mirror of
https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-05 19:45:05 +08:00
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27
.builds/alpine.yml
Normal file
27
.builds/alpine.yml
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
image: alpine/latest
|
||||||
|
packages:
|
||||||
|
- build-base
|
||||||
|
- sdl2-dev
|
||||||
|
- freetype-dev
|
||||||
|
- fontconfig-dev
|
||||||
|
- opus-dev
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-alpine-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-alpine-amd64.tar.bz2
|
||||||
30
.builds/debian-arm64.yml
Normal file
30
.builds/debian-arm64.yml
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
image: debian/sid
|
||||||
|
arch: amd64
|
||||||
|
packages:
|
||||||
|
- build-essential
|
||||||
|
- python-is-python3
|
||||||
|
- libsdl2-dev
|
||||||
|
- libfreetype-dev
|
||||||
|
- libfontconfig-dev
|
||||||
|
- libopus-dev
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-debian-arm64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-debian-arm64.tar.bz2
|
||||||
|
|
||||||
29
.builds/debian.yml
Normal file
29
.builds/debian.yml
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
image: debian/sid
|
||||||
|
packages:
|
||||||
|
- build-essential
|
||||||
|
- python-is-python3
|
||||||
|
- libsdl2-dev
|
||||||
|
- libfreetype-dev
|
||||||
|
- libfontconfig-dev
|
||||||
|
- libopus-dev
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-debian-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-debian-amd64.tar.bz2
|
||||||
|
|
||||||
29
.builds/freebsd.yml
Normal file
29
.builds/freebsd.yml
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
image: freebsd/latest
|
||||||
|
packages:
|
||||||
|
- lang/python
|
||||||
|
- devel/pkgconf
|
||||||
|
- devel/sdl20
|
||||||
|
- print/freetype2
|
||||||
|
- x11-fonts/fontconfig
|
||||||
|
- audio/opus
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-freebsd-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-freebsd-amd64.tar.bz2
|
||||||
|
|
||||||
29
.builds/netbsd.yml
Normal file
29
.builds/netbsd.yml
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
image: netbsd/latest
|
||||||
|
packages:
|
||||||
|
- python311
|
||||||
|
- SDL2
|
||||||
|
- freetype2
|
||||||
|
- fontconfig
|
||||||
|
- libopus
|
||||||
|
- pkgconf
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
python3.11 waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
python3.11 waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-netbsd-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-netbsd-amd64.tar.bz2
|
||||||
|
|
||||||
26
.builds/openbsd.yml
Normal file
26
.builds/openbsd.yml
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
image: openbsd/latest
|
||||||
|
packages:
|
||||||
|
- python3
|
||||||
|
- sdl2
|
||||||
|
- opus
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
python3 waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
python3 waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-openbsd-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-openbsd-amd64.tar.bz2
|
||||||
|
|
||||||
2
3rdparty/gl-wes-v2
vendored
2
3rdparty/gl-wes-v2
vendored
Submodule 3rdparty/gl-wes-v2 updated: 7ba4631bf5...2d9b5afe10
2
3rdparty/gl4es/wscript
vendored
2
3rdparty/gl4es/wscript
vendored
@@ -18,7 +18,7 @@ def build(bld):
|
|||||||
target = 'gl4es',
|
target = 'gl4es',
|
||||||
features = 'c',
|
features = 'c',
|
||||||
includes = ['gl4es/src', 'gl4es/src/gl', 'gl4es/src/glx', 'gl4es/include'],
|
includes = ['gl4es/src', 'gl4es/src/gl', 'gl4es/src/glx', 'gl4es/include'],
|
||||||
defines = ['NOX11', 'NO_GBM', 'NO_INIT_CONSTRUCTOR', 'DEFAULT_ES=2', 'NOEGL', 'EXTERNAL_GETPROCADDRESS=GL4ES_GetProcAddress', 'NO_LOADER', 'STATICLIB'],
|
defines = ['NOX11', 'NO_GBM', 'NO_INIT_CONSTRUCTOR', 'DEFAULT_ES=2', 'NOEGL', 'NO_LOADER', 'STATICLIB'],
|
||||||
cflags = ['-w', '-fvisibility=hidden', '-std=gnu99'],
|
cflags = ['-w', '-fvisibility=hidden', '-std=gnu99'],
|
||||||
subsystem = bld.env.MSVC_SUBSYSTEM,
|
subsystem = bld.env.MSVC_SUBSYSTEM,
|
||||||
export_includes = '.')
|
export_includes = '.')
|
||||||
|
|||||||
2
3rdparty/mainui
vendored
2
3rdparty/mainui
vendored
Submodule 3rdparty/mainui updated: 7223589d60...46d05f9ff5
2
3rdparty/nanogl
vendored
2
3rdparty/nanogl
vendored
Submodule 3rdparty/nanogl updated: 6b6a947ee0...76393a8fde
2
3rdparty/vgui_support
vendored
2
3rdparty/vgui_support
vendored
Submodule 3rdparty/vgui_support updated: f85d64c149...a2a7b9073f
65
Documentation/extensions/sounds.lst.md
Normal file
65
Documentation/extensions/sounds.lst.md
Normal file
@@ -0,0 +1,65 @@
|
|||||||
|
# sounds.lst.md
|
||||||
|
|
||||||
|
Using sounds.lst located in scripts folder, modder can override some of the hardcoded sounds in temp entities and server physics.
|
||||||
|
|
||||||
|
File format:
|
||||||
|
```
|
||||||
|
<group name>
|
||||||
|
{
|
||||||
|
<path1>
|
||||||
|
<path2>
|
||||||
|
<path3>
|
||||||
|
}
|
||||||
|
|
||||||
|
<group2 name> <path with %d> <min number> <max number>
|
||||||
|
```
|
||||||
|
|
||||||
|
* Sounds can use any supported sound format (WAV or MP3).
|
||||||
|
* The path must be relative to the sounds/ folder in the game or base directory root, addon folder, or archive root.
|
||||||
|
* Groups can be empty or omitted from the file to load no sound.
|
||||||
|
* Groups can either list a set of files or specify a format string and a range.
|
||||||
|
* Anything after // will be considered a comment and ignored.
|
||||||
|
* Behavior is undefined if the group was listed multiple times.
|
||||||
|
|
||||||
|
Currently supported groups are:
|
||||||
|
|Group name|Usage|
|
||||||
|
|----------|-----|
|
||||||
|
|`BouncePlayerShell`|Used for BOUNCE_SHELL tempentity hitsound|
|
||||||
|
|`BounceWeaponShell`|Used for BOUCNE_SHOTSHELL tempentity hitsound|
|
||||||
|
|`BounceConcrete`|Used for BOUNCE_CONCRETE tempentity hitsound|
|
||||||
|
|`BounceGlass`|Used for BOUCNE_GLASS|
|
||||||
|
|`BounceMetal`|Used for BOUNCE_METAL|
|
||||||
|
|`BounceFlesh`|Used for BOUNCE_FLESH|
|
||||||
|
|`BounceWood`|Used for BOUNCE_WOOD|
|
||||||
|
|`Ricochet`|Used for BOUNCE_SHRAP and ricochet tempentities|
|
||||||
|
|`Explode`|Used for tempentity explosions|
|
||||||
|
|`EntityWaterEnter`|Used for entity entering water|
|
||||||
|
|`EntityWaterExit`|Used for entity exiting water|
|
||||||
|
|`PlayerWaterEnter`|Used for player entering water|
|
||||||
|
|`PlayerWaterExit`|Used for player exiting water|
|
||||||
|
|
||||||
|
## Example
|
||||||
|
|
||||||
|
This example is based on defaults sounds used in Half-Life:
|
||||||
|
|
||||||
|
```
|
||||||
|
BouncePlayerShell "player/pl_shell%d.wav" 1 3
|
||||||
|
BounceWeaponShell "weapons/sshell%d.wav" 1 3
|
||||||
|
BounceConcrete "debris/concrete%d.wav" 1 3
|
||||||
|
BounceGlass "debris/glass%d.wav" 1 4
|
||||||
|
BounceMetal "debris/metal%d.wav" 1 6
|
||||||
|
BounceFlesh "debris/flesh%d.wav" 1 7
|
||||||
|
BounceWood "debris/wood%d.wav" 1 4
|
||||||
|
Ricochet "weapons/ric%d.wav" 1 5
|
||||||
|
Explode "weapons/explode%d.wav" 3 5
|
||||||
|
EntityWaterEnter "player/pl_wade%d.wav" 1 4
|
||||||
|
EntityWaterExit "player/pl_wade%d.wav" 1 4
|
||||||
|
PlayerWaterEnter
|
||||||
|
{
|
||||||
|
"player/pl_wade1.wav"
|
||||||
|
}
|
||||||
|
PlayerWaterExit
|
||||||
|
{
|
||||||
|
"player/pl_wade2.wav"
|
||||||
|
}
|
||||||
|
```
|
||||||
15
Documentation/musl.md
Normal file
15
Documentation/musl.md
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
# Xash3D FWGS on `musl`
|
||||||
|
|
||||||
|
Xash3D FWGS works on `musl` out of the box. However, the engine doesn't try to differentiate glibc and musl anymore. If you see error similar to:
|
||||||
|
|
||||||
|
```
|
||||||
|
Host_InitError: can't initialize cl_dlls/client.so: Error relocating valve/cl_dlls/client.so: __sprintf_chk: symbol not found
|
||||||
|
```
|
||||||
|
|
||||||
|
... or you know that the game you're running is linked against glibc, you can try using `libgcompat`, like this:
|
||||||
|
|
||||||
|
```
|
||||||
|
$ LD_PRELOAD=/lib/libgcompat.so.0 ./xash3d ...
|
||||||
|
```
|
||||||
|
|
||||||
|
It will automatically add the missing symbols that glibc binaries usually need. In the future we might automatically link engine against `libgcompat` for better compatibility with prebuilt or closed-source games, if there will be any use for this.
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
# Xash3D FWGS Engine <img align="right" width="128" height="128" src="https://github.com/FWGS/xash3d-fwgs/raw/master/game_launch/icon-xash-material.png" alt="Xash3D FWGS icon" />
|
# Xash3D FWGS Engine <img align="right" width="128" height="128" src="https://github.com/FWGS/xash3d-fwgs/raw/master/game_launch/icon-xash-material.png" alt="Xash3D FWGS icon" />
|
||||||
[](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [](http://fwgsdiscord.mentality.rip/) \
|
[](https://builds.sr.ht/~a1batross/xash3d-fwgs?) [](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [](http://fwgsdiscord.mentality.rip/) \
|
||||||
[](https://github.com/FWGS/xash3d-fwgs/releases/latest) [](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
|
[](https://github.com/FWGS/xash3d-fwgs/releases/latest) [](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
|
||||||
|
|
||||||
Xash3D FWGS is a game engine, aimed to provide compatibility with Half-Life Engine and extend it, as well as to give game developers well known workflow.
|
Xash3D FWGS is a game engine, aimed to provide compatibility with Half-Life Engine and extend it, as well as to give game developers well known workflow.
|
||||||
|
|||||||
@@ -35,7 +35,6 @@ GNU General Public License for more details.
|
|||||||
#define __cdecl
|
#define __cdecl
|
||||||
#define __stdcall
|
#define __stdcall
|
||||||
#define _inline static inline
|
#define _inline static inline
|
||||||
#define FORCEINLINE inline __attribute__((always_inline))
|
|
||||||
|
|
||||||
#if XASH_POSIX
|
#if XASH_POSIX
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
@@ -63,13 +62,6 @@ GNU General Public License for more details.
|
|||||||
int x, y;
|
int x, y;
|
||||||
} POINT;
|
} POINT;
|
||||||
#else // WIN32
|
#else // WIN32
|
||||||
#ifdef __MINGW32__
|
|
||||||
#define _inline static inline
|
|
||||||
#define FORCEINLINE inline __attribute__((always_inline))
|
|
||||||
#else
|
|
||||||
#define FORCEINLINE __forceinline
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#define open _open
|
#define open _open
|
||||||
#define read _read
|
#define read _read
|
||||||
#define alloca _alloca
|
#define alloca _alloca
|
||||||
|
|||||||
@@ -107,7 +107,8 @@ typedef enum
|
|||||||
TF_ARB_FLOAT = (1<<26), // float textures
|
TF_ARB_FLOAT = (1<<26), // float textures
|
||||||
TF_NOCOMPARE = (1<<27), // disable comparing for depth textures
|
TF_NOCOMPARE = (1<<27), // disable comparing for depth textures
|
||||||
TF_ARB_16BIT = (1<<28), // keep image as 16-bit (not 24)
|
TF_ARB_16BIT = (1<<28), // keep image as 16-bit (not 24)
|
||||||
TF_MULTISAMPLE = (1<<29) // multisampling texture
|
TF_MULTISAMPLE = (1<<29), // multisampling texture
|
||||||
|
TF_ALLOW_NEAREST = (1<<30), // allows toggling nearest filtering for TF_NOMIPMAP textures
|
||||||
} texFlags_t;
|
} texFlags_t;
|
||||||
|
|
||||||
typedef enum
|
typedef enum
|
||||||
|
|||||||
@@ -86,6 +86,8 @@ typedef uint64_t longtime_t;
|
|||||||
#define NORETURN __attribute__((noreturn))
|
#define NORETURN __attribute__((noreturn))
|
||||||
#define NONNULL __attribute__((nonnull))
|
#define NONNULL __attribute__((nonnull))
|
||||||
#define ALLOC_CHECK(x) __attribute__((alloc_size(x)))
|
#define ALLOC_CHECK(x) __attribute__((alloc_size(x)))
|
||||||
|
#define FORCEINLINE inline __attribute__((always_inline))
|
||||||
|
#define NOINLINE __attribute__((noinline))
|
||||||
#elif defined(_MSC_VER)
|
#elif defined(_MSC_VER)
|
||||||
#define EXPORT __declspec( dllexport )
|
#define EXPORT __declspec( dllexport )
|
||||||
#define GAME_EXPORT
|
#define GAME_EXPORT
|
||||||
@@ -93,6 +95,8 @@ typedef uint64_t longtime_t;
|
|||||||
#define NORETURN
|
#define NORETURN
|
||||||
#define NONNULL
|
#define NONNULL
|
||||||
#define ALLOC_CHECK(x)
|
#define ALLOC_CHECK(x)
|
||||||
|
#define FORCEINLINE __forceinline
|
||||||
|
#define NOINLINE __declspec( noinline )
|
||||||
#else
|
#else
|
||||||
#define EXPORT
|
#define EXPORT
|
||||||
#define GAME_EXPORT
|
#define GAME_EXPORT
|
||||||
@@ -100,6 +104,8 @@ typedef uint64_t longtime_t;
|
|||||||
#define NORETURN
|
#define NORETURN
|
||||||
#define NONNULL
|
#define NONNULL
|
||||||
#define ALLOC_CHECK(x)
|
#define ALLOC_CHECK(x)
|
||||||
|
#define FORCEINLINE
|
||||||
|
#define NOINLINE
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if ( __GNUC__ >= 3 )
|
#if ( __GNUC__ >= 3 )
|
||||||
|
|||||||
@@ -157,32 +157,12 @@ void CL_PlayCDTrack_f( void )
|
|||||||
CL_ScreenshotGetName
|
CL_ScreenshotGetName
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
static qboolean CL_ScreenshotGetName( int lastnum, char *filename, size_t size )
|
static qboolean CL_ScreenshotGetName( const char *fmt, int lastnum, char *filename, size_t size )
|
||||||
{
|
{
|
||||||
if( lastnum < 0 || lastnum > 9999 )
|
if( lastnum < 0 || lastnum > 9999 )
|
||||||
{
|
|
||||||
Con_Printf( S_ERROR "unable to write screenshot\n" );
|
|
||||||
return false;
|
return false;
|
||||||
}
|
|
||||||
|
|
||||||
return Q_snprintf( filename, size, "scrshots/%s_shot%04d.png", clgame.mapname, lastnum ) > 0;
|
return Q_snprintf( filename, size, fmt, clgame.mapname, lastnum ) > 0;
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_SnapshotGetName
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
static qboolean CL_SnapshotGetName( int lastnum, char *filename, size_t size )
|
|
||||||
{
|
|
||||||
if( lastnum < 0 || lastnum > 9999 )
|
|
||||||
{
|
|
||||||
Con_Printf( S_ERROR "unable to write snapshot\n" );
|
|
||||||
FS_AllowDirectPaths( false );
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Q_snprintf( filename, size, "../%s_%04d.png", clgame.mapname, lastnum ) > 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -192,127 +172,6 @@ static qboolean CL_SnapshotGetName( int lastnum, char *filename, size_t size )
|
|||||||
|
|
||||||
==============================================================================
|
==============================================================================
|
||||||
*/
|
*/
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_ScreenShot_f
|
|
||||||
|
|
||||||
normal screenshot
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
void CL_ScreenShot_f( void )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
string checkname;
|
|
||||||
|
|
||||||
if( CL_IsDevOverviewMode() == 1 )
|
|
||||||
{
|
|
||||||
// special case for write overview image and script file
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
|
||||||
cls.scrshot_action = scrshot_mapshot; // build new frame for mapshot
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// scan for a free filename
|
|
||||||
for( i = 0; i < 9999; i++ )
|
|
||||||
{
|
|
||||||
if( !CL_ScreenshotGetName( i, checkname, sizeof( checkname )))
|
|
||||||
return; // no namespace
|
|
||||||
|
|
||||||
if( !FS_FileExists( checkname, true ))
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
|
||||||
cls.scrshot_action = scrshot_normal; // build new frame for screenshot
|
|
||||||
}
|
|
||||||
|
|
||||||
cls.envshot_vieworg = NULL; // no custom view
|
|
||||||
cls.envshot_viewsize = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_SnapShot_f
|
|
||||||
|
|
||||||
save screenshots into root dir
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
void CL_SnapShot_f( void )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
string checkname;
|
|
||||||
|
|
||||||
if( CL_IsDevOverviewMode() == 1 )
|
|
||||||
{
|
|
||||||
// special case for write overview image and script file
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
|
||||||
cls.scrshot_action = scrshot_mapshot; // build new frame for mapshot
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
FS_AllowDirectPaths( true );
|
|
||||||
|
|
||||||
// scan for a free filename
|
|
||||||
for( i = 0; i < 9999; i++ )
|
|
||||||
{
|
|
||||||
if( !CL_SnapshotGetName( i, checkname, sizeof( checkname )))
|
|
||||||
return; // no namespace
|
|
||||||
|
|
||||||
if( !FS_FileExists( checkname, true ))
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
FS_AllowDirectPaths( false );
|
|
||||||
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
|
||||||
cls.scrshot_action = scrshot_snapshot; // build new frame for screenshot
|
|
||||||
}
|
|
||||||
|
|
||||||
cls.envshot_vieworg = NULL; // no custom view
|
|
||||||
cls.envshot_viewsize = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_EnvShot_f
|
|
||||||
|
|
||||||
cubemap view
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
void CL_EnvShot_f( void )
|
|
||||||
{
|
|
||||||
if( Cmd_Argc() < 2 )
|
|
||||||
{
|
|
||||||
Con_Printf( S_USAGE "envshot <shotname>\n" );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "gfx/env/%s", Cmd_Argv( 1 ));
|
|
||||||
cls.scrshot_action = scrshot_envshot; // build new frame for envshot
|
|
||||||
cls.envshot_vieworg = NULL; // no custom view
|
|
||||||
cls.envshot_viewsize = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_SkyShot_f
|
|
||||||
|
|
||||||
skybox view
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
void CL_SkyShot_f( void )
|
|
||||||
{
|
|
||||||
if( Cmd_Argc() < 2 )
|
|
||||||
{
|
|
||||||
Con_Printf( S_USAGE "skyshot <shotname>\n" );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ),"gfx/env/%s", Cmd_Argv( 1 ));
|
|
||||||
cls.scrshot_action = scrshot_skyshot; // build new frame for skyshot
|
|
||||||
cls.envshot_vieworg = NULL; // no custom view
|
|
||||||
cls.envshot_viewsize = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==================
|
==================
|
||||||
CL_LevelShot_f
|
CL_LevelShot_f
|
||||||
@@ -355,23 +214,100 @@ void CL_LevelShot_f( void )
|
|||||||
else cls.scrshot_action = scrshot_inactive; // disable - not needs
|
else cls.scrshot_action = scrshot_inactive; // disable - not needs
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
static scrshot_t CL_GetScreenshotTypeFromString( const char *string )
|
||||||
==================
|
|
||||||
CL_SaveShot_f
|
|
||||||
|
|
||||||
mini-pic in loadgame menu
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
void CL_SaveShot_f( void )
|
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() < 2 )
|
if( !Q_stricmp( string, "snapshot" ))
|
||||||
|
return scrshot_snapshot;
|
||||||
|
|
||||||
|
if( !Q_stricmp( string, "screenshot" ))
|
||||||
|
return scrshot_normal;
|
||||||
|
|
||||||
|
if( !Q_stricmp( string, "saveshot" ))
|
||||||
|
return scrshot_savegame;
|
||||||
|
|
||||||
|
if( !Q_stricmp( string, "envshot" ))
|
||||||
|
return scrshot_envshot;
|
||||||
|
|
||||||
|
if( !Q_stricmp( string, "skyshot" ))
|
||||||
|
return scrshot_skyshot;
|
||||||
|
|
||||||
|
return scrshot_inactive;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CL_GenericShot_f( void )
|
||||||
|
{
|
||||||
|
const char *argv0 = Cmd_Argv( 0 );
|
||||||
|
scrshot_t type;
|
||||||
|
|
||||||
|
type = CL_GetScreenshotTypeFromString( argv0 );
|
||||||
|
|
||||||
|
if( type == scrshot_normal || type == scrshot_snapshot )
|
||||||
{
|
{
|
||||||
Con_Printf( S_USAGE "saveshot <savename>\n" );
|
if( CL_IsDevOverviewMode() == 1 )
|
||||||
return;
|
type = scrshot_mapshot;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if( Cmd_Argc() < 2 )
|
||||||
|
{
|
||||||
|
Con_Printf( S_USAGE "%s <shotname>\n", argv0 );
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), DEFAULT_SAVE_DIRECTORY "%s.bmp", Cmd_Argv( 1 ));
|
switch( type )
|
||||||
cls.scrshot_action = scrshot_savegame; // build new frame for saveshot
|
{
|
||||||
|
case scrshot_envshot:
|
||||||
|
case scrshot_skyshot:
|
||||||
|
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "gfx/env/%s", Cmd_Argv( 1 ));
|
||||||
|
break;
|
||||||
|
case scrshot_savegame:
|
||||||
|
Q_snprintf( cls.shotname, sizeof( cls.shotname ), DEFAULT_SAVE_DIRECTORY "%s.bmp", Cmd_Argv( 1 ));
|
||||||
|
break;
|
||||||
|
case scrshot_mapshot:
|
||||||
|
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
||||||
|
break;
|
||||||
|
case scrshot_normal:
|
||||||
|
case scrshot_snapshot:
|
||||||
|
{
|
||||||
|
const char *fmt;
|
||||||
|
string checkname;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
if( type == scrshot_snapshot )
|
||||||
|
{
|
||||||
|
fmt = "../%s_%04d.png";
|
||||||
|
FS_AllowDirectPaths( true );
|
||||||
|
}
|
||||||
|
else fmt = "scrshots/%s_shot%04d.png";
|
||||||
|
|
||||||
|
for( i = 0; i < 9999; i++ )
|
||||||
|
{
|
||||||
|
if( !CL_ScreenshotGetName( fmt, i, checkname, sizeof( checkname )))
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "unable to write %s\n", argv0 );
|
||||||
|
FS_AllowDirectPaths( false );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( !FS_FileExists( checkname, true ))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
FS_AllowDirectPaths( false );
|
||||||
|
|
||||||
|
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case scrshot_inactive:
|
||||||
|
case scrshot_plaque:
|
||||||
|
default:
|
||||||
|
return; // shouldn't happen
|
||||||
|
}
|
||||||
|
|
||||||
|
cls.scrshot_action = type; // build new frame for saveshot
|
||||||
|
cls.envshot_vieworg = NULL;
|
||||||
|
cls.envshot_viewsize = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
@@ -127,7 +127,7 @@ void CL_MoveToOnHandList( resource_t *pResource )
|
|||||||
CL_AddToResourceList( pResource, &cl.resourcesonhand );
|
CL_AddToResourceList( pResource, &cl.resourcesonhand );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_ClearResourceList( resource_t *pList )
|
static void CL_ClearResourceList( resource_t *pList )
|
||||||
{
|
{
|
||||||
resource_t *p, *n;
|
resource_t *p, *n;
|
||||||
|
|
||||||
|
|||||||
@@ -107,6 +107,8 @@ struct
|
|||||||
int angle_position;
|
int angle_position;
|
||||||
} demo;
|
} demo;
|
||||||
|
|
||||||
|
static qboolean CL_NextDemo( void );
|
||||||
|
|
||||||
/*
|
/*
|
||||||
====================
|
====================
|
||||||
CL_StartupDemoHeader
|
CL_StartupDemoHeader
|
||||||
@@ -156,7 +158,7 @@ CL_GetDemoRecordClock
|
|||||||
write time while demo is recording
|
write time while demo is recording
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
float CL_GetDemoRecordClock( void )
|
static float CL_GetDemoRecordClock( void )
|
||||||
{
|
{
|
||||||
return cl.mtime[0];
|
return cl.mtime[0];
|
||||||
}
|
}
|
||||||
@@ -168,7 +170,7 @@ CL_GetDemoPlaybackClock
|
|||||||
overwrite host.realtime
|
overwrite host.realtime
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
float CL_GetDemoPlaybackClock( void )
|
static float CL_GetDemoPlaybackClock( void )
|
||||||
{
|
{
|
||||||
return host.realtime + host.frametime;
|
return host.realtime + host.frametime;
|
||||||
}
|
}
|
||||||
@@ -194,7 +196,7 @@ CL_WriteDemoCmdHeader
|
|||||||
Writes the demo command header and time-delta
|
Writes the demo command header and time-delta
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_WriteDemoCmdHeader( byte cmd, file_t *file )
|
static void CL_WriteDemoCmdHeader( byte cmd, file_t *file )
|
||||||
{
|
{
|
||||||
float dt;
|
float dt;
|
||||||
|
|
||||||
@@ -267,7 +269,7 @@ Save state of cls.netchan sequences
|
|||||||
so that we can play the demo correctly.
|
so that we can play the demo correctly.
