ref: dx2: start D3D work

This commit is contained in:
lewa_j
2026-01-09 14:42:57 +03:00
parent 07a096d04e
commit e704247f9d
2 changed files with 211 additions and 4 deletions

View File

@@ -163,6 +163,83 @@ static qboolean DD_CreateBackSurface()
return true;
}
static qboolean D3D_Init()
{
DXCheck(IDirectDraw_QueryInterface(dxc.pdd, &IID_IDirect3D, (void**)&dxc.pd3d));
gEngfuncs.Con_Printf("IDirectDraw::QueryInterface(IID_IDirect3D) %p\n", dxc.pd3d);
if (!dxc.pd3d)
return false;
DXCheck(IDirect3D_CreateViewport(dxc.pd3d, &dxc.viewport, NULL));
gEngfuncs.Con_Printf("IDirect3D::CreateViewport %p\n", dxc.viewport);
if (!dxc.viewport)
return false;
return true;
}
static qboolean D3D_InitDevice()
{
if (!dxc.pd3d)
return false;
D3DFINDDEVICESEARCH search = { 0 };
memset(&search, 0, sizeof(search));
search.dwSize = sizeof(search);
search.dwFlags = D3DFDS_COLORMODEL;
search.dcmColorModel = D3DCOLOR_RGB;
D3DFINDDEVICERESULT result = { 0 };
memset(&result, 0, sizeof(result));
result.dwSize = sizeof(result);
DXCheck(IDirect3D_FindDevice(dxc.pd3d, &search, &result));
DXCheck(IDirectDrawSurface_QueryInterface(dxc.pddsBack, &result.guid, (void**)&dxc.pd3dd));
gEngfuncs.Con_Printf("IDirectDrawSurface::QueryInterface(IDirect3DDevice) %p\n", dxc.pd3dd);
if (!dxc.pd3dd)
return false;
D3DEXECUTEBUFFERDESC ebd = { 0 };
memset(&ebd, 0, sizeof(ebd));
ebd.dwSize = sizeof(ebd);
ebd.dwFlags = D3DDEB_BUFSIZE;
ebd.dwBufferSize = 1024 * 64;
DXCheck(IDirect3DDevice_CreateExecuteBuffer(dxc.pd3dd, &ebd, &dxc.pd3deb, NULL));
gEngfuncs.Con_Printf("IDirect3DDevice::CreateExecuteBuffer %p\n", dxc.pd3deb);
if (!dxc.pd3deb)
return false;
if (!dxc.viewport)
return false;
DXCheck(IDirect3DDevice_AddViewport(dxc.pd3dd, dxc.viewport));
DDSURFACEDESC desc = { 0 };
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
desc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
DXCheck(IDirectDrawSurface_GetSurfaceDesc(dxc.pddsBack , &desc));
D3DVIEWPORT viewport = { 0 };
viewport.dwSize = sizeof(viewport);
viewport.dwX = 0;
viewport.dwY = 0;
viewport.dwWidth = desc.dwWidth;
viewport.dwHeight = desc.dwHeight;
viewport.dvScaleX = 1;
viewport.dvScaleY = 1;
viewport.dvMaxX = 1;
viewport.dvMaxY = 1;
viewport.dvMinZ = 0;
viewport.dvMaxZ = 1;
DXCheck(IDirect3DViewport_SetViewport(dxc.viewport, &viewport));
return true;
}
DEFINE_ENGINE_SHARED_CVAR_LIST()
static qboolean R_Init( void )
@@ -221,6 +298,18 @@ static qboolean R_Init( void )
return false;
}
if (!D3D_Init())
{
Mem_FreePool(&r_temppool);
return false;
}
if (!D3D_InitDevice())
{
Mem_FreePool(&r_temppool);
return false;
}
dxc.renderMode = kRenderNormal;
R_InitImages();
@@ -348,6 +437,47 @@ static void R_DrawStretchRaw( float x, float y, float w, float h, int cols, int
;
}
static void D3D_SetVert(D3DTLVERTEX* v, float x, float y, float z, float w, float tu, float tv)
{
v->sx = x;
v->sy = y;
v->sz = z;
v->rhw = w;
//v->color = RGBA_MAKE(250, 10, 10, 255);
v->tu = tu;
v->tv = tv;
}
static void D3D_SetTri(D3DTRIANGLE *t, int v1, int v2, int v3)
{
t->v1 = v1;
t->v2 = v2;
t->v3 = v3;
t->wFlags = D3DTRIFLAG_EDGEENABLETRIANGLE;
}
static void D3D_PutInstruction(void **dst, BYTE opcode, BYTE size, WORD count)
{
D3DINSTRUCTION* inst = (D3DINSTRUCTION*)*dst;
inst->bOpcode = opcode;
inst->bSize = size;
inst->wCount = count;
*dst = (void*)(((D3DINSTRUCTION*)*dst) + 1);
}
static void D3D_PutProcessVertices(void** dst, DWORD flags, WORD start, WORD count)
{
D3D_PutInstruction(dst, D3DOP_PROCESSVERTICES, sizeof(D3DPROCESSVERTICES), 1);
D3DPROCESSVERTICES* pv = (D3DPROCESSVERTICES*)*dst;
pv->dwFlags = flags;
pv->wStart = start;
pv->wDest = start;
pv->dwCount = count;
