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d3e698d042 |
15
.cirrus.yml
15
.cirrus.yml
@@ -1,3 +1,16 @@
|
||||
task:
|
||||
# Seems packages for it were removed from the mirrors
|
||||
# name: freebsd-12-amd64
|
||||
# freebsd_instance:
|
||||
# image_family: freebsd-12-4
|
||||
# setup_script:
|
||||
# - pkg update
|
||||
# - pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||
# - git submodule update --init --recursive
|
||||
# test_script:
|
||||
# - ./scripts/cirrus/build_freebsd.sh dedicated
|
||||
# - ./scripts/cirrus/build_freebsd.sh full
|
||||
|
||||
task:
|
||||
name: freebsd-13-amd64
|
||||
freebsd_instance:
|
||||
@@ -13,7 +26,7 @@ task:
|
||||
task:
|
||||
name: freebsd-14-amd64
|
||||
freebsd_instance:
|
||||
image_family: freebsd-14-0
|
||||
image_family: freebsd-14-0-snap
|
||||
setup_script:
|
||||
- pkg update
|
||||
- pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||
|
||||
1
.github/FUNDING.yml
vendored
1
.github/FUNDING.yml
vendored
@@ -1 +0,0 @@
|
||||
custom: https://github.com/FWGS/xash3d-fwgs/blob/master/Documentation/donate.md
|
||||
2
3rdparty/mainui
vendored
2
3rdparty/mainui
vendored
Submodule 3rdparty/mainui updated: f5497ceb04...d75b7f4a57
@@ -1,15 +1,17 @@
|
||||
# Bug-compatibility in Xash3D FWGS
|
||||
|
||||
Xash3D FWGS has special mode for games that rely on original engine bugs. In this mode, we emulate the behaviour of selected functions that may help running mods relying on engine bugs, but enabling them by default may break majority of other games.
|
||||
Xash3D FWGS has special mode for games that rely on original engine bugs.
|
||||
|
||||
In this mode, we emulate the behaviour of selected functions that may help running mods relying on engine bugs, but enabling them by default may break majority of other games.
|
||||
|
||||
At this time, we only have implemented GoldSrc bug-compatibility. It can be enabled with `-bugcomp` command line switch.
|
||||
|
||||
When `-bugcomp` is specified without argument, it enables everything. This behavior might be changed or removed in future versions.
|
||||
|
||||
When `-bugcomp` is specified with argument, it interpreted as flags separated with `+`. This way it's possible to combine multiple levels of bug-compatibility.
|
||||
|
||||
## GoldSrc bug-compatibility
|
||||
|
||||
| Flag | Description | Games that require this flag |
|
||||
| ------- | ----------- | ---------------------------- |
|
||||
| `peoei` | Reverts `pfnPEntityOfEntIndex` behavior to GoldSrc, where it returns NULL for last player due to incorrect player index comparison | * Counter-Strike: Condition Zero - Deleted Scenes |
|
||||
### Emulated bugs
|
||||
|
||||
* `pfnPEntityOfEntIndex` in GoldSrc returns NULL for last player due to incorrect player index comparison
|
||||
|
||||
### Games and mods that require this
|
||||
|
||||
* Counter-Strike: Condition Zero - Deleted Scenes
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
## Environment variables
|
||||
|
||||
#### Xash3D FWGS
|
||||
|
||||
The engine respects these environment variables:
|
||||
|
||||
| Variable | Type | Description |
|
||||
| --------------------- | ---------- | ----------- |
|
||||
| `XASH3D_GAME` | _string_ | Overrides default game directory. Ignored if `-game` command line argument is set |
|
||||
| `XASH3D_BASEDIR` | _string_ | Sets path to base (root) directory, instead of current working directory |
|
||||
| `XASH3D_RODIR` | _string_ | Sets path to read-only base (root) directory. Ignored if `-rodir` command line argument is set |
|
||||
| `XASH3D_EXTRAS_PAK1` | _string_ | Archive file from specified path will be added to virtual filesystem search path in the lowest possible priority |
|
||||
| `XASH3D_EXTRAS_PAK2` | _string_ | Similar to `XASH3D_EXTRAS_PAK1` but next to it in priority list |
|
||||
|
||||
Environment variables NOT listed in the table above are used internally, and aren't considered as stable interface.
|
||||
|
||||
#### mdldec
|
||||
|
||||
| Variable | Type | Description |
|
||||
| --------------------- | ---------- | ----------- |
|
||||
| `MDLDEC_ACT_PATH` | _string_ | If set, will read activities list from this path |
|
||||
@@ -54,6 +54,7 @@ BRUSH MODELS
|
||||
#define SURF_CONVEYOR BIT( 6 ) // scrolled texture (was SURF_DRAWBACKGROUND)
|
||||
#define SURF_UNDERWATER BIT( 7 ) // caustics
|
||||
#define SURF_TRANSPARENT BIT( 8 ) // it's a transparent texture (was SURF_DONTWARP)
|
||||
#define SURF_REFLECT BIT( 31 ) // mirrors
|
||||
|
||||
// lightstyle management
|
||||
#define LM_STYLES 4 // MAXLIGHTMAPS
|
||||
|
||||
@@ -228,7 +228,9 @@ typedef struct mextrasurf_s
|
||||
unsigned short numverts; // world->vertexes[]
|
||||
int firstvertex; // fisrt look up in tr.tbn_vectors[], then acess to world->vertexes[]
|
||||
|
||||
intptr_t reserved[32]; // just for future expansions or mod-makers
|
||||
struct mextrasurf_s *mirrorchain; // engine-side mirrors, may be ignored in mods with custom renderers
|
||||
|
||||
intptr_t reserved[31]; // just for future expansions or mod-makers
|
||||
} mextrasurf_t;
|
||||
|
||||
struct msurface_s
|
||||
|
||||
@@ -92,6 +92,7 @@
|
||||
#define SOLID_BSP 4 // bsp clip, touch on edge, block
|
||||
#define SOLID_CUSTOM 5 // call external callbacks for tracing
|
||||
#define SOLID_PORTAL 6 // borrowed from FTE
|
||||
#define SOLID_GIB 7 // do not block, only collide with solid brushes
|
||||
|
||||
// edict->deadflag values
|
||||
#define DEAD_NO 0 // alive
|
||||
@@ -114,6 +115,8 @@
|
||||
#define EF_LIGHT 64 // rocket flare glow sprite
|
||||
#define EF_NODRAW 128 // don't draw entity
|
||||
|
||||
#define EF_NOREFLECT (1U<<24) // Entity won't reflecting in mirrors
|
||||
#define EF_REFLECTONLY (1U<<25) // Entity will be drawing only in mirrors
|
||||
#define EF_WATERSIDES (1U<<26) // Do not remove sides for func_water entity
|
||||
#define EF_FULLBRIGHT (1U<<27) // Just get fullbright
|
||||
#define EF_NOSHADOW (1U<<28) // ignore shadow for this entity
|
||||
|
||||
@@ -164,6 +164,10 @@ Default build-depended cvar and constant values
|
||||
#define XASH_INTERNAL_GAMELIBS
|
||||
#endif // XASH_ANDROID || XASH_IOS || XASH_EMSCRIPTEN
|
||||
|
||||
#if XASH_ANDROID && XASH_SDL
|
||||
#define XASH_ANDROID_ASSETS 1
|
||||
#endif
|
||||
|
||||
// Defaults
|
||||
#ifndef DEFAULT_TOUCH_ENABLE
|
||||
#define DEFAULT_TOUCH_ENABLE "0"
|
||||
|
||||
@@ -27,6 +27,7 @@ GNU General Public License for more details.
|
||||
#define ENGINE_COMPUTE_STUDIO_LERP (1<<7) // enable MOVETYPE_STEP lerping back in engine
|
||||
#define ENGINE_LINEAR_GAMMA_SPACE (1<<8) // disable influence of gamma/brightness cvars to textures/lightmaps, for mods with custom renderer
|
||||
|
||||
#define ENGINE_ALLOW_MIRRORS (1U<<30) // allow mirrors in engine renderer
|
||||
#define ENGINE_STEP_POSHISTORY_LERP (1U<<31) // enable MOVETYPE_STEP interpolation based on position history. Incompatible with ENGINE_COMPUTE_STUDIO_LERP!
|
||||
|
||||
// adjust the mask when features will be added or removed
|
||||
@@ -40,6 +41,7 @@ GNU General Public License for more details.
|
||||
| ENGINE_IMPROVED_LINETRACE \
|
||||
| ENGINE_COMPUTE_STUDIO_LERP \
|
||||
| ENGINE_LINEAR_GAMMA_SPACE \
|
||||
| ENGINE_ALLOW_MIRRORS \
|
||||
| ENGINE_STEP_POSHISTORY_LERP )
|
||||
|
||||
#endif//FEATURES_H
|
||||
|
||||
@@ -28,7 +28,11 @@ typedef byte rgb_t[3]; // unsigned byte colorpack
|
||||
typedef vec_t matrix3x4[3][4];
|
||||
typedef vec_t matrix4x4[4][4];
|
||||
|
||||
#if XASH_64BIT
|
||||
typedef uint32_t poolhandle_t;
|
||||
#else
|
||||
typedef void* poolhandle_t;
|
||||
#endif
|
||||
|
||||
#undef true
|
||||
#undef false
|
||||
|
||||
@@ -1448,7 +1448,7 @@ pfnSPR_Draw
|
||||
*/
|
||||
static void GAME_EXPORT pfnSPR_Draw( int frame, int x, int y, const wrect_t *prc )
|
||||
{
|
||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
|
||||
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
||||
SPR_DrawGeneric( frame, x, y, -1, -1, prc );
|
||||
}
|
||||
|
||||
@@ -1713,8 +1713,7 @@ pfnCvar_RegisterVariable
|
||||
static cvar_t *GAME_EXPORT pfnCvar_RegisterClientVariable( const char *szName, const char *szValue, int flags )
|
||||
{
|
||||
// a1ba: try to mitigate outdated client.dll vulnerabilities
|
||||
if( !Q_stricmp( szName, "motdfile" )
|
||||
|| !Q_stricmp( szName, "sensitivity" ))
|
||||
if( !Q_stricmp( szName, "motdfile" ))
|
||||
flags |= FCVAR_PRIVILEGED;
|
||||
|
||||
return (cvar_t *)Cvar_Get( szName, szValue, flags|FCVAR_CLIENTDLL, Cvar_BuildAutoDescription( szName, flags|FCVAR_CLIENTDLL ));
|
||||
|
||||
@@ -1125,7 +1125,7 @@ Con_ClearField
|
||||
*/
|
||||
static void Con_ClearField( field_t *edit )
|
||||
{
|
||||
memset( edit->buffer, 0, sizeof( edit->buffer ));
|
||||
memset( edit->buffer, 0, MAX_STRING );
|
||||
edit->cursor = 0;
|
||||
edit->scroll = 0;
|
||||
}
|
||||
@@ -1444,49 +1444,36 @@ static void Con_HistoryAppend( con_history_t *self, field_t *from )
|
||||
|
||||
static void Con_LoadHistory( con_history_t *self )
|
||||
{
|
||||
const byte *aFile = FS_LoadFile( "console_history.txt", NULL, true );
|
||||
const char *pLine, *pFile;
|
||||
int i, len;
|
||||
field_t *f;
|
||||
file_t *fd;
|
||||
int i;
|
||||
|
||||
fd = FS_Open( "console_history.txt", "rb", true );
|
||||
|
||||
if( !fd )
|
||||
if( !aFile )
|
||||
return;
|
||||
|
||||
while( !FS_Eof( fd ))
|
||||
for( pFile = pLine = (char *)aFile; *pFile; pFile++ )
|
||||
{
|
||||
f = &self->lines[self->next % CON_HISTORY];
|
||||
|
||||
Con_ClearField( f );
|
||||
f->widthInChars = con.linewidth;
|
||||
|
||||
FS_Gets( fd, f->buffer, sizeof( f->buffer ));
|
||||
f->cursor = Q_strlen( f->buffer );
|
||||
|
||||
// skip empty lines
|
||||
if( f->cursor == 0 )
|
||||
if( *pFile != '\n' )
|
||||
continue;
|
||||
|
||||
// skip repeating lines
|
||||
if( self->next > 0 )
|
||||
{
|
||||
field_t *prev;
|
||||
prev = &self->lines[(self->next - 1) % CON_HISTORY];
|
||||
if( !Q_stricmp( prev->buffer, f->buffer ))
|
||||
continue;
|
||||
}
|
||||
Con_ClearField( &self->lines[self->next] );
|
||||
|
||||
len = Q_min( pFile - pLine + 1, sizeof( f->buffer ));
|
||||
f = &self->lines[self->next % CON_HISTORY];
|
||||
f->widthInChars = con.linewidth;
|
||||
f->cursor = len - 1;
|
||||
Q_strncpy( f->buffer, pLine, len);
|
||||
|
||||
self->next++;
|
||||
}
|
||||
|
||||
FS_Close( fd );
|
||||
pLine = pFile + 1;
|
||||
}
|
||||
|
||||
for( i = self->next; i < CON_HISTORY; i++ )
|
||||
{
|
||||
f = &self->lines[i];
|
||||
|
||||
Con_ClearField( f );
|
||||
f->widthInChars = con.linewidth;
|
||||
Con_ClearField( &self->lines[i] );
|
||||
self->lines[i].widthInChars = con.linewidth;
|
||||
}
|
||||
|
||||
self->line = self->next;
|
||||
@@ -1504,7 +1491,7 @@ static void Con_SaveHistory( con_history_t *self )
|
||||
if( historyStart < 0 )
|
||||
historyStart = 0;
|
||||
|
||||
f = FS_Open( "console_history.txt", "wb", true );
|
||||
f = FS_Open( "console_history.txt", "w", true );
|
||||
|
||||
for( i = historyStart; i < self->next; i++ )
|
||||
FS_Printf( f, "%s\n", self->lines[i % CON_HISTORY].buffer );
|
||||
|
||||
@@ -565,7 +565,7 @@ static void R_CollectRendererNames( void )
|
||||
"GL4ES",
|
||||
#endif
|
||||
#if XASH_REF_GLES3COMPAT_ENABLED
|
||||
"GLES3 (gl2_shim)",
|
||||
"GLES3 (gl2_shim)"
|
||||
#endif
|
||||
#if XASH_REF_SOFT_ENABLED
|
||||
"Software",
|
||||
|
||||
@@ -25,12 +25,11 @@ voice_state_t voice = { 0 };
|
||||
CVAR_DEFINE_AUTO( voice_enable, "1", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "enable voice chat" );
|
||||
CVAR_DEFINE_AUTO( voice_loopback, "0", FCVAR_PRIVILEGED, "loopback voice back to the speaker" );
|
||||
CVAR_DEFINE_AUTO( voice_scale, "1.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "incoming voice volume scale" );
|
||||
CVAR_DEFINE_AUTO( voice_transmit_scale, "1.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "outcoming voice volume scale" );
|
||||
CVAR_DEFINE_AUTO( voice_avggain, "0.5", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (average)" );
|
||||
CVAR_DEFINE_AUTO( voice_maxgain, "5.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (maximum)" );
|
||||
CVAR_DEFINE_AUTO( voice_inputfromfile, "0", FCVAR_PRIVILEGED, "input voice from voice_input.wav" );
|
||||
|
||||
static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale );
|
||||
static void Voice_ApplyGainAdjust( int16_t *samples, int count );
|
||||
|
||||
/*
|
||||
===============================================================================
|
||||
@@ -40,25 +39,6 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale );
|
||||
===============================================================================
|
||||
*/
|
||||
|
||||
static qboolean Voice_InitCustomMode( void )
|
||||
{
|
||||
int err = 0;
|
||||
|
||||
voice.width = sizeof( opus_int16 );
|
||||
voice.samplerate = VOICE_OPUS_CUSTOM_SAMPLERATE;
|
||||
voice.frame_size = VOICE_OPUS_CUSTOM_FRAME_SIZE;
|
||||
|
||||
voice.custom_mode = opus_custom_mode_create( SOUND_44k, voice.frame_size, &err );
|
||||
|
||||
if( !voice.custom_mode )
|
||||
{
|
||||
Con_Printf( S_ERROR "Can't create Opus Custom mode: %s\n", opus_strerror( err ));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
=========================
|
||||
Voice_InitOpusDecoder
|
||||
@@ -67,17 +47,24 @@ Voice_InitOpusDecoder
|
||||
*/
|
||||
static qboolean Voice_InitOpusDecoder( void )
|
||||
{
|
||||
int err = 0;
|
||||
int err;
|
||||
|
||||
for( int i = 0; i < cl.maxclients; i++ )
|
||||
voice.width = sizeof( opus_int16 );
|
||||
voice.samplerate = VOICE_OPUS_CUSTOM_SAMPLERATE;
|
||||
voice.frame_size = VOICE_OPUS_CUSTOM_FRAME_SIZE;
|
||||
|
||||
voice.custom_mode = opus_custom_mode_create( SOUND_44k, voice.frame_size, &err );
|
||||
if( !voice.custom_mode )
|
||||
{
|
||||
voice.decoders[i] = opus_custom_decoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
|
||||
Con_Printf( S_ERROR "Can't create Opus Custom mode: %s\n", opus_strerror( err ));
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !voice.decoders[i] )
|
||||
{
|
||||
Con_Printf( S_ERROR "Can't create Opus decoder for %i: %s\n", i, opus_strerror( err ));
|
||||
return false;
|
||||
}
|
||||
voice.decoder = opus_custom_decoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
|
||||
if( !voice.decoder )
|
||||
{
|
||||
Con_Printf( S_ERROR "Can't create Opus encoder: %s\n", opus_strerror( err ));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -91,7 +78,7 @@ Voice_InitOpusEncoder
|
||||
*/
|
||||
static qboolean Voice_InitOpusEncoder( int quality )
|
||||
{
|
||||
int err = 0;
|
||||
int err;
|
||||
|
||||
voice.encoder = opus_custom_encoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
|
||||
if( !voice.encoder )
|
||||
@@ -130,13 +117,10 @@ Voice_ShutdownOpusDecoder
|
||||
*/
|
||||
static void Voice_ShutdownOpusDecoder( void )
|
||||
{
|
||||
for( int i = 0; i < MAX_CLIENTS; i++ )
|
||||
if( voice.decoder )
|
||||
{
|
||||
if( !voice.decoders[i] )
|
||||
continue;
|
||||
|
||||
opus_custom_decoder_destroy( voice.decoders[i] );
|
||||
voice.decoders[i] = NULL;
|
||||
opus_custom_decoder_destroy( voice.decoder );
|
||||
voice.decoder = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -153,10 +137,7 @@ static void Voice_ShutdownOpusEncoder( void )
|
||||
opus_custom_encoder_destroy( voice.encoder );
|
||||
voice.encoder = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void Voice_ShutdownCustomMode( void )
|
||||
{
|
||||
if( voice.custom_mode )
|
||||
{
|
||||
opus_custom_mode_destroy( voice.custom_mode );
|
||||
@@ -203,7 +184,7 @@ static uint Voice_GetOpusCompressedData( byte *out, uint maxsize, uint *frames )
|
||||
if( !voice.input_file )
|
||||
{
|
||||
// adjust gain before encoding, but only for input from voice
|
||||
Voice_ApplyGainAdjust((opus_int16*)(voice.input_buffer + ofs), voice.frame_size, voice_transmit_scale.value);
|
||||
Voice_ApplyGainAdjust((opus_int16*)(voice.input_buffer + ofs), voice.frame_size);
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -257,10 +238,10 @@ Voice_ApplyGainAdjust
|
||||
|
||||
=========================
|
||||
*/
|
||||
static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale )
|
||||
static void Voice_ApplyGainAdjust( int16_t *samples, int count )
|
||||
{
|
||||
float gain, modifiedMax;
|
||||
int average, blockOffset = 0;
|
||||
int average, adjustedSample, blockOffset = 0;
|
||||
|
||||
for( ;; )
|
||||
{
|
||||
@@ -279,8 +260,10 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale )
|
||||
localMax = absSample;
|
||||
|
||||
localSum += absSample;
|
||||
|
||||
gain = voice.autogain.current_gain + i * voice.autogain.gain_multiplier;
|
||||
samples[blockOffset + i] = bound( SHRT_MIN, (int)( sample * gain ), SHRT_MAX );
|
||||
adjustedSample = Q_min( SHRT_MAX, Q_max(( int )( sample * gain ), SHRT_MIN ));
|
||||
samples[blockOffset + i] = adjustedSample;
|
||||
}
|
||||
|
||||
if( blockOffset % voice.autogain.block_size == 0 )
|
||||
@@ -288,9 +271,9 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale )
|
||||
average = localSum / blockSize;
|
||||
modifiedMax = average + ( localMax - average ) * voice_avggain.value;
|
||||
|
||||
voice.autogain.current_gain = voice.autogain.next_gain * scale;
|
||||
voice.autogain.next_gain = Q_min( (float)SHRT_MAX / modifiedMax, voice_maxgain.value ) * scale;
|
||||
voice.autogain.gain_multiplier = ( voice.autogain.next_gain - voice.autogain.current_gain ) / ( blockSize - 1 );
|
||||
voice.autogain.current_gain = voice.autogain.next_gain * voice_scale.value;
|
||||
voice.autogain.next_gain = Q_min( (float)SHRT_MAX / modifiedMax, voice_maxgain.value ) * voice_scale.value;
|
||||
voice.autogain.gain_multiplier = ( voice.autogain.next_gain - voice.autogain.current_gain ) / ( voice.autogain.block_size - 1 );
|
||||
}
|
||||
blockOffset += blockSize;
|
||||
}
|
||||
@@ -460,7 +443,7 @@ Feed the decoded data to engine sound subsystem
|
||||
static void Voice_StartChannel( uint samples, byte *data, int entnum )
|
||||
{
|
||||
SND_ForceInitMouth( entnum );
|
||||
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, data, bound( 0, 255 * voice_scale.value, 255 ));
|
||||
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, data, 255 );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -472,11 +455,10 @@ Received encoded voice data, decode it
|
||||
*/
|
||||
void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
|
||||
{
|
||||
const int playernum = ent - 1;
|
||||
int samples = 0;
|
||||
int ofs = 0;
|
||||
|
||||
if( playernum < 0 || playernum >= cl.maxclients || !voice.decoders[playernum] )
|
||||
if( !voice.decoder )
|
||||
return;
|
||||
|
||||
// decode frame by frame
|
||||
@@ -496,7 +478,7 @@ void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
|
||||
if( ofs + compressed_size > size )
|
||||
break;
|
||||
|
||||
frame_samples = opus_custom_decode( voice.decoders[playernum], data + ofs, compressed_size,
|
||||
frame_samples = opus_custom_decode( voice.decoder, data + ofs, compressed_size,
|
||||
(opus_int16*)voice.decompress_buffer + samples, voice.frame_size );
|
||||
|
||||
ofs += compressed_size;
|
||||
@@ -520,8 +502,8 @@ void CL_AddVoiceToDatagram( void )
|
||||
|
||||
if( cls.state != ca_active || !Voice_IsRecording() || !voice.encoder )
|
||||
return;
|
||||
|
||||
size = Voice_GetOpusCompressedData( voice.compress_buffer, sizeof( voice.compress_buffer ), &frames );
|
||||
|
||||
size = Voice_GetOpusCompressedData( voice.output_buffer, sizeof( voice.output_buffer ), &frames );
|
||||
|
||||
if( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 )
|
||||
{
|
||||
@@ -529,7 +511,7 @@ void CL_AddVoiceToDatagram( void )
|
||||
MSG_WriteByte( &cls.datagram, voice_loopback.value != 0 );
|
||||
MSG_WriteByte( &cls.datagram, frames );
|
||||
MSG_WriteShort( &cls.datagram, size );
|
||||
MSG_WriteBytes( &cls.datagram, voice.compress_buffer, size );
|
||||
MSG_WriteBytes( &cls.datagram, voice.output_buffer, size );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -545,7 +527,6 @@ void Voice_RegisterCvars( void )
|
||||
Cvar_RegisterVariable( &voice_enable );
|
||||
Cvar_RegisterVariable( &voice_loopback );
|
||||
Cvar_RegisterVariable( &voice_scale );
|
||||
Cvar_RegisterVariable( &voice_transmit_scale );
|
||||
Cvar_RegisterVariable( &voice_avggain );
|
||||
Cvar_RegisterVariable( &voice_maxgain );
|
||||
Cvar_RegisterVariable( &voice_inputfromfile );
|
||||
@@ -563,9 +544,8 @@ static void Voice_Shutdown( void )
|
||||
int i;
|
||||
|
||||
Voice_RecordStop();
|
||||
Voice_ShutdownOpusDecoder();
|
||||
Voice_ShutdownOpusEncoder();
|
||||
Voice_ShutdownCustomMode();
|
||||
Voice_ShutdownOpusDecoder();
|
||||
VoiceCapture_Shutdown();
|
||||
|
||||
if( voice.local.talking_ack )
|
||||
@@ -629,10 +609,11 @@ qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit )
|
||||
|
||||
voice.autogain.block_size = 128;
|
||||
|
||||
if( !Voice_InitCustomMode( ))
|
||||
if( !Voice_InitOpusDecoder( ))
|
||||
{
|
||||
// no reason to init encoder and open audio device
|
||||
// if we can't hear other players
|
||||
Con_Printf( S_ERROR "Voice chat disabled.\n" );
|
||||
Voice_Shutdown();
|
||||
return false;
|
||||
}
|
||||
@@ -652,16 +633,6 @@ qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit )
|
||||
|
||||
if( !preinit )
|
||||
{
|
||||
Voice_ShutdownOpusDecoder();
|
||||
if( !Voice_InitOpusDecoder())
|
||||
{
|
||||
// no reason to init encoder and open audio device
|
||||
// if we can't hear other players
|
||||
Con_Printf( S_ERROR "Can't create decoders, voice chat is disabled.\n" );
|
||||
Voice_Shutdown();
|
||||
return false;
|
||||
}
|
||||
|
||||
voice.device_opened = VoiceCapture_Init();
|
||||
|
||||
if( !voice.device_opened )
|
||||
|
||||
@@ -62,7 +62,7 @@ typedef struct voice_state_s
|
||||
// opus stuff
|
||||
OpusCustomMode *custom_mode;
|
||||
OpusCustomEncoder *encoder;
|
||||
OpusCustomDecoder *decoders[MAX_CLIENTS];
|
||||
OpusCustomDecoder *decoder;
|
||||
|
||||
// audio info
|
||||
uint width;
|
||||
@@ -71,7 +71,7 @@ typedef struct voice_state_s
|
||||
|
||||
// buffers
|
||||
byte input_buffer[MAX_RAW_SAMPLES];
|
||||
byte compress_buffer[MAX_RAW_SAMPLES];
|
||||
byte output_buffer[MAX_RAW_SAMPLES];
|
||||
byte decompress_buffer[MAX_RAW_SAMPLES];
|
||||
fs_offset_t input_buffer_pos; // in bytes
|
||||
|
||||
|
||||
@@ -949,7 +949,7 @@ static void Cmd_Else_f( void )
|
||||
|
||||
static qboolean Cmd_ShouldAllowCommand( cmd_t *cmd, qboolean isPrivileged )
|
||||
{
|
||||
const char *prefixes[] = { "cl_", "gl_", "r_", "m_", "hud_", "joy_" };
|
||||
const char *prefixes[] = { "cl_", "gl_", "r_", "m_", "hud_" };
|
||||
int i;
|
||||
|
||||
// always allow local commands
|
||||
|
||||
@@ -74,7 +74,6 @@ GNU General Public License for more details.