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_WriteDemoSequence( file_t *file )
|
static void CL_WriteDemoSequence( file_t *file )
|
||||||
{
|
{
|
||||||
Assert( file != NULL );
|
Assert( file != NULL );
|
||||||
|
|
||||||
@@ -348,7 +350,7 @@ CL_WriteDemoHeader
|
|||||||
Write demo header
|
Write demo header
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_WriteDemoHeader( const char *name )
|
static void CL_WriteDemoHeader( const char *name )
|
||||||
{
|
{
|
||||||
int copysize;
|
int copysize;
|
||||||
int savepos;
|
int savepos;
|
||||||
@@ -436,7 +438,7 @@ CL_StopRecord
|
|||||||
finish recording demo
|
finish recording demo
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_StopRecord( void )
|
static void CL_StopRecord( void )
|
||||||
{
|
{
|
||||||
int i, curpos;
|
int i, curpos;
|
||||||
float stoptime;
|
float stoptime;
|
||||||
@@ -518,7 +520,7 @@ CL_ReadDemoCmdHeader
|
|||||||
read the demo command
|
read the demo command
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean CL_ReadDemoCmdHeader( byte *cmd, float *dt )
|
static qboolean CL_ReadDemoCmdHeader( byte *cmd, float *dt )
|
||||||
{
|
{
|
||||||
// read the command
|
// read the command
|
||||||
// HACKHACK: skip NOPs
|
// HACKHACK: skip NOPs
|
||||||
@@ -548,7 +550,7 @@ read the demo usercmd for predicting
|
|||||||
and smooth movement during playback the demo
|
and smooth movement during playback the demo
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ReadDemoUserCmd( qboolean discard )
|
static void CL_ReadDemoUserCmd( qboolean discard )
|
||||||
{
|
{
|
||||||
byte data[1024];
|
byte data[1024];
|
||||||
int cmdnumber;
|
int cmdnumber;
|
||||||
@@ -613,7 +615,7 @@ CL_ReadDemoSequence
|
|||||||
read netchan sequences
|
read netchan sequences
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ReadDemoSequence( qboolean discard )
|
static void CL_ReadDemoSequence( qboolean discard )
|
||||||
{
|
{
|
||||||
int incoming_sequence;
|
int incoming_sequence;
|
||||||
int incoming_acknowledged;
|
int incoming_acknowledged;
|
||||||
@@ -647,7 +649,7 @@ void CL_ReadDemoSequence( qboolean discard )
|
|||||||
CL_DemoStartPlayback
|
CL_DemoStartPlayback
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_DemoStartPlayback( int mode )
|
static void CL_DemoStartPlayback( int mode )
|
||||||
{
|
{
|
||||||
if( cls.changedemo )
|
if( cls.changedemo )
|
||||||
{
|
{
|
||||||
@@ -692,7 +694,7 @@ void CL_DemoStartPlayback( int mode )
|
|||||||
CL_DemoAborted
|
CL_DemoAborted
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_DemoAborted( void )
|
static void CL_DemoAborted( void )
|
||||||
{
|
{
|
||||||
if( cls.demofile )
|
if( cls.demofile )
|
||||||
FS_Close( cls.demofile );
|
FS_Close( cls.demofile );
|
||||||
@@ -732,7 +734,7 @@ returns true on success, false on failure
|
|||||||
g-cont. probably captain obvious mode is ON
|
g-cont. probably captain obvious mode is ON
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean CL_DemoMoveToNextSection( void )
|
static qboolean CL_DemoMoveToNextSection( void )
|
||||||
{
|
{
|
||||||
if( ++demo.entryIndex >= demo.directory.numentries )
|
if( ++demo.entryIndex >= demo.directory.numentries )
|
||||||
{
|
{
|
||||||
@@ -754,7 +756,7 @@ qboolean CL_DemoMoveToNextSection( void )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean CL_ReadRawNetworkData( byte *buffer, size_t *length )
|
static qboolean CL_ReadRawNetworkData( byte *buffer, size_t *length )
|
||||||
{
|
{
|
||||||
int msglen = 0;
|
int msglen = 0;
|
||||||
|
|
||||||
@@ -805,7 +807,7 @@ CL_DemoReadMessageQuake
|
|||||||
reads demo data and write it to client
|
reads demo data and write it to client
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean CL_DemoReadMessageQuake( byte *buffer, size_t *length )
|
static qboolean CL_DemoReadMessageQuake( byte *buffer, size_t *length )
|
||||||
{
|
{
|
||||||
vec3_t viewangles;
|
vec3_t viewangles;
|
||||||
int msglen = 0;
|
int msglen = 0;
|
||||||
@@ -1020,7 +1022,7 @@ qboolean CL_DemoReadMessage( byte *buffer, size_t *length )
|
|||||||
return CL_ReadRawNetworkData( buffer, length );
|
return CL_ReadRawNetworkData( buffer, length );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_DemoFindInterpolatedViewAngles( float t, float *frac, demoangle_t **prev, demoangle_t **next )
|
static void CL_DemoFindInterpolatedViewAngles( float t, float *frac, demoangle_t **prev, demoangle_t **next )
|
||||||
{
|
{
|
||||||
int i, i0, i1, imod;
|
int i, i0, i1, imod;
|
||||||
float at;
|
float at;
|
||||||
@@ -1115,7 +1117,7 @@ CL_FinishTimeDemo
|
|||||||
show stats
|
show stats
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_FinishTimeDemo( void )
|
static void CL_FinishTimeDemo( void )
|
||||||
{
|
{
|
||||||
int frames;
|
int frames;
|
||||||
double time;
|
double time;
|
||||||
@@ -1264,7 +1266,7 @@ CL_NextDemo
|
|||||||
Called when a demo finishes
|
Called when a demo finishes
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_NextDemo( void )
|
static qboolean CL_NextDemo( void )
|
||||||
{
|
{
|
||||||
char str[MAX_QPATH];
|
char str[MAX_QPATH];
|
||||||
|
|
||||||
|
|||||||
@@ -218,7 +218,7 @@ R_AllocTracer
|
|||||||
can return NULL if particles is out
|
can return NULL if particles is out
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
particle_t *R_AllocTracer( const vec3_t org, const vec3_t vel, float life )
|
static particle_t *R_AllocTracer( const vec3_t org, const vec3_t vel, float life )
|
||||||
{
|
{
|
||||||
particle_t *p;
|
particle_t *p;
|
||||||
|
|
||||||
@@ -300,7 +300,7 @@ R_BeamAlloc
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
BEAM *R_BeamAlloc( void )
|
static BEAM *R_BeamAlloc( void )
|
||||||
{
|
{
|
||||||
BEAM *pBeam;
|
BEAM *pBeam;
|
||||||
|
|
||||||
@@ -323,7 +323,7 @@ R_BeamFree
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void R_BeamFree( BEAM *pBeam )
|
static void R_BeamFree( BEAM *pBeam )
|
||||||
{
|
{
|
||||||
// free particles that have died off.
|
// free particles that have died off.
|
||||||
R_FreeDeadParticles( &pBeam->particles );
|
R_FreeDeadParticles( &pBeam->particles );
|
||||||
@@ -605,7 +605,7 @@ CL_BeamAttemptToDie
|
|||||||
Check for expired beams
|
Check for expired beams
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
qboolean CL_BeamAttemptToDie( BEAM *pBeam )
|
static qboolean CL_BeamAttemptToDie( BEAM *pBeam )
|
||||||
{
|
{
|
||||||
Assert( pBeam != NULL );
|
Assert( pBeam != NULL );
|
||||||
|
|
||||||
@@ -2040,7 +2040,7 @@ void CL_ReadPointFile_f( void )
|
|||||||
else Con_Printf( "map %s has no leaks!\n", clgame.mapname );
|
else Con_Printf( "map %s has no leaks!\n", clgame.mapname );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_FreeDeadBeams( void )
|
static void CL_FreeDeadBeams( void )
|
||||||
{
|
{
|
||||||
BEAM *pBeam, *pNext, *pPrev = NULL;
|
BEAM *pBeam, *pNext, *pPrev = NULL;
|
||||||
// draw temporary entity beams
|
// draw temporary entity beams
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ CL_CalcPlayerVelocity
|
|||||||
compute velocity for a given client
|
compute velocity for a given client
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_CalcPlayerVelocity( int idx, vec3_t velocity )
|
static void CL_CalcPlayerVelocity( int idx, vec3_t velocity )
|
||||||
{
|
{
|
||||||
clientdata_t *pcd;
|
clientdata_t *pcd;
|
||||||
vec3_t delta;
|
vec3_t delta;
|
||||||
@@ -78,7 +78,7 @@ CL_DescribeEvent
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_DescribeEvent( event_info_t *ei, int slot )
|
static void CL_DescribeEvent( event_info_t *ei, int slot )
|
||||||
{
|
{
|
||||||
int idx = (slot & 63) * 2;
|
int idx = (slot & 63) * 2;
|
||||||
con_nprint_t info;
|
con_nprint_t info;
|
||||||
@@ -202,7 +202,7 @@ CL_FireEvent
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
qboolean CL_FireEvent( event_info_t *ei, int slot )
|
static qboolean CL_FireEvent( event_info_t *ei, int slot )
|
||||||
{
|
{
|
||||||
cl_user_event_t *ev;
|
cl_user_event_t *ev;
|
||||||
const char *name;
|
const char *name;
|
||||||
@@ -292,7 +292,7 @@ CL_FindEvent
|
|||||||
find first empty event
|
find first empty event
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
event_info_t *CL_FindEmptyEvent( void )
|
static event_info_t *CL_FindEmptyEvent( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
event_state_t *es;
|
event_state_t *es;
|
||||||
@@ -320,7 +320,7 @@ CL_FindEvent
|
|||||||
replace only unreliable events
|
replace only unreliable events
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
event_info_t *CL_FindUnreliableEvent( void )
|
static event_info_t *CL_FindUnreliableEvent( void )
|
||||||
{
|
{
|
||||||
event_state_t *es;
|
event_state_t *es;
|
||||||
event_info_t *ei;
|
event_info_t *ei;
|
||||||
@@ -350,7 +350,7 @@ CL_QueueEvent
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_QueueEvent( int flags, int index, float delay, event_args_t *args )
|
static void CL_QueueEvent( int flags, int index, float delay, event_args_t *args )
|
||||||
{
|
{
|
||||||
event_info_t *ei;
|
event_info_t *ei;
|
||||||
|
|
||||||
|
|||||||
@@ -46,10 +46,35 @@ static int CL_LoadFontTexture( const char *fontname, uint texFlags, int *width )
|
|||||||
return tex;
|
return tex;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags )
|
static int CL_FontRenderMode( convar_t *fontrender )
|
||||||
|
{
|
||||||
|
switch((int)fontrender->value )
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
return kRenderTransAdd;
|
||||||
|
case 1:
|
||||||
|
return kRenderTransAlpha;
|
||||||
|
case 2:
|
||||||
|
return kRenderTransTexture;
|
||||||
|
default:
|
||||||
|
Cvar_DirectSet( fontrender, fontrender->def_string );
|
||||||
|
}
|
||||||
|
|
||||||
|
return kRenderTransTexture;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CL_SetFontRendermode( cl_font_t *font )
|
||||||
|
{
|
||||||
|
ref.dllFuncs.GL_SetRenderMode( CL_FontRenderMode( font->rendermode ));
|
||||||
|
}
|
||||||
|
|
||||||
|
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags )
|
||||||
{
|
{
|
||||||
int font_width, i;
|
int font_width, i;
|
||||||
|
|
||||||
|
if( !rendermode )
|
||||||
|
return false;
|
||||||
|
|
||||||
if( font->valid )
|
if( font->valid )
|
||||||
return true; // already loaded
|
return true; // already loaded
|
||||||
|
|
||||||
@@ -60,7 +85,6 @@ qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float sc
|
|||||||
font->type = FONT_FIXED;
|
font->type = FONT_FIXED;
|
||||||
font->valid = true;
|
font->valid = true;
|
||||||
font->scale = scale;
|
font->scale = scale;
|
||||||
font->nearest = FBitSet( texFlags, TF_NEAREST );
|
|
||||||
font->rendermode = rendermode;
|
font->rendermode = rendermode;
|
||||||
font->charHeight = Q_rint( font_width / 16 * scale );
|
font->charHeight = Q_rint( font_width / 16 * scale );
|
||||||
|
|
||||||
@@ -77,13 +101,16 @@ qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float sc
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags )
|
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags )
|
||||||
{
|
{
|
||||||
fs_offset_t length;
|
fs_offset_t length;
|
||||||
qfont_t src;
|
qfont_t src;
|
||||||
byte *pfile;
|
byte *pfile;
|
||||||
int font_width, i;
|
int font_width, i;
|
||||||
|
|
||||||
|
if( !rendermode )
|
||||||
|
return false;
|
||||||
|
|
||||||
if( font->valid )
|
if( font->valid )
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
@@ -106,8 +133,7 @@ qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float
|
|||||||
|
|
||||||
font->type = FONT_VARIABLE;
|
font->type = FONT_VARIABLE;
|
||||||
font->valid = true;
|
font->valid = true;
|
||||||
font->scale = scale;
|
font->scale = scale ? scale : 1.0f;
|
||||||
font->nearest = FBitSet( texFlags, TF_NEAREST );
|
|
||||||
font->rendermode = rendermode;
|
font->rendermode = rendermode;
|
||||||
font->charHeight = Q_rint( src.rowheight * scale );
|
font->charHeight = Q_rint( src.rowheight * scale );
|
||||||
|
|
||||||
@@ -179,7 +205,8 @@ int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *fon
|
|||||||
return font->charWidths[number];
|
return font->charWidths[number];
|
||||||
|
|
||||||
rc = &font->fontRc[number];
|
rc = &font->fontRc[number];
|
||||||
if( font->nearest || font->scale <= 1.0f )
|
|
||||||
|
if( font->scale <= 1.f || !REF_GET_PARM( PARM_TEX_FILTERING, font->hFontTexture ))
|
||||||
half = 0;
|
half = 0;
|
||||||
|
|
||||||
s1 = ((float)rc->left + half ) / texw;
|
s1 = ((float)rc->left + half ) / texw;
|
||||||
@@ -193,7 +220,7 @@ int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *fon
|
|||||||
SPR_AdjustSize( &x, &y, &w, &h );
|
SPR_AdjustSize( &x, &y, &w, &h );
|
||||||
|
|
||||||
if( !FBitSet( flags, FONT_DRAW_NORENDERMODE ))
|
if( !FBitSet( flags, FONT_DRAW_NORENDERMODE ))
|
||||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
CL_SetFontRendermode( font );
|
||||||
|
|
||||||
// don't apply color to fixed fonts it's already colored
|
// don't apply color to fixed fonts it's already colored
|
||||||
if( font->type != FONT_FIXED || REF_GET_PARM( PARM_TEX_GLFORMAT, font->hFontTexture ) == 0x8045 ) // GL_LUMINANCE8_ALPHA8
|
if( font->type != FONT_FIXED || REF_GET_PARM( PARM_TEX_GLFORMAT, font->hFontTexture ) == 0x8045 ) // GL_LUMINANCE8_ALPHA8
|
||||||
@@ -216,7 +243,7 @@ int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *fon
|
|||||||
Con_UtfProcessChar( 0 ); // clear utf state
|
Con_UtfProcessChar( 0 ); // clear utf state
|
||||||
|
|
||||||
if( !FBitSet( flags, FONT_DRAW_NORENDERMODE ))
|
if( !FBitSet( flags, FONT_DRAW_NORENDERMODE ))
|
||||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
CL_SetFontRendermode( font );
|
||||||
|
|
||||||
Vector4Copy( color, current_color );
|
Vector4Copy( color, current_color );
|
||||||
|
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ CL_UpdatePositions
|
|||||||
Store another position into interpolation circular buffer
|
Store another position into interpolation circular buffer
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_UpdatePositions( cl_entity_t *ent )
|
static void CL_UpdatePositions( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
position_history_t *ph, *prev;
|
position_history_t *ph, *prev;
|
||||||
|
|
||||||
@@ -85,7 +85,7 @@ CL_ResetPositions
|
|||||||
Interpolation init or reset after teleporting
|
Interpolation init or reset after teleporting
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ResetPositions( cl_entity_t *ent )
|
static void CL_ResetPositions( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
position_history_t store;
|
position_history_t store;
|
||||||
|
|
||||||
@@ -107,7 +107,7 @@ check for instant movement in case
|
|||||||
we don't want interpolate this
|
we don't want interpolate this
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_EntityTeleported( cl_entity_t *ent )
|
static qboolean CL_EntityTeleported( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
float len, maxlen;
|
float len, maxlen;
|
||||||
vec3_t delta;
|
vec3_t delta;
|
||||||
@@ -128,7 +128,7 @@ CL_CompareTimestamps
|
|||||||
round-off floating errors
|
round-off floating errors
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_CompareTimestamps( float t1, float t2 )
|
static qboolean CL_CompareTimestamps( float t1, float t2 )
|
||||||
{
|
{
|
||||||
int iTime1 = t1 * 1000;
|
int iTime1 = t1 * 1000;
|
||||||
int iTime2 = t2 * 1000;
|
int iTime2 = t2 * 1000;
|
||||||
@@ -143,7 +143,7 @@ CL_EntityIgnoreLerp
|
|||||||
some ents will be ignore lerping
|
some ents will be ignore lerping
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_EntityIgnoreLerp( cl_entity_t *e )
|
static qboolean CL_EntityIgnoreLerp( cl_entity_t *e )
|
||||||
{
|
{
|
||||||
if( cl_nointerp.value > 0.f )
|
if( cl_nointerp.value > 0.f )
|
||||||
return true;
|
return true;
|
||||||
@@ -160,7 +160,7 @@ CL_EntityCustomLerp
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_EntityCustomLerp( cl_entity_t *e )
|
static qboolean CL_EntityCustomLerp( cl_entity_t *e )
|
||||||
{
|
{
|
||||||
switch( e->curstate.movetype )
|
switch( e->curstate.movetype )
|
||||||
{
|
{
|
||||||
@@ -226,7 +226,7 @@ CL_UpdateLatchedVars
|
|||||||
|
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_UpdateLatchedVars( cl_entity_t *ent )
|
static void CL_UpdateLatchedVars( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
if( !ent->model || ( ent->model->type != mod_alias && ent->model->type != mod_studio ))
|
if( !ent->model || ( ent->model->type != mod_alias && ent->model->type != mod_studio ))
|
||||||
return; // below fields used only for alias and studio interpolation
|
return; // below fields used only for alias and studio interpolation
|
||||||
@@ -321,7 +321,7 @@ CL_ProcessEntityUpdate
|
|||||||
apply changes since new frame received
|
apply changes since new frame received
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ProcessEntityUpdate( cl_entity_t *ent )
|
static void CL_ProcessEntityUpdate( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
qboolean parametric;
|
qboolean parametric;
|
||||||
|
|
||||||
@@ -585,7 +585,7 @@ CL_ProcessPlayerState
|
|||||||
process player states after the new packet has received
|
process player states after the new packet has received
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ProcessPlayerState( int playerindex, entity_state_t *state )
|
static void CL_ProcessPlayerState( int playerindex, entity_state_t *state )
|
||||||
{
|
{
|
||||||
entity_state_t *ps;
|
entity_state_t *ps;
|
||||||
|
|
||||||
@@ -605,7 +605,7 @@ reset latched state if this frame entity was teleported
|
|||||||
or just EF_NOINTERP was set
|
or just EF_NOINTERP was set
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ResetLatchedState( int pnum, frame_t *frame, cl_entity_t *ent )
|
static void CL_ResetLatchedState( int pnum, frame_t *frame, cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
if( CHECKVISBIT( frame->flags, pnum ))
|
if( CHECKVISBIT( frame->flags, pnum ))
|
||||||
{
|
{
|
||||||
@@ -695,7 +695,7 @@ CL_FlushEntityPacket
|
|||||||
Read and ignore whole entity packet.
|
Read and ignore whole entity packet.
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_FlushEntityPacket( sizebuf_t *msg )
|
static void CL_FlushEntityPacket( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int newnum;
|
int newnum;
|
||||||
entity_state_t from, to;
|
entity_state_t from, to;
|
||||||
@@ -725,7 +725,7 @@ CL_DeltaEntity
|
|||||||
processing delta update
|
processing delta update
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_DeltaEntity( sizebuf_t *msg, frame_t *frame, int newnum, entity_state_t *old, qboolean has_update )
|
static void CL_DeltaEntity( sizebuf_t *msg, frame_t *frame, int newnum, entity_state_t *old, qboolean has_update )
|
||||||
{
|
{
|
||||||
cl_entity_t *ent;
|
cl_entity_t *ent;
|
||||||
entity_state_t *state;
|
entity_state_t *state;
|
||||||
@@ -1057,7 +1057,7 @@ CL_LinkCustomEntity
|
|||||||
Add server beam to draw list
|
Add server beam to draw list
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_LinkCustomEntity( cl_entity_t *ent, entity_state_t *state )
|
static void CL_LinkCustomEntity( cl_entity_t *ent, entity_state_t *state )
|
||||||
{
|
{
|
||||||
ent->curstate.movetype = state->modelindex; // !!!
|
ent->curstate.movetype = state->modelindex; // !!!
