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continuous
continuous-abi2_prototype
continuous-android-10-test
continuous-android-legacy-porting
continuous-android-legacy-rebase
continuous-android_library_naming
continuous-appveyor-test
continuous-avi
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continuous-aynekko_test
continuous-back-to-the-c99
continuous-better-posix-sleep
continuous-better-sleep
continuous-big-endian
continuous-bitshift-fix
continuous-bugcomp2
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continuous-drawcharacter-unicode
continuous-externalproject
continuous-ffmpeg-8.1
continuous-freebsd
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continuous-getnativeobject
continuous-gha-arm
continuous-gl2shim
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continuous-scary-messages-and-nice-warnings
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continuous-soundslst
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16bit
abi2_prototype
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goldsrc-a2s-support
hlsdk-mega-fetch
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continuous
continuous-abi2_prototype
continuous-android-10-test
continuous-android-legacy-porting
continuous-android-legacy-rebase
continuous-android_library_naming
continuous-appveyor-test
continuous-avi
continuous-avi-api
continuous-aynekko_test
continuous-back-to-the-c99
continuous-better-posix-sleep
continuous-better-sleep
continuous-big-endian
continuous-bitshift-fix
continuous-bugcomp2
continuous-ci-test
continuous-delta-refactor
continuous-disable-server-unload
continuous-dns-resolve-sdl2
continuous-drawcharacter-unicode
continuous-externalproject
continuous-ffmpeg-8.1
continuous-freebsd
continuous-gamma-and-overbright
continuous-gcc3again
continuous-getnativeobject
continuous-gha-arm
continuous-gl2shim
continuous-gl2shim-rebase
continuous-gl4es-workaround
continuous-goldsrc-a2s-support
continuous-goldsrc-proto
continuous-goldsrc-proto-2
continuous-hlsdk-mega-fetch
continuous-hlu-sdk-fixes
continuous-http-client-rework
continuous-liblist-gameinfo
continuous-litwater
continuous-mac-bsd-id-fix
continuous-mbedtls
continuous-missing-prototypes
continuous-multiemulator
continuous-nanogl-wes-deprecation
continuous-nanosleep
continuous-nerf-bandwidth-test
continuous-new-dlights
continuous-new-dlights2
continuous-nswitch-link-fixes
continuous-obliterate-abspath
continuous-psvita-vitagl-bump
continuous-realloc
continuous-realloc-poolchain
continuous-ref-get-window-handle
continuous-ref-viewpass
continuous-ref_common
continuous-ref_dx2
continuous-refapi-15
continuous-refapi-5
continuous-refapi-6
continuous-refapi-8
continuous-refapi-8-logo
continuous-renderfx-fix
continuous-ripplewater
continuous-runtime-bsp2
continuous-safer-cvar-unlink
continuous-scary-messages-and-nice-warnings
continuous-sdl-restore-mouse-pos
continuous-shield-patches
continuous-shlibpublic
continuous-signtool-actions
continuous-soundslst
continuous-stereo-mono-stereo
continuous-tw_port
continuous-uncrustify
continuous-use_large_lightmaps
continuous-vbo-fix
continuous-waf-argparser-conflict_handler
continuous-wafcache
continuous-yy-twinks
v0.20
-
95cc6c4445
filesystem: small refactoring, remove double nullptr checks
Alibek Omarov
2026-05-05 14:12:01 +05:00 -
086cb6aab8
engine: move {gamedir}/downloaded directory to {gamedir}_downloads for compatibility
Alibek Omarov
2026-05-05 04:10:33 +05:00 -
e6a44b70e0
engine: client: always load client.dll last to crash on nullptr in mods that fetch cvar pointers early, add comment for anyone who would modify this file
Alibek Omarov
2026-05-05 01:15:16 +05:00 -
fdb59e990e
engine: rename Host_IsLocalGame to Host_IsSinglePlayerGame to avoid confusion
Alibek Omarov
2026-05-05 01:04:57 +05:00 -
eb79bc6b40
engine: use Host_IsLocalClient where it should be, as it checks for local games, not specifically singleplayer games
Alibek Omarov
2026-05-05 01:01:20 +05:00 -
e907e9fc95
engine: client: fix check for local game when deciding to enable netchan splitsize extension
Alibek Omarov
2026-05-05 00:38:33 +05:00 -
fc356c88b3
engine: client: minor fixes in steam broker client side code
SNMetamorph
2026-05-01 17:52:38 +04:00 -
bc672e5aca
Documentation: extensions: updated description of steam broker protocol
SNMetamorph
2026-05-01 15:09:29 +04:00 -
2635fd9739
engine: common: make use NET_MakeSocketNonBlocking instead of direct system API functions
SNMetamorph
2026-05-01 14:07:08 +04:00 -
653fe51fd4
engine: client: refactor data serializing in steam broker client side logic code
SNMetamorph
2026-04-30 23:27:53 +04:00 -
980d9fcaab
engine: client: improve logging in steam broker client side logic code
SNMetamorph
2026-04-29 19:32:26 +04:00 -
72ef5cffca
engine: client: total refactoring of steam broker client side logic code
SNMetamorph
2026-04-29 18:28:39 +04:00 -
a707f5933d
engine: common: expose network utilities functions needed for broker
SNMetamorph
2026-04-29 18:20:51 +04:00 -
b9b0ff5769
3rdparty: mainui: update
Alibek Omarov
2026-05-01 20:09:50 +05:00 -
982a216df4
Fix hlsdk-xash3d references where applicable.
