Alibek Omarov
1b2ab34745
engine: client: keep TF_NEAREST enabled for console font, if HUD font failed to load
2026-04-05 07:03:46 +05:00
Alibek Omarov
238083c174
engine: client: move common server message handlers to CL_ParseCommonMessage and only HL specific ones to CL_ParseCommonHLMessage (previously CL_ParseCommonDLLMessage)
2026-04-05 07:03:46 +05:00
Alibek Omarov
78de3ee6d9
engine: client: initialize cl_textmessage at compile-time
2026-04-05 07:03:46 +05:00
Alibek Omarov
a10520ca9e
engine: host: add message when native game libraries weren't found but libraries for x86 windows, linux or macos were, telling that the mod probably require custom logic code
2026-04-04 17:37:48 +05:00
Alibek Omarov
cb4a03ded2
engine: platform: add Platform_LibraryExists and implement it for iOS and generally for everything else with FS_FileExists
2026-04-04 17:37:48 +05:00
Alibek Omarov
8e450d869b
engine: common: add host.default_gamedir containing gamedir passed to us from game launcher
2026-04-03 04:09:25 +05:00
Alibek Omarov
e8ef7ad60c
engine: server: throw Host_Error when game tries to call precache model with invalid argument, like GoldSrc
2026-04-03 01:43:23 +05:00
Alibek Omarov
0b920be381
engine: client: delay freeing up the sound channel when it becomes inaudible
2026-04-03 00:03:52 +05:00
Alibek Omarov
e6dfccb6ba
engine: reorganize common.h header
2026-04-02 20:45:00 +05:00
Alibek Omarov
3129081050
engine: fix a typo USING_ASAN -> USE_ASAN
2026-04-02 02:16:50 +05:00
Alibek Omarov
3726256514
engine: simplify IsQuakeCompatible by enforcing QUAKE_COMPATIBLE feature flag when Quake demo starts
2026-04-02 02:11:40 +05:00
Alibek Omarov
5eb43505cb
engine: platform: try to fix build on 32-bit arm in debug builds (r7 is used by frame pointer, so we push it into stack before using for a syscall)
2026-04-02 02:02:59 +05:00
Alibek Omarov
38b3805ad8
engine: client: gamma: fix gamma when compiled with -ffast-math
2026-04-01 20:35:04 +05:00
Alibek Omarov
2ebaa2ad8e
engine: wscript: disable engine tests on macOS temporarily
2026-04-01 09:15:09 +05:00
Alibek Omarov
99d01e7967
engine: try to fix running tests on macOS 2
2026-04-01 06:29:22 +05:00
Alibek Omarov
5aba96ce14
engine: try to fix tests on macOS
2026-04-01 06:19:06 +05:00
Alibek Omarov
6b97fc1825
engine: fix tests build on Win32
2026-04-01 06:02:08 +05:00
Alibek Omarov
42cb5fe547
engine: wscript: append SDL2 library path to the client tests LD_LIBRARY_PATH (or it's platform-specific alternative)
2026-04-01 05:40:45 +05:00
Alibek Omarov
6a1718aa07
engine: get rid of --enable-engine-tests, now engine tests run as waf targets, allowing their run on CI seamlessly.
2026-04-01 05:15:31 +05:00
Alibek Omarov
f980f40f8e
engine: client: add new titles.txt parser, that avoids max messages limit
2026-04-01 04:10:41 +05:00
RevengeRip
8767a4d6ba
engine: client: avi: remove XASH_FFMPEG_DLOPEN
...
Is this a mistake? This define effectively forces `--enable-ffmpeg-dlopen` at all times ignoring configuration (which in turn makes build to fail with ffmpeg 8.1).