|
||||||
|
|
||||||
@@ -1080,7 +1080,7 @@ Create visible entities in the correct position
|
|||||||
for all current players
|
for all current players
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_LinkPlayers( frame_t *frame )
|
static void CL_LinkPlayers( frame_t *frame )
|
||||||
{
|
{
|
||||||
entity_state_t *state;
|
entity_state_t *state;
|
||||||
cl_entity_t *ent;
|
cl_entity_t *ent;
|
||||||
@@ -1163,7 +1163,7 @@ CL_LinkPacketEntities
|
|||||||
|
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void CL_LinkPacketEntities( frame_t *frame )
|
static void CL_LinkPacketEntities( frame_t *frame )
|
||||||
{
|
{
|
||||||
cl_entity_t *ent;
|
cl_entity_t *ent;
|
||||||
entity_state_t *state;
|
entity_state_t *state;
|
||||||
@@ -1492,9 +1492,3 @@ qboolean CL_GetMovieSpatialization( rawchan_t *ch )
|
|||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_ExtraUpdate( void )
|
|
||||||
{
|
|
||||||
clgame.dllFuncs.IN_Accumulate();
|
|
||||||
S_ExtraUpdate();
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -357,20 +357,23 @@ void SPR_AdjustSize( float *x, float *y, float *w, float *h )
|
|||||||
*h *= yscale;
|
*h *= yscale;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SPR_AdjustTexCoords( float width, float height, float *s1, float *t1, float *s2, float *t2 )
|
static void SPR_AdjustTexCoords( int texnum, float width, float height, float *s1, float *t1, float *s2, float *t2 )
|
||||||
{
|
{
|
||||||
if( refState.width != clgame.scrInfo.iWidth )
|
if( REF_GET_PARM( PARM_TEX_FILTERING, texnum ))
|
||||||
{
|
{
|
||||||
// align to texel if scaling
|
if( refState.width != clgame.scrInfo.iWidth )
|
||||||
*s1 += 0.5f;
|
{
|
||||||
*s2 -= 0.5f;
|
// align to texel if scaling
|
||||||
}
|
*s1 += 0.5f;
|
||||||
|
*s2 -= 0.5f;
|
||||||
|
}
|
||||||
|
|
||||||
if( refState.height != clgame.scrInfo.iHeight )
|
if( refState.height != clgame.scrInfo.iHeight )
|
||||||
{
|
{
|
||||||
// align to texel if scaling
|
// align to texel if scaling
|
||||||
*t1 += 0.5f;
|
*t1 += 0.5f;
|
||||||
*t2 -= 0.5f;
|
*t2 -= 0.5f;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
*s1 /= width;
|
*s1 /= width;
|
||||||
@@ -402,6 +405,8 @@ static void SPR_DrawGeneric( int frame, float x, float y, float width, float hei
|
|||||||
height = h;
|
height = h;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
texnum = ref.dllFuncs.R_GetSpriteTexture( clgame.ds.pSprite, frame );
|
||||||
|
|
||||||
if( prc )
|
if( prc )
|
||||||
{
|
{
|
||||||
wrect_t rc = *prc;
|
wrect_t rc = *prc;
|
||||||
@@ -418,7 +423,7 @@ static void SPR_DrawGeneric( int frame, float x, float y, float width, float hei
|
|||||||
t2 = rc.bottom;
|
t2 = rc.bottom;
|
||||||
|
|
||||||
// calc user-defined rectangle
|
// calc user-defined rectangle
|
||||||
SPR_AdjustTexCoords( width, height, &s1, &t1, &s2, &t2 );
|
SPR_AdjustTexCoords( texnum, width, height, &s1, &t1, &s2, &t2 );
|
||||||
width = rc.right - rc.left;
|
width = rc.right - rc.left;
|
||||||
height = rc.bottom - rc.top;
|
height = rc.bottom - rc.top;
|
||||||
}
|
}
|
||||||
@@ -434,7 +439,6 @@ static void SPR_DrawGeneric( int frame, float x, float y, float width, float hei
|
|||||||
|
|
||||||
// scale for screen sizes
|
// scale for screen sizes
|
||||||
SPR_AdjustSize( &x, &y, &width, &height );
|
SPR_AdjustSize( &x, &y, &width, &height );
|
||||||
texnum = ref.dllFuncs.R_GetSpriteTexture( clgame.ds.pSprite, frame );
|
|
||||||
ref.dllFuncs.Color4ub( clgame.ds.spriteColor[0], clgame.ds.spriteColor[1], clgame.ds.spriteColor[2], clgame.ds.spriteColor[3] );
|
ref.dllFuncs.Color4ub( clgame.ds.spriteColor[0], clgame.ds.spriteColor[1], clgame.ds.spriteColor[2], clgame.ds.spriteColor[3] );
|
||||||
ref.dllFuncs.R_DrawStretchPic( x, y, width, height, s1, t1, s2, t2, texnum );
|
ref.dllFuncs.R_DrawStretchPic( x, y, width, height, s1, t1, s2, t2, texnum );
|
||||||
}
|
}
|
||||||
@@ -470,8 +474,7 @@ void CL_DrawCenterPrint( void )
|
|||||||
pText = clgame.centerPrint.message;
|
pText = clgame.centerPrint.message;
|
||||||
|
|
||||||
CL_DrawCharacterLen( font, 0, NULL, &charHeight );
|
CL_DrawCharacterLen( font, 0, NULL, &charHeight );
|
||||||
|
CL_SetFontRendermode( font );
|
||||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
|
||||||
for( i = 0; i < clgame.centerPrint.lines; i++ )
|
for( i = 0; i < clgame.centerPrint.lines; i++ )
|
||||||
{
|
{
|
||||||
lineLength = 0;
|
lineLength = 0;
|
||||||
@@ -547,7 +550,7 @@ fill screen with specfied color
|
|||||||
can be modulated
|
can be modulated
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_DrawScreenFade( void )
|
static void CL_DrawScreenFade( void )
|
||||||
{
|
{
|
||||||
screenfade_t *sf = &clgame.fade;
|
screenfade_t *sf = &clgame.fade;
|
||||||
int alpha;
|
int alpha;
|
||||||
@@ -763,7 +766,7 @@ CL_SoundFromIndex
|
|||||||
return soundname from index
|
return soundname from index
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
const char *CL_SoundFromIndex( int index )
|
static const char *CL_SoundFromIndex( int index )
|
||||||
{
|
{
|
||||||
sfx_t *sfx = NULL;
|
sfx_t *sfx = NULL;
|
||||||
int hSound;
|
int hSound;
|
||||||
@@ -909,7 +912,7 @@ CL_DrawCrosshair
|
|||||||
Render crosshair
|
Render crosshair
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_DrawCrosshair( void )
|
static void CL_DrawCrosshair( void )
|
||||||
{
|
{
|
||||||
int x, y, width, height;
|
int x, y, width, height;
|
||||||
float xscale, yscale;
|
float xscale, yscale;
|
||||||
@@ -1326,6 +1329,7 @@ pfnSPR_Load
|
|||||||
function exported for support GoldSrc Monitor utility
|
function exported for support GoldSrc Monitor utility
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
|
HSPRITE EXPORT pfnSPR_Load( const char *szPicName );
|
||||||
HSPRITE EXPORT pfnSPR_Load( const char *szPicName )
|
HSPRITE EXPORT pfnSPR_Load( const char *szPicName )
|
||||||
{
|
{
|
||||||
model_t *spr;
|
model_t *spr;
|
||||||
@@ -1375,6 +1379,7 @@ pfnSPR_Frames
|
|||||||
function exported for support GoldSrc Monitor utility
|
function exported for support GoldSrc Monitor utility
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
|
int EXPORT pfnSPR_Frames( HSPRITE hPic );
|
||||||
int EXPORT pfnSPR_Frames( HSPRITE hPic )
|
int EXPORT pfnSPR_Frames( HSPRITE hPic )
|
||||||
{
|
{
|
||||||
int numFrames = 0;
|
int numFrames = 0;
|
||||||
@@ -1593,7 +1598,7 @@ CL_FillRGBA
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT CL_FillRGBA( int x, int y, int w, int h, int r, int g, int b, int a )
|
static void GAME_EXPORT CL_FillRGBA( int x, int y, int w, int h, int r, int g, int b, int a )
|
||||||
{
|
{
|
||||||
float _x = x, _y = y, _w = w, _h = h;
|
float _x = x, _y = y, _w = w, _h = h;
|
||||||
|
|
||||||
@@ -1635,6 +1640,7 @@ get actual screen info
|
|||||||
*/
|
*/
|
||||||
int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
|
int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
|
||||||
{
|
{
|
||||||
|
qboolean apply_scale_factor = false;
|
||||||
float scale_factor = hud_scale.value;
|
float scale_factor = hud_scale.value;
|
||||||
|
|
||||||
if( FBitSet( hud_fontscale.flags, FCVAR_CHANGED ))
|
if( FBitSet( hud_fontscale.flags, FCVAR_CHANGED ))
|
||||||
@@ -1649,17 +1655,24 @@ int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
|
|||||||
clgame.scrInfo.iSize = sizeof( clgame.scrInfo );
|
clgame.scrInfo.iSize = sizeof( clgame.scrInfo );
|
||||||
clgame.scrInfo.iFlags = SCRINFO_SCREENFLASH;
|
clgame.scrInfo.iFlags = SCRINFO_SCREENFLASH;
|
||||||
|
|
||||||
if( scale_factor && scale_factor != 1.0f)
|
if( scale_factor && scale_factor != 1.0f )
|
||||||
|
{
|
||||||
|
float scaled_width = (float)refState.width / scale_factor;
|
||||||
|
if( scaled_width >= hud_scale_minimal_width.value )
|
||||||
|
apply_scale_factor = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( apply_scale_factor )
|
||||||
{
|
{
|
||||||
clgame.scrInfo.iWidth = (float)refState.width / scale_factor;
|
clgame.scrInfo.iWidth = (float)refState.width / scale_factor;
|
||||||
clgame.scrInfo.iHeight = (float)refState.height / scale_factor;
|
clgame.scrInfo.iHeight = (float)refState.height / scale_factor;
|
||||||
clgame.scrInfo.iFlags |= SCRINFO_STRETCHED;
|
SetBits( clgame.scrInfo.iFlags, SCRINFO_STRETCHED );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
clgame.scrInfo.iWidth = refState.width;
|
clgame.scrInfo.iWidth = refState.width;
|
||||||
clgame.scrInfo.iHeight = refState.height;
|
clgame.scrInfo.iHeight = refState.height;
|
||||||
clgame.scrInfo.iFlags &= ~SCRINFO_STRETCHED;
|
ClearBits( clgame.scrInfo.iFlags, SCRINFO_STRETCHED );
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !pscrinfo ) return 0;
|
if( !pscrinfo ) return 0;
|
||||||
@@ -2121,7 +2134,7 @@ pfnGetViewModel
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
cl_entity_t* GAME_EXPORT CL_GetViewModel( void )
|
static cl_entity_t* GAME_EXPORT CL_GetViewModel( void )
|
||||||
{
|
{
|
||||||
return &clgame.viewent;
|
return &clgame.viewent;
|
||||||
}
|
}
|
||||||
@@ -2470,6 +2483,36 @@ static physent_t *pfnGetVisent( int idx )
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int GAME_EXPORT CL_TestLine( const vec3_t start, const vec3_t end, int flags )
|
||||||
|
{
|
||||||
|
return PM_TestLineExt( clgame.pmove, clgame.pmove->physents, clgame.pmove->numphysent, start, end, flags );
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
CL_PushTraceBounds
|
||||||
|
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
static void GAME_EXPORT CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs )
|
||||||
|
{
|
||||||
|
hullnum = bound( 0, hullnum, 3 );
|
||||||
|
VectorCopy( mins, clgame.pmove->player_mins[hullnum] );
|
||||||
|
VectorCopy( maxs, clgame.pmove->player_maxs[hullnum] );
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
CL_PopTraceBounds
|
||||||
|
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
static void GAME_EXPORT CL_PopTraceBounds( void )
|
||||||
|
{
|
||||||
|
memcpy( clgame.pmove->player_mins, host.player_mins, sizeof( host.player_mins ));
|
||||||
|
memcpy( clgame.pmove->player_maxs, host.player_maxs, sizeof( host.player_maxs ));
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
pfnSetTraceHull
|
pfnSetTraceHull
|
||||||
@@ -2665,6 +2708,48 @@ static model_t *pfnLoadMapSprite( const char *filename )
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
COM_AddAppDirectoryToSearchPath
|
||||||
|
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
static void GAME_EXPORT COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName )
|
||||||
|
{
|
||||||
|
FS_AddGameHierarchy( pszBaseDir, FS_NOWRITE_PATH );
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
===========
|
||||||
|
COM_ExpandFilename
|
||||||
|
|
||||||
|
Finds the file in the search path, copies over the name with the full path name.
|
||||||
|
This doesn't search in the pak file.
|
||||||
|
===========
|
||||||
|
*/
|
||||||
|
static int GAME_EXPORT COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize )
|
||||||
|
{
|
||||||
|
char result[MAX_SYSPATH];
|
||||||
|
|
||||||
|
if( !COM_CheckString( fileName ) || !nameOutBuffer || nameOutBufferSize <= 0 )
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
// filename examples:
|
||||||
|
// media\sierra.avi - D:\Xash3D\valve\media\sierra.avi
|
||||||
|
// models\barney.mdl - D:\Xash3D\bshift\models\barney.mdl
|
||||||
|
if( g_fsapi.GetFullDiskPath( result, sizeof( result ), fileName, false ))
|
||||||
|
{
|
||||||
|
// check for enough room
|
||||||
|
if( Q_strlen( result ) > nameOutBufferSize )
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
Q_strncpy( nameOutBuffer, result, nameOutBufferSize );
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
PlayerInfo_ValueForKey
|
PlayerInfo_ValueForKey
|
||||||
|
|||||||
@@ -542,7 +542,7 @@ pfnPIC_Set
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a )
|
static void GAME_EXPORT pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a )
|
||||||
{
|
{
|
||||||
gameui.ds.gl_texturenum = hPic;
|
gameui.ds.gl_texturenum = hPic;
|
||||||
r = bound( 0, r, 255 );
|
r = bound( 0, r, 255 );
|
||||||
@@ -558,7 +558,7 @@ pfnPIC_Draw
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc )
|
static void GAME_EXPORT pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
||||||
PIC_DrawGeneric( x, y, width, height, prc );
|
PIC_DrawGeneric( x, y, width, height, prc );
|
||||||
@@ -570,7 +570,7 @@ pfnPIC_DrawTrans
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc )
|
static void GAME_EXPORT pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
|
ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
|
||||||
PIC_DrawGeneric( x, y, width, height, prc );
|
PIC_DrawGeneric( x, y, width, height, prc );
|
||||||
@@ -582,7 +582,7 @@ pfnPIC_DrawHoles
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc )
|
static void GAME_EXPORT pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
|
ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
|
||||||
PIC_DrawGeneric( x, y, width, height, prc );
|
PIC_DrawGeneric( x, y, width, height, prc );
|
||||||
@@ -594,7 +594,7 @@ pfnPIC_DrawAdditive
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc )
|
static void GAME_EXPORT pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransAdd );
|
ref.dllFuncs.GL_SetRenderMode( kRenderTransAdd );
|
||||||
PIC_DrawGeneric( x, y, width, height, prc );
|
PIC_DrawGeneric( x, y, width, height, prc );
|
||||||
@@ -984,7 +984,7 @@ pfnCheckGameDll
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
int GAME_EXPORT pfnCheckGameDll( void )
|
static int GAME_EXPORT pfnCheckGameDll( void )
|
||||||
{
|
{
|
||||||
#ifdef XASH_INTERNAL_GAMELIBS
|
#ifdef XASH_INTERNAL_GAMELIBS
|
||||||
return true;
|
return true;
|
||||||
@@ -1092,6 +1092,11 @@ static int pfnDelete( const char *path )
|
|||||||
return FS_Delete( path );
|
return FS_Delete( path );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT pfnCon_DefaultColor( int r, int g, int b )
|
||||||
|
{
|
||||||
|
Con_DefaultColor( r, g, b, true );
|
||||||
|
}
|
||||||
|
|
||||||
// engine callbacks
|
// engine callbacks
|
||||||
static ui_enginefuncs_t gEngfuncs =
|
static ui_enginefuncs_t gEngfuncs =
|
||||||
{
|
{
|
||||||
@@ -1131,7 +1136,7 @@ static ui_enginefuncs_t gEngfuncs =
|
|||||||
UI_DrawConsoleString,
|
UI_DrawConsoleString,
|
||||||
UI_DrawSetTextColor,
|
UI_DrawSetTextColor,
|
||||||
Con_DrawStringLen,
|
Con_DrawStringLen,
|
||||||
Con_DefaultColor,
|
pfnCon_DefaultColor,
|
||||||
pfnGetPlayerModel,
|
pfnGetPlayerModel,
|
||||||
pfnSetPlayerModel,
|
pfnSetPlayerModel,
|
||||||
pfnClearScene,
|
pfnClearScene,
|
||||||
|
|||||||
@@ -61,7 +61,9 @@ CVAR_DEFINE_AUTO( cl_smoothtime, "0.1", FCVAR_ARCHIVE, "time to smooth up" );
|
|||||||
CVAR_DEFINE_AUTO( cl_clockreset, "0.1", FCVAR_ARCHIVE, "frametime delta maximum value before reset" );
|
CVAR_DEFINE_AUTO( cl_clockreset, "0.1", FCVAR_ARCHIVE, "frametime delta maximum value before reset" );
|
||||||
CVAR_DEFINE_AUTO( cl_fixtimerate, "7.5", FCVAR_ARCHIVE, "time in msec to client clock adjusting" );
|
CVAR_DEFINE_AUTO( cl_fixtimerate, "7.5", FCVAR_ARCHIVE, "time in msec to client clock adjusting" );
|
||||||
CVAR_DEFINE_AUTO( hud_fontscale, "1.0", FCVAR_ARCHIVE|FCVAR_LATCH, "scale hud font texture" );
|
CVAR_DEFINE_AUTO( hud_fontscale, "1.0", FCVAR_ARCHIVE|FCVAR_LATCH, "scale hud font texture" );
|
||||||
|
CVAR_DEFINE_AUTO( hud_fontrender, "0", FCVAR_ARCHIVE, "hud font render mode (0: additive, 1: holes, 2: trans)" );
|
||||||
CVAR_DEFINE_AUTO( hud_scale, "0", FCVAR_ARCHIVE|FCVAR_LATCH, "scale hud at current resolution" );
|
CVAR_DEFINE_AUTO( hud_scale, "0", FCVAR_ARCHIVE|FCVAR_LATCH, "scale hud at current resolution" );
|
||||||
|
CVAR_DEFINE_AUTO( hud_scale_minimal_width, "640", FCVAR_ARCHIVE|FCVAR_LATCH, "if hud_scale results in a HUD virtual screen smaller than this value, it won't be applied" );
|
||||||
CVAR_DEFINE_AUTO( cl_solid_players, "1", 0, "Make all players not solid (can't traceline them)" );
|
CVAR_DEFINE_AUTO( cl_solid_players, "1", 0, "Make all players not solid (can't traceline them)" );
|
||||||
CVAR_DEFINE_AUTO( cl_updaterate, "20", FCVAR_USERINFO|FCVAR_ARCHIVE, "refresh rate of server messages" );
|
CVAR_DEFINE_AUTO( cl_updaterate, "20", FCVAR_USERINFO|FCVAR_ARCHIVE, "refresh rate of server messages" );
|
||||||
CVAR_DEFINE_AUTO( cl_showevents, "0", FCVAR_ARCHIVE, "show events playback" );
|
CVAR_DEFINE_AUTO( cl_showevents, "0", FCVAR_ARCHIVE, "show events playback" );
|
||||||
@@ -73,8 +75,9 @@ static CVAR_DEFINE_AUTO( cl_upmax, "1200", FCVAR_ARCHIVE, "max allowed incoming
|
|||||||
|
|
||||||
CVAR_DEFINE_AUTO( cl_lw, "1", FCVAR_ARCHIVE|FCVAR_USERINFO, "enable client weapon predicting" );
|
CVAR_DEFINE_AUTO( cl_lw, "1", FCVAR_ARCHIVE|FCVAR_USERINFO, "enable client weapon predicting" );
|
||||||
CVAR_DEFINE_AUTO( cl_charset, "utf-8", FCVAR_ARCHIVE, "1-byte charset to use (iconv style)" );
|
CVAR_DEFINE_AUTO( cl_charset, "utf-8", FCVAR_ARCHIVE, "1-byte charset to use (iconv style)" );
|
||||||
CVAR_DEFINE_AUTO( cl_trace_messages, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable message names tracing (good for developers)");
|
CVAR_DEFINE_AUTO( cl_trace_stufftext, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable stufftext (server-to-client console commands) tracing (good for developers)" );
|
||||||
CVAR_DEFINE_AUTO( cl_trace_events, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable events tracing (good for developers)");
|
CVAR_DEFINE_AUTO( cl_trace_messages, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable message names tracing (good for developers)" );
|
||||||
|
CVAR_DEFINE_AUTO( cl_trace_events, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable events tracing (good for developers)" );
|
||||||
static CVAR_DEFINE_AUTO( cl_nat, "0", 0, "show servers running under NAT" );
|
static CVAR_DEFINE_AUTO( cl_nat, "0", 0, "show servers running under NAT" );
|
||||||
CVAR_DEFINE_AUTO( hud_utf8, "0", FCVAR_ARCHIVE, "Use utf-8 encoding for hud text" );
|
CVAR_DEFINE_AUTO( hud_utf8, "0", FCVAR_ARCHIVE, "Use utf-8 encoding for hud text" );
|
||||||
CVAR_DEFINE_AUTO( ui_renderworld, "0", FCVAR_ARCHIVE, "render world when UI is visible" );
|
CVAR_DEFINE_AUTO( ui_renderworld, "0", FCVAR_ARCHIVE, "render world when UI is visible" );
|
||||||
@@ -178,7 +181,7 @@ finalize connection process and begin new frame
|
|||||||
with new cls.state
|
with new cls.state
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void CL_CheckClientState( void )
|
static void CL_CheckClientState( void )
|
||||||
{
|
{
|
||||||
// first update is the pre-final signon stage
|
// first update is the pre-final signon stage
|
||||||
if(( cls.state == ca_connected || cls.state == ca_validate ) && ( cls.signon == SIGNONS ))
|
if(( cls.state == ca_connected || cls.state == ca_validate ) && ( cls.signon == SIGNONS ))
|
||||||
@@ -278,7 +281,7 @@ CL_DriftInterpolationAmount
|
|||||||
Drift interpolation value (this is used for server unlag system)
|
Drift interpolation value (this is used for server unlag system)
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
int CL_DriftInterpolationAmount( int goal )
|
static int CL_DriftInterpolationAmount( int goal )
|
||||||
{
|
{
|
||||||
float fgoal, maxmove, diff;
|
float fgoal, maxmove, diff;
|
||||||
int msec;
|
int msec;
|
||||||
@@ -306,7 +309,7 @@ CL_ComputeClientInterpolationAmount
|
|||||||
Validate interpolation cvars, calc interpolation window
|
Validate interpolation cvars, calc interpolation window
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void CL_ComputeClientInterpolationAmount( usercmd_t *cmd )
|
static void CL_ComputeClientInterpolationAmount( usercmd_t *cmd )
|
||||||
{
|
{
|
||||||
const float epsilon = 0.001f; // to avoid float invalid comparision
|
const float epsilon = 0.001f; // to avoid float invalid comparision
|
||||||
float min_interp;
|
float min_interp;
|
||||||
@@ -352,7 +355,7 @@ CL_ComputePacketLoss
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ComputePacketLoss( void )
|
static void CL_ComputePacketLoss( void )
|
||||||
{
|
{
|
||||||
int i, frm;
|
int i, frm;
|
||||||
frame_t *frame;
|
frame_t *frame;
|
||||||
@@ -397,7 +400,7 @@ void CL_UpdateFrameLerp( void )
|
|||||||
cl.commands[(cls.netchan.outgoing_sequence - 1) & CL_UPDATE_MASK].frame_lerp = cl.lerpFrac;
|
cl.commands[(cls.netchan.outgoing_sequence - 1) & CL_UPDATE_MASK].frame_lerp = cl.lerpFrac;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_FindInterpolatedAddAngle( float t, float *frac, pred_viewangle_t **prev, pred_viewangle_t **next )
|
static void CL_FindInterpolatedAddAngle( float t, float *frac, pred_viewangle_t **prev, pred_viewangle_t **next )
|
||||||
{
|
{
|
||||||
int i, i0, i1, imod;
|
int i, i0, i1, imod;
|
||||||
float at;
|
float at;
|
||||||
@@ -439,7 +442,7 @@ void CL_FindInterpolatedAddAngle( float t, float *frac, pred_viewangle_t **prev,
|
|||||||
*frac = bound( 0.0f, *frac, 1.0f );
|
*frac = bound( 0.0f, *frac, 1.0f );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_ApplyAddAngle( void )
|
static void CL_ApplyAddAngle( void )
|
||||||
{
|
{
|
||||||
pred_viewangle_t *prev = NULL, *next = NULL;
|
pred_viewangle_t *prev = NULL, *next = NULL;
|
||||||
float addangletotal = 0.0f;
|
float addangletotal = 0.0f;
|
||||||
@@ -475,7 +478,7 @@ CL_ProcessShowTexturesCmds
|
|||||||
navigate around texture atlas
|
navigate around texture atlas
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
qboolean CL_ProcessShowTexturesCmds( usercmd_t *cmd )
|
static qboolean CL_ProcessShowTexturesCmds( usercmd_t *cmd )
|
||||||
{
|
{
|
||||||
static int oldbuttons;
|
static int oldbuttons;
|
||||||
int changed;
|
int changed;
|
||||||
@@ -504,7 +507,7 @@ CL_ProcessOverviewCmds
|
|||||||
Transform user movement into overview adjust
|
Transform user movement into overview adjust
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
qboolean CL_ProcessOverviewCmds( usercmd_t *cmd )
|
static qboolean CL_ProcessOverviewCmds( usercmd_t *cmd )
|
||||||
{
|
{
|
||||||
ref_overview_t *ov = &clgame.overView;
|
ref_overview_t *ov = &clgame.overView;
|
||||||
int sign = 1;
|
int sign = 1;
|
||||||
@@ -556,7 +559,7 @@ CL_UpdateClientData
|
|||||||
tell the client.dll about player origin, angles, fov, etc
|
tell the client.dll about player origin, angles, fov, etc
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_UpdateClientData( void )
|
static void CL_UpdateClientData( void )
|
||||||
{
|
{
|
||||||
client_data_t cdat;
|
client_data_t cdat;
|
||||||
|
|
||||||
@@ -583,7 +586,7 @@ void CL_UpdateClientData( void )
|
|||||||
CL_CreateCmd
|
CL_CreateCmd
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_CreateCmd( void )
|
static void CL_CreateCmd( void )
|
||||||
{
|
{
|
||||||
usercmd_t nullcmd, *cmd;
|
usercmd_t nullcmd, *cmd;
|
||||||
runcmd_t *pcmd;
|
runcmd_t *pcmd;
|
||||||
@@ -687,7 +690,7 @@ Create and send the command packet to the server
|
|||||||
Including both the reliable commands and the usercmds
|
Including both the reliable commands and the usercmds
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void CL_WritePacket( void )
|
static void CL_WritePacket( void )
|
||||||
{
|
{
|
||||||
sizebuf_t buf;
|
sizebuf_t buf;
|
||||||
qboolean send_command = false;
|
qboolean send_command = false;
|
||||||
@@ -879,7 +882,7 @@ CL_SendCommand
|
|||||||
Called every frame to builds and sends a command packet to the server.
|
Called every frame to builds and sends a command packet to the server.
