mirror of
https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-05 19:45:05 +08:00
Compare commits
333 Commits
continuous
...
continuous
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
f67736180b | ||
|
|
725b7ea7f9 | ||
|
|
600d574376 | ||
|
|
04f42df7d5 | ||
|
|
ab15662d78 | ||
|
|
072b0cef27 | ||
|
|
e274c62cfc | ||
|
|
a28d45fdb2 | ||
|
|
6ca5f7c6fb | ||
|
|
af316bff14 | ||
|
|
c8945caefc | ||
|
|
8c61a2f021 | ||
|
|
0b24810927 | ||
|
|
b3d8fb03bf | ||
|
|
02c5890c2f | ||
|
|
0579e40857 | ||
|
|
c77f290bc6 | ||
|
|
7bf9407177 | ||
|
|
b41fe076ae | ||
|
|
a7c422fde6 | ||
|
|
568a394a40 | ||
|
|
2b6a550405 | ||
|
|
7200f0da7e | ||
|
|
d3c3c26618 | ||
|
|
7152393089 | ||
|
|
661e60720d | ||
|
|
bf959da7ff | ||
|
|
75d476f9df | ||
|
|
b077822f4d | ||
|
|
6d3f188675 | ||
|
|
0231f5e8ac | ||
|
|
901b35d4b1 | ||
|
|
eaafd0ff13 | ||
|
|
963d9b8f2a | ||
|
|
5696c9c96a | ||
|
|
862b9e68be | ||
|
|
2f2890cd11 | ||
|
|
482aa840e7 | ||
|
|
4599983c8e | ||
|
|
11172838f2 | ||
|
|
47bc50b8c6 | ||
|
|
7c82766a5c | ||
|
|
5d6cf62405 | ||
|
|
edc08e39ef | ||
|
|
a9846e765d | ||
|
|
aa54309d5c | ||
|
|
443317bedf | ||
|
|
ffd320507f | ||
|
|
60df08c11c | ||
|
|
7d464df107 | ||
|
|
296f89acf9 | ||
|
|
5f31417bae | ||
|
|
150d98bd15 | ||
|
|
f162fbd806 | ||
|
|
7d8ea61ac2 | ||
|
|
40041e30eb | ||
|
|
a247e139bf | ||
|
|
00b2ca7f5a | ||
|
|
e58007aab3 | ||
|
|
dca862a838 | ||
|
|
7e71e20714 | ||
|
|
cee6862924 | ||
|
|
a8cc68f6b9 | ||
|
|
2af0adb629 | ||
|
|
628ac376ed | ||
|
|
251e6ac1dc | ||
|
|
9b6518376c | ||
|
|
6c3fee7f27 | ||
|
|
c111a59639 | ||
|
|
ba9bb70924 | ||
|
|
6acc97b0ef | ||
|
|
cd681d4303 | ||
|
|
46f30e215c | ||
|
|
2ae038c01c | ||
|
|
aaa9fbd50f | ||
|
|
51d4716bcb | ||
|
|
045caacfee | ||
|
|
95a5c670a2 | ||
|
|
30259e1573 | ||
|
|
8b884132b7 | ||
|
|
266f9a6bc6 | ||
|
|
58177d9251 | ||
|
|
69e801d6b8 | ||
|
|
388cc3061f | ||
|
|
c9d29b3955 | ||
|
|
371025dc8e | ||
|
|
cf7a79bff3 | ||
|
|
55dfa1bf44 | ||
|
|
519c8a032a | ||
|
|
c15822f375 | ||
|
|
0e91deec19 | ||
|
|
87b204c661 | ||
|
|
caefa0b7b9 | ||
|
|
a311923d4e | ||
|
|
ee4cb39f3e | ||
|
|
18436a70eb | ||
|
|
8298053e6a | ||
|
|
9304a0041d | ||
|
|
64f92003fa | ||
|
|
be0a241244 | ||
|
|
df6546d5b1 | ||
|
|
a0c31120d9 | ||
|
|
c0757bd84c | ||
|
|
9fa32a9cf4 | ||
|
|
15bc09b06b | ||
|
|
315aea1991 | ||
|
|
380422a6dc | ||
|
|
be26ecf1c9 | ||
|
|
d2bbe9dfd2 | ||
|
|
9c929c1405 | ||
|
|
9551240680 | ||
|
|
6605d0456c | ||
|
|
99e8f7b486 | ||
|
|
5ac8f63741 | ||
|
|
9d3949a948 | ||
|
|
5bd1dd34b3 | ||
|
|
6862b14e59 | ||
|
|
dc1d65f621 | ||
|
|
fba3a2b67f | ||
|
|
b946c8455d | ||
|
|
c56e876043 | ||
|
|
9773d11464 | ||
|
|
3c28b11754 | ||
|
|
f2584dcb9d | ||
|
|
ce73838f1b | ||
|
|
49f972a7c9 | ||
|
|
1ae01d89de | ||
|
|
8e54e18c8f | ||
|
|
18136e5320 | ||
|
|
a29f1899d3 | ||
|
|
0f804ffc30 | ||
|
|
620a4b4894 | ||
|
|
4cf87c2c23 | ||
|
|
f031c31b77 | ||
|
|
c2447d8634 | ||
|
|
ae9c1d9f18 | ||
|
|
0132eb6e44 | ||
|
|
f12df54226 | ||
|
|
d971055927 | ||
|
|
6059538d77 | ||
|
|
17deba0606 | ||
|
|
82a2d272ad | ||
|
|
707a9228e1 | ||
|
|
59ddfb787f | ||
|
|
acdf1da995 | ||
|
|
f1cdab91eb | ||
|
|
05d5abe4db | ||
|
|
44e017a410 | ||
|
|
64f3884f23 | ||
|
|
6386782674 | ||
|
|
8084687e50 | ||
|
|
6c16de55c0 | ||
|
|
537237ef62 | ||
|
|
4dfc3f34cb | ||
|
|
d22bbb4213 | ||
|
|
0e3b14e9a5 | ||
|
|
afb0540aa3 | ||
|
|
4d802d8901 | ||
|
|
6a4bf4965f | ||
|
|
a3c9538d12 | ||
|
|
632264809f | ||
|
|
bcfabbe802 | ||
|
|
c244cfc937 | ||
|
|
520fc33394 | ||
|
|
f705a7cd26 | ||
|
|
65bfff69d0 | ||
|
|
9d8ba03f5e | ||
|
|
778b8ede58 | ||
|
|
f8a1a2ed71 | ||
|
|
b4a7c266b5 | ||
|
|
a488f79852 | ||
|
|
b290046503 | ||
|
|
e8409cee8b | ||
|
|
1d4d355b38 | ||
|
|
dfe12535a5 | ||
|
|
74946100f1 | ||
|
|
9a1717915c | ||
|
|
3691eb6e48 | ||
|
|
3bb7471fd3 | ||
|
|
74e09ddb12 | ||
|
|
6b73d056b2 | ||
|
|
3e7847551a | ||
|
|
91d92935fa | ||
|
|
eff033298a | ||
|
|
3a8f4961bc | ||
|
|
b81f94518a | ||
|
|
96f7f5457d | ||
|
|
498ec6b4f1 | ||
|
|
607e62a1ae | ||
|
|
d41a80bc2c | ||
|
|
643bec4071 | ||
|
|
a7e84230c3 | ||
|
|
c96cf7e22d | ||
|
|
46c61660cf | ||
|
|
f6fecce52b | ||
|
|
54a5947a3c | ||
|
|
521bc675a2 | ||
|
|
845cee2578 | ||
|
|
93ceb0e4ed | ||
|
|
13aab4e59c | ||
|
|
36c2f9e9f2 | ||
|
|
514da0ffa9 | ||
|
|
37b8d5da79 | ||
|
|
b5d602d953 | ||
|
|
c926fee13c | ||
|
|
a675806c91 | ||
|
|
683c4874f8 | ||
|
|
20ced857b4 | ||
|
|
c6c86f9665 | ||
|
|
1e0107944f | ||
|
|
21797f9ac8 | ||
|
|
c800b34cd4 | ||
|
|
1612e2d669 | ||
|
|
26d229c8ca | ||
|
|
9c66e86be1 | ||
|
|
7e9f87de2d | ||
|
|
67737446ac | ||
|
|
dabed4f9eb | ||
|
|
f9b6389248 | ||
|
|
9ec1e259b4 | ||
|
|
0c2d480d89 | ||
|
|
350d8ccb7b | ||
|
|
0c512d0431 | ||
|
|
3bf55c9ea4 | ||
|
|
9994c57796 | ||
|
|
3f724b6b17 | ||
|
|
255773b4de | ||
|
|
5b73a788da | ||
|
|
748b06a00e | ||
|
|
273bccdc9a | ||
|
|
f0a2362da3 | ||
|
|
be8ade23e8 | ||
|
|
6814908d80 | ||
|
|
08dbfc45d3 | ||
|
|
89f9b3df68 | ||
|
|
40c9a2fb82 | ||
|
|
a34c22fb10 | ||
|
|
e161ff0f7a | ||
|
|
fee42eab5a | ||
|
|
2d2e03f235 | ||
|
|
4c3c3529e9 | ||
|
|
7051b844ff | ||
|
|
68377435c8 | ||
|
|
652b1804a8 | ||
|
|
e7e1677786 | ||
|
|
f330aac113 | ||
|
|
dbdd330cf7 | ||
|
|
c448c7b0b1 | ||
|
|
8d7b9c2f01 | ||
|
|
b6a235445a | ||
|
|
9fcd4baa87 | ||
|
|
fb0102eb8e | ||
|
|
9c1afaa372 | ||
|
|
1d1a6badb5 | ||
|
|
2d41c9cb15 | ||
|
|
722cbe1f02 | ||
|
|
8ac2c241c4 | ||
|
|
dd11f73951 | ||
|
|
a443547d4d | ||
|
|
7a795edeb5 | ||
|
|
a8cbfb8dda | ||
|
|
5216cccef4 | ||
|
|
a87f399e68 | ||
|
|
dd310ab851 | ||
|
|
16cc0ca0fe | ||
|
|
83d26ad233 | ||
|
|
d1f9a8f2db | ||
|
|
a2e1071808 | ||
|
|
0aa8a2891c | ||
|
|
c0ceab7513 | ||
|
|
5c90e716cb | ||
|
|
0073225549 | ||
|
|
d03a64602b | ||
|
|
d67a4234cc | ||
|
|
0d37244490 | ||
|
|
6426919cb5 | ||
|
|
0a0d63663a | ||
|
|
71b06801ef | ||
|
|
cfc7b35927 | ||
|
|
76564958d1 | ||
|
|
a464c3dd66 | ||
|
|
bd969f3594 | ||
|
|
fb87d7c0b3 | ||
|
|
a69fc87940 | ||
|
|
e481e1d73e | ||
|
|
6c0eed1b2b | ||
|
|
a6c67fdf9f | ||
|
|
03f838e37e | ||
|
|
e21fa4a910 | ||
|
|
46889ed453 | ||
|
|
882fcc152c | ||
|
|
a41902bd46 | ||
|
|
a6af32dafd | ||
|
|
d6dfb83be7 | ||
|
|
597429cf41 | ||
|
|
5ea074a1fd | ||
|
|
29c9393da3 | ||
|
|
bf6829189e | ||
|
|
a62a9429c9 | ||
|
|
f2c080e736 | ||
|
|
ea55e78855 | ||
|
|
f7c536b81c | ||
|
|
6c40104c66 | ||
|
|
4d7d592918 | ||
|
|
c5e91f299b | ||
|
|
cff276db71 | ||
|
|
30d1492b93 | ||
|
|
f07eea5073 | ||
|
|
fe407fbe00 | ||
|
|
78bc177e05 | ||
|
|
8fb908e3d4 | ||
|
|
d8b261370a | ||
|
|
a2c9ac5b1f | ||
|
|
7f9025e178 | ||
|
|
8647110a10 | ||
|
|
48e44f0057 | ||
|
|
e3934af7d1 | ||
|
|
a5ee631191 | ||
|
|
ce39255ef0 | ||
|
|
5aac5d2a52 | ||
|
|
061b50404d | ||
|
|
279cec5ae9 | ||
|
|
83a5648335 | ||
|
|
a8fc9a4c5a | ||
|
|
6f6ddbce28 | ||
|
|
4cb425d2bb | ||
|
|
bf5fd40d64 | ||
|
|
6bc613bdb4 | ||
|
|
a982562658 | ||
|
|
96a9172e36 | ||
|
|
34d7664342 | ||
|
|
b0a79df86f | ||
|
|
9e107e900c |
27
.builds/alpine.yml
Normal file
27
.builds/alpine.yml
Normal file
@@ -0,0 +1,27 @@
|
||||
image: alpine/latest
|
||||
packages:
|
||||
- build-base
|
||||
- sdl2-dev
|
||||
- freetype-dev
|
||||
- fontconfig-dev
|
||||
- opus-dev
|
||||
sources:
|
||||
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||
tasks:
|
||||
- client: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||
- server: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||
- run-tests: |
|
||||
cd xash3d-fwgs/bin
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
./xash3d -runtests
|
||||
./xash -runtests
|
||||
rm -rf valve/gameinfo.txt test_*
|
||||
- package: |
|
||||
cd xash3d-fwgs/bin
|
||||
tar -cjvf xash3d-fwgs-alpine-amd64.tar.bz2 *
|
||||
artifacts:
|
||||
- xash3d-fwgs/bin/xash3d-fwgs-alpine-amd64.tar.bz2
|
||||
30
.builds/debian-arm64.yml
Normal file
30
.builds/debian-arm64.yml
Normal file
@@ -0,0 +1,30 @@
|
||||
image: debian/sid
|
||||
arch: amd64
|
||||
packages:
|
||||
- build-essential
|
||||
- python-is-python3
|
||||
- libsdl2-dev
|
||||
- libfreetype-dev
|
||||
- libfontconfig-dev
|
||||
- libopus-dev
|
||||
sources:
|
||||
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||
tasks:
|
||||
- client: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||
- server: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||
- run-tests: |
|
||||
cd xash3d-fwgs/bin
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
./xash3d -runtests
|
||||
./xash -runtests
|
||||
rm -rf valve/gameinfo.txt test_*
|
||||
- package: |
|
||||
cd xash3d-fwgs/bin
|
||||
tar -cjvf xash3d-fwgs-debian-arm64.tar.bz2 *
|
||||
artifacts:
|
||||
- xash3d-fwgs/bin/xash3d-fwgs-debian-arm64.tar.bz2
|
||||
|
||||
29
.builds/debian.yml
Normal file
29
.builds/debian.yml
Normal file
@@ -0,0 +1,29 @@
|
||||
image: debian/sid
|
||||
packages:
|
||||
- build-essential
|
||||
- python-is-python3
|
||||
- libsdl2-dev
|
||||
- libfreetype-dev
|
||||
- libfontconfig-dev
|
||||
- libopus-dev
|
||||
sources:
|
||||
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||
tasks:
|
||||
- client: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||
- server: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||
- run-tests: |
|
||||
cd xash3d-fwgs/bin
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
./xash3d -runtests
|
||||
./xash -runtests
|
||||
rm -rf valve/gameinfo.txt test_*
|
||||
- package: |
|
||||
cd xash3d-fwgs/bin
|
||||
tar -cjvf xash3d-fwgs-debian-amd64.tar.bz2 *
|
||||
artifacts:
|
||||
- xash3d-fwgs/bin/xash3d-fwgs-debian-amd64.tar.bz2
|
||||
|
||||
29
.builds/freebsd.yml
Normal file
29
.builds/freebsd.yml
Normal file
@@ -0,0 +1,29 @@
|
||||
image: freebsd/latest
|
||||
packages:
|
||||
- lang/python
|
||||
- devel/pkgconf
|
||||
- devel/sdl20
|
||||
- print/freetype2
|
||||
- x11-fonts/fontconfig
|
||||
- audio/opus
|
||||
sources:
|
||||
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||
tasks:
|
||||
- client: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||
- server: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||
- run-tests: |
|
||||
cd xash3d-fwgs/bin
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
./xash3d -runtests
|
||||
./xash -runtests
|
||||
rm -rf valve/gameinfo.txt test_*
|
||||
- package: |
|
||||
cd xash3d-fwgs/bin
|
||||
tar -cjvf xash3d-fwgs-freebsd-amd64.tar.bz2 *
|
||||
artifacts:
|
||||
- xash3d-fwgs/bin/xash3d-fwgs-freebsd-amd64.tar.bz2
|
||||
|
||||
29
.builds/netbsd.yml
Normal file
29
.builds/netbsd.yml
Normal file
@@ -0,0 +1,29 @@
|
||||
image: netbsd/latest
|
||||
packages:
|
||||
- python311
|
||||
- SDL2
|
||||
- freetype2
|
||||
- fontconfig
|
||||
- libopus
|
||||
- pkgconf
|
||||
sources:
|
||||
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||
tasks:
|
||||
- client: |
|
||||
cd xash3d-fwgs
|
||||
python3.11 waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||
- server: |
|
||||
cd xash3d-fwgs
|
||||
python3.11 waf configure --reconfigure --dedicated build install --destdir=bin
|
||||
- run-tests: |
|
||||
cd xash3d-fwgs/bin
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
./xash3d -runtests
|
||||
./xash -runtests
|
||||
rm -rf valve/gameinfo.txt test_*
|
||||
- package: |
|
||||
cd xash3d-fwgs/bin
|
||||
tar -cjvf xash3d-fwgs-netbsd-amd64.tar.bz2 *
|
||||
artifacts:
|
||||
- xash3d-fwgs/bin/xash3d-fwgs-netbsd-amd64.tar.bz2
|
||||
|
||||
26
.builds/openbsd.yml
Normal file
26
.builds/openbsd.yml
Normal file
@@ -0,0 +1,26 @@
|
||||
image: openbsd/latest
|
||||
packages:
|
||||
- python3
|
||||
- sdl2
|
||||
- opus
|
||||
sources:
|
||||
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||
tasks:
|
||||
- client: |
|
||||
cd xash3d-fwgs
|
||||
python3 waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||
- server: |
|
||||
cd xash3d-fwgs
|
||||
python3 waf configure --reconfigure --dedicated build install --destdir=bin
|
||||
- run-tests: |
|
||||
cd xash3d-fwgs/bin
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
./xash3d -runtests
|
||||
./xash -runtests
|
||||
rm -rf valve/gameinfo.txt test_*
|
||||
- package: |
|
||||
cd xash3d-fwgs/bin
|
||||
tar -cjvf xash3d-fwgs-openbsd-amd64.tar.bz2 *
|
||||
artifacts:
|
||||
- xash3d-fwgs/bin/xash3d-fwgs-openbsd-amd64.tar.bz2
|
||||
|
||||
39
.cirrus.yml
39
.cirrus.yml
@@ -1,22 +1,23 @@
|
||||
task:
|
||||
name: freebsd-12-amd64
|
||||
freebsd_instance:
|
||||
image_family: freebsd-12-3
|
||||
setup_script:
|
||||
- pkg update
|
||||
- pkg install -y git sdl2 python fontconfig
|
||||
- git submodule update --init --recursive
|
||||
test_script:
|
||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||
- ./scripts/cirrus/build_freebsd.sh full
|
||||
# Seems packages for it were removed from the mirrors
|
||||
# name: freebsd-12-amd64
|
||||
# freebsd_instance:
|
||||
# image_family: freebsd-12-4
|
||||
# setup_script:
|
||||
# - pkg update
|
||||
# - pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||
# - git submodule update --init --recursive
|
||||
# test_script:
|
||||
# - ./scripts/cirrus/build_freebsd.sh dedicated
|
||||
# - ./scripts/cirrus/build_freebsd.sh full
|
||||
|
||||
task:
|
||||
name: freebsd-13-amd64
|
||||
freebsd_instance:
|
||||
image_family: freebsd-13-1
|
||||
image_family: freebsd-13-2
|
||||
setup_script:
|
||||
- pkg update
|
||||
- pkg install -y git sdl2 python fontconfig
|
||||
- pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||
- git submodule update --init --recursive
|
||||
test_script:
|
||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||
@@ -28,7 +29,19 @@ task:
|
||||
image_family: freebsd-14-0-snap
|
||||
setup_script:
|
||||
- pkg update
|
||||
- pkg install -y git sdl2 python fontconfig
|
||||
- pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||
- git submodule update --init --recursive
|
||||
test_script:
|
||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||
- ./scripts/cirrus/build_freebsd.sh full
|
||||
|
||||
task:
|
||||
name: freebsd-15-amd64
|
||||
freebsd_instance:
|
||||
image_family: freebsd-15-0-snap
|
||||
setup_script:
|
||||
- pkg update
|
||||
- pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||
- git submodule update --init --recursive
|
||||
test_script:
|
||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||
|
||||
4
.github/workflows/c-cpp.yml
vendored
4
.github/workflows/c-cpp.yml
vendored
@@ -45,11 +45,11 @@ jobs:
|
||||
- os: windows-latest
|
||||
targetos: win32
|
||||
targetarch: amd64
|
||||
- os: windows-latest
|
||||
- os: windows-2019 # always use the oldest possible for 32-bit because of older compilers, and better support of certain legacy OSes
|
||||
targetos: win32
|
||||
targetarch: i386
|
||||
env:
|
||||
SDL_VERSION: 2.28.1
|
||||
SDL_VERSION: 2.28.5
|
||||
GH_CPU_ARCH: ${{ matrix.targetarch }}
|
||||
ANDROID_SDK_TOOLS_VER: 4333796
|
||||
steps:
|
||||
|
||||
2
3rdparty/gl-wes-v2
vendored
2
3rdparty/gl-wes-v2
vendored
Submodule 3rdparty/gl-wes-v2 updated: 7ba4631bf5...f2a28de15d
2
3rdparty/gl4es/wscript
vendored
2
3rdparty/gl4es/wscript
vendored
@@ -18,7 +18,7 @@ def build(bld):
|
||||
target = 'gl4es',
|
||||
features = 'c',
|
||||
includes = ['gl4es/src', 'gl4es/src/gl', 'gl4es/src/glx', 'gl4es/include'],
|
||||
defines = ['NOX11', 'NO_GBM', 'NO_INIT_CONSTRUCTOR', 'DEFAULT_ES=2', 'NOEGL', 'EXTERNAL_GETPROCADDRESS=GL4ES_GetProcAddress', 'NO_LOADER', 'STATICLIB'],
|
||||
defines = ['NOX11', 'NO_GBM', 'NO_INIT_CONSTRUCTOR', 'DEFAULT_ES=2', 'NOEGL', 'NO_LOADER', 'STATICLIB'],
|
||||
cflags = ['-w', '-fvisibility=hidden', '-std=gnu99'],
|
||||
subsystem = bld.env.MSVC_SUBSYSTEM,
|
||||
export_includes = '.')
|
||||
|
||||
2
3rdparty/mainui
vendored
2
3rdparty/mainui
vendored
Submodule 3rdparty/mainui updated: adb3e413ec...7223589d60
2
3rdparty/vgui_support
vendored
2
3rdparty/vgui_support
vendored
Submodule 3rdparty/vgui_support updated: 521cf5cb6c...f85d64c149
24
Documentation/donate.md
Normal file
24
Documentation/donate.md
Normal file
@@ -0,0 +1,24 @@
|
||||
# Developers donation page
|
||||
|
||||
On this page you can find links where you can support each developer individually, who has provided public sponsorship information.
|
||||
|
||||
### [a1batross](https://github.com/a1batross)
|
||||
|
||||
* Initial Xash3D SDL2/Linux port author, Xash3D FWGS engine maintainer, creator of non-commercial Flying With Gauss organization.
|
||||
* Boosty page: https://boosty.to/a1ba
|
||||
|
||||
### [nekonomicon](https://github.com/nekonomicon)
|
||||
|
||||
* [hlsdk-portable](https://github.com/FWGS/hlsdk-portable), [mdldec](../utils/mdldec), [opensource-mods.md](opensource-mods.md) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=nekonomicon) (*BSD/clang port, PNG support, etc).
|
||||
* Boosty page: https://boosty.to/nekonomicon
|
||||
|
||||
### [Velaron](https://github.com/Velaron)
|
||||
* [cs16-client](https://github.com/Velaron/cs16-client) & [tf15-client](https://github.com/Velaron/tf15-client) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=Velaron) (Android port, voice chat, etc).
|
||||
* BuyMeACoffee page: https://www.buymeacoffee.com/velaron
|
||||
|
||||
### [SNMetamorph](https://github.com/SNMetamorph)
|
||||
* [PrimeXT](https://github.com/SNMetamorph/PrimeXT) & [GoldSrc Monitor](https://github.com/SNMetamorph/goldsrc-monitor) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=SNMetamorph) (Windows port, voice chat, etc).
|
||||
* BTC: `16GAzK3qei5AwBW7sggXp3yNcFHBtdpxXj`
|
||||
* ETH (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||
* USDT (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||
* USDC (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||
@@ -70,9 +70,11 @@ These strings are specific to Xash3D FWGS.
|
||||
|
||||
| Key | Type | Default value | Description |
|
||||
| ----------------------- | ---------- | ------------------------ | ----------- |
|
||||
| `animated_title` | boolean | 0 | Use animated title in main menu (WON Half-Life logo.avi imitation from Half-Life 25-th anniversary update)
|
||||
| `autosave_aged_count` | integer | 2 | Auto saves limit used in saves rotation |
|
||||
| `gamedll_linux` | string | Generated from `gamedll` | Game server DLL for 32-bit x86 Linux (see LibraryNaming.md for details) |
|
||||
| `gamedll_osx` | string | Generated from `gamedll` | Game server DLL for 32-bit x86 macOS (see LibraryNaming.md for details) |
|
||||
| `hd_background` | boolean | 0 | Use HD background for main menu (Half-Life 25-th anniversary update) |
|
||||
| `internal_vgui_support` | boolean | 0 | Only for programmers! Required to be set as 1 for PrimeXT!<br>When set to 1, the engine will not load vgui_support DLL, as VGUI support is done (or intentionally ignored) on the game side. |
|
||||
| `render_picbutton_text` | boolean | 0 | When set to 1, the UI will not use prerendered `btns_main.bmp` and dynamically render them instead |
|
||||
| `quicksave_aged_count` | integer | 2 | Quick saves limit used in saves rotation |
|
||||
@@ -88,6 +90,7 @@ The table below defines conversion rules from liblist.gam to gameinfo.txt. Some
|
||||
|
||||
| `liblist.gam` key | `gameinfo.txt` key | Note |
|
||||
| ----------------- | ------------------ | ---- |
|
||||
| `animated_title` | `animated_title` | |
|
||||
| `edicts` | `max_edicts` | |
|
||||
| `fallback_dir` | `fallback_dir` | |
|
||||
| `game` | `title` | |
|
||||
@@ -95,6 +98,7 @@ The table below defines conversion rules from liblist.gam to gameinfo.txt. Some
|
||||
| `gamedll` | `gamedll` | |
|
||||
| `gamedll_linux` | `gamedll_linux` | |
|
||||
| `gamedll_osx` | `gamedll_osx` | |
|
||||
| `hd_background` | `hd_background` | |
|
||||
| `icon` | `icon` | |
|
||||
| `mpentity` | `mp_entity` | |
|
||||
| `mpfilter` | `mp_filter` | |
|
||||
|
||||
@@ -228,7 +228,7 @@ Branch **caseclosed** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable
|
||||
Branch **CAd** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/CAd
|
||||
|
||||
## Counter Strike
|
||||
Reverse-engineered code of client part by a1batross - https://github.com/FWGS/cs16-client/tree/v1.32
|
||||
Reverse-engineered code of client part by a1batross - https://github.com/Velaron/cs16-client
|
||||
|
||||
Reverse-engineered code of server part by nagist - https://github.com/nagist/cs16nd
|
||||
|
||||
@@ -240,6 +240,8 @@ CSO-like Xash3D-based mod, CSMoE - https://github.com/MoeMod/CSMoE
|
||||
## Crack-Life: Campaign Mode
|
||||
Recreation by lostgamer aka nillerusr - https://github.com/LostGamerHL/crack_life
|
||||
|
||||
Reverse-engineered code: branch **clcampaign** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/clcampaign
|
||||
|
||||
## Escape from the Darkness
|
||||
malortie's recreation - https://github.com/malortie/hl-eftd
|
||||
|
||||
|
||||
44
README.md
44
README.md
@@ -1,33 +1,27 @@
|
||||
# Xash3D FWGS Engine
|
||||
[](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [](http://fwgsdiscord.mentality.rip/) \
|
||||
[](https://github.com/FWGS/xash3d-fwgs/releases/latest) [](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
|
||||
# Xash3D FWGS Engine <img align="right" width="128" height="128" src="https://github.com/FWGS/xash3d-fwgs/raw/master/game_launch/icon-xash-material.png" alt="Xash3D FWGS icon" />
|
||||
[](https://builds.sr.ht/~a1batross/xash3d-fwgs?) [](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [](http://fwgsdiscord.mentality.rip/) \
|
||||
[](https://github.com/FWGS/xash3d-fwgs/releases/latest) [](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
|
||||
|
||||
Xash3D FWGS is a fork of Xash3D Engine by Unkle Mike with extended features and crossplatform.
|
||||
Xash3D FWGS is a game engine, aimed to provide compatibility with Half-Life Engine and extend it, as well as to give game developers well known workflow.
|
||||
|
||||
```
|
||||
Xash3D is a game engine, aimed to provide compatibility with Half-Life Engine,
|
||||
as well as to give game developers well known workflow and extend it.
|
||||
Read more about Xash3D on ModDB: https://www.moddb.com/engines/xash3d-engine
|
||||
```
|
||||
Xash3D FWGS is a heavily modified fork of an original [Xash3D Engine](https://www.moddb.com/engines/xash3d-engine) by Unkle Mike.
|
||||
|
||||
## Donate
|
||||
[](Documentation/donate.md) \
|
||||
If you like Xash3D FWGS, consider supporting individual engine maintainers. By supporting us, you help to continue developing this game engine further. The sponsorship links are available in [documentation](Documentation/donate.md).
|
||||
|
||||
## Fork features
|
||||
* HLSDK 2.4 support.
|
||||
* Crossplatform: supported x86 and ARM on Windows/Linux/BSD/Android. ([see docs for more info](Documentation/ports.md))
|
||||
* Modern compilers support: say no more to MSVC6.
|
||||
* Better multiplayer support: multiple master servers, headless dedicated server.
|
||||
* Mobility API: allows better game integration on mobile devices(vibration, touch controls)
|
||||
* Different input methods: touch, gamepad and classic mouse & keyboard.
|
||||
* Steam Half-Life (HLSDK 2.4) support.
|
||||
* Crossplatform and modern compilers support: supports Windows, Linux, BSD & Android on x86 & ARM and [many more](Documentation/ports.md).
|
||||
* Better multiplayer support: multiple master servers, headless dedicated server, voice chat and IPv6 support.
|
||||
* Multiple renderers support: OpenGL, GLESv1, GLESv2 and Software.
|
||||
* Advanced virtual filesystem: `.pk3` and `.pk3dir` support, compatibility with GoldSrc FS module, fast case-insensitivity emulation for crossplatform.
|
||||
* Mobility API: better game integration on mobile devices (vibration, touch controls)
|
||||
* Different input methods: touch and gamepad in addition to mouse & keyboard.
|
||||
* TrueType font rendering, as a part of mainui_cpp.
|
||||
* Multiple renderers support: OpenGL, GLESv1, GLESv2, Software.
|
||||
* Voice support.
|
||||
* External filesystem module like in GoldSrc engine.
|
||||
* External vgui support module.
|
||||
* PNG image format support.
|
||||
* A set of small improvements, without broken compatibility.
|
||||
|
||||
## Planned fork features
|
||||
* Virtual Reality support and game API.
|
||||
* Vulkan renderer.
|
||||
* External VGUI support module.
|
||||
* PNG & KTX2 image format support.
|
||||
* [A set of small improvements](Documentation/), without broken compatibility.
|
||||
|
||||
## Installation & Running
|
||||
0) Get Xash3D FWGS binaries: you can use [testing](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous) build or you can compile engine from source code.
|
||||
|
||||
@@ -717,6 +717,7 @@ enum
|
||||
kRenderFxExplode, // Scale up really big!
|
||||
kRenderFxGlowShell, // Glowing Shell
|
||||
kRenderFxClampMinScale, // Keep this sprite from getting very small (SPRITES only!)
|
||||
kRenderFxLightMultiplier,
|
||||
};
|
||||
|
||||
typedef int func_t;
|
||||
|
||||
@@ -189,4 +189,8 @@ Default build-depended cvar and constant values
|
||||
#define DEFAULT_FULLSCREEN "1" // must be a string
|
||||
#endif // DEFAULT_FULLSCREEN
|
||||
|
||||
#ifndef DEFAULT_MAX_EDICTS
|
||||
#define DEFAULT_MAX_EDICTS 1200 // was 900 before HL25
|
||||
#endif // DEFAULT_MAX_EDICTS
|
||||
|
||||
#endif // DEFAULTS_H
|
||||
|
||||
@@ -27,4 +27,19 @@ GNU General Public License for more details.
|
||||
#define ENGINE_COMPUTE_STUDIO_LERP (1<<7) // enable MOVETYPE_STEP lerping back in engine
|
||||
#define ENGINE_LINEAR_GAMMA_SPACE (1<<8) // disable influence of gamma/brightness cvars to textures/lightmaps, for mods with custom renderer
|
||||
|
||||
#define ENGINE_STEP_POSHISTORY_LERP (1U<<31) // enable MOVETYPE_STEP interpolation based on position history. Incompatible with ENGINE_COMPUTE_STUDIO_LERP!
|
||||
|
||||
// adjust the mask when features will be added or removed
|
||||
#define ENGINE_FEATURES_MASK \
|
||||
( ENGINE_WRITE_LARGE_COORD \
|
||||
| ENGINE_QUAKE_COMPATIBLE \
|
||||
| ENGINE_LOAD_DELUXEDATA \
|
||||
| ENGINE_PHYSICS_PUSHER_EXT \
|
||||
| ENGINE_LARGE_LIGHTMAPS \
|
||||
| ENGINE_COMPENSATE_QUAKE_BUG \
|
||||
| ENGINE_IMPROVED_LINETRACE \
|
||||
| ENGINE_COMPUTE_STUDIO_LERP \
|
||||
| ENGINE_LINEAR_GAMMA_SPACE \
|
||||
| ENGINE_STEP_POSHISTORY_LERP )
|
||||
|
||||
#endif//FEATURES_H
|
||||
|
||||
@@ -19,6 +19,8 @@ GNU General Public License for more details.
|
||||
#define GFL_NOMODELS (1<<0)
|
||||
#define GFL_NOSKILLS (1<<1)
|
||||
#define GFL_RENDER_PICBUTTON_TEXT (1<<2)
|
||||
#define GFL_HD_BACKGROUND (1<<3)
|
||||
#define GFL_ANIMATED_TITLE (1<<4)
|
||||
|
||||
/*
|
||||
========================================================================
|
||||
|
||||
@@ -1,18 +1,35 @@
|
||||
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//=============================================================================
|
||||
/*
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
#if !defined( KBUTTONH )
|
||||
#define KBUTTONH
|
||||
#pragma once
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
typedef struct kbutton_s
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
#ifndef KBUTTON_H
|
||||
#define KBUTTON_H
|
||||
|
||||
// a1ba: copied from WinQuake/client.h
|
||||
//
|
||||
// cl_input
|
||||
//
|
||||
typedef struct
|
||||
{
|
||||
int down[2]; // key nums holding it down
|
||||
int state; // low bit is down state
|
||||
} kbutton_t;
|
||||
|
||||
#endif // !KBUTTONH
|
||||
STATIC_ASSERT( sizeof( kbutton_t ) == 12, "kbutton_t isn't 12 bytes!" );
|
||||
|
||||
#endif // KBUTTON_H
|
||||
|
||||
106
common/netadr.h
106
common/netadr.h
@@ -1,76 +1,74 @@
|
||||
/***
|
||||
*
|
||||
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
||||
*
|
||||
* This product contains software technology licensed from Id
|
||||
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Use, distribution, and modification of this source code and/or resulting
|
||||
* object code is restricted to non-commercial enhancements to products from
|
||||
* Valve LLC. All other use, distribution, or modification is prohibited
|
||||
* without written permission from Valve LLC.
|
||||
*
|
||||
****/
|
||||
/*
|
||||
Copyright (C) 1997-2001 Id Software, Inc.
|
||||
|
||||
#ifndef NETADR_H
|
||||
#define NETADR_H
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef NET_ADR_H
|
||||
#define NET_ADR_H
|
||||
|
||||
#include "build.h"
|
||||
#include STDINT_H
|
||||
|
||||
typedef enum
|
||||
{
|
||||
NA_UNUSED = 0,
|
||||
NA_LOOPBACK,
|
||||
NA_BROADCAST,
|
||||
NA_IP,
|
||||
NA_IPX,
|
||||
NA_BROADCAST_IPX,
|
||||
NA_IP6,
|
||||
NA_MULTICAST_IP6, // all nodes multicast
|
||||
} netadrtype_t;
|
||||
// net.h -- quake's interface to the networking layer
|
||||
// a1ba: copied from Quake-2/qcommon/qcommon.h and modified to support IPv6
|
||||
|
||||
// Original structure:
|
||||
// typedef struct netadr_s
|
||||
// {
|
||||
// netadrtype_t type;
|
||||
// unsigned char ip[4];
|
||||
// unsigned char ipx[10];
|
||||
// unsigned short port;
|
||||
// } netadr_t;
|
||||
#define PORT_ANY -1
|
||||
|
||||
typedef enum {NA_LOOPBACK = 1, NA_BROADCAST, NA_IP, NA_IPX, NA_BROADCAST_IPX, NA_IP6, NA_MULTICAST_IP6} netadrtype_t;
|
||||
|
||||
/*
|
||||
Original Quake-2 structure:
|
||||
typedef struct
|
||||
{
|
||||
netadrtype_t type;
|
||||
|
||||
byte ip[4];
|
||||
byte ipx[10];
|
||||
|
||||
unsigned short port;
|
||||
} netadr_t;
|
||||
*/
|
||||
|
||||
#pragma pack( push, 1 )
|
||||
typedef struct netadr_s
|
||||
{
|
||||
union
|
||||
{
|
||||
// IPv6 struct
|
||||
struct
|
||||
{
|
||||
uint32_t type;
|
||||
uint16_t type6;
|
||||
uint8_t ip6[16];
|
||||
};
|
||||
struct
|
||||
{
|
||||
uint32_t type; // must be netadrtype_t but will break with short enums
|
||||
union
|
||||
{
|
||||
uint8_t ip[4];
|
||||
uint32_t ip4;
|
||||
uint8_t ip[4];
|
||||
uint32_t ip4; // for easier conversions
|
||||
};
|
||||
uint8_t ipx[10];
|
||||
};
|
||||
struct
|
||||
{
|
||||
#if XASH_LITTLE_ENDIAN
|
||||
uint16_t type6;
|
||||
uint8_t ip6[16];
|
||||
#elif XASH_BIG_ENDIAN
|
||||
uint8_t ip6_0[2];
|
||||
uint16_t type6;
|
||||
uint8_t ip6_2[14];
|
||||
#endif
|
||||
uint8_t ipx[10];
|
||||
};
|
||||
};
|
||||
uint16_t port;
|
||||
uint16_t port;
|
||||
} netadr_t;
|
||||
#pragma pack( pop )
|
||||
|
||||
STATIC_ASSERT( sizeof( netadr_t ) == 20, "invalid netadr_t size" );
|
||||
STATIC_ASSERT( sizeof( netadr_t ) == 20, "netadr_t isn't 20 bytes!" );
|
||||
|
||||
#endif//NETADR_H
|
||||
#endif // NET_ADR_H
|
||||
|
||||
@@ -35,7 +35,6 @@ GNU General Public License for more details.
|
||||
#define __cdecl
|
||||
#define __stdcall
|
||||
#define _inline static inline
|
||||
#define FORCEINLINE inline __attribute__((always_inline))
|
||||
|
||||
#if XASH_POSIX
|
||||
#include <unistd.h>
|
||||
@@ -63,13 +62,6 @@ GNU General Public License for more details.
|
||||
int x, y;
|
||||
} POINT;
|
||||
#else // WIN32
|
||||
#ifdef __MINGW32__
|
||||
#define _inline static inline
|
||||
#define FORCEINLINE inline __attribute__((always_inline))
|
||||
#else
|
||||
#define FORCEINLINE __forceinline
|
||||
#endif
|
||||
|
||||
#define open _open
|
||||
#define read _read
|
||||
#define alloca _alloca
|
||||
|
||||
@@ -107,7 +107,8 @@ typedef enum
|
||||
TF_ARB_FLOAT = (1<<26), // float textures
|
||||
TF_NOCOMPARE = (1<<27), // disable comparing for depth textures
|
||||
TF_ARB_16BIT = (1<<28), // keep image as 16-bit (not 24)
|
||||
TF_MULTISAMPLE = (1<<29) // multisampling texture
|
||||
TF_MULTISAMPLE = (1<<29), // multisampling texture
|
||||
TF_ALLOW_NEAREST = (1<<30), // allows toggling nearest filtering for TF_NOMIPMAP textures
|
||||
} texFlags_t;
|
||||
|
||||
typedef enum
|
||||
@@ -229,7 +230,7 @@ typedef struct render_api_s
|
||||
void (*R_Reserved0)( void );
|
||||
|
||||
// static allocations
|
||||
void *(*pfnMemAlloc)( size_t cb, const char *filename, const int fileline );
|
||||
void *(*pfnMemAlloc)( size_t cb, const char *filename, const int fileline ) ALLOC_CHECK( 1 );
|
||||
void (*pfnMemFree)( void *mem, const char *filename, const int fileline );
|
||||
|
||||
// engine utils (not related with render API but placed here)
|
||||
|
||||
@@ -57,9 +57,7 @@ typedef uint64_t longtime_t;
|
||||
#define MAX_USERMSG_LENGTH 2048 // don't modify it's relies on a client-side definitions
|
||||
|
||||
#define BIT( n ) ( 1U << ( n ))
|
||||
#define GAMMA ( 2.2f ) // Valve Software gamma
|
||||
#define INVGAMMA ( 1.0f / 2.2f ) // back to 1.0
|
||||
#define TEXGAMMA ( 0.9f ) // compensate dim textures
|
||||
#define BIT64( n ) ( 1ULL << ( n ))
|
||||
#define SetBits( iBitVector, bits ) ((iBitVector) = (iBitVector) | (bits))
|
||||
#define ClearBits( iBitVector, bits ) ((iBitVector) = (iBitVector) & ~(bits))
|
||||
#define FBitSet( iBitVector, bit ) ((iBitVector) & (bit))
|
||||
@@ -87,18 +85,27 @@ typedef uint64_t longtime_t;
|
||||
#define _format(x) __attribute__((format(printf, x, x+1)))
|
||||
#define NORETURN __attribute__((noreturn))
|
||||
#define NONNULL __attribute__((nonnull))
|
||||
#define ALLOC_CHECK(x) __attribute__((alloc_size(x)))
|
||||
#define FORCEINLINE inline __attribute__((always_inline))
|
||||
#define NOINLINE __attribute__((noinline))
|
||||
#elif defined(_MSC_VER)
|
||||
#define EXPORT __declspec( dllexport )
|
||||
#define GAME_EXPORT
|
||||
#define _format(x)
|
||||
#define NORETURN
|
||||
#define NONNULL
|
||||
#define ALLOC_CHECK(x)
|
||||
#define FORCEINLINE __forceinline
|
||||
#define NOINLINE __declspec( noinline )
|
||||
#else
|
||||
#define EXPORT
|
||||
#define GAME_EXPORT
|
||||
#define _format(x)
|
||||
#define NORETURN
|
||||
#define NONNULL
|
||||
#define ALLOC_CHECK(x)
|
||||
#define FORCEINLINE
|
||||
#define NOINLINE
|
||||
#endif
|
||||
|
||||
#if ( __GNUC__ >= 3 )
|
||||
@@ -117,10 +124,18 @@ typedef uint64_t longtime_t;
|
||||
#define likely(x) (x)
|
||||
#endif
|
||||
|
||||
#if defined( static_assert ) // C11 static_assert
|
||||
#define STATIC_ASSERT static_assert
|
||||
#if __STDC_VERSION__ >= 202311L || __cplusplus >= 201103L // C23 or C++ static_assert is a keyword
|
||||
#define STATIC_ASSERT_( ignore, x, y ) static_assert( x, y )
|
||||
#define STATIC_ASSERT static_assert
|
||||
#elif __STDC_VERSION__ >= 201112L // in C11 it's _Static_assert
|
||||
#define STATIC_ASSERT_( ignore, x, y ) _Static_assert( x, y )
|
||||
#define STATIC_ASSERT _Static_assert
|
||||
#else
|
||||
#define STATIC_ASSERT( x, y ) extern int _static_assert_##__LINE__[( x ) ? 1 : -1]
|
||||
#define STATIC_ASSERT_( id, x, y ) extern int id[( x ) ? 1 : -1]
|
||||
// need these to correctly expand the line macro
|
||||
#define STATIC_ASSERT_3( line, x, y ) STATIC_ASSERT_( static_assert_ ## line, x, y )
|
||||
#define STATIC_ASSERT_2( line, x, y ) STATIC_ASSERT_3( line, x, y )
|
||||
#define STATIC_ASSERT( x, y ) STATIC_ASSERT_2( __LINE__, x, y )
|
||||
#endif
|
||||
|
||||
#ifdef XASH_BIG_ENDIAN
|
||||
@@ -180,6 +195,7 @@ typedef struct dll_info_s
|
||||
} dll_info_t;
|
||||
|
||||
typedef void (*setpair_t)( const char *key, const void *value, const void *buffer, void *numpairs );
|
||||
typedef void *(*pfnCreateInterface_t)( const char *, int * );
|
||||
|
||||
// config strings are a general means of communication from
|
||||
// the server to all connected clients.
|
||||
|
||||
356
engine/anorms.h
356
engine/anorms.h
@@ -1,177 +1,181 @@
|
||||
/***
|
||||
*
|
||||
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
||||
*
|
||||
* This product contains software technology licensed from Id
|
||||
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Use, distribution, and modification of this source code and/or resulting
|
||||
* object code is restricted to non-commercial enhancements to products from
|
||||
* Valve LLC. All other use, distribution, or modification is prohibited
|
||||
* without written permission from Valve LLC.
