos[pseqdesc->motionbone][0] = 0.0f;
@@ -723,7 +724,7 @@ void Mod_StudioComputeBounds( void *buffer, vec3_t mins, vec3_t maxs, qboolean i
{
for( k = 0; k < pseqdesc->numframes; k++ )
{
R_StudioCalcBones( k, 0, &pbones[j], panim, NULL, pos, NULL );
R_StudioCalcBonePosition( k, 0, &pbones[j], panim, NULL, pos );
Mod_StudioBoundVertex( vert_mins, vert_maxs, &bone_count, pos );
}
}
@@ -867,7 +868,7 @@ void Mod_LoadStudioModel( model_t *mod, const void *buffer, qboolean *loaded )
mod->type = mod_studio;
phdr = R_StudioLoadHeader( mod, buffer );
if( !phdr || phdr->length < sizeof( studiohdr_t )) // garbage value in length
if( !phdr )
return; // bad model
#if !XASH_DEDICATED

View File

@@ -258,7 +258,7 @@ model_t *Mod_LoadModel( model_t *mod, qboolean crash )
{
char tempname[MAX_QPATH];
fs_offset_t length = 0;
qboolean loaded, loaded2 = false;
qboolean loaded;
byte *buf;
model_info_t *p;
@@ -279,7 +279,7 @@ model_t *Mod_LoadModel( model_t *mod, qboolean crash )
buf = FS_LoadFile( tempname, &length, false );
if( !buf || length < sizeof( uint ))
if( !buf )
{
memset( mod, 0, sizeof( model_t ));
@@ -329,12 +329,11 @@ model_t *Mod_LoadModel( model_t *mod, qboolean crash )
// let the server.dll load custom data
svgame.physFuncs.Mod_ProcessUserData( mod, true, buf );
}
loaded2 = true;
}
#if !XASH_DEDICATED
else
{
loaded2 = ref.dllFuncs.Mod_ProcessRenderData( mod, true, buf );
loaded = ref.dllFuncs.Mod_ProcessRenderData( mod, true, buf );
}
#endif
}
@@ -346,7 +345,7 @@ model_t *Mod_LoadModel( model_t *mod, qboolean crash )
hdr->pposeverts = NULL;
}
if( !loaded || !loaded2 )
if( !loaded )
{
Mod_FreeModel( mod );
Mem_Free( buf );
@@ -611,41 +610,3 @@ void Mod_NeedCRC( const char *name, qboolean needCRC )
if( needCRC ) SetBits( p->flags, FCRC_SHOULD_CHECKSUM );
else ClearBits( p->flags, FCRC_SHOULD_CHECKSUM );
}
#if XASH_ENGINE_TESTS
static const uint8_t *fuzz_data;
static size_t fuzz_size;
static byte *Fuzz_LoadFile( const char *path, fs_offset_t *filesizeptr, qboolean gamedironly )
{
byte *buf = Mem_Malloc( host.mempool, fuzz_size );
memcpy( buf, fuzz_data, fuzz_size );
*filesizeptr = fuzz_size;
return buf;
}
int EXPORT Fuzz_Mod_LoadModel( const uint8_t *Data, size_t Size );
int EXPORT Fuzz_Mod_LoadModel( const uint8_t *Data, size_t Size )
{
model_t mod = { .name = "test", .needload = NL_NEEDS_LOADED };
Memory_Init();
host.type = HOST_DEDICATED;
host.mempool = Mem_AllocPool( "fuzzing pool" );
fuzz_data = Data;
fuzz_size = Size;
refState.draw_surfaces = NULL;
g_fsapi.LoadFile = Fuzz_LoadFile;
if( Mod_LoadModel( &mod, false ) && mod.mempool )
Mem_FreePool( &mod.mempool );
Mem_FreePool( &host.mempool );
return 0;
}
#endif // XASH_ENGINE_TESTS

View File

@@ -18,177 +18,11 @@ GNU General Public License for more details.
#include "net_buffer.h"
#include "xash3d_mathlib.h"
static const uint32_t BitWriteMasks[32][32] =
{ {
0xfffffffe, 0xfffffffc, 0xfffffff8, 0xfffffff0, 0xffffffe0, 0xffffffc0, 0xffffff80, 0xffffff00,
0xfffffe00, 0xfffffc00, 0xfffff800, 0xfffff000, 0xffffe000, 0xffffc000, 0xffff8000, 0xffff0000,
0xfffe0000, 0xfffc0000, 0xfff80000, 0xfff00000, 0xffe00000, 0xffc00000, 0xff800000, 0xff000000,
0xfe000000, 0xfc000000, 0xf8000000, 0xf0000000, 0xe0000000, 0xc0000000, 0x80000000, 0x00000000,
}, {
0xfffffffd, 0xfffffff9, 0xfffffff1, 0xffffffe1, 0xffffffc1, 0xffffff81, 0xffffff01, 0xfffffe01,
0xfffffc01, 0xfffff801, 0xfffff001, 0xffffe001, 0xffffc001, 0xffff8001, 0xffff0001, 0xfffe0001,
0xfffc0001, 0xfff80001, 0xfff00001, 0xffe00001, 0xffc00001, 0xff800001, 0xff000001, 0xfe000001,
0xfc000001, 0xf8000001, 0xf0000001, 0xe0000001, 0xc0000001, 0x80000001, 0x00000001, 0x00000001,
}, {
0xfffffffb, 0xfffffff3, 0xffffffe3, 0xffffffc3, 0xffffff83, 0xffffff03, 0xfffffe03, 0xfffffc03,
0xfffff803, 0xfffff003, 0xffffe003, 0xffffc003, 0xffff8003, 0xffff0003, 0xfffe0003, 0xfffc0003,
0xfff80003, 0xfff00003, 0xffe00003, 0xffc00003, 0xff800003, 0xff000003, 0xfe000003, 0xfc000003,
0xf8000003, 0xf0000003, 0xe0000003, 0xc0000003, 0x80000003, 0x00000003, 0x00000003, 0x00000003,
}, {
0xfffffff7, 0xffffffe7, 0xffffffc7, 0xffffff87, 0xffffff07, 0xfffffe07, 0xfffffc07, 0xfffff807,
0xfffff007, 0xffffe007, 0xffffc007, 0xffff8007, 0xffff0007, 0xfffe0007, 0xfffc0007, 0xfff80007,
0xfff00007, 0xffe00007, 0xffc00007, 0xff800007, 0xff000007, 0xfe000007, 0xfc000007, 0xf8000007,
0xf0000007, 0xe0000007, 0xc0000007, 0x80000007, 0x00000007, 0x00000007, 0x00000007, 0x00000007,
}, {
0xffffffef, 0xffffffcf, 0xffffff8f, 0xffffff0f, 0xfffffe0f, 0xfffffc0f, 0xfffff80f, 0xfffff00f,
0xffffe00f, 0xffffc00f, 0xffff800f, 0xffff000f, 0xfffe000f, 0xfffc000f, 0xfff8000f, 0xfff0000f,
0xffe0000f, 0xffc0000f, 0xff80000f, 0xff00000f, 0xfe00000f, 0xfc00000f, 0xf800000f, 0xf000000f,
0xe000000f, 0xc000000f, 0x8000000f, 0x0000000f, 0x0000000f, 0x0000000f, 0x0000000f, 0x0000000f,
}, {
0xffffffdf, 0xffffff9f, 0xffffff1f, 0xfffffe1f, 0xfffffc1f, 0xfffff81f, 0xfffff01f, 0xffffe01f,
0xffffc01f, 0xffff801f, 0xffff001f, 0xfffe001f, 0xfffc001f, 0xfff8001f, 0xfff0001f, 0xffe0001f,
0xffc0001f, 0xff80001f, 0xff00001f, 0xfe00001f, 0xfc00001f, 0xf800001f, 0xf000001f, 0xe000001f,
0xc000001f, 0x8000001f, 0x0000001f, 0x0000001f, 0x0000001f, 0x0000001f, 0x0000001f, 0x0000001f,
}, {
0xffffffbf, 0xffffff3f, 0xfffffe3f, 0xfffffc3f, 0xfffff83f, 0xfffff03f, 0xffffe03f, 0xffffc03f,
0xffff803f, 0xffff003f, 0xfffe003f, 0xfffc003f, 0xfff8003f, 0xfff0003f, 0xffe0003f, 0xffc0003f,
0xff80003f, 0xff00003f, 0xfe00003f, 0xfc00003f, 0xf800003f, 0xf000003f, 0xe000003f, 0xc000003f,
0x8000003f, 0x0000003f, 0x0000003f, 0x0000003f, 0x0000003f, 0x0000003f, 0x0000003f, 0x0000003f,
}, {
0xffffff7f, 0xfffffe7f, 0xfffffc7f, 0xfffff87f, 0xfffff07f, 0xffffe07f, 0xffffc07f, 0xffff807f,
0xffff007f, 0xfffe007f, 0xfffc007f, 0xfff8007f, 0xfff0007f, 0xffe0007f, 0xffc0007f, 0xff80007f,
0xff00007f, 0xfe00007f, 0xfc00007f, 0xf800007f, 0xf000007f, 0xe000007f, 0xc000007f, 0x8000007f,
0x0000007f, 0x0000007f, 0x0000007f, 0x0000007f, 0x0000007f, 0x0000007f, 0x0000007f, 0x0000007f,
}, {
0xfffffeff, 0xfffffcff, 0xfffff8ff, 0xfffff0ff, 0xffffe0ff, 0xffffc0ff, 0xffff80ff, 0xffff00ff,
0xfffe00ff, 0xfffc00ff, 0xfff800ff, 0xfff000ff, 0xffe000ff, 0xffc000ff, 0xff8000ff, 0xff0000ff,
0xfe0000ff, 0xfc0000ff, 0xf80000ff, 0xf00000ff, 0xe00000ff, 0xc00000ff, 0x800000ff, 0x000000ff,
0x000000ff, 0x000000ff, 0x000000ff, 0x000000ff, 0x000000ff, 0x000000ff, 0x000000ff, 0x000000ff,
}, {
0xfffffdff, 0xfffff9ff, 0xfffff1ff, 0xffffe1ff, 0xffffc1ff, 0xffff81ff, 0xffff01ff, 0xfffe01ff,
0xfffc01ff, 0xfff801ff, 0xfff001ff, 0xffe001ff, 0xffc001ff, 0xff8001ff, 0xff0001ff, 0xfe0001ff,
0xfc0001ff, 0xf80001ff, 0xf00001ff, 0xe00001ff, 0xc00001ff, 0x800001ff, 0x000001ff, 0x000001ff,
0x000001ff, 0x000001ff, 0x000001ff, 0x000001ff, 0x000001ff, 0x000001ff, 0x000001ff, 0x000001ff,
}, {
0xfffffbff, 0xfffff3ff, 0xffffe3ff, 0xffffc3ff, 0xffff83ff, 0xffff03ff, 0xfffe03ff, 0xfffc03ff,
0xfff803ff, 0xfff003ff, 0xffe003ff, 0xffc003ff, 0xff8003ff, 0xff0003ff, 0xfe0003ff, 0xfc0003ff,
0xf80003ff, 0xf00003ff, 0xe00003ff, 0xc00003ff, 0x800003ff, 0x000003ff, 0x000003ff, 0x000003ff,
0x000003ff, 0x000003ff, 0x000003ff, 0x000003ff, 0x000003ff, 0x000003ff, 0x000003ff, 0x000003ff,
}, {
0xfffff7ff, 0xffffe7ff, 0xffffc7ff, 0xffff87ff, 0xffff07ff, 0xfffe07ff, 0xfffc07ff, 0xfff807ff,
0xfff007ff, 0xffe007ff, 0xffc007ff, 0xff8007ff, 0xff0007ff, 0xfe0007ff, 0xfc0007ff, 0xf80007ff,
0xf00007ff, 0xe00007ff, 0xc00007ff, 0x800007ff, 0x000007ff, 0x000007ff, 0x000007ff, 0x000007ff,
0x000007ff, 0x000007ff, 0x000007ff, 0x000007ff, 0x000007ff, 0x000007ff, 0x000007ff, 0x000007ff,
}, {
0xffffefff, 0xffffcfff, 0xffff8fff, 0xffff0fff, 0xfffe0fff, 0xfffc0fff, 0xfff80fff, 0xfff00fff,
0xffe00fff, 0xffc00fff, 0xff800fff, 0xff000fff, 0xfe000fff, 0xfc000fff, 0xf8000fff, 0xf0000fff,
0xe0000fff, 0xc0000fff, 0x80000fff, 0x00000fff, 0x00000fff, 0x00000fff, 0x00000fff, 0x00000fff,
0x00000fff, 0x00000fff, 0x00000fff, 0x00000fff, 0x00000fff, 0x00000fff, 0x00000fff, 0x00000fff,
}, {
0xffffdfff, 0xffff9fff, 0xffff1fff, 0xfffe1fff, 0xfffc1fff, 0xfff81fff, 0xfff01fff, 0xffe01fff,
0xffc01fff, 0xff801fff, 0xff001fff, 0xfe001fff, 0xfc001fff, 0xf8001fff, 0xf0001fff, 0xe0001fff,
0xc0001fff, 0x80001fff, 0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff,
0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff,
}, {
0xffffbfff, 0xffff3fff, 0xfffe3fff, 0xfffc3fff, 0xfff83fff, 0xfff03fff, 0xffe03fff, 0xffc03fff,
0xff803fff, 0xff003fff, 0xfe003fff, 0xfc003fff, 0xf8003fff, 0xf0003fff, 0xe0003fff, 0xc0003fff,
0x80003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff,
0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff,
}, {
0xffff7fff, 0xfffe7fff, 0xfffc7fff, 0xfff87fff, 0xfff07fff, 0xffe07fff, 0xffc07fff, 0xff807fff,
0xff007fff, 0xfe007fff, 0xfc007fff, 0xf8007fff, 0xf0007fff, 0xe0007fff, 0xc0007fff, 0x80007fff,
0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff,
0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff,
}, {
0xfffeffff, 0xfffcffff, 0xfff8ffff, 0xfff0ffff, 0xffe0ffff, 0xffc0ffff, 0xff80ffff, 0xff00ffff,
0xfe00ffff, 0xfc00ffff, 0xf800ffff, 0xf000ffff, 0xe000ffff, 0xc000ffff, 0x8000ffff, 0x0000ffff,
0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff,
0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff,
}, {
0xfffdffff, 0xfff9ffff, 0xfff1ffff, 0xffe1ffff, 0xffc1ffff, 0xff81ffff, 0xff01ffff, 0xfe01ffff,
0xfc01ffff, 0xf801ffff, 0xf001ffff, 0xe001ffff, 0xc001ffff, 0x8001ffff, 0x0001ffff, 0x0001ffff,
0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff,
0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff,
}, {
0xfffbffff, 0xfff3ffff, 0xffe3ffff, 0xffc3ffff, 0xff83ffff, 0xff03ffff, 0xfe03ffff, 0xfc03ffff,
0xf803ffff, 0xf003ffff, 0xe003ffff, 0xc003ffff, 0x8003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff,
0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff,
0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff,
}, {
0xfff7ffff, 0xffe7ffff, 0xffc7ffff, 0xff87ffff, 0xff07ffff, 0xfe07ffff, 0xfc07ffff, 0xf807ffff,
0xf007ffff, 0xe007ffff, 0xc007ffff, 0x8007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff,
0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff,
0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff,
}, {
0xffefffff, 0xffcfffff, 0xff8fffff, 0xff0fffff, 0xfe0fffff, 0xfc0fffff, 0xf80fffff, 0xf00fffff,
0xe00fffff, 0xc00fffff, 0x800fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff,
0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff,
0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff,
}, {
0xffdfffff, 0xff9fffff, 0xff1fffff, 0xfe1fffff, 0xfc1fffff, 0xf81fffff, 0xf01fffff, 0xe01fffff,
0xc01fffff, 0x801fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff,
0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff,
0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff,
}, {
0xffbfffff, 0xff3fffff, 0xfe3fffff, 0xfc3fffff, 0xf83fffff, 0xf03fffff, 0xe03fffff, 0xc03fffff,
0x803fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff,
0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff,
0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff,
}, {
0xff7fffff, 0xfe7fffff, 0xfc7fffff, 0xf87fffff, 0xf07fffff, 0xe07fffff, 0xc07fffff, 0x807fffff,
0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff,
0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff,
0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff,
}, {
0xfeffffff, 0xfcffffff, 0xf8ffffff, 0xf0ffffff, 0xe0ffffff, 0xc0ffffff, 0x80ffffff, 0x00ffffff,
0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff,
0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff,
0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff,
}, {
0xfdffffff, 0xf9ffffff, 0xf1ffffff, 0xe1ffffff, 0xc1ffffff, 0x81ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
}, {
0xfbffffff, 0xf3ffffff, 0xe3ffffff, 0xc3ffffff, 0x83ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff,
0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff,
0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff,
0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff,
}, {
0xf7ffffff, 0xe7ffffff, 0xc7ffffff, 0x87ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff,
0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff,
0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff,
0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff,
}, {
0xefffffff, 0xcfffffff, 0x8fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff,
0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff,
0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff,
0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff,
}, {
0xdfffffff, 0x9fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff,
0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff,
0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff,
0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff,
}, {
0xbfffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff,
0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff,
0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff,
0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff,
}, {
0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff,
0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff,
0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff,
0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff,
} };
static const uint32_t ExtraMasks[32] =
{
0x00000000, 0x00000001, 0x00000003, 0x00000007, 0x0000000f, 0x0000001f, 0x0000003f, 0x0000007f,
0x000000ff, 0x000001ff, 0x000003ff, 0x000007ff, 0x00000fff, 0x00001fff, 0x00003fff, 0x00007fff,
0x0000ffff, 0x0001ffff, 0x0003ffff, 0x0007ffff, 0x000fffff, 0x001fffff, 0x003fffff, 0x007fffff,
0x00ffffff, 0x01ffffff, 0x03ffffff, 0x07ffffff, 0x0fffffff, 0x1fffffff, 0x3fffffff, 0x7fffffff,
};
// precalculated bit masks for WriteUBitLong.
// Using these tables instead of doing the calculations
// gives a 33% speedup in WriteUBitLong.
static uint32_t BitWriteMasks[32][33];
static uint32_t ExtraMasks[32];
const char *const svc_strings[svc_lastmsg+1] =
{
"svc_bad",
@@ -298,41 +132,65 @@ const char *const svc_quake_strings[svc_lastmsg+1] =
[svc_fog] = "svc_quake_fog",
};
void MSG_InitMasks( void )
{
uint startbit, endbit;
uint maskBit, nBitsLeft;
for( startbit = 0; startbit < 32; startbit++ )
{
for( nBitsLeft = 0; nBitsLeft < 33; nBitsLeft++ )
{
endbit = startbit + nBitsLeft;
BitWriteMasks[startbit][nBitsLeft] = (uint)BIT( startbit ) - 1;
if( endbit < 32 ) BitWriteMasks[startbit][nBitsLeft] |= ~((uint)BIT( endbit ) - 1 );
}
}
for( maskBit = 0; maskBit < 32; maskBit++ )
ExtraMasks[maskBit] = (uint)BIT( maskBit ) - 1;
}
void MSG_WriteUBitLong( sizebuf_t *sb, uint curData, int numbits )
{
int nBitsLeft = numbits;
int iCurBit = sb->iCurBit;
uint iDWord = iCurBit >> 5; // Mask in a dword.
uint32_t iCurBitMasked;
int nBitsWritten;
Assert( numbits >= 1 && numbits <= 32 );
Assert( numbits >= 0 && numbits <= 32 );
// bounds checking..
if( MSG_Overflow( sb, numbits ))
if(( sb->iCurBit + numbits ) > sb->nDataBits )
{
sb->bOverflow = true;
sb->iCurBit = sb->nDataBits;
return;
}
iCurBitMasked = iCurBit & 31;
((uint32_t *)sb->pData)[iDWord] &= BitWriteMasks[iCurBitMasked][nBitsLeft-1];
((uint32_t *)sb->pData)[iDWord] |= curData << iCurBitMasked;
// did it span a dword?
nBitsWritten = 32 - iCurBitMasked;
if( nBitsWritten < nBitsLeft )
else
{
nBitsLeft -= nBitsWritten;
iCurBit += nBitsWritten;
curData >>= nBitsWritten;
int nBitsLeft = numbits;
int iCurBit = sb->iCurBit;
uint iDWord = iCurBit >> 5; // Mask in a dword.
uint32_t iCurBitMasked;
int nBitsWritten;
Assert(( iDWord * 4 + sizeof( int )) <= (uint)MSG_GetMaxBytes( sb ));
iCurBitMasked = iCurBit & 31;
((uint32_t *)sb->pData)[iDWord+1] &= BitWriteMasks[iCurBitMasked][nBitsLeft-1];
((uint32_t *)sb->pData)[iDWord+1] |= curData << iCurBitMasked;
((uint32_t *)sb->pData)[iDWord] &= BitWriteMasks[iCurBitMasked][nBitsLeft];
((uint32_t *)sb->pData)[iDWord] |= curData << iCurBitMasked;
// did it span a dword?
nBitsWritten = 32 - iCurBitMasked;
if( nBitsWritten < nBitsLeft )
{
nBitsLeft -= nBitsWritten;
iCurBit += nBitsWritten;
curData >>= nBitsWritten;
iCurBitMasked = iCurBit & 31;
((uint32_t *)sb->pData)[iDWord+1] &= BitWriteMasks[iCurBitMasked][nBitsLeft];
((uint32_t *)sb->pData)[iDWord+1] |= curData << iCurBitMasked;
}
sb->iCurBit += numbits;
}
sb->iCurBit += numbits;
}
/*
@@ -380,7 +238,7 @@ qboolean MSG_WriteBits( sizebuf_t *sb, const void *pData, int nBits )
int nBitsLeft = nBits;
// get output dword-aligned.
while((( uintptr_t )pOut & 3 ) != 0 && nBitsLeft >= 8 )
while((( uint32_t )pOut & 3 ) != 0 && nBitsLeft >= 8 )
{
MSG_WriteUBitLong( sb, *pOut, 8 );
@@ -417,14 +275,16 @@ qboolean MSG_WriteBits( sizebuf_t *sb, const void *pData, int nBits )
void MSG_WriteBitAngle( sizebuf_t *sb, float fAngle, int numbits )
{
const uint shift = ( 1 << numbits );
const uint mask = shift - 1;
uint mask, shift;
int d;
// clamp the angle before receiving
fAngle = fmod( fAngle, 360.0f );
if( fAngle < 0 ) fAngle += 360.0f;
shift = ( 1 << numbits );
mask = shift - 1;
d = (int)(( fAngle * shift ) / 360.0f );
d &= mask;
@@ -578,8 +438,9 @@ uint MSG_ReadUBitLong( sizebuf_t *sb, int numbits )
return 0; // end of message
}
if( MSG_Overflow( sb, numbits ))
if(( sb->iCurBit + numbits ) > sb->nDataBits )
{
sb->bOverflow = true;
sb->iCurBit = sb->nDataBits;
return 0;
}
@@ -652,9 +513,13 @@ qboolean MSG_ReadBits( sizebuf_t *sb, void *pOutData, int nBits )
float MSG_ReadBitAngle( sizebuf_t *sb, int numbits )
{
float shift = (float)( 1 << numbits );
int i = MSG_ReadUBitLong( sb, numbits );
float fReturn = (float)i * ( 360.0f / shift );
float fReturn, shift;
int i;
shift = (float)( 1 << numbits );
i = MSG_ReadUBitLong( sb, numbits );
fReturn = (float)i * ( 360.0f / shift );
// clamp the finale angle
if( fReturn < -180.0f ) fReturn += 360.0f;
@@ -666,11 +531,11 @@ float MSG_ReadBitAngle( sizebuf_t *sb, int numbits )
// Append numbits least significant bits from data to the current bit stream
int MSG_ReadSBitLong( sizebuf_t *sb, int numbits )
{
int r;
int r, sign;
if( sb->iAlternateSign )
{
int sign = MSG_ReadOneBit( sb );
sign = MSG_ReadOneBit( sb );
r = MSG_ReadUBitLong( sb, numbits - 1 );
if( sign )
@@ -679,7 +544,9 @@ int MSG_ReadSBitLong( sizebuf_t *sb, int numbits )
else
{
r = MSG_ReadUBitLong( sb, numbits - 1 );
if( MSG_ReadOneBit( sb ))
sign = MSG_ReadOneBit( sb );
if( sign )
r = -( BIT( numbits - 1 ) - r );
}
@@ -800,12 +667,12 @@ qboolean MSG_ReadBytes( sizebuf_t *sb, void *pOut, int nBytes )
static char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine )
{
static char string[4096];
int l = 0;
int l = 0, c;
do
{
// use MSG_ReadByte so -1 is out of bounds
int c = MSG_ReadByte( sb );
c = MSG_ReadByte( sb );
if( c == 0 ) break;
else if( bLine && c == '\n' )
@@ -998,6 +865,8 @@ static void Test_Buffer_ExciseBits( void )
void Test_RunBuffer( void )
{
MSG_InitMasks();
TRUN( Test_Buffer_BitByte( ));
TRUN( Test_Buffer_Write( ));
TRUN( Test_Buffer_Read( ));