pv->dwReserved = 0;
*dst = (void*)(((D3DPROCESSVERTICES*)*dst) + 1);
}
static void R_DrawStretchPic( float x, float y, float w, float h, float s1, float t1, float s2, float t2, int texnum )
{
if (texnum <= 0 || texnum >= MAX_TEXTURES)
@@ -357,6 +487,7 @@ static void R_DrawStretchPic( float x, float y, float w, float h, float s1, floa
if (!tex->dds)
return;
#if 0
RECT dstRect = { x, y, x + w, y + h };
RECT srcRect = { s1 * tex->width, t1 * tex->height, s2 * tex->width, t2 * tex->height};
@@ -373,6 +504,67 @@ static void R_DrawStretchPic( float x, float y, float w, float h, float s1, floa
DXCheck(IDirectDrawSurface_Blt(dxc.pddsBack, &dstRect, tex->dds, &srcRect, DDBLT_WAIT | DDBLT_KEYSRC, NULL));
}
#else
if (!dxc.pd3deb)
return;
{
D3DEXECUTEBUFFERDESC ebDesc = { 0 };
memset(&ebDesc, 0, sizeof(ebDesc));
ebDesc.dwSize = sizeof(ebDesc);
ebDesc.dwFlags = D3DDEB_LPDATA;
DXCheck(IDirect3DExecuteBuffer_Lock(dxc.pd3deb, &ebDesc));
void* cur = ebDesc.lpData;
const int vertCount = 4;
//D3DTLVERTEX verts[4]{};
//D3DTRIANGLE tris[2]{};
D3DTLVERTEX* verts = (D3DTLVERTEX*)cur;
verts[0].color = RGBA_MAKE(250, 10, 10, 255);
D3D_SetVert(verts, x, y, 0.5, 1, s1, t1);
verts[1].color = RGBA_MAKE(10, 250, 10, 255);
D3D_SetVert(verts + 1, x + w, y, 0.5, 1, s2, t1);
verts[2].color = RGBA_MAKE(10, 10, 250, 255);
D3D_SetVert(verts + 2, x + w, y + h, 0.5, 1, s2, t2);
verts[3].color = RGBA_MAKE(250, 250, 10, 255);
D3D_SetVert(verts + 3, x, y + h, 0.5, 1, s1, t2);
cur = (void*)(((D3DTLVERTEX*)cur) + vertCount);
void* insStart = cur;
D3D_PutProcessVertices(&cur, D3DPROCESSVERTICES_COPY | D3DPROCESSVERTICES_UPDATEEXTENTS, 0, vertCount);
//align
if (!(((ULONG)cur) & 7)) {
D3D_PutInstruction(&cur, D3DOP_TRIANGLE, sizeof(D3DTRIANGLE), 0);
}
D3D_PutInstruction(&cur, D3DOP_TRIANGLE, sizeof(D3DTRIANGLE), 2);
D3DTRIANGLE* tris = (D3DTRIANGLE*)cur;
D3D_SetTri(tris, 0, 1, 2);
D3D_SetTri(tris + 1, 0, 2, 3);
cur = (void*)(((D3DTRIANGLE*)cur) + 2);
D3D_PutInstruction(&cur, D3DOP_EXIT, 0, 0);
DXCheck(IDirect3DExecuteBuffer_Unlock(dxc.pd3deb));
D3DEXECUTEDATA exData = { 0 };
memset(&exData, 0, sizeof(exData));
exData.dwSize = sizeof(exData);
exData.dwVertexCount = vertCount;
exData.dwVertexOffset = 0;
exData.dwInstructionOffset = ((char*)insStart - (char*)ebDesc.lpData);
exData.dwInstructionLength = ((char*)cur - (char*)insStart);
DXCheck(IDirect3DExecuteBuffer_SetExecuteData(dxc.pd3deb , &exData));
}
DXCheck(IDirect3DDevice_BeginScene(dxc.pd3dd));
DXCheck(IDirect3DDevice_Execute(dxc.pd3dd, dxc.pd3deb, dxc.viewport, D3DEXECUTE_CLIPPED));
DXCheck(IDirect3DDevice_EndScene(dxc.pd3dd));
#endif
}
static void FillRGBA( int rendermode, float x, float y, float w, float h, byte r, byte g, byte b, byte a )
@@ -682,14 +874,25 @@ void R_EndFrame(void)
{
dxc.windowWidth = w;
dxc.windowHeight = h;
if( dxc.pd3deb )
IDirect3DExecuteBuffer_Release(dxc.pd3deb);
dxc.pd3deb = NULL;
if( dxc.pd3dd )
IDirect3DDevice_Release(dxc.pd3dd);
dxc.pd3dd = NULL;
if( dxc.pddsBack )
DXCheck(IDirectDrawSurface_Release(dxc.pddsBack));
IDirectDrawSurface_Release(dxc.pddsBack);
dxc.pddsBack = NULL;
if( dxc.pddBackClipper )
DXCheck(IDirectDrawClipper_Release(dxc.pddBackClipper));
IDirectDrawClipper_Release(dxc.pddBackClipper);
dxc.pddBackClipper = NULL;
if (!DD_CreateBackSurface())
dxc.window = 0;
if( DD_CreateBackSurface() )
{
if( D3D_InitDevice() )
{
}
}
}
}

View File

@@ -169,6 +169,10 @@ struct dx_context_s
IDirectDrawSurface *pddsBack;
IDirectDrawClipper *pddClipper;
IDirectDrawClipper *pddBackClipper;
IDirect3D *pd3d;
IDirect3DDevice *pd3dd;
IDirect3DExecuteBuffer *pd3deb;
IDirect3DViewport *viewport;
int renderMode;
};