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_SendCommand( void )
|
static void CL_SendCommand( void )
|
||||||
{
|
{
|
||||||
// we create commands even if a demo is playing,
|
// we create commands even if a demo is playing,
|
||||||
CL_CreateCmd();
|
CL_CreateCmd();
|
||||||
@@ -893,7 +896,7 @@ void CL_SendCommand( void )
|
|||||||
CL_BeginUpload_f
|
CL_BeginUpload_f
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_BeginUpload_f( void )
|
static void CL_BeginUpload_f( void )
|
||||||
{
|
{
|
||||||
const char *name;
|
const char *name;
|
||||||
resource_t custResource;
|
resource_t custResource;
|
||||||
@@ -990,7 +993,7 @@ We have gotten a challenge from the server, so try and
|
|||||||
connect.
|
connect.
|
||||||
======================
|
======================
|
||||||
*/
|
*/
|
||||||
void CL_SendConnectPacket( void )
|
static void CL_SendConnectPacket( void )
|
||||||
{
|
{
|
||||||
char protinfo[MAX_INFO_STRING];
|
char protinfo[MAX_INFO_STRING];
|
||||||
const char *qport;
|
const char *qport;
|
||||||
@@ -1076,7 +1079,7 @@ CL_CheckForResend
|
|||||||
Resend a connect message if the last one has timed out
|
Resend a connect message if the last one has timed out
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_CheckForResend( void )
|
static void CL_CheckForResend( void )
|
||||||
{
|
{
|
||||||
netadr_t adr;
|
netadr_t adr;
|
||||||
net_gai_state_t res;
|
net_gai_state_t res;
|
||||||
@@ -1162,7 +1165,7 @@ void CL_CheckForResend( void )
|
|||||||
Netchan_OutOfBandPrint( NS_CLIENT, adr, "getchallenge\n" );
|
Netchan_OutOfBandPrint( NS_CLIENT, adr, "getchallenge\n" );
|
||||||
}
|
}
|
||||||
|
|
||||||
resource_t *CL_AddResource( resourcetype_t type, const char *name, int size, qboolean bFatalIfMissing, int index )
|
static resource_t *CL_AddResource( resourcetype_t type, const char *name, int size, qboolean bFatalIfMissing, int index )
|
||||||
{
|
{
|
||||||
resource_t *r = &cl.resourcelist[cl.num_resources];
|
resource_t *r = &cl.resourcelist[cl.num_resources];
|
||||||
|
|
||||||
@@ -1179,7 +1182,7 @@ resource_t *CL_AddResource( resourcetype_t type, const char *name, int size, qbo
|
|||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_CreateResourceList( void )
|
static void CL_CreateResourceList( void )
|
||||||
{
|
{
|
||||||
char szFileName[MAX_OSPATH];
|
char szFileName[MAX_OSPATH];
|
||||||
byte rgucMD5_hash[16];
|
byte rgucMD5_hash[16];
|
||||||
@@ -1227,7 +1230,7 @@ CL_Connect_f
|
|||||||
|
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void CL_Connect_f( void )
|
static void CL_Connect_f( void )
|
||||||
{
|
{
|
||||||
string server;
|
string server;
|
||||||
qboolean legacyconnect = false;
|
qboolean legacyconnect = false;
|
||||||
@@ -1274,7 +1277,7 @@ Send the rest of the command line over as
|
|||||||
an unconnected command.
|
an unconnected command.
|
||||||
=====================
|
=====================
|
||||||
*/
|
*/
|
||||||
void CL_Rcon_f( void )
|
static void CL_Rcon_f( void )
|
||||||
{
|
{
|
||||||
char message[1024];
|
char message[1024];
|
||||||
netadr_t to;
|
netadr_t to;
|
||||||
@@ -1381,7 +1384,7 @@ CL_SendDisconnectMessage
|
|||||||
Sends a disconnect message to the server
|
Sends a disconnect message to the server
|
||||||
=====================
|
=====================
|
||||||
*/
|
*/
|
||||||
void CL_SendDisconnectMessage( void )
|
static void CL_SendDisconnectMessage( void )
|
||||||
{
|
{
|
||||||
sizebuf_t buf;
|
sizebuf_t buf;
|
||||||
byte data[32];
|
byte data[32];
|
||||||
@@ -1426,7 +1429,7 @@ CL_Reconnect
|
|||||||
build a request to reconnect client
|
build a request to reconnect client
|
||||||
=====================
|
=====================
|
||||||
*/
|
*/
|
||||||
void CL_Reconnect( qboolean setup_netchan )
|
static void CL_Reconnect( qboolean setup_netchan )
|
||||||
{
|
{
|
||||||
if( setup_netchan )
|
if( setup_netchan )
|
||||||
{
|
{
|
||||||
@@ -1553,7 +1556,7 @@ void CL_Crashed( void )
|
|||||||
CL_LocalServers_f
|
CL_LocalServers_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_LocalServers_f( void )
|
static void CL_LocalServers_f( void )
|
||||||
{
|
{
|
||||||
netadr_t adr;
|
netadr_t adr;
|
||||||
|
|
||||||
@@ -1622,7 +1625,7 @@ static void CL_SendMasterServerScanRequest( void )
|
|||||||
CL_InternetServers_f
|
CL_InternetServers_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_InternetServers_f( void )
|
static void CL_InternetServers_f( void )
|
||||||
{
|
{
|
||||||
qboolean nat = cl_nat.value != 0.0f;
|
qboolean nat = cl_nat.value != 0.0f;
|
||||||
uint32_t key;
|
uint32_t key;
|
||||||
@@ -1651,7 +1654,7 @@ CL_Reconnect_f
|
|||||||
The server is changing levels
|
The server is changing levels
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_Reconnect_f( void )
|
static void CL_Reconnect_f( void )
|
||||||
{
|
{
|
||||||
if( cls.state == ca_disconnected )
|
if( cls.state == ca_disconnected )
|
||||||
return;
|
return;
|
||||||
@@ -1688,7 +1691,7 @@ CL_FixupColorStringsForInfoString
|
|||||||
all the keys and values must be ends with ^7
|
all the keys and values must be ends with ^7
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_FixupColorStringsForInfoString( const char *in, char *out )
|
static void CL_FixupColorStringsForInfoString( const char *in, char *out )
|
||||||
{
|
{
|
||||||
qboolean hasPrefix = false;
|
qboolean hasPrefix = false;
|
||||||
qboolean endOfKeyVal = false;
|
qboolean endOfKeyVal = false;
|
||||||
@@ -1752,7 +1755,7 @@ CL_ParseStatusMessage
|
|||||||
Handle a reply from a info
|
Handle a reply from a info
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ParseStatusMessage( netadr_t from, sizebuf_t *msg )
|
static void CL_ParseStatusMessage( netadr_t from, sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
static char infostring[MAX_INFO_STRING+8];
|
static char infostring[MAX_INFO_STRING+8];
|
||||||
char *s = MSG_ReadString( msg );
|
char *s = MSG_ReadString( msg );
|
||||||
@@ -1801,7 +1804,7 @@ CL_ParseNETInfoMessage
|
|||||||
Handle a reply from a netinfo
|
Handle a reply from a netinfo
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ParseNETInfoMessage( netadr_t from, sizebuf_t *msg, const char *s )
|
static void CL_ParseNETInfoMessage( netadr_t from, sizebuf_t *msg, const char *s )
|
||||||
{
|
{
|
||||||
net_request_t *nr;
|
net_request_t *nr;
|
||||||
static char infostring[MAX_INFO_STRING+8];
|
static char infostring[MAX_INFO_STRING+8];
|
||||||
@@ -1856,7 +1859,7 @@ CL_ProcessNetRequests
|
|||||||
check for timeouts
|
check for timeouts
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ProcessNetRequests( void )
|
static void CL_ProcessNetRequests( void )
|
||||||
{
|
{
|
||||||
net_request_t *nr;
|
net_request_t *nr;
|
||||||
int i;
|
int i;
|
||||||
@@ -1938,7 +1941,7 @@ CL_ConnectionlessPacket
|
|||||||
Responses to broadcasts, etc
|
Responses to broadcasts, etc
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
|
static void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
char *args;
|
char *args;
|
||||||
const char *c;
|
const char *c;
|
||||||
@@ -2235,7 +2238,7 @@ CL_GetMessage
|
|||||||
Handles recording and playback of demos, on top of NET_ code
|
Handles recording and playback of demos, on top of NET_ code
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
int CL_GetMessage( byte *data, size_t *length )
|
static int CL_GetMessage( byte *data, size_t *length )
|
||||||
{
|
{
|
||||||
if( cls.demoplayback )
|
if( cls.demoplayback )
|
||||||
{
|
{
|
||||||
@@ -2254,7 +2257,7 @@ int CL_GetMessage( byte *data, size_t *length )
|
|||||||
CL_ReadNetMessage
|
CL_ReadNetMessage
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ReadNetMessage( void )
|
static void CL_ReadNetMessage( void )
|
||||||
{
|
{
|
||||||
size_t curSize;
|
size_t curSize;
|
||||||
|
|
||||||
@@ -2338,7 +2341,7 @@ Updates the local time and reads/handles messages
|
|||||||
on client net connection.
|
on client net connection.
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ReadPackets( void )
|
static void CL_ReadPackets( void )
|
||||||
{
|
{
|
||||||
// decide the simulation time
|
// decide the simulation time
|
||||||
cl.oldtime = cl.time;
|
cl.oldtime = cl.time;
|
||||||
@@ -2402,7 +2405,7 @@ CL_CleanFileName
|
|||||||
Replace the displayed name for some resources
|
Replace the displayed name for some resources
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
const char *CL_CleanFileName( const char *filename )
|
static const char *CL_CleanFileName( const char *filename )
|
||||||
{
|
{
|
||||||
if( COM_CheckString( filename ) && filename[0] == '!' )
|
if( COM_CheckString( filename ) && filename[0] == '!' )
|
||||||
return "customization";
|
return "customization";
|
||||||
@@ -2418,7 +2421,7 @@ CL_RegisterCustomization
|
|||||||
register custom resource for player
|
register custom resource for player
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_RegisterCustomization( resource_t *resource )
|
static void CL_RegisterCustomization( resource_t *resource )
|
||||||
{
|
{
|
||||||
qboolean bFound = false;
|
qboolean bFound = false;
|
||||||
customization_t *pList;
|
customization_t *pList;
|
||||||
@@ -2624,7 +2627,7 @@ void CL_ServerCommand( qboolean reliable, const char *fmt, ... )
|
|||||||
CL_SetInfo_f
|
CL_SetInfo_f
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_SetInfo_f( void )
|
static void CL_SetInfo_f( void )
|
||||||
{
|
{
|
||||||
convar_t *var;
|
convar_t *var;
|
||||||
|
|
||||||
@@ -2664,7 +2667,7 @@ void CL_SetInfo_f( void )
|
|||||||
CL_Physinfo_f
|
CL_Physinfo_f
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_Physinfo_f( void )
|
static void CL_Physinfo_f( void )
|
||||||
{
|
{
|
||||||
Con_Printf( "Phys info settings:\n" );
|
Con_Printf( "Phys info settings:\n" );
|
||||||
Info_Print( cls.physinfo );
|
Info_Print( cls.physinfo );
|
||||||
@@ -2819,7 +2822,7 @@ CL_FullServerinfo_f
|
|||||||
Sent by server when serverinfo changes
|
Sent by server when serverinfo changes
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_FullServerinfo_f( void )
|
static void CL_FullServerinfo_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() != 2 )
|
if( Cmd_Argc() != 2 )
|
||||||
{
|
{
|
||||||
@@ -2837,7 +2840,7 @@ CL_Escape_f
|
|||||||
Escape to menu from game
|
Escape to menu from game
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_Escape_f( void )
|
static void CL_Escape_f( void )
|
||||||
{
|
{
|
||||||
if( cls.key_dest == key_menu )
|
if( cls.key_dest == key_menu )
|
||||||
return;
|
return;
|
||||||
@@ -2855,7 +2858,7 @@ void CL_Escape_f( void )
|
|||||||
CL_InitLocal
|
CL_InitLocal
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_InitLocal( void )
|
static void CL_InitLocal( void )
|
||||||
{
|
{
|
||||||
cls.state = ca_disconnected;
|
cls.state = ca_disconnected;
|
||||||
cls.signon = 0;
|
cls.signon = 0;
|
||||||
@@ -2890,6 +2893,7 @@ void CL_InitLocal( void )
|
|||||||
|
|
||||||
Cvar_RegisterVariable( &rcon_address );
|
Cvar_RegisterVariable( &rcon_address );
|
||||||
|
|
||||||
|
Cvar_RegisterVariable( &cl_trace_stufftext );
|
||||||
Cvar_RegisterVariable( &cl_trace_messages );
|
Cvar_RegisterVariable( &cl_trace_messages );
|
||||||
Cvar_RegisterVariable( &cl_trace_events );
|
Cvar_RegisterVariable( &cl_trace_events );
|
||||||
|
|
||||||
@@ -2925,7 +2929,9 @@ void CL_InitLocal( void )
|
|||||||
Cvar_RegisterVariable( &cl_clockreset );
|
Cvar_RegisterVariable( &cl_clockreset );
|
||||||
Cvar_RegisterVariable( &cl_fixtimerate );
|
Cvar_RegisterVariable( &cl_fixtimerate );
|
||||||
Cvar_RegisterVariable( &hud_fontscale );
|
Cvar_RegisterVariable( &hud_fontscale );
|
||||||
|
Cvar_RegisterVariable( &hud_fontrender );
|
||||||
Cvar_RegisterVariable( &hud_scale );
|
Cvar_RegisterVariable( &hud_scale );
|
||||||
|
Cvar_RegisterVariable( &hud_scale_minimal_width );
|
||||||
Cvar_Get( "cl_background", "0", FCVAR_READ_ONLY, "indicate what background map is running" );
|
Cvar_Get( "cl_background", "0", FCVAR_READ_ONLY, "indicate what background map is running" );
|
||||||
Cvar_RegisterVariable( &cl_showevents );
|
Cvar_RegisterVariable( &cl_showevents );
|
||||||
Cvar_Get( "lastdemo", "", FCVAR_ARCHIVE, "last played demo" );
|
Cvar_Get( "lastdemo", "", FCVAR_ARCHIVE, "last played demo" );
|
||||||
@@ -2981,12 +2987,12 @@ void CL_InitLocal( void )
|
|||||||
Cmd_AddRestrictedCommand ("quit", CL_Quit_f, "quit from game" );
|
Cmd_AddRestrictedCommand ("quit", CL_Quit_f, "quit from game" );
|
||||||
Cmd_AddRestrictedCommand ("exit", CL_Quit_f, "quit from game" );
|
Cmd_AddRestrictedCommand ("exit", CL_Quit_f, "quit from game" );
|
||||||
|
|
||||||
Cmd_AddCommand ("screenshot", CL_ScreenShot_f, "takes a screenshot of the next rendered frame" );
|
Cmd_AddCommand ("screenshot", CL_GenericShot_f, "takes a screenshot of the next rendered frame" );
|
||||||
Cmd_AddCommand ("snapshot", CL_SnapShot_f, "takes a snapshot of the next rendered frame" );
|
Cmd_AddCommand ("snapshot", CL_GenericShot_f, "takes a snapshot of the next rendered frame" );
|
||||||
Cmd_AddCommand ("envshot", CL_EnvShot_f, "takes a six-sides cubemap shot with specified name" );
|
Cmd_AddCommand ("envshot", CL_GenericShot_f, "takes a six-sides cubemap shot with specified name" );
|
||||||
Cmd_AddCommand ("skyshot", CL_SkyShot_f, "takes a six-sides envmap (skybox) shot with specified name" );
|
Cmd_AddCommand ("skyshot", CL_GenericShot_f, "takes a six-sides envmap (skybox) shot with specified name" );
|
||||||
Cmd_AddCommand ("levelshot", CL_LevelShot_f, "same as \"screenshot\", used for create plaque images" );
|
Cmd_AddCommand ("levelshot", CL_LevelShot_f, "same as \"screenshot\", used for create plaque images" );
|
||||||
Cmd_AddCommand ("saveshot", CL_SaveShot_f, "used for create save previews with LoadGame menu" );
|
Cmd_AddCommand ("saveshot", CL_GenericShot_f, "used for create save previews with LoadGame menu" );
|
||||||
|
|
||||||
Cmd_AddCommand ("connect", CL_Connect_f, "connect to a server by hostname" );
|
Cmd_AddCommand ("connect", CL_Connect_f, "connect to a server by hostname" );
|
||||||
Cmd_AddCommand ("reconnect", CL_Reconnect_f, "reconnect to current level" );
|
Cmd_AddCommand ("reconnect", CL_Reconnect_f, "reconnect to current level" );
|
||||||
@@ -3005,7 +3011,7 @@ slowly adjuct client clock
|
|||||||
to smooth lag effect
|
to smooth lag effect
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_AdjustClock( void )
|
static void CL_AdjustClock( void )
|
||||||
{
|
{
|
||||||
if( cl.timedelta == 0.0f || !cl_fixtimerate.value )
|
if( cl.timedelta == 0.0f || !cl_fixtimerate.value )
|
||||||
return;
|
return;
|
||||||
@@ -3139,7 +3145,7 @@ void CL_Init( void )
|
|||||||
|
|
||||||
VID_Init(); // init video
|
VID_Init(); // init video
|
||||||
S_Init(); // init sound
|
S_Init(); // init sound
|
||||||
Voice_Init( VOICE_DEFAULT_CODEC, 3 ); // init voice
|
Voice_Init( VOICE_DEFAULT_CODEC, 3, true ); // init voice (do not open the device)
|
||||||
|
|
||||||
// unreliable buffer. unsed for unreliable commands and voice stream
|
// unreliable buffer. unsed for unreliable commands and voice stream
|
||||||
MSG_Init( &cls.datagram, "cls.datagram", cls.datagram_buf, sizeof( cls.datagram_buf ));
|
MSG_Init( &cls.datagram, "cls.datagram", cls.datagram_buf, sizeof( cls.datagram_buf ));
|
||||||
|
|||||||
@@ -387,7 +387,7 @@ static void NetGraph_DrawTextFields( int x, int y, int w, wrect_t rect, int coun
|
|||||||
// move rolling average
|
// move rolling average
|
||||||
framerate = FRAMERATE_AVG_FRAC * host.frametime + ( 1.0f - FRAMERATE_AVG_FRAC ) * framerate;
|
framerate = FRAMERATE_AVG_FRAC * host.frametime + ( 1.0f - FRAMERATE_AVG_FRAC ) * framerate;
|
||||||
|
|
||||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
CL_SetFontRendermode( font );
|
||||||
|
|
||||||
if( framerate > 0.0f )
|
if( framerate > 0.0f )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -21,7 +21,6 @@ GNU General Public License for more details.
|
|||||||
#include "shake.h"
|
#include "shake.h"
|
||||||
#include "hltv.h"
|
#include "hltv.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "server.h"
|
|
||||||
#if XASH_LOW_MEMORY != 2
|
#if XASH_LOW_MEMORY != 2
|
||||||
int CL_UPDATE_BACKUP = SINGLEPLAYER_BACKUP;
|
int CL_UPDATE_BACKUP = SINGLEPLAYER_BACKUP;
|
||||||
#endif
|
#endif
|
||||||
@@ -32,7 +31,7 @@ CL_UserMsgStub
|
|||||||
Default stub for missed callbacks
|
Default stub for missed callbacks
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
int CL_UserMsgStub( const char *pszName, int iSize, void *pbuf )
|
static int CL_UserMsgStub( const char *pszName, int iSize, void *pbuf )
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
@@ -58,7 +57,7 @@ CL_ParseSoundPacket
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ParseSoundPacket( sizebuf_t *msg )
|
static void CL_ParseSoundPacket( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
vec3_t pos;
|
vec3_t pos;
|
||||||
int chan, sound;
|
int chan, sound;
|
||||||
@@ -305,7 +304,7 @@ CL_ParseStaticEntity
|
|||||||
static client entity
|
static client entity
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ParseStaticEntity( sizebuf_t *msg )
|
static void CL_ParseStaticEntity( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int i, newnum;
|
int i, newnum;
|
||||||
entity_state_t from, to;
|
entity_state_t from, to;
|
||||||
@@ -619,7 +618,7 @@ static void CL_StartResourceDownloading( const char *pszMessage, qboolean bCusto
|
|||||||
CL_BatchResourceRequest( !bCustom );
|
CL_BatchResourceRequest( !bCustom );
|
||||||
}
|
}
|
||||||
|
|
||||||
customization_t *CL_PlayerHasCustomization( int nPlayerNum, resourcetype_t type )
|
static customization_t *CL_PlayerHasCustomization( int nPlayerNum, resourcetype_t type )
|
||||||
{
|
{
|
||||||
customization_t *pList;
|
customization_t *pList;
|
||||||
|
|
||||||
@@ -631,7 +630,7 @@ customization_t *CL_PlayerHasCustomization( int nPlayerNum, resourcetype_t type
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_RemoveCustomization( int nPlayerNum, customization_t *pRemove )
|
static void CL_RemoveCustomization( int nPlayerNum, customization_t *pRemove )
|
||||||
{
|
{
|
||||||
customization_t *pList;
|
customization_t *pList;
|
||||||
customization_t *pNext;
|
customization_t *pNext;
|
||||||
@@ -802,7 +801,7 @@ CL_CreateCustomizationList
|
|||||||
loading custom decal for self
|
loading custom decal for self
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_CreateCustomizationList( void )
|
static void CL_CreateCustomizationList( void )
|
||||||
{
|
{
|
||||||
resource_t *pResource;
|
resource_t *pResource;
|
||||||
player_info_t *pPlayer;
|
player_info_t *pPlayer;
|
||||||
@@ -1383,9 +1382,13 @@ void CL_UpdateUserinfo( sizebuf_t *msg, qboolean legacy )
|
|||||||
if( slot >= MAX_CLIENTS )
|
if( slot >= MAX_CLIENTS )
|
||||||
Host_Error( "CL_ParseServerMessage: svc_updateuserinfo >= MAX_CLIENTS\n" );
|
Host_Error( "CL_ParseServerMessage: svc_updateuserinfo >= MAX_CLIENTS\n" );
|
||||||
|
|
||||||
|
player = &cl.players[slot];
|
||||||
|
|
||||||
if( !legacy )
|
if( !legacy )
|
||||||
id = MSG_ReadLong( msg ); // unique user ID
|
id = MSG_ReadLong( msg ); // unique user ID
|
||||||
player = &cl.players[slot];
|
else
|
||||||
|
id = 0; // bogus
|
||||||
|
|
||||||
active = MSG_ReadOneBit( msg ) ? true : false;
|
active = MSG_ReadOneBit( msg ) ? true : false;
|
||||||
|
|
||||||
if( active )
|
if( active )
|
||||||
@@ -1407,6 +1410,10 @@ void CL_UpdateUserinfo( sizebuf_t *msg, qboolean legacy )
|
|||||||
|
|
||||||
memset( player, 0, sizeof( *player ));
|
memset( player, 0, sizeof( *player ));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// in GoldSrc userinfo might be empty but userid is always sent as separate value
|
||||||
|
// thus avoids clean up even after client disconnect
|
||||||
|
player->userid = id;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1494,7 +1501,7 @@ void CL_UpdateUserPings( sizebuf_t *msg )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_SendConsistencyInfo( sizebuf_t *msg )
|
static void CL_SendConsistencyInfo( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
qboolean user_changed_diskfile;
|
qboolean user_changed_diskfile;
|
||||||
vec3_t mins, maxs;
|
vec3_t mins, maxs;
|
||||||
@@ -1671,7 +1678,7 @@ void CL_RegisterResources( sizebuf_t *msg )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_ParseConsistencyInfo( sizebuf_t *msg )
|
static void CL_ParseConsistencyInfo( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int lastcheck;
|
int lastcheck;
|
||||||
int delta;
|
int delta;
|
||||||
@@ -1736,7 +1743,7 @@ CL_ParseResourceList
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_ParseResourceList( sizebuf_t *msg )
|
static void CL_ParseResourceList( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
resource_t *pResource;
|
resource_t *pResource;
|
||||||
int i, total;
|
int i, total;
|
||||||
@@ -1773,12 +1780,12 @@ CL_ParseVoiceInit
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ParseVoiceInit( sizebuf_t *msg )
|
static void CL_ParseVoiceInit( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
char *pszCodec = MSG_ReadString( msg );
|
char *pszCodec = MSG_ReadString( msg );
|
||||||
int quality = MSG_ReadByte( msg );
|
int quality = MSG_ReadByte( msg );
|
||||||
|
|
||||||
Voice_Init( pszCodec, quality );
|
Voice_Init( pszCodec, quality, false ); // init requested codec and the device
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1787,7 +1794,7 @@ CL_ParseVoiceData
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ParseVoiceData( sizebuf_t *msg )
|
static void CL_ParseVoiceData( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int size, idx, frames;
|
int size, idx, frames;
|
||||||
byte received[8192];
|
byte received[8192];
|
||||||
@@ -1904,7 +1911,7 @@ CL_ParseScreenShake
|
|||||||
Set screen shake
|
Set screen shake
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_ParseScreenShake( sizebuf_t *msg )
|
static void CL_ParseScreenShake( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
float amplitude = (float)(word)MSG_ReadShort( msg ) * ( 1.0f / (float)( 1 << 12 ));
|
float amplitude = (float)(word)MSG_ReadShort( msg ) * ( 1.0f / (float)( 1 << 12 ));
|
||||||
float duration = (float)(word)MSG_ReadShort( msg ) * ( 1.0f / (float)( 1 << 12 ));
|
float duration = (float)(word)MSG_ReadShort( msg ) * ( 1.0f / (float)( 1 << 12 ));
|
||||||
@@ -1927,7 +1934,7 @@ CL_ParseScreenFade
|
|||||||
Set screen fade
|
Set screen fade
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_ParseScreenFade( sizebuf_t *msg )
|
static void CL_ParseScreenFade( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
float duration, holdTime;
|
float duration, holdTime;
|
||||||
screenfade_t *sf = &clgame.fade;
|
screenfade_t *sf = &clgame.fade;
|
||||||
@@ -2026,7 +2033,7 @@ CL_ParseExec
|
|||||||
Exec map/class specific configs
|
Exec map/class specific configs
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_ParseExec( sizebuf_t *msg )
|
static void CL_ParseExec( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
qboolean is_class;
|
qboolean is_class;
|
||||||
int class_idx;
|
int class_idx;
|
||||||
@@ -2322,11 +2329,18 @@ void CL_ParseServerMessage( sizebuf_t *msg, qboolean normal_message )
|
|||||||
break;
|
break;
|
||||||
case svc_stufftext:
|
case svc_stufftext:
|
||||||
s = MSG_ReadString( msg );
|
s = MSG_ReadString( msg );
|
||||||
|
if( cl_trace_stufftext.value )
|
||||||
|
{
|
||||||
|
size_t len = Q_strlen( s );
|
||||||
|
Con_Printf( "Stufftext: %s%c", s, len && s[len-1] == '\n' ? '\0' : '\n' );
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef HACKS_RELATED_HLMODS
|
#ifdef HACKS_RELATED_HLMODS
|
||||||
// disable Cry Of Fear antisave protection
|
// disable Cry Of Fear antisave protection
|
||||||
if( !Q_strnicmp( s, "disconnect", 10 ) && cls.signon != SIGNONS )
|
if( !Q_strnicmp( s, "disconnect", 10 ) && cls.signon != SIGNONS )
|
||||||
break; // too early
|
break; // too early
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
Cbuf_AddFilteredText( s );
|
Cbuf_AddFilteredText( s );
|
||||||
break;
|
break;
|
||||||
case svc_setangle:
|
case svc_setangle:
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ CL_ParseStaticEntity
|
|||||||
static client entity
|
static client entity
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_LegacyParseStaticEntity( sizebuf_t *msg )
|
static void CL_LegacyParseStaticEntity( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
entity_state_t state;
|
entity_state_t state;
|
||||||
@@ -98,7 +98,7 @@ void CL_LegacyParseStaticEntity( sizebuf_t *msg )
|
|||||||
R_AddEfrags( ent ); // add link
|
R_AddEfrags( ent ); // add link
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_LegacyParseSoundPacket( sizebuf_t *msg, qboolean is_ambient )
|
static void CL_LegacyParseSoundPacket( sizebuf_t *msg, qboolean is_ambient )
|
||||||
{
|
{
|
||||||
vec3_t pos;
|
vec3_t pos;
|
||||||
int chan, sound;
|
int chan, sound;
|
||||||
@@ -167,7 +167,7 @@ CL_PrecacheSound
|
|||||||
prceache sound from server
|
prceache sound from server
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void CL_LegacyPrecacheSound( sizebuf_t *msg )
|
static void CL_LegacyPrecacheSound( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int soundIndex;
|
int soundIndex;
|
||||||
|
|
||||||
@@ -184,7 +184,7 @@ void CL_LegacyPrecacheSound( sizebuf_t *msg )
|
|||||||
cl.sound_index[soundIndex] = S_RegisterSound( cl.sound_precache[soundIndex] );
|
cl.sound_index[soundIndex] = S_RegisterSound( cl.sound_precache[soundIndex] );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_LegacyPrecacheModel( sizebuf_t *msg )
|
static void CL_LegacyPrecacheModel( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int modelIndex;
|
int modelIndex;
|
||||||
string model;
|
string model;
|
||||||
@@ -214,7 +214,7 @@ void CL_LegacyPrecacheModel( sizebuf_t *msg )
|
|||||||
cl.nummodels = Q_max( cl.nummodels, modelIndex );
|
cl.nummodels = Q_max( cl.nummodels, modelIndex );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_LegacyPrecacheEvent( sizebuf_t *msg )
|
static void CL_LegacyPrecacheEvent( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int eventIndex;
|
int eventIndex;
|
||||||
|
|
||||||
@@ -242,7 +242,7 @@ CL_ParseResourceList
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_LegacyParseResourceList( sizebuf_t *msg )
|
static void CL_LegacyParseResourceList( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int i = 0;
|
int i = 0;
|
||||||
static struct
|
static struct
|
||||||
@@ -443,13 +443,17 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg, qboolean normal_message )
|
|||||||
break;
|
break;
|
||||||
case svc_stufftext:
|
case svc_stufftext:
|
||||||
s = MSG_ReadString( msg );
|
s = MSG_ReadString( msg );
|
||||||
|
if( cl_trace_stufftext.value )
|
||||||
|
{
|
||||||
|
size_t len = Q_strlen( s );
|
||||||
|
Con_Printf( "Stufftext: %s%c", s, len && s[len-1] == '\n' ? '\0' : '\n' );
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef HACKS_RELATED_HLMODS
|
#ifdef HACKS_RELATED_HLMODS
|
||||||
// disable Cry Of Fear antisave protection
|
// disable Cry Of Fear antisave protection
|
||||||
if( !Q_strnicmp( s, "disconnect", 10 ) && cls.signon != SIGNONS )
|
if( !Q_strnicmp( s, "disconnect", 10 ) && cls.signon != SIGNONS )
|
||||||
break; // too early
|
break; // too early
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
Con_Reportf( "Stufftext: %s", s );
|
|
||||||
Cbuf_AddFilteredText( s );
|
Cbuf_AddFilteredText( s );
|
||||||
break;
|
break;
|
||||||
case svc_setangle:
|
case svc_setangle:
|
||||||
|
|||||||
@@ -54,31 +54,6 @@ void GAME_EXPORT CL_PopPMStates( void )
|
|||||||
clgame.pushed = false;
|
clgame.pushed = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
CL_PushTraceBounds
|
|
||||||
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void GAME_EXPORT CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs )
|
|
||||||
{
|
|
||||||
hullnum = bound( 0, hullnum, 3 );
|
|
||||||
VectorCopy( mins, clgame.pmove->player_mins[hullnum] );
|
|
||||||
VectorCopy( maxs, clgame.pmove->player_maxs[hullnum] );
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
CL_PopTraceBounds
|
|
||||||
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void GAME_EXPORT CL_PopTraceBounds( void )
|
|
||||||
{
|
|
||||||
memcpy( clgame.pmove->player_mins, host.player_mins, sizeof( host.player_mins ));
|
|
||||||
memcpy( clgame.pmove->player_maxs, host.player_maxs, sizeof( host.player_maxs ));
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===============
|
===============
|
||||||
CL_IsPredicted
|
CL_IsPredicted
|
||||||
@@ -417,7 +392,7 @@ CL_AddLinksToPmove
|
|||||||
collect solid entities
|
collect solid entities
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_AddLinksToPmove( frame_t *frame )
|
static void CL_AddLinksToPmove( frame_t *frame )
|
||||||
{
|
{
|
||||||
entity_state_t *state;
|
entity_state_t *state;
|
||||||
model_t *model;
|
model_t *model;
|
||||||
@@ -687,11 +662,6 @@ cl_entity_t *CL_GetWaterEntity( const float *rgflPos )
|
|||||||
return CL_GetEntityByIndex( entnum );
|
return CL_GetEntityByIndex( entnum );
|
||||||
}
|
}
|
||||||
|
|
||||||
int GAME_EXPORT CL_TestLine( const vec3_t start, const vec3_t end, int flags )
|
|
||||||
{
|
|
||||||
return PM_TestLineExt( clgame.pmove, clgame.pmove->physents, clgame.pmove->numphysent, start, end, flags );
|
|
||||||
}
|
|
||||||
|
|
||||||
static int GAME_EXPORT pfnTestPlayerPosition( float *pos, pmtrace_t *ptrace )
|
static int GAME_EXPORT pfnTestPlayerPosition( float *pos, pmtrace_t *ptrace )
|
||||||
{
|
{
|
||||||
return PM_TestPlayerPosition( clgame.pmove, pos, ptrace, NULL );
|
return PM_TestPlayerPosition( clgame.pmove, pos, ptrace, NULL );
|
||||||
@@ -897,7 +867,7 @@ static void CL_SetupPMove( playermove_t *pmove, const local_state_t *from, const
|
|||||||
Q_strncpy( pmove->physinfo, cls.physinfo, MAX_INFO_STRING );
|
Q_strncpy( pmove->physinfo, cls.physinfo, MAX_INFO_STRING );
|
||||||
}
|
}
|
||||||
|
|
||||||
const void CL_FinishPMove( const playermove_t *pmove, local_state_t *to )
|
static const void CL_FinishPMove( const playermove_t *pmove, local_state_t *to )
|
||||||
{
|
{
|
||||||
entity_state_t *ps;
|
entity_state_t *ps;
|
||||||
clientdata_t *cd;
|
clientdata_t *cd;
|
||||||
@@ -950,7 +920,7 @@ CL_RunUsercmd
|
|||||||
Runs prediction code for user cmd
|
Runs prediction code for user cmd
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_RunUsercmd( local_state_t *from, local_state_t *to, usercmd_t *u, qboolean runfuncs, double *time, unsigned int random_seed )
|
static void CL_RunUsercmd( local_state_t *from, local_state_t *to, usercmd_t *u, qboolean runfuncs, double *time, unsigned int random_seed )
|
||||||
{
|
{
|
||||||
usercmd_t cmd;
|
usercmd_t cmd;
|
||||||
|
|
||||||
|
|||||||
@@ -414,7 +414,7 @@ If an entities model or origin changes from frame to frame, it must be
|
|||||||
relinked. Other attributes can change without relinking.
