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Author SHA1 Message Date
Alibek Omarov
14d0a8e177 engine: platform: use nanosleep instead of usleep on POSIX 2025-02-11 21:31:25 +03:00
64 changed files with 1529 additions and 1684 deletions

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@@ -66,7 +66,7 @@ jobs:
targetos: apple
targetarch: amd64
env:
SDL_VERSION: 2.32.0
SDL_VERSION: 2.30.12
GH_CPU_ARCH: ${{ matrix.targetarch }}
GH_CROSSCOMPILING: ${{ matrix.cross }}
steps:

6
.gitmodules vendored
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@@ -27,13 +27,13 @@
url = https://github.com/FWGS/MultiEmulator
[submodule "3rdparty/libogg/libogg"]
path = 3rdparty/libogg/libogg
url = https://github.com/xiph/ogg.git
url = https://gitlab.xiph.org/xiph/ogg.git
[submodule "3rdparty/vorbis/vorbis-src"]
path = 3rdparty/vorbis/vorbis-src
url = https://github.com/xiph/vorbis.git
url = https://gitlab.xiph.org/xiph/vorbis.git
[submodule "3rdparty/opusfile/opusfile"]
path = 3rdparty/opusfile/opusfile
url = https://github.com/xiph/opusfile.git
url = https://gitlab.xiph.org/xiph/opusfile.git
[submodule "3rdparty/libbacktrace/libbacktrace"]
path = 3rdparty/libbacktrace/libbacktrace
url = https://github.com/ianlancetaylor/libbacktrace

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@@ -38,9 +38,6 @@ Uploaded to github by Oleg Cherkasky - https://github.com/gunrunners-paradise/Ct
## Deathmatch Classic
Available in Valve's Half-Life repository - https://github.com/ValveSoftware/halflife/tree/master/dmc
## Delta Particles
Available on ModDB - https://www.moddb.com/mods/half-life-delta/downloads/delta-particles-full-sources-maps-and-c-code
## Earth Special Forces
Alpha 2.0 - https://www.gamers-desire.de/details/2830

File diff suppressed because it is too large Load Diff

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@@ -1,7 +1,6 @@
# Xash3D FWGS Engine <img align="right" width="128" height="128" src="https://github.com/FWGS/xash3d-fwgs/raw/master/game_launch/icon-xash-material.png" alt="Xash3D FWGS icon" />
[![GitHub Actions Status](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml/badge.svg)](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [![FreeBSD Build Status](https://img.shields.io/cirrus/github/FWGS/xash3d-fwgs?label=freebsd%20build)](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) \
[![Discord Server](https://img.shields.io/discord/355697768582610945?logo=Discord&label=International%20Discord%20chat)](http://fwgsdiscord.mentality.rip/) [![Russian speakers Telegram Chat](https://img.shields.io/badge/Russian_speakers_Telegram_chat-gray?logo=Telegram)](https://t.me/flyingwithgauss) \
[![Download Daily Build](https://img.shields.io/badge/downloads-testing-orange)](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
[![builds.sr.ht status](https://builds.sr.ht/~a1batross/xash3d-fwgs.svg)](https://builds.sr.ht/~a1batross/xash3d-fwgs?) [![GitHub Actions Status](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml/badge.svg)](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [![FreeBSD Build Status](https://img.shields.io/cirrus/github/FWGS/xash3d-fwgs?label=freebsd%20build)](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [![Discord Server](https://img.shields.io/discord/355697768582610945.svg)](http://fwgsdiscord.mentality.rip/) \
[![Download Stable](https://img.shields.io/badge/download-stable-yellow)](https://github.com/FWGS/xash3d-fwgs/releases/latest) [![Download Testing](https://img.shields.io/badge/downloads-testing-orange)](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
Xash3D ([pronounced](https://ipa-reader.com/?text=ks%C9%91%CA%82) `[ksɑʂ]`) FWGS is a game engine, aimed to provide compatibility with Half-Life Engine and extend it, as well as to give game developers well known workflow.

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@@ -1,17 +1,17 @@
cmake_minimum_required(VERSION 3.22)
cmake_minimum_required(VERSION 3.6)
# Only used to build Android project
project(XASH_ANDROID)
# armeabi-v7a requires cpufeatures library
if(ANDROID)
include_directories(${ANDROID_NDK}/sources/android/cpufeatures)
add_library(cpufeatures ${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c)
target_link_libraries(cpufeatures dl)
endif()
include(AndroidNdkModules)
android_ndk_import_module_cpufeatures()
include(FindPython)
find_package(PythonInterp 2.7 REQUIRED)
get_filename_component(C_COMPILER_ID ${CMAKE_C_COMPILER} NAME_WE)
get_filename_component(CXX_COMPILER_ID ${CMAKE_CXX_COMPILER} NAME_WE)
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
set(BUILD_TYPE "debug")
@@ -20,20 +20,30 @@ else()
list(APPEND WAF_EXTRA_ARGS --enable-poly-opt --enable-lto)
endif()
if(ANDROID_ABI STREQUAL "x86")
# HACKHACK: I don't know why but engine gets built as 64-bit binary here
list(APPEND WAF_EXTRA_ARGS -4)
if(CMAKE_SIZEOF_VOID_P MATCHES "8")
set(64BIT ON CACHE BOOL "" FORCE)
list(APPEND WAF_EXTRA_ARGS -8) # only required for x86 when testing this cmakelist under linux
endif()
set(CMAKE_VERBOSE_MAKEFILE ON)
set(WAF_CC "${CMAKE_C_COMPILER} --target=${CMAKE_C_COMPILER_TARGET}")
set(WAF_CXX "${CMAKE_CXX_COMPILER} --target=${CMAKE_CXX_COMPILER_TARGET}")
# not cleanest way to get upper directory
set(ENGINE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../")
set(WAF_CC "${CMAKE_C_COMPILER} --target=${CMAKE_C_COMPILER_TARGET}")
set(WAF_CXX "${CMAKE_CXX_COMPILER} --target=${CMAKE_CXX_COMPILER_TARGET}")
set(WAF ${Python_EXECUTABLE} ${ENGINE_SOURCE_DIR}waf -t ${ENGINE_SOURCE_DIR} -o ${CMAKE_CURRENT_BINARY_DIR}/xash3d-fwgs)
execute_process(
COMMAND ${CMAKE_COMMAND} -E env
CC=${WAF_CC} CXX=${WAF_CXX}
AR=${CMAKE_AR} STRIP=${CMAKE_STRIP}
${PYTHON_EXECUTABLE} waf configure -T ${BUILD_TYPE} -o "${CMAKE_CURRENT_BINARY_DIR}/xash3d-fwgs" ${WAF_EXTRA_ARGS} cmake
--check-c-compiler=${C_COMPILER_ID} --check-cxx-compiler=${CXX_COMPILER_ID}
-s "${ENGINE_SOURCE_DIR}/SDL" --skip-sdl2-sanity-check --enable-bundled-deps
WORKING_DIRECTORY "${ENGINE_SOURCE_DIR}"
)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/hlsdk-portable" hlsdk-portable)
# try to build minimal SDL. Enable features as we're gonna use them
set(SDL_RENDER OFF)
@@ -46,50 +56,5 @@ set(SDL_VULKAN OFF)
set(SDL_OFFSCREEN OFF)
set(SDL_STATIC OFF)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/SDL" SDL)
include(ExternalProject)
# gradle passes backslashes to cmake, how does this even work for everybody else?
string(REPLACE "\\" "/" CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_LIBRARY_OUTPUT_DIRECTORY})
ExternalProject_Add(
Xash3DFWGS
SOURCE_DIR ${ENGINE_SOURCE_DIR}
INSTALL_DIR ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
BUILD_IN_SOURCE TRUE
DEPENDS SDL2
BUILD_ALWAYS TRUE
LOG_CONFIGURE TRUE
LOG_BUILD TRUE
LOG_INSTALL TRUE
LOG_OUTPUT_ON_FAILURE TRUE
LOG_MERGED_STDOUTERR TRUE
# USES_TERMINAL_CONFIGURE TRUE
# USES_TERMINAL_BUILD TRUE
# USES_TERMINAL_INSTALL TRUE
# NOTE: setting up WAFLOCK is important to avoid possible race conditions
CONFIGURE_COMMAND ${CMAKE_COMMAND} -E env
ANDROID_NDK=${ANDROID_NDK}
BUILD_CMAKE_LIBRARY_OUTPUT_DIRECTORY=${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
${WAF} configure -T ${BUILD_TYPE} --android=${ANDROID_ABI},,${CMAKE_SYSTEM_VERSION}
-s "${ENGINE_SOURCE_DIR}/3rdparty/SDL" --enable-bundled-deps
BUILD_COMMAND ${CMAKE_COMMAND} -E env
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
${WAF} build -v
INSTALL_COMMAND ${CMAKE_COMMAND} -E env
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
${WAF} install --destdir=${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/hlsdk-portable" hlsdk-portable)
# a1ba: without this, xash3d target will be ignored as nothing depends on it
add_dependencies(client Xash3DFWGS)
add_dependencies(server Xash3DFWGS)
add_subdirectory("${ENGINE_SOURCE_DIR}/" xash3d-fwgs)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/mainui" mainui)

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@@ -9,7 +9,7 @@ plugins {
android {
namespace = "su.xash.engine"
ndkVersion = "28.0.13004108"
ndkVersion = "27.2.12479018"
defaultConfig {
applicationId = "su.xash"

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@@ -20,7 +20,4 @@ kotlin.code.style=official
# Enables namespacing of each library's R class so that its R class includes only the
# resources declared in the library itself and none from the library's dependencies,
# thereby reducing the size of the R class for that library
android.nonTransitiveRClass=true
# Enable verbose output for CMake
android.native.buildOutput=verbose
android.nonTransitiveRClass=true

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@@ -86,4 +86,8 @@ GNU General Public License for more details.
#include <string.h>
#include <limits.h>
#if defined XASH_SDL && !defined REF_DLL
#include <SDL.h>
#endif
#endif // PORT_H

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@@ -13,19 +13,13 @@
#endif // _WIN32
#include <sys/types.h> // off_t
#ifdef STDINT_H
#include STDINT_H
#else // !STDINT_H
#include <stdint.h>
#endif // !STDINT_H
#include <assert.h>
typedef uint8_t byte;
typedef float vec_t;
typedef vec_t vec2_t[2];
#ifndef vec3_t // SDK renames it to Vector
typedef vec_t vec3_t[3];
#endif
typedef vec_t vec4_t[4];
typedef vec_t quat_t[4];
typedef byte rgba_t[4]; // unsigned byte colorpack
@@ -50,7 +44,6 @@ typedef int qboolean;
#define BIT( n ) ( 1U << ( n ))
#define BIT64( n ) ( 1ULL << ( n ))
#define SetBits( iBitVector, bits ) ((iBitVector) = (iBitVector) | (bits))
#define ClearBits( iBitVector, bits ) ((iBitVector) = (iBitVector) & ~(bits))
#define FBitSet( iBitVector, bit ) ((iBitVector) & (bit))
@@ -67,8 +60,6 @@ typedef int qboolean;
#define IsColorString( p ) ( p && *( p ) == '^' && *(( p ) + 1) && *(( p ) + 1) >= '0' && *(( p ) + 1 ) <= '9' )
#define ColorIndex( c ) ((( c ) - '0' ) & 7 )
#undef EXPORT
#if defined( __GNUC__ )
#if defined( __i386__ )
#define EXPORT __attribute__(( visibility( "default" ), force_align_arg_pointer ))

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@@ -173,7 +173,7 @@ static int CL_CalcTabStop( const cl_font_t *font, int x )
return stop;
}
int CL_DrawCharacter( float x, float y, int number, const rgba_t color, cl_font_t *font, int flags )
int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags )
{
wrect_t *rc;
float w, h;
@@ -231,7 +231,7 @@ int CL_DrawCharacter( float x, float y, int number, const rgba_t color, cl_font_
return font->charWidths[number];
}
int CL_DrawString( float x, float y, const char *s, const rgba_t color, cl_font_t *font, int flags )
int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags )
{
rgba_t current_color;
int draw_len = 0;
@@ -287,7 +287,7 @@ int CL_DrawString( float x, float y, const char *s, const rgba_t color, cl_font_
return draw_len;
}
int CL_DrawStringf( cl_font_t *font, float x, float y, const rgba_t color, int flags, const char *fmt, ... )
int CL_DrawStringf( cl_font_t *font, float x, float y, rgba_t color, int flags, const char *fmt, ... )
{
va_list va;
char buf[MAX_VA_STRING];

