Alibek Omarov
|
712c1e2f95
|
engine: fix send state of master servers being cleared twice
|
2025-10-04 00:14:58 +05:00 |
|
Alibek Omarov
|
6d7bfc37f6
|
engine: allow loading xashcomm.lst from base directory
|
2025-10-03 22:45:50 +05:00 |
|
Alibek Omarov
|
8e7a2abec5
|
scripts: waifulib: compiler_optimizations: always lower case build type
|
2025-10-03 22:05:47 +05:00 |
|
Alibek Omarov
|
cc5f95d1ca
|
engine: support querying legacy goldsrc master servers
* General refactoring, hide out of band messages under cl_log_outofband cvar, similar to sv_log_outofband.
|
2025-10-03 21:54:59 +05:00 |
|
SNMetamorph
|
62a49d234f
|
engine: client: improved compatibility with GoldSrc-based clients behavior (thanks @Garey27)
|
2025-10-03 21:34:03 +08:00 |
|
Alibek Omarov
|
1d7690f280
|
engine: client: remove unused cbtrim and samplefrac fields from voxword_t
|
2025-10-03 00:04:04 +05:00 |
|
Alibek Omarov
|
a366f99d7d
|
engine: client: do not modify internal_vgui_support field as game info must be immutable once loaded
|
2025-10-02 22:42:20 +05:00 |
|
Alibek Omarov
|
8c2c920076
|
engine: client: fill screen with black before rendering video
|
2025-10-02 22:41:27 +05:00 |
|
Alibek Omarov
|
e8d8d90b39
|
engine: ref_api: fix typo in the comment (thanks @lewa_j)
|
2025-10-02 19:21:39 +05:00 |
|
Alibek Omarov
|
cb7094bb2d
|
engine: move setjmp for exit-in-main to the beginning of Host_Main function
|
2025-10-02 18:42:09 +05:00 |
|
Alibek Omarov
|
d9567ff3f9
|
engine: cleanup unused glw_state fields, as they only used in GL renderer
|
2025-10-02 18:07:39 +05:00 |
|
Alibek Omarov
|
153b04abc3
|
engine: move crash handler initialization after console, so error messages could be seen in console, but move log creation before console, so log catches more messages
|
2025-10-02 05:40:58 +08:00 |
|
Alibek Omarov
|
5015c90fd0
|
engine: platform: posix: try to be more safe in crash handler, no need to fflush stderr, no need to call Msg if we already writing to log file directly, preserve replaced signal actions
|
2025-10-02 03:49:31 +08:00 |
|
Alibek Omarov
|
e830472010
|
engine: move update page checks from platform-specific ShellExecute implementation to gameui call (platform_update_page isn't fully used yet, might get on Android some time later)
|
2025-10-02 03:16:07 +08:00 |
|
Alibek Omarov
|
04f807ef2f
|
engine: platform: android: tell JVM that we don't need these strings anymore, it wouldn't hurt
|
2025-10-02 03:15:19 +08:00 |
|
Alibek Omarov
|
821e5d7bd7
|
engine: client: avi: fix build with ffmpeg with disabled dynamic linking
|
2025-09-29 03:19:38 +05:00 |
|
Alibek Omarov
|
52978df139
|
engine: platform: posix: replace Sys_FindExecutable by standard library execvp
|
2025-09-29 00:35:28 +05:00 |
|
Alibek Omarov
|
9aab12fc27
|
engine: remove global no async resolve switch, platforms that do not support it shall add stubs to engine/platform
|
2025-09-29 00:12:37 +05:00 |
|
Alibek Omarov
|
e83ab95279
|
engine: gethostbyname() is deprecated, remove it and always prefer getaddrinfo
|
2025-09-29 00:09:56 +05:00 |
|
Alibek Omarov
|
7c0045a3b7
|
engine: show -noavi and -nointro options help everywhere, as we now have crossplatform video playback
|
2025-09-29 00:07:21 +05:00 |
|
Alibek Omarov
|
1f88e0465d
|
engine: make Host_ExitInMain used everywhere, as we depend on sjlj functions on all platforms anyway
|
2025-09-29 00:06:41 +05:00 |
|
Alibek Omarov
|
cee1e74872
|
engine: drop dllemu glue, as it won't build with current engine anyway and not supported by it's author :(
|
2025-09-29 00:01:59 +05:00 |
|
Alibek Omarov
|
1f124bad9d
|
engine: client: remove archive flag from cl_trace_* message that was added by mistake
|
2025-09-28 23:00:35 +05:00 |
|
Alibek Omarov
|
71cec3c069
|
engine: activate fakelag when both cheats and dev-mode are enabled
|