|
relinked. Other attributes can change without relinking.
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ParseQuakeEntityData( sizebuf_t *msg, int bits )
|
static void CL_ParseQuakeEntityData( sizebuf_t *msg, int bits )
|
||||||
{
|
{
|
||||||
int i, newnum, pack;
|
int i, newnum, pack;
|
||||||
qboolean forcelink;
|
qboolean forcelink;
|
||||||
@@ -565,7 +565,7 @@ CL_ParseQuakeParticles
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ParseQuakeParticle( sizebuf_t *msg )
|
static void CL_ParseQuakeParticle( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int count, color;
|
int count, color;
|
||||||
vec3_t org, dir;
|
vec3_t org, dir;
|
||||||
@@ -587,7 +587,7 @@ CL_ParseQuakeStaticSound
|
|||||||
|
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void CL_ParseQuakeStaticSound( sizebuf_t *msg )
|
static void CL_ParseQuakeStaticSound( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int sound_num;
|
int sound_num;
|
||||||
float vol, attn;
|
float vol, attn;
|
||||||
@@ -816,7 +816,7 @@ CL_QuakeStuffText
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_QuakeStuffText( const char *text )
|
static void CL_QuakeStuffText( const char *text )
|
||||||
{
|
{
|
||||||
Q_strncat( cmd_buf, text, sizeof( cmd_buf ));
|
Q_strncat( cmd_buf, text, sizeof( cmd_buf ));
|
||||||
|
|
||||||
@@ -831,7 +831,7 @@ CL_QuakeExecStuff
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_QuakeExecStuff( void )
|
static void CL_QuakeExecStuff( void )
|
||||||
{
|
{
|
||||||
char *text = cmd_buf;
|
char *text = cmd_buf;
|
||||||
char token[256];
|
char token[256];
|
||||||
|
|||||||
@@ -126,7 +126,7 @@ CL_GenericHandle
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
const char *CL_GenericHandle( int fileindex )
|
static const char *CL_GenericHandle( int fileindex )
|
||||||
{
|
{
|
||||||
if( fileindex < 0 || fileindex >= MAX_CUSTOM )
|
if( fileindex < 0 || fileindex >= MAX_CUSTOM )
|
||||||
return 0;
|
return 0;
|
||||||
|
|||||||
@@ -252,7 +252,7 @@ VID_WriteOverviewScript
|
|||||||
Create overview script file
|
Create overview script file
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void VID_WriteOverviewScript( void )
|
static void VID_WriteOverviewScript( void )
|
||||||
{
|
{
|
||||||
ref_overview_t *ov = &clgame.overView;
|
ref_overview_t *ov = &clgame.overView;
|
||||||
string filename;
|
string filename;
|
||||||
@@ -288,6 +288,9 @@ void SCR_MakeScreenShot( void )
|
|||||||
qboolean iRet = false;
|
qboolean iRet = false;
|
||||||
int viewsize;
|
int viewsize;
|
||||||
|
|
||||||
|
if( cls.scrshot_action == scrshot_inactive )
|
||||||
|
return;
|
||||||
|
|
||||||
if( cls.envshot_viewsize > 0 )
|
if( cls.envshot_viewsize > 0 )
|
||||||
viewsize = cls.envshot_viewsize;
|
viewsize = cls.envshot_viewsize;
|
||||||
else viewsize = cl_envshot_size.value;
|
else viewsize = cl_envshot_size.value;
|
||||||
@@ -319,8 +322,6 @@ void SCR_MakeScreenShot( void )
|
|||||||
if( iRet )
|
if( iRet )
|
||||||
VID_WriteOverviewScript(); // store overview script too
|
VID_WriteOverviewScript(); // store overview script too
|
||||||
break;
|
break;
|
||||||
case scrshot_inactive:
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// report
|
// report
|
||||||
@@ -344,7 +345,7 @@ void SCR_MakeScreenShot( void )
|
|||||||
SCR_DrawPlaque
|
SCR_DrawPlaque
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SCR_DrawPlaque( void )
|
static void SCR_DrawPlaque( void )
|
||||||
{
|
{
|
||||||
if(( cl_allow_levelshots.value && !cls.changelevel ) || cl.background )
|
if(( cl_allow_levelshots.value && !cls.changelevel ) || cl.background )
|
||||||
{
|
{
|
||||||
@@ -415,7 +416,7 @@ void SCR_EndLoadingPlaque( void )
|
|||||||
SCR_AddDirtyPoint
|
SCR_AddDirtyPoint
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void SCR_AddDirtyPoint( int x, int y )
|
static void SCR_AddDirtyPoint( int x, int y )
|
||||||
{
|
{
|
||||||
if( x < scr_dirty.x1 ) scr_dirty.x1 = x;
|
if( x < scr_dirty.x1 ) scr_dirty.x1 = x;
|
||||||
if( x > scr_dirty.x2 ) scr_dirty.x2 = x;
|
if( x > scr_dirty.x2 ) scr_dirty.x2 = x;
|
||||||
@@ -572,15 +573,15 @@ void SCR_LoadCreditsFont( void )
|
|||||||
"creditsfont_%s.fnt", Cvar_VariableString( "con_charset" )) > 0 )
|
"creditsfont_%s.fnt", Cvar_VariableString( "con_charset" )) > 0 )
|
||||||
{
|
{
|
||||||
if( FS_FileExists( charsetFnt, false ))
|
if( FS_FileExists( charsetFnt, false ))
|
||||||
success = Con_LoadVariableWidthFont( charsetFnt, font, scale, kRenderTransAdd, TF_FONT );
|
success = Con_LoadVariableWidthFont( charsetFnt, font, scale, &hud_fontrender, TF_FONT );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !success )
|
if( !success )
|
||||||
success = Con_LoadVariableWidthFont( "gfx/creditsfont.fnt", font, scale, kRenderTransAdd, TF_FONT );
|
success = Con_LoadVariableWidthFont( "gfx/creditsfont.fnt", font, scale, &hud_fontrender, TF_FONT );
|
||||||
|
|
||||||
if( !success )
|
if( !success )
|
||||||
success = Con_LoadFixedWidthFont( "gfx/conchars", font, scale, kRenderTransAdd, TF_FONT );
|
success = Con_LoadFixedWidthFont( "gfx/conchars", font, scale, &hud_fontrender, TF_FONT );
|
||||||
|
|
||||||
// copy font size for client.dll
|
// copy font size for client.dll
|
||||||
if( success )
|
if( success )
|
||||||
@@ -602,7 +603,7 @@ SCR_InstallParticlePalette
|
|||||||
INTERNAL RESOURCE
|
INTERNAL RESOURCE
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SCR_InstallParticlePalette( void )
|
static void SCR_InstallParticlePalette( void )
|
||||||
{
|
{
|
||||||
rgbdata_t *pic;
|
rgbdata_t *pic;
|
||||||
int i;
|
int i;
|
||||||
@@ -648,21 +649,21 @@ void SCR_RegisterTextures( void )
|
|||||||
// register gfx.wad images
|
// register gfx.wad images
|
||||||
|
|
||||||
if( FS_FileExists( "gfx/paused.lmp", false ))
|
if( FS_FileExists( "gfx/paused.lmp", false ))
|
||||||
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/paused.lmp", NULL, 0, TF_IMAGE );
|
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/paused.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||||
else if( FS_FileExists( "gfx/pause.lmp", false ))
|
else if( FS_FileExists( "gfx/pause.lmp", false ))
|
||||||
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/pause.lmp", NULL, 0, TF_IMAGE );
|
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/pause.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||||
|
|
||||||
if( FS_FileExists( "gfx/lambda.lmp", false ))
|
if( FS_FileExists( "gfx/lambda.lmp", false ))
|
||||||
{
|
{
|
||||||
if( cl_allow_levelshots.value )
|
if( cl_allow_levelshots.value )
|
||||||
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE );
|
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE|TF_ALLOW_NEAREST );
|
||||||
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE );
|
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||||
}
|
}
|
||||||
else if( FS_FileExists( "gfx/loading.lmp", false ))
|
else if( FS_FileExists( "gfx/loading.lmp", false ))
|
||||||
{
|
{
|
||||||
if( cl_allow_levelshots.value )
|
if( cl_allow_levelshots.value )
|
||||||
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE );
|
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE|TF_ALLOW_NEAREST );
|
||||||
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE );
|
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||||
}
|
}
|
||||||
|
|
||||||
cls.tileImage = ref.dllFuncs.GL_LoadTexture( "gfx/backtile.lmp", NULL, 0, TF_NOMIPMAP );
|
cls.tileImage = ref.dllFuncs.GL_LoadTexture( "gfx/backtile.lmp", NULL, 0, TF_NOMIPMAP );
|
||||||
@@ -675,7 +676,7 @@ SCR_SizeUp_f
|
|||||||
Keybinding command
|
Keybinding command
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void SCR_SizeUp_f( void )
|
static void SCR_SizeUp_f( void )
|
||||||
{
|
{
|
||||||
Cvar_SetValue( "viewsize", Q_min( scr_viewsize.value + 10, 120 ));
|
Cvar_SetValue( "viewsize", Q_min( scr_viewsize.value + 10, 120 ));
|
||||||
}
|
}
|
||||||
@@ -688,7 +689,7 @@ SCR_SizeDown_f
|
|||||||
Keybinding command
|
Keybinding command
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void SCR_SizeDown_f( void )
|
static void SCR_SizeDown_f( void )
|
||||||
{
|
{
|
||||||
Cvar_SetValue( "viewsize", Q_max( scr_viewsize.value - 10, 30 ));
|
Cvar_SetValue( "viewsize", Q_max( scr_viewsize.value - 10, 30 ));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -57,35 +57,7 @@ const char *cl_default_sprites[] =
|
|||||||
"sprites/shellchrome.spr",
|
"sprites/shellchrome.spr",
|
||||||
};
|
};
|
||||||
|
|
||||||
const char *cl_player_shell_sounds[] =
|
static void CL_PlayerDecal( int playerIndex, int textureIndex, int entityIndex, float *pos );
|
||||||
{
|
|
||||||
"player/pl_shell1.wav",
|
|
||||||
"player/pl_shell2.wav",
|
|
||||||
"player/pl_shell3.wav",
|
|
||||||
};
|
|
||||||
|
|
||||||
const char *cl_weapon_shell_sounds[] =
|
|
||||||
{
|
|
||||||
"weapons/sshell1.wav",
|
|
||||||
"weapons/sshell2.wav",
|
|
||||||
"weapons/sshell3.wav",
|
|
||||||
};
|
|
||||||
|
|
||||||
const char *cl_ricochet_sounds[] =
|
|
||||||
{
|
|
||||||
"weapons/ric1.wav",
|
|
||||||
"weapons/ric2.wav",
|
|
||||||
"weapons/ric3.wav",
|
|
||||||
"weapons/ric4.wav",
|
|
||||||
"weapons/ric5.wav",
|
|
||||||
};
|
|
||||||
|
|
||||||
const char *cl_explode_sounds[] =
|
|
||||||
{
|
|
||||||
"weapons/explode3.wav",
|
|
||||||
"weapons/explode4.wav",
|
|
||||||
"weapons/explode5.wav",
|
|
||||||
};
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
================
|
================
|
||||||
@@ -146,6 +118,7 @@ client resources not precached by server
|
|||||||
*/
|
*/
|
||||||
void CL_AddClientResources( void )
|
void CL_AddClientResources( void )
|
||||||
{
|
{
|
||||||
|
const char *snd;
|
||||||
char filepath[MAX_QPATH];
|
char filepath[MAX_QPATH];
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -161,37 +134,37 @@ void CL_AddClientResources( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// then check sounds
|
// then check sounds
|
||||||
for( i = 0; i < ARRAYSIZE( cl_player_shell_sounds ); i++ )
|
for( i = 0; ( snd = SoundList_Get( BouncePlayerShell, i )); i++ )
|
||||||
{
|
{
|
||||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_player_shell_sounds[i] );
|
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||||
|
|
||||||
if( !FS_FileExists( filepath, false ))
|
if( !FS_FileExists( filepath, false ))
|
||||||
CL_AddClientResource( cl_player_shell_sounds[i], t_sound );
|
CL_AddClientResource( snd, t_sound );
|
||||||
}
|
}
|
||||||
|
|
||||||
for( i = 0; i < ARRAYSIZE( cl_weapon_shell_sounds ); i++ )
|
for( i = 0; ( snd = SoundList_Get( BounceWeaponShell, i )); i++ )
|
||||||
{
|
{
|
||||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_weapon_shell_sounds[i] );
|
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||||
|
|
||||||
if( !FS_FileExists( filepath, false ))
|
if( !FS_FileExists( filepath, false ))
|
||||||
CL_AddClientResource( cl_weapon_shell_sounds[i], t_sound );
|
CL_AddClientResource( snd, t_sound );
|
||||||
}
|
}
|
||||||
|
|
||||||
for( i = 0; i < ARRAYSIZE( cl_explode_sounds ); i++ )
|
for( i = 0; ( snd = SoundList_Get( Explode, i )); i++ )
|
||||||
{
|
{
|
||||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_explode_sounds[i] );
|
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||||
|
|
||||||
if( !FS_FileExists( filepath, false ))
|
if( !FS_FileExists( filepath, false ))
|
||||||
CL_AddClientResource( cl_explode_sounds[i], t_sound );
|
CL_AddClientResource( snd, t_sound );
|
||||||
}
|
}
|
||||||
|
|
||||||
#if 0 // ric sounds was precached by server-side
|
#if 0 // ric sounds was precached by server-side
|
||||||
for( i = 0; i < ARRAYSIZE( cl_ricochet_sounds ); i++ )
|
for( i = 0; ( snd = SoundList_Get( Ricochet, i )); i++ )
|
||||||
{
|
{
|
||||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_ricochet_sounds[i] );
|
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||||
|
|
||||||
if( !FS_FileExists( filepath, false ))
|
if( !FS_FileExists( filepath, false ))
|
||||||
CL_AddClientResource( cl_ricochet_sounds[i], t_sound );
|
CL_AddClientResource( snd, t_sound );
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@@ -255,7 +228,7 @@ CL_PrepareTEnt
|
|||||||
set default values
|
set default values
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_PrepareTEnt( TEMPENTITY *pTemp, model_t *pmodel )
|
static void CL_PrepareTEnt( TEMPENTITY *pTemp, model_t *pmodel )
|
||||||
{
|
{
|
||||||
int frameCount = 0;
|
int frameCount = 0;
|
||||||
int modelIndex = 0;
|
int modelIndex = 0;
|
||||||
@@ -296,10 +269,10 @@ CL_TempEntPlaySound
|
|||||||
play collide sound
|
play collide sound
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_TempEntPlaySound( TEMPENTITY *pTemp, float damp )
|
static void CL_TempEntPlaySound( TEMPENTITY *pTemp, float damp )
|
||||||
{
|
{
|
||||||
float fvol;
|
float fvol;
|
||||||
char soundname[32];
|
const char *soundname = NULL;
|
||||||
qboolean isshellcasing = false;
|
qboolean isshellcasing = false;
|
||||||
int zvel;
|
int zvel;
|
||||||
|
|
||||||
@@ -310,36 +283,39 @@ void CL_TempEntPlaySound( TEMPENTITY *pTemp, float damp )
|
|||||||
switch( pTemp->hitSound )
|
switch( pTemp->hitSound )
|
||||||
{
|
{
|
||||||
case BOUNCE_GLASS:
|
case BOUNCE_GLASS:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/glass%i.wav", COM_RandomLong( 1, 4 ));
|
soundname = SoundList_GetRandom( BounceGlass );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_METAL:
|
case BOUNCE_METAL:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/metal%i.wav", COM_RandomLong( 1, 6 ));
|
soundname = SoundList_GetRandom( BounceMetal );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_FLESH:
|
case BOUNCE_FLESH:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/flesh%i.wav", COM_RandomLong( 1, 7 ));
|
soundname = SoundList_GetRandom( BounceFlesh );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_WOOD:
|
case BOUNCE_WOOD:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/wood%i.wav", COM_RandomLong( 1, 4 ));
|
soundname = SoundList_GetRandom( BounceWood );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_SHRAP:
|
case BOUNCE_SHRAP:
|
||||||
Q_strncpy( soundname, cl_ricochet_sounds[COM_RandomLong( 0, 4 )], sizeof( soundname ) );
|
soundname = SoundList_GetRandom( Ricochet );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_SHOTSHELL:
|
case BOUNCE_SHOTSHELL:
|
||||||
Q_strncpy( soundname, cl_weapon_shell_sounds[COM_RandomLong( 0, 2 )], sizeof( soundname ) );
|
soundname = SoundList_GetRandom( BounceWeaponShell );
|
||||||
isshellcasing = true; // shell casings have different playback parameters
|
isshellcasing = true; // shell casings have different playback parameters
|
||||||
fvol = 0.5f;
|
fvol = 0.5f;
|
||||||
break;
|
break;
|
||||||
case BOUNCE_SHELL:
|
case BOUNCE_SHELL:
|
||||||
Q_strncpy( soundname, cl_player_shell_sounds[COM_RandomLong( 0, 2 )], sizeof( soundname ) );
|
soundname = SoundList_GetRandom( BouncePlayerShell );
|
||||||
isshellcasing = true; // shell casings have different playback parameters
|
isshellcasing = true; // shell casings have different playback parameters
|
||||||
break;
|
break;
|
||||||
case BOUNCE_CONCRETE:
|
case BOUNCE_CONCRETE:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/concrete%i.wav", COM_RandomLong( 1, 3 ));
|
soundname = SoundList_GetRandom( BounceConcrete );
|
||||||
break;
|
break;
|
||||||
default: // null sound
|
default: // null sound
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if( !soundname )
|
||||||
|
return;
|
||||||
|
|
||||||
zvel = abs( pTemp->entity.baseline.origin[2] );
|
zvel = abs( pTemp->entity.baseline.origin[2] );
|
||||||
|
|
||||||
// only play one out of every n
|
// only play one out of every n
|
||||||
@@ -380,7 +356,7 @@ CL_TEntAddEntity
|
|||||||
add entity to renderlist
|
add entity to renderlist
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
int CL_TempEntAddEntity( cl_entity_t *pEntity )
|
static int CL_TempEntAddEntity( cl_entity_t *pEntity )
|
||||||
{
|
{
|
||||||
vec3_t mins, maxs;
|
vec3_t mins, maxs;
|
||||||
|
|
||||||
@@ -432,7 +408,7 @@ CL_TEntAddEntity
|
|||||||
free the first low priority tempent it finds.
|
free the first low priority tempent it finds.