|
||||
#define DEFAULT_UPDATE_PAGE "https://github.com/FWGS/xash3d-fwgs/releases/latest"
|
||||
|
||||
#define XASH_ENGINE_NAME "Xash3D FWGS"
|
||||
#define XASH_DEDICATED_SERVER_NAME "XashDS"
|
||||
#define XASH_VERSION "0.20" // engine current version
|
||||
#define XASH_COMPAT_VERSION "0.99" // version we are based on
|
||||
|
||||
|
||||
@@ -390,9 +390,6 @@ byte *LZSS_Compress( byte *pInput, int inputLength, uint *pOutputSize )
|
||||
byte *pFinal = NULL;
|
||||
lzss_state_t state;
|
||||
|
||||
if( !pStart )
|
||||
return NULL;
|
||||
|
||||
memset( &state, 0, sizeof( state ));
|
||||
state.window_size = LZSS_WINDOW_SIZE;
|
||||
|
||||
|
||||
@@ -273,8 +273,12 @@ typedef struct
|
||||
|
||||
typedef enum bugcomp_e
|
||||
{
|
||||
// reverts fix for pfnPEntityOfEntIndex for bug compatibility with GoldSrc
|
||||
BUGCOMP_PENTITYOFENTINDEX_FLAG = BIT( 0 ),
|
||||
// default mode, we assume that user dlls are not relying on engine bugs
|
||||
BUGCOMP_OFF,
|
||||
|
||||
// GoldSrc mode, user dlls are relying on GoldSrc specific bugs
|
||||
// but fixing them may break regular Xash games
|
||||
BUGCOMP_GOLDSRC,
|
||||
} bugcomp_t;
|
||||
|
||||
typedef struct host_parm_s
|
||||
@@ -352,7 +356,7 @@ typedef struct host_parm_s
|
||||
int numdecals;
|
||||
|
||||
// bug compatibility level, for very "special" games
|
||||
uint32_t bugcomp;
|
||||
bugcomp_t bugcomp;
|
||||
|
||||
// measure time to first frame
|
||||
double starttime;
|
||||
|
||||
@@ -866,7 +866,7 @@ static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
||||
return true; // exist
|
||||
|
||||
// setup mpfilter
|
||||
Q_snprintf( mpfilter, sizeof( mpfilter ), "maps/%s", GI->mp_filter );
|
||||
size = Q_snprintf( mpfilter, sizeof( mpfilter ), "maps/%s", GI->mp_filter );
|
||||
t = FS_Search( "maps/*.bsp", false, onlyingamedir );
|
||||
|
||||
if( !t )
|
||||
@@ -900,9 +900,9 @@ static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
||||
|
||||
if( f )
|
||||
{
|
||||
qboolean have_spawnpoints = false;
|
||||
dheader_t *header;
|
||||
dlump_t entities;
|
||||
int num_spawnpoints = 0;
|
||||
dheader_t *header;
|
||||
dlump_t entities;
|
||||
|
||||
memset( buf, 0, MAX_SYSPATH );
|
||||
FS_Read( f, buf, MAX_SYSPATH );
|
||||
@@ -943,18 +943,7 @@ static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
||||
while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
|
||||
{
|
||||
if( token[0] == '}' && worldspawn )
|
||||
{
|
||||
worldspawn = false;
|
||||
|
||||
// if mod has mp_filter set up, then it's a mod that
|
||||
// might not have valid mp_entity set in GI
|
||||
// if mod is multiplayer only, assume all maps are valid
|
||||
if( use_filter || GI->gamemode == GAME_MULTIPLAYER_ONLY )
|
||||
{
|
||||
have_spawnpoints = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if( !Q_strcmp( token, "message" ) && worldspawn )
|
||||
{
|
||||
// get the message contents
|
||||
@@ -963,23 +952,17 @@ static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
||||
else if( !Q_strcmp( token, "classname" ))
|
||||
{
|
||||
pfile = COM_ParseFile( pfile, token, sizeof( token ));
|
||||
|
||||
if( !Q_strcmp( token, GI->mp_entity ))
|
||||
{
|
||||
have_spawnpoints = true;
|
||||
break;
|
||||
}
|
||||
if( !Q_strcmp( token, GI->mp_entity ) || use_filter )
|
||||
num_spawnpoints++;
|
||||
}
|
||||
|
||||
if( have_spawnpoints )
|
||||
break; // valid map
|
||||
if( num_spawnpoints ) break; // valid map
|
||||
}
|
||||
Mem_Free( ents );
|
||||
}
|
||||
|
||||
if( f ) FS_Close( f );
|
||||
|
||||
if( have_spawnpoints )
|
||||
if( num_spawnpoints )
|
||||
{
|
||||
// format: mapname "maptitle"\n
|
||||
Q_snprintf( result, sizeof( result ), "%s \"%s\"\n", mapname, message );
|
||||
|
||||
@@ -152,10 +152,8 @@ static qboolean Cvar_UpdateInfo( convar_t *var, const char *value, qboolean noti
|
||||
if ( Host_IsDedicated() )
|
||||
{
|
||||
// g-cont. this is a very strange behavior...
|
||||
char *info = SV_Serverinfo();
|
||||
|
||||
Info_SetValueForKey( info, var->name, value, MAX_SERVERINFO_STRING ),
|
||||
SV_BroadcastCommand( "fullserverinfo \"%s\"\n", info );
|
||||
Info_SetValueForKey( SV_Serverinfo(), var->name, value, MAX_SERVERINFO_STRING ),
|
||||
SV_BroadcastCommand( "fullserverinfo \"%s\"\n", SV_Serverinfo( ));
|
||||
}
|
||||
#if !XASH_DEDICATED
|
||||
else
|
||||
@@ -955,7 +953,7 @@ static void Cvar_SetGL( const char *name, const char *value )
|
||||
|
||||
static qboolean Cvar_ShouldSetCvar( convar_t *v, qboolean isPrivileged )
|
||||
{
|
||||
const char *prefixes[] = { "cl_", "gl_", "m_", "r_", "hud_", "joy_" };
|
||||
const char *prefixes[] = { "cl_", "gl_", "m_", "r_", "hud_" };
|
||||
int i;
|
||||
|
||||
if( isPrivileged )
|
||||
|
||||
@@ -65,32 +65,6 @@ static CVAR_DEFINE( host_sleeptime, "sleeptime", "1", FCVAR_ARCHIVE|FCVAR_FILTER
|
||||
static CVAR_DEFINE_AUTO( host_sleeptime_debug, "0", 0, "print sleeps between frames" );
|
||||
CVAR_DEFINE( con_gamemaps, "con_mapfilter", "1", FCVAR_ARCHIVE, "when true show only maps in game folder" );
|
||||
|
||||
typedef struct feature_message_s
|
||||
{
|
||||
uint32_t mask;
|
||||
const char *msg;
|
||||
const char *arg;
|
||||
} feature_message_t;
|
||||
|
||||
static feature_message_t bugcomp_features[] =
|
||||
{
|
||||
{ BUGCOMP_PENTITYOFENTINDEX_FLAG, "pfnPEntityOfEntIndex bugfix revert", "peoei" },
|
||||
};
|
||||
|
||||
static feature_message_t engine_features[] =
|
||||
{
|
||||
{ ENGINE_WRITE_LARGE_COORD, "Big World Support" },
|
||||
{ ENGINE_QUAKE_COMPATIBLE, "Quake Compatibility" },
|
||||
{ ENGINE_LOAD_DELUXEDATA, "Deluxemap Support" },
|
||||
{ ENGINE_PHYSICS_PUSHER_EXT, "Improved MOVETYPE_PUSH" },
|
||||
{ ENGINE_LARGE_LIGHTMAPS, "Large Lightmaps" },
|
||||
{ ENGINE_COMPENSATE_QUAKE_BUG, "Stupid Quake Bug Compensation" },
|
||||
{ ENGINE_IMPROVED_LINETRACE, "Improved Trace Line" },
|
||||
{ ENGINE_COMPUTE_STUDIO_LERP, "Studio MOVETYPE_STEP Lerping" },
|
||||
{ ENGINE_LINEAR_GAMMA_SPACE, "Linear Gamma Space" },
|
||||
{ ENGINE_STEP_POSHISTORY_LERP, "MOVETYPE_STEP Position History Based Lerping" },
|
||||
};
|
||||
|
||||
static void Sys_PrintUsage( void )
|
||||
{
|
||||
string version_str;
|
||||
@@ -118,9 +92,8 @@ static void Sys_PrintUsage( void )
|
||||
O("-minidumps ", "enable writing minidumps when game is crashed")
|
||||
#endif
|
||||
O("-rodir <path> ", "set read-only base directory")
|
||||
O("-bugcomp [opts] ", "enable precise bug compatibility")
|
||||
O(" ", "will break games that don't require it")
|
||||
O(" ", "refer to engine documentation for more info")
|
||||
O("-bugcomp ", "enable precise bug compatibility. Will break games that don't require it")
|
||||
O(" ", "Refer to engine documentation for more info")
|
||||
O("-disablehelp ", "disable this message")
|
||||
#if !XASH_DEDICATED
|
||||
O("-dedicated ", "run engine in dedicated mode")
|
||||
@@ -133,8 +106,7 @@ static void Sys_PrintUsage( void )
|
||||
O("-noip6 ", "disable IPv6")
|
||||
O("-ip6 <ip> ", "set IPv6 address")
|
||||
O("-port6 <port> ", "set IPv6 port")
|
||||
O("-clockwindow <cw>", "adjust clockwindow used to ignore client commands")
|
||||
O(" ", "to prevent speed hacks")
|
||||
O("-clockwindow <cw>", "adjust clockwindow used to ignore client commands to prevent speed hacks")
|
||||
|
||||
"\nGame options:\n"
|
||||
O("-game <directory>", "set game directory to start engine with")
|
||||
@@ -219,14 +191,31 @@ void Host_ShutdownServer( void )
|
||||
Host_PrintEngineFeatures
|
||||
================
|
||||
*/
|
||||
static void Host_PrintFeatures( uint32_t flags, const char *s, feature_message_t *features, size_t size )
|
||||
static void Host_PrintEngineFeatures( int features )
|
||||
{
|
||||
size_t i;
|
||||
|
||||
for( i = 0; i < size; i++ )
|
||||
struct
|
||||
{
|
||||
if( FBitSet( flags, features[i].mask ))
|
||||
Con_Printf( "^3%s:^7 %s is enabled\n", s, features[i].msg );
|
||||
uint32_t mask;
|
||||
const char *msg;
|
||||
} features_str[] =
|
||||
{
|
||||
{ ENGINE_WRITE_LARGE_COORD, "Big World Support" },
|
||||
{ ENGINE_QUAKE_COMPATIBLE, "Quake Compatibility" },
|
||||
{ ENGINE_LOAD_DELUXEDATA, "Deluxemap Support" },
|
||||
{ ENGINE_PHYSICS_PUSHER_EXT, "Improved MOVETYPE_PUSH" },
|
||||
{ ENGINE_LARGE_LIGHTMAPS, "Large Lightmaps" },
|
||||
{ ENGINE_COMPENSATE_QUAKE_BUG, "Stupid Quake Bug Compensation" },
|
||||
{ ENGINE_IMPROVED_LINETRACE, "Improved Trace Line" },
|
||||
{ ENGINE_COMPUTE_STUDIO_LERP, "Studio MOVETYPE_STEP Lerping" },
|
||||
{ ENGINE_LINEAR_GAMMA_SPACE, "Linear Gamma Space" },
|
||||
{ ENGINE_STEP_POSHISTORY_LERP, "MOVETYPE_STEP Position History Based Lerping" },
|
||||
};
|
||||
int i;
|
||||
|
||||
for( i = 0; i < ARRAYSIZE( features_str ); i++ )
|
||||
{
|
||||
if( FBitSet( features, features_str[i].mask ))
|
||||
Con_Reportf( "^3EXT:^7 %s is enabled\n", features_str[i].msg );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -254,7 +243,7 @@ void Host_ValidateEngineFeatures( uint32_t features )
|
||||
SetBits( features, ENGINE_STEP_POSHISTORY_LERP );
|
||||
|
||||
// print requested first
|
||||
Host_PrintFeatures( features, "EXT", engine_features, ARRAYSIZE( engine_features ));
|
||||
Host_PrintEngineFeatures( features );
|
||||
|
||||
// now warn about incompatible bits
|
||||
if( FBitSet( features, ENGINE_STEP_POSHISTORY_LERP|ENGINE_COMPUTE_STUDIO_LERP ) == ( ENGINE_STEP_POSHISTORY_LERP|ENGINE_COMPUTE_STUDIO_LERP ))
|
||||
@@ -950,59 +939,11 @@ static void Host_RunTests( int stage )
|
||||
TEST_LIST_1_CLIENT;
|
||||
#endif
|
||||
Msg( "Done! %d passed, %d failed\n", tests_stats.passed, tests_stats.failed );
|
||||
error_on_exit = tests_stats.failed > 0 ? EXIT_FAILURE : EXIT_SUCCESS;
|
||||
Sys_Quit();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static uint32_t Host_CheckBugcomp( void )
|
||||
{
|
||||
uint32_t flags = 0;
|
||||
string args, arg;
|
||||
char *prev, *next;
|
||||
size_t i;
|
||||
|
||||
if( !Sys_CheckParm( "-bugcomp" ))
|
||||
return 0;
|
||||
|
||||
if( Sys_GetParmFromCmdLine( "-bugcomp", args ) && args[0] != '-' )
|
||||
{
|
||||
for( prev = args, next = Q_strchrnul( prev, '+' ); ; prev = next + 1, next = Q_strchrnul( prev, '+' ))
|
||||
{
|
||||
Q_strncpy( arg, prev, next - prev + 1 );
|
||||
for( i = 0; i < ARRAYSIZE( bugcomp_features ); i++ )
|
||||
{
|
||||
if( !Q_stricmp( bugcomp_features[i].arg, arg ))
|
||||
{
|
||||
SetBits( flags, bugcomp_features[i].mask );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if( i == ARRAYSIZE( bugcomp_features ))
|
||||
{
|
||||
Con_Printf( S_ERROR "Unknown bugcomp flag %s\n", arg );
|
||||
Con_Printf( "Valid flags are:\n" );
|
||||
for( i = 0; i < ARRAYSIZE( bugcomp_features ); i++ )
|
||||
Con_Printf( "\t%s: %s\n", bugcomp_features[i].arg, bugcomp_features[i].msg );
|
||||
}
|
||||
|
||||
if( !*next )
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// no argument specified -bugcomp just enables everything
|
||||
flags = -1;
|
||||
}
|
||||
|
||||
Host_PrintFeatures( flags, "BUGCOMP", bugcomp_features, ARRAYSIZE( bugcomp_features ));
|
||||
|
||||
return flags;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
Host_InitCommon
|
||||
@@ -1107,6 +1048,13 @@ static void Host_InitCommon( int argc, char **argv, const char *progname, qboole
|
||||
// member console allowing
|
||||
host.allow_console_init = host.allow_console;
|
||||
|
||||
if( Sys_CheckParm( "-bugcomp" ))
|
||||
{
|
||||
// add argument check here when we add other levels
|
||||
// of bugcompatibility
|
||||
host.bugcomp = BUGCOMP_GOLDSRC;
|
||||
}
|
||||
|
||||
// timeBeginPeriod( 1 ); // a1ba: Do we need this?
|
||||
|
||||
// NOTE: this message couldn't be passed into game console but it doesn't matter
|
||||
@@ -1233,11 +1181,11 @@ static void Host_InitCommon( int argc, char **argv, const char *progname, qboole
|
||||
|
||||
Sys_InitLog();
|
||||
|
||||
// print current developer level to simplify processing users feedback
|
||||
if( developer > 0 )
|
||||
Con_Printf( "Developer level: ^3%i\n", developer );
|
||||
|
||||
host.bugcomp = Host_CheckBugcomp();
|
||||
// print bugcompatibility level here, after log was initialized
|
||||
if( host.bugcomp == BUGCOMP_GOLDSRC )
|
||||
{
|
||||
Con_Printf( "^3BUGCOMP^7: GoldSrc bug-compatibility enabled\n" );
|
||||
}
|
||||
|
||||
Cmd_AddCommand( "exec", Host_Exec_f, "execute a script file" );
|
||||
Cmd_AddCommand( "memlist", Host_MemStats_f, "prints memory pool information" );
|
||||
@@ -1421,11 +1369,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
|
||||
host.status = HOST_FRAME;
|
||||
|
||||
if( GameState->nextstate == STATE_RUNFRAME )
|
||||
#if XASH_WIN32 // FIXME: implement autocomplete on *nix
|
||||
Con_Printf( "Type 'map <mapname>' to start game... (TAB-autocomplete is working too)\n" );
|
||||
#else // !XASH_WIN32
|
||||
Con_Printf( "Type 'map <mapname>' to start game...\n" );
|
||||
#endif // !XASH_WIN32
|
||||
|
||||
// execute server.cfg after commandline
|
||||
// so we have a chance to set servercfgfile
|
||||
|
||||
@@ -400,8 +400,7 @@ static qboolean HPAK_Validate( const char *filename, qboolean quiet, qboolean de
|
||||
f = FS_Open( pakname, "rb", true );
|
||||
if( !f )
|
||||
{
|
||||
if( !quiet )
|
||||
Con_DPrintf( S_ERROR "Couldn't find %s.\n", pakname );
|
||||
Con_DPrintf( S_ERROR "Couldn't find %s.\n", pakname );
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -390,7 +390,7 @@ qboolean Image_LoadMIP( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
if( Q_strrchr( name, '{' ))
|
||||
{
|
||||
// NOTE: decals with 'blue base' can be interpret as colored decals
|
||||
if( !Image_CheckFlag( IL_LOAD_DECAL ) || ( pal && pal[765] == 0 && pal[766] == 0 && pal[767] == 255 ))
|
||||
if( !Image_CheckFlag( IL_LOAD_DECAL ) || ( pal[765] == 0 && pal[766] == 0 && pal[767] == 255 ))
|
||||
{
|
||||
SetBits( image.flags, IMAGE_ONEBIT_ALPHA );
|
||||
rendermode = LUMP_MASKED;
|
||||
@@ -488,40 +488,37 @@ qboolean Image_LoadMIP( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
}
|
||||
|
||||
// check for half-life water texture
|
||||
if( pal != NULL )
|
||||
if( hl_texture && ( mip.name[0] == '!' || !Q_strnicmp( mip.name, "water", 5 )))
|
||||
{
|
||||
if( hl_texture && ( mip.name[0] == '!' || !Q_strnicmp( mip.name, "water", 5 )))
|
||||
{
|
||||
// grab the fog color
|
||||
image.fogParams[0] = pal[3*3+0];
|
||||
image.fogParams[1] = pal[3*3+1];
|
||||
image.fogParams[2] = pal[3*3+2];
|
||||
// grab the fog color
|
||||
image.fogParams[0] = pal[3*3+0];
|
||||
image.fogParams[1] = pal[3*3+1];
|
||||
image.fogParams[2] = pal[3*3+2];
|
||||
|
||||
// grab the fog density
|
||||
image.fogParams[3] = pal[4*3+0];
|
||||
}
|
||||
else if( hl_texture && ( rendermode == LUMP_GRADIENT ))
|
||||
{
|
||||
// grab the decal color
|
||||
image.fogParams[0] = pal[255*3+0];
|
||||
image.fogParams[1] = pal[255*3+1];
|
||||
image.fogParams[2] = pal[255*3+2];
|
||||
// grab the fog density
|
||||
image.fogParams[3] = pal[4*3+0];
|
||||
}
|
||||
else if( hl_texture && ( rendermode == LUMP_GRADIENT ))
|
||||
{
|
||||
// grab the decal color
|
||||
image.fogParams[0] = pal[255*3+0];
|
||||
image.fogParams[1] = pal[255*3+1];
|
||||
image.fogParams[2] = pal[255*3+2];
|
||||
|
||||
// calc the decal reflectivity
|
||||
image.fogParams[3] = VectorAvg( image.fogParams );
|
||||
}
|
||||
else
|
||||
// calc the decal reflectivity
|
||||
image.fogParams[3] = VectorAvg( image.fogParams );
|
||||
}
|
||||
else if( pal != NULL )
|
||||
{
|
||||
// calc texture reflectivity
|
||||
for( i = 0; i < 256; i++ )
|
||||
{
|
||||
// calc texture reflectivity
|
||||
for( i = 0; i < 256; i++ )
|
||||
{
|
||||
reflectivity[0] += pal[i*3+0];
|
||||
reflectivity[1] += pal[i*3+1];
|
||||
reflectivity[2] += pal[i*3+2];
|
||||
}
|
||||
|
||||
VectorDivide( reflectivity, 256, image.fogParams );
|
||||
reflectivity[0] += pal[i*3+0];
|
||||
reflectivity[1] += pal[i*3+1];
|
||||
reflectivity[2] += pal[i*3+2];
|
||||
}
|
||||
|
||||
VectorDivide( reflectivity, 256, image.fogParams );
|
||||
}
|
||||
|
||||
image.type = PF_INDEXED_32; // 32-bit palete
|
||||
|
||||
@@ -118,7 +118,7 @@ static void NET_AnnounceToMaster( master_t *m )
|
||||
MSG_WriteBytes( &msg, "q\xFF", 2 );
|
||||
MSG_WriteDword( &msg, m->heartbeat_challenge );
|
||||
|
||||
NET_SendPacket( NS_SERVER, MSG_GetNumBytesWritten( &msg ), MSG_GetData( &msg ), m->adr );
|
||||
NET_SendPacket( NS_SERVER, MSG_GetNumBytesWritten( &msg ), MSG_GetBuf( &msg ), m->adr );
|
||||
|
||||
if( sv_verbose_heartbeats.value )
|
||||
{
|
||||
|
||||
@@ -2026,6 +2026,14 @@ static qboolean Mod_LooksLikeWaterTexture( const char *name )
|
||||
return false;
|
||||
}
|
||||
|
||||
static qboolean Mod_LooksLikeReflectiveTexture( const char *name )
|
||||
{
|
||||
if( !Q_strcmp( name, "reflect1" ) || !Q_strncmp( name, "!reflect", 8 ))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureIndex )
|
||||
{
|
||||
#if !XASH_DEDICATED
|
||||
@@ -2480,6 +2488,13 @@ static void Mod_LoadSurfaces( model_t *mod, dbspmodel_t *bmod )
|
||||
if( !Q_strncmp( tex->name, "{scroll", 7 ))
|
||||
SetBits( out->flags, SURF_CONVEYOR|SURF_TRANSPARENT );
|
||||
|
||||
// some mods don't work with mirrors or make random surfaces reflective
|
||||
if( FBitSet( host.features, ENGINE_ALLOW_MIRRORS ) && Mod_LooksLikeReflectiveTexture( tex->name ))
|
||||
{
|
||||
SetBits( world.flags, FWORLD_HAS_MIRRORS );
|
||||
SetBits( out->flags, SURF_REFLECT );
|
||||
}
|
||||
|
||||
if( tex->name[0] == '{' )
|
||||
SetBits( out->flags, SURF_TRANSPARENT );
|
||||
|
||||
@@ -2697,6 +2712,9 @@ static void Mod_LoadLeafs( model_t *mod, dbspmodel_t *bmod )
|
||||
{
|
||||
// mark underwater surfaces
|
||||
SetBits( out->firstmarksurface[j]->flags, SURF_UNDERWATER );
|
||||
|
||||
// underwater surfaces can't have reflection (performance)
|
||||
ClearBits( out->firstmarksurface[j]->flags, SURF_REFLECT );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -109,6 +109,85 @@ void MSG_InitMasks( void )
|
||||
ExtraMasks[maskBit] = (uint)BIT( maskBit ) - 1;
|
||||
}
|
||||
|
||||
void MSG_InitExt( sizebuf_t *sb, const char *pDebugName, void *pData, int nBytes, int nMaxBits )
|
||||
{
|
||||
MSG_StartWriting( sb, pData, nBytes, 0, nMaxBits );
|
||||
|
||||
sb->pDebugName = pDebugName;
|
||||
}
|
||||
|
||||
void MSG_StartWriting( sizebuf_t *sb, void *pData, int nBytes, int iStartBit, int nBits )
|
||||
{
|
||||
// make sure it's dword aligned and padded.
|
||||
Assert(((uint32_t)pData & 3 ) == 0 );
|
||||
|
||||
sb->pDebugName = "Unnamed";
|
||||
sb->pData = (byte *)pData;
|
||||
|
||||
if( nBits == -1 )
|
||||
{
|
||||
sb->nDataBits = nBytes << 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
Assert( nBits <= nBytes * 8 );
|
||||
sb->nDataBits = nBits;
|
||||
}
|
||||
|
||||
sb->iCurBit = iStartBit;
|
||||
sb->bOverflow = false;
|
||||
}
|
||||
|
||||
/*
|
||||
=======================
|
||||
MSG_Clear
|
||||
|
||||
for clearing overflowed buffer
|
||||
=======================
|
||||
*/
|
||||
void MSG_Clear( sizebuf_t *sb )
|
||||
{
|
||||
sb->iCurBit = 0;
|
||||
sb->bOverflow = false;
|
||||
}
|
||||
|
||||
static qboolean MSG_Overflow( sizebuf_t *sb, int nBits )
|
||||
{
|
||||
if( sb->iCurBit + nBits > sb->nDataBits )
|
||||
sb->bOverflow = true;
|
||||
return sb->bOverflow;
|
||||
}
|
||||
|
||||
qboolean MSG_CheckOverflow( sizebuf_t *sb )
|
||||
{
|
||||
return MSG_Overflow( sb, 0 );
|
||||
}
|
||||
|
||||
int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence )
|
||||
{
|
||||
// compute the file offset
|
||||
switch( whence )
|
||||
{
|
||||
case SEEK_CUR:
|
||||
bitPos += sb->iCurBit;
|
||||
break;
|
||||
case SEEK_SET:
|
||||
break;
|
||||
case SEEK_END:
|
||||
bitPos += sb->nDataBits;
|
||||
break;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
|
||||
if( bitPos < 0 || bitPos > sb->nDataBits )
|
||||
return -1;
|
||||
|
||||
sb->iCurBit = bitPos;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void MSG_WriteOneBit( sizebuf_t *sb, int nValue )
|
||||
{
|
||||
if( !MSG_Overflow( sb, 1 ))
|
||||
@@ -590,7 +669,7 @@ qboolean MSG_ReadBytes( sizebuf_t *sb, void *pOut, int nBytes )
|
||||
return MSG_ReadBits( sb, pOut, nBytes << 3 );
|
||||
}
|
||||
|
||||
static char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine )
|
||||
char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine )
|
||||
{
|
||||
static char string[4096];
|
||||
int l = 0, c;
|
||||
@@ -616,16 +695,6 @@ static char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine )
|
||||
return string;
|
||||
}
|
||||
|
||||
char *MSG_ReadString( sizebuf_t *sb )
|
||||
{
|
||||
return MSG_ReadStringExt( sb, false );
|
||||
}
|
||||
|
||||
char *MSG_ReadStringLine( sizebuf_t *sb )
|
||||
{
|
||||
return MSG_ReadStringExt( sb, true );
|
||||
}
|
||||
|
||||
void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove )
|
||||
{
|
||||
int i, endbit = startbit + bitstoremove;
|
||||
|
||||
@@ -30,128 +30,39 @@ GNU General Public License for more details.
|
||||
// So PAD_NUMBER(0,4) is 0 and PAD_NUMBER(1,4) is 4
|
||||
#define PAD_NUMBER( num, boundary ) ((( num ) + (( boundary ) - 1 )) / ( boundary )) * ( boundary )
|
||||
|
||||
static inline int BitByte( int bits )
|
||||
_inline int BitByte( int bits )
|
||||
{
|
||||
return PAD_NUMBER( bits, 8 ) >> 3;
|
||||
}
|
||||
|
||||
struct sizebuf_s
|
||||
{
|
||||
byte *pData;
|
||||
qboolean bOverflow; // overflow reading or writing
|
||||
int iCurBit;
|
||||
int nDataBits;
|
||||
const char *pDebugName; // buffer name (pointer to const name)
|
||||
qboolean bOverflow; // overflow reading or writing
|
||||
const char *pDebugName; // buffer name (pointer to const name)
|
||||
|
||||
byte *pData;
|
||||
int iCurBit;
|
||||
int nDataBits;
|
||||
};
|
||||
|
||||
#define MSG_StartReading MSG_StartWriting
|
||||
#define MSG_GetNumBytesRead MSG_GetNumBytesWritten
|
||||
#define MSG_GetRealBytesRead MSG_GetRealBytesWritten
|
||||
#define MSG_GetNumBitsRead MSG_GetNumBitsWritten
|
||||
#define MSG_ReadBitAngles MSG_ReadBitVec3Coord
|
||||
#define MSG_ReadAngle( sb ) (float)( MSG_ReadChar( sb ) * ( 360.0f / 256.0f ))
|
||||
#define MSG_Init( sb, name, data, bytes ) MSG_InitExt( sb, name, data, bytes, -1 )
|
||||
#define MSG_CheckOverflow( sb ) MSG_Overflow( sb, 0 )
|
||||
#define MSG_StartReading MSG_StartWriting
|
||||
#define MSG_GetNumBytesRead MSG_GetNumBytesWritten
|
||||
#define MSG_GetRealBytesRead MSG_GetRealBytesWritten
|
||||
#define MSG_GetNumBitsRead MSG_GetNumBitsWritten
|
||||
#define MSG_ReadBitAngles MSG_ReadBitVec3Coord
|
||||
#define MSG_ReadString( sb ) MSG_ReadStringExt( sb, false )
|
||||
#define MSG_ReadStringLine( sb ) MSG_ReadStringExt( sb, true )
|
||||
#define MSG_ReadAngle( sb ) (float)(MSG_ReadChar( sb ) * ( 360.0f / 256.0f ))
|
||||
#define MSG_Init( sb, name, data, bytes ) MSG_InitExt( sb, name, data, bytes, -1 )
|
||||
|
||||
// common functions
|
||||
static inline void MSG_Clear( sizebuf_t *sb )
|
||||
{
|
||||
sb->bOverflow = false;
|
||||
sb->iCurBit = 0;
|
||||
}
|
||||
|
||||
static inline void MSG_InitExt( sizebuf_t *sb, const char *pDebugName, void *pData, int nBytes, int nBits )
|
||||
{
|
||||
sb->pData = pData;
|
||||
MSG_Clear( sb );
|
||||
|
||||
if( nBits < 0 )
|
||||
sb->nDataBits = nBytes << 3;
|
||||
else
|
||||
sb->nDataBits = nBits;
|
||||
|
||||
sb->pDebugName = pDebugName;
|
||||
}
|
||||
|
||||
static inline void MSG_StartWriting( sizebuf_t *sb, void *pData, int nBytes, int iStartBit, int nBits )
|
||||
{
|
||||
MSG_InitExt( sb, "Unnamed", pData, nBytes, nBits );
|
||||
sb->iCurBit = iStartBit;
|
||||
}
|
||||
|
||||
static inline int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence )
|
||||
{
|
||||
// compute the file offset
|
||||
switch( whence )
|
||||
{
|
||||
case SEEK_CUR:
|
||||
bitPos += sb->iCurBit;
|
||||
break;
|
||||
case SEEK_SET:
|
||||
break;
|
||||
case SEEK_END:
|
||||
bitPos += sb->nDataBits;
|
||||
break;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
|
||||
if( unlikely( bitPos < 0 || bitPos > sb->nDataBits ))
|
||||
return -1;
|
||||
|
||||
sb->iCurBit = bitPos;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static inline int MSG_TellBit( sizebuf_t *sb )
|
||||
{
|
||||
return sb->iCurBit;
|
||||
}
|
||||
|
||||
static inline const char *MSG_GetName( sizebuf_t *sb )
|
||||
{
|
||||
return sb->pDebugName;
|
||||
}
|
||||
|
||||
static inline int MSG_GetNumBytesWritten( sizebuf_t *sb )
|
||||
{
|
||||
return BitByte( sb->iCurBit );
|
||||
}
|
||||
|
||||
static inline int MSG_GetRealBytesWritten( sizebuf_t *sb )
|
||||
{
|
||||
return sb->iCurBit >> 3; // unpadded
|
||||
}
|
||||
static inline int MSG_GetNumBitsWritten( sizebuf_t *sb )
|
||||
{
|
||||
return sb->iCurBit;
|
||||
}
|
||||
|
||||
static inline int MSG_GetMaxBits( sizebuf_t *sb )
|
||||
{
|
||||
return sb->nDataBits;
|
||||
}
|
||||
|
||||
static inline int MSG_GetMaxBytes( sizebuf_t *sb )
|
||||
{
|
||||
return sb->nDataBits >> 3;
|
||||
}
|
||||
|
||||
static inline int MSG_GetNumBitsLeft( sizebuf_t *sb )
|
||||
{
|
||||
return sb->nDataBits - sb->iCurBit;
|
||||
}
|
||||
|
||||
static inline int MSG_GetNumBytesLeft( sizebuf_t *sb )
|
||||
{
|
||||
return MSG_GetNumBitsLeft( sb ) >> 3;
|
||||
}
|
||||
|
||||
static inline byte *MSG_GetData( sizebuf_t *sb )
|
||||
{
|
||||
return sb->pData;
|
||||
}
|
||||
void MSG_InitExt( sizebuf_t *sb, const char *pDebugName, void *pData, int nBytes, int nMaxBits );
|
||||
void MSG_InitMasks( void ); // called once at startup engine
|
||||
int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence );
|
||||
void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove );
|
||||
_inline int MSG_TellBit( sizebuf_t *sb ) { return sb->iCurBit; }
|
||||
_inline const char *MSG_GetName( sizebuf_t *sb ) { return sb->pDebugName; }
|
||||
qboolean MSG_CheckOverflow( sizebuf_t *sb );
|
||||
|
||||
#if XASH_BIG_ENDIAN
|
||||
#define MSG_BigShort( x ) ( x )
|
||||
@@ -162,15 +73,9 @@ static inline uint16_t MSG_BigShort( const uint16_t x )
|
||||
}
|
||||
#endif
|
||||
|
||||
static inline qboolean MSG_Overflow( sizebuf_t *sb, int nBits )
|
||||
{
|
||||
if( sb->iCurBit + nBits > sb->nDataBits )
|
||||
sb->bOverflow = true;
|
||||
return sb->bOverflow;
|
||||
}
|
||||
|
||||
void MSG_InitMasks( void ); // called once at startup engine
|
||||
void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove );
|
||||
// init writing
|
||||
void MSG_StartWriting( sizebuf_t *sb, void *pData, int nBytes, int iStartBit, int nBits );
|
||||
void MSG_Clear( sizebuf_t *sb );
|
||||
|
||||
// Bit-write functions
|
||||
void MSG_WriteOneBit( sizebuf_t *sb, int nValue );
|
||||
@@ -194,11 +99,20 @@ void MSG_WriteCoord( sizebuf_t *sb, float val );
|
||||
void MSG_WriteFloat( sizebuf_t *sb, float val );
|
||||
void MSG_WriteVec3Coord( sizebuf_t *sb, const float *fa );
|
||||
void MSG_WriteVec3Angles( sizebuf_t *sb, const float *fa );
|
||||
qboolean MSG_WriteBytes( sizebuf_t *sb, const void *pBuf, int nBytes ); // same as MSG_WriteData
|
||||
qboolean MSG_WriteString( sizebuf_t *sb, const char *pStr ); // returns false if it overflows the buffer.