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@@ -13,10 +13,6 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#if XASH_SDL
#include <SDL.h> // SDL_GetWindowPosition
#endif // XASH_SDL
#include "common.h"
#include "client.h"
#include "const.h"

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@@ -68,7 +68,7 @@ CVAR_DEFINE_AUTO( hud_scale_minimal_width, "640", FCVAR_ARCHIVE|FCVAR_LATCH, "if
CVAR_DEFINE_AUTO( cl_solid_players, "1", 0, "Make all players not solid (can't traceline them)" );
CVAR_DEFINE_AUTO( cl_updaterate, "20", FCVAR_USERINFO|FCVAR_ARCHIVE, "refresh rate of server messages" );
CVAR_DEFINE_AUTO( cl_showevents, "0", FCVAR_ARCHIVE, "show events playback" );
CVAR_DEFINE_AUTO( cl_cmdrate, "30", FCVAR_ARCHIVE, "Max number of command packets sent to server per second" );
CVAR_DEFINE_AUTO( cl_cmdrate, "60", FCVAR_ARCHIVE, "Max number of command packets sent to server per second" );
CVAR_DEFINE( cl_interp, "ex_interp", "0.1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "Interpolate object positions starting this many seconds in past" );
CVAR_DEFINE_AUTO( cl_nointerp, "0", 0, "disable interpolation of entities and players" );
static CVAR_DEFINE_AUTO( cl_dlmax, "0", FCVAR_USERINFO|FCVAR_ARCHIVE, "max allowed outcoming fragment size" );
@@ -94,7 +94,7 @@ static CVAR_DEFINE_AUTO( name, username, FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_PRIN
static CVAR_DEFINE_AUTO( model, "", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player model ('player' is a singleplayer model)" );
static CVAR_DEFINE_AUTO( topcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player top color" );
static CVAR_DEFINE_AUTO( bottomcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player bottom color" );
CVAR_DEFINE_AUTO( rate, "25000", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player network rate" );
CVAR_DEFINE_AUTO( rate, "3500", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player network rate" );
static CVAR_DEFINE_AUTO( cl_ticket_generator, "revemu2013", FCVAR_ARCHIVE, "you wouldn't steal a car" );
@@ -1183,11 +1183,7 @@ Returns bandwidth test fragment size
*/
static int CL_GetTestFragmentSize( void )
{
// const int fragmentSizes[CL_TEST_RETRIES] = { 64000, 32000, 10666, 5200, 1400 };
// it turns out, even if we pass the bandwidth test, it doesn't mean we can use such large fragments
// as a temporary solution, use smaller fragment sizes
const int fragmentSizes[CL_TEST_RETRIES] = { 1400, 1200, 1000, 800, 508 };
const int fragmentSizes[CL_TEST_RETRIES] = { 64000, 32000, 10666, 5200, 1400 };
if( cls.connect_retry >= 0 && cls.connect_retry < CL_TEST_RETRIES )
return bound( FRAGMENT_MIN_SIZE, fragmentSizes[cls.connect_retry], FRAGMENT_MAX_SIZE );
else

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@@ -92,11 +92,6 @@ static char *pfnParseFileSafe( char *data, char *buf, const int size, unsigned i
return COM_ParseFileSafe( data, buf, size, flags, len, NULL );
}
static void GAME_EXPORT pfnSetCustomClientID( const char *id )
{
// deprecated
}
static const mobile_engfuncs_t gMobileEngfuncs =
{
MOBILITY_API_VERSION,
@@ -111,7 +106,7 @@ static const mobile_engfuncs_t gMobileEngfuncs =
pfnDrawScaledCharacter,
Sys_Warn,
Sys_GetNativeObject,
pfnSetCustomClientID,
ID_SetCustomClientID,
pfnParseFileSafe
};

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@@ -83,10 +83,7 @@ static void CL_ParseNewMovevars( sizebuf_t *msg )
R_SetupSky( clgame.movevars.skyName );
clgame.oldmovevars = clgame.movevars;
// FIXME: set world wave height when entities will be allocated
if( clgame.entities )
clgame.entities->curstate.scale = clgame.movevars.waveHeight;
clgame.entities->curstate.scale = clgame.movevars.waveHeight;
// keep features an actual!
clgame.oldmovevars.features = clgame.movevars.features = host.features;

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@@ -807,11 +807,11 @@ qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float sc
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags );
void CL_FreeFont( cl_font_t *font );
void CL_SetFontRendermode( cl_font_t *font );
int CL_DrawCharacter( float x, float y, int number, const rgba_t color, cl_font_t *font, int flags );
int CL_DrawString( float x, float y, const char *s, const rgba_t color, cl_font_t *font, int flags );
int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags );
int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags );
void CL_DrawCharacterLen( cl_font_t *font, int number, int *width, int *height );
void CL_DrawStringLen( cl_font_t *font, const char *s, int *width, int *height, int flags );
int CL_DrawStringf( cl_font_t *font, float x, float y, const rgba_t color, int flags, const char *fmt, ... ) FORMAT_CHECK( 6 );
int CL_DrawStringf( cl_font_t *font, float x, float y, rgba_t color, int flags, const char *fmt, ... ) FORMAT_CHECK( 6 );
//
@@ -844,21 +844,19 @@ void CL_EnableScissor( scissor_state_t *scissor, int x, int y, int width, int he
void CL_DisableScissor( scissor_state_t *scissor );
qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 );
static inline cl_entity_t *CL_EDICT_NUM( int index )
static inline cl_entity_t *CL_EDICT_NUM( int n )
{
if( !clgame.entities ) // not in game yet
if( !clgame.entities )
{
Host_Error( "%s: clgame.entities is NULL\n", __func__ );
return NULL;
}
if( index < 0 || index >= clgame.maxEntities )
{
Host_Error( "%s: bad number %i\n", __func__, index );
return NULL;
}
if(( n >= 0 ) && ( n < clgame.maxEntities ))
return clgame.entities + n;
return clgame.entities + index;
Host_Error( "%s: bad number %i\n", __func__, n );
return NULL;
}
static inline cl_entity_t *CL_GetEntityByIndex( int index )
@@ -869,7 +867,10 @@ static inline cl_entity_t *CL_GetEntityByIndex( int index )
if( index < 0 || index >= clgame.maxEntities )
return NULL;
return clgame.entities + index;
if( index == 0 )
return clgame.entities;
return CL_EDICT_NUM( index );
}
static inline model_t *CL_ModelHandle( int modelindex )
@@ -879,7 +880,7 @@ static inline model_t *CL_ModelHandle( int modelindex )
static inline qboolean CL_IsThirdPerson( void )
{
return clgame.dllFuncs.CL_IsThirdPerson();
return clgame.dllFuncs.CL_IsThirdPerson() ? true : false;
}
static inline cl_entity_t *CL_GetLocalPlayer( void )
@@ -1107,7 +1108,7 @@ int Con_UtfMoveRight( char *str, int pos, int length );
void Con_DefaultColor( int r, int g, int b, qboolean gameui );
cl_font_t *Con_GetCurFont( void );
cl_font_t *Con_GetFont( int num );
int Con_DrawString( int x, int y, const char *string, const rgba_t setColor ); // legacy, use cl_font.c
int Con_DrawString( int x, int y, const char *string, rgba_t setColor ); // legacy, use cl_font.c
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c
void Con_CharEvent( int key );
void Key_Console( int key );
@@ -1214,6 +1215,7 @@ void OSK_Draw( void );
//
void ID_Init( void );
const char *ID_GetMD5( void );
void GAME_EXPORT ID_SetCustomClientID( const char *id );
extern rgba_t g_color_table[8];
extern triangleapi_t gTriApi;

View File

@@ -759,7 +759,7 @@ Con_DrawString
client version of routine
====================
*/
int Con_DrawString( int x, int y, const char *string, const rgba_t setColor )
int Con_DrawString( int x, int y, const char *string, rgba_t setColor )
{
return CL_DrawString( x, y, string, setColor, con.curFont, FONT_DRAW_UTF8 );
}
@@ -843,14 +843,11 @@ If no console is visible, the notify window will pop up.
*/
void Con_Print( const char *txt )
{
static qboolean cr_pending = false;
static qboolean colorstring = false;
static char buf[MAX_PRINT_MSG];
static int lastlength = 0;
static int bufpos = 0;
static int charpos = 0;
qboolean norefresh = false;
static int cr_pending = 0;
static char buf[MAX_PRINT_MSG];
qboolean norefresh = false;
static int lastlength = 0;
static int bufpos = 0;
int c, mask = 0;
// client not running
@@ -876,7 +873,7 @@ void Con_Print( const char *txt )
if( cr_pending )
{
Con_DeleteLastLine();
cr_pending = false;
cr_pending = 0;
}
c = *txt;
@@ -889,42 +886,23 @@ void Con_Print( const char *txt )
{
Con_AddLine( buf, bufpos, true );
lastlength = CON_LINES_LAST().length;
cr_pending = true;
cr_pending = 1;
bufpos = 0;
charpos = 0;
}
break;
case '\n':
Con_AddLine( buf, bufpos, true );
lastlength = CON_LINES_LAST().length;
bufpos = 0;
charpos = 0;
break;
default:
buf[bufpos++] = c | mask;
if( IsColorString( txt ))
{
// first color string character
colorstring = true;
}
else if( colorstring )
{
// second color string character
colorstring = false;
}
else
{
// not a color string, move char counter
charpos++;
}
if(( bufpos >= sizeof( buf ) - 1 ) || charpos >= ( con.linewidth - 1 ))
if(( bufpos >= sizeof( buf ) - 1 ) || bufpos >= ( con.linewidth - 1 ))
{
Con_AddLine( buf, bufpos, true );
lastlength = CON_LINES_LAST().length;
bufpos = 0;
charpos = 0;
}
break;
}
@@ -940,7 +918,6 @@ void Con_Print( const char *txt )
Con_AddLine( buf, bufpos, lastlength != 0 );
lastlength = 0;
bufpos = 0;
charpos = 0;
}
// pump messages to avoid window hanging
@@ -1490,16 +1467,6 @@ Handles history and console scrollback
*/
void Key_Console( int key )
{
// exit the console by pressing MINUS on NSwitch
// or both Back(Select)/Start buttons for everyone else
if( key == K_BACK_BUTTON || key == K_START_BUTTON || key == K_ESCAPE )
{
if( cls.state == ca_active && !cl.background )
Key_SetKeyDest( key_game );
else UI_SetActiveMenu( true );
return;
}
// ctrl-L clears screen
if( key == 'l' && Key_IsDown( K_CTRL ))
{
@@ -1608,6 +1575,16 @@ void Key_Console( int key )
return;
}
// exit the console by pressing MINUS on NSwitch
// or both Back(Select)/Start buttons for everyone else
if( key == K_BACK_BUTTON || key == K_START_BUTTON )
{
if( cls.state == ca_active && !cl.background )
Key_SetKeyDest( key_game );
else UI_SetActiveMenu( true );
return;
}
// pass to the normal editline routine
Field_KeyDownEvent( &con.input, key );
}
@@ -2031,7 +2008,7 @@ void Con_DrawVersion( void )
int start, height = refState.height;
string curbuild;
if( !scr_drawversion.value )
if( !scr_drawversion.value || CL_IsDevOverviewMode() == 2 || net_graph.value )
return;
if( cls.key_dest == key_menu )
@@ -2043,9 +2020,6 @@ void Con_DrawVersion( void )
{
qboolean draw_version;
if( CL_IsDevOverviewMode() == 2 || net_graph.value )
return;
draw_version = cls.scrshot_action == scrshot_normal
|| cls.scrshot_action == scrshot_snapshot
|| host.force_draw_version_time > host.realtime;

View File

@@ -19,8 +19,8 @@ GNU General Public License for more details.
#if !XASH_WIN32
#include <dirent.h>
#endif
static char id_md5[33];
static char id_customid[MAX_STRING];
/*
==========================================================
@@ -590,9 +590,25 @@ static void ID_Check( void )
const char *ID_GetMD5( void )
{
if( id_customid[0] )
return id_customid;
return id_md5;
}
/*
===============
ID_SetCustomClientID
===============
*/
void GAME_EXPORT ID_SetCustomClientID( const char *id )
{
if( !id )
return;
Q_strncpy( id_customid, id, sizeof( id_customid ) );
}
void ID_Init( void )
{
MD5Context_t hash = { 0 };

