Commit Graph

15 Commits

Author SHA1 Message Date
Alibek Omarov
e8845fc404 engine: client: refactor variable declarations 2026-05-20 23:24:36 +05:00
Alibek Omarov
c63e13c8f4 engine: move handling of AVI textures into the engine 2026-04-14 22:36:15 +05:00
Alibek Omarov
729c985eaf engine: client: consolidate dma, s_listener and bunch of separate sound globals into one snd global struct. Replace bit fields with bit flags in preparation for SoundAPI
Remove s_combine_sounds, it never worked great and was disabled by default.
2026-04-06 06:00:48 +05:00
RevengeRip
8767a4d6ba engine: client: avi: remove XASH_FFMPEG_DLOPEN
Is this a mistake? This define effectively forces `--enable-ffmpeg-dlopen` at all times ignoring configuration (which in turn makes build to fail with ffmpeg 8.1).
2026-03-31 16:24:32 +05:00
Alibek Omarov
d8d1ebf23c engine: cleanup unused functions 2026-03-26 02:24:30 +05:00
Alibek Omarov
abaf390dfc engine: client: introduce a new mixer 2026-02-21 01:43:14 +05:00
Razcoina
983b9611ac avi: add audio context check before sending packet 2026-02-07 07:50:57 +05:00
Alibek Omarov
0e75428d62 engine: avi: do not playback video if codec context is NULL 2026-02-05 08:26:43 +05:00
Alibek Omarov
7564e3c61f engine: client: add support for building with FFmpeg linked in runtime 2025-07-13 04:39:44 +05:00
Alibek Omarov
004af02e99 engine: avi: comment out debug messages 2025-01-29 11:13:29 +03:00
Alibek Omarov
952ccb1247 engine: avi: very dumb pause 2025-01-23 18:55:48 +03:00
Alibek Omarov
c8bf7e5630 engine: avi: get rid of stubs file, temporarily put these stubs into avi_ffmpeg.c 2024-12-13 03:04:32 +03:00
Alibek Omarov
43ba2e747b engine: avi: mention SDL3 and FTEQW developers which ffmpeg integrations in their projects helped me to understand the ffmpeg API 2024-12-13 03:04:32 +03:00
Alibek Omarov
eefb823ee2 engine: client: remove legacy movie audio track streaming functions 2024-12-13 03:04:32 +03:00
Alibek Omarov
4275829bd5 engine: client: partially rework how AVI playback works in Xash. Add ffmpeg-based player.
This intentionally will not build without --enable-ffmpeg for now.

We add new functions to the RenderAPI called AVI_Think and AVI_SetParm. Game
developer is supposed to call AVI_Think each frame and set video playback
parameters through AVI_SetParm function.

What's tested:
* Intro cinematics.
* Looping videos.
* Playing back an hour long video.
* API extension (PrimeXT's avi branch at https://github.com/a1batross/PrimeXT).

What's broken:
* There is no way to seek a video file, only rewind to the start.
2024-12-13 03:04:32 +03:00