Marc-Antoine Lortie
2026-05-01 09:11:54 -04:00 -
7d87d65a3f
engine: server: lift down Host_Error on NULL name in PrecacheModel
Alibek Omarov
2026-04-28 20:05:04 +05:00 -
6e4e048ef8
ci: thanks for your service, cirrus. F.
Alibek Omarov
2026-04-28 11:24:27 +05:00 -
5b6b372cfe
ref: gl: drop broken minlight/scale cvars for litwater. Keep them for mods. Fix post-merge issues
litwater
Alibek Omarov
2026-04-28 11:21:56 +05:00 -
2f31cf315c
ref: gl: add litwater support
Alibek Omarov
2026-04-09 11:58:51 +05:00 -
910cce56ca
Documentation: extensions: document lightmapped water extension
Alibek Omarov
2026-04-09 11:58:32 +05:00 -
68dba8b4e0
engine: add litwater support
Alibek Omarov
2026-04-09 11:58:15 +05:00 -
dbfeacfecc
3rdparty: vgui_support: update
Alibek Omarov
2026-04-28 09:50:50 +05:00 -
0bdd4648bc
utils: mdldec: explicitly cast chars to bytes in ctype functions
Alibek Omarov
2026-04-28 09:49:48 +05:00 -
ec8059173d
public: explicitly cast chars to bytes in ctype functions
Alibek Omarov
2026-04-28 09:49:32 +05:00 -
f91e5a7647
engine: explicitly cast chars to bytes in ctype functions
Alibek Omarov
2026-04-28 09:49:18 +05:00 -
7942d9b1bc
engine: mod_bmodel: refactor unified bmodel loader
Alibek Omarov
2026-04-26 06:29:02 +05:00 -
7abf0c819f
3rdparty: update xash-extras and mainui
Alibek Omarov
2026-04-26 05:52:30 +05:00 -
85eb82a370
Revert "engine: client: show difference between demo time and real time in timedemo result"
Alibek Omarov
2026-04-26 04:26:50 +05:00 -
90e25cc623
engine: client: show difference between demo time and real time in timedemo result
Alibek Omarov
2026-04-26 04:15:15 +05:00 -
fca4152d5a
ref: gl: fix typo in gl_drawrangeelements
Alibek Omarov
2026-04-25 15:56:42 +05:00 -
2ccef63754
engine: ref_api: change RefGetParm return type to intptr_t, bump RefAPI version
Alibek Omarov
2026-04-25 14:20:24 +05:00 -
87615784b9
engine: client: fix server list response parsing on BE
Alibek Omarov
2026-04-25 04:48:45 +05:00 -
d3b01d313b
ref: gl: do not limit texture units by broken report of shaders extension
Alibek Omarov
2026-04-25 04:26:09 +05:00 -
a3897f402a
3rdparty: mainui: update
Alibek Omarov
2026-04-25 04:04:43 +05:00 -
21d84ee692
ref: gl: add -glnoerr flag that enables no error context, for possible performance gains
Alibek Omarov
2026-04-25 02:59:12 +05:00 -
e30ce9c150
engine: fix palette and builtin textures on BE
Alibek Omarov
2026-04-25 02:33:24 +05:00 -
22391eba1b
engine: handle swapping sequence files in LoadCacheFile for games with external StudioModelRenderer
Alibek Omarov
2026-04-25 00:37:46 +05:00 -
800725453a
engine: soundlib: pass XASH_BIG_ENDIAN to ov_read in vorbis loader
Alibek Omarov
2026-04-25 00:29:19 +05:00 -
22ecec095e
engine: platform: sdl: request AUDIO_S16SYS to make sound output in native endian
Alibek Omarov
2026-04-25 00:23:32 +05:00 -
8545ed5ccb
engine: mod_studio: implement loading sequence files on BE
Alibek Omarov
2026-04-24 23:31:33 +05:00 -
a4fdf19ad8
engine: client: Fix font loading on BE
Alibek Omarov
2026-04-24 22:31:45 +05:00 -
75e4a21d7a
engine: mod_studio: more studio model swapping
Alibek Omarov
2026-04-24 20:51:14 +05:00 -
1099344a7d
engine: soundlib: swap WAV data
Alibek Omarov
2026-04-24 21:07:19 +05:00 -
ab1eaed0a5