View File

@@ -193,6 +193,7 @@ static inline void MSG_StartBitWriting( sizebuf_t *sb )
sb->iAlternateSign++;
}
void MSG_InitMasks( void ); // called once at startup engine
void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove );
// Bit-write functions

View File

@@ -272,6 +272,8 @@ void Netchan_Init( void )
Cvar_FullSet( net_qport.name, buf, net_qport.flags );
net_mempool = Mem_AllocPool( "Network Pool" );
MSG_InitMasks(); // initialize bit-masks
}
void Netchan_Shutdown( void )
@@ -341,7 +343,6 @@ void Netchan_Setup( netsrc_t sock, netchan_t *chan, netadr_t adr, int qport, voi
chan->split = FBitSet( flags, NETCHAN_USE_LEGACY_SPLIT ) ? true : false;
chan->use_munge = FBitSet( flags, NETCHAN_USE_MUNGE ) ? true : false;
chan->use_bz2 = FBitSet( flags, NETCHAN_USE_BZIP2 ) ? true : false;
chan->use_lzss = FBitSet( flags, NETCHAN_USE_LZSS ) ? true : false;
chan->gs_netchan = FBitSet( flags, NETCHAN_GOLDSRC ) ? true : false;
MSG_Init( &chan->message, "NetData", chan->message_buf, sizeof( chan->message_buf ));
@@ -767,7 +768,7 @@ static void Netchan_CreateFragments_( netchan_t *chan, sizebuf_t *msg )
Host_Error( "%s: BZ2 compression is not supported for server", __func__ );
#endif
}
else if( chan->use_lzss && !LZSS_IsCompressed( MSG_GetData( msg ), MSG_GetMaxBytes( msg )))
else if( !chan->use_bz2 && !LZSS_IsCompressed( MSG_GetData( msg ), MSG_GetMaxBytes( msg )))
{
uint uCompressedSize = 0;
uint uSourceSize = MSG_GetNumBytesWritten( msg );
@@ -1174,7 +1175,7 @@ qboolean Netchan_CopyNormalFragments( netchan_t *chan, sizebuf_t *msg, size_t *l
p = n;
}
if( chan->use_bz2 && !memcmp( MSG_GetData( msg ), "BZ2", 4 ))
if( chan->use_bz2 && !memcmp( MSG_GetData( msg ), "BZ2", 4 ) )
{
#if !XASH_DEDICATED
byte buf[0x10000];
@@ -1195,7 +1196,7 @@ qboolean Netchan_CopyNormalFragments( netchan_t *chan, sizebuf_t *msg, size_t *l
Host_Error( "%s: BZ2 compression is not supported for server\n", __func__ );
#endif
}
else if( chan->use_lzss && LZSS_IsCompressed( MSG_GetData( msg ), size ))
else if( !chan->use_bz2 && LZSS_IsCompressed( MSG_GetData( msg ), size ))
{
uint uDecompressedLen = LZSS_GetActualSize( MSG_GetData( msg ), size );
byte buf[NET_MAX_MESSAGE];
@@ -1346,7 +1347,7 @@ qboolean Netchan_CopyFileFragments( netchan_t *chan, sizebuf_t *msg )
Host_Error( "%s: BZ2 compression is not supported for server", __func__ );
#endif
}
else if( chan->use_lzss && LZSS_IsCompressed( buffer, nsize + 1 ))
else if( LZSS_IsCompressed( buffer, nsize + 1 ))
{
byte *uncompressedBuffer;

View File

@@ -2282,6 +2282,10 @@ void Test_RunDelta( void )
char buffer[4096] = { 0 };
const double timebase = 123.123;
// a1ba: netbuffer bitmasks are initialized in netchan for some reason
// initialize it ourselves just in case
MSG_InitMasks(); // initialize bit-masks
Delta_AddField( dt, "dt_string", DT_STRING, 1, 1.0f, 1.0f );
Delta_AddField( dt, "dt_timewindow_big", DT_TIMEWINDOW_BIG, 24, 1000.f, 1.0f );
Delta_AddField( dt, "dt_timewindow_8", DT_TIMEWINDOW_8, 8, 1.0f, 1.0f );

View File

@@ -505,14 +505,11 @@ static int HTTP_FileDecompress( httpfile_t *file )
if( zlib_result == Z_OK || zlib_result == Z_STREAM_END )
{
g_fsapi.WriteFile( name, data_out, decompressed_len );
HTTP_FreeFile( file, false );
Mem_Free( data_in );
}
else HTTP_FreeFile( file, true );
Mem_Free( data_in );
Mem_Free( data_out );
g_fsapi.WriteFile( name, data_out, decompressed_len );
HTTP_FreeFile( file, false );
return 1;
}

View File

@@ -151,24 +151,17 @@ static inline qboolean NET_IsSocketValid( int socket )
void NET_NetadrToIP6Bytes( uint8_t *ip6, const netadr_t *adr )
{
memcpy( &ip6[0], adr->ip6_0, 2 );
memcpy( &ip6[2], adr->ip6_1, 14 );
memcpy( ip6, adr->ip6, sizeof( adr->ip6 ));
}
void NET_IP6BytesToNetadr( netadr_t *adr, const uint8_t *ip6 )
{
memcpy( adr->ip6_0, &ip6[0], 2 );
memcpy( adr->ip6_1, &ip6[2], 14 );
memcpy( adr->ip6, ip6, sizeof( adr->ip6 ));
}
static int NET_NetadrIP6Compare( const netadr_t *a, const netadr_t *b )
{
uint8_t ip6_a[16], ip6_b[16];
NET_NetadrToIP6Bytes( ip6_a, a );
NET_NetadrToIP6Bytes( ip6_b, b );
return memcmp( ip6_a, ip6_b, sizeof( ip6_a ));
return memcmp( a->ip6, b->ip6, sizeof( a->ip6 ));
}
/*
@@ -178,29 +171,27 @@ NET_NetadrToSockadr
*/
static void NET_NetadrToSockadr( netadr_t *a, struct sockaddr_storage *s )
{
netadrtype_t type = NET_NetadrType( a );
memset( s, 0, sizeof( *s ));
if( type == NA_BROADCAST )
if( a->type == NA_BROADCAST )
{
s->ss_family = AF_INET;
((struct sockaddr_in *)s)->sin_port = a->port;
((struct sockaddr_in *)s)->sin_addr.s_addr = INADDR_BROADCAST;
}
else if( type == NA_IP )
else if( a->type == NA_IP )
{
s->ss_family = AF_INET;
((struct sockaddr_in *)s)->sin_port = a->port;
((struct sockaddr_in *)s)->sin_addr.s_addr = a->ip4;
}
else if( type == NA_IP6 )
else if( a->type6 == NA_IP6 )
{
s->ss_family = AF_INET6;
((struct sockaddr_in6 *)s)->sin6_port = a->port;
NET_NetadrToIP6Bytes(((struct sockaddr_in6 *)s)->sin6_addr.s6_addr, a );
}
else if( type == NA_MULTICAST_IP6 )
else if( a->type6 == NA_MULTICAST_IP6 )
{
s->ss_family = AF_INET6;
((struct sockaddr_in6 *)s)->sin6_port = a->port;
@@ -217,13 +208,13 @@ static void NET_SockadrToNetadr( const struct sockaddr_storage *s, netadr_t *a )
{
if( s->ss_family == AF_INET )
{
NET_NetadrSetType( a, NA_IP );
a->type = NA_IP;
a->ip4 = ((struct sockaddr_in *)s)->sin_addr.s_addr;
a->port = ((struct sockaddr_in *)s)->sin_port;
}
else if( s->ss_family == AF_INET6 )
{
NET_NetadrSetType( a, NA_IP6 );
a->type6 = NA_IP6;
NET_IP6BytesToNetadr( a, ((struct sockaddr_in6 *)s)->sin6_addr.s6_addr );
a->port = ((struct sockaddr_in6 *)s)->sin6_port;
}
@@ -558,8 +549,8 @@ qboolean NET_StringToFilterAdr( const char *s, netadr_t *adr, uint *prefixlen )
// try to parse as IPv6 first
if( ParseIPv6Addr( copy, ip6, NULL, NULL ))
{
NET_NetadrSetType( adr, NA_IP6 );
NET_IP6BytesToNetadr( adr, ip6 );
adr->type6 = NA_IP6;
if( !hasCIDR )
*prefixlen = 128;
@@ -629,7 +620,7 @@ qboolean NET_StringToFilterAdr( const char *s, netadr_t *adr, uint *prefixlen )
adr->ip4 = ntohl( mask );
}
NET_NetadrSetType( adr, NA_IP );
adr->type = NA_IP;
}
return true;
@@ -643,11 +634,10 @@ NET_AdrToString
const char *NET_AdrToString( const netadr_t a )
{
static char s[64];
netadrtype_t type = NET_NetadrType( &a );
if( type == NA_LOOPBACK )
if( a.type == NA_LOOPBACK )
return "loopback";
if( type == NA_IP6 || type == NA_MULTICAST_IP6 )
if( a.type6 == NA_IP6 || a.type6 == NA_MULTICAST_IP6 )
{
uint8_t ip6[16];
@@ -671,11 +661,10 @@ NET_BaseAdrToString
const char *NET_BaseAdrToString( const netadr_t a )
{
static char s[64];
netadrtype_t type = NET_NetadrType( &a );
if( type == NA_LOOPBACK )
if( a.type == NA_LOOPBACK )
return "loopback";
if( type == NA_IP6 || type == NA_MULTICAST_IP6 )
if( a.type6 == NA_IP6 || a.type6 == NA_MULTICAST_IP6 )
{
uint8_t ip6[16];
@@ -700,19 +689,16 @@ Compares without the port
*/
qboolean NET_CompareBaseAdr( const netadr_t a, const netadr_t b )
{
netadrtype_t type_a = NET_NetadrType( &a );
netadrtype_t type_b = NET_NetadrType( &b );
if( type_a != type_b )
if( a.type6 != b.type6 )
return false;
if( type_a == NA_LOOPBACK )
if( a.type == NA_LOOPBACK )
return true;
if( type_a == NA_IP )
if( a.type == NA_IP )
return a.ip4 == b.ip4;
if( type_a == NA_IP6 )
if( a.type6 == NA_IP6 )
{
if( !NET_NetadrIP6Compare( &a, &b ))
return true;
@@ -721,6 +707,36 @@ qboolean NET_CompareBaseAdr( const netadr_t a, const netadr_t b )
return false;
}
/*
====================
NET_CompareClassBAdr
Compare local masks
====================
*/
qboolean NET_CompareClassBAdr( const netadr_t a, const netadr_t b )
{
if( a.type6 != b.type6 )
return false;
if( a.type == NA_LOOPBACK )
return true;
if( a.type == NA_IP )
{
if( a.ip[0] == b.ip[0] && a.ip[1] == b.ip[1] )
return true;
}
// NOTE: we don't check for IPv6 here
// this check is very dumb and only used for LAN restriction
// Actual check is in IsReservedAdr
// for real mask compare use NET_CompareAdrByMask
return false;
}
/*
====================
NET_CompareAdrByMask
@@ -730,13 +746,10 @@ Checks if adr is a part of subnet
*/
qboolean NET_CompareAdrByMask( const netadr_t a, const netadr_t b, uint prefixlen )
{
netadrtype_t type_a = NET_NetadrType( &a );
netadrtype_t type_b = NET_NetadrType( &b );
if( type_a != type_b || type_a == NA_LOOPBACK )
if( a.type6 != b.type6 || a.type == NA_LOOPBACK )
return false;
if( type_a == NA_IP )
if( a.type == NA_IP )
{
uint32_t ipa = htonl( a.ip4 );
uint32_t ipb = htonl( b.ip4 );
@@ -744,7 +757,7 @@ qboolean NET_CompareAdrByMask( const netadr_t a, const netadr_t b, uint prefixle
if(( ipa & (( 0xFFFFFFFFU ) << ( 32 - prefixlen ))) == ipb )
return true;
}
else if( type_a == NA_IP6 )
else if( a.type6 == NA_IP6 )
{
uint16_t a_[8], b_[8];
size_t check = prefixlen / 16;
@@ -785,13 +798,11 @@ Check for reserved ip's
*/
qboolean NET_IsReservedAdr( netadr_t a )
{
netadrtype_t type_a = NET_NetadrType( &a );
if( type_a == NA_LOOPBACK )
if( a.type == NA_LOOPBACK )
return true;
// Following checks was imported from GameNetworkingSockets library
if( type_a == NA_IP )
if( a.type == NA_IP )
{
if(( a.ip[0] == 10 ) || // 10.x.x.x is reserved
( a.ip[0] == 127 ) || // 127.x.x.x
@@ -803,7 +814,7 @@ qboolean NET_IsReservedAdr( netadr_t a )
}
}
if( type_a == NA_IP6 )
if( a.type6 == NA_IP6 )
{
uint8_t ip6[16];
@@ -836,23 +847,20 @@ Compare full address
*/
qboolean NET_CompareAdr( const netadr_t a, const netadr_t b )
{
netadrtype_t type_a = NET_NetadrType( &a );
netadrtype_t type_b = NET_NetadrType( &b );
if( type_a != type_b )
if( a.type6 != b.type6 )
return false;
if( type_a == NA_LOOPBACK )
if( a.type == NA_LOOPBACK )
return true;
if( type_a == NA_IP )
if( a.type == NA_IP )
{
if( a.ip4 == b.ip4 && a.port == b.port )
return true;
return false;
}
if( type_a == NA_IP6 )
if( a.type6 == NA_IP6 )
{
if( a.port == b.port && !NET_NetadrIP6Compare( &a, &b ))
return true;
@@ -875,13 +883,9 @@ int NET_CompareAdrSort( const void *_a, const void *_b )
{
const netadr_t *a = _a, *b = _b;
int porta, portb, portdiff, addrdiff;
netadrtype_t type_a, type_b;
type_a = NET_NetadrType( a );
type_b = NET_NetadrType( b );
if( type_a != type_b )
return bound( -1, (int)type_a - (int)type_b, 1 );
if( a->type6 != b->type6 )
return bound( -1, (int)a->type6 - (int)b->type6, 1 );
porta = ntohs( a->port );
portb = ntohs( b->port );
@@ -892,7 +896,7 @@ int NET_CompareAdrSort( const void *_a, const void *_b )
else
portdiff = 0;
switch( type_a )
switch( a->type6 )
{
case NA_IP6:
if(( addrdiff = NET_NetadrIP6Compare( a, b )))
@@ -900,7 +904,14 @@ int NET_CompareAdrSort( const void *_a, const void *_b )
// fallthrough
case NA_MULTICAST_IP6:
return portdiff;
}
// don't check for full type earlier, as it's value depends on v6 address
if( a->type != b->type )
return bound( -1, (int)a->type - (int)b->type, 1 );
switch( a->type )
{
case NA_IP:
if(( addrdiff = memcmp( a->ip, b->ip, sizeof( a->ipx ))))
return addrdiff;
@@ -935,7 +946,7 @@ static qboolean NET_StringToAdrEx( const char *string, netadr_t *adr, int family
if( !Q_stricmp( string, "localhost" ) || !Q_stricmp( string, "loopback" ))
{
NET_NetadrSetType( adr, NA_LOOPBACK );
adr->type = NA_LOOPBACK;
return true;
}
@@ -960,7 +971,7 @@ net_gai_state_t NET_StringToAdrNB( const char *string, netadr_t *adr, qboolean v
if( !Q_stricmp( string, "localhost" ) || !Q_stricmp( string, "loopback" ))
{
NET_NetadrSetType( adr, NA_LOOPBACK );
adr->type = NA_LOOPBACK;
return NET_EAI_OK;
}
@@ -1006,7 +1017,7 @@ static qboolean NET_GetLoopPacket( netsrc_t sock, netadr_t *from, byte *data, si
*length = loop->msgs[i].datalen;
memset( from, 0, sizeof( *from ));
NET_NetadrSetType( from, NA_LOOPBACK );
from->type = NA_LOOPBACK;
return true;
}
@@ -1512,7 +1523,7 @@ static int NET_SendLong( netsrc_t sock, int net_socket, const char *buf, size_t
total_sent += size;
len -= size;
packet_number++;
Platform_NanoSleep( 100 * 1000 );
Platform_Sleep( 1 );
}
return total_sent;
@@ -1535,20 +1546,19 @@ void NET_SendPacketEx( netsrc_t sock, size_t length, const void *data, netadr_t
int ret;
struct sockaddr_storage addr = { 0 };
SOCKET net_socket = 0;
netadrtype_t type = NET_NetadrType( &to );
if( !net.initialized || type == NA_LOOPBACK )
if( !net.initialized || to.type == NA_LOOPBACK )
{
NET_SendLoopPacket( sock, length, data, to );
return;
}
else if( type == NA_BROADCAST || type == NA_IP )
else if( to.type == NA_BROADCAST || to.type == NA_IP )
{
net_socket = net.ip_sockets[sock];
if( !NET_IsSocketValid( net_socket ))
return;
}
else if( type == NA_MULTICAST_IP6 || type == NA_IP6 )
else if( to.type6 == NA_MULTICAST_IP6 || to.type6 == NA_IP6 )
{
net_socket = net.ip6_sockets[sock];
if( !NET_IsSocketValid( net_socket ))
@@ -1556,7 +1566,7 @@ void NET_SendPacketEx( netsrc_t sock, size_t length, const void *data, netadr_t
}
else
{
Host_Error( "%s: bad address type %i (%i, %i)\n", __func__, to.type, to.ip6_0[0], to.ip6_0[1] );
Host_Error( "%s: bad address type %i (%i)\n", __func__, to.type, to.type6 );
}
NET_NetadrToSockadr( &to, &addr );
@@ -1572,7 +1582,7 @@ void NET_SendPacketEx( netsrc_t sock, size_t length, const void *data, netadr_t
return;
// some PPP links don't allow broadcasts
if( err == WSAEADDRNOTAVAIL && ( type == NA_BROADCAST || type == NA_MULTICAST_IP6 ))
if( err == WSAEADDRNOTAVAIL && ( to.type == NA_BROADCAST || to.type6 == NA_MULTICAST_IP6 ))
return;
if( Host_IsDedicated( ))
@@ -2027,7 +2037,6 @@ void NET_Init( void )
Cvar_RegisterVariable( &net_fakelag );
Cvar_RegisterVariable( &net_fakeloss );
Cvar_RegisterVariable( &net_resolve_debug );
Cvar_RegisterVariable( &net_clockwindow );
Q_snprintf( cmd, sizeof( cmd ), "%i", PORT_SERVER );
Cvar_FullSet( "hostport", cmd, FCVAR_READ_ONLY );

