Alibek Omarov
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026435865a
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wscript: cleanup defaults, now that we don't need to specify most options from here
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2025-05-27 21:54:22 +03:00 |
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Alibek Omarov
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216e680965
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wscript: detect threading ability by platform
On client, it's handled by SDL{2,3}. On server we rely on pthreads (and some platforms don't have pthreads).
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2025-05-27 21:40:07 +03:00 |
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Alibek Omarov
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3fe77ec86c
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wscript: remove msdev.py generator (Visual Studio project still can be generated using msvs.py)
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2025-05-27 20:59:47 +03:00 |
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Alibek Omarov
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a88fea6ab3
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wscript: remove cmake.py generator
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2025-05-27 20:57:47 +03:00 |
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Alibek Omarov
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78ef00a269
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wscript: remove hacky logic determening valid target when crosscompiling to 32-bit x86
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2025-05-27 20:50:08 +03:00 |
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Alibek Omarov
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f9a9aedea5
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engine: set fps_override to 0 by default, it's still experimental and breaks multiplayer
Was probably set to 1 by mistake.
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2025-05-26 20:10:45 +05:00 |
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Alibek Omarov
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53e59c2e73
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ref: load sprites textures with texgamma applied (like GoldSrc)
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2025-05-26 19:09:28 +05:00 |
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Alibek Omarov
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fc3b8ae45d
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engine: imagelib: allow installing texgamma processed palette before loading sprites
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2025-05-26 19:09:28 +05:00 |
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Alibek Omarov
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911b83a9d8
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engine: imagelib: load studio model textures with texgamma applied (like GoldSrc)
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2025-05-26 19:09:28 +05:00 |
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Alibek Omarov
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5276e46dc0
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contributing: add a note about usage of LLM-based tools [skip ci]
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2025-05-26 03:28:58 +05:00 |
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Alibek Omarov
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9fbd47bb4c
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engine: server: move unexpected master server query packets and failed challenges to more verbose loglevel
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2025-05-25 21:05:37 +05:00 |
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Alibek Omarov
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b8ead38573
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engine: server: prevent flood about unreliable datagram overflow on frozen players
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2025-05-25 20:37:06 +05:00 |
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Alibek Omarov
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6a318d5000
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engine: server: check for master servers addresses in connectionless packet handler, and it it matches, only reply to M2S messages
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2025-05-25 20:29:16 +05:00 |
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Alibek Omarov
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71040c7ed5
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engine: net_http: fix missing newline
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2025-05-25 19:21:23 +05:00 |
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Alibek Omarov
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c3531b6499
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engine: expect that base_cmd is consistent, as for many years no cases of broken basecmd were found
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2025-05-25 16:48:31 +05:00 |
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Alibek Omarov
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9c6f12f31c
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engine: make command argc/argv functions inline
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2025-05-25 16:47:45 +05:00 |
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Alibek Omarov
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913d0eb693
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engine: add command to make other commands or variables privileged
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2025-05-25 16:33:11 +05:00 |
|
Alibek Omarov
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7bff848592
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engine: base_cmd: simplify FindAll
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2025-05-25 16:33:11 +05:00 |
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Alibek Omarov
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72485da491
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engine: client: make demo recording and demo removing command privileged
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2025-05-25 03:22:19 +05:00 |
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Alibek Omarov
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694472f4c1
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engine: platform: allow querying window type through R_GetWindowHandle
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2025-05-24 22:03:43 +05:00 |
|
TheEVolk
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735f4e2bcb
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ref_api: make handle as argument and use type request input
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2025-05-24 20:47:28 +05:00 |
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TheEVolk
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9ebeb520fa
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engine: platform: refactor R_GetWindowHandle to return a struct instead of a pointer
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2025-05-24 20:47:28 +05:00 |
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TheEVolk
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dd52840a97
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ref_api: update REF_API_VERSION to 10 and document R_GetWindowHandle addition
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2025-05-24 20:47:28 +05:00 |
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TheEVolk
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4ce03662d9
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ref_api: R_GetWindowHandle method
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2025-05-24 20:47:28 +05:00 |
|
Andrey Akhmichin
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20320d8dfa
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Documentation: not-supported-mod-list-and-reasons-why.md: update.