|
||||
qboolean MSG_WriteStringf( sizebuf_t *sb, const char *format, ... ) _format( 2 );
|
||||
qboolean MSG_WriteBytes( sizebuf_t *sb, const void *pBuf, int nBytes );
|
||||
|
||||
// helper functions
|
||||
_inline int MSG_GetNumBytesWritten( sizebuf_t *sb ) { return BitByte( sb->iCurBit ); }
|
||||
_inline int MSG_GetRealBytesWritten( sizebuf_t *sb ) { return sb->iCurBit >> 3; } // unpadded
|
||||
_inline int MSG_GetNumBitsWritten( sizebuf_t *sb ) { return sb->iCurBit; }
|
||||
_inline int MSG_GetMaxBits( sizebuf_t *sb ) { return sb->nDataBits; }
|
||||
_inline int MSG_GetMaxBytes( sizebuf_t *sb ) { return sb->nDataBits >> 3; }
|
||||
_inline int MSG_GetNumBitsLeft( sizebuf_t *sb ) { return sb->nDataBits - sb->iCurBit; }
|
||||
_inline int MSG_GetNumBytesLeft( sizebuf_t *sb ) { return MSG_GetNumBitsLeft( sb ) >> 3; }
|
||||
_inline byte *MSG_GetData( sizebuf_t *sb ) { return sb->pData; }
|
||||
_inline byte *MSG_GetBuf( sizebuf_t *sb ) { return sb->pData; } // just an alias
|
||||
|
||||
// Bit-read functions
|
||||
int MSG_ReadOneBit( sizebuf_t *sb );
|
||||
@@ -222,8 +136,7 @@ float MSG_ReadCoord( sizebuf_t *sb );
|
||||
float MSG_ReadFloat( sizebuf_t *sb );
|
||||
void MSG_ReadVec3Coord( sizebuf_t *sb, vec3_t fa );
|
||||
void MSG_ReadVec3Angles( sizebuf_t *sb, vec3_t fa );
|
||||
char *MSG_ReadString( sizebuf_t *sb );
|
||||
char *MSG_ReadStringLine( sizebuf_t *sb );
|
||||
qboolean MSG_ReadBytes( sizebuf_t *sb, void *pOut, int nBytes );
|
||||
char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine );
|
||||
|
||||
#endif//NET_BUFFER_H
|
||||
|
||||
@@ -315,43 +315,6 @@ static const delta_field_t ent_fields[] =
|
||||
{ NULL },
|
||||
};
|
||||
|
||||
#if XASH_ENGINE_TESTS
|
||||
typedef struct delta_test_struct_t
|
||||
{
|
||||
char dt_string[128]; // always signed
|
||||
float dt_timewindow_big; // always signed
|
||||
float dt_timewindow_8; // always signed
|
||||
float dt_angle; // always_signed
|
||||
float dt_float_signed;
|
||||
float dt_float_unsigned;
|
||||
int32_t dt_integer_signed;
|
||||
uint32_t dt_integer_unsigned;
|
||||
int16_t dt_short_signed;
|
||||
uint16_t dt_short_unsigned;
|
||||
int8_t dt_byte_signed;
|
||||
uint8_t dt_byte_unsigned;
|
||||
} delta_test_struct_t;
|
||||
|
||||
#define TEST_DEF( x ) #x, offsetof( delta_test_struct_t, x ), sizeof( ((delta_test_struct_t *)0)->x )
|
||||
|
||||
static const delta_field_t test_fields[] =
|
||||
{
|
||||
{ TEST_DEF( dt_string ) },
|
||||
{ TEST_DEF( dt_timewindow_big )},
|
||||
{ TEST_DEF( dt_timewindow_8 )},
|
||||
{ TEST_DEF( dt_angle ) },
|
||||
{ TEST_DEF( dt_float_signed ) },
|
||||
{ TEST_DEF( dt_float_unsigned ) },
|
||||
{ TEST_DEF( dt_integer_signed ) },
|
||||
{ TEST_DEF( dt_integer_unsigned ) },
|
||||
{ TEST_DEF( dt_short_signed ) },
|
||||
{ TEST_DEF( dt_short_unsigned ) },
|
||||
{ TEST_DEF( dt_byte_signed ) },
|
||||
{ TEST_DEF( dt_byte_unsigned ) },
|
||||
{ NULL },
|
||||
};
|
||||
#endif
|
||||
|
||||
enum
|
||||
{
|
||||
DT_EVENT_T = 0,
|
||||
@@ -362,10 +325,6 @@ enum
|
||||
DT_ENTITY_STATE_T,
|
||||
DT_ENTITY_STATE_PLAYER_T,
|
||||
DT_CUSTOM_ENTITY_STATE_T,
|
||||
#if XASH_ENGINE_TESTS
|
||||
DT_DELTA_TEST_STRUCT_T,
|
||||
#endif
|
||||
DT_STRUCT_COUNT
|
||||
};
|
||||
|
||||
static delta_info_t dt_info[] =
|
||||
@@ -378,10 +337,7 @@ static delta_info_t dt_info[] =
|
||||
[DT_ENTITY_STATE_T] = { "entity_state_t", ent_fields, NUM_FIELDS( ent_fields ) },
|
||||
[DT_ENTITY_STATE_PLAYER_T] = { "entity_state_player_t", ent_fields, NUM_FIELDS( ent_fields ) },
|
||||
[DT_CUSTOM_ENTITY_STATE_T] = { "custom_entity_state_t", ent_fields, NUM_FIELDS( ent_fields ) },
|
||||
#if XASH_ENGINE_TESTS
|
||||
[DT_DELTA_TEST_STRUCT_T] = { "delta_test_struct_t", test_fields, NUM_FIELDS( test_fields ) },
|
||||
#endif
|
||||
[DT_STRUCT_COUNT] = { NULL },
|
||||
{ NULL },
|
||||
};
|
||||
|
||||
static delta_info_t *Delta_FindStruct( const char *name )
|
||||
@@ -455,7 +411,9 @@ static void Delta_CustomEncode( delta_info_t *dt, const void *from, const void *
|
||||
dt->pFields[i].bInactive = false;
|
||||
|
||||
if( dt->userCallback )
|
||||
{
|
||||
dt->userCallback( dt->pFields, from, to );
|
||||
}
|
||||
}
|
||||
|
||||
static delta_field_t *Delta_FindFieldInfo( const delta_field_t *pInfo, const char *fieldName )
|
||||
@@ -1016,14 +974,14 @@ static qboolean Delta_CompareField( delta_t *pField, void *from, void *to, doubl
|
||||
toF = *(uint8_t *)((int8_t *)to + pField->offset );
|
||||
}
|
||||
|
||||
if( !Q_equal(pField->multiplier, 1.0f ))
|
||||
{
|
||||
fromF *= pField->multiplier;
|
||||
toF *= pField->multiplier;
|
||||
}
|
||||
|
||||
fromF = Delta_ClampIntegerField( pField, fromF, signbit, pField->bits );
|
||||
toF = Delta_ClampIntegerField( pField, toF, signbit, pField->bits );
|
||||
|
||||
if( !Q_equal(pField->multiplier, 1.0f ))
|
||||
fromF *= pField->multiplier;
|
||||
|
||||
if( !Q_equal( pField->multiplier, 1.0f ))
|
||||
toF *= pField->multiplier;
|
||||
}
|
||||
else if( pField->flags & DT_SHORT )
|
||||
{
|
||||
@@ -1038,14 +996,14 @@ static qboolean Delta_CompareField( delta_t *pField, void *from, void *to, doubl
|
||||
toF = *(uint16_t *)((int8_t *)to + pField->offset );
|
||||
}
|
||||
|
||||
if( !Q_equal(pField->multiplier, 1.0f ))
|
||||
{
|
||||
fromF *= pField->multiplier;
|
||||
toF *= pField->multiplier;
|
||||
}
|
||||
|
||||
fromF = Delta_ClampIntegerField( pField, fromF, signbit, pField->bits );
|
||||
toF = Delta_ClampIntegerField( pField, toF, signbit, pField->bits );
|
||||
|
||||
if( !Q_equal(pField->multiplier, 1.0f ))
|
||||
fromF *= pField->multiplier;
|
||||
|
||||
if( !Q_equal( pField->multiplier, 1.0f ))
|
||||
toF *= pField->multiplier;
|
||||
}
|
||||
else if( pField->flags & DT_INTEGER )
|
||||
{
|
||||
@@ -1059,15 +1017,14 @@ static qboolean Delta_CompareField( delta_t *pField, void *from, void *to, doubl
|
||||
fromF = *(uint32_t *)((int8_t *)from + pField->offset );
|
||||
toF = *(uint32_t *)((int8_t *)to + pField->offset );
|
||||
}
|
||||
|
||||
if( !Q_equal(pField->multiplier, 1.0f ))
|
||||
{
|
||||
fromF *= pField->multiplier;
|
||||
toF *= pField->multiplier;
|
||||
}
|
||||
|
||||
fromF = Delta_ClampIntegerField( pField, fromF, signbit, pField->bits );
|
||||
toF = Delta_ClampIntegerField( pField, toF, signbit, pField->bits );
|
||||
|
||||
if( !Q_equal(pField->multiplier, 1.0f ))
|
||||
fromF *= pField->multiplier;
|
||||
|
||||
if( !Q_equal( pField->multiplier, 1.0f ))
|
||||
toF *= pField->multiplier;
|
||||
}
|
||||
else if( pField->flags & ( DT_ANGLE|DT_FLOAT ))
|
||||
{
|
||||
@@ -1077,17 +1034,33 @@ static qboolean Delta_CompareField( delta_t *pField, void *from, void *to, doubl
|
||||
}
|
||||
else if( pField->flags & DT_TIMEWINDOW_8 )
|
||||
{
|
||||
val_a = *(float *)((byte *)from + pField->offset );
|
||||
val_b = *(float *)((byte *)to + pField->offset );
|
||||
fromF = Q_rint( val_a * 100.0 );
|
||||
toF = Q_rint( val_b * 100.0 );
|
||||
val_a = Q_rint((*(float *)((byte *)from + pField->offset )) * 100.0f );
|
||||
val_b = Q_rint((*(float *)((byte *)to + pField->offset )) * 100.0f );
|
||||
val_a -= Q_rint(timebase * 100.0);
|
||||
val_b -= Q_rint(timebase * 100.0);
|
||||
fromF = FloatAsInt( val_a );
|
||||
toF = FloatAsInt( val_b );
|
||||
}
|
||||
else if( pField->flags & DT_TIMEWINDOW_BIG )
|
||||
{
|
||||
val_a = *(float *)((byte *)from + pField->offset );
|
||||
val_b = *(float *)((byte *)to + pField->offset );
|
||||
fromF = Q_rint( val_a * pField->multiplier );
|
||||
toF = Q_rint( val_b * pField->multiplier );
|
||||
val_a = (*(float *)((byte *)from + pField->offset ));
|
||||
val_b = (*(float *)((byte *)to + pField->offset ));
|
||||
|
||||
if( !Q_equal( pField->multiplier, 1.0f ))
|
||||
{
|
||||
val_a *= pField->multiplier;
|
||||
val_b *= pField->multiplier;
|
||||
val_a = (timebase * pField->multiplier) - val_a;
|
||||
val_b = (timebase * pField->multiplier) - val_b;
|
||||
}
|
||||
else
|
||||
{
|
||||
val_a = timebase - val_a;
|
||||
val_b = timebase - val_b;
|
||||
}
|
||||
|
||||
fromF = FloatAsInt( val_a );
|
||||
toF = FloatAsInt( val_b );
|
||||
}
|
||||
else if( pField->flags & DT_STRING )
|
||||
{
|
||||
@@ -1171,7 +1144,6 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
|
||||
int signbit = FBitSet( pField->flags, DT_SIGNED ) ? 1 : 0;
|
||||
float flValue, flAngle;
|
||||
uint iValue;
|
||||
int dt;
|
||||
const char *pStr;
|
||||
|
||||
if( Delta_CompareField( pField, from, to, timebase ))
|
||||
@@ -1188,11 +1160,11 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
|
||||
iValue = *(int8_t *)((int8_t *)to + pField->offset );
|
||||
else
|
||||
iValue = *(uint8_t *)((int8_t *)to + pField->offset );
|
||||
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
|
||||
|
||||
if( !Q_equal( pField->multiplier, 1.0 ))
|
||||
if( !Q_equal( pField->multiplier, 1.0 ) )
|
||||
iValue *= pField->multiplier;
|
||||
|
||||
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
|
||||
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
|
||||
}
|
||||
else if( pField->flags & DT_SHORT )
|
||||
@@ -1201,11 +1173,11 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
|
||||
iValue = *(int16_t *)((int8_t *)to + pField->offset );
|
||||
else
|
||||
iValue = *(uint16_t *)((int8_t *)to + pField->offset );
|
||||
|
||||
if( !Q_equal( pField->multiplier, 1.0 ))
|
||||
iValue *= pField->multiplier;
|
||||
|
||||
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
|
||||
|
||||
if( !Q_equal( pField->multiplier, 1.0 ) )
|
||||
iValue *= pField->multiplier;
|
||||
|
||||
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
|
||||
}
|
||||
else if( pField->flags & DT_INTEGER )
|
||||
@@ -1214,11 +1186,11 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
|
||||
iValue = *(int32_t *)((int8_t *)to + pField->offset );
|
||||
else
|
||||
iValue = *(uint32_t *)((int8_t *)to + pField->offset );
|
||||
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
|
||||
|
||||
if( !Q_equal( pField->multiplier, 1.0 ))
|
||||
if( !Q_equal( pField->multiplier, 1.0 ) )
|
||||
iValue *= pField->multiplier;
|
||||
|
||||
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
|
||||
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
|
||||
}
|
||||
else if( pField->flags & DT_FLOAT )
|
||||
@@ -1238,17 +1210,19 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
|
||||
}
|
||||
else if( pField->flags & DT_TIMEWINDOW_8 )
|
||||
{
|
||||
signbit = 1; // timewindow is always signed
|
||||
flValue = *(float *)((byte *)to + pField->offset );
|
||||
dt = Q_rint(( timebase - flValue ) * 100.0 );
|
||||
dt = Delta_ClampIntegerField( pField, dt, 1, pField->bits );
|
||||
MSG_WriteSBitLong( msg, dt, pField->bits );
|
||||
iValue = (int)Q_rint( timebase * 100.0 ) - (int)Q_rint( flValue * 100.0 );
|
||||
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
|
||||
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
|
||||
}
|
||||
else if( pField->flags & DT_TIMEWINDOW_BIG )
|
||||
{
|
||||
signbit = 1; // timewindow is always signed
|
||||
flValue = *(float *)((byte *)to + pField->offset );
|
||||
dt = Q_rint(( timebase - flValue ) * pField->multiplier );
|
||||
dt = Delta_ClampIntegerField( pField, dt, 1, pField->bits );
|
||||
MSG_WriteSBitLong( msg, dt, pField->bits );
|
||||
iValue = (int)Q_rint( timebase * pField->multiplier ) - (int)Q_rint( flValue * pField->multiplier );
|
||||
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
|
||||
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
|
||||
}
|
||||
else if( pField->flags & DT_STRING )
|
||||
{
|
||||
@@ -1332,12 +1306,9 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
|
||||
if( pField->flags & DT_BYTE )
|
||||
{
|
||||
iValue = MSG_ReadBitLong( msg, pField->bits, bSigned );
|
||||
if( !Q_equal( pField->multiplier, 1.0 ))
|
||||
if( !Q_equal( pField->multiplier, 1.0 ) )
|
||||
iValue /= pField->multiplier;
|
||||
|
||||
if( !Q_equal( pField->post_multiplier, 1.0 ))
|
||||
iValue *= pField->post_multiplier;
|
||||
|
||||
if( bSigned )
|
||||
*(int8_t *)((uint8_t *)to + pField->offset ) = iValue;
|
||||
else
|
||||
@@ -1346,12 +1317,9 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
|
||||
else if( pField->flags & DT_SHORT )
|
||||
{
|
||||
iValue = MSG_ReadBitLong( msg, pField->bits, bSigned );
|
||||
if( !Q_equal( pField->multiplier, 1.0 ))
|
||||
if( !Q_equal( pField->multiplier, 1.0 ) )
|
||||
iValue /= pField->multiplier;
|
||||
|
||||
if( !Q_equal( pField->post_multiplier, 1.0 ))
|
||||
iValue *= pField->post_multiplier;
|
||||
|
||||
if( bSigned )
|
||||
*(int16_t *)((uint8_t *)to + pField->offset ) = iValue;
|
||||
else
|
||||
@@ -1360,12 +1328,9 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
|
||||
else if( pField->flags & DT_INTEGER )
|
||||
{
|
||||
iValue = MSG_ReadBitLong( msg, pField->bits, bSigned );
|
||||
if( !Q_equal( pField->multiplier, 1.0 ))
|
||||
if( !Q_equal( pField->multiplier, 1.0 ) )
|
||||
iValue /= pField->multiplier;
|
||||
|
||||
if( !Q_equal( pField->post_multiplier, 1.0 ))
|
||||
iValue *= pField->post_multiplier;
|
||||
|
||||
if( bSigned )
|
||||
*(int32_t *)((uint8_t *)to + pField->offset ) = iValue;
|
||||
else
|
||||
@@ -1379,11 +1344,11 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
|
||||
else
|
||||
flValue = iValue;
|
||||
|
||||
if( !Q_equal( pField->multiplier, 1.0 ))
|
||||
flValue /= pField->multiplier;
|
||||
if( !Q_equal( pField->multiplier, 1.0 ) )
|
||||
flValue = flValue / pField->multiplier;
|
||||
|
||||
if( !Q_equal( pField->post_multiplier, 1.0 ))
|
||||
flValue *= pField->post_multiplier;
|
||||
if( !Q_equal( pField->post_multiplier, 1.0 ) )
|
||||
flValue = flValue * pField->post_multiplier;
|
||||
|
||||
*(float *)((byte *)to + pField->offset ) = flValue;
|
||||
}
|
||||
@@ -1394,14 +1359,22 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
|
||||
}
|
||||
else if( pField->flags & DT_TIMEWINDOW_8 )
|
||||
{
|
||||
iValue = MSG_ReadSBitLong( msg, pField->bits );
|
||||
flTime = ( timebase * 100.0 - (int)iValue ) / 100.0;
|
||||
bSigned = true; // timewindow is always signed
|
||||
iValue = MSG_ReadBitLong( msg, pField->bits, bSigned );
|
||||
flTime = (timebase * 100.0 - (int)iValue) / 100.0;
|
||||
|
||||
*(float *)((byte *)to + pField->offset ) = flTime;
|
||||
}
|
||||
else if( pField->flags & DT_TIMEWINDOW_BIG )
|
||||
{
|
||||
iValue = MSG_ReadSBitLong( msg, pField->bits );
|
||||
flTime = ( timebase * pField->multiplier - (int)iValue ) / pField->multiplier;
|
||||
bSigned = true; // timewindow is always signed
|
||||
iValue = MSG_ReadBitLong( msg, pField->bits, bSigned );
|
||||
|
||||
if( !Q_equal( pField->multiplier, 1.0 ) )
|
||||
flTime = ( timebase * pField->multiplier - (int)iValue ) / pField->multiplier;
|
||||
else
|
||||
flTime = timebase - (int)iValue;
|
||||
|
||||
*(float *)((byte *)to + pField->offset ) = flTime;
|
||||
}
|
||||
else if( pField->flags & DT_STRING )
|
||||
@@ -2096,103 +2069,3 @@ void GAME_EXPORT Delta_UnsetFieldByIndex( delta_t *pFields, int fieldNumber )
|
||||
|
||||
dt->pFields[fieldNumber].bInactive = true;
|
||||
}
|
||||
|
||||
#if XASH_ENGINE_TESTS
|
||||
#include "tests.h"
|
||||
|
||||
void Test_RunDelta( void )
|
||||
{
|
||||
delta_info_t *dt = &dt_info[DT_DELTA_TEST_STRUCT_T];
|
||||
delta_test_struct_t from, to = { 0 };
|
||||
delta_test_struct_t null = { 0 };
|
||||
sizebuf_t msg;
|
||||
int i;
|
||||
char buffer[4096] = { 0 };
|
||||
const double timebase = 123.123;
|
||||
|
||||
// a1ba: netbuffer bitmasks are initialized in netchan for some reason
|
||||
// initialize it ourselves just in case
|
||||
MSG_InitMasks(); // initialize bit-masks
|
||||
|
||||
Delta_AddField( dt, "dt_string", DT_STRING, 1, 1.0f, 1.0f );
|
||||
Delta_AddField( dt, "dt_timewindow_big", DT_TIMEWINDOW_BIG, 24, 1000.f, 1.0f );
|
||||
Delta_AddField( dt, "dt_timewindow_8", DT_TIMEWINDOW_8, 8, 1.0f, 1.0f );
|
||||
Delta_AddField( dt, "dt_angle", DT_ANGLE, 16, 1.0f, 1.0f );
|
||||
Delta_AddField( dt, "dt_float_signed", DT_FLOAT | DT_SIGNED, 22, 100.0f, 1.0f );
|
||||
Delta_AddField( dt, "dt_float_unsigned", DT_FLOAT, 24, 10000.0f, 0.1f );
|
||||
Delta_AddField( dt, "dt_integer_signed", DT_INTEGER | DT_SIGNED, 24, 1.0f, 1.0f );
|
||||
Delta_AddField( dt, "dt_integer_unsigned", DT_INTEGER, 24, 1.0f, 1.0f );
|
||||
Delta_AddField( dt, "dt_short_signed", DT_SHORT | DT_SIGNED, 16, 1.0f, 1.0f );
|
||||
Delta_AddField( dt, "dt_short_unsigned", DT_SHORT, 15, 0.125f, 1.0f );
|
||||
Delta_AddField( dt, "dt_byte_signed", DT_BYTE | DT_SIGNED, 6, 1.0f, 1.0f );
|
||||
Delta_AddField( dt, "dt_byte_unsigned", DT_BYTE, 8, 1.0f, 1.0f );
|
||||
|
||||
Q_strncpy( from.dt_string, "test data check it's the same", sizeof( from.dt_string ));
|
||||
from.dt_timewindow_big = timebase + 2.3456;
|
||||
from.dt_timewindow_8 = timebase + 0.0234;
|
||||
from.dt_angle = 160.245f;
|
||||
from.dt_float_signed = -15.123f;
|
||||
from.dt_float_unsigned = 1235.321f;
|
||||
from.dt_integer_signed = -412784;
|
||||
from.dt_integer_unsigned = 123453;
|
||||
from.dt_short_signed = -12343;
|
||||
from.dt_short_unsigned = 32131;
|
||||
from.dt_byte_signed = 16;
|
||||
from.dt_byte_unsigned = 218;
|
||||
|
||||
MSG_Init( &msg, "test message", buffer, sizeof( buffer ));
|
||||
|
||||
for( i = 0; i < dt->numFields; i++ )
|
||||
Delta_WriteField( &msg, &dt->pFields[i], &null, &from, timebase );
|
||||
|
||||
MSG_SeekToBit( &msg, 0, SEEK_SET );
|
||||
|
||||
for( i = 0; i < dt->numFields; i++ )
|
||||
Delta_ReadField( &msg, &dt->pFields[i], &null, &to, timebase );
|
||||
|
||||
Con_Printf( "struct as encoded to delta:\n" );
|
||||
TASSERT_STR( from.dt_string, to.dt_string );
|
||||
|
||||
// the epsilon value is derived from multiplier value
|
||||
TASSERT( Q_equal_e( from.dt_timewindow_big, to.dt_timewindow_big, 0.001f ));
|
||||
|
||||
// dt_timewindow_8 type has multiplier locked at 100.0f
|
||||
TASSERT( Q_equal_e( from.dt_timewindow_8, to.dt_timewindow_8, 0.01f ));
|
||||
TASSERT( Q_equal_e( from.dt_angle, to.dt_angle, 0.1f ));
|
||||
TASSERT( Q_equal_e( from.dt_float_signed, to.dt_float_signed, 0.01f ));
|
||||
|
||||
// dt_float_unsigned has post-multiplier that doesn't affect network data
|
||||
// and therefore should be reverted back when comparing
|
||||
TASSERT( Q_equal_e( from.dt_float_unsigned, to.dt_float_unsigned * 10.f , 0.01f ));
|
||||
|
||||
TASSERT_EQi( from.dt_integer_signed, to.dt_integer_signed );
|
||||
TASSERT_EQi( from.dt_integer_unsigned, to.dt_integer_unsigned );
|
||||
TASSERT_EQi( from.dt_short_signed, to.dt_short_signed );
|
||||
TASSERT(( from.dt_short_unsigned & ( 0xffff << 3 )) == to.dt_short_unsigned );
|
||||
TASSERT_EQi( from.dt_byte_signed, to.dt_byte_signed );
|
||||
TASSERT_EQi( from.dt_byte_unsigned, to.dt_byte_unsigned );
|
||||
|
||||
Con_Printf( "from.dt_timewindow_big = %f\n", from.dt_timewindow_big );
|
||||
Con_Printf( "to.dt_timewindow_big = %f\n", to.dt_timewindow_big );
|
||||
Con_Printf( "from.dt_timewindow_8 = %f\n", from.dt_timewindow_8 );
|
||||
Con_Printf( "to.dt_timewindow_8 = %f\n", to.dt_timewindow_8 );
|
||||
Con_Printf( "from.dt_angle = %f\n", from.dt_angle );
|
||||
Con_Printf( "to.dt_angle = %f\n", to.dt_angle );
|
||||
Con_Printf( "from.dt_float_signed = %f\n", from.dt_float_signed );
|
||||
Con_Printf( "to.dt_float_signed = %f\n", to.dt_float_signed );
|
||||
Con_Printf( "from.dt_float_unsigned = %f\n", from.dt_float_unsigned );
|
||||
Con_Printf( "to.dt_float_unsigned = %f\n", to.dt_float_unsigned );
|
||||
Con_Printf( "from.dt_integer_signed = %i\n", from.dt_integer_signed );
|
||||
Con_Printf( "to.dt_integer_signed = %i\n", to.dt_integer_signed );
|
||||
Con_Printf( "from.dt_integer_unsigned = %i\n", from.dt_integer_unsigned );
|
||||
Con_Printf( "to.dt_integer_unsigned = %i\n", to.dt_integer_unsigned );
|
||||
Con_Printf( "from.dt_short_signed = %i\n", from.dt_short_signed );
|
||||
Con_Printf( "to.dt_short_signed = %i\n", to.dt_short_signed );
|
||||
Con_Printf( "from.dt_short_unsigned = %i\n", from.dt_short_unsigned );
|
||||
Con_Printf( "to.dt_short_unsigned = %i\n", to.dt_short_unsigned );
|
||||
Con_Printf( "from.dt_byte_signed = %i\n", from.dt_byte_signed );
|
||||
Con_Printf( "to.dt_byte_signed = %i\n", to.dt_byte_signed );
|
||||
Con_Printf( "from.dt_byte_unsigned = %i\n", from.dt_byte_unsigned );
|
||||
Con_Printf( "to.dt_byte_unsigned = %i\n", to.dt_byte_unsigned );
|
||||
}
|
||||
#endif // XASH_ENGINE_TESTS
|
||||
|
||||
@@ -135,10 +135,6 @@ void Sys_InitLog( void )
|
||||
mode = "a";
|
||||
else mode = "w";
|
||||
|
||||
if( Host_IsDedicated( ))
|
||||
Q_strncpy( s_ld.title, XASH_DEDICATED_SERVER_NAME " " XASH_VERSION, sizeof( s_ld.title ));
|
||||
else Q_strncpy( s_ld.title, XASH_ENGINE_NAME " " XASH_VERSION, sizeof( s_ld.title ));
|
||||
|
||||
// create log if needed
|
||||
if( s_ld.log_active )
|
||||
{
|
||||
@@ -146,18 +142,15 @@ void Sys_InitLog( void )
|
||||
|
||||
if ( !s_ld.logfile )
|
||||
{
|
||||
Con_Reportf( S_ERROR "Sys_InitLog: can't create log file %s: %s\n", s_ld.log_path, strerror( errno ));
|
||||
Con_Reportf( S_ERROR "Sys_InitLog: can't create log file %s: %s\n", s_ld.log_path, strerror( errno ) );
|
||||
return;
|
||||
}
|
||||
|
||||
s_ld.logfileno = fileno( s_ld.logfile );
|
||||
|
||||
// fit to 80 columns for easier read on standard terminal
|
||||
fputs( "================================================================================\n", s_ld.logfile );
|
||||
fprintf( s_ld.logfile, "%s (%i, %s, %s, %s-%s)\n", s_ld.title, Q_buildnum(), Q_buildcommit(), Q_buildbranch(), Q_buildos(), Q_buildarch());
|
||||
fprintf( s_ld.logfile, "Game started at %s\n", Q_timestamp( TIME_FULL ));
|
||||
fputs( "================================================================================\n", s_ld.logfile );
|
||||
fflush( s_ld.logfile );
|
||||
fprintf( s_ld.logfile, "=================================================================================\n" );
|
||||
fprintf( s_ld.logfile, "\t%s (build %i commit %s (%s-%s)) started at %s\n", s_ld.title, Q_buildnum(), Q_buildcommit(), Q_buildos(), Q_buildarch(), Q_timestamp( TIME_FULL ) );
|
||||
fprintf( s_ld.logfile, "=================================================================================\n" );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -184,11 +177,12 @@ void Sys_CloseLog( void )
|
||||
|
||||
if( s_ld.logfile )
|
||||
{
|
||||
fputc( '\n', s_ld.logfile );
|
||||
fputs( "================================================================================\n", s_ld.logfile );
|
||||
fprintf( s_ld.logfile, "%s (%i, %s, %s, %s-%s)\n", s_ld.title, Q_buildnum(), Q_buildcommit(), Q_buildbranch(), Q_buildos(), Q_buildarch());
|
||||
fprintf( s_ld.logfile, "Stopped with reason \"%s\" at %s\n", event_name, Q_timestamp( TIME_FULL ));
|
||||
fputs( "================================================================================\n", s_ld.logfile );
|
||||
fprintf( s_ld.logfile, "\n");
|
||||
fprintf( s_ld.logfile, "=================================================================================");
|
||||
if( host.change_game ) fprintf( s_ld.logfile, "\n\t%s (build %i) %s\n", s_ld.title, Q_buildnum(), event_name );
|
||||
else fprintf( s_ld.logfile, "\n\t%s (build %i) %s at %s\n", s_ld.title, Q_buildnum(), event_name, Q_timestamp( TIME_FULL ));
|
||||
fprintf( s_ld.logfile, "=================================================================================\n");
|
||||
|
||||
fclose( s_ld.logfile );
|
||||
s_ld.logfile = NULL;
|
||||
}
|
||||
@@ -341,18 +335,15 @@ void GAME_EXPORT Con_Printf( const char *szFmt, ... )
|
||||
{
|
||||
static char buffer[MAX_PRINT_MSG];
|
||||
va_list args;
|
||||
qboolean add_newline;
|
||||
|
||||
if( !host.allow_console )
|
||||
return;
|
||||
|
||||
va_start( args, szFmt );
|
||||
add_newline = Q_vsnprintf( buffer, sizeof( buffer ), szFmt, args ) < 0;
|
||||
Q_vsnprintf( buffer, sizeof( buffer ), szFmt, args );
|
||||
va_end( args );
|
||||
|
||||
Sys_Print( buffer );
|
||||
if( add_newline )
|
||||
Sys_Print( "\n" );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -365,21 +356,18 @@ void GAME_EXPORT Con_DPrintf( const char *szFmt, ... )
|
||||
{
|
||||
static char buffer[MAX_PRINT_MSG];
|
||||
va_list args;
|
||||
qboolean add_newline;
|
||||
|
||||
if( host_developer.value < DEV_NORMAL )
|
||||
return;
|
||||
|
||||
va_start( args, szFmt );
|
||||
add_newline = Q_vsnprintf( buffer, sizeof( buffer ), szFmt, args ) < 0;
|
||||
Q_vsnprintf( buffer, sizeof( buffer ), szFmt, args );
|
||||
va_end( args );
|
||||
|
||||
if( buffer[0] == '0' && buffer[1] == '\n' && buffer[2] == '\0' )
|
||||
return; // hlrally spam
|
||||
|
||||
Sys_Print( buffer );
|
||||
if( add_newline )
|
||||
Sys_Print( "\n" );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -392,18 +380,15 @@ void Con_Reportf( const char *szFmt, ... )
|
||||
{
|
||||
static char buffer[MAX_PRINT_MSG];
|
||||
va_list args;
|
||||
qboolean add_newline;
|
||||
|
||||
if( host_developer.value < DEV_EXTENDED )
|
||||
return;
|
||||
|
||||
va_start( args, szFmt );
|
||||
add_newline = Q_vsnprintf( buffer, sizeof( buffer ), szFmt, args ) < 0;
|
||||
Q_vsnprintf( buffer, sizeof( buffer ), szFmt, args );
|
||||
va_end( args );
|
||||
|
||||
Sys_Print( buffer );
|
||||
if( add_newline )
|
||||
Sys_Print( "\n" );
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -53,7 +53,7 @@ GNU General Public License for more details.