View File

@@ -64,6 +64,7 @@ void NET_Config( qboolean net_enable, qboolean changeport );
const char *NET_AdrToString( const netadr_t a ) RETURNS_NONNULL;
const char *NET_BaseAdrToString( const netadr_t a ) RETURNS_NONNULL;
qboolean NET_IsReservedAdr( netadr_t a );
qboolean NET_CompareClassBAdr( const netadr_t a, const netadr_t b );
qboolean NET_StringToAdr( const char *string, netadr_t *adr );
qboolean NET_StringToFilterAdr( const char *s, netadr_t *adr, uint *prefixlen );
net_gai_state_t NET_StringToAdrNB( const char *string, netadr_t *adr, qboolean v6only );
@@ -79,7 +80,7 @@ void NET_NetadrToIP6Bytes( uint8_t *ip6, const netadr_t *adr );
static inline qboolean NET_IsLocalAddress( netadr_t adr )
{
return NET_NetadrType( &adr ) == NA_LOOPBACK;
return adr.type == NA_LOOPBACK ? true : false;
}
#if !XASH_DEDICATED

View File

@@ -69,6 +69,7 @@ GNU General Public License for more details.
// bytes will be stripped by the networking channel layer
#define NET_MAX_MESSAGE PAD_NUMBER(( NET_MAX_PAYLOAD + HEADER_BYTES ), 16 )
#define MASTERSERVER_ADR "mentality.rip:27010"
#define MS_SCAN_REQUEST "1\xFF" "0.0.0.0:0\0"
#define PORT_MASTER 27010
@@ -213,7 +214,6 @@ typedef enum netchan_flags_e
NETCHAN_USE_MUNGE = BIT( 1 ),
NETCHAN_USE_BZIP2 = BIT( 2 ),
NETCHAN_GOLDSRC = BIT( 3 ),
NETCHAN_USE_LZSS = BIT( 4 ), // mutually exclusive with bzip2
} netchan_flags_t;
// Network Connection Channel
@@ -285,7 +285,6 @@ typedef struct netchan_s
qboolean split;
qboolean use_munge;
qboolean use_bz2;
qboolean use_lzss;
qboolean gs_netchan;
} netchan_t;

View File

@@ -89,6 +89,16 @@ void Sound_Shutdown( void )
Mem_FreePool( &host.soundpool );
}
static byte *Sound_Copy( size_t size )
{
byte *out;
out = Mem_Realloc( host.soundpool, sound.tempbuffer, size );
sound.tempbuffer = NULL;
return out;
}
uint GAME_EXPORT Sound_GetApproxWavePlayLen( const char *filepath )
{
string name;
@@ -368,7 +378,6 @@ static qboolean Sound_ResampleInternal( wavdata_t *sc, int outrate, int outwidth
const int inwidth = sc->width;
const int inchannels = sc->channels;
const int incount = sc->samples;
const int insize = sc->size;
qboolean handled = false;
double stepscale;
double t1, t2;
@@ -422,30 +431,22 @@ static qboolean Sound_ResampleInternal( wavdata_t *sc, int outrate, int outwidth
else // upsample case, w/ interpolation
handled = Sound_ConvertUpsample( sc, inwidth, inchannels, incount, outwidth, outchannels, outcount, stepscale );
if( !handled )
{
// restore previously changed data
sc->rate = inrate;
sc->width = inwidth;
sc->channels = inchannels;
sc->samples = incount;
sc->size = insize;
t2 = Sys_DoubleTime();
if( handled )
{
if( t2 - t1 > 0.01f ) // critical, report to mod developer
Con_Printf( S_WARN "%s: from [%d bit %d Hz %dch] to [%d bit %d Hz %dch] (took %.3fs)\n", __func__, inwidth * 8, inrate, inchannels, outwidth * 8, outrate, outchannels, t2 - t1 );
else
Con_Reportf( "%s: from [%d bit %d Hz %dch] to [%d bit %d Hz %dch] (took %.3fs)\n", __func__, inwidth * 8, inrate, inchannels, outwidth * 8, outrate, outchannels, t2 - t1 );
}
else
Con_Printf( S_ERROR "%s: unsupported from [%d bit %d Hz %dch] to [%d bit %d Hz %dch]\n", __func__, inwidth * 8, inrate, inchannels, outwidth * 8, outrate, outchannels );
return false;
}
t2 = Sys_DoubleTime();
sc->rate = outrate;
sc->width = outwidth;
if( t2 - t1 > 0.01f ) // critical, report to mod developer
Con_Printf( S_WARN "%s: from [%d bit %d Hz %dch] to [%d bit %d Hz %dch] (took %.3fs)\n", __func__, inwidth * 8, inrate, inchannels, outwidth * 8, outrate, outchannels, t2 - t1 );
else
Con_Reportf( "%s: from [%d bit %d Hz %dch] to [%d bit %d Hz %dch] (took %.3fs)\n", __func__, inwidth * 8, inrate, inchannels, outwidth * 8, outrate, outchannels, t2 - t1 );
return true;
return handled;
}
qboolean Sound_Process( wavdata_t **wav, int rate, int width, int channels, uint flags )
@@ -463,11 +464,8 @@ qboolean Sound_Process( wavdata_t **wav, int rate, int width, int channels, uint
if( result )
{
snd = Mem_Realloc( host.soundpool, snd, sizeof( *snd ) + snd->size );
memcpy( snd->buffer, sound.tempbuffer, snd->size );
Mem_Free( sound.tempbuffer );
sound.tempbuffer = NULL;
Mem_Free( snd->buffer ); // free original image buffer
snd->buffer = Sound_Copy( snd->size ); // unzone buffer
}
}

View File

@@ -31,14 +31,15 @@ GNU General Public License for more details.
#define XASH_COLORIZE_CONSOLE 0
#endif
static struct logdata_s {
char title[64];
qboolean log_active;
qboolean log_time;
char log_path[MAX_SYSPATH];
FILE *logfile;
int logfileno;
} s_ld;
typedef struct {
char title[64];
qboolean log_active;
char log_path[MAX_SYSPATH];
FILE *logfile;
int logfileno;
} LogData;
static LogData s_ld;
void Sys_DestroyConsole( void )
{
@@ -77,19 +78,14 @@ static void Sys_FlushLogfile( void )
void Sys_InitLog( void )
{
const char *mode;
const char *mode;
if( Sys_CheckParm( "-log" ))
if( Sys_CheckParm( "-log" ) && host.allow_console != 0 )
{
if( !Sys_GetParmFromCmdLine( "-log", s_ld.log_path ) || !isalnum( s_ld.log_path[0] ))
Q_strncpy( s_ld.log_path, "engine.log", sizeof( s_ld.log_path ));
COM_DefaultExtension( s_ld.log_path, ".log", sizeof( s_ld.log_path ));
s_ld.log_active = true;
Q_strncpy( s_ld.log_path, "engine.log", sizeof( s_ld.log_path ));
}
s_ld.log_time = Sys_CheckParm( "-logtime" );
if( host.change_game && host.type != HOST_DEDICATED )
mode = "a";
else mode = "w";
@@ -105,7 +101,7 @@ void Sys_InitLog( void )
if ( !s_ld.logfile )
{
Con_Reportf( S_ERROR "%s: can't create log file %s: %s\n", __func__, s_ld.log_path, strerror( errno ));
Con_Reportf( S_ERROR "Sys_InitLog: can't create log file %s: %s\n", s_ld.log_path, strerror( errno ));
return;
}
@@ -299,23 +295,17 @@ void Sys_PrintLog( const char *pMsg )
// save last char to detect when line was not ended
lastchar = len > 0 ? pMsg[len - 1] : 0;
// spew to engine.log
if( s_ld.logfile )
{
if( s_ld.log_time && print_time )
{
logtime_len = strftime( logtime, sizeof( logtime ), "[%Y:%m:%d|%H:%M:%S] ", crt_tm ); //full time
logtime_len = Q_min( logtime_len, sizeof( logtime ) - 1 ); // just in case
}
else
{
logtime[0] = '\0';
logtime_len = 0;
}
if( !s_ld.logfile )
return;
Sys_PrintLogfile( s_ld.logfileno, logtime, logtime_len, pMsg, false );
Sys_FlushLogfile();
if( print_time )
{
logtime_len = strftime( logtime, sizeof( logtime ), "[%Y:%m:%d|%H:%M:%S] ", crt_tm ); //full time
logtime_len = Q_min( logtime_len, sizeof( logtime ) - 1 ); // just in case
}
Sys_PrintLogfile( s_ld.logfileno, logtime, logtime_len, pMsg, false );
Sys_FlushLogfile();
}
/*

View File

@@ -41,15 +41,6 @@ NOTE: never change this structure because all dll descriptions in xash code
writes into struct by offsets not names
========================================================================
*/
typedef struct dll_info_s
{
const char *name; // name of library
const dllfunc_t *fcts; // list of dll exports
const size_t num_fcts;
qboolean crash; // crash if dll not found
void *link; // hinstance of loading library
} dll_info_t;
extern int error_on_exit;
double Sys_DoubleTime( void );
char *Sys_GetClipboardData( void );

View File

@@ -68,13 +68,7 @@ extern "C" {
#if defined(_MSC_VER)
#pragma warning(pop)
#endif
#if (_MSC_VER >= 1900)
#include <stdbool.h>
#else
#define bool int
#define false 0
#define true 1
#endif
static int WAI_PREFIX(getModulePath_)(HMODULE module, char* out, int capacity, int* dirname_length)
{
@@ -249,11 +243,6 @@ int WAI_PREFIX(getExecutablePath)(char* out, int capacity, int* dirname_length)
#endif
#endif
#if !defined(WAI_STRINGIZE)
#define WAI_STRINGIZE(s)
#define WAI_STRINGIZE_(s) #s
#endif
#if defined(__ANDROID__) || defined(ANDROID)
#include <fcntl.h>
#include <sys/mman.h>
@@ -276,20 +265,20 @@ int WAI_PREFIX(getModulePath)(char* out, int capacity, int* dirname_length)
for (;;)
{
char buffer[128 + PATH_MAX];
uintptr_t low, high;
char buffer[PATH_MAX < 1024 ? 1024 : PATH_MAX];
uint64_t low, high;
char perms[5];
uint64_t offset;
uint32_t major, minor, inode;
char path[PATH_MAX + 1];
uint32_t major, minor;
char path[PATH_MAX];
uint32_t inode;
if (!fgets(buffer, sizeof(buffer), maps))
break;
if (sscanf(buffer, "%" SCNxPTR "-%" SCNxPTR " %s %" SCNx64 " %x:%x %u %" WAI_STRINGIZE(PATH_MAX) "[^\n]\n", &low, &high, perms, &offset, &major, &minor, &inode, path) == 8)
if (sscanf(buffer, "%" PRIx64 "-%" PRIx64 " %s %" PRIx64 " %x:%x %u %s\n", &low, &high, perms, &offset, &major, &minor, &inode, path) == 8)
{
void* _addr = WAI_RETURN_ADDRESS();
uintptr_t addr = (uintptr_t)_addr;
uint64_t addr = (uintptr_t)WAI_RETURN_ADDRESS();
if (low <= addr && addr <= high)
{
char* resolved;

View File

@@ -31,8 +31,7 @@ extern "C" {
* @param out destination buffer, optional
* @param capacity destination buffer capacity
* @param dirname_length optional recipient for the length of the dirname part
* of the path. Available only when `capacity` is large enough to retrieve the
* path.
* of the path.
*
* @return the length of the executable path on success (without a terminal NUL
* character), otherwise `-1`
@@ -53,8 +52,7 @@ int WAI_PREFIX(getExecutablePath)(char* out, int capacity, int* dirname_length);
* @param out destination buffer, optional
* @param capacity destination buffer capacity
* @param dirname_length optional recipient for the length of the dirname part
* of the path. Available only when `capacity` is large enough to retrieve the
* path.
* of the path.
*
* @return the length of the module path on success (without a terminal NUL
* character), otherwise `-1`

View File

@@ -18,7 +18,7 @@ GNU General Public License for more details.
#include "common.h"
#define MEMHEADER_SENTINEL1 0xA1BAU
#define MEMHEADER_SENTINEL1 0xDEADF00DU
#define MEMHEADER_SENTINEL2 0xDFU
#ifdef XASH_CUSTOM_SWAP
@@ -51,31 +51,31 @@ static void *Q_realloc( void *mem, size_t size )
#define Q_realloc realloc
#endif
// keep this structure as compact as possible while keeping it aligned
// on ILP32 it's 24 bytes, which is aligned to 8 byte boundary
// on LP64 it's 40 bytes, which is also aligned to 8 byte boundary
typedef struct memheader_s
{
struct memheader_s *next, *prev; // next and previous memheaders in chain belonging to pool
const char *filename; // file name and line where Mem_Alloc was called
size_t size; // size of the memory after the header (excluding header and sentinel2)
poolhandle_t poolptr; // pool this memheader belongs to
uint16_t fileline;
uint16_t sentinel1; // must be equal to MEMHEADER_SENTINEL1
struct memheader_s *next; // next and previous memheaders in chain belonging to pool
struct memheader_s *prev;
const char *filename; // file name and line where Mem_Alloc was called
size_t size; // size of the memory after the header (excluding header and sentinel2)
poolhandle_t poolptr; // pool this memheader belongs to
int fileline;
#if !XASH_64BIT
uint32_t pad0; // doesn't have value, only to make Mem_Alloc return aligned addresses on ILP32
#endif
uint32_t sentinel1; // should always be MEMHEADER_SENTINEL1
// immediately followed by data, which is followed by a MEMHEADER_SENTINEL2 byte
} memheader_t;
STATIC_CHECK_SIZEOF( memheader_t, 24, 40 );
typedef struct mempool_s
{
struct memheader_s *chain; // chain of individual memory allocations
size_t totalsize; // total memory allocated in this pool (inside memheaders)
size_t realsize; // total memory allocated in this pool (actual malloc total)
size_t lastchecksize; // updated each time the pool is displayed by memlist
const char *filename; // file name and line where Mem_AllocPool was called
int fileline;
char name[64]; // name of the pool
struct memheader_s *chain; // chain of individual memory allocations
size_t totalsize; // total memory allocated in this pool (inside memheaders)
size_t realsize; // total memory allocated in this pool (actual malloc total)
size_t lastchecksize; // updated each time the pool is displayed by memlist
const char *filename; // file name and line where Mem_AllocPool was called
int fileline;
char name[64]; // name of the pool
} mempool_t;
static mempool_t *poolchain = NULL; // critical stuff
@@ -233,7 +233,10 @@ static void Mem_FreeBlock( memheader_t *mem, const char *filename, int fileline
void _Mem_Free( void *data, const char *filename, int fileline )
{
if( data == NULL )
{
Sys_Error( "%s: data == NULL (called at %s:%i)\n", __func__, filename, fileline );
return;
}
Mem_FreeBlock((memheader_t *)((byte *)data - sizeof( memheader_t )), filename, fileline );
}
@@ -518,5 +521,4 @@ Memory_Init
void Memory_Init( void )
{
poolchain = NULL; // init mem chain
poolcount = 0;
}