2025-09-28 22:50:51 +05:00 |
|
Alibek Omarov
|
69204aec07
|
engine: client: synchronize sv_cheats state with the server
|
2025-09-28 22:32:41 +05:00 |
|
Alibek Omarov
|
8b65cd73fc
|
engine: server: advertise sv_cheats state during connect
|
2025-09-28 22:15:26 +05:00 |
|
Alibek Omarov
|
7ba0818b83
|
engine: client: change r_pvs_radius default value to 0.1 for more accurate pvs culling and free performance
|
2025-09-28 18:32:53 +05:00 |
|
Alibek Omarov
|
cb81303ded
|
engine: replace hardcoded pvs radius value by a r_pvs_radius cvar
|
2025-09-28 18:31:03 +05:00 |
|
Alibek Omarov
|
1b1cff1cae
|
engine: server: allow sending logs to remote server without log on to match GoldSrc behavior
|
2025-09-25 16:29:32 +05:00 |
|
Alibek Omarov
|
96557c2ca6
|
engine: server: clarify sv_fps cvar usage
|
2025-09-19 15:56:58 +05:00 |
|
Alibek Omarov
|
bf32c49a39
|
engine: server: disable sv_fps cvar on dedicated, users shall use sys_ticrate
|
2025-09-19 15:56:58 +05:00 |
|
Alibek Omarov
|
c177be0dd8
|
engine: move our HTTP client to http subfolder, prepare for curl integration
|
2025-09-19 09:15:17 +05:00 |
|
Alibek Omarov
|
eed1d26191
|
engine: client: avi: be more verbose about incompatible ffmpeg libs versions in build-time
|
2025-09-17 12:47:09 +05:00 |
|
Alibek Omarov
|
2da0db4a31
|
engine: client: refactor connection to the server, always send bandwidth test and challenge from single function
|
2025-09-15 13:03:22 +05:00 |
|
Alibek Omarov
|
03192be245
|
engine: server: actually register new cvars =/
|
2025-09-10 17:52:37 +05:00 |
|
Alibek Omarov
|
b59ba5a127
|
engine: server: make automatic ban of players stuck in connect loop optional and make ban time configurable
|
2025-09-09 14:55:22 +05:00 |
|
Sergey Degtyar
|
ccc44f3c5f
|
engine: voice: fix voice loopback bit
|
2025-09-09 01:19:27 +05:00 |
|
Alibek Omarov
|
b2f4d84272
|
engine: client: give server a bit more time to reply to bandwidth test
|
2025-09-08 21:19:53 +05:00 |
|
Alibek Omarov
|
793de9ec3e
|
engine: move clc_strings definition to net_buffer, alongside svc_strings
|
2025-09-06 04:58:34 +05:00 |
|
Alibek Omarov
|
ccff8191dd
|
engine: server: increase sv_connect_timeout to 60 by request
|
2025-09-06 04:50:34 +05:00 |
|
Alibek Omarov
|
598d756af1
|
engine: platform: sdl2: hide SDL log messages under -dev 2, as they're often misleading for everybody except engine developers
|
2025-09-05 18:20:12 +05:00 |
|
Alibek Omarov
|
c2e2686b6a
|
engine: voice: send disabled voice status when raw chan is exhausted, also send enabled status only when we have something to play
And other minor refactorings.
|
2025-09-03 04:20:22 +05:00 |
|
Alibek Omarov
|
9df2b8f1fb
|
engine: server: refactor SV_ParseVoiceData
|
2025-09-03 03:52:44 +05:00 |
|
Alibek Omarov
|
1ba45bde13
|
engine: server: fix voice block inverted logic, instead of checking the player's we're sending listeners list, check current player
|
2025-09-03 03:51:15 +05:00 |
|
Alibek Omarov
|
5106ebae58
|
engine: voice: fix local player server ack'ed message
|
2025-09-03 03:40:15 +05:00 |
|
Alibek Omarov
|
6b6bf7e458
|
Revert "engine: voice: unconditionally notify client.dll about talking player if we received the data"
This reverts commit 9fda7a15cb.
|
2025-09-03 03:30:24 +05:00 |
|
Alibek Omarov
|
2daaa94666
|
engine: voice: fix voice loopback on GoldSrc proto
|
2025-09-03 03:07:36 +05:00 |
|
Alibek Omarov
|
b129ed8f76
|
engine: voice: fix another off-by-one error, to fix server's ack status of local player talking
|
2025-09-03 03:01:49 +05:00 |
|
Alibek Omarov
|
9fda7a15cb
|
engine: voice: unconditionally notify client.dll about talking player if we received the data
|
2025-09-03 02:23:54 +05:00 |
|
Alibek Omarov
|
7e3dc39cdd
|
engine: similar to other config saving functions, print when vfs.cfg is being saved
|
2025-09-01 01:46:27 +05:00 |
|