Alibek Omarov
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ccbb3a2841
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engine: fix format error when building tests on 64-bit platforms
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2025-10-08 05:08:48 +05:00 |
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Alibek Omarov
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3d132e0e83
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common: port: move filesystem related macros to filesystem module, try to include less globally for faster builds
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2025-10-08 05:03:29 +05:00 |
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Alibek Omarov
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0a5a081a9d
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engine: client: touch: forcefully disable edit mode when setclientonly was called
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2025-10-08 05:02:08 +05:00 |
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Alibek Omarov
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748c35d5ef
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Remove _inline macro, as it's nonstandard way to define inline functions.
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2025-10-08 03:53:37 +05:00 |
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Alibek Omarov
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a1d3b7d65f
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Remove STDINT_H macro, use stdint.h directly. Compilers and platforms that do not have this header shall provide them on their own.
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2025-10-08 03:53:37 +05:00 |
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Alibek Omarov
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64adb3e3d7
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engine: rename MS_SCAN_REQUEST to A2M_SCAN_REQUEST
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2025-10-05 10:04:18 +05:00 |
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Alibek Omarov
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3efbe205ac
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engine: define server-to-master requests in protocol.h
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2025-10-05 09:28:11 +05:00 |
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Alibek Omarov
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55a86e1df3
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engine: server: tell master server if server protected with password
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2025-10-05 09:26:41 +05:00 |
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Alibek Omarov
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712c1e2f95
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engine: fix send state of master servers being cleared twice
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2025-10-04 00:14:58 +05:00 |
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Alibek Omarov
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6d7bfc37f6
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engine: allow loading xashcomm.lst from base directory
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2025-10-03 22:45:50 +05:00 |
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Alibek Omarov
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8e7a2abec5
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scripts: waifulib: compiler_optimizations: always lower case build type
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2025-10-03 22:05:47 +05:00 |
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Alibek Omarov
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cc5f95d1ca
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engine: support querying legacy goldsrc master servers
* General refactoring, hide out of band messages under cl_log_outofband cvar, similar to sv_log_outofband.
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2025-10-03 21:54:59 +05:00 |
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SNMetamorph
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62a49d234f
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engine: client: improved compatibility with GoldSrc-based clients behavior (thanks @Garey27)
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2025-10-03 21:34:03 +08:00 |
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Alibek Omarov
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1d7690f280
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engine: client: remove unused cbtrim and samplefrac fields from voxword_t
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2025-10-03 00:04:04 +05:00 |
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Alibek Omarov
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a366f99d7d
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engine: client: do not modify internal_vgui_support field as game info must be immutable once loaded
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2025-10-02 22:42:20 +05:00 |
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Alibek Omarov
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8c2c920076
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engine: client: fill screen with black before rendering video
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2025-10-02 22:41:27 +05:00 |
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Alibek Omarov
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e8d8d90b39
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engine: ref_api: fix typo in the comment (thanks @lewa_j)
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2025-10-02 19:21:39 +05:00 |
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Alibek Omarov
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cb7094bb2d
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engine: move setjmp for exit-in-main to the beginning of Host_Main function
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2025-10-02 18:42:09 +05:00 |
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Alibek Omarov
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d9567ff3f9
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engine: cleanup unused glw_state fields, as they only used in GL renderer
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2025-10-02 18:07:39 +05:00 |
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Alibek Omarov
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153b04abc3
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engine: move crash handler initialization after console, so error messages could be seen in console, but move log creation before console, so log catches more messages
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2025-10-02 05:40:58 +08:00 |
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Alibek Omarov
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5015c90fd0
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engine: platform: posix: try to be more safe in crash handler, no need to fflush stderr, no need to call Msg if we already writing to log file directly, preserve replaced signal actions
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2025-10-02 03:49:31 +08:00 |
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Alibek Omarov
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e830472010
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engine: move update page checks from platform-specific ShellExecute implementation to gameui call (platform_update_page isn't fully used yet, might get on Android some time later)
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2025-10-02 03:16:07 +08:00 |
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Alibek Omarov
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04f807ef2f
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engine: platform: android: tell JVM that we don't need these strings anymore, it wouldn't hurt
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2025-10-02 03:15:19 +08:00 |
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Alibek Omarov
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821e5d7bd7
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engine: client: avi: fix build with ffmpeg with disabled dynamic linking
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2025-09-29 03:19:38 +05:00 |
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Alibek Omarov
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52978df139
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engine: platform: posix: replace Sys_FindExecutable by standard library execvp
