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RomkaZVO
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xash3d-fwgs
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ca6ca8450b2fef055e33ddde161a88ee09d53eaf
xash3d-fwgs
/
engine
/
platform
/
sdl
History
Alibek Omarov
ca6ca8450b
engine: platform: sdl: load .ico file with wide function allowing for icons to be loaded from non-latin game directory
2025-04-21 20:09:39 +03:00
..
events.c
engine: get rid of host.crashed field, as it's a complete duplicate of host.status
2025-04-21 16:59:44 +03:00
events.h
engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads
2025-01-31 17:50:19 +03:00
in_sdl.c
engine: client: fix inconsistent mouse state caused by mis-use of touch_emulate by cs16-client
2025-02-23 07:13:39 +03:00
joy_sdl.c
engine: platform: sdl: exclude fake game controller found on Android emulator
2025-02-24 03:42:03 +03:00
s_sdl.c
engine: platform: always create zeroed buffer for audio
2025-02-14 05:20:40 +03:00
sys_sdl.c
engine: remove inclusion of SDL headers globally, helps to cleanup code before SDL3 migration
2025-02-28 13:14:47 +03:00
vid_sdl.c
engine: platform: sdl: load .ico file with wide function allowing for icons to be loaded from non-latin game directory
2025-04-21 20:09:39 +03:00