|
||||
#include "library.h"
|
||||
#include "whereami.h"
|
||||
|
||||
int error_on_exit = 0; // arg for exit();
|
||||
qboolean error_on_exit = false; // arg for exit();
|
||||
|
||||
/*
|
||||
================
|
||||
@@ -404,7 +404,7 @@ void Sys_Warn( const char *format, ... )
|
||||
Msg( "Sys_Warn: %s\n", text );
|
||||
|
||||
if( !Host_IsDedicated() ) // dedicated server should not hang on messagebox
|
||||
Platform_MessageBox( "Xash Warning", text, true );
|
||||
Platform_MessageBox( "Xash Warning", text, false );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -430,7 +430,7 @@ void Sys_Error( const char *error, ... )
|
||||
// make sure that console received last message
|
||||
if( host.change_game ) Sys_Sleep( 200 );
|
||||
|
||||
error_on_exit = 1;
|
||||
error_on_exit = true;
|
||||
host.status = HOST_ERR_FATAL;
|
||||
va_start( argptr, error );
|
||||
Q_vsnprintf( text, MAX_PRINT_MSG, error, argptr );
|
||||
@@ -449,7 +449,7 @@ void Sys_Error( const char *error, ... )
|
||||
Wcon_ShowConsole( false );
|
||||
#endif
|
||||
Sys_Print( text );
|
||||
Platform_MessageBox( "Xash Error", text, true );
|
||||
Platform_MessageBox( "Xash Error", text, false );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -41,7 +41,7 @@ NOTE: never change this structure because all dll descriptions in xash code
|
||||
writes into struct by offsets not names
|
||||
========================================================================
|
||||
*/
|
||||
extern int error_on_exit;
|
||||
|
||||
void Sys_Sleep( int msec );
|
||||
double Sys_DoubleTime( void );
|
||||
char *Sys_GetClipboardData( void );
|
||||
|
||||
@@ -39,15 +39,13 @@ void Test_RunCon( void );
|
||||
void Test_RunVOX( void );
|
||||
void Test_RunIPFilter( void );
|
||||
void Test_RunGamma( void );
|
||||
void Test_RunDelta( void );
|
||||
|
||||
#define TEST_LIST_0 \
|
||||
Test_RunLibCommon(); \
|
||||
Test_RunCommon(); \
|
||||
Test_RunCmd(); \
|
||||
Test_RunCvar(); \
|
||||
Test_RunIPFilter(); \
|
||||
Test_RunDelta();
|
||||
Test_RunIPFilter();
|
||||
|
||||
#define TEST_LIST_0_CLIENT \
|
||||
Test_RunCon(); \
|
||||
|
||||
@@ -25,39 +25,18 @@ GNU General Public License for more details.
|
||||
#include "platform/swap/swap.h"
|
||||
#define Q_malloc SWAP_Malloc
|
||||
#define Q_free SWAP_Free
|
||||
|
||||
static void *Q_realloc( void *mem, size_t size )
|
||||
{
|
||||
void *newmem;
|
||||
|
||||
if( mem && size == 0 )
|
||||
{
|
||||
Q_free( mem );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
newmem = Q_malloc( size );
|
||||
if( mem && newmem )
|
||||
{
|
||||
memcpy( newmem, mem, size );
|
||||
Q_free( mem );
|
||||
}
|
||||
|
||||
return newmem;
|
||||
}
|
||||
#else
|
||||
#define Q_malloc malloc
|
||||
#define Q_free free
|
||||
#define Q_realloc realloc
|
||||
#endif
|
||||
|
||||
typedef struct memheader_s
|
||||
{
|
||||
struct memheader_s *next; // next and previous memheaders in chain belonging to pool
|
||||
struct memheader_s *prev;
|
||||
const char *filename; // file name and line where Mem_Alloc was called
|
||||
struct mempool_s *pool; // pool this memheader belongs to
|
||||
size_t size; // size of the memory after the header (excluding header and sentinel2)
|
||||
poolhandle_t poolptr; // pool this memheader belongs to
|
||||
const char *filename; // file name and line where Mem_Alloc was called
|
||||
int fileline;
|
||||
#if !XASH_64BIT
|
||||
uint32_t pad0; // doesn't have value, only to make Mem_Alloc return aligned addresses on ILP32
|
||||
@@ -69,34 +48,50 @@ typedef struct memheader_s
|
||||
|
||||
typedef struct mempool_s
|
||||
{
|
||||
uint32_t sentinel1; // should always be MEMHEADER_SENTINEL1
|
||||
struct memheader_s *chain; // chain of individual memory allocations
|
||||
size_t totalsize; // total memory allocated in this pool (inside memheaders)
|
||||
size_t realsize; // total memory allocated in this pool (actual malloc total)
|
||||
size_t lastchecksize; // updated each time the pool is displayed by memlist
|
||||
struct mempool_s *next; // linked into global mempool list
|
||||
const char *filename; // file name and line where Mem_AllocPool was called
|
||||
int fileline;
|
||||
#if XASH_64BIT
|
||||
poolhandle_t idx;
|
||||
#endif
|
||||
char name[64]; // name of the pool
|
||||
uint32_t sentinel2; // should always be MEMHEADER_SENTINEL1
|
||||
} mempool_t;
|
||||
|
||||
static mempool_t *poolchain = NULL; // critical stuff
|
||||
static size_t poolcount = 0;
|
||||
|
||||
#if XASH_64BIT
|
||||
// a1ba: due to mempool being passed with the model through reused 32-bit field
|
||||
// which makes engine incompatible with 64-bit pointers I changed mempool type
|
||||
// from pointer to 32-bit handle, thankfully mempool structure is private
|
||||
// But! Mempools are handled through linked list so we can't index them safely
|
||||
static poolhandle_t lastidx = 0;
|
||||
|
||||
static mempool_t *Mem_FindPool( poolhandle_t poolptr )
|
||||
{
|
||||
if( likely( poolptr > 0 && poolptr <= poolcount ))
|
||||
return &poolchain[poolptr - 1];
|
||||
mempool_t *pool;
|
||||
|
||||
for( pool = poolchain; pool; pool = pool->next )
|
||||
{
|
||||
if( pool->idx == poolptr )
|
||||
return pool;
|
||||
}
|
||||
|
||||
Sys_Error( "%s: not allocated or double freed pool %d", __FUNCTION__, poolptr );
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static poolhandle_t Mem_PoolIndex( mempool_t *mempool )
|
||||
#else
|
||||
static mempool_t *Mem_FindPool( poolhandle_t poolptr )
|
||||
{
|
||||
return (poolhandle_t)(mempool - poolchain) + 1;
|
||||
return (mempool_t *)poolptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
static inline void Mem_PoolAdd( mempool_t *pool, size_t size )
|
||||
{
|
||||
@@ -116,7 +111,7 @@ static inline void Mem_PoolLinkAlloc( mempool_t *pool, memheader_t *mem )
|
||||
if( mem->next ) mem->next->prev = mem;
|
||||
pool->chain = mem;
|
||||
mem->prev = NULL;
|
||||
mem->poolptr = Mem_PoolIndex( pool );
|
||||
mem->pool = pool;
|
||||
}
|
||||
|
||||
static inline void Mem_PoolUnlinkAlloc( mempool_t *pool, memheader_t *mem )
|
||||
@@ -124,7 +119,7 @@ static inline void Mem_PoolUnlinkAlloc( mempool_t *pool, memheader_t *mem )
|
||||
if( mem->next ) mem->next->prev = mem->prev;
|
||||
if( mem->prev ) mem->prev->next = mem->next;
|
||||
else pool->chain = mem->next;
|
||||
mem->poolptr = 0;
|
||||
mem->pool = NULL;
|
||||
}
|
||||
|
||||
static inline void Mem_InitAlloc( memheader_t *mem, size_t size, const char *filename, int fileline )
|
||||
@@ -170,6 +165,23 @@ static qboolean Mem_CheckAllocHeader( const char *func, const memheader_t *mem,
|
||||
return true;
|
||||
}
|
||||
|
||||
static qboolean Mem_CheckPool( const char *func, const mempool_t *pool, const char *filename, int fileline )
|
||||
{
|
||||
if( pool->sentinel1 != MEMHEADER_SENTINEL1 )
|
||||
{
|
||||
Sys_Error( "%s: trashed pool sentinel 1 (allocpool at %s:%i, freepool at %s:%i)\n", func, pool->filename, pool->fileline, filename, fileline );
|
||||
return false;
|
||||
}
|
||||
|
||||
if( pool->sentinel2 != MEMHEADER_SENTINEL1 )
|
||||
{
|
||||
Sys_Error( "%s: trashed pool sentinel 2 (allocpool at %s:%i, freepool at %s:%i)\n", func, pool->filename, pool->fileline, filename, fileline );
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void *_Mem_Alloc( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline )
|
||||
{
|
||||
memheader_t *mem;
|
||||
@@ -178,16 +190,12 @@ void *_Mem_Alloc( poolhandle_t poolptr, size_t size, qboolean clear, const char
|
||||
if( size <= 0 )
|
||||
return NULL;
|
||||
|
||||
if( unlikely( !poolptr ))
|
||||
if( !poolptr )
|
||||
{
|
||||
Sys_Error( "%s: pool == NULL (alloc at %s:%i)\n", __func__, filename, fileline );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
pool = Mem_FindPool( poolptr );
|
||||
if( !pool )
|
||||
return NULL;
|
||||
|
||||
mem = (memheader_t *)Q_malloc( sizeof( memheader_t ) + size + sizeof( byte ));
|
||||
if( mem == NULL )
|
||||
{
|
||||
@@ -197,6 +205,7 @@ void *_Mem_Alloc( poolhandle_t poolptr, size_t size, qboolean clear, const char
|
||||
|
||||
Mem_InitAlloc( mem, size, filename, fileline );
|
||||
|
||||
pool = Mem_FindPool( poolptr );
|
||||
Mem_PoolAdd( pool, size );
|
||||
Mem_PoolLinkAlloc( pool, mem );
|
||||
|
||||
@@ -213,9 +222,7 @@ static void Mem_FreeBlock( memheader_t *mem, const char *filename, int fileline
|
||||
if( !Mem_CheckAllocHeader( __func__, mem, filename, fileline ))
|
||||
return;
|
||||
|
||||
pool = Mem_FindPool( mem->poolptr );
|
||||
if( !pool )
|
||||
return;
|
||||
pool = mem->pool;
|
||||
|
||||
// unlink memheader from doubly linked list
|
||||
if(( mem->prev ? mem->prev->next != mem : pool->chain != mem ) || ( mem->next && mem->next->prev != mem ))
|
||||
@@ -251,7 +258,7 @@ void *_Mem_Realloc( poolhandle_t poolptr, void *data, size_t size, qboolean clea
|
||||
if( size <= 0 )
|
||||
return data; // no need to reallocate
|
||||
|
||||
if( unlikely( !poolptr ))
|
||||
if( !poolptr )
|
||||
{
|
||||
Sys_Error( "Mem_Realloc: pool == NULL (alloc at %s:%i)\n", filename, fileline );
|
||||
return NULL;
|
||||
@@ -265,21 +272,25 @@ void *_Mem_Realloc( poolhandle_t poolptr, void *data, size_t size, qboolean clea
|
||||
if( !Mem_CheckAllocHeader( "Mem_Realloc", mem, filename, fileline ))
|
||||
return NULL;
|
||||
|
||||
if( unlikely( mem->poolptr != poolptr ))
|
||||
{
|
||||
Sys_Error( "Mem_Realloc: pool migration is not allowed (alloc at %s:%i, realloc at %s:%i)\n",
|
||||
Mem_CheckFilename( mem->filename ), mem->fileline, filename, fileline );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
oldsize = mem->size;
|
||||
if( size == oldsize )
|
||||
return data;
|
||||
|
||||
#if XASH_CUSTOM_SWAP
|
||||
{
|
||||
char *nb = _Mem_Alloc( poolptr, size, clear, filename, fileline );
|
||||
|
||||
size_t newsize = mem->size < size ? mem->size : size; // upper data can be trucnated!
|
||||
memcpy( nb, data, newsize );
|
||||
_Mem_Free( data, filename, fileline ); // free unused old block
|
||||
|
||||
return nb;
|
||||
}
|
||||
#else // XASH_CUSTOM_SWAP
|
||||
pool = Mem_FindPool( poolptr );
|
||||
|
||||
oldmem = (uintptr_t)mem;
|
||||
mem = Q_realloc( mem, sizeof( memheader_t ) + size + sizeof( byte ));
|
||||
mem = realloc( mem, sizeof( memheader_t ) + size + sizeof( byte ));
|
||||
|
||||
if( mem == NULL )
|
||||
{
|
||||
@@ -301,7 +312,14 @@ void *_Mem_Realloc( poolhandle_t poolptr, void *data, size_t size, qboolean clea
|
||||
}
|
||||
else Mem_PoolSubtract( pool, oldsize - size );
|
||||
|
||||
if( oldmem != (uintptr_t)mem ) // just relink pointers
|
||||
// if allocation was migrated from one pool to another
|
||||
// (this is possible with original Mem_Realloc func)
|
||||
if( unlikely( mem->pool != pool ))
|
||||
{
|
||||
Mem_PoolUnlinkAlloc( mem->pool, mem );
|
||||
Mem_PoolLinkAlloc( pool, mem );
|
||||
}
|
||||
else if( oldmem != (uintptr_t)mem ) // just relink pointers
|
||||
{
|
||||
if( mem->next ) mem->next->prev = mem;
|
||||
if( mem->prev ) mem->prev->next = mem;
|
||||
@@ -309,81 +327,69 @@ void *_Mem_Realloc( poolhandle_t poolptr, void *data, size_t size, qboolean clea
|
||||
}
|
||||
|
||||
return (void *)((byte *)mem + sizeof( memheader_t ));
|
||||
}
|
||||
|
||||
static poolhandle_t Mem_InitPool( mempool_t *pool, const char *name, const char *filename, int fileline )
|
||||
{
|
||||
memset( pool, 0, sizeof( *pool ));
|
||||
|
||||
// fill header
|
||||
pool->filename = filename;
|
||||
pool->fileline = fileline;
|
||||
pool->realsize = sizeof( mempool_t );
|
||||
Q_strncpy( pool->name, name, sizeof( pool->name ));
|
||||
|
||||
return Mem_PoolIndex( pool );
|
||||
#endif // XASH_CUSTOM_SWAP
|
||||
}
|
||||
|
||||
poolhandle_t _Mem_AllocPool( const char *name, const char *filename, int fileline )
|
||||
{
|
||||
mempool_t *pool;
|
||||
size_t i;
|
||||
|
||||
for( i = 0, pool = poolchain; i < poolcount; i++, pool++ )
|
||||
{
|
||||
if( pool->filename == NULL )
|
||||
return Mem_InitPool( pool, name, filename, fileline );
|
||||
}
|
||||
|
||||
pool = (mempool_t *)Q_realloc( poolchain, sizeof( *poolchain ) * ( poolcount + 1 ));
|
||||
pool = (mempool_t *)Q_malloc( sizeof( mempool_t ));
|
||||
if( pool == NULL )
|
||||
{
|
||||
Sys_Error( "Mem_AllocPool: out of memory (allocpool at %s:%i)\n", filename, fileline );
|
||||
return 0;
|
||||
}
|
||||
memset( pool, 0, sizeof( mempool_t ));
|
||||
|
||||
// fill header
|
||||
pool->sentinel1 = MEMHEADER_SENTINEL1;
|
||||
pool->sentinel2 = MEMHEADER_SENTINEL1;
|
||||
pool->filename = filename;
|
||||
pool->fileline = fileline;
|
||||
pool->chain = NULL;
|
||||
pool->totalsize = 0;
|
||||
pool->realsize = sizeof( mempool_t );
|
||||
Q_strncpy( pool->name, name, sizeof( pool->name ));
|
||||
pool->next = poolchain;
|
||||
poolchain = pool;
|
||||
pool = &poolchain[poolcount++];
|
||||
return Mem_InitPool( pool, name, filename, fileline );
|
||||
|
||||
#if XASH_64BIT
|
||||
pool->idx = ++lastidx;
|
||||
return pool->idx;
|
||||
#else
|
||||
return (poolhandle_t)pool;
|
||||
#endif
|
||||
}
|
||||
|
||||
void _Mem_FreePool( poolhandle_t *poolptr, const char *filename, int fileline )
|
||||
{
|
||||
mempool_t *pool;
|
||||
mempool_t **chainaddress;
|
||||
|
||||
if( *poolptr && ( pool = Mem_FindPool( *poolptr )))
|
||||
{
|
||||
if( !pool->filename )
|
||||
{
|
||||
Sys_Error( "Mem_FreePool: pool already free (freepool at %s:%i)\n", filename, fileline );
|
||||
*poolptr = 0;
|
||||
return;
|
||||
}
|
||||
// unlink pool from chain
|
||||
for( chainaddress = &poolchain; *chainaddress && *chainaddress != pool; chainaddress = &((*chainaddress)->next));
|
||||
if( *chainaddress != pool ) Sys_Error( "Mem_FreePool: pool already free (freepool at %s:%i)\n", filename, fileline );
|
||||
Mem_CheckPool( "Mem_FreePool", pool, filename, fileline );
|
||||
*chainaddress = pool->next;
|
||||
|
||||
// free memory owned by the pool
|
||||
while( pool->chain )
|
||||
Mem_FreeBlock( pool->chain, filename, fileline );
|
||||
|
||||
while( pool->chain ) Mem_FreeBlock( pool->chain, filename, fileline );
|
||||
// free the pool itself
|
||||
memset( pool, 0xBF, sizeof( mempool_t ));
|
||||
pool->chain = NULL;
|
||||
pool->filename = NULL; // mark as reusable
|
||||
Q_free( pool );
|
||||
*poolptr = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void _Mem_EmptyPool( poolhandle_t poolptr, const char *filename, int fileline )
|
||||
{
|
||||
mempool_t *pool;
|
||||
if( unlikely( !poolptr ))
|
||||
{
|
||||
Sys_Error( "Mem_EmptyPool: pool == NULL (emptypool at %s:%i)\n", filename, fileline );
|
||||
return;
|
||||
}
|
||||
mempool_t *pool = Mem_FindPool( poolptr );
|
||||
if( !poolptr ) Sys_Error( "Mem_EmptyPool: pool == NULL (emptypool at %s:%i)\n", filename, fileline );
|
||||
|
||||
pool = Mem_FindPool( poolptr );
|
||||
if( !pool )
|
||||
return;
|
||||
Mem_CheckPool( "Mem_FreePool", pool, filename, fileline );
|
||||
|
||||
// free memory owned by the pool
|
||||
while( pool->chain ) Mem_FreeBlock( pool->chain, filename, fileline );
|
||||
@@ -406,8 +412,7 @@ static qboolean Mem_CheckAlloc( mempool_t *pool, void *data )
|
||||
else
|
||||
{
|
||||
// search all pools
|
||||
size_t i;
|
||||
for( i = 0, pool = poolchain; i < poolcount; i++, pool++ )
|
||||
for( pool = poolchain; pool; pool = pool->next )
|
||||
{
|
||||
if( Mem_CheckAlloc( pool, data ))
|
||||
return true;
|
||||
@@ -435,24 +440,23 @@ void _Mem_Check( const char *filename, int fileline )
|
||||
{
|
||||
memheader_t *mem;
|
||||
mempool_t *pool;
|
||||
size_t i;
|
||||
|
||||
for( i = 0, pool = poolchain; i < poolcount; i++, pool++ )
|
||||
for( pool = poolchain; pool; pool = pool->next )
|
||||
Mem_CheckPool( "Mem_CheckSentinels", pool, filename, fileline );
|
||||
|
||||
for( pool = poolchain; pool; pool = pool->next )
|
||||
for( mem = pool->chain; mem; mem = mem->next )
|
||||
Mem_CheckAllocHeader( "Mem_CheckSentinels", mem, filename, fileline );
|
||||
}
|
||||
|
||||
void Mem_PrintStats( void )
|
||||
{
|
||||
size_t count = 0, size = 0, realsize = 0, i;
|
||||
size_t count = 0, size = 0, realsize = 0;
|
||||
mempool_t *pool;
|
||||
|
||||
Mem_Check();
|
||||
for( i = 0, pool = poolchain; i < poolcount; i++, pool++ )
|
||||
for( pool = poolchain; pool; pool = pool->next )
|
||||
{
|
||||
if( !pool->filename )
|
||||
continue;
|
||||
|
||||
count++;
|
||||
size += pool->totalsize;
|
||||
realsize += pool->realsize;
|
||||
@@ -466,19 +470,15 @@ void Mem_PrintList( size_t minallocationsize )
|
||||
{
|
||||
mempool_t *pool;
|
||||
memheader_t *mem;
|
||||
size_t i;
|
||||
|
||||
Mem_Check();
|
||||
|
||||
Con_Printf( "memory pool list:\n" );
|
||||
Con_Printf( "\t^3size\t\t\t\tname\n");
|
||||
for( i = 0, pool = poolchain; i < poolcount; i++, pool++ )
|
||||
for( pool = poolchain; pool; pool = pool->next )
|
||||
{
|
||||
long changed_size = (long)pool->totalsize - (long)pool->lastchecksize;
|
||||
|
||||
if( !pool->filename )
|
||||
continue;
|
||||
|
||||
// poolnames can contain color symbols, make sure what color is reset
|
||||
if( pool->lastchecksize != 0 && changed_size != 0 )
|
||||
{
|
||||
|
||||
@@ -111,11 +111,6 @@ void Linux_Init( void )
|
||||
if( !Host_IsDedicated( ))
|
||||
return;
|
||||
|
||||
// manpage says sd_notify will send messages to socket in NOTIFY_SOCKET
|
||||
// environment variable. Check if it's available.
|
||||
if( getenv( "NOTIFY_SOCKET" ) == NULL )
|
||||
return;
|
||||
|
||||
if(( g_hsystemd = dlopen( "libsystemd.so.0", RTLD_LAZY )) == NULL )
|
||||
return;
|
||||
|
||||
|
||||
@@ -504,12 +504,12 @@ void Wcon_CreateConsole( void )
|
||||
|
||||
if( host.type == HOST_NORMAL )
|
||||
{
|
||||
Q_strncpy( s_wcd.title, XASH_ENGINE_NAME " " XASH_VERSION, sizeof( s_wcd.title ));
|
||||
Q_strncpy( s_wcd.title, "Xash3D " XASH_VERSION, sizeof( s_wcd.title ));
|
||||
Q_strncpy( s_wcd.log_path, "engine.log", sizeof( s_wcd.log_path ));
|
||||
}
|
||||
else // dedicated console
|
||||
{
|
||||
Q_strncpy( s_wcd.title, XASH_DEDICATED_SERVER_NAME " " XASH_VERSION, sizeof( s_wcd.title ));
|
||||
Q_strncpy( s_wcd.title, "XashDS " XASH_VERSION, sizeof( s_wcd.title ));
|
||||
Q_strncpy( s_wcd.log_path, "dedicated.log", sizeof( s_wcd.log_path ));
|
||||
s_wcd.log_active = true; // always make log
|
||||
}
|
||||
|
||||
@@ -77,6 +77,7 @@ GNU General Public License for more details.