|
||||
*
|
||||
****/
|
||||
/*
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
{-0.525731, 0.000000, 0.850651},
|
||||
{-0.442863, 0.238856, 0.864188},
|
||||
{-0.295242, 0.000000, 0.955423},
|
||||
{-0.309017, 0.500000, 0.809017},
|
||||
{-0.162460, 0.262866, 0.951056},
|
||||
{0.000000, 0.000000, 1.000000},
|
||||
{0.000000, 0.850651, 0.525731},
|
||||
{-0.147621, 0.716567, 0.681718},
|
||||
{0.147621, 0.716567, 0.681718},
|
||||
{0.000000, 0.525731, 0.850651},
|
||||
{0.309017, 0.500000, 0.809017},
|
||||
{0.525731, 0.000000, 0.850651},
|
||||
{0.295242, 0.000000, 0.955423},
|
||||
{0.442863, 0.238856, 0.864188},
|
||||
{0.162460, 0.262866, 0.951056},
|
||||
{-0.681718, 0.147621, 0.716567},
|
||||
{-0.809017, 0.309017, 0.500000},
|
||||
{-0.587785, 0.425325, 0.688191},
|
||||
{-0.850651, 0.525731, 0.000000},
|
||||
{-0.864188, 0.442863, 0.238856},
|
||||
{-0.716567, 0.681718, 0.147621},
|
||||
{-0.688191, 0.587785, 0.425325},
|
||||
{-0.500000, 0.809017, 0.309017},
|
||||
{-0.238856, 0.864188, 0.442863},
|
||||
{-0.425325, 0.688191, 0.587785},
|
||||
{-0.716567, 0.681718, -0.147621},
|
||||
{-0.500000, 0.809017, -0.309017},
|
||||
{-0.525731, 0.850651, 0.000000},
|
||||
{0.000000, 0.850651, -0.525731},
|
||||
{-0.238856, 0.864188, -0.442863},
|
||||
{0.000000, 0.955423, -0.295242},
|
||||
{-0.262866, 0.951056, -0.162460},
|
||||
{0.000000, 1.000000, 0.000000},
|
||||
{0.000000, 0.955423, 0.295242},
|
||||
{-0.262866, 0.951056, 0.162460},
|
||||
{0.238856, 0.864188, 0.442863},
|
||||
{0.262866, 0.951056, 0.162460},
|
||||
{0.500000, 0.809017, 0.309017},
|
||||
{0.238856, 0.864188, -0.442863},
|
||||
{0.262866, 0.951056, -0.162460},
|
||||
{0.500000, 0.809017, -0.309017},
|
||||
{0.850651, 0.525731, 0.000000},
|
||||
{0.716567, 0.681718, 0.147621},
|
||||
{0.716567, 0.681718, -0.147621},
|
||||
{0.525731, 0.850651, 0.000000},
|
||||
{0.425325, 0.688191, 0.587785},
|
||||
{0.864188, 0.442863, 0.238856},
|
||||
{0.688191, 0.587785, 0.425325},
|
||||
{0.809017, 0.309017, 0.500000},
|
||||
{0.681718, 0.147621, 0.716567},
|
||||
{0.587785, 0.425325, 0.688191},
|
||||
{0.955423, 0.295242, 0.000000},
|
||||
{1.000000, 0.000000, 0.000000},
|
||||
{0.951056, 0.162460, 0.262866},
|
||||
{0.850651, -0.525731, 0.000000},
|
||||
{0.955423, -0.295242, 0.000000},
|
||||
{0.864188, -0.442863, 0.238856},
|
||||
{0.951056, -0.162460, 0.262866},
|
||||
{0.809017, -0.309017, 0.500000},
|
||||
{0.681718, -0.147621, 0.716567},
|
||||
{0.850651, 0.000000, 0.525731},
|
||||
{0.864188, 0.442863, -0.238856},
|
||||
{0.809017, 0.309017, -0.500000},
|
||||
{0.951056, 0.162460, -0.262866},
|
||||
{0.525731, 0.000000, -0.850651},
|
||||
{0.681718, 0.147621, -0.716567},
|
||||
{0.681718, -0.147621, -0.716567},
|
||||
{0.850651, 0.000000, -0.525731},
|
||||
{0.809017, -0.309017, -0.500000},
|
||||
{0.864188, -0.442863, -0.238856},
|
||||
{0.951056, -0.162460, -0.262866},
|
||||
{0.147621, 0.716567, -0.681718},
|
||||
{0.309017, 0.500000, -0.809017},
|
||||
{0.425325, 0.688191, -0.587785},
|
||||
{0.442863, 0.238856, -0.864188},
|
||||
{0.587785, 0.425325, -0.688191},
|
||||
{0.688191, 0.587785, -0.425325},
|
||||
{-0.147621, 0.716567, -0.681718},
|
||||
{-0.309017, 0.500000, -0.809017},
|
||||
{0.000000, 0.525731, -0.850651},
|
||||
{-0.525731, 0.000000, -0.850651},
|
||||
{-0.442863, 0.238856, -0.864188},
|
||||
{-0.295242, 0.000000, -0.955423},
|
||||
{-0.162460, 0.262866, -0.951056},
|
||||
{0.000000, 0.000000, -1.000000},
|
||||
{0.295242, 0.000000, -0.955423},
|
||||
{0.162460, 0.262866, -0.951056},
|
||||
{-0.442863, -0.238856, -0.864188},
|
||||
{-0.309017, -0.500000, -0.809017},
|
||||
{-0.162460, -0.262866, -0.951056},
|
||||
{0.000000, -0.850651, -0.525731},
|
||||
{-0.147621, -0.716567, -0.681718},
|
||||
{0.147621, -0.716567, -0.681718},
|
||||
{0.000000, -0.525731, -0.850651},
|
||||
{0.309017, -0.500000, -0.809017},
|
||||
{0.442863, -0.238856, -0.864188},
|
||||
{0.162460, -0.262866, -0.951056},
|
||||
{0.238856, -0.864188, -0.442863},
|
||||
{0.500000, -0.809017, -0.309017},
|
||||
{0.425325, -0.688191, -0.587785},
|
||||
{0.716567, -0.681718, -0.147621},
|
||||
{0.688191, -0.587785, -0.425325},
|
||||
{0.587785, -0.425325, -0.688191},
|
||||
{0.000000, -0.955423, -0.295242},
|
||||
{0.000000, -1.000000, 0.000000},
|
||||
{0.262866, -0.951056, -0.162460},
|
||||
{0.000000, -0.850651, 0.525731},
|
||||
{0.000000, -0.955423, 0.295242},
|
||||
{0.238856, -0.864188, 0.442863},
|
||||
{0.262866, -0.951056, 0.162460},
|
||||
{0.500000, -0.809017, 0.309017},
|
||||
{0.716567, -0.681718, 0.147621},
|
||||
{0.525731, -0.850651, 0.000000},
|
||||
{-0.238856, -0.864188, -0.442863},
|
||||
{-0.500000, -0.809017, -0.309017},
|
||||
{-0.262866, -0.951056, -0.162460},
|
||||
{-0.850651, -0.525731, 0.000000},
|
||||
{-0.716567, -0.681718, -0.147621},
|
||||
{-0.716567, -0.681718, 0.147621},
|
||||
{-0.525731, -0.850651, 0.000000},
|
||||
{-0.500000, -0.809017, 0.309017},
|
||||
{-0.238856, -0.864188, 0.442863},
|
||||
{-0.262866, -0.951056, 0.162460},
|
||||
{-0.864188, -0.442863, 0.238856},
|
||||
{-0.809017, -0.309017, 0.500000},
|
||||
{-0.688191, -0.587785, 0.425325},
|
||||
{-0.681718, -0.147621, 0.716567},
|
||||
{-0.442863, -0.238856, 0.864188},
|
||||
{-0.587785, -0.425325, 0.688191},
|
||||
{-0.309017, -0.500000, 0.809017},
|
||||
{-0.147621, -0.716567, 0.681718},
|
||||
{-0.425325, -0.688191, 0.587785},
|
||||
{-0.162460, -0.262866, 0.951056},
|
||||
{0.442863, -0.238856, 0.864188},
|
||||
{0.162460, -0.262866, 0.951056},
|
||||
{0.309017, -0.500000, 0.809017},
|
||||
{0.147621, -0.716567, 0.681718},
|
||||
{0.000000, -0.525731, 0.850651},
|
||||
{0.425325, -0.688191, 0.587785},
|
||||
{0.587785, -0.425325, 0.688191},
|
||||
{0.688191, -0.587785, 0.425325},
|
||||
{-0.955423, 0.295242, 0.000000},
|
||||
{-0.951056, 0.162460, 0.262866},
|
||||
{-1.000000, 0.000000, 0.000000},
|
||||
{-0.850651, 0.000000, 0.525731},
|
||||
{-0.955423, -0.295242, 0.000000},
|
||||
{-0.951056, -0.162460, 0.262866},
|
||||
{-0.864188, 0.442863, -0.238856},
|
||||
{-0.951056, 0.162460, -0.262866},
|
||||
{-0.809017, 0.309017, -0.500000},
|
||||
{-0.864188, -0.442863, -0.238856},
|
||||
{-0.951056, -0.162460, -0.262866},
|
||||
{-0.809017, -0.309017, -0.500000},
|
||||
{-0.681718, 0.147621, -0.716567},
|
||||
{-0.681718, -0.147621, -0.716567},
|
||||
{-0.850651, 0.000000, -0.525731},
|
||||
{-0.688191, 0.587785, -0.425325},
|
||||
{-0.587785, 0.425325, -0.688191},
|
||||
{-0.425325, 0.688191, -0.587785},
|
||||
{-0.425325, -0.688191, -0.587785},
|
||||
{-0.587785, -0.425325, -0.688191},
|
||||
{-0.688191, -0.587785, -0.425325},
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
{-0.525731, 0.000000, 0.850651},
|
||||
{-0.442863, 0.238856, 0.864188},
|
||||
{-0.295242, 0.000000, 0.955423},
|
||||
{-0.309017, 0.500000, 0.809017},
|
||||
{-0.162460, 0.262866, 0.951056},
|
||||
{0.000000, 0.000000, 1.000000},
|
||||
{0.000000, 0.850651, 0.525731},
|
||||
{-0.147621, 0.716567, 0.681718},
|
||||
{0.147621, 0.716567, 0.681718},
|
||||
{0.000000, 0.525731, 0.850651},
|
||||
{0.309017, 0.500000, 0.809017},
|
||||
{0.525731, 0.000000, 0.850651},
|
||||
{0.295242, 0.000000, 0.955423},
|
||||
{0.442863, 0.238856, 0.864188},
|
||||
{0.162460, 0.262866, 0.951056},
|
||||
{-0.681718, 0.147621, 0.716567},
|
||||
{-0.809017, 0.309017, 0.500000},
|
||||
{-0.587785, 0.425325, 0.688191},
|
||||
{-0.850651, 0.525731, 0.000000},
|
||||
{-0.864188, 0.442863, 0.238856},
|
||||
{-0.716567, 0.681718, 0.147621},
|
||||
{-0.688191, 0.587785, 0.425325},
|
||||
{-0.500000, 0.809017, 0.309017},
|
||||
{-0.238856, 0.864188, 0.442863},
|
||||
{-0.425325, 0.688191, 0.587785},
|
||||
{-0.716567, 0.681718, -0.147621},
|
||||
{-0.500000, 0.809017, -0.309017},
|
||||
{-0.525731, 0.850651, 0.000000},
|
||||
{0.000000, 0.850651, -0.525731},
|
||||
{-0.238856, 0.864188, -0.442863},
|
||||
{0.000000, 0.955423, -0.295242},
|
||||
{-0.262866, 0.951056, -0.162460},
|
||||
{0.000000, 1.000000, 0.000000},
|
||||
{0.000000, 0.955423, 0.295242},
|
||||
{-0.262866, 0.951056, 0.162460},
|
||||
{0.238856, 0.864188, 0.442863},
|
||||
{0.262866, 0.951056, 0.162460},
|
||||
{0.500000, 0.809017, 0.309017},
|
||||
{0.238856, 0.864188, -0.442863},
|
||||
{0.262866, 0.951056, -0.162460},
|
||||
{0.500000, 0.809017, -0.309017},
|
||||
{0.850651, 0.525731, 0.000000},
|
||||
{0.716567, 0.681718, 0.147621},
|
||||
{0.716567, 0.681718, -0.147621},
|
||||
{0.525731, 0.850651, 0.000000},
|
||||
{0.425325, 0.688191, 0.587785},
|
||||
{0.864188, 0.442863, 0.238856},
|
||||
{0.688191, 0.587785, 0.425325},
|
||||
{0.809017, 0.309017, 0.500000},
|
||||
{0.681718, 0.147621, 0.716567},
|
||||
{0.587785, 0.425325, 0.688191},
|
||||
{0.955423, 0.295242, 0.000000},
|
||||
{1.000000, 0.000000, 0.000000},
|
||||
{0.951056, 0.162460, 0.262866},
|
||||
{0.850651, -0.525731, 0.000000},
|
||||
{0.955423, -0.295242, 0.000000},
|
||||
{0.864188, -0.442863, 0.238856},
|
||||
{0.951056, -0.162460, 0.262866},
|
||||
{0.809017, -0.309017, 0.500000},
|
||||
{0.681718, -0.147621, 0.716567},
|
||||
{0.850651, 0.000000, 0.525731},
|
||||
{0.864188, 0.442863, -0.238856},
|
||||
{0.809017, 0.309017, -0.500000},
|
||||
{0.951056, 0.162460, -0.262866},
|
||||
{0.525731, 0.000000, -0.850651},
|
||||
{0.681718, 0.147621, -0.716567},
|
||||
{0.681718, -0.147621, -0.716567},
|
||||
{0.850651, 0.000000, -0.525731},
|
||||
{0.809017, -0.309017, -0.500000},
|
||||
{0.864188, -0.442863, -0.238856},
|
||||
{0.951056, -0.162460, -0.262866},
|
||||
{0.147621, 0.716567, -0.681718},
|
||||
{0.309017, 0.500000, -0.809017},
|
||||
{0.425325, 0.688191, -0.587785},
|
||||
{0.442863, 0.238856, -0.864188},
|
||||
{0.587785, 0.425325, -0.688191},
|
||||
{0.688191, 0.587785, -0.425325},
|
||||
{-0.147621, 0.716567, -0.681718},
|
||||
{-0.309017, 0.500000, -0.809017},
|
||||
{0.000000, 0.525731, -0.850651},
|
||||
{-0.525731, 0.000000, -0.850651},
|
||||
{-0.442863, 0.238856, -0.864188},
|
||||
{-0.295242, 0.000000, -0.955423},
|
||||
{-0.162460, 0.262866, -0.951056},
|
||||
{0.000000, 0.000000, -1.000000},
|
||||
{0.295242, 0.000000, -0.955423},
|
||||
{0.162460, 0.262866, -0.951056},
|
||||
{-0.442863, -0.238856, -0.864188},
|
||||
{-0.309017, -0.500000, -0.809017},
|
||||
{-0.162460, -0.262866, -0.951056},
|
||||
{0.000000, -0.850651, -0.525731},
|
||||
{-0.147621, -0.716567, -0.681718},
|
||||
{0.147621, -0.716567, -0.681718},
|
||||
{0.000000, -0.525731, -0.850651},
|
||||
{0.309017, -0.500000, -0.809017},
|
||||
{0.442863, -0.238856, -0.864188},
|
||||
{0.162460, -0.262866, -0.951056},
|
||||
{0.238856, -0.864188, -0.442863},
|
||||
{0.500000, -0.809017, -0.309017},
|
||||
{0.425325, -0.688191, -0.587785},
|
||||
{0.716567, -0.681718, -0.147621},
|
||||
{0.688191, -0.587785, -0.425325},
|
||||
{0.587785, -0.425325, -0.688191},
|
||||
{0.000000, -0.955423, -0.295242},
|
||||
{0.000000, -1.000000, 0.000000},
|
||||
{0.262866, -0.951056, -0.162460},
|
||||
{0.000000, -0.850651, 0.525731},
|
||||
{0.000000, -0.955423, 0.295242},
|
||||
{0.238856, -0.864188, 0.442863},
|
||||
{0.262866, -0.951056, 0.162460},
|
||||
{0.500000, -0.809017, 0.309017},
|
||||
{0.716567, -0.681718, 0.147621},
|
||||
{0.525731, -0.850651, 0.000000},
|
||||
{-0.238856, -0.864188, -0.442863},
|
||||
{-0.500000, -0.809017, -0.309017},
|
||||
{-0.262866, -0.951056, -0.162460},
|
||||
{-0.850651, -0.525731, 0.000000},
|
||||
{-0.716567, -0.681718, -0.147621},
|
||||
{-0.716567, -0.681718, 0.147621},
|
||||
{-0.525731, -0.850651, 0.000000},
|
||||
{-0.500000, -0.809017, 0.309017},
|
||||
{-0.238856, -0.864188, 0.442863},
|
||||
{-0.262866, -0.951056, 0.162460},
|
||||
{-0.864188, -0.442863, 0.238856},
|
||||
{-0.809017, -0.309017, 0.500000},
|
||||
{-0.688191, -0.587785, 0.425325},
|
||||
{-0.681718, -0.147621, 0.716567},
|
||||
{-0.442863, -0.238856, 0.864188},
|
||||
{-0.587785, -0.425325, 0.688191},
|
||||
{-0.309017, -0.500000, 0.809017},
|
||||
{-0.147621, -0.716567, 0.681718},
|
||||
{-0.425325, -0.688191, 0.587785},
|
||||
{-0.162460, -0.262866, 0.951056},
|
||||
{0.442863, -0.238856, 0.864188},
|
||||
{0.162460, -0.262866, 0.951056},
|
||||
{0.309017, -0.500000, 0.809017},
|
||||
{0.147621, -0.716567, 0.681718},
|
||||
{0.000000, -0.525731, 0.850651},
|
||||
{0.425325, -0.688191, 0.587785},
|
||||
{0.587785, -0.425325, 0.688191},
|
||||
{0.688191, -0.587785, 0.425325},
|
||||
{-0.955423, 0.295242, 0.000000},
|
||||
{-0.951056, 0.162460, 0.262866},
|
||||
{-1.000000, 0.000000, 0.000000},
|
||||
{-0.850651, 0.000000, 0.525731},
|
||||
{-0.955423, -0.295242, 0.000000},
|
||||
{-0.951056, -0.162460, 0.262866},
|
||||
{-0.864188, 0.442863, -0.238856},
|
||||
{-0.951056, 0.162460, -0.262866},
|
||||
{-0.809017, 0.309017, -0.500000},
|
||||
{-0.864188, -0.442863, -0.238856},
|
||||
{-0.951056, -0.162460, -0.262866},
|
||||
{-0.809017, -0.309017, -0.500000},
|
||||
{-0.681718, 0.147621, -0.716567},
|
||||
{-0.681718, -0.147621, -0.716567},
|
||||
{-0.850651, 0.000000, -0.525731},
|
||||
{-0.688191, 0.587785, -0.425325},
|
||||
{-0.587785, 0.425325, -0.688191},
|
||||
{-0.425325, 0.688191, -0.587785},
|
||||
{-0.425325, -0.688191, -0.587785},
|
||||
{-0.587785, -0.425325, -0.688191},
|
||||
{-0.688191, -0.587785, -0.425325},
|
||||
|
||||
@@ -85,6 +85,12 @@ void CL_PlayCDTrack_f( void )
|
||||
paused = false;
|
||||
looped = false;
|
||||
}
|
||||
else if( !Q_stricmp( command, "playfile" ))
|
||||
{
|
||||
S_StartBackgroundTrack( pszTrack, NULL, 0, true );
|
||||
paused = false;
|
||||
looped = false;
|
||||
}
|
||||
else if( !Q_stricmp( command, "loop" ))
|
||||
{
|
||||
if( Q_isdigit( pszTrack ))
|
||||
@@ -96,6 +102,12 @@ void CL_PlayCDTrack_f( void )
|
||||
paused = false;
|
||||
looped = true;
|
||||
}
|
||||
else if( !Q_stricmp( command, "loopfile" ))
|
||||
{
|
||||
S_StartBackgroundTrack( pszTrack, pszTrack, 0, true );
|
||||
paused = false;
|
||||
looped = true;
|
||||
}
|
||||
else if( !Q_stricmp( command, "pause" ))
|
||||
{
|
||||
S_StreamSetPause( true );
|
||||
@@ -145,32 +157,12 @@ void CL_PlayCDTrack_f( void )
|
||||
CL_ScreenshotGetName
|
||||
==================
|
||||
*/
|
||||
static qboolean CL_ScreenshotGetName( int lastnum, char *filename, size_t size )
|
||||
static qboolean CL_ScreenshotGetName( const char *fmt, int lastnum, char *filename, size_t size )
|
||||
{
|
||||
if( lastnum < 0 || lastnum > 9999 )
|
||||
{
|
||||
Con_Printf( S_ERROR "unable to write screenshot\n" );
|
||||
return false;
|
||||
}
|
||||
|
||||
return Q_snprintf( filename, size, "scrshots/%s_shot%04d.png", clgame.mapname, lastnum ) > 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_SnapshotGetName
|
||||
==================
|
||||
*/
|
||||
static qboolean CL_SnapshotGetName( int lastnum, char *filename, size_t size )
|
||||
{
|
||||
if( lastnum < 0 || lastnum > 9999 )
|
||||
{
|
||||
Con_Printf( S_ERROR "unable to write snapshot\n" );
|
||||
FS_AllowDirectPaths( false );
|
||||
return false;
|
||||
}
|
||||
|
||||
return Q_snprintf( filename, size, "../%s_%04d.png", clgame.mapname, lastnum ) > 0;
|
||||
return Q_snprintf( filename, size, fmt, clgame.mapname, lastnum ) > 0;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -180,127 +172,6 @@ static qboolean CL_SnapshotGetName( int lastnum, char *filename, size_t size )
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
/*
|
||||
==================
|
||||
CL_ScreenShot_f
|
||||
|
||||
normal screenshot
|
||||
==================
|
||||
*/
|
||||
void CL_ScreenShot_f( void )
|
||||
{
|
||||
int i;
|
||||
string checkname;
|
||||
|
||||
if( CL_IsDevOverviewMode() == 1 )
|
||||
{
|
||||
// special case for write overview image and script file
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
||||
cls.scrshot_action = scrshot_mapshot; // build new frame for mapshot
|
||||
}
|
||||
else
|
||||
{
|
||||
// scan for a free filename
|
||||
for( i = 0; i < 9999; i++ )
|
||||
{
|
||||
if( !CL_ScreenshotGetName( i, checkname, sizeof( checkname )))
|
||||
return; // no namespace
|
||||
|
||||
if( !FS_FileExists( checkname, true ))
|
||||
break;
|
||||
}
|
||||
|
||||
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
||||
cls.scrshot_action = scrshot_normal; // build new frame for screenshot
|
||||
}
|
||||
|
||||
cls.envshot_vieworg = NULL; // no custom view
|
||||
cls.envshot_viewsize = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_SnapShot_f
|
||||
|
||||
save screenshots into root dir
|
||||
==================
|
||||
*/
|
||||
void CL_SnapShot_f( void )
|
||||
{
|
||||
int i;
|
||||
string checkname;
|
||||
|
||||
if( CL_IsDevOverviewMode() == 1 )
|
||||
{
|
||||
// special case for write overview image and script file
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
||||
cls.scrshot_action = scrshot_mapshot; // build new frame for mapshot
|
||||
}
|
||||
else
|
||||
{
|
||||
FS_AllowDirectPaths( true );
|
||||
|
||||
// scan for a free filename
|
||||
for( i = 0; i < 9999; i++ )
|
||||
{
|
||||
if( !CL_SnapshotGetName( i, checkname, sizeof( checkname )))
|
||||
return; // no namespace
|
||||
|
||||
if( !FS_FileExists( checkname, true ))
|
||||
break;
|
||||
}
|
||||
|
||||
FS_AllowDirectPaths( false );
|
||||
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
||||
cls.scrshot_action = scrshot_snapshot; // build new frame for screenshot
|
||||
}
|
||||
|
||||
cls.envshot_vieworg = NULL; // no custom view
|
||||
cls.envshot_viewsize = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_EnvShot_f
|
||||
|
||||
cubemap view
|
||||
==================
|
||||
*/
|
||||
void CL_EnvShot_f( void )
|
||||
{
|
||||
if( Cmd_Argc() < 2 )
|
||||
{
|
||||
Con_Printf( S_USAGE "envshot <shotname>\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "gfx/env/%s", Cmd_Argv( 1 ));
|
||||
cls.scrshot_action = scrshot_envshot; // build new frame for envshot
|
||||
cls.envshot_vieworg = NULL; // no custom view
|
||||
cls.envshot_viewsize = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_SkyShot_f
|
||||
|
||||
skybox view
|
||||
==================
|
||||
*/
|
||||
void CL_SkyShot_f( void )
|
||||
{
|
||||
if( Cmd_Argc() < 2 )
|
||||
{
|
||||
Con_Printf( S_USAGE "skyshot <shotname>\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ),"gfx/env/%s", Cmd_Argv( 1 ));
|
||||
cls.scrshot_action = scrshot_skyshot; // build new frame for skyshot
|
||||
cls.envshot_vieworg = NULL; // no custom view
|
||||
cls.envshot_viewsize = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_LevelShot_f
|
||||
@@ -343,23 +214,100 @@ void CL_LevelShot_f( void )
|
||||
else cls.scrshot_action = scrshot_inactive; // disable - not needs
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_SaveShot_f
|
||||
|
||||
mini-pic in loadgame menu
|
||||
==================
|
||||
*/
|
||||
void CL_SaveShot_f( void )
|
||||
static scrshot_t CL_GetScreenshotTypeFromString( const char *string )
|
||||
{
|
||||
if( Cmd_Argc() < 2 )
|
||||
if( !Q_stricmp( string, "snapshot" ))
|
||||
return scrshot_snapshot;
|
||||
|
||||
if( !Q_stricmp( string, "screenshot" ))
|
||||
return scrshot_normal;
|
||||
|
||||
if( !Q_stricmp( string, "saveshot" ))
|
||||
return scrshot_savegame;
|
||||
|
||||
if( !Q_stricmp( string, "envshot" ))
|
||||
return scrshot_envshot;
|
||||
|
||||
if( !Q_stricmp( string, "skyshot" ))
|
||||
return scrshot_skyshot;
|
||||
|
||||
return scrshot_inactive;
|
||||
}
|
||||
|
||||
void CL_GenericShot_f( void )
|
||||
{
|
||||
const char *argv0 = Cmd_Argv( 0 );
|
||||
scrshot_t type;
|
||||
|
||||
type = CL_GetScreenshotTypeFromString( argv0 );
|
||||
|
||||
if( type == scrshot_normal || type == scrshot_snapshot )
|
||||
{
|
||||
Con_Printf( S_USAGE "saveshot <savename>\n" );
|
||||
return;
|
||||
if( CL_IsDevOverviewMode() == 1 )
|
||||
type = scrshot_mapshot;
|
||||
}
|
||||
else
|
||||
{
|
||||
if( Cmd_Argc() < 2 )
|
||||
{
|
||||
Con_Printf( S_USAGE "%s <shotname>\n", argv0 );
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), DEFAULT_SAVE_DIRECTORY "%s.bmp", Cmd_Argv( 1 ));
|
||||
cls.scrshot_action = scrshot_savegame; // build new frame for saveshot
|
||||
switch( type )
|
||||
{
|
||||
case scrshot_envshot:
|
||||
case scrshot_skyshot:
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "gfx/env/%s", Cmd_Argv( 1 ));
|
||||
break;
|
||||
case scrshot_savegame:
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), DEFAULT_SAVE_DIRECTORY "%s.bmp", Cmd_Argv( 1 ));
|
||||
break;
|
||||
case scrshot_mapshot:
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
||||
break;
|
||||
case scrshot_normal:
|
||||
case scrshot_snapshot:
|
||||
{
|
||||
const char *fmt;
|
||||
string checkname;
|
||||
int i;
|
||||
|
||||
if( type == scrshot_snapshot )
|
||||
{
|
||||
fmt = "../%s_%04d.png";
|
||||
FS_AllowDirectPaths( true );
|
||||
}
|
||||
else fmt = "scrshots/%s_shot%04d.png";
|
||||
|
||||
for( i = 0; i < 9999; i++ )
|
||||
{
|
||||
if( !CL_ScreenshotGetName( fmt, i, checkname, sizeof( checkname )))
|
||||
{
|
||||
Con_Printf( S_ERROR "unable to write %s\n", argv0 );
|
||||
FS_AllowDirectPaths( false );
|
||||
return;
|
||||
}
|
||||
|
||||
if( !FS_FileExists( checkname, true ))
|
||||
break;
|
||||
}
|
||||
|
||||
FS_AllowDirectPaths( false );
|
||||
|
||||
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
||||
break;
|
||||
}
|
||||
case scrshot_inactive:
|
||||
case scrshot_plaque:
|
||||
default:
|
||||
return; // shouldn't happen
|
||||
}
|
||||
|
||||
cls.scrshot_action = type; // build new frame for saveshot
|
||||
cls.envshot_vieworg = NULL;
|
||||
cls.envshot_viewsize = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -127,7 +127,7 @@ void CL_MoveToOnHandList( resource_t *pResource )
|
||||
CL_AddToResourceList( pResource, &cl.resourcesonhand );
|
||||
}
|
||||
|
||||
void CL_ClearResourceList( resource_t *pList )
|
||||
static void CL_ClearResourceList( resource_t *pList )
|
||||
{
|
||||
resource_t *p, *n;
|
||||
|
||||
|
||||
@@ -107,6 +107,8 @@ struct
|
||||
int angle_position;
|
||||
} demo;
|
||||
|
||||
static qboolean CL_NextDemo( void );
|
||||
|
||||
/*
|
||||
====================
|
||||
CL_StartupDemoHeader
|
||||
@@ -156,7 +158,7 @@ CL_GetDemoRecordClock
|
||||
write time while demo is recording
|
||||
====================
|
||||
*/
|
||||
float CL_GetDemoRecordClock( void )
|
||||
static float CL_GetDemoRecordClock( void )
|
||||
{
|
||||
return cl.mtime[0];
|
||||
}
|
||||
@@ -168,7 +170,7 @@ CL_GetDemoPlaybackClock
|
||||
overwrite host.realtime
|
||||
====================
|
||||
*/
|
||||
float CL_GetDemoPlaybackClock( void )
|
||||
static float CL_GetDemoPlaybackClock( void )
|
||||
{
|
||||
return host.realtime + host.frametime;
|
||||
}
|
||||
@@ -194,7 +196,7 @@ CL_WriteDemoCmdHeader
|
||||
Writes the demo command header and time-delta
|
||||
====================
|
||||
*/
|
||||
void CL_WriteDemoCmdHeader( byte cmd, file_t *file )
|
||||
static void CL_WriteDemoCmdHeader( byte cmd, file_t *file )
|
||||
{
|
||||
float dt;
|
||||
|
||||
@@ -267,7 +269,7 @@ Save state of cls.netchan sequences
|
||||
so that we can play the demo correctly.
|
||||
====================
|
||||
*/
|
||||
void CL_WriteDemoSequence( file_t *file )
|
||||
static void CL_WriteDemoSequence( file_t *file )
|
||||
{
|
||||
Assert( file != NULL );
|
||||
|
||||
@@ -348,7 +350,7 @@ CL_WriteDemoHeader
|
||||
Write demo header
|
||||
====================
|
||||
*/
|
||||
void CL_WriteDemoHeader( const char *name )
|
||||
static void CL_WriteDemoHeader( const char *name )
|
||||
{
|
||||
int copysize;
|
||||
int savepos;
|
||||
@@ -372,7 +374,7 @@ void CL_WriteDemoHeader( const char *name )
|
||||
demo.header.id = IDEMOHEADER;
|
||||
demo.header.dem_protocol = DEMO_PROTOCOL;
|
||||
demo.header.net_protocol = cls.legacymode ? PROTOCOL_LEGACY_VERSION : PROTOCOL_VERSION;
|
||||
demo.header.host_fps = bound( MIN_FPS, host_maxfps.value, MAX_FPS );
|
||||
demo.header.host_fps = host_maxfps.value ? bound( MIN_FPS, host_maxfps.value, MAX_FPS ) : MAX_FPS;
|
||||
Q_strncpy( demo.header.mapname, clgame.mapname, sizeof( demo.header.mapname ));
|
||||
Q_strncpy( demo.header.comment, clgame.maptitle, sizeof( demo.header.comment ));
|
||||
Q_strncpy( demo.header.gamedir, FS_Gamedir(), sizeof( demo.header.gamedir ));
|
||||
@@ -436,7 +438,7 @@ CL_StopRecord
|
||||
finish recording demo
|
||||
=================
|
||||
*/
|
||||
void CL_StopRecord( void )
|
||||
static void CL_StopRecord( void )
|
||||
{
|
||||
int i, curpos;
|
||||
float stoptime;
|
||||
@@ -518,7 +520,7 @@ CL_ReadDemoCmdHeader
|
||||
read the demo command
|
||||
=================
|
||||
*/
|
||||
qboolean CL_ReadDemoCmdHeader( byte *cmd, float *dt )
|
||||
static qboolean CL_ReadDemoCmdHeader( byte *cmd, float *dt )
|
||||
{
|
||||
// read the command
|
||||
// HACKHACK: skip NOPs
|
||||
@@ -548,7 +550,7 @@ read the demo usercmd for predicting
|
||||
and smooth movement during playback the demo
|
||||
=================
|
||||
*/
|
||||
void CL_ReadDemoUserCmd( qboolean discard )
|
||||
static void CL_ReadDemoUserCmd( qboolean discard )
|
||||
{
|
||||
byte data[1024];
|
||||
int cmdnumber;
|
||||
@@ -570,6 +572,9 @@ void CL_ReadDemoUserCmd( qboolean discard )
|
||||
memset( &nullcmd, 0, sizeof( nullcmd ));
|
||||
MSG_Init( &buf, "UserCmd", data, sizeof( data ));
|
||||
|
||||
// a1ba: I have no proper explanation why
|
||||
cmdnumber++;
|
||||
|
||||
pcmd = &cl.commands[cmdnumber & CL_UPDATE_MASK];
|
||||
pcmd->processedfuncs = false;
|
||||
pcmd->senttime = 0.0f;
|
||||
@@ -610,7 +615,7 @@ CL_ReadDemoSequence
|
||||
read netchan sequences
|
||||
=================
|
||||
*/
|
||||
void CL_ReadDemoSequence( qboolean discard )
|
||||
static void CL_ReadDemoSequence( qboolean discard )
|
||||
{
|
||||
int incoming_sequence;
|
||||
int incoming_acknowledged;
|
||||
@@ -644,7 +649,7 @@ void CL_ReadDemoSequence( qboolean discard )
|
||||
CL_DemoStartPlayback
|
||||
=================
|
||||
*/
|
||||
void CL_DemoStartPlayback( int mode )
|
||||
static void CL_DemoStartPlayback( int mode )
|
||||
{
|
||||
if( cls.changedemo )
|
||||
{
|
||||
@@ -689,7 +694,7 @@ void CL_DemoStartPlayback( int mode )
|
||||
CL_DemoAborted
|
||||
=================
|
||||
*/
|
||||
void CL_DemoAborted( void )
|
||||
static void CL_DemoAborted( void )
|
||||
{
|
||||
if( cls.demofile )
|
||||
FS_Close( cls.demofile );
|
||||
@@ -729,7 +734,7 @@ returns true on success, false on failure
|
||||
g-cont. probably captain obvious mode is ON
|
||||
=================
|
||||
*/
|
||||
qboolean CL_DemoMoveToNextSection( void )
|
||||
static qboolean CL_DemoMoveToNextSection( void )
|
||||
{
|
||||
if( ++demo.entryIndex >= demo.directory.numentries )
|
||||
{
|
||||
@@ -751,7 +756,7 @@ qboolean CL_DemoMoveToNextSection( void )
|
||||
return true;
|
||||
}
|
||||
|
||||
qboolean CL_ReadRawNetworkData( byte *buffer, size_t *length )
|
||||
static qboolean CL_ReadRawNetworkData( byte *buffer, size_t *length )
|
||||
{
|
||||
int msglen = 0;
|
||||
|
||||
@@ -802,7 +807,7 @@ CL_DemoReadMessageQuake
|
||||
reads demo data and write it to client
|
||||
=================
|
||||
*/
|
||||
qboolean CL_DemoReadMessageQuake( byte *buffer, size_t *length )
|
||||
static qboolean CL_DemoReadMessageQuake( byte *buffer, size_t *length )
|
||||
{
|
||||
vec3_t viewangles;
|
||||
int msglen = 0;
|
||||
@@ -1017,7 +1022,7 @@ qboolean CL_DemoReadMessage( byte *buffer, size_t *length )
|
||||
return CL_ReadRawNetworkData( buffer, length );
|
||||
}
|
||||
|
||||
void CL_DemoFindInterpolatedViewAngles( float t, float *frac, demoangle_t **prev, demoangle_t **next )
|
||||
static void CL_DemoFindInterpolatedViewAngles( float t, float *frac, demoangle_t **prev, demoangle_t **next )
|
||||
{
|
||||
int i, i0, i1, imod;
|
||||
float at;
|
||||
@@ -1112,7 +1117,7 @@ CL_FinishTimeDemo
|
||||
show stats
|
||||
==============
|
||||
*/
|
||||
void CL_FinishTimeDemo( void )
|
||||
static void CL_FinishTimeDemo( void )
|
||||
{
|
||||
int frames;
|
||||
double time;
|
||||
@@ -1124,7 +1129,10 @@ void CL_FinishTimeDemo( void )
|
||||
time = host.realtime - cls.td_starttime;
|
||||
if( !time ) time = 1.0;
|
||||
|
||||
Con_Printf( "%i frames %5.3f seconds %5.3f fps\n", frames, time, frames / time );
|
||||
Con_Printf( "timedemo result: %i frames %5.3f seconds %5.3f fps\n", frames, time, frames / time );
|
||||
|
||||
if( Sys_CheckParm( "-timedemo" ))
|
||||
CL_Quit_f();
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1258,7 +1266,7 @@ CL_NextDemo
|
||||
Called when a demo finishes
|
||||
==================
|
||||
*/
|
||||
qboolean CL_NextDemo( void )
|
||||
static qboolean CL_NextDemo( void )
|
||||
{
|
||||
char str[MAX_QPATH];
|
||||
|
||||
|
||||
@@ -175,7 +175,7 @@ particle_t * GAME_EXPORT R_AllocParticle( void (*callback)( particle_t*, float )
|
||||
return NULL;
|
||||
|
||||
// never alloc particles when we not in game
|
||||
// if( tr.frametime == 0.0 ) return NULL;
|
||||
if( cl_clientframetime() == 0.0 ) return NULL;
|
||||
|
||||
if( !cl_free_particles )
|
||||
{
|
||||
@@ -218,7 +218,7 @@ R_AllocTracer
|
||||
can return NULL if particles is out
|
||||
================
|
||||
*/
|
||||
particle_t *R_AllocTracer( const vec3_t org, const vec3_t vel, float life )
|
||||
static particle_t *R_AllocTracer( const vec3_t org, const vec3_t vel, float life )
|
||||
{
|
||||
particle_t *p;
|
||||
|
||||
@@ -226,7 +226,7 @@ particle_t *R_AllocTracer( const vec3_t org, const vec3_t vel, float life )
|
||||
return NULL;
|
||||
|
||||
// never alloc particles when we not in game
|
||||
//if( tr.frametime == 0.0 ) return NULL;
|
||||
if( cl_clientframetime() == 0.0 ) return NULL;
|
||||
|
||||
if( !cl_free_particles )
|
||||
{
|
||||
@@ -300,7 +300,7 @@ R_BeamAlloc
|
||||
|
||||
==============
|
||||
*/
|
||||
BEAM *R_BeamAlloc( void )
|
||||
static BEAM *R_BeamAlloc( void )
|
||||
{
|
||||
BEAM *pBeam;
|
||||
|
||||
@@ -323,7 +323,7 @@ R_BeamFree
|
||||
|
||||
==============
|
||||
*/
|
||||
void R_BeamFree( BEAM *pBeam )
|
||||
static void R_BeamFree( BEAM *pBeam )
|
||||
{
|
||||
// free particles that have died off.
|
||||
R_FreeDeadParticles( &pBeam->particles );
|
||||
@@ -605,7 +605,7 @@ CL_BeamAttemptToDie
|
||||
Check for expired beams
|
||||
==============
|
||||
*/
|
||||
qboolean CL_BeamAttemptToDie( BEAM *pBeam )
|
||||
static qboolean CL_BeamAttemptToDie( BEAM *pBeam )
|
||||
{
|
||||
Assert( pBeam != NULL );
|
||||
|
||||
@@ -2040,7 +2040,7 @@ void CL_ReadPointFile_f( void )
|
||||
else Con_Printf( "map %s has no leaks!\n", clgame.mapname );
|
||||
}
|
||||
|
||||
void CL_FreeDeadBeams( void )
|
||||
static void CL_FreeDeadBeams( void )
|
||||
{
|
||||
BEAM *pBeam, *pNext, *pPrev = NULL;
|
||||
// draw temporary entity beams
|
||||
|
||||
@@ -40,7 +40,7 @@ CL_CalcPlayerVelocity
|
||||
compute velocity for a given client
|
||||
=============
|
||||
*/
|
||||
void CL_CalcPlayerVelocity( int idx, vec3_t velocity )
|
||||
static void CL_CalcPlayerVelocity( int idx, vec3_t velocity )
|
||||
{
|
||||
clientdata_t *pcd;
|
||||
vec3_t delta;
|
||||
@@ -78,7 +78,7 @@ CL_DescribeEvent
|
||||
|
||||
=============
|
||||
*/
|
||||
void CL_DescribeEvent( event_info_t *ei, int slot )
|
||||
static void CL_DescribeEvent( event_info_t *ei, int slot )
|
||||
{
|
||||
int idx = (slot & 63) * 2;
|
||||
con_nprint_t info;
|
||||
@@ -202,7 +202,7 @@ CL_FireEvent
|
||||
|
||||
=============
|
||||
*/
|
||||
qboolean CL_FireEvent( event_info_t *ei, int slot )
|
||||
static qboolean CL_FireEvent( event_info_t *ei, int slot )
|
||||
{
|
||||
cl_user_event_t *ev;
|
||||
const char *name;
|
||||
@@ -292,7 +292,7 @@ CL_FindEvent
|
||||
find first empty event
|
||||
=============
|
||||
*/
|
||||
event_info_t *CL_FindEmptyEvent( void )
|
||||
static event_info_t *CL_FindEmptyEvent( void )
|
||||
{
|
||||
int i;
|
||||
event_state_t *es;
|
||||
@@ -320,7 +320,7 @@ CL_FindEvent
|
||||
replace only unreliable events
|
||||
=============
|
||||
*/
|
||||
event_info_t *CL_FindUnreliableEvent( void )
|
||||
static event_info_t *CL_FindUnreliableEvent( void )
|
||||
{
|
||||
event_state_t *es;
|
||||
event_info_t *ei;
|
||||
@@ -350,7 +350,7 @@ CL_QueueEvent
|
||||
|
||||
=============
|
||||
*/
|
||||
void CL_QueueEvent( int flags, int index, float delay, event_args_t *args )
|
||||
static void CL_QueueEvent( int flags, int index, float delay, event_args_t *args )
|
||||
{
|
||||
event_info_t *ei;
|
||||
|
||||
|
||||
@@ -60,7 +60,6 @@ qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float sc
|
||||
font->type = FONT_FIXED;
|
||||
font->valid = true;
|
||||
font->scale = scale;
|
||||
font->nearest = FBitSet( texFlags, TF_NEAREST );
|
||||
font->rendermode = rendermode;
|
||||
font->charHeight = Q_rint( font_width / 16 * scale );
|
||||
|
||||
@@ -107,7 +106,6 @@ qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float
|
||||
font->type = FONT_VARIABLE;
|
||||
font->valid = true;
|
||||
font->scale = scale;
|
||||
font->nearest = FBitSet( texFlags, TF_NEAREST );
|
||||
font->rendermode = rendermode;
|
||||
font->charHeight = Q_rint( src.rowheight * scale );
|
||||
|
||||
@@ -179,7 +177,7 @@ int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *fon
|
||||
return font->charWidths[number];
|
||||
|
||||
rc = &font->fontRc[number];
|
||||
if( font->nearest || font->scale <= 1.0f )
|
||||
if( font->scale <= 1.0f || REF_GET_PARM( PARM_TEX_FILTERING, font->hFontTexture ))
|
||||
half = 0;
|
||||
|
||||
s1 = ((float)rc->left + half ) / texw;
|
||||
|
||||
@@ -24,7 +24,7 @@ GNU General Public License for more details.
|
||||
#include "sound.h"
|
||||
#include "input.h"
|
||||
|
||||
#define STUDIO_INTERPOLATION_FIX
|
||||
// #define STUDIO_INTERPOLATION_FIX
|
||||
|
||||
/*
|
||||
==================
|
||||
@@ -52,19 +52,30 @@ CL_UpdatePositions
|
||||
Store another position into interpolation circular buffer
|
||||
==================
|
||||
*/
|
||||
void CL_UpdatePositions( cl_entity_t *ent )
|
||||
static void CL_UpdatePositions( cl_entity_t *ent )
|
||||
{
|
||||
position_history_t *ph;
|
||||
position_history_t *ph, *prev;
|
||||
|
||||
prev = &ent->ph[ent->current_position];
|
||||
|
||||
ent->current_position = (ent->current_position + 1) & HISTORY_MASK;
|
||||
ph = &ent->ph[ent->current_position];
|
||||
VectorCopy( ent->curstate.origin, ph->origin );
|
||||
VectorCopy( ent->curstate.angles, ph->angles );
|
||||
|
||||
if( ent->model && ent->model->type == mod_brush )
|
||||
ph->animtime = ent->curstate.animtime;
|
||||
else
|
||||
ph->animtime = cl.time;
|
||||
ph->animtime = ent->curstate.animtime;
|
||||
|
||||
// a1ba: for some reason, this sometimes still may happen
|
||||
// at this time, I'm not sure whether this bug happens in delta readwrite code
|
||||
// or server just decides to go backwards and really sends these values
|
||||
if( ph->animtime < prev->animtime )
|
||||
{
|
||||
// try to deduce real animtime by looking up the difference between
|
||||
// server messages (cl.mtime is never modified ny the interpolation code)
|
||||
float diff = Q_max( 0, ent->curstate.msg_time - ent->prevstate.msg_time );
|
||||
|
||||
ph->animtime = prev->animtime + diff;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -74,7 +85,7 @@ CL_ResetPositions
|
||||
Interpolation init or reset after teleporting
|
||||
==================
|
||||
*/
|
||||
void CL_ResetPositions( cl_entity_t *ent )
|
||||
static void CL_ResetPositions( cl_entity_t *ent )
|
||||
{
|
||||
position_history_t store;
|
||||
|
||||
@@ -96,7 +107,7 @@ check for instant movement in case
|
||||
we don't want interpolate this
|
||||
==================
|
||||
*/
|
||||
qboolean CL_EntityTeleported( cl_entity_t *ent )
|
||||
static qboolean CL_EntityTeleported( cl_entity_t *ent )
|
||||
{
|
||||
float len, maxlen;
|
||||
vec3_t delta;
|
||||
@@ -117,7 +128,7 @@ CL_CompareTimestamps
|
||||
round-off floating errors
|
||||
==================
|
||||
*/
|
||||
qboolean CL_CompareTimestamps( float t1, float t2 )
|
||||
static qboolean CL_CompareTimestamps( float t1, float t2 )
|
||||
{
|
||||
int iTime1 = t1 * 1000;
|
||||
int iTime2 = t2 * 1000;
|
||||
@@ -132,7 +143,7 @@ CL_EntityIgnoreLerp
|
||||
some ents will be ignore lerping
|
||||
==================
|
||||
*/
|
||||
qboolean CL_EntityIgnoreLerp( cl_entity_t *e )
|
||||
static qboolean CL_EntityIgnoreLerp( cl_entity_t *e )
|
||||
{
|
||||
if( cl_nointerp.value > 0.f )
|
||||
return true;
|
||||
@@ -149,7 +160,7 @@ CL_EntityCustomLerp
|
||||
|
||||
==================
|
||||
*/
|
||||
qboolean CL_EntityCustomLerp( cl_entity_t *e )
|
||||
static qboolean CL_EntityCustomLerp( cl_entity_t *e )
|
||||
{
|
||||
switch( e->curstate.movetype )
|
||||
{
|
||||
@@ -159,6 +170,13 @@ qboolean CL_EntityCustomLerp( cl_entity_t *e )
|
||||
case MOVETYPE_FLY:
|
||||
case MOVETYPE_COMPOUND:
|
||||
return false;
|
||||
|
||||
// ABSOLUTELY STUPID HACK TO ALLOW MONSTERS
|
||||
// INTERPOLATION IN GRAVGUNMOD COOP
|
||||
// MUST BE REMOVED ONCE WE REMOVE 48 PROTO SUPPORT
|
||||
case MOVETYPE_TOSS:
|
||||
if( cls.legacymode && e->model && e->model->type == mod_studio )
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -171,7 +189,7 @@ CL_ParametricMove
|
||||
check for parametrical moved entities
|
||||
==================
|
||||
*/
|
||||
qboolean CL_ParametricMove( cl_entity_t *ent )
|
||||
static qboolean CL_ParametricMove( cl_entity_t *ent )
|
||||
{
|
||||
float frac, dt, t;
|
||||
vec3_t delta;
|
||||
@@ -208,7 +226,7 @@ CL_UpdateLatchedVars
|
||||
|
||||
====================
|
||||
*/
|
||||
void CL_UpdateLatchedVars( cl_entity_t *ent )
|
||||
static void CL_UpdateLatchedVars( cl_entity_t *ent )
|
||||
{
|
||||
if( !ent->model || ( ent->model->type != mod_alias && ent->model->type != mod_studio ))
|
||||
return; // below fields used only for alias and studio interpolation
|
||||
@@ -303,7 +321,7 @@ CL_ProcessEntityUpdate
|
||||
apply changes since new frame received
|
||||
==================
|
||||
*/
|
||||
void CL_ProcessEntityUpdate( cl_entity_t *ent )
|
||||
static void CL_ProcessEntityUpdate( cl_entity_t *ent )
|
||||
{
|
||||
qboolean parametric;
|
||||
|
||||
@@ -349,11 +367,10 @@ CL_FindInterpolationUpdates
|
||||
find two timestamps
|
||||
==================
|
||||
*/
|
||||
qboolean CL_FindInterpolationUpdates( cl_entity_t *ent, float targettime, position_history_t **ph0, position_history_t **ph1 )
|
||||
static qboolean CL_FindInterpolationUpdates( cl_entity_t *ent, double targettime, position_history_t **ph0, position_history_t **ph1 )
|
||||
{
|
||||
qboolean extrapolate = true;
|
||||
uint i, i0, i1, imod;
|
||||
float at;
|
||||
|
||||
imod = ent->current_position;
|
||||
i0 = (imod - 0) & HISTORY_MASK; // curpos (lerp end)
|
||||
@@ -361,8 +378,10 @@ qboolean CL_FindInterpolationUpdates( cl_entity_t *ent, float targettime, positi
|
||||
|
||||
for( i = 1; i < HISTORY_MAX - 1; i++ )
|
||||
{
|
||||
at = ent->ph[( imod - i ) & HISTORY_MASK].animtime;
|
||||
if( at == 0.0f ) break;
|
||||
double at = ent->ph[( imod - i ) & HISTORY_MASK].animtime;
|
||||
|
||||
if( at == 0.0f )
|
||||
break;
|
||||
|
||||
if( targettime > at )
|
||||
{
|
||||
@@ -387,15 +406,14 @@ CL_PureOrigin
|
||||
non-local players interpolation
|
||||
==================
|
||||
*/
|
||||
void CL_PureOrigin( cl_entity_t *ent, float t, vec3_t outorigin, vec3_t outangles )
|
||||
static void CL_PureOrigin( cl_entity_t *ent, double t, vec3_t outorigin, vec3_t outangles )
|
||||
{
|
||||
qboolean extrapolate;
|
||||
float t1, t0, frac;
|
||||
double t1, t0, frac;
|
||||
position_history_t *ph0, *ph1;
|
||||
vec3_t delta;
|
||||
|
||||
// NOTE: ph0 is next, ph1 is a prev
|
||||
extrapolate = CL_FindInterpolationUpdates( ent, t, &ph0, &ph1 );
|
||||
CL_FindInterpolationUpdates( ent, t, &ph0, &ph1 );
|
||||
|
||||
if ( !ph0 || !ph1 )
|
||||
return;
|
||||
@@ -403,7 +421,7 @@ void CL_PureOrigin( cl_entity_t *ent, float t, vec3_t outorigin, vec3_t outangle
|
||||
t0 = ph0->animtime;
|
||||
t1 = ph1->animtime;
|
||||
|
||||
if( t0 != 0.0f )
|
||||
if( t0 != 0.0 )
|
||||
{
|
||||
vec4_t q, q1, q2;
|
||||
|
||||
@@ -411,9 +429,9 @@ void CL_PureOrigin( cl_entity_t *ent, float t, vec3_t outorigin, vec3_t outangle
|
||||
|
||||
if( !Q_equal( t0, t1 ))
|
||||
frac = ( t - t1 ) / ( t0 - t1 );
|
||||
else frac = 1.0f;
|
||||
else frac = 1.0;
|
||||
|
||||
frac = bound( 0.0f, frac, 1.2f );
|
||||
frac = bound( 0.0, frac, 1.2 );
|
||||
|
||||
VectorMA( ph1->origin, frac, delta, outorigin );
|
||||
|
||||
@@ -437,11 +455,11 @@ CL_InterpolateModel
|
||||
non-players interpolation
|
||||
==================
|
||||
*/
|
||||
int CL_InterpolateModel( cl_entity_t *e )
|
||||
static int CL_InterpolateModel( cl_entity_t *e )
|
||||
{
|
||||
position_history_t *ph0 = NULL, *ph1 = NULL;
|
||||
vec3_t origin, angles, delta;
|
||||
float t, t1, t2, frac;
|
||||
double t, t1, t2, frac;
|
||||
vec4_t q, q1, q2;
|
||||
|
||||
VectorCopy( e->curstate.origin, e->origin );
|
||||
@@ -489,9 +507,7 @@ int CL_InterpolateModel( cl_entity_t *e )
|
||||
return 0;
|
||||
}
|
||||
|
||||
// HACKHACK: workaround buggy position history animtime
|
||||
// going backward sometimes
|
||||
if( Q_equal( t2, t1 ) || t2 < t1 )
|
||||
if( Q_equal( t2, t1 ))
|
||||
{
|
||||
VectorCopy( ph0->origin, e->origin );
|
||||
VectorCopy( ph0->angles, e->angles );
|
||||
@@ -529,7 +545,7 @@ interpolate non-local clients
|
||||
*/
|
||||
void CL_ComputePlayerOrigin( cl_entity_t *ent )
|
||||
{
|
||||
float targettime;
|
||||
double targettime;
|
||||
vec4_t q, q1, q2;
|
||||
vec3_t origin;
|
||||
vec3_t angles;
|
||||
@@ -569,7 +585,7 @@ CL_ProcessPlayerState
|
||||
process player states after the new packet has received
|
||||
=================
|
||||
*/
|
||||
void CL_ProcessPlayerState( int playerindex, entity_state_t *state )
|
||||
static void CL_ProcessPlayerState( int playerindex, entity_state_t *state )
|
||||
{
|
||||
entity_state_t *ps;
|
||||
|
||||
@@ -589,7 +605,7 @@ reset latched state if this frame entity was teleported
|
||||
or just EF_NOINTERP was set
|
||||
=================
|
||||
*/
|
||||
void CL_ResetLatchedState( int pnum, frame_t *frame, cl_entity_t *ent )
|
||||
static void CL_ResetLatchedState( int pnum, frame_t *frame, cl_entity_t *ent )
|
||||
{
|
||||
if( CHECKVISBIT( frame->flags, pnum ))
|
||||
{
|
||||
@@ -679,7 +695,7 @@ CL_FlushEntityPacket
|
||||
Read and ignore whole entity packet.
|
||||
=================
|
||||
*/
|
||||
void CL_FlushEntityPacket( sizebuf_t *msg )
|
||||
static void CL_FlushEntityPacket( sizebuf_t *msg )
|
||||
{
|
||||
int newnum;
|
||||
entity_state_t from, to;
|
||||
@@ -709,7 +725,7 @@ CL_DeltaEntity
|
||||
processing delta update
|
||||
=================
|
||||
*/
|
||||
void CL_DeltaEntity( sizebuf_t *msg, frame_t *frame, int newnum, entity_state_t *old, qboolean has_update )
|
||||
static void CL_DeltaEntity( sizebuf_t *msg, frame_t *frame, int newnum, entity_state_t *old, qboolean has_update )
|
||||
{
|
||||
cl_entity_t *ent;
|
||||
entity_state_t *state;
|
||||
@@ -1041,7 +1057,7 @@ CL_LinkCustomEntity
|
||||
Add server beam to draw list
|
||||
=============
|
||||
*/
|
||||
void CL_LinkCustomEntity( cl_entity_t *ent, entity_state_t *state )
|
||||
static void CL_LinkCustomEntity( cl_entity_t *ent, entity_state_t *state )
|
||||
{
|
||||
ent->curstate.movetype = state->modelindex; // !!!
|
||||
|
||||
@@ -1064,7 +1080,7 @@ Create visible entities in the correct position
|
||||
for all current players
|
||||
=============
|
||||
*/
|
||||
void CL_LinkPlayers( frame_t *frame )
|
||||
static void CL_LinkPlayers( frame_t *frame )
|
||||
{
|
||||
entity_state_t *state;
|
||||
cl_entity_t *ent;
|
||||
@@ -1147,7 +1163,7 @@ CL_LinkPacketEntities
|
||||
|
||||
===============
|
||||
*/
|
||||
void CL_LinkPacketEntities( frame_t *frame )
|
||||
static void CL_LinkPacketEntities( frame_t *frame )
|
||||
{
|
||||
cl_entity_t *ent;
|
||||
entity_state_t *state;
|
||||
@@ -1212,17 +1228,33 @@ void CL_LinkPacketEntities( frame_t *frame )
|
||||
#else
|
||||
if( ent->lastmove >= cl.time )
|
||||
{
|
||||
float at = ent->curstate.animtime;
|
||||
|
||||
CL_ResetLatchedVars( ent, true );
|
||||
|
||||
if( cl_fixmodelinterpolationartifacts.value )
|
||||
ent->latched.prevanimtime = ent->curstate.animtime = at;
|
||||
|
||||
VectorCopy( ent->curstate.origin, ent->latched.prevorigin );
|
||||
VectorCopy( ent->curstate.angles, ent->latched.prevangles );
|
||||
|
||||
// disable step interpolation in client.dll
|
||||
ent->curstate.movetype = MOVETYPE_NONE;
|
||||
if( !FBitSet( host.features, ENGINE_COMPUTE_STUDIO_LERP ))
|
||||
{
|
||||
// disable step interpolation in client.dll
|
||||
ent->curstate.movetype = MOVETYPE_NONE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// restore step interpolation in client.dll
|
||||
ent->curstate.movetype = MOVETYPE_STEP;
|
||||
if( FBitSet( host.features, ENGINE_COMPUTE_STUDIO_LERP ))
|
||||
{
|
||||
interpolate = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// restore step interpolation in client.dll
|
||||
ent->curstate.movetype = MOVETYPE_STEP;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -1247,11 +1279,24 @@ void CL_LinkPacketEntities( frame_t *frame )
|
||||
if ( !CL_InterpolateModel( ent ))
|
||||
continue;
|
||||
}
|
||||
else if( ent->curstate.movetype == MOVETYPE_STEP && !NET_IsLocalAddress( cls.netchan.remote_address ))
|
||||
// a1ba: in GoldSrc this is done for cstrike and czero
|
||||
// but let modders use this as an engine feature
|
||||
else if( FBitSet( host.features, ENGINE_STEP_POSHISTORY_LERP ) &&
|
||||
ent->curstate.movetype == MOVETYPE_STEP && !NET_IsLocalAddress( cls.netchan.remote_address ))
|
||||
{
|
||||
if( !CL_InterpolateModel( ent ))
|
||||
continue;
|
||||
}
|
||||
#if 0
|
||||
// ABSOLUTELY STUPID HACK TO ALLOW MONSTERS
|
||||
// INTERPOLATION IN GRAVGUNMOD COOP
|
||||
// MUST BE REMOVED ONCE WE REMOVE 48 PROTO SUPPORT
|
||||
else if( cls.legacymode && ent->model->type == mod_studio && ent->curstate.movetype == MOVETYPE_TOSS )
|
||||
{
|
||||
if( !CL_InterpolateModel( ent ))
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
else
|
||||
{
|
||||
// no interpolation right now
|
||||
@@ -1447,9 +1492,3 @@ qboolean CL_GetMovieSpatialization( rawchan_t *ch )
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CL_ExtraUpdate( void )
|
||||
{
|
||||
clgame.dllFuncs.IN_Accumulate();
|
||||
S_ExtraUpdate();
|
||||
}
|
||||
|
||||
@@ -357,20 +357,23 @@ void SPR_AdjustSize( float *x, float *y, float *w, float *h )
|
||||
*h *= yscale;
|
||||
}
|
||||
|
||||
void SPR_AdjustTexCoords( float width, float height, float *s1, float *t1, float *s2, float *t2 )
|
||||
static void SPR_AdjustTexCoords( int texnum, float width, float height, float *s1, float *t1, float *s2, float *t2 )
|
||||
{
|
||||
if( refState.width != clgame.scrInfo.iWidth )
|
||||
if( REF_GET_PARM( PARM_TEX_FILTERING, texnum ))
|
||||
{
|
||||
// align to texel if scaling
|
||||
*s1 += 0.5f;
|
||||
*s2 -= 0.5f;
|
||||
}
|
||||
if( refState.width != clgame.scrInfo.iWidth )
|
||||
{
|
||||
// align to texel if scaling
|
||||
*s1 += 0.5f;
|
||||
*s2 -= 0.5f;
|
||||
}
|
||||
|
||||
if( refState.height != clgame.scrInfo.iHeight )
|
||||
{
|
||||
// align to texel if scaling
|
||||
*t1 += 0.5f;
|
||||
*t2 -= 0.5f;
|
||||
if( refState.height != clgame.scrInfo.iHeight )
|
||||
{
|
||||
// align to texel if scaling
|
||||
*t1 += 0.5f;
|
||||
*t2 -= 0.5f;
|
||||
}
|
||||
}
|
||||
|
||||
*s1 /= width;
|
||||
@@ -402,6 +405,8 @@ static void SPR_DrawGeneric( int frame, float x, float y, float width, float hei
|
||||
height = h;
|
||||
}
|
||||
|
||||
texnum = ref.dllFuncs.R_GetSpriteTexture( clgame.ds.pSprite, frame );
|
||||
|
||||
if( prc )
|
||||
{
|
||||
wrect_t rc = *prc;
|
||||
@@ -418,7 +423,7 @@ static void SPR_DrawGeneric( int frame, float x, float y, float width, float hei
|
||||
t2 = rc.bottom;
|
||||
|
||||
// calc user-defined rectangle
|
||||
SPR_AdjustTexCoords( width, height, &s1, &t1, &s2, &t2 );
|
||||
SPR_AdjustTexCoords( texnum, width, height, &s1, &t1, &s2, &t2 );
|
||||
width = rc.right - rc.left;
|
||||
height = rc.bottom - rc.top;
|
||||
}
|
||||
@@ -434,7 +439,6 @@ static void SPR_DrawGeneric( int frame, float x, float y, float width, float hei
|
||||
|
||||
// scale for screen sizes
|
||||
SPR_AdjustSize( &x, &y, &width, &height );
|
||||
texnum = ref.dllFuncs.R_GetSpriteTexture( clgame.ds.pSprite, frame );
|
||||
ref.dllFuncs.Color4ub( clgame.ds.spriteColor[0], clgame.ds.spriteColor[1], clgame.ds.spriteColor[2], clgame.ds.spriteColor[3] );
|
||||
ref.dllFuncs.R_DrawStretchPic( x, y, width, height, s1, t1, s2, t2, texnum );
|
||||
}
|
||||
@@ -547,7 +551,7 @@ fill screen with specfied color
|
||||
can be modulated
|
||||
=============
|
||||
*/
|
||||
void CL_DrawScreenFade( void )
|
||||
static void CL_DrawScreenFade( void )
|
||||
{
|
||||
screenfade_t *sf = &clgame.fade;
|
||||
int alpha;
|
||||
@@ -763,7 +767,7 @@ CL_SoundFromIndex
|
||||
return soundname from index
|
||||
====================
|
||||
*/
|
||||
const char *CL_SoundFromIndex( int index )
|
||||
static const char *CL_SoundFromIndex( int index )
|
||||
{
|
||||
sfx_t *sfx = NULL;
|
||||
int hSound;
|
||||
@@ -909,7 +913,7 @@ CL_DrawCrosshair
|
||||
Render crosshair
|
||||
====================
|
||||
*/
|
||||
void CL_DrawCrosshair( void )
|
||||
static void CL_DrawCrosshair( void )
|
||||
{
|
||||
int x, y, width, height;
|
||||
float xscale, yscale;
|
||||
@@ -1109,12 +1113,12 @@ void CL_InitEdicts( int maxclients )
|
||||
clgame.remap_info = (remap_info_t **)Mem_Calloc( clgame.mempool, sizeof( remap_info_t* ) * clgame.maxRemapInfos );
|
||||
}
|
||||
|
||||
ref.dllFuncs.R_ProcessEntData( true );
|
||||
ref.dllFuncs.R_ProcessEntData( true, clgame.entities, clgame.maxEntities );
|
||||
}
|
||||
|
||||
void CL_FreeEdicts( void )
|
||||
{
|
||||
ref.dllFuncs.R_ProcessEntData( false );
|
||||
ref.dllFuncs.R_ProcessEntData( false, NULL, 0 );
|
||||
|
||||
if( clgame.entities )
|
||||
Mem_Free( clgame.entities );
|
||||
@@ -1235,11 +1239,7 @@ static model_t *CL_LoadSpriteModel( const char *filename, uint type, uint texFla
|
||||
{
|
||||
char name[MAX_QPATH];
|
||||
model_t *mod;
|
||||
int i;
|
||||
|
||||
// use high indices for client sprites
|
||||
// for GoldSrc bug-compatibility
|
||||
const int start = type != SPR_HUDSPRITE ? MAX_CLIENT_SPRITES / 2 : 0;
|
||||
int i, start;
|
||||
|
||||
if( !COM_CheckString( filename ))
|
||||
{
|
||||
@@ -1250,7 +1250,7 @@ static model_t *CL_LoadSpriteModel( const char *filename, uint type, uint texFla
|
||||
Q_strncpy( name, filename, sizeof( name ));
|
||||
COM_FixSlashes( name );
|
||||
|
||||
for( i = 0, mod = clgame.sprites + start; i < MAX_CLIENT_SPRITES / 2; i++, mod++ )
|
||||
for( i = 0, mod = clgame.sprites; i < MAX_CLIENT_SPRITES; i++, mod++ )
|
||||
{
|
||||
if( !Q_stricmp( mod->name, name ))
|
||||
{
|
||||
@@ -1267,8 +1267,15 @@ static model_t *CL_LoadSpriteModel( const char *filename, uint type, uint texFla
|
||||
}
|
||||
|
||||
// find a free model slot spot
|
||||
for( i = 0, mod = clgame.sprites + start; i < MAX_CLIENT_SPRITES / 2; i++, mod++ )
|
||||
if( !mod->name[0] ) break; // this is a valid spot
|
||||
// use low indices only for HUD sprites
|
||||
// for GoldSrc bug compatibility
|
||||
start = type == SPR_HUDSPRITE ? 0 : MAX_CLIENT_SPRITES / 2;
|
||||
|
||||
for( i = 0, mod = &clgame.sprites[start]; i < MAX_CLIENT_SPRITES / 2; i++, mod++ )
|
||||
{
|
||||
if( !mod->name[0] )
|
||||
break; // this is a valid spot
|
||||
}
|
||||
|
||||
if( i == MAX_CLIENT_SPRITES / 2 )
|
||||
{
|
||||
@@ -1320,9 +1327,11 @@ HSPRITE pfnSPR_LoadExt( const char *szPicName, uint texFlags )
|
||||
=========
|
||||
pfnSPR_Load
|
||||
|
||||
function exported for support GoldSrc Monitor utility
|
||||
=========
|
||||
*/
|
||||
static HSPRITE GAME_EXPORT pfnSPR_Load( const char *szPicName )
|
||||
HSPRITE EXPORT pfnSPR_Load( const char *szPicName );
|
||||
HSPRITE EXPORT pfnSPR_Load( const char *szPicName )
|
||||
{
|
||||
model_t *spr;
|
||||
|
||||
@@ -1368,9 +1377,11 @@ static const model_t *CL_GetSpritePointer( HSPRITE hSprite )
|
||||
=========
|
||||
pfnSPR_Frames
|
||||
|
||||
function exported for support GoldSrc Monitor utility
|
||||
=========
|
||||
*/
|
||||
static int GAME_EXPORT pfnSPR_Frames( HSPRITE hPic )
|
||||
int EXPORT pfnSPR_Frames( HSPRITE hPic );
|
||||
int EXPORT pfnSPR_Frames( HSPRITE hPic )
|
||||
{
|
||||
int numFrames = 0;
|
||||
|
||||
@@ -1588,7 +1599,7 @@ CL_FillRGBA
|
||||
|
||||
=============
|
||||
*/
|
||||
void GAME_EXPORT CL_FillRGBA( int x, int y, int w, int h, int r, int g, int b, int a )
|
||||
static void GAME_EXPORT CL_FillRGBA( int x, int y, int w, int h, int r, int g, int b, int a )
|
||||
{
|
||||
float _x = x, _y = y, _w = w, _h = h;
|
||||
|
||||
@@ -1630,6 +1641,7 @@ get actual screen info
|
||||
*/
|
||||
int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
|
||||
{
|
||||
qboolean apply_scale_factor = false;
|
||||
float scale_factor = hud_scale.value;
|
||||
|
||||
if( FBitSet( hud_fontscale.flags, FCVAR_CHANGED ))
|
||||
@@ -1644,17 +1656,24 @@ int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
|
||||
clgame.scrInfo.iSize = sizeof( clgame.scrInfo );
|
||||
clgame.scrInfo.iFlags = SCRINFO_SCREENFLASH;
|
||||
|
||||
if( scale_factor && scale_factor != 1.0f)
|
||||
if( scale_factor && scale_factor != 1.0f )
|
||||
{
|
||||
float scaled_width = (float)refState.width / scale_factor;
|
||||
if( scaled_width >= hud_scale_minimal_width.value )
|
||||
apply_scale_factor = true;
|
||||
}
|
||||
|
||||
if( apply_scale_factor )
|
||||
{
|
||||
clgame.scrInfo.iWidth = (float)refState.width / scale_factor;
|
||||
clgame.scrInfo.iHeight = (float)refState.height / scale_factor;
|
||||
clgame.scrInfo.iFlags |= SCRINFO_STRETCHED;
|
||||
SetBits( clgame.scrInfo.iFlags, SCRINFO_STRETCHED );
|
||||
}
|
||||
else
|
||||
{
|
||||
clgame.scrInfo.iWidth = refState.width;
|
||||
clgame.scrInfo.iHeight = refState.height;
|
||||
clgame.scrInfo.iFlags &= ~SCRINFO_STRETCHED;
|
||||
ClearBits( clgame.scrInfo.iFlags, SCRINFO_STRETCHED );
|
||||
}
|
||||
|
||||
if( !pscrinfo ) return 0;
|
||||
@@ -2116,7 +2135,7 @@ pfnGetViewModel
|
||||
|
||||
=============
|
||||
*/
|
||||
cl_entity_t* GAME_EXPORT CL_GetViewModel( void )
|
||||
static cl_entity_t* GAME_EXPORT CL_GetViewModel( void )
|
||||
{
|
||||
return &clgame.viewent;
|
||||
}
|
||||
@@ -2465,6 +2484,36 @@ static physent_t *pfnGetVisent( int idx )
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static int GAME_EXPORT CL_TestLine( const vec3_t start, const vec3_t end, int flags )
|
||||
{
|
||||
return PM_TestLineExt( clgame.pmove, clgame.pmove->physents, clgame.pmove->numphysent, start, end, flags );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
CL_PushTraceBounds
|
||||
|
||||
=============
|
||||
*/
|
||||
static void GAME_EXPORT CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs )
|
||||
{
|
||||
hullnum = bound( 0, hullnum, 3 );
|
||||
VectorCopy( mins, clgame.pmove->player_mins[hullnum] );
|
||||
VectorCopy( maxs, clgame.pmove->player_maxs[hullnum] );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
CL_PopTraceBounds
|
||||
|
||||
=============
|
||||
*/
|
||||
static void GAME_EXPORT CL_PopTraceBounds( void )
|
||||
{
|
||||
memcpy( clgame.pmove->player_mins, host.player_mins, sizeof( host.player_mins ));
|
||||
memcpy( clgame.pmove->player_maxs, host.player_maxs, sizeof( host.player_maxs ));
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
pfnSetTraceHull
|
||||
@@ -2660,6 +2709,48 @@ static model_t *pfnLoadMapSprite( const char *filename )
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
COM_AddAppDirectoryToSearchPath
|
||||
|
||||
=============
|
||||
*/
|
||||
static void GAME_EXPORT COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName )
|
||||
{
|
||||
FS_AddGameHierarchy( pszBaseDir, FS_NOWRITE_PATH );
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
===========
|
||||
COM_ExpandFilename
|
||||
|
||||
Finds the file in the search path, copies over the name with the full path name.
