Alibek Omarov
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587eabd829
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common: bspfile: add basic BSPX definitions
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2026-02-13 11:08:35 +05:00 |
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Alibek Omarov
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80e0d45c09
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3rdparty: mainui: update
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2026-02-12 13:30:30 +05:00 |
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Alibek Omarov
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f034276354
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readme: update discord link
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2026-02-10 18:19:03 +05:00 |
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Alibek Omarov
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306455280a
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engine: identification: include build.h early so platform definitions are visible when including system headers
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2026-02-10 16:13:56 +05:00 |
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Alibek Omarov
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d9221c8491
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scripts: waifulib: remove outdated stuff
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2026-02-08 10:14:28 +05:00 |
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Alibek Omarov
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249e1404c1
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engine: client: identification: add client.h so compiler doesn't complain about missing prototypes for public functions
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2026-02-08 06:38:05 +05:00 |
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Alibek Omarov
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dd55b77543
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engine: client: identification: do not salt port as suggested by @snmetamorph
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2026-02-08 06:38:05 +05:00 |
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Alibek Omarov
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c772fb98d1
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engine: client: salt xashid with server address
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2026-02-08 06:38:05 +05:00 |
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Alibek Omarov
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1c1e5c50a9
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3rdparty: mainui: update
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2026-02-07 14:38:23 +05:00 |
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Alibek Omarov
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5cc784f2fa
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engine: common: fix inverted check in addmaster
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2026-02-07 14:38:12 +05:00 |
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Razcoina
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983b9611ac
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avi: add audio context check before sending packet
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2026-02-07 07:50:57 +05:00 |
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Alibek Omarov
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a7f154d05a
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engine: platform: move SDL hints from android code to main SDL code
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2026-02-05 08:45:23 +05:00 |
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Alibek Omarov
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0e75428d62
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engine: avi: do not playback video if codec context is NULL
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2026-02-05 08:26:43 +05:00 |
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Alibek Omarov
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fa34092ba2
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engine: client: make RefAPI's R_GetConfigName optional
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2026-02-05 08:17:59 +05:00 |
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Alibek Omarov
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f01818a3f8
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wscript: allow linking with system-wide opus 1.6.1 which has a fix for custom modes
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2026-02-05 07:47:18 +05:00 |
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Alibek Omarov
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732bc50a3a
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filesystem: set custom_loader flag even if loading DLLs from archives is unsupported
After all, it's an engine job to figure out whether it wants to load this binary or not.
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2026-02-03 17:48:27 +05:00 |
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Владислав Сухов
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e9ffe12481
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ref: gl: fix opacity of additive sprites and textures in fog
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2026-01-31 20:49:47 +05:00 |
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Alibek Omarov
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cca6f8da2d
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engine: platform: sdl2: more robust error handling when creating a window and opengl context
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2026-01-31 14:13:37 +05:00 |
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Владислав Сухов
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d391ef1747
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public: crtlib: make COM_FixSlashes remove duplicate slashes
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2026-01-30 02:25:44 +05:00 |
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Alibek Omarov
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4804586728
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engine: let movevars.zmax be encoded in 24 bits
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2026-01-30 02:04:07 +05:00 |
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Alibek Omarov
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d08fd5c855
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engine: directly access background state cvar
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2026-01-30 00:16:19 +05:00 |
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Alibek Omarov
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9cc884dfe6
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engine: add function Cvar_DirectFullSet that acts like Cvar_DirectSet and Cvar_FullSet at the same time
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2026-01-30 00:16:19 +05:00 |
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Alibek Omarov
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e767770647
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common: set default window mode to windowed on windows
Window, window, window, window!