View File

@@ -1,164 +1,186 @@
/*
Copyright (C) 1997-2001 Id Software, Inc.
/***
*
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// taken from Quake-2 source code and modified for GoldSrc compatibility
#ifndef KEYDEFS_H
#define KEYDEFS_H
//
// these are the key numbers that should be passed to Key_Event
// normal keys should be passed as lowercased ascii
//
#define K_TAB 9
#define K_ENTER 13
#define K_ESCAPE 27
#define K_SPACE 32
#define K_SCROLLLOCK 70
#define K_BACKSPACE 127
#define K_UPARROW 128
#define K_DOWNARROW 129
#define K_LEFTARROW 130
#define K_RIGHTARROW 131
#define K_ALT 132
#define K_CTRL 133
#define K_SHIFT 134
#define K_F1 135
#define K_F2 136
#define K_F3 137
#define K_F4 138
#define K_F5 139
#define K_F6 140
#define K_F7 141
#define K_F8 142
#define K_F9 143
#define K_F10 144
#define K_F11 145
#define K_F12 146
#define K_INS 147
#define K_DEL 148
#define K_PGDN 149
#define K_PGUP 150
#define K_HOME 151
#define K_END 152
#define K_TAB 9
#define K_ENTER 13
#define K_ESCAPE 27
#define K_SPACE 32
#define K_SCROLLOCK 70
#define K_KP_HOME 160
#define K_KP_UPARROW 161
#define K_KP_PGUP 162
#define K_KP_LEFTARROW 163
#define K_KP_5 164
// normal keys should be passed as lowercased ascii
#define K_BACKSPACE 127
#define K_UPARROW 128
#define K_DOWNARROW 129
#define K_LEFTARROW 130
#define K_RIGHTARROW 131
#define K_ALT 132
#define K_CTRL 133
#define K_SHIFT 134
#define K_F1 135
#define K_F2 136
#define K_F3 137
#define K_F4 138
#define K_F5 139
#define K_F6 140
#define K_F7 141
#define K_F8 142
#define K_F9 143
#define K_F10 144
#define K_F11 145
#define K_F12 146
#define K_INS 147
#define K_DEL 148
#define K_PGDN 149
#define K_PGUP 150
#define K_HOME 151
#define K_END 152
#define K_KP_HOME 160
#define K_KP_UPARROW 161
#define K_KP_PGUP 162
#define K_KP_LEFTARROW 163
#define K_KP_5 164
#define K_KP_RIGHTARROW 165
#define K_KP_END 166
#define K_KP_DOWNARROW 167
#define K_KP_PGDN 168
#define K_KP_ENTER 169
#define K_KP_INS 170
#define K_KP_DEL 171
#define K_KP_SLASH 172
#define K_KP_MINUS 173
#define K_KP_PLUS 174
#define K_CAPSLOCK 175
#define K_KP_MUL 176
#define K_WIN 177
#define K_KP_NUMLOCK 178
#define K_KP_END 166
#define K_KP_DOWNARROW 167
#define K_KP_PGDN 168
#define K_KP_ENTER 169
#define K_KP_INS 170
#define K_KP_DEL 171
#define K_KP_SLASH 172
#define K_KP_MINUS 173
#define K_KP_PLUS 174
#define K_CAPSLOCK 175
#define K_KP_MUL 176
#define K_WIN 177
#define K_KP_NUMLOCK 178
//
// joystick buttons
//
#define K_JOY1 203
#define K_JOY2 204
#define K_JOY3 205
#define K_JOY4 206
#define K_JOY1 203 // LTRIGGER (L2)
#define K_JOY2 204 // RTRIGGER (R2)
#define K_JOY3 205
#define K_JOY4 206
//
// aux keys are for multi-buttoned joysticks to generate so they can use
// the normal binding process
//
#define K_AUX1 207
#define K_AUX2 208
#define K_AUX3 209
#define K_AUX4 210
#define K_AUX5 211
#define K_AUX6 212
#define K_AUX7 213
#define K_AUX8 214
#define K_AUX9 215
#define K_AUX10 216
#define K_AUX11 217
#define K_AUX12 218
#define K_AUX13 219
#define K_AUX14 220
#define K_AUX15 221
#define K_AUX16 222
#define K_AUX17 223
#define K_AUX18 224
#define K_AUX19 225
#define K_AUX20 226
#define K_AUX21 227
#define K_AUX22 228
#define K_AUX23 229
#define K_AUX24 230
#define K_AUX25 231
#define K_AUX26 232
#define K_AUX27 233
#define K_AUX28 234
#define K_AUX29 235
#define K_AUX30 236
#define K_AUX31 237
#define K_AUX32 238
#define K_AUX1 207
#define K_A_BUTTON K_AUX1
//
// button names for game pads
//
#define K_A_BUTTON K_AUX1
#define K_B_BUTTON K_AUX2
#define K_X_BUTTON K_AUX3
#define K_Y_BUTTON K_AUX4
#define K_L1_BUTTON K_AUX5
#define K_R1_BUTTON K_AUX6
#define K_BACK_BUTTON K_AUX7
#define K_MODE_BUTTON K_AUX8
#define K_START_BUTTON K_AUX9
#define K_LSTICK K_AUX10
#define K_RSTICK K_AUX11
#define K_L2_BUTTON K_AUX12
#define K_R2_BUTTON K_AUX13
#define K_C_BUTTON K_AUX14
#define K_Z_BUTTON K_AUX15
#define K_DPAD_UP K_AUX16
#define K_DPAD_DOWN K_AUX17
#define K_DPAD_LEFT K_AUX18
#define K_DPAD_RIGHT K_AUX19
#define K_MISC_BUTTON K_AUX20
#define K_PADDLE1_BUTTON K_AUX21
#define K_AUX2 208
#define K_B_BUTTON K_AUX2
#define K_AUX3 209
#define K_X_BUTTON K_AUX3
#define K_AUX4 210
#define K_Y_BUTTON K_AUX4
#define K_AUX5 211
#define K_L1_BUTTON K_AUX5
#define K_AUX6 212
#define K_R1_BUTTON K_AUX6
#define K_AUX7 213
#define K_BACK_BUTTON K_AUX7
#define K_AUX8 214
#define K_MODE_BUTTON K_AUX8
#define K_AUX9 215
#define K_START_BUTTON K_AUX9
#define K_AUX10 216
#define K_LSTICK K_AUX10
#define K_AUX11 217
#define K_RSTICK K_AUX11
#define K_AUX12 218
#define K_L2_BUTTON K_AUX12
#define K_AUX13 219
#define K_R2_BUTTON K_AUX13
#define K_AUX14 220
#define K_C_BUTTON K_AUX14
#define K_AUX15 221
#define K_Z_BUTTON K_AUX15
#define K_AUX16 222
#define K_DPAD_UP K_AUX16
#define K_AUX17 223
#define K_DPAD_DOWN K_AUX17
#define K_AUX18 224
#define K_DPAD_LEFT K_AUX18
#define K_AUX19 225
#define K_DPAD_RIGHT K_AUX19
#define K_AUX20 226
#define K_MISC_BUTTON K_AUX20 // Xbox Series X share button, PS5 microphone button, Nintendo Switch Pro capture button
#define K_AUX21 227
#define K_PADDLE1_BUTTON K_AUX21 // Xbox Elite paddle P1-P4
#define K_AUX22 228
#define K_PADDLE2_BUTTON K_AUX22
#define K_AUX23 229
#define K_PADDLE3_BUTTON K_AUX23
#define K_AUX24 230
#define K_PADDLE4_BUTTON K_AUX24
#define K_TOUCHPAD K_AUX25
#define K_AUX25 231
#define K_TOUCHPAD K_AUX25 // PS4/PS5 touchpad button
#define K_AUX26 232
#define K_AUX27 233
#define K_AUX28 234
#define K_AUX29 235
#define K_AUX30 236
#define K_AUX31 237
#define K_AUX32 238
#define K_MWHEELDOWN 239
#define K_MWHEELUP 240
#define K_PAUSE 255
//
// mouse buttons generate virtual keys
//
#define K_MWHEELDOWN 239
#define K_MWHEELUP 240
#define K_MOUSE1 241
#define K_MOUSE2 242
#define K_MOUSE3 243
#define K_MOUSE4 244
#define K_MOUSE5 245
#define K_MOUSE1 241
#define K_MOUSE2 242
#define K_MOUSE3 243
#define K_MOUSE4 244
#define K_MOUSE5 245
#define K_PAUSE 255
#endif//KEYDEFS_H

View File

@@ -32,7 +32,7 @@
#include <android/log.h>
#include "linker.h"
static const Elf_Sym *soinfo_elf_lookup( const struct soinfo *si, unsigned hash, const char *name )
static const Elf_Sym *soinfo_elf_lookup( const soinfo *si, unsigned hash, const char *name )
{
const Elf_Sym *symtab = si->symtab;
const char *strtab = si->strtab;
@@ -87,14 +87,14 @@ static unsigned elfhash( const unsigned char *name )
Binary Interface) where in Chapter 5 it discuss resolving "Shared
Object Dependencies" in breadth first search order.
*/
static const Elf_Sym *dlsym_handle_lookup( const struct soinfo *si, const char *name )
static const Elf_Sym *dlsym_handle_lookup( const soinfo *si, const char *name )
{
return soinfo_elf_lookup( si, elfhash((const unsigned char *)name ), name );
}
void *dlsym_weak( void *handle, const char *symbol )
extern "C" void *dlsym_weak( void *handle, const char *symbol )
{
const struct soinfo *found = (struct soinfo *)handle;
const soinfo *found = (soinfo *)handle;
const Elf_Sym *sym = dlsym_handle_lookup( found, symbol );
if( sym != NULL )

View File

@@ -31,8 +31,10 @@
#include <unistd.h>
#include <sys/types.h>
#include <stdbool.h>
// #include <elf.h>
#include <linux/elf.h>
// #include <sys/exec_elf.h>
// #include <link.h>
// a1ba: we don't really need custom linker on Android 64, because
// it's only intended to workaround bug which persist on Android < 4.4
@@ -67,8 +69,8 @@ struct link_map_t {
uintptr_t l_addr;
char *l_name;
uintptr_t l_ld;
struct link_map_t *l_next;
struct link_map_t *l_prev;
link_map_t *l_next;
link_map_t *l_prev;
};
// Values for r_debug->state
@@ -83,7 +85,7 @@ enum {
#define SOINFO_NAME_LEN 128
typedef void (*linker_function_t)( void );
typedef void (*linker_function_t)();
// Android uses REL for 32-bit but only uses RELA for 64-bit.
#if defined( __LP64__ )
@@ -91,6 +93,7 @@ typedef void (*linker_function_t)( void );
#endif
struct soinfo {
public:
char name[SOINFO_NAME_LEN];
const Elf_Phdr *phdr;
size_t phnum;
@@ -109,7 +112,7 @@ struct soinfo {
uint32_t unused3; // DO NOT USE, maintained for compatibility
#endif
struct soinfo *next;
soinfo *next;
unsigned flags;
const char *strtab;
@@ -161,8 +164,8 @@ struct soinfo {
unsigned mips_gotsym;
#endif
size_t ref_count;
struct link_map_t link_map;
size_t ref_count;
link_map_t link_map;
bool constructors_called;
@@ -174,6 +177,14 @@ struct soinfo {
bool has_text_relocations;
#endif
bool has_DT_SYMBOLIC;
void CallConstructors();
void CallDestructors();
void CallPreInitConstructors();
private:
void CallArray( const char *array_name, linker_function_t *functions, size_t count, bool reverse );
void CallFunction( const char *function_name, linker_function_t function );
};
#endif

View File

@@ -91,6 +91,11 @@ void GAME_EXPORT Platform_SetMousePos(int x, int y)
}
int Platform_JoyInit( int numjoy )
{
return 0;
}
void Platform_EnableTextInput( qboolean enable )
{
keystate.chars = enable;

View File

@@ -142,10 +142,17 @@ static qboolean vsync;
void GL_UpdateSwapInterval( void )
{
if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
// disable VSync while level is loading
if( cls.state < ca_active )
{
ClearBits( gl_vsync.flags, FCVAR_CHANGED );
vsync = gl_vsync.value;
// setup vsync here
vsync = false;
SetBits( gl_vsync->flags, FCVAR_CHANGED );
}
else if( FBitSet( gl_vsync->flags, FCVAR_CHANGED ))
{
ClearBits( gl_vsync->flags, FCVAR_CHANGED );
vsync = true;
}
}

View File

@@ -184,7 +184,7 @@ qboolean SNDDMA_Init( void )
return false;
}
dma.buffer = Mem_Calloc( sndpool, samples * 2 ); //allocate pcm frame buffer
dma.buffer = Z_Malloc( samples * 2 ); //allocate pcm frame buffer
dma.samplepos = 0;
dma.samples = samples;
dma.format.width = 2;

View File

@@ -161,10 +161,17 @@ void* GL_GetProcAddress( const char *name ) // RenderAPI requirement
void GL_UpdateSwapInterval( void )
{
if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
// disable VSync while level is loading
if( cls.state < ca_active )
{
// setup fb vsync here
fb.vsync = false;
SetBits( gl_vsync.flags, FCVAR_CHANGED );
}
else if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
{
ClearBits( gl_vsync.flags, FCVAR_CHANGED );
fb.vsync = gl_vsync.value;
fb.vsync = true;
}
}
@@ -274,8 +281,13 @@ void GAME_EXPORT Platform_SetMousePos(int x, int y)
}
void Platform_Vibrate( float life, char flags )
void Platform_Vibrate(float life, char flags)
{
}
int Platform_JoyInit( int numjoy )
{
return 0;
}
#endif

View File

@@ -31,7 +31,6 @@ GNU General Public License for more details.
==============================================================================
*/
double Platform_DoubleTime( void );
void Platform_Sleep( int msec );
void Platform_ShellExecute( const char *path, const char *parms );
void Platform_MessageBox( const char *title, const char *message, qboolean parentMainWindow );
void Platform_SetStatus( const char *status );
@@ -56,7 +55,7 @@ char *Posix_Input( void );
#endif
#if XASH_SDL
void SDLash_Init( const char *basedir );
void SDLash_Init( void );
void SDLash_Shutdown( void );
#endif
@@ -71,9 +70,6 @@ void Android_Shutdown( void );
#endif
#if XASH_WIN32
void Win32_Init( qboolean con_showalways );
void Win32_Shutdown( void );
qboolean Win32_NanoSleep( int nsec );
void Wcon_CreateConsole( qboolean con_showalways );
void Wcon_DestroyConsole( void );
void Wcon_InitConsoleCommands( void );
@@ -108,7 +104,7 @@ void Linux_SetTimer( float time );
int Linux_GetProcessID( void );
#endif
static inline void Platform_Init( qboolean con_showalways, const char *basedir )
static inline void Platform_Init( qboolean con_showalways )
{
#if XASH_POSIX
// daemonize as early as possible, because we need to close our file descriptors
@@ -116,7 +112,7 @@ static inline void Platform_Init( qboolean con_showalways, const char *basedir )
#endif
#if XASH_SDL
SDLash_Init( basedir );
SDLash_Init( );
#endif
#if XASH_ANDROID
@@ -128,7 +124,7 @@ static inline void Platform_Init( qboolean con_showalways, const char *basedir )
#elif XASH_DOS
DOS_Init( );
#elif XASH_WIN32
Win32_Init( con_showalways );
Wcon_CreateConsole( con_showalways );
#elif XASH_LINUX
Linux_Init( );
#endif
@@ -143,7 +139,7 @@ static inline void Platform_Shutdown( void )
#elif XASH_DOS
DOS_Shutdown( );
#elif XASH_WIN32
Win32_Shutdown( );
Wcon_DestroyConsole( );
#elif XASH_LINUX
Linux_Shutdown( );
#endif
@@ -169,28 +165,24 @@ static inline void Platform_SetupSigtermHandling( void )
#endif
}
static inline qboolean Platform_NanoSleep( int nsec )
static inline void Platform_Sleep( int msec )
{
// SDL2 doesn't have nanosleep, so use low-level functions here
// When this code will be ported to SDL3, use SDL_DelayNS
#if XASH_POSIX
struct timespec ts = {
.tv_sec = 0,
.tv_nsec = nsec, // just don't put large numbers here
};
return nanosleep( &ts, NULL ) == 0;
#elif XASH_WIN32
return Win32_NanoSleep( nsec );
#if XASH_TIMER == TIMER_SDL
SDL_Delay( msec );
#elif XASH_TIMER == TIMER_POSIX
usleep( msec * 1000 );
#elif XASH_TIMER == TIMER_WIN32
Sleep( msec );
#else
return false;
// stub
#endif
}
#if XASH_WIN32 || XASH_FREEBSD || XASH_NETBSD || XASH_OPENBSD || XASH_ANDROID || XASH_LINUX || XASH_APPLE
void Sys_SetupCrashHandler( const char *argv0 );
#if XASH_WIN32 || XASH_FREEBSD || XASH_NETBSD || XASH_OPENBSD || XASH_ANDROID || XASH_LINUX
void Sys_SetupCrashHandler( void );
void Sys_RestoreCrashHandler( void );
#else
static inline void Sys_SetupCrashHandler( const char *argv0 )
static inline void Sys_SetupCrashHandler( void )
{
}
@@ -207,8 +199,7 @@ static inline void Sys_RestoreCrashHandler( void )
==============================================================================
*/
void Platform_Vibrate( float life, char flags ); // left for compatibility
void Platform_Vibrate2( float time, int low_freq, int high_freq, uint flags );
void Platform_Vibrate( float life, char flags );
/*
==============================================================================
@@ -218,27 +209,7 @@ void Platform_Vibrate2( float time, int low_freq, int high_freq, uint flags );
==============================================================================
*/
// Gamepad support
#if XASH_SDL
int Platform_JoyInit( void ); // returns number of connected gamepads, negative if error
void Platform_JoyShutdown( void );
void Platform_CalibrateGamepadGyro( void );
#else
static inline int Platform_JoyInit( void )
{
return 0;
}
static inline void Platform_JoyShutdown( void )
{
}
static inline void Platform_CalibrateGamepadGyro( void )
{
}
#endif
int Platform_JoyInit( int numjoy ); // returns number of connected gamepads, negative if error
// Text input
void Platform_EnableTextInput( qboolean enable );
key_modifier_t Platform_GetKeyModifiers( void );

View File

@@ -1,88 +0,0 @@
/*
crashhandler.c - advanced crashhandler
Copyright (C) 2016 Mittorn
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
// on Glibc (which potentially might not be only Linux) systems we
// have backtrace() and backtrace_symbols() calls, which replace for us
// platform-specific code
#if HAVE_EXECINFO
#include <execinfo.h>
#include <signal.h>
#include "common.h"
#include "input.h"
void Sys_Crash( int signal, siginfo_t *si, void *context )
{
char message[8192];
int len, logfd, i = 0;
int size;
void *addrs[16];
char **syms;
(void)context;
// flush buffers before writing directly to descriptors
fflush( stdout );
fflush( stderr );
// safe actions first, stack and memory may be corrupted
len = Q_snprintf( message, sizeof( message ), "Ver: " XASH_ENGINE_NAME " " XASH_VERSION " (build %i-%s-%s, %s-%s)\n",
Q_buildnum(), g_buildcommit, g_buildbranch, Q_buildos(), Q_buildarch() );
#if !XASH_FREEBSD && !XASH_NETBSD && !XASH_OPENBSD && !XASH_APPLE // they don't have si_ptr
len += Q_snprintf( message + len, sizeof( message ) - len, "Crash: signal %d errno %d with code %d at %p %p\n", signal, si->si_errno, si->si_code, si->si_addr, si->si_ptr );
#else
len += Q_snprintf( message + len, sizeof( message ) - len, "Crash: signal %d errno %d with code %d at %p\n", signal, si->si_errno, si->si_code, si->si_addr );
#endif
write( STDERR_FILENO, message, len );
// now get log fd and write trace directly to log
logfd = Sys_LogFileNo();
write( logfd, message, len );
size = backtrace( addrs, sizeof( addrs ) / sizeof( addrs[0] ));
syms = backtrace_symbols( addrs, size );
for( i = 0; i < size && syms; i++ )
{
size_t symlen = Q_strlen( syms[i] );
char ch = '\n';
write( logfd, syms[i], symlen );
write( logfd, &ch, 1 );
write( STDERR_FILENO, syms[i], symlen );
write( STDERR_FILENO, &ch, 1 );
len += Q_snprintf( message + len, sizeof( message ) - len, "%2d: %s\n", i, syms[i] );
}
// put MessageBox as Sys_Error
Msg( "%s\n", message );
#if !XASH_DEDICATED
IN_SetMouseGrab( false );
#endif
host.crashed = true;
Platform_MessageBox( "Xash Error", message, false );
// log saved, now we can try to save configs and close log correctly, it may crash
if( host.type == HOST_NORMAL )
CL_Crashed();
host.status = HOST_CRASHED;
Sys_Quit( "crashed" );
}
#endif // HAVE_EXECINFO

View File

@@ -1,188 +0,0 @@
/*
crashhandler.c - advanced crashhandler
Copyright (C) 2016 Mittorn
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#if HAVE_LIBBACKTRACE
#include <signal.h>
#include "common.h"
#include "backtrace.h"
#include "input.h"
static struct backtrace_state *g_bt_state;
static qboolean enable_libbacktrace;
static void Sys_BacktraceError( void *data, const char *msg, int errnum )
{
if( errnum < 0 )
{
Con_Printf( S_ERROR "no symbol info, no libbacktrace\n" );
return;
}
Con_Printf( S_ERROR "libbacktrace error: %s (%d)\n", msg, errnum );
enable_libbacktrace = false;
}
struct print_data
{
char *message;
size_t message_size;
int len;
int idx;
int logfd;
};
static void Sys_AppendPrint( struct print_data *pd, const char *fmt, ... )
{
va_list va;
int len;
va_start( va, fmt );
len = Q_vsnprintf( pd->message, pd->message_size, fmt, va );
va_end( va );
if( len > 0 )
{
char ch = '\n';
write( pd->logfd, pd->message, len );
write( pd->logfd, &ch, 1 );
write( STDERR_FILENO, pd->message, len );
write( STDERR_FILENO, &ch, 1 );
pd->message += len;
pd->len += len;
pd->message_size -= len;
}
}
static void Sys_BacktracePrintError( void *data, const char *msg, int errnum )
{
struct print_data *pd = data;
Sys_AppendPrint( pd, "%2d: error: %s (%d)\n", pd->idx++, msg, errnum );
}
static void Sys_BacktracePrintSyminfo( void *data, uintptr_t pc, const char *symname, uintptr_t symval, uintptr_t symsize )
{
struct print_data *pd = data;
Dl_info dlinfo = { 0 };
const char *module_name;
if( dladdr((void *)pc, &dlinfo ))
module_name = dlinfo.dli_fname;
else module_name = NULL;
if( symname )
{
if( module_name )
Sys_AppendPrint( pd, "%2d: <%s+%d> (%s)\n", pd->idx++, symname, pc - symval, module_name );
else
Sys_AppendPrint( pd, "%2d: <%s+%d>\n", pd->idx++, symname, pc - symval );
}
else
{
if( module_name )
Sys_AppendPrint( pd, "%2d: %p (%s)\n", pd->idx++, pc, module_name );
else
Sys_AppendPrint( pd, "%2d: %p\n", pd->idx++, pc );
}
}
static int Sys_BacktracePrintFull( void *data, uintptr_t pc, const char *filename, int lineno, const char *function )
{
struct print_data *pd = data;
Dl_info dlinfo = { 0 };
const char *module_name;
if( dladdr((void *)pc, &dlinfo ))
module_name = dlinfo.dli_fname;
else module_name = NULL;
if( filename && lineno >= 0 && function )
{
filename = COM_FileWithoutPath( filename );
if( module_name )
Sys_AppendPrint( pd, "%2d: %s (%s:%d) (%s)\n", pd->idx++, function, filename, lineno, module_name );
else
Sys_AppendPrint( pd, "%2d: %s (%s:%d)\n", pd->idx++, function, filename, lineno );
}
else
{
backtrace_syminfo( g_bt_state, pc, Sys_BacktracePrintSyminfo, Sys_BacktraceError, data );
}
return 0;
}
void Sys_CrashLibbacktrace( int signal, siginfo_t *si, void *context )
{
char message[8192];
int len, logfd;
struct print_data pd = { .idx = 0 };
(void)context;
// flush buffers before writing directly to descriptors
fflush( stdout );
fflush( stderr );
// safe actions first, stack and memory may be corrupted
len = Q_snprintf( message, sizeof( message ), "Ver: " XASH_ENGINE_NAME " " XASH_VERSION " (build %i-%s-%s, %s-%s)\n",
Q_buildnum(), g_buildcommit, g_buildbranch, Q_buildos(), Q_buildarch() );
#if !XASH_FREEBSD && !XASH_NETBSD && !XASH_OPENBSD && !XASH_APPLE // they don't have si_ptr
len += Q_snprintf( message + len, sizeof( message ) - len, "Crash: signal %d errno %d with code %d at %p %p\n", signal, si->si_errno, si->si_code, si->si_addr, si->si_ptr );
#else
len += Q_snprintf( message + len, sizeof( message ) - len, "Crash: signal %d errno %d with code %d at %p\n", signal, si->si_errno, si->si_code, si->si_addr );
#endif
write( STDERR_FILENO, message, len );
// now get log fd and write trace directly to log
pd.logfd = logfd = Sys_LogFileNo();
write( logfd, message, len );
pd.message = message + len;
pd.message_size = sizeof( message ) - len;
pd.len = 0;
backtrace_full( g_bt_state, 1, Sys_BacktracePrintFull, Sys_BacktracePrintError, &pd );
// put MessageBox as Sys_Error
Msg( "%s\n", message );
#if !XASH_DEDICATED
IN_SetMouseGrab( false );
#endif
host.crashed = true;
Platform_MessageBox( "Xash Error", message, false );
// log saved, now we can try to save configs and close log correctly, it may crash
if( host.type == HOST_NORMAL )
CL_Crashed();
host.status = HOST_CRASHED;
Sys_Quit( "crashed" );
}
qboolean Sys_SetupLibbacktrace( const char *argv0 )
{
enable_libbacktrace = true;
g_bt_state = backtrace_create_state( argv0, true, Sys_BacktraceError, NULL );
return g_bt_state != NULL && enable_libbacktrace;
}
#endif // HAVE_EXECINFO