|
||||
This doesn't search in the pak file.
|
||||
===========
|
||||
*/
|
||||
static int GAME_EXPORT COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize )
|
||||
{
|
||||
char result[MAX_SYSPATH];
|
||||
|
||||
if( !COM_CheckString( fileName ) || !nameOutBuffer || nameOutBufferSize <= 0 )
|
||||
return 0;
|
||||
|
||||
// filename examples:
|
||||
// media\sierra.avi - D:\Xash3D\valve\media\sierra.avi
|
||||
// models\barney.mdl - D:\Xash3D\bshift\models\barney.mdl
|
||||
if( g_fsapi.GetFullDiskPath( result, sizeof( result ), fileName, false ))
|
||||
{
|
||||
// check for enough room
|
||||
if( Q_strlen( result ) > nameOutBufferSize )
|
||||
return 0;
|
||||
|
||||
Q_strncpy( nameOutBuffer, result, nameOutBufferSize );
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
PlayerInfo_ValueForKey
|
||||
|
||||
@@ -414,11 +414,15 @@ static void UI_ConvertGameInfo( GAMEINFO *out, gameinfo_t *in )
|
||||
out->gamemode = in->gamemode;
|
||||
|
||||
if( in->nomodels )
|
||||
out->flags |= GFL_NOMODELS;
|
||||
SetBits( out->flags, GFL_NOMODELS );
|
||||
if( in->noskills )
|
||||
out->flags |= GFL_NOSKILLS;
|
||||
SetBits( out->flags, GFL_NOSKILLS );
|
||||
if( in->render_picbutton_text )
|
||||
out->flags |= GFL_RENDER_PICBUTTON_TEXT;
|
||||
SetBits( out->flags, GFL_RENDER_PICBUTTON_TEXT );
|
||||
if( in->hd_background )
|
||||
SetBits( out->flags, GFL_HD_BACKGROUND );
|
||||
if( in->animated_title )
|
||||
SetBits( out->flags, GFL_ANIMATED_TITLE );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -538,7 +542,7 @@ pfnPIC_Set
|
||||
|
||||
=========
|
||||
*/
|
||||
void GAME_EXPORT pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a )
|
||||
static void GAME_EXPORT pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a )
|
||||
{
|
||||
gameui.ds.gl_texturenum = hPic;
|
||||
r = bound( 0, r, 255 );
|
||||
@@ -554,7 +558,7 @@ pfnPIC_Draw
|
||||
|
||||
=========
|
||||
*/
|
||||
void GAME_EXPORT pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc )
|
||||
static void GAME_EXPORT pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc )
|
||||
{
|
||||
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
||||
PIC_DrawGeneric( x, y, width, height, prc );
|
||||
@@ -566,7 +570,7 @@ pfnPIC_DrawTrans
|
||||
|
||||
=========
|
||||
*/
|
||||
void GAME_EXPORT pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc )
|
||||
static void GAME_EXPORT pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc )
|
||||
{
|
||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
|
||||
PIC_DrawGeneric( x, y, width, height, prc );
|
||||
@@ -578,7 +582,7 @@ pfnPIC_DrawHoles
|
||||
|
||||
=========
|
||||
*/
|
||||
void GAME_EXPORT pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc )
|
||||
static void GAME_EXPORT pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc )
|
||||
{
|
||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
|
||||
PIC_DrawGeneric( x, y, width, height, prc );
|
||||
@@ -590,7 +594,7 @@ pfnPIC_DrawAdditive
|
||||
|
||||
=========
|
||||
*/
|
||||
void GAME_EXPORT pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc )
|
||||
static void GAME_EXPORT pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc )
|
||||
{
|
||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransAdd );
|
||||
PIC_DrawGeneric( x, y, width, height, prc );
|
||||
@@ -980,30 +984,23 @@ pfnCheckGameDll
|
||||
|
||||
=========
|
||||
*/
|
||||
int GAME_EXPORT pfnCheckGameDll( void )
|
||||
static int GAME_EXPORT pfnCheckGameDll( void )
|
||||
{
|
||||
string dllpath;
|
||||
void *hInst;
|
||||
|
||||
#if TARGET_OS_IPHONE
|
||||
// loading server library drains too many ram
|
||||
// so 512MB iPod Touch cannot even connect to
|
||||
// to servers in cstrike
|
||||
#ifdef XASH_INTERNAL_GAMELIBS
|
||||
return true;
|
||||
#endif
|
||||
#else
|
||||
string dllpath;
|
||||
|
||||
if( svgame.hInstance )
|
||||
return true;
|
||||
|
||||
COM_GetCommonLibraryPath( LIBRARY_SERVER, dllpath, sizeof( dllpath ));
|
||||
|
||||
if(( hInst = COM_LoadLibrary( dllpath, true, false )) != NULL )
|
||||
{
|
||||
COM_FreeLibrary( hInst ); // don't increase linker's reference counter
|
||||
if( FS_FileExists( dllpath, false ))
|
||||
return true;
|
||||
}
|
||||
Con_Reportf( S_WARN "Could not load server library: %s\n", COM_GetLibraryError() );
|
||||
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1095,6 +1092,11 @@ static int pfnDelete( const char *path )
|
||||
return FS_Delete( path );
|
||||
}
|
||||
|
||||
static void GAME_EXPORT pfnCon_DefaultColor( int r, int g, int b )
|
||||
{
|
||||
Con_DefaultColor( r, g, b, true );
|
||||
}
|
||||
|
||||
// engine callbacks
|
||||
static ui_enginefuncs_t gEngfuncs =
|
||||
{
|
||||
@@ -1134,7 +1136,7 @@ static ui_enginefuncs_t gEngfuncs =
|
||||
UI_DrawConsoleString,
|
||||
UI_DrawSetTextColor,
|
||||
Con_DrawStringLen,
|
||||
Con_DefaultColor,
|
||||
pfnCon_DefaultColor,
|
||||
pfnGetPlayerModel,
|
||||
pfnSetPlayerModel,
|
||||
pfnClearScene,
|
||||
|
||||
@@ -34,7 +34,7 @@ GNU General Public License for more details.
|
||||
CVAR_DEFINE_AUTO( mp_decals, "300", FCVAR_ARCHIVE, "decals limit in multiplayer" );
|
||||
CVAR_DEFINE_AUTO( dev_overview, "0", 0, "draw level in overview-mode" );
|
||||
CVAR_DEFINE_AUTO( cl_resend, "6.0", 0, "time to resend connect" );
|
||||
CVAR_DEFINE_AUTO( cl_allow_download, "1", FCVAR_ARCHIVE, "allow to downloading resources from the server" );
|
||||
CVAR_DEFINE( cl_allow_download, "cl_allowdownload", "1", FCVAR_ARCHIVE, "allow to downloading resources from the server" );
|
||||
CVAR_DEFINE_AUTO( cl_allow_upload, "1", FCVAR_ARCHIVE, "allow to uploading resources to the server" );
|
||||
CVAR_DEFINE_AUTO( cl_download_ingame, "1", FCVAR_ARCHIVE, "allow to downloading resources while client is active" );
|
||||
CVAR_DEFINE_AUTO( cl_logofile, "lambda", FCVAR_ARCHIVE, "player logo name" );
|
||||
@@ -62,6 +62,7 @@ CVAR_DEFINE_AUTO( cl_clockreset, "0.1", FCVAR_ARCHIVE, "frametime delta maximum
|
||||
CVAR_DEFINE_AUTO( cl_fixtimerate, "7.5", FCVAR_ARCHIVE, "time in msec to client clock adjusting" );
|
||||
CVAR_DEFINE_AUTO( hud_fontscale, "1.0", FCVAR_ARCHIVE|FCVAR_LATCH, "scale hud font texture" );
|
||||
CVAR_DEFINE_AUTO( hud_scale, "0", FCVAR_ARCHIVE|FCVAR_LATCH, "scale hud at current resolution" );
|
||||
CVAR_DEFINE_AUTO( hud_scale_minimal_width, "640", FCVAR_ARCHIVE|FCVAR_LATCH, "if hud_scale results in a HUD virtual screen smaller than this value, it won't be applied" );
|
||||
CVAR_DEFINE_AUTO( cl_solid_players, "1", 0, "Make all players not solid (can't traceline them)" );
|
||||
CVAR_DEFINE_AUTO( cl_updaterate, "20", FCVAR_USERINFO|FCVAR_ARCHIVE, "refresh rate of server messages" );
|
||||
CVAR_DEFINE_AUTO( cl_showevents, "0", FCVAR_ARCHIVE, "show events playback" );
|
||||
@@ -78,6 +79,8 @@ CVAR_DEFINE_AUTO( cl_trace_events, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable event
|
||||
static CVAR_DEFINE_AUTO( cl_nat, "0", 0, "show servers running under NAT" );
|
||||
CVAR_DEFINE_AUTO( hud_utf8, "0", FCVAR_ARCHIVE, "Use utf-8 encoding for hud text" );
|
||||
CVAR_DEFINE_AUTO( ui_renderworld, "0", FCVAR_ARCHIVE, "render world when UI is visible" );
|
||||
static CVAR_DEFINE_AUTO( cl_maxframetime, "0", 0, "set deadline timer for client rendering to catch freezes" );
|
||||
CVAR_DEFINE_AUTO( cl_fixmodelinterpolationartifacts, "1", 0, "try to fix up models interpolation on a moving platforms (monsters on trains for example)" );
|
||||
|
||||
//
|
||||
// userinfo
|
||||
@@ -176,7 +179,7 @@ finalize connection process and begin new frame
|
||||
with new cls.state
|
||||
===============
|
||||
*/
|
||||
void CL_CheckClientState( void )
|
||||
static void CL_CheckClientState( void )
|
||||
{
|
||||
// first update is the pre-final signon stage
|
||||
if(( cls.state == ca_connected || cls.state == ca_validate ) && ( cls.signon == SIGNONS ))
|
||||
@@ -276,7 +279,7 @@ CL_DriftInterpolationAmount
|
||||
Drift interpolation value (this is used for server unlag system)
|
||||
===============
|
||||
*/
|
||||
int CL_DriftInterpolationAmount( int goal )
|
||||
static int CL_DriftInterpolationAmount( int goal )
|
||||
{
|
||||
float fgoal, maxmove, diff;
|
||||
int msec;
|
||||
@@ -304,7 +307,7 @@ CL_ComputeClientInterpolationAmount
|
||||
Validate interpolation cvars, calc interpolation window
|
||||
===============
|
||||
*/
|
||||
void CL_ComputeClientInterpolationAmount( usercmd_t *cmd )
|
||||
static void CL_ComputeClientInterpolationAmount( usercmd_t *cmd )
|
||||
{
|
||||
const float epsilon = 0.001f; // to avoid float invalid comparision
|
||||
float min_interp;
|
||||
@@ -350,7 +353,7 @@ CL_ComputePacketLoss
|
||||
|
||||
=================
|
||||
*/
|
||||
void CL_ComputePacketLoss( void )
|
||||
static void CL_ComputePacketLoss( void )
|
||||
{
|
||||
int i, frm;
|
||||
frame_t *frame;
|
||||
@@ -395,7 +398,7 @@ void CL_UpdateFrameLerp( void )
|
||||
cl.commands[(cls.netchan.outgoing_sequence - 1) & CL_UPDATE_MASK].frame_lerp = cl.lerpFrac;
|
||||
}
|
||||
|
||||
void CL_FindInterpolatedAddAngle( float t, float *frac, pred_viewangle_t **prev, pred_viewangle_t **next )
|
||||
static void CL_FindInterpolatedAddAngle( float t, float *frac, pred_viewangle_t **prev, pred_viewangle_t **next )
|
||||
{
|
||||
int i, i0, i1, imod;
|
||||
float at;
|
||||
@@ -437,7 +440,7 @@ void CL_FindInterpolatedAddAngle( float t, float *frac, pred_viewangle_t **prev,
|
||||
*frac = bound( 0.0f, *frac, 1.0f );
|
||||
}
|
||||
|
||||
void CL_ApplyAddAngle( void )
|
||||
static void CL_ApplyAddAngle( void )
|
||||
{
|
||||
pred_viewangle_t *prev = NULL, *next = NULL;
|
||||
float addangletotal = 0.0f;
|
||||
@@ -473,7 +476,7 @@ CL_ProcessShowTexturesCmds
|
||||
navigate around texture atlas
|
||||
===============
|
||||
*/
|
||||
qboolean CL_ProcessShowTexturesCmds( usercmd_t *cmd )
|
||||
static qboolean CL_ProcessShowTexturesCmds( usercmd_t *cmd )
|
||||
{
|
||||
static int oldbuttons;
|
||||
int changed;
|
||||
@@ -502,7 +505,7 @@ CL_ProcessOverviewCmds
|
||||
Transform user movement into overview adjust
|
||||
===============
|
||||
*/
|
||||
qboolean CL_ProcessOverviewCmds( usercmd_t *cmd )
|
||||
static qboolean CL_ProcessOverviewCmds( usercmd_t *cmd )
|
||||
{
|
||||
ref_overview_t *ov = &clgame.overView;
|
||||
int sign = 1;
|
||||
@@ -554,7 +557,7 @@ CL_UpdateClientData
|
||||
tell the client.dll about player origin, angles, fov, etc
|
||||
=================
|
||||
*/
|
||||
void CL_UpdateClientData( void )
|
||||
static void CL_UpdateClientData( void )
|
||||
{
|
||||
client_data_t cdat;
|
||||
|
||||
@@ -581,7 +584,7 @@ void CL_UpdateClientData( void )
|
||||
CL_CreateCmd
|
||||
=================
|
||||
*/
|
||||
void CL_CreateCmd( void )
|
||||
static void CL_CreateCmd( void )
|
||||
{
|
||||
usercmd_t nullcmd, *cmd;
|
||||
runcmd_t *pcmd;
|
||||
@@ -605,10 +608,10 @@ void CL_CreateCmd( void )
|
||||
// message we are constructing.
|
||||
i = cls.netchan.outgoing_sequence & CL_UPDATE_MASK;
|
||||
pcmd = &cl.commands[i];
|
||||
pcmd->processedfuncs = false;
|
||||
|
||||
if( !cls.demoplayback )
|
||||
{
|
||||
pcmd->processedfuncs = false;
|
||||
pcmd->senttime = host.realtime;
|
||||
memset( &pcmd->cmd, 0, sizeof( pcmd->cmd ));
|
||||
pcmd->receivedtime = -1.0;
|
||||
@@ -685,7 +688,7 @@ Create and send the command packet to the server
|
||||
Including both the reliable commands and the usercmds
|
||||
===================
|
||||
*/
|
||||
void CL_WritePacket( void )
|
||||
static void CL_WritePacket( void )
|
||||
{
|
||||
sizebuf_t buf;
|
||||
qboolean send_command = false;
|
||||
@@ -877,7 +880,7 @@ CL_SendCommand
|
||||
Called every frame to builds and sends a command packet to the server.
|
||||
=================
|
||||
*/
|
||||
void CL_SendCommand( void )
|
||||
static void CL_SendCommand( void )
|
||||
{
|
||||
// we create commands even if a demo is playing,
|
||||
CL_CreateCmd();
|
||||
@@ -891,7 +894,7 @@ void CL_SendCommand( void )
|
||||
CL_BeginUpload_f
|
||||
==================
|
||||
*/
|
||||
void CL_BeginUpload_f( void )
|
||||
static void CL_BeginUpload_f( void )
|
||||
{
|
||||
const char *name;
|
||||
resource_t custResource;
|
||||
@@ -988,7 +991,7 @@ We have gotten a challenge from the server, so try and
|
||||
connect.
|
||||
======================
|
||||
*/
|
||||
void CL_SendConnectPacket( void )
|
||||
static void CL_SendConnectPacket( void )
|
||||
{
|
||||
char protinfo[MAX_INFO_STRING];
|
||||
const char *qport;
|
||||
@@ -1074,7 +1077,7 @@ CL_CheckForResend
|
||||
Resend a connect message if the last one has timed out
|
||||
=================
|
||||
*/
|
||||
void CL_CheckForResend( void )
|
||||
static void CL_CheckForResend( void )
|
||||
{
|
||||
netadr_t adr;
|
||||
net_gai_state_t res;
|
||||
@@ -1160,7 +1163,7 @@ void CL_CheckForResend( void )
|
||||
Netchan_OutOfBandPrint( NS_CLIENT, adr, "getchallenge\n" );
|
||||
}
|
||||
|
||||
resource_t *CL_AddResource( resourcetype_t type, const char *name, int size, qboolean bFatalIfMissing, int index )
|
||||
static resource_t *CL_AddResource( resourcetype_t type, const char *name, int size, qboolean bFatalIfMissing, int index )
|
||||
{
|
||||
resource_t *r = &cl.resourcelist[cl.num_resources];
|
||||
|
||||
@@ -1177,7 +1180,7 @@ resource_t *CL_AddResource( resourcetype_t type, const char *name, int size, qbo
|
||||
return r;
|
||||
}
|
||||
|
||||
void CL_CreateResourceList( void )
|
||||
static void CL_CreateResourceList( void )
|
||||
{
|
||||
char szFileName[MAX_OSPATH];
|
||||
byte rgucMD5_hash[16];
|
||||
@@ -1225,7 +1228,7 @@ CL_Connect_f
|
||||
|
||||
================
|
||||
*/
|
||||
void CL_Connect_f( void )
|
||||
static void CL_Connect_f( void )
|
||||
{
|
||||
string server;
|
||||
qboolean legacyconnect = false;
|
||||
@@ -1272,7 +1275,7 @@ Send the rest of the command line over as
|
||||
an unconnected command.
|
||||
=====================
|
||||
*/
|
||||
void CL_Rcon_f( void )
|
||||
static void CL_Rcon_f( void )
|
||||
{
|
||||
char message[1024];
|
||||
netadr_t to;
|
||||
@@ -1379,7 +1382,7 @@ CL_SendDisconnectMessage
|
||||
Sends a disconnect message to the server
|
||||
=====================
|
||||
*/
|
||||
void CL_SendDisconnectMessage( void )
|
||||
static void CL_SendDisconnectMessage( void )
|
||||
{
|
||||
sizebuf_t buf;
|
||||
byte data[32];
|
||||
@@ -1424,7 +1427,7 @@ CL_Reconnect
|
||||
build a request to reconnect client
|
||||
=====================
|
||||
*/
|
||||
void CL_Reconnect( qboolean setup_netchan )
|
||||
static void CL_Reconnect( qboolean setup_netchan )
|
||||
{
|
||||
if( setup_netchan )
|
||||
{
|
||||
@@ -1551,7 +1554,7 @@ void CL_Crashed( void )
|
||||
CL_LocalServers_f
|
||||
=================
|
||||
*/
|
||||
void CL_LocalServers_f( void )
|
||||
static void CL_LocalServers_f( void )
|
||||
{
|
||||
netadr_t adr;
|
||||
|
||||
@@ -1620,7 +1623,7 @@ static void CL_SendMasterServerScanRequest( void )
|
||||
CL_InternetServers_f
|
||||
=================
|
||||
*/
|
||||
void CL_InternetServers_f( void )
|
||||
static void CL_InternetServers_f( void )
|
||||
{
|
||||
qboolean nat = cl_nat.value != 0.0f;
|
||||
uint32_t key;
|
||||
@@ -1649,7 +1652,7 @@ CL_Reconnect_f
|
||||
The server is changing levels
|
||||
=================
|
||||
*/
|
||||
void CL_Reconnect_f( void )
|
||||
static void CL_Reconnect_f( void )
|
||||
{
|
||||
if( cls.state == ca_disconnected )
|
||||
return;
|
||||
@@ -1686,7 +1689,7 @@ CL_FixupColorStringsForInfoString
|
||||
all the keys and values must be ends with ^7
|
||||
=================
|
||||
*/
|
||||
void CL_FixupColorStringsForInfoString( const char *in, char *out )
|
||||
static void CL_FixupColorStringsForInfoString( const char *in, char *out )
|
||||
{
|
||||
qboolean hasPrefix = false;
|
||||
qboolean endOfKeyVal = false;
|
||||
@@ -1750,7 +1753,7 @@ CL_ParseStatusMessage
|
||||
Handle a reply from a info
|
||||
=================
|
||||
*/
|
||||
void CL_ParseStatusMessage( netadr_t from, sizebuf_t *msg )
|
||||
static void CL_ParseStatusMessage( netadr_t from, sizebuf_t *msg )
|
||||
{
|
||||
static char infostring[MAX_INFO_STRING+8];
|
||||
char *s = MSG_ReadString( msg );
|
||||
@@ -1799,7 +1802,7 @@ CL_ParseNETInfoMessage
|
||||
Handle a reply from a netinfo
|
||||
=================
|
||||
*/
|
||||
void CL_ParseNETInfoMessage( netadr_t from, sizebuf_t *msg, const char *s )
|
||||
static void CL_ParseNETInfoMessage( netadr_t from, sizebuf_t *msg, const char *s )
|
||||
{
|
||||
net_request_t *nr;
|
||||
static char infostring[MAX_INFO_STRING+8];
|
||||
@@ -1854,7 +1857,7 @@ CL_ProcessNetRequests
|
||||
check for timeouts
|
||||
=================
|
||||
*/
|
||||
void CL_ProcessNetRequests( void )
|
||||
static void CL_ProcessNetRequests( void )
|
||||
{
|
||||
net_request_t *nr;
|
||||
int i;
|
||||
@@ -1936,7 +1939,7 @@ CL_ConnectionlessPacket
|
||||
Responses to broadcasts, etc
|
||||
=================
|
||||
*/
|
||||
void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
|
||||
static void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
|
||||
{
|
||||
char *args;
|
||||
const char *c;
|
||||
@@ -2189,9 +2192,20 @@ void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
|
||||
// serverlist got from masterserver
|
||||
while( MSG_GetNumBitsLeft( msg ) > 8 )
|
||||
{
|
||||
MSG_ReadBytes( msg, servadr.ip, sizeof( servadr.ip )); // 4 bytes for IP
|
||||
uint8_t addr[16];
|
||||
|
||||
if( from.type6 == NA_IP6 ) // IPv6 master server only sends IPv6 addresses
|
||||
{
|
||||
MSG_ReadBytes( msg, addr, sizeof( addr ));
|
||||
NET_IP6BytesToNetadr( &servadr, addr );
|
||||
servadr.type6 = NA_IP6;
|
||||
}
|
||||
else
|
||||
{
|
||||
MSG_ReadBytes( msg, servadr.ip, sizeof( servadr.ip )); // 4 bytes for IP
|
||||
servadr.type = NA_IP;
|
||||
}
|
||||
servadr.port = MSG_ReadShort( msg ); // 2 bytes for Port
|
||||
servadr.type = NA_IP;
|
||||
|
||||
// list is ends here
|
||||
if( !servadr.port )
|
||||
@@ -2222,7 +2236,7 @@ CL_GetMessage
|
||||
Handles recording and playback of demos, on top of NET_ code
|
||||
====================
|
||||
*/
|
||||
int CL_GetMessage( byte *data, size_t *length )
|
||||
static int CL_GetMessage( byte *data, size_t *length )
|
||||
{
|
||||
if( cls.demoplayback )
|
||||
{
|
||||
@@ -2241,7 +2255,7 @@ int CL_GetMessage( byte *data, size_t *length )
|
||||
CL_ReadNetMessage
|
||||
=================
|
||||
*/
|
||||
void CL_ReadNetMessage( void )
|
||||
static void CL_ReadNetMessage( void )
|
||||
{
|
||||
size_t curSize;
|
||||
|
||||
@@ -2325,7 +2339,7 @@ Updates the local time and reads/handles messages
|
||||
on client net connection.
|
||||
=================
|
||||
*/
|
||||
void CL_ReadPackets( void )
|
||||
static void CL_ReadPackets( void )
|
||||
{
|
||||
// decide the simulation time
|
||||
cl.oldtime = cl.time;
|
||||
@@ -2389,7 +2403,7 @@ CL_CleanFileName
|
||||
Replace the displayed name for some resources
|
||||
====================
|
||||
*/
|
||||
const char *CL_CleanFileName( const char *filename )
|
||||
static const char *CL_CleanFileName( const char *filename )
|
||||
{
|
||||
if( COM_CheckString( filename ) && filename[0] == '!' )
|
||||
return "customization";
|
||||
@@ -2405,7 +2419,7 @@ CL_RegisterCustomization
|
||||
register custom resource for player
|
||||
====================
|
||||
*/
|
||||
void CL_RegisterCustomization( resource_t *resource )
|
||||
static void CL_RegisterCustomization( resource_t *resource )
|
||||
{
|
||||
qboolean bFound = false;
|
||||
customization_t *pList;
|
||||
@@ -2611,7 +2625,7 @@ void CL_ServerCommand( qboolean reliable, const char *fmt, ... )
|
||||
CL_SetInfo_f
|
||||
==============
|
||||
*/
|
||||
void CL_SetInfo_f( void )
|
||||
static void CL_SetInfo_f( void )
|
||||
{
|
||||
convar_t *var;
|
||||
|
||||
@@ -2651,7 +2665,7 @@ void CL_SetInfo_f( void )
|
||||
CL_Physinfo_f
|
||||
==============
|
||||
*/
|
||||
void CL_Physinfo_f( void )
|
||||
static void CL_Physinfo_f( void )
|
||||
{
|
||||
Con_Printf( "Phys info settings:\n" );
|
||||
Info_Print( cls.physinfo );
|
||||
@@ -2806,7 +2820,7 @@ CL_FullServerinfo_f
|
||||
Sent by server when serverinfo changes
|
||||
==================
|
||||
*/
|
||||
void CL_FullServerinfo_f( void )
|
||||
static void CL_FullServerinfo_f( void )
|
||||
{
|
||||
if( Cmd_Argc() != 2 )
|
||||
{
|
||||
@@ -2824,7 +2838,7 @@ CL_Escape_f
|
||||
Escape to menu from game
|
||||
=================
|
||||
*/
|
||||
void CL_Escape_f( void )
|
||||
static void CL_Escape_f( void )
|
||||
{
|
||||
if( cls.key_dest == key_menu )
|
||||
return;
|
||||
@@ -2842,7 +2856,7 @@ void CL_Escape_f( void )
|
||||
CL_InitLocal
|
||||
=================
|
||||
*/
|
||||
void CL_InitLocal( void )
|
||||
static void CL_InitLocal( void )
|
||||
{
|
||||
cls.state = ca_disconnected;
|
||||
cls.signon = 0;
|
||||
@@ -2913,14 +2927,13 @@ void CL_InitLocal( void )
|
||||
Cvar_RegisterVariable( &cl_fixtimerate );
|
||||
Cvar_RegisterVariable( &hud_fontscale );
|
||||
Cvar_RegisterVariable( &hud_scale );
|
||||
Cvar_RegisterVariable( &hud_scale_minimal_width );
|
||||
Cvar_Get( "cl_background", "0", FCVAR_READ_ONLY, "indicate what background map is running" );
|
||||
Cvar_RegisterVariable( &cl_showevents );
|
||||
Cvar_Get( "lastdemo", "", FCVAR_ARCHIVE, "last played demo" );
|
||||
Cvar_RegisterVariable( &ui_renderworld );
|
||||
|
||||
// these two added to shut up CS 1.5 about 'unknown' commands
|
||||
Cvar_Get( "lightgamma", "1", FCVAR_ARCHIVE, "ambient lighting level (legacy, unused)" );
|
||||
Cvar_Get( "direct", "1", FCVAR_ARCHIVE, "direct lighting level (legacy, unused)" );
|
||||
Cvar_RegisterVariable( &cl_maxframetime );
|
||||
Cvar_RegisterVariable( &cl_fixmodelinterpolationartifacts );
|
||||
|
||||
// server commands
|
||||
Cmd_AddCommand ("noclip", NULL, "enable or disable no clipping mode" );
|
||||
@@ -2970,12 +2983,12 @@ void CL_InitLocal( void )
|
||||
Cmd_AddRestrictedCommand ("quit", CL_Quit_f, "quit from game" );
|
||||
Cmd_AddRestrictedCommand ("exit", CL_Quit_f, "quit from game" );
|
||||
|
||||
Cmd_AddCommand ("screenshot", CL_ScreenShot_f, "takes a screenshot of the next rendered frame" );
|
||||
Cmd_AddCommand ("snapshot", CL_SnapShot_f, "takes a snapshot of the next rendered frame" );
|
||||
Cmd_AddCommand ("envshot", CL_EnvShot_f, "takes a six-sides cubemap shot with specified name" );
|
||||
Cmd_AddCommand ("skyshot", CL_SkyShot_f, "takes a six-sides envmap (skybox) shot with specified name" );
|
||||
Cmd_AddCommand ("screenshot", CL_GenericShot_f, "takes a screenshot of the next rendered frame" );
|
||||
Cmd_AddCommand ("snapshot", CL_GenericShot_f, "takes a snapshot of the next rendered frame" );
|
||||
Cmd_AddCommand ("envshot", CL_GenericShot_f, "takes a six-sides cubemap shot with specified name" );
|
||||
Cmd_AddCommand ("skyshot", CL_GenericShot_f, "takes a six-sides envmap (skybox) shot with specified name" );
|
||||
Cmd_AddCommand ("levelshot", CL_LevelShot_f, "same as \"screenshot\", used for create plaque images" );
|
||||
Cmd_AddCommand ("saveshot", CL_SaveShot_f, "used for create save previews with LoadGame menu" );
|
||||
Cmd_AddCommand ("saveshot", CL_GenericShot_f, "used for create save previews with LoadGame menu" );
|
||||
|
||||
Cmd_AddCommand ("connect", CL_Connect_f, "connect to a server by hostname" );
|
||||
Cmd_AddCommand ("reconnect", CL_Reconnect_f, "reconnect to current level" );
|
||||
@@ -2994,7 +3007,7 @@ slowly adjuct client clock
|
||||
to smooth lag effect
|
||||
==================
|
||||
*/
|
||||
void CL_AdjustClock( void )
|
||||
static void CL_AdjustClock( void )
|
||||
{
|
||||
if( cl.timedelta == 0.0f || !cl_fixtimerate.value )
|
||||
return;
|
||||
@@ -3057,6 +3070,8 @@ void Host_ClientFrame( void )
|
||||
{
|
||||
// if client is not active, do nothing
|
||||
if( !cls.initialized ) return;
|
||||
if( cls.key_dest == key_game && cls.state == ca_active && !Con_Visible() )
|
||||
Platform_SetTimer( cl_maxframetime.value );
|
||||
|
||||
// if running the server remotely, send intentions now after
|
||||
// the incoming messages have been read
|
||||
@@ -3126,7 +3141,7 @@ void CL_Init( void )
|
||||
|
||||
VID_Init(); // init video
|
||||
S_Init(); // init sound
|
||||
Voice_Init( VOICE_DEFAULT_CODEC, 3 ); // init voice
|
||||
Voice_Init( VOICE_DEFAULT_CODEC, 3, true ); // init voice (do not open the device)
|
||||
|
||||
// unreliable buffer. unsed for unreliable commands and voice stream
|
||||
MSG_Init( &cls.datagram, "cls.datagram", cls.datagram_buf, sizeof( cls.datagram_buf ));
|
||||
|
||||
@@ -87,15 +87,6 @@ static int pfnDrawScaledCharacter( int x, int y, int number, int r, int g, int b
|
||||
return CL_DrawCharacter( x, y, number, color, &g_scaled_font, flags );
|
||||
}
|
||||
|
||||
static void *pfnGetNativeObject( const char *obj )
|
||||
{
|
||||
if( !obj )
|
||||
return NULL;
|
||||
|
||||
// Backend should consider that obj is case-sensitive
|
||||
return Platform_GetNativeObject( obj );
|
||||
}
|
||||
|
||||
static void pfnTouch_HideButtons( const char *name, byte state )
|
||||
{
|
||||
Touch_HideButtons( name, state, true );
|
||||
@@ -124,7 +115,7 @@ static mobile_engfuncs_t gpMobileEngfuncs =
|
||||
Touch_ResetDefaultButtons,
|
||||
pfnDrawScaledCharacter,
|
||||
Sys_Warn,
|
||||
pfnGetNativeObject,
|
||||
Sys_GetNativeObject,
|
||||
ID_SetCustomClientID,
|
||||
pfnParseFileSafe
|
||||
};
|
||||
|
||||
@@ -21,7 +21,6 @@ GNU General Public License for more details.
|
||||
#include "shake.h"
|
||||
#include "hltv.h"
|
||||
#include "input.h"
|
||||
#include "server.h"
|
||||
#if XASH_LOW_MEMORY != 2
|
||||
int CL_UPDATE_BACKUP = SINGLEPLAYER_BACKUP;
|
||||
#endif
|
||||
@@ -32,7 +31,7 @@ CL_UserMsgStub
|
||||
Default stub for missed callbacks
|
||||
===============
|
||||
*/
|
||||
int CL_UserMsgStub( const char *pszName, int iSize, void *pbuf )
|
||||
static int CL_UserMsgStub( const char *pszName, int iSize, void *pbuf )
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
@@ -58,7 +57,7 @@ CL_ParseSoundPacket
|
||||
|
||||
==================
|
||||
*/
|
||||
void CL_ParseSoundPacket( sizebuf_t *msg )
|
||||
static void CL_ParseSoundPacket( sizebuf_t *msg )
|
||||
{
|
||||
vec3_t pos;
|
||||
int chan, sound;
|
||||
@@ -305,7 +304,7 @@ CL_ParseStaticEntity
|
||||
static client entity
|
||||
==================
|
||||
*/
|
||||
void CL_ParseStaticEntity( sizebuf_t *msg )
|
||||
static void CL_ParseStaticEntity( sizebuf_t *msg )
|
||||
{
|
||||
int i, newnum;
|
||||
entity_state_t from, to;
|
||||
@@ -619,7 +618,7 @@ static void CL_StartResourceDownloading( const char *pszMessage, qboolean bCusto
|
||||
CL_BatchResourceRequest( !bCustom );
|
||||
}
|
||||
|
||||
customization_t *CL_PlayerHasCustomization( int nPlayerNum, resourcetype_t type )
|
||||
static customization_t *CL_PlayerHasCustomization( int nPlayerNum, resourcetype_t type )
|
||||
{
|
||||
customization_t *pList;
|
||||
|
||||
@@ -631,7 +630,7 @@ customization_t *CL_PlayerHasCustomization( int nPlayerNum, resourcetype_t type
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void CL_RemoveCustomization( int nPlayerNum, customization_t *pRemove )
|
||||
static void CL_RemoveCustomization( int nPlayerNum, customization_t *pRemove )
|
||||
{
|
||||
customization_t *pList;
|
||||
customization_t *pNext;
|
||||
@@ -802,7 +801,7 @@ CL_CreateCustomizationList
|
||||
loading custom decal for self
|
||||
==================
|
||||
*/
|
||||
void CL_CreateCustomizationList( void )
|
||||
static void CL_CreateCustomizationList( void )
|
||||
{
|
||||
resource_t *pResource;
|
||||
player_info_t *pPlayer;
|
||||
@@ -903,7 +902,7 @@ void CL_ParseServerData( sizebuf_t *msg, qboolean legacy )
|
||||
Q_strncpy( clgame.maptitle, MSG_ReadString( msg ), sizeof( clgame.maptitle ));
|
||||
background = MSG_ReadOneBit( msg );
|
||||
Q_strncpy( gamefolder, MSG_ReadString( msg ), sizeof( gamefolder ));
|
||||
host.features = (uint)MSG_ReadLong( msg );
|
||||
Host_ValidateEngineFeatures( MSG_ReadDword( msg ));
|
||||
|
||||
if( !legacy )
|
||||
{
|
||||
@@ -1494,7 +1493,7 @@ void CL_UpdateUserPings( sizebuf_t *msg )
|
||||
}
|
||||
}
|
||||
|
||||
void CL_SendConsistencyInfo( sizebuf_t *msg )
|
||||
static void CL_SendConsistencyInfo( sizebuf_t *msg )
|
||||
{
|
||||
qboolean user_changed_diskfile;
|
||||
vec3_t mins, maxs;
|
||||
@@ -1638,9 +1637,6 @@ void CL_RegisterResources( sizebuf_t *msg )
|
||||
|
||||
CL_ClearWorld ();
|
||||
|
||||
// update the ref state.
|
||||
R_UpdateRefState ();
|
||||
|
||||
// tell rendering system we have a new set of models.
|
||||
ref.dllFuncs.R_NewMap ();
|
||||
|
||||
@@ -1674,7 +1670,7 @@ void CL_RegisterResources( sizebuf_t *msg )
|
||||
}
|
||||
}
|
||||
|
||||
void CL_ParseConsistencyInfo( sizebuf_t *msg )
|
||||
static void CL_ParseConsistencyInfo( sizebuf_t *msg )
|
||||
{
|
||||
int lastcheck;
|
||||
int delta;
|
||||
@@ -1739,7 +1735,7 @@ CL_ParseResourceList
|
||||
|
||||
==============
|
||||
*/
|
||||
void CL_ParseResourceList( sizebuf_t *msg )
|
||||
static void CL_ParseResourceList( sizebuf_t *msg )
|
||||
{
|
||||
resource_t *pResource;
|
||||
int i, total;
|
||||
@@ -1776,12 +1772,12 @@ CL_ParseVoiceInit
|
||||
|
||||
==================
|
||||
*/
|
||||
void CL_ParseVoiceInit( sizebuf_t *msg )
|
||||
static void CL_ParseVoiceInit( sizebuf_t *msg )
|
||||
{
|
||||
char *pszCodec = MSG_ReadString( msg );
|
||||
int quality = MSG_ReadByte( msg );
|
||||
|
||||
Voice_Init( pszCodec, quality );
|
||||
Voice_Init( pszCodec, quality, false ); // init requested codec and the device
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1790,7 +1786,7 @@ CL_ParseVoiceData
|
||||
|
||||
==================
|
||||
*/
|
||||
void CL_ParseVoiceData( sizebuf_t *msg )
|
||||
static void CL_ParseVoiceData( sizebuf_t *msg )
|
||||
{
|
||||
int size, idx, frames;
|
||||
byte received[8192];
|
||||
@@ -1907,7 +1903,7 @@ CL_ParseScreenShake
|
||||
Set screen shake
|
||||
==============
|
||||
*/
|
||||
void CL_ParseScreenShake( sizebuf_t *msg )
|
||||
static void CL_ParseScreenShake( sizebuf_t *msg )
|
||||
{
|
||||
float amplitude = (float)(word)MSG_ReadShort( msg ) * ( 1.0f / (float)( 1 << 12 ));
|
||||
float duration = (float)(word)MSG_ReadShort( msg ) * ( 1.0f / (float)( 1 << 12 ));
|
||||
@@ -1930,7 +1926,7 @@ CL_ParseScreenFade
|
||||
Set screen fade
|
||||
==============
|
||||
*/
|
||||
void CL_ParseScreenFade( sizebuf_t *msg )
|
||||
static void CL_ParseScreenFade( sizebuf_t *msg )
|
||||
{
|
||||
float duration, holdTime;
|
||||
screenfade_t *sf = &clgame.fade;
|
||||
@@ -2029,7 +2025,7 @@ CL_ParseExec
|
||||
Exec map/class specific configs
|
||||
==============
|
||||
*/
|
||||
void CL_ParseExec( sizebuf_t *msg )
|
||||
static void CL_ParseExec( sizebuf_t *msg )
|
||||
{
|
||||
qboolean is_class;
|
||||
int class_idx;
|
||||
|
||||
@@ -30,7 +30,7 @@ CL_ParseStaticEntity
|
||||
static client entity
|
||||
==================
|
||||
*/
|
||||
void CL_LegacyParseStaticEntity( sizebuf_t *msg )
|
||||
static void CL_LegacyParseStaticEntity( sizebuf_t *msg )
|
||||
{
|
||||
int i;
|
||||
entity_state_t state;
|
||||
@@ -98,7 +98,7 @@ void CL_LegacyParseStaticEntity( sizebuf_t *msg )
|
||||
R_AddEfrags( ent ); // add link
|
||||
}
|
||||
|
||||
void CL_LegacyParseSoundPacket( sizebuf_t *msg, qboolean is_ambient )
|
||||
static void CL_LegacyParseSoundPacket( sizebuf_t *msg, qboolean is_ambient )
|
||||
{
|
||||
vec3_t pos;
|
||||
int chan, sound;
|
||||
@@ -167,7 +167,7 @@ CL_PrecacheSound
|
||||
prceache sound from server
|
||||
================
|
||||
*/
|
||||
void CL_LegacyPrecacheSound( sizebuf_t *msg )
|
||||
static void CL_LegacyPrecacheSound( sizebuf_t *msg )
|
||||
{
|
||||
int soundIndex;
|
||||
|
||||
@@ -184,7 +184,7 @@ void CL_LegacyPrecacheSound( sizebuf_t *msg )
|
||||
cl.sound_index[soundIndex] = S_RegisterSound( cl.sound_precache[soundIndex] );
|
||||
}
|
||||
|
||||
void CL_LegacyPrecacheModel( sizebuf_t *msg )
|
||||
static void CL_LegacyPrecacheModel( sizebuf_t *msg )
|
||||
{
|
||||
int modelIndex;
|
||||
string model;
|
||||
@@ -214,7 +214,7 @@ void CL_LegacyPrecacheModel( sizebuf_t *msg )
|
||||
cl.nummodels = Q_max( cl.nummodels, modelIndex );
|
||||
}
|
||||
|
||||
void CL_LegacyPrecacheEvent( sizebuf_t *msg )
|
||||
static void CL_LegacyPrecacheEvent( sizebuf_t *msg )
|
||||
{
|
||||
int eventIndex;
|
||||
|
||||
@@ -242,7 +242,7 @@ CL_ParseResourceList
|
||||
|
||||
==============
|
||||
*/
|
||||
void CL_LegacyParseResourceList( sizebuf_t *msg )
|
||||
static void CL_LegacyParseResourceList( sizebuf_t *msg )
|
||||
{
|
||||
int i = 0;
|
||||
static struct
|
||||
@@ -660,9 +660,6 @@ void CL_LegacyPrecache_f( void )
|
||||
if( clgame.entities )
|
||||
clgame.entities->model = cl.worldmodel;
|
||||
|
||||
// update the ref state.
|
||||
R_UpdateRefState ();
|
||||
|
||||
// tell rendering system we have a new set of models.
|
||||
ref.dllFuncs.R_NewMap ();
|
||||
|
||||
|
||||
@@ -54,31 +54,6 @@ void GAME_EXPORT CL_PopPMStates( void )
|
||||
clgame.pushed = false;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
CL_PushTraceBounds
|
||||
|
||||
=============
|
||||
*/
|
||||
void GAME_EXPORT CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs )
|
||||
{
|
||||
hullnum = bound( 0, hullnum, 3 );
|
||||
VectorCopy( mins, clgame.pmove->player_mins[hullnum] );
|
||||
VectorCopy( maxs, clgame.pmove->player_maxs[hullnum] );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
CL_PopTraceBounds
|
||||
|
||||
=============
|
||||
*/
|
||||
void GAME_EXPORT CL_PopTraceBounds( void )
|
||||
{
|
||||
memcpy( clgame.pmove->player_mins, host.player_mins, sizeof( host.player_mins ));
|
||||
memcpy( clgame.pmove->player_maxs, host.player_maxs, sizeof( host.player_maxs ));
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CL_IsPredicted
|
||||
@@ -417,7 +392,7 @@ CL_AddLinksToPmove
|
||||
collect solid entities
|
||||
====================
|
||||
*/
|
||||
void CL_AddLinksToPmove( frame_t *frame )
|
||||
static void CL_AddLinksToPmove( frame_t *frame )
|
||||
{
|
||||
entity_state_t *state;
|
||||
model_t *model;
|
||||
@@ -687,11 +662,6 @@ cl_entity_t *CL_GetWaterEntity( const float *rgflPos )
|
||||
return CL_GetEntityByIndex( entnum );
|
||||
}
|
||||
|
||||
int GAME_EXPORT CL_TestLine( const vec3_t start, const vec3_t end, int flags )
|
||||
{
|
||||
return PM_TestLineExt( clgame.pmove, clgame.pmove->physents, clgame.pmove->numphysent, start, end, flags );
|
||||
}
|
||||
|
||||
static int GAME_EXPORT pfnTestPlayerPosition( float *pos, pmtrace_t *ptrace )
|
||||
{
|
||||
return PM_TestPlayerPosition( clgame.pmove, pos, ptrace, NULL );
|
||||
@@ -824,6 +794,27 @@ static void CL_SetupPMove( playermove_t *pmove, const local_state_t *from, const
|
||||
cd = &from->client;
|
||||
|
||||
pmove->player_index = ps->number - 1;
|
||||
|
||||
// a1ba: workaround bug on old protocol where the server refuse to send
|
||||
// our local player in delta. cl.playernum, in theory, must be equal
|
||||
// to our local player index anyway
|
||||
// this might not be a real solution, since everything else will be bogus
|
||||
// but we need to properly run prediction and avoid potential memory
|
||||
// corruption
|
||||
// either debug this, or remove when old protocol will be dropped!!!
|
||||
if( pmove->player_index < 0 )
|
||||
{
|
||||
if( cls.legacymode )
|
||||
{
|
||||
pmove->player_index = bound( 0, cl.playernum, cl.maxclients - 1 );
|
||||
}
|
||||
else
|
||||
{
|
||||
// if this happens, record a demo and send it to a1ba
|
||||
Host_Error( "%s: ps->number == %d\n", __func__, ps->number );
|
||||
}
|
||||
}
|
||||
|
||||
pmove->multiplayer = (cl.maxclients > 1);
|
||||
pmove->runfuncs = runfuncs;
|
||||
pmove->time = time * 1000.0f;
|
||||
@@ -876,7 +867,7 @@ static void CL_SetupPMove( playermove_t *pmove, const local_state_t *from, const
|
||||
Q_strncpy( pmove->physinfo, cls.physinfo, MAX_INFO_STRING );
|
||||
}
|
||||
|
||||
const void CL_FinishPMove( const playermove_t *pmove, local_state_t *to )
|
||||
static const void CL_FinishPMove( const playermove_t *pmove, local_state_t *to )
|
||||
{
|
||||
entity_state_t *ps;
|
||||
clientdata_t *cd;
|
||||
@@ -929,7 +920,7 @@ CL_RunUsercmd
|
||||
Runs prediction code for user cmd
|
||||
=================
|
||||
*/
|
||||
void CL_RunUsercmd( local_state_t *from, local_state_t *to, usercmd_t *u, qboolean runfuncs, double *time, unsigned int random_seed )
|
||||
static void CL_RunUsercmd( local_state_t *from, local_state_t *to, usercmd_t *u, qboolean runfuncs, double *time, unsigned int random_seed )
|
||||
{
|
||||
usercmd_t cmd;
|
||||
|
||||
|
||||
@@ -414,7 +414,7 @@ If an entities model or origin changes from frame to frame, it must be
|
||||
relinked. Other attributes can change without relinking.