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
qboolean CL_FreeLowPriorityTempEnt( void )
|
static qboolean CL_FreeLowPriorityTempEnt( void )
|
||||||
{
|
{
|
||||||
TEMPENTITY *pActive = cl_active_tents;
|
TEMPENTITY *pActive = cl_active_tents;
|
||||||
TEMPENTITY *pPrev = NULL;
|
TEMPENTITY *pPrev = NULL;
|
||||||
@@ -1489,7 +1465,7 @@ void GAME_EXPORT R_FunnelSprite( const vec3_t org, int modelIndex, int reverse )
|
|||||||
===============
|
===============
|
||||||
R_SparkEffect
|
R_SparkEffect
|
||||||
|
|
||||||
Create a streaks + richochet sprite
|
Create a streaks + ricochet sprite
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT R_SparkEffect( const vec3_t pos, int count, int velocityMin, int velocityMax )
|
void GAME_EXPORT R_SparkEffect( const vec3_t pos, int count, int velocityMin, int velocityMax )
|
||||||
@@ -1505,18 +1481,25 @@ R_RicochetSound
|
|||||||
Make a random ricochet sound
|
Make a random ricochet sound
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
static void R_RicochetSound_( const vec3_t pos, int sound )
|
static void R_RicochetSoundByName( const vec3_t pos, const char *name )
|
||||||
{
|
{
|
||||||
sound_t handle;
|
sound_t handle;
|
||||||
|
handle = S_RegisterSound( name );
|
||||||
handle = S_RegisterSound( cl_ricochet_sounds[sound] );
|
|
||||||
|
|
||||||
S_StartSound( pos, 0, CHAN_AUTO, handle, VOL_NORM, 1.0, 100, 0 );
|
S_StartSound( pos, 0, CHAN_AUTO, handle, VOL_NORM, 1.0, 100, 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void R_RicochetSoundByIndex( const vec3_t pos, int idx )
|
||||||
|
{
|
||||||
|
const char *name = SoundList_Get( Ricochet, idx );
|
||||||
|
if( name )
|
||||||
|
R_RicochetSoundByName( pos, name );
|
||||||
|
}
|
||||||
|
|
||||||
void GAME_EXPORT R_RicochetSound( const vec3_t pos )
|
void GAME_EXPORT R_RicochetSound( const vec3_t pos )
|
||||||
{
|
{
|
||||||
R_RicochetSound_( pos, COM_RandomLong( 0, 4 ));
|
const char *name = SoundList_GetRandom( Ricochet );
|
||||||
|
if( name )
|
||||||
|
R_RicochetSoundByName( pos, name );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1663,8 +1646,12 @@ void GAME_EXPORT R_Explosion( vec3_t pos, int model, float scale, float framerat
|
|||||||
|
|
||||||
if( !FBitSet( flags, TE_EXPLFLAG_NOSOUND ))
|
if( !FBitSet( flags, TE_EXPLFLAG_NOSOUND ))
|
||||||
{
|
{
|
||||||
hSound = S_RegisterSound( cl_explode_sounds[COM_RandomLong( 0, 2 )] );
|
const char *name = SoundList_GetRandom( Explode );
|
||||||
S_StartSound( pos, 0, CHAN_STATIC, hSound, VOL_NORM, 0.3f, PITCH_NORM, 0 );
|
if( name )
|
||||||
|
{
|
||||||
|
hSound = S_RegisterSound( name );
|
||||||
|
S_StartSound( pos, 0, CHAN_STATIC, hSound, VOL_NORM, 0.3f, PITCH_NORM, 0 );
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1907,6 +1894,7 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
|||||||
cl_entity_t *pEnt;
|
cl_entity_t *pEnt;
|
||||||
dlight_t *dl;
|
dlight_t *dl;
|
||||||
sound_t hSound;
|
sound_t hSound;
|
||||||
|
const char *name;
|
||||||
|
|
||||||
if( cls.legacymode )
|
if( cls.legacymode )
|
||||||
iSize = MSG_ReadByte( msg );
|
iSize = MSG_ReadByte( msg );
|
||||||
@@ -1966,8 +1954,11 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
|||||||
pos[2] = MSG_ReadCoord( &buf );
|
pos[2] = MSG_ReadCoord( &buf );
|
||||||
R_BlobExplosion( pos );
|
R_BlobExplosion( pos );
|
||||||
|
|
||||||
hSound = S_RegisterSound( cl_explode_sounds[0] );
|
if(( name = SoundList_Get( Explode, 0 )))
|
||||||
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 1.0f, PITCH_NORM, 0 );
|
{
|
||||||
|
hSound = S_RegisterSound( name );
|
||||||
|
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 1.0f, PITCH_NORM, 0 );
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case TE_SMOKE:
|
case TE_SMOKE:
|
||||||
pos[0] = MSG_ReadCoord( &buf );
|
pos[0] = MSG_ReadCoord( &buf );
|
||||||
@@ -2020,8 +2011,11 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
|||||||
dl->die = cl.time + 0.5;
|
dl->die = cl.time + 0.5;
|
||||||
dl->decay = 300;
|
dl->decay = 300;
|
||||||
|
|
||||||
hSound = S_RegisterSound( cl_explode_sounds[0] );
|
if(( name = SoundList_Get( Explode, 0 )))
|
||||||
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 0.6f, PITCH_NORM, 0 );
|
{
|
||||||
|
hSound = S_RegisterSound( name );
|
||||||
|
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 1.0f, PITCH_NORM, 0 );
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case TE_BSPDECAL:
|
case TE_BSPDECAL:
|
||||||
case TE_DECAL:
|
case TE_DECAL:
|
||||||
@@ -2249,8 +2243,8 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
|||||||
CL_DecalShoot( CL_DecalIndex( decalIndex ), entityIndex, 0, pos, 0 );
|
CL_DecalShoot( CL_DecalIndex( decalIndex ), entityIndex, 0, pos, 0 );
|
||||||
R_BulletImpactParticles( pos );
|
R_BulletImpactParticles( pos );
|
||||||
flags = COM_RandomLong( 0, 0x7fff );
|
flags = COM_RandomLong( 0, 0x7fff );
|
||||||
if( flags < 0x3fff )
|
if( flags < 0x3fff && ( count = SoundList_Count( Ricochet )))
|
||||||
R_RicochetSound_( pos, flags % 5 );
|
R_RicochetSoundByIndex( pos, flags % count );
|
||||||
break;
|
break;
|
||||||
case TE_SPRAY:
|
case TE_SPRAY:
|
||||||
case TE_SPRITE_SPRAY:
|
case TE_SPRITE_SPRAY:
|
||||||
@@ -2414,7 +2408,7 @@ LIGHT STYLE MANAGEMENT
|
|||||||
CL_ClearLightStyles
|
CL_ClearLightStyles
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void CL_ClearLightStyles( void )
|
static void CL_ClearLightStyles( void )
|
||||||
{
|
{
|
||||||
memset( cl.lightstyles, 0, sizeof( cl.lightstyles ));
|
memset( cl.lightstyles, 0, sizeof( cl.lightstyles ));
|
||||||
}
|
}
|
||||||
@@ -2472,7 +2466,7 @@ dlight_t cl_elights[MAX_ELIGHTS];
|
|||||||
CL_ClearDlights
|
CL_ClearDlights
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void CL_ClearDlights( void )
|
static void CL_ClearDlights( void )
|
||||||
{
|
{
|
||||||
memset( cl_dlights, 0, sizeof( cl_dlights ));
|
memset( cl_dlights, 0, sizeof( cl_dlights ));
|
||||||
memset( cl_elights, 0, sizeof( cl_elights ));
|
memset( cl_elights, 0, sizeof( cl_elights ));
|
||||||
@@ -2919,7 +2913,7 @@ CL_PlayerDecal
|
|||||||
spray custom colored decal (clan logo etc)
|
spray custom colored decal (clan logo etc)
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos )
|
static void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos )
|
||||||
{
|
{
|
||||||
int textureIndex = 0;
|
int textureIndex = 0;
|
||||||
customization_t *pCust = NULL;
|
customization_t *pCust = NULL;
|
||||||
|
|||||||
@@ -68,7 +68,7 @@ qboolean SCR_NextMovie( void )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SCR_CreateStartupVids( void )
|
static void SCR_CreateStartupVids( void )
|
||||||
{
|
{
|
||||||
file_t *f;
|
file_t *f;
|
||||||
|
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ V_CalcViewRect
|
|||||||
calc frame rectangle (Quake1 style)
|
calc frame rectangle (Quake1 style)
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void V_CalcViewRect( void )
|
static void V_CalcViewRect( void )
|
||||||
{
|
{
|
||||||
qboolean full = false;
|
qboolean full = false;
|
||||||
int sb_lines;
|
int sb_lines;
|
||||||
@@ -88,7 +88,7 @@ void V_CalcViewRect( void )
|
|||||||
V_SetupViewModel
|
V_SetupViewModel
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void V_SetupViewModel( void )
|
static void V_SetupViewModel( void )
|
||||||
{
|
{
|
||||||
cl_entity_t *view = &clgame.viewent;
|
cl_entity_t *view = &clgame.viewent;
|
||||||
player_info_t *info = &cl.players[cl.playernum];
|
player_info_t *info = &cl.players[cl.playernum];
|
||||||
@@ -118,7 +118,7 @@ void V_SetupViewModel( void )
|
|||||||
V_SetRefParams
|
V_SetRefParams
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void V_SetRefParams( ref_params_t *fd )
|
static void V_SetRefParams( ref_params_t *fd )
|
||||||
{
|
{
|
||||||
memset( fd, 0, sizeof( ref_params_t ));
|
memset( fd, 0, sizeof( ref_params_t ));
|
||||||
|
|
||||||
@@ -182,7 +182,7 @@ V_MergeOverviewRefdef
|
|||||||
merge refdef with overview settings
|
merge refdef with overview settings
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void V_RefApplyOverview( ref_viewpass_t *rvp )
|
static void V_RefApplyOverview( ref_viewpass_t *rvp )
|
||||||
{
|
{
|
||||||
ref_overview_t *ov = &clgame.overView;
|
ref_overview_t *ov = &clgame.overView;
|
||||||
float aspect;
|
float aspect;
|
||||||
@@ -281,7 +281,7 @@ static void V_AdjustFov( float *fov_x, float *fov_y, float width, float height,
|
|||||||
V_GetRefParams
|
V_GetRefParams
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void V_GetRefParams( ref_params_t *fd, ref_viewpass_t *rvp )
|
static void V_GetRefParams( ref_params_t *fd, ref_viewpass_t *rvp )
|
||||||
{
|
{
|
||||||
// part1: deniable updates
|
// part1: deniable updates
|
||||||
VectorCopy( fd->simvel, cl.simvel );
|
VectorCopy( fd->simvel, cl.simvel );
|
||||||
@@ -408,14 +408,14 @@ void V_RenderView( void )
|
|||||||
#define NODE_INTERVAL_X(x) (x * 16.0f)
|
#define NODE_INTERVAL_X(x) (x * 16.0f)
|
||||||
#define NODE_INTERVAL_Y(x) (x * 16.0f)
|
#define NODE_INTERVAL_Y(x) (x * 16.0f)
|
||||||
|
|
||||||
void R_DrawLeafNode( float x, float y, float scale )
|
static void R_DrawLeafNode( float x, float y, float scale )
|
||||||
{
|
{
|
||||||
float downScale = scale * 0.25f;// * POINT_SIZE;
|
float downScale = scale * 0.25f;// * POINT_SIZE;
|
||||||
|
|
||||||
ref.dllFuncs.R_DrawStretchPic( x - downScale * 0.5f, y - downScale * 0.5f, downScale, downScale, 0, 0, 1, 1, R_GetBuiltinTexture( REF_PARTICLE_TEXTURE ) );
|
ref.dllFuncs.R_DrawStretchPic( x - downScale * 0.5f, y - downScale * 0.5f, downScale, downScale, 0, 0, 1, 1, R_GetBuiltinTexture( REF_PARTICLE_TEXTURE ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_DrawNodeConnection( float x, float y, float x2, float y2 )
|
static void R_DrawNodeConnection( float x, float y, float x2, float y2 )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.Begin( TRI_LINES );
|
ref.dllFuncs.Begin( TRI_LINES );
|
||||||
ref.dllFuncs.Vertex3f( x, y, 0 );
|
ref.dllFuncs.Vertex3f( x, y, 0 );
|
||||||
@@ -423,7 +423,7 @@ void R_DrawNodeConnection( float x, float y, float x2, float y2 )
|
|||||||
ref.dllFuncs.End( );
|
ref.dllFuncs.End( );
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int shownodes, mleaf_t *viewleaf )
|
static void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int shownodes, mleaf_t *viewleaf )
|
||||||
{
|
{
|
||||||
float downScale = scale * 0.8f;
|
float downScale = scale * 0.8f;
|
||||||
|
|
||||||
@@ -470,7 +470,7 @@ void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int shownodes,
|
|||||||
world.recursion_level--;
|
world.recursion_level--;
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_ShowTree( void )
|
static void R_ShowTree( void )
|
||||||
{
|
{
|
||||||
float x = (float)((refState.width - (int)POINT_SIZE) >> 1);
|
float x = (float)((refState.width - (int)POINT_SIZE) >> 1);
|
||||||
float y = NODE_INTERVAL_Y(1.0f);
|
float y = NODE_INTERVAL_Y(1.0f);
|
||||||
@@ -553,4 +553,6 @@ void V_PostRender( void )
|
|||||||
ref.dllFuncs.R_AllowFog( true );
|
ref.dllFuncs.R_AllowFog( true );
|
||||||
Platform_SetTimer( 0.0f );
|
Platform_SetTimer( 0.0f );
|
||||||
ref.dllFuncs.R_EndFrame();
|
ref.dllFuncs.R_EndFrame();
|
||||||
|
|
||||||
|
V_CheckGammaEnd();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -342,8 +342,7 @@ typedef struct
|
|||||||
byte charWidths[256]; // scaled widths
|
byte charWidths[256]; // scaled widths
|
||||||
int charHeight; // scaled height
|
int charHeight; // scaled height
|
||||||
int type; // fixed width font or variable
|
int type; // fixed width font or variable
|
||||||
int rendermode; // default rendermode
|
convar_t *rendermode; // user-defined default rendermode
|
||||||
qboolean nearest; // nearest filtering enabled
|
|
||||||
qboolean valid; // all rectangles are valid
|
qboolean valid; // all rectangles are valid
|
||||||
} cl_font_t;
|
} cl_font_t;
|
||||||
|
|
||||||
@@ -682,11 +681,14 @@ extern convar_t cl_draw_beams;
|
|||||||
extern convar_t cl_clockreset;
|
extern convar_t cl_clockreset;
|
||||||
extern convar_t cl_fixtimerate;
|
extern convar_t cl_fixtimerate;
|
||||||
extern convar_t hud_fontscale;
|
extern convar_t hud_fontscale;
|
||||||
|
extern convar_t hud_fontrender;
|
||||||
extern convar_t hud_scale;
|
extern convar_t hud_scale;
|
||||||
|
extern convar_t hud_scale_minimal_width;
|
||||||
extern convar_t r_showtextures;
|
extern convar_t r_showtextures;
|
||||||
extern convar_t cl_bmodelinterp;
|
extern convar_t cl_bmodelinterp;
|
||||||
extern convar_t cl_lw; // local weapons
|
extern convar_t cl_lw; // local weapons
|
||||||
extern convar_t cl_charset;
|
extern convar_t cl_charset;
|
||||||
|
extern convar_t cl_trace_stufftext;
|
||||||
extern convar_t cl_trace_messages;
|
extern convar_t cl_trace_messages;
|
||||||
extern convar_t cl_trace_events;
|
extern convar_t cl_trace_events;
|
||||||
extern convar_t hud_utf8;
|
extern convar_t hud_utf8;
|
||||||
@@ -705,7 +707,6 @@ extern convar_t cl_fixmodelinterpolationartifacts;
|
|||||||
//=============================================================================
|
//=============================================================================
|
||||||
|
|
||||||
void CL_SetLightstyle( int style, const char* s, float f );
|
void CL_SetLightstyle( int style, const char* s, float f );
|
||||||
void CL_RunLightStyles( void );
|
|
||||||
void CL_DecayLights( void );
|
void CL_DecayLights( void );
|
||||||
dlight_t *CL_GetDynamicLight( int number );
|
dlight_t *CL_GetDynamicLight( int number );
|
||||||
dlight_t *CL_GetEntityLight( int number );
|
dlight_t *CL_GetEntityLight( int number );
|
||||||
@@ -716,12 +717,8 @@ dlight_t *CL_GetEntityLight( int number );
|
|||||||
// cl_cmds.c
|
// cl_cmds.c
|
||||||
//
|
//
|
||||||
void CL_Quit_f( void );
|
void CL_Quit_f( void );
|
||||||
void CL_ScreenShot_f( void );
|
void CL_GenericShot_f( void );
|
||||||
void CL_SnapShot_f( void );
|
|
||||||
void CL_PlayCDTrack_f( void );
|
void CL_PlayCDTrack_f( void );
|
||||||
void CL_EnvShot_f( void );
|
|
||||||
void CL_SkyShot_f( void );
|
|
||||||
void CL_SaveShot_f( void );
|
|
||||||
void CL_LevelShot_f( void );
|
void CL_LevelShot_f( void );
|
||||||
void CL_SetSky_f( void );
|
void CL_SetSky_f( void );
|
||||||
void SCR_Viewpos_f( void );
|
void SCR_Viewpos_f( void );
|
||||||
@@ -742,8 +739,6 @@ void CL_ClearResourceLists( void );
|
|||||||
void CL_Parse_Debug( qboolean enable );
|
void CL_Parse_Debug( qboolean enable );
|
||||||
void CL_Parse_RecordCommand( int cmd, int startoffset );
|
void CL_Parse_RecordCommand( int cmd, int startoffset );
|
||||||
void CL_ResetFrame( frame_t *frame );
|
void CL_ResetFrame( frame_t *frame );
|
||||||
void CL_WriteMessageHistory( void );
|
|
||||||
const char *CL_MsgInfo( int cmd );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_efx.c
|
// cl_efx.c
|
||||||
@@ -754,7 +749,6 @@ void CL_Particle( const vec3_t org, int color, float life, int zpos, int zvel );
|
|||||||
// cl_main.c
|
// cl_main.c
|
||||||
//
|
//
|
||||||
void CL_Init( void );
|
void CL_Init( void );
|
||||||
void CL_SendCommand( void );
|
|
||||||
void CL_Disconnect_f( void );
|
void CL_Disconnect_f( void );
|
||||||
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
||||||
void CL_WriteUsercmd( sizebuf_t *msg, int from, int to );
|
void CL_WriteUsercmd( sizebuf_t *msg, int from, int to );
|
||||||
@@ -763,7 +757,6 @@ qboolean CL_PrecacheResources( void );
|
|||||||
void CL_SetupOverviewParams( void );
|
void CL_SetupOverviewParams( void );
|
||||||
void CL_UpdateFrameLerp( void );
|
void CL_UpdateFrameLerp( void );
|
||||||
int CL_IsDevOverviewMode( void );
|
int CL_IsDevOverviewMode( void );
|
||||||
void CL_PingServers_f( void );
|
|
||||||
void CL_SignonReply( void );
|
void CL_SignonReply( void );
|
||||||
void CL_ClearState( void );
|
void CL_ClearState( void );
|
||||||
|
|
||||||
@@ -781,8 +774,6 @@ void CL_CheckStartupDemos( void );
|
|||||||
void CL_WriteDemoJumpTime( void );
|
void CL_WriteDemoJumpTime( void );
|
||||||
void CL_CloseDemoHeader( void );
|
void CL_CloseDemoHeader( void );
|
||||||
void CL_DemoCompleted( void );
|
void CL_DemoCompleted( void );
|
||||||
void CL_StopPlayback( void );
|
|
||||||
void CL_StopRecord( void );
|
|
||||||
void CL_PlayDemo_f( void );
|
void CL_PlayDemo_f( void );
|
||||||
void CL_TimeDemo_f( void );
|
void CL_TimeDemo_f( void );
|
||||||
void CL_StartDemos_f( void );
|
void CL_StartDemos_f( void );
|
||||||
@@ -790,6 +781,7 @@ void CL_Demos_f( void );
|
|||||||
void CL_DeleteDemo_f( void );
|
void CL_DeleteDemo_f( void );
|
||||||
void CL_Record_f( void );
|
void CL_Record_f( void );
|
||||||
void CL_Stop_f( void );
|
void CL_Stop_f( void );
|
||||||
|
int CL_GetDemoComment( const char *demoname, char *comment );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_events.c
|
// cl_events.c
|
||||||
@@ -797,12 +789,9 @@ void CL_Stop_f( void );
|
|||||||
void CL_ParseEvent( sizebuf_t *msg );
|
void CL_ParseEvent( sizebuf_t *msg );
|
||||||
void CL_ParseReliableEvent( sizebuf_t *msg );
|
void CL_ParseReliableEvent( sizebuf_t *msg );
|
||||||
void CL_SetEventIndex( const char *szEvName, int ev_index );
|
void CL_SetEventIndex( const char *szEvName, int ev_index );
|
||||||
void CL_QueueEvent( int flags, int index, float delay, event_args_t *args );
|
|
||||||
void CL_PlaybackEvent( int flags, const edict_t *pInvoker, word eventindex, float delay, float *origin,
|
void CL_PlaybackEvent( int flags, const edict_t *pInvoker, word eventindex, float delay, float *origin,
|
||||||
float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
|
float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
|
||||||
void CL_RegisterEvent( int lastnum, const char *szEvName, pfnEventHook func );
|
void CL_RegisterEvent( int lastnum, const char *szEvName, pfnEventHook func );
|
||||||
void CL_BatchResourceRequest( qboolean initialize );
|
|
||||||
int CL_EstimateNeededResources( void );
|
|
||||||
void CL_ResetEvent( event_info_t *ei );
|
void CL_ResetEvent( event_info_t *ei );
|
||||||
word CL_EventIndex( const char *name );
|
word CL_EventIndex( const char *name );
|
||||||
void CL_FireEvents( void );
|
void CL_FireEvents( void );
|
||||||
@@ -811,9 +800,10 @@ void CL_FireEvents( void );
|
|||||||
// cl_font.c
|
// cl_font.c
|
||||||
//
|
//
|
||||||
qboolean CL_FixedFont( cl_font_t *font );
|
qboolean CL_FixedFont( cl_font_t *font );
|
||||||
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags );
|
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags );
|
||||||
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags );
|
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags );
|
||||||
void CL_FreeFont( cl_font_t *font );
|
void CL_FreeFont( cl_font_t *font );
|
||||||
|
void CL_SetFontRendermode( cl_font_t *font );
|
||||||
int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags );
|
int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags );
|
||||||
int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags );
|
int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags );
|
||||||
void CL_DrawCharacterLen( cl_font_t *font, int number, int *width, int *height );
|
void CL_DrawCharacterLen( cl_font_t *font, int number, int *width, int *height );
|
||||||
@@ -826,10 +816,7 @@ int CL_DrawStringf( cl_font_t *font, float x, float y, rgba_t color, int flags,
|
|||||||
//
|
//
|
||||||
void CL_UnloadProgs( void );
|
void CL_UnloadProgs( void );
|
||||||
qboolean CL_LoadProgs( const char *name );
|
qboolean CL_LoadProgs( const char *name );
|
||||||
void CL_ParseUserMessage( sizebuf_t *msg, int svc_num );
|
|
||||||
void CL_LinkUserMessage( char *pszName, const int svc_num, int iSize );
|
void CL_LinkUserMessage( char *pszName, const int svc_num, int iSize );
|
||||||
void CL_ParseFinaleCutscene( sizebuf_t *msg, int level );
|
|
||||||
void CL_ParseTextMessage( sizebuf_t *msg );
|
|
||||||
void CL_DrawHUD( int state );
|
void CL_DrawHUD( int state );
|
||||||
void CL_InitEdicts( int maxclients );
|
void CL_InitEdicts( int maxclients );
|
||||||
void CL_FreeEdicts( void );
|
void CL_FreeEdicts( void );
|
||||||
@@ -846,20 +833,17 @@ model_t *CL_LoadClientSprite( const char *filename );
|
|||||||
model_t *CL_LoadModel( const char *modelname, int *index );
|
model_t *CL_LoadModel( const char *modelname, int *index );
|
||||||
HSPRITE pfnSPR_LoadExt( const char *szPicName, uint texFlags );
|
HSPRITE pfnSPR_LoadExt( const char *szPicName, uint texFlags );
|
||||||
void SPR_AdjustSize( float *x, float *y, float *w, float *h );
|
void SPR_AdjustSize( float *x, float *y, float *w, float *h );
|
||||||
void SPR_AdjustTexCoords( float width, float height, float *s1, float *t1, float *s2, float *t2 );
|
|
||||||
int CL_GetScreenInfo( SCREENINFO *pscrinfo );
|
int CL_GetScreenInfo( SCREENINFO *pscrinfo );
|
||||||
void CL_FillRGBA( int x, int y, int width, int height, int r, int g, int b, int a );
|
|
||||||
pmtrace_t *PM_CL_TraceLine( float *start, float *end, int flags, int usehull, int ignore_pe );
|
pmtrace_t *PM_CL_TraceLine( float *start, float *end, int flags, int usehull, int ignore_pe );
|
||||||
const char *PM_CL_TraceTexture( int ground, float *vstart, float *vend );
|
const char *PM_CL_TraceTexture( int ground, float *vstart, float *vend );
|
||||||
int PM_CL_PointContents( const float *p, int *truecontents );
|
int PM_CL_PointContents( const float *p, int *truecontents );
|
||||||
void CL_GetMousePosition( int *mx, int *my ); // TODO: move to input
|
|
||||||
cl_entity_t* CL_GetViewModel( void );
|
|
||||||
physent_t *pfnGetPhysent( int idx );
|
physent_t *pfnGetPhysent( int idx );
|
||||||
struct msurface_s *pfnTraceSurface( int ground, float *vstart, float *vend );
|
struct msurface_s *pfnTraceSurface( int ground, float *vstart, float *vend );
|
||||||
movevars_t *pfnGetMoveVars( void );
|
movevars_t *pfnGetMoveVars( void );
|
||||||
void CL_EnableScissor( scissor_state_t *scissor, int x, int y, int width, int height );
|
void CL_EnableScissor( scissor_state_t *scissor, int x, int y, int width, int height );
|
||||||