View File

@@ -18,22 +18,13 @@ GNU General Public License for more details.
// while this is mostly POSIX-compatible functions
// the contents of ucontext_t is platform-dependent
// before adding new OS here, check platform.h
#define _XOPEN_SOURCE 1 // required for ucontext
#if XASH_FREEBSD || XASH_NETBSD || XASH_OPENBSD || XASH_ANDROID || XASH_LINUX || XASH_APPLE
#if XASH_FREEBSD || XASH_NETBSD || XASH_OPENBSD || XASH_ANDROID || XASH_LINUX
#ifndef XASH_OPENBSD
#include <ucontext.h>
#endif
#include <signal.h>
#include <sys/mman.h>
#include "library.h"
#include "input.h"
void Sys_Crash( int signal, siginfo_t *si, void *context );
void Sys_CrashLibbacktrace( int signal, siginfo_t *si, void *context );
qboolean Sys_SetupLibbacktrace( const char *argv0 );
static struct sigaction oldFilter;
#if !HAVE_EXECINFO
#define STACK_BACKTRACE_STR "Stack backtrace:\n"
#define STACK_DUMP_STR "Stack dump:\n"
@@ -42,25 +33,27 @@ static struct sigaction oldFilter;
#define STACK_DUMP_STR_LEN ( sizeof( STACK_DUMP_STR ) - 1 )
#define ALIGN( x, y ) (((uintptr_t) ( x ) + (( y ) - 1 )) & ~(( y ) - 1 ))
static struct sigaction oldFilter;
static int Sys_PrintFrame( char *buf, int len, int i, void *addr )
{
Dl_info dlinfo;
if( len <= 0 )
return 0; // overflow
if( dladdr( addr, &dlinfo ))
{
if( dlinfo.dli_sname )
return Q_snprintf( buf, len, "%2d: %p <%s+%lu> (%s)\n", i, addr, dlinfo.dli_sname,
(unsigned long)addr - (unsigned long)dlinfo.dli_saddr, dlinfo.dli_fname ); // print symbol, module and address
if( dladdr( addr, &dlinfo ))
{
if( dlinfo.dli_sname )
return Q_snprintf( buf, len, "%2d: %p <%s+%lu> (%s)\n", i, addr, dlinfo.dli_sname,
(unsigned long)addr - (unsigned long)dlinfo.dli_saddr, dlinfo.dli_fname ); // print symbol, module and address
return Q_snprintf( buf, len, "%2d: %p (%s)\n", i, addr, dlinfo.dli_fname ); // print module and address
}
return Q_snprintf( buf, len, "%2d: %p (%s)\n", i, addr, dlinfo.dli_fname ); // print module and address
}
return Q_snprintf( buf, len, "%2d: %p\n", i, addr ); // print only address
return Q_snprintf( buf, len, "%2d: %p\n", i, addr ); // print only address
}
void Sys_Crash( int signal, siginfo_t *si, void *context )
static void Sys_Crash( int signal, siginfo_t *si, void *context)
{
void *pc = NULL, **bp = NULL, **sp = NULL; // this must be set for every OS!
char message[8192];
@@ -72,10 +65,6 @@ void Sys_Crash( int signal, siginfo_t *si, void *context )
ucontext_t *ucontext = (ucontext_t*)context;
#endif
// flush buffers before writing directly to descriptors
fflush( stdout );
fflush( stderr );
#if XASH_AMD64
#if XASH_FREEBSD
pc = (void*)ucontext->uc_mcontext.mc_rip;
@@ -123,10 +112,10 @@ void Sys_Crash( int signal, siginfo_t *si, void *context )
#endif
// safe actions first, stack and memory may be corrupted
len = Q_snprintf( message, sizeof( message ), "Ver: " XASH_ENGINE_NAME " " XASH_VERSION " (build %i-%s-%s, %s-%s)\n",
Q_buildnum(), g_buildcommit, g_buildbranch, Q_buildos(), Q_buildarch() );
len = Q_snprintf( message, sizeof( message ), "Ver: " XASH_ENGINE_NAME " " XASH_VERSION " (build %i-%s, %s-%s)\n",
Q_buildnum(), g_buildcommit, Q_buildos(), Q_buildarch() );
#if !XASH_FREEBSD && !XASH_NETBSD && !XASH_OPENBSD && !XASH_APPLE
#if !XASH_FREEBSD && !XASH_NETBSD && !XASH_OPENBSD
len += Q_snprintf( message + len, sizeof( message ) - len, "Crash: signal %d errno %d with code %d at %p %p\n", signal, si->si_errno, si->si_code, si->si_addr, si->si_ptr );
#else
len += Q_snprintf( message + len, sizeof( message ) - len, "Crash: signal %d errno %d with code %d at %p\n", signal, si->si_errno, si->si_code, si->si_addr );
@@ -134,6 +123,10 @@ void Sys_Crash( int signal, siginfo_t *si, void *context )
write( STDERR_FILENO, message, len );
// flush buffers before writing directly to descriptors
fflush( stdout );
fflush( stderr );
// now get log fd and write trace directly to log
logfd = Sys_LogFileNo();
write( logfd, message, len );
@@ -193,8 +186,8 @@ void Sys_Crash( int signal, siginfo_t *si, void *context )
// put MessageBox as Sys_Error
Msg( "%s\n", message );
#if !XASH_DEDICATED
IN_SetMouseGrab( false );
#ifdef XASH_SDL
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
#endif
host.crashed = true;
Platform_MessageBox( "Xash Error", message, false );
@@ -207,27 +200,15 @@ void Sys_Crash( int signal, siginfo_t *si, void *context )
Sys_Quit( "crashed" );
}
#endif // !HAVE_EXECINFO
void Sys_SetupCrashHandler( const char *argv0 )
void Sys_SetupCrashHandler( void )
{
struct sigaction act = { 0 };
#if HAVE_LIBBACKTRACE
if( Sys_SetupLibbacktrace( argv0 ))
{
act.sa_sigaction = Sys_CrashLibbacktrace;
}
else
#endif
{
act.sa_sigaction = Sys_Crash;
}
act.sa_sigaction = Sys_Crash;
act.sa_flags = SA_SIGINFO | SA_ONSTACK;
sigaction( SIGSEGV, &act, &oldFilter );
sigaction( SIGABRT, &act, &oldFilter );
sigaction( SIGBUS, &act, &oldFilter );
sigaction( SIGILL, &act, &oldFilter );
}
void Sys_RestoreCrashHandler( void )

View File

@@ -174,10 +174,5 @@ double Platform_DoubleTime( void )
#endif
return (double) ts.tv_sec + (double) ts.tv_nsec/1000000000.0;
}
void Platform_Sleep( int msec )
{
usleep( msec * 1000 );
}
#endif // XASH_TIMER == TIMER_POSIX

View File

@@ -88,8 +88,52 @@ GNU General Public License for more details.
#define SDL_SCANCODE_PRINTSCREEN SDLK_PRINT
#define SDL_SCANCODE_UNKNOWN SDLK_UNKNOWN
#define SDL_GetScancodeName( x ) "unknown"
#define SDL_JoystickID Uint8
#endif
static int SDLash_GameControllerButtonMapping[] =
{
#if XASH_NSWITCH // devkitPro/SDL has inverted Nintendo layout for SDL_GameController
K_B_BUTTON, K_A_BUTTON, K_Y_BUTTON, K_X_BUTTON,
#else
K_A_BUTTON, K_B_BUTTON, K_X_BUTTON, K_Y_BUTTON,
#endif
K_BACK_BUTTON, K_MODE_BUTTON, K_START_BUTTON,
K_LSTICK, K_RSTICK,
K_L1_BUTTON, K_R1_BUTTON,
K_DPAD_UP, K_DPAD_DOWN, K_DPAD_LEFT, K_DPAD_RIGHT,
K_MISC_BUTTON,
K_PADDLE1_BUTTON, K_PADDLE2_BUTTON, K_PADDLE3_BUTTON, K_PADDLE4_BUTTON,
K_TOUCHPAD,
};
// Swap axis to follow default axis binding:
// LeftX, LeftY, RightX, RightY, TriggerRight, TriggerLeft
static int SDLash_GameControllerAxisMapping[] =
{
JOY_AXIS_SIDE, // SDL_CONTROLLER_AXIS_LEFTX,
JOY_AXIS_FWD, // SDL_CONTROLLER_AXIS_LEFTY,
JOY_AXIS_PITCH, // SDL_CONTROLLER_AXIS_RIGHTX,
JOY_AXIS_YAW, // SDL_CONTROLLER_AXIS_RIGHTY,
JOY_AXIS_LT, // SDL_CONTROLLER_AXIS_TRIGGERLEFT,
JOY_AXIS_RT, // SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
};
static qboolean SDLash_IsInstanceIDAGameController( SDL_JoystickID joyId )
{
#if !SDL_VERSION_ATLEAST( 2, 0, 4 )
// HACKHACK: if we're not initialized g_joy, then we're probably using gamecontroller api
// so return true
if( !g_joy )
return true;
return false;
#else
if( SDL_GameControllerFromInstanceID( joyId ) != NULL )
return true;
return false;
#endif
}
/*
=============
SDLash_KeyEvent
@@ -221,7 +265,7 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
break;
}
case SDL_SCANCODE_PAUSE: keynum = K_PAUSE; break;
case SDL_SCANCODE_SCROLLLOCK: keynum = K_SCROLLLOCK; break;
case SDL_SCANCODE_SCROLLLOCK: keynum = K_SCROLLOCK; break;
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
case SDL_SCANCODE_APPLICATION: keynum = K_WIN; break; // (compose key) ???
// don't console spam on known functional buttons, not used in engine
@@ -364,6 +408,50 @@ static void SDLash_ActiveEvent( int gain )
}
}
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
static size_t num_open_game_controllers = 0;
static void SDLash_GameController_Add( int index )
{
extern convar_t joy_enable; // private to input system
SDL_GameController *controller;
if( !joy_enable.value )
return;
controller = SDL_GameControllerOpen( index );
if( !controller )
{
Con_Reportf( "Failed to open SDL GameController %d: %s\n", index, SDL_GetError( ) );
SDL_ClearError( );
return;
}
#if SDL_VERSION_ATLEAST( 2, 0, 6 )
Con_Reportf( "Added controller: %s (%i:%i:%i)\n",
SDL_GameControllerName( controller ),
SDL_GameControllerGetVendor( controller ),
SDL_GameControllerGetProduct( controller ),
SDL_GameControllerGetProductVersion( controller ));
#endif // SDL_VERSION_ATLEAST( 2, 0, 6 )
++num_open_game_controllers;
if( num_open_game_controllers == 1 )
Joy_AddEvent( );
}
static void SDLash_GameController_Remove( SDL_JoystickID joystick_id )
{
Con_Reportf( "Removed controller %i\n", joystick_id );
// `Joy_RemoveEvent` sets `joy_found` to `0`.
// We only want to do this when all the game controllers have been removed.
--num_open_game_controllers;
if( num_open_game_controllers == 0 )
Joy_RemoveEvent( );
}
#endif
/*
=============
SDLash_EventFilter
@@ -391,6 +479,28 @@ static void SDLash_EventHandler( SDL_Event *event )
SDLash_KeyEvent( event->key );
break;
/* Joystick events */
case SDL_JOYAXISMOTION:
if ( !SDLash_IsInstanceIDAGameController( event->jaxis.which ))
Joy_AxisMotionEvent( event->jaxis.axis, event->jaxis.value );
break;
case SDL_JOYBALLMOTION:
if ( !SDLash_IsInstanceIDAGameController( event->jball.which ))
Joy_BallMotionEvent( event->jball.ball, event->jball.xrel, event->jball.yrel );
break;
case SDL_JOYHATMOTION:
if ( !SDLash_IsInstanceIDAGameController( event->jhat.which ))
Joy_HatMotionEvent( event->jhat.hat, event->jhat.value );
break;
case SDL_JOYBUTTONDOWN:
case SDL_JOYBUTTONUP:
if ( !SDLash_IsInstanceIDAGameController( event->jbutton.which ))
Joy_ButtonEvent( event->jbutton.button, event->jbutton.state );
break;
case SDL_QUIT:
Sys_Quit( "caught SDL_QUIT" );
break;
@@ -458,17 +568,46 @@ static void SDLash_EventHandler( SDL_Event *event )
SDLash_InputEvent( event->text );
break;
case SDL_JOYDEVICEADDED:
Joy_AddEvent();
break;
case SDL_JOYDEVICEREMOVED:
Joy_RemoveEvent();
break;
/* GameController API */
case SDL_CONTROLLERAXISMOTION:
{
if( !Joy_IsActive( ))
break;
if( event->caxis.axis >= 0 && event->caxis.axis < ARRAYSIZE( SDLash_GameControllerAxisMapping ))
{
Joy_KnownAxisMotionEvent( SDLash_GameControllerAxisMapping[event->caxis.axis], event->caxis.value );
}
break;
}
case SDL_CONTROLLERBUTTONDOWN:
case SDL_CONTROLLERBUTTONUP:
{
if( !Joy_IsActive( ))
break;
// TODO: Use joyinput funcs, for future multiple gamepads support
if( event->cbutton.button >= 0 && event->cbutton.button < ARRAYSIZE( SDLash_GameControllerButtonMapping ))
{
Key_Event( SDLash_GameControllerButtonMapping[event->cbutton.button], event->cbutton.state );
}
break;
}
case SDL_CONTROLLERDEVICEADDED:
SDLash_GameController_Add( event->cdevice.which );
break;
case SDL_CONTROLLERDEVICEREMOVED:
case SDL_CONTROLLERTOUCHPADDOWN:
case SDL_CONTROLLERTOUCHPADMOTION:
case SDL_CONTROLLERTOUCHPADUP:
case SDL_CONTROLLERSENSORUPDATE:
SDLash_HandleGameControllerEvent( event );
SDLash_GameController_Remove( event->cdevice.which );
break;
case SDL_WINDOWEVENT:
@@ -481,19 +620,19 @@ static void SDLash_EventHandler( SDL_Event *event )
switch( event->window.event )
{
case SDL_WINDOWEVENT_MOVED:
{
char val[32];
if( vid_fullscreen.value == WINDOW_MODE_WINDOWED )
{
char val[32];
Q_snprintf( val, sizeof( val ), "%d", event->window.data1 );
Cvar_DirectSet( &window_xpos, val );
Q_snprintf( val, sizeof( val ), "%d", event->window.data1 );
Cvar_DirectSet( &window_xpos, val );
Q_snprintf( val, sizeof( val ), "%d", event->window.data2 );
Cvar_DirectSet( &window_ypos, val );
Q_snprintf( val, sizeof( val ), "%d", event->window.data2 );
Cvar_DirectSet( &window_ypos, val );
if ( vid_fullscreen.value == WINDOW_MODE_WINDOWED )
Cvar_DirectSet( &vid_maximized, "0" );
}
break;
}
case SDL_WINDOWEVENT_MINIMIZED:
host.status = HOST_SLEEP;
Cvar_DirectSet( &vid_maximized, "0" );

View File

@@ -28,16 +28,14 @@ void GL_InitExtensions( void );
qboolean GL_DeleteContext( void );
void VID_SaveWindowSize( int width, int height, qboolean maximized );
// joystick events
extern SDL_Joystick *g_joy;
//
// in_sdl.c
//
void SDLash_InitCursors( void );
void SDLash_FreeCursors( void );
//
// joy_sdl.c
//
void SDLash_HandleGameControllerEvent( SDL_Event *ev );
#endif // XASH_SDL
#endif // KEYWRAPPER_H

View File

@@ -1,6 +1,6 @@
/*
in_sdl.c - SDL input component
Copyright (C) 2018-2025 a1batross
vid_sdl.c - SDL input component
Copyright (C) 2018 a1batross
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -12,6 +12,7 @@ but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#if !XASH_DEDICATED
#include <SDL.h>
#include "common.h"
@@ -23,6 +24,7 @@ GNU General Public License for more details.
#include "sound.h"
#include "vid_common.h"
SDL_Joystick *g_joy = NULL;
#if !SDL_VERSION_ATLEAST( 2, 0, 0 )
#define SDL_WarpMouseInWindow( win, x, y ) SDL_WarpMouse( ( x ), ( y ) )
#else
@@ -33,12 +35,6 @@ static struct
} cursors;
#endif
static struct
{
int x, y;
qboolean pushed;
} in_visible_cursor_pos;
/*
=============
Platform_GetMousePos
@@ -130,6 +126,20 @@ void Platform_SetClipboardText( const char *buffer )
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
}
/*
=============
Platform_Vibrate
=============
*/
void Platform_Vibrate( float time, char flags )
{
#if SDL_VERSION_ATLEAST( 2, 0, 9 )
if( g_joy )
SDL_JoystickRumble( g_joy, 0xFFFF, 0xFFFF, time * 1000.0f );
#endif // SDL_VERSION_ATLEAST( 2, 0, 9 )
}
#if !XASH_PSVITA
/*
@@ -147,6 +157,120 @@ void Platform_EnableTextInput( qboolean enable )
#endif // !XASH_PSVITA
/*
=============
SDLash_JoyInit_Old
=============
*/
static int SDLash_JoyInit_Old( int numjoy )
{
int num;
int i;
Con_Reportf( "Joystick: SDL\n" );
if( SDL_WasInit( SDL_INIT_JOYSTICK ) != SDL_INIT_JOYSTICK &&
SDL_InitSubSystem( SDL_INIT_JOYSTICK ) )
{
Con_Reportf( "Failed to initialize SDL Joysitck: %s\n", SDL_GetError() );
return 0;
}
if( g_joy )
{
SDL_JoystickClose( g_joy );
}
num = SDL_NumJoysticks();
if( num > 0 )
Con_Reportf( "%i joysticks found:\n", num );
else
{
Con_Reportf( "No joystick found.\n" );
return 0;
}
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
for( i = 0; i < num; i++ )
Con_Reportf( "%i\t: %s\n", i, SDL_JoystickNameForIndex( i ) );
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
Con_Reportf( "Pass +set joy_index N to command line, where N is number, to select active joystick\n" );
g_joy = SDL_JoystickOpen( numjoy );
if( !g_joy )
{
Con_Reportf( "Failed to select joystick: %s\n", SDL_GetError( ) );
return 0;
}
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
Con_Reportf( "Selected joystick: %s\n"
"\tAxes: %i\n"
"\tHats: %i\n"
"\tButtons: %i\n"
"\tBalls: %i\n",
SDL_JoystickName( g_joy ), SDL_JoystickNumAxes( g_joy ), SDL_JoystickNumHats( g_joy ),
SDL_JoystickNumButtons( g_joy ), SDL_JoystickNumBalls( g_joy ) );
SDL_GameControllerEventState( SDL_DISABLE );
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_JoystickEventState( SDL_ENABLE );
return num;
}
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
/*
=============
SDLash_JoyInit_New
=============
*/
static int SDLash_JoyInit_New( int numjoy )
{
int count, numJoysticks, i;
Con_Reportf( "Joystick: SDL GameController API\n" );
if( SDL_WasInit( SDL_INIT_GAMECONTROLLER ) != SDL_INIT_GAMECONTROLLER &&
SDL_InitSubSystem( SDL_INIT_GAMECONTROLLER ) )
{
Con_Reportf( "Failed to initialize SDL GameController API: %s\n", SDL_GetError() );
return 0;
}
SDL_GameControllerAddMappingsFromFile( "controllermappings.txt" );
count = 0;
numJoysticks = SDL_NumJoysticks();
for ( i = 0; i < numJoysticks; i++ )
if( SDL_IsGameController( i ) )
++count;
return count;
}
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
/*
=============
Platform_JoyInit
=============
*/
int Platform_JoyInit( int numjoy )
{
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
// SDL_Joystick is now an old API
// SDL_GameController is preferred
if( !Sys_CheckParm( "-sdl_joy_old_api" ) )
return SDLash_JoyInit_New(numjoy);
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
return SDLash_JoyInit_Old(numjoy);
}
/*
========================
SDLash_InitCursors
@@ -209,6 +333,11 @@ void Platform_SetCursorType( VGUI_DefaultCursor type )
{
qboolean visible;
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( !cursors.initialized )
return;
#endif
switch( type )
{
case dc_user:
@@ -221,7 +350,7 @@ void Platform_SetCursorType( VGUI_DefaultCursor type )
}
// never disable cursor in touch emulation mode
if( !visible && Touch_WantVisibleCursor( ))
if( !visible && Touch_Emulated( ))
return;
host.mouse_visible = visible;
@@ -230,28 +359,11 @@ void Platform_SetCursorType( VGUI_DefaultCursor type )
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( host.mouse_visible )
{
if( cursors.initialized )
SDL_SetCursor( cursors.cursors[type] );
SDL_SetCursor( cursors.cursors[type] );
SDL_ShowCursor( true );
// restore the last mouse position
if( in_visible_cursor_pos.pushed )
{
SDL_WarpMouseInWindow( host.hWnd, in_visible_cursor_pos.x, in_visible_cursor_pos.y );
in_visible_cursor_pos.pushed = false;
}
}
else
{
// save last mouse position and warp it to the center
if( !in_visible_cursor_pos.pushed )
{
SDL_GetMouseState( &in_visible_cursor_pos.x, &in_visible_cursor_pos.y );
SDL_WarpMouseInWindow( host.hWnd, host.window_center_x, host.window_center_y );
in_visible_cursor_pos.pushed = true;
}
SDL_ShowCursor( false );
}
#else
@@ -306,3 +418,5 @@ key_modifier_t Platform_GetKeyModifiers( void )
return KeyModifier_None;
#endif
}
#endif // XASH_DEDICATED