File diff suppressed because it is too large Load Diff

View File

@@ -205,10 +205,9 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
}
}
void IN_SetRelativeMouseMode( qboolean set )
static void IN_SetRelativeMouseMode( qboolean set, qboolean verbose )
{
static qboolean s_bRawInput;
qboolean verbose = m_grab_debug.value ? true : false;
if( set && !s_bRawInput )
{
@@ -232,10 +231,9 @@ void IN_SetRelativeMouseMode( qboolean set )
}
}
void IN_SetMouseGrab( qboolean set )
static void IN_SetMouseGrab( qboolean set, qboolean verbose )
{
static qboolean s_bMouseGrab;
qboolean verbose = m_grab_debug.value ? true : false;
if( set && !s_bMouseGrab )
{
@@ -260,7 +258,7 @@ void IN_SetMouseGrab( qboolean set )
static void IN_CheckMouseState( qboolean active )
{
qboolean use_raw_input;
qboolean use_raw_input, verbose;
#if XASH_WIN32
use_raw_input = ( m_rawinput.value && clgame.client_dll_uses_sdl ) || clgame.dllFuncs.pfnLookEvent != NULL;
@@ -268,18 +266,20 @@ static void IN_CheckMouseState( qboolean active )
use_raw_input = true; // always use SDL code
#endif
verbose = m_grab_debug.value ? true : false;
if( m_ignore.value )
active = false;
if( active && use_raw_input && !host.mouse_visible && cls.state == ca_active )
IN_SetRelativeMouseMode( true );
IN_SetRelativeMouseMode( true, verbose );
else
IN_SetRelativeMouseMode( false );
IN_SetRelativeMouseMode( false, verbose );
if( active && !host.mouse_visible && cls.state == ca_active )
IN_SetMouseGrab( true );
IN_SetMouseGrab( true, verbose );
else
IN_SetMouseGrab( false );
IN_SetMouseGrab( false, verbose );
}
/*
@@ -332,7 +332,7 @@ static void IN_MouseMove( void )
if( !in_mouseinitialized )
return;
if( Touch_WantVisibleCursor( ))
if( Touch_Emulated( ))
{
// touch emulation overrides all input
Touch_KeyEvent( 0, 0 );
@@ -363,7 +363,7 @@ void IN_MouseEvent( int key, int down )
else ClearBits( in_mstate, BIT( key ));
// touch emulation overrides all input
if( Touch_WantVisibleCursor( ))
if( Touch_Emulated( ))
{
Touch_KeyEvent( K_MOUSE1 + key, down );
}

View File

@@ -46,9 +46,6 @@ uint IN_CollectInputDevices( void );
void IN_LockInputDevices( qboolean lock );
void IN_EngineAppendMove( float frametime, usercmd_t *cmd, qboolean active );
void IN_SetRelativeMouseMode( qboolean set );
void IN_SetMouseGrab( qboolean set );
extern convar_t m_yaw;
extern convar_t m_pitch;
//
@@ -77,6 +74,7 @@ void Touch_ResetDefaultButtons( void );
int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy );
void Touch_KeyEvent( int key, int down );
qboolean Touch_WantVisibleCursor( void );
qboolean Touch_Emulated( void );
void Touch_NotifyResize( void );
//

View File

@@ -726,8 +726,18 @@ void GAME_EXPORT Key_Event( int key, int down )
return; // handled in client.dll
}
break;
default:
break;
case key_message:
Key_Message( key );
return;
case key_console:
if( cls.state == ca_active && !cl.background )
Key_SetKeyDest( key_game );
else UI_SetActiveMenu( true );
return;
case key_menu:
UI_KeyEvent( key, true );
return;
default: return;
}
}

View File

@@ -16,10 +16,6 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#if XASH_SDL
#include <SDL.h> // SDL_GetBasePath
#endif
#include <errno.h>
#include "common.h"
#include "library.h"

View File

@@ -140,8 +140,7 @@ static void Sys_PrintUsage( const char *exename )
"\nCommon options:\n"
O("-dev [level] ", "set log verbosity 0-2")
O("-log [file name] ", "write log to \"engine.log\" or [file name] if specified")
O("-logtime ", "enable writing timestamps to the log file")
O("-log ", "write log to \"engine.log\"")
O("-nowriteconfig ", "disable config save")
O("-noch ", "disable crashhandler")
#if XASH_WIN32 // !!!!
@@ -698,17 +697,17 @@ static qboolean Host_Autosleep( double dt, double scale )
static double timewindow; // allocate a time window for sleeps
static int counter; // for debug
static double realsleeptime;
const double sleeptime = sleep * 0.000001;
const double sleeptime = sleep * 0.001;
if( dt < targetframetime * scale )
{
// if we have allocated time window, try to sleep
if( timewindow > realsleeptime )
{
// Platform_Sleep isn't guaranteed to sleep an exact amount of microseconds
// Platform_Sleep isn't guaranteed to sleep an exact amount of milliseconds
// so we measure the real sleep time and use it to decrease the window
double t1 = Sys_DoubleTime(), t2;
Platform_NanoSleep( sleep * 1000 ); // in usec!
Platform_Sleep( sleep ); // in msec!
t2 = Sys_DoubleTime();
realsleeptime = t2 - t1;

View File

@@ -721,6 +721,39 @@ qboolean NET_CompareBaseAdr( const netadr_t a, const netadr_t b )
return false;
}
/*
====================
NET_CompareClassBAdr
Compare local masks
====================
*/
qboolean NET_CompareClassBAdr( const netadr_t a, const netadr_t b )
{
netadrtype_t type_a = NET_NetadrType( &a );
netadrtype_t type_b = NET_NetadrType( &b );
if( type_a != type_b )
return false;
if( type_a == NA_LOOPBACK )
return true;
if( type_a == NA_IP )
{
if( a.ip[0] == b.ip[0] && a.ip[1] == b.ip[1] )
return true;
}
// NOTE: we don't check for IPv6 here
// this check is very dumb and only used for LAN restriction
// Actual check is in IsReservedAdr
// for real mask compare use NET_CompareAdrByMask
return false;
}
/*
====================
NET_CompareAdrByMask
@@ -1512,7 +1545,7 @@ static int NET_SendLong( netsrc_t sock, int net_socket, const char *buf, size_t
total_sent += size;
len -= size;
packet_number++;
Platform_NanoSleep( 100 * 1000 );
Platform_Sleep( 1 );
}
return total_sent;
@@ -2027,7 +2060,6 @@ void NET_Init( void )
Cvar_RegisterVariable( &net_fakelag );
Cvar_RegisterVariable( &net_fakeloss );
Cvar_RegisterVariable( &net_resolve_debug );
Cvar_RegisterVariable( &net_clockwindow );
Q_snprintf( cmd, sizeof( cmd ), "%i", PORT_SERVER );
Cvar_FullSet( "hostport", cmd, FCVAR_READ_ONLY );

View File

@@ -64,6 +64,7 @@ void NET_Config( qboolean net_enable, qboolean changeport );
const char *NET_AdrToString( const netadr_t a ) RETURNS_NONNULL;
const char *NET_BaseAdrToString( const netadr_t a ) RETURNS_NONNULL;
qboolean NET_IsReservedAdr( netadr_t a );
qboolean NET_CompareClassBAdr( const netadr_t a, const netadr_t b );
qboolean NET_StringToAdr( const char *string, netadr_t *adr );
qboolean NET_StringToFilterAdr( const char *s, netadr_t *adr, uint *prefixlen );
net_gai_state_t NET_StringToAdrNB( const char *string, netadr_t *adr, qboolean v6only );

View File

@@ -31,14 +31,15 @@ GNU General Public License for more details.
#define XASH_COLORIZE_CONSOLE 0
#endif
static struct logdata_s {
char title[64];
qboolean log_active;
qboolean log_time;
char log_path[MAX_SYSPATH];
FILE *logfile;
int logfileno;
} s_ld;
typedef struct {
char title[64];
qboolean log_active;
char log_path[MAX_SYSPATH];
FILE *logfile;
int logfileno;
} LogData;
static LogData s_ld;
void Sys_DestroyConsole( void )
{
@@ -77,19 +78,14 @@ static void Sys_FlushLogfile( void )
void Sys_InitLog( void )
{
const char *mode;
const char *mode;
if( Sys_CheckParm( "-log" ))
{
if( !Sys_GetParmFromCmdLine( "-log", s_ld.log_path ) || !isalnum( s_ld.log_path[0] ))
Q_strncpy( s_ld.log_path, "engine.log", sizeof( s_ld.log_path ));
COM_DefaultExtension( s_ld.log_path, ".log", sizeof( s_ld.log_path ));
s_ld.log_active = true;
Q_strncpy( s_ld.log_path, "engine.log", sizeof( s_ld.log_path ));
}
s_ld.log_time = Sys_CheckParm( "-logtime" );
if( host.change_game && host.type != HOST_DEDICATED )
mode = "a";
else mode = "w";
@@ -105,7 +101,7 @@ void Sys_InitLog( void )
if ( !s_ld.logfile )
{
Con_Reportf( S_ERROR "%s: can't create log file %s: %s\n", __func__, s_ld.log_path, strerror( errno ));
Con_Reportf( S_ERROR "Sys_InitLog: can't create log file %s: %s\n", s_ld.log_path, strerror( errno ));
return;
}
@@ -299,23 +295,17 @@ void Sys_PrintLog( const char *pMsg )
// save last char to detect when line was not ended
lastchar = len > 0 ? pMsg[len - 1] : 0;
// spew to engine.log
if( s_ld.logfile )
{
if( s_ld.log_time && print_time )
{
logtime_len = strftime( logtime, sizeof( logtime ), "[%Y:%m:%d|%H:%M:%S] ", crt_tm ); //full time
logtime_len = Q_min( logtime_len, sizeof( logtime ) - 1 ); // just in case
}
else
{
logtime[0] = '\0';
logtime_len = 0;
}
if( !s_ld.logfile )
return;
Sys_PrintLogfile( s_ld.logfileno, logtime, logtime_len, pMsg, false );
Sys_FlushLogfile();
if( print_time )
{
logtime_len = strftime( logtime, sizeof( logtime ), "[%Y:%m:%d|%H:%M:%S] ", crt_tm ); //full time
logtime_len = Q_min( logtime_len, sizeof( logtime ) - 1 ); // just in case
}
Sys_PrintLogfile( s_ld.logfileno, logtime, logtime_len, pMsg, false );
Sys_FlushLogfile();
}
/*

View File

@@ -65,8 +65,6 @@ typedef struct memheader_s
// immediately followed by data, which is followed by a MEMHEADER_SENTINEL2 byte
} memheader_t;
STATIC_CHECK_SIZEOF( memheader_t, 24, 40 );
typedef struct mempool_s
{
struct memheader_s *chain; // chain of individual memory allocations

View File

@@ -142,10 +142,17 @@ static qboolean vsync;
void GL_UpdateSwapInterval( void )
{
if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
// disable VSync while level is loading
if( cls.state < ca_active )
{
ClearBits( gl_vsync.flags, FCVAR_CHANGED );
vsync = gl_vsync.value;
// setup vsync here
vsync = false;
SetBits( gl_vsync->flags, FCVAR_CHANGED );
}
else if( FBitSet( gl_vsync->flags, FCVAR_CHANGED ))
{
ClearBits( gl_vsync->flags, FCVAR_CHANGED );
vsync = true;
}
}

View File

@@ -184,7 +184,7 @@ qboolean SNDDMA_Init( void )
return false;
}
dma.buffer = Mem_Calloc( sndpool, samples * 2 ); //allocate pcm frame buffer
dma.buffer = Mem_Malloc( sndpool, samples * 2 ); //allocate pcm frame buffer
dma.samplepos = 0;
dma.samples = samples;
dma.format.width = 2;

View File

@@ -161,10 +161,17 @@ void* GL_GetProcAddress( const char *name ) // RenderAPI requirement
void GL_UpdateSwapInterval( void )
{
if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
// disable VSync while level is loading
if( cls.state < ca_active )
{
// setup fb vsync here
fb.vsync = false;
SetBits( gl_vsync.flags, FCVAR_CHANGED );
}
else if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
{
ClearBits( gl_vsync.flags, FCVAR_CHANGED );
fb.vsync = gl_vsync.value;
fb.vsync = true;
}
}