|
||||
==================
|
||||
*/
|
||||
void CL_ParseQuakeEntityData( sizebuf_t *msg, int bits )
|
||||
static void CL_ParseQuakeEntityData( sizebuf_t *msg, int bits )
|
||||
{
|
||||
int i, newnum, pack;
|
||||
qboolean forcelink;
|
||||
@@ -565,7 +565,7 @@ CL_ParseQuakeParticles
|
||||
|
||||
==================
|
||||
*/
|
||||
void CL_ParseQuakeParticle( sizebuf_t *msg )
|
||||
static void CL_ParseQuakeParticle( sizebuf_t *msg )
|
||||
{
|
||||
int count, color;
|
||||
vec3_t org, dir;
|
||||
@@ -587,7 +587,7 @@ CL_ParseQuakeStaticSound
|
||||
|
||||
===================
|
||||
*/
|
||||
void CL_ParseQuakeStaticSound( sizebuf_t *msg )
|
||||
static void CL_ParseQuakeStaticSound( sizebuf_t *msg )
|
||||
{
|
||||
int sound_num;
|
||||
float vol, attn;
|
||||
@@ -816,7 +816,7 @@ CL_QuakeStuffText
|
||||
|
||||
==================
|
||||
*/
|
||||
void CL_QuakeStuffText( const char *text )
|
||||
static void CL_QuakeStuffText( const char *text )
|
||||
{
|
||||
Q_strncat( cmd_buf, text, sizeof( cmd_buf ));
|
||||
|
||||
@@ -831,7 +831,7 @@ CL_QuakeExecStuff
|
||||
|
||||
==================
|
||||
*/
|
||||
void CL_QuakeExecStuff( void )
|
||||
static void CL_QuakeExecStuff( void )
|
||||
{
|
||||
char *text = cmd_buf;
|
||||
char token[256];
|
||||
|
||||
@@ -78,7 +78,7 @@ CL_CreateRawTextureFromPixels
|
||||
Convert texture_t struct into mstudiotexture_t prototype
|
||||
====================
|
||||
*/
|
||||
byte *CL_CreateRawTextureFromPixels( texture_t *tx, size_t *size, int topcolor, int bottomcolor )
|
||||
static byte *CL_CreateRawTextureFromPixels( texture_t *tx, size_t *size, int topcolor, int bottomcolor )
|
||||
{
|
||||
static mstudiotexture_t pin;
|
||||
byte *pal;
|
||||
@@ -111,7 +111,7 @@ CL_DuplicateTexture
|
||||
Dupliacte texture with remap pixels
|
||||
====================
|
||||
*/
|
||||
void CL_DuplicateTexture( cl_entity_t *entity, model_t *model, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
||||
static void CL_DuplicateTexture( cl_entity_t *entity, model_t *model, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
||||
{
|
||||
const char *name;
|
||||
texture_t *tx = NULL;
|
||||
@@ -154,7 +154,7 @@ CL_UpdateStudioTexture
|
||||
Update texture top and bottom colors
|
||||
====================
|
||||
*/
|
||||
void CL_UpdateStudioTexture( cl_entity_t *entity, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
||||
static void CL_UpdateStudioTexture( cl_entity_t *entity, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
||||
{
|
||||
rgbdata_t *pic;
|
||||
texture_t *tx = NULL;
|
||||
@@ -215,7 +215,7 @@ CL_UpdateAliasTexture
|
||||
Update texture top and bottom colors
|
||||
====================
|
||||
*/
|
||||
void CL_UpdateAliasTexture( cl_entity_t *entity, unsigned short *texture, int skinnum, int topcolor, int bottomcolor )
|
||||
static void CL_UpdateAliasTexture( cl_entity_t *entity, unsigned short *texture, int skinnum, int topcolor, int bottomcolor )
|
||||
{
|
||||
char texname[MAX_QPATH];
|
||||
rgbdata_t skin, *pic;
|
||||
@@ -247,6 +247,68 @@ void CL_UpdateAliasTexture( cl_entity_t *entity, unsigned short *texture, int sk
|
||||
ref.dllFuncs.GL_ProcessTexture( *texture, -1.0f, topcolor, bottomcolor );
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CL_FreeRemapInfo
|
||||
|
||||
Release remap info per entity
|
||||
====================
|
||||
*/
|
||||
static void CL_FreeRemapInfo( remap_info_t *info )
|
||||
{
|
||||
int i;
|
||||
|
||||
Assert( info != NULL );
|
||||
|
||||
// release all colormap texture copies
|
||||
for( i = 0; i < info->numtextures; i++ )
|
||||
{
|
||||
if( info->ptexture != NULL )
|
||||
{
|
||||
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
||||
ref.dllFuncs.GL_FreeTexture( info->ptexture[i].index );
|
||||
}
|
||||
|
||||
if( info->textures[i] != 0 )
|
||||
ref.dllFuncs.GL_FreeTexture( info->textures[i] );
|
||||
}
|
||||
|
||||
Mem_Free( info ); // release struct
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CL_UpdateRemapInfo
|
||||
|
||||
Update all remaps per entity
|
||||
====================
|
||||
*/
|
||||
static void CL_UpdateRemapInfo( cl_entity_t *entity, int topcolor, int bottomcolor )
|
||||
{
|
||||
remap_info_t *info;
|
||||
int i;
|
||||
|
||||
i = ( entity == &clgame.viewent ) ? clgame.maxEntities : entity->curstate.number;
|
||||
info = clgame.remap_info[i];
|
||||
if( !info ) return; // no remap info
|
||||
|
||||
if( info->topcolor == topcolor && info->bottomcolor == bottomcolor )
|
||||
return; // values is valid
|
||||
|
||||
for( i = 0; i < info->numtextures; i++ )
|
||||
{
|
||||
if( info->ptexture != NULL )
|
||||
{
|
||||
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
||||
CL_UpdateStudioTexture( entity, &info->ptexture[i], topcolor, bottomcolor );
|
||||
}
|
||||
else CL_UpdateAliasTexture( entity, &info->textures[i], i, topcolor, bottomcolor );
|
||||
}
|
||||
|
||||
info->topcolor = topcolor;
|
||||
info->bottomcolor = bottomcolor;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CL_AllocRemapInfo
|
||||
@@ -255,7 +317,7 @@ Allocate new remap info per entity
|
||||
and make copy of remap textures
|
||||
====================
|
||||
*/
|
||||
void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int bottomcolor )
|
||||
static void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int bottomcolor )
|
||||
{
|
||||
remap_info_t *info;
|
||||
studiohdr_t *phdr;
|
||||
@@ -362,68 +424,6 @@ void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int b
|
||||
info->model = model;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CL_UpdateRemapInfo
|
||||
|
||||
Update all remaps per entity
|
||||
====================
|
||||
*/
|
||||
void CL_UpdateRemapInfo( cl_entity_t *entity, int topcolor, int bottomcolor )
|
||||
{
|
||||
remap_info_t *info;
|
||||
int i;
|
||||
|
||||
i = ( entity == &clgame.viewent ) ? clgame.maxEntities : entity->curstate.number;
|
||||
info = clgame.remap_info[i];
|
||||
if( !info ) return; // no remap info
|
||||
|
||||
if( info->topcolor == topcolor && info->bottomcolor == bottomcolor )
|
||||
return; // values is valid
|
||||
|
||||
for( i = 0; i < info->numtextures; i++ )
|
||||
{
|
||||
if( info->ptexture != NULL )
|
||||
{
|
||||
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
||||
CL_UpdateStudioTexture( entity, &info->ptexture[i], topcolor, bottomcolor );
|
||||
}
|
||||
else CL_UpdateAliasTexture( entity, &info->textures[i], i, topcolor, bottomcolor );
|
||||
}
|
||||
|
||||
info->topcolor = topcolor;
|
||||
info->bottomcolor = bottomcolor;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CL_FreeRemapInfo
|
||||
|
||||
Release remap info per entity
|
||||
====================
|
||||
*/
|
||||
void CL_FreeRemapInfo( remap_info_t *info )
|
||||
{
|
||||
int i;
|
||||
|
||||
Assert( info != NULL );
|
||||
|
||||
// release all colormap texture copies
|
||||
for( i = 0; i < info->numtextures; i++ )
|
||||
{
|
||||
if( info->ptexture != NULL )
|
||||
{
|
||||
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
||||
ref.dllFuncs.GL_FreeTexture( info->ptexture[i].index );
|
||||
}
|
||||
|
||||
if( info->textures[i] != 0 )
|
||||
ref.dllFuncs.GL_FreeTexture( info->textures[i] );
|
||||
}
|
||||
|
||||
Mem_Free( info ); // release struct
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CL_ClearAllRemaps
|
||||
@@ -446,3 +446,21 @@ void CL_ClearAllRemaps( void )
|
||||
}
|
||||
clgame.remap_info = NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
CL_EntitySetRemapColors
|
||||
=============
|
||||
*/
|
||||
qboolean CL_EntitySetRemapColors( cl_entity_t *e, model_t *mod, int top, int bottom )
|
||||
{
|
||||
CL_AllocRemapInfo( e, mod, top, bottom );
|
||||
|
||||
if( CL_GetRemapInfoForEntity( e ))
|
||||
{
|
||||
CL_UpdateRemapInfo( e, top, bottom );
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -126,7 +126,7 @@ CL_GenericHandle
|
||||
|
||||
=============
|
||||
*/
|
||||
const char *CL_GenericHandle( int fileindex )
|
||||
static const char *CL_GenericHandle( int fileindex )
|
||||
{
|
||||
if( fileindex < 0 || fileindex >= MAX_CUSTOM )
|
||||
return 0;
|
||||
@@ -142,8 +142,6 @@ intptr_t CL_RenderGetParm( const int parm, const int arg, const qboolean checkRe
|
||||
return 1;
|
||||
#endif
|
||||
return 0;
|
||||
case PARM_SKY_SPHERE:
|
||||
return FBitSet( world.flags, FWORLD_SKYSPHERE ) && !FBitSet( world.flags, FWORLD_CUSTOM_SKYBOX );
|
||||
case PARAM_GAMEPAUSED:
|
||||
return cl.paused;
|
||||
case PARM_CLIENT_INGAME:
|
||||
@@ -187,26 +185,30 @@ intptr_t CL_RenderGetParm( const int parm, const int arg, const qboolean checkRe
|
||||
return CL_IsThirdPerson();
|
||||
case PARM_QUAKE_COMPATIBLE:
|
||||
return Host_IsQuakeCompatible();
|
||||
case PARM_PLAYER_INDEX:
|
||||
return cl.playernum + 1;
|
||||
case PARM_VIEWENT_INDEX:
|
||||
return cl.viewentity;
|
||||
case PARM_CONNSTATE:
|
||||
return (int)cls.state;
|
||||
case PARM_PLAYING_DEMO:
|
||||
return cls.demoplayback;
|
||||
case PARM_WATER_LEVEL:
|
||||
return cl.local.waterlevel;
|
||||
case PARM_MAX_CLIENTS:
|
||||
return cl.maxclients;
|
||||
case PARM_LOCAL_HEALTH:
|
||||
return cl.local.health;
|
||||
case PARM_LOCAL_GAME:
|
||||
return Host_IsLocalGame();
|
||||
case PARM_NUMENTITIES:
|
||||
return pfnNumberOfEntities();
|
||||
case PARM_NUMMODELS:
|
||||
return cl.nummodels;
|
||||
case PARM_GET_CLIENT_PTR:
|
||||
return (intptr_t)&cl.time; // with the offset
|
||||
case PARM_GET_HOST_PTR:
|
||||
return (intptr_t)&host.realtime; // with the offset
|
||||
case PARM_GET_WORLD_PTR:
|
||||
return (intptr_t)&world;
|
||||
case PARM_GET_MOVEVARS_PTR:
|
||||
return (intptr_t)&clgame.movevars;
|
||||
case PARM_GET_PALETTE_PTR:
|
||||
return (intptr_t)&clgame.palette;
|
||||
case PARM_GET_VIEWENT_PTR:
|
||||
return (intptr_t)&clgame.viewent;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
|
||||
@@ -252,7 +252,7 @@ VID_WriteOverviewScript
|
||||
Create overview script file
|
||||
===============
|
||||
*/
|
||||
void VID_WriteOverviewScript( void )
|
||||
static void VID_WriteOverviewScript( void )
|
||||
{
|
||||
ref_overview_t *ov = &clgame.overView;
|
||||
string filename;
|
||||
@@ -292,6 +292,8 @@ void SCR_MakeScreenShot( void )
|
||||
viewsize = cls.envshot_viewsize;
|
||||
else viewsize = cl_envshot_size.value;
|
||||
|
||||
V_CheckGamma();
|
||||
|
||||
switch( cls.scrshot_action )
|
||||
{
|
||||
case scrshot_normal:
|
||||
@@ -342,7 +344,7 @@ void SCR_MakeScreenShot( void )
|
||||
SCR_DrawPlaque
|
||||
================
|
||||
*/
|
||||
void SCR_DrawPlaque( void )
|
||||
static void SCR_DrawPlaque( void )
|
||||
{
|
||||
if(( cl_allow_levelshots.value && !cls.changelevel ) || cl.background )
|
||||
{
|
||||
@@ -413,7 +415,7 @@ void SCR_EndLoadingPlaque( void )
|
||||
SCR_AddDirtyPoint
|
||||
=================
|
||||
*/
|
||||
void SCR_AddDirtyPoint( int x, int y )
|
||||
static void SCR_AddDirtyPoint( int x, int y )
|
||||
{
|
||||
if( x < scr_dirty.x1 ) scr_dirty.x1 = x;
|
||||
if( x > scr_dirty.x2 ) scr_dirty.x2 = x;
|
||||
@@ -600,7 +602,7 @@ SCR_InstallParticlePalette
|
||||
INTERNAL RESOURCE
|
||||
================
|
||||
*/
|
||||
void SCR_InstallParticlePalette( void )
|
||||
static void SCR_InstallParticlePalette( void )
|
||||
{
|
||||
rgbdata_t *pic;
|
||||
int i;
|
||||
@@ -646,21 +648,21 @@ void SCR_RegisterTextures( void )
|
||||
// register gfx.wad images
|
||||
|
||||
if( FS_FileExists( "gfx/paused.lmp", false ))
|
||||
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/paused.lmp", NULL, 0, TF_IMAGE );
|
||||
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/paused.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||
else if( FS_FileExists( "gfx/pause.lmp", false ))
|
||||
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/pause.lmp", NULL, 0, TF_IMAGE );
|
||||
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/pause.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||
|
||||
if( FS_FileExists( "gfx/lambda.lmp", false ))
|
||||
{
|
||||
if( cl_allow_levelshots.value )
|
||||
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE );
|
||||
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE );
|
||||
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE|TF_ALLOW_NEAREST );
|
||||
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||
}
|
||||
else if( FS_FileExists( "gfx/loading.lmp", false ))
|
||||
{
|
||||
if( cl_allow_levelshots.value )
|
||||
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE );
|
||||
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE );
|
||||
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE|TF_ALLOW_NEAREST );
|
||||
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||
}
|
||||
|
||||
cls.tileImage = ref.dllFuncs.GL_LoadTexture( "gfx/backtile.lmp", NULL, 0, TF_NOMIPMAP );
|
||||
@@ -673,7 +675,7 @@ SCR_SizeUp_f
|
||||
Keybinding command
|
||||
=================
|
||||
*/
|
||||
void SCR_SizeUp_f( void )
|
||||
static void SCR_SizeUp_f( void )
|
||||
{
|
||||
Cvar_SetValue( "viewsize", Q_min( scr_viewsize.value + 10, 120 ));
|
||||
}
|
||||
@@ -686,7 +688,7 @@ SCR_SizeDown_f
|
||||
Keybinding command
|
||||
=================
|
||||
*/
|
||||
void SCR_SizeDown_f( void )
|
||||
static void SCR_SizeDown_f( void )
|
||||
{
|
||||
Cvar_SetValue( "viewsize", Q_max( scr_viewsize.value - 10, 30 ));
|
||||
}
|
||||
|
||||
@@ -87,6 +87,8 @@ const char *cl_explode_sounds[] =
|
||||
"weapons/explode5.wav",
|
||||
};
|
||||
|
||||
static void CL_PlayerDecal( int playerIndex, int textureIndex, int entityIndex, float *pos );
|
||||
|
||||
/*
|
||||
================
|
||||
CL_LoadClientSprites
|
||||
@@ -255,7 +257,7 @@ CL_PrepareTEnt
|
||||
set default values
|
||||
==============
|
||||
*/
|
||||
void CL_PrepareTEnt( TEMPENTITY *pTemp, model_t *pmodel )
|
||||
static void CL_PrepareTEnt( TEMPENTITY *pTemp, model_t *pmodel )
|
||||
{
|
||||
int frameCount = 0;
|
||||
int modelIndex = 0;
|
||||
@@ -296,7 +298,7 @@ CL_TempEntPlaySound
|
||||
play collide sound
|
||||
==============
|
||||
*/
|
||||
void CL_TempEntPlaySound( TEMPENTITY *pTemp, float damp )
|
||||
static void CL_TempEntPlaySound( TEMPENTITY *pTemp, float damp )
|
||||
{
|
||||
float fvol;
|
||||
char soundname[32];
|
||||
@@ -380,7 +382,7 @@ CL_TEntAddEntity
|
||||
add entity to renderlist
|
||||
==============
|
||||
*/
|
||||
int CL_TempEntAddEntity( cl_entity_t *pEntity )
|
||||
static int CL_TempEntAddEntity( cl_entity_t *pEntity )
|
||||
{
|
||||
vec3_t mins, maxs;
|
||||
|
||||
@@ -432,7 +434,7 @@ CL_TEntAddEntity
|
||||
free the first low priority tempent it finds.
|
||||
==============
|
||||
*/
|
||||
qboolean CL_FreeLowPriorityTempEnt( void )
|
||||
static qboolean CL_FreeLowPriorityTempEnt( void )
|
||||
{
|
||||
TEMPENTITY *pActive = cl_active_tents;
|
||||
TEMPENTITY *pPrev = NULL;
|
||||
@@ -2414,7 +2416,7 @@ LIGHT STYLE MANAGEMENT
|
||||
CL_ClearLightStyles
|
||||
================
|
||||
*/
|
||||
void CL_ClearLightStyles( void )
|
||||
static void CL_ClearLightStyles( void )
|
||||
{
|
||||
memset( cl.lightstyles, 0, sizeof( cl.lightstyles ));
|
||||
}
|
||||
@@ -2472,7 +2474,7 @@ dlight_t cl_elights[MAX_ELIGHTS];
|
||||
CL_ClearDlights
|
||||
================
|
||||
*/
|
||||
void CL_ClearDlights( void )
|
||||
static void CL_ClearDlights( void )
|
||||
{
|
||||
memset( cl_dlights, 0, sizeof( cl_dlights ));
|
||||
memset( cl_elights, 0, sizeof( cl_elights ));
|
||||
@@ -2624,7 +2626,7 @@ CL_UpdateFlashlight
|
||||
update client flashlight
|
||||
================
|
||||
*/
|
||||
void CL_UpdateFlashlight( cl_entity_t *ent )
|
||||
static void CL_UpdateFlashlight( cl_entity_t *ent )
|
||||
{
|
||||
vec3_t forward, view_ofs;
|
||||
vec3_t vecSrc, vecEnd;
|
||||
@@ -2665,7 +2667,7 @@ void CL_UpdateFlashlight( cl_entity_t *ent )
|
||||
// update flashlight endpos
|
||||
dl = CL_AllocDlight( ent->index );
|
||||
#if 1
|
||||
hit = CL_GetEntityByIndex( clgame.pmove->visents[trace.ent].info );
|
||||
hit = CL_GetEntityByIndex( clgame.pmove->physents[trace.ent].info );
|
||||
if( hit && hit->model && ( hit->model->type == mod_alias || hit->model->type == mod_studio ))
|
||||
VectorCopy( hit->origin, dl->origin );
|
||||
else VectorCopy( trace.endpos, dl->origin );
|
||||
@@ -2684,6 +2686,41 @@ void CL_UpdateFlashlight( cl_entity_t *ent )
|
||||
dl->radius = 80;
|
||||
}
|
||||
|
||||
static void R_EntityDimlight( cl_entity_t *ent, int key )
|
||||
{
|
||||
dlight_t *dl = CL_AllocDlight( key );
|
||||
|
||||
VectorCopy( ent->origin, dl->origin );
|
||||
dl->color.r = dl->color.g = dl->color.b = 100;
|
||||
dl->radius = COM_RandomFloat( 200.0f, 231.0f );
|
||||
dl->die = cl.time + 0.001;
|
||||
}
|
||||
|
||||
static void R_EntityLight( cl_entity_t *ent, int key )
|
||||
{
|
||||
dlight_t *dl = CL_AllocDlight( key );
|
||||
|
||||
VectorCopy( ent->origin, dl->origin );
|
||||
dl->color.r = dl->color.g = dl->color.b = 100;
|
||||
dl->radius = 200;
|
||||
dl->die = cl.time + 0.001;
|
||||
|
||||
R_RocketFlare( ent->origin );
|
||||
}
|
||||
|
||||
static void R_EntityBrightlight( cl_entity_t *ent, int key, int radius )
|
||||
{
|
||||
dlight_t *dl = CL_AllocDlight( key );
|
||||
|
||||
VectorCopy( ent->origin, dl->origin );
|
||||
dl->origin[2] += 16.0f;
|
||||
dl->color.r = dl->color.g = dl->color.b = 250;
|
||||
if( !radius )
|
||||
dl->radius = COM_RandomFloat( 400.0f, 431.0f );
|
||||
else dl->radius = 400;
|
||||
dl->die = cl.time + 0.001;
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
CL_AddEntityEffects
|
||||
@@ -2693,50 +2730,41 @@ apply various effects to entity origin or attachment
|
||||
*/
|
||||
void CL_AddEntityEffects( cl_entity_t *ent )
|
||||
{
|
||||
// yellow flies effect 'monster stuck in the wall'
|
||||
if( FBitSet( ent->curstate.effects, EF_BRIGHTFIELD ) && !RP_LOCALCLIENT( ent ))
|
||||
R_EntityParticles( ent );
|
||||
|
||||
if( FBitSet( ent->curstate.effects, EF_DIMLIGHT ))
|
||||
// players have special set of effects, from CL_LinkPlayers
|
||||
if( ent->player && ent->index != cl.viewentity )
|
||||
{
|
||||
if( ent->player && !Host_IsQuakeCompatible( ))
|
||||
{
|
||||
if( FBitSet( ent->curstate.effects, EF_BRIGHTLIGHT ))
|
||||
R_EntityBrightlight( ent, ent->index /* 4 in GoldSrc */, 0 );
|
||||
|
||||
if( FBitSet( ent->curstate.effects, EF_DIMLIGHT ))
|
||||
R_EntityDimlight( ent, ent->index /* 4 in GoldSrc */ );
|
||||
}
|
||||
else if( RP_LOCALCLIENT( ent ))
|
||||
{
|
||||
// from CL_PlayerFlashlight
|
||||
if( FBitSet( ent->curstate.effects, EF_BRIGHTLIGHT ))
|
||||
R_EntityBrightlight( ent, ent->index /* 1 in GoldSrc */, 400 );
|
||||
else if( FBitSet( ent->curstate.effects, EF_DIMLIGHT ))
|
||||
CL_UpdateFlashlight( ent );
|
||||
}
|
||||
else
|
||||
{
|
||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
||||
dl->color.r = dl->color.g = dl->color.b = 100;
|
||||
dl->radius = COM_RandomFloat( 200, 231 );
|
||||
VectorCopy( ent->origin, dl->origin );
|
||||
dl->die = cl.time + 0.001;
|
||||
}
|
||||
}
|
||||
|
||||
if( FBitSet( ent->curstate.effects, EF_BRIGHTLIGHT ))
|
||||
else
|
||||
{
|
||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
||||
dl->color.r = dl->color.g = dl->color.b = 250;
|
||||
if( ent->player ) dl->radius = 400; // don't flickering
|
||||
else dl->radius = COM_RandomFloat( 400, 431 );
|
||||
VectorCopy( ent->origin, dl->origin );
|
||||
dl->die = cl.time + 0.001;
|
||||
dl->origin[2] += 16.0f;
|
||||
}
|
||||
// from CL_LinkPacketEntities
|
||||
if( FBitSet( ent->curstate.effects, EF_BRIGHTFIELD ))
|
||||
R_EntityParticles( ent );
|
||||
|
||||
// add light effect
|
||||
if( FBitSet( ent->curstate.effects, EF_LIGHT ))
|
||||
{
|
||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
||||
dl->color.r = dl->color.g = dl->color.b = 100;
|
||||
VectorCopy( ent->origin, dl->origin );
|
||||
R_RocketFlare( ent->origin );
|
||||
dl->die = cl.time + 0.001;
|
||||
dl->radius = 200;
|
||||
if( FBitSet( ent->curstate.effects, EF_BRIGHTLIGHT ))
|
||||
R_EntityBrightlight( ent, ent->index, 0 );
|
||||
|
||||
if( FBitSet( ent->curstate.effects, EF_DIMLIGHT ))
|
||||
R_EntityDimlight( ent, ent->index );
|
||||
|
||||
if( FBitSet( ent->curstate.effects, EF_LIGHT ))
|
||||
R_EntityLight( ent, ent->curstate.number );
|
||||
}
|
||||
|
||||
// studio models are handle muzzleflashes difference
|
||||
if( FBitSet( ent->curstate.effects, EF_MUZZLEFLASH ) && Mod_AliasExtradata( ent->model ))
|
||||
if( FBitSet( ent->curstate.effects, EF_MUZZLEFLASH ) && ent->model && ent->model->type == mod_alias )
|
||||
{
|
||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
||||
vec3_t fv;
|
||||
@@ -2765,15 +2793,11 @@ void CL_AddModelEffects( cl_entity_t *ent )
|
||||
vec3_t neworigin;
|
||||
vec3_t oldorigin;
|
||||
|
||||
if( !ent->model ) return;
|
||||
if( !ent->model || ent->player )
|
||||
return;
|
||||
|
||||
switch( ent->model->type )
|
||||
{
|
||||
case mod_alias:
|
||||
case mod_studio:
|
||||
break;
|
||||
default: return;
|
||||
}
|
||||
if( ent->model->type != mod_alias && ent->model->type != mod_studio )
|
||||
return;
|
||||
|
||||
if( cls.demoplayback == DEMO_QUAKE1 )
|
||||
{
|
||||
@@ -2793,19 +2817,15 @@ void CL_AddModelEffects( cl_entity_t *ent )
|
||||
|
||||
if( FBitSet( ent->model->flags, STUDIO_GIB ))
|
||||
R_RocketTrail( oldorigin, neworigin, 2 );
|
||||
|
||||
if( FBitSet( ent->model->flags, STUDIO_ZOMGIB ))
|
||||
else if( FBitSet( ent->model->flags, STUDIO_ZOMGIB ))
|
||||
R_RocketTrail( oldorigin, neworigin, 4 );
|
||||
|
||||
if( FBitSet( ent->model->flags, STUDIO_TRACER ))
|
||||
else if( FBitSet( ent->model->flags, STUDIO_TRACER ))
|
||||
R_RocketTrail( oldorigin, neworigin, 3 );
|
||||
|
||||
if( FBitSet( ent->model->flags, STUDIO_TRACER2 ))
|
||||
else if( FBitSet( ent->model->flags, STUDIO_TRACER2 ))
|
||||
R_RocketTrail( oldorigin, neworigin, 5 );
|
||||
|
||||
if( FBitSet( ent->model->flags, STUDIO_ROCKET ))
|
||||
else if( FBitSet( ent->model->flags, STUDIO_ROCKET ))
|
||||
{
|
||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
||||
dlight_t *dl = CL_AllocDlight( ent->curstate.number );
|
||||
|
||||
dl->color.r = dl->color.g = dl->color.b = 200;
|
||||
VectorCopy( ent->origin, dl->origin );
|
||||
@@ -2819,11 +2839,9 @@ void CL_AddModelEffects( cl_entity_t *ent )
|
||||
|
||||
R_RocketTrail( oldorigin, neworigin, 0 );
|
||||
}
|
||||
|
||||
if( FBitSet( ent->model->flags, STUDIO_GRENADE ))
|
||||
else if( FBitSet( ent->model->flags, STUDIO_GRENADE ))
|
||||
R_RocketTrail( oldorigin, neworigin, 1 );
|
||||
|
||||
if( FBitSet( ent->model->flags, STUDIO_TRACER3 ))
|
||||
else if( FBitSet( ent->model->flags, STUDIO_TRACER3 ))
|
||||
R_RocketTrail( oldorigin, neworigin, 6 );
|
||||
}
|
||||
|
||||
@@ -2903,7 +2921,7 @@ CL_PlayerDecal
|
||||
spray custom colored decal (clan logo etc)
|
||||
===============
|
||||
*/
|
||||
void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos )
|
||||
static void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos )
|
||||
{
|
||||
int textureIndex = 0;
|
||||
customization_t *pCust = NULL;
|
||||
|
||||
@@ -81,7 +81,6 @@ void R_DebugParticle( const vec3_t pos, byte r, byte g, byte b );
|
||||
void R_RicochetSound( const vec3_t pos );
|
||||
struct dlight_s *CL_AllocDlight( int key );
|
||||
struct dlight_s *CL_AllocElight( int key );
|
||||
void CL_UpdateFlashlight( cl_entity_t *pEnt );
|
||||
void CL_AddEntityEffects( cl_entity_t *ent );
|
||||
void CL_AddModelEffects( cl_entity_t *ent );
|
||||
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
||||
|
||||
@@ -68,7 +68,7 @@ qboolean SCR_NextMovie( void )
|
||||
return true;
|
||||
}
|
||||
|
||||
void SCR_CreateStartupVids( void )
|
||||
static void SCR_CreateStartupVids( void )
|
||||
{
|
||||
file_t *f;
|
||||
|
||||
@@ -202,7 +202,6 @@ SCR_PlayCinematic
|
||||
*/
|
||||
qboolean SCR_PlayCinematic( const char *arg )
|
||||
{
|
||||
string path;
|
||||
const char *fullpath;
|
||||
|
||||
fullpath = FS_GetDiskPath( arg, false );
|
||||
|
||||
@@ -29,7 +29,7 @@ V_CalcViewRect
|
||||
calc frame rectangle (Quake1 style)
|
||||
===============
|
||||
*/
|
||||
void V_CalcViewRect( void )
|
||||
static void V_CalcViewRect( void )
|
||||
{
|
||||
qboolean full = false;
|
||||
int sb_lines;
|
||||
@@ -88,7 +88,7 @@ void V_CalcViewRect( void )
|
||||
V_SetupViewModel
|
||||
===============
|
||||
*/
|
||||
void V_SetupViewModel( void )
|
||||
static void V_SetupViewModel( void )
|
||||
{
|
||||
cl_entity_t *view = &clgame.viewent;
|
||||
player_info_t *info = &cl.players[cl.playernum];
|
||||
@@ -118,7 +118,7 @@ void V_SetupViewModel( void )
|
||||
V_SetRefParams
|
||||
===============
|
||||
*/
|
||||
void V_SetRefParams( ref_params_t *fd )
|
||||
static void V_SetRefParams( ref_params_t *fd )
|
||||
{
|
||||
memset( fd, 0, sizeof( ref_params_t ));
|
||||
|
||||
@@ -182,7 +182,7 @@ V_MergeOverviewRefdef
|
||||
merge refdef with overview settings
|
||||
===============
|
||||
*/
|
||||
void V_RefApplyOverview( ref_viewpass_t *rvp )
|
||||
static void V_RefApplyOverview( ref_viewpass_t *rvp )
|
||||
{
|
||||
ref_overview_t *ov = &clgame.overView;
|
||||
float aspect;
|
||||
@@ -281,7 +281,7 @@ static void V_AdjustFov( float *fov_x, float *fov_y, float width, float height,
|
||||
V_GetRefParams
|
||||
=============
|
||||
*/
|
||||
void V_GetRefParams( ref_params_t *fd, ref_viewpass_t *rvp )
|
||||
static void V_GetRefParams( ref_params_t *fd, ref_viewpass_t *rvp )
|
||||
{
|
||||
// part1: deniable updates
|
||||
VectorCopy( fd->simvel, cl.simvel );
|
||||
@@ -347,6 +347,8 @@ qboolean V_PreRender( void )
|
||||
return false;
|
||||
}
|
||||
|
||||
V_CheckGamma();
|
||||
|
||||
ref.dllFuncs.R_BeginFrame( !cl.paused && ( cls.state == ca_active ));
|
||||
|
||||
GL_UpdateSwapInterval( );
|
||||
@@ -406,14 +408,14 @@ void V_RenderView( void )
|
||||
#define NODE_INTERVAL_X(x) (x * 16.0f)
|
||||
#define NODE_INTERVAL_Y(x) (x * 16.0f)
|
||||
|
||||
void R_DrawLeafNode( float x, float y, float scale )
|
||||
static void R_DrawLeafNode( float x, float y, float scale )
|
||||
{
|
||||
float downScale = scale * 0.25f;// * POINT_SIZE;
|
||||
|
||||
ref.dllFuncs.R_DrawStretchPic( x - downScale * 0.5f, y - downScale * 0.5f, downScale, downScale, 0, 0, 1, 1, R_GetBuiltinTexture( REF_PARTICLE_TEXTURE ) );
|
||||
}
|
||||
|
||||
void R_DrawNodeConnection( float x, float y, float x2, float y2 )
|
||||
static void R_DrawNodeConnection( float x, float y, float x2, float y2 )
|
||||
{
|
||||
ref.dllFuncs.Begin( TRI_LINES );
|
||||
ref.dllFuncs.Vertex3f( x, y, 0 );
|
||||
@@ -421,7 +423,7 @@ void R_DrawNodeConnection( float x, float y, float x2, float y2 )
|
||||
ref.dllFuncs.End( );
|
||||
}
|
||||
|
||||
void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int shownodes, mleaf_t *viewleaf )
|
||||
static void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int shownodes, mleaf_t *viewleaf )
|
||||
{
|
||||
float downScale = scale * 0.8f;
|
||||
|
||||
@@ -468,7 +470,7 @@ void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int shownodes,
|
||||
world.recursion_level--;
|
||||
}
|
||||
|
||||
void R_ShowTree( void )
|
||||
static void R_ShowTree( void )
|
||||
{
|
||||
float x = (float)((refState.width - (int)POINT_SIZE) >> 1);
|
||||
float y = NODE_INTERVAL_Y(1.0f);
|
||||
@@ -549,5 +551,6 @@ void V_PostRender( void )
|
||||
|
||||
SCR_MakeScreenShot();
|
||||
ref.dllFuncs.R_AllowFog( true );
|
||||
Platform_SetTimer( 0.0f );
|
||||
ref.dllFuncs.R_EndFrame();
|
||||
}
|
||||
|
||||
@@ -174,6 +174,26 @@ typedef struct
|
||||
// at every server map change
|
||||
typedef struct
|
||||
{
|
||||
// ==== shared through RefAPI's ref_client_t ====
|
||||
double time; // this is the time value that the client
|
||||
// is rendering at. always <= cls.realtime
|
||||
// a lerp point for other data
|
||||
double oldtime; // previous cl.time, time-oldtime is used
|
||||
// to decay light values and smooth step ups
|
||||
int viewentity;
|
||||
|
||||
// server state information
|
||||
int playernum;
|
||||
int maxclients;
|
||||
|
||||
int nummodels;
|
||||
model_t *models[MAX_MODELS+1]; // precached models (plus sentinel slot)
|
||||
|
||||
qboolean paused;
|
||||
|
||||
vec3_t simorg; // predicted origin
|
||||
// ==== shared through RefAPI's ref_client_t ===
|
||||
|
||||
int servercount; // server identification for prespawns
|
||||
int validsequence; // this is the sequence number of the last good
|
||||
// world snapshot/update we got. If this is 0, we can't
|
||||
@@ -183,7 +203,6 @@ typedef struct
|
||||
|
||||
qboolean video_prepped; // false if on new level or new ref dll
|
||||
qboolean audio_prepped; // false if on new level or new snd dll
|
||||
qboolean paused;
|
||||
|
||||
int delta_sequence; // acknowledged sequence number
|
||||
|
||||
@@ -205,11 +224,6 @@ typedef struct
|
||||
runcmd_t commands[MULTIPLAYER_BACKUP]; // each mesage will send several old cmds
|
||||
local_state_t predicted_frames[MULTIPLAYER_BACKUP]; // local client state
|
||||
|
||||
double time; // this is the time value that the client
|
||||
// is rendering at. always <= cls.realtime
|
||||
// a lerp point for other data
|
||||
double oldtime; // previous cl.time, time-oldtime is used
|
||||
// to decay light values and smooth step ups
|
||||
double timedelta; // floating delta between two updates
|
||||
|
||||
char serverinfo[MAX_SERVERINFO_STRING];
|
||||
@@ -223,7 +237,6 @@ typedef struct
|
||||
|
||||
// player final info
|
||||
usercmd_t *cmd; // cl.commands[outgoing_sequence].cmd
|
||||
int viewentity;
|
||||
vec3_t viewangles;
|
||||
vec3_t viewheight;
|
||||
vec3_t punchangle;
|
||||
@@ -236,14 +249,9 @@ typedef struct
|
||||
float addangletotal;
|
||||
float prevaddangletotal;
|
||||
|
||||
// predicted origin and velocity
|
||||
vec3_t simorg;
|
||||
// predicted velocity
|
||||
vec3_t simvel;
|
||||
|
||||
// server state information
|
||||
int playernum;
|
||||
int maxclients;
|
||||
|
||||
entity_state_t instanced_baseline[MAX_CUSTOM_BASELINES];
|
||||
int instanced_baseline_count;
|
||||
|
||||
@@ -251,8 +259,6 @@ typedef struct
|
||||
char event_precache[MAX_EVENTS][MAX_QPATH];
|
||||
char files_precache[MAX_CUSTOM][MAX_QPATH];
|
||||
lightstyle_t lightstyles[MAX_LIGHTSTYLES];
|
||||
model_t *models[MAX_MODELS+1]; // precached models (plus sentinel slot)
|
||||
int nummodels;
|
||||
int numfiles;
|
||||
|
||||
consistency_t consistency_list[MAX_MODELS];
|
||||
@@ -337,7 +343,6 @@ typedef struct
|
||||
int charHeight; // scaled height
|
||||
int type; // fixed width font or variable
|
||||
int rendermode; // default rendermode
|
||||
qboolean nearest; // nearest filtering enabled
|
||||
qboolean valid; // all rectangles are valid
|
||||
} cl_font_t;
|
||||
|
||||
@@ -677,6 +682,7 @@ extern convar_t cl_clockreset;
|
||||
extern convar_t cl_fixtimerate;
|
||||
extern convar_t hud_fontscale;
|
||||
extern convar_t hud_scale;
|
||||
extern convar_t hud_scale_minimal_width;
|
||||
extern convar_t r_showtextures;
|
||||
extern convar_t cl_bmodelinterp;
|
||||
extern convar_t cl_lw; // local weapons
|
||||
@@ -694,11 +700,11 @@ extern convar_t rate;
|
||||
extern convar_t m_ignore;
|
||||
extern convar_t r_showtree;
|
||||
extern convar_t ui_renderworld;
|
||||
extern convar_t cl_fixmodelinterpolationartifacts;
|
||||
|
||||
//=============================================================================
|
||||
|
||||
void CL_SetLightstyle( int style, const char* s, float f );
|
||||
void CL_RunLightStyles( void );
|
||||
void CL_DecayLights( void );
|
||||
dlight_t *CL_GetDynamicLight( int number );
|
||||
dlight_t *CL_GetEntityLight( int number );
|
||||
@@ -709,12 +715,8 @@ dlight_t *CL_GetEntityLight( int number );
|
||||
// cl_cmds.c
|
||||
//
|
||||
void CL_Quit_f( void );
|
||||
void CL_ScreenShot_f( void );
|
||||
void CL_SnapShot_f( void );
|
||||
void CL_GenericShot_f( void );
|
||||
void CL_PlayCDTrack_f( void );
|
||||
void CL_EnvShot_f( void );
|
||||
void CL_SkyShot_f( void );
|
||||
void CL_SaveShot_f( void );
|
||||
void CL_LevelShot_f( void );
|
||||
void CL_SetSky_f( void );
|
||||
void SCR_Viewpos_f( void );
|
||||
@@ -735,8 +737,6 @@ void CL_ClearResourceLists( void );
|
||||
void CL_Parse_Debug( qboolean enable );
|
||||
void CL_Parse_RecordCommand( int cmd, int startoffset );
|
||||
void CL_ResetFrame( frame_t *frame );
|
||||
void CL_WriteMessageHistory( void );
|
||||
const char *CL_MsgInfo( int cmd );
|
||||
|
||||
//
|
||||
// cl_efx.c
|
||||
@@ -747,7 +747,6 @@ void CL_Particle( const vec3_t org, int color, float life, int zpos, int zvel );
|
||||
// cl_main.c
|
||||
//
|
||||
void CL_Init( void );
|
||||
void CL_SendCommand( void );
|
||||
void CL_Disconnect_f( void );
|
||||
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
||||
void CL_WriteUsercmd( sizebuf_t *msg, int from, int to );
|
||||
@@ -756,7 +755,6 @@ qboolean CL_PrecacheResources( void );
|
||||
void CL_SetupOverviewParams( void );
|
||||
void CL_UpdateFrameLerp( void );
|
||||
int CL_IsDevOverviewMode( void );
|
||||
void CL_PingServers_f( void );
|
||||
void CL_SignonReply( void );
|
||||
void CL_ClearState( void );
|
||||
|
||||
@@ -774,8 +772,6 @@ void CL_CheckStartupDemos( void );
|
||||
void CL_WriteDemoJumpTime( void );
|
||||
void CL_CloseDemoHeader( void );
|
||||
void CL_DemoCompleted( void );
|
||||
void CL_StopPlayback( void );
|
||||
void CL_StopRecord( void );
|
||||
void CL_PlayDemo_f( void );
|
||||
void CL_TimeDemo_f( void );
|
||||
void CL_StartDemos_f( void );
|
||||
@@ -783,6 +779,7 @@ void CL_Demos_f( void );
|
||||
void CL_DeleteDemo_f( void );
|
||||
void CL_Record_f( void );
|
||||
void CL_Stop_f( void );
|
||||
int CL_GetDemoComment( const char *demoname, char *comment );
|
||||
|
||||
//
|
||||
// cl_events.c
|
||||
@@ -790,12 +787,9 @@ void CL_Stop_f( void );
|
||||
void CL_ParseEvent( sizebuf_t *msg );
|
||||
void CL_ParseReliableEvent( sizebuf_t *msg );
|
||||
void CL_SetEventIndex( const char *szEvName, int ev_index );
|
||||
void CL_QueueEvent( int flags, int index, float delay, event_args_t *args );
|
||||
void CL_PlaybackEvent( int flags, const edict_t *pInvoker, word eventindex, float delay, float *origin,
|
||||
float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
|
||||
void CL_RegisterEvent( int lastnum, const char *szEvName, pfnEventHook func );
|
||||
void CL_BatchResourceRequest( qboolean initialize );
|
||||
int CL_EstimateNeededResources( void );
|
||||
void CL_ResetEvent( event_info_t *ei );
|
||||
word CL_EventIndex( const char *name );
|
||||
void CL_FireEvents( void );
|
||||
@@ -819,10 +813,7 @@ int CL_DrawStringf( cl_font_t *font, float x, float y, rgba_t color, int flags,
|
||||
//
|
||||
void CL_UnloadProgs( void );
|
||||
qboolean CL_LoadProgs( const char *name );
|
||||
void CL_ParseUserMessage( sizebuf_t *msg, int svc_num );
|
||||
void CL_LinkUserMessage( char *pszName, const int svc_num, int iSize );
|
||||
void CL_ParseFinaleCutscene( sizebuf_t *msg, int level );
|
||||
void CL_ParseTextMessage( sizebuf_t *msg );
|
||||
void CL_DrawHUD( int state );
|
||||
void CL_InitEdicts( int maxclients );
|
||||
void CL_FreeEdicts( void );
|
||||
@@ -839,20 +830,17 @@ model_t *CL_LoadClientSprite( const char *filename );
|
||||
model_t *CL_LoadModel( const char *modelname, int *index );
|
||||
HSPRITE pfnSPR_LoadExt( const char *szPicName, uint texFlags );
|
||||
void SPR_AdjustSize( float *x, float *y, float *w, float *h );
|
||||
void SPR_AdjustTexCoords( float width, float height, float *s1, float *t1, float *s2, float *t2 );
|
||||
int CL_GetScreenInfo( SCREENINFO *pscrinfo );
|
||||
void CL_FillRGBA( int x, int y, int width, int height, int r, int g, int b, int a );
|
||||
pmtrace_t *PM_CL_TraceLine( float *start, float *end, int flags, int usehull, int ignore_pe );
|
||||
const char *PM_CL_TraceTexture( int ground, float *vstart, float *vend );
|
||||
int PM_CL_PointContents( const float *p, int *truecontents );
|
||||
void CL_GetMousePosition( int *mx, int *my ); // TODO: move to input
|
||||
cl_entity_t* CL_GetViewModel( void );
|
||||
physent_t *pfnGetPhysent( int idx );
|
||||
struct msurface_s *pfnTraceSurface( int ground, float *vstart, float *vend );
|
||||
movevars_t *pfnGetMoveVars( void );
|
||||
void CL_EnableScissor( scissor_state_t *scissor, int x, int y, int width, int height );
|
||||
void CL_DisableScissor( scissor_state_t *scissor );
|
||||
qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 );
|
||||
struct cl_entity_s *CL_GetEntityByIndex( int index );
|
||||
|
||||
_inline cl_entity_t *CL_EDICT_NUM( int n )
|
||||
{
|
||||
@@ -904,6 +892,11 @@ qboolean CL_RequestMissingResources( void );
|
||||
void CL_RegisterResources ( sizebuf_t *msg );
|
||||
void CL_ParseViewEntity( sizebuf_t *msg );
|
||||
void CL_ParseServerTime( sizebuf_t *msg );
|
||||
void CL_ParseUserMessage( sizebuf_t *msg, int svc_num );
|
||||
void CL_ParseFinaleCutscene( sizebuf_t *msg, int level );
|
||||
void CL_ParseTextMessage( sizebuf_t *msg );
|
||||
void CL_BatchResourceRequest( qboolean initialize );
|
||||
int CL_EstimateNeededResources( void );
|
||||
|
||||
//
|
||||
// cl_parse_48.c
|
||||
@@ -917,8 +910,6 @@ void CL_LegacyPrecache_f( void );
|
||||
void SCR_VidInit( void );
|
||||
void SCR_TileClear( void );
|
||||
void SCR_DirtyScreen( void );
|
||||
void SCR_AddDirtyPoint( int x, int y );
|
||||
void SCR_InstallParticlePalette( void );
|
||||
void SCR_EndLoadingPlaque( void );
|
||||
void SCR_RegisterTextures( void );
|
||||
void SCR_LoadCreditsFont( void );
|
||||
@@ -954,20 +945,17 @@ void CL_InitClientMove( void );
|
||||
void CL_PredictMovement( qboolean repredicting );
|
||||
void CL_CheckPredictionError( void );
|
||||
qboolean CL_IsPredicted( void );
|
||||
int CL_TruePointContents( const vec3_t p );
|
||||
int CL_WaterEntity( const float *rgflPos );
|
||||
cl_entity_t *CL_GetWaterEntity( const float *rgflPos );
|
||||
int CL_TestLine( const vec3_t start, const vec3_t end, int flags );
|
||||
pmtrace_t *CL_VisTraceLine( vec3_t start, vec3_t end, int flags );
|
||||
pmtrace_t CL_TraceLine( vec3_t start, vec3_t end, int flags );
|
||||
void CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs );
|
||||
void CL_PopTraceBounds( void );
|
||||
void CL_MoveSpectatorCamera( void );
|
||||
void CL_SetLastUpdate( void );
|
||||
void CL_RedoPrediction( void );
|
||||
void CL_PushPMStates( void );
|
||||
void CL_PopPMStates( void );
|
||||
void CL_SetUpPlayerPrediction( int dopred, int bIncludeLocalClient );
|
||||
void CL_SetIdealPitch( void );
|
||||
|
||||
//
|
||||
// cl_qparse.c
|
||||
@@ -984,21 +972,17 @@ qboolean CL_AddVisibleEntity( cl_entity_t *ent, int entityType );
|
||||
void CL_ResetLatchedVars( cl_entity_t *ent, qboolean full_reset );
|
||||
qboolean CL_GetEntitySpatialization( struct channel_s *ch );
|
||||
qboolean CL_GetMovieSpatialization( struct rawchan_s *ch );
|
||||
void CL_ProcessPlayerState( int playerindex, entity_state_t *state );
|
||||
void CL_ComputePlayerOrigin( cl_entity_t *clent );
|
||||
void CL_ProcessPacket( frame_t *frame );
|
||||
void CL_MoveThirdpersonCamera( void );
|
||||
qboolean CL_IsPlayerIndex( int idx );
|
||||
void CL_SetIdealPitch( void );
|
||||
void CL_EmitEntities( void );
|
||||
|
||||
//
|
||||
// cl_remap.c
|
||||
//
|
||||
remap_info_t *CL_GetRemapInfoForEntity( cl_entity_t *e );
|
||||
void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int bottomcolor );
|
||||
void CL_FreeRemapInfo( remap_info_t *info );
|
||||
void CL_UpdateRemapInfo( cl_entity_t *ent, int topcolor, int bottomcolor );
|
||||
qboolean CL_EntitySetRemapColors( cl_entity_t *e, model_t *mod, int top, int bottom );
|
||||
void CL_ClearAllRemaps( void );
|
||||
|
||||
//
|
||||
@@ -1015,6 +999,7 @@ const ref_overview_t *GL_GetOverviewParms( void );
|
||||
//
|
||||
void R_StoreEfrags( efrag_t **ppefrag, int framecount );
|
||||
void R_AddEfrags( cl_entity_t *ent );
|
||||
|
||||
//
|
||||
// cl_tent.c
|
||||
//
|
||||
@@ -1025,7 +1010,6 @@ void CL_ClearEfrags( void );
|
||||
void CL_TestLights( void );
|
||||
void CL_FireCustomDecal( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags, float scale );
|
||||
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
||||
void CL_PlayerDecal( int playerIndex, int textureIndex, int entityIndex, float *pos );
|
||||
void R_FreeDeadParticles( struct particle_s **ppparticles );
|
||||
void CL_AddClientResource( const char *filename, int type );
|
||||
void CL_AddClientResources( void );
|
||||
@@ -1047,7 +1031,6 @@ void CL_ReadPointFile_f( void );
|
||||
void CL_DrawEFX( float time, qboolean fTrans );
|
||||
void CL_ThinkParticle( double frametime, particle_t *p );
|
||||
void CL_ReadLineFile_f( void );
|
||||
void CL_RunLightStyles( void );
|
||||
|
||||
//
|
||||
// console.c
|
||||
@@ -1067,27 +1050,23 @@ int Con_UtfProcessChar( int in );
|
||||
int Con_UtfProcessCharForce( int in );
|
||||
int Con_UtfMoveLeft( char *str, int pos );
|
||||
int Con_UtfMoveRight( char *str, int pos, int length );
|
||||
void Con_DefaultColor( int r, int g, int b );
|
||||
void Con_InvalidateFonts( void );
|
||||
void Con_DefaultColor( int r, int g, int b, qboolean gameui );
|
||||
cl_font_t *Con_GetCurFont( void );
|
||||
cl_font_t *Con_GetFont( int num );
|
||||
void Con_DrawCharacterLen( int number, int *width, int *height );
|
||||
int Con_DrawString( int x, int y, const char *string, rgba_t setColor ); // legacy, use cl_font.c
|
||||
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c
|
||||
void Con_CharEvent( int key );
|
||||
void Con_RestoreFont( void );
|
||||
void Key_Console( int key );
|
||||
void Key_Message( int key );
|
||||
void Con_FastClose( void );
|
||||
void Con_Bottom( void );
|
||||
void Con_Top( void );
|
||||
void Con_PageDown( int lines );
|
||||
void Con_PageUp( int lines );
|
||||
|
||||
//
|
||||
// s_main.c
|
||||
//
|
||||
void S_StreamRawSamples( int samples, int rate, int width, int channels, const byte *data );
|
||||
void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime );
|
||||
void S_StartBackgroundTrack( const char *intro, const char *loop, int position, qboolean fullpath );
|
||||
void S_StopBackgroundTrack( void );
|
||||
@@ -1134,11 +1113,6 @@ void UI_ConnectionProgress_Precache( void );
|
||||
void UI_ConnectionProgress_Connect( const char *server );
|
||||
void UI_ConnectionProgress_ChangeLevel( void );
|
||||
void UI_ConnectionProgress_ParseServerInfo( const char *server );
|
||||
void pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a );
|
||||
void pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc );
|
||||
void pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc );
|
||||
void pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc );
|
||||
void pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc );
|
||||
|
||||
//
|
||||
// cl_mobile.c
|
||||
|
||||
@@ -29,7 +29,8 @@ static CVAR_DEFINE_AUTO( con_charset, "cp1251", FCVAR_ARCHIVE, "console font cha
|
||||
static CVAR_DEFINE_AUTO( con_fontscale, "1.0", FCVAR_ARCHIVE, "scale font texture" );
|
||||
static CVAR_DEFINE_AUTO( con_fontnum, "-1", FCVAR_ARCHIVE, "console font number (0, 1 or 2), -1 for autoselect" );
|
||||
static CVAR_DEFINE_AUTO( con_color, "240 180 24", FCVAR_ARCHIVE, "set a custom console color" );
|
||||
|
||||
static CVAR_DEFINE_AUTO( scr_drawversion, "1", FCVAR_ARCHIVE, "draw version in menu or screenshots, doesn't affect console" );
|
||||
static CVAR_DEFINE_AUTO( con_oldfont, "0", 0, "use legacy font from gfx.wad, might be missing or broken" );
|
||||
|
||||
static int g_codepage = 0;
|
||||
static qboolean g_utf8 = false;
|
||||
@@ -139,8 +140,9 @@ typedef struct
|
||||
|
||||
static console_t con;
|
||||
|
||||
void Con_ClearField( field_t *edit );
|
||||
void Field_CharEvent( field_t *edit, int ch );
|
||||
static void Con_ClearField( field_t *edit );
|
||||
static void Field_CharEvent( field_t *edit, int ch );
|
||||
static void Con_InvalidateFonts( void );
|
||||
|
||||
static void Con_LoadHistory( con_history_t *self );
|
||||
static void Con_SaveHistory( con_history_t *self );
|
||||
@@ -150,7 +152,7 @@ static void Con_SaveHistory( con_history_t *self );
|
||||
Con_Clear_f
|
||||
================
|
||||
*/
|
||||
void Con_Clear_f( void )
|
||||
static void Con_Clear_f( void )
|
||||
{
|
||||
con.lines_count = 0;
|
||||
con.backscroll = 0; // go to end
|
||||
@@ -174,10 +176,10 @@ static void Con_SetColor( void )
|
||||
switch( num )
|
||||
{
|
||||
case 1:
|
||||
Con_DefaultColor( r, r, r );
|
||||
Con_DefaultColor( r, r, r, false );
|
||||
break;
|
||||
case 3:
|
||||
Con_DefaultColor( r, g, b );
|
||||
Con_DefaultColor( r, g, b, false );
|
||||
break;
|
||||
default:
|
||||
Cvar_DirectSet( &con_color, con_color.def_string );
|
||||
@@ -205,7 +207,7 @@ void Con_ClearNotify( void )
|
||||
Con_ClearTyping
|
||||
================
|
||||
*/
|
||||
void Con_ClearTyping( void )
|
||||
static void Con_ClearTyping( void )
|
||||
{
|
||||
Con_ClearField( &con.input );
|
||||
con.input.widthInChars = con.linewidth;
|
||||
@@ -218,7 +220,7 @@ void Con_ClearTyping( void )
|
||||
Con_MessageMode_f
|
||||
================
|
||||
*/
|
||||
void Con_MessageMode_f( void )
|
||||
static void Con_MessageMode_f( void )
|
||||
{
|
||||
g_messagemode_privileged = Cmd_CurrentCommandIsPrivileged();
|
||||
|
||||
@@ -234,7 +236,7 @@ void Con_MessageMode_f( void )
|
||||
Con_MessageMode2_f
|
||||
================
|
||||
*/
|
||||
void Con_MessageMode2_f( void )
|
||||
static void Con_MessageMode2_f( void )
|
||||
{
|
||||
g_messagemode_privileged = Cmd_CurrentCommandIsPrivileged();
|
||||
|
||||
@@ -279,7 +281,7 @@ void Con_ToggleConsole_f( void )
|
||||
Con_SetTimes_f
|
||||
================
|
||||
*/
|
||||
void Con_SetTimes_f( void )
|
||||
static void Con_SetTimes_f( void )
|
||||
{
|
||||
int newtimes;
|
||||
|
||||
@@ -302,7 +304,7 @@ Notifies the console code about the current time
|
||||
went backwards)
|
||||
================
|
||||
*/
|
||||
void Con_FixTimes( void )
|
||||
static void Con_FixTimes( void )
|
||||
{
|
||||
double diff;
|
||||
int i;
|
||||
@@ -323,7 +325,7 @@ Con_DeleteLine
|
||||
Deletes the first line from the console history.
|
||||
================
|
||||
*/
|
||||
void Con_DeleteLine( void )
|
||||
static void Con_DeleteLine( void )
|
||||
{
|
||||
if( con.lines_count == 0 )
|
||||
return;
|
||||
@@ -338,7 +340,7 @@ Con_DeleteLastLine
|
||||
Deletes the last line from the console history.
|
||||
================
|
||||
*/
|
||||
void Con_DeleteLastLine( void )
|
||||
static void Con_DeleteLastLine( void )
|
||||
{
|
||||
if( con.lines_count == 0 )
|
||||
return;
|
||||
@@ -397,7 +399,7 @@ Con_AddLine
|
||||
Appends a given string as a new line to the console.
|
||||
================
|
||||
*/
|
||||
void Con_AddLine( const char *line, int length, qboolean newline )
|
||||
static void Con_AddLine( const char *line, int length, qboolean newline )
|
||||
{
|
||||
char *putpos;
|
||||
con_lineinfo_t *p;
|
||||
@@ -443,7 +445,7 @@ Con_CheckResize
|
||||
If the line width has changed, reformat the buffer.