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2025-05-24 20:45:28 +05:00 |
|
Alibek Omarov
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f2ecdad5bb
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engine: disable clipnodes remapping for non-extended formats and QBSP2
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2025-05-24 20:43:44 +05:00 |
|
Alibek Omarov
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298842be32
|
engine: fix clipnodes limit check based on BSP version
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2025-05-24 17:43:01 +05:00 |
|
Alibek Omarov
|
15544cde26
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engine: common: fix typo in aguirRe nickname [skip ci]
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2025-05-21 17:43:05 +05:00 |
|
Alibek Omarov
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a4ad537e59
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engine: server: minor refactoring
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2025-05-20 20:24:42 +05:00 |
|
Alibek Omarov
|
7ba48e00bc
|
3rdparty: libbacktrace: sort entries in config.h to keep it the same between reconfigurations
Multicheck parallel nature caused config.h entries to be sorted randomly and
libbacktrace recompiled on every occasion.
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2025-05-20 15:25:39 +05:00 |
|
Alibek Omarov
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bb620d1265
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engine: client: set cl_upmax to 508 by default
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2025-05-20 14:35:29 +05:00 |
|
SNMetamorph
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32e6f37c7e
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engine: server: fixed incorrect printing of IPv6 address in "status" command
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2025-05-12 14:11:09 +03:00 |
|
Alibek Omarov
|
8f95535390
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engine: server: fix a typo that prevented "status" command from executing by spawned player
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2025-05-12 11:37:11 +03:00 |
|
Alibek Omarov
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b2444f2480
|
engine: restore SDL2 include path
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2025-05-11 18:01:17 +03:00 |
|
Alibek Omarov
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37d6d75e69
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engine: platform: sdl3: add system and input SDL3 platform implementation
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2025-05-11 17:35:13 +03:00 |
|
Alibek Omarov
|
97bdd9dba0
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engine: port occasional SDL2 calls to SDL3, no platform yet
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2025-05-11 16:18:10 +03:00 |
|
Alibek Omarov
|
ffc8bf30d7
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engine: platform: make most input platform functions optional, patch fbdev/evdev to compile
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2025-05-11 16:14:36 +03:00 |
|
Alibek Omarov
|
8209a8a681
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engine: platform: move mouse grab enabling and querying functions to SDL platform code
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2025-05-11 16:09:57 +03:00 |
|
Alibek Omarov
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34beb9666b
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engine: soundlib: drop SDL-based resampler
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2025-05-11 15:27:50 +03:00 |
|
Alibek Omarov
|
6ccafbe297
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engine: platform: move Host_Minimize_f into platform code
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2025-05-11 15:24:52 +03:00 |
|
Andrey Akhmichin
|
a479099804
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utils: mdldec: write all GoldSource-compatible motion-types with "-m" option.
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2025-05-11 03:40:57 +03:00 |
|
Alibek Omarov
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94791d3cb6
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engine: allow downloading files that have multiple dots in filename. Also disallow everything that has nonprintable characters.
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2025-05-06 21:16:06 +03:00 |
|
Alibek Omarov
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6555562e78
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engine: common: fix building tests
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2025-05-06 21:15:28 +03:00 |
|
Alibek Omarov
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de790d6f59
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Revert "engine: server: increased sv_connect_timeout to a half a minute"
This reverts commit 3fca1bb4d5.
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2025-05-06 20:22:20 +03:00 |
|
Alibek Omarov
|
cff0df60a9
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engine: server: also bump timeouts for connected clients during changelevel in server activation
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2025-05-06 20:19:17 +03:00 |
|
Alibek Omarov
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c8b8e19ed3
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engine: server: fix time out on change level
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2025-05-06 20:11:41 +03:00 |
|
Alibek Omarov
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2106556dec
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engine: server: limit status and build info commands only to spawned clients
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2025-05-06 19:50:51 +03:00 |
|
Alibek Omarov
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7221bd6049
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engine: server: small refactoring
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2025-05-06 19:50:26 +03:00 |
|
Alibek Omarov
|
ded38020d3
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engine: server: add new client state cs_spawning, to ensure that client cannot spawn before it has an entity
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2025-05-06 19:37:54 +03:00 |
|
Alibek Omarov
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c6251174df
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engine: server: don't let unspawned player execute ent tools commands or send voice data
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2025-05-06 19:02:32 +03:00 |
|