engine: platform: posix: remove Sys_Crash and Sys_CrashDetailsLibbacktrace from the output by matching function name only once
Alibek Omarov
2026-04-24 20:48:00 +05:00 -
76a01d0855
engine: platform: posix: remove extra newline from libbacktrace output
Alibek Omarov
2026-04-24 20:40:22 +05:00 -
b00679ee30
engine: make Sys_LogFileNo return -1 when log file isn't opened
Alibek Omarov
2026-04-24 20:35:13 +05:00 -
b3bb2fc16f
engine: imagelib: add IL_HOST_ENDIAN flag to mark on-disk data that's already in host endianness
Alibek Omarov
2026-04-24 20:17:44 +05:00 -
86a2ea29e4
wscript: define libbacktrace as libbacktrace_custom, fix DL_ITERATE_PHDR not defined due to failing fallback check
Alibek Omarov
2026-04-24 17:51:51 +05:00 -
d4f8543556
engine: platform: posix: better libbacktrace error output
Alibek Omarov
2026-04-24 17:19:35 +05:00 -
e850728016
engine: soundlib: fixes for BE
Alibek Omarov
2026-04-24 08:23:44 +05:00 -
11877f4c96
engine: imagelib: fixes for BE
Alibek Omarov
2026-04-24 08:23:30 +05:00 -
def7bfc5d8
engine: ref_api: change RefGetParm return type to intptr_t, bump RefAPI version
continuous-big-endian
Alibek Omarov
2026-04-25 14:20:24 +05:00 -
6a752a924c
engine: client: fix server list response parsing on BE
Alibek Omarov
2026-04-25 04:48:45 +05:00 -
864c15cf83
ref: gl: do not limit texture units by broken report of shaders extension
Alibek Omarov
2026-04-25 04:26:09 +05:00 -
20d26d467d
3rdparty: mainui: update
Alibek Omarov
2026-04-25 04:04:43 +05:00 -
9898948424
ref: gl: add -glnoerr flag that enables no error context, for possible performance gains
Alibek Omarov
2026-04-25 02:59:12 +05:00 -
2320734ec0
engine: fix palette and builtin textures on BE
Alibek Omarov
2026-04-25 02:33:24 +05:00 -
dcc5756649
engine: handle swapping sequence files in LoadCacheFile for games with external StudioModelRenderer
Alibek Omarov
2026-04-25 00:37:46 +05:00 -
6256d99345
engine: soundlib: pass XASH_BIG_ENDIAN to ov_read in vorbis loader
Alibek Omarov
2026-04-25 00:29:19 +05:00 -
38bea0312c
engine: platform: sdl: request AUDIO_S16SYS to make sound output in native endian
Alibek Omarov
2026-04-25 00:23:32 +05:00 -
35bb66d33a
engine: mod_studio: implement loading sequence files on BE
Alibek Omarov
2026-04-24 23:31:33 +05:00 -
05d5a012d4
engine: client: Fix font loading on BE
Alibek Omarov
2026-04-24 22:31:45 +05:00 -
6ca7271006
engine: mod_studio: more studio model swapping
Alibek Omarov
2026-04-24 20:51:14 +05:00 -
e43ccee77f
engine: soundlib: swap WAV data
Alibek Omarov
2026-04-24 21:07:19 +05:00 -
2ba5030b62
engine: server: fix no response to goldsrc info query
Denis Drakhnia
2026-04-24 19:45:36 +03:00 -
eb0241dac6
engine: platform: posix: remove Sys_Crash and Sys_CrashDetailsLibbacktrace from the output by matching function name only once
Alibek Omarov
2026-04-24 20:48:00 +05:00 -
526ebab062
engine: platform: posix: remove extra newline from libbacktrace output
Alibek Omarov
2026-04-24 20:40:22 +05:00 -
1dd3447cef
engine: make Sys_LogFileNo return -1 when log file isn't opened
Alibek Omarov
2026-04-24 20:35:13 +05:00 -
a8ff36aa57
engine: imagelib: add IL_HOST_ENDIAN flag to mark on-disk data that's already in host endianness
Alibek Omarov
2026-04-24 20:17:44 +05:00 -
866c02802c
wscript: define libbacktrace as libbacktrace_custom, fix DL_ITERATE_PHDR not defined due to failing fallback check
