Commit Graph
5612 Commits
Author SHA1 Message Date
Bohdan ShulyarandAlibek Omarov af5c6d1196 donate: update url 2025-07-18 03:47:09 +05:00
Sergey DegtyarandAlibek Omarov 0cce014c01 engine: client: fix spray support for 24-bit BMP (save as miptex, not decal) 2025-07-17 02:20:36 +05:00
Sergey DegtyarandAlibek Omarov 6111df486e engine: client: GoldSrc spray support 2025-07-16 23:54:56 +05:00
Sergey DegtyarandAlibek Omarov 7dc88f9417 filesystem: common: move wad structures to wadfile.h 2025-07-16 23:54:56 +05:00
Sergey DegtyarandAlibek Omarov e36486b73a engine: imagelib: handling wad extension to save and load image properly 2025-07-16 23:54:56 +05:00
Sergey DegtyarandAlibek Omarov 000304ddde engine: net_chan: added bz2 compression for file fragments 2025-07-16 23:54:56 +05:00
Alibek Omarov 4c9b69af5f engine: mod_bmodel: allow firstclipnode index to be negative, as maps compiled with it rely on this trick by encoding whole hull as empty contents 2025-07-16 23:42:49 +05:00
SNMetamorphandAlibek Omarov 599b1b48ec engine: voice: added wrapper for players voice status array to avoid mess with off-by-one errors 2025-07-15 18:54:01 +05:00
Alibek Omarov 4e23012950 ci: disable build for e2k-8c for now (probably will compile natively on e2k-4c instead) 2025-07-13 04:43:34 +05:00
Alibek Omarov 6e69e1d67b scripts: gha: build engine for Linux and Windows with FFmpeg linked in runtime by default, thus allowing for smaller distribution size for game developers 2025-07-13 04:39:44 +05:00
Alibek Omarov 7564e3c61f engine: client: add support for building with FFmpeg linked in runtime 2025-07-13 04:39:44 +05:00
Alibek Omarov 0543b861ca ci: upgrade win32-i386 build runner to windows-2022 (which probably will break XP support... or it might not) 2025-07-09 19:31:12 +05:00
Alibek Omarov 0d403a7117 engine: client: console: make con history remember modifications to old lines 2025-07-09 19:23:17 +05:00
Alibek Omarov 928ce9d754 engine: client: console: simplify history handling by defining a separate type for console lines saved in history
Thus we don't need to save linewidth for them anymore.
2025-07-09 19:22:29 +05:00
Alibek Omarov 6cc3bed60a engine: client: console: fix uninitialized variable 2025-07-09 19:04:59 +05:00
Alibek Omarov 40dfd2e711 engine: client: voice: fix off by one errors (as suggested by @SNMetamorph) 2025-07-09 18:29:36 +05:00
Alibek Omarov c554eef3b9 engine: client: add ability to disable prepending [Xash3D] tag to the nickname when connecting to GoldSrc servers 2025-07-09 17:44:13 +05:00
Alibek Omarov dc0648e812 engine: net_http: validate file size against reported by server, when downloading chunked files 2025-07-09 17:35:25 +05:00
Alibek Omarov 3d762802ab Merge remote-tracking branch 'pwd491/gsvoice' 2025-07-09 16:43:14 +05:00
Sergey Degtyar 21b0516724 engine: client: move voice reset to Voice_Shutdown 2025-07-03 16:25:24 +03:00
Sergey Degtyar cca1732245 engine: client: refactored voice.c
- reformatted code.
- changed function declarations to static.
- ensured consistent use of defined constants for buffer sizes.
2025-07-03 13:50:57 +03:00
Sergey Degtyar fddf0200db engine: client: replaced hardcoded buffer sizes with defined constants for voice data 2025-07-03 13:36:25 +03:00
Sergey Degtyar 6bb7bcd378 engine: client: GoldSrc voice chat support
- Added support for GoldSrc voice mode, including initialization and shutdown functions.
- Implemented data size verification for the GoldSrc voice package.
- Creation and processing of voice packets, CRC verification of data integrity.
- Added a Steam ID field to the client_static_t structure
- Automatic gain control has been introduced for voice samples.
- The voice status structure has been updated.
- Refactored voice data handling for better type consistency and maintainability.