View File

@@ -31,7 +31,6 @@ GNU General Public License for more details.
==============================================================================
*/
double Platform_DoubleTime( void );
void Platform_Sleep( int msec );
void Platform_ShellExecute( const char *path, const char *parms );
void Platform_MessageBox( const char *title, const char *message, qboolean parentMainWindow );
void Platform_SetStatus( const char *status );
@@ -71,9 +70,6 @@ void Android_Shutdown( void );
#endif
#if XASH_WIN32
void Win32_Init( qboolean con_showalways );
void Win32_Shutdown( void );
qboolean Win32_NanoSleep( int nsec );
void Wcon_CreateConsole( qboolean con_showalways );
void Wcon_DestroyConsole( void );
void Wcon_InitConsoleCommands( void );
@@ -128,7 +124,7 @@ static inline void Platform_Init( qboolean con_showalways, const char *basedir )
#elif XASH_DOS
DOS_Init( );
#elif XASH_WIN32
Win32_Init( con_showalways );
Wcon_CreateConsole( con_showalways );
#elif XASH_LINUX
Linux_Init( );
#endif
@@ -143,7 +139,7 @@ static inline void Platform_Shutdown( void )
#elif XASH_DOS
DOS_Shutdown( );
#elif XASH_WIN32
Win32_Shutdown( );
Wcon_DestroyConsole( );
#elif XASH_LINUX
Linux_Shutdown( );
#endif
@@ -169,20 +165,20 @@ static inline void Platform_SetupSigtermHandling( void )
#endif
}
static inline qboolean Platform_NanoSleep( int nsec )
static inline void Platform_Sleep( int msec )
{
// SDL2 doesn't have nanosleep, so use low-level functions here
// When this code will be ported to SDL3, use SDL_DelayNS
#if XASH_POSIX
struct timespec ts = {
.tv_sec = 0,
.tv_nsec = nsec, // just don't put large numbers here
#if XASH_TIMER == TIMER_SDL
SDL_Delay( msec );
#elif XASH_TIMER == TIMER_POSIX
const struct timespec tv = {
.tv_sec = msec / 1000,
.tv_nsec = (msec % 1000) * 1000000,
};
return nanosleep( &ts, NULL ) == 0;
#elif XASH_WIN32
return Win32_NanoSleep( nsec );
nanosleep( &tv, NULL );
#elif XASH_TIMER == TIMER_WIN32
Sleep( msec );
#else
return false;
// stub
#endif
}

View File

@@ -17,10 +17,9 @@ GNU General Public License for more details.
// have backtrace() and backtrace_symbols() calls, which replace for us
// platform-specific code
#if HAVE_EXECINFO
#include "common.h"
#include <execinfo.h>
#include <signal.h>
#include "common.h"
#include "input.h"
void Sys_Crash( int signal, siginfo_t *si, void *context )
{
@@ -71,8 +70,8 @@ void Sys_Crash( int signal, siginfo_t *si, void *context )
// put MessageBox as Sys_Error
Msg( "%s\n", message );
#if !XASH_DEDICATED
IN_SetMouseGrab( false );
#ifdef XASH_SDL
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
#endif
host.crashed = true;
Platform_MessageBox( "Xash Error", message, false );

View File

@@ -17,7 +17,7 @@ GNU General Public License for more details.
#include <signal.h>
#include "common.h"
#include "backtrace.h"
#include "input.h"
static struct backtrace_state *g_bt_state;
static qboolean enable_libbacktrace;
@@ -111,10 +111,8 @@ static int Sys_BacktracePrintFull( void *data, uintptr_t pc, const char *filenam
module_name = dlinfo.dli_fname;
else module_name = NULL;
if( filename && lineno >= 0 && function )
if( filename && lineno && function )
{
filename = COM_FileWithoutPath( filename );
if( module_name )
Sys_AppendPrint( pd, "%2d: %s (%s:%d) (%s)\n", pd->idx++, function, filename, lineno, module_name );
else
@@ -160,12 +158,13 @@ void Sys_CrashLibbacktrace( int signal, siginfo_t *si, void *context )
pd.message_size = sizeof( message ) - len;
pd.len = 0;
backtrace_full( g_bt_state, 1, Sys_BacktracePrintFull, Sys_BacktracePrintError, &pd );
if( g_bt_state )
backtrace_full( g_bt_state, 0, Sys_BacktracePrintFull, Sys_BacktracePrintError, &pd );
// put MessageBox as Sys_Error
Msg( "%s\n", message );
#if !XASH_DEDICATED
IN_SetMouseGrab( false );
#ifdef XASH_SDL
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
#endif
host.crashed = true;
Platform_MessageBox( "Xash Error", message, false );

View File

@@ -26,7 +26,6 @@ GNU General Public License for more details.
#include <signal.h>
#include <sys/mman.h>
#include "library.h"
#include "input.h"
void Sys_Crash( int signal, siginfo_t *si, void *context );
void Sys_CrashLibbacktrace( int signal, siginfo_t *si, void *context );
@@ -193,8 +192,8 @@ void Sys_Crash( int signal, siginfo_t *si, void *context )
// put MessageBox as Sys_Error
Msg( "%s\n", message );
#if !XASH_DEDICATED
IN_SetMouseGrab( false );
#ifdef XASH_SDL
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
#endif
host.crashed = true;
Platform_MessageBox( "Xash Error", message, false );

View File

@@ -174,10 +174,5 @@ double Platform_DoubleTime( void )
#endif
return (double) ts.tv_sec + (double) ts.tv_nsec/1000000000.0;
}
void Platform_Sleep( int msec )
{
usleep( msec * 1000 );
}
#endif // XASH_TIMER == TIMER_POSIX

View File

@@ -33,12 +33,6 @@ static struct
} cursors;
#endif
static struct
{
int x, y;
qboolean pushed;
} in_visible_cursor_pos;
/*
=============
Platform_GetMousePos
@@ -209,6 +203,11 @@ void Platform_SetCursorType( VGUI_DefaultCursor type )
{
qboolean visible;
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( !cursors.initialized )
return;
#endif
switch( type )
{
case dc_user:
@@ -221,7 +220,7 @@ void Platform_SetCursorType( VGUI_DefaultCursor type )
}
// never disable cursor in touch emulation mode
if( !visible && Touch_WantVisibleCursor( ))
if( !visible && Touch_Emulated( ))
return;
host.mouse_visible = visible;
@@ -230,28 +229,11 @@ void Platform_SetCursorType( VGUI_DefaultCursor type )
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( host.mouse_visible )
{
if( cursors.initialized )
SDL_SetCursor( cursors.cursors[type] );
SDL_SetCursor( cursors.cursors[type] );
SDL_ShowCursor( true );
// restore the last mouse position
if( in_visible_cursor_pos.pushed )
{
SDL_WarpMouseInWindow( host.hWnd, in_visible_cursor_pos.x, in_visible_cursor_pos.y );
in_visible_cursor_pos.pushed = false;
}
}
else
{
// save last mouse position and warp it to the center
if( !in_visible_cursor_pos.pushed )
{
SDL_GetMouseState( &in_visible_cursor_pos.x, &in_visible_cursor_pos.y );
SDL_WarpMouseInWindow( host.hWnd, host.window_center_x, host.window_center_y );
in_visible_cursor_pos.pushed = true;
}
SDL_ShowCursor( false );
}
#else

View File

@@ -171,18 +171,6 @@ static void SDLash_GameControllerAdded( int device_index )
return;
}
// this "game controller" only exists on Android within emulator and tries to map
// keyboard events into game controller events, which as you can expect, doesn't
// work and I don't understand the intention here. When debugging Xash in Android
// Studio emulator, just enable hardware input passthrough.
#if XASH_ANDROID
if( !Q_strcmp( SDL_GameControllerName( gc ), "qwerty2" ))
{
SDL_GameControllerClose( gc );
return;
}
#endif // XASH_ANDROID
list = Mem_Realloc( host.mempool, g_gamepads, sizeof( *list ) * ( g_num_gamepads + 1 ));
list[g_num_gamepads++] = gc;

View File

@@ -175,7 +175,7 @@ qboolean SNDDMA_Init( void )
if( !samplecount )
samplecount = 0x8000;
dma.samples = samplecount * obtained.channels;
dma.buffer = Mem_Calloc( sndpool, dma.samples * 2 );
dma.buffer = Mem_Malloc( sndpool, dma.samples * 2 );
dma.samplepos = 0;
sdl_format = obtained.format;

View File

@@ -32,11 +32,6 @@ double Platform_DoubleTime( void )
CurrentTime = SDL_GetPerformanceCounter();
return (double)( CurrentTime - g_ClockStart ) / (double)( g_PerformanceFrequency );
}
void Platform_Sleep( int msec )
{
SDL_Delay( msec );
}
#endif // XASH_TIMER == TIMER_SDL
#if XASH_MESSAGEBOX == MSGBOX_SDL
@@ -114,11 +109,8 @@ void SDLash_Init( const char *basedir )
host.type = HOST_DEDICATED;
}
#if SDL_MAJOR_VERSION >= 2
SDL_SetHint( SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0" );
SDL_SetHint( SDL_HINT_MOUSE_TOUCH_EVENTS, "0" );
SDL_SetHint( SDL_HINT_TOUCH_MOUSE_EVENTS, "0" );
#if XASH_SDL == 2
SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
SDL_StopTextInput();
#endif // XASH_SDL == 2

View File

@@ -488,7 +488,13 @@ GL_UpdateSwapInterval
void GL_UpdateSwapInterval( void )
{
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
// disable VSync while level is loading
if( cls.state < ca_active )
{
SDL_GL_SetSwapInterval( 0 );
SetBits( gl_vsync.flags, FCVAR_CHANGED );
}
else if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
{
ClearBits( gl_vsync.flags, FCVAR_CHANGED );

View File

@@ -49,6 +49,10 @@ typedef struct
qboolean inputEnabled;
qboolean consoleVisible;
qboolean attached;
// log stuff
qboolean log_active;
char log_path[MAX_SYSPATH];
} WinConData;
static WinConData s_wcd;
@@ -498,13 +502,19 @@ create win32 console
*/
void Wcon_CreateConsole( qboolean con_showalways )
{
if( Sys_CheckParm( "-log" ))
s_wcd.log_active = true;
if( host.type == HOST_NORMAL )
{
Q_strncpy( s_wcd.title, XASH_ENGINE_NAME " " XASH_VERSION, sizeof( s_wcd.title ));
Q_strncpy( s_wcd.log_path, "engine.log", sizeof( s_wcd.log_path ));
}
else // dedicated console
{
Q_strncpy( s_wcd.title, XASH_DEDICATED_SERVER_NAME " " XASH_VERSION, sizeof( s_wcd.title ));
Q_strncpy( s_wcd.log_path, "dedicated.log", sizeof( s_wcd.log_path ));
s_wcd.log_active = true; // always make log
}
s_wcd.attached = ( AttachConsole( ATTACH_PARENT_PROCESS ) != 0 );
@@ -586,8 +596,10 @@ void Wcon_DestroyConsole( void )
// last text message into console or log
Con_Reportf( "%s: Unloading xash.dll\n", __func__ );
Sys_CloseLog( NULL );
if( !s_wcd.attached )
{
{
if( s_wcd.hWnd )
{
ShowWindow( s_wcd.hWnd, SW_HIDE );

View File

@@ -14,15 +14,11 @@ GNU General Public License for more details.
*/
#include "platform/platform.h"
#include "input.h"
#define DBGHELP 1 // we always enable dbghelp.dll on Windows targets
#if XASH_SDL
#include <SDL.h>
#endif // XASH_SDL
#if DBGHELP
#include <winnt.h>
#include <dbghelp.h>
#include <psapi.h>
@@ -272,8 +268,8 @@ static long _stdcall Sys_Crash( PEXCEPTION_POINTERS pInfo )
// check to avoid recursive call
host.crashed = true;
#if !XASH_DEDICATED
IN_SetMouseGrab( false );
#ifdef XASH_SDL
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
#endif // XASH_SDL
#if DBGHELP