|
||||
================
|
||||
*/
|
||||
void Con_CheckResize( void )
|
||||
static void Con_CheckResize( void )
|
||||
{
|
||||
int charWidth = 8;
|
||||
int i, width;
|
||||
@@ -492,7 +494,7 @@ void Con_PageDown( int lines )
|
||||
Con_Top
|
||||
================
|
||||
*/
|
||||
void Con_Top( void )
|
||||
static void Con_Top( void )
|
||||
{
|
||||
con.backscroll = CON_MAXLINES;
|
||||
}
|
||||
@@ -543,8 +545,7 @@ static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
|
||||
if( font->valid )
|
||||
return; // already loaded
|
||||
|
||||
// loading conchars
|
||||
if( Sys_CheckParm( "-oldfont" ))
|
||||
if( con_oldfont.value )
|
||||
{
|
||||
success = Con_LoadVariableWidthFont( "gfx/conchars.fnt", font, scale, kRenderTransTexture, TF_FONT|TF_NEAREST );
|
||||
}
|
||||
@@ -574,7 +575,7 @@ static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
|
||||
{
|
||||
// quake fixed font as fallback
|
||||
// keep source to print directly into conback image
|
||||
if( !Con_LoadFixedWidthFont( "gfx/conchars", font, scale, kRenderTransTexture, TF_FONT|TF_KEEP_SOURCE ))
|
||||
if( !Con_LoadFixedWidthFont( "gfx/conchars", font, scale, kRenderTransTexture, TF_FONT|TF_NEAREST|TF_KEEP_SOURCE ))
|
||||
Con_DPrintf( S_ERROR "failed to load console font\n" );
|
||||
}
|
||||
}
|
||||
@@ -841,6 +842,8 @@ void Con_Init( void )
|
||||
Cvar_RegisterVariable( &con_fontscale );
|
||||
Cvar_RegisterVariable( &con_fontnum );
|
||||
Cvar_RegisterVariable( &con_color );
|
||||
Cvar_RegisterVariable( &scr_drawversion );
|
||||
Cvar_RegisterVariable( &con_oldfont );
|
||||
|
||||
// init the console buffer
|
||||
con.bufsize = CON_TEXTSIZE;
|
||||
@@ -1118,7 +1121,7 @@ EDIT FIELDS
|
||||
Con_ClearField
|
||||
================
|
||||
*/
|
||||
void Con_ClearField( field_t *edit )
|
||||
static void Con_ClearField( field_t *edit )
|
||||
{
|
||||
memset( edit->buffer, 0, MAX_STRING );
|
||||
edit->cursor = 0;
|
||||
@@ -1141,7 +1144,7 @@ static void Field_Set( field_t *f, const char *string )
|
||||
Field_Paste
|
||||
================
|
||||
*/
|
||||
void Field_Paste( field_t *edit )
|
||||
static void Field_Paste( field_t *edit )
|
||||
{
|
||||
char *cbd;
|
||||
int i, pasteLen;
|
||||
@@ -1177,7 +1180,7 @@ in-game talk, and menu fields
|
||||
Key events are used for non-printable characters, others are gotten from char events.
|
||||
=================
|
||||
*/
|
||||
void Field_KeyDownEvent( field_t *edit, int key )
|
||||
static void Field_KeyDownEvent( field_t *edit, int key )
|
||||
{
|
||||
int len;
|
||||
|
||||
@@ -1248,7 +1251,7 @@ void Field_KeyDownEvent( field_t *edit, int key )
|
||||
Field_CharEvent
|
||||
==================
|
||||
*/
|
||||
void Field_CharEvent( field_t *edit, int ch )
|
||||
static void Field_CharEvent( field_t *edit, int ch )
|
||||
{
|
||||
int len;
|
||||
|
||||
@@ -1309,7 +1312,7 @@ void Field_CharEvent( field_t *edit, int ch )
|
||||
Field_DrawInputLine
|
||||
==================
|
||||
*/
|
||||
void Field_DrawInputLine( int x, int y, field_t *edit )
|
||||
static void Field_DrawInputLine( int x, int y, field_t *edit )
|
||||
{
|
||||
int len, cursorChar;
|
||||
int drawLen;
|
||||
@@ -1681,7 +1684,7 @@ Con_DrawInput
|
||||
The input line scrolls horizontally if typing goes beyond the right edge
|
||||
================
|
||||
*/
|
||||
void Con_DrawInput( int lines )
|
||||
static void Con_DrawInput( int lines )
|
||||
{
|
||||
int y;
|
||||
|
||||
@@ -1701,7 +1704,7 @@ Con_DrawDebugLines
|
||||
Custom debug messages
|
||||
================
|
||||
*/
|
||||
int Con_DrawDebugLines( void )
|
||||
static int Con_DrawDebugLines( void )
|
||||
{
|
||||
notify_t *notify = con.notify;
|
||||
int i, count = 0;
|
||||
@@ -1786,7 +1789,7 @@ Con_DrawNotify
|
||||
Draws the last few lines of output transparently over the game top
|
||||
================
|
||||
*/
|
||||
void Con_DrawNotify( void )
|
||||
static void Con_DrawNotify( void )
|
||||
{
|
||||
double time = cl.time;
|
||||
int i, x, y = 0;
|
||||
@@ -1838,7 +1841,7 @@ If alpha is 0, the line is not drawn, but still wrapped and its height
|
||||
returned.
|
||||
================
|
||||
*/
|
||||
int Con_DrawConsoleLine( int y, int lineno )
|
||||
static int Con_DrawConsoleLine( int y, int lineno )
|
||||
{
|
||||
con_lineinfo_t *li = &CON_LINES( lineno );
|
||||
|
||||
@@ -1893,7 +1896,7 @@ Con_DrawConsole
|
||||
Draws the console with the solid background
|
||||
================
|
||||
*/
|
||||
void Con_DrawSolidConsole( int lines )
|
||||
static void Con_DrawSolidConsole( int lines )
|
||||
{
|
||||
int i, x, y;
|
||||
float fraction;
|
||||
@@ -1983,7 +1986,7 @@ void Con_DrawConsole( void )
|
||||
|
||||
if( cls.state == ca_connecting || cls.state == ca_connected )
|
||||
{
|
||||
if( !cl_allow_levelshots.value )
|
||||
if( !cl_allow_levelshots.value && !cls.timedemo )
|
||||
{
|
||||
if(( Cvar_VariableInteger( "cl_background" ) || Cvar_VariableInteger( "sv_background" )) && cls.key_dest != key_console )
|
||||
con.vislines = con.showlines = 0;
|
||||
@@ -1993,7 +1996,7 @@ void Con_DrawConsole( void )
|
||||
{
|
||||
con.showlines = 0;
|
||||
|
||||
if( host_developer.value >= DEV_EXTENDED )
|
||||
if( host_developer.value >= DEV_EXTENDED && !cls.timedemo )
|
||||
Con_DrawNotify(); // draw notify lines
|
||||
}
|
||||
}
|
||||
@@ -2025,7 +2028,7 @@ void Con_DrawConsole( void )
|
||||
{
|
||||
if( con.vislines )
|
||||
Con_DrawSolidConsole( con.vislines );
|
||||
else if( cls.state == ca_active && ( cls.key_dest == key_game || cls.key_dest == key_message ))
|
||||
else if( cls.state == ca_active && ( cls.key_dest == key_game || cls.key_dest == key_message ) && !cls.timedemo )
|
||||
Con_DrawNotify(); // draw notify lines
|
||||
}
|
||||
break;
|
||||
@@ -2047,26 +2050,30 @@ void Con_DrawVersion( void )
|
||||
byte *color = g_color_table[7];
|
||||
int stringLen, charH = 0;
|
||||
int start, height = refState.height;
|
||||
qboolean draw_version = false;
|
||||
string curbuild;
|
||||
|
||||
switch( cls.scrshot_action )
|
||||
{
|
||||
case scrshot_normal:
|
||||
case scrshot_snapshot:
|
||||
draw_version = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if( host.force_draw_version_time > host.realtime )
|
||||
draw_version = true;
|
||||
|
||||
if(( cls.key_dest != key_menu && !draw_version ) || CL_IsDevOverviewMode() == 2 || net_graph.value )
|
||||
if( !scr_drawversion.value || CL_IsDevOverviewMode() == 2 || net_graph.value )
|
||||
return;
|
||||
|
||||
if( draw_version )
|
||||
Q_snprintf( curbuild, MAX_STRING, XASH_ENGINE_NAME " v%i/" XASH_VERSION " (%s-%s build %i)", PROTOCOL_VERSION, Q_buildos(), Q_buildarch(), Q_buildnum( ));
|
||||
else Q_snprintf( curbuild, MAX_STRING, "v%i/" XASH_VERSION " (%s-%s build %i)", PROTOCOL_VERSION, Q_buildos(), Q_buildarch(), Q_buildnum( ));
|
||||
if( cls.key_dest == key_menu )
|
||||
{
|
||||
Q_snprintf( curbuild, sizeof( curbuild ),
|
||||
"v%i/" XASH_VERSION " (%s-%s build %i)", PROTOCOL_VERSION, Q_buildos(), Q_buildarch(), Q_buildnum( ));
|
||||
}
|
||||
else
|
||||
{
|
||||
qboolean draw_version;
|
||||
|
||||
draw_version = cls.scrshot_action == scrshot_normal
|
||||
|| cls.scrshot_action == scrshot_snapshot
|
||||
|| host.force_draw_version_time > host.realtime;
|
||||
|
||||
if( !draw_version )
|
||||
return;
|
||||
|
||||
Q_snprintf( curbuild, sizeof( curbuild ),
|
||||
XASH_ENGINE_NAME " v%i/" XASH_VERSION " (%s-%s build %i)", PROTOCOL_VERSION, Q_buildos(), Q_buildarch(), Q_buildnum( ));
|
||||
}
|
||||
|
||||
Con_DrawStringLen( curbuild, &stringLen, &charH );
|
||||
start = refState.width - stringLen * 1.05f;
|
||||
@@ -2112,10 +2119,7 @@ void Con_RunConsole( void )
|
||||
con.vislines = con.showlines;
|
||||
}
|
||||
|
||||
if( FBitSet( con_charset.flags, FCVAR_CHANGED ) ||
|
||||
FBitSet( con_fontscale.flags, FCVAR_CHANGED ) ||
|
||||
FBitSet( con_fontnum.flags, FCVAR_CHANGED ) ||
|
||||
FBitSet( cl_charset.flags, FCVAR_CHANGED ))
|
||||
if( FBitSet( con_charset.flags|con_fontscale.flags|con_fontnum.flags|cl_charset.flags|con_oldfont.flags, FCVAR_CHANGED ))
|
||||
{
|
||||
// update codepage parameters
|
||||
if( !Q_stricmp( con_charset.string, "cp1251" ))
|
||||
@@ -2141,6 +2145,7 @@ void Con_RunConsole( void )
|
||||
ClearBits( con_fontnum.flags, FCVAR_CHANGED );
|
||||
ClearBits( con_fontscale.flags, FCVAR_CHANGED );
|
||||
ClearBits( cl_charset.flags, FCVAR_CHANGED );
|
||||
ClearBits( con_oldfont.flags, FCVAR_CHANGED );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2186,6 +2191,9 @@ void Con_VidInit( void )
|
||||
con.historyLoaded = true;
|
||||
}
|
||||
|
||||
if( Sys_CheckParm( "-oldfont" ))
|
||||
Cvar_DirectSet( &con_oldfont, "1" );
|
||||
|
||||
Con_LoadConchars();
|
||||
Con_CheckResize();
|
||||
#if XASH_LOW_MEMORY
|
||||
@@ -2303,11 +2311,20 @@ Con_DefaultColor
|
||||
called from MainUI
|
||||
=========
|
||||
*/
|
||||
void GAME_EXPORT Con_DefaultColor( int r, int g, int b )
|
||||
void Con_DefaultColor( int r, int g, int b, qboolean gameui )
|
||||
{
|
||||
r = bound( 0, r, 255 );
|
||||
g = bound( 0, g, 255 );
|
||||
b = bound( 0, b, 255 );
|
||||
|
||||
// gameui wants to override console color... check if it's not default
|
||||
if( gameui && ( g_color_table[7][0] != r || g_color_table[7][1] != g || g_color_table[7][2] != b ))
|
||||
{
|
||||
// yes, different from default orange, disable con_color
|
||||
SetBits( con_color.flags, FCVAR_READ_ONLY );
|
||||
ClearBits( con_color.flags, FCVAR_CHANGED );
|
||||
}
|
||||
|
||||
MakeRGBA( g_color_table[7], r, g, b, 255 );
|
||||
}
|
||||
|
||||
|
||||
428
engine/client/gamma.c
Normal file
428
engine/client/gamma.c
Normal file
@@ -0,0 +1,428 @@
|
||||
/*
|
||||
gamma.c - gamma routines
|
||||
Copyright (C) 2011 Uncle Mike
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include "common.h"
|
||||
#include "client.h"
|
||||
#include "xash3d_mathlib.h"
|
||||
#include "enginefeatures.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Gamma conversion support
|
||||
//-----------------------------------------------------------------------------
|
||||
static byte texgammatable[256];
|
||||
static uint lightgammatable[1024];
|
||||
static uint lineargammatable[1024];
|
||||
static uint screengammatable[1024];
|
||||
static CVAR_DEFINE( v_direct, "direct", "0.9", 0, "direct studio lighting" );
|
||||
static CVAR_DEFINE( v_texgamma, "texgamma", "2.0", 0, "texgamma amount" );
|
||||
static CVAR_DEFINE( v_lightgamma, "lightgamma", "2.5", 0, "lightgamma amount" );
|
||||
static CVAR_DEFINE( v_brightness, "brightness", "0.0", FCVAR_ARCHIVE, "brightness factor" );
|
||||
static CVAR_DEFINE( v_gamma, "gamma", "2.5", FCVAR_ARCHIVE, "gamma amount" );
|
||||
|
||||
static void BuildGammaTable( const float gamma, const float brightness, const float texgamma, const float lightgamma )
|
||||
{
|
||||
float g1, g2, g3;
|
||||
int i;
|
||||
|
||||
if( gamma != 0.0 )
|
||||
g1 = 1.0 / gamma;
|
||||
else g1 = 0.4;
|
||||
|
||||
g2 = g1 * texgamma;
|
||||
|
||||
if( brightness <= 0.0 )
|
||||
g3 = 0.125;
|
||||
else if( brightness <= 1.0 )
|
||||
g3 = 0.125 - brightness * brightness * 0.075;
|
||||
else
|
||||
g3 = 0.05;
|
||||
|
||||
for( i = 0; i < 256; i++ )
|
||||
{
|
||||
double d = pow( i / 255.0, (double)g2 );
|
||||
int inf = d * 255.0;
|
||||
texgammatable[i] = bound( 0, inf, 255 );
|
||||
}
|
||||
|
||||
for( i = 0; i < 1024; i++ )
|
||||
{
|
||||
double d;
|
||||
float f = pow( i / 1023.0, (double)lightgamma );
|
||||
int inf;
|
||||
|
||||
if( brightness > 1.0 )
|
||||
f *= brightness;
|
||||
|
||||
if( f <= g3 )
|
||||
f = ( f / g3 ) * 0.125;
|
||||
else
|
||||
f = (( f - g3 ) / ( 1.0 - g3 )) * 0.875 + 0.125;
|
||||
|
||||
d = pow( (double)f, (double)g1 ); // do not remove the cast, or tests fail
|
||||
inf = d * 1023.0;
|
||||
lightgammatable[i] = bound( 0, inf, 1023 );
|
||||
|
||||
// do these calculations in the same loop...
|
||||
lineargammatable[i] = pow( i / 1023.0, (double)gamma ) * 1023.0;
|
||||
screengammatable[i] = pow( i / 1023.0, 1.0 / gamma ) * 1023.0;
|
||||
}
|
||||
}
|
||||
|
||||
static void V_ValidateGammaCvars( void )
|
||||
{
|
||||
if( Host_IsLocalGame( ))
|
||||
return;
|
||||
|
||||
if( v_gamma.value < 1.8f )
|
||||
Cvar_DirectSet( &v_gamma, "1.8" );
|
||||
else if( v_gamma.value > 3.0f )
|
||||
Cvar_DirectSet( &v_gamma, "3" );
|
||||
|
||||
if( v_texgamma.value < 1.8f )
|
||||
Cvar_DirectSet( &v_texgamma, "1.8" );
|
||||
else if( v_texgamma.value > 3.0f )
|
||||
Cvar_DirectSet( &v_texgamma, "3" );
|
||||
|
||||
if( v_lightgamma.value < 1.8f )
|
||||
Cvar_DirectSet( &v_lightgamma, "1.8" );
|
||||
else if( v_lightgamma.value > 3.0f )
|
||||
Cvar_DirectSet( &v_lightgamma, "3" );
|
||||
|
||||
if( v_brightness.value < 0.0f )
|
||||
Cvar_DirectSet( &v_brightness, "0" );
|
||||
else if( v_brightness.value > 2.0f )
|
||||
Cvar_DirectSet( &v_brightness, "2" );
|
||||
}
|
||||
|
||||
void V_CheckGamma( void )
|
||||
{
|
||||
static qboolean dirty = false;
|
||||
qboolean notify_refdll = false;
|
||||
|
||||
// because these cvars were defined as archive
|
||||
// but wasn't doing anything useful
|
||||
// reset them into default values
|
||||
// this might be removed after a while
|
||||
if( v_direct.value == 1.0f || v_lightgamma.value == 1.0f )
|
||||
{
|
||||
Cvar_DirectSet( &v_direct, "0.9" );
|
||||
Cvar_DirectSet( &v_lightgamma, "2.5" );
|
||||
}
|
||||
|
||||
if( cls.scrshot_action == scrshot_envshot || cls.scrshot_action == scrshot_skyshot )
|
||||
{
|
||||
dirty = true; // force recalculate next normal frame
|
||||
BuildGammaTable( 1.8f, 0.0f, 2.0f, 2.5f );
|
||||
if( ref.initialized )
|
||||
ref.dllFuncs.R_GammaChanged( true );
|
||||
return;
|
||||
}
|
||||
|
||||
if( dirty || FBitSet( v_texgamma.flags|v_lightgamma.flags|v_brightness.flags|v_gamma.flags, FCVAR_CHANGED ))
|
||||
{
|
||||
V_ValidateGammaCvars();
|
||||
|
||||
dirty = false;
|
||||
BuildGammaTable( v_gamma.value, v_brightness.value, v_texgamma.value, v_lightgamma.value );
|
||||
|
||||
// force refdll to recalculate lightmaps
|
||||
notify_refdll = true;
|
||||
|
||||
// unfortunately, recalculating textures isn't possible yet
|
||||
ClearBits( v_texgamma.flags, FCVAR_CHANGED );
|
||||
ClearBits( v_lightgamma.flags, FCVAR_CHANGED );
|
||||
ClearBits( v_brightness.flags, FCVAR_CHANGED );
|
||||
ClearBits( v_gamma.flags, FCVAR_CHANGED );
|
||||
}
|
||||
|
||||
if( notify_refdll && ref.initialized )
|
||||
ref.dllFuncs.R_GammaChanged( false );
|
||||
}
|
||||
|
||||
void V_Init( void )
|
||||
{
|
||||
Cvar_RegisterVariable( &v_texgamma );
|
||||
Cvar_RegisterVariable( &v_lightgamma );
|
||||
Cvar_RegisterVariable( &v_brightness );
|
||||
Cvar_RegisterVariable( &v_gamma );
|
||||
Cvar_RegisterVariable( &v_direct );
|
||||
|
||||
// force gamma init
|
||||
SetBits( v_gamma.flags, FCVAR_CHANGED );
|
||||
V_CheckGamma();
|
||||
}
|
||||
|
||||
byte TextureToGamma( byte b )
|
||||
{
|
||||
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||
return b;
|
||||
|
||||
return texgammatable[b];
|
||||
}
|
||||
|
||||
byte LightToTexGamma( byte b )
|
||||
{
|
||||
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||
return b;
|
||||
|
||||
// 255 << 2 is 1020, impossible to overflow
|
||||
return lightgammatable[b << 2] >> 2;
|
||||
}
|
||||
|
||||
uint LightToTexGammaEx( uint b )
|
||||
{
|
||||
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||
return b;
|
||||
|
||||
if( unlikely( b > ARRAYSIZE( lightgammatable )))
|
||||
return 0;
|
||||
|
||||
return lightgammatable[b];
|
||||
}
|
||||
|
||||
uint ScreenGammaTable( uint b )
|
||||
{
|
||||
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||
return b;
|
||||
|
||||
if( unlikely( b > ARRAYSIZE( screengammatable )))
|
||||
return 0;
|
||||
|
||||
return screengammatable[b];
|
||||
}
|
||||
|
||||
uint LinearGammaTable( uint b )
|
||||
{
|
||||
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||
return b;
|
||||
|
||||
if( unlikely( b > ARRAYSIZE( lineargammatable )))
|
||||
return 0;
|
||||
return lineargammatable[b];
|
||||
}
|
||||
|
||||
#if XASH_ENGINE_TESTS
|
||||
#include "tests.h"
|
||||
|
||||
typedef struct precomputed_gamma_tables_s
|
||||
{
|
||||
float gamma;
|
||||
float brightness;
|
||||
float texgamma;
|
||||
float lightgamma;
|
||||
byte texgammatable[256];
|
||||
int lightgammatable[1024];
|
||||
int lineargammatable[1024];
|
||||
int screengammatable[1024];
|
||||
} precomputed_gamma_tables_t;
|
||||
|
||||
// put at the end of the file, to not confuse Qt Creator's parser
|
||||
precomputed_gamma_tables_t *Test_GetGammaTables( int i );
|
||||
|
||||
static void Test_PrecomputedGammaTables( void )
|
||||
{
|
||||
precomputed_gamma_tables_t *data;
|
||||
int i = 0;
|
||||
|
||||
while(( data = Test_GetGammaTables( i )))
|
||||
{
|
||||
int j;
|
||||
|
||||
BuildGammaTable( data->gamma, data->brightness, data->texgamma, data->lightgamma );
|
||||
|
||||
for( j = 0; j < 1024; j++ )
|
||||
{
|
||||
if( j < 256 )
|
||||
{
|
||||
TASSERT_EQi( texgammatable[j], data->texgammatable[j] );
|
||||
}
|
||||
|
||||
TASSERT_EQi( lightgammatable[j], data->lightgammatable[j] );
|
||||
TASSERT_EQi( lineargammatable[j], data->lineargammatable[j] );
|
||||
TASSERT_EQi( screengammatable[j], data->screengammatable[j] );
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
void Test_RunGamma( void )
|
||||
{
|
||||
TRUN( Test_PrecomputedGammaTables() );
|
||||
}
|
||||
|
||||
precomputed_gamma_tables_t *Test_GetGammaTables( int i )
|
||||
{
|
||||
static precomputed_gamma_tables_t precomputed_data[] = {
|
||||
{
|
||||
.gamma = 2.5,
|
||||
.brightness = 0.0,
|
||||
.texgamma = 2.0,
|
||||
.lightgamma = 2.5,
|
||||
.texgammatable = {
|
||||
0, 3, 5, 7, 9, 10, 12, 14, 15, 17, 19, 20, 22, 23, 25, 26, 27, 29, 30, 31, 33, 34, 35, 37, 38, 39, 41, 42, 43, 44, 46, 47, 48, 49, 50, 52, 53, 54, 55, 56, 57, 59, 60, 61, 62, 63, 64, 65, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 79, 80, 81, 82, 83, 84,
|
||||
85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 132, 133, 134, 135, 136, 137, 138,
|
||||
139, 140, 141, 142, 143, 144, 145, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 165, 166, 167, 168, 169, 170, 171, 172, 172, 173, 174, 175, 176, 177, 178, 179, 180, 180, 181, 182, 183, 184, 185,
|
||||
186, 186, 187, 188, 189, 190, 191, 192, 192, 193, 194, 195, 196, 197, 198, 198, 199, 200, 201, 202, 203, 204, 204, 205, 206, 207, 208, 209, 209, 210, 211, 212, 213, 214, 214, 215, 216, 217, 218, 219, 219, 220, 221, 222, 223, 224, 224, 225, 226, 227, 228, 229,
|
||||
229, 230, 231, 232, 233, 233, 234, 235, 236, 237, 238, 238, 239, 240, 241, 242, 242, 243, 244, 245, 246, 246, 247, 248, 249, 250, 250, 251, 252, 253, 254, 255
|
||||
},
|
||||
.lightgammatable = {
|
||||
0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
|
||||
65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123,
|
||||
124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
|
||||
176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227,
|
||||
228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279,
|
||||
280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, 325, 326, 327, 328, 329, 330, 331,
|
||||
332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 343, 343, 344, 345, 346, 347, 348, 349, 350, 351, 353, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 376, 376, 377, 379, 379, 380, 381, 382, 383,
|
||||
384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 419, 420, 421, 422, 423, 424, 425, 426, 427, 428, 429, 430, 431, 432, 433, 434, 435,
|
||||
436, 437, 438, 439, 440, 441, 442, 443, 444, 446, 446, 447, 449, 449, 450, 451, 452, 453, 455, 455, 456, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 468, 469, 470, 470, 472, 472, 473, 474, 475, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487,
|
||||
488, 489, 490, 491, 493, 493, 494, 495, 496, 498, 498, 499, 500, 502, 502, 503, 504, 505, 507, 508, 508, 509, 510, 511, 512, 513, 514, 515, 516, 517, 518, 520, 521, 521, 522, 523, 524, 525, 526, 527, 528, 530, 530, 531, 532, 533, 534, 536, 536, 537, 538, 539,
|
||||
540, 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 552, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 564, 564, 565, 566, 567, 568, 570, 571, 571, 572, 573, 574, 576, 576, 577, 578, 579, 580, 581, 583, 583, 584, 585, 586, 587, 588, 590, 591, 591,
|
||||
593, 593, 594, 596, 596, 597, 598, 600, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 611, 611, 612, 613, 615, 615, 616, 618, 618, 620, 621, 621, 622, 624, 625, 626, 627, 627, 628, 629, 630, 632, 633, 633, 634, 635, 636, 638, 638, 639, 641, 642, 643, 643,
|
||||
644, 645, 646, 648, 648, 650, 651, 651, 652, 654, 655, 656, 656, 658, 658, 660, 660, 662, 662, 664, 664, 665, 666, 668, 668, 669, 670, 671, 672, 673, 674, 675, 676, 677, 678, 679, 680, 682, 682, 683, 684, 685, 686, 687, 688, 690, 690, 691, 692, 693, 695, 696,
|
||||
696, 697, 698, 699, 700, 701, 702, 703, 705, 706, 706, 707, 708, 709, 710, 711, 712, 713, 715, 716, 716, 717, 718, 719, 721, 721, 722, 724, 724, 725, 727, 727, 728, 729, 730, 731, 733, 733, 734, 735, 736, 737, 738, 740, 740, 741, 743, 744, 744, 745, 747, 747,
|
||||
748, 749, 750, 752, 753, 753, 755, 755, 757, 757, 758, 759, 760, 761, 762, 764, 764, 766, 766, 767, 769, 770, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 782, 783, 784, 784, 785, 786, 788, 789, 790, 791, 792, 792, 794, 794, 796, 796, 797, 799, 800,
|
||||
801, 801, 802, 803, 804, 805, 806, 807, 809, 810, 810, 811, 813, 813, 815, 815, 816, 817, 819, 819, 820, 822, 823, 823, 824, 825, 826, 827, 829, 829, 830, 832, 832, 833, 835, 835, 837, 837, 839, 840, 840, 841, 842, 843, 844, 845, 847, 847, 849, 849, 850, 851,
|
||||
852, 854, 854, 856, 856, 857, 859, 859, 860, 861, 862, 864, 864, 865, 867, 867, 868, 870, 870, 872, 872, 874, 875, 875, 876, 877, 879, 880, 881, 881, 882, 883, 885, 885, 886, 887, 888, 890, 891, 891, 893, 893, 894, 895, 897, 898, 899, 900, 901, 902, 902, 903,
|
||||
904, 905, 907, 907, 908, 910, 910, 911, 912, 914, 914, 915, 917, 918, 919, 920, 921, 922, 922, 923, 925, 925, 926, 927, 928, 930, 931, 932, 932, 933, 935, 936, 936, 937, 939, 940, 940, 942, 942, 944, 944, 946, 947, 948, 949, 949, 950, 952, 952, 953, 955, 956,
|
||||
957, 958, 959, 959, 960, 962, 962, 964, 965, 965, 967, 967, 969, 970, 971, 972, 973, 973, 975, 975, 976, 977, 978, 979, 980, 982, 982, 984, 984, 986, 986, 988, 988, 990, 991, 992, 993, 993, 994, 995, 996, 998, 999, 999, 1000, 1002, 1002, 1004, 1005, 1005,
|
||||
1006, 1007, 1008, 1010, 1011, 1011, 1013, 1014, 1015, 1016, 1017, 1018, 1018, 1019, 1020, 1021, 1023
|
||||
},
|
||||
.lineargammatable = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 11, 11,
|
||||
11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 17, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 23, 23, 23, 23, 24, 24, 24, 25, 25,
|
||||
25, 25, 26, 26, 26, 26, 27, 27, 27, 28, 28, 28, 29, 29, 29, 29, 30, 30, 30, 31, 31, 31, 32, 32, 32, 32, 33, 33, 33, 34, 34, 34, 35, 35, 35, 36, 36, 36, 37, 37, 37, 38, 38, 39, 39, 39, 40, 40, 40, 41, 41, 41, 42, 42, 43, 43, 43, 44, 44, 44, 45, 45, 46, 46, 46,
|
||||
47, 47, 48, 48, 48, 49, 49, 50, 50, 50, 51, 51, 52, 52, 52, 53, 53, 54, 54, 55, 55, 55, 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 60, 61, 61, 62, 62, 63, 63, 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 72, 72, 73, 73, 74, 74, 75, 75, 76, 76,
|
||||
77, 77, 78, 78, 79, 79, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 86, 86, 87, 87, 88, 88, 89, 90, 90, 91, 91, 92, 92, 93, 94, 94, 95, 95, 96, 97, 97, 98, 99, 99, 100, 100, 101, 102, 102, 103, 104, 104, 105, 105, 106, 107, 107, 108, 109, 109, 110, 111, 111, 112,
|
||||
113, 113, 114, 115, 115, 116, 117, 117, 118, 119, 119, 120, 121, 122, 122, 123, 124, 124, 125, 126, 126, 127, 128, 129, 129, 130, 131, 132, 132, 133, 134, 134, 135, 136, 137, 137, 138, 139, 140, 140, 141, 142, 143, 144, 144, 145, 146, 147, 147, 148, 149, 150,
|
||||
151, 151, 152, 153, 154, 155, 155, 156, 157, 158, 159, 159, 160, 161, 162, 163, 164, 164, 165, 166, 167, 168, 169, 169, 170, 171, 172, 173, 174, 175, 176, 176, 177, 178, 179, 180, 181, 182, 183, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 193, 194,
|
||||
195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246,
|
||||
247, 248, 249, 250, 251, 252, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 265, 266, 267, 268, 269, 270, 271, 272, 274, 275, 276, 277, 278, 279, 280, 282, 283, 284, 285, 286, 287, 289, 290, 291, 292, 293, 294, 296, 297, 298, 299, 300, 302, 303, 304, 305,
|
||||
306, 308, 309, 310, 311, 312, 314, 315, 316, 317, 319, 320, 321, 322, 324, 325, 326, 327, 329, 330, 331, 333, 334, 335, 336, 338, 339, 340, 342, 343, 344, 345, 347, 348, 349, 351, 352, 353, 355, 356, 357, 359, 360, 361, 363, 364, 365, 367, 368, 369, 371, 372,
|
||||
373, 375, 376, 378, 379, 380, 382, 383, 384, 386, 387, 389, 390, 391, 393, 394, 396, 397, 399, 400, 401, 403, 404, 406, 407, 409, 410, 411, 413, 414, 416, 417, 419, 420, 422, 423, 425, 426, 428, 429, 431, 432, 434, 435, 437, 438, 440, 441, 443, 444, 446, 447,
|
||||
449, 450, 452, 453, 455, 456, 458, 459, 461, 462, 464, 466, 467, 469, 470, 472, 473, 475, 477, 478, 480, 481, 483, 485, 486, 488, 489, 491, 493, 494, 496, 497, 499, 501, 502, 504, 506, 507, 509, 511, 512, 514, 515, 517, 519, 520, 522, 524, 525, 527, 529, 531,
|
||||
532, 534, 536, 537, 539, 541, 542, 544, 546, 548, 549, 551, 553, 554, 556, 558, 560, 561, 563, 565, 567, 568, 570, 572, 574, 575, 577, 579, 581, 583, 584, 586, 588, 590, 592, 593, 595, 597, 599, 601, 602, 604, 606, 608, 610, 612, 613, 615, 617, 619, 621, 623,
|
||||
625, 626, 628, 630, 632, 634, 636, 638, 639, 641, 643, 645, 647, 649, 651, 653, 655, 657, 659, 660, 662, 664, 666, 668, 670, 672, 674, 676, 678, 680, 682, 684, 686, 688, 690, 692, 694, 696, 698, 700, 702, 704, 706, 708, 710, 712, 714, 716, 718, 720, 722, 724,
|
||||
726, 728, 730, 732, 734, 736, 738, 740, 742, 744, 746, 748, 750, 753, 755, 757, 759, 761, 763, 765, 767, 769, 771, 773, 776, 778, 780, 782, 784, 786, 788, 791, 793, 795, 797, 799, 801, 803, 806, 808, 810, 812, 814, 816, 819, 821, 823, 825, 827, 830, 832, 834,
|
||||
836, 839, 841, 843, 845, 847, 850, 852, 854, 856, 859, 861, 863, 865, 868, 870, 872, 874, 877, 879, 881, 884, 886, 888, 890, 893, 895, 897, 900, 902, 904, 907, 909, 911, 914, 916, 918, 921, 923, 925, 928, 930, 932, 935, 937, 940, 942, 944, 947, 949, 952, 954,
|
||||
956, 959, 961, 964, 966, 968, 971, 973, 976, 978, 981, 983, 985, 988, 990, 993, 995, 998, 1000, 1003, 1005, 1008, 1010, 1013, 1015, 1018, 1020, 1023
|
||||
},
|
||||
.screengammatable = {
|
||||
0, 63, 84, 99, 111, 121, 130, 139, 146, 154, 160, 166, 172, 178, 183, 188, 193, 198, 203, 207, 212, 216, 220, 224, 228, 231, 235, 239, 242, 245, 249, 252, 255, 259, 262, 265, 268, 271, 274, 276, 279, 282, 285, 287, 290, 293, 295, 298, 300, 303, 305, 308,
|
||||
310, 313, 315, 317, 320, 322, 324, 326, 328, 331, 333, 335, 337, 339, 341, 343, 345, 347, 349, 351, 353, 355, 357, 359, 361, 363, 365, 367, 369, 370, 372, 374, 376, 378, 379, 381, 383, 385, 386, 388, 390, 392, 393, 395, 397, 398, 400, 401, 403, 405, 406, 408,
|
||||
409, 411, 413, 414, 416, 417, 419, 420, 422, 423, 425, 426, 428, 429, 431, 432, 434, 435, 436, 438, 439, 441, 442, 444, 445, 446, 448, 449, 450, 452, 453, 455, 456, 457, 459, 460, 461, 463, 464, 465, 466, 468, 469, 470, 472, 473, 474, 475, 477, 478, 479, 480,
|
||||
482, 483, 484, 485, 487, 488, 489, 490, 491, 493, 494, 495, 496, 497, 499, 500, 501, 502, 503, 504, 505, 507, 508, 509, 510, 511, 512, 513, 515, 516, 517, 518, 519, 520, 521, 522, 523, 524, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539,
|
||||
540, 541, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 584, 585, 585, 586, 587, 588, 589, 590,
|
||||
591, 592, 593, 594, 595, 595, 596, 597, 598, 599, 600, 601, 602, 603, 603, 604, 605, 606, 607, 608, 609, 610, 610, 611, 612, 613, 614, 615, 616, 616, 617, 618, 619, 620, 621, 622, 622, 623, 624, 625, 626, 627, 627, 628, 629, 630, 631, 632, 632, 633, 634, 635,
|
||||
636, 637, 637, 638, 639, 640, 641, 641, 642, 643, 644, 645, 645, 646, 647, 648, 649, 649, 650, 651, 652, 652, 653, 654, 655, 656, 656, 657, 658, 659, 659, 660, 661, 662, 663, 663, 664, 665, 666, 666, 667, 668, 669, 669, 670, 671, 672, 672, 673, 674, 675, 675,
|
||||
676, 677, 678, 678, 679, 680, 681, 681, 682, 683, 684, 684, 685, 686, 686, 687, 688, 689, 689, 690, 691, 692, 692, 693, 694, 694, 695, 696, 697, 697, 698, 699, 699, 700, 701, 701, 702, 703, 704, 704, 705, 706, 706, 707, 708, 708, 709, 710, 711, 711, 712, 713,
|
||||
713, 714, 715, 715, 716, 717, 717, 718, 719, 719, 720, 721, 721, 722, 723, 723, 724, 725, 725, 726, 727, 727, 728, 729, 729, 730, 731, 731, 732, 733, 733, 734, 735, 735, 736, 737, 737, 738, 739, 739, 740, 741, 741, 742, 743, 743, 744, 745, 745, 746, 746, 747,
|
||||
748, 748, 749, 750, 750, 751, 752, 752, 753, 753, 754, 755, 755, 756, 757, 757, 758, 758, 759, 760, 760, 761, 762, 762, 763, 763, 764, 765, 765, 766, 767, 767, 768, 768, 769, 770, 770, 771, 771, 772, 773, 773, 774, 774, 775, 776, 776, 777, 778, 778, 779, 779,
|
||||
780, 781, 781, 782, 782, 783, 784, 784, 785, 785, 786, 786, 787, 788, 788, 789, 789, 790, 791, 791, 792, 792, 793, 794, 794, 795, 795, 796, 796, 797, 798, 798, 799, 799, 800, 801, 801, 802, 802, 803, 803, 804, 805, 805, 806, 806, 807, 807, 808, 809, 809, 810,
|
||||
810, 811, 811, 812, 813, 813, 814, 814, 815, 815, 816, 816, 817, 818, 818, 819, 819, 820, 820, 821, 821, 822, 823, 823, 824, 824, 825, 825, 826, 826, 827, 828, 828, 829, 829, 830, 830, 831, 831, 832, 832, 833, 834, 834, 835, 835, 836, 836, 837, 837, 838, 838,
|
||||
839, 839, 840, 841, 841, 842, 842, 843, 843, 844, 844, 845, 845, 846, 846, 847, 848, 848, 849, 849, 850, 850, 851, 851, 852, 852, 853, 853, 854, 854, 855, 855, 856, 856, 857, 857, 858, 859, 859, 860, 860, 861, 861, 862, 862, 863, 863, 864, 864, 865, 865, 866,
|
||||
866, 867, 867, 868, 868, 869, 869, 870, 870, 871, 871, 872, 872, 873, 873, 874, 874, 875, 875, 876, 876, 877, 877, 878, 878, 879, 879, 880, 880, 881, 881, 882, 882, 883, 883, 884, 884, 885, 885, 886, 886, 887, 887, 888, 888, 889, 889, 890, 890, 891, 891, 892,
|
||||
892, 893, 893, 894, 894, 895, 895, 896, 896, 897, 897, 898, 898, 899, 899, 900, 900, 901, 901, 902, 902, 903, 903, 904, 904, 904, 905, 905, 906, 906, 907, 907, 908, 908, 909, 909, 910, 910, 911, 911, 912, 912, 913, 913, 914, 914, 915, 915, 915, 916, 916, 917,
|
||||
917, 918, 918, 919, 919, 920, 920, 921, 921, 922, 922, 922, 923, 923, 924, 924, 925, 925, 926, 926, 927, 927, 928, 928, 929, 929, 929, 930, 930, 931, 931, 932, 932, 933, 933, 934, 934, 935, 935, 935, 936, 936, 937, 937, 938, 938, 939, 939, 940, 940, 940, 941,
|
||||
941, 942, 942, 943, 943, 944, 944, 944, 945, 945, 946, 946, 947, 947, 948, 948, 949, 949, 949, 950, 950, 951, 951, 952, 952, 953, 953, 953, 954, 954, 955, 955, 956, 956, 957, 957, 957, 958, 958, 959, 959, 960, 960, 961, 961, 961, 962, 962, 963, 963, 964, 964,
|
||||
964, 965, 965, 966, 966, 967, 967, 968, 968, 968, 969, 969, 970, 970, 971, 971, 971, 972, 972, 973, 973, 974, 974, 974, 975, 975, 976, 976, 977, 977, 977, 978, 978, 979, 979, 980, 980, 980, 981, 981, 982, 982, 983, 983, 983, 984, 984, 985, 985, 986, 986, 986,
|
||||
987, 987, 988, 988, 988, 989, 989, 990, 990, 991, 991, 991, 992, 992, 993, 993, 993, 994, 994, 995, 995, 996, 996, 996, 997, 997, 998, 998, 998, 999, 999, 1000, 1000, 1001, 1001, 1001, 1002, 1002, 1003, 1003, 1003, 1004, 1004, 1005, 1005, 1005, 1006, 1006,
|
||||
1007, 1007, 1008, 1008, 1008, 1009, 1009, 1010, 1010, 1010, 1011, 1011, 1012, 1012, 1012, 1013, 1013, 1014, 1014, 1014, 1015, 1015, 1016, 1016, 1016, 1017, 1017, 1018, 1018, 1018, 1019, 1019, 1020, 1020, 1020, 1021, 1021, 1022, 1022, 1023
|
||||
},
|
||||
}, {
|
||||
.gamma = 2.2,
|
||||
.brightness = 1.0,
|
||||
.texgamma = 2.2,
|
||||
.lightgamma = 2.4,
|
||||
.texgammatable = {
|
||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
|
||||
66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123,
|
||||
124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
|
||||
176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227,
|
||||
228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255
|
||||
},
|
||||
.lightgammatable = {
|
||||
0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 11, 12, 13, 14, 15, 16, 17, 18, 20, 21, 22, 23, 24, 25, 27, 28, 29, 30, 31, 33, 34, 35, 36, 37, 39, 40, 41, 42, 43, 45, 46, 47, 48, 50, 51, 52, 53, 55, 56, 57, 58, 60, 61, 62, 63, 65, 66, 67, 69, 70, 71, 72, 74, 75, 76,
|
||||
78, 79, 80, 81, 83, 84, 85, 87, 88, 89, 91, 92, 93, 94, 96, 97, 98, 100, 101, 102, 104, 105, 106, 108, 109, 110, 112, 113, 114, 116, 117, 118, 120, 121, 122, 124, 125, 126, 128, 129, 130, 132, 133, 134, 136, 137, 138, 140, 141, 142, 144, 145, 147, 148, 149,
|
||||
151, 152, 153, 155, 156, 157, 159, 160, 162, 163, 164, 166, 167, 168, 170, 171, 173, 174, 175, 177, 178, 179, 181, 182, 184, 185, 186, 188, 189, 191, 192, 193, 195, 196, 198, 199, 200, 202, 203, 204, 206, 207, 209, 210, 211, 213, 214, 216, 217, 219, 220, 221,
|
||||
223, 224, 226, 227, 228, 230, 231, 233, 234, 235, 237, 238, 240, 241, 243, 244, 245, 247, 248, 250, 251, 252, 254, 255, 257, 258, 260, 261, 262, 264, 265, 267, 268, 270, 271, 272, 274, 275, 277, 278, 280, 281, 282, 284, 285, 287, 288, 290, 291, 293, 294, 295,
|
||||
297, 298, 300, 301, 303, 304, 306, 307, 308, 310, 311, 313, 314, 316, 317, 319, 320, 321, 323, 324, 326, 327, 329, 330, 332, 333, 335, 336, 337, 339, 340, 342, 343, 345, 346, 348, 349, 351, 352, 354, 355, 356, 358, 359, 361, 362, 364, 365, 367, 368, 370, 371,
|
||||
373, 374, 376, 377, 378, 380, 381, 383, 384, 386, 387, 389, 390, 392, 393, 395, 396, 397, 398, 398, 399, 399, 400, 401, 401, 402, 402, 403, 403, 404, 404, 405, 406, 406, 407, 407, 408, 408, 409, 410, 410, 411, 411, 412, 413, 413, 414, 414, 415, 416, 416, 417,
|
||||
417, 418, 419, 419, 420, 420, 421, 422, 422, 423, 423, 424, 425, 425, 426, 427, 427, 428, 428, 429, 430, 430, 431, 432, 432, 433, 433, 434, 435, 435, 436, 437, 437, 438, 439, 439, 440, 441, 441, 442, 443, 443, 444, 445, 445, 446, 447, 447, 448, 449, 449, 450,
|
||||
451, 451, 452, 453, 453, 454, 455, 455, 456, 457, 457, 458, 459, 459, 460, 461, 461, 462, 463, 464, 464, 465, 466, 466, 467, 468, 468, 469, 470, 471, 471, 472, 473, 473, 474, 475, 476, 476, 477, 478, 478, 479, 480, 481, 481, 482, 483, 483, 484, 485, 486, 486,
|
||||
487, 488, 489, 489, 490, 491, 492, 492, 493, 494, 495, 495, 496, 497, 498, 498, 499, 500, 501, 501, 502, 503, 504, 504, 505, 506, 507, 507, 508, 509, 510, 510, 511, 512, 513, 513, 514, 515, 516, 517, 517, 518, 519, 520, 520, 521, 522, 523, 524, 524, 525, 526,
|
||||
527, 527, 528, 529, 530, 531, 531, 532, 533, 534, 535, 535, 536, 537, 538, 538, 539, 540, 541, 542, 542, 543, 544, 545, 546, 546, 547, 548, 549, 550, 550, 551, 552, 553, 554, 555, 555, 556, 557, 558, 559, 559, 560, 561, 562, 563, 564, 564, 565, 566, 567, 568,
|
||||
568, 569, 570, 571, 572, 573, 573, 574, 575, 576, 577, 578, 578, 579, 580, 581, 582, 583, 583, 584, 585, 586, 587, 588, 588, 589, 590, 591, 592, 593, 593, 594, 595, 596, 597, 598, 599, 599, 600, 601, 602, 603, 604, 605, 605, 606, 607, 608, 609, 610, 611, 611,
|
||||
612, 613, 614, 615, 616, 617, 617, 618, 619, 620, 621, 622, 623, 623, 624, 625, 626, 627, 628, 629, 629, 630, 631, 632, 633, 634, 635, 636, 636, 637, 638, 639, 640, 641, 642, 643, 643, 644, 645, 646, 647, 648, 649, 650, 651, 651, 652, 653, 654, 655, 656, 657,
|
||||
658, 658, 659, 660, 661, 662, 663, 664, 665, 666, 666, 667, 668, 669, 670, 671, 672, 673, 674, 675, 675, 676, 677, 678, 679, 680, 681, 682, 683, 684, 684, 685, 686, 687, 688, 689, 690, 691, 692, 693, 693, 694, 695, 696, 697, 698, 699, 700, 701, 702, 703, 703,
|
||||
704, 705, 706, 707, 708, 709, 710, 711, 712, 713, 713, 714, 715, 716, 717, 718, 719, 720, 721, 722, 723, 724, 724, 725, 726, 727, 728, 729, 730, 731, 732, 733, 734, 735, 736, 736, 737, 738, 739, 740, 741, 742, 743, 744, 745, 746, 747, 748, 749, 749, 750, 751,
|
||||
752, 753, 754, 755, 756, 757, 758, 759, 760, 761, 762, 763, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 795, 796, 797, 798, 799, 800,
|
||||
801, 802, 803, 804, 805, 806, 807, 808, 809, 810, 811, 812, 813, 814, 814, 815, 816, 817, 818, 819, 820, 821, 822, 823, 824, 825, 826, 827, 828, 829, 830, 831, 832, 833, 834, 835, 836, 836, 837, 838, 839, 840, 841, 842, 843, 844, 845, 846, 847, 848, 849, 850,
|
||||
851, 852, 853, 854, 855, 856, 857, 858, 859, 860, 861, 862, 863, 863, 864, 865, 866, 867, 868, 869, 870, 871, 872, 873, 874, 875, 876, 877, 878, 879, 880, 881, 882, 883, 884, 885, 886, 887, 888, 889, 890, 891, 892, 893, 894, 895, 896, 897, 898, 899, 900, 900,
|
||||
901, 902, 903, 904, 905, 906, 907, 908, 909, 910, 911, 912, 913, 914, 915, 916, 917, 918, 919, 920, 921, 922, 923, 924, 925, 926, 927, 928, 929, 930, 931, 932, 933, 934, 935, 936, 937, 938, 939, 940, 941, 942, 943, 944, 945, 946, 947, 948, 949, 950, 951, 952,
|
||||
953, 954, 955, 956, 957, 958, 959, 960, 961, 962, 963, 964, 965, 966, 967, 968, 969, 970, 971, 972, 973, 974, 974, 975, 976, 977, 978, 979, 980, 981, 982, 983, 984, 985, 986, 987, 988, 989, 990, 991, 992, 993, 994, 995, 996, 997, 998, 999, 1000, 1001, 1002,
|
||||
1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1023
|
||||
},
|
||||
.lineargammatable = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4,
|
||||
4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 17,
|
||||
17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 23, 23, 23, 24, 24, 24, 24, 25, 25, 25, 26, 26, 26, 26, 27, 27, 27, 28, 28, 28, 29, 29, 29, 30, 30, 30, 31, 31, 31, 32, 32, 32, 33, 33, 33, 34, 34, 34, 35, 35, 35, 36,
|
||||
36, 36, 37, 37, 38, 38, 38, 39, 39, 39, 40, 40, 40, 41, 41, 42, 42, 42, 43, 43, 44, 44, 44, 45, 45, 46, 46, 46, 47, 47, 48, 48, 48, 49, 49, 50, 50, 51, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55, 55, 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 61, 62, 62, 63,
|
||||
63, 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 72, 72, 73, 73, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79, 80, 80, 81, 82, 82, 83, 83, 84, 84, 85, 86, 86, 87, 87, 88, 88, 89, 90, 90, 91, 91, 92, 93, 93, 94, 94, 95, 96, 96, 97, 97, 98, 99,
|
||||
99, 100, 100, 101, 102, 102, 103, 104, 104, 105, 105, 106, 107, 107, 108, 109, 109, 110, 111, 111, 112, 113, 113, 114, 115, 115, 116, 117, 117, 118, 119, 119, 120, 121, 121, 122, 123, 123, 124, 125, 126, 126, 127, 128, 128, 129, 130, 131, 131, 132, 133, 133,
|
||||
134, 135, 136, 136, 137, 138, 139, 139, 140, 141, 142, 142, 143, 144, 145, 145, 146, 147, 148, 148, 149, 150, 151, 151, 152, 153, 154, 155, 155, 156, 157, 158, 159, 159, 160, 161, 162, 163, 163, 164, 165, 166, 167, 167, 168, 169, 170, 171, 172, 172, 173, 174,
|
||||
175, 176, 177, 177, 178, 179, 180, 181, 182, 183, 183, 184, 185, 186, 187, 188, 189, 190, 190, 191, 192, 193, 194, 195, 196, 197, 198, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221,
|
||||
222, 223, 224, 225, 226, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273,
|
||||
274, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 288, 289, 290, 291, 292, 293, 294, 295, 296, 298, 299, 300, 301, 302, 303, 304, 305, 307, 308, 309, 310, 311, 312, 313, 315, 316, 317, 318, 319, 320, 322, 323, 324, 325, 326, 328, 329, 330, 331, 332,
|
||||
333, 335, 336, 337, 338, 339, 341, 342, 343, 344, 346, 347, 348, 349, 350, 352, 353, 354, 355, 357, 358, 359, 360, 362, 363, 364, 365, 367, 368, 369, 370, 372, 373, 374, 375, 377, 378, 379, 381, 382, 383, 384, 386, 387, 388, 390, 391, 392, 393, 395, 396, 397,
|
||||
399, 400, 401, 403, 404, 405, 407, 408, 409, 411, 412, 413, 415, 416, 417, 419, 420, 421, 423, 424, 426, 427, 428, 430, 431, 432, 434, 435, 437, 438, 439, 441, 442, 443, 445, 446, 448, 449, 450, 452, 453, 455, 456, 458, 459, 460, 462, 463, 465, 466, 468, 469,
|
||||
470, 472, 473, 475, 476, 478, 479, 481, 482, 483, 485, 486, 488, 489, 491, 492, 494, 495, 497, 498, 500, 501, 503, 504, 506, 507, 509, 510, 512, 513, 515, 516, 518, 519, 521, 522, 524, 525, 527, 528, 530, 532, 533, 535, 536, 538, 539, 541, 542, 544, 545, 547,
|
||||
549, 550, 552, 553, 555, 556, 558, 560, 561, 563, 564, 566, 568, 569, 571, 572, 574, 576, 577, 579, 580, 582, 584, 585, 587, 589, 590, 592, 593, 595, 597, 598, 600, 602, 603, 605, 607, 608, 610, 612, 613, 615, 617, 618, 620, 622, 623, 625, 627, 628, 630, 632,
|
||||
633, 635, 637, 639, 640, 642, 644, 645, 647, 649, 650, 652, 654, 656, 657, 659, 661, 663, 664, 666, 668, 670, 671, 673, 675, 677, 678, 680, 682, 684, 685, 687, 689, 691, 692, 694, 696, 698, 700, 701, 703, 705, 707, 709, 710, 712, 714, 716, 718, 719, 721, 723,
|
||||
725, 727, 729, 730, 732, 734, 736, 738, 740, 741, 743, 745, 747, 749, 751, 753, 754, 756, 758, 760, 762, 764, 766, 767, 769, 771, 773, 775, 777, 779, 781, 783, 785, 786, 788, 790, 792, 794, 796, 798, 800, 802, 804, 806, 808, 809, 811, 813, 815, 817, 819, 821,
|
||||
823, 825, 827, 829, 831, 833, 835, 837, 839, 841, 843, 845, 847, 849, 851, 853, 855, 857, 859, 861, 863, 865, 867, 869, 871, 873, 875, 877, 879, 881, 883, 885, 887, 889, 891, 893, 895, 897, 899, 901, 903, 905, 907, 910, 912, 914, 916, 918, 920, 922, 924, 926,
|
||||
928, 930, 932, 934, 937, 939, 941, 943, 945, 947, 949, 951, 953, 956, 958, 960, 962, 964, 966, 968, 970, 973, 975, 977, 979, 981, 983, 985, 988, 990, 992, 994, 996, 998, 1001, 1003, 1005, 1007, 1009, 1012, 1014, 1016, 1018, 1020, 1023
|
||||
},
|
||||
.screengammatable = {
|
||||
0, 43, 60, 72, 82, 91, 98, 106, 112, 118, 124, 130, 135, 140, 145, 150, 154, 158, 163, 167, 171, 174, 178, 182, 185, 189, 192, 196, 199, 202, 205, 208, 211, 214, 217, 220, 223, 226, 228, 231, 234, 237, 239, 242, 244, 247, 249, 252, 254, 257, 259, 261,
|
||||
264, 266, 268, 270, 273, 275, 277, 279, 281, 283, 286, 288, 290, 292, 294, 296, 298, 300, 302, 304, 306, 308, 310, 311, 313, 315, 317, 319, 321, 323, 324, 326, 328, 330, 331, 333, 335, 337, 338, 340, 342, 343, 345, 347, 348, 350, 352, 353, 355, 357, 358, 360,
|
||||
361, 363, 365, 366, 368, 369, 371, 372, 374, 375, 377, 378, 380, 381, 383, 384, 386, 387, 389, 390, 392, 393, 394, 396, 397, 399, 400, 401, 403, 404, 406, 407, 408, 410, 411, 412, 414, 415, 416, 418, 419, 420, 422, 423, 424, 426, 427, 428, 430, 431, 432, 433,
|
||||
435, 436, 437, 438, 440, 441, 442, 443, 445, 446, 447, 448, 450, 451, 452, 453, 454, 456, 457, 458, 459, 460, 462, 463, 464, 465, 466, 467, 469, 470, 471, 472, 473, 474, 475, 477, 478, 479, 480, 481, 482, 483, 484, 486, 487, 488, 489, 490, 491, 492, 493, 494,
|
||||
495, 497, 498, 499, 500, 501, 502, 503, 504, 505, 506, 507, 508, 509, 510, 511, 512, 513, 514, 516, 517, 518, 519, 520, 521, 522, 523, 524, 525, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539, 540, 541, 542, 543, 544, 545, 545, 546, 547,
|
||||
548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 583, 584, 585, 586, 587, 588, 589, 590, 591, 591, 592, 593, 594, 595,
|
||||
596, 597, 598, 598, 599, 600, 601, 602, 603, 604, 604, 605, 606, 607, 608, 609, 609, 610, 611, 612, 613, 614, 615, 615, 616, 617, 618, 619, 620, 620, 621, 622, 623, 624, 624, 625, 626, 627, 628, 629, 629, 630, 631, 632, 633, 633, 634, 635, 636, 637, 637, 638,
|
||||
639, 640, 641, 641, 642, 643, 644, 645, 645, 646, 647, 648, 649, 649, 650, 651, 652, 652, 653, 654, 655, 656, 656, 657, 658, 659, 659, 660, 661, 662, 663, 663, 664, 665, 666, 666, 667, 668, 669, 669, 670, 671, 672, 672, 673, 674, 675, 675, 676, 677, 678, 678,
|
||||
679, 680, 681, 681, 682, 683, 684, 684, 685, 686, 686, 687, 688, 689, 689, 690, 691, 692, 692, 693, 694, 694, 695, 696, 697, 697, 698, 699, 700, 700, 701, 702, 702, 703, 704, 705, 705, 706, 707, 707, 708, 709, 709, 710, 711, 712, 712, 713, 714, 714, 715, 716,
|
||||
716, 717, 718, 719, 719, 720, 721, 721, 722, 723, 723, 724, 725, 725, 726, 727, 728, 728, 729, 730, 730, 731, 732, 732, 733, 734, 734, 735, 736, 736, 737, 738, 738, 739, 740, 740, 741, 742, 742, 743, 744, 744, 745, 746, 746, 747, 748, 748, 749, 750, 750, 751,
|
||||
752, 752, 753, 754, 754, 755, 756, 756, 757, 758, 758, 759, 759, 760, 761, 761, 762, 763, 763, 764, 765, 765, 766, 767, 767, 768, 769, 769, 770, 770, 771, 772, 772, 773, 774, 774, 775, 776, 776, 777, 777, 778, 779, 779, 780, 781, 781, 782, 782, 783, 784, 784,