- Fixed ISO C90 compliance issues for better portability.
- Fixed decoder index usage.
2025-07-01 16:09:09 +03:00
Sergey Degtyar f37bbec78e engine: sound: voice buffer isolation and correct MP3 volume handling 2025-06-26 06:57:50 +03:00
Sergey Degtyar 50a8f23b43 engine: sdl: always reset device descriptors on shutdown 2025-06-26 06:57:37 +03:00
Marc-Antoine LortieandAlibek Omarov f9fc26239b Update reimplementations and ports links. 2025-06-24 21:41:39 +03:00
Marc-Antoine LortieandAlibek Omarov 9f797ef705 Fix repository spelling. 2025-06-24 21:40:40 +03:00
Alibek Omarov a7671a8ac1 3rdparty: update UI submodules 2025-06-19 16:43:08 +05:00
Alibek Omarov c807faf5b9 engine: client: rename queryserver to ui_queryserver (so q<tab> will always result in quit command, by users request) 2025-06-19 16:43:08 +05:00
Alibek Omarov 45dd15b064 wscript: remove unused --enable-emscripten 2025-06-19 15:48:50 +05:00
Alibek Omarov 7e50026100 engine: server: fix restoring player view entity after save restore (fixes trigger_camera usage) 2025-06-19 15:22:54 +05:00
Alibek Omarov 05a258a5b4 engine: client: respect intro videos aspect ratio 2025-06-19 14:29:34 +05:00
Alibek Omarov 902fa52cbd Revert "scripts: gha: fix ffmpeg build flavor (the one we're using for now don't have minimal flavor)"
This reverts commit 2267b2e4e6.
2025-06-16 06:24:39 +05:00
Alibek Omarov cc528d407d Revert "scripts: gha: use full ffmpeg builds, as ours are not finalized yet"
This reverts commit 7f5e62d03a.
2025-06-16 06:24:35 +05:00
Alibek Omarov 2267b2e4e6 scripts: gha: fix ffmpeg build flavor (the one we're using for now don't have minimal flavor) 2025-06-16 06:21:17 +05:00
Alibek Omarov 7f5e62d03a scripts: gha: use full ffmpeg builds, as ours are not finalized yet 2025-06-15 16:01:23 +05:00
Alibek Omarov e3bfdf4127 engine: wscript: remove duplicated --enable-ffmpeg option 2025-06-15 14:25:28 +05:00
Alibek Omarov bf186b8178 github: set correct flatpak github action version 2025-06-15 13:18:34 +05:00
Alibek Omarov 907e02da8d Merge ffmpeg support 2025-06-15 13:15:17 +05:00
yohimikandAlibek Omarov 2234f91c38 ref: gl: add stubs for WebGL 2025-06-15 13:01:13 +05:00
Alibek Omarov 582fe9a2fc common: defaults: Emscripten doesn't use INTERNAL_GAMELIBS anymore 2025-06-15 13:01:13 +05:00
Alibek Omarov fa92a5fa0c engine: common: disable colored stdout for Emscripten 2025-06-15 13:01:13 +05:00
Alibek Omarov 342aa56144 engine: wscript: increase default memory size for Emscripten port, include game files from rodir folder in source tree root 2025-06-15 13:01:13 +05:00
Alibek Omarov e9440a8612 filesystem: fix folder exists check in RoDir 2025-06-15 13:01:13 +05:00
Alibek Omarov 3e396bb55a engine: host: allow console if DEFAULT_DEV is set to larger than 0 value 2025-06-15 13:01:13 +05:00
Alibek Omarov 72b8182af0 public: comment out XASH_JS define to avoid arch misdetection on modern Emscripten versions 2025-06-15 13:01:13 +05:00
Alibek Omarov 6022865cae engine: filesystem_engine: set default root directory on Emscripten 2025-06-15 13:01:13 +05:00
Alibek Omarov 1559b1b331 engine: system: exit from Emscripten with force_exit call 2025-06-15 13:01:13 +05:00
Alibek Omarov 5db150e565 engine: launcher: get rid of Emscripten load library hacks, mount IDBFS into /rwdir 2025-06-15 13:01:13 +05:00
Alibek Omarov e823ba050a engine: whereami: add stub for Emscripten 2025-06-15 13:01:13 +05:00