Commit Graph

1436 Commits

Author SHA1 Message Date
Alibek Omarov
68dba8b4e0 engine: add litwater support 2026-04-28 11:12:11 +05:00
Alibek Omarov
f91e5a7647 engine: explicitly cast chars to bytes in ctype functions 2026-04-28 09:50:33 +05:00
Alibek Omarov
7942d9b1bc engine: mod_bmodel: refactor unified bmodel loader
* Use offsets into dbspmodel_t struct, get rid of srcmodel global variable.
* Allocate dbspmodel_t when it's required
* Make srclumps const, move Blue-Shift hack into lump loader's flag.
2026-04-26 06:29:04 +05:00
Alibek Omarov
2ccef63754 engine: ref_api: change RefGetParm return type to intptr_t, bump RefAPI version 2026-04-26 04:12:52 +05:00
Alibek Omarov
e30ce9c150 engine: fix palette and builtin textures on BE 2026-04-26 04:12:52 +05:00
Alibek Omarov
22391eba1b engine: handle swapping sequence files in LoadCacheFile for games with external StudioModelRenderer 2026-04-26 04:12:52 +05:00
Alibek Omarov
8545ed5ccb engine: mod_studio: implement loading sequence files on BE 2026-04-26 04:12:52 +05:00
Alibek Omarov
75e4a21d7a engine: mod_studio: more studio model swapping 2026-04-26 04:12:52 +05:00
Alibek Omarov
b00679ee30 engine: make Sys_LogFileNo return -1 when log file isn't opened 2026-04-26 04:12:52 +05:00
Alibek Omarov
b3bb2fc16f engine: imagelib: add IL_HOST_ENDIAN flag to mark on-disk data that's already in host endianness 2026-04-26 04:12:52 +05:00
Alibek Omarov
e850728016 engine: soundlib: fixes for BE 2026-04-26 04:12:52 +05:00
Alibek Omarov
11877f4c96 engine: imagelib: fixes for BE 2026-04-26 04:12:52 +05:00
Alibek Omarov
06b14800e1 engine: mod_bmodel: fix bspx swap definition 2026-04-24 08:00:49 +05:00
Alibek Omarov
e1b29e2da3 engine: temporarily disable swapping extended header 2026-04-24 06:58:53 +05:00
Alibek Omarov
04ca5d7cb0 engine: common: use FloatAsUint and UintAsFloat to write and read floats to/from sizebuf_t 2026-04-24 06:58:53 +05:00
Alibek Omarov
d46ed40f33 engine: pre-swap studio model before loading on BE 2026-04-24 06:58:53 +05:00
Alibek Omarov
82e031205c engine: pre-swap sprite before loading on BE 2026-04-24 06:58:53 +05:00
Alibek Omarov
f9ed578bf1 engine: move CRC32_MapFIle to mod_bmodel, as it's a common function. Use le_struct_swap 2026-04-24 06:58:53 +05:00
Alibek Omarov
86c84c7de7 engine: common: add struct swapping for BSP models
With support for Quake BSP, HL BSP, extended HL BSP and BSPX.
2026-04-24 06:58:53 +05:00
Alibek Omarov
1df6a040ec engine: common: fix WriteBits/ReadBits 2026-04-24 06:58:53 +05:00
Alibek Omarov
82c2ca53fb engine: common: fix WriteUBitLong/ReadUBitLong 2026-04-24 06:58:53 +05:00
Alibek Omarov
3ddd1e2448 engine: common: fix LZSS on big endian 2026-04-24 06:58:53 +05:00
Владислав Сухов
480f29e96e engine: common: mod_studio: fix model traversal and crash in Mod_StudioComputeBounds
Mod_StudioComputeBounds incorrectly assumed that all models across all body parts were laid out contiguously in memory. This caused out-of-bounds reads or reading garbage data when loading complex models, leading to crashes.
2026-04-24 01:13:46 +05:00
Zane van Iperen
95548053eb engine: common: set cmd_args to "" when tokenising, if we've no arguments
Fixes metamod-fwgs[1] breaking when CMD_ARGS() returns NULL.