View File

@@ -1,403 +0,0 @@
/*
joy_sdl.c - SDL gamepads
Copyright (C) 2018-2025 a1batross
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include <SDL.h>
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
#include "common.h"
#include "keydefs.h"
#include "input.h"
#include "client.h"
#include "events.h"
static const int g_button_mapping[] =
{
#if XASH_NSWITCH // devkitPro/SDL has inverted Nintendo layout for SDL_GameController
K_B_BUTTON, K_A_BUTTON, K_Y_BUTTON, K_X_BUTTON,
#else
K_A_BUTTON, K_B_BUTTON, K_X_BUTTON, K_Y_BUTTON,
#endif
K_BACK_BUTTON, K_MODE_BUTTON, K_START_BUTTON,
K_LSTICK, K_RSTICK,
K_L1_BUTTON, K_R1_BUTTON,
K_DPAD_UP, K_DPAD_DOWN, K_DPAD_LEFT, K_DPAD_RIGHT,
K_MISC_BUTTON,
K_PADDLE1_BUTTON, K_PADDLE2_BUTTON, K_PADDLE3_BUTTON, K_PADDLE4_BUTTON,
K_TOUCHPAD,
};
// Swap axis to follow default axis binding:
static const engineAxis_t g_axis_mapping[] =
{
JOY_AXIS_SIDE, // SDL_CONTROLLER_AXIS_LEFTX,
JOY_AXIS_FWD, // SDL_CONTROLLER_AXIS_LEFTY,
JOY_AXIS_PITCH, // SDL_CONTROLLER_AXIS_RIGHTX,
JOY_AXIS_YAW, // SDL_CONTROLLER_AXIS_RIGHTY,
JOY_AXIS_LT, // SDL_CONTROLLER_AXIS_TRIGGERLEFT,
JOY_AXIS_RT, // SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
};
static SDL_JoystickID g_current_gamepad_id = -1; // used to send rumble to
static SDL_GameController *g_current_gamepad;
static SDL_GameController **g_gamepads;
static size_t g_num_gamepads;
#define CALIBRATION_TIME 10.0f
static struct
{
float time;
vec3_t data;
vec3_t calibrated_values;
int samples;
} gyrocal;
static void SDLash_RestartCalibration( void )
{
Joy_SetCalibrationState( JOY_NOT_CALIBRATED );
memset( &gyrocal, 0, sizeof( gyrocal ));
gyrocal.time = host.realtime + CALIBRATION_TIME;
Con_Printf( "Starting gyroscope calibration...\n" );
}
static void SDLash_FinalizeCalibration( void )
{
float data_rate = 10.0f; // let's say we're polling at 10Hz?
int min_samples;
#if SDL_VERSION_ATLEAST( 2, 0, 16 )
data_rate = SDL_GameControllerGetSensorDataRate( g_current_gamepad, SDL_SENSOR_GYRO );
if( !data_rate )
data_rate = 10.0f;
#endif
min_samples = Q_rint( CALIBRATION_TIME * data_rate * 0.75f );
// we waited for few seconds and got too few samples
if( gyrocal.samples <= min_samples )
{
Joy_SetCalibrationState( JOY_FAILED_TO_CALIBRATE );
return;
}
VectorScale( gyrocal.data, 1.0f / gyrocal.samples, gyrocal.calibrated_values );
Joy_SetCalibrationState( JOY_CALIBRATED );
Con_Printf( "Calibration done. Result: %f %f %f\n", gyrocal.calibrated_values[0], gyrocal.calibrated_values[1], gyrocal.calibrated_values[2] );
gyrocal.time = 0.0f;
}
static void SDLash_GameControllerAddMappings( const char *name )
{
fs_offset_t len = 0;
byte *p = FS_LoadFile( name, &len, false );
if( !p )
return;
if( len > 0 && len < INT32_MAX ) // function accepts int, SDL3 fixes this
{
SDL_RWops *rwops = SDL_RWFromConstMem( p, (int)len );
SDL_GameControllerAddMappingsFromRW( rwops, true );
}
Mem_Free( p );
}
static void SDLash_SetActiveGameController( SDL_JoystickID id )
{
SDL_GameController *oldgc;
if( g_current_gamepad_id == id )
return;
g_current_gamepad_id = id;
oldgc = g_current_gamepad;
#if SDL_VERSION_ATLEAST( 2, 0, 14 )
SDL_GameControllerSetSensorEnabled( oldgc, SDL_SENSOR_GYRO, SDL_FALSE );
#endif // SDL_VERSION_ATLEAST( 2, 0, 14 )
if( id < 0 )
{
g_current_gamepad = NULL;
Joy_SetCapabilities( false );
Joy_SetCalibrationState( JOY_NOT_CALIBRATED );
}
else
{
qboolean have_gyro = false;
g_current_gamepad = SDL_GameControllerFromInstanceID( id );
#if SDL_VERSION_ATLEAST( 2, 0, 14 )
have_gyro = SDL_GameControllerHasSensor( g_current_gamepad, SDL_SENSOR_GYRO );
if( have_gyro )
{
SDL_GameControllerSetSensorEnabled( g_current_gamepad, SDL_SENSOR_GYRO, SDL_TRUE );
SDLash_RestartCalibration();
}
#endif // SDL_VERSION_ATLEAST( 2, 0, 14 )
Joy_SetCapabilities( have_gyro );
}
}
static void SDLash_GameControllerAdded( int device_index )
{
SDL_GameController *gc;
SDL_GameController **list;
gc = SDL_GameControllerOpen( device_index );
if( !gc )
{
Con_Printf( S_ERROR "SDL_GameControllerOpen: %s\n", SDL_GetError( ));
return;
}
// this "game controller" only exists on Android within emulator and tries to map
// keyboard events into game controller events, which as you can expect, doesn't
// work and I don't understand the intention here. When debugging Xash in Android
// Studio emulator, just enable hardware input passthrough.
#if XASH_ANDROID
if( !Q_strcmp( SDL_GameControllerName( gc ), "qwerty2" ))
{
SDL_GameControllerClose( gc );
return;
}
#endif // XASH_ANDROID
list = Mem_Realloc( host.mempool, g_gamepads, sizeof( *list ) * ( g_num_gamepads + 1 ));
list[g_num_gamepads++] = gc;
g_gamepads = list;
// set as current device if none other set
if( g_current_gamepad_id < 0 )
{
SDL_Joystick *joy = SDL_GameControllerGetJoystick( gc );
if( joy )
SDLash_SetActiveGameController( SDL_JoystickInstanceID( joy ));
}
Con_Printf( "Detected \"%s\" game controller.\nMapping string: %s\n", SDL_GameControllerName( gc ), SDL_GameControllerMapping( gc ));
}
static void SDLash_GameControllerRemoved( SDL_JoystickID id )
{
size_t i;
if( id == g_current_gamepad_id )
SDLash_SetActiveGameController( -1 );
// now close the device
for( i = 0; i < g_num_gamepads; i++ )
{
SDL_GameController *gc = g_gamepads[i];
SDL_Joystick *joy;
if( !gc )
continue;
joy = SDL_GameControllerGetJoystick( gc );
if( !joy )
continue;
if( SDL_JoystickInstanceID( joy ) == id )
{
Con_Printf( "Game controller \"%s\" was disconnected\n", SDL_GameControllerName( gc ));
SDL_GameControllerClose( gc );
g_gamepads[i] = NULL;
}
}
}
static void SDLash_GameControllerSensorUpdate( SDL_ControllerSensorEvent sensor )
{
vec3_t data;
if( sensor.which != g_current_gamepad_id )
return;
if( sensor.sensor != SDL_SENSOR_GYRO )
return;
if( gyrocal.time != 0.0f )
{
if( host.realtime > gyrocal.time )
SDLash_FinalizeCalibration();
VectorAdd( gyrocal.data, sensor.data, gyrocal.data );
gyrocal.samples++;
Joy_SetCalibrationState( JOY_CALIBRATING );
return;
}
VectorSubtract( sensor.data, gyrocal.calibrated_values, data );
Joy_GyroEvent( data );
}
void SDLash_HandleGameControllerEvent( SDL_Event *ev )
{
int x;
switch( ev->type )
{
case SDL_CONTROLLERAXISMOTION:
SDLash_SetActiveGameController( ev->caxis.which );
x = ev->caxis.axis;
if( x >= 0 && x < ARRAYSIZE( g_axis_mapping ))
Joy_AxisMotionEvent( g_axis_mapping[x], ev->caxis.value );
break;
case SDL_CONTROLLERBUTTONDOWN:
case SDL_CONTROLLERBUTTONUP:
SDLash_SetActiveGameController( ev->cbutton.which );
x = ev->cbutton.button;
if( x >= 0 && x < ARRAYSIZE( g_button_mapping ))
Key_Event( g_button_mapping[x], ev->cbutton.state );
break;
case SDL_CONTROLLERDEVICEREMOVED:
SDLash_GameControllerRemoved( ev->cdevice.which );
break;
case SDL_CONTROLLERDEVICEADDED:
SDLash_GameControllerAdded( ev->cdevice.which );
break;
#if SDL_VERSION_ATLEAST( 2, 0, 14 )
case SDL_CONTROLLERSENSORUPDATE:
SDLash_GameControllerSensorUpdate( ev->csensor );
break;
#endif
}
}
void Platform_CalibrateGamepadGyro( void )
{
SDLash_RestartCalibration();
}
void Platform_Vibrate2( float time, int val1, int val2, uint flags )
{
#if SDL_VERSION_ATLEAST( 2, 0, 9 )
SDL_GameController *gc = g_current_gamepad;
Uint32 ms;
if( g_current_gamepad_id < 0 || !gc )
return;
if( val1 < 0 )
val1 = COM_RandomLong( 0x7FFF, 0xFFFF );
if( val2 < 0 )
val2 = COM_RandomLong( 0x7FFF, 0xFFFF );
ms = (Uint32)ceil( time );
SDL_GameControllerRumble( gc, val1, val2, ms );
#endif // SDL_VERSION_ATLEAST( 2, 0, 9 )
}
/*
=============
Platform_Vibrate
=============
*/
void Platform_Vibrate( float time, char flags )
{
Platform_Vibrate2( time, -1, -1, flags );
}
/*
=============
Platform_JoyInit
=============
*/
int Platform_JoyInit( void )
{
int count, numJoysticks, i;
Con_Reportf( "Joystick: SDL GameController API\n" );
if( SDL_WasInit( SDL_INIT_GAMECONTROLLER ) != SDL_INIT_GAMECONTROLLER &&
SDL_InitSubSystem( SDL_INIT_GAMECONTROLLER ))
{
Con_Reportf( "Failed to initialize SDL GameController API: %s\n", SDL_GetError( ));
return 0;
}
SDLash_GameControllerAddMappings( "gamecontrollerdb.txt" ); // shipped in extras.pk3
SDLash_GameControllerAddMappings( "controllermappings.txt" );
count = 0;
numJoysticks = SDL_NumJoysticks();
for ( i = 0; i < numJoysticks; i++ )
{
if( SDL_IsGameController( i ))
++count;
}
return count;
}
/*
=============
Platform_JoyShutdown
=============
*/
void Platform_JoyShutdown( void )
{
size_t i;
SDLash_SetActiveGameController( -1 );
for( i = 0; i < g_num_gamepads; i++ )
{
if( !g_gamepads[i] )
continue;
SDL_GameControllerClose( g_gamepads[i] );
g_gamepads[i] = NULL;
}
Mem_Free( g_gamepads );
g_gamepads = NULL;
g_num_gamepads = 0;
SDL_QuitSubSystem( SDL_INIT_GAMECONTROLLER );
}
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
void Platform_Vibrate( float time, char flags )
{
}
int Platform_JoyInit( void )
{
return 0;
}
void Platform_JoyShutdown( void )
{
}
#endif

View File

@@ -175,7 +175,7 @@ qboolean SNDDMA_Init( void )
if( !samplecount )
samplecount = 0x8000;
dma.samples = samplecount * obtained.channels;
dma.buffer = Mem_Calloc( sndpool, dma.samples * 2 );
dma.buffer = Z_Calloc( dma.samples * 2 );
dma.samplepos = 0;
sdl_format = obtained.format;

View File

@@ -20,9 +20,9 @@ GNU General Public License for more details.
#if XASH_TIMER == TIMER_SDL
double Platform_DoubleTime( void )
{
static Uint64 g_PerformanceFrequency;
static Uint64 g_ClockStart;
Uint64 CurrentTime;
static longtime_t g_PerformanceFrequency;
static longtime_t g_ClockStart;
longtime_t CurrentTime;
if( !g_PerformanceFrequency )
{
@@ -32,11 +32,6 @@ double Platform_DoubleTime( void )
CurrentTime = SDL_GetPerformanceCounter();
return (double)( CurrentTime - g_ClockStart ) / (double)( g_PerformanceFrequency );
}
void Platform_Sleep( int msec )
{
SDL_Delay( msec );
}
#endif // XASH_TIMER == TIMER_SDL
#if XASH_MESSAGEBOX == MSGBOX_SDL
@@ -83,19 +78,8 @@ static void SDLCALL SDLash_LogOutputFunction( void *userdata, int category, SDL_
}
}
void SDLash_Init( const char *basedir )
void SDLash_Init( void )
{
#if XASH_APPLE
char *path = SDL_GetBasePath();
if( path != NULL )
{
char buf[MAX_VA_STRING];
Q_snprintf( buf, sizeof( buf ), "%s%s/extras.pk3", path, basedir );
setenv( "XASH3D_EXTRAS_PAK1", buf, true );
}
#endif
SDL_LogSetOutputFunction( SDLash_LogOutputFunction, NULL );
if( host_developer.value >= 2 )
@@ -114,11 +98,8 @@ void SDLash_Init( const char *basedir )
host.type = HOST_DEDICATED;
}
#if SDL_MAJOR_VERSION >= 2
SDL_SetHint( SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0" );
SDL_SetHint( SDL_HINT_MOUSE_TOUCH_EVENTS, "0" );
SDL_SetHint( SDL_HINT_TOUCH_MOUSE_EVENTS, "0" );
#if XASH_SDL == 2
SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
SDL_StopTextInput();
#endif // XASH_SDL == 2

View File

@@ -257,8 +257,7 @@ static void R_InitVideoModes( void )
{
char buf[MAX_VA_STRING];
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_Point point = { window_xpos.value, window_ypos.value };
int displayIndex = SDL_GetPointDisplayIndex( &point );
int displayIndex = 0; // TODO: handle multiple displays somehow
int i, modes;
num_vidmodes = 0;
@@ -488,7 +487,13 @@ GL_UpdateSwapInterval
void GL_UpdateSwapInterval( void )
{
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
// disable VSync while level is loading
if( cls.state < ca_active )
{
SDL_GL_SetSwapInterval( 0 );
SetBits( gl_vsync.flags, FCVAR_CHANGED );
}
else if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
{
ClearBits( gl_vsync.flags, FCVAR_CHANGED );
@@ -730,24 +735,6 @@ static qboolean VID_CreateWindowWithSafeGL( const char *wndname, int xpos, int y
return true;
}
static qboolean RectFitsInDisplay( const SDL_Rect *rect, const SDL_Rect *display )
{
return rect->x >= display->x
&& rect->y >= display->y
&& rect->x + rect->w <= display->x + display->w
&& rect->y + rect->h <= display->y + display->h;
}
// Function to check if the rectangle fits in any display
static qboolean RectFitsInAnyDisplay( const SDL_Rect *rect, const SDL_Rect *display_rects, int num_displays )
{
for( int i = 0; i < num_displays; i++ )
{
if( RectFitsInDisplay( rect, &display_rects[i] ))
return true; // Rectangle fits in this display
}
return false; // Rectangle does not fit in any display
}
/*
=================
VID_CreateWindow
@@ -760,8 +747,6 @@ qboolean VID_CreateWindow( int width, int height, window_mode_t window_mode )
qboolean maximized = vid_maximized.value != 0.0f;
Uint32 wndFlags = SDL_WINDOW_SHOWN | SDL_WINDOW_MOUSE_FOCUS;
int xpos, ypos;
int num_displays = SDL_GetNumVideoDisplays();
SDL_Rect rect = { window_xpos.value, window_ypos.value, width, height };
Q_strncpy( wndname, GI->title, sizeof( wndname ));
@@ -772,43 +757,35 @@ qboolean VID_CreateWindow( int width, int height, window_mode_t window_mode )
if( window_mode == WINDOW_MODE_WINDOWED )
{
SDL_Rect *display_rects = ( SDL_Rect * )malloc( num_displays * sizeof( SDL_Rect ));
SDL_Rect r;
SetBits( wndFlags, SDL_WINDOW_RESIZABLE );
if( maximized )
SetBits( wndFlags, SDL_WINDOW_MAXIMIZED );
if( !display_rects )
#if SDL_VERSION_ATLEAST( 2, 0, 5 )
if( SDL_GetDisplayUsableBounds( 0, &r ) < 0 &&
SDL_GetDisplayBounds( 0, &r ) < 0 )
#else
if( SDL_GetDisplayBounds( 0, &r ) < 0 )
#endif
{
Con_Printf( S_ERROR "Failed to allocate memory for display rects!\n" );
xpos = SDL_WINDOWPOS_UNDEFINED;
ypos = SDL_WINDOWPOS_UNDEFINED;
Con_Reportf( S_ERROR "%s: SDL_GetDisplayBounds failed: %s\n", __func__, SDL_GetError( ));
xpos = SDL_WINDOWPOS_CENTERED;
ypos = SDL_WINDOWPOS_CENTERED;
}
else
{
for( int i = 0; i < num_displays; i++ )
{
if( SDL_GetDisplayBounds( i, &display_rects[i] ) != 0 )
{
Con_Printf( S_ERROR "Failed to get bounds for display %d! SDL_Error: %s\n", i, SDL_GetError());
display_rects[i] = ( SDL_Rect ){ 0, 0, 0, 0 };
}
}
// Check if the rectangle fits in any display
if( !RectFitsInAnyDisplay( &rect, display_rects, num_displays ))
{
// Rectangle doesn't fit in any display, center it
xpos = window_xpos.value;
ypos = window_ypos.value;
// don't create window outside of usable display space
if( xpos < r.x || xpos + width > r.x + r.w )
xpos = SDL_WINDOWPOS_CENTERED;
if( ypos < r.y || ypos + height > r.y + r.h )
ypos = SDL_WINDOWPOS_CENTERED;
Con_Printf( S_ERROR "Rectangle does not fit in any display. Centering window.\n" );
}
else
{
xpos = rect.x;
ypos = rect.y;
}
}
free( display_rects );
}
else
{
@@ -818,16 +795,7 @@ qboolean VID_CreateWindow( int width, int height, window_mode_t window_mode )
else
SetBits( wndFlags, SDL_WINDOW_FULLSCREEN_DESKTOP );
SetBits( wndFlags, SDL_WINDOW_BORDERLESS );
if ( window_xpos.value < 0 || window_ypos.value < 0 )
{
xpos = SDL_WINDOWPOS_UNDEFINED;
ypos = SDL_WINDOWPOS_UNDEFINED;
}
else
{
xpos = window_xpos.value;
ypos = window_ypos.value;
}
xpos = ypos = 0;
}
if( !VID_CreateWindowWithSafeGL( wndname, xpos, ypos, width, height, wndFlags ))
@@ -1050,8 +1018,7 @@ qboolean R_Init_Video( const int type )
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_DisplayMode displayMode;
SDL_Point point = { window_xpos.value, window_ypos.value };
SDL_GetCurrentDisplayMode( SDL_GetPointDisplayIndex( &point ), &displayMode );
SDL_GetCurrentDisplayMode( 0, &displayMode );
refState.desktopBitsPixel = SDL_BITSPERPIXEL( displayMode.format );
#else
refState.desktopBitsPixel = 16;