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2025-09-29 00:35:28 +05:00 |
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Alibek Omarov
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9aab12fc27
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engine: remove global no async resolve switch, platforms that do not support it shall add stubs to engine/platform
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2025-09-29 00:12:37 +05:00 |
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Alibek Omarov
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e83ab95279
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engine: gethostbyname() is deprecated, remove it and always prefer getaddrinfo
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2025-09-29 00:09:56 +05:00 |
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Alibek Omarov
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7c0045a3b7
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engine: show -noavi and -nointro options help everywhere, as we now have crossplatform video playback
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2025-09-29 00:07:21 +05:00 |
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Alibek Omarov
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1f88e0465d
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engine: make Host_ExitInMain used everywhere, as we depend on sjlj functions on all platforms anyway
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2025-09-29 00:06:41 +05:00 |
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Alibek Omarov
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cee1e74872
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engine: drop dllemu glue, as it won't build with current engine anyway and not supported by it's author :(
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2025-09-29 00:01:59 +05:00 |
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Alibek Omarov
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1f124bad9d
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engine: client: remove archive flag from cl_trace_* message that was added by mistake
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2025-09-28 23:00:35 +05:00 |
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Alibek Omarov
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71cec3c069
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engine: activate fakelag when both cheats and dev-mode are enabled
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2025-09-28 22:50:51 +05:00 |
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Alibek Omarov
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69204aec07
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engine: client: synchronize sv_cheats state with the server
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2025-09-28 22:32:41 +05:00 |
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Alibek Omarov
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8b65cd73fc
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engine: server: advertise sv_cheats state during connect
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2025-09-28 22:15:26 +05:00 |
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Alibek Omarov
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7ba0818b83
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engine: client: change r_pvs_radius default value to 0.1 for more accurate pvs culling and free performance
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2025-09-28 18:32:53 +05:00 |
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Alibek Omarov
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cb81303ded
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engine: replace hardcoded pvs radius value by a r_pvs_radius cvar
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2025-09-28 18:31:03 +05:00 |
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Alibek Omarov
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1b1cff1cae
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engine: server: allow sending logs to remote server without log on to match GoldSrc behavior
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2025-09-25 16:29:32 +05:00 |
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Alibek Omarov
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96557c2ca6
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engine: server: clarify sv_fps cvar usage
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2025-09-19 15:56:58 +05:00 |
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Alibek Omarov
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bf32c49a39
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engine: server: disable sv_fps cvar on dedicated, users shall use sys_ticrate
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2025-09-19 15:56:58 +05:00 |
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Alibek Omarov
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c177be0dd8
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engine: move our HTTP client to http subfolder, prepare for curl integration
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2025-09-19 09:15:17 +05:00 |
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Alibek Omarov
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eed1d26191
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engine: client: avi: be more verbose about incompatible ffmpeg libs versions in build-time
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2025-09-17 12:47:09 +05:00 |
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Alibek Omarov
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2da0db4a31
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engine: client: refactor connection to the server, always send bandwidth test and challenge from single function
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2025-09-15 13:03:22 +05:00 |
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Alibek Omarov
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03192be245
|
engine: server: actually register new cvars =/
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2025-09-10 17:52:37 +05:00 |
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Alibek Omarov
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b59ba5a127
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engine: server: make automatic ban of players stuck in connect loop optional and make ban time configurable
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2025-09-09 14:55:22 +05:00 |
|
Sergey Degtyar
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ccc44f3c5f
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engine: voice: fix voice loopback bit
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2025-09-09 01:19:27 +05:00 |
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Alibek Omarov
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b2f4d84272
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engine: client: give server a bit more time to reply to bandwidth test
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2025-09-08 21:19:53 +05:00 |
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Alibek Omarov
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793de9ec3e
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engine: move clc_strings definition to net_buffer, alongside svc_strings
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2025-09-06 04:58:34 +05:00 |
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Alibek Omarov
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ccff8191dd
|
engine: server: increase sv_connect_timeout to 60 by request
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2025-09-06 04:50:34 +05:00 |
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Alibek Omarov
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598d756af1
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engine: platform: sdl2: hide SDL log messages under -dev 2, as they're often misleading for everybody except engine developers
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2025-09-05 18:20:12 +05:00 |
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Alibek Omarov
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c2e2686b6a
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engine: voice: send disabled voice status when raw chan is exhausted, also send enabled status only when we have something to play
And other minor refactorings.
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2025-09-03 04:20:22 +05:00 |
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