View File

@@ -18,8 +18,6 @@ GNU General Public License for more details.
#include "server.h"
#include <shellapi.h>
HANDLE g_waitable_timer;
#if XASH_TIMER == TIMER_WIN32
double Platform_DoubleTime( void )
{
@@ -36,74 +34,8 @@ double Platform_DoubleTime( void )
return (double)( CurrentTime.QuadPart - g_ClockStart.QuadPart ) / (double)( g_PerformanceFrequency.QuadPart );
}
void Platform_Sleep( int msec )
{
Sleep( msec );
}
#endif // XASH_TIMER == TIMER_WIN32
void Win32_Init( qboolean con_showalways )
{
HMODULE hModule = LoadLibrary( "kernel32.dll" );
if( hModule )
{
HANDLE ( __stdcall *pfnCreateWaitableTimerExW)( LPSECURITY_ATTRIBUTES lpTimerAttributes, LPCWSTR lpTimerName, DWORD dwFlags, DWORD dwDesiredAccess );
if(( pfnCreateWaitableTimerExW = (void *)GetProcAddress( hModule, "CreateWaitableTimerExW" )))
{
g_waitable_timer = pfnCreateWaitableTimerExW(
NULL,
NULL,
0x1 /* CREATE_WAITABLE_TIMER_MANUAL_RESET */ | 0x2 /* CREATE_WAITABLE_TIMER_HIGH_RESOLUTION */,
0x0002 /* TIMER_MODIFY_STATE */ | SYNCHRONIZE | DELETE
);
}
FreeLibrary( hModule );
}
#if 0 // FIXME: creates object but doesn't wait for specific time for me on Windows 10, with the code above commented
if( !g_waitable_timer )
g_waitable_timer = CreateWaitableTimer( NULL, TRUE, NULL );
#endif
Wcon_CreateConsole( con_showalways );
}
void Win32_Shutdown( void )
{
Wcon_DestroyConsole( );
if( g_waitable_timer )
{
CloseHandle( g_waitable_timer );
g_waitable_timer = 0;
}
}
qboolean Win32_NanoSleep( int nsec )
{
LARGE_INTEGER ts;
if( !g_waitable_timer )
return false;
ts.QuadPart = -nsec / 100;
if( !SetWaitableTimer( g_waitable_timer, &ts, 0, NULL, NULL, FALSE ))
{
CloseHandle( g_waitable_timer );
g_waitable_timer = 0;
return false;
}
if( WaitForSingleObject( g_waitable_timer, Q_max( 1, nsec / 1000000 )) != WAIT_OBJECT_0 )
return false;
return true;
}
qboolean Platform_DebuggerPresent( void )
{
return IsDebuggerPresent();

View File

@@ -348,7 +348,7 @@ typedef struct ref_api_s
void (*Con_NXPrintf)( struct con_nprint_s *info, const char *fmt, ... ) FORMAT_CHECK( 2 );
void (*CL_CenterPrint)( const char *s, float y );
void (*Con_DrawStringLen)( const char *pText, int *length, int *height );
int (*Con_DrawString)( int x, int y, const char *string, const rgba_t setColor );
int (*Con_DrawString)( int x, int y, const char *string, rgba_t setColor );
void (*CL_DrawCenterPrint)( void );
// entity management

View File

@@ -205,62 +205,69 @@ typedef struct
typedef struct sv_client_s
{
cl_state_t state;
cl_upload_t upstate; // uploading state
char name[32]; // extracted from userinfo, color string allowed
uint flags; // client flags, some info
uint extensions; // protocol extensions
cl_state_t state;
cl_upload_t upstate; // uploading state
char name[32]; // extracted from userinfo, color string allowed
uint flags; // client flags, some info
CRC32_t crcValue;
char hashedcdkey[34]; // MD5 hash is 32 hex #'s, plus trailing 0
char userinfo[MAX_INFO_STRING]; // name, etc (received from client)
char physinfo[MAX_INFO_STRING]; // set on server (transmit to client)
char useragent[MAX_INFO_STRING];
char userinfo[MAX_INFO_STRING]; // name, etc (received from client)
char physinfo[MAX_INFO_STRING]; // set on server (transmit to client)
byte ignorecmdtime_warned; // did we warn our server operator in the log for this batch of commands?
byte m_bLoopback; // does this client want to hear his own voice?
uint listeners; // which other clients does this guy's voice stream go to?
netchan_t netchan;
int chokecount; // number of messages rate supressed
int delta_sequence; // -1 = no compression.
double next_messagetime; // time when we should send next world state update
double next_checkpingtime; // time to send all players pings to client
double next_sendinfotime; // time to send info about all players
double cl_updaterate; // client requested updaterate
double timebase; // client timebase
double connection_started;
char hashedcdkey[34]; // MD5 hash is 32 hex #'s, plus trailing 0
customization_t customdata; // player customization linked list
resource_t resourcesonhand;
resource_t resourcesneeded; // <mapname.res> from client (server downloading)
usercmd_t lastcmd; // for filling in big drops
double connecttime;
double cmdtime;
double ignorecmdtime;
int packet_loss;
float latency;
int ignored_ents; // if visibility list is full we should know how many entities will be ignored
edict_t *edict; // EDICT_NUM(clientnum+1)
edict_t *pViewEntity; // svc_setview member
edict_t *viewentity[MAX_VIEWENTS]; // list of portal cameras in player PVS
int num_viewents; // num of portal cameras that can merge PVS
qboolean m_bLoopback; // Does this client want to hear his own voice?
uint listeners; // which other clients does this guy's voice stream go to?
// the datagram is written to by sound calls, prints, temp ents, etc.
// it can be harmlessly overflowed.
sizebuf_t datagram;
byte datagram_buf[MAX_DATAGRAM];
client_frame_t *frames; // updates can be delta'd from here
event_state_t events; // delta-updated events cycle
int challenge; // challenge of this user, randomly generated
int userid; // identifying number on server
int extensions;
char useragent[MAX_INFO_STRING];
int ignorecmdtime_warns; // how many times client time was faster than server during this session
int userid; // identifying number on server
qboolean ignorecmdtime_warned; // did we warn our server operator in the log for this batch of commands?
netchan_t netchan;
sizebuf_t datagram; // the datagram is written to by sound calls, prints, temp ents, etc.
byte datagram_buf[MAX_DATAGRAM]; // it can be harmlessly overflowed.
int chokecount; // number of messages rate supressed
int delta_sequence; // -1 = no compression.
double next_messagetime; // time when we should send next world state update
double next_checkpingtime; // time to send all players pings to client
double next_sendinfotime; // time to send info about all players
double cl_updaterate; // client requested updaterate
double timebase; // client timebase
double connection_started;
customization_t customdata; // player customization linked list
resource_t resourcesonhand;
resource_t resourcesneeded; // <mapname.res> from client (server downloading)
usercmd_t lastcmd; // for filling in big drops
int packet_loss;
double connecttime;
double cmdtime;
double ignorecmdtime;
float latency;
int ignored_ents; // if visibility list is full we should know how many entities will be ignored
edict_t *edict; // EDICT_NUM(clientnum+1)
edict_t *pViewEntity; // svc_setview member
edict_t *viewentity[MAX_VIEWENTS]; // list of portal cameras in player PVS
int num_viewents; // num of portal cameras that can merge PVS
int userinfo_change_attempts;
double fullupdate_next_calltime;
double userinfo_next_changetime;
double userinfo_penalty;
client_frame_t *frames; // updates can be delta'd from here
event_state_t events; // delta-updated events cycle
int userinfo_change_attempts;
} sv_client_t;
/*
@@ -272,6 +279,19 @@ typedef struct sv_client_s
a program error, like an overflowed reliable buffer
=============================================================================
*/
// MAX_CHALLENGES is made large to prevent a denial
// of service attack that could cycle all of them
// out before legitimate users connected
#define MAX_CHALLENGES 1024
typedef struct
{
netadr_t adr;
double time;
int challenge;
qboolean connected;
} challenge_t;
typedef struct
{
char name[32]; // in GoldSrc max name length is 12
@@ -365,7 +385,7 @@ typedef struct
entity_state_t *baselines; // [GI->max_edicts]
entity_state_t *static_entities; // [MAX_STATIC_ENTITIES];
uint32_t challenge_salt[16]; // pregenerated random numbers for generating challenged based on IP's MD5 address
challenge_t challenges[MAX_CHALLENGES]; // to prevent invalid IPs from connecting
sizebuf_t testpacket; // pregenerataed testpacket, only needs CRC32 patching
byte *testpacket_buf; // check for NULL if testpacket is available