View File

@@ -49,6 +49,10 @@ typedef struct
qboolean inputEnabled;
qboolean consoleVisible;
qboolean attached;
// log stuff
qboolean log_active;
char log_path[MAX_SYSPATH];
} WinConData;
static WinConData s_wcd;
@@ -141,7 +145,7 @@ void Wcon_ShowConsole( qboolean show )
void Wcon_DisableInput( void )
{
if( host.type != HOST_DEDICATED || !s_wcd.hWnd )
if( host.type != HOST_DEDICATED )
return;
s_wcd.inputEnabled = false;
@@ -465,9 +469,6 @@ print into window console
*/
void Wcon_WinPrint( const char *pMsg )
{
if( !s_wcd.hWnd )
return;
int nLen;
if( s_wcd.consoleTextLen )
{
@@ -498,28 +499,29 @@ create win32 console
*/
void Wcon_CreateConsole( qboolean con_showalways )
{
if( Sys_CheckParm( "-log" ))
s_wcd.log_active = true;
if( host.type == HOST_NORMAL )
{
Q_strncpy( s_wcd.title, XASH_ENGINE_NAME " " XASH_VERSION, sizeof( s_wcd.title ));
Q_strncpy( s_wcd.log_path, "engine.log", sizeof( s_wcd.log_path ));
}
else // dedicated console
{
Q_strncpy( s_wcd.title, XASH_DEDICATED_SERVER_NAME " " XASH_VERSION, sizeof( s_wcd.title ));
Q_strncpy( s_wcd.log_path, "dedicated.log", sizeof( s_wcd.log_path ));
s_wcd.log_active = true; // always make log
}
s_wcd.attached = ( AttachConsole( ATTACH_PARENT_PROCESS ) != 0 );
if( s_wcd.attached )
{
if( s_wcd.attached ) {
GetConsoleTitle( &s_wcd.previousTitle, sizeof( s_wcd.previousTitle ));
s_wcd.previousCodePage = GetConsoleCP();
s_wcd.previousOutputCodePage = GetConsoleOutputCP();
}
else
{
if( host.type != HOST_DEDICATED && host_developer.value == DEV_NONE )
return; // don't initialize console in case of regular game startup, it's useless anyway
else
AllocConsole();
else {
AllocConsole();
}
SetConsoleTitle( s_wcd.title );
@@ -568,7 +570,7 @@ register console commands (dedicated only)
*/
void Wcon_InitConsoleCommands( void )
{
if( host.type != HOST_DEDICATED || !s_wcd.hWnd )
if( host.type != HOST_DEDICATED )
return;
Cmd_AddCommand( "clear", Wcon_Clear_f, "clear console history" );
@@ -586,8 +588,10 @@ void Wcon_DestroyConsole( void )
// last text message into console or log
Con_Reportf( "%s: Unloading xash.dll\n", __func__ );
Sys_CloseLog( NULL );
if( !s_wcd.attached )
{
{
if( s_wcd.hWnd )
{
ShowWindow( s_wcd.hWnd, SW_HIDE );
@@ -619,7 +623,7 @@ char *Wcon_Input( void )
DWORD eventsCount;
static INPUT_RECORD events[1024];
if( !s_wcd.inputEnabled || !s_wcd.hWnd )
if( !s_wcd.inputEnabled )
return NULL;
while( true )
@@ -662,7 +666,7 @@ set server status string in console
*/
void Platform_SetStatus( const char *pStatus )
{
if( s_wcd.attached || !s_wcd.hWnd )
if( s_wcd.attached )
return;
Q_strncpy( s_wcd.statusLine, pStatus, sizeof( s_wcd.statusLine ) - 1 );

View File

@@ -14,15 +14,11 @@ GNU General Public License for more details.
*/
#include "platform/platform.h"
#include "input.h"
#define DBGHELP 1 // we always enable dbghelp.dll on Windows targets
#if XASH_SDL
#include <SDL.h>
#endif // XASH_SDL
#if DBGHELP
#include <winnt.h>
#include <dbghelp.h>
#include <psapi.h>
@@ -272,8 +268,8 @@ static long _stdcall Sys_Crash( PEXCEPTION_POINTERS pInfo )
// check to avoid recursive call
host.crashed = true;
#if !XASH_DEDICATED
IN_SetMouseGrab( false );
#ifdef XASH_SDL
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
#endif // XASH_SDL
#if DBGHELP
@@ -322,7 +318,7 @@ static long _stdcall Sys_Crash( PEXCEPTION_POINTERS pInfo )
return EXCEPTION_CONTINUE_EXECUTION;
}
void Sys_SetupCrashHandler( const char *argv0 )
void Sys_SetupCrashHandler( void )
{
SetErrorMode( SEM_FAILCRITICALERRORS ); // no abort/retry/fail errors
oldFilter = SetUnhandledExceptionFilter( Sys_Crash );

View File

@@ -18,8 +18,6 @@ GNU General Public License for more details.
#include "server.h"
#include <shellapi.h>
HANDLE g_waitable_timer;
#if XASH_TIMER == TIMER_WIN32
double Platform_DoubleTime( void )
{
@@ -36,74 +34,8 @@ double Platform_DoubleTime( void )
return (double)( CurrentTime.QuadPart - g_ClockStart.QuadPart ) / (double)( g_PerformanceFrequency.QuadPart );
}
void Platform_Sleep( int msec )
{
Sleep( msec );
}
#endif // XASH_TIMER == TIMER_WIN32
void Win32_Init( qboolean con_showalways )
{
HMODULE hModule = LoadLibrary( "kernel32.dll" );
if( hModule )
{
HANDLE ( __stdcall *pfnCreateWaitableTimerExW)( LPSECURITY_ATTRIBUTES lpTimerAttributes, LPCWSTR lpTimerName, DWORD dwFlags, DWORD dwDesiredAccess );
if(( pfnCreateWaitableTimerExW = (void *)GetProcAddress( hModule, "CreateWaitableTimerExW" )))
{
g_waitable_timer = pfnCreateWaitableTimerExW(
NULL,
NULL,
0x1 /* CREATE_WAITABLE_TIMER_MANUAL_RESET */ | 0x2 /* CREATE_WAITABLE_TIMER_HIGH_RESOLUTION */,
0x0002 /* TIMER_MODIFY_STATE */ | SYNCHRONIZE | DELETE
);
}
FreeLibrary( hModule );
}
#if 0 // FIXME: creates object but doesn't wait for specific time for me on Windows 10, with the code above commented
if( !g_waitable_timer )
g_waitable_timer = CreateWaitableTimer( NULL, TRUE, NULL );
#endif
Wcon_CreateConsole( con_showalways );
}
void Win32_Shutdown( void )
{
Wcon_DestroyConsole( );
if( g_waitable_timer )
{
CloseHandle( g_waitable_timer );
g_waitable_timer = 0;
}
}
qboolean Win32_NanoSleep( int nsec )
{
LARGE_INTEGER ts;
if( !g_waitable_timer )
return false;
ts.QuadPart = -nsec / 100;
if( !SetWaitableTimer( g_waitable_timer, &ts, 0, NULL, NULL, FALSE ))
{
CloseHandle( g_waitable_timer );
g_waitable_timer = 0;
return false;
}
if( WaitForSingleObject( g_waitable_timer, Q_max( 1, nsec / 1000000 )) != WAIT_OBJECT_0 )
return false;
return true;
}
qboolean Platform_DebuggerPresent( void )
{
return IsDebuggerPresent();

View File

@@ -348,7 +348,7 @@ typedef struct ref_api_s
void (*Con_NXPrintf)( struct con_nprint_s *info, const char *fmt, ... ) FORMAT_CHECK( 2 );
void (*CL_CenterPrint)( const char *s, float y );
void (*Con_DrawStringLen)( const char *pText, int *length, int *height );
int (*Con_DrawString)( int x, int y, const char *string, const rgba_t setColor );
int (*Con_DrawString)( int x, int y, const char *string, rgba_t setColor );
void (*CL_DrawCenterPrint)( void );
// entity management

View File

@@ -66,7 +66,6 @@ extern int SV_UPDATE_BACKUP;
#define MAX_PUSHED_ENTS 256
#define MAX_VIEWENTS 128
#define MAX_LOCALINFO_STRING 32768 // localinfo used on server and not sended to the clients
#define MAX_ENT_LEAFS( ext ) (( ext ) ? MAX_ENT_LEAFS_32 : MAX_ENT_LEAFS_16 )
@@ -205,62 +204,69 @@ typedef struct
typedef struct sv_client_s
{
cl_state_t state;
cl_upload_t upstate; // uploading state
char name[32]; // extracted from userinfo, color string allowed
uint flags; // client flags, some info
uint extensions; // protocol extensions
cl_state_t state;
cl_upload_t upstate; // uploading state
char name[32]; // extracted from userinfo, color string allowed
uint flags; // client flags, some info
CRC32_t crcValue;
char hashedcdkey[34]; // MD5 hash is 32 hex #'s, plus trailing 0
char userinfo[MAX_INFO_STRING]; // name, etc (received from client)
char physinfo[MAX_INFO_STRING]; // set on server (transmit to client)
char useragent[MAX_INFO_STRING];
char userinfo[MAX_INFO_STRING]; // name, etc (received from client)
char physinfo[MAX_INFO_STRING]; // set on server (transmit to client)
byte ignorecmdtime_warned; // did we warn our server operator in the log for this batch of commands?
byte m_bLoopback; // does this client want to hear his own voice?
uint listeners; // which other clients does this guy's voice stream go to?
netchan_t netchan;
int chokecount; // number of messages rate supressed
int delta_sequence; // -1 = no compression.
double next_messagetime; // time when we should send next world state update
double next_checkpingtime; // time to send all players pings to client
double next_sendinfotime; // time to send info about all players
double cl_updaterate; // client requested updaterate
double timebase; // client timebase
double connection_started;
char hashedcdkey[34]; // MD5 hash is 32 hex #'s, plus trailing 0
customization_t customdata; // player customization linked list
resource_t resourcesonhand;
resource_t resourcesneeded; // <mapname.res> from client (server downloading)
usercmd_t lastcmd; // for filling in big drops
double connecttime;
double cmdtime;
double ignorecmdtime;
int packet_loss;
float latency;
int ignored_ents; // if visibility list is full we should know how many entities will be ignored
edict_t *edict; // EDICT_NUM(clientnum+1)
edict_t *pViewEntity; // svc_setview member
edict_t *viewentity[MAX_VIEWENTS]; // list of portal cameras in player PVS
int num_viewents; // num of portal cameras that can merge PVS
qboolean m_bLoopback; // Does this client want to hear his own voice?
uint listeners; // which other clients does this guy's voice stream go to?
// the datagram is written to by sound calls, prints, temp ents, etc.
// it can be harmlessly overflowed.
sizebuf_t datagram;
byte datagram_buf[MAX_DATAGRAM];
client_frame_t *frames; // updates can be delta'd from here
event_state_t events; // delta-updated events cycle
int challenge; // challenge of this user, randomly generated
int userid; // identifying number on server
int extensions;
char useragent[MAX_INFO_STRING];
int ignorecmdtime_warns; // how many times client time was faster than server during this session
int userid; // identifying number on server
qboolean ignorecmdtime_warned; // did we warn our server operator in the log for this batch of commands?
netchan_t netchan;
sizebuf_t datagram; // the datagram is written to by sound calls, prints, temp ents, etc.
byte datagram_buf[MAX_DATAGRAM]; // it can be harmlessly overflowed.
int chokecount; // number of messages rate supressed
int delta_sequence; // -1 = no compression.
double next_messagetime; // time when we should send next world state update
double next_checkpingtime; // time to send all players pings to client
double next_sendinfotime; // time to send info about all players
double cl_updaterate; // client requested updaterate
double timebase; // client timebase
double connection_started;
customization_t customdata; // player customization linked list
resource_t resourcesonhand;
resource_t resourcesneeded; // <mapname.res> from client (server downloading)
usercmd_t lastcmd; // for filling in big drops
int packet_loss;
double connecttime;
double cmdtime;
double ignorecmdtime;
float latency;
int ignored_ents; // if visibility list is full we should know how many entities will be ignored
edict_t *edict; // EDICT_NUM(clientnum+1)
edict_t *pViewEntity; // svc_setview member
edict_t *viewentity[MAX_VIEWENTS]; // list of portal cameras in player PVS
int num_viewents; // num of portal cameras that can merge PVS
int userinfo_change_attempts;
double fullupdate_next_calltime;
double userinfo_next_changetime;
double userinfo_penalty;
client_frame_t *frames; // updates can be delta'd from here
event_state_t events; // delta-updated events cycle
int userinfo_change_attempts;
} sv_client_t;
/*
@@ -272,6 +278,19 @@ typedef struct sv_client_s
a program error, like an overflowed reliable buffer
=============================================================================
*/
// MAX_CHALLENGES is made large to prevent a denial
// of service attack that could cycle all of them
// out before legitimate users connected
#define MAX_CHALLENGES 1024
typedef struct
{
netadr_t adr;
double time;
int challenge;
qboolean connected;
} challenge_t;
typedef struct
{
char name[32]; // in GoldSrc max name length is 12
@@ -365,7 +384,7 @@ typedef struct
entity_state_t *baselines; // [GI->max_edicts]
entity_state_t *static_entities; // [MAX_STATIC_ENTITIES];
uint32_t challenge_salt[16]; // pregenerated random numbers for generating challenged based on IP's MD5 address
challenge_t challenges[MAX_CHALLENGES]; // to prevent invalid IPs from connecting
sizebuf_t testpacket; // pregenerataed testpacket, only needs CRC32 patching
byte *testpacket_buf; // check for NULL if testpacket is available
@@ -479,24 +498,10 @@ qboolean SV_ProcessUserAgent( netadr_t from, const char *useragent );
qboolean SV_InitGame( void );
void SV_ActivateServer( int runPhysics );
qboolean SV_SpawnServer( const char *server, const char *startspot, qboolean background );
model_t *SV_ModelHandle( int modelindex );
void SV_DeactivateServer( void );
void SV_FreeTestPacket( void );
/*
================
SV_ModelHandle
get model by handle
================
*/
static inline model_t *GAME_EXPORT SV_ModelHandle( int modelindex )
{
if( modelindex < 0 || modelindex >= MAX_MODELS )
return NULL;
return sv.models[modelindex];
}
//
// sv_phys.c
//
@@ -668,6 +673,7 @@ void SV_ClearGameState( void );
// sv_pmove.c
//
void SV_InitClientMove( void );
qboolean SV_PlayerIsFrozen( edict_t *pClient );
void SV_RunCmd( sv_client_t *cl, usercmd_t *ucmd, int random_seed );
//