Alibek Omarov
2026-04-24 17:51:51 +05:00 -
e3bfe5bb81
engine: platform: posix: better libbacktrace error output
Alibek Omarov
2026-04-24 17:19:35 +05:00 -
560f5e1f6d
engine: soundlib: fixes for BE
Alibek Omarov
2026-04-24 08:23:44 +05:00 -
849ff0f7b5
engine: imagelib: fixes for BE
Alibek Omarov
2026-04-24 08:23:30 +05:00 -
06b14800e1
engine: mod_bmodel: fix bspx swap definition
Alibek Omarov
2026-04-24 07:46:50 +05:00 -
bb7c85fd22
wscript: turn on progress bar by default
Alibek Omarov
2026-04-24 07:31:36 +05:00 -
37ce62fa6a
waf: update to latest wafsrc + progress-bar-enhacnement
Alibek Omarov
2026-04-24 07:31:05 +05:00 -
e1b29e2da3
engine: temporarily disable swapping extended header
Alibek Omarov
2026-04-23 20:30:25 +05:00 -
b60afd73e9
public: swaplib: add comments
Alibek Omarov
2026-04-23 10:38:31 +05:00 -
84447a5292
public: crclib: add fix for md5 from q3
Alibek Omarov
2026-04-23 05:42:56 +05:00 -
fe4ea4aabf
engine: server: fix pfnMessageEnd on BE
Alibek Omarov
2026-04-23 05:18:59 +05:00 -
878822290c
public: crclib: fix CRC32_BlockSequence on BE
Alibek Omarov
2026-04-23 05:01:22 +05:00 -
04ca5d7cb0
engine: common: use FloatAsUint and UintAsFloat to write and read floats to/from sizebuf_t
Alibek Omarov
2026-04-23 04:52:38 +05:00 -
d46ed40f33
engine: pre-swap studio model before loading on BE
Alibek Omarov
2026-04-22 21:53:28 +05:00 -
82e031205c
engine: pre-swap sprite before loading on BE
Alibek Omarov
2026-04-22 20:56:31 +05:00 -
6f5f04a29d
engine: server: fix testpacket on BE server
Alibek Omarov
2026-04-22 20:10:53 +05:00 -
f9ed578bf1
engine: move CRC32_MapFIle to mod_bmodel, as it's a common function. Use le_struct_swap
Alibek Omarov
2026-04-22 20:10:35 +05:00 -
86c84c7de7
engine: common: add struct swapping for BSP models
Alibek Omarov
2026-04-22 00:26:23 +05:00 -
489c1c9dd5
public: add swaplib
Alibek Omarov
2026-04-21 23:56:16 +05:00 -
1df6a040ec
engine: common: fix WriteBits/ReadBits
Alibek Omarov
2026-04-21 23:42:48 +05:00 -
82c2ca53fb
engine: common: fix WriteUBitLong/ReadUBitLong
Alibek Omarov
2026-04-21 23:33:35 +05:00 -
3ddd1e2448
engine: common: fix LZSS on big endian
Alibek Omarov
2026-04-21 23:23:42 +05:00 -
371d619685
engine: platform: posix: remove dead ucontext.h include
Alibek Omarov
2026-04-23 03:29:55 +05:00 -
480f29e96e
engine: common: mod_studio: fix model traversal and crash in Mod_StudioComputeBounds
Владислав Сухов
2026-04-23 18:24:03 +00:00 -
95548053eb
engine: common: set cmd_args to "" when tokenising, if we've no arguments
Zane van Iperen
2026-04-20 21:52:37 +10:00 -
0daf2c2b4d
engine: client: add cvar to enable/disable gamepad gyro
Владислав Сухов
2026-04-21 11:35:04 +00:00 -
e2d5bea327
ref: cleanup unused functions
Alibek Omarov
2026-04-21 23:05:59 +05:00 -
306a5812a9
engine: server: fix svc_setpause usage in spawn command, fix minor protocol issue when spawnnig particle from pmove
Alibek Omarov
2026-04-20 01:28:37 +05:00 -
a3dba64513
public: move atlas packing code from renderer, add tests
Alibek Omarov
2026-04-20 01:26:28 +05:00 -
491ba9bc7d
3rdparty: mainui: update
Alibek Omarov
2026-04-19 23:12:55 +05:00 -
1c462df8a2
common: q_client: include stdint.h and xash3d_types.h
Alibek Omarov
2026-04-19 23:12:44 +05:00