View File

@@ -86,54 +86,38 @@ flood the server with invalid connection IPs. With a
challenge, they must give a valid IP address.
=================
*/
static int SV_GetChallenge( netadr_t from, qboolean *error )
static void SV_GetChallenge( netadr_t from )
{
const netadrtype_t type = NET_NetadrType( &from );
MD5Context_t ctx;
byte digest[16];
int i, oldest = 0;
double oldestTime;
*error = false;
oldestTime = 0x7fffffff;
MD5Init( &ctx );
switch( type )
// see if we already have a challenge for this ip
for( i = 0; i < MAX_CHALLENGES; i++ )
{
case NA_IP:
MD5Update( &ctx, from.ip, sizeof( from.ip ));
break;
case NA_IPX:
MD5Update( &ctx, from.ipx, sizeof( from.ipx ));
break;
case NA_IP6:
{
byte ip6[16];
NET_NetadrToIP6Bytes( ip6, &from );
MD5Update( &ctx, ip6, sizeof( ip6 ));
break;
}
case NA_LOOPBACK:
return 0;
default:
*error = true;
return 0;
if( !svs.challenges[i].connected && NET_CompareAdr( from, svs.challenges[i].adr ))
break;
if( svs.challenges[i].time < oldestTime )
{
oldestTime = svs.challenges[i].time;
oldest = i;
}
}
MD5Update( &ctx, (byte *)svs.challenge_salt, sizeof( svs.challenge_salt ));
MD5Final( digest, &ctx );
return digest[0] | digest[1] << 8 | digest[2] << 16 | digest[3] << 24;
}
static void SV_SendChallenge( netadr_t from )
{
qboolean error = false;
int challenge = SV_GetChallenge( from, &error );
if( error )
return;
if( i == MAX_CHALLENGES )
{
// this is the first time this client has asked for a challenge
svs.challenges[oldest].challenge = (COM_RandomLong( 0, 0x7FFF ) << 16) | COM_RandomLong( 0, 0xFFFF );
svs.challenges[oldest].adr = from;
svs.challenges[oldest].time = host.realtime;
svs.challenges[oldest].connected = false;
i = oldest;
}
// send it back
Netchan_OutOfBandPrint( NS_SERVER, from, S2C_CHALLENGE" %i", challenge );
Netchan_OutOfBandPrint( NS_SERVER, svs.challenges[i].adr, S2C_CHALLENGE" %i", svs.challenges[i].challenge );
}
static int SV_GetFragmentSize( void *pcl, fragsize_t mode )
@@ -227,16 +211,35 @@ Make sure connecting client is not spoofing
*/
static int SV_CheckChallenge( netadr_t from, int challenge )
{
qboolean error = false;
int challenge2 = SV_GetChallenge( from, &error );
int i;
if( error || challenge2 != challenge )
// see if the challenge is valid
// don't care if it is a local address.
if( NET_IsLocalAddress( from ))
return 1;
for( i = 0; i < MAX_CHALLENGES; i++ )
{
SV_RejectConnection( from, "no challenge for your address\n" );
return false;
if( NET_CompareAdr( from, svs.challenges[i].adr ))
{
if( challenge == svs.challenges[i].challenge )
break; // valid challenge
#if 0
// g-cont. this breaks multiple connections from single machine
SV_RejectConnection( from, "bad challenge %i\n", challenge );
return 0;
#endif
}
}
return true;
if( i == MAX_CHALLENGES )
{
SV_RejectConnection( from, "no challenge for your address\n" );
return 0;
}
svs.challenges[i].connected = true;
return 1;
}
/*
@@ -250,7 +253,7 @@ static int SV_CheckIPRestrictions( netadr_t from )
{
if( sv_lan.value )
{
if( !NET_IsReservedAdr( from ))
if( !NET_CompareClassBAdr( from, net_local ) && !NET_IsReservedAdr( from ))
return 0;
}
return 1;
@@ -264,36 +267,23 @@ Get slot # and set client_t pointer for player, if possible
We don't do this search on a "reconnect, we just reuse the slot
================
*/
static sv_client_t *SV_FindEmptySlot( void )
static int SV_FindEmptySlot( netadr_t from, int *pslot, sv_client_t **ppClient )
{
int i;
sv_client_t *cl;
int i;
for( i = 0; i < svs.maxclients; i++ )
for( i = 0, cl = svs.clients; i < svs.maxclients; i++, cl++ )
{
if( svs.clients[i].state == cs_free )
return &svs.clients[i];
if( cl->state == cs_free )
{
*ppClient = cl;
*pslot = i;
return 1;
}
}
return NULL;
}
static void SV_MaybeNotifyPlayerCountChange( const sv_client_t *cl, const char *address )
{
int i, count = 0;
// if this was the first client on the server, or the last client
// the server can hold, send a heartbeat to the master.
for( i = 0; i < svs.maxclients; i++ )
{
if( svs.clients[i].state >= cs_connected )
count++;
}
if( count == 1 || count == svs.maxclients )
NET_MasterClear();
Log_Printf( "\"%s<%i><%i><>\" connected, address \"%s\"\n",
cl->name, cl->userid, (int)( cl - svs.clients ), address );
SV_RejectConnection( from, "server is full\n" );
return 0;
}
/*
@@ -305,14 +295,15 @@ A connection request that did not come from the master
*/
static void SV_ConnectClient( netadr_t from )
{
char userinfo[MAX_INFO_STRING];
char protinfo[MAX_INFO_STRING];
client_frame_t *frames;
sv_client_t *newcl = NULL;
int qport, version;
int i;
int challenge;
const char *s;
char userinfo[MAX_INFO_STRING];
char protinfo[MAX_INFO_STRING];
sv_client_t *cl, *newcl = NULL;
qboolean reconnect = false;
int nClientSlot = 0;
int qport, version;
int i, count = 0;
int challenge;
const char *s;
int extensions;
uint netchan_flags = 0;
@@ -330,6 +321,39 @@ static void SV_ConnectClient( netadr_t from )
return;
}
challenge = Q_atoi( Cmd_Argv( 2 )); // get challenge
// see if the challenge is valid (local clients don't need to challenge)
if( !SV_CheckChallenge( from, challenge ))
return;
s = Cmd_Argv( 3 ); // protocol info
if( !Info_IsValid( s ))
{
SV_RejectConnection( from, "invalid protinfo in connect command\n" );
return;
}
Q_strncpy( protinfo, s, sizeof( protinfo ));
if( !SV_ProcessUserAgent( from, protinfo ) )
{
return;
}
// extract qport from protocol info
qport = Q_atoi( Info_ValueForKey( protinfo, "qport" ));
s = Info_ValueForKey( protinfo, "uuid" );
if( Q_strlen( s ) != 32 )
{
SV_RejectConnection( from, "invalid authentication certificate length\n" );
return;
}
extensions = Q_atoi( Info_ValueForKey( protinfo, "ext" ) );
// LAN servers restrict to class b IP addresses
if( !SV_CheckIPRestrictions( from ))
{
@@ -337,31 +361,9 @@ static void SV_ConnectClient( netadr_t from )
return;
}
challenge = Q_atoi( Cmd_Argv( 2 )); // get challenge
// see if the challenge is valid (local clients don't need to challenge)
if( !SV_CheckChallenge( from, challenge ))
return;
s = Cmd_Argv( 3 );
if( Q_strlen( s ) > sizeof( protinfo ) || !Info_IsValid( s ))
{
SV_RejectConnection( from, "invalid protinfo in connect command\n" );
return;
}
Q_strncpy( protinfo, s, sizeof( protinfo )); // protocol info
if( !SV_ProcessUserAgent( from, protinfo ))
return;
// extract qport from protocol info
qport = Q_atoi( Info_ValueForKey( protinfo, "qport" ));
extensions = Q_atoi( Info_ValueForKey( protinfo, "ext" ));
s = Cmd_Argv( 4 ); // user info
if( Q_strlen( s ) > sizeof( userinfo ) || !Info_IsValid( s ))
if( Q_strlen( s ) > MAX_INFO_STRING || !Info_IsValid( s ))
{
SV_RejectConnection( from, "invalid userinfo in connect command\n" );
return;
@@ -380,51 +382,51 @@ static void SV_ConnectClient( netadr_t from )
}
// if there is already a slot for this ip, reuse it
for( i = 0; i < svs.maxclients; i++ )
for( i = 0, cl = svs.clients; i < svs.maxclients; i++, cl++ )
{
sv_client_t *cl = &svs.clients[i];
if( cl->state == cs_free || cl->state == cs_zombie )
continue;
if( NET_CompareBaseAdr( from, cl->netchan.remote_address ) && ( cl->netchan.qport == qport || from.port == cl->netchan.remote_address.port ))
{
reconnect = true;
newcl = cl;
Con_Reportf( S_NOTE "%s:reconnect\n", NET_AdrToString( from ));
break;
}
}
// A reconnecting client will re-use the slot found above when checking for reconnection.
// the slot will be wiped clean.
if( !newcl )
if( !reconnect )
{
// connect the client if there are empty slots.
newcl = SV_FindEmptySlot();
if( !newcl )
{
SV_RejectConnection( from, "server is full\n" );
if( !SV_FindEmptySlot( from, &nClientSlot, &newcl ))
return;
}
}
else
{
Con_Reportf( S_NOTE "%s:reconnect\n", NET_AdrToString( from ));
}
// find a client slot
ASSERT( newcl != NULL );
// build a new connection
// accept the new client
sv.current_client = newcl;
frames = Mem_Realloc( host.mempool, newcl->frames, sizeof( client_frame_t ) * SV_UPDATE_BACKUP );
memset( frames, 0, sizeof( client_frame_t ) * SV_UPDATE_BACKUP );
SV_ClearResourceLists( newcl );
memset( newcl, 0, sizeof( *newcl ));
newcl->edict = EDICT_NUM(( newcl - svs.clients ) + 1 );
newcl->frames = frames;
newcl->edict = EDICT_NUM( (newcl - svs.clients) + 1 );
newcl->challenge = challenge; // save challenge for checksumming
if( newcl->frames ) Mem_Free( newcl->frames );
newcl->frames = (client_frame_t *)Z_Calloc( sizeof( client_frame_t ) * SV_UPDATE_BACKUP );
newcl->userid = g_userid++; // create unique userid
newcl->state = cs_connected;
newcl->extensions = FBitSet( extensions, NET_EXT_SPLITSIZE );
newcl->extensions = extensions & (NET_EXT_SPLITSIZE);
Q_strncpy( newcl->useragent, protinfo, sizeof( newcl->useragent ));
// reset viewentities (from previous level)
memset( newcl->viewentity, 0, sizeof( newcl->viewentity ));
newcl->num_viewents = 0;
// HACKHACK: can hear all players by default to avoid issues
// with server.dll without voice game manager
newcl->listeners = -1;
@@ -449,18 +451,44 @@ static void SV_ConnectClient( netadr_t from )
newcl->connection_started = host.realtime;
newcl->cl_updaterate = 0.05; // 20 fps as default
newcl->delta_sequence = -1;
newcl->flags = 0;
// reset any remaining events
memset( &newcl->events, 0, sizeof( newcl->events ));
// parse some info from the info strings (this can override cl_updaterate)
Q_strncpy( newcl->userinfo, userinfo, sizeof( newcl->userinfo ));
newcl->fullupdate_next_calltime = 0;
newcl->userinfo_next_changetime = 0;
newcl->userinfo_penalty = 0;
newcl->userinfo_change_attempts = 0;
SV_UserinfoChanged( newcl );
SV_ClearResourceLists( newcl );
#if 0
memset( &newcl->resourcesneeded, 0, sizeof( resource_t ));
memset( &newcl->resourcesonhand, 0, sizeof( resource_t ));
newcl->resourcesneeded.pNext = newcl->resourcesneeded.pPrev = &newcl->resourcesneeded;
newcl->resourcesonhand.pNext = newcl->resourcesonhand.pPrev = &newcl->resourcesonhand;
#endif
newcl->next_messagetime = host.realtime + newcl->cl_updaterate;
newcl->next_sendinfotime = 0.0;
newcl->ignored_ents = 0;
newcl->chokecount = 0;
// reset stats
newcl->next_checkpingtime = -1.0;
newcl->packet_loss = 0;
SV_MaybeNotifyPlayerCountChange( newcl, NET_AdrToString( newcl->netchan.remote_address ));
// if this was the first client on the server, or the last client
// the server can hold, send a heartbeat to the master.
for( i = 0, cl = svs.clients; i < svs.maxclients; i++, cl++ )
if( cl->state >= cs_connected ) count++;
Log_Printf( "\"%s<%i><%i><>\" connected, address \"%s\"\n", newcl->name, newcl->userid, i, NET_AdrToString( newcl->netchan.remote_address ));
if( count == 1 || count == svs.maxclients )
NET_MasterClear();
}
/*
@@ -472,21 +500,25 @@ A connection request that came from the game module
*/
edict_t *GAME_EXPORT SV_FakeConnect( const char *netname )
{
char userinfo[MAX_INFO_STRING];
int i, count = 0;
sv_client_t *cl;
// find a client slot
cl = SV_FindEmptySlot();
if( !cl )
return NULL; // server is full
userinfo[0] = '\0';
char userinfo[MAX_INFO_STRING];
int i, count = 0;
sv_client_t *cl;
if( !COM_CheckString( netname ))
netname = "Bot";
// find a client slot
for( i = 0, cl = svs.clients; i < svs.maxclients; i++, cl++ )
{
if( cl->state == cs_free )
break;
}
if( i == svs.maxclients )
return NULL; // server is full
userinfo[0] = '\0';
// setup fake client params
Info_SetValueForKey( userinfo, "name", netname, sizeof( userinfo ));
Info_SetValueForKey( userinfo, "model", "gordon", sizeof( userinfo ));
@@ -496,26 +528,34 @@ edict_t *GAME_EXPORT SV_FakeConnect( const char *netname )
// build a new connection
// accept the new client
sv.current_client = cl;
if( cl->frames )
Mem_Free( cl->frames ); // fakeclients doesn't have frames
SV_ClearResourceLists( cl );
memset( cl, 0, sizeof( *cl ));
if( cl->frames ) Mem_Free( cl->frames ); // fakeclients doesn't have frames
memset( cl, 0, sizeof( sv_client_t ));
cl->state = cs_spawned;
cl->edict = EDICT_NUM(( cl - svs.clients ) + 1 );
cl->userid = g_userid++; // create unique userid
cl->edict = EDICT_NUM( (cl - svs.clients) + 1 );
cl->userid = g_userid++; // create unique userid
SetBits( cl->flags, FCL_FAKECLIENT );
// parse some info from the info strings
Q_strncpy( cl->userinfo, userinfo, sizeof( cl->userinfo ));
SV_UserinfoChanged( cl );
SetBits( cl->flags, FCL_RESEND_USERINFO );
cl->next_sendinfotime = 0.0;
// if this was the first client on the server, or the last client
// the server can hold, send a heartbeat to the master.
for( i = 0, cl = svs.clients; i < svs.maxclients; i++, cl++ )
if( cl->state >= cs_connected ) count++;
cl = sv.current_client;
Log_Printf( "\"%s<%i><%i><>\" connected, address \"local\"\n", cl->name, cl->userid, i );
SetBits( cl->edict->v.flags, FL_CLIENT|FL_FAKECLIENT ); // mark it as fakeclient
cl->connection_started = host.realtime;
cl->state = cs_spawned;
SV_MaybeNotifyPlayerCountChange( cl, "local" );
if( count == 1 || count == svs.maxclients )
NET_MasterClear();
return cl->edict;
}
@@ -745,7 +785,7 @@ const char *SV_GetClientIDString( sv_client_t *cl )
if( sv_lan.value )
return "ID_LAN";
Q_snprintf( result, sizeof( result ), "ID_%s", cl->hashedcdkey );
Q_snprintf( result, sizeof( result ), "ID_%s", MD5_Print( (byte *)cl->hashedcdkey ));
return result;
}
@@ -814,7 +854,7 @@ static void SV_TestBandWidth( netadr_t from )
( packetsize > FRAGMENT_MAX_SIZE ))
{
// skip the test and just get challenge
SV_SendChallenge( from );
SV_GetChallenge( from );
return;
}
@@ -822,7 +862,7 @@ static void SV_TestBandWidth( netadr_t from )
ofs = packetsize - svs.testpacket_filepos - 1;
if(( ofs < 0 ) || ( ofs > svs.testpacket_filelen ))
{
SV_SendChallenge( from );
SV_GetChallenge( from );
return;
}
@@ -1745,7 +1785,7 @@ static qboolean SV_ShouldUpdateUserinfo( sv_client_t *cl )
if( host.realtime < cl->userinfo_next_changetime + cl->userinfo_penalty * sv_userinfo_penalty_multiplier.value )
{
// player changes userinfo too quick! ignore!
if( host.realtime < cl->userinfo_next_changetime && cl->userinfo_change_attempts > 0 )
if( host.realtime < cl->userinfo_next_changetime )
{
Con_Reportf( "%s: ignore userinfo update for %s: penalty %f, attempts %i\n",
__func__, cl->name, cl->userinfo_penalty, cl->userinfo_change_attempts );
@@ -1756,15 +1796,15 @@ static qboolean SV_ShouldUpdateUserinfo( sv_client_t *cl )
}
// they spammed too fast, increase penalty
if( cl->userinfo_change_attempts >= (int)sv_userinfo_penalty_attempts.value )
if( cl->userinfo_change_attempts > sv_userinfo_penalty_attempts.value )
{
Con_Reportf( "%s: penalty set %f for %s\n", __func__,
cl->userinfo_penalty, cl->name );
cl->userinfo_penalty *= sv_userinfo_penalty_multiplier.value;
cl->userinfo_change_attempts = 0;
Con_Reportf( "%s: penalty set %f for %s\n", __func__, cl->userinfo_penalty, cl->name );
}
cl->userinfo_next_changetime = host.realtime + cl->userinfo_penalty * sv_userinfo_penalty_multiplier.value;
cl->userinfo_next_changetime = host.realtime + cl->userinfo_penalty;
return allow;
}
@@ -1868,10 +1908,13 @@ static void SV_UserinfoChanged( sv_client_t *cl )
val = Info_ValueForKey( cl->userinfo, "cl_updaterate" );
if( COM_CheckString( val ))
if( COM_CheckString( val ) )
{
float rate = Q_atoi( val );
cl->cl_updaterate = 1.0 / bound( sv_minupdaterate.value, rate, sv_maxupdaterate.value );
if( Q_atoi( val ) != 0 )
{
cl->cl_updaterate = 1.0 / bound( sv_minupdaterate.value, Q_atoi( val ), sv_maxupdaterate.value );
}
else cl->cl_updaterate = 0.0;
}
// call prog code to allow overrides
@@ -3136,7 +3179,7 @@ void SV_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
}
else if( !Q_strcmp( pcmd, C2S_GETCHALLENGE ))
{
SV_SendChallenge( from );
SV_GetChallenge( from );
}
else if( !Q_strcmp( pcmd, C2S_CONNECT ))
{
@@ -3169,8 +3212,10 @@ void SV_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
if( len > 0 )
Netchan_OutOfBand( NS_SERVER, from, len, (byte*)buf );
}
else if( sv_log_outofband.value )
else
{
Con_DPrintf( S_ERROR "bad connectionless packet from %s:\n%s\n", NET_AdrToString( from ), args );
}
}
}
@@ -3301,10 +3346,6 @@ static void SV_ParseClientMove( sv_client_t *cl, sizebuf_t *msg )
SV_RunCmd( cl, &cmds[i], cl->netchan.incoming_sequence - i );
}
// was player kicked? stop here
if( cl->state <= cs_zombie )
return;
cl->lastcmd = cmds[0];
// adjust latency time by 1/2 last client frame since