void CL_DisableScissor( scissor_state_t *scissor );
|
void CL_DisableScissor( scissor_state_t *scissor );
|
||||||
qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 );
|
qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 );
|
||||||
|
struct cl_entity_s *CL_GetEntityByIndex( int index );
|
||||||
|
|
||||||
_inline cl_entity_t *CL_EDICT_NUM( int n )
|
_inline cl_entity_t *CL_EDICT_NUM( int n )
|
||||||
{
|
{
|
||||||
@@ -911,6 +895,11 @@ qboolean CL_RequestMissingResources( void );
|
|||||||
void CL_RegisterResources ( sizebuf_t *msg );
|
void CL_RegisterResources ( sizebuf_t *msg );
|
||||||
void CL_ParseViewEntity( sizebuf_t *msg );
|
void CL_ParseViewEntity( sizebuf_t *msg );
|
||||||
void CL_ParseServerTime( sizebuf_t *msg );
|
void CL_ParseServerTime( sizebuf_t *msg );
|
||||||
|
void CL_ParseUserMessage( sizebuf_t *msg, int svc_num );
|
||||||
|
void CL_ParseFinaleCutscene( sizebuf_t *msg, int level );
|
||||||
|
void CL_ParseTextMessage( sizebuf_t *msg );
|
||||||
|
void CL_BatchResourceRequest( qboolean initialize );
|
||||||
|
int CL_EstimateNeededResources( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_parse_48.c
|
// cl_parse_48.c
|
||||||
@@ -924,8 +913,6 @@ void CL_LegacyPrecache_f( void );
|
|||||||
void SCR_VidInit( void );
|
void SCR_VidInit( void );
|
||||||
void SCR_TileClear( void );
|
void SCR_TileClear( void );
|
||||||
void SCR_DirtyScreen( void );
|
void SCR_DirtyScreen( void );
|
||||||
void SCR_AddDirtyPoint( int x, int y );
|
|
||||||
void SCR_InstallParticlePalette( void );
|
|
||||||
void SCR_EndLoadingPlaque( void );
|
void SCR_EndLoadingPlaque( void );
|
||||||
void SCR_RegisterTextures( void );
|
void SCR_RegisterTextures( void );
|
||||||
void SCR_LoadCreditsFont( void );
|
void SCR_LoadCreditsFont( void );
|
||||||
@@ -961,20 +948,17 @@ void CL_InitClientMove( void );
|
|||||||
void CL_PredictMovement( qboolean repredicting );
|
void CL_PredictMovement( qboolean repredicting );
|
||||||
void CL_CheckPredictionError( void );
|
void CL_CheckPredictionError( void );
|
||||||
qboolean CL_IsPredicted( void );
|
qboolean CL_IsPredicted( void );
|
||||||
int CL_TruePointContents( const vec3_t p );
|
|
||||||
int CL_WaterEntity( const float *rgflPos );
|
int CL_WaterEntity( const float *rgflPos );
|
||||||
cl_entity_t *CL_GetWaterEntity( const float *rgflPos );
|
cl_entity_t *CL_GetWaterEntity( const float *rgflPos );
|
||||||
int CL_TestLine( const vec3_t start, const vec3_t end, int flags );
|
|
||||||
pmtrace_t *CL_VisTraceLine( vec3_t start, vec3_t end, int flags );
|
pmtrace_t *CL_VisTraceLine( vec3_t start, vec3_t end, int flags );
|
||||||
pmtrace_t CL_TraceLine( vec3_t start, vec3_t end, int flags );
|
pmtrace_t CL_TraceLine( vec3_t start, vec3_t end, int flags );
|
||||||
void CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs );
|
|
||||||
void CL_PopTraceBounds( void );
|
|
||||||
void CL_MoveSpectatorCamera( void );
|
void CL_MoveSpectatorCamera( void );
|
||||||
void CL_SetLastUpdate( void );
|
void CL_SetLastUpdate( void );
|
||||||
void CL_RedoPrediction( void );
|
void CL_RedoPrediction( void );
|
||||||
void CL_PushPMStates( void );
|
void CL_PushPMStates( void );
|
||||||
void CL_PopPMStates( void );
|
void CL_PopPMStates( void );
|
||||||
void CL_SetUpPlayerPrediction( int dopred, int bIncludeLocalClient );
|
void CL_SetUpPlayerPrediction( int dopred, int bIncludeLocalClient );
|
||||||
|
void CL_SetIdealPitch( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_qparse.c
|
// cl_qparse.c
|
||||||
@@ -991,12 +975,10 @@ qboolean CL_AddVisibleEntity( cl_entity_t *ent, int entityType );
|
|||||||
void CL_ResetLatchedVars( cl_entity_t *ent, qboolean full_reset );
|
void CL_ResetLatchedVars( cl_entity_t *ent, qboolean full_reset );
|
||||||
qboolean CL_GetEntitySpatialization( struct channel_s *ch );
|
qboolean CL_GetEntitySpatialization( struct channel_s *ch );
|
||||||
qboolean CL_GetMovieSpatialization( struct rawchan_s *ch );
|
qboolean CL_GetMovieSpatialization( struct rawchan_s *ch );
|
||||||
void CL_ProcessPlayerState( int playerindex, entity_state_t *state );
|
|
||||||
void CL_ComputePlayerOrigin( cl_entity_t *clent );
|
void CL_ComputePlayerOrigin( cl_entity_t *clent );
|
||||||
void CL_ProcessPacket( frame_t *frame );
|
void CL_ProcessPacket( frame_t *frame );
|
||||||
void CL_MoveThirdpersonCamera( void );
|
void CL_MoveThirdpersonCamera( void );
|
||||||
qboolean CL_IsPlayerIndex( int idx );
|
qboolean CL_IsPlayerIndex( int idx );
|
||||||
void CL_SetIdealPitch( void );
|
|
||||||
void CL_EmitEntities( void );
|
void CL_EmitEntities( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
@@ -1020,6 +1002,7 @@ const ref_overview_t *GL_GetOverviewParms( void );
|
|||||||
//
|
//
|
||||||
void R_StoreEfrags( efrag_t **ppefrag, int framecount );
|
void R_StoreEfrags( efrag_t **ppefrag, int framecount );
|
||||||
void R_AddEfrags( cl_entity_t *ent );
|
void R_AddEfrags( cl_entity_t *ent );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_tent.c
|
// cl_tent.c
|
||||||
//
|
//
|
||||||
@@ -1030,7 +1013,6 @@ void CL_ClearEfrags( void );
|
|||||||
void CL_TestLights( void );
|
void CL_TestLights( void );
|
||||||
void CL_FireCustomDecal( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags, float scale );
|
void CL_FireCustomDecal( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags, float scale );
|
||||||
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
||||||
void CL_PlayerDecal( int playerIndex, int textureIndex, int entityIndex, float *pos );
|
|
||||||
void R_FreeDeadParticles( struct particle_s **ppparticles );
|
void R_FreeDeadParticles( struct particle_s **ppparticles );
|
||||||
void CL_AddClientResource( const char *filename, int type );
|
void CL_AddClientResource( const char *filename, int type );
|
||||||
void CL_AddClientResources( void );
|
void CL_AddClientResources( void );
|
||||||
@@ -1052,7 +1034,6 @@ void CL_ReadPointFile_f( void );
|
|||||||
void CL_DrawEFX( float time, qboolean fTrans );
|
void CL_DrawEFX( float time, qboolean fTrans );
|
||||||
void CL_ThinkParticle( double frametime, particle_t *p );
|
void CL_ThinkParticle( double frametime, particle_t *p );
|
||||||
void CL_ReadLineFile_f( void );
|
void CL_ReadLineFile_f( void );
|
||||||
void CL_RunLightStyles( void );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// console.c
|
// console.c
|
||||||
@@ -1072,27 +1053,23 @@ int Con_UtfProcessChar( int in );
|
|||||||
int Con_UtfProcessCharForce( int in );
|
int Con_UtfProcessCharForce( int in );
|
||||||
int Con_UtfMoveLeft( char *str, int pos );
|
int Con_UtfMoveLeft( char *str, int pos );
|
||||||
int Con_UtfMoveRight( char *str, int pos, int length );
|
int Con_UtfMoveRight( char *str, int pos, int length );
|
||||||
void Con_DefaultColor( int r, int g, int b );
|
void Con_DefaultColor( int r, int g, int b, qboolean gameui );
|
||||||
void Con_InvalidateFonts( void );
|
|
||||||
cl_font_t *Con_GetCurFont( void );
|
cl_font_t *Con_GetCurFont( void );
|
||||||
cl_font_t *Con_GetFont( int num );
|
cl_font_t *Con_GetFont( int num );
|
||||||
void Con_DrawCharacterLen( int number, int *width, int *height );
|
void Con_DrawCharacterLen( int number, int *width, int *height );
|
||||||
int Con_DrawString( int x, int y, const char *string, rgba_t setColor ); // legacy, use cl_font.c
|
int Con_DrawString( int x, int y, const char *string, rgba_t setColor ); // legacy, use cl_font.c
|
||||||
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c
|
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c
|
||||||
void Con_CharEvent( int key );
|
void Con_CharEvent( int key );
|
||||||
void Con_RestoreFont( void );
|
|
||||||
void Key_Console( int key );
|
void Key_Console( int key );
|
||||||
void Key_Message( int key );
|
void Key_Message( int key );
|
||||||
void Con_FastClose( void );
|
void Con_FastClose( void );
|
||||||
void Con_Bottom( void );
|
void Con_Bottom( void );
|
||||||
void Con_Top( void );
|
|
||||||
void Con_PageDown( int lines );
|
void Con_PageDown( int lines );
|
||||||
void Con_PageUp( int lines );
|
void Con_PageUp( int lines );
|
||||||
|
|
||||||
//
|
//
|
||||||
// s_main.c
|
// s_main.c
|
||||||
//
|
//
|
||||||
void S_StreamRawSamples( int samples, int rate, int width, int channels, const byte *data );
|
|
||||||
void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime );
|
void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime );
|
||||||
void S_StartBackgroundTrack( const char *intro, const char *loop, int position, qboolean fullpath );
|
void S_StartBackgroundTrack( const char *intro, const char *loop, int position, qboolean fullpath );
|
||||||
void S_StopBackgroundTrack( void );
|
void S_StopBackgroundTrack( void );
|
||||||
@@ -1139,11 +1116,6 @@ void UI_ConnectionProgress_Precache( void );
|
|||||||
void UI_ConnectionProgress_Connect( const char *server );
|
void UI_ConnectionProgress_Connect( const char *server );
|
||||||
void UI_ConnectionProgress_ChangeLevel( void );
|
void UI_ConnectionProgress_ChangeLevel( void );
|
||||||
void UI_ConnectionProgress_ParseServerInfo( const char *server );
|
void UI_ConnectionProgress_ParseServerInfo( const char *server );
|
||||||
void pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a );
|
|
||||||
void pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
void pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
void pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
void pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_mobile.c
|
// cl_mobile.c
|
||||||
|
|||||||
@@ -25,6 +25,7 @@ GNU General Public License for more details.
|
|||||||
static CVAR_DEFINE_AUTO( scr_conspeed, "600", FCVAR_ARCHIVE, "console moving speed" );
|
static CVAR_DEFINE_AUTO( scr_conspeed, "600", FCVAR_ARCHIVE, "console moving speed" );
|
||||||
static CVAR_DEFINE_AUTO( con_notifytime, "3", FCVAR_ARCHIVE, "notify time to live" );
|
static CVAR_DEFINE_AUTO( con_notifytime, "3", FCVAR_ARCHIVE, "notify time to live" );
|
||||||
CVAR_DEFINE_AUTO( con_fontsize, "1", FCVAR_ARCHIVE, "console font number (0, 1 or 2)" );
|
CVAR_DEFINE_AUTO( con_fontsize, "1", FCVAR_ARCHIVE, "console font number (0, 1 or 2)" );
|
||||||
|
static CVAR_DEFINE_AUTO( con_fontrender, "2", FCVAR_ARCHIVE, "console font render mode (0: additive, 1: holes, 2: trans)" );
|
||||||
static CVAR_DEFINE_AUTO( con_charset, "cp1251", FCVAR_ARCHIVE, "console font charset (only cp1251 supported now)" );
|
static CVAR_DEFINE_AUTO( con_charset, "cp1251", FCVAR_ARCHIVE, "console font charset (only cp1251 supported now)" );
|
||||||
static CVAR_DEFINE_AUTO( con_fontscale, "1.0", FCVAR_ARCHIVE, "scale font texture" );
|
static CVAR_DEFINE_AUTO( con_fontscale, "1.0", FCVAR_ARCHIVE, "scale font texture" );
|
||||||
static CVAR_DEFINE_AUTO( con_fontnum, "-1", FCVAR_ARCHIVE, "console font number (0, 1 or 2), -1 for autoselect" );
|
static CVAR_DEFINE_AUTO( con_fontnum, "-1", FCVAR_ARCHIVE, "console font number (0, 1 or 2), -1 for autoselect" );
|
||||||
@@ -140,8 +141,9 @@ typedef struct
|
|||||||
|
|
||||||
static console_t con;
|
static console_t con;
|
||||||
|
|
||||||
void Con_ClearField( field_t *edit );
|
static void Con_ClearField( field_t *edit );
|
||||||
void Field_CharEvent( field_t *edit, int ch );
|
static void Field_CharEvent( field_t *edit, int ch );
|
||||||
|
static void Con_InvalidateFonts( void );
|
||||||
|
|
||||||
static void Con_LoadHistory( con_history_t *self );
|
static void Con_LoadHistory( con_history_t *self );
|
||||||
static void Con_SaveHistory( con_history_t *self );
|
static void Con_SaveHistory( con_history_t *self );
|
||||||
@@ -151,7 +153,7 @@ static void Con_SaveHistory( con_history_t *self );
|
|||||||
Con_Clear_f
|
Con_Clear_f
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_Clear_f( void )
|
static void Con_Clear_f( void )
|
||||||
{
|
{
|
||||||
con.lines_count = 0;
|
con.lines_count = 0;
|
||||||
con.backscroll = 0; // go to end
|
con.backscroll = 0; // go to end
|
||||||
@@ -175,10 +177,10 @@ static void Con_SetColor( void )
|
|||||||
switch( num )
|
switch( num )
|
||||||
{
|
{
|
||||||
case 1:
|
case 1:
|
||||||
Con_DefaultColor( r, r, r );
|
Con_DefaultColor( r, r, r, false );
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
Con_DefaultColor( r, g, b );
|
Con_DefaultColor( r, g, b, false );
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
Cvar_DirectSet( &con_color, con_color.def_string );
|
Cvar_DirectSet( &con_color, con_color.def_string );
|
||||||
@@ -206,7 +208,7 @@ void Con_ClearNotify( void )
|
|||||||
Con_ClearTyping
|
Con_ClearTyping
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_ClearTyping( void )
|
static void Con_ClearTyping( void )
|
||||||
{
|
{
|
||||||
Con_ClearField( &con.input );
|
Con_ClearField( &con.input );
|
||||||
con.input.widthInChars = con.linewidth;
|
con.input.widthInChars = con.linewidth;
|
||||||
@@ -219,7 +221,7 @@ void Con_ClearTyping( void )
|
|||||||
Con_MessageMode_f
|
Con_MessageMode_f
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_MessageMode_f( void )
|
static void Con_MessageMode_f( void )
|
||||||
{
|
{
|
||||||
g_messagemode_privileged = Cmd_CurrentCommandIsPrivileged();
|
g_messagemode_privileged = Cmd_CurrentCommandIsPrivileged();
|
||||||
|
|
||||||
@@ -235,7 +237,7 @@ void Con_MessageMode_f( void )
|
|||||||
Con_MessageMode2_f
|
Con_MessageMode2_f
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_MessageMode2_f( void )
|
static void Con_MessageMode2_f( void )
|
||||||
{
|
{
|
||||||
g_messagemode_privileged = Cmd_CurrentCommandIsPrivileged();
|
g_messagemode_privileged = Cmd_CurrentCommandIsPrivileged();
|
||||||
|
|
||||||
@@ -280,7 +282,7 @@ void Con_ToggleConsole_f( void )
|
|||||||
Con_SetTimes_f
|
Con_SetTimes_f
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_SetTimes_f( void )
|
static void Con_SetTimes_f( void )
|
||||||
{
|
{
|
||||||
int newtimes;
|
int newtimes;
|
||||||
|
|
||||||
@@ -303,7 +305,7 @@ Notifies the console code about the current time
|
|||||||
went backwards)
|
went backwards)
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_FixTimes( void )
|
static void Con_FixTimes( void )
|
||||||
{
|
{
|
||||||
double diff;
|
double diff;
|
||||||
int i;
|
int i;
|
||||||
@@ -324,7 +326,7 @@ Con_DeleteLine
|
|||||||
Deletes the first line from the console history.
|
Deletes the first line from the console history.
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_DeleteLine( void )
|
static void Con_DeleteLine( void )
|
||||||
{
|
{
|
||||||
if( con.lines_count == 0 )
|
if( con.lines_count == 0 )
|
||||||
return;
|
return;
|
||||||
@@ -339,7 +341,7 @@ Con_DeleteLastLine
|
|||||||
Deletes the last line from the console history.
|
Deletes the last line from the console history.
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_DeleteLastLine( void )
|
static void Con_DeleteLastLine( void )
|
||||||
{
|
{
|
||||||
if( con.lines_count == 0 )
|
if( con.lines_count == 0 )
|
||||||
return;
|
return;
|
||||||
@@ -398,7 +400,7 @@ Con_AddLine
|
|||||||
Appends a given string as a new line to the console.
|
Appends a given string as a new line to the console.
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_AddLine( const char *line, int length, qboolean newline )
|
static void Con_AddLine( const char *line, int length, qboolean newline )
|
||||||
{
|
{
|
||||||
char *putpos;
|
char *putpos;
|
||||||
con_lineinfo_t *p;
|
con_lineinfo_t *p;
|
||||||
@@ -444,7 +446,7 @@ Con_CheckResize
|
|||||||
If the line width has changed, reformat the buffer.
|
If the line width has changed, reformat the buffer.
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_CheckResize( void )
|
static void Con_CheckResize( void )
|
||||||
{
|
{
|
||||||
int charWidth = 8;
|
int charWidth = 8;
|
||||||
int i, width;
|
int i, width;
|
||||||
@@ -493,7 +495,7 @@ void Con_PageDown( int lines )
|
|||||||
Con_Top
|
Con_Top
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_Top( void )
|
static void Con_Top( void )
|
||||||
{
|
{
|
||||||
con.backscroll = CON_MAXLINES;
|
con.backscroll = CON_MAXLINES;
|
||||||
}
|
}
|
||||||
@@ -546,7 +548,7 @@ static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
|
|||||||
|
|
||||||
if( con_oldfont.value )
|
if( con_oldfont.value )
|
||||||
{
|
{
|
||||||
success = Con_LoadVariableWidthFont( "gfx/conchars.fnt", font, scale, kRenderTransTexture, TF_FONT|TF_NEAREST );
|
success = Con_LoadVariableWidthFont( "gfx/conchars.fnt", font, scale, &con_fontrender, TF_FONT|TF_NEAREST );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -559,14 +561,14 @@ static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
|
|||||||
if( Q_snprintf( path, sizeof( path ),
|
if( Q_snprintf( path, sizeof( path ),
|
||||||
"font%i_%s.fnt", fontNumber, Cvar_VariableString( "con_charset" )) > 0 )
|
"font%i_%s.fnt", fontNumber, Cvar_VariableString( "con_charset" )) > 0 )
|
||||||
{
|
{
|
||||||
success = Con_LoadVariableWidthFont( path, font, scale, kRenderTransTexture, TF_FONT|TF_NEAREST );
|
success = Con_LoadVariableWidthFont( path, font, scale, &con_fontrender, TF_FONT|TF_NEAREST );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !success )
|
if( !success )
|
||||||
{
|
{
|
||||||
Q_snprintf( path, sizeof( path ), "fonts/font%i", fontNumber );
|
Q_snprintf( path, sizeof( path ), "fonts/font%i", fontNumber );
|
||||||
success = Con_LoadVariableWidthFont( path, font, scale, kRenderTransTexture, TF_FONT|TF_NEAREST );
|
success = Con_LoadVariableWidthFont( path, font, scale, &con_fontrender, TF_FONT|TF_NEAREST );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -574,7 +576,7 @@ static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
|
|||||||
{
|
{
|
||||||
// quake fixed font as fallback
|
// quake fixed font as fallback
|
||||||
// keep source to print directly into conback image
|
// keep source to print directly into conback image
|
||||||
if( !Con_LoadFixedWidthFont( "gfx/conchars", font, scale, kRenderTransTexture, TF_FONT|TF_KEEP_SOURCE ))
|
if( !Con_LoadFixedWidthFont( "gfx/conchars", font, scale, &con_fontrender, TF_FONT|TF_NEAREST|TF_KEEP_SOURCE ))
|
||||||
Con_DPrintf( S_ERROR "failed to load console font\n" );
|
Con_DPrintf( S_ERROR "failed to load console font\n" );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -839,6 +841,7 @@ void Con_Init( void )
|
|||||||
Cvar_RegisterVariable( &con_fontsize );
|
Cvar_RegisterVariable( &con_fontsize );
|
||||||
Cvar_RegisterVariable( &con_charset );
|
Cvar_RegisterVariable( &con_charset );
|
||||||
Cvar_RegisterVariable( &con_fontscale );
|
Cvar_RegisterVariable( &con_fontscale );
|
||||||
|
Cvar_RegisterVariable( &con_fontrender );
|
||||||
Cvar_RegisterVariable( &con_fontnum );
|
Cvar_RegisterVariable( &con_fontnum );
|
||||||
Cvar_RegisterVariable( &con_color );
|
Cvar_RegisterVariable( &con_color );
|
||||||
Cvar_RegisterVariable( &scr_drawversion );
|
Cvar_RegisterVariable( &scr_drawversion );
|
||||||
@@ -1120,7 +1123,7 @@ EDIT FIELDS
|
|||||||
Con_ClearField
|
Con_ClearField
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_ClearField( field_t *edit )
|
static void Con_ClearField( field_t *edit )
|
||||||
{
|
{
|
||||||
memset( edit->buffer, 0, MAX_STRING );
|
memset( edit->buffer, 0, MAX_STRING );
|
||||||
edit->cursor = 0;
|
edit->cursor = 0;
|
||||||
@@ -1143,7 +1146,7 @@ static void Field_Set( field_t *f, const char *string )
|
|||||||
Field_Paste
|
Field_Paste
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Field_Paste( field_t *edit )
|
static void Field_Paste( field_t *edit )
|
||||||
{
|
{
|
||||||
char *cbd;
|
char *cbd;
|
||||||
int i, pasteLen;
|
int i, pasteLen;
|
||||||
@@ -1179,7 +1182,7 @@ in-game talk, and menu fields
|
|||||||
Key events are used for non-printable characters, others are gotten from char events.
|
Key events are used for non-printable characters, others are gotten from char events.
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void Field_KeyDownEvent( field_t *edit, int key )
|
static void Field_KeyDownEvent( field_t *edit, int key )
|
||||||
{
|
{
|
||||||
int len;
|
int len;
|
||||||
|
|
||||||
@@ -1250,7 +1253,7 @@ void Field_KeyDownEvent( field_t *edit, int key )
|
|||||||
Field_CharEvent
|
Field_CharEvent
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void Field_CharEvent( field_t *edit, int ch )
|
static void Field_CharEvent( field_t *edit, int ch )
|
||||||
{
|
{
|
||||||
int len;
|
int len;
|
||||||
|
|
||||||
@@ -1311,7 +1314,7 @@ void Field_CharEvent( field_t *edit, int ch )
|
|||||||
Field_DrawInputLine
|
Field_DrawInputLine
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void Field_DrawInputLine( int x, int y, field_t *edit )
|
static void Field_DrawInputLine( int x, int y, field_t *edit )
|
||||||
{
|
{
|
||||||
int len, cursorChar;
|
int len, cursorChar;
|
||||||
int drawLen;
|
int drawLen;
|
||||||
@@ -1683,7 +1686,7 @@ Con_DrawInput
|
|||||||
The input line scrolls horizontally if typing goes beyond the right edge
|
The input line scrolls horizontally if typing goes beyond the right edge
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_DrawInput( int lines )
|
static void Con_DrawInput( int lines )
|
||||||
{
|
{
|
||||||
int y;
|
int y;
|
||||||
|
|
||||||
@@ -1703,7 +1706,7 @@ Con_DrawDebugLines
|
|||||||
Custom debug messages
|
Custom debug messages
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
int Con_DrawDebugLines( void )
|
static int Con_DrawDebugLines( void )
|
||||||
{
|
{
|
||||||
notify_t *notify = con.notify;
|
notify_t *notify = con.notify;
|
||||||
int i, count = 0;
|
int i, count = 0;
|
||||||
@@ -1788,7 +1791,7 @@ Con_DrawNotify
|
|||||||
Draws the last few lines of output transparently over the game top
|
Draws the last few lines of output transparently over the game top
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_DrawNotify( void )
|
static void Con_DrawNotify( void )
|
||||||
{
|
{
|
||||||
double time = cl.time;
|
double time = cl.time;
|
||||||
int i, x, y = 0;
|
int i, x, y = 0;
|
||||||
@@ -1840,7 +1843,7 @@ If alpha is 0, the line is not drawn, but still wrapped and its height
|
|||||||
returned.
|
returned.