|
||||
785, 786, 786, 787, 787, 788, 789, 789, 790, 791, 791, 792, 792, 793, 794, 794, 795, 795, 796, 797, 797, 798, 799, 799, 800, 800, 801, 802, 802, 803, 803, 804, 805, 805, 806, 806, 807, 808, 808, 809, 809, 810, 811, 811, 812, 812, 813, 814, 814, 815, 815, 816,
|
||||
817, 817, 818, 818, 819, 820, 820, 821, 821, 822, 823, 823, 824, 824, 825, 825, 826, 827, 827, 828, 828, 829, 830, 830, 831, 831, 832, 833, 833, 834, 834, 835, 835, 836, 837, 837, 838, 838, 839, 839, 840, 841, 841, 842, 842, 843, 843, 844, 845, 845, 846, 846,
|
||||
847, 847, 848, 849, 849, 850, 850, 851, 851, 852, 853, 853, 854, 854, 855, 855, 856, 857, 857, 858, 858, 859, 859, 860, 860, 861, 862, 862, 863, 863, 864, 864, 865, 865, 866, 867, 867, 868, 868, 869, 869, 870, 870, 871, 872, 872, 873, 873, 874, 874, 875, 875,
|
||||
876, 876, 877, 878, 878, 879, 879, 880, 880, 881, 881, 882, 882, 883, 884, 884, 885, 885, 886, 886, 887, 887, 888, 888, 889, 889, 890, 891, 891, 892, 892, 893, 893, 894, 894, 895, 895, 896, 896, 897, 898, 898, 899, 899, 900, 900, 901, 901, 902, 902, 903, 903,
|
||||
904, 904, 905, 905, 906, 906, 907, 908, 908, 909, 909, 910, 910, 911, 911, 912, 912, 913, 913, 914, 914, 915, 915, 916, 916, 917, 917, 918, 918, 919, 920, 920, 921, 921, 922, 922, 923, 923, 924, 924, 925, 925, 926, 926, 927, 927, 928, 928, 929, 929, 930, 930,
|
||||
931, 931, 932, 932, 933, 933, 934, 934, 935, 935, 936, 936, 937, 937, 938, 938, 939, 939, 940, 940, 941, 941, 942, 942, 943, 943, 944, 944, 945, 945, 946, 946, 947, 947, 948, 948, 949, 949, 950, 950, 951, 951, 952, 952, 953, 953, 954, 954, 955, 955, 956, 956,
|
||||
957, 957, 958, 958, 959, 959, 960, 960, 961, 961, 962, 962, 963, 963, 964, 964, 965, 965, 966, 966, 967, 967, 968, 968, 969, 969, 969, 970, 970, 971, 971, 972, 972, 973, 973, 974, 974, 975, 975, 976, 976, 977, 977, 978, 978, 979, 979, 980, 980, 981, 981, 982,
|
||||
982, 982, 983, 983, 984, 984, 985, 985, 986, 986, 987, 987, 988, 988, 989, 989, 990, 990, 991, 991, 991, 992, 992, 993, 993, 994, 994, 995, 995, 996, 996, 997, 997, 998, 998, 999, 999, 999, 1000, 1000, 1001, 1001, 1002, 1002, 1003, 1003, 1004, 1004, 1005,
|
||||
1005, 1006, 1006, 1006, 1007, 1007, 1008, 1008, 1009, 1009, 1010, 1010, 1011, 1011, 1012, 1012, 1012, 1013, 1013, 1014, 1014, 1015, 1015, 1016, 1016, 1017, 1017, 1017, 1018, 1018, 1019, 1019, 1020, 1020, 1021, 1021, 1022, 1022, 1023
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
if( i < 0 || i >= ARRAYSIZE( precomputed_data ))
|
||||
return NULL;
|
||||
|
||||
return &precomputed_data[i];
|
||||
}
|
||||
#endif
|
||||
@@ -252,7 +252,7 @@ Touch_DumpConfig
|
||||
Dump config to file
|
||||
=================
|
||||
*/
|
||||
qboolean Touch_DumpConfig( const char *name, const char *profilename )
|
||||
static qboolean Touch_DumpConfig( const char *name, const char *profilename )
|
||||
{
|
||||
file_t *f;
|
||||
touch_button_t *button;
|
||||
|
||||
@@ -107,7 +107,7 @@ void IN_LockInputDevices( qboolean lock )
|
||||
IN_StartupMouse
|
||||
===========
|
||||
*/
|
||||
void IN_StartupMouse( void )
|
||||
static void IN_StartupMouse( void )
|
||||
{
|
||||
Cvar_RegisterVariable( &m_ignore );
|
||||
|
||||
@@ -172,8 +172,6 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
|
||||
{
|
||||
if( newstate == oldstate )
|
||||
return;
|
||||
if( m_ignore.value )
|
||||
return;
|
||||
|
||||
// since SetCursorType controls cursor visibility
|
||||
// execute it first, and then check mouse grab state
|
||||
@@ -194,6 +192,10 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
|
||||
#endif
|
||||
}
|
||||
|
||||
// don't leave the user without cursor if they enabled m_ignore
|
||||
if( m_ignore.value )
|
||||
return;
|
||||
|
||||
if( oldstate == key_game )
|
||||
{
|
||||
IN_DeactivateMouse();
|
||||
@@ -204,7 +206,7 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
|
||||
}
|
||||
}
|
||||
|
||||
void IN_CheckMouseState( qboolean active )
|
||||
static void IN_CheckMouseState( qboolean active )
|
||||
{
|
||||
static qboolean s_bRawInput, s_bMouseGrab;
|
||||
|
||||
@@ -311,7 +313,7 @@ void IN_DeactivateMouse( void )
|
||||
IN_MouseMove
|
||||
================
|
||||
*/
|
||||
void IN_MouseMove( void )
|
||||
static void IN_MouseMove( void )
|
||||
{
|
||||
int x, y;
|
||||
|
||||
@@ -586,7 +588,7 @@ void IN_EngineAppendMove( float frametime, void *cmd1, qboolean active )
|
||||
}
|
||||
}
|
||||
|
||||
void IN_Commands( void )
|
||||
static void IN_Commands( void )
|
||||
{
|
||||
#if XASH_USE_EVDEV
|
||||
IN_EvdevFrame();
|
||||
|
||||
@@ -332,7 +332,7 @@ int Key_GetKey( const char *pBinding )
|
||||
Key_Unbind_f
|
||||
===================
|
||||
*/
|
||||
void Key_Unbind_f( void )
|
||||
static void Key_Unbind_f( void )
|
||||
{
|
||||
int b;
|
||||
|
||||
@@ -358,7 +358,7 @@ void Key_Unbind_f( void )
|
||||
Key_Unbindall_f
|
||||
===================
|
||||
*/
|
||||
void Key_Unbindall_f( void )
|
||||
static void Key_Unbindall_f( void )
|
||||
{
|
||||
int i;
|
||||
|
||||
@@ -378,7 +378,7 @@ void Key_Unbindall_f( void )
|
||||
Key_Reset_f
|
||||
===================
|
||||
*/
|
||||
void Key_Reset_f( void )
|
||||
static void Key_Reset_f( void )
|
||||
{
|
||||
keyname_t *kn;
|
||||
int i;
|
||||
@@ -400,7 +400,7 @@ void Key_Reset_f( void )
|
||||
Key_Bind_f
|
||||
===================
|
||||
*/
|
||||
void Key_Bind_f( void )
|
||||
static void Key_Bind_f( void )
|
||||
{
|
||||
char cmd[1024];
|
||||
int i, c, b;
|
||||
@@ -473,7 +473,7 @@ Key_Bindlist_f
|
||||
|
||||
============
|
||||
*/
|
||||
void Key_Bindlist_f( void )
|
||||
static void Key_Bindlist_f( void )
|
||||
{
|
||||
int i;
|
||||
|
||||
@@ -523,7 +523,7 @@ void Key_Init( void )
|
||||
Key_AddKeyCommands
|
||||
===================
|
||||
*/
|
||||
void Key_AddKeyCommands( int key, const char *kb, qboolean down )
|
||||
static void Key_AddKeyCommands( int key, const char *kb, qboolean down )
|
||||
{
|
||||
char button[1024];
|
||||
char *buttonPtr;
|
||||
|
||||
@@ -659,7 +659,7 @@ static void make_hull_windings( hull_t *hull, hull_model_t *model )
|
||||
Con_Reportf( "%i hull polys\n", model->num_polys );
|
||||
}
|
||||
|
||||
void Mod_InitDebugHulls( void )
|
||||
void Mod_InitDebugHulls( model_t *loadmodel )
|
||||
{
|
||||
int i;
|
||||
|
||||
|
||||
@@ -16,6 +16,32 @@ CVAR_DEFINE_AUTO( gl_msaa_samples, "0", FCVAR_GLCONFIG, "samples number for mult
|
||||
CVAR_DEFINE_AUTO( gl_clear, "0", FCVAR_ARCHIVE, "clearing screen after each frame" );
|
||||
CVAR_DEFINE_AUTO( r_showtree, "0", FCVAR_ARCHIVE, "build the graph of visible BSP tree" );
|
||||
static CVAR_DEFINE_AUTO( r_refdll, "", FCVAR_RENDERINFO, "choose renderer implementation, if supported" );
|
||||
static CVAR_DEFINE_AUTO( r_refdll_loaded, "", FCVAR_READ_ONLY, "currently loaded renderer" );
|
||||
|
||||
// there is no need to expose whole host and cl structs into the renderer
|
||||
// but we still need to update timings accurately as possible
|
||||
// this looks horrible but the only other option would be passing four
|
||||
// time pointers and then it's looks even worse with dereferences everywhere
|
||||
#define STATIC_OFFSET_CHECK( s1, s2, field, base, msg ) \
|
||||
STATIC_ASSERT( offsetof( s1, field ) == offsetof( s2, field ) - offsetof( s2, base ), msg )
|
||||
#define REF_CLIENT_CHECK( field ) \
|
||||
STATIC_OFFSET_CHECK( ref_client_t, client_t, field, time, "broken ref_client_t offset" ); \
|
||||
STATIC_ASSERT_( szchk_##__LINE__, sizeof(((ref_client_t *)0)->field ) == sizeof( cl.field ), "broken ref_client_t size" )
|
||||
#define REF_HOST_CHECK( field ) \
|
||||
STATIC_OFFSET_CHECK( ref_host_t, host_parm_t, field, realtime, "broken ref_client_t offset" ); \
|
||||
STATIC_ASSERT_( szchk_##__LINE__, sizeof(((ref_host_t *)0)->field ) == sizeof( host.field ), "broken ref_client_t size" )
|
||||
|
||||
REF_CLIENT_CHECK( time );
|
||||
REF_CLIENT_CHECK( oldtime );
|
||||
REF_CLIENT_CHECK( viewentity );
|
||||
REF_CLIENT_CHECK( playernum );
|
||||
REF_CLIENT_CHECK( maxclients );
|
||||
REF_CLIENT_CHECK( models );
|
||||
REF_CLIENT_CHECK( paused );
|
||||
REF_CLIENT_CHECK( simorg );
|
||||
REF_HOST_CHECK( realtime );
|
||||
REF_HOST_CHECK( frametime );
|
||||
REF_HOST_CHECK( features );
|
||||
|
||||
void R_GetTextureParms( int *w, int *h, int texnum )
|
||||
{
|
||||
@@ -41,18 +67,8 @@ void GAME_EXPORT GL_FreeImage( const char *name )
|
||||
ref.dllFuncs.GL_FreeTexture( texnum );
|
||||
}
|
||||
|
||||
void R_UpdateRefState( void )
|
||||
{
|
||||
refState.time = cl.time;
|
||||
refState.oldtime = cl.oldtime;
|
||||
refState.realtime = host.realtime;
|
||||
refState.frametime = host.frametime;
|
||||
}
|
||||
|
||||
void GL_RenderFrame( const ref_viewpass_t *rvp )
|
||||
{
|
||||
R_UpdateRefState();
|
||||
|
||||
VectorCopy( rvp->vieworigin, refState.vieworg );
|
||||
VectorCopy( rvp->viewangles, refState.viewangles );
|
||||
|
||||
@@ -64,11 +80,6 @@ static intptr_t pfnEngineGetParm( int parm, int arg )
|
||||
return CL_RenderGetParm( parm, arg, false ); // prevent recursion
|
||||
}
|
||||
|
||||
static world_static_t *pfnGetWorld( void )
|
||||
{
|
||||
return &world;
|
||||
}
|
||||
|
||||
static void pfnStudioEvent( const mstudioevent_t *event, const cl_entity_t *e )
|
||||
{
|
||||
clgame.dllFuncs.pfnStudioEvent( event, e );
|
||||
@@ -98,24 +109,10 @@ static void *pfnMod_Extradata( int type, model_t *m )
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static model_t *pfnMod_GetCurrentLoadingModel( void )
|
||||
static void CL_ExtraUpdate( void )
|
||||
{
|
||||
return loadmodel;
|
||||
}
|
||||
|
||||
static void pfnMod_SetCurrentLoadingModel( model_t *m )
|
||||
{
|
||||
loadmodel = m;
|
||||
}
|
||||
|
||||
static void pfnGetPredictedOrigin( vec3_t v )
|
||||
{
|
||||
VectorCopy( cl.simorg, v );
|
||||
}
|
||||
|
||||
static color24 *pfnCL_GetPaletteColor( int color ) // clgame.palette[color]
|
||||
{
|
||||
return &clgame.palette[color];
|
||||
clgame.dllFuncs.IN_Accumulate();
|
||||
S_ExtraUpdate();
|
||||
}
|
||||
|
||||
static void pfnCL_GetScreenInfo( int *width, int *height ) // clgame.scrInfo, ptrs may be NULL
|
||||
@@ -167,11 +164,6 @@ static int pfnGetStudioModelInterface( int version, struct r_studio_interface_s
|
||||
0;
|
||||
}
|
||||
|
||||
static poolhandle_t pfnImage_GetPool( void )
|
||||
{
|
||||
return host.imagepool;
|
||||
}
|
||||
|
||||
static const bpc_desc_t *pfnImage_GetPFDesc( int idx )
|
||||
{
|
||||
return &PFDesc[idx];
|
||||
@@ -192,25 +184,6 @@ static screenfade_t *pfnRefGetScreenFade( void )
|
||||
return &clgame.fade;
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
R_DoResetGamma
|
||||
gamma will be reset for
|
||||
some type of screenshots
|
||||
===============
|
||||
*/
|
||||
static qboolean R_DoResetGamma( void )
|
||||
{
|
||||
switch( cls.scrshot_action )
|
||||
{
|
||||
case scrshot_envshot:
|
||||
case scrshot_skyshot:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static qboolean R_Init_Video_( const int type )
|
||||
{
|
||||
host.apply_opengl_config = true;
|
||||
@@ -255,16 +228,12 @@ static ref_api_t gEngfuncs =
|
||||
Con_DrawString,
|
||||
CL_DrawCenterPrint,
|
||||
|
||||
CL_GetLocalPlayer,
|
||||
CL_GetViewModel,
|
||||
CL_GetEntityByIndex,
|
||||
R_BeamGetEntity,
|
||||
CL_GetWaterEntity,
|
||||
CL_AddVisibleEntity,
|
||||
|
||||
Mod_SampleSizeForFace,
|
||||
Mod_BoxVisible,
|
||||
pfnGetWorld,
|
||||
Mod_PointInLeaf,
|
||||
Mod_CreatePolygonsForHull,
|
||||
|
||||
@@ -281,14 +250,9 @@ static ref_api_t gEngfuncs =
|
||||
|
||||
Mod_ForName,
|
||||
pfnMod_Extradata,
|
||||
CL_ModelHandle,
|
||||
pfnMod_GetCurrentLoadingModel,
|
||||
pfnMod_SetCurrentLoadingModel,
|
||||
|
||||
CL_EntitySetRemapColors,
|
||||
CL_GetRemapInfoForEntity,
|
||||
CL_AllocRemapInfo,
|
||||
CL_FreeRemapInfo,
|
||||
CL_UpdateRemapInfo,
|
||||
|
||||
CL_ExtraUpdate,
|
||||
Host_Error,
|
||||
@@ -296,9 +260,6 @@ static ref_api_t gEngfuncs =
|
||||
COM_RandomFloat,
|
||||
COM_RandomLong,
|
||||
pfnRefGetScreenFade,
|
||||
CL_TextMessageGet,
|
||||
pfnGetPredictedOrigin,
|
||||
pfnCL_GetPaletteColor,
|
||||
pfnCL_GetScreenInfo,
|
||||
pfnSetLocalLightLevel,
|
||||
Sys_CheckParm,
|
||||
@@ -332,9 +293,11 @@ static ref_api_t gEngfuncs =
|
||||
SW_LockBuffer,
|
||||
SW_UnlockBuffer,
|
||||
|
||||
BuildGammaTable,
|
||||
LightToTexGamma,
|
||||
R_DoResetGamma,
|
||||
LightToTexGammaEx,
|
||||
TextureToGamma,
|
||||
ScreenGammaTable,
|
||||
LinearGammaTable,
|
||||
|
||||
CL_GetLightStyle,
|
||||
CL_GetDynamicLight,
|
||||
@@ -348,7 +311,6 @@ static ref_api_t gEngfuncs =
|
||||
PM_CL_TraceLine,
|
||||
CL_VisTraceLine,
|
||||
CL_TraceLine,
|
||||
pfnGetMoveVars,
|
||||
|
||||
Image_AddCmdFlags,
|
||||
Image_SetForceFlags,
|
||||
@@ -360,7 +322,6 @@ static ref_api_t gEngfuncs =
|
||||
FS_CopyImage,
|
||||
FS_FreeImage,
|
||||
Image_SetMDLPointer,
|
||||
pfnImage_GetPool,
|
||||
pfnImage_GetPFDesc,
|
||||
|
||||
pfnDrawNormalTriangles,
|
||||
@@ -442,7 +403,7 @@ static qboolean R_LoadProgs( const char *name )
|
||||
// make local copy of engfuncs to prevent overwrite it with user dll
|
||||
memcpy( &gpEngfuncs, &gEngfuncs, sizeof( gpEngfuncs ));
|
||||
|
||||
if( !GetRefAPI( REF_API_VERSION, &ref.dllFuncs, &gpEngfuncs, &refState ))
|
||||
if( GetRefAPI( REF_API_VERSION, &ref.dllFuncs, &gpEngfuncs, &refState ) != REF_API_VERSION )
|
||||
{
|
||||
COM_FreeLibrary( ref.hInstance );
|
||||
Con_Reportf( "R_LoadProgs: can't init renderer API: wrong version\n" );
|
||||
@@ -531,6 +492,7 @@ static qboolean R_LoadRenderer( const char *refopt )
|
||||
return false;
|
||||
}
|
||||
|
||||
Cvar_FullSet( "r_refdll_loaded", refopt, FCVAR_READ_ONLY );
|
||||
Con_Reportf( "Renderer %s initialized\n", refdll );
|
||||
|
||||
return true;
|
||||
@@ -579,6 +541,9 @@ static void R_CollectRendererNames( void )
|
||||
#if XASH_REF_GL4ES_ENABLED
|
||||
"gl4es",
|
||||
#endif
|
||||
#if XASH_REF_GLES3COMPAT_ENABLED
|
||||
"gles3compat",
|
||||
#endif
|
||||
#if XASH_REF_SOFT_ENABLED
|
||||
"soft",
|
||||
#endif
|
||||
@@ -599,6 +564,9 @@ static void R_CollectRendererNames( void )
|
||||
#if XASH_REF_GL4ES_ENABLED
|
||||
"GL4ES",
|
||||
#endif
|
||||
#if XASH_REF_GLES3COMPAT_ENABLED
|
||||
"GLES3 (gl2_shim)"
|
||||
#endif
|
||||
#if XASH_REF_SOFT_ENABLED
|
||||
"Software",
|
||||
#endif
|
||||
@@ -622,6 +590,7 @@ qboolean R_Init( void )
|
||||
Cvar_RegisterVariable( &gl_clear );
|
||||
Cvar_RegisterVariable( &r_showtree );
|
||||
Cvar_RegisterVariable( &r_refdll );
|
||||
Cvar_RegisterVariable( &r_refdll_loaded );
|
||||
|
||||
// cvars that are expected to exist
|
||||
Cvar_Get( "r_speeds", "0", FCVAR_ARCHIVE, "shows renderer speeds" );
|
||||
|
||||
@@ -52,7 +52,6 @@ extern convar_t gl_clear;
|
||||
|
||||
qboolean R_Init( void );
|
||||
void R_Shutdown( void );
|
||||
void R_UpdateRefState( void );
|
||||
|
||||
extern triangleapi_t gTriApi;
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/*
|
||||
s_dsp.c - digital signal processing algorithms for audio FX
|
||||
Copyright (C) 2009 Uncle Mike
|
||||
Copyright (C) 2016-2024 Alibek Omarov
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -333,7 +334,7 @@ DLY_MovePointer
|
||||
Checks overflow and moves pointer
|
||||
============
|
||||
*/
|
||||
_inline void DLY_MovePointer( dly_t *dly )
|
||||
static void DLY_MovePointer( dly_t *dly )
|
||||
{
|
||||
if( ++dly->idelayinput >= dly->cdelaysamplesmax )
|
||||
dly->idelayinput = 0;
|
||||
@@ -806,13 +807,9 @@ DSP_Process
|
||||
(xash dsp interface)
|
||||
===========
|
||||
*/
|
||||
void DSP_Process( int idsp, portable_samplepair_t *pbfront, int sampleCount )
|
||||
void DSP_Process( portable_samplepair_t *pbfront, int sampleCount )
|
||||
{
|
||||
if( dsp_off.value )
|
||||
return;
|
||||
|
||||
// don't process DSP while in menu
|
||||
if( cls.key_dest == key_menu || !sampleCount )
|
||||
if( dsp_off.value || !sampleCount )
|
||||
return;
|
||||
|
||||
// preset is already installed by CheckNewDspPresets
|
||||
@@ -833,7 +830,7 @@ DSP_ClearState
|
||||
*/
|
||||
void DSP_ClearState( void )
|
||||
{
|
||||
Cvar_SetValue( "room_type", 0.0f );
|
||||
Cvar_DirectSet( &room_type, "0" );
|
||||
SX_ReloadRoomFX();
|
||||
}
|
||||
|
||||
@@ -892,15 +889,15 @@ void CheckNewDspPresets( void )
|
||||
|
||||
cur = ptable + idsp_room;
|
||||
|
||||
Cvar_SetValue( "room_lp", cur->room_lp );
|
||||
Cvar_SetValue( "room_mod", cur->room_mod );
|
||||
Cvar_SetValue( "room_size", cur->room_size );
|
||||
Cvar_SetValue( "room_refl", cur->room_refl );
|
||||
Cvar_SetValue( "room_rvblp", cur->room_rvblp );
|
||||
Cvar_SetValue( "room_delay", cur->room_delay );
|
||||
Cvar_SetValue( "room_feedback", cur->room_feedback );
|
||||
Cvar_SetValue( "room_dlylp", cur->room_dlylp );
|
||||
Cvar_SetValue( "room_left", cur->room_left );
|
||||
Cvar_DirectSetValue( &sxmod_lowpass, cur->room_lp );
|
||||
Cvar_DirectSetValue( &sxmod_mod, cur->room_mod );
|
||||
Cvar_DirectSetValue( &sxrvb_size, cur->room_size );
|
||||
Cvar_DirectSetValue( &sxrvb_feedback, cur->room_refl );
|
||||
Cvar_DirectSetValue( &sxrvb_lp, cur->room_rvblp );
|
||||
Cvar_DirectSetValue( &sxdly_delay, cur->room_delay );
|
||||
Cvar_DirectSetValue( &sxdly_feedback, cur->room_feedback );
|
||||
Cvar_DirectSetValue( &sxdly_lp, cur->room_dlylp );
|
||||
Cvar_DirectSetValue( &sxste_delay, cur->room_left );
|
||||
}
|
||||
|
||||
room_typeprev = idsp_room;
|
||||
@@ -929,7 +926,7 @@ static void SX_Profiling_f( void )
|
||||
|
||||
if( Cmd_Argc() > 1 )
|
||||
{
|
||||
Cvar_SetValue( "room_type", Q_atof( Cmd_Argv( 1 )));
|
||||
Cvar_DirectSetValue( &room_type, Q_atof( Cmd_Argv( 1 )));
|
||||
SX_ReloadRoomFX();
|
||||
CheckNewDspPresets(); // we just need idsp_room immediately, for message below
|
||||
}
|
||||
@@ -939,7 +936,7 @@ static void SX_Profiling_f( void )
|
||||
start = Sys_DoubleTime();
|
||||
for( calls = 10000; calls; calls-- )
|
||||
{
|
||||
DSP_Process( idsp_room, testbuffer, 512 );
|
||||
DSP_Process( testbuffer, 512 );
|
||||
}
|
||||
end = Sys_DoubleTime();
|
||||
|
||||
@@ -947,7 +944,7 @@ static void SX_Profiling_f( void )
|
||||
|
||||
if( Cmd_Argc() > 1 )
|
||||
{
|
||||
Cvar_SetValue( "room_type", oldroom );
|
||||
Cvar_DirectSetValue( &room_type, oldroom );
|
||||
SX_ReloadRoomFX();
|
||||
CheckNewDspPresets();
|
||||
}
|
||||
|
||||
@@ -91,7 +91,7 @@ void S_FadeClientVolume( float fadePercent, float fadeOutSeconds, float holdTime
|
||||
S_IsClient
|
||||
=================
|
||||
*/
|
||||
qboolean S_IsClient( int entnum )
|
||||
static qboolean S_IsClient( int entnum )
|
||||
{
|
||||
return ( entnum == s_listener.entnum );
|
||||
}
|
||||
@@ -124,7 +124,7 @@ void S_FreeChannel( channel_t *ch )
|
||||
S_UpdateSoundFade
|
||||
=================
|
||||
*/
|
||||
void S_UpdateSoundFade( void )
|
||||
static void S_UpdateSoundFade( void )
|
||||
{
|
||||
float f, totaltime, elapsed;
|
||||
|
||||
@@ -184,7 +184,7 @@ override any other sound playing on the same channel (see code comments below fo
|
||||
exceptions).
|
||||
=================
|
||||
*/
|
||||
qboolean SND_FStreamIsPlaying( sfx_t *sfx )
|
||||
static qboolean SND_FStreamIsPlaying( sfx_t *sfx )
|
||||
{
|
||||
int ch_idx;
|
||||
|
||||
@@ -399,7 +399,7 @@ returns TRUE if sound was altered,
|
||||
returns FALSE if sound was not found (sound is not playing)
|
||||
=================
|
||||
*/
|
||||
int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pitch, int flags )
|
||||
static int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pitch, int flags )
|
||||
{
|
||||
channel_t *ch;
|
||||
int i;
|
||||
@@ -457,7 +457,7 @@ int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pitch, int
|
||||
S_SpatializeChannel
|
||||
=================
|
||||
*/
|
||||
void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol, float gain, float dot, float dist )
|
||||
static void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol, float gain, float dot, float dist )
|
||||
{
|
||||
float lscale, rscale, scale;
|
||||
|
||||
@@ -480,7 +480,7 @@ void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol, float g
|
||||
SND_Spatialize
|
||||
=================
|
||||
*/
|
||||
void SND_Spatialize( channel_t *ch )
|
||||
static void SND_Spatialize( channel_t *ch )
|
||||
{
|
||||
vec3_t source_vec;
|
||||
float dist, dot, gain = 1.0f;
|
||||
@@ -648,20 +648,6 @@ void S_StartSound( const vec3_t pos, int ent, int chan, sound_t handle, float fv
|
||||
|
||||
// Init client entity mouth movement vars
|
||||
SND_InitMouth( ent, chan );
|
||||
|
||||
for( ch_idx = NUM_AMBIENTS, check = channels + NUM_AMBIENTS; ch_idx < MAX_DYNAMIC_CHANNELS; ch_idx++, check++)
|
||||
{
|
||||
if( check == target_chan ) continue;
|
||||
|
||||
if( check->sfx == sfx && !check->pMixer.sample )
|
||||
{
|
||||
// skip up to 0.1 seconds of audio
|
||||
int skip = COM_RandomLong( 0, (long)( 0.1f * check->sfx->cache->rate ));
|
||||
|
||||
S_SetSampleStart( check, sfx->cache, skip );
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -967,7 +953,7 @@ int S_GetCurrentDynamicSounds( soundlist_t *pout, int size )
|
||||
S_InitAmbientChannels
|
||||
===================
|
||||
*/
|
||||
void S_InitAmbientChannels( void )
|
||||
static void S_InitAmbientChannels( void )
|
||||
{
|
||||
int ambient_channel;
|
||||
channel_t *chan;
|
||||
@@ -989,7 +975,7 @@ void S_InitAmbientChannels( void )
|
||||
S_UpdateAmbientSounds
|
||||
===================
|
||||
*/
|
||||
void S_UpdateAmbientSounds( void )
|
||||
static void S_UpdateAmbientSounds( void )
|
||||
{
|
||||
mleaf_t *leaf;
|
||||
float vol;
|
||||
@@ -1421,7 +1407,7 @@ static void S_FreeRawChannels( void )
|
||||
S_ClearBuffer
|
||||
==================
|
||||
*/
|
||||
void S_ClearBuffer( void )
|
||||
static void S_ClearBuffer( void )
|
||||
{
|
||||
S_ClearRawChannels();
|
||||
|
||||
@@ -1520,7 +1506,7 @@ static int S_GetSoundtime( void )
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
void S_UpdateChannels( void )
|
||||
static void S_UpdateChannels( void )
|
||||
{
|
||||
uint endtime;
|
||||
int samps;
|
||||
@@ -1709,7 +1695,7 @@ console functions
|
||||
|
||||
===============================================================================
|
||||
*/
|
||||
void S_Play_f( void )
|
||||
static void S_Play_f( void )
|
||||
{
|
||||
if( Cmd_Argc() == 1 )
|
||||
{
|
||||
@@ -1720,7 +1706,7 @@ void S_Play_f( void )
|
||||
S_StartLocalSound( Cmd_Argv( 1 ), VOL_NORM, false );
|
||||
}
|
||||
|
||||
void S_Play2_f( void )
|
||||
static void S_Play2_f( void )
|
||||
{
|
||||
int i = 1;
|
||||
|
||||
@@ -1737,7 +1723,7 @@ void S_Play2_f( void )
|
||||
}
|
||||
}
|
||||
|
||||
void S_PlayVol_f( void )
|
||||
static void S_PlayVol_f( void )
|
||||
{
|
||||
if( Cmd_Argc() == 1 )
|
||||
{
|
||||
@@ -1763,7 +1749,7 @@ static void S_Say( const char *name, qboolean reliable )
|
||||
S_StartLocalSound( sentence, 1.0f, reliable );
|
||||
}
|
||||
|
||||
void S_Say_f( void )
|
||||
static void S_Say_f( void )
|
||||
{
|
||||
if( Cmd_Argc() == 1 )
|
||||
{
|
||||
@@ -1774,7 +1760,7 @@ void S_Say_f( void )
|
||||
S_Say( Cmd_Argv( 1 ), false );
|
||||
}
|
||||
|
||||
void S_SayReliable_f( void )
|
||||
static void S_SayReliable_f( void )
|
||||
{
|
||||
if( Cmd_Argc() == 1 )
|
||||
{
|
||||
@@ -1790,7 +1776,7 @@ void S_SayReliable_f( void )
|
||||
S_Music_f
|
||||
=================
|
||||
*/
|
||||
void S_Music_f( void )
|
||||
static void S_Music_f( void )
|
||||
{
|
||||
int c = Cmd_Argc();
|
||||
|
||||
@@ -1854,7 +1840,7 @@ void S_Music_f( void )
|
||||
S_StopSound_f
|
||||
=================
|
||||
*/
|
||||
void S_StopSound_f( void )
|
||||
static void S_StopSound_f( void )
|
||||
{
|
||||
S_StopAllSounds( true );
|
||||
}
|
||||
@@ -1864,7 +1850,7 @@ void S_StopSound_f( void )
|
||||
S_SoundFade_f
|
||||
=================
|
||||
*/
|
||||
void S_SoundFade_f( void )
|
||||
static void S_SoundFade_f( void )
|
||||
{
|
||||
int c = Cmd_Argc();
|
||||
float fadeTime = 5.0f;
|
||||
@@ -1898,7 +1884,7 @@ void S_SoundInfo_f( void )
|
||||
S_VoiceRecordStart_f
|
||||
=================
|
||||
*/
|
||||
void S_VoiceRecordStart_f( void )
|
||||
static void S_VoiceRecordStart_f( void )
|
||||
{
|
||||
if( cls.state != ca_active || cls.legacymode )
|
||||
return;
|
||||
@@ -1911,7 +1897,7 @@ void S_VoiceRecordStart_f( void )
|
||||
S_VoiceRecordStop_f
|
||||
=================
|
||||
*/
|
||||
void S_VoiceRecordStop_f( void )
|
||||
static void S_VoiceRecordStop_f( void )
|
||||
{
|
||||
if( cls.state != ca_active || !Voice_IsRecording() )
|
||||
return;
|
||||
|
||||
@@ -58,7 +58,7 @@ S_TransferPaintBuffer
|
||||
|
||||
===================
|
||||
*/
|
||||
void S_TransferPaintBuffer( int endtime )
|
||||
static void S_TransferPaintBuffer( int endtime )
|
||||
{
|
||||
int *snd_p, snd_linear_count;
|
||||
int lpos, lpaintedtime;
|
||||
@@ -201,7 +201,7 @@ CHANNEL MIXING
|
||||
|
||||
===============================================================================
|
||||
*/
|
||||
void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
||||
static void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
||||
{
|
||||
int *lscale, *rscale;
|
||||
int i, data;
|
||||
@@ -217,7 +217,7 @@ void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, in
|
||||
}
|
||||
}
|
||||
|
||||
void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
||||
static void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
||||
{
|
||||
int *lscale, *rscale;
|
||||
uint left, right;
|
||||
@@ -237,7 +237,7 @@ void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData,
|
||||
}
|
||||
}
|
||||
|
||||
void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
||||
static void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
||||
{
|
||||
int left, right;
|
||||
int i, data;
|
||||
@@ -252,7 +252,7 @@ void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData,
|
||||
}
|
||||
}
|
||||
|
||||
void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
||||
static void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
||||
{
|
||||
uint *data;
|
||||
int left, right;
|
||||
@@ -273,11 +273,11 @@ void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData
|
||||
}
|
||||
}
|
||||
|
||||
void S_Mix8MonoTimeCompress( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
||||
static void S_Mix8MonoTimeCompress( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
||||
{
|
||||
}
|
||||
|
||||
void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
||||
static void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
||||
{
|
||||
int i, sampleIndex = 0;
|
||||
uint sampleFrac = inputOffset;
|
||||
@@ -309,7 +309,7 @@ void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, int inpu
|
||||
}
|
||||
}
|
||||
|
||||
void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount )
|
||||
static void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount )
|
||||
{
|
||||
int i, sampleIndex = 0;
|
||||
uint sampleFrac = inputOffset;
|
||||
@@ -335,7 +335,7 @@ void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData, int in
|
||||
}
|
||||
}
|
||||
|
||||
void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
||||
static void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
||||
{
|
||||
int i, sampleIndex = 0;
|
||||
uint sampleFrac = inputOffset;
|
||||
@@ -357,7 +357,7 @@ void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData, int in
|
||||
}
|
||||
}
|
||||
|
||||
void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
||||
static void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
||||
{
|
||||
int i, sampleIndex = 0;
|
||||
uint sampleFrac = inputOffset;
|
||||
@@ -379,7 +379,7 @@ void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pData, int
|
||||
}
|
||||
}
|
||||
|
||||
void S_MixChannel( channel_t *pChannel, void *pData, int outputOffset, int inputOffset, uint fracRate, int outCount, int timecompress )
|
||||
static void S_MixChannel( channel_t *pChannel, void *pData, int outputOffset, int inputOffset, uint fracRate, int outCount, int timecompress )
|
||||
{
|
||||
int pvol[CCHANVOLUMES];
|
||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||
@@ -496,7 +496,7 @@ int S_MixDataToDevice( channel_t *pChannel, int sampleCount, int outRate, int ou
|
||||
return outOffset - startingOffset;
|
||||
}
|
||||
|
||||
qboolean S_ShouldContinueMixing( channel_t *ch )
|
||||
static qboolean S_ShouldContinueMixing( channel_t *ch )
|
||||
{
|
||||
if( ch->isSentence )
|
||||
{
|
||||
@@ -517,7 +517,7 @@ qboolean S_ShouldContinueMixing( channel_t *ch )
|
||||
// this routine will fill the paintbuffer to endtime. Otherwise, fewer samples are mixed.
|
||||
// if( endtime - paintedtime ) is not aligned on boundaries of 4,
|
||||
// we'll miss data if outputRate < SOUND_DMA_SPEED!
|
||||
void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
||||
static void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
||||
{
|
||||
channel_t *ch;
|
||||
wavdata_t *pSource;
|
||||
@@ -647,7 +647,7 @@ _inline portable_samplepair_t *S_GetNextpFilter( int i, portable_samplepair_t *p
|
||||
// if NULL then perform no filtering.
|
||||
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
||||
|
||||
void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
||||
static void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
||||
{
|
||||
|
||||
// implement cubic interpolation on 2x upsampled buffer. Effectively delays buffer contents by 2 samples.
|
||||
@@ -740,7 +740,7 @@ void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_samplepair_t
|
||||
// prevfilter: filter memory. NOTE: this must match the filtertype ie: filterlinear[] for FILTERTYPE_LINEAR
|
||||
// if NULL then perform no filtering.
|
||||
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
||||
void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
||||
static void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
||||
{
|
||||
int i, upCount = count<<1;
|
||||
|
||||
@@ -769,7 +769,7 @@ void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samplepair_
|
||||
// if NULL then perform no filtering.
|
||||
// cfltmem: max number of sample pairs filter can use
|
||||
// filtertype: FILTERTYPE_NONE, _LINEAR, _CUBIC etc. Must match prevfilter.
|
||||
void S_MixBufferUpsample2x( int count, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int filtertype )
|
||||
static void S_MixBufferUpsample2x( int count, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int filtertype )
|
||||
{
|
||||
int upCount = count<<1;
|
||||
int i, j;
|
||||
@@ -822,7 +822,7 @@ void MIX_ClearAllPaintBuffers( int SampleCount, qboolean clearFilters )
|
||||
// mixes pbuf1 + pbuf2 into pbuf3, count samples
|
||||
// fgain is output gain 0-1.0
|
||||
// NOTE: pbuf3 may equal pbuf1 or pbuf2!
|
||||
void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgain )
|
||||
static void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgain )
|
||||
{
|
||||
portable_samplepair_t *pbuf1, *pbuf2, *pbuf3;
|
||||
int i, gain;
|
||||
@@ -855,7 +855,7 @@ void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgai
|
||||
}
|
||||
}
|
||||
|
||||
void MIX_CompressPaintbuffer( int ipaint, int count )
|
||||
static void MIX_CompressPaintbuffer( int ipaint, int count )
|
||||
{
|
||||
portable_samplepair_t *pbuf;
|
||||
paintbuffer_t *ppaint;
|
||||
@@ -871,7 +871,7 @@ void MIX_CompressPaintbuffer( int ipaint, int count )
|
||||
}
|
||||
}
|
||||
|
||||
void S_MixUpsample( int sampleCount, int filtertype )
|
||||
static void S_MixUpsample( int sampleCount, int filtertype )
|
||||
{
|
||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||
int ifilter = ppaint->ifilter;
|
||||
@@ -884,7 +884,7 @@ void S_MixUpsample( int sampleCount, int filtertype )
|
||||
ppaint->ifilter++;
|
||||
}
|
||||
|
||||
void MIX_MixRawSamplesBuffer( int end )
|
||||
static void MIX_MixRawSamplesBuffer( int end )
|
||||
{
|
||||
portable_samplepair_t *pbuf, *roombuf, *streambuf;
|
||||
uint i, j, stop;
|
||||
@@ -928,7 +928,7 @@ void MIX_MixRawSamplesBuffer( int end )
|
||||
// IROOMBUFFER, IFACINGBUFFER, IFACINGAWAY
|
||||
// dsp fx are then applied to these buffers by the caller.
|
||||
// caller also remixes all into final IPAINTBUFFER output.
|
||||
void MIX_UpsampleAllPaintbuffers( int end, int count )
|
||||
static void MIX_UpsampleAllPaintbuffers( int end, int count )
|
||||
{
|
||||
// 11khz sounds are mixed into 3 buffers based on distance from listener, and facing direction
|
||||
// These buffers are facing, facingaway, room
|
||||
@@ -999,7 +999,8 @@ void MIX_PaintChannels( int endtime )
|
||||
MIX_UpsampleAllPaintbuffers( end, count );
|
||||
|
||||
// process all sounds with DSP
|
||||
DSP_Process( idsp_room, MIX_GetPFrontFromIPaint( IROOMBUFFER ), count );
|
||||
if( cls.key_dest != key_menu )
|
||||
DSP_Process( MIX_GetPFrontFromIPaint( IROOMBUFFER ), count );
|
||||
|
||||
// add music or soundtrack from movie (no dsp)
|
||||
MIX_MixPaintbuffers( IPAINTBUFFER, IROOMBUFFER, IPAINTBUFFER, count, S_GetMasterVolume() );
|
||||
|
||||
@@ -96,6 +96,7 @@ void S_StartBackgroundTrack( const char *introTrack, const char *mainTrack, int
|
||||
|
||||
// open stream
|
||||
s_bgTrack.stream = FS_OpenStream( introTrack );
|
||||
|
||||
Q_strncpy( s_bgTrack.current, introTrack, sizeof( s_bgTrack.current ));
|
||||
memset( &musicfade, 0, sizeof( musicfade )); // clear any soundfade
|
||||
s_bgTrack.source = cls.key_dest;
|
||||
|
||||
@@ -16,204 +16,6 @@ GNU General Public License for more details.
|
||||
#include "common.h"
|
||||
#include "sound.h"
|
||||
|
||||
// hardcoded macros to test for zero crossing
|
||||
#define ZERO_X_8( b ) (( b ) < 2 && ( b ) > -2 )
|
||||
#define ZERO_X_16( b ) (( b ) < 512 && ( b ) > -512 )
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Search backward for a zero crossing starting at sample
|
||||
// Input : sample - starting point
|
||||
// Output : position of zero crossing
|
||||
//-----------------------------------------------------------------------------
|
||||
int S_ZeroCrossingBefore( wavdata_t *pWaveData, int sample )
|
||||
{
|
||||
if( pWaveData == NULL )
|
||||
return sample;
|
||||
|
||||
if( pWaveData->type == WF_PCMDATA )
|
||||
{
|
||||
int sampleSize;
|
||||
|
||||
sampleSize = pWaveData->width * pWaveData->channels;
|
||||
|
||||
// this can never be zero -- other functions divide by this.
|
||||
// This should never happen, but avoid crashing
|
||||
if( sampleSize <= 0 ) sampleSize = 1;
|
||||
|
||||
if( pWaveData->width == 1 )
|
||||
{
|
||||
signed char *pData = (signed char *)(pWaveData->buffer + sample * sampleSize);
|
||||
qboolean zero = false;
|
||||
|
||||
if( pWaveData->channels == 1 )
|
||||
{
|
||||
while( sample > 0 && !zero )
|
||||
{
|
||||
if( ZERO_X_8( *pData ))
|
||||
{
|
||||
zero = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
sample--;
|
||||
pData--;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
while( sample > 0 && !zero )
|
||||
{
|
||||
if( ZERO_X_8( *pData ) && ZERO_X_8( pData[1] ))
|
||||
{
|
||||
zero = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
sample--;
|
||||
pData--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
short *pData = (short *)(pWaveData->buffer + sample * sampleSize);
|
||||
qboolean zero = false;
|
||||
|
||||
if( pWaveData->channels == 1 )
|
||||
{
|
||||
while( sample > 0 && !zero )
|
||||
{
|
||||
if( ZERO_X_16(*pData ))
|
||||
{
|
||||
zero = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
pData--;
|
||||
sample--;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
while( sample > 0 && !zero )
|
||||
{
|
||||
if( ZERO_X_16( *pData ) && ZERO_X_16( pData[1] ))
|
||||
{
|
||||
zero = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
sample--;
|
||||
pData--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return sample;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Search forward for a zero crossing
|
||||
// Input : sample - starting point
|
||||
// Output : position of found zero crossing
|
||||
//-----------------------------------------------------------------------------
|
||||
int S_ZeroCrossingAfter( wavdata_t *pWaveData, int sample )
|
||||
{
|
||||
if( pWaveData == NULL )
|
||||
return sample;
|
||||
|
||||
if( pWaveData->type == WF_PCMDATA )
|
||||
{
|
||||
int sampleSize;
|
||||
|
||||
sampleSize = pWaveData->width * pWaveData->channels;
|
||||
|
||||
// this can never be zero -- other functions divide by this.
|
||||
// This should never happen, but avoid crashing
|
||||
if( sampleSize <= 0 ) sampleSize = 1;
|
||||
|
||||
if( pWaveData->width == 1 ) // 8-bit
|
||||
{
|
||||
signed char *pData = (signed char *)(pWaveData->buffer + sample * sampleSize);
|
||||
qboolean zero = false;
|
||||
|
||||
if( pWaveData->channels == 1 )
|
||||
{
|
||||
while( sample < pWaveData->samples && !zero )
|
||||
{
|
||||
if( ZERO_X_8( *pData ))
|
||||
{
|
||||
zero = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
sample++;
|
||||
pData++;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
while( sample < pWaveData->samples && !zero )
|
||||
{
|
||||
if( ZERO_X_8( *pData ) && ZERO_X_8( pData[1] ))
|
||||
{
|
||||
zero = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
sample++;
|
||||
pData++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
short *pData = (short *)(pWaveData->buffer + sample * sampleSize);
|
||||
qboolean zero = false;
|
||||
|
||||
if( pWaveData->channels == 1 )
|
||||
{
|
||||
while( sample > 0 && !zero )
|
||||
{
|
||||
if( ZERO_X_16( *pData ))
|
||||
{
|
||||
zero = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
pData++;
|
||||
sample++;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
while( sample > 0 && !zero )
|
||||
{
|
||||
if( ZERO_X_16( *pData ) && ZERO_X_16( pData[1] ))
|
||||
{
|
||||
zero = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
sample++;
|
||||
pData++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return sample;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: wrap the position wrt looping
|
||||
// Input : samplePosition - absolute position
|
||||
@@ -279,28 +81,3 @@ int S_GetOutputData( wavdata_t *pSource, void **pData, int samplePosition, int s
|
||||
|
||||
return sampleCount;
|
||||
}
|
||||
|
||||
// move the current position to newPosition
|
||||
void S_SetSampleStart( channel_t *pChan, wavdata_t *pSource, int newPosition )
|
||||
{
|
||||
if( pSource )
|
||||
newPosition = S_ZeroCrossingAfter( pSource, newPosition );
|
||||
|
||||
pChan->pMixer.sample = newPosition;
|
||||
}
|
||||
|
||||
// end playback at newEndPosition
|
||||
void S_SetSampleEnd( channel_t *pChan, wavdata_t *pSource, int newEndPosition )
|
||||
{
|
||||
// forced end of zero means play the whole sample
|
||||
if( !newEndPosition ) newEndPosition = 1;
|
||||
|
||||
if( pSource )
|
||||
newEndPosition = S_ZeroCrossingBefore( pSource, newEndPosition );
|
||||
|
||||
// past current position? limit.
|
||||
if( newEndPosition < pChan->pMixer.sample )
|
||||
newEndPosition = pChan->pMixer.sample;
|
||||
|
||||
pChan->pMixer.forcedEndSample = newEndPosition;
|
||||
}
|
||||
|
||||
@@ -18,10 +18,126 @@ GNU General Public License for more details.
|
||||
#include "const.h"
|
||||
#include <ctype.h>
|
||||
|
||||
#define TRIM_SCAN_MAX 255
|
||||
#define TRIM_SAMPLES_BELOW_8 2
|
||||
#define TRIM_SAMPLES_BELOW_16 512 // 65k * 2 / 256
|
||||
|
||||
#define CVOXFILESENTENCEMAX 4096
|
||||
|
||||
static int cszrawsentences = 0;
|
||||
static char *rgpszrawsentence[CVOXFILESENTENCEMAX];
|
||||
static const char *voxperiod = "_period", *voxcomma = "_comma";
|
||||
|
||||
static qboolean S_ShouldTrimSample8( const int8_t *buf, int channels )
|
||||
{
|
||||
if( abs( buf[0] ) > TRIM_SAMPLES_BELOW_8 )
|
||||
return false;
|
||||
|
||||
if( channels >= 2 && abs( buf[1] ) > TRIM_SAMPLES_BELOW_8 )
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static qboolean S_ShouldTrimSample16( const int16_t *buf, int channels )
|
||||
{
|
||||
if( abs( buf[0] ) > TRIM_SAMPLES_BELOW_16 )
|
||||
return false;
|
||||
|
||||
if( channels >= 2 && abs( buf[1] ) > TRIM_SAMPLES_BELOW_16 )
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static int S_TrimStart( const wavdata_t *wav, int start )
|
||||
{
|
||||
size_t channels = wav->channels, width = wav->width, i;
|
||||
|
||||
if( wav->type != WF_PCMDATA )
|
||||
return start;
|
||||
|
||||
if( width == 1 )
|
||||
{
|
||||
const int8_t *data = (const int8_t *)&wav->buffer[channels * width * start];
|
||||
|
||||
for( i = 0; i < TRIM_SCAN_MAX && start < wav->samples; i++ )
|
||||
{
|
||||
if( !S_ShouldTrimSample8( data, wav->channels ))
|
||||
break;
|
||||
|
||||
start += channels;
|
||||
data += channels;
|
||||
}
|
||||
}
|
||||
else if( width == 2 )
|
||||
{
|
||||
const int16_t *data = (const int16_t *)&wav->buffer[channels * width * start];
|
||||
|
||||
for( i = 0; i < TRIM_SCAN_MAX && start < wav->samples; i++ )
|
||||
{
|
||||
if( !S_ShouldTrimSample16( data, wav->channels ))
|
||||
break;
|
||||
|
||||
start += channels;
|
||||
data += channels;
|
||||
}
|
||||
}
|
||||
|
||||
return start;
|
||||
}
|
||||
|
||||
static int S_TrimEnd( const wavdata_t *wav, int end )
|
||||
{
|
||||
size_t channels = wav->channels, width = wav->width, i;
|
||||
|
||||
if( wav->type != WF_PCMDATA )
|
||||
return end;
|
||||
|
||||
if( width == 1 )
|
||||
{
|
||||
const int8_t *data = (const int8_t *)&wav->buffer[channels * width * end];
|
||||
|
||||
for( i = 0; i < TRIM_SCAN_MAX && end > 0; i++ )
|
||||
{
|
||||
if( !S_ShouldTrimSample8( data, wav->channels ))
|
||||
break;
|
||||
|
||||
end -= channels;
|
||||
data -= channels;
|
||||
}
|
||||
}
|
||||
else if( width == 2 )
|
||||
{
|
||||
const int16_t *data = (const int16_t *)&wav->buffer[channels * width * end];
|
||||
|
||||
for( i = 0; i < TRIM_SCAN_MAX && end > 0; i++ )
|
||||
{
|
||||
if( !S_ShouldTrimSample16( data, wav->channels ))
|
||||
break;
|
||||
|
||||
end -= channels;
|
||||
data -= channels;
|
||||
}
|
||||
}
|
||||
|
||||
return end;
|
||||
}
|
||||
|
||||
static void S_TrimStartEndTimes( channel_t *ch, wavdata_t *wav, int start, int end )
|
||||
{
|
||||
ch->pMixer.sample = start = S_TrimStart( wav, start );
|
||||
|
||||
// don't overrun the buffer while trimming end
|
||||
if( end == 0 )
|
||||
end = wav->samples - wav->channels;
|
||||
|
||||
if( end < start )
|
||||
end = start;
|
||||
|
||||
ch->pMixer.forcedEndSample = S_TrimEnd( wav, end );
|
||||
}
|
||||
|
||||
// return number of samples mixed
|
||||
int VOX_MixDataToDevice( channel_t *pchan, int sampleCount, int outputRate, int outputOffset )
|
||||
{
|
||||
@@ -78,11 +194,7 @@ void VOX_LoadWord( channel_t *ch )
|
||||
|
||||
if( end <= start ) end = 0;
|
||||
|
||||
if( start )
|
||||
S_SetSampleStart( ch, data, start * 0.01f * samples );
|
||||
|
||||
if( end )
|
||||
S_SetSampleEnd( ch, data, end * 0.01f * samples );
|
||||
S_TrimStartEndTimes( ch, data, start * 0.01f * samples, end * 0.01f * samples );
|
||||
}
|
||||
|
||||
void VOX_FreeWord( channel_t *ch )
|
||||
|
||||
@@ -255,8 +255,7 @@ void S_InitSounds( void );
|
||||
void SX_Init( void );
|
||||
void SX_Free( void );
|
||||
void CheckNewDspPresets( void );
|
||||
void DSP_Process( int idsp, portable_samplepair_t *pbfront, int sampleCount );
|
||||
float DSP_GetGain( int idsp );
|
||||
void DSP_Process( portable_samplepair_t *pbfront, int sampleCount );
|
||||
void DSP_ClearState( void );
|
||||
|
||||
qboolean S_Init( void );
|
||||
@@ -305,8 +304,6 @@ int S_ZeroCrossingAfter( wavdata_t *pWaveData, int sample );
|
||||
int S_ZeroCrossingBefore( wavdata_t *pWaveData, int sample );
|
||||
int S_ConvertLoopedPosition( wavdata_t *pSource, int samplePosition, qboolean use_loop );
|
||||
int S_GetOutputData( wavdata_t *pSource, void **pData, int samplePosition, int sampleCount, qboolean use_loop );
|
||||
void S_SetSampleStart( channel_t *pChan, wavdata_t *pSource, int newPosition );
|
||||
void S_SetSampleEnd( channel_t *pChan, wavdata_t *pSource, int newEndPosition );
|
||||
|
||||
//
|
||||
// s_vox.c
|
||||
|
||||
@@ -22,8 +22,6 @@ GNU General Public License for more details.
