Commit Graph

6682 Commits

Author SHA1 Message Date
lewa_j
7eb1220b19 ref: dx2: Build world polygons 2026-07-25 16:24:58 +03:00
lewa_j
a260b4c143 ref: dx2: some culling cvars 2026-07-25 16:24:43 +03:00
lewa_j
cb5146bb48 ref: dx2: Display transform rotation (WIP) 2026-07-25 16:24:43 +03:00
lewa_j
0365e645df ref: dx2: d3d matrix and transform state 2026-07-25 16:24:36 +03:00
lewa_j
d1143b4b5c ref: dx2: add frustum, move Assert and some externs, get world pointer from engine 2026-07-25 16:20:16 +03:00
lewa_j
aa4bdf0732 ref: dx2: implement FillRGBA through d3d 2026-07-25 16:14:55 +03:00
lewa_j
700a5333af ref: dx2: ExecuteBuffer context 2026-07-25 16:14:55 +03:00
lewa_j
ad25458c5a ref: dx2: Move more code around (r_draw, r_main, r_surf) 2026-07-25 16:11:58 +03:00
lewa_j
8f6ff1b64f ref: dx2: PARM_STENCIL_ACTIVE 2026-07-25 16:11:57 +03:00
lewa_j
3abb39f172 ref: dx2: R_GammaChanged stub 2026-07-25 16:11:52 +03:00
lewa_j
6a02b77163 ref: dx2: Move functions around 2026-07-25 16:11:50 +03:00
lewa_j
a3c26affa3 ref: dx2: Move D3D init code to r_d3d.c 2026-07-25 16:08:57 +03:00
lewa_j
95df96e668 ref: dx2: vertex color 2026-07-25 16:02:05 +03:00
lewa_j
bdce95a31b ref: dx2: implement FreeTexture 2026-07-25 16:02:05 +03:00
lewa_j
eec9609354 ref: dx2: blend, alpha test, fix texture formats with alpha 2026-07-25 16:01:55 +03:00
lewa_j
a58f2ac13b ref: dx2: render textures 2026-07-25 16:01:06 +03:00
lewa_j
e704247f9d ref: dx2: start D3D work 2026-07-25 16:01:06 +03:00
lewa_j
07a096d04e wscript: ref_dx2 2026-07-25 15:55:14 +03:00
lewa_j
f5077a13b9 engine: client: add ref_dx2 to list 2026-07-25 15:54:25 +03:00
lewa_j
d414eeb246 ref_dx2 (WIP) 2026-07-25 15:54:24 +03:00
lewa_j
5daf686a82 engine: client: REF_D3D support 2026-07-25 15:44:24 +03:00
lewa_j
635b382c1d gl4es: msvc: suppress warning spam from CHECK_SHADER: warning C4098: 'void' function returning a value
Same flag is used in gl4es's CMakeLists
2026-07-25 15:26:25 +03:00
Terence Noone
7fbd461f83 engine: Format code
Ran uncrustify on each file
2026-07-24 14:23:39 +05:00
Terence Noone
eb0ff8e631 engine: Implement SDL3 resizing/mode switching
Adds the ability to switch to fullscreen, windowed, and borderless, as
well as changing fullscreen mode.
2026-07-24 14:23:39 +05:00
Terence Noone
f50e61403f engine: Fix SDL3 support
Gets SDL3 building again on macOS. The game is able to boot to the main
menu and play with hlsdk-portable and HL assets. Some bugs when changing
video modes.
2026-07-24 14:23:39 +05:00
Alibek Omarov
2cf8c63631 engine: server: fix a typo, we should set pmove frametime before calling server pmove, instead of server global pmove, like GoldSrc
Thanks to @dkenw for drawing attention to this issue.
2026-07-22 17:36:32 +05:00
Alibek Omarov
e09773c912 engine: server: add challenge to A2S_GOLDSRC_RULES and A2S_GOLDSRC_PLAYERS continuous-goldsrc-a2s-support 2026-07-22 10:03:59 +05:00
Alibek Omarov
3a15357dc8 engine: server: drop A2A_NETINFO 2026-07-22 10:03:59 +05:00
Sergey Degtyar
2127735456 engine: implement GoldSrc A2S query for NetAPI
As Xash also supports GoldSrc like queries, it's netinfo is dropped.
2026-07-22 10:03:59 +05:00
Alibek Omarov
e0ab44213a Documentation: protocol: connectionless: add GoldSrc A2S queries 2026-07-22 10:03:59 +05:00
Buggem's Fedora PC
f2166a2c9d ref: soft: Try to stop decal->pnext loops from recursing infinitely
Doesn't fix the root cause of the problem, which is the mysterious setting of decal->pnext to decal which doesn't happen in GL, but does act as a blockade and a temporary fix
2026-07-21 15:16:32 +05:00
Alibek Omarov
009855c193 scripts: waifulib: clang_format: don't abort configure when clang-format is too old, just disable the format command 2026-07-19 07:37:01 +05:00
ksagameng
f0ea3a194a platform: ios: Remake launch dialog using UIAlertController 2026-07-15 15:16:14 +05:00
Alibek Omarov
9f2b8954e9 utils: add new tool xash-clang-format, a wrapper around clang-format that adds our formatting extensions 2026-07-01 22:53:52 +05:00
Alibek Omarov
2166dbde66 3rdparty: mainui: update 2026-06-30 23:25:50 +05:00
Alibek Omarov
4c109a0c6c engine: propagate challenge to client connect message 2026-06-30 23:24:16 +05:00
Alibek Omarov
36c71c2610 engine: fixes found by fuzzing sprite loader: mostly float-to-int conversions and overflows 2026-06-30 22:12:01 +05:00
Alibek Omarov
e2d6b7ab28 ref: gl: do not deadname LadyHavoc 2026-06-30 22:12:01 +05:00
Alibek Omarov
8ccb9dea3f engine: add sprite model loading fuzzing, decouple fuzzing from tests 2026-06-30 22:12:01 +05:00
Alibek Omarov
34467bfe9a ref: gl: make R_AddDynamicLights only iterate through actually lit box 2026-06-30 22:12:01 +05:00
Владислав Сухов
b1d9eef896 Documentation: donate: refine contribution info and add PayPal link 2026-06-24 23:48:39 +05:00
Alibek Omarov
c2ac632446 engine: client: s/cls.legacymode/cls.net_protocol/g 2026-06-22 18:42:56 +05:00
Alibek Omarov
365c126de6 engine: client: fix uninitlaized variable, treat legacy info response servers as 48 even though it's incorrect 2026-06-22 18:34:55 +05:00
Alibek Omarov
44313e624c engine: client: fix parsing of legacy goldsrc A2S_INFO response format 2026-06-22 17:39:42 +05:00
Alibek Omarov
2f776a6173 engine: add overflow checks to sprite loader 2026-06-22 17:39:42 +05:00
Владислав Сухов
190fa1bab8 3rdparty: mainui: update 2026-06-22 09:54:57 +05:00
Alibek Omarov
3366ad06d0 wscript: add yy-thunks library to help support the holy cow of windows users continuous-yy-twinks 2026-06-21 11:16:03 +05:00
Alibek Omarov
57206b3651 client: parse: fix svc_spawnbaseline entity type delta table determine order 2026-06-21 10:34:33 +05:00
Alibek Omarov
d9ecd03b4a client: parse: fix default attenuation value for goldsrc sound packet 2026-06-21 10:12:56 +05:00
Alibek Omarov
2de4d0d364 common: fix usercmd_t::msec type in q_client.h 2026-06-21 09:45:50 +05:00