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ref: dx2: PARM_STENCIL_ACTIVE
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@@ -613,9 +613,9 @@ static int RefGetParm( int parm, int arg )
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return glConfig.context;
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case PARM_GLES_WRAPPER:
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return glConfig.wrapper;
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case PARM_STENCIL_ACTIVE:
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return glState.stencilEnabled;
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#endif
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case PARM_STENCIL_ACTIVE:
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return 0;//No stencil in dx2
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case PARM_TEX_FILTERING:
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return 0;
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#if 0
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