|
||||
#define FWORLD_CUSTOM_SKYBOX BIT( 1 )
|
||||
#define FWORLD_WATERALPHA BIT( 2 )
|
||||
#define FWORLD_HAS_DELUXEMAP BIT( 3 )
|
||||
#define FWORLD_HAS_MIRRORS BIT( 4 )
|
||||
|
||||
// special rendermode for screenfade modulate
|
||||
// (probably will be expanded at some point)
|
||||
|
||||
@@ -43,9 +43,10 @@ extern int SV_UPDATE_BACKUP;
|
||||
#define SVF_MERGE_VISIBILITY BIT( 1 ) // we are do portal pass
|
||||
|
||||
// mapvalid flags
|
||||
#define MAP_IS_EXIST BIT( 0 )
|
||||
#define MAP_HAS_LANDMARK BIT( 2 )
|
||||
#define MAP_INVALID_VERSION BIT( 3 )
|
||||
#define MAP_IS_EXIST BIT( 0 )
|
||||
#define MAP_HAS_SPAWNPOINT BIT( 1 )
|
||||
#define MAP_HAS_LANDMARK BIT( 2 )
|
||||
#define MAP_INVALID_VERSION BIT( 3 )
|
||||
|
||||
#define SV_SPAWN_TIME 0.1
|
||||
|
||||
@@ -612,9 +613,11 @@ string_t SV_MakeString( const char *szValue );
|
||||
const char *SV_GetString( string_t iString );
|
||||
void SV_SetStringArrayMode( qboolean dynamic );
|
||||
void SV_EmptyStringPool( void );
|
||||
#ifdef XASH_64BIT
|
||||
void SV_PrintStr64Stats_f( void );
|
||||
#endif
|
||||
sv_client_t *SV_ClientFromEdict( const edict_t *pEdict, qboolean spawned_only );
|
||||
uint SV_MapIsValid( const char *filename, const char *landmark_name );
|
||||
uint SV_MapIsValid( const char *filename, const char *spawn_entity, const char *landmark_name );
|
||||
void SV_StartSound( edict_t *ent, int chan, const char *sample, float vol, float attn, int flags, int pitch );
|
||||
edict_t *SV_FindGlobalEntity( string_t classname, string_t globalname );
|
||||
qboolean SV_CreateStaticEntity( struct sizebuf_s *msg, int index );
|
||||
@@ -625,18 +628,12 @@ void SV_RestartAmbientSounds( void );
|
||||
void SV_RestartDecals( void );
|
||||
void SV_RestartStaticEnts( void );
|
||||
int pfnDropToFloor( edict_t* e );
|
||||
edict_t *SV_EdictNum( int n );
|
||||
void SV_SetModel( edict_t *ent, const char *name );
|
||||
int pfnDecalIndex( const char *m );
|
||||
void SV_CreateDecal( sizebuf_t *msg, const float *origin, int decalIndex, int entityIndex, int modelIndex, int flags, float scale );
|
||||
qboolean SV_RestoreCustomDecal( struct decallist_s *entry, edict_t *pEdict, qboolean adjacent );
|
||||
|
||||
static inline edict_t *SV_EdictNum( int n )
|
||||
{
|
||||
if( likely( n >= 0 && n < GI->max_edicts ))
|
||||
return &svgame.edicts[n];
|
||||
return NULL;
|
||||
}
|
||||
|
||||
//
|
||||
// sv_log.c
|
||||
//
|
||||
|
||||
@@ -1690,7 +1690,7 @@ static qboolean SV_New_f( sv_client_t *cl )
|
||||
|
||||
// server info string
|
||||
MSG_BeginServerCmd( &msg, svc_stufftext );
|
||||
MSG_WriteStringf( &msg, "fullserverinfo \"%s\"\n", svs.serverinfo );
|
||||
MSG_WriteStringf( &msg, "fullserverinfo \"%s\"\n", SV_Serverinfo( ));
|
||||
|
||||
// collect the info about all the players and send to me
|
||||
for( i = 0, cur = svs.clients; i < svs.maxclients; i++, cur++ )
|
||||
|
||||
@@ -169,11 +169,17 @@ SV_ValidateMap
|
||||
check map for typically errors
|
||||
==================
|
||||
*/
|
||||
static qboolean SV_ValidateMap( const char *pMapName )
|
||||
static qboolean SV_ValidateMap( const char *pMapName, qboolean check_spawn )
|
||||
{
|
||||
char *spawn_entity;
|
||||
int flags;
|
||||
|
||||
flags = SV_MapIsValid( pMapName, NULL );
|
||||
// determine spawn entity classname
|
||||
if( !check_spawn || (int)sv_maxclients.value <= 1 )
|
||||
spawn_entity = GI->sp_entity;
|
||||
else spawn_entity = GI->mp_entity;
|
||||
|
||||
flags = SV_MapIsValid( pMapName, spawn_entity, NULL );
|
||||
|
||||
if( FBitSet( flags, MAP_INVALID_VERSION ))
|
||||
{
|
||||
@@ -187,6 +193,12 @@ static qboolean SV_ValidateMap( const char *pMapName )
|
||||
return false;
|
||||
}
|
||||
|
||||
if( check_spawn && !FBitSet( flags, MAP_HAS_SPAWNPOINT ))
|
||||
{
|
||||
Con_Printf( S_ERROR "map %s doesn't have a valid spawnpoint\n", pMapName );
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -212,7 +224,7 @@ static void SV_Map_f( void )
|
||||
Q_strncpy( mapname, Cmd_Argv( 1 ), sizeof( mapname ));
|
||||
COM_StripExtension( mapname );
|
||||
|
||||
if( !SV_ValidateMap( mapname ))
|
||||
if( !SV_ValidateMap( mapname, true ))
|
||||
return;
|
||||
|
||||
Cvar_DirectSet( &sv_hostmap, mapname );
|
||||
@@ -284,7 +296,7 @@ static void SV_MapBackground_f( void )
|
||||
Q_strncpy( mapname, Cmd_Argv( 1 ), sizeof( mapname ));
|
||||
COM_StripExtension( mapname );
|
||||
|
||||
if( !SV_ValidateMap( mapname ))
|
||||
if( !SV_ValidateMap( mapname, false ))
|
||||
return;
|
||||
|
||||
// background map is always run as singleplayer
|
||||
@@ -334,7 +346,7 @@ static void SV_NextMap_f( void )
|
||||
Cvar_DirectSet( &sv_hostmap, nextmap );
|
||||
|
||||
// found current point, check for valid
|
||||
if( SV_ValidateMap( nextmap ))
|
||||
if( SV_ValidateMap( nextmap, true ))
|
||||
{
|
||||
// found and valid
|
||||
COM_LoadLevel( nextmap, false );
|
||||
@@ -534,7 +546,7 @@ classic change level
|
||||
*/
|
||||
static void SV_ChangeLevel_f( void )
|
||||
{
|
||||
if( Cmd_Argc() < 2 ) // allow extra arguments, for compatibility
|
||||
if( Cmd_Argc() != 2 )
|
||||
{
|
||||
Con_Printf( S_USAGE "changelevel <mapname>\n" );
|
||||
return;
|
||||
@@ -552,15 +564,13 @@ smooth change level
|
||||
*/
|
||||
static void SV_ChangeLevel2_f( void )
|
||||
{
|
||||
if( Cmd_Argc() < 2 ) // allow extra arguments, for compatibility
|
||||
if( Cmd_Argc() != 3 )
|
||||
{
|
||||
Con_Printf( S_USAGE "changelevel2 <mapname> [landmark]\n" );
|
||||
Con_Printf( S_USAGE "changelevel2 <mapname> <landmark>\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
if( Cmd_Argc() == 2 ) // with single argument, behaves like usual changelevel
|
||||
SV_QueueChangeLevel( Cmd_Argv( 1 ), NULL );
|
||||
else SV_QueueChangeLevel( Cmd_Argv( 1 ), Cmd_Argv( 2 ));
|
||||
SV_QueueChangeLevel( Cmd_Argv( 1 ), Cmd_Argv( 2 ));
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -753,7 +763,7 @@ static void SV_ServerInfo_f( void )
|
||||
}
|
||||
|
||||
Info_SetValueForStarKey( svs.serverinfo, Cmd_Argv( 1 ), Cmd_Argv( 2 ), MAX_SERVERINFO_STRING );
|
||||
SV_BroadcastCommand( "fullserverinfo \"%s\"\n", svs.serverinfo );
|
||||
SV_BroadcastCommand( "fullserverinfo \"%s\"\n", SV_Serverinfo( ));
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1007,7 +1017,6 @@ void SV_InitOperatorCommands( void )
|
||||
Cmd_AddCommand( "redirect", Rcon_Redirect_f, "force enable rcon redirection" );
|
||||
Cmd_AddCommand( "logaddress", SV_SetLogAddress_f, "sets address and port for remote logging host" );
|
||||
Cmd_AddCommand( "log", SV_ServerLog_f, "enables logging to file" );
|
||||
Cmd_AddCommand( "str64stats", SV_PrintStr64Stats_f, "print engine pool string statistics" );
|
||||
|
||||
if( host.type == HOST_NORMAL )
|
||||
{
|
||||
@@ -1046,7 +1055,6 @@ void SV_KillOperatorCommands( void )
|
||||
Cmd_RemoveCommand( "redirect" );
|
||||
Cmd_RemoveCommand( "logaddress" );
|
||||
Cmd_RemoveCommand( "log" );
|
||||
Cmd_RemoveCommand( "str64stats" );
|
||||
|
||||
if( host.type == HOST_NORMAL )
|
||||
{
|
||||
|
||||
@@ -811,17 +811,17 @@ static void SV_UpdateToReliableMessages( void )
|
||||
continue; // reliables go to all connected or spawned
|
||||
|
||||
if( MSG_GetNumBytesWritten( &sv.reliable_datagram ) < MSG_GetNumBytesLeft( &cl->netchan.message ))
|
||||
MSG_WriteBits( &cl->netchan.message, MSG_GetData( &sv.reliable_datagram ), MSG_GetNumBitsWritten( &sv.reliable_datagram ));
|
||||
MSG_WriteBits( &cl->netchan.message, MSG_GetBuf( &sv.reliable_datagram ), MSG_GetNumBitsWritten( &sv.reliable_datagram ));
|
||||
else Netchan_CreateFragments( &cl->netchan, &sv.reliable_datagram );
|
||||
|
||||
if( MSG_GetNumBytesWritten( &sv.datagram ) < MSG_GetNumBytesLeft( &cl->datagram ))
|
||||
MSG_WriteBits( &cl->datagram, MSG_GetData( &sv.datagram ), MSG_GetNumBitsWritten( &sv.datagram ));
|
||||
MSG_WriteBits( &cl->datagram, MSG_GetBuf( &sv.datagram ), MSG_GetNumBitsWritten( &sv.datagram ));
|
||||
else Con_DPrintf( S_WARN "Ignoring unreliable datagram for %s, would overflow\n", cl->name );
|
||||
|
||||
if( FBitSet( cl->flags, FCL_HLTV_PROXY ))
|
||||
{
|
||||
if( MSG_GetNumBytesWritten( &sv.spec_datagram ) < MSG_GetNumBytesLeft( &cl->datagram ))
|
||||
MSG_WriteBits( &cl->datagram, MSG_GetData( &sv.spec_datagram ), MSG_GetNumBitsWritten( &sv.spec_datagram ));
|
||||
MSG_WriteBits( &cl->datagram, MSG_GetBuf( &sv.spec_datagram ), MSG_GetNumBitsWritten( &sv.spec_datagram ));
|
||||
else Con_DPrintf( S_WARN "Ignoring spectator datagram for %s, would overflow\n", cl->name );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,6 +39,13 @@ static vec3_t viewPoint[MAX_CLIENTS];
|
||||
typedef void (__cdecl *LINK_ENTITY_FUNC)( entvars_t *pev );
|
||||
typedef void (__stdcall *GIVEFNPTRSTODLL)( enginefuncs_t* engfuncs, globalvars_t *pGlobals );
|
||||
|
||||
edict_t *SV_EdictNum( int n )
|
||||
{
|
||||
if(( n >= 0 ) && ( n < GI->max_edicts ))
|
||||
return svgame.edicts + n;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
qboolean SV_CheckEdict( const edict_t *e, const char *file, const int line )
|
||||
{
|
||||
@@ -143,6 +150,18 @@ char *SV_Serverinfo( void )
|
||||
return svs.serverinfo;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
SV_LocalInfo
|
||||
|
||||
get local infostring
|
||||
=============
|
||||
*/
|
||||
static char *SV_Localinfo( void )
|
||||
{
|
||||
return svs.localinfo;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
SV_AngleMod
|
||||
@@ -249,6 +268,7 @@ SV_SetModel
|
||||
void GAME_EXPORT SV_SetModel( edict_t *ent, const char *modelname )
|
||||
{
|
||||
char name[MAX_QPATH];
|
||||
qboolean found = false;
|
||||
model_t *mod;
|
||||
int i = 1;
|
||||
|
||||
@@ -758,6 +778,7 @@ void SV_QueueChangeLevel( const char *level, const char *landname )
|
||||
{
|
||||
uint flags, smooth = false;
|
||||
char mapname[MAX_QPATH];
|
||||
char *spawn_entity;
|
||||
|
||||
// hold mapname to other place
|
||||
Q_strncpy( mapname, level, sizeof( mapname ));
|
||||
@@ -766,7 +787,12 @@ void SV_QueueChangeLevel( const char *level, const char *landname )
|
||||
if( COM_CheckString( landname ))
|
||||
smooth = true;
|
||||
|
||||
flags = SV_MapIsValid( mapname, landname );
|
||||
// determine spawn entity classname
|
||||
if( svs.maxclients == 1 )
|
||||
spawn_entity = GI->sp_entity;
|
||||
else spawn_entity = GI->mp_entity;
|
||||
|
||||
flags = SV_MapIsValid( mapname, spawn_entity, landname );
|
||||
|
||||
if( FBitSet( flags, MAP_INVALID_VERSION ))
|
||||
{
|
||||
@@ -800,6 +826,15 @@ void SV_QueueChangeLevel( const char *level, const char *landname )
|
||||
return;
|
||||
}
|
||||
|
||||
if( !smooth && !FBitSet( flags, MAP_HAS_SPAWNPOINT ))
|
||||
{
|
||||
if( sv_validate_changelevel.value )
|
||||
{
|
||||
Con_Printf( S_ERROR "changelevel: %s doesn't have a valid spawnpoint. Ignored.\n", mapname );
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// bad changelevel position invoke enables in one-way transition
|
||||
if( sv.framecount < 15 )
|
||||
{
|
||||
@@ -829,6 +864,7 @@ void SV_WriteEntityPatch( const char *filename )
|
||||
int lumpofs = 0, lumplen = 0;
|
||||
byte buf[MAX_TOKEN]; // 1 kb
|
||||
string bspfilename;
|
||||
dheader_t *header;
|
||||
dlump_t entities;
|
||||
file_t *f;
|
||||
|
||||
@@ -839,6 +875,7 @@ void SV_WriteEntityPatch( const char *filename )
|
||||
|
||||
memset( buf, 0, MAX_TOKEN );
|
||||
FS_Read( f, buf, MAX_TOKEN );
|
||||
header = (dheader_t *)buf;
|
||||
|
||||
// check all the lumps and some other errors
|
||||
if( !Mod_TestBmodelLumps( f, bspfilename, buf, true, &entities ))
|
||||
@@ -878,6 +915,7 @@ static char *SV_ReadEntityScript( const char *filename, int *flags )
|
||||
int lumpofs = 0, lumplen = 0;
|
||||
byte buf[MAX_TOKEN];
|
||||
char *ents = NULL;
|
||||
dheader_t *header;
|
||||
dlump_t entities;
|
||||
size_t ft1, ft2;
|
||||
file_t *f;
|
||||
@@ -892,6 +930,7 @@ static char *SV_ReadEntityScript( const char *filename, int *flags )
|
||||
SetBits( *flags, MAP_IS_EXIST );
|
||||
memset( buf, 0, MAX_TOKEN );
|
||||
FS_Read( f, buf, MAX_TOKEN );
|
||||
header = (dheader_t *)buf;
|
||||
|
||||
// check all the lumps and some other errors
|
||||
if( !Mod_TestBmodelLumps( f, bspfilename, buf, (host_developer.value) ? false : true, &entities ))
|
||||
@@ -938,7 +977,7 @@ SV_MapIsValid
|
||||
Validate map
|
||||
==============
|
||||
*/
|
||||
uint SV_MapIsValid( const char *filename, const char *landmark_name )
|
||||
uint SV_MapIsValid( const char *filename, const char *spawn_entity, const char *landmark_name )
|
||||
{
|
||||
uint flags = 0;
|
||||
char *pfile;
|
||||
@@ -954,27 +993,45 @@ uint SV_MapIsValid( const char *filename, const char *landmark_name )
|
||||
|
||||
need_landmark = COM_CheckString( landmark_name );
|
||||
|
||||
if( !need_landmark )
|
||||
// g-cont. in-dev mode we can entering on map even without "info_player_start"
|
||||
if( !need_landmark && host_developer.value )
|
||||
{
|
||||
// not transition
|
||||
Mem_Free( ents );
|
||||
|
||||
return flags;
|
||||
// skip spawnpoint checks in devmode
|
||||
return (flags|MAP_HAS_SPAWNPOINT);
|
||||
}
|
||||
|
||||
pfile = ents;
|
||||
|
||||
while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
|
||||
{
|
||||
if( !Q_strcmp( token, "targetname" ))
|
||||
if( !Q_strcmp( token, "classname" ))
|
||||
{
|
||||
// check classname for spawn entity
|
||||
pfile = COM_ParseFile( pfile, check_name, sizeof( check_name ));
|
||||
if( !Q_strcmp( spawn_entity, check_name ))
|
||||
{
|
||||
SetBits( flags, MAP_HAS_SPAWNPOINT );
|
||||
|
||||
// we already find landmark, stop the parsing
|
||||
if( need_landmark && FBitSet( flags, MAP_HAS_LANDMARK ))
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if( need_landmark && !Q_strcmp( token, "targetname" ))
|
||||
{
|
||||
// check targetname for landmark entity
|
||||
pfile = COM_ParseFile( pfile, check_name, sizeof( check_name ));
|
||||
|
||||
if( !Q_strcmp( landmark_name, check_name ))
|
||||
{
|
||||
// we found landmark, stop the parsing
|
||||
SetBits( flags, MAP_HAS_LANDMARK );
|
||||
break;
|
||||
|
||||
// we already find spawnpoint, stop the parsing
|
||||
if( FBitSet( flags, MAP_HAS_SPAWNPOINT ))
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1117,22 +1174,15 @@ static LINK_ENTITY_FUNC SV_GetEntityClass( const char *pszClassName )
|
||||
SV_AllocPrivateData
|
||||
|
||||
allocate private data for a given edict
|
||||
|
||||
if customentity is NULL, no "custom" entity EXPORT is being done
|
||||
if customentity is not NULL, will be set to true if "custom" export
|
||||
was used to create this entity
|
||||
==============
|
||||
*/
|
||||
static edict_t* SV_AllocPrivateData( edict_t *ent, string_t className, qboolean *customentity )
|
||||
static edict_t* SV_AllocPrivateData( edict_t *ent, string_t className )
|
||||
{
|
||||
const char *pszClassName;
|
||||
LINK_ENTITY_FUNC SpawnEdict;
|
||||
|
||||
pszClassName = STRING( className );
|
||||
|
||||
if( customentity )
|
||||
*customentity = false;
|
||||
|
||||
if( !ent )
|
||||
{
|
||||
// allocate a new one
|
||||
@@ -1155,11 +1205,7 @@ static edict_t* SV_AllocPrivateData( edict_t *ent, string_t className, qboolean
|
||||
if( svgame.physFuncs.SV_CreateEntity && svgame.physFuncs.SV_CreateEntity( ent, pszClassName ) != -1 )
|
||||
return ent;
|
||||
|
||||
if( customentity )
|
||||
{
|
||||
SpawnEdict = SV_GetEntityClass( "custom" );
|
||||
*customentity = SpawnEdict != NULL;
|
||||
}
|
||||
SpawnEdict = SV_GetEntityClass( "custom" );
|
||||
|
||||
if( !SpawnEdict )
|
||||
{
|
||||
@@ -1170,6 +1216,8 @@ static edict_t* SV_AllocPrivateData( edict_t *ent, string_t className, qboolean
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SetBits( ent->v.flags, FL_CUSTOMENTITY ); // it's a custom entity but not a beam!
|
||||
}
|
||||
|
||||
SpawnEdict( &ent->v );
|
||||
@@ -1186,7 +1234,12 @@ create specified entity, alloc private data
|
||||
*/
|
||||
edict_t* SV_CreateNamedEntity( edict_t *ent, string_t className )
|
||||
{
|
||||
return SV_AllocPrivateData( ent, className, NULL );
|
||||
edict_t *ed = SV_AllocPrivateData( ent, className );
|
||||
|
||||
// for some reasons this flag should be immediately cleared
|
||||
if( ed ) ClearBits( ed->v.flags, FL_CUSTOMENTITY );
|
||||
|
||||
return ed;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -2798,10 +2851,8 @@ standard path to register game variable
|
||||
static void GAME_EXPORT pfnCvar_RegisterServerVariable( cvar_t *variable )
|
||||
{
|
||||
if( variable != NULL )
|
||||
{
|
||||
SetBits( variable->flags, FCVAR_EXTDLL );
|
||||
Cvar_RegisterVariable( (convar_t *)variable );
|
||||
}
|
||||
Cvar_RegisterVariable( (convar_t *)variable );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -3167,9 +3218,7 @@ string_t GAME_EXPORT SV_AllocString( const char *szValue )
|
||||
{
|
||||
char *newString = NULL;
|
||||
uint len;
|
||||
#ifdef XASH_64BIT
|
||||
int cmp;
|
||||
#endif
|
||||
|
||||
if( svgame.physFuncs.pfnAllocString != NULL )
|
||||
{
|
||||
@@ -3232,21 +3281,19 @@ string_t GAME_EXPORT SV_AllocString( const char *szValue )
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef XASH_64BIT
|
||||
void SV_PrintStr64Stats_f( void )
|
||||
{
|
||||
#ifdef XASH_64BIT
|
||||
Con_Printf( "====================\n" );
|
||||
Con_Printf( "64 bit string pool statistics\n" );
|
||||
Con_Printf( "====================\n" );
|
||||
Con_Printf( "string array size: %lu\n", str64.maxstringarray );
|
||||
Con_Printf( "total alloc %lu\n", str64.totalalloc );
|
||||
Con_Printf( "maximum array usage: %lu\n", str64.maxalloc );
|
||||
Con_Printf( "overflow counter: %lu\n", str64.numoverflows );
|
||||
Con_Printf( "dup string counter: %lu\n", str64.numdups );
|
||||
#else
|
||||
Con_Printf( "Not implemented\n" );
|
||||
#endif
|
||||
Msg( "====================\n" );
|
||||
Msg( "64 bit string pool statistics\n" );
|
||||
Msg( "====================\n" );
|
||||
Msg( "string array size: %lu\n", str64.maxstringarray );
|
||||
Msg( "total alloc %lu\n", str64.totalalloc );
|
||||
Msg( "maximum array usage: %lu\n", str64.maxalloc );
|
||||
Msg( "overflow counter: %lu\n", str64.numoverflows );
|
||||
Msg( "dup string counter: %lu\n", str64.numdups );
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
=============
|
||||
@@ -3344,10 +3391,12 @@ pfnPEntityOfEntIndex
|
||||
|
||||
=============
|
||||
*/
|
||||
static edict_t *pfnPEntityOfEntIndexBroken( int iEntIndex )
|
||||
static edict_t *pfnPEntityOfEntIndex( int iEntIndex )
|
||||
{
|
||||
// have to be bug-compatible with GoldSrc in this function
|
||||
return SV_PEntityOfEntIndex( iEntIndex, false );
|
||||
if( host.bugcomp == BUGCOMP_GOLDSRC )
|
||||
return SV_PEntityOfEntIndex( iEntIndex, false );
|
||||
return SV_PEntityOfEntIndex( iEntIndex, true );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -3688,9 +3737,9 @@ vaild map must contain one info_player_deatchmatch
|
||||
*/
|
||||
int GAME_EXPORT pfnIsMapValid( char *filename )
|
||||
{
|
||||
uint flags = SV_MapIsValid( filename, NULL );
|
||||
uint flags = SV_MapIsValid( filename, GI->mp_entity, NULL );
|
||||
|
||||
if( FBitSet( flags, MAP_IS_EXIST ))
|
||||
if( FBitSet( flags, MAP_IS_EXIST ) && FBitSet( flags, MAP_HAS_SPAWNPOINT ))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
@@ -3824,11 +3873,11 @@ static char *GAME_EXPORT pfnGetInfoKeyBuffer( edict_t *e )
|
||||
|
||||
// NULL passes localinfo
|
||||
if( !SV_IsValidEdict( e ))
|
||||
return svs.localinfo;
|
||||
return SV_Localinfo();
|
||||
|
||||
// world passes serverinfo
|
||||
if( e == svgame.edicts )
|
||||
return svs.serverinfo;
|
||||
return SV_Serverinfo();
|
||||
|
||||
// userinfo for specified edict
|
||||
if(( cl = SV_ClientFromEdict( e, false )) != NULL )
|
||||
@@ -4682,7 +4731,7 @@ static enginefuncs_t gEngfuncs =
|
||||
pfnPEntityOfEntOffset,
|
||||
pfnEntOffsetOfPEntity,
|
||||
pfnIndexOfEdict,
|
||||
pfnPEntityOfEntIndexAllEntities,
|
||||
pfnPEntityOfEntIndex,
|
||||
pfnFindEntityByVars,
|
||||
pfnGetModelPtr,
|
||||
pfnRegUserMsg,
|
||||
@@ -4771,15 +4820,6 @@ static enginefuncs_t gEngfuncs =
|
||||
pfnPEntityOfEntIndexAllEntities,
|
||||
};
|
||||
|
||||
static void SV_FreeKeyValueStrings( KeyValueData *kvd, int numpairs )
|
||||
{
|
||||
for( int i = 0; i < numpairs; i++ )
|
||||
{
|
||||
Mem_Free( kvd[i].szKeyName );
|
||||
Mem_Free( kvd[i].szValue );
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
SV_ParseEdict
|
||||
@@ -4791,34 +4831,36 @@ ed should be a properly initialized empty edict.
|
||||
static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
|
||||
{
|
||||
KeyValueData pkvd[256]; // per one entity
|
||||
qboolean adjust_origin = false, customentity;
|
||||
qboolean adjust_origin = false;
|
||||
int i, numpairs = 0;
|
||||
const char *classname = NULL;
|
||||
char *classname = NULL;
|
||||
char token[2048];
|
||||
vec3_t origin;
|
||||
|
||||
// go through all the dictionary pairs
|
||||
while( 1 )
|
||||
{
|
||||
string keyname;
|
||||
char value[2048];
|
||||
int len;
|
||||
|
||||
// parse key
|
||||
if(( *pfile = COM_ParseFile( *pfile, keyname, sizeof( keyname ))) == NULL )
|
||||
if(( *pfile = COM_ParseFile( *pfile, token, sizeof( token ))) == NULL )
|
||||
Host_Error( "ED_ParseEdict: EOF without closing brace\n" );
|
||||
if( token[0] == '}' ) break; // end of desc
|
||||
|
||||
if( keyname[0] == '}' )
|
||||
break; // end of desc
|
||||
Q_strncpy( keyname, token, sizeof( keyname ));
|
||||
|
||||
// parse value
|
||||
if(( *pfile = COM_ParseFile( *pfile, value, sizeof( value ))) == NULL )
|
||||
if(( *pfile = COM_ParseFile( *pfile, token, sizeof( token ))) == NULL )
|
||||
Host_Error( "ED_ParseEdict: EOF without closing brace\n" );
|
||||
|
||||
if( value[0] == '}' )
|
||||
if( token[0] == '}' )
|
||||
Host_Error( "ED_ParseEdict: closing brace without data\n" );
|
||||
|
||||
// ignore attempts to set empty key or value
|
||||
// ignore attempts to set key ""
|
||||
if( !keyname[0] ) continue;
|
||||
|
||||
// "wad" field is already handled
|
||||
if( !keyname[0] || !value[0] || !Q_strcmp( keyname, "wad" ))
|
||||
if( !Q_strcmp( keyname, "wad" ))
|
||||
continue;
|
||||
|
||||
// keynames with a leading underscore are used for
|
||||
@@ -4826,83 +4868,57 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
|
||||
if( FBitSet( world.flags, FWORLD_SKYSPHERE ) && keyname[0] == '_' )
|
||||
continue;
|
||||
|
||||
// classname must be first
|
||||
if( !Q_strcmp( keyname, "classname" ))
|
||||
{
|
||||
KeyValueData kvd = {
|
||||
.szClassName = NULL,
|
||||
.szKeyName = keyname,
|
||||
.szValue = value,
|
||||
.fHandled = false
|
||||
};
|
||||
|
||||
// don't allow double classnames
|
||||
if( classname != NULL )
|
||||
continue;
|
||||
|
||||
svgame.dllFuncs.pfnKeyValue( ent, &kvd );
|
||||
|
||||
// ideally, all game dlls should handle classname.