View File

@@ -86,54 +86,38 @@ flood the server with invalid connection IPs. With a
challenge, they must give a valid IP address.
=================
*/
static int SV_GetChallenge( netadr_t from, qboolean *error )
static void SV_GetChallenge( netadr_t from )
{
const netadrtype_t type = NET_NetadrType( &from );
MD5Context_t ctx;
byte digest[16];
int i, oldest = 0;
double oldestTime;
*error = false;
oldestTime = 0x7fffffff;
MD5Init( &ctx );
switch( type )
// see if we already have a challenge for this ip
for( i = 0; i < MAX_CHALLENGES; i++ )
{
case NA_IP:
MD5Update( &ctx, from.ip, sizeof( from.ip ));
break;
case NA_IPX:
MD5Update( &ctx, from.ipx, sizeof( from.ipx ));
break;
case NA_IP6:
{
byte ip6[16];
NET_NetadrToIP6Bytes( ip6, &from );
MD5Update( &ctx, ip6, sizeof( ip6 ));
break;
}
case NA_LOOPBACK:
return 0;
default:
*error = true;
return 0;
if( !svs.challenges[i].connected && NET_CompareAdr( from, svs.challenges[i].adr ))
break;
if( svs.challenges[i].time < oldestTime )
{
oldestTime = svs.challenges[i].time;
oldest = i;
}
}
MD5Update( &ctx, (byte *)svs.challenge_salt, sizeof( svs.challenge_salt ));
MD5Final( digest, &ctx );
return digest[0] | digest[1] << 8 | digest[2] << 16 | digest[3] << 24;
}
static void SV_SendChallenge( netadr_t from )
{
qboolean error = false;
int challenge = SV_GetChallenge( from, &error );
if( error )
return;
if( i == MAX_CHALLENGES )
{
// this is the first time this client has asked for a challenge
svs.challenges[oldest].challenge = (COM_RandomLong( 0, 0x7FFF ) << 16) | COM_RandomLong( 0, 0xFFFF );
svs.challenges[oldest].adr = from;
svs.challenges[oldest].time = host.realtime;
svs.challenges[oldest].connected = false;
i = oldest;
}
// send it back
Netchan_OutOfBandPrint( NS_SERVER, from, S2C_CHALLENGE" %i", challenge );
Netchan_OutOfBandPrint( NS_SERVER, svs.challenges[i].adr, S2C_CHALLENGE" %i", svs.challenges[i].challenge );
}
static int SV_GetFragmentSize( void *pcl, fragsize_t mode )
@@ -227,16 +211,35 @@ Make sure connecting client is not spoofing
*/
static int SV_CheckChallenge( netadr_t from, int challenge )
{
qboolean error = false;
int challenge2 = SV_GetChallenge( from, &error );
int i;
if( error || challenge2 != challenge )
// see if the challenge is valid
// don't care if it is a local address.
if( NET_IsLocalAddress( from ))
return 1;
for( i = 0; i < MAX_CHALLENGES; i++ )
{
SV_RejectConnection( from, "no challenge for your address\n" );
return false;
if( NET_CompareAdr( from, svs.challenges[i].adr ))
{
if( challenge == svs.challenges[i].challenge )
break; // valid challenge
#if 0
// g-cont. this breaks multiple connections from single machine
SV_RejectConnection( from, "bad challenge %i\n", challenge );
return 0;
#endif
}
}
return true;
if( i == MAX_CHALLENGES )
{
SV_RejectConnection( from, "no challenge for your address\n" );
return 0;
}
svs.challenges[i].connected = true;
return 1;
}
/*
@@ -250,7 +253,7 @@ static int SV_CheckIPRestrictions( netadr_t from )
{
if( sv_lan.value )
{
if( !NET_IsReservedAdr( from ))
if( !NET_CompareClassBAdr( from, net_local ) && !NET_IsReservedAdr( from ))
return 0;
}
return 1;
@@ -264,36 +267,23 @@ Get slot # and set client_t pointer for player, if possible
We don't do this search on a "reconnect, we just reuse the slot
================
*/
static sv_client_t *SV_FindEmptySlot( void )
static int SV_FindEmptySlot( netadr_t from, int *pslot, sv_client_t **ppClient )
{
int i;
sv_client_t *cl;
int i;
for( i = 0; i < svs.maxclients; i++ )
for( i = 0, cl = svs.clients; i < svs.maxclients; i++, cl++ )
{
if( svs.clients[i].state == cs_free )
return &svs.clients[i];
if( cl->state == cs_free )
{
*ppClient = cl;
*pslot = i;
return 1;
}
}
return NULL;
}
static void SV_MaybeNotifyPlayerCountChange( const sv_client_t *cl, const char *address )
{
int i, count = 0;
// if this was the first client on the server, or the last client
// the server can hold, send a heartbeat to the master.
for( i = 0; i < svs.maxclients; i++ )
{
if( svs.clients[i].state >= cs_connected )
count++;
}
if( count == 1 || count == svs.maxclients )
NET_MasterClear();
Log_Printf( "\"%s<%i><%i><>\" connected, address \"%s\"\n",
cl->name, cl->userid, (int)( cl - svs.clients ), address );
SV_RejectConnection( from, "server is full\n" );
return 0;
}
/*
@@ -305,16 +295,16 @@ A connection request that did not come from the master
*/
static void SV_ConnectClient( netadr_t from )
{
char userinfo[MAX_INFO_STRING];
char protinfo[MAX_INFO_STRING];
client_frame_t *frames;
sv_client_t *newcl = NULL;
int qport, version;
int i;
int challenge;
const char *s;
char userinfo[MAX_INFO_STRING];
char protinfo[MAX_INFO_STRING];
sv_client_t *cl, *newcl = NULL;
qboolean reconnect = false;
int nClientSlot = 0;
int qport, version;
int i, count = 0;
int challenge;
const char *s;
int extensions;
uint netchan_flags = 0;
if( Cmd_Argc() < 5 )
{
@@ -330,6 +320,39 @@ static void SV_ConnectClient( netadr_t from )
return;
}
challenge = Q_atoi( Cmd_Argv( 2 )); // get challenge
// see if the challenge is valid (local clients don't need to challenge)
if( !SV_CheckChallenge( from, challenge ))
return;
s = Cmd_Argv( 3 ); // protocol info
if( !Info_IsValid( s ))
{
SV_RejectConnection( from, "invalid protinfo in connect command\n" );
return;
}
Q_strncpy( protinfo, s, sizeof( protinfo ));
if( !SV_ProcessUserAgent( from, protinfo ) )
{
return;
}
// extract qport from protocol info
qport = Q_atoi( Info_ValueForKey( protinfo, "qport" ));
s = Info_ValueForKey( protinfo, "uuid" );
if( Q_strlen( s ) != 32 )
{
SV_RejectConnection( from, "invalid authentication certificate length\n" );
return;
}
extensions = Q_atoi( Info_ValueForKey( protinfo, "ext" ) );
// LAN servers restrict to class b IP addresses
if( !SV_CheckIPRestrictions( from ))
{
@@ -337,31 +360,9 @@ static void SV_ConnectClient( netadr_t from )
return;
}
challenge = Q_atoi( Cmd_Argv( 2 )); // get challenge
// see if the challenge is valid (local clients don't need to challenge)
if( !SV_CheckChallenge( from, challenge ))
return;
s = Cmd_Argv( 3 );
if( Q_strlen( s ) > sizeof( protinfo ) || !Info_IsValid( s ))
{
SV_RejectConnection( from, "invalid protinfo in connect command\n" );
return;
}
Q_strncpy( protinfo, s, sizeof( protinfo )); // protocol info
if( !SV_ProcessUserAgent( from, protinfo ))
return;
// extract qport from protocol info
qport = Q_atoi( Info_ValueForKey( protinfo, "qport" ));
extensions = Q_atoi( Info_ValueForKey( protinfo, "ext" ));
s = Cmd_Argv( 4 ); // user info
if( Q_strlen( s ) > sizeof( userinfo ) || !Info_IsValid( s ))
if( Q_strlen( s ) > MAX_INFO_STRING || !Info_IsValid( s ))
{
SV_RejectConnection( from, "invalid userinfo in connect command\n" );
return;
@@ -380,59 +381,57 @@ static void SV_ConnectClient( netadr_t from )
}
// if there is already a slot for this ip, reuse it
for( i = 0; i < svs.maxclients; i++ )
for( i = 0, cl = svs.clients; i < svs.maxclients; i++, cl++ )
{
sv_client_t *cl = &svs.clients[i];
if( cl->state == cs_free || cl->state == cs_zombie )
continue;
if( NET_CompareBaseAdr( from, cl->netchan.remote_address ) && ( cl->netchan.qport == qport || from.port == cl->netchan.remote_address.port ))
{
reconnect = true;
newcl = cl;
Con_Reportf( S_NOTE "%s:reconnect\n", NET_AdrToString( from ));
break;
}
}
// A reconnecting client will re-use the slot found above when checking for reconnection.
// the slot will be wiped clean.
if( !newcl )
if( !reconnect )
{
// connect the client if there are empty slots.
newcl = SV_FindEmptySlot();
if( !newcl )
{
SV_RejectConnection( from, "server is full\n" );
if( !SV_FindEmptySlot( from, &nClientSlot, &newcl ))
return;
}
}
else
{
Con_Reportf( S_NOTE "%s:reconnect\n", NET_AdrToString( from ));
}
// find a client slot
ASSERT( newcl != NULL );
// build a new connection
// accept the new client
sv.current_client = newcl;
frames = Mem_Realloc( host.mempool, newcl->frames, sizeof( client_frame_t ) * SV_UPDATE_BACKUP );
memset( frames, 0, sizeof( client_frame_t ) * SV_UPDATE_BACKUP );
SV_ClearResourceLists( newcl );
memset( newcl, 0, sizeof( *newcl ));
newcl->edict = EDICT_NUM(( newcl - svs.clients ) + 1 );
newcl->frames = frames;
newcl->edict = EDICT_NUM( (newcl - svs.clients) + 1 );
newcl->challenge = challenge; // save challenge for checksumming
if( newcl->frames ) Mem_Free( newcl->frames );
newcl->frames = (client_frame_t *)Z_Calloc( sizeof( client_frame_t ) * SV_UPDATE_BACKUP );
newcl->userid = g_userid++; // create unique userid
newcl->state = cs_connected;
newcl->extensions = FBitSet( extensions, NET_EXT_SPLITSIZE );
newcl->extensions = extensions & (NET_EXT_SPLITSIZE);
Q_strncpy( newcl->useragent, protinfo, sizeof( newcl->useragent ));
// reset viewentities (from previous level)
memset( newcl->viewentity, 0, sizeof( newcl->viewentity ));
newcl->num_viewents = 0;
// HACKHACK: can hear all players by default to avoid issues
// with server.dll without voice game manager
newcl->listeners = -1;
// initailize netchan
if( !Host_IsLocalClient( ))
SetBits( netchan_flags, NETCHAN_USE_LZSS );
Netchan_Setup( NS_SERVER, &newcl->netchan, from, qport, newcl, SV_GetFragmentSize, netchan_flags );
Netchan_Setup( NS_SERVER, &newcl->netchan, from, qport, newcl, SV_GetFragmentSize, 0 );
MSG_Init( &newcl->datagram, "Datagram", newcl->datagram_buf, sizeof( newcl->datagram_buf )); // datagram buf
Q_strncpy( newcl->hashedcdkey, Info_ValueForKey( protinfo, "uuid" ), 32 );
@@ -449,18 +448,46 @@ static void SV_ConnectClient( netadr_t from )
newcl->connection_started = host.realtime;
newcl->cl_updaterate = 0.05; // 20 fps as default
newcl->delta_sequence = -1;
newcl->flags = 0;
// reset any remaining events
memset( &newcl->events, 0, sizeof( newcl->events ));
// parse some info from the info strings (this can override cl_updaterate)
Q_strncpy( newcl->userinfo, userinfo, sizeof( newcl->userinfo ));
newcl->fullupdate_next_calltime = 0;
newcl->userinfo_next_changetime = 0;
newcl->userinfo_penalty = 0;
newcl->userinfo_change_attempts = 0;
SV_UserinfoChanged( newcl );
SV_ClearResourceLists( newcl );
#if 0
memset( &newcl->resourcesneeded, 0, sizeof( resource_t ));
memset( &newcl->resourcesonhand, 0, sizeof( resource_t ));
newcl->resourcesneeded.pNext = newcl->resourcesneeded.pPrev = &newcl->resourcesneeded;
newcl->resourcesonhand.pNext = newcl->resourcesonhand.pPrev = &newcl->resourcesonhand;
#endif
newcl->next_messagetime = host.realtime + newcl->cl_updaterate;
newcl->next_sendinfotime = 0.0;
newcl->ignored_ents = 0;
newcl->chokecount = 0;
// reset stats
newcl->next_checkpingtime = -1.0;
newcl->packet_loss = 0.0f;
SV_MaybeNotifyPlayerCountChange( newcl, NET_AdrToString( newcl->netchan.remote_address ));
// if this was the first client on the server, or the last client
// the server can hold, send a heartbeat to the master.
for( i = 0, cl = svs.clients; i < svs.maxclients; i++, cl++ )
if( cl->state >= cs_connected ) count++;
Log_Printf( "\"%s<%i><%i><>\" connected, address \"%s\"\n", newcl->name, newcl->userid, i, NET_AdrToString( newcl->netchan.remote_address ));
if( count == 1 || count == svs.maxclients )
NET_MasterClear();
}
/*
@@ -472,21 +499,25 @@ A connection request that came from the game module
*/
edict_t *GAME_EXPORT SV_FakeConnect( const char *netname )
{
char userinfo[MAX_INFO_STRING];
int i, count = 0;
sv_client_t *cl;
// find a client slot
cl = SV_FindEmptySlot();
if( !cl )
return NULL; // server is full
userinfo[0] = '\0';
char userinfo[MAX_INFO_STRING];
int i, count = 0;
sv_client_t *cl;
if( !COM_CheckString( netname ))
netname = "Bot";
// find a client slot
for( i = 0, cl = svs.clients; i < svs.maxclients; i++, cl++ )
{
if( cl->state == cs_free )
break;
}
if( i == svs.maxclients )
return NULL; // server is full
userinfo[0] = '\0';
// setup fake client params
Info_SetValueForKey( userinfo, "name", netname, sizeof( userinfo ));
Info_SetValueForKey( userinfo, "model", "gordon", sizeof( userinfo ));
@@ -496,26 +527,34 @@ edict_t *GAME_EXPORT SV_FakeConnect( const char *netname )
// build a new connection
// accept the new client
sv.current_client = cl;
if( cl->frames )
Mem_Free( cl->frames ); // fakeclients doesn't have frames
SV_ClearResourceLists( cl );
memset( cl, 0, sizeof( *cl ));
if( cl->frames ) Mem_Free( cl->frames ); // fakeclients doesn't have frames
memset( cl, 0, sizeof( sv_client_t ));
cl->state = cs_spawned;
cl->edict = EDICT_NUM(( cl - svs.clients ) + 1 );
cl->userid = g_userid++; // create unique userid
cl->edict = EDICT_NUM( (cl - svs.clients) + 1 );
cl->userid = g_userid++; // create unique userid
SetBits( cl->flags, FCL_FAKECLIENT );
// parse some info from the info strings
Q_strncpy( cl->userinfo, userinfo, sizeof( cl->userinfo ));
SV_UserinfoChanged( cl );
SetBits( cl->flags, FCL_RESEND_USERINFO );
cl->next_sendinfotime = 0.0;
// if this was the first client on the server, or the last client
// the server can hold, send a heartbeat to the master.
for( i = 0, cl = svs.clients; i < svs.maxclients; i++, cl++ )
if( cl->state >= cs_connected ) count++;
cl = sv.current_client;
Log_Printf( "\"%s<%i><%i><>\" connected, address \"local\"\n", cl->name, cl->userid, i );
SetBits( cl->edict->v.flags, FL_CLIENT|FL_FAKECLIENT ); // mark it as fakeclient
cl->connection_started = host.realtime;
cl->state = cs_spawned;
SV_MaybeNotifyPlayerCountChange( cl, "local" );
if( count == 1 || count == svs.maxclients )
NET_MasterClear();
return cl->edict;
}
@@ -745,7 +784,7 @@ const char *SV_GetClientIDString( sv_client_t *cl )
if( sv_lan.value )
return "ID_LAN";
Q_snprintf( result, sizeof( result ), "ID_%s", cl->hashedcdkey );
Q_snprintf( result, sizeof( result ), "ID_%s", MD5_Print( (byte *)cl->hashedcdkey ));
return result;
}
@@ -814,7 +853,7 @@ static void SV_TestBandWidth( netadr_t from )
( packetsize > FRAGMENT_MAX_SIZE ))
{
// skip the test and just get challenge
SV_SendChallenge( from );
SV_GetChallenge( from );
return;
}
@@ -822,7 +861,7 @@ static void SV_TestBandWidth( netadr_t from )
ofs = packetsize - svs.testpacket_filepos - 1;
if(( ofs < 0 ) || ( ofs > svs.testpacket_filelen ))
{
SV_SendChallenge( from );
SV_GetChallenge( from );
return;
}
@@ -1131,7 +1170,7 @@ SV_EstablishTimeBase
Finangles latency and the like.
===================
*/
static void SV_EstablishTimeBase( sv_client_t *cl, const usercmd_t *cmds, int dropped, int numbackup, int numcmds )
static void SV_EstablishTimeBase( sv_client_t *cl, usercmd_t *cmds, int dropped, int numbackup, int numcmds )
{
double runcmd_time = 0.0;
int i, cmdnum = dropped;
@@ -1745,7 +1784,7 @@ static qboolean SV_ShouldUpdateUserinfo( sv_client_t *cl )
if( host.realtime < cl->userinfo_next_changetime + cl->userinfo_penalty * sv_userinfo_penalty_multiplier.value )
{
// player changes userinfo too quick! ignore!
if( host.realtime < cl->userinfo_next_changetime && cl->userinfo_change_attempts > 0 )
if( host.realtime < cl->userinfo_next_changetime )
{
Con_Reportf( "%s: ignore userinfo update for %s: penalty %f, attempts %i\n",
__func__, cl->name, cl->userinfo_penalty, cl->userinfo_change_attempts );
@@ -1756,15 +1795,15 @@ static qboolean SV_ShouldUpdateUserinfo( sv_client_t *cl )
}
// they spammed too fast, increase penalty
if( cl->userinfo_change_attempts >= (int)sv_userinfo_penalty_attempts.value )
if( cl->userinfo_change_attempts > sv_userinfo_penalty_attempts.value )
{
Con_Reportf( "%s: penalty set %f for %s\n", __func__,
cl->userinfo_penalty, cl->name );
cl->userinfo_penalty *= sv_userinfo_penalty_multiplier.value;
cl->userinfo_change_attempts = 0;
Con_Reportf( "%s: penalty set %f for %s\n", __func__, cl->userinfo_penalty, cl->name );
}
cl->userinfo_next_changetime = host.realtime + cl->userinfo_penalty * sv_userinfo_penalty_multiplier.value;
cl->userinfo_next_changetime = host.realtime + cl->userinfo_penalty;
return allow;
}
@@ -1868,10 +1907,13 @@ static void SV_UserinfoChanged( sv_client_t *cl )
val = Info_ValueForKey( cl->userinfo, "cl_updaterate" );
if( COM_CheckString( val ))
if( COM_CheckString( val ) )
{
float rate = Q_atoi( val );
cl->cl_updaterate = 1.0 / bound( sv_minupdaterate.value, rate, sv_maxupdaterate.value );
if( Q_atoi( val ) != 0 )
{
cl->cl_updaterate = 1.0 / bound( sv_minupdaterate.value, Q_atoi( val ), sv_maxupdaterate.value );
}
else cl->cl_updaterate = 0.0;
}
// call prog code to allow overrides
@@ -2827,20 +2869,14 @@ static qboolean SV_EntCreate_f( sv_client_t *cl )
// XashXT does not implement SV_CreateEntity, use saverestore export
if( !ent && svgame.physFuncs.pfnCreateEntitiesInRestoreList )
{
ENTITYTABLE table = {
.classname = classname,
.id = -1,
.size = 1,
.flags = 1337,
};
SAVERESTOREDATA data = {
.tableCount = 1,
.pTable = &table
};
svgame.physFuncs.pfnCreateEntitiesInRestoreList( &data, table.flags, false );
SAVERESTOREDATA data = { 0 };
ENTITYTABLE table = { 0 };
data.tableCount = 1;
data.pTable = &table;
table.classname = classname;
table.id = -1;
table.size = 1;
svgame.physFuncs.pfnCreateEntitiesInRestoreList( &data, 0, false );
ent = table.pent;
}
@@ -3136,7 +3172,7 @@ void SV_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
}
else if( !Q_strcmp( pcmd, C2S_GETCHALLENGE ))
{
SV_SendChallenge( from );
SV_GetChallenge( from );
}
else if( !Q_strcmp( pcmd, C2S_CONNECT ))
{
@@ -3169,25 +3205,13 @@ void SV_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
if( len > 0 )
Netchan_OutOfBand( NS_SERVER, from, len, (byte*)buf );
}
else if( sv_log_outofband.value )
else
{
Con_DPrintf( S_ERROR "bad connectionless packet from %s:\n%s\n", NET_AdrToString( from ), args );
}
}
}
static qboolean SV_PlayerIsFrozen( const edict_t *pClient )
{
if( sv_background_freeze.value && sv.background )
return true;
if( FBitSet( host.features, ENGINE_QUAKE_COMPATIBLE ))
return false;
if( FBitSet( pClient->v.flags, FL_FROZEN ))
return true;
return false;
}
/*
==================
SV_ParseClientMove
@@ -3202,20 +3226,29 @@ each of the backup packets.
*/
static void SV_ParseClientMove( sv_client_t *cl, sizebuf_t *msg )
{
const usercmd_t nullcmd = { 0 }, *from = &nullcmd; // first cmd are starting from null-compressed usercmd_t
client_frame_t *frame = &cl->frames[cl->netchan.incoming_acknowledged & SV_UPDATE_MASK];
usercmd_t cmds[CMD_BACKUP] = { 0 }, *to;
edict_t *player = cl->edict;
model_t *model;
client_frame_t *frame;
int key, size, checksum1, checksum2;
int i, numbackup, totalcmds, numcmds;
usercmd_t nullcmd, *to, *from;
usercmd_t cmds[CMD_BACKUP];
float packet_loss;
edict_t *player;
model_t *model;
int key = MSG_GetRealBytesRead( msg );
int checksum1 = MSG_ReadByte( msg );
int packet_loss = MSG_ReadByte( msg );
int numbackup = MSG_ReadByte( msg );
int numcmds = MSG_ReadByte( msg );
int totalcmds = numcmds + numbackup;
int i;
player = cl->edict;
frame = &cl->frames[cl->netchan.incoming_acknowledged & SV_UPDATE_MASK];
memset( &nullcmd, 0, sizeof( usercmd_t ));
memset( cmds, 0, sizeof( cmds ));
key = MSG_GetRealBytesRead( msg );
checksum1 = MSG_ReadByte( msg );
packet_loss = MSG_ReadByte( msg );
numbackup = MSG_ReadByte( msg );
numcmds = MSG_ReadByte( msg );
totalcmds = numcmds + numbackup;
net_drop -= (numcmds - 1);
if( totalcmds < 0 || totalcmds >= CMD_MASK )
@@ -3225,6 +3258,8 @@ static void SV_ParseClientMove( sv_client_t *cl, sizebuf_t *msg )
return;
}
from = &nullcmd; // first cmd are starting from null-compressed usercmd_t
for( i = totalcmds - 1; i >= 0; i-- )
{
to = &cmds[i];
@@ -3235,17 +3270,14 @@ static void SV_ParseClientMove( sv_client_t *cl, sizebuf_t *msg )
if( cl->state != cs_spawned )
return;
if( !Host_IsLocalClient( ))
{
// if the checksum fails, ignore the rest of the packet
int size = MSG_GetRealBytesRead( msg ) - key - 1;
int checksum2 = CRC32_BlockSequence( msg->pData + key + 1, size, cl->netchan.incoming_sequence );
// if the checksum fails, ignore the rest of the packet
size = MSG_GetRealBytesRead( msg ) - key - 1;
checksum2 = CRC32_BlockSequence( msg->pData + key + 1, size, cl->netchan.incoming_sequence );
if( checksum2 != checksum1 )
{
Con_Reportf( S_ERROR "%s: failed command checksum for %s (%d != %d)\n", __func__, cl->name, checksum2, checksum1 );
return;
}
if( checksum2 != checksum1 )
{
Con_Reportf( S_ERROR "%s: failed command checksum for %s (%d != %d)\n", __func__, cl->name, checksum2, checksum1 );
return;
}
cl->packet_loss = packet_loss;
@@ -3301,10 +3333,6 @@ static void SV_ParseClientMove( sv_client_t *cl, sizebuf_t *msg )
SV_RunCmd( cl, &cmds[i], cl->netchan.incoming_sequence - i );
}
// was player kicked? stop here
if( cl->state <= cs_zombie )
return;
cl->lastcmd = cmds[0];
// adjust latency time by 1/2 last client frame since

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