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2026-01-30 00:16:19 +05:00 |
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Alibek Omarov
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456ad17d05
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engine: platform: sdl2: make fake fullscreen for windowed mode. Simplify the code by first creating window in windowed mode and then switching to fullscreen if requested
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2026-01-30 00:16:19 +05:00 |
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Alibek Omarov
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5ee21ca6ab
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engine: platform: sdl2: remove window_x/ypos cvars
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2026-01-30 00:16:19 +05:00 |
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Alibek Omarov
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f706b51d14
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3rdparty: mainui: update
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2026-01-28 15:24:13 +05:00 |
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Alibek Omarov
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d8895ae497
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engine: do not set actually freed models as to be freed, fixing another models leak. Improve modellist output
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2026-01-28 15:23:43 +05:00 |
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Alibek Omarov
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a807168816
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engine: client: send broadcast for 10 more ports forward when scanning servers in LAN
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2026-01-27 14:55:08 +05:00 |
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Alibek Omarov
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a26c56629e
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engine: client: deactivate menu when on escape if we are going back to game
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2026-01-26 02:17:03 +05:00 |
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Alibek Omarov
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8ee997b1bc
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Reapply "engine: client: allow console toggle from menu via keybind"
This reverts commit 27c71194ba.
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2026-01-26 02:12:07 +05:00 |
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Alibek Omarov
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27c71194ba
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Revert "engine: client: allow console toggle from menu via keybind"
This reverts commit 9ed76fbb36.
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2026-01-26 01:37:26 +05:00 |
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Alibek Omarov
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c029def67d
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3rdparty: MultiEmulator: update
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2026-01-24 07:36:35 +05:00 |
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Alibek Omarov
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8bb6968ab8
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scripts: waifulib: sdl2: add paths support for SDL mingw dev package
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2026-01-24 07:32:02 +05:00 |
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Alibek Omarov
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cc9e3a5a81
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engine: misc build fixes for clang with mingw
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2026-01-24 07:21:30 +05:00 |
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Alibek Omarov
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e9cd94eea6
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3rdparty: mainui: update
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2026-01-24 07:20:22 +05:00 |
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Alibek Omarov
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572fd063fc
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common: port: do not redefine NOMINMAX and alloca if already defined
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2026-01-24 07:17:53 +05:00 |
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Alibek Omarov
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1052e45928
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3rdparty: libbacktrace: wscript: add support for building on Windows
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2026-01-24 07:17:11 +05:00 |
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Alibek Omarov
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df561147ec
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3rdparty: libbacktrace: update
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2026-01-24 07:16:49 +05:00 |
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Alibek Omarov
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9ce570fe28
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3rdparty: MultiEmulator: update
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2026-01-24 07:16:34 +05:00 |
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Alibek Omarov
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20a20c72d4
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common: do not override neither _cdecl or _stdcall
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2026-01-24 07:09:36 +05:00 |
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Alibek Omarov
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7a8837bf2a
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ref: do not remove permanent decals
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2026-01-22 23:40:59 +05:00 |
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Alibek Omarov
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b83d763a50
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3rdparty: mainui: update
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2026-01-21 22:23:19 +05:00 |
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Alibek Omarov
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b2ab748fcb
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engine: do not reset flNextPrimaryMove in pmove struct, as it's used by modders
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2026-01-21 05:10:51 +05:00 |
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Alibek Omarov
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56e5a95cb6
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engine: platform: sdl2: add command vid_info to dump current SDL window state
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2026-01-21 01:58:38 +05:00 |
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Alibek Omarov
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214b133e5d
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engine: fix build
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2026-01-20 23:43:28 +05:00 |
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Alibek Omarov
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f9bbe2a2c4
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engine: make host.argv an array of pointers to const data
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2026-01-20 22:42:14 +05:00 |
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Alibek Omarov
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c5f90aabd6
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engine: use Sys_GetIntFromCmdLine where possible
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2026-01-20 22:30:39 +05:00 |
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Alibek Omarov
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77123f710b
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3rdparty: mainui: update
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2026-01-20 19:27:18 +05:00 |
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Владислав Сухов
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5c5c0ad94d
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engine: common: prepare support for direct scr writing
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2026-01-20 19:26:28 +05:00 |
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Alibek Omarov
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5232ccb6e3
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engine: server: do not print the port in ban list, it's not used there and causes issues when exported to a config
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2026-01-20 00:37:23 +05:00 |
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