|
||||
// throw an error for now, improve the logic if it causes
|
||||
// compatibility issues with Xash-based games
|
||||
if( !kvd.fHandled )
|
||||
Host_Error( "%s: game didn't handled \"%s\" classname\n", __func__, value );
|
||||
|
||||
// this lets game dll override custom entity classname
|
||||
// to something bogus that's exported in game dll
|
||||
classname = STRING( ent->v.classname );
|
||||
continue;
|
||||
}
|
||||
|
||||
// GoldSrc removes trailing spaces
|
||||
// but does this after sucking out classname
|
||||
// which doesn't have similar check
|
||||
for( len = Q_strlen( keyname ); len > 0 && keyname[len - 1] == ' '; len-- )
|
||||
keyname[len - 1] = '\0';
|
||||
// ignore attempts to set value ""
|
||||
if( !token[0] ) continue;
|
||||
|
||||
// create keyvalue strings
|
||||
pkvd[numpairs].szClassName = (char*)""; // unknown at this moment
|
||||
pkvd[numpairs].szKeyName = copystring( keyname );
|
||||
pkvd[numpairs].szValue = copystring( value );
|
||||
pkvd[numpairs].szValue = copystring( token );
|
||||
pkvd[numpairs].fHandled = false;
|
||||
numpairs++;
|
||||
|
||||
if( numpairs > ARRAYSIZE( pkvd ))
|
||||
{
|
||||
if( classname )
|
||||
Con_Printf( S_ERROR "%s: too many keyvalue pairs for %s!\n", __func__, classname );
|
||||
else Con_Printf( S_ERROR "%s: too many keyvalue pairs!\n", __func__ );
|
||||
break;
|
||||
}
|
||||
if( !Q_strcmp( keyname, "classname" ) && classname == NULL )
|
||||
classname = copystring( pkvd[numpairs].szValue );
|
||||
if( ++numpairs >= 256 ) break;
|
||||
}
|
||||
|
||||
if( classname == NULL )
|
||||
{
|
||||
// release allocated strings
|
||||
SV_FreeKeyValueStrings( pkvd, numpairs );
|
||||
for( i = 0; i < numpairs; i++ )
|
||||
{
|
||||
Mem_Free( pkvd[i].szKeyName );
|
||||
Mem_Free( pkvd[i].szValue );
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
ent = SV_AllocPrivateData( ent, ent->v.classname, &customentity );
|
||||
ent = SV_AllocPrivateData( ent, ALLOC_STRING( classname ));
|
||||
|
||||
if( !SV_IsValidEdict( ent ) || FBitSet( ent->v.flags, FL_KILLME ))
|
||||
{
|
||||
// release allocated strings
|
||||
SV_FreeKeyValueStrings( pkvd, numpairs );
|
||||
for( i = 0; i < numpairs; i++ )
|
||||
{
|
||||
Mem_Free( pkvd[i].szKeyName );
|
||||
Mem_Free( pkvd[i].szValue );
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if( customentity )
|
||||
if( FBitSet( ent->v.flags, FL_CUSTOMENTITY ))
|
||||
{
|
||||
KeyValueData kvd = {
|
||||
.szClassName = (char *)"custom",
|
||||
.szKeyName = (char *)"customclass",
|
||||
.szValue = (char *)classname,
|
||||
.fHandled = false
|
||||
};
|
||||
if( numpairs < 256 )
|
||||
{
|
||||
pkvd[numpairs].szClassName = (char*)"custom";
|
||||
pkvd[numpairs].szKeyName = (char*)"customclass";
|
||||
pkvd[numpairs].szValue = classname;
|
||||
pkvd[numpairs].fHandled = false;
|
||||
numpairs++;
|
||||
}
|
||||
|
||||
svgame.dllFuncs.pfnKeyValue( ent, &kvd );
|
||||
// no fHandled check, GoldSrc behavior
|
||||
// clear it now - no longer used
|
||||
ClearBits( ent->v.flags, FL_CUSTOMENTITY );
|
||||
}
|
||||
|
||||
#ifdef HACKS_RELATED_HLMODS
|
||||
@@ -4916,14 +4932,6 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
|
||||
|
||||
for( i = 0; i < numpairs; i++ )
|
||||
{
|
||||
char *keyname, *value;
|
||||
char temp[MAX_VA_STRING];
|
||||
|
||||
#if 0 // this is stupid bug in GoldSrc, disable
|
||||
if( !Q_strcmp( pkvd[i].szValue, classname ))
|
||||
continue;
|
||||
#endif
|
||||
|
||||
if( !Q_strcmp( pkvd[i].szKeyName, "angle" ))
|
||||
{
|
||||
float flYawAngle = Q_atof( pkvd[i].szValue );
|
||||
@@ -4934,6 +4942,8 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
|
||||
|
||||
if( flYawAngle >= 0.0f )
|
||||
{
|
||||
char temp[MAX_VA_STRING];
|
||||
|
||||
Q_snprintf( temp, sizeof( temp ), "%g %g %g", ent->v.angles[0], flYawAngle, ent->v.angles[2] );
|
||||
pkvd[i].szValue = copystring( temp );
|
||||
}
|
||||
@@ -4944,10 +4954,11 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
|
||||
else pkvd[i].szValue = copystring( "0 0 0" ); // technically an error
|
||||
}
|
||||
|
||||
#ifdef HACKS_RELATED_HLMODS
|
||||
if( adjust_origin && !Q_strcmp( pkvd[i].szKeyName, "origin" ))
|
||||
{
|
||||
char *pstart = pkvd[i].szValue;
|
||||
vec3_t origin;
|
||||
char temp[MAX_VA_STRING];
|
||||
char *pstart = pkvd[i].szValue;
|
||||
|
||||
COM_ParseVector( &pstart, origin, 3 );
|
||||
Mem_Free( pkvd[i].szValue ); // release old value, so we don't need these
|
||||
@@ -4955,18 +4966,24 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
|
||||
Q_snprintf( temp, sizeof( temp ), "%g %g %g", origin[0], origin[1], origin[2] - 16.0f );
|
||||
pkvd[i].szValue = copystring( temp );
|
||||
}
|
||||
#endif
|
||||
if( !pkvd[i].fHandled )
|
||||
{
|
||||
pkvd[i].szClassName = classname;
|
||||
svgame.dllFuncs.pfnKeyValue( ent, &pkvd[i] );
|
||||
}
|
||||
|
||||
// do not leak memory if game overwritten these pointers
|
||||
keyname = pkvd[i].szKeyName;
|
||||
value = pkvd[i].szValue;
|
||||
// no reason to keep this data
|
||||
if( Mem_IsAllocatedExt( host.mempool, pkvd[i].szKeyName ))
|
||||
Mem_Free( pkvd[i].szKeyName );
|
||||
|
||||
pkvd[i].szClassName = (char *)classname;
|
||||
svgame.dllFuncs.pfnKeyValue( ent, &pkvd[i] );
|
||||
|
||||
Mem_Free( keyname );
|
||||
Mem_Free( value );
|
||||
if( Mem_IsAllocatedExt( host.mempool, pkvd[i].szValue ))
|
||||
Mem_Free( pkvd[i].szValue );
|
||||
}
|
||||
|
||||
if( Mem_IsAllocatedExt( host.mempool, classname ))
|
||||
Mem_Free( classname );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -5085,6 +5102,8 @@ void SV_UnloadProgs( void )
|
||||
/// SV_UnloadProgs will be disabled
|
||||
//Mod_ClearUserData ();
|
||||
|
||||
SV_FreeStringPool();
|
||||
|
||||
if( svgame.dllFuncs2.pfnGameShutdown != NULL )
|
||||
svgame.dllFuncs2.pfnGameShutdown ();
|
||||
|
||||
@@ -5105,8 +5124,6 @@ void SV_UnloadProgs( void )
|
||||
Cvar_Unlink( FCVAR_EXTDLL );
|
||||
Cmd_Unlink( CMD_SERVERDLL );
|
||||
|
||||
SV_FreeStringPool();
|
||||
|
||||
Mod_ResetStudioAPI ();
|
||||
|
||||
COM_FreeLibrary( svgame.hInstance );
|
||||
@@ -5153,11 +5170,6 @@ qboolean SV_LoadProgs( const char *name )
|
||||
// make sure what physic functions is cleared
|
||||
memset( &svgame.physFuncs, 0, sizeof( svgame.physFuncs ));
|
||||
|
||||
// revert fix for pfnPEntityOfEntIndex to be compatible with GoldSrc
|
||||
// games that rely on this bug
|
||||
if( FBitSet( host.bugcomp, BUGCOMP_PENTITYOFENTINDEX_FLAG ))
|
||||
gEngfuncs.pfnPEntityOfEntIndex = pfnPEntityOfEntIndexBroken;
|
||||
|
||||
// make local copy of engfuncs to prevent overwrite it with bots.dll
|
||||
memcpy( &gpEngfuncs, &gEngfuncs, sizeof( gpEngfuncs ));
|
||||
|
||||
@@ -5170,7 +5182,7 @@ qboolean SV_LoadProgs( const char *name )
|
||||
COM_FreeLibrary( svgame.hInstance );
|
||||
Con_Printf( S_ERROR "SV_LoadProgs: failed to get address of GetEntityAPI proc\n" );
|
||||
svgame.hInstance = NULL;
|
||||
Mem_FreePool( &svgame.mempool );
|
||||
Mem_FreePool(&svgame.mempool);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -5181,7 +5193,7 @@ qboolean SV_LoadProgs( const char *name )
|
||||
COM_FreeLibrary( svgame.hInstance );
|
||||
Con_Printf( S_ERROR "SV_LoadProgs: failed to get address of GiveFnptrsToDll proc\n" );
|
||||
svgame.hInstance = NULL;
|
||||
Mem_FreePool( &svgame.mempool );
|
||||
Mem_FreePool(&svgame.mempool);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -5206,8 +5218,7 @@ qboolean SV_LoadProgs( const char *name )
|
||||
{
|
||||
if( !GetEntityAPI2( &svgame.dllFuncs, &version ))
|
||||
{
|
||||
if( INTERFACE_VERSION != version )
|
||||
Con_Printf( S_WARN "SV_LoadProgs: interface version %i should be %i\n", INTERFACE_VERSION, version );
|
||||
Con_Printf( S_WARN "SV_LoadProgs: interface version %i should be %i\n", INTERFACE_VERSION, version );
|
||||
|
||||
// fallback to old API
|
||||
if( !GetEntityAPI( &svgame.dllFuncs, version ))
|
||||
@@ -5215,10 +5226,9 @@ qboolean SV_LoadProgs( const char *name )
|
||||
COM_FreeLibrary( svgame.hInstance );
|
||||
Con_Printf( S_ERROR "SV_LoadProgs: couldn't get entity API\n" );
|
||||
svgame.hInstance = NULL;
|
||||
Mem_FreePool( &svgame.mempool );
|
||||
Mem_FreePool(&svgame.mempool);
|
||||
return false;
|
||||
}
|
||||
else Con_Reportf( "SV_LoadProgs: ^2initailized legacy EntityAPI ^7ver. %i\n", version );
|
||||
}
|
||||
else Con_Reportf( "SV_LoadProgs: ^2initailized extended EntityAPI ^7ver. %i\n", version );
|
||||
}
|
||||
@@ -5227,10 +5237,9 @@ qboolean SV_LoadProgs( const char *name )
|
||||
COM_FreeLibrary( svgame.hInstance );
|
||||
Con_Printf( S_ERROR "SV_LoadProgs: couldn't get entity API\n" );
|
||||
svgame.hInstance = NULL;
|
||||
Mem_FreePool( &svgame.mempool );
|
||||
Mem_FreePool(&svgame.mempool);
|
||||
return false;
|
||||
}
|
||||
else Con_Reportf( "SV_LoadProgs: ^2initailized legacy EntityAPI ^7ver. %i\n", version );
|
||||
|
||||
SV_InitOperatorCommands();
|
||||
Mod_InitStudioAPI();
|
||||
|
||||
@@ -1045,7 +1045,9 @@ qboolean SV_SpawnServer( const char *mapname, const char *startspot, qboolean ba
|
||||
// make cvars consistant
|
||||
if( coop.value ) Cvar_SetValue( "deathmatch", 0 );
|
||||
current_skill = Q_rint( skill.value );
|
||||
#if 0 // a1ba: don't limit the skill, it's limited in game rules anyway
|
||||
current_skill = bound( 0, current_skill, 3 );
|
||||
#endif
|
||||
Cvar_SetValue( "skill", (float)current_skill );
|
||||
|
||||
// enforce hpk_maxsize
|
||||
|
||||
@@ -77,7 +77,7 @@ void Log_Open( void )
|
||||
|
||||
if( fp ) svs.log.file = fp;
|
||||
Log_Printf( "Log file started (file \"%s\") (game \"%s\") (version \"%i/" XASH_VERSION "/%d\")\n",
|
||||
szTestFile, Info_ValueForKey( svs.serverinfo, "*gamedir" ), PROTOCOL_VERSION, Q_buildnum() );
|
||||
szTestFile, Info_ValueForKey( SV_Serverinfo(), "*gamedir" ), PROTOCOL_VERSION, Q_buildnum() );
|
||||
}
|
||||
|
||||
void Log_Close( void )
|
||||
|
||||
@@ -802,7 +802,7 @@ static trace_t SV_PushEntity( edict_t *ent, const vec3_t lpush, const vec3_t apu
|
||||
|
||||
if( ent->v.movetype == MOVETYPE_FLYMISSILE )
|
||||
type = MOVE_MISSILE;
|
||||
else if( ent->v.solid == SOLID_TRIGGER || ent->v.solid == SOLID_NOT )
|
||||
else if( ent->v.solid == SOLID_TRIGGER || ent->v.solid == SOLID_NOT || ent->v.solid == SOLID_GIB )
|
||||
type = MOVE_NOMONSTERS; // only clip against bmodels
|
||||
else type = MOVE_NORMAL;
|
||||
|
||||
@@ -878,7 +878,7 @@ static qboolean SV_CanBlock( edict_t *ent )
|
||||
if( ent->v.mins[0] == ent->v.maxs[0] )
|
||||
return false;
|
||||
|
||||
if( ent->v.solid == SOLID_NOT || ent->v.solid == SOLID_TRIGGER )
|
||||
if( ent->v.solid == SOLID_NOT || ent->v.solid == SOLID_TRIGGER || ent->v.solid == SOLID_GIB )
|
||||
{
|
||||
// clear bounds for deadbody
|
||||
ent->v.mins[0] = ent->v.mins[1] = 0;
|
||||
|
||||
@@ -2110,7 +2110,7 @@ qboolean SV_LoadGame( const char *pPath )
|
||||
if( validload )
|
||||
{
|
||||
// now check for map problems
|
||||
flags = SV_MapIsValid( gameHeader.mapName, NULL );
|
||||
flags = SV_MapIsValid( gameHeader.mapName, GI->sp_entity, NULL );
|
||||
|
||||
if( FBitSet( flags, MAP_INVALID_VERSION ))
|
||||
{
|
||||
@@ -2386,7 +2386,7 @@ int GAME_EXPORT SV_GetSaveComment( const char *savename, char *comment )
|
||||
uint flags;
|
||||
|
||||
// now check for map problems
|
||||
flags = SV_MapIsValid( mapName, NULL );
|
||||
flags = SV_MapIsValid( mapName, GI->sp_entity, NULL );
|
||||
|
||||
if( FBitSet( flags, MAP_INVALID_VERSION ))
|
||||
{
|
||||
|
||||
@@ -1069,7 +1069,7 @@ static qboolean SV_ClipToEntity( edict_t *touch, moveclip_t *clip )
|
||||
return true;
|
||||
}
|
||||
|
||||
if( touch == clip->passedict || touch->v.solid == SOLID_NOT )
|
||||
if( touch == clip->passedict || touch->v.solid == SOLID_NOT || touch->v.solid == SOLID_GIB )
|
||||
return true;
|
||||
|
||||
if( touch->v.solid == SOLID_TRIGGER )
|
||||
|
||||
@@ -320,12 +320,6 @@ public:
|
||||
return nullptr;
|
||||
|
||||
state = new CSearchState( &searchHead, search );
|
||||
if( !state )
|
||||
{
|
||||
Mem_Free( search );
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
*handle = state->handle;
|
||||
return state->search->filenames[0];
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ GNU General Public License for more details.
|
||||
|
||||
#include "port.h"
|
||||
|
||||
#if XASH_ANDROID
|
||||
#if XASH_ANDROID_ASSETS
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
@@ -276,9 +276,6 @@ searchpath_t *FS_AddAndroidAssets_Fullpath( const char *path, int flags )
|
||||
android_assets_t *assets = NULL;
|
||||
qboolean engine = true;
|
||||
|
||||
if( !jni.getPackageName || !jni.getCallingPackage || !jni.getAssetsList || !jni.getAssets )
|
||||
return NULL;
|
||||
|
||||
if( FBitSet( flags, FS_STATIC_PATH | FS_CUSTOM_PATH ))
|
||||
return NULL;
|
||||
|
||||
@@ -289,7 +286,7 @@ searchpath_t *FS_AddAndroidAssets_Fullpath( const char *path, int flags )
|
||||
|
||||
if( !assets )
|
||||
{
|
||||
Con_Reportf( S_ERROR "%s: unable to load Android assets \"%s\"\n", __func__, Android_GetPackageName( engine ));
|
||||
Con_Reportf( S_ERROR "%s: unable to load Android assets \"%s\"\n", __FUNCTION__, Android_GetPackageName( engine ));
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -329,9 +326,6 @@ void FS_InitAndroid( void )
|
||||
jni.getCallingPackage = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getCallingPackage", "()Ljava/lang/String;" );
|
||||
jni.getAssetsList = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getAssetsList", "(ZLjava/lang/String;)[Ljava/lang/String;" );
|
||||
jni.getAssets = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getAssets", "(Z)Landroid/content/res/AssetManager;" );
|
||||
|
||||
if( !jni.getPackageName || !jni.getCallingPackage || !jni.getAssetsList || !jni.getAssets )
|
||||
Con_Reportf( S_WARN "%s: unable to find required JNI interface to load Android assets\n", __func__ );
|
||||
}
|
||||
|
||||
#endif // XASH_ANDROID
|
||||
#endif // XASH_ANDROID_ASSETS
|
||||
|
||||
@@ -72,7 +72,7 @@ const fs_archive_t g_archives[] =
|
||||
static const fs_archive_t g_directory_archive =
|
||||
{ NULL, SEARCHPATH_PLAIN, FS_AddDir_Fullpath, false };
|
||||
|
||||
#if XASH_ANDROID
|
||||
#if XASH_ANDROID_ASSETS
|
||||
static const fs_archive_t g_android_archive =
|
||||
{ NULL, SEARCHPATH_ANDROID_ASSETS, FS_AddAndroidAssets_Fullpath, false };
|
||||
#endif
|
||||
@@ -406,7 +406,7 @@ void FS_AddGameDirectory( const char *dir, uint flags )
|
||||
|
||||
stringlistfreecontents( &list );
|
||||
|
||||
#if XASH_ANDROID
|
||||
#if XASH_ANDROID_ASSETS
|
||||
FS_AddArchive_Fullpath( &g_android_archive, dir, flags );
|
||||
#endif
|
||||
|
||||
@@ -1461,7 +1461,7 @@ qboolean FS_InitStdio( qboolean unused_set_to_true, const char *rootdir, const c
|
||||
|
||||
FS_InitMemory();
|
||||
|
||||
#if XASH_ANDROID
|
||||
#if XASH_ANDROID_ASSETS
|
||||
FS_InitAndroid();
|
||||
#endif
|
||||
|
||||
|
||||
@@ -358,7 +358,7 @@ searchpath_t *FS_AddPak_Fullpath( const char *pakfile, int flags )
|
||||
search->pfnFindFile = FS_FindFile_PAK;
|
||||
search->pfnSearch = FS_Search_PAK;
|
||||
|
||||
Con_Reportf( "Adding PAK: %s (%i files)\n", pakfile, pak->numfiles );
|
||||
Con_Reportf( "Adding pakfile: %s (%i files)\n", pakfile, pak->numfiles );
|
||||
|
||||
return search;
|
||||
}
|
||||
|
||||
@@ -670,6 +670,6 @@ searchpath_t *FS_AddWad_Fullpath( const char *wadfile, int flags )
|
||||
search->pfnSearch = FS_Search_WAD;
|
||||
search->pfnLoadFile = W_ReadLump;
|
||||
|
||||
Con_Reportf( "Adding WAD: %s (%i files)\n", wadfile, wad->numlumps );
|
||||
Con_Reportf( "Adding wadfile: %s (%i files)\n", wadfile, wad->numlumps );
|
||||
return search;
|
||||
}
|
||||
|
||||
@@ -701,7 +701,7 @@ searchpath_t *FS_AddZip_Fullpath( const char *zipfile, int flags )
|
||||
search->pfnSearch = FS_Search_ZIP;
|
||||
search->pfnLoadFile = FS_LoadZIPFile;
|
||||
|
||||
Con_Reportf( "Adding ZIP: %s (%i files)\n", zipfile, zip->numfiles );
|
||||
Con_Reportf( "Adding zipfile: %s (%i files)\n", zipfile, zip->numfiles );
|
||||
return search;
|
||||
}
|
||||
|
||||
|
||||
@@ -237,25 +237,19 @@ const char *Q_buildarch( void )
|
||||
=============
|
||||
Q_buildcommit
|
||||
|
||||
Returns a short hash of current commit in VCS as string
|
||||
Returns a short hash of current commit in VCS as string.
|
||||
XASH_BUILD_COMMIT must be passed in quotes
|
||||
|
||||
if XASH_BUILD_COMMIT is not defined,
|
||||
Q_buildcommit will identify this build as "notset"
|
||||
=============
|
||||
*/
|
||||
const char *Q_buildcommit( void )
|
||||
{
|
||||
#ifdef XASH_BUILD_COMMIT
|
||||
return XASH_BUILD_COMMIT;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Q_buildbranch
|
||||
|
||||
Returns current branch name in VCS as string
|
||||
XASH_BUILD_BRANCH must be passed in quotes
|
||||
=============
|
||||
*/
|
||||
const char *Q_buildbranch( void )
|
||||
{
|
||||
return XASH_BUILD_BRANCH;
|
||||
#else
|
||||
return "notset";
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -55,7 +55,6 @@ const char *Q_buildos( void );
|
||||
const char *Q_ArchitectureStringByID( const int arch, const uint abi, const int endianness, const qboolean is64 );
|
||||
const char *Q_buildarch( void );
|
||||
const char *Q_buildcommit( void );
|
||||
const char *Q_buildbranch( void );
|
||||
|
||||
//
|
||||
// crtlib.c
|
||||
|
||||
207
public/utflib.c
207
public/utflib.c
@@ -1,207 +0,0 @@
|
||||
/*
|
||||
utflib.c - small unicode conversion library
|
||||
Copyright (C) 2024 Alibek Omarov
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
#include "utflib.h"
|
||||
#include "xash3d_types.h"
|
||||
|
||||
uint32_t Q_DecodeUTF8( utfstate_t *s, uint32_t in )
|
||||
{
|
||||
// get character length
|
||||
if( s->len == 0 )
|
||||
{
|
||||
// init state
|
||||
s->uc = 0;
|
||||
|
||||
// expect ASCII symbols by default
|
||||
if( likely( in <= 0x7fu ))
|
||||
return in;
|
||||
|
||||
// invalid sequence
|
||||
if( unlikely( in >= 0xf8u ))
|
||||
return 0;
|
||||
|
||||
s->k = 0;
|
||||
|
||||
if( in >= 0xf0u )
|
||||
{
|
||||
s->uc = in & 0x07u;
|
||||
s->len = 3;
|
||||
}
|
||||
else if( in >= 0xe0u )
|
||||
{
|
||||
s->uc = in & 0x0fu;
|
||||
s->len = 2;
|
||||
}
|
||||
else if( in >= 0xc0u )
|
||||
{
|
||||
s->uc = in & 0x1fu;
|
||||
s->len = 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// invalid sequence, reset
|
||||
if( unlikely( in > 0xbfu ))
|
||||
{
|
||||
s->len = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
s->uc <<= 6;
|
||||
s->uc += in & 0x3fu;
|
||||
s->k++;
|
||||
|
||||
// sequence complete, reset and return code point
|
||||
if( likely( s->k == s->len ))
|
||||
{
|
||||
s->len = 0;
|
||||
return s->uc;
|
||||
}
|
||||
|
||||
// feed more characters
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t Q_DecodeUTF16( utfstate_t *s, uint32_t in )
|
||||
{
|
||||
// get character length
|
||||
if( s->len == 0 )
|
||||
{
|
||||
// init state
|
||||
s->uc = 0;
|
||||
|
||||
// expect simple case, after all decoding UTF-16 must be easy
|
||||
if( likely( in < 0xd800u || in > 0xdfffu ))
|
||||
return in;
|
||||
|
||||
s->uc = (( in - 0xd800u ) << 10 ) + 0x10000u;
|
||||
s->len = 1;
|
||||
s->k = 0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// invalid sequence, reset
|
||||
if( unlikely( in < 0xdc00u || in > 0xdfffu ))
|
||||
{
|
||||
s->len = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
s->uc |= in - 0xdc00u;
|
||||
s->k++;
|
||||
|
||||
// sequence complete, reset and return code point
|
||||
if( likely( s->k == s->len ))
|
||||
{
|
||||
s->len = 0;
|
||||
return s->uc;
|
||||
}
|
||||
|
||||
// feed more characters (should never happen with UTF-16)
|
||||
return 0;
|
||||
}
|
||||
|
||||
size_t Q_EncodeUTF8( char dst[4], uint32_t ch )
|
||||
{
|
||||
if( ch <= 0x7fu )
|
||||
{
|
||||
dst[0] = ch;
|
||||
return 1;
|
||||
}
|
||||
else if( ch <= 0x7ffu )
|
||||
{
|
||||
dst[0] = 0xc0u | (( ch >> 6 ) & 0x1fu );
|
||||
dst[1] = 0x80u | (( ch ) & 0x3fu );
|
||||
return 2;
|
||||
}
|
||||
else if( ch <= 0xffffu )
|
||||
{
|
||||
dst[0] = 0xe0u | (( ch >> 12 ) & 0x0fu );
|
||||
dst[1] = 0x80u | (( ch >> 6 ) & 0x3fu );
|
||||
dst[2] = 0x80u | (( ch ) & 0x3fu );
|
||||
return 3;
|
||||
}
|
||||
|
||||
dst[0] = 0xf0u | (( ch >> 18 ) & 0x07u );
|
||||
dst[1] = 0x80u | (( ch >> 12 ) & 0x3fu );
|
||||
dst[2] = 0x80u | (( ch >> 6 ) & 0x3fu );
|
||||
dst[3] = 0x80u | (( ch ) & 0x3fu );
|
||||
return 4;
|
||||
}
|
||||
|
||||
size_t Q_UTF8Length( const char *s )
|
||||
{
|
||||
size_t len = 0;
|
||||
utfstate_t state = { 0 };
|
||||
|
||||
if( !s )
|
||||
return 0;
|
||||
|
||||
for( ; *s; s++ )
|
||||
{
|
||||
uint32_t ch = Q_DecodeUTF8( &state, (uint32_t)*s );
|
||||
|
||||
if( ch == 0 )
|
||||
continue;
|
||||
|
||||
len++;
|
||||
}
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
static size_t Q_CodepointLength( uint32_t ch )
|
||||
{
|
||||
if( ch <= 0x7fu )
|
||||
return 1;
|
||||
else if( ch <= 0x7ffu )
|
||||
return 2;
|
||||
else if( ch <= 0xffffu )
|
||||
return 3;
|
||||
|
||||
return 4;
|
||||
}
|
||||
|
||||
size_t Q_UTF16ToUTF8( char *dst, size_t dstsize, const uint16_t *src, size_t srcsize )
|
||||
{
|
||||
utfstate_t state = { 0 };
|
||||
size_t dsti = 0, srci;
|
||||
|
||||
if( !dst || !src || !dstsize || !srcsize )
|
||||
return 0;
|
||||
|
||||
for( srci = 0; srci < srcsize && src[srci]; srci++ )
|
||||
{
|
||||
uint32_t ch;
|
||||
size_t len;
|
||||
|
||||
ch = Q_DecodeUTF16( &state, src[srci] );
|
||||
|
||||
if( ch == 0 )
|
||||
continue;
|
||||
|
||||
len = Q_CodepointLength( ch );
|
||||
|
||||
if( dsti + len + 1 > dstsize )
|
||||
break;
|
||||
|
||||
dsti += Q_EncodeUTF8( &dst[dsti], ch );
|
||||
}
|
||||
|
||||
dst[dsti] = 0;
|
||||
|
||||
return dsti;
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
/*
|
||||
utflib.h - small unicode conversion library
|
||||
Copyright (C) 2024 Alibek Omarov
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
#ifndef UTFLIB_H
|
||||
#define UTFLIB_H
|
||||
|
||||
#include STDINT_H
|
||||
#include <stddef.h>
|
||||
|
||||
typedef struct utfstate_s
|
||||
{
|
||||
uint32_t uc;
|
||||
uint8_t len;
|
||||
uint8_t k;
|
||||
} utfstate_t;
|
||||
|
||||
// feed utf8 characters one by one
|
||||
// if it returns 0, feed more
|
||||
// utfstate_t must be zero initialized
|
||||
uint32_t Q_DecodeUTF8( utfstate_t *s, uint32_t ch );
|
||||
uint32_t Q_DecodeUTF16( utfstate_t *s, uint32_t ch );
|
||||
size_t Q_EncodeUTF8( char dst[4], uint32_t ch );
|
||||
|
||||
size_t Q_UTF8Length( const char *s );
|
||||
|
||||
// srcsize in byte pairs
|
||||
size_t Q_UTF16ToUTF8( char *dst, size_t dstsize, const uint16_t *src, size_t srcsize );
|
||||
|
||||
#endif // UTFLIB_H
|
||||
@@ -12,9 +12,7 @@ def options(opt):
|
||||
return
|
||||
|
||||
def configure(conf):
|
||||
conf.load('gitversion')
|
||||
conf.define('XASH_BUILD_COMMIT', conf.env.GIT_VERSION if conf.env.GIT_VERSION else 'unknown-commit')
|
||||
conf.define('XASH_BUILD_BRANCH', conf.env.GIT_BRANCH if conf.env.GIT_BRANCH else 'unknown-branch')
|
||||
conf.define('XASH_BUILD_COMMIT', conf.env.GIT_VERSION if conf.env.GIT_VERSION else 'notset')
|
||||
|
||||
def build(bld):
|
||||
bld(name = 'sdk_includes', export_includes = '. ../common ../pm_shared ../engine')
|
||||
|
||||
@@ -73,8 +73,7 @@ GNU General Public License for more details.