|
||||
|
||||
static CVAR_DEFINE( window_width, "width", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen width" );
|
||||
static CVAR_DEFINE( window_height, "height", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen height" );
|
||||
static CVAR_DEFINE( vid_brightness, "brightness", "0.0", FCVAR_ARCHIVE, "brightness factor" );
|
||||
static CVAR_DEFINE( vid_gamma, "gamma", "2.5", FCVAR_ARCHIVE, "gamma amount" );
|
||||
static CVAR_DEFINE_AUTO( vid_mode, "0", FCVAR_RENDERINFO, "current video mode index (used only for storage)" );
|
||||
static CVAR_DEFINE_AUTO( vid_rotate, "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen rotation (0-3)" );
|
||||
static CVAR_DEFINE_AUTO( vid_scale, "1.0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "pixel scale" );
|
||||
@@ -36,19 +34,6 @@ CVAR_DEFINE( window_ypos, "_window_ypos", "-1", FCVAR_RENDERINFO, "window positi
|
||||
|
||||
glwstate_t glw_state;
|
||||
|
||||
/*
|
||||
=================
|
||||
VID_StartupGamma
|
||||
=================
|
||||
*/
|
||||
void VID_StartupGamma( void )
|
||||
{
|
||||
BuildGammaTable( vid_gamma.value, vid_brightness.value );
|
||||
Con_Reportf( "VID_StartupGamma: gamma %g brightness %g\n", vid_gamma.value, vid_brightness.value );
|
||||
ClearBits( vid_brightness.flags, FCVAR_CHANGED );
|
||||
ClearBits( vid_gamma.flags, FCVAR_CHANGED );
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
VID_InitDefaultResolution
|
||||
@@ -224,8 +209,6 @@ void VID_Init( void )
|
||||
Cvar_RegisterVariable( &vid_scale );
|
||||
Cvar_RegisterVariable( &vid_fullscreen );
|
||||
Cvar_RegisterVariable( &vid_maximized );
|
||||
Cvar_RegisterVariable( &vid_brightness );
|
||||
Cvar_RegisterVariable( &vid_gamma );
|
||||
Cvar_RegisterVariable( &window_xpos );
|
||||
Cvar_RegisterVariable( &window_ypos );
|
||||
|
||||
@@ -233,5 +216,6 @@ void VID_Init( void )
|
||||
// but supported mode list is filled by backends, so numbers are not portable any more
|
||||
Cmd_AddRestrictedCommand( "vid_setmode", VID_Mode_f, "display video mode" );
|
||||
|
||||
V_Init(); // init gamma
|
||||
R_Init(); // init renderer
|
||||
}
|
||||
|
||||
@@ -46,6 +46,5 @@ void R_SaveVideoMode( int w, int h, int render_w, int render_h, qboolean maximiz
|
||||
void VID_SetDisplayTransform( int *render_w, int *render_h );
|
||||
void VID_CheckChanges( void );
|
||||
const char *VID_GetModeString( int vid_mode );
|
||||
void VID_StartupGamma( void );
|
||||
|
||||
#endif // VID_COMMON
|
||||
|
||||
@@ -428,6 +428,9 @@ void Voice_Disconnect( void )
|
||||
voice.players_status[i].talking_ack = false;
|
||||
}
|
||||
}
|
||||
|
||||
VoiceCapture_Shutdown();
|
||||
voice.device_opened = false;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -588,48 +591,53 @@ Voice_Init
|
||||
Initialize the voice subsystem
|
||||
=========================
|
||||
*/
|
||||
qboolean Voice_Init( const char *pszCodecName, int quality )
|
||||
qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit )
|
||||
{
|
||||
if( !voice_enable.value )
|
||||
return false;
|
||||
|
||||
if( Q_strcmp( pszCodecName, VOICE_OPUS_CUSTOM_CODEC ))
|
||||
{
|
||||
Con_Printf( S_ERROR "Server requested unsupported codec: %s\n", pszCodecName );
|
||||
return false;
|
||||
}
|
||||
|
||||
// reinitialize only if codec parameters are different
|
||||
if( !Q_strcmp( voice.codec, pszCodecName ) && voice.quality == quality )
|
||||
return true;
|
||||
|
||||
Voice_Shutdown();
|
||||
|
||||
voice.autogain.block_size = 128;
|
||||
|
||||
if( !Voice_InitOpusDecoder( ))
|
||||
if( Q_strcmp( pszCodecName, voice.codec ) || voice.quality != quality )
|
||||
{
|
||||
// no reason to init encoder and open audio device
|
||||
// if we can't hear other players
|
||||
Con_Printf( S_ERROR "Voice chat disabled.\n" );
|
||||
Voice_Shutdown();
|
||||
return false;
|
||||
|
||||
if( Q_strcmp( pszCodecName, VOICE_OPUS_CUSTOM_CODEC ))
|
||||
{
|
||||
Con_Printf( S_ERROR "Server requested unsupported codec: %s\n", pszCodecName );
|
||||
return false;
|
||||
}
|
||||
|
||||
voice.autogain.block_size = 128;
|
||||
|
||||
if( !Voice_InitOpusDecoder( ))
|
||||
{
|
||||
// no reason to init encoder and open audio device
|
||||
// if we can't hear other players
|
||||
Con_Printf( S_ERROR "Voice chat disabled.\n" );
|
||||
Voice_Shutdown();
|
||||
return false;
|
||||
}
|
||||
|
||||
// we can hear others players, so it's fine to fail now
|
||||
voice.initialized = true;
|
||||
Q_strncpy( voice.codec, pszCodecName, sizeof( voice.codec ));
|
||||
|
||||
if( !Voice_InitOpusEncoder( quality ))
|
||||
{
|
||||
Con_Printf( S_WARN "Other players will not be able to hear you.\n" );
|
||||
return false;
|
||||
}
|
||||
|
||||
voice.quality = quality;
|
||||
}
|
||||
|
||||
// we can hear others players, so it's fine to fail now
|
||||
voice.initialized = true;
|
||||
Q_strncpy( voice.codec, pszCodecName, sizeof( voice.codec ));
|
||||
|
||||
if( !Voice_InitOpusEncoder( quality ))
|
||||
if( !preinit )
|
||||
{
|
||||
Con_Printf( S_WARN "Other players will not be able to hear you.\n" );
|
||||
return false;
|
||||
voice.device_opened = VoiceCapture_Init();
|
||||
|
||||
if( !voice.device_opened )
|
||||
Con_Printf( S_WARN "No microphone is available.\n" );
|
||||
}
|
||||
|
||||
voice.quality = quality;
|
||||
|
||||
if( !VoiceCapture_Init( ))
|
||||
Con_Printf( S_WARN "No microphone is available.\n" );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -53,6 +53,7 @@ typedef struct voice_state_s
|
||||
|
||||
qboolean initialized;
|
||||
qboolean is_recording;
|
||||
qboolean device_opened;
|
||||
double start_time;
|
||||
|
||||
voice_status_t local;
|
||||
@@ -92,7 +93,7 @@ extern voice_state_t voice;
|
||||
void CL_AddVoiceToDatagram( void );
|
||||
|
||||
void Voice_RegisterCvars( void );
|
||||
qboolean Voice_Init( const char *pszCodecName, int quality );
|
||||
qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit );
|
||||
void Voice_Idle( double frametime );
|
||||
qboolean Voice_IsRecording( void );
|
||||
void Voice_RecordStop( void );
|
||||
|
||||
@@ -17,7 +17,6 @@ GNU General Public License for more details.
|
||||
#define VOX_H
|
||||
|
||||
#define CVOXWORDMAX 64
|
||||
#define CVOXFILESENTENCEMAX 4096
|
||||
|
||||
#define SENTENCE_INDEX -99999 // unique sentence index
|
||||
|
||||
|
||||
@@ -52,7 +52,7 @@ CSCR_ExpectString
|
||||
Return true if next token is pExpext and skip it
|
||||
===================
|
||||
*/
|
||||
qboolean CSCR_ExpectString( parserstate_t *ps, const char *pExpect, qboolean skip, qboolean error )
|
||||
static qboolean CSCR_ExpectString( parserstate_t *ps, const char *pExpect, qboolean skip, qboolean error )
|
||||
{
|
||||
char *tmp = COM_ParseFile( ps->buf, ps->token, sizeof( ps->token ));
|
||||
|
||||
@@ -75,7 +75,7 @@ CSCR_ParseType
|
||||
Determine script variable type
|
||||
===================
|
||||
*/
|
||||
cvartype_t CSCR_ParseType( parserstate_t *ps )
|
||||
static cvartype_t CSCR_ParseType( parserstate_t *ps )
|
||||
{
|
||||
int i;
|
||||
|
||||
@@ -96,7 +96,7 @@ cvartype_t CSCR_ParseType( parserstate_t *ps )
|
||||
CSCR_ParseSingleCvar
|
||||
=========================
|
||||
*/
|
||||
qboolean CSCR_ParseSingleCvar( parserstate_t *ps, scrvardef_t *result )
|
||||
static qboolean CSCR_ParseSingleCvar( parserstate_t *ps, scrvardef_t *result )
|
||||
{
|
||||
// read the name
|
||||
ps->buf = COM_ParseFile( ps->buf, result->name, sizeof( result->name ));
|
||||
@@ -170,7 +170,7 @@ CSCR_ParseHeader
|
||||
Check version and seek to first cvar name
|
||||
======================
|
||||
*/
|
||||
qboolean CSCR_ParseHeader( parserstate_t *ps )
|
||||
static qboolean CSCR_ParseHeader( parserstate_t *ps )
|
||||
{
|
||||
if( !CSCR_ExpectString( ps, "VERSION", false, true ))
|
||||
return false;
|
||||
|
||||
@@ -53,7 +53,7 @@ static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPr
|
||||
Cbuf_Init
|
||||
============
|
||||
*/
|
||||
void Cbuf_Init( void )
|
||||
static void Cbuf_Init( void )
|
||||
{
|
||||
cmd_text.data = cmd_text_buf;
|
||||
filteredcmd_text.data = filteredcmd_text_buf;
|
||||
@@ -79,7 +79,7 @@ void Cbuf_Clear( void )
|
||||
Cbuf_GetSpace
|
||||
============
|
||||
*/
|
||||
void *Cbuf_GetSpace( cmdbuf_t *buf, int length )
|
||||
static void *Cbuf_GetSpace( cmdbuf_t *buf, int length )
|
||||
{
|
||||
void *data;
|
||||
|
||||
@@ -176,7 +176,7 @@ void Cbuf_InsertText( const char *text )
|
||||
Cbuf_Execute
|
||||
============
|
||||
*/
|
||||
void Cbuf_ExecuteCommandsFromBuffer( cmdbuf_t *buf, qboolean isPrivileged, int cmdsToExecute )
|
||||
static void Cbuf_ExecuteCommandsFromBuffer( cmdbuf_t *buf, qboolean isPrivileged, int cmdsToExecute )
|
||||
{
|
||||
char *text;
|
||||
char line[MAX_CMD_LINE];
|
||||
@@ -356,7 +356,7 @@ hl.exe -dev 3 +map c1a0d
|
||||
hl.exe -nosound -game bshift
|
||||
===============
|
||||
*/
|
||||
void Cmd_StuffCmds_f( void )
|
||||
static void Cmd_StuffCmds_f( void )
|
||||
{
|
||||
host.stuffcmds_pending = true;
|
||||
}
|
||||
@@ -370,7 +370,7 @@ next frame. This allows commands like:
|
||||
bind g "cmd use rocket ; +attack ; wait ; -attack ; cmd use blaster"
|
||||
============
|
||||
*/
|
||||
void Cmd_Wait_f( void )
|
||||
static void Cmd_Wait_f( void )
|
||||
{
|
||||
cmd_wait = true;
|
||||
}
|
||||
@@ -382,7 +382,7 @@ Cmd_Echo_f
|
||||
Just prints the rest of the line to the console
|
||||
===============
|
||||
*/
|
||||
void Cmd_Echo_f( void )
|
||||
static void Cmd_Echo_f( void )
|
||||
{
|
||||
int i;
|
||||
|
||||
@@ -398,7 +398,7 @@ Cmd_Alias_f
|
||||
Creates a new command that executes a command string (possibly ; seperated)
|
||||
===============
|
||||
*/
|
||||
void Cmd_Alias_f( void )
|
||||
static void Cmd_Alias_f( void )
|
||||
{
|
||||
cmdalias_t *a;
|
||||
char cmd[MAX_CMD_LINE];
|
||||
@@ -882,7 +882,7 @@ Cmd_If_f
|
||||
Compare and et condition bit if true
|
||||
============
|
||||
*/
|
||||
void Cmd_If_f( void )
|
||||
static void Cmd_If_f( void )
|
||||
{
|
||||
// reset bit first
|
||||
cmd_condition &= ~BIT( cmd_condlevel );
|
||||
@@ -943,7 +943,7 @@ Cmd_Else_f
|
||||
Invert condition bit
|
||||
============
|
||||
*/
|
||||
void Cmd_Else_f( void )
|
||||
static void Cmd_Else_f( void )
|
||||
{
|
||||
cmd_condition ^= BIT( cmd_condlevel );
|
||||
}
|
||||
@@ -1179,7 +1179,7 @@ void Cmd_ForwardToServer( void )
|
||||
Cmd_List_f
|
||||
============
|
||||
*/
|
||||
void Cmd_List_f( void )
|
||||
static void Cmd_List_f( void )
|
||||
{
|
||||
cmd_t *cmd;
|
||||
int i = 0;
|
||||
|
||||
@@ -531,47 +531,6 @@ int GAME_EXPORT COM_FileSize( const char *filename )
|
||||
return FS_FileSize( filename, false );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
COM_AddAppDirectoryToSearchPath
|
||||
|
||||
=============
|
||||
*/
|
||||
void GAME_EXPORT COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName )
|
||||
{
|
||||
FS_AddGameHierarchy( pszBaseDir, FS_NOWRITE_PATH );
|
||||
}
|
||||
|
||||
/*
|
||||
===========
|
||||
COM_ExpandFilename
|
||||
|
||||
Finds the file in the search path, copies over the name with the full path name.
|
||||
This doesn't search in the pak file.
|
||||
===========
|
||||
*/
|
||||
int GAME_EXPORT COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize )
|
||||
{
|
||||
char result[MAX_SYSPATH];
|
||||
|
||||
if( !COM_CheckString( fileName ) || !nameOutBuffer || nameOutBufferSize <= 0 )
|
||||
return 0;
|
||||
|
||||
// filename examples:
|
||||
// media\sierra.avi - D:\Xash3D\valve\media\sierra.avi
|
||||
// models\barney.mdl - D:\Xash3D\bshift\models\barney.mdl
|
||||
if( g_fsapi.GetFullDiskPath( result, sizeof( result ), fileName, false ))
|
||||
{
|
||||
// check for enough room
|
||||
if( Q_strlen( result ) > nameOutBufferSize )
|
||||
return 0;
|
||||
|
||||
Q_strncpy( nameOutBuffer, result, nameOutBufferSize );
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
COM_TrimSpace
|
||||
@@ -869,18 +828,6 @@ cvar_t *GAME_EXPORT pfnCVarGetPointer( const char *szVarName )
|
||||
return (cvar_t *)Cvar_FindVar( szVarName );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
pfnCVarDirectSet
|
||||
|
||||
allow to set cvar directly
|
||||
=============
|
||||
*/
|
||||
void GAME_EXPORT pfnCVarDirectSet( cvar_t *var, const char *szValue )
|
||||
{
|
||||
Cvar_DirectSet( (convar_t *)var, szValue );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
COM_CompareFileTime
|
||||
@@ -996,21 +943,6 @@ qboolean COM_IsSafeFileToDownload( const char *filename )
|
||||
return true;
|
||||
}
|
||||
|
||||
const char *COM_GetResourceTypeName( resourcetype_t restype )
|
||||
{
|
||||
switch( restype )
|
||||
{
|
||||
case t_decal: return "decal";
|
||||
case t_eventscript: return "eventscript";
|
||||
case t_generic: return "generic";
|
||||
case t_model: return "model";
|
||||
case t_skin: return "skin";
|
||||
case t_sound: return "sound";
|
||||
case t_world: return "world";
|
||||
default: return "unknown";
|
||||
}
|
||||
}
|
||||
|
||||
char *_copystring( poolhandle_t mempool, const char *s, const char *filename, int fileline )
|
||||
{
|
||||
size_t size;
|
||||
|
||||
@@ -302,8 +302,12 @@ typedef struct host_parm_s
|
||||
int argc;
|
||||
char **argv;
|
||||
|
||||
// ==== shared through RefAPI's ref_host_t
|
||||
double realtime; // host.curtime
|
||||
double frametime; // time between engine frames
|
||||
uint features; // custom features that enables by mod-maker request
|
||||
// ==== shared through RefAPI's ref_host_t
|
||||
|
||||
double realframetime; // for some system events, e.g. console animations
|
||||
|
||||
uint framecount; // global framecount
|
||||
@@ -344,8 +348,6 @@ typedef struct host_parm_s
|
||||
poolhandle_t imagepool; // imagelib mempool
|
||||
poolhandle_t soundpool; // soundlib mempool
|
||||
|
||||
uint features; // custom features that enables by mod-maker request
|
||||
|
||||
// for IN_MouseMove() easy access
|
||||
int window_center_x;
|
||||
int window_center_y;
|
||||
@@ -381,11 +383,11 @@ typedef void (*xcommand_t)( void );
|
||||
qboolean FS_LoadProgs( void );
|
||||
void FS_Init( void );
|
||||
void FS_Shutdown( void );
|
||||
void *FS_GetNativeObject( const char *obj );
|
||||
|
||||
//
|
||||
// cmd.c
|
||||
//
|
||||
void Cbuf_Init( void );
|
||||
void Cbuf_Clear( void );
|
||||
void Cbuf_AddText( const char *text );
|
||||
void Cbuf_AddTextf( const char *text, ... ) _format( 1 );
|
||||
@@ -409,9 +411,6 @@ void Cmd_RemoveCommand( const char *cmd_name );
|
||||
qboolean Cmd_Exists( const char *cmd_name );
|
||||
void Cmd_LookupCmds( void *buffer, void *ptr, setpair_t callback );
|
||||
int Cmd_ListMaps( search_t *t , char *lastmapname, size_t len );
|
||||
qboolean Cmd_GetMapList( const char *s, char *completedname, int length );
|
||||
qboolean Cmd_GetDemoList( const char *s, char *completedname, int length );
|
||||
qboolean Cmd_GetMovieList( const char *s, char *completedname, int length );
|
||||
void Cmd_TokenizeString( const char *text );
|
||||
void Cmd_ExecuteString( const char *text );
|
||||
void Cmd_ForwardToServer( void );
|
||||
@@ -421,8 +420,8 @@ void Cmd_Escape( char *newCommand, const char *oldCommand, int len );
|
||||
// zone.c
|
||||
//
|
||||
void Memory_Init( void );
|
||||
void *_Mem_Realloc( poolhandle_t poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline );
|
||||
void *_Mem_Alloc( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline );
|
||||
void *_Mem_Realloc( poolhandle_t poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline ) ALLOC_CHECK( 3 );
|
||||
void *_Mem_Alloc( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline ) ALLOC_CHECK( 2 );
|
||||
poolhandle_t _Mem_AllocPool( const char *name, const char *filename, int fileline );
|
||||
void _Mem_FreePool( poolhandle_t *poolptr, const char *filename, int fileline );
|
||||
void _Mem_EmptyPool( poolhandle_t poolptr, const char *filename, int fileline );
|
||||
@@ -458,13 +457,12 @@ void FS_FreeImage( rgbdata_t *pack );
|
||||
extern const bpc_desc_t PFDesc[]; // image get pixelformat
|
||||
qboolean Image_Process( rgbdata_t **pix, int width, int height, uint flags, float reserved );
|
||||
void Image_PaletteHueReplace( byte *palSrc, int newHue, int start, int end, int pal_size );
|
||||
void Image_PaletteTranslate( byte *palSrc, int top, int bottom, int pal_size );
|
||||
void Image_SetForceFlags( uint flags ); // set image force flags on loading
|
||||
size_t Image_DXTGetLinearSize( int type, int width, int height, int depth );
|
||||
qboolean Image_CustomPalette( void );
|
||||
void Image_ClearForceFlags( void );
|
||||
void Image_SetMDLPointer( byte *p );
|
||||
void Image_CheckPaletteQ1( void );
|
||||
|
||||
/*
|
||||
========================================================================
|
||||
|
||||
@@ -540,7 +538,6 @@ qboolean Host_IsQuakeCompatible( void );
|
||||
void EXPORT Host_Shutdown( void );
|
||||
int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGame, pfnChangeGame func );
|
||||
int Host_CompareFileTime( int ft1, int ft2 );
|
||||
void Host_NewInstance( const char *name, const char *finalmsg );
|
||||
void Host_EndGame( qboolean abort, const char *message, ... ) _format( 2 );
|
||||
void Host_AbortCurrentFrame( void ) NORETURN;
|
||||
void Host_WriteServerConfig( const char *name );
|
||||
@@ -551,9 +548,8 @@ qboolean Host_IsLocalGame( void );
|
||||
qboolean Host_IsLocalClient( void );
|
||||
void Host_ShutdownServer( void );
|
||||
void Host_Error( const char *error, ... ) _format( 1 );
|
||||
void Host_PrintEngineFeatures( void );
|
||||
void Host_ValidateEngineFeatures( uint32_t features );
|
||||
void Host_Frame( float time );
|
||||
void Host_InitDecals( void );
|
||||
void Host_Credits( void );
|
||||
|
||||
//
|
||||
@@ -597,7 +593,6 @@ void COM_HexConvert( const char *pszInput, int nInputLength, byte *pOutput );
|
||||
int COM_SaveFile( const char *filename, const void *data, int len );
|
||||
byte* COM_LoadFileForMe( const char *filename, int *pLength );
|
||||
qboolean COM_IsSafeFileToDownload( const char *filename );
|
||||
const char *COM_GetResourceTypeName( resourcetype_t restype );
|
||||
cvar_t *pfnCVarGetPointer( const char *szVarName );
|
||||
int pfnDrawConsoleString( int x, int y, char *string );
|
||||
void pfnDrawSetTextColor( float r, float g, float b );
|
||||
@@ -605,7 +600,6 @@ void pfnDrawConsoleStringLen( const char *pText, int *length, int *height );
|
||||
void *Cache_Check( poolhandle_t mempool, struct cache_user_s *c );
|
||||
void COM_TrimSpace( const char *source, char *dest );
|
||||
void pfnGetModelBounds( model_t *mod, float *mins, float *maxs );
|
||||
void pfnCVarDirectSet( cvar_t *var, const char *szValue );
|
||||
int COM_CheckParm( char *parm, char **ppnext );
|
||||
void pfnGetGameDir( char *szGetGameDir );
|
||||
int pfnGetModelType( model_t *mod );
|
||||
@@ -647,7 +641,6 @@ void pfnResetTutorMessageDecayData( void );
|
||||
//
|
||||
// con_utils.c
|
||||
//
|
||||
qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize );
|
||||
void Con_CompleteCommand( field_t *field );
|
||||
void Cmd_AutoComplete( char *complete_string );
|
||||
void Cmd_AutoCompleteClear( void );
|
||||
@@ -703,24 +696,15 @@ void CL_LegacyUpdateInfo( void );
|
||||
void CL_CharEvent( int key );
|
||||
qboolean CL_DisableVisibility( void );
|
||||
byte *COM_LoadFile( const char *filename, int usehunk, int *pLength );
|
||||
int CL_GetDemoComment( const char *demoname, char *comment );
|
||||
void COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName );
|
||||
int COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize );
|
||||
struct cmd_s *Cmd_GetFirstFunctionHandle( void );
|
||||
struct cmd_s *Cmd_GetNextFunctionHandle( struct cmd_s *cmd );
|
||||
struct cmdalias_s *Cmd_AliasGetList( void );
|
||||
const char *Cmd_GetName( struct cmd_s *cmd );
|
||||
void SV_StartSound( edict_t *ent, int chan, const char *sample, float vol, float attn, int flags, int pitch );
|
||||
void SV_CreateDecal( sizebuf_t *msg, const float *origin, int decalIndex, int entityIndex, int modelIndex, int flags, float scale );
|
||||
void Log_Printf( const char *fmt, ... ) _format( 1 );
|
||||
void SV_BroadcastCommand( const char *fmt, ... ) _format( 1 );
|
||||
qboolean SV_RestoreCustomDecal( struct decallist_s *entry, edict_t *pEdict, qboolean adjacent );
|
||||
void SV_BroadcastPrintf( struct sv_client_s *ignore, const char *fmt, ... ) _format( 2 );
|
||||
int R_CreateDecalList( struct decallist_s *pList );
|
||||
void R_ClearAllDecals( void );
|
||||
void CL_ClearStaticEntities( void );
|
||||
qboolean S_StreamGetCurrentState( char *currentTrack, char *loopTrack, int *position );
|
||||
struct cl_entity_s *CL_GetEntityByIndex( int index );
|
||||
void CL_ServerCommand( qboolean reliable, const char *fmt, ... ) _format( 2 );
|
||||
void CL_HudMessage( const char *pMessage );
|
||||
const char *CL_MsgInfo( int cmd );
|
||||
@@ -729,17 +713,14 @@ void SV_DrawOrthoTriangles( void );
|
||||
double CL_GetDemoFramerate( void );
|
||||
qboolean UI_CreditsActive( void );
|
||||
void CL_StopPlayback( void );
|
||||
void CL_ExtraUpdate( void );
|
||||
int CL_GetMaxClients( void );
|
||||
int SV_GetMaxClients( void );
|
||||
qboolean CL_IsRecordDemo( void );
|
||||
qboolean CL_IsTimeDemo( void );
|
||||
qboolean CL_IsPlaybackDemo( void );
|
||||
qboolean SV_Initialized( void );
|
||||
qboolean CL_LoadProgs( const char *name );
|
||||
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
||||
int SV_GetSaveComment( const char *savename, char *comment );
|
||||
qboolean SV_NewGame( const char *mapName, qboolean loadGame );
|
||||
void SV_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
|
||||
void CL_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
|
||||
void SV_SysError( const char *error_string );
|
||||
@@ -747,14 +728,10 @@ void SV_ShutdownGame( void );
|
||||
void SV_ExecLoadLevel( void );
|
||||
void SV_ExecLoadGame( void );
|
||||
void SV_ExecChangeLevel( void );
|
||||
qboolean SV_InitGameProgs( void );
|
||||
void SV_FreeGameProgs( void );
|
||||
void CL_WriteMessageHistory( void );
|
||||
void CL_SendCmd( void );
|
||||
void CL_Disconnect( void );
|
||||
void CL_ClearEdicts( void );
|
||||
void CL_Crashed( void );
|
||||
qboolean CL_NextDemo( void );
|
||||
char *SV_Serverinfo( void );
|
||||
void CL_Drop( void );
|
||||
void Con_Init( void );
|
||||
@@ -779,7 +756,6 @@ qboolean Info_SetValueForStarKey( char *s, const char *key, const char *value, i
|
||||
qboolean Info_IsValid( const char *s );
|
||||
void Info_WriteVars( file_t *f );
|
||||
void Info_Print( const char *s );
|
||||
void Cmd_WriteVariables( file_t *f );
|
||||
int Cmd_CheckMapsList( int fRefresh );
|
||||
void COM_SetRandomSeed( int lSeed );
|
||||
int COM_RandomLong( int lMin, int lMax );
|
||||
@@ -794,13 +770,14 @@ void VID_Init( void );
|
||||
void UI_SetActiveMenu( qboolean fActive );
|
||||
void UI_ShowConnectionWarning( void );
|
||||
void Cmd_Null_f( void );
|
||||
void Rcon_Print( const char *pMsg );
|
||||
void Rcon_Print( host_redirect_t *rd, const char *pMsg );
|
||||
qboolean COM_ParseVector( char **pfile, float *v, size_t size );
|
||||
void COM_NormalizeAngles( vec3_t angles );
|
||||
int COM_FileSize( const char *filename );
|
||||
void COM_FreeFile( void *buffer );
|
||||
int COM_CompareFileTime( const char *filename1, const char *filename2, int *iCompare );
|
||||
char *va( const char *format, ... ) _format( 1 );
|
||||
qboolean CRC32_MapFile( dword *crcvalue, const char *filename, qboolean multiplayer );
|
||||
|
||||
// soundlib shared exports
|
||||
qboolean S_Init( void );
|
||||
@@ -811,8 +788,13 @@ void S_StopBackgroundTrack( void );
|
||||
void S_StopAllSounds( qboolean ambient );
|
||||
|
||||
// gamma routines
|
||||
void BuildGammaTable( float gamma, float brightness );
|
||||
byte LightToTexGamma( byte b );
|
||||
byte TextureToGamma( byte );
|
||||
uint LightToTexGammaEx( uint );
|
||||
uint ScreenGammaTable( uint );
|
||||
uint LinearGammaTable( uint );
|
||||
void V_Init( void );
|
||||
void V_CheckGamma( void );
|
||||
|
||||
//
|
||||
// identification.c
|
||||
|
||||
@@ -184,7 +184,7 @@ Cmd_GetMapList
|
||||
Prints or complete map filename
|
||||
=====================================
|
||||
*/
|
||||
qboolean Cmd_GetMapList( const char *s, char *completedname, int length )
|
||||
static qboolean Cmd_GetMapList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -220,7 +220,7 @@ Cmd_GetDemoList
|
||||
Prints or complete demo filename
|
||||
=====================================
|
||||
*/
|
||||
qboolean Cmd_GetDemoList( const char *s, char *completedname, int length )
|
||||
static qboolean Cmd_GetDemoList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -267,7 +267,7 @@ Cmd_GetMovieList
|
||||
Prints or complete movie filename
|
||||
=====================================
|
||||
*/
|
||||
qboolean Cmd_GetMovieList( const char *s, char *completedname, int length )
|
||||
static qboolean Cmd_GetMovieList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -314,7 +314,7 @@ Cmd_GetMusicList
|
||||
Prints or complete background track filename
|
||||
=====================================
|
||||
*/
|
||||
qboolean Cmd_GetMusicList( const char *s, char *completedname, int length )
|
||||
static qboolean Cmd_GetMusicList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -362,7 +362,7 @@ Cmd_GetSavesList
|
||||
Prints or complete savegame filename
|
||||
=====================================
|
||||
*/
|
||||
qboolean Cmd_GetSavesList( const char *s, char *completedname, int length )
|
||||
static qboolean Cmd_GetSavesList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -409,7 +409,7 @@ Cmd_GetConfigList
|
||||
Prints or complete .cfg filename
|
||||
=====================================
|
||||
*/
|
||||
qboolean Cmd_GetConfigList( const char *s, char *completedname, int length )
|
||||
static qboolean Cmd_GetConfigList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -456,7 +456,7 @@ Cmd_GetSoundList
|
||||
Prints or complete sound filename
|
||||
=====================================
|
||||
*/
|
||||
qboolean Cmd_GetSoundList( const char *s, char *completedname, int length )
|
||||
static qboolean Cmd_GetSoundList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -508,7 +508,7 @@ Cmd_GetItemsList
|
||||
Prints or complete item classname (weapons only)
|
||||
=====================================
|
||||
*/
|
||||
qboolean Cmd_GetItemsList( const char *s, char *completedname, int length )
|
||||
static qboolean Cmd_GetItemsList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -555,7 +555,7 @@ Cmd_GetKeysList
|
||||
Autocomplete for bind command
|
||||
=====================================
|
||||
*/
|
||||
qboolean Cmd_GetKeysList( const char *s, char *completedname, int length )
|
||||
static qboolean Cmd_GetKeysList( const char *s, char *completedname, int length )
|
||||
{
|
||||
size_t i, numkeys;
|
||||
string keys[256];
|
||||
@@ -636,7 +636,7 @@ Cmd_GetCommandsList
|
||||
Autocomplete for bind command
|
||||
=====================================
|
||||
*/
|
||||
qboolean Cmd_GetCommandsList( const char *s, char *completedname, int length )
|
||||
static qboolean Cmd_GetCommandsList( const char *s, char *completedname, int length )
|
||||
{
|
||||
size_t i;
|
||||
string matchbuf;
|
||||
@@ -701,7 +701,7 @@ Cmd_GetCustomList
|
||||
Prints or complete .HPK filenames
|
||||
=====================================
|
||||
*/
|
||||
qboolean Cmd_GetCustomList( const char *s, char *completedname, int length )
|
||||
static qboolean Cmd_GetCustomList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -747,17 +747,13 @@ Cmd_GetGameList
|
||||
Prints or complete gamedir name
|
||||
=====================================
|
||||
*/
|
||||
qboolean Cmd_GetGamesList( const char *s, char *completedname, int length )
|
||||
static qboolean Cmd_GetGamesList( const char *s, char *completedname, int length )
|
||||
{
|
||||
int i, numgamedirs;
|
||||
string gamedirs[MAX_MODS];
|
||||
string matchbuf;
|
||||
int len;
|
||||
|
||||
// stand-alone games doesn't have cmd "game"
|
||||
if( !Cmd_Exists( "game" ))
|
||||
return false;
|
||||
|
||||
// compare gamelist with current keyword
|
||||
len = Q_strlen( s );
|
||||
|
||||
@@ -800,7 +796,7 @@ Cmd_GetCDList
|
||||
Prints or complete CD command name
|
||||
=====================================
|
||||
*/
|
||||
qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
|
||||
static qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
|
||||
{
|
||||
int i, numcdcommands;
|
||||
string cdcommands[8];
|
||||
@@ -854,7 +850,7 @@ qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
|
||||
return true;
|
||||
}
|
||||
|
||||
qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
||||
static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
||||
{
|
||||
qboolean use_filter = false;
|
||||
byte buf[MAX_SYSPATH];
|
||||
@@ -1061,7 +1057,7 @@ Autocomplete filename
|
||||
for various cmds
|
||||
============
|
||||
*/
|
||||
qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize )
|
||||
static qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize )
|
||||
{
|
||||
autocomplete_list_t *list;
|
||||
|
||||
@@ -1345,13 +1341,13 @@ static void Cmd_WriteHelp(const char *name, const char *unused, const char *desc
|
||||
if( length == 0 ) FS_Printf( f, "%s \"%s\"\n", name, desc );
|
||||
}
|
||||
|
||||
void Cmd_WriteOpenGLVariables( file_t *f )
|
||||
static void Cmd_WriteOpenGLVariables( file_t *f )
|
||||
{
|
||||
Cvar_LookupVars( FCVAR_GLCONFIG, NULL, f, (setpair_t)Cmd_WriteOpenGLCvar );
|
||||
}
|
||||
|
||||
#if !XASH_DEDICATED
|
||||
void Host_FinalizeConfig( file_t *f, const char *config )
|
||||
static void Host_FinalizeConfig( file_t *f, const char *config )
|
||||
{
|
||||
string backup, newcfg;
|
||||
|
||||
@@ -1423,15 +1419,11 @@ save serverinfo variables into server.cfg (using for dedicated server too)
|
||||
*/
|
||||
void GAME_EXPORT Host_WriteServerConfig( const char *name )
|
||||
{
|
||||
qboolean already_loaded;
|
||||
file_t *f;
|
||||
string newconfigfile;
|
||||
|
||||
Q_snprintf( newconfigfile, MAX_STRING, "%s.new", name );
|
||||
|
||||
// TODO: remove this mechanism, make it safer for now
|
||||
already_loaded = SV_InitGameProgs(); // collect user variables
|
||||
|
||||
// FIXME: move this out until menu parser is done
|
||||
CSCR_LoadDefaultCVars( "settings.scr" );
|
||||
|
||||
@@ -1448,10 +1440,6 @@ void GAME_EXPORT Host_WriteServerConfig( const char *name )
|
||||
Host_FinalizeConfig( f, name );
|
||||
}
|
||||
else Con_DPrintf( S_ERROR "Couldn't write %s.\n", name );
|
||||
|
||||
// don't unload library that wasn't loaded by us
|
||||
if( !already_loaded )
|
||||
SV_FreeGameProgs(); // release progs with all variables
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -320,7 +320,9 @@ void Sys_RestoreCrashHandler( void )
|
||||
|
||||
#elif XASH_FREEBSD || XASH_NETBSD || XASH_OPENBSD || XASH_ANDROID || XASH_LINUX
|
||||
// Posix signal handler
|
||||
#ifndef XASH_OPENBSD
|
||||
#include <ucontext.h>
|
||||
#endif
|
||||
#include <signal.h>
|
||||
#include <sys/mman.h>
|
||||
#include "library.h"
|
||||
@@ -370,9 +372,9 @@ static void Sys_Crash( int signal, siginfo_t *si, void *context)
|
||||
bp = (void**)ucontext->uc_mcontext.mc_rbp;
|
||||
sp = (void**)ucontext->uc_mcontext.mc_rsp;
|
||||
#elif XASH_NETBSD
|
||||
pc = (void*)ucontext->uc_mcontext.__gregs[REG_RIP];
|
||||
bp = (void**)ucontext->uc_mcontext.__gregs[REG_RBP];
|
||||
sp = (void**)ucontext->uc_mcontext.__gregs[REG_RSP];
|
||||
pc = (void*)ucontext->uc_mcontext.__gregs[_REG_RIP];
|
||||
bp = (void**)ucontext->uc_mcontext.__gregs[_REG_RBP];
|
||||
sp = (void**)ucontext->uc_mcontext.__gregs[_REG_RSP];
|
||||
#elif XASH_OPENBSD
|
||||
pc = (void*)ucontext->sc_rip;
|
||||
bp = (void**)ucontext->sc_rbp;
|
||||
@@ -488,7 +490,7 @@ static void Sys_Crash( int signal, siginfo_t *si, void *context)
|
||||
#ifdef XASH_SDL
|
||||
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
|
||||
#endif
|
||||
MSGBOX( message );
|
||||
Platform_MessageBox( "Xash Error", message, false );
|
||||
|
||||
// log saved, now we can try to save configs and close log correctly, it may crash
|
||||
if( host.type == HOST_NORMAL )
|
||||
|
||||
@@ -195,7 +195,7 @@ Cvar_ValidateString
|
||||
deal with userinfo etc
|
||||
============
|
||||
*/
|
||||
const char *Cvar_ValidateString( convar_t *var, const char *value )
|
||||
static const char *Cvar_ValidateString( convar_t *var, const char *value )
|
||||
{
|
||||
const char *pszValue;
|
||||
static char szNew[MAX_STRING];
|
||||
@@ -278,7 +278,7 @@ Cvar_UnlinkVar
|
||||
unlink the variable
|
||||
============
|
||||
*/
|
||||
int Cvar_UnlinkVar( const char *var_name, int group )
|
||||
static int Cvar_UnlinkVar( const char *var_name, int group )
|
||||
{
|
||||
int count = 0;
|
||||
convar_t **prev;
|
||||
@@ -563,6 +563,27 @@ void Cvar_RegisterVariable( convar_t *var )
|
||||
#endif
|
||||
}
|
||||
|
||||
static qboolean Cvar_CanSet( const convar_t *cv )
|
||||
{
|
||||
if( FBitSet( cv->flags, FCVAR_READ_ONLY ))
|
||||
{
|
||||
Con_Printf( "%s is read-only.\n", cv->name );
|
||||
return false;
|
||||
}
|
||||
|
||||
if( FBitSet( cv->flags, FCVAR_CHEAT ) && !host.allow_cheats )
|
||||
{
|
||||
Con_Printf( "%s is cheat protected.\n", cv->name );
|
||||
return false;
|
||||
}
|
||||
|
||||
// just tell user about deferred changes
|
||||
if( FBitSet( cv->flags, FCVAR_LATCH ) && ( SV_Active() || CL_Active( )))
|
||||
Con_Printf( "%s will be changed upon restarting.\n", cv->name );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
Cvar_Set2
|
||||
@@ -632,22 +653,9 @@ static convar_t *Cvar_Set2( const char *var_name, const char *value )
|
||||
force = true;
|
||||
|
||||
if( !force )
|
||||
{
|
||||
if( FBitSet( var->flags, FCVAR_READ_ONLY ))
|
||||
{
|
||||
Con_Printf( "%s is read-only.\n", var->name );
|
||||
{
|
||||
if( !Cvar_CanSet( var ))
|
||||
return var;
|
||||
}
|
||||
|
||||
if( FBitSet( var->flags, FCVAR_CHEAT ) && !host.allow_cheats )
|
||||
{
|
||||
Con_Printf( "%s is cheat protected.\n", var->name );
|
||||
return var;
|
||||
}
|
||||
|
||||
// just tell user about deferred changes
|
||||
if( FBitSet( var->flags, FCVAR_LATCH ) && ( SV_Active() || CL_Active( )))
|
||||
Con_Printf( "%s will be changed upon restarting.\n", var->name );
|
||||
}
|
||||
|
||||
pszValue = Cvar_ValidateString( var, value );
|
||||
@@ -677,7 +685,7 @@ Cvar_DirectSet
|
||||
way to change value for many cvars
|
||||
============
|
||||
*/
|
||||
void Cvar_DirectSet( convar_t *var, const char *value )
|
||||
void GAME_EXPORT Cvar_DirectSet( convar_t *var, const char *value )
|
||||
{
|
||||
const char *pszValue;
|
||||
|
||||
@@ -694,21 +702,8 @@ void Cvar_DirectSet( convar_t *var, const char *value )
|
||||
return; // how this possible?
|
||||
}
|
||||
|
||||
if( FBitSet( var->flags, FCVAR_READ_ONLY ))
|
||||
{
|
||||
Con_Printf( "%s is read-only.\n", var->name );
|
||||
if( !Cvar_CanSet( var ))
|
||||
return;
|
||||
}
|
||||
|
||||
if( FBitSet( var->flags, FCVAR_CHEAT ) && !host.allow_cheats )
|
||||
{
|
||||
Con_Printf( "%s is cheat protected.\n", var->name );
|
||||
return;
|
||||
}
|
||||
|
||||
// just tell user about deferred changes
|
||||
if( FBitSet( var->flags, FCVAR_LATCH ) && ( SV_Active() || CL_Active( )))
|
||||
Con_Printf( "%s will be changed upon restarting.\n", var->name );
|
||||
|
||||
// check value
|
||||
if( !value )
|
||||
@@ -741,6 +736,24 @@ void Cvar_DirectSet( convar_t *var, const char *value )
|
||||
Cvar_Changed( var );
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
Cvar_DirectSetValue
|
||||
|
||||
functionally is the same as Cvar_SetValue but for direct cvar access
|
||||
============
|
||||
*/
|
||||
void Cvar_DirectSetValue( convar_t *var, float value )
|
||||
{
|
||||
char val[32];
|
||||
|
||||
if( fabs( value - (int)value ) < 0.000001 )
|
||||
Q_snprintf( val, sizeof( val ), "%d", (int)value );
|
||||
else Q_snprintf( val, sizeof( val ), "%f", value );
|
||||
|
||||
Cvar_DirectSet( var, val );
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
Cvar_FullSet
|
||||
@@ -1078,7 +1091,7 @@ Cvar_Toggle_f
|
||||
Toggles a cvar for easy single key binding
|
||||
============
|
||||
*/
|
||||
void Cvar_Toggle_f( void )
|
||||
static void Cvar_Toggle_f( void )
|
||||
{
|
||||
int v;
|
||||
|
||||
@@ -1101,7 +1114,7 @@ Allows setting and defining of arbitrary cvars from console, even if they
|
||||
weren't declared in C code.
|
||||
============
|
||||
*/
|
||||
void Cvar_Set_f( void )
|
||||
static void Cvar_Set_f( void )
|
||||
{
|
||||
int i, c, l = 0, len;
|
||||
char combined[MAX_CMD_TOKENS];
|
||||
@@ -1134,10 +1147,8 @@ Cvar_SetGL_f
|
||||
As Cvar_Set, but also flags it as glconfig
|
||||
============
|
||||
*/
|
||||
void Cvar_SetGL_f( void )
|
||||
static void Cvar_SetGL_f( void )
|
||||
{
|
||||
convar_t *var;
|
||||
|
||||
if( Cmd_Argc() != 3 )
|
||||
{
|
||||
Con_Printf( S_USAGE "setgl <variable> <value>\n" );
|
||||
@@ -1152,7 +1163,7 @@ void Cvar_SetGL_f( void )
|
||||
Cvar_Reset_f
|
||||
============
|
||||
*/
|
||||
void Cvar_Reset_f( void )
|
||||
static void Cvar_Reset_f( void )
|
||||
{
|
||||
if( Cmd_Argc() != 2 )
|
||||
{
|
||||
@@ -1168,7 +1179,7 @@ void Cvar_Reset_f( void )
|
||||
Cvar_List_f
|
||||
============
|
||||
*/
|
||||
void Cvar_List_f( void )
|
||||
static void Cvar_List_f( void )
|
||||
{
|
||||
convar_t *var;
|
||||
const char *match = NULL;
|
||||
|
||||
@@ -66,6 +66,7 @@ convar_t *Cvar_Getf( const char *var_name, int flags, const char *description, c
|
||||
void Cvar_LookupVars( int checkbit, void *buffer, void *ptr, setpair_t callback );
|
||||
void Cvar_FullSet( const char *var_name, const char *value, int flags );
|
||||
void Cvar_DirectSet( convar_t *var, const char *value );
|
||||
void Cvar_DirectSetValue( convar_t *var, float value );
|
||||
void Cvar_Set( const char *var_name, const char *value );
|
||||
void Cvar_SetValue( const char *var_name, float value );
|
||||
const char *Cvar_BuildAutoDescription( const char *szName, int flags );
|
||||
|
||||
@@ -134,15 +134,6 @@ void Con_Init( void )
|
||||
|
||||
}
|
||||
|
||||
void R_ClearAllDecals( void )
|
||||
{
|
||||
|
||||
}
|
||||
int R_CreateDecalList( struct decallist_s *pList )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void GAME_EXPORT S_StopSound(int entnum, int channel, const char *soundname)
|
||||
{
|
||||
|
||||
@@ -247,4 +238,14 @@ void CL_HudMessage( const char *pMessage )
|
||||
|
||||
}
|
||||
|
||||
byte TextureToGamma( byte b )
|
||||
{
|
||||
return b;
|
||||
}
|
||||
|
||||
byte LightToTexGamma( byte b )
|
||||
{
|
||||
return b;
|
||||
}
|
||||
|
||||
#endif // XASH_DEDICATED
|
||||
|
||||
@@ -23,8 +23,17 @@ GNU General Public License for more details.
|
||||
fs_api_t g_fsapi;
|
||||
fs_globals_t *FI;
|
||||
|
||||
static pfnCreateInterface_t fs_pfnCreateInterface;
|
||||
static HINSTANCE fs_hInstance;
|
||||
|
||||
void *FS_GetNativeObject( const char *obj )
|
||||
{
|
||||
if( fs_pfnCreateInterface )
|
||||
return fs_pfnCreateInterface( obj, NULL );
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void FS_Rescan_f( void )
|
||||
{
|
||||
FS_Rescan();
|
||||
@@ -53,7 +62,7 @@ static fs_interface_t fs_memfuncs =
|
||||
_Mem_Realloc,
|
||||
_Mem_Free,
|
||||
|
||||
Platform_GetNativeObject,
|
||||
Sys_GetNativeObject,
|
||||
};
|
||||
|
||||
static void FS_UnloadProgs( void )
|
||||
@@ -98,6 +107,13 @@ qboolean FS_LoadProgs( void )
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !( fs_pfnCreateInterface = (pfnCreateInterface_t)COM_GetProcAddress( fs_hInstance, "CreateInterface" )))
|
||||
{
|
||||
FS_UnloadProgs();
|
||||
Host_Error( "FS_LoadProgs: can't find CreateInterface entry point in %s\n", name );
|
||||
return false;
|
||||
}
|
||||
|
||||
Con_DPrintf( "FS_LoadProgs: filesystem_stdio successfully loaded\n" );
|
||||
|
||||
return true;
|
||||
|
||||
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
gamma.c - gamma routines
|
||||
Copyright (C) 2011 Uncle Mike
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include "common.h"
|
||||
#include "xash3d_mathlib.h"
|
||||
#include "enginefeatures.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Gamma conversion support
|
||||
//-----------------------------------------------------------------------------
|
||||
static byte lightgammatable[256];
|
||||
static int lineargammatable[1024];
|
||||
static int screengammatable[1024];
|
||||
|
||||
void BuildGammaTable( float lightgamma, float brightness )
|
||||
{
|
||||
int i, inf;
|
||||
float f, g, g1, g3;
|
||||
|
||||
lightgamma = bound( 1.8f, lightgamma, 3.0f );
|
||||
brightness = bound( 0.0f, brightness, 10.0f );
|
||||
|
||||
if( brightness <= 0.0f )
|
||||
g3 = 0.125f;
|
||||
else if( brightness > 1.0f )
|
||||
g3 = 0.05f;
|
||||
else g3 = 0.125f - (brightness * brightness) * 0.075f;
|
||||
|
||||
g = 1.0f / lightgamma;
|
||||
g1 = GAMMA * g;
|
||||
|
||||
for( i = 0; i < 256; i++ )
|
||||
{
|
||||
f = pow( i / 255.f, GAMMA );
|
||||
|
||||
// scale up
|
||||
if( brightness > 1.0f )
|
||||
f = f * brightness;
|
||||
|
||||
// shift up
|
||||
if( f <= g3 ) f = (f / g3) * 0.125f;
|
||||
else f = 0.125f + ((f - g3) / (1.0f - g3)) * 0.875f;
|
||||
|
||||
// convert linear space to desired gamma space
|
||||
inf = (int)( 255.0f * pow( f, g ));
|
||||
|
||||
lightgammatable[i] = bound( 0, inf, 255 );
|
||||
}
|
||||
|
||||
for( i = 0; i < 1024; i++ )
|
||||
{
|
||||
// convert from screen gamma space to linear space
|
||||
lineargammatable[i] = 1023 * pow( i / 1023.0f, g1 );
|
||||
|
||||
// convert from linear gamma space to screen space
|
||||
screengammatable[i] = 1023 * pow( i / 1023.0f, 1.0f / g1 );
|
||||
}
|
||||
}
|
||||
|
||||
byte LightToTexGamma( byte b )
|
||||
{
|
||||
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||
return b;
|
||||
else
|
||||
return lightgammatable[b];
|
||||
}
|
||||
@@ -33,6 +33,7 @@ GNU General Public License for more details.
|
||||
#include "common.h"
|
||||
#include "base_cmd.h"
|
||||
#include "client.h"
|
||||
#include "server.h"
|
||||
#include "netchan.h"
|
||||
#include "protocol.h"
|
||||
#include "mod_local.h"
|
||||
@@ -51,7 +52,7 @@ struct tests_stats_s tests_stats;
|
||||
#endif
|
||||
|
||||
CVAR_DEFINE( host_developer, "developer", "0", FCVAR_FILTERABLE, "engine is in development-mode" );
|
||||
CVAR_DEFINE_AUTO( sys_timescale, "1.0", FCVAR_CHEAT|FCVAR_FILTERABLE, "scale frame time" );
|
||||
CVAR_DEFINE_AUTO( sys_timescale, "1.0", FCVAR_FILTERABLE, "scale frame time" );
|
||||
CVAR_DEFINE_AUTO( sys_ticrate, "100", 0, "framerate in dedicated mode" );
|
||||
|
||||
static CVAR_DEFINE_AUTO( host_serverstate, "0", FCVAR_READ_ONLY, "displays current server state" );
|
||||
@@ -61,9 +62,10 @@ CVAR_DEFINE_AUTO( host_limitlocal, "0", 0, "apply cl_cmdrate and rate to loopbac
|
||||
CVAR_DEFINE( host_maxfps, "fps_max", "72", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "host fps upper limit" );
|
||||
static CVAR_DEFINE_AUTO( host_framerate, "0", FCVAR_FILTERABLE, "locks frame timing to this value in seconds" );
|
||||
static CVAR_DEFINE( host_sleeptime, "sleeptime", "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "milliseconds to sleep for each frame. higher values reduce fps accuracy" );
|
||||
static CVAR_DEFINE_AUTO( host_sleeptime_debug, "0", 0, "print sleeps between frames" );
|
||||
CVAR_DEFINE( con_gamemaps, "con_mapfilter", "1", FCVAR_ARCHIVE, "when true show only maps in game folder" );
|
||||
|
||||
void Sys_PrintUsage( void )
|
||||
static void Sys_PrintUsage( void )
|
||||
{
|
||||
string version_str;
|
||||
const char *usage_str;
|
||||
@@ -127,6 +129,7 @@ void Sys_PrintUsage( void )
|
||||
O("-noenginejoy ", "disable engine builtin joystick support")
|
||||
O("-noenginemouse ", "disable engine builtin mouse support")
|
||||
O("-nosound ", "disable sound output")
|
||||
O("-timedemo ", "run timedemo and exit")
|
||||
#endif
|
||||
|
||||
"\nPlatform-specific options:\n"
|
||||
@@ -137,7 +140,7 @@ void Sys_PrintUsage( void )
|
||||
O("-sdl_joy_old_api ","use SDL legacy joystick API")
|
||||
O("-sdl_renderer <n>","use alternative SDL_Renderer for software")
|
||||
#endif // XASH_SDL
|
||||
#if XASH_ANDROID
|
||||
#if XASH_ANDROID && !XASH_SDL
|
||||
O("-nativeegl ","use native egl implementation. Use if screen does not update or black")
|
||||
#endif // XASH_ANDROID
|
||||
#if XASH_DOS
|
||||
@@ -187,22 +190,66 @@ void Host_ShutdownServer( void )
|
||||
Host_PrintEngineFeatures
|
||||
================
|
||||
*/
|
||||
void Host_PrintEngineFeatures( void )
|
||||
static void Host_PrintEngineFeatures( int features )
|
||||
{
|
||||
if( FBitSet( host.features, ENGINE_WRITE_LARGE_COORD ))
|
||||
Con_Reportf( "^3EXT:^7 big world support enabled\n" );
|
||||
struct
|
||||
{
|
||||
uint32_t mask;
|
||||
const char *msg;
|
||||
} features_str[] =
|
||||
{
|
||||
{ ENGINE_WRITE_LARGE_COORD, "Big World Support" },
|
||||
{ ENGINE_QUAKE_COMPATIBLE, "Quake Compatibility" },
|
||||
{ ENGINE_LOAD_DELUXEDATA, "Deluxemap Support" },
|
||||
{ ENGINE_PHYSICS_PUSHER_EXT, "Improved MOVETYPE_PUSH" },
|
||||
{ ENGINE_LARGE_LIGHTMAPS, "Large Lightmaps" },
|
||||
{ ENGINE_COMPENSATE_QUAKE_BUG, "Stupid Quake Bug Compensation" },
|
||||
{ ENGINE_IMPROVED_LINETRACE, "Improved Trace Line" },
|
||||
{ ENGINE_COMPUTE_STUDIO_LERP, "Studio MOVETYPE_STEP Lerping" },
|
||||
{ ENGINE_LINEAR_GAMMA_SPACE, "Linear Gamma Space" },
|
||||
{ ENGINE_STEP_POSHISTORY_LERP, "MOVETYPE_STEP Position History Based Lerping" },
|
||||
};
|
||||
int i;
|
||||
|
||||
if( FBitSet( host.features, ENGINE_LOAD_DELUXEDATA ))
|
||||
Con_Reportf( "^3EXT:^7 deluxemap support enabled\n" );
|
||||
for( i = 0; i < ARRAYSIZE( features_str ); i++ )
|
||||
{
|
||||
if( FBitSet( features, features_str[i].mask ))
|
||||
Con_Reportf( "^3EXT:^7 %s is enabled\n", features_str[i].msg );
|
||||
}
|
||||
}
|
||||
|
||||
if( FBitSet( host.features, ENGINE_PHYSICS_PUSHER_EXT ))
|
||||
Con_Reportf( "^3EXT:^7 Improved MOVETYPE_PUSH is used\n" );
|
||||
/*
|
||||
==============
|
||||
Host_ValidateEngineFeatures
|
||||
|
||||
if( FBitSet( host.features, ENGINE_LARGE_LIGHTMAPS ))
|
||||
Con_Reportf( "^3EXT:^7 Large lightmaps enabled\n" );
|
||||
validate features bits and set host.features
|
||||
==============
|
||||
*/
|
||||
void Host_ValidateEngineFeatures( uint32_t features )
|
||||
{
|
||||
uint32_t mask = ENGINE_FEATURES_MASK;
|
||||
|
||||
if( FBitSet( host.features, ENGINE_COMPENSATE_QUAKE_BUG ))
|
||||
Con_Reportf( "^3EXT:^7 Compensate quake bug enabled\n" );
|
||||
#if !HOST_DEDICATED
|
||||
if( !Host_IsDedicated( ) && cls.legacymode )
|
||||
mask = ENGINE_LEGACY_FEATURES_MASK;
|
||||
#endif
|
||||
|
||||
// don't allow unsupported bits
|
||||
features &= mask;
|
||||
|
||||
// force bits for some games
|
||||
if( !Q_stricmp( GI->gamefolder, "cstrike" ) || !Q_stricmp( GI->gamefolder, "czero" ))
|
||||
SetBits( features, ENGINE_STEP_POSHISTORY_LERP );
|
||||
|
||||
// print requested first
|
||||
Host_PrintEngineFeatures( features );
|
||||
|
||||
// now warn about incompatible bits
|
||||
if( FBitSet( features, ENGINE_STEP_POSHISTORY_LERP|ENGINE_COMPUTE_STUDIO_LERP ) == ( ENGINE_STEP_POSHISTORY_LERP|ENGINE_COMPUTE_STUDIO_LERP ))
|
||||
Con_Printf( S_WARN "%s: incompatible ENGINE_STEP_POSHISTORY_LERP and ENGINE_COMPUTE_STUDIO_LERP are enabled!\n", __func__ );
|
||||
|
||||
// finally set global variable
|
||||
host.features = features;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -301,7 +348,7 @@ static int Host_CalcSleep( void )
|
||||
return host_sleeptime.value;
|
||||
}
|
||||
|
||||
void Host_NewInstance( const char *name, const char *finalmsg )
|
||||
static void Host_NewInstance( const char *name, const char *finalmsg )
|
||||
{
|
||||
if( !pChangeGame ) return;
|
||||
|
||||
@@ -319,7 +366,7 @@ Host_ChangeGame_f
|
||||
Change game modification
|
||||
=================
|
||||
*/
|
||||
void Host_ChangeGame_f( void )
|
||||
static void Host_ChangeGame_f( void )
|
||||
{
|
||||
int i;
|
||||
|
||||
@@ -358,7 +405,7 @@ void Host_ChangeGame_f( void )
|
||||
Host_Exec_f
|
||||
===============
|
||||
*/
|
||||
void Host_Exec_f( void )
|
||||
static void Host_Exec_f( void )
|
||||
{
|
||||
string cfgpath;
|
||||
byte *f;
|
||||
@@ -444,7 +491,7 @@ void Host_Exec_f( void )
|
||||
Host_MemStats_f
|
||||
===============
|
||||
*/
|
||||
void Host_MemStats_f( void )
|
||||
static void Host_MemStats_f( void )
|
||||
{
|
||||
switch( Cmd_Argc( ))
|
||||
{
|
||||
@@ -462,7 +509,7 @@ void Host_MemStats_f( void )
|
||||
}
|
||||
}
|
||||
|
||||
void Host_Minimize_f( void )
|
||||
static void Host_Minimize_f( void )
|
||||
{
|
||||
#ifdef XASH_SDL
|
||||
if( host.hWnd ) SDL_MinimizeWindow( host.hWnd );
|
||||
@@ -501,7 +548,7 @@ qboolean Host_IsLocalClient( void )
|
||||
Host_RegisterDecal
|
||||
=================
|
||||
*/
|
||||
qboolean Host_RegisterDecal( const char *name, int *count )
|
||||
static qboolean Host_RegisterDecal( const char *name, int *count )
|
||||
{
|
||||
char shortname[MAX_QPATH];
|
||||
int i;
|
||||
@@ -535,7 +582,7 @@ qboolean Host_RegisterDecal( const char *name, int *count )
|
||||
Host_InitDecals
|
||||
=================
|
||||
*/
|
||||
void Host_InitDecals( void )
|
||||
static void Host_InitDecals( void )
|
||||
{
|
||||
int i, num_decals = 0;
|
||||
search_t *t;
|
||||
@@ -566,7 +613,7 @@ Host_GetCommands
|
||||
Add them exactly as if they had been typed at the console
|
||||
===================
|
||||
*/
|
||||
void Host_GetCommands( void )
|
||||
static void Host_GetCommands( void )
|
||||
{
|
||||
char *cmd;
|
||||
|
||||
@@ -584,7 +631,7 @@ Host_CalcFPS
|
||||
compute actual FPS for various modes
|
||||
===================
|
||||
*/
|
||||
double Host_CalcFPS( void )
|
||||
static double Host_CalcFPS( void )
|
||||
{
|
||||
double fps = 0.0;
|
||||
|
||||
@@ -616,6 +663,84 @@ double Host_CalcFPS( void )
|
||||
return fps;
|
||||
}
|
||||
|
||||
static qboolean Host_Autosleep( double dt, double scale )
|
||||
{
|
||||
double targetframetime, fps;
|
||||
int sleep;
|
||||
|
||||
fps = Host_CalcFPS();
|
||||
|
||||
if( fps <= 0 )
|
||||
return true;
|
||||
|
||||
// limit fps to withing tolerable range
|
||||
fps = bound( MIN_FPS, fps, MAX_FPS );
|
||||
|
||||
if( Host_IsDedicated( ))
|
||||
targetframetime = ( 1.0 / ( fps + 1.0 ));
|
||||
else targetframetime = ( 1.0 / fps );
|
||||
|
||||
sleep = Host_CalcSleep();
|
||||
if( sleep == 0 ) // no sleeps between frames, much simpler code
|
||||
{
|
||||
if( dt < targetframetime * scale )
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
static double timewindow; // allocate a time window for sleeps
|
||||
static int counter; // for debug
|
||||
static double realsleeptime;
|
||||
const double sleeptime = sleep * 0.001;
|
||||
|
||||
if( dt < targetframetime * scale )
|
||||
{
|
||||
// if we have allocated time window, try to sleep
|
||||
if( timewindow > realsleeptime )
|
||||
{
|
||||
// Sys_Sleep isn't guaranteed to sleep an exact amount of milliseconds
|
||||
// so we measure the real sleep time and use it to decrease the window
|
||||
double t1 = Sys_DoubleTime(), t2;
|
||||
Sys_Sleep( sleep ); // in msec!
