Commit Graph

6084 Commits

Author SHA1 Message Date
Alibek Omarov
587eabd829 common: bspfile: add basic BSPX definitions 2026-02-13 11:08:35 +05:00
Alibek Omarov
80e0d45c09 3rdparty: mainui: update 2026-02-12 13:30:30 +05:00
Alibek Omarov
f034276354 readme: update discord link 2026-02-10 18:19:03 +05:00
Alibek Omarov
306455280a engine: identification: include build.h early so platform definitions are visible when including system headers 2026-02-10 16:13:56 +05:00
Alibek Omarov
d9221c8491 scripts: waifulib: remove outdated stuff 2026-02-08 10:14:28 +05:00
Alibek Omarov
249e1404c1 engine: client: identification: add client.h so compiler doesn't complain about missing prototypes for public functions 2026-02-08 06:38:05 +05:00
Alibek Omarov
dd55b77543 engine: client: identification: do not salt port as suggested by @snmetamorph 2026-02-08 06:38:05 +05:00
Alibek Omarov
c772fb98d1 engine: client: salt xashid with server address 2026-02-08 06:38:05 +05:00
Alibek Omarov
1c1e5c50a9 3rdparty: mainui: update 2026-02-07 14:38:23 +05:00
Alibek Omarov
5cc784f2fa engine: common: fix inverted check in addmaster 2026-02-07 14:38:12 +05:00
Razcoina
983b9611ac avi: add audio context check before sending packet 2026-02-07 07:50:57 +05:00
Alibek Omarov
a7f154d05a engine: platform: move SDL hints from android code to main SDL code 2026-02-05 08:45:23 +05:00
Alibek Omarov
0e75428d62 engine: avi: do not playback video if codec context is NULL 2026-02-05 08:26:43 +05:00
Alibek Omarov
fa34092ba2 engine: client: make RefAPI's R_GetConfigName optional 2026-02-05 08:17:59 +05:00
Alibek Omarov
f01818a3f8 wscript: allow linking with system-wide opus 1.6.1 which has a fix for custom modes 2026-02-05 07:47:18 +05:00
Alibek Omarov
732bc50a3a filesystem: set custom_loader flag even if loading DLLs from archives is unsupported
After all, it's an engine job to figure out whether it wants to load this binary or not.
2026-02-03 17:48:27 +05:00
Владислав Сухов
e9ffe12481 ref: gl: fix opacity of additive sprites and textures in fog 2026-01-31 20:49:47 +05:00
Alibek Omarov
cca6f8da2d engine: platform: sdl2: more robust error handling when creating a window and opengl context 2026-01-31 14:13:37 +05:00
Владислав Сухов
d391ef1747 public: crtlib: make COM_FixSlashes remove duplicate slashes 2026-01-30 02:25:44 +05:00
Alibek Omarov
4804586728 engine: let movevars.zmax be encoded in 24 bits 2026-01-30 02:04:07 +05:00
Alibek Omarov
d08fd5c855 engine: directly access background state cvar 2026-01-30 00:16:19 +05:00
Alibek Omarov
9cc884dfe6 engine: add function Cvar_DirectFullSet that acts like Cvar_DirectSet and Cvar_FullSet at the same time 2026-01-30 00:16:19 +05:00
Alibek Omarov
e767770647 common: set default window mode to windowed on windows
Window, window, window, window!
2026-01-30 00:16:19 +05:00
Alibek Omarov
456ad17d05 engine: platform: sdl2: make fake fullscreen for windowed mode. Simplify the code by first creating window in windowed mode and then switching to fullscreen if requested 2026-01-30 00:16:19 +05:00
Alibek Omarov
5ee21ca6ab engine: platform: sdl2: remove window_x/ypos cvars 2026-01-30 00:16:19 +05:00
Alibek Omarov
f706b51d14 3rdparty: mainui: update 2026-01-28 15:24:13 +05:00
Alibek Omarov
d8895ae497 engine: do not set actually freed models as to be freed, fixing another models leak. Improve modellist output 2026-01-28 15:23:43 +05:00
Alibek Omarov
a807168816 engine: client: send broadcast for 10 more ports forward when scanning servers in LAN 2026-01-27 14:55:08 +05:00
Alibek Omarov
a26c56629e engine: client: deactivate menu when on escape if we are going back to game 2026-01-26 02:17:03 +05:00
Alibek Omarov
8ee997b1bc Reapply "engine: client: allow console toggle from menu via keybind"
This reverts commit 27c71194ba.
2026-01-26 02:12:07 +05:00
Alibek Omarov
27c71194ba Revert "engine: client: allow console toggle from menu via keybind"
This reverts commit 9ed76fbb36.
2026-01-26 01:37:26 +05:00
Alibek Omarov
c029def67d 3rdparty: MultiEmulator: update 2026-01-24 07:36:35 +05:00
Alibek Omarov
8bb6968ab8 scripts: waifulib: sdl2: add paths support for SDL mingw dev package 2026-01-24 07:32:02 +05:00
Alibek Omarov
cc9e3a5a81 engine: misc build fixes for clang with mingw 2026-01-24 07:21:30 +05:00
Alibek Omarov
e9cd94eea6 3rdparty: mainui: update 2026-01-24 07:20:22 +05:00
Alibek Omarov
572fd063fc common: port: do not redefine NOMINMAX and alloca if already defined 2026-01-24 07:17:53 +05:00
Alibek Omarov
1052e45928 3rdparty: libbacktrace: wscript: add support for building on Windows 2026-01-24 07:17:11 +05:00
Alibek Omarov
df561147ec 3rdparty: libbacktrace: update 2026-01-24 07:16:49 +05:00
Alibek Omarov
9ce570fe28 3rdparty: MultiEmulator: update 2026-01-24 07:16:34 +05:00
Alibek Omarov
20a20c72d4 common: do not override neither _cdecl or _stdcall 2026-01-24 07:09:36 +05:00
Alibek Omarov
7a8837bf2a ref: do not remove permanent decals 2026-01-22 23:40:59 +05:00
Alibek Omarov
b83d763a50 3rdparty: mainui: update 2026-01-21 22:23:19 +05:00
Alibek Omarov
b2ab748fcb engine: do not reset flNextPrimaryMove in pmove struct, as it's used by modders 2026-01-21 05:10:51 +05:00
Alibek Omarov
56e5a95cb6 engine: platform: sdl2: add command vid_info to dump current SDL window state 2026-01-21 01:58:38 +05:00
Alibek Omarov
214b133e5d engine: fix build 2026-01-20 23:43:28 +05:00
Alibek Omarov
f9bbe2a2c4 engine: make host.argv an array of pointers to const data 2026-01-20 22:42:14 +05:00
Alibek Omarov
c5f90aabd6 engine: use Sys_GetIntFromCmdLine where possible 2026-01-20 22:30:39 +05:00
Alibek Omarov
77123f710b 3rdparty: mainui: update 2026-01-20 19:27:18 +05:00
Владислав Сухов
5c5c0ad94d engine: common: prepare support for direct scr writing 2026-01-20 19:26:28 +05:00
Alibek Omarov
5232ccb6e3 engine: server: do not print the port in ban list, it's not used there and causes issues when exported to a config 2026-01-20 00:37:23 +05:00