View File

@@ -573,7 +573,7 @@ static void SV_Kick_f( void )
sv_client_t *cl;
const char *param;
if( Cmd_Argc() < 2 )
if( Cmd_Argc() != 2 )
{
Con_Printf( S_USAGE "kick <#id|name> [reason]\n" );
return;

View File

@@ -2379,7 +2379,7 @@ void GAME_EXPORT pfnClientCommand( edict_t* pEdict, char* szFmt, ... )
if( sv.state != ss_active )
return; // early out
if(( cl = SV_ClientFromEdict( pEdict, false )) == NULL )
if(( cl = SV_ClientFromEdict( pEdict, true )) == NULL )
{
Con_Printf( S_ERROR "stuffcmd: client is not spawned!\n" );
return;
@@ -4600,7 +4600,7 @@ static void GAME_EXPORT pfnQueryClientCvarValue( const edict_t *player, const ch
if( !COM_CheckString( cvarName ))
return;
if(( cl = SV_ClientFromEdict( player, false )) != NULL )
if(( cl = SV_ClientFromEdict( player, true )) != NULL )
{
MSG_BeginServerCmd( &cl->netchan.message, svc_querycvarvalue );
MSG_WriteString( &cl->netchan.message, cvarName );
@@ -4627,7 +4627,7 @@ static void GAME_EXPORT pfnQueryClientCvarValue2( const edict_t *player, const c
if( !COM_CheckString( cvarName ))
return;
if(( cl = SV_ClientFromEdict( player, false )) != NULL )
if(( cl = SV_ClientFromEdict( player, true )) != NULL )
{
MSG_BeginServerCmd( &cl->netchan.message, svc_querycvarvalue2 );
MSG_WriteLong( &cl->netchan.message, requestID );

View File

@@ -1027,9 +1027,6 @@ qboolean SV_SpawnServer( const char *mapname, const char *startspot, qboolean ba
svs.timestart = Sys_DoubleTime();
svs.spawncount++; // any partially connected client will be restarted
for( i = 0; i < ARRAYSIZE( svs.challenge_salt ); i++ )
svs.challenge_salt[i] = COM_RandomLong( 0, 0x7FFFFFFE );
cycle = Cvar_VariableString( "mapchangecfgfile" );
if( COM_CheckString( cycle ))

View File

@@ -106,7 +106,7 @@ CVAR_DEFINE_AUTO( sv_skyvec_y, "0", FCVAR_MOVEVARS|FCVAR_UNLOGGED, "skylight dir
CVAR_DEFINE_AUTO( sv_skyvec_z, "0", FCVAR_MOVEVARS|FCVAR_UNLOGGED, "skylight direction by z-axis" );
CVAR_DEFINE_AUTO( sv_wateralpha, "1", FCVAR_MOVEVARS|FCVAR_UNLOGGED, "world surfaces water transparency factor. 1.0 - solid, 0.0 - fully transparent" );
CVAR_DEFINE_AUTO( sv_background_freeze, "1", FCVAR_ARCHIVE, "freeze player movement on background maps (e.g. to prevent falling)" );
static CVAR_DEFINE_AUTO( showtriggers, "0", FCVAR_LATCH|FCVAR_TEMPORARY, "debug cvar shows triggers" );
static CVAR_DEFINE_AUTO( showtriggers, "0", FCVAR_LATCH, "debug cvar shows triggers" );
static CVAR_DEFINE_AUTO( sv_airmove, "1", FCVAR_SERVER, "obsolete, compatibility issues" );
static CVAR_DEFINE_AUTO( sv_version, "", FCVAR_READ_ONLY, "engine version string" );
CVAR_DEFINE_AUTO( hostname, "", FCVAR_PRINTABLEONLY, "name of current host" );
@@ -763,31 +763,6 @@ qboolean SV_ProcessUserAgent( netadr_t from, const char *useragent )
{
const char *input_devices_str = Info_ValueForKey( useragent, "d" );
const char *id = Info_ValueForKey( useragent, "uuid" );
size_t len, i;
len = Q_strlen( id );
if( len != 32 )
{
SV_RejectConnection( from, "invalid authentication certificate\n" );
return false;
}
for( i = 0; i < len; i++ )
{
char c = id[i];
if( !isdigit( id[i] ) && !( c >= 'a' && c <= 'f' ))
{
SV_RejectConnection( from, "invalid authentication certificate\n" );
return false;
}
}
if( SV_CheckID( id ))
{
SV_RejectConnection( from, "You are banned!\n" );
return false;
}
if( !sv_allow_noinputdevices.value && ( !input_devices_str || !input_devices_str[0] ) )
{
@@ -821,6 +796,17 @@ qboolean SV_ProcessUserAgent( netadr_t from, const char *useragent )
}
}
if( id )
{
qboolean banned = SV_CheckID( id );
if( banned )
{
SV_RejectConnection( from, "You are banned!\n" );
return false;
}
}
return true;
}

View File

@@ -892,10 +892,6 @@ void SV_RunCmd( sv_client_t *cl, usercmd_t *ucmd, int random_seed )
vec3_t oldvel;
usercmd_t cmd;
// if the player got kicked, do not process commands
if( cl->state <= cs_zombie )
return;
clent = cl->edict;
cmd = *ucmd;

View File

@@ -3119,10 +3119,6 @@ qboolean FS_Rename( const char *oldname, const char *newname )
char oldname2[MAX_SYSPATH], newname2[MAX_SYSPATH], oldpath[MAX_SYSPATH], newpath[MAX_SYSPATH];
int ret;
// a1ba: disallow path traversal
if( FS_CheckNastyPath( oldname ) || FS_CheckNastyPath( newname ))
return false;
if( !fs_writepath )
return false;
@@ -3171,10 +3167,6 @@ qboolean GAME_EXPORT FS_Delete( const char *path )
char path2[MAX_SYSPATH], real_path[MAX_SYSPATH];
int ret;
// a1ba: disallow path traversal
if( FS_CheckNastyPath( path ))
return false;
if( !fs_writepath || !COM_CheckString( path ))
return false;

View File

@@ -907,7 +907,13 @@ static void GL_InitExtensionsBigGL( void )
GL_CheckExtension( "GL_ARB_seamless_cube_map", NULL, 0, "gl_texture_cubemap_seamless", GL_ARB_SEAMLESS_CUBEMAP, 0 );
}
GL_CheckExtension( "GL_ARB_texture_non_power_of_two", NULL, 0, "gl_texture_npot", GL_ARB_TEXTURE_NPOT_EXT, 0 );
// NPOT textures support
if( !GL_CheckExtension( "GL_ARB_texture_non_power_of_two", NULL, 0, "gl_texture_npot", GL_ARB_TEXTURE_NPOT_EXT, 0 ))
{
// vitaGL exposes OES extension
GL_CheckExtension( "GL_OES_texture_npot", NULL, 0, "gl_texture_npot", GL_ARB_TEXTURE_NPOT_EXT, 0 );
}
GL_CheckExtension( "GL_ARB_texture_compression", texturecompressionfuncs, ARRAYSIZE( texturecompressionfuncs ), "gl_texture_dxt_compression", GL_TEXTURE_COMPRESSION_EXT, 0 );
if( !GL_CheckExtension( "GL_EXT_texture_edge_clamp", NULL, 0, "gl_clamp_to_edge", GL_CLAMPTOEDGE_EXT, 2.0 )) // present in ES2
GL_CheckExtension( "GL_SGIS_texture_edge_clamp", NULL, 0, "gl_clamp_to_edge", GL_CLAMPTOEDGE_EXT, 0 );

View File

@@ -1093,14 +1093,6 @@ static void R_RenderFullbrights( void )
pglBlendFunc( GL_ONE, GL_ONE );
pglTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
// if fullbright textures are drawn in separate pass from VBO they
// cause z-fighting, this is noticeable on `slide_waifufu.bsp` map
if( R_HasEnabledVBO() && gl_polyoffset.value )
{
pglEnable( GL_POLYGON_OFFSET_FILL );
pglPolygonOffset( -1.0f, -gl_polyoffset.value );
}
for( i = draw_fullbrights.first; i <= draw_fullbrights.last; i++ )
{
es = fullbright_surfaces[i];
@@ -1116,9 +1108,6 @@ static void R_RenderFullbrights( void )
es->lumachain = NULL;
}
if( R_HasEnabledVBO() && gl_polyoffset.value )
pglDisable( GL_POLYGON_OFFSET_FILL );
pglDisable( GL_BLEND );
pglDepthMask( GL_TRUE );
pglDisable( GL_ALPHA_TEST );

View File

@@ -816,7 +816,7 @@ static void R_StudioCalcRotations( cl_entity_t *e, float pos[][3], vec4_t *q, ms
R_StudioCalcBoneAdj( dadt, adj, e->curstate.controller, e->latched.prevcontroller, e->mouth.mouthopen );
for( i = 0; i < m_pStudioHeader->numbones; i++, pbone++, panim++ )
R_StudioCalcBones( frame, s, pbone, panim, adj, pos[i], q[i] );
R_StudioCalcBones( frame, s, pbone, panim, adj, q[i], pos[i] );
if( pseqdesc->motiontype & STUDIO_X ) pos[pseqdesc->motionbone][0] = 0.0f;
if( pseqdesc->motiontype & STUDIO_Y ) pos[pseqdesc->motionbone][1] = 0.0f;