|
||||
t2 = Sys_DoubleTime();
|
||||
realsleeptime = t2 - t1;
|
||||
|
||||
timewindow -= realsleeptime;
|
||||
|
||||
if( host_sleeptime_debug.value )
|
||||
{
|
||||
counter++;
|
||||
|
||||
Con_NPrintf( counter, "%d: %.4f %.4f", counter, timewindow, realsleeptime );
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// if we exhausted this time window, allocate a new one after new frame
|
||||
if( timewindow <= realsleeptime )
|
||||
{
|
||||
double targetsleeptime = targetframetime - host.pureframetime * 2;
|
||||
|
||||
if( targetsleeptime > 0 )
|
||||
timewindow = targetsleeptime;
|
||||
else timewindow = 0;
|
||||
|
||||
realsleeptime = sleeptime; // reset in case CPU was too busy
|
||||
|
||||
if( host_sleeptime_debug.value )
|
||||
{
|
||||
counter = 0;
|
||||
|
||||
Con_NPrintf( 0, "tgt = %.4f, pft = %.4f, wnd = %.4f", targetframetime, host.pureframetime, timewindow );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
===================
|
||||
Host_FilterTime
|
||||
@@ -623,58 +748,18 @@ Host_FilterTime
|
||||
Returns false if the time is too short to run a frame
|
||||
===================
|
||||
*/
|
||||
qboolean Host_FilterTime( float time )
|
||||
static qboolean Host_FilterTime( float time )
|
||||
{
|
||||
static double oldtime;
|
||||
double fps, scale = sys_timescale.value;
|
||||
double dt;
|
||||
double scale = sys_timescale.value;
|
||||
|
||||
host.realtime += time * scale;
|
||||
fps = Host_CalcFPS();
|
||||
dt = host.realtime - oldtime;
|
||||
|
||||
// clamp the fps in multiplayer games
|
||||
if( fps != 0.0 )
|
||||
{
|
||||
static int sleeps;
|
||||
double targetframetime;
|
||||
int sleeptime = Host_CalcSleep();
|
||||
|
||||
// limit fps to withing tolerable range
|
||||
fps = bound( MIN_FPS, fps, MAX_FPS );
|
||||
|
||||
if( Host_IsDedicated( ))
|
||||
targetframetime = ( 1.0 / ( fps + 1.0 ));
|
||||
else targetframetime = ( 1.0 / fps );
|
||||
|
||||
if(( host.realtime - oldtime ) < targetframetime * scale )
|
||||
{
|
||||
if( sleeptime > 0 && sleeps > 0 )
|
||||
{
|
||||
Sys_Sleep( sleeptime );
|
||||
sleeps--;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if( sleeptime > 0 && sleeps <= 0 )
|
||||
{
|
||||
if( host.status == HOST_FRAME )
|
||||
{
|
||||
// give few sleeps this frame with small margin
|
||||
double targetsleeptime = targetframetime - host.pureframetime * 2;
|
||||
|
||||
// don't sleep if we can't keep up with the framerate
|
||||
if( targetsleeptime > 0 )
|
||||
sleeps = targetsleeptime / ( sleeptime * 0.001 );
|
||||
else sleeps = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// always sleep at least once in minimized/nofocus state
|
||||
sleeps = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
if( !Host_Autosleep( dt, scale ))
|
||||
return false;
|
||||
|
||||
host.frametime = host.realtime - oldtime;
|
||||
host.realframetime = bound( MIN_FRAMETIME, host.frametime, MAX_FRAMETIME );
|
||||
@@ -754,7 +839,7 @@ void GAME_EXPORT Host_Error( const char *error, ... )
|
||||
Key_SetKeyDest( key_console );
|
||||
Con_Printf( "Host_Error: %s", hosterror1 );
|
||||
}
|
||||
else MSGBOX2( hosterror1 );
|
||||
else Platform_MessageBox( "Host Error", hosterror1, true );
|
||||
}
|
||||
|
||||
// host is shutting down. don't invoke infinite loop
|
||||
@@ -788,7 +873,7 @@ void GAME_EXPORT Host_Error( const char *error, ... )
|
||||
Host_AbortCurrentFrame();
|
||||
}
|
||||
|
||||
void Host_Error_f( void )
|
||||
static void Host_Error_f( void )
|
||||
{
|
||||
const char *error = Cmd_Argv( 1 );
|
||||
|
||||
@@ -796,7 +881,7 @@ void Host_Error_f( void )
|
||||
Host_Error( "%s\n", error );
|
||||
}
|
||||
|
||||
void Sys_Error_f( void )
|
||||
static void Sys_Error_f( void )
|
||||
{
|
||||
const char *error = Cmd_Argv( 1 );
|
||||
|
||||
@@ -819,7 +904,7 @@ static void Host_Crash_f( void )
|
||||
Host_Userconfigd_f
|
||||
=================
|
||||
*/
|
||||
void Host_Userconfigd_f( void )
|
||||
static void Host_Userconfigd_f( void )
|
||||
{
|
||||
search_t *t;
|
||||
int i;
|
||||
@@ -863,13 +948,13 @@ static void Host_RunTests( int stage )
|
||||
Host_InitCommon
|
||||
=================
|
||||
*/
|
||||
void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bChangeGame )
|
||||
static void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bChangeGame )
|
||||
{
|
||||
char dev_level[4];
|
||||
int developer = DEFAULT_DEV;
|
||||
const char *baseDir;
|
||||
char ticrate[16];
|
||||
int len;
|
||||
int len, i;
|
||||
|
||||
// some commands may turn engine into infinite loop,
|
||||
// e.g. xash.exe +game xash -game xash
|
||||
@@ -944,7 +1029,7 @@ void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bCha
|
||||
progname++;
|
||||
|
||||
Q_strncpy( SI.exeName, progname, sizeof( SI.exeName ));
|
||||
Q_strncpy( SI.basedirName, progname, sizeof( SI.exeName ));
|
||||
Q_strncpy( SI.basedirName, progname, sizeof( SI.basedirName ));
|
||||
|
||||
if( Host_IsDedicated() )
|
||||
{
|
||||
@@ -1016,10 +1101,11 @@ void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bCha
|
||||
else
|
||||
{
|
||||
#if TARGET_OS_IOS
|
||||
const char *IOS_GetDocsDir();
|
||||
Q_strncpy( host.rootdir, IOS_GetDocsDir(), sizeof(host.rootdir) );
|
||||
Q_strncpy( host.rootdir, IOS_GetDocsDir(), sizeof( host.rootdir ));
|
||||
#elif XASH_ANDROID && XASH_SDL
|
||||
Q_strncpy( host.rootdir, SDL_AndroidGetExternalStoragePath(), sizeof( host.rootdir ));
|
||||
#elif XASH_PSVITA
|
||||
if ( !PSVita_GetBasePath( host.rootdir, sizeof( host.rootdir ) ) )
|
||||
if ( !PSVita_GetBasePath( host.rootdir, sizeof( host.rootdir )))
|
||||
{
|
||||
Sys_Error( "couldn't find xash3d data directory" );
|
||||
host.rootdir[0] = 0;
|
||||
@@ -1115,12 +1201,25 @@ void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bCha
|
||||
FS_LoadGameInfo( NULL );
|
||||
Cvar_PostFSInit();
|
||||
|
||||
if( FS_FileExists( va( "%s.rc", SI.basedirName ), false ))
|
||||
Q_strncpy( SI.rcName, SI.basedirName, sizeof( SI.rcName )); // e.g. valve.rc
|
||||
else Q_strncpy( SI.rcName, SI.exeName, sizeof( SI.rcName )); // e.g. quake.rc
|
||||
|
||||
Q_strncpy( host.gamefolder, GI->gamefolder, sizeof( host.gamefolder ));
|
||||
|
||||
for( i = 0; i < 3; i++ )
|
||||
{
|
||||
const char *rcName;
|
||||
switch( i )
|
||||
{
|
||||
case 0: rcName = SI.basedirName; break; // e.g. valve.rc
|
||||
case 1: rcName = SI.exeName; break; // e.g. quake.rc
|
||||
case 2: rcName = host.gamefolder; break; // e.g. game.rc (ran from default launcher)
|
||||
}
|
||||
|
||||
if( FS_FileExists( va( "%s.rc", rcName ), false ))
|
||||
{
|
||||
Q_strncpy( SI.rcName, rcName, sizeof( SI.rcName ));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Image_CheckPaletteQ1 ();
|
||||
Host_InitDecals (); // reload decals
|
||||
|
||||
@@ -1141,7 +1240,7 @@ void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bCha
|
||||
Key_Init();
|
||||
}
|
||||
|
||||
void Host_FreeCommon( void )
|
||||
static void Host_FreeCommon( void )
|
||||
{
|
||||
Image_Shutdown();
|
||||
Sound_Shutdown();
|
||||
@@ -1158,6 +1257,7 @@ Host_Main
|
||||
int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGame, pfnChangeGame func )
|
||||
{
|
||||
static double oldtime, newtime;
|
||||
string demoname;
|
||||
|
||||
host.starttime = Sys_DoubleTime();
|
||||
|
||||
@@ -1177,6 +1277,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
|
||||
Cvar_RegisterVariable( &host_maxfps );
|
||||
Cvar_RegisterVariable( &host_framerate );
|
||||
Cvar_RegisterVariable( &host_sleeptime );
|
||||
Cvar_RegisterVariable( &host_sleeptime_debug );
|
||||
Cvar_RegisterVariable( &host_gameloaded );
|
||||
Cvar_RegisterVariable( &host_clientloaded );
|
||||
Cvar_RegisterVariable( &host_limitlocal );
|
||||
@@ -1254,6 +1355,9 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
|
||||
Cbuf_ExecStuffCmds(); // execute stuffcmds (commandline)
|
||||
SCR_CheckStartupVids(); // must be last
|
||||
|
||||
if( Sys_GetParmFromCmdLine( "-timedemo", demoname ))
|
||||
Cbuf_AddTextf( "timedemo %s\n", demoname );
|
||||
|
||||
oldtime = Sys_DoubleTime() - 0.1;
|
||||
|
||||
if( Host_IsDedicated( ))
|
||||
@@ -1290,6 +1394,8 @@ Host_Shutdown
|
||||
*/
|
||||
void EXPORT Host_Shutdown( void )
|
||||
{
|
||||
qboolean error = host.status == HOST_ERR_FATAL;
|
||||
|
||||
if( host.shutdown_issued ) return;
|
||||
host.shutdown_issued = true;
|
||||
|
||||
@@ -1297,11 +1403,12 @@ void EXPORT Host_Shutdown( void )
|
||||
if( !host.change_game ) Q_strncpy( host.finalmsg, "Server shutdown", sizeof( host.finalmsg ));
|
||||
|
||||
#if !XASH_DEDICATED
|
||||
if( host.type == HOST_NORMAL )
|
||||
if( host.type == HOST_NORMAL && !error )
|
||||
Host_WriteConfig();
|
||||
#endif
|
||||
|
||||
SV_Shutdown( "Server shutdown\n" );
|
||||
SV_UnloadProgs();
|
||||
SV_ShutdownFilter();
|
||||
CL_Shutdown();
|
||||
|
||||
|
||||
@@ -57,6 +57,8 @@ void COM_NewGame( char const *pMapName )
|
||||
GameState->landmarkName[0] = 0;
|
||||
GameState->loadGame = false;
|
||||
GameState->newGame = true;
|
||||
|
||||
SV_ShutdownGame(); // exit from current game
|
||||
}
|
||||
|
||||
void COM_LoadLevel( char const *pMapName, qboolean background )
|
||||
@@ -74,6 +76,8 @@ void COM_LoadLevel( char const *pMapName, qboolean background )
|
||||
GameState->landmarkName[0] = 0;
|
||||
GameState->loadGame = false;
|
||||
GameState->newGame = false;
|
||||
|
||||
SV_ShutdownGame(); // exit from current game
|
||||
}
|
||||
|
||||
void COM_LoadGame( char const *pMapName )
|
||||
@@ -117,7 +121,7 @@ void COM_ChangeLevel( char const *pNewLevel, char const *pLandmarkName, qboolean
|
||||
GameState->newGame = false;
|
||||
}
|
||||
|
||||
void Host_ShutdownGame( void )
|
||||
static void Host_ShutdownGame( void )
|
||||
{
|
||||
SV_ShutdownGame();
|
||||
|
||||
@@ -133,7 +137,7 @@ void Host_ShutdownGame( void )
|
||||
}
|
||||
}
|
||||
|
||||
void Host_RunFrame( float time )
|
||||
static void Host_RunFrame( float time )
|
||||
{
|
||||
// at this time, we don't need to get events from OS on dedicated
|
||||
#if !XASH_DEDICATED
|
||||
|
||||
@@ -34,7 +34,7 @@ static hash_pack_queue_t *gp_hpak_queue = NULL;
|
||||
static hpak_header_t hash_pack_header;
|
||||
static hpak_info_t hash_pack_info;
|
||||
|
||||
const char *HPAK_TypeFromIndex( int type )
|
||||
static const char *HPAK_TypeFromIndex( int type )
|
||||
{
|
||||
switch( type )
|
||||
{
|
||||
@@ -94,7 +94,7 @@ void HPAK_FlushHostQueue( void )
|
||||
gp_hpak_queue = NULL;
|
||||
}
|
||||
|
||||
void HPAK_CreatePak( const char *filename, resource_t *pResource, byte *pData, file_t *fin )
|
||||
static void HPAK_CreatePak( const char *filename, resource_t *pResource, byte *pData, file_t *fin )
|
||||
{
|
||||
int filelocation;
|
||||
string pakname;
|
||||
@@ -872,7 +872,7 @@ void HPAK_RemoveLump( const char *name, resource_t *pResource )
|
||||
FS_Rename( save_path, read_path );
|
||||
}
|
||||
|
||||
void HPAK_List_f( void )
|
||||
static void HPAK_List_f( void )
|
||||
{
|
||||
int nCurrent;
|
||||
hpak_header_t header;
|
||||
@@ -950,7 +950,7 @@ void HPAK_List_f( void )
|
||||
FS_Close( f );
|
||||
}
|
||||
|
||||
void HPAK_Extract_f( void )
|
||||
static void HPAK_Extract_f( void )
|
||||
{
|
||||
int nCurrent;
|
||||
hpak_header_t header;
|
||||
@@ -1061,7 +1061,7 @@ void HPAK_Extract_f( void )
|
||||
FS_Close( f );
|
||||
}
|
||||
|
||||
void HPAK_Remove_f( void )
|
||||
static void HPAK_Remove_f( void )
|
||||
{
|
||||
resource_t resource;
|
||||
|
||||
@@ -1083,7 +1083,7 @@ void HPAK_Remove_f( void )
|
||||
}
|
||||
}
|
||||
|
||||
void HPAK_Validate_f( void )
|
||||
static void HPAK_Validate_f( void )
|
||||
{
|
||||
if( Cmd_Argc() != 2 )
|
||||
{
|
||||
|
||||
@@ -17,7 +17,7 @@ GNU General Public License for more details.
|
||||
#include "xash3d_mathlib.h"
|
||||
#include "img_dds.h"
|
||||
|
||||
qboolean Image_CheckDXT3Alpha( dds_t *hdr, byte *fin )
|
||||
static qboolean Image_CheckDXT3Alpha( dds_t *hdr, byte *fin )
|
||||
{
|
||||
word sAlpha;
|
||||
byte *alpha;
|
||||
@@ -50,7 +50,7 @@ qboolean Image_CheckDXT3Alpha( dds_t *hdr, byte *fin )
|
||||
return false;
|
||||
}
|
||||
|
||||
qboolean Image_CheckDXT5Alpha( dds_t *hdr, byte *fin )
|
||||
static qboolean Image_CheckDXT5Alpha( dds_t *hdr, byte *fin )
|
||||
{
|
||||
uint bits, bitmask;
|
||||
byte *alphamask;
|
||||
@@ -91,7 +91,7 @@ qboolean Image_CheckDXT5Alpha( dds_t *hdr, byte *fin )
|
||||
return false;
|
||||
}
|
||||
|
||||
void Image_DXTGetPixelFormat( dds_t *hdr, dds_header_dxt10_t *headerExt )
|
||||
static void Image_DXTGetPixelFormat( dds_t *hdr, dds_header_dxt10_t *headerExt )
|
||||
{
|
||||
uint bits = hdr->dsPixelFormat.dwRGBBitCount;
|
||||
|
||||
@@ -215,7 +215,7 @@ void Image_DXTGetPixelFormat( dds_t *hdr, dds_header_dxt10_t *headerExt )
|
||||
image.num_mips = hdr->dwMipMapCount; // get actual mip count
|
||||
}
|
||||
|
||||
size_t Image_DXTCalcMipmapSize( dds_t *hdr )
|
||||
static size_t Image_DXTCalcMipmapSize( dds_t *hdr )
|
||||
{
|
||||
size_t buffsize = 0;
|
||||
int i, width, height;
|
||||
@@ -231,7 +231,7 @@ size_t Image_DXTCalcMipmapSize( dds_t *hdr )
|
||||
return buffsize;
|
||||
}
|
||||
|
||||
uint Image_DXTCalcSize( const char *name, dds_t *hdr, size_t filesize )
|
||||
static uint Image_DXTCalcSize( const char *name, dds_t *hdr, size_t filesize )
|
||||
{
|
||||
size_t buffsize = 0;
|
||||
int w = image.width;
|
||||
@@ -269,7 +269,7 @@ uint Image_DXTCalcSize( const char *name, dds_t *hdr, size_t filesize )
|
||||
return buffsize;
|
||||
}
|
||||
|
||||
void Image_DXTAdjustVolume( dds_t *hdr )
|
||||
static void Image_DXTAdjustVolume( dds_t *hdr )
|
||||
{
|
||||
if( hdr->dwDepth <= 1 )
|
||||
return;
|
||||
|
||||
@@ -87,6 +87,12 @@ static qboolean Image_KTX2Parse( const ktx2_header_t *header, const byte *buffer
|
||||
return false;
|
||||
}
|
||||
|
||||
if( header->levelCount == 0 )
|
||||
{
|
||||
Con_DPrintf( S_ERROR "%s: file has no mip levels\n", __FUNCTION__ );
|
||||
return false;
|
||||
}
|
||||
|
||||
if( header->pixelDepth > 1 )
|
||||
{
|
||||
Con_DPrintf( S_ERROR "%s: unsupported KTX2 pixelDepth %d\n", __FUNCTION__, header->pixelDepth );
|
||||
|
||||
@@ -597,6 +597,7 @@ void Test_RunImagelib( void )
|
||||
}
|
||||
|
||||
#define IMPLEMENT_IMAGELIB_FUZZ_TARGET( export, target ) \
|
||||
int export( const uint8_t *Data, size_t Size ); \
|
||||
int EXPORT export( const uint8_t *Data, size_t Size ) \
|
||||
{ \
|
||||
rgbdata_t *rgb; \
|
||||
|
||||
@@ -65,7 +65,7 @@ static int bias[netsize]; // bias and freq arrays for learning
|
||||
static int freq[netsize];
|
||||
static int radpower[initrad]; // radpower for precomputation
|
||||
|
||||
void initnet( byte *thepic, int len, int sample )
|
||||
static void initnet( byte *thepic, int len, int sample )
|
||||
{
|
||||
register int i, *p;
|
||||
|
||||
@@ -83,7 +83,7 @@ void initnet( byte *thepic, int len, int sample )
|
||||
}
|
||||
|
||||
// Unbias network to give byte values 0..255 and record position i to prepare for sort
|
||||
void unbiasnet( void )
|
||||
static void unbiasnet( void )
|
||||
{
|
||||
int i, j, temp;
|
||||
|
||||
@@ -103,7 +103,7 @@ void unbiasnet( void )
|
||||
}
|
||||
|
||||
// Insertion sort of network and building of netindex[0..255] (to do after unbias)
|
||||
void inxbuild( void )
|
||||
static void inxbuild( void )
|
||||
{
|
||||
register int *p, *q;
|
||||
register int i, j, smallpos, smallval;
|
||||
@@ -162,7 +162,7 @@ void inxbuild( void )
|
||||
|
||||
|
||||
// Search for BGR values 0..255 (after net is unbiased) and return colour index
|
||||
int inxsearch( int r, int g, int b )
|
||||
static int inxsearch( int r, int g, int b )
|
||||
{
|
||||
register int i, j, dist, a, bestd;
|
||||
register int *p;
|
||||
@@ -243,7 +243,7 @@ int inxsearch( int r, int g, int b )
|
||||
}
|
||||
|
||||
// Search for biased BGR values
|
||||
int contest( int r, int g, int b )
|
||||
static int contest( int r, int g, int b )
|
||||
{
|
||||
register int *p, *f, *n;
|
||||
register int i, dist, a, biasdist, betafreq;
|
||||
@@ -298,7 +298,7 @@ int contest( int r, int g, int b )
|
||||
}
|
||||
|
||||
// Move neuron i towards biased (b,g,r) by factor alpha
|
||||
void altersingle( int alpha, int i, int r, int g, int b )
|
||||
static void altersingle( int alpha, int i, int r, int g, int b )
|
||||
{
|
||||
register int *n;
|
||||
|
||||
@@ -311,7 +311,7 @@ void altersingle( int alpha, int i, int r, int g, int b )
|
||||
}
|
||||
|
||||
// Move adjacent neurons by precomputed alpha*(1-((i-j)^2/[r]^2)) in radpower[|i-j|]
|
||||
void alterneigh( int rad, int i, int r, int g, int b )
|
||||
static void alterneigh( int rad, int i, int r, int g, int b )
|
||||
{
|
||||
register int j, k, lo, hi, a;
|
||||
register int *p, *q;
|
||||
@@ -354,7 +354,7 @@ void alterneigh( int rad, int i, int r, int g, int b )
|
||||
}
|
||||
|
||||
// Main Learning Loop
|
||||
void learn( void )
|
||||
static void learn( void )
|
||||
{
|
||||
register byte *p;
|
||||
register int i, j, r, g, b;
|
||||
|
||||
@@ -281,22 +281,21 @@ int Image_ComparePalette( const byte *pal )
|
||||
return PAL_CUSTOM;
|
||||
}
|
||||
|
||||
void Image_SetPalette( const byte *pal, uint *d_table )
|
||||
static void Image_SetPalette( const byte *pal, uint *d_table )
|
||||
{
|
||||
byte rgba[4];
|
||||
uint uirgba; // TODO: palette looks byte-swapped on big-endian
|
||||
int i;
|
||||
|
||||
|
||||
// setup palette
|
||||
switch( image.d_rendermode )
|
||||
{
|
||||
case LUMP_NORMAL:
|
||||
for( i = 0; i < 256; i++ )
|
||||
{
|
||||
rgba[0] = pal[i*3+0];
|
||||
rgba[1] = pal[i*3+1];
|
||||
rgba[2] = pal[i*3+2];
|
||||
rgba[0] = TextureToGamma( pal[i*3+0] );
|
||||
rgba[1] = TextureToGamma( pal[i*3+1] );
|
||||
rgba[2] = TextureToGamma( pal[i*3+2] );
|
||||
rgba[3] = 0xFF;
|
||||
memcpy( &uirgba, rgba, sizeof( uirgba ));
|
||||
d_table[i] = uirgba;
|
||||
@@ -531,7 +530,7 @@ void Image_PaletteHueReplace( byte *palSrc, int newHue, int start, int end, int
|
||||
}
|
||||
}
|
||||
|
||||
void Image_PaletteTranslate( byte *palSrc, int top, int bottom, int pal_size )
|
||||
static void Image_PaletteTranslate( byte *palSrc, int top, int bottom, int pal_size )
|
||||
{
|
||||
byte dst[256], src[256];
|
||||
int i;
|
||||
@@ -727,7 +726,7 @@ static void Image_Resample24LerpLine( const byte *in, byte *out, int inwidth, in
|
||||
}
|
||||
}
|
||||
|
||||
void Image_Resample32Lerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
static void Image_Resample32Lerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
{
|
||||
const byte *inrow;
|
||||
int i, j, r, yi, oldy = 0, f, fstep, lerp, endy = (inheight - 1);
|
||||
@@ -835,7 +834,7 @@ void Image_Resample32Lerp( const void *indata, int inwidth, int inheight, void *
|
||||
Mem_Free( resamplerow1 );
|
||||
}
|
||||
|
||||
void Image_Resample32Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
static void Image_Resample32Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
{
|
||||
int i, j;
|
||||
uint frac, fracstep;
|
||||
@@ -874,7 +873,7 @@ void Image_Resample32Nolerp( const void *indata, int inwidth, int inheight, void
|
||||
}
|
||||
}
|
||||
|
||||
void Image_Resample24Lerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
static void Image_Resample24Lerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
{
|
||||
const byte *inrow;
|
||||
int i, j, r, yi, oldy, f, fstep, lerp, endy = (inheight - 1);
|
||||
@@ -975,7 +974,7 @@ void Image_Resample24Lerp( const void *indata, int inwidth, int inheight, void *
|
||||
Mem_Free( resamplerow1 );
|
||||
}
|
||||
|
||||
void Image_Resample24Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
static void Image_Resample24Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
{
|
||||
uint frac, fracstep;
|
||||
int i, j, f, inwidth3 = inwidth * 3;
|
||||
@@ -1041,7 +1040,7 @@ void Image_Resample24Nolerp( const void *indata, int inwidth, int inheight, void
|
||||
}
|
||||
}
|
||||
|
||||
void Image_Resample8Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
static void Image_Resample8Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
{
|
||||
int i, j;
|
||||
byte *in, *inrow;
|
||||
@@ -1180,7 +1179,7 @@ byte *Image_FlipInternal( const byte *in, word *srcwidth, word *srcheight, int t
|
||||
return image.tempbuffer;
|
||||
}
|
||||
|
||||
byte *Image_CreateLumaInternal( byte *fin, int width, int height, int type, int flags )
|
||||
static byte *Image_CreateLumaInternal( byte *fin, int width, int height, int type, int flags )
|
||||
{
|
||||
byte *out;
|
||||
int i;
|
||||
@@ -1236,7 +1235,7 @@ Image_Decompress
|
||||
force to unpack any image to 32-bit buffer
|
||||
=============
|
||||
*/
|
||||
qboolean Image_Decompress( const byte *data )
|
||||
static qboolean Image_Decompress( const byte *data )
|
||||
{
|
||||
byte *fin, *fout;
|
||||
int i, size;
|
||||
@@ -1304,7 +1303,7 @@ qboolean Image_Decompress( const byte *data )
|
||||
return true;
|
||||
}
|
||||
|
||||
rgbdata_t *Image_DecompressInternal( rgbdata_t *pic )
|
||||
static rgbdata_t *Image_DecompressInternal( rgbdata_t *pic )
|
||||
{
|
||||
// quick case to reject unneeded conversions
|
||||
if( pic->type == PF_RGBA_32 )
|
||||
@@ -1327,7 +1326,7 @@ rgbdata_t *Image_DecompressInternal( rgbdata_t *pic )
|
||||
return pic;
|
||||
}
|
||||
|
||||
rgbdata_t *Image_LightGamma( rgbdata_t *pic )
|
||||
static rgbdata_t *Image_LightGamma( rgbdata_t *pic )
|
||||
{
|
||||
byte *in = (byte *)pic->buffer;
|
||||
int i;
|
||||
@@ -1345,7 +1344,7 @@ rgbdata_t *Image_LightGamma( rgbdata_t *pic )
|
||||
return pic;
|
||||
}
|
||||
|
||||
qboolean Image_RemapInternal( rgbdata_t *pic, int topColor, int bottomColor )
|
||||
static qboolean Image_RemapInternal( rgbdata_t *pic, int topColor, int bottomColor )
|
||||
{
|
||||
if( !pic->palette )
|
||||
return false;
|
||||
|
||||
@@ -333,7 +333,7 @@ void Info_RemovePrefixedKeys( char *start, char prefix )
|
||||
}
|
||||
}
|
||||
|
||||
qboolean Info_IsKeyImportant( const char *key )
|
||||
static qboolean Info_IsKeyImportant( const char *key )
|
||||
{
|
||||
if( key[0] == '*' )
|
||||
return true;
|
||||
@@ -358,7 +358,7 @@ qboolean Info_IsKeyImportant( const char *key )
|
||||
return false;
|
||||
}
|
||||
|
||||
char *Info_FindLargestKey( char *s )
|
||||
static char *Info_FindLargestKey( char *s )
|
||||
{
|
||||
char key[MAX_KV_SIZE];
|
||||
char value[MAX_KV_SIZE];
|
||||
|
||||
@@ -13,32 +13,25 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#ifdef SINGLE_BINARY
|
||||
|
||||
#include "build.h"
|
||||
#include "common.h"
|
||||
#ifdef XASH_SDLMAIN
|
||||
#include "SDL.h"
|
||||
#if XASH_ENABLE_MAIN
|
||||
#if XASH_SDLMAIN
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
|
||||
#if XASH_EMSCRIPTEN
|
||||
#include <emscripten.h>
|
||||
#elif XASH_WIN32
|
||||
extern "C"
|
||||
{
|
||||
// Enable NVIDIA High Performance Graphics while using Integrated Graphics.
|
||||
__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
|
||||
|
||||
// Enable AMD High Performance Graphics while using Integrated Graphics.
|
||||
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
||||
}
|
||||
#endif
|
||||
#include "build.h"
|
||||
#include "common.h"
|
||||
|
||||
#define E_GAME "XASH3D_GAME" // default env dir to start from
|
||||
#ifndef XASH_GAMEDIR
|
||||
#define XASH_GAMEDIR "valve"
|
||||
#endif
|
||||
|
||||
#if XASH_WIN32
|
||||
#error "Single-binary or dedicated builds aren't supported for Windows!"
|
||||
#endif
|
||||
|
||||
static char szGameDir[128]; // safe place to keep gamedir
|
||||
static int szArgc;
|
||||
static char **szArgv;
|
||||
@@ -47,48 +40,42 @@ static void Sys_ChangeGame( const char *progname )
|
||||
{
|
||||
// a1ba: may never be called within engine
|
||||
// if platform supports execv() function
|
||||
Q_strncpy( szGameDir, progname, sizeof( szGameDir ) - 1 );
|
||||
Q_strncpy( szGameDir, progname, sizeof( szGameDir ));
|
||||
Host_Shutdown( );
|
||||
exit( Host_Main( szArgc, szArgv, szGameDir, 1, &Sys_ChangeGame ) );
|
||||
}
|
||||
|
||||
_inline int Sys_Start( void )
|
||||
static int Sys_Start( void )
|
||||
{
|
||||
int ret;
|
||||
const char *game = getenv( E_GAME );
|
||||
|
||||
if( !game )
|
||||
game = XASH_GAMEDIR;
|
||||
|
||||
Q_strncpy( szGameDir, game, sizeof( szGameDir ));
|
||||
|
||||
#if XASH_EMSCRIPTEN
|
||||
#ifdef EMSCRIPTEN_LIB_FS
|
||||
// For some unknown reason emscripten refusing to load libraries later
|
||||
COM_LoadLibrary("menu", 0 );
|
||||
COM_LoadLibrary("server", 0 );
|
||||
COM_LoadLibrary("client", 0 );
|
||||
COM_LoadLibrary( "menu", 0 );
|
||||
COM_LoadLibrary( "server", 0 );
|
||||
COM_LoadLibrary( "client", 0 );
|
||||
#endif
|
||||
#if XASH_DEDICATED
|
||||
// NodeJS support for debug
|
||||
EM_ASM(try{
|
||||
FS.mkdir('/xash');
|
||||
FS.mount(NODEFS, { root: '.'}, '/xash' );
|
||||
FS.chdir('/xash');
|
||||
}catch(e){};);
|
||||
EM_ASM(try {
|
||||
FS.mkdir( '/xash' );
|
||||
FS.mount( NODEFS, { root: '.'}, '/xash' );
|
||||
FS.chdir( '/xash' );
|
||||
} catch( e ) { };);
|
||||
#endif
|
||||
#elif XASH_IOS
|
||||
{
|
||||
void IOS_LaunchDialog( void );
|
||||
IOS_LaunchDialog();
|
||||
}
|
||||
IOS_LaunchDialog();
|
||||
#endif
|
||||
|
||||
ret = Host_Main( szArgc, szArgv, game, 0, Sys_ChangeGame );
|
||||
|
||||
return ret;
|
||||
return Host_Main( szArgc, szArgv, game, 0, Sys_ChangeGame );
|
||||
}
|
||||
|
||||
#if !XASH_WIN32
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
#if XASH_PSVITA
|
||||
@@ -100,36 +87,4 @@ int main( int argc, char **argv )
|
||||
#endif // XASH_PSVITA
|
||||
return Sys_Start();
|
||||
}
|
||||
#else
|
||||
int __stdcall WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdLine, int nShow)
|
||||
{
|
||||
LPWSTR* lpArgv;
|
||||
int ret, i;
|
||||
|
||||
lpArgv = CommandLineToArgvW( GetCommandLineW(), &szArgc );
|
||||
szArgv = ( char** )malloc( (szArgc + 1) * sizeof( char* ));
|
||||
|
||||
for( i = 0; i < szArgc; ++i )
|
||||
{
|
||||
size_t size = wcslen(lpArgv[i]) + 1;
|
||||
|
||||
// just in case, allocate some more memory
|
||||
szArgv[i] = ( char * )malloc( size * sizeof( wchar_t ));
|
||||
wcstombs( szArgv[i], lpArgv[i], size );
|
||||
}
|
||||
szArgv[szArgc] = 0;
|
||||
|
||||
LocalFree( lpArgv );
|
||||
|
||||
ret = Sys_Start();
|
||||
|
||||
for( ; i < szArgc; ++i )
|
||||
free( szArgv[i] );
|
||||
free( szArgv );
|
||||
|
||||
return ret;
|
||||
}
|
||||
#endif // XASH_WIN32
|
||||
|
||||
|
||||
#endif
|
||||
#endif // XASH_ENABLE_MAIN
|
||||
|
||||
@@ -166,7 +166,7 @@ Some modders use _i?86 suffix in game library name
|
||||
So strip it to follow library naming for non-Intel CPUs
|
||||
==============
|
||||
*/
|
||||
static void COM_StripIntelSuffix( char *out )
|
||||
static inline void COM_StripIntelSuffix( char *out )
|
||||
{
|
||||
char *suffix = Q_strrchr( out, '_' );
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@ static net_gai_state_t NET_GetMasterHostByName( master_t *m )
|
||||
if( res == NET_EAI_OK )
|
||||
return res;
|
||||
|
||||
m->adr.type = NA_UNUSED;
|
||||
m->adr.type = 0;
|
||||
if( res == NET_EAI_NONAME )
|
||||
Con_Reportf( "Can't resolve adr: %s\n", m->address );
|
||||
|
||||
@@ -266,7 +266,7 @@ static void NET_AddMaster( const char *addr, qboolean save )
|
||||
master->sent = false;
|
||||
master->save = save;
|
||||
master->next = NULL;
|
||||
master->adr.type = NA_UNUSED;
|
||||
master->adr.type = 0;
|
||||
|
||||
// link in
|
||||
if( last )
|
||||
@@ -322,7 +322,7 @@ static void NET_ListMasters_f( void )
|
||||
for( i = 1, list = ml.list; list; i++, list = list->next )
|
||||
{
|
||||
Msg( "%d\t%s", i, list->address );
|
||||
if( list->adr.type != NA_UNUSED )
|
||||
if( list->adr.type != 0 )
|
||||
Msg( "\t%s\n", NET_AdrToString( list->adr ));
|
||||
else Msg( "\n" );
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -113,12 +113,13 @@ typedef struct world_static_s
|
||||
// tree visualization stuff
|
||||
int recursion_level;
|
||||
int max_recursion;
|
||||
|
||||
uint32_t version; // BSP version
|
||||
} world_static_t;
|
||||
|
||||
#ifndef REF_DLL
|
||||
extern world_static_t world;
|
||||
extern poolhandle_t com_studiocache;
|
||||
extern model_t *loadmodel;
|
||||
extern convar_t mod_studiocache;
|
||||
extern convar_t r_wadtextures;
|
||||
extern convar_t r_showhull;
|
||||
@@ -156,7 +157,7 @@ int Mod_CheckLump( const char *filename, const int lump, int *lumpsize );
|
||||
int Mod_ReadLump( const char *filename, const int lump, void **lumpdata, int *lumpsize );
|
||||
int Mod_SaveLump( const char *filename, const int lump, void *lumpdata, int lumpsize );
|
||||
mleaf_t *Mod_PointInLeaf( const vec3_t p, mnode_t *node );
|
||||
int Mod_SampleSizeForFace( msurface_t *surf );
|
||||
int Mod_SampleSizeForFace( const msurface_t *surf );
|
||||
byte *Mod_GetPVSForPoint( const vec3_t p );
|
||||
void Mod_UnloadBrushModel( model_t *mod );
|
||||
void Mod_PrintWorldStats_f( void );
|
||||
@@ -164,7 +165,7 @@ void Mod_PrintWorldStats_f( void );
|
||||
//
|
||||
// mod_dbghulls.c
|
||||
//
|
||||
void Mod_InitDebugHulls( void );
|
||||
void Mod_InitDebugHulls( model_t *mod );
|
||||
void Mod_CreatePolygonsForHull( int hullnum );
|
||||
void Mod_ReleaseHullPolygons( void );
|
||||
|
||||
|
||||
@@ -20,6 +20,7 @@ GNU General Public License for more details.
|
||||
#if !XASH_DEDICATED
|
||||
#include "ref_common.h"
|
||||
#endif // XASH_DEDICATED
|
||||
#include "mod_local.h"
|
||||
|
||||
|
||||
/*
|
||||
|
||||
@@ -851,11 +851,11 @@ void Mod_LoadStudioModel( model_t *mod, const void *buffer, qboolean *loaded )
|
||||
char poolname[MAX_VA_STRING];
|
||||
studiohdr_t *phdr;
|
||||
|
||||
Q_snprintf( poolname, sizeof( poolname ), "^2%s^7", loadmodel->name );
|
||||
Q_snprintf( poolname, sizeof( poolname ), "^2%s^7", mod->name );
|
||||
|
||||
if( loaded ) *loaded = false;
|
||||
loadmodel->mempool = Mem_AllocPool( poolname );
|
||||
loadmodel->type = mod_studio;
|
||||
mod->mempool = Mem_AllocPool( poolname );
|
||||
mod->type = mod_studio;
|
||||
|
||||
phdr = R_StudioLoadHeader( mod, buffer );
|
||||
if( !phdr ) return; // bad model
|
||||
@@ -886,9 +886,9 @@ void Mod_LoadStudioModel( model_t *mod, const void *buffer, qboolean *loaded )
|
||||
// give space for textures and skinrefs
|
||||
size1 = thdr->numtextures * sizeof( mstudiotexture_t );
|
||||
size2 = thdr->numskinfamilies * thdr->numskinref * sizeof( short );
|
||||
mod->cache.data = Mem_Calloc( loadmodel->mempool, phdr->length + size1 + size2 );
|
||||
memcpy( loadmodel->cache.data, buffer, phdr->length ); // copy main mdl buffer
|
||||
phdr = (studiohdr_t *)loadmodel->cache.data; // get the new pointer on studiohdr
|
||||
mod->cache.data = Mem_Calloc( mod->mempool, phdr->length + size1 + size2 );
|
||||
memcpy( mod->cache.data, buffer, phdr->length ); // copy main mdl buffer
|
||||
phdr = (studiohdr_t *)mod->cache.data; // get the new pointer on studiohdr
|
||||
phdr->numskinfamilies = thdr->numskinfamilies;
|
||||
phdr->numtextures = thdr->numtextures;
|
||||
phdr->numskinref = thdr->numskinref;
|
||||
@@ -905,52 +905,52 @@ void Mod_LoadStudioModel( model_t *mod, const void *buffer, qboolean *loaded )
|
||||
else
|
||||
{
|
||||
// NOTE: don't modify source buffer because it's used for CRC computing
|
||||
loadmodel->cache.data = Mem_Calloc( loadmodel->mempool, phdr->length );
|
||||
memcpy( loadmodel->cache.data, buffer, phdr->length );
|
||||
phdr = (studiohdr_t *)loadmodel->cache.data; // get the new pointer on studiohdr
|
||||
mod->cache.data = Mem_Calloc( mod->mempool, phdr->length );
|
||||
memcpy( mod->cache.data, buffer, phdr->length );
|
||||
phdr = (studiohdr_t *)mod->cache.data; // get the new pointer on studiohdr
|
||||
#if !XASH_DEDICATED
|
||||
ref.dllFuncs.Mod_StudioLoadTextures( mod, phdr );
|
||||
#endif
|
||||
|
||||
// NOTE: we wan't keep raw textures in memory. just cutoff model pointer above texture base
|
||||
loadmodel->cache.data = Mem_Realloc( loadmodel->mempool, loadmodel->cache.data, phdr->texturedataindex );
|
||||
phdr = (studiohdr_t *)loadmodel->cache.data; // get the new pointer on studiohdr
|
||||
mod->cache.data = Mem_Realloc( mod->mempool, mod->cache.data, phdr->texturedataindex );
|
||||
phdr = (studiohdr_t *)mod->cache.data; // get the new pointer on studiohdr
|
||||
phdr->length = phdr->texturedataindex; // update model size
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// just copy model into memory
|
||||
loadmodel->cache.data = Mem_Calloc( loadmodel->mempool, phdr->length );
|
||||
memcpy( loadmodel->cache.data, buffer, phdr->length );
|
||||
mod->cache.data = Mem_Calloc( mod->mempool, phdr->length );
|
||||
memcpy( mod->cache.data, buffer, phdr->length );
|
||||
|
||||
phdr = loadmodel->cache.data;
|
||||
phdr = mod->cache.data;
|
||||
}
|
||||
|
||||
// setup bounding box
|
||||
if( !VectorCompare( vec3_origin, phdr->bbmin ))
|
||||
{
|
||||
// clipping bounding box
|
||||
VectorCopy( phdr->bbmin, loadmodel->mins );
|
||||
VectorCopy( phdr->bbmax, loadmodel->maxs );
|
||||
VectorCopy( phdr->bbmin, mod->mins );
|
||||
VectorCopy( phdr->bbmax, mod->maxs );
|
||||
}
|
||||
else if( !VectorCompare( vec3_origin, phdr->min ))
|
||||
{
|
||||
// movement bounding box
|
||||
VectorCopy( phdr->min, loadmodel->mins );
|
||||
VectorCopy( phdr->max, loadmodel->maxs );
|
||||
VectorCopy( phdr->min, mod->mins );
|
||||
VectorCopy( phdr->max, mod->maxs );
|
||||
}
|
||||
else
|
||||
{
|
||||
// well compute bounds from vertices and round to nearest even values
|
||||
Mod_StudioComputeBounds( phdr, loadmodel->mins, loadmodel->maxs, true );
|
||||
RoundUpHullSize( loadmodel->mins );
|
||||
RoundUpHullSize( loadmodel->maxs );
|
||||
Mod_StudioComputeBounds( phdr, mod->mins, mod->maxs, true );
|
||||
RoundUpHullSize( mod->mins );
|
||||
RoundUpHullSize( mod->maxs );
|
||||
}
|
||||
|
||||
loadmodel->numframes = Mod_StudioBodyVariations( loadmodel );
|
||||
loadmodel->radius = RadiusFromBounds( loadmodel->mins, loadmodel->maxs );
|
||||
loadmodel->flags = phdr->flags; // copy header flags
|
||||
mod->numframes = Mod_StudioBodyVariations( mod );
|
||||
mod->radius = RadiusFromBounds( mod->mins, mod->maxs );
|
||||
mod->flags = phdr->flags; // copy header flags
|
||||
|
||||
if( loaded ) *loaded = true;
|
||||
}
|
||||
|
||||
@@ -31,7 +31,6 @@ poolhandle_t com_studiocache; // cache for submodels
|
||||
CVAR_DEFINE( mod_studiocache, "r_studiocache", "1", FCVAR_ARCHIVE, "enables studio cache for speedup tracing hitboxes" );
|
||||
CVAR_DEFINE_AUTO( r_wadtextures, "0", 0, "completely ignore textures in the bsp-file if enabled" );
|
||||
CVAR_DEFINE_AUTO( r_showhull, "0", 0, "draw collision hulls 1-3" );
|
||||
model_t *loadmodel;
|
||||
|
||||
/*
|
||||
===============================================================================
|
||||
@@ -112,6 +111,7 @@ void Mod_FreeModel( model_t *mod )
|
||||
|
||||
if( mod->type == mod_brush && FBitSet( mod->flags, MODEL_WORLD ) )
|
||||
{
|
||||
world.version = 0;
|
||||
world.shadowdata = NULL;
|
||||
world.deluxedata = NULL;
|
||||
}
|
||||
@@ -287,7 +287,6 @@ model_t *Mod_LoadModel( model_t *mod, qboolean crash )
|
||||
Con_Reportf( "loading %s\n", mod->name );
|
||||
mod->needload = NL_PRESENT;
|
||||
mod->type = mod_bad;
|
||||
loadmodel = mod;
|
||||
|
||||
// call the apropriate loader
|
||||
switch( *(uint *)buf )
|
||||
|
||||
@@ -188,11 +188,6 @@ int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence )
|
||||
return 0;
|
||||
}
|
||||
|
||||
void MSG_SeekToByte( sizebuf_t *sb, int bytePos )
|
||||
{
|
||||
sb->iCurBit = bytePos << 3;
|
||||
}
|
||||
|
||||
void MSG_WriteOneBit( sizebuf_t *sb, int nValue )
|
||||
{
|
||||
if( !MSG_Overflow( sb, 1 ))
|
||||
|
||||
@@ -198,44 +198,6 @@ qboolean NetSplit_GetLong( netsplit_t *ns, netadr_t *from, byte *data, size_t *l
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
======================
|
||||
NetSplit_SendLong
|
||||
|
||||
Send parts that are less or equal maxpacket
|
||||
======================
|
||||
*/
|
||||
void NetSplit_SendLong( netsrc_t sock, size_t length, void *data, netadr_t to, unsigned int maxpacket, unsigned int id)
|
||||
{
|
||||
netsplit_packet_t packet = {0};
|
||||
unsigned int part = maxpacket - NETSPLIT_HEADER_SIZE;
|
||||
|
||||
packet.signature = LittleLong(0xFFFFFFFE);
|
||||
packet.id = LittleLong(id);
|
||||
packet.length = LittleLong(length);
|
||||
packet.part = LittleLong(part);
|
||||
packet.count = ( length - 1 ) / part + 1;
|
||||
|
||||
//Con_Reportf( S_NOTE "NetSplit_SendLong: packet to %s, count %d, length %d\n", NET_AdrToString( to ), (int)packet.count, (int)packet.length );
|
||||
|
||||
while( packet.index < packet.count )
|
||||
{
|
||||
unsigned int size = part;
|
||||
|
||||
if( size > length )
|
||||
size = length;
|
||||
|
||||
length -= size;
|
||||
|
||||
memcpy( packet.data, (const byte*)data + packet.index * part, size );
|
||||
//Con_Reportf( S_NOTE "NetSplit_SendLong: packet to %s, id %d, index %d\n", NET_AdrToString( to ), (int)packet.id, (int)packet.index );
|
||||
|
||||
NET_SendPacket( sock, size + NETSPLIT_HEADER_SIZE, &packet, to );
|
||||
packet.index++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
Netchan_Init
|
||||
@@ -367,7 +329,7 @@ Netchan_UnlinkFragment
|
||||
|
||||
==============================
|
||||
*/
|
||||
void Netchan_UnlinkFragment( fragbuf_t *buf, fragbuf_t **list )
|
||||
static void Netchan_UnlinkFragment( fragbuf_t *buf, fragbuf_t **list )
|
||||
{
|
||||
fragbuf_t *search;
|
||||
|
||||
@@ -405,7 +367,7 @@ Netchan_ClearFragbufs
|
||||
|
||||
==============================
|
||||
*/
|
||||
void Netchan_ClearFragbufs( fragbuf_t **ppbuf )
|
||||
static void Netchan_ClearFragbufs( fragbuf_t **ppbuf )
|
||||
{
|
||||
fragbuf_t *buf, *n;
|
||||
|
||||
@@ -431,7 +393,7 @@ Netchan_ClearFragments
|
||||
|
||||
==============================
|
||||
*/
|
||||
void Netchan_ClearFragments( netchan_t *chan )
|
||||
static void Netchan_ClearFragments( netchan_t *chan )
|
||||
{
|
||||
fragbufwaiting_t *wait, *next;
|
||||
int i;
|
||||
@@ -539,7 +501,7 @@ Netchan_AllocFragbuf
|
||||
|
||||
==============================
|
||||
*/
|
||||
fragbuf_t *Netchan_AllocFragbuf( int fragment_size )
|
||||
static fragbuf_t *Netchan_AllocFragbuf( int fragment_size )
|
||||
{
|
||||
fragbuf_t *buf;
|
||||
|
||||
@@ -556,7 +518,7 @@ Netchan_AddFragbufToTail
|
||||
|
||||
==============================
|
||||
*/
|
||||
void Netchan_AddFragbufToTail( fragbufwaiting_t *wait, fragbuf_t *buf )
|
||||
static void Netchan_AddFragbufToTail( fragbufwaiting_t *wait, fragbuf_t *buf )
|
||||
{
|
||||
fragbuf_t *p;
|
||||
|
||||
@@ -579,7 +541,7 @@ Netchan_UpdateFlow
|
||||
|
||||
==============================
|
||||
*/
|
||||
void Netchan_UpdateFlow( netchan_t *chan )
|
||||
static void Netchan_UpdateFlow( netchan_t *chan )
|
||||
{
|
||||
float faccumulatedtime = 0.0;
|
||||
int i, bytes = 0;
|
||||
@@ -791,7 +753,7 @@ Netchan_FindBufferById
|
||||
|
||||
==============================
|
||||
*/
|
||||
fragbuf_t *Netchan_FindBufferById( fragbuf_t **pplist, int id, qboolean allocate )
|
||||
static fragbuf_t *Netchan_FindBufferById( fragbuf_t **pplist, int id, qboolean allocate )
|
||||
{
|
||||
fragbuf_t *list = *pplist;
|
||||
fragbuf_t *pnewbuf;
|
||||
@@ -821,7 +783,7 @@ Netchan_CheckForCompletion
|
||||
|
||||
==============================
|
||||
*/
|
||||
void Netchan_CheckForCompletion( netchan_t *chan, int stream, int intotalbuffers )
|
||||
static void Netchan_CheckForCompletion( netchan_t *chan, int stream, int intotalbuffers )
|
||||
{
|
||||
int c, id;
|
||||
int size;
|
||||
@@ -1287,7 +1249,7 @@ qboolean Netchan_CopyFileFragments( netchan_t *chan, sizebuf_t *msg )
|
||||
return true;
|
||||
}
|
||||
|
||||
qboolean Netchan_Validate( netchan_t *chan, sizebuf_t *sb, qboolean *frag_message, uint *fragid, int *frag_offset, int *frag_length )
|
||||
static qboolean Netchan_Validate( netchan_t *chan, sizebuf_t *sb, qboolean *frag_message, uint *fragid, int *frag_offset, int *frag_length )
|
||||
{
|
||||
int i, buffer, offset;
|
||||
int count, length;
|
||||
|
||||
@@ -1087,7 +1087,6 @@ int Delta_TestBaseline( entity_state_t *from, entity_state_t *to, qboolean playe
|
||||
delta_info_t *dt = NULL;
|
||||
delta_t *pField;
|
||||
int i, countBits;
|
||||
int numChanges = 0;
|
||||
|
||||
countBits = MAX_ENTITY_BITS + 2;
|
||||
|
||||
@@ -1121,7 +1120,7 @@ int Delta_TestBaseline( entity_state_t *from, entity_state_t *to, qboolean playe
|
||||
|
||||
if( !Delta_CompareField( pField, from, to, timebase ))
|
||||
{
|
||||
// strings are handled difference
|
||||
// strings are handled differently
|
||||
if( FBitSet( pField->flags, DT_STRING ))
|
||||
countBits += Q_strlen((char *)((byte *)to + pField->offset )) * 8;
|
||||
else countBits += pField->bits;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user