|
||||
|
||||
#define Q_min( a, b ) (((a) < (b)) ? (a) : (b))
|
||||
#define Q_max( a, b ) (((a) > (b)) ? (a) : (b))
|
||||
#define Q_equal_e( a, b, e ) (((a) > ((b) - (e))) && ((a) < ((b) + (e))))
|
||||
#define Q_equal( a, b ) Q_equal_e( a, b, EQUAL_EPSILON )
|
||||
#define Q_equal( a, b ) (((a) > ((b) - EQUAL_EPSILON)) && ((a) < ((b) + EQUAL_EPSILON)))
|
||||
#define Q_recip( a ) ((float)(1.0f / (float)(a)))
|
||||
#define Q_floor( a ) ((float)(int)(a))
|
||||
#define Q_ceil( a ) ((float)(int)((a) + 1))
|
||||
|
||||
@@ -59,7 +59,7 @@ static int g_used[8192];
|
||||
|
||||
// a pose is a single set of vertexes. a frame may be
|
||||
// an animating sequence of poses
|
||||
static int g_posenum;
|
||||
int g_posenum;
|
||||
|
||||
// the command list holds counts and s/t values that are valid for
|
||||
// every frame
|
||||
|
||||
@@ -111,6 +111,9 @@ void GL_BackendEndFrame( void )
|
||||
Q_snprintf( r_speeds_msg, sizeof( r_speeds_msg ), "%3i tempents\n%3i viewbeams\n%3i particles",
|
||||
r_stats.c_active_tents_count, r_stats.c_view_beams_count, r_stats.c_particle_count );
|
||||
break;
|
||||
case 6:
|
||||
Q_snprintf( r_speeds_msg, sizeof( r_speeds_msg ), "%3i mirrors\n", r_stats.c_mirror_passes );
|
||||
break;
|
||||
}
|
||||
|
||||
memset( &r_stats, 0, sizeof( r_stats ));
|
||||
|
||||
@@ -119,6 +119,10 @@ qboolean R_BeamCull( const vec3_t start, const vec3_t end, qboolean pvsOnly )
|
||||
vec3_t mins, maxs;
|
||||
int i;
|
||||
|
||||
// support for custom mirror management
|
||||
if( RI.currentbeam && R_CullEntityInMirror( RI.currentbeam ))
|
||||
return true;
|
||||
|
||||
for( i = 0; i < 3; i++ )
|
||||
{
|
||||
if( start[i] < end[i] )
|
||||
|
||||
@@ -35,6 +35,31 @@ qboolean R_CullBox( const vec3_t mins, const vec3_t maxs )
|
||||
return GL_FrustumCullBox( &RI.frustum, mins, maxs, 0 );
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
R_CullEntityInMirror
|
||||
|
||||
decide whether entity should be reflected in mirror
|
||||
=================
|
||||
*/
|
||||
qboolean R_CullEntityInMirror( cl_entity_t *e )
|
||||
{
|
||||
if( FBitSet( RI.params, RP_MIRRORVIEW ))
|
||||
{
|
||||
// cull this entity out of mirrors but not normal views
|
||||
if( FBitSet( e->curstate.effects, EF_NOREFLECT ))
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// cull this entity out of normal views but not mirrors
|
||||
if( FBitSet( e->curstate.effects, EF_REFLECTONLY ))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
R_CullModel
|
||||
@@ -53,6 +78,9 @@ int R_CullModel( cl_entity_t *e, const vec3_t absmin, const vec3_t absmax )
|
||||
return 1;
|
||||
}
|
||||
|
||||
if( R_CullEntityInMirror( e ))
|
||||
return 1;
|
||||
|
||||
if( R_CullBox( absmin, absmax ))
|
||||
return 1;
|
||||
|
||||
@@ -98,7 +126,7 @@ int R_CullSurface( msurface_t *surf, gl_frustum_t *frustum, uint clipflags )
|
||||
}
|
||||
else dist = PlaneDiff( tr.modelorg, surf->plane );
|
||||
|
||||
if( glState.faceCull == GL_FRONT )
|
||||
if( glState.faceCull == GL_FRONT || FBitSet( RI.params, RP_MIRRORVIEW ))
|
||||
{
|
||||
if( FBitSet( surf->flags, SURF_PLANEBACK ))
|
||||
{
|
||||
|
||||
@@ -1471,22 +1471,6 @@ static void GL_DeleteTexture( gl_texture_t *tex )
|
||||
prev = &cur->nextHash;
|
||||
}
|
||||
|
||||
// invalidate texture units state cache
|
||||
for( int i = 0; i < MAX_TEXTURE_UNITS; i++ )
|
||||
{
|
||||
if( glState.currentTextures[i] == tex->texnum )
|
||||
{
|
||||
if( glState.currentTextureTargets[i] != GL_NONE )
|
||||
{
|
||||
GL_SelectTexture( i );
|
||||
pglDisable( glState.currentTextureTargets[i] );
|
||||
}
|
||||
glState.currentTextureTargets[i] = GL_NONE;
|
||||
glState.currentTextures[i] = -1;
|
||||
glState.currentTexturesIndex[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// release source
|
||||
if( tex->original )
|
||||
gEngfuncs.FS_FreeImage( tex->original );
|
||||
|
||||
@@ -74,6 +74,8 @@ extern poolhandle_t r_temppool;
|
||||
#define SUBDIVIDE_SIZE 64
|
||||
#define MAX_DECAL_SURFS 4096
|
||||
#define MAX_DRAW_STACK 2 // normal view and menu view
|
||||
#define MAX_MIRRORS 32 // per frame
|
||||
#define MAX_MIRROR_ENTITIES MAX_VISIBLE_PACKET
|
||||
|
||||
#define SHADEDOT_QUANT 16 // precalculated dot products for quantized angles
|
||||
#define SHADE_LAMBERT 1.4953241
|
||||
@@ -84,8 +86,9 @@ extern poolhandle_t r_temppool;
|
||||
#define RP_ENVVIEW BIT( 0 ) // used for cubemapshot
|
||||
#define RP_OLDVIEWLEAF BIT( 1 )
|
||||
#define RP_CLIPPLANE BIT( 2 )
|
||||
#define RP_MIRRORVIEW BIT( 3 ) // lock pvs at vieworg
|
||||
|
||||
#define RP_NONVIEWERREF (RP_ENVVIEW)
|
||||
#define RP_NONVIEWERREF (RP_ENVVIEW|RP_MIRRORVIEW)
|
||||
#define R_ModelOpaque( rm ) ( rm == kRenderNormal )
|
||||
#define R_StaticEntity( ent ) ( VectorIsNull( ent->origin ) && VectorIsNull( ent->angles ))
|
||||
#define RP_LOCALCLIENT( e ) ((e) != NULL && (e)->index == ( gp_cl->playernum + 1 ) && e->player )
|
||||
@@ -136,6 +139,13 @@ typedef struct gltexture_s
|
||||
struct gltexture_s *nextHash;
|
||||
} gl_texture_t;
|
||||
|
||||
// mirror entity
|
||||
typedef struct
|
||||
{
|
||||
cl_entity_t *ent;
|
||||
mextrasurf_t *chain;
|
||||
} gl_entity_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int params; // rendering parameters
|
||||
@@ -200,9 +210,11 @@ typedef struct
|
||||
cl_entity_t *solid_entities[MAX_VISIBLE_PACKET]; // opaque moving or alpha brushes
|
||||
cl_entity_t *trans_entities[MAX_VISIBLE_PACKET]; // translucent brushes
|
||||
cl_entity_t *beam_entities[MAX_VISIBLE_PACKET];
|
||||
gl_entity_t mirror_entities[MAX_MIRROR_ENTITIES]; // an entities that has mirror
|
||||
uint num_solid_entities;
|
||||
uint num_trans_entities;
|
||||
uint num_beam_entities;
|
||||
uint num_mirror_entities;
|
||||
} draw_list_t;
|
||||
|
||||
typedef struct
|
||||
@@ -218,6 +230,8 @@ typedef struct
|
||||
int dlightTexture; // custom dlight texture
|
||||
int skyboxTextures[SKYBOX_MAX_SIDES]; // skybox sides
|
||||
int cinTexture; // cinematic texture
|
||||
int mirrorTextures[MAX_MIRRORS];
|
||||
int num_mirrors_used;
|
||||
|
||||
int skytexturenum; // this not a gl_texturenum!
|
||||
int skyboxbasenum; // start with 5800
|
||||
@@ -280,6 +294,8 @@ typedef struct
|
||||
uint c_client_ents; // entities that moved to client
|
||||
double t_world_node;
|
||||
double t_world_draw;
|
||||
|
||||
uint c_mirror_passes;
|
||||
} ref_speeds_t;
|
||||
|
||||
extern ref_speeds_t r_stats;
|
||||
@@ -324,6 +340,7 @@ qboolean R_BeamCull( const vec3_t start, const vec3_t end, qboolean pvsOnly );
|
||||
//
|
||||
int R_CullModel( cl_entity_t *e, const vec3_t absmin, const vec3_t absmax );
|
||||
qboolean R_CullBox( const vec3_t mins, const vec3_t maxs );
|
||||
qboolean R_CullEntityInMirror( cl_entity_t *e );
|
||||
int R_CullSurface( msurface_t *surf, gl_frustum_t *frustum, uint clipflags );
|
||||
|
||||
//
|
||||
@@ -496,7 +513,7 @@ void EmitWaterPolys( msurface_t *warp, qboolean reverse );
|
||||
void R_InitRipples( void );
|
||||
void R_ResetRipples( void );
|
||||
void R_AnimateRipples( void );
|
||||
void R_UploadRipples( texture_t *image );
|
||||
void R_UploadRipples( texture_t *image, qboolean is_mirror );
|
||||
|
||||
//
|
||||
// gl_vgui.c
|
||||
@@ -515,7 +532,13 @@ void VGUI_DrawQuad( const vpoint_t *ul, const vpoint_t *lr );
|
||||
void VGUI_GetTextureSizes( int *width, int *height );
|
||||
int VGUI_GenerateTexture( void );
|
||||
|
||||
//#include "vid_common.h"
|
||||
//
|
||||
// gl_mirror.c
|
||||
//
|
||||
void R_BeginDrawMirror( msurface_t *fa );
|
||||
void R_EndDrawMirror( void );
|
||||
void R_DrawMirrors( void );
|
||||
void R_FindMirrors( void );
|
||||
|
||||
//
|
||||
// renderer exports
|
||||
@@ -541,7 +564,6 @@ void R_DrawStretchRaw( float x, float y, float w, float h, int cols, int rows, c
|
||||
void R_DrawStretchPic( float x, float y, float w, float h, float s1, float t1, float s2, float t2, int texnum );
|
||||
qboolean R_SpeedsMessage( char *out, size_t size );
|
||||
void R_SetupSky( const char *skyboxname );
|
||||
qboolean R_CullBox( const vec3_t mins, const vec3_t maxs );
|
||||
int R_WorldToScreen( const vec3_t point, vec3_t screen );
|
||||
void R_ScreenToWorld( const vec3_t screen, vec3_t point );
|
||||
qboolean R_AddEntity( struct cl_entity_s *pRefEntity, int entityType );
|
||||
@@ -767,6 +789,7 @@ extern convar_t gl_test; // cvar to testify new effects
|
||||
extern convar_t gl_msaa;
|
||||
extern convar_t gl_stencilbits;
|
||||
extern convar_t gl_overbright;
|
||||
extern convar_t gl_allow_mirrors;
|
||||
|
||||
extern convar_t r_lighting_extended;
|
||||
extern convar_t r_lighting_ambient;
|
||||
@@ -786,6 +809,9 @@ extern convar_t r_studio_drawelements;
|
||||
extern convar_t r_ripple;
|
||||
extern convar_t r_ripple_updatetime;
|
||||
extern convar_t r_ripple_spawntime;
|
||||
extern convar_t r_water_warp;
|
||||
extern convar_t r_water_warp_x;
|
||||
extern convar_t r_water_warp_y;
|
||||
|
||||
//
|
||||
// engine shared convars
|
||||
|
||||
615
ref/gl/gl_mirror.c
Normal file
615
ref/gl/gl_mirror.c
Normal file
@@ -0,0 +1,615 @@
|
||||
/*
|
||||
gl_mirror.c - draw reflected surfaces
|
||||
Copyright (C) 2010 Uncle Mike
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include "gl_local.h"
|
||||
#include "mod_local.h"
|
||||
#include "xash3d_mathlib.h"
|
||||
|
||||
static void GL_LoadTexMatrix( const matrix4x4 m )
|
||||
{
|
||||
pglMatrixMode( GL_TEXTURE );
|
||||
GL_LoadMatrix( m );
|
||||
glState.texIdentityMatrix[glState.activeTMU] = false;
|
||||
}
|
||||
|
||||
static void Matrix4x4_CreateScale( matrix4x4 out, float x )
|
||||
{
|
||||
out[0][0] = x;
|
||||
out[0][1] = out[0][2] = out[0][3] = 0.0f;
|
||||
out[1][0] = out[1][2] = out[1][3] = 0.0f;
|
||||
out[1][1] = x;
|
||||
out[2][0] = out[2][1] = out[2][3] = 0.0f;
|
||||
out[2][2] = x;
|
||||
out[3][0] = out[3][1] = out[3][2] = 0.0f;
|
||||
out[3][3] = 1.0f;
|
||||
}
|
||||
|
||||
static void Matrix4x4_ConcatScale( matrix4x4 out, float x )
|
||||
{
|
||||
matrix4x4 base, temp;
|
||||
|
||||
Matrix4x4_Copy( base, out );
|
||||
Matrix4x4_CreateScale( temp, x );
|
||||
Matrix4x4_Concat( out, base, temp );
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
================
|
||||
R_BeginDrawMirror
|
||||
|
||||
Setup texture matrix for mirror texture
|
||||
================
|
||||
*/
|
||||
void R_BeginDrawMirror( msurface_t *fa )
|
||||
{
|
||||
matrix4x4 m1, m2, matrix;
|
||||
GLfloat genVector[4][4];
|
||||
int i;
|
||||
|
||||
Matrix4x4_Copy( matrix, fa->info->mirrormatrix );
|
||||
|
||||
Matrix4x4_LoadIdentity( m1 );
|
||||
Matrix4x4_ConcatScale( m1, 0.5f );
|
||||
Matrix4x4_Concat( m2, m1, matrix );
|
||||
|
||||
Matrix4x4_LoadIdentity( m1 );
|
||||
Matrix4x4_ConcatTranslate( m1, 0.5f, 0.5f, 0.5f );
|
||||
Matrix4x4_Concat( matrix, m1, m2 );
|
||||
|
||||
for( i = 0; i < 4; i++ )
|
||||
{
|
||||
genVector[0][i] = i == 0 ? 1 : 0;
|
||||
genVector[1][i] = i == 1 ? 1 : 0;
|
||||
genVector[2][i] = i == 2 ? 1 : 0;
|
||||
genVector[3][i] = i == 3 ? 1 : 0;
|
||||
}
|
||||
|
||||
GL_TexGen( GL_S, GL_OBJECT_LINEAR );
|
||||
GL_TexGen( GL_T, GL_OBJECT_LINEAR );
|
||||
GL_TexGen( GL_R, GL_OBJECT_LINEAR );
|
||||
GL_TexGen( GL_Q, GL_OBJECT_LINEAR );
|
||||
|
||||
pglTexGenfv( GL_S, GL_OBJECT_PLANE, genVector[0] );
|
||||
pglTexGenfv( GL_T, GL_OBJECT_PLANE, genVector[1] );
|
||||
pglTexGenfv( GL_R, GL_OBJECT_PLANE, genVector[2] );
|
||||
pglTexGenfv( GL_Q, GL_OBJECT_PLANE, genVector[3] );
|
||||
|
||||
GL_LoadTexMatrix( matrix );
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
R_EndDrawMirror
|
||||
|
||||
Restore identity texmatrix
|
||||
================
|
||||
*/
|
||||
void R_EndDrawMirror( void )
|
||||
{
|
||||
GL_CleanUpTextureUnits( 0 );
|
||||
pglMatrixMode( GL_MODELVIEW );
|
||||
}
|
||||
|
||||
/*
|
||||
=============================================================
|
||||
|
||||
MIRROR RENDERING
|
||||
|
||||
=============================================================
|
||||
*/
|
||||
/*
|
||||
================
|
||||
R_PlaneForMirror
|
||||
|
||||
Get transformed mirrorplane and entity matrix
|
||||
================
|
||||
*/
|
||||
static void R_PlaneForMirror( msurface_t *surf, mplane_t *out, matrix4x4 m )
|
||||
{
|
||||
cl_entity_t *ent;
|
||||
|
||||
ent = RI.currententity;
|
||||
|
||||
// setup mirror plane
|
||||
*out = *surf->plane;
|
||||
|
||||
if( surf->flags & SURF_PLANEBACK )
|
||||
{
|
||||
VectorNegate( out->normal, out->normal );
|
||||
out->dist = -out->dist;
|
||||
}
|
||||
|
||||
if( !VectorIsNull( ent->origin ) || !VectorIsNull( ent->angles ))
|
||||
{
|
||||
mplane_t tmp;
|
||||
|
||||
if( !VectorIsNull( ent->angles )) Matrix4x4_CreateFromEntity( m, ent->angles, ent->origin, 1.0f );
|
||||
else Matrix4x4_CreateFromEntity( m, vec3_origin, ent->origin, 1.0f );
|
||||
|
||||
tmp = *out;
|
||||
|
||||
// transform mirror plane by entity matrix
|
||||
Matrix4x4_TransformPositivePlane( m, tmp.normal, tmp.dist, out->normal, &out->dist );
|
||||
}
|
||||
else Matrix4x4_LoadIdentity( m );
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
R_AllocateMirrorTexture
|
||||
|
||||
Allocate the screen texture and make copy
|
||||
================
|
||||
*/
|
||||
static int R_AllocateMirrorTexture( void )
|
||||
{
|
||||
rgbdata_t r_screen;
|
||||
int i, texture;
|
||||
char txName[16];
|
||||
|
||||
i = tr.num_mirrors_used;
|
||||
if( i >= MAX_MIRRORS )
|
||||
{
|
||||
gEngfuncs.Con_Printf( S_ERROR "%s: mirror textures limit exceeded!\n", __func__ );
|
||||
return 0; // disable
|
||||
}
|
||||
|
||||
texture = tr.mirrorTextures[i];
|
||||
tr.num_mirrors_used++;
|
||||
|
||||
if( !texture )
|
||||
{
|
||||
// not initialized ?
|
||||
memset( &r_screen, 0, sizeof( r_screen ));
|
||||
Q_snprintf( txName, sizeof( txName ), "*screen%i", i );
|
||||
|
||||
r_screen.width = RI.viewport[2];
|
||||
r_screen.height = RI.viewport[3];
|
||||
r_screen.type = PF_RGBA_32;
|
||||
r_screen.size = r_screen.width * r_screen.height * 4;
|
||||
r_screen.flags = IMAGE_HAS_COLOR;
|
||||
r_screen.buffer = NULL; // create empty texture for now
|
||||
tr.mirrorTextures[i] = GL_LoadTextureInternal( txName, &r_screen, TF_IMAGE );
|
||||
texture = tr.mirrorTextures[i];
|
||||
}
|
||||
|
||||
GL_Bind( XASH_TEXTURE0, texture );
|
||||
pglCopyTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, RI.viewport[0], RI.viewport[1], RI.viewport[2], RI.viewport[3], 0 );
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
R_DrawMirrors
|
||||
|
||||
Draw all viewpasess from mirror position
|
||||
Mirror textures will be drawn in normal pass
|
||||
================
|
||||
*/
|
||||
void R_DrawMirrors( void )
|
||||
{
|
||||
ref_instance_t oldRI;
|
||||
mplane_t plane;
|
||||
msurface_t *surf, *surf2;
|
||||
int i, oldframecount;
|
||||
mextrasurf_t *es, *tmp, *mirrorchain;
|
||||
vec3_t forward, right, up;
|
||||
vec3_t origin, angles;
|
||||
matrix4x4 mirrormatrix;
|
||||
cl_entity_t *e;
|
||||
model_t *m;
|
||||
float d;
|
||||
|
||||
if( !tr.draw_list->num_mirror_entities ) return; // mo mirrors for this frame
|
||||
|
||||
oldRI = RI; // make refinst backup
|
||||
oldframecount = tr.framecount;
|
||||
|
||||
for( i = 0; i < tr.draw_list->num_mirror_entities; i++ )
|
||||
{
|
||||
mirrorchain = tr.draw_list->mirror_entities[i].chain;
|
||||
|
||||
for( es = mirrorchain; es != NULL; es = es->mirrorchain )
|
||||
{
|
||||
RI.currententity = e = tr.draw_list->mirror_entities[i].ent;
|
||||
RI.currentmodel = m = RI.currententity->model;
|
||||
|
||||
surf = es->surf;
|
||||
|
||||
ASSERT( RI.currententity != NULL );
|
||||
ASSERT( RI.currentmodel != NULL );
|
||||
|
||||
// NOTE: copy mirrortexture and mirrormatrix from another surfaces
|
||||
// from this entity\world that has same planes and reduce number of viewpasses
|
||||
|
||||
// make sure what we have one pass at least
|
||||
if( es != mirrorchain )
|
||||
{
|
||||
for( tmp = mirrorchain; tmp != es; tmp = tmp->mirrorchain )
|
||||
{
|
||||
surf2 = tmp->surf;
|
||||
|
||||
if( !tmp->mirrortexturenum )
|
||||
continue; // not filled?
|
||||
|
||||
if( surf->plane->dist != surf2->plane->dist )
|
||||
continue;
|
||||
|
||||
if( !VectorCompare( surf->plane->normal, surf2->plane->normal ))
|
||||
continue;
|
||||
|
||||
// found surface with same plane!