View File

@@ -835,7 +835,7 @@ static void R_StudioCalcRotations( cl_entity_t *e, float pos[][3], vec4_t *q, ms
R_StudioCalcBoneAdj( dadt, adj, e->curstate.controller, e->latched.prevcontroller, e->mouth.mouthopen );
for( i = 0; i < m_pStudioHeader->numbones; i++, pbone++, panim++ )
R_StudioCalcBones( frame, s, pbone, panim, adj, pos[i], q[i] );
R_StudioCalcBones( frame, s, pbone, panim, adj, q[i], pos[i] );
if( pseqdesc->motiontype & STUDIO_X )
pos[pseqdesc->motionbone][0] = 0.0f;

View File

@@ -61,8 +61,8 @@ CFLAGS = {
'common': {
# disable thread-safe local static initialization for C++11 code, as it cause crashes on Windows XP
'msvc': ['/D_USING_V110_SDK71_', '/FS', '/Zc:threadSafeInit-', '/MT', '/MP', '/Zc:__cplusplus'],
'clang': ['-g', '-gdwarf-2', '-fvisibility=hidden', '-fno-threadsafe-statics', '-fasynchronous-unwind-tables'],
'gcc': ['-g', '-fvisibility=hidden', '-fasynchronous-unwind-tables'],
'clang': ['-g', '-gdwarf-2', '-fvisibility=hidden', '-fno-threadsafe-statics'],
'gcc': ['-g', '-fvisibility=hidden'],
'owcc': ['-fno-short-enum', '-ffloat-store', '-g3']
},
'fast': {
@@ -240,21 +240,16 @@ def get_optimization_flags(conf):
linkflags+= [conf.get_flags_by_compiler(PROFILE_USE_LINKFLAGS, conf.env.COMPILER_CC)[0] % conf.options.PROFILE_USE]
cflags += [conf.get_flags_by_compiler(PROFILE_USE_CFLAGS, conf.env.COMPILER_CC)[0] % conf.options.PROFILE_USE]
if conf.env.DEST_OS == 'nswitch':
if conf.options.BUILD_TYPE == 'debug':
# enable remote debugger
cflags.append('-DNSWITCH_DEBUG')
# this port don't have stack printing support
cflags.remove('-fasynchronous-unwind-tables')
if conf.env.DEST_OS == 'nswitch' and conf.options.BUILD_TYPE == 'debug':
# enable remote debugger
cflags.append('-DNSWITCH_DEBUG')
elif conf.env.DEST_OS == 'psvita':
# this optimization is broken in vitasdk
cflags.append('-fno-optimize-sibling-calls')
# remove fvisibility to allow everything to be exported by default
cflags.remove('-fvisibility=hidden')
# this port don't have stack printing support
cflags.remove('-fasynchronous-unwind-tables')
if conf.env.COMPILER_CC == 'gcc' or conf.env.COMPILER_CC == 'clang' and conf.env.DEST_OS not in ['android']:
if conf.env.COMPILER_CC != 'msvc' and conf.env.COMPILER_CC != 'owcc':
# HLSDK by default compiles with these options under Linux
# no reason for us to not do the same

View File

@@ -48,12 +48,6 @@ def sdl2_configure_path(conf, path, libname):
conf.env[FRAMEWORKPATH] = [my_dirname(path)]
conf.env[FRAMEWORK] = [libname]
conf.end_msg('yes: {0}, {1}, {2}'.format(conf.env[FRAMEWORK], conf.env[FRAMEWORKPATH], conf.env[INCLUDES]))
elif conf.env.DEST_OS == 'android':
# Special setup for waf called from CMake, through ExternalProject_Add
conf.env[INCLUDES] = [os.path.abspath(os.path.join(path, 'include'))]
conf.env[LIBPATH] = [os.environ['BUILD_CMAKE_LIBRARY_OUTPUT_DIRECTORY']]
conf.env[LIB] = [libname]
conf.end_msg('yes: {0}, {1}, {2}'.format(conf.env[LIB], conf.env[LIBPATH], conf.env[INCLUDES]))
else:
conf.env[INCLUDES] = [
os.path.abspath(os.path.join(path, 'include')),

View File

@@ -20,20 +20,12 @@ import os
import sys
ANDROID_NDK_ENVVARS = ['ANDROID_NDK_HOME', 'ANDROID_NDK']
ANDROID_NDK_SUPPORTED = [10, 19, 20, 23, 25, 27, 28]
ANDROID_NDK_SUPPORTED = [10, 19, 20, 23, 25]
ANDROID_NDK_HARDFP_MAX = 11 # latest version that supports hardfp
ANDROID_NDK_GCC_MAX = 17 # latest NDK that ships with GCC
ANDROID_NDK_UNIFIED_SYSROOT_MIN = 15
ANDROID_NDK_SYSROOT_FLAG_MAX = 19 # latest NDK that need --sysroot flag
ANDROID_NDK_API_MIN = {
10: 3,
19: 16,
20: 16,
23: 16,
25: 19,
27: 19,
28: 19,
} # minimal API level ndk revision supports
ANDROID_NDK_API_MIN = { 10: 3, 19: 16, 20: 16, 23: 16, 25: 19 } # minimal API level ndk revision supports
ANDROID_STPCPY_API_MIN = 21 # stpcpy() introduced in SDK 21
ANDROID_64BIT_API_MIN = 21 # minimal API level that supports 64-bit targets
@@ -58,7 +50,6 @@ class Android:
self.api = api
self.toolchain = toolchain
self.arch = arch
self.exe = '.exe' if sys.platform.startswith('win32') or sys.platform.startswith('cygwin') else ''
for i in ANDROID_NDK_ENVVARS:
self.ndk_home = os.getenv(i)
@@ -205,10 +196,10 @@ class Android:
def gen_toolchain_path(self):
if self.is_clang():
base = ''
triplet = '%s%d-' % (self.ndk_triplet(llvm_toolchain = True), self.api)
else:
base = self.ndk_triplet() + '-'
return os.path.join(self.gen_gcc_toolchain_path(), 'bin', base)
triplet = self.ndk_triplet() + '-'
return os.path.join(self.gen_gcc_toolchain_path(), 'bin', triplet)
def gen_binutils_path(self):
if self.ndk_rev >= 23:
@@ -224,11 +215,7 @@ class Android:
s = environ['CC']
return '%s --target=%s%d' % (s, self.ndk_triplet(), self.api)
if self.is_clang():
return '%s --target=%s%d' % (self.gen_toolchain_path() + 'clang' + self.exe, self.ndk_triplet(), self.api)
return self.gen_toolchain_path() + 'gcc'
return self.gen_toolchain_path() + ('clang' if self.is_clang() else 'gcc')
def cxx(self):
if self.is_host():
@@ -239,33 +226,19 @@ class Android:
s = environ['CXX']
return '%s --target=%s%d' % (s, self.ndk_triplet(), self.api)
if self.is_clang():
return '%s --target=%s%d' % (self.gen_toolchain_path() + 'clang++' + self.exe, self.ndk_triplet(), self.api)
return self.gen_toolchain_path() + 'g++'
return self.gen_toolchain_path() + ('clang++' if self.is_clang() else 'g++')
def strip(self):
if self.is_host():
environ = getattr(self.ctx, 'environ', os.environ)
if 'STRIP' in environ:
return environ['STRIP']
return 'llvm-strip'
if self.ndk_rev >= 23:
return os.path.join(self.gen_binutils_path(), 'llvm-strip' + self.exe)
return os.path.join(self.gen_binutils_path(), 'strip' + self.exe)
def ar(self):
if self.is_host():
environ = getattr(self.ctx, 'environ', os.environ)
if 'AR' in environ:
return environ['AR']
return 'llvm-ar'
if self.ndk_rev >= 23:
return os.path.join(self.gen_binutils_path(), 'llvm-ar' + self.exe)
return os.path.join(self.gen_binutils_path(), 'ar' + self.exe)
return os.path.join(self.gen_binutils_path(), 'llvm-strip')
return os.path.join(self.gen_binutils_path(), 'strip')
def system_stl(self):
# TODO: proper STL support
@@ -363,7 +336,7 @@ class Android:
ldflags += ['-lgcc']
if self.is_clang() or self.is_host():
ldflags += ['-stdlib=libstdc++', '-lc++abi']
ldflags += ['-stdlib=libstdc++']
else: ldflags += ['-no-canonical-prefixes']
if self.is_arm():
@@ -548,33 +521,25 @@ def configure(conf):
valid_archs = ['x86', 'x86_64', 'armeabi', 'armeabi-v7a', 'armeabi-v7a-hard', 'aarch64']
if values[0] == 'arm64-v8a':
values[0] = 'aarch64'
if values[0] not in valid_archs:
conf.fatal('Unknown arch: %s. Supported: %r' % (values[0], ', '.join(valid_archs)))
conf.android = android = Android(conf, values[0], values[1], int(values[2]))
conf.environ['CC'] = android.cc()
conf.environ['CXX'] = android.cxx()
conf.environ['STRIP'] = android.strip()
conf.environ['AR'] = android.ar()
conf.env.CFLAGS += android.cflags()
conf.env.CXXFLAGS += android.cflags(True)
conf.env.LINKFLAGS += android.linkflags()
conf.env.LDFLAGS += android.ldflags()
from waflib.Tools.compiler_c import c_compiler
from waflib.Tools.compiler_cxx import cxx_compiler
c_compiler['win32'] = ['clang' if android.is_clang() or android.is_host() else 'gcc']
cxx_compiler['win32'] = ['clang++' if android.is_clang() or android.is_host() else 'gxx']
conf.env.HAVE_M = True
if android.is_hardfp():
conf.env.LIB_M = ['m_hard']
else: conf.env.LIB_M = ['m']
conf.env.PREFIX = '/lib/%s' % android.apk_arch()
conf.msg('Selected Android NDK', '%s, version: %d' % (android.ndk_home, android.ndk_rev))
# no need to print C/C++ compiler, as it would be printed by compiler_c/cxx
conf.msg('... C/C++ flags', ' '.join(android.cflags()).replace(android.ndk_home, '$NDK/'))

23
wscript
View File

@@ -84,7 +84,7 @@ SUBDIRS = [
Subproject('filesystem'),
Subproject('stub/server'),
Subproject('dllemu'),
Subproject('3rdparty/libbacktrace'),
Subproject('3rdparty/libbacktrace', lambda x: not x.env.HAVE_SYSTEM_LIBBACKTRACE),
# disable only by engine feature, makes no sense to even parse subprojects in dedicated mode
Subproject('3rdparty/extras', lambda x: x.env.CLIENT and x.env.DEST_OS != 'android'),
@@ -468,16 +468,7 @@ def configure(conf):
# set _FILE_OFFSET_BITS=64 for filesystems with 64-bit inodes
# must be set globally as it changes ABI
if conf.env.DEST_OS == 'android' and conf.env.DEST_SIZEOF_VOID_P == 4:
# Android in 32-bit mode don't have good enough large file support
# with our native API level
# https://android.googlesource.com/platform/bionic/+/HEAD/docs/32-bit-abi.md
pass
elif conf.env.DEST_OS == 'psvita':
# PSVita don't have large file support at all
pass
else:
# try to guess how to support large files
if conf.env.DEST_OS not in ['psvita']:
conf.check_large_file(compiler = 'c', execute = False)
# indicate if we are packaging for Linux/BSD
@@ -494,8 +485,14 @@ def configure(conf):
conf.env.SHAREDIR = conf.env.LIBDIR = conf.env.BINDIR = conf.env.PREFIX
if not conf.options.BUILD_BUNDLED_DEPS:
# there was a check for system libbacktrace but we can't be sure if it supports fileline or not
# therefore, always build libbacktrace ourselves
frag='''#include <backtrace.h>
#include <backtrace-supported.h>
#if !BACKTRACE_SUPPORTS_THREADS
#error
#endif
int main(int argc, char **argv) { return backtrace_create_state(argv[0], 1, 0, 0) != 0; }'''
conf.env.HAVE_SYSTEM_LIBBACKTRACE = conf.check_cc(lib='backtrace', fragment=frag, uselib_store='backtrace', mandatory=False)
if conf.env.CLIENT:
for i in ('ogg','opusfile','vorbis','vorbisfile'):