[1]: eedede40e8/metamod/src/commands_meta.cpp (L63)
2026-04-22 21:27:27 +05:00
Alibek Omarov
5383e36af5 engine: net_chan: fix off-by-one error when trying to decompress packet 2026-04-19 20:50:42 +05:00
Alibek Omarov
897fb98b93 engine: net_chan: fix Netchan_AddBufferToList leaking pointer 2026-04-19 20:43:32 +05:00
Alibek Omarov
ae233ac491 Merge branch 'refapi-15' 2026-04-16 23:19:06 +05:00
Владислав Сухов
dd1cb04cb7 engine: client: sdl: add support for built-in device gyroscope using SDL2 Sensor API (Android/iOS) 2026-04-16 00:15:35 +05:00
Alibek Omarov
dd3583d11a engine: move details textures parser to the engine 2026-04-14 21:18:57 +05:00
Alibek Omarov
f5f6d9bbe4 engine: move sprite texture loading back to engine, only leave rendering for renderer 2026-04-13 13:01:18 +05:00
Sergey Degtyar
e87f307ac1 engine: image: fix blue halo around sprays 2026-04-10 15:00:02 +05:00
Alibek Omarov
055d646225 ref: gl: merge refactoring changes from litwater branch 2026-04-09 11:43:47 +05:00
ksagameng
a2514b6916 platform: ios: Remove FTP server as latest apple clang broke it 2026-04-09 10:25:18 +05:00
ksagameng
a82221e3df engine: platform: No more lib_ios, use FS_FindLibaray to load dylibs instead 2026-04-09 10:25:18 +05:00
Alibek Omarov
dbcf77c9a9 engine: cleanup, disallow exec for multiplayer non-TFC games 2026-04-08 08:22:01 +05:00
w_sh1t
8a9aa2da6c engine: common: add wildcard support for exec command, add amount of frames to wait in wait command 2026-04-08 08:05:42 +05:00
Alibek Omarov
ef513f27ac engine: simplify node recursion functions, do not fetch both children at once if only one is used 2026-04-06 08:16:51 +05:00
Alibek Omarov
6c3f8c7ec5 engine: mod_bmodel: allow nearest on quake skybox 2026-04-06 06:55:52 +05:00
Alibek Omarov
75fb6c5f34 engine: add Mem_Free2 that takes a pointer to pointer and then sets it to NULL 2026-04-06 05:14:33 +05:00
Alibek Omarov
d6993c47d6 engine: mod_bmodel: do not try to load visibility if there is none, like for external bmodels 2026-04-05 07:03:46 +05:00
Alibek Omarov
c8693e1e89 engine: common: fix char array underflow, on Q_strlen() - 1 2026-04-05 07:03:46 +05:00
Alibek Omarov
bd3f865cf7 engine: mod_bmodel: only look for BSPX lumps if BSPX header was found 2026-04-05 07:03:46 +05:00
Alibek Omarov
b68e71abfd engine: net_chan: explicitly convert qboolean to uint before right shift to 31 bits 2026-04-05 07:03:46 +05:00
Alibek Omarov
6179bef160 engine: fix possible buffer overflow when looking for BSPX header 2026-04-05 07:03:46 +05:00
Alibek Omarov
a10520ca9e engine: host: add message when native game libraries weren't found but libraries for x86 windows, linux or macos were, telling that the mod probably require custom logic code 2026-04-04 17:37:48 +05:00
Alibek Omarov
cb4a03ded2 engine: platform: add Platform_LibraryExists and implement it for iOS and generally for everything else with FS_FileExists 2026-04-04 17:37:48 +05:00
Alibek Omarov
8e450d869b engine: common: add host.default_gamedir containing gamedir passed to us from game launcher 2026-04-03 04:09:25 +05:00
Alibek Omarov
e6dfccb6ba engine: reorganize common.h header 2026-04-02 20:45:00 +05:00
Alibek Omarov
3129081050 engine: fix a typo USING_ASAN -> USE_ASAN 2026-04-02 02:16:50 +05:00
Alibek Omarov
3726256514 engine: simplify IsQuakeCompatible by enforcing QUAKE_COMPATIBLE feature flag when Quake demo starts 2026-04-02 02:11:40 +05:00