|
||||
break;
|
||||
}
|
||||
|
||||
if( tmp != es && tmp && tmp->mirrortexturenum )
|
||||
{
|
||||
// just copy reflection texture from surface with same plane
|
||||
Matrix4x4_Copy( es->mirrormatrix, tmp->mirrormatrix );
|
||||
es->mirrortexturenum = tmp->mirrortexturenum;
|
||||
continue; // pass skiped
|
||||
}
|
||||
}
|
||||
|
||||
R_PlaneForMirror( surf, &plane, mirrormatrix );
|
||||
|
||||
d = -2.0f * ( DotProduct( RI.vieworg, plane.normal ) - plane.dist );
|
||||
VectorMA( RI.vieworg, d, plane.normal, origin );
|
||||
|
||||
d = -2.0f * DotProduct( RI.vforward, plane.normal );
|
||||
VectorMA( RI.vforward, d, plane.normal, forward );
|
||||
VectorNormalize( forward );
|
||||
|
||||
d = -2.0f * DotProduct( RI.vright, plane.normal );
|
||||
VectorMA( RI.vright, d, plane.normal, right );
|
||||
VectorNormalize( right );
|
||||
|
||||
d = -2.0f * DotProduct( RI.vup, plane.normal );
|
||||
VectorMA( RI.vup, d, plane.normal, up );
|
||||
VectorNormalize( up );
|
||||
|
||||
VectorsAngles( forward, right, up, angles );
|
||||
angles[ROLL] = -angles[ROLL];
|
||||
|
||||
RI.params = RP_MIRRORVIEW|RP_CLIPPLANE|RP_OLDVIEWLEAF;
|
||||
RI.clipPlane = plane;
|
||||
|
||||
GL_FrustumSetPlane( &RI.frustum, FRUSTUM_NEAR, plane.normal, plane.dist );
|
||||
|
||||
RI.viewangles[0] = anglemod( angles[0] );
|
||||
RI.viewangles[1] = anglemod( angles[1] );
|
||||
RI.viewangles[2] = anglemod( angles[2] );
|
||||
VectorCopy( origin, RI.vieworg );
|
||||
VectorCopy( origin, RI.cullorigin );
|
||||
|
||||
// put pvsorigin before the mirror plane to avoid get full visibility on world mirrors
|
||||
if( RI.currententity == tr.entities )
|
||||
{
|
||||
VectorMA( es->origin, 1.0f, plane.normal, origin );
|
||||
}
|
||||
else
|
||||
{
|
||||
Matrix4x4_VectorTransform( mirrormatrix, es->origin, origin );
|
||||
VectorMA( origin, 1.0f, plane.normal, origin );
|
||||
}
|
||||
|
||||
VectorCopy( origin, RI.pvsorigin );
|
||||
|
||||
if( GL_Support( GL_ARB_TEXTURE_NPOT_EXT ))
|
||||
{
|
||||
// allow screen size
|
||||
RI.viewport[2] = bound( 96, RI.viewport[2], 1024 );
|
||||
RI.viewport[3] = bound( 72, RI.viewport[3], 768 );
|
||||
}
|
||||
else
|
||||
{
|
||||
RI.viewport[2] = NearestPOW( RI.viewport[2], true );
|
||||
RI.viewport[3] = NearestPOW( RI.viewport[3], true );
|
||||
RI.viewport[2] = bound( 128, RI.viewport[2], 1024 );
|
||||
RI.viewport[3] = bound( 64, RI.viewport[3], 512 );
|
||||
}
|
||||
|
||||
R_RenderScene();
|
||||
r_stats.c_mirror_passes++;
|
||||
|
||||
es->mirrortexturenum = R_AllocateMirrorTexture();
|
||||
|
||||
// create personal projection matrix for mirror
|
||||
if( VectorIsNull( e->origin ) && VectorIsNull( e->angles ))
|
||||
{
|
||||
Matrix4x4_Copy( es->mirrormatrix, RI.worldviewProjectionMatrix );
|
||||
}
|
||||
else
|
||||
{
|
||||
Matrix4x4_ConcatTransforms( RI.modelviewMatrix, RI.worldviewMatrix, mirrormatrix );
|
||||
Matrix4x4_Concat( es->mirrormatrix, RI.projectionMatrix, RI.modelviewMatrix );
|
||||
}
|
||||
|
||||
RI = oldRI; // restore ref instance
|
||||
}
|
||||
|
||||
// clear chain for this entity
|
||||
for( es = mirrorchain; es != NULL; )
|
||||
{
|
||||
tmp = es->mirrorchain;
|
||||
es->mirrorchain = NULL;
|
||||
es = tmp;
|
||||
}
|
||||
|
||||
tr.draw_list->mirror_entities[i].chain = NULL; // done
|
||||
tr.draw_list->mirror_entities[i].ent = NULL;
|
||||
}
|
||||
|
||||
RI.viewleaf = NULL; // force markleafs next frame
|
||||
tr.draw_list->num_mirror_entities = 0;
|
||||
tr.num_mirrors_used = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
R_RecursiveMirrorNode
|
||||
================
|
||||
*/
|
||||
static void R_RecursiveMirrorNode( mnode_t *node, uint clipflags )
|
||||
{
|
||||
int i, clipped;
|
||||
msurface_t *surf, **mark;
|
||||
mleaf_t *pleaf;
|
||||
int c, side;
|
||||
float dot;
|
||||
|
||||
if( node->contents == CONTENTS_SOLID )
|
||||
return; // hit a solid leaf
|
||||
|
||||
if( node->visframe != tr.visframecount )
|
||||
return;
|
||||
|
||||
if( clipflags )
|
||||
{
|
||||
for( i = 0; i < 6; i++ )
|
||||
{
|
||||
const mplane_t *p = &RI.frustum.planes[i];
|
||||
|
||||
if( !FBitSet( clipflags, BIT( i )))
|
||||
continue;
|
||||
|
||||
clipped = BoxOnPlaneSide( node->minmaxs, node->minmaxs + 3, p );
|
||||
if( clipped == 2 ) return;
|
||||
if( clipped == 1 ) ClearBits( clipflags, BIT( i ));
|
||||
}
|
||||
}
|
||||
|
||||
// if a leaf node, draw stuff
|
||||
if( node->contents < 0 )
|
||||
{
|
||||
pleaf = (mleaf_t *)node;
|
||||
|
||||
mark = pleaf->firstmarksurface;
|
||||
c = pleaf->nummarksurfaces;
|
||||
|
||||
if( c )
|
||||
{
|
||||
do
|
||||
{
|
||||
(*mark)->visframe = tr.framecount;
|
||||
mark++;
|
||||
} while( --c );
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// node is just a decision point, so go down the apropriate sides
|
||||
|
||||
// find which side of the node we are on
|
||||
dot = PlaneDiff( tr.modelorg, node->plane );
|
||||
side = (dot >= 0) ? 0 : 1;
|
||||
|
||||
// recurse down the children, front side first
|
||||
R_RecursiveMirrorNode( node->children[side], clipflags );
|
||||
|
||||
// draw stuff
|
||||
for( c = node->numsurfaces, surf = WORLDMODEL->surfaces + node->firstsurface; c; c--, surf++ )
|
||||
{
|
||||
if( !FBitSet( surf->flags, SURF_REFLECT ))
|
||||
continue;
|
||||
|
||||
if( R_CullSurface( surf, &RI.frustum, clipflags ))
|
||||
continue;
|
||||
|
||||
surf->info->mirrorchain = tr.draw_list->mirror_entities[0].chain;
|
||||
tr.draw_list->mirror_entities[0].chain = surf->info;
|
||||
}
|
||||
|
||||
// recurse down the back side
|
||||
R_RecursiveMirrorNode( node->children[!side], clipflags );
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
R_FindBmodelMirrors
|
||||
|
||||
Check all bmodel surfaces and make personal mirror chain
|
||||
=================
|
||||
*/
|
||||
static void R_FindBmodelMirrors( cl_entity_t *e, qboolean static_entity )
|
||||
{
|
||||
vec3_t mins, maxs;
|
||||
msurface_t *psurf;
|
||||
model_t *clmodel;
|
||||
qboolean rotated;
|
||||
gl_frustum_t *frustum = NULL;
|
||||
int i;
|
||||
draw_list_t *const draw_list = tr.draw_list;
|
||||
|
||||
if( draw_list->num_mirror_entities >= MAX_MIRROR_ENTITIES )
|
||||
return;
|
||||
|
||||
clmodel = e->model;
|
||||
|
||||
// don't draw any water reflections if we underwater
|
||||
if( ENGINE_GET_PARM( PARM_WATER_LEVEL ) >= 3 && FBitSet( clmodel->flags, MODEL_LIQUID ))
|
||||
return;
|
||||
|
||||
if( static_entity )
|
||||
{
|
||||
Matrix4x4_LoadIdentity( RI.objectMatrix );
|
||||
|
||||
if( R_CullBox( clmodel->mins, clmodel->maxs ))
|
||||
return;
|
||||
|
||||
VectorCopy( RI.cullorigin, tr.modelorg );
|
||||
frustum = &RI.frustum;
|
||||
}
|
||||
else
|
||||
{
|
||||
if( !VectorIsNull( e->angles ))
|
||||
{
|
||||
for( i = 0; i < 3; i++ )
|
||||
{
|
||||
mins[i] = e->origin[i] - clmodel->radius;
|
||||
maxs[i] = e->origin[i] + clmodel->radius;
|
||||
}
|
||||
rotated = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
VectorAdd( e->origin, clmodel->mins, mins );
|
||||
VectorAdd( e->origin, clmodel->maxs, maxs );
|
||||
rotated = false;
|
||||
}
|
||||
|
||||
if( R_CullBox( mins, maxs ))
|
||||
return;
|
||||
|
||||
if( !VectorIsNull( e->origin ) || !VectorIsNull( e->angles ))
|
||||
{
|
||||
if( rotated ) Matrix4x4_CreateFromEntity( RI.objectMatrix, e->angles, e->origin, 1.0f );
|
||||
else Matrix4x4_CreateFromEntity( RI.objectMatrix, vec3_origin, e->origin, 1.0f );
|
||||
}
|
||||
else Matrix4x4_LoadIdentity( RI.objectMatrix );
|
||||
|
||||
e->visframe = tr.framecount; // visible
|
||||
|
||||
if( rotated ) Matrix4x4_VectorITransform( RI.objectMatrix, RI.cullorigin, tr.modelorg );
|
||||
else VectorSubtract( RI.cullorigin, e->origin, tr.modelorg );
|
||||
}
|
||||
|
||||
psurf = &clmodel->surfaces[clmodel->firstmodelsurface];
|
||||
for( i = 0; i < clmodel->nummodelsurfaces; i++, psurf++ )
|
||||
{
|
||||
if( !FBitSet( psurf->flags, SURF_REFLECT ))
|
||||
continue;
|
||||
|
||||
if( R_CullSurface( psurf, frustum, 0 ))
|
||||
continue;
|
||||
|
||||
psurf->info->mirrorchain = draw_list->mirror_entities[draw_list->num_mirror_entities].chain;
|
||||
draw_list->mirror_entities[draw_list->num_mirror_entities].chain = psurf->info;
|
||||
}
|
||||
|
||||
// store new mirror entity
|
||||
if( !static_entity && draw_list->mirror_entities[draw_list->num_mirror_entities].chain != NULL )
|
||||
{
|
||||
draw_list->mirror_entities[draw_list->num_mirror_entities].ent = RI.currententity;
|
||||
draw_list->num_mirror_entities++;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
R_CheckEntitiesOnList
|
||||
|
||||
Check all bmodels for mirror surfaces
|
||||
=================
|
||||
*/
|
||||
static void R_CheckEntitiesOnList( void )
|
||||
{
|
||||
int i;
|
||||
|
||||
// world has mirror surfaces
|
||||
if( tr.draw_list->mirror_entities[0].chain != NULL )
|
||||
{
|
||||
tr.draw_list->mirror_entities[0].ent = tr.entities;
|
||||
tr.draw_list->num_mirror_entities++;
|
||||
}
|
||||
|
||||
// check solid entities
|
||||
for( i = 0; i < tr.draw_list->num_solid_entities; i++ )
|
||||
{
|
||||
RI.currententity = tr.draw_list->solid_entities[i];
|
||||
RI.currentmodel = RI.currententity->model;
|
||||
|
||||
ASSERT( RI.currententity != NULL );
|
||||
ASSERT( RI.currententity->model != NULL );
|
||||
|
||||
switch( RI.currentmodel->type )
|
||||
{
|
||||
case mod_brush:
|
||||
R_FindBmodelMirrors( RI.currententity, false );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// check translucent entities
|
||||
for( i = 0; i < tr.draw_list->num_trans_entities; i++ )
|
||||
{
|
||||
RI.currententity = tr.draw_list->trans_entities[i];
|
||||
RI.currentmodel = RI.currententity->model;
|
||||
|
||||
ASSERT( RI.currententity != NULL );
|
||||
ASSERT( RI.currententity->model != NULL );
|
||||
|
||||
switch( RI.currentmodel->type )
|
||||
{
|
||||
case mod_brush:
|
||||
R_FindBmodelMirrors( RI.currententity, false );
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
R_FindMirrors
|
||||
|
||||
Build mirror chains for this frame
|
||||
================
|
||||
*/
|
||||
void R_FindMirrors( void )
|
||||
{
|
||||
if( !FBitSet( tr.world->flags, FWORLD_HAS_MIRRORS ) || RI.drawOrtho || !RI.drawWorld || RI.onlyClientDraw || !WORLDMODEL )
|
||||
return;
|
||||
|
||||
// NOTE: we already has initial params at this point like vieworg, viewangles
|
||||
// all other will be sets into R_SetupFrustum
|
||||
R_FindViewLeaf ();
|
||||
|
||||
// player is outside world. Don't update mirrors for speedup reasons
|
||||
if(( RI.viewleaf - WORLDMODEL->leafs - 1 ) == -1 )
|
||||
return;
|
||||
|
||||
R_SetupFrustum ();
|
||||
R_MarkLeaves ();
|
||||
|
||||
VectorCopy( RI.cullorigin, tr.modelorg );
|
||||
RI.currententity = tr.entities;
|
||||
RI.currentmodel = RI.currententity->model;
|
||||
|
||||
R_RecursiveMirrorNode( WORLDMODEL->nodes, RI.frustum.clipFlags );
|
||||
|
||||
R_CheckEntitiesOnList();
|
||||
}
|
||||
@@ -20,6 +20,7 @@ CVAR_DEFINE_AUTO( gl_test, "0", 0, "engine developer cvar for quick testing new
|
||||
CVAR_DEFINE_AUTO( gl_msaa, "1", FCVAR_GLCONFIG, "enable or disable multisample anti-aliasing" );
|
||||
CVAR_DEFINE_AUTO( gl_stencilbits, "8", FCVAR_GLCONFIG|FCVAR_READ_ONLY, "pixelformat stencil bits (0 - auto)" );
|
||||
CVAR_DEFINE_AUTO( gl_overbright, "1", FCVAR_GLCONFIG, "overbrights" );
|
||||
CVAR_DEFINE_AUTO( gl_allow_mirrors, "1", FCVAR_GLCONFIG, "allow to draw mirror surfaces" );
|
||||
CVAR_DEFINE_AUTO( r_lighting_extended, "1", FCVAR_GLCONFIG, "allow to get lighting from world and bmodels" );
|
||||
CVAR_DEFINE_AUTO( r_lighting_ambient, "0.3", FCVAR_GLCONFIG, "map ambient lighting scale" );
|
||||
CVAR_DEFINE_AUTO( r_detailtextures, "1", FCVAR_ARCHIVE, "enable detail textures support" );
|
||||
@@ -36,6 +37,9 @@ CVAR_DEFINE( r_vbo_overbrightmode, "gl_vbo_overbrightmode", "0", FCVAR_ARCHIVE,
|
||||
CVAR_DEFINE_AUTO( r_ripple, "0", FCVAR_GLCONFIG, "enable software-like water texture ripple simulation" );
|
||||
CVAR_DEFINE_AUTO( r_ripple_updatetime, "0.05", FCVAR_GLCONFIG, "how fast ripple simulation is" );
|
||||
CVAR_DEFINE_AUTO( r_ripple_spawntime, "0.1", FCVAR_GLCONFIG, "how fast new ripples spawn" );
|
||||
CVAR_DEFINE_AUTO( r_water_warp, "1", FCVAR_GLCONFIG, "set water warp style (0: disable, 1: sine waves, 2: constant scroll)" );
|
||||
CVAR_DEFINE_AUTO( r_water_warp_x, "6", FCVAR_GLCONFIG, "water warp scroll x axis speed" );
|
||||
CVAR_DEFINE_AUTO( r_water_warp_y, "6", FCVAR_GLCONFIG, "water warp scroll y axis speed" );
|
||||
|
||||
|
||||
DEFINE_ENGINE_SHARED_CVAR_LIST()
|
||||
@@ -1191,6 +1195,9 @@ static void GL_InitCommands( void )
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_ripple );
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_ripple_updatetime );
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_ripple_spawntime );
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_water_warp );
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_water_warp_x );
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_water_warp_y );
|
||||
|
||||
gEngfuncs.Cvar_RegisterVariable( &gl_extensions );
|
||||
gEngfuncs.Cvar_RegisterVariable( &gl_texture_nearest );
|
||||
@@ -1207,6 +1214,7 @@ static void GL_InitCommands( void )
|
||||
gEngfuncs.Cvar_RegisterVariable( &gl_stencilbits );
|
||||
gEngfuncs.Cvar_RegisterVariable( &gl_round_down );
|
||||
gEngfuncs.Cvar_RegisterVariable( &gl_overbright );
|
||||
gEngfuncs.Cvar_RegisterVariable( &gl_allow_mirrors );
|
||||
|
||||
// these cvar not used by engine but some mods requires this
|
||||
gEngfuncs.Cvar_RegisterVariable( &gl_polyoffset );
|
||||
|
||||
@@ -218,6 +218,7 @@ void R_ClearScene( void )
|
||||
tr.draw_list->num_solid_entities = 0;
|
||||
tr.draw_list->num_trans_entities = 0;
|
||||
tr.draw_list->num_beam_entities = 0;
|
||||
tr.draw_list->num_mirror_entities = 0;
|
||||
|
||||
// clear the scene befor start new frame
|
||||
if( gEngfuncs.drawFuncs->R_ClearScene != NULL )
|
||||
@@ -1127,6 +1128,14 @@ void R_RenderFrame( const ref_viewpass_t *rvp )
|
||||
R_RunViewmodelEvents();
|
||||
|
||||
tr.realframecount++; // right called after viewmodel events
|
||||
|
||||
if( gl_allow_mirrors.value )
|
||||
{
|
||||
// render mirrors
|
||||
R_FindMirrors();
|
||||
R_DrawMirrors();
|
||||
}
|
||||
|
||||
R_RenderScene();
|
||||
|
||||
return;
|
||||
|
||||
@@ -1142,7 +1142,7 @@ R_RenderBrushPoly
|
||||
*/
|
||||
static void R_RenderBrushPoly( msurface_t *fa, int cull_type )
|
||||
{
|
||||
qboolean is_dynamic = false;
|
||||
qboolean is_dynamic = false, is_mirror = false;
|
||||
int maps;
|
||||
texture_t *t;
|
||||
|
||||
@@ -1153,15 +1153,46 @@ static void R_RenderBrushPoly( msurface_t *fa, int cull_type )
|
||||
|
||||
t = R_TextureAnimation( fa );
|
||||
|
||||
// set mirror texture
|
||||
if( RP_NORMALPASS() && FBitSet( fa->flags, SURF_REFLECT ))
|
||||
{
|
||||
if( fa->info->mirrortexturenum )
|
||||
{
|
||||
GL_Bind( XASH_TEXTURE0, fa->info->mirrortexturenum );
|
||||
is_mirror = true;
|
||||
|
||||
// reset just in case if mirror failed to render
|
||||
fa->info->mirrortexturenum = 0;
|
||||
|
||||
// blend-in water
|
||||
if( FBitSet( fa->flags, SURF_DRAWTURB ))
|
||||
{
|
||||
R_BeginDrawMirror( fa );
|
||||
R_UploadRipples( t, true );
|
||||
pglTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
|
||||
|
||||
// warp texture, no lightmaps
|
||||
EmitWaterPolys( fa, (cull_type == CULL_BACKSIDE));
|
||||
|
||||
R_EndDrawMirror();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( FBitSet( fa->flags, SURF_DRAWTURB ))
|
||||
{
|
||||
R_UploadRipples( t );
|
||||
R_UploadRipples( t, false );
|
||||
|
||||
// warp texture, no lightmaps
|
||||
EmitWaterPolys( fa, (cull_type == CULL_BACKSIDE));
|
||||
|
||||
return;
|
||||
}
|
||||
else GL_Bind( XASH_TEXTURE0, t->gl_texturenum );
|
||||
else if( !is_mirror ) // already set up mirror texture
|
||||
{
|
||||
GL_Bind( XASH_TEXTURE0, t->gl_texturenum );
|
||||
}
|
||||
|
||||
if( t->fb_texturenum )
|
||||
{
|
||||
@@ -1199,7 +1230,9 @@ static void R_RenderBrushPoly( msurface_t *fa, int cull_type )
|
||||
}
|
||||
}
|
||||
|
||||
if( is_mirror ) R_BeginDrawMirror( fa );
|
||||
DrawGLPoly( fa->polys, 0.0f, 0.0f );
|
||||
if( is_mirror ) R_EndDrawMirror();
|
||||
|
||||
if( RI.currententity->curstate.rendermode == kRenderNormal )
|
||||
{
|
||||
@@ -1213,6 +1246,10 @@ static void R_RenderBrushPoly( msurface_t *fa, int cull_type )
|
||||
DrawSurfaceDecals( fa, true, (cull_type == CULL_BACKSIDE));
|
||||
}
|
||||
|
||||
// NOTE: draw mirror through in mirror show dummy lightmapped texture
|
||||
if( RP_NORMALPASS() && FBitSet( fa->flags, SURF_REFLECT ))
|
||||
return; // no lightmaps for mirror
|
||||
|
||||
if( FBitSet( fa->flags, SURF_DRAWTILED ))
|
||||
return; // no lightmaps anyway
|
||||
|
||||
@@ -1432,7 +1469,7 @@ void R_DrawWaterSurfaces( void )
|
||||
continue;
|
||||
|
||||
// set modulate mode explicitly
|
||||
R_UploadRipples( t );
|
||||
R_UploadRipples( t, false );
|
||||
|
||||
for( ; s; s = s->texturechain )
|
||||
EmitWaterPolys( s, false );
|
||||
@@ -1551,6 +1588,9 @@ void R_DrawBrushModel( cl_entity_t *e )
|
||||
if( clmodel->surfaces != WORLDMODEL->surfaces )
|
||||
allow_vbo = false;
|
||||
|
||||
if( R_CullEntityInMirror( e ))
|
||||
return;
|
||||
|
||||
if( !VectorIsNull( e->angles ))
|
||||
{
|
||||
for( i = 0; i < 3; i++ )
|
||||
@@ -1903,7 +1943,7 @@ void R_GenerateVBO( void )
|
||||
if( surf->lightmaptexturenum != k )
|
||||
continue;
|
||||
|
||||
if( surf->flags & ( SURF_DRAWSKY | SURF_DRAWTURB | SURF_CONVEYOR | SURF_DRAWTURB_QUADS ) )
|
||||
if( FBitSet( surf->flags, SURF_DRAWSKY | SURF_DRAWTURB | SURF_CONVEYOR | SURF_DRAWTURB_QUADS | SURF_REFLECT ))
|
||||
continue;
|
||||
|
||||
if( R_TextureAnimation( surf ) != world->textures[j] )
|
||||
@@ -1972,7 +2012,7 @@ void R_GenerateVBO( void )
|
||||
if( surf->lightmaptexturenum != k )
|
||||
continue;
|
||||
|
||||
if( surf->flags & ( SURF_DRAWSKY | SURF_DRAWTURB | SURF_CONVEYOR | SURF_DRAWTURB_QUADS ) )
|
||||
if( FBitSet( surf->flags, SURF_DRAWSKY | SURF_DRAWTURB | SURF_CONVEYOR | SURF_DRAWTURB_QUADS | SURF_REFLECT ))
|
||||
continue;
|
||||
|
||||
if( R_TextureAnimation( surf ) != world->textures[j] )
|
||||
@@ -3821,7 +3861,14 @@ void GL_BuildLightmaps( void )
|
||||
GL_FreeTexture( tr.lightmapTextures[i] );
|
||||
}
|
||||
|
||||
for( i = 0; i < MAX_MIRRORS; i++ )
|
||||
{
|
||||
if( !tr.mirrorTextures[i] ) break;
|
||||
GL_FreeTexture( tr.mirrorTextures[i] );
|
||||
}
|
||||
|
||||
memset( tr.lightmapTextures, 0, sizeof( tr.lightmapTextures ));
|
||||
memset( tr.mirrorTextures, 0, sizeof( tr.mirrorTextures ));
|
||||
memset( &RI, 0, sizeof( RI ));
|
||||
|
||||
// update the lightmap blocksize
|
||||
@@ -3837,6 +3884,8 @@ void GL_BuildLightmaps( void )
|
||||
tr.realframecount = 1;
|
||||
nColinElim = 0;
|
||||
|
||||
tr.num_mirrors_used = 0;
|
||||
|
||||
// setup the texture for dlights
|
||||
R_InitDlightTexture();
|
||||
|
||||
|
||||
@@ -701,6 +701,9 @@ static qboolean R_SpriteOccluded( cl_entity_t *e, vec3_t origin, float *pscale )
|
||||
float blend;
|
||||
vec3_t v;
|
||||
|
||||
if( R_CullEntityInMirror( e ))
|
||||
return true;
|
||||
|
||||
TriWorldToScreen( origin, v );
|
||||
|
||||
if( v[0] < RI.viewport[0] || v[0] > RI.viewport[0] + RI.viewport[2] )
|
||||
|
||||
@@ -32,8 +32,11 @@ typedef struct
|
||||
model_t *model;
|
||||
} player_model_t;
|
||||
|
||||
// never gonna change, just shut up const warning
|
||||
cvar_t r_shadows = { (char *)"r_shadows", (char *)"0", 0 };
|
||||
// never gonna change you up, never gonna override you down
|
||||
// TODO: actually let client.dll override it
|
||||
CVAR_DEFINE_AUTO( r_shadows, "0", FCVAR_ARCHIVE, "drop ugly shadow" );
|
||||
CVAR_DEFINE_AUTO( r_shadow_alpha, "0.5", FCVAR_ARCHIVE, "ugly shadow opacity" );
|
||||
CVAR_DEFINE_AUTO( r_shadow_height, "0", FCVAR_ARCHIVE, "ugly shadow height" );
|
||||
|
||||
static vec3_t hullcolor[8] =
|
||||
{
|
||||
@@ -154,8 +157,12 @@ void R_StudioInit( void )
|
||||
|
||||
Matrix3x4_LoadIdentity( g_studio.rotationmatrix );
|
||||
|
||||
// g-cont. cvar disabled by Valve
|
||||
// gEngfuncs.Cvar_RegisterVariable( &r_shadows );
|
||||
// a1ba: enabled since HL25
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_shadows );
|
||||
|
||||
// a1ba: TimeWarp cvars (TODO: move to client.dll)
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_shadow_alpha );
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_shadow_height );
|
||||
|
||||
g_studio.interpolate = true;
|
||||
g_studio.framecount = 0;
|
||||
@@ -2930,25 +2937,35 @@ R_StudioDrawPointsShadow
|
||||
static void R_StudioDrawPointsShadow( void )
|
||||
{
|
||||
float *av, height;
|
||||
float vec_x, vec_y;
|
||||
mstudiomesh_t *pmesh;
|
||||
vec3_t point;
|
||||
int i, k;
|
||||
pmtrace_t tr;
|
||||
vec3_t trEnd;
|
||||
|
||||
if( FBitSet( RI.currententity->curstate.effects, EF_NOSHADOW ))
|
||||
return;
|
||||
|
||||
VectorCopy( RI.currententity->origin, trEnd );
|
||||
trEnd[2] -= 4096;
|
||||
|
||||
tr = gEngfuncs.CL_TraceLine( RI.currententity->origin, trEnd, PM_STUDIO_IGNORE | PM_GLASS_IGNORE );
|
||||
|
||||
// didn't hit floor
|
||||
if( tr.fraction >= 1.0f )
|
||||
return;
|
||||
|
||||
if( glState.stencilEnabled )
|
||||
pglEnable( GL_STENCIL_TEST );
|
||||
|
||||
height = g_studio.lightspot[2] + 1.0f;
|
||||
vec_x = -g_studio.lightvec[0] * 8.0f;
|
||||
vec_y = -g_studio.lightvec[1] * 8.0f;
|
||||
height = r_shadow_height.value;
|
||||
|
||||
for( k = 0; k < m_pSubModel->nummesh; k++ )
|
||||
{
|
||||
short *ptricmds;
|
||||
|
||||
if( FBitSet( g_studio.meshes[k].flags, STUDIO_NF_MASKED | STUDIO_NF_ADDITIVE | STUDIO_NF_FULLBRIGHT ))
|
||||
continue;
|
||||
|
||||
pmesh = (mstudiomesh_t *)((byte *)m_pStudioHeader + m_pSubModel->meshindex) + k;
|
||||
ptricmds = (short *)((byte *)m_pStudioHeader + pmesh->triindex);
|
||||
|
||||
@@ -2970,11 +2987,7 @@ static void R_StudioDrawPointsShadow( void )
|
||||
for( ; i > 0; i--, ptricmds += 4 )
|
||||
{
|
||||
av = g_studio.verts[ptricmds[0]];
|
||||
point[0] = av[0] - (vec_x * ( av[2] - g_studio.lightspot[2] ));
|
||||
point[1] = av[1] - (vec_y * ( av[2] - g_studio.lightspot[2] ));
|
||||
point[2] = g_studio.lightspot[2] + 1.0f;
|
||||
|
||||
pglVertex3fv( point );
|
||||
pglVertex3f( av[0], av[1], tr.endpos[2] + height + 0.16f );
|
||||
}
|
||||
|
||||
pglEnd();
|
||||
@@ -3035,12 +3048,10 @@ static void GL_StudioDrawShadow( void )
|
||||
|
||||
if( r_shadows.value && g_studio.rendermode != kRenderTransAdd && !FBitSet( RI.currentmodel->flags, STUDIO_AMBIENT_LIGHT ))
|
||||
{
|
||||
float color = 1.0f - (tr.blend * 0.5f);
|
||||
|
||||
pglDisable( GL_TEXTURE_2D );
|
||||
pglBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
||||
pglEnable( GL_BLEND );
|
||||
pglColor4f( 0.0f, 0.0f, 0.0f, 1.0f - color );
|
||||
pglColor4f( 0.0f, 0.0f, 0.0f, ( tr.blend - 1 ) + r_shadow_alpha.value );
|
||||
|
||||
pglDepthFunc( GL_LESS );
|
||||
R_StudioDrawPointsShadow();
|
||||
|
||||
@@ -781,7 +781,7 @@ Does a water warp on the pre-fragmented glpoly_t chain
|
||||
void EmitWaterPolys( msurface_t *warp, qboolean reverse )
|
||||
{
|
||||
float *v, nv, waveHeight;
|
||||
float s, t, os, ot;
|
||||
float s, t, os, ot, warp_s, warp_t;
|
||||
glpoly_t *p;
|
||||
int i;
|
||||
|
||||
@@ -822,15 +822,29 @@ void EmitWaterPolys( msurface_t *warp, qboolean reverse )
|
||||
os = v[3];
|
||||
ot = v[4];
|
||||
|
||||
if( !r_ripple.value )
|
||||
switch((int)r_water_warp.value )
|
||||
{
|
||||
s = os + r_turbsin[(int)((ot * 0.125f + gp_cl->time) * TURBSCALE) & 255];
|
||||
t = ot + r_turbsin[(int)((os * 0.125f + gp_cl->time) * TURBSCALE) & 255];
|
||||
case 0:
|
||||
warp_s = warp_t = 0;
|
||||
break;
|
||||
case 1:
|
||||
warp_s = r_turbsin[(int)((ot * 0.125f + gp_cl->time) * TURBSCALE) & 255];
|
||||
warp_t = r_turbsin[(int)((os * 0.125f + gp_cl->time) * TURBSCALE) & 255];
|
||||
break;
|
||||
case 2:
|
||||
default:
|
||||
warp_s = gp_cl->time * r_water_warp_x.value;
|
||||
warp_t = gp_cl->time * r_water_warp_y.value;
|
||||
break;
|
||||
}
|
||||
else
|
||||
|
||||
s = os + warp_s;
|
||||
t = ot + warp_t;
|
||||
|
||||
if( r_ripple.value )
|
||||
{
|
||||
s = os / g_ripple.texturescale;
|
||||
t = ot / g_ripple.texturescale;
|
||||
s /= g_ripple.texturescale;
|
||||
t /= g_ripple.texturescale;
|
||||
}
|
||||
|
||||
s *= ( 1.0f / SUBDIVIDE_SIZE );
|
||||
@@ -963,28 +977,29 @@ void R_AnimateRipples( void )
|
||||
R_RunRipplesAnimation( g_ripple.oldbuf, g_ripple.curbuf );
|
||||
}
|
||||
|
||||
void R_UploadRipples( texture_t *image )
|
||||
void R_UploadRipples( texture_t *image, qboolean is_mirror )
|
||||
{
|
||||
gl_texture_t *glt;
|
||||
uint32_t *pixels;
|
||||
int wbits, wmask, wshft;
|
||||
int y;
|
||||
int tmu = is_mirror ? XASH_TEXTURE1 : XASH_TEXTURE0;
|
||||
|
||||
// discard unuseful textures
|
||||
if( !r_ripple.value || image->width > RIPPLES_CACHEWIDTH || image->width != image->height )
|
||||
{
|
||||
GL_Bind( XASH_TEXTURE0, image->gl_texturenum );
|
||||
GL_Bind( tmu, image->gl_texturenum );
|
||||
return;
|
||||
}
|
||||
|
||||
glt = R_GetTexture( image->gl_texturenum );
|
||||
if( !glt || !glt->original || !glt->original->buffer || !FBitSet( glt->flags, TF_EXPAND_SOURCE ))
|
||||
{
|
||||
GL_Bind( XASH_TEXTURE0, image->gl_texturenum );
|
||||
GL_Bind( tmu, image->gl_texturenum );
|
||||
return;
|
||||
}
|
||||
|
||||
GL_Bind( XASH_TEXTURE0, g_ripple.rippletexturenum );
|
||||
GL_Bind( tmu, g_ripple.rippletexturenum );
|
||||
|
||||
// no updates this frame
|
||||
if( !g_ripple.update && image->gl_texturenum == g_ripple.gl_texturenum )
|
||||
|
||||
@@ -51,7 +51,6 @@ static void R_SimpleStubBool( qboolean )
|
||||
|
||||
static qboolean R_Init( void )
|
||||
{
|
||||
gEngfuncs.R_Init_Video( REF_SOFTWARE );
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -179,14 +178,7 @@ static void GL_SubdivideSurface( model_t *mod, msurface_t *fa )
|
||||
|
||||
static void R_GetSpriteParms( int *frameWidth, int *frameHeight, int *numFrames, int currentFrame, const model_t *pSprite )
|
||||
{
|
||||
if( frameWidth )
|
||||
*frameWidth = 0;
|
||||
|
||||
if( frameHeight )
|
||||
*frameHeight = 0;
|
||||
|
||||
if( numFrames )
|
||||
*numFrames = 0;
|
||||
*frameWidth = *frameHeight = *numFrames = 0;
|
||||
}
|
||||
|
||||
static int R_GetSpriteTexture( const model_t *m_pSpriteModel, int frame )
|
||||
@@ -202,7 +194,7 @@ static void Mod_LoadMapSprite( struct model_s *mod, const void *buffer, size_t s
|
||||
|
||||
static qboolean Mod_ProcessRenderData( model_t *mod, qboolean create, const byte *buffer )
|
||||
{
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
static void Mod_StudioLoadTextures( model_t *mod, void *data )
|
||||
|
||||
9
wscript
9
wscript
@@ -181,7 +181,7 @@ def configure(conf):
|
||||
if conf.env.COMPILER_CC == 'msvc':
|
||||
conf.load('msvc_pdb')
|
||||
|
||||
conf.load('msvs msdev subproject clang_compilation_database strip_on_install waf_unit_test enforce_pic cmake')
|
||||
conf.load('msvs msdev subproject gitversion clang_compilation_database strip_on_install waf_unit_test enforce_pic cmake')
|
||||
|
||||
# Force XP compatibility, all build targets should add subsystem=bld.env.MSVC_SUBSYSTEM
|
||||
if conf.env.MSVC_TARGETS[0] == 'x86':
|
||||
@@ -279,7 +279,7 @@ def configure(conf):
|
||||
conf.env.append_unique('CXXFLAGS', cxxflags)
|
||||
conf.env.append_unique('LINKFLAGS', linkflags)
|
||||
|
||||
if conf.env.COMPILER_CC != 'msvc':
|
||||
if conf.env.COMPILER_CC != 'msvc' and not conf.options.DISABLE_WERROR:
|
||||
opt_flags = [
|
||||
# '-Wall', '-Wextra', '-Wpedantic',
|
||||
'-fdiagnostics-color=always',
|
||||
@@ -342,11 +342,6 @@ def configure(conf):
|
||||
|
||||
opt_cxxflags = [] # TODO:
|
||||
|
||||
if conf.options.DISABLE_WERROR:
|
||||
opt_flags = []
|
||||
opt_cflags = ['-Werror=implicit-function-declaration']
|
||||
opt_cxxflags = []
|
||||
|
||||
conf.env.CFLAGS_werror = conf.filter_cflags(opt_flags + opt_cflags, cflags)
|
||||
conf.env.CXXFLAGS_werror = conf.filter_cxxflags(opt_flags + opt_cxxflags, cxxflags)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user