2026-03-31 16:24:32 +05:00
Alibek Omarov
c91b707b66
engine: client: ignore blank music tracks in "cd loop" command so music could carry over through changelevels
2026-03-28 19:23:59 +05:00
Alibek Omarov
a50ea929d6
engine: fix a typo in R_Blood, fix a typo in pt_4x_slowgrav
2026-03-28 18:44:50 +05:00
Alibek Omarov
30fa074c8c
engine: server: implement time window based challenge generation
2026-03-27 22:17:34 +05:00
Alibek Omarov
d8d1ebf23c
engine: cleanup unused functions
2026-03-26 02:24:30 +05:00
Alibek Omarov
926f0ae95d
engine: server: get rid of {ALLOC_,MAKE_,}STRING macros, call the underlying functions directly
2026-03-26 02:24:30 +05:00
Alibek Omarov
2fe950b0af
engine: server: don't show scary message about missing server library on engine startup in multiplayer capable games
2026-03-25 23:06:27 +05:00
Alibek Omarov
ed559d9ed7
engine: client: fix off by one error in KeynumTostring
2026-03-22 20:08:01 +05:00
Alibek Omarov
8995a584b9
engine: do not register autocompletion for commands that are not possible in dedicated build
2026-03-22 14:20:59 +05:00
Alibek Omarov
30c81c9f01
engine: use dynamic allocation for required wad list and optional debug info
2026-03-22 14:20:59 +05:00
ksagameng
11c7c1b77d
scripts: ios: enable decay build in buildallmods.sh
2026-03-19 22:36:51 +05:00
ksagameng
93cb146f39
engine: common: Disable changegame menu on iOS
2026-03-19 22:36:51 +05:00
ksagameng
59dbe1d01e
ios: Add entitlements.plist and codesign the generated ipa with said plist in createipa.sh
2026-03-19 22:36:51 +05:00
ksagameng
d6dc77d409
engine: common: Change macro for consistency
2026-03-19 22:36:51 +05:00
ksagameng
9f71255d6f
engine: ios: Fixed code for running multiple client libraries bundled in the same ipa
2026-03-19 22:36:51 +05:00
Alibek Omarov
d8bab034c2
engine: client: extend the supported key list for international keyboards, small refactoring of old smelly code
2026-03-19 15:41:12 +05:00
SNMetamorph
bd73775a2f
engine: client: refactor steam broker internal logic
2026-03-13 02:54:35 +05:00
SNMetamorph
1f133ea702
engine: client: add steam broker messages for game init & shutdown events
2026-03-13 02:54:35 +05:00
SNMetamorph
8acc7e4f76
engine: client: rename steam broker message sb_terminate to sb_disconnect
2026-03-13 02:54:35 +05:00
Alibek Omarov
e5013196ac
engine: client: reduce amount of glColor4ub calls when rendering text
2026-03-11 10:13:23 +05:00
Alibek Omarov
f7b389b7cd
common: remove particledef.h
2026-03-11 08:39:33 +05:00
Alibek Omarov
dac77ec0af
engine: client: idenitification: add /etc/machine-id
2026-03-05 06:06:52 +05:00
Alibek Omarov
32d73e62f4
engine: minor refactoring, remove host.apply_game_config as it's unused
2026-03-05 06:06:04 +05:00
Alibek Omarov
b353ec463a
engine: host: move exec, userconfigd and memstats to it's respective files
2026-03-05 04:44:19 +05:00
Alibek Omarov
36be731893
engine: cmd: make all command buffers size static
2026-03-05 04:42:56 +05:00
Alibek Omarov
0389ef3b04
game_launch: simplify
2026-03-05 02:58:00 +05:00
Alibek Omarov
b2886dd2e9
engine: platform: remove support for glibc's backtrace(), as it's unused
2026-03-05 02:56:38 +05:00
Alibek Omarov
af5d190bc4
engine: common: mod_bmodel: make texture name array larger so it fits both world name and miptex name
2026-03-04 06:06:00 +05:00
Alibek Omarov
5ca31f0965
engine: client: s_mix: always mix when not in menu, as DSP effects might produce sound even if no channels are active
2026-03-02 15:39:49 +05:00
Alibek Omarov
c19a824a42
public: add Q_memfgets, replacement for COM_MemFgets rewritten using crtlib functions. Add a test
2026-03-01 03:04:33 +05:00