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
int Con_DrawConsoleLine( int y, int lineno )
|
static int Con_DrawConsoleLine( int y, int lineno )
|
||||||
{
|
{
|
||||||
con_lineinfo_t *li = &CON_LINES( lineno );
|
con_lineinfo_t *li = &CON_LINES( lineno );
|
||||||
|
|
||||||
@@ -1895,7 +1898,7 @@ Con_DrawConsole
|
|||||||
Draws the console with the solid background
|
Draws the console with the solid background
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_DrawSolidConsole( int lines )
|
static void Con_DrawSolidConsole( int lines )
|
||||||
{
|
{
|
||||||
int i, x, y;
|
int i, x, y;
|
||||||
float fraction;
|
float fraction;
|
||||||
@@ -2184,6 +2187,8 @@ INTERNAL RESOURCE
|
|||||||
*/
|
*/
|
||||||
void Con_VidInit( void )
|
void Con_VidInit( void )
|
||||||
{
|
{
|
||||||
|
const uint flags = TF_IMAGE|TF_ALLOW_NEAREST;
|
||||||
|
|
||||||
if( !con.historyLoaded )
|
if( !con.historyLoaded )
|
||||||
{
|
{
|
||||||
Con_LoadHistory( &con.history );
|
Con_LoadHistory( &con.history );
|
||||||
@@ -2203,28 +2208,28 @@ void Con_VidInit( void )
|
|||||||
{
|
{
|
||||||
// trying to load truecolor image first
|
// trying to load truecolor image first
|
||||||
if( FS_FileExists( "gfx/shell/conback.bmp", false ) || FS_FileExists( "gfx/shell/conback.tga", false ))
|
if( FS_FileExists( "gfx/shell/conback.bmp", false ) || FS_FileExists( "gfx/shell/conback.tga", false ))
|
||||||
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/shell/conback", NULL, 0, TF_IMAGE );
|
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/shell/conback", NULL, 0, flags );
|
||||||
|
|
||||||
if( !con.background )
|
if( !con.background )
|
||||||
{
|
{
|
||||||
if( FS_FileExists( "cached/conback640", false ))
|
if( FS_FileExists( "cached/conback640", false ))
|
||||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/conback640", NULL, 0, TF_IMAGE );
|
con.background = ref.dllFuncs.GL_LoadTexture( "cached/conback640", NULL, 0, flags );
|
||||||
else if( FS_FileExists( "cached/conback", false ))
|
else if( FS_FileExists( "cached/conback", false ))
|
||||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/conback", NULL, 0, TF_IMAGE );
|
con.background = ref.dllFuncs.GL_LoadTexture( "cached/conback", NULL, 0, flags );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// trying to load truecolor image first
|
// trying to load truecolor image first
|
||||||
if( FS_FileExists( "gfx/shell/loading.bmp", false ) || FS_FileExists( "gfx/shell/loading.tga", false ))
|
if( FS_FileExists( "gfx/shell/loading.bmp", false ) || FS_FileExists( "gfx/shell/loading.tga", false ))
|
||||||
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/shell/loading", NULL, 0, TF_IMAGE );
|
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/shell/loading", NULL, 0, flags );
|
||||||
|
|
||||||
if( !con.background )
|
if( !con.background )
|
||||||
{
|
{
|
||||||
if( FS_FileExists( "cached/loading640", false ))
|
if( FS_FileExists( "cached/loading640", false ))
|
||||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/loading640", NULL, 0, TF_IMAGE );
|
con.background = ref.dllFuncs.GL_LoadTexture( "cached/loading640", NULL, 0, flags );
|
||||||
else if( FS_FileExists( "cached/loading", false ))
|
else if( FS_FileExists( "cached/loading", false ))
|
||||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/loading", NULL, 0, TF_IMAGE );
|
con.background = ref.dllFuncs.GL_LoadTexture( "cached/loading", NULL, 0, flags );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2310,11 +2315,20 @@ Con_DefaultColor
|
|||||||
called from MainUI
|
called from MainUI
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT Con_DefaultColor( int r, int g, int b )
|
void Con_DefaultColor( int r, int g, int b, qboolean gameui )
|
||||||
{
|
{
|
||||||
r = bound( 0, r, 255 );
|
r = bound( 0, r, 255 );
|
||||||
g = bound( 0, g, 255 );
|
g = bound( 0, g, 255 );
|
||||||
b = bound( 0, b, 255 );
|
b = bound( 0, b, 255 );
|
||||||
|
|
||||||
|
// gameui wants to override console color... check if it's not default
|
||||||
|
if( gameui && ( g_color_table[7][0] != r || g_color_table[7][1] != g || g_color_table[7][2] != b ))
|
||||||
|
{
|
||||||
|
// yes, different from default orange, disable con_color
|
||||||
|
SetBits( con_color.flags, FCVAR_READ_ONLY );
|
||||||
|
ClearBits( con_color.flags, FCVAR_CHANGED );
|
||||||
|
}
|
||||||
|
|
||||||
MakeRGBA( g_color_table[7], r, g, b, 255 );
|
MakeRGBA( g_color_table[7], r, g, b, 255 );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -21,6 +21,7 @@ GNU General Public License for more details.
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
// Gamma conversion support
|
// Gamma conversion support
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
static qboolean gamma_rebuilt;
|
||||||
static byte texgammatable[256];
|
static byte texgammatable[256];
|
||||||
static uint lightgammatable[1024];
|
static uint lightgammatable[1024];
|
||||||
static uint lineargammatable[1024];
|
static uint lineargammatable[1024];
|
||||||
@@ -82,9 +83,6 @@ static void BuildGammaTable( const float gamma, const float brightness, const fl
|
|||||||
|
|
||||||
static void V_ValidateGammaCvars( void )
|
static void V_ValidateGammaCvars( void )
|
||||||
{
|
{
|
||||||
if( Host_IsLocalGame( ))
|
|
||||||
return;
|
|
||||||
|
|
||||||
if( v_gamma.value < 1.8f )
|
if( v_gamma.value < 1.8f )
|
||||||
Cvar_DirectSet( &v_gamma, "1.8" );
|
Cvar_DirectSet( &v_gamma, "1.8" );
|
||||||
else if( v_gamma.value > 3.0f )
|
else if( v_gamma.value > 3.0f )
|
||||||
@@ -102,14 +100,13 @@ static void V_ValidateGammaCvars( void )
|
|||||||
|
|
||||||
if( v_brightness.value < 0.0f )
|
if( v_brightness.value < 0.0f )
|
||||||
Cvar_DirectSet( &v_brightness, "0" );
|
Cvar_DirectSet( &v_brightness, "0" );
|
||||||
else if( v_brightness.value > 2.0f )
|
else if( v_brightness.value > 3.0f )
|
||||||
Cvar_DirectSet( &v_brightness, "2" );
|
Cvar_DirectSet( &v_brightness, "3" );
|
||||||
}
|
}
|
||||||
|
|
||||||
void V_CheckGamma( void )
|
void V_CheckGamma( void )
|
||||||
{
|
{
|
||||||
static qboolean dirty = false;
|
static qboolean dirty = false;
|
||||||
qboolean notify_refdll = false;
|
|
||||||
|
|
||||||
// because these cvars were defined as archive
|
// because these cvars were defined as archive
|
||||||
// but wasn't doing anything useful
|
// but wasn't doing anything useful
|
||||||
@@ -135,20 +132,33 @@ void V_CheckGamma( void )
|
|||||||
V_ValidateGammaCvars();
|
V_ValidateGammaCvars();
|
||||||
|
|
||||||
dirty = false;
|
dirty = false;
|
||||||
|
gamma_rebuilt = true;
|
||||||
|
|
||||||
BuildGammaTable( v_gamma.value, v_brightness.value, v_texgamma.value, v_lightgamma.value );
|
BuildGammaTable( v_gamma.value, v_brightness.value, v_texgamma.value, v_lightgamma.value );
|
||||||
|
|
||||||
// force refdll to recalculate lightmaps
|
// force refdll to recalculate lightmaps
|
||||||
notify_refdll = true;
|
if( ref.initialized )
|
||||||
|
ref.dllFuncs.R_GammaChanged( false );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// unfortunately, recalculating textures isn't possible yet
|
void V_CheckGammaEnd( void )
|
||||||
|
{
|
||||||
|
// don't reset changed flag if it was set during frame
|
||||||
|
// keep it for next frame
|
||||||
|
if( !gamma_rebuilt )
|
||||||
|
return;
|
||||||
|
|
||||||
|
gamma_rebuilt = false;
|
||||||
|
|
||||||
|
// keep the flags until the end of frame so client.dll will catch these changes
|
||||||
|
if( FBitSet( v_texgamma.flags|v_lightgamma.flags|v_brightness.flags|v_gamma.flags, FCVAR_CHANGED ))
|
||||||
|
{
|
||||||
ClearBits( v_texgamma.flags, FCVAR_CHANGED );
|
ClearBits( v_texgamma.flags, FCVAR_CHANGED );
|
||||||
ClearBits( v_lightgamma.flags, FCVAR_CHANGED );
|
ClearBits( v_lightgamma.flags, FCVAR_CHANGED );
|
||||||
ClearBits( v_brightness.flags, FCVAR_CHANGED );
|
ClearBits( v_brightness.flags, FCVAR_CHANGED );
|
||||||
ClearBits( v_gamma.flags, FCVAR_CHANGED );
|
ClearBits( v_gamma.flags, FCVAR_CHANGED );
|
||||||
}
|
}
|
||||||
|
|
||||||
if( notify_refdll && ref.initialized )
|
|
||||||
ref.dllFuncs.R_GammaChanged( false );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void V_Init( void )
|
void V_Init( void )
|
||||||
|
|||||||
@@ -252,7 +252,7 @@ Touch_DumpConfig
|
|||||||
Dump config to file
|
Dump config to file
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean Touch_DumpConfig( const char *name, const char *profilename )
|
static qboolean Touch_DumpConfig( const char *name, const char *profilename )
|
||||||
{
|
{
|
||||||
file_t *f;
|
file_t *f;
|
||||||
touch_button_t *button;
|
touch_button_t *button;
|
||||||
|
|||||||
@@ -107,7 +107,7 @@ void IN_LockInputDevices( qboolean lock )
|
|||||||
IN_StartupMouse
|
IN_StartupMouse
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void IN_StartupMouse( void )
|
static void IN_StartupMouse( void )
|
||||||
{
|
{
|
||||||
Cvar_RegisterVariable( &m_ignore );
|
Cvar_RegisterVariable( &m_ignore );
|
||||||
|
|
||||||
@@ -206,7 +206,7 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void IN_CheckMouseState( qboolean active )
|
static void IN_CheckMouseState( qboolean active )
|
||||||
{
|
{
|
||||||
static qboolean s_bRawInput, s_bMouseGrab;
|
static qboolean s_bRawInput, s_bMouseGrab;
|
||||||
|
|
||||||
@@ -313,7 +313,7 @@ void IN_DeactivateMouse( void )
|
|||||||
IN_MouseMove
|
IN_MouseMove
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void IN_MouseMove( void )
|
static void IN_MouseMove( void )
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
|
|
||||||
@@ -588,7 +588,7 @@ void IN_EngineAppendMove( float frametime, void *cmd1, qboolean active )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void IN_Commands( void )
|
static void IN_Commands( void )
|
||||||
{
|
{
|
||||||
#if XASH_USE_EVDEV
|
#if XASH_USE_EVDEV
|
||||||
IN_EvdevFrame();
|
IN_EvdevFrame();
|
||||||
|
|||||||
@@ -332,7 +332,7 @@ int Key_GetKey( const char *pBinding )
|
|||||||
Key_Unbind_f
|
Key_Unbind_f
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_Unbind_f( void )
|
static void Key_Unbind_f( void )
|
||||||
{
|
{
|
||||||
int b;
|
int b;
|
||||||
|
|
||||||
@@ -358,7 +358,7 @@ void Key_Unbind_f( void )
|
|||||||
Key_Unbindall_f
|
Key_Unbindall_f
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_Unbindall_f( void )
|
static void Key_Unbindall_f( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -378,7 +378,7 @@ void Key_Unbindall_f( void )
|
|||||||
Key_Reset_f
|
Key_Reset_f
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_Reset_f( void )
|
static void Key_Reset_f( void )
|
||||||
{
|
{
|
||||||
keyname_t *kn;
|
keyname_t *kn;
|
||||||
int i;
|
int i;
|
||||||
@@ -400,7 +400,7 @@ void Key_Reset_f( void )
|
|||||||
Key_Bind_f
|
Key_Bind_f
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_Bind_f( void )
|
static void Key_Bind_f( void )
|
||||||
{
|
{
|
||||||
char cmd[1024];
|
char cmd[1024];
|
||||||
int i, c, b;
|
int i, c, b;
|
||||||
@@ -473,7 +473,7 @@ Key_Bindlist_f
|
|||||||
|
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Key_Bindlist_f( void )
|
static void Key_Bindlist_f( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -523,7 +523,7 @@ void Key_Init( void )
|
|||||||
Key_AddKeyCommands
|
Key_AddKeyCommands
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_AddKeyCommands( int key, const char *kb, qboolean down )
|
static void Key_AddKeyCommands( int key, const char *kb, qboolean down )
|
||||||
{
|
{
|
||||||
char button[1024];
|
char button[1024];
|
||||||
char *buttonPtr;
|
char *buttonPtr;
|
||||||
|
|||||||
@@ -109,6 +109,12 @@ static void *pfnMod_Extradata( int type, model_t *m )
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void CL_ExtraUpdate( void )
|
||||||
|
{
|
||||||
|
clgame.dllFuncs.IN_Accumulate();
|
||||||
|
S_ExtraUpdate();
|
||||||
|
}
|
||||||
|
|
||||||
static void pfnCL_GetScreenInfo( int *width, int *height ) // clgame.scrInfo, ptrs may be NULL
|
static void pfnCL_GetScreenInfo( int *width, int *height ) // clgame.scrInfo, ptrs may be NULL
|
||||||
{
|
{
|
||||||
if( width ) *width = clgame.scrInfo.iWidth;
|
if( width ) *width = clgame.scrInfo.iWidth;
|
||||||
@@ -605,6 +611,7 @@ qboolean R_Init( void )
|
|||||||
|
|
||||||
// cvars that are expected to exist by client.dll
|
// cvars that are expected to exist by client.dll
|
||||||
// refdll should just get pointer to them
|
// refdll should just get pointer to them
|
||||||
|
Cvar_Get( "r_lighting_modulate", "0.6", FCVAR_ARCHIVE, "compatibility cvar, does nothing" );
|
||||||
Cvar_Get( "r_drawentities", "1", FCVAR_CHEAT, "render entities" );
|
Cvar_Get( "r_drawentities", "1", FCVAR_CHEAT, "render entities" );
|
||||||
Cvar_Get( "cl_himodels", "1", FCVAR_ARCHIVE, "draw high-resolution player models in multiplayer" );
|
Cvar_Get( "cl_himodels", "1", FCVAR_ARCHIVE, "draw high-resolution player models in multiplayer" );
|
||||||
|
|
||||||
|
|||||||
@@ -91,7 +91,7 @@ void S_FadeClientVolume( float fadePercent, float fadeOutSeconds, float holdTime
|
|||||||
S_IsClient
|
S_IsClient
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean S_IsClient( int entnum )
|
static qboolean S_IsClient( int entnum )
|
||||||
{
|
{
|
||||||
return ( entnum == s_listener.entnum );
|
return ( entnum == s_listener.entnum );
|
||||||
}
|
}
|
||||||
@@ -124,7 +124,7 @@ void S_FreeChannel( channel_t *ch )
|
|||||||
S_UpdateSoundFade
|
S_UpdateSoundFade
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_UpdateSoundFade( void )
|
static void S_UpdateSoundFade( void )
|
||||||
{
|
{
|
||||||
float f, totaltime, elapsed;
|
float f, totaltime, elapsed;
|
||||||
|
|
||||||
@@ -184,7 +184,7 @@ override any other sound playing on the same channel (see code comments below fo
|
|||||||
exceptions).
|
exceptions).
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean SND_FStreamIsPlaying( sfx_t *sfx )
|
static qboolean SND_FStreamIsPlaying( sfx_t *sfx )
|
||||||
{
|
{
|
||||||
int ch_idx;
|
int ch_idx;
|
||||||
|
|
||||||
@@ -399,7 +399,7 @@ returns TRUE if sound was altered,
|
|||||||
returns FALSE if sound was not found (sound is not playing)
|
returns FALSE if sound was not found (sound is not playing)
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pitch, int flags )
|
static int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pitch, int flags )
|
||||||
{
|
{
|
||||||
channel_t *ch;
|
channel_t *ch;
|
||||||
int i;
|
int i;
|
||||||
@@ -457,7 +457,7 @@ int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pitch, int
|
|||||||
S_SpatializeChannel
|
S_SpatializeChannel
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol, float gain, float dot, float dist )
|
static void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol, float gain, float dot, float dist )
|
||||||
{
|
{
|
||||||
float lscale, rscale, scale;
|
float lscale, rscale, scale;
|
||||||
|
|
||||||
@@ -480,7 +480,7 @@ void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol, float g
|
|||||||
SND_Spatialize
|
SND_Spatialize
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void SND_Spatialize( channel_t *ch )
|
static void SND_Spatialize( channel_t *ch )
|
||||||
{
|
{
|
||||||
vec3_t source_vec;
|
vec3_t source_vec;
|
||||||
float dist, dot, gain = 1.0f;
|
float dist, dot, gain = 1.0f;
|
||||||
@@ -953,7 +953,7 @@ int S_GetCurrentDynamicSounds( soundlist_t *pout, int size )
|
|||||||
S_InitAmbientChannels
|
S_InitAmbientChannels
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void S_InitAmbientChannels( void )
|
static void S_InitAmbientChannels( void )
|
||||||
{
|
{
|
||||||
int ambient_channel;
|
int ambient_channel;
|
||||||
channel_t *chan;
|
channel_t *chan;
|
||||||
@@ -975,7 +975,7 @@ void S_InitAmbientChannels( void )
|
|||||||
S_UpdateAmbientSounds
|
S_UpdateAmbientSounds
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void S_UpdateAmbientSounds( void )
|
static void S_UpdateAmbientSounds( void )
|
||||||
{
|
{
|
||||||
mleaf_t *leaf;
|
mleaf_t *leaf;
|
||||||
float vol;
|
float vol;
|
||||||
@@ -1407,7 +1407,7 @@ static void S_FreeRawChannels( void )
|
|||||||
S_ClearBuffer
|
S_ClearBuffer
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void S_ClearBuffer( void )
|
static void S_ClearBuffer( void )
|
||||||
{
|
{
|
||||||
S_ClearRawChannels();
|
S_ClearRawChannels();
|
||||||
|
|
||||||
@@ -1506,7 +1506,7 @@ static int S_GetSoundtime( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
//=============================================================================
|
//=============================================================================
|
||||||
void S_UpdateChannels( void )
|
static void S_UpdateChannels( void )
|
||||||
{
|
{
|
||||||
uint endtime;
|
uint endtime;
|
||||||
int samps;
|
int samps;
|
||||||
@@ -1695,7 +1695,7 @@ console functions
|
|||||||
|
|
||||||
===============================================================================
|
===============================================================================
|
||||||
*/
|
*/
|
||||||
void S_Play_f( void )
|
static void S_Play_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() == 1 )
|
if( Cmd_Argc() == 1 )
|
||||||
{
|
{
|
||||||
@@ -1706,7 +1706,7 @@ void S_Play_f( void )
|
|||||||
S_StartLocalSound( Cmd_Argv( 1 ), VOL_NORM, false );
|
S_StartLocalSound( Cmd_Argv( 1 ), VOL_NORM, false );
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Play2_f( void )
|
static void S_Play2_f( void )
|
||||||
{
|
{
|
||||||
int i = 1;
|
int i = 1;
|
||||||
|
|
||||||
@@ -1723,7 +1723,7 @@ void S_Play2_f( void )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_PlayVol_f( void )
|
static void S_PlayVol_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() == 1 )
|
if( Cmd_Argc() == 1 )
|
||||||
{
|
{
|
||||||
@@ -1749,7 +1749,7 @@ static void S_Say( const char *name, qboolean reliable )
|
|||||||
S_StartLocalSound( sentence, 1.0f, reliable );
|
S_StartLocalSound( sentence, 1.0f, reliable );
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Say_f( void )
|
static void S_Say_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() == 1 )
|
if( Cmd_Argc() == 1 )
|
||||||
{
|
{
|
||||||
@@ -1760,7 +1760,7 @@ void S_Say_f( void )
|
|||||||
S_Say( Cmd_Argv( 1 ), false );
|
S_Say( Cmd_Argv( 1 ), false );
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_SayReliable_f( void )
|
static void S_SayReliable_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() == 1 )
|
if( Cmd_Argc() == 1 )
|
||||||
{
|
{
|
||||||
@@ -1776,7 +1776,7 @@ void S_SayReliable_f( void )
|
|||||||
S_Music_f
|
S_Music_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_Music_f( void )
|
static void S_Music_f( void )
|
||||||
{
|
{
|
||||||
int c = Cmd_Argc();
|
int c = Cmd_Argc();
|
||||||
|
|
||||||
@@ -1840,7 +1840,7 @@ void S_Music_f( void )
|
|||||||
S_StopSound_f
|
S_StopSound_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_StopSound_f( void )
|
static void S_StopSound_f( void )
|
||||||
{
|
{
|
||||||
S_StopAllSounds( true );
|
S_StopAllSounds( true );
|
||||||
}
|
}
|
||||||
@@ -1850,7 +1850,7 @@ void S_StopSound_f( void )
|
|||||||
S_SoundFade_f
|
S_SoundFade_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_SoundFade_f( void )
|
static void S_SoundFade_f( void )
|
||||||
{
|
{
|
||||||
int c = Cmd_Argc();
|
int c = Cmd_Argc();
|
||||||
float fadeTime = 5.0f;
|
float fadeTime = 5.0f;
|
||||||
@@ -1884,7 +1884,7 @@ void S_SoundInfo_f( void )
|
|||||||
S_VoiceRecordStart_f
|
S_VoiceRecordStart_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_VoiceRecordStart_f( void )
|
static void S_VoiceRecordStart_f( void )
|
||||||
{
|
{
|
||||||
if( cls.state != ca_active || cls.legacymode )
|
if( cls.state != ca_active || cls.legacymode )
|
||||||
return;
|
return;
|
||||||
@@ -1897,7 +1897,7 @@ void S_VoiceRecordStart_f( void )
|
|||||||
S_VoiceRecordStop_f
|
S_VoiceRecordStop_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_VoiceRecordStop_f( void )
|
static void S_VoiceRecordStop_f( void )
|
||||||
{
|
{
|
||||||
if( cls.state != ca_active || !Voice_IsRecording() )
|
if( cls.state != ca_active || !Voice_IsRecording() )
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -58,7 +58,7 @@ S_TransferPaintBuffer
|
|||||||
|
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void S_TransferPaintBuffer( int endtime )
|
static void S_TransferPaintBuffer( int endtime )
|
||||||
{
|
{
|
||||||
int *snd_p, snd_linear_count;
|
int *snd_p, snd_linear_count;
|
||||||
int lpos, lpaintedtime;
|
int lpos, lpaintedtime;
|
||||||
@@ -201,7 +201,7 @@ CHANNEL MIXING
|
|||||||
|
|
||||||
===============================================================================
|
===============================================================================
|
||||||
*/
|
*/
|
||||||
void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
static void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
||||||
{
|
{
|
||||||
int *lscale, *rscale;
|
int *lscale, *rscale;
|
||||||
int i, data;
|
int i, data;
|
||||||
@@ -217,7 +217,7 @@ void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, in
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
static void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
||||||
{
|
{
|
||||||
int *lscale, *rscale;
|
int *lscale, *rscale;
|
||||||
uint left, right;
|
uint left, right;
|
||||||
@@ -237,7 +237,7 @@ void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
static void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
||||||
{
|
{
|
||||||
int left, right;
|
int left, right;
|
||||||
int i, data;
|
int i, data;
|
||||||
@@ -252,7 +252,7 @@ void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
static void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
||||||
{
|
{
|
||||||
uint *data;
|
uint *data;
|
||||||
int left, right;
|
int left, right;
|
||||||
@@ -273,11 +273,11 @@ void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix8MonoTimeCompress( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
static void S_Mix8MonoTimeCompress( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
static void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
||||||
{
|
{
|
||||||
int i, sampleIndex = 0;
|
int i, sampleIndex = 0;
|
||||||
uint sampleFrac = inputOffset;
|
uint sampleFrac = inputOffset;
|
||||||
@@ -309,7 +309,7 @@ void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, int inpu
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount )
|
static void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount )
|
||||||
{
|
{
|
||||||
int i, sampleIndex = 0;
|
int i, sampleIndex = 0;
|
||||||
uint sampleFrac = inputOffset;
|
uint sampleFrac = inputOffset;
|
||||||
@@ -335,7 +335,7 @@ void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData, int in
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
static void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
||||||
{
|
{
|
||||||
int i, sampleIndex = 0;
|
int i, sampleIndex = 0;
|
||||||
uint sampleFrac = inputOffset;
|
uint sampleFrac = inputOffset;
|
||||||
@@ -357,7 +357,7 @@ void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData, int in
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
static void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
||||||
{
|
{
|
||||||
int i, sampleIndex = 0;
|
int i, sampleIndex = 0;
|
||||||
uint sampleFrac = inputOffset;
|
uint sampleFrac = inputOffset;
|
||||||
@@ -379,7 +379,7 @@ void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pData, int
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_MixChannel( channel_t *pChannel, void *pData, int outputOffset, int inputOffset, uint fracRate, int outCount, int timecompress )
|
static void S_MixChannel( channel_t *pChannel, void *pData, int outputOffset, int inputOffset, uint fracRate, int outCount, int timecompress )
|
||||||
{
|
{
|
||||||
int pvol[CCHANVOLUMES];
|
int pvol[CCHANVOLUMES];
|
||||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||||
@@ -496,7 +496,7 @@ int S_MixDataToDevice( channel_t *pChannel, int sampleCount, int outRate, int ou
|
|||||||
return outOffset - startingOffset;
|
return outOffset - startingOffset;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean S_ShouldContinueMixing( channel_t *ch )
|
static qboolean S_ShouldContinueMixing( channel_t *ch )
|
||||||
{
|
{
|
||||||
if( ch->isSentence )
|
if( ch->isSentence )
|
||||||
{
|
{
|
||||||
@@ -517,7 +517,7 @@ qboolean S_ShouldContinueMixing( channel_t *ch )
|
|||||||
// this routine will fill the paintbuffer to endtime. Otherwise, fewer samples are mixed.
|
// this routine will fill the paintbuffer to endtime. Otherwise, fewer samples are mixed.
|
||||||
// if( endtime - paintedtime ) is not aligned on boundaries of 4,
|
// if( endtime - paintedtime ) is not aligned on boundaries of 4,
|
||||||
// we'll miss data if outputRate < SOUND_DMA_SPEED!
|
// we'll miss data if outputRate < SOUND_DMA_SPEED!
|
||||||
void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
static void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
||||||
{
|
{
|
||||||
channel_t *ch;
|
channel_t *ch;
|
||||||
wavdata_t *pSource;
|
wavdata_t *pSource;
|
||||||
@@ -647,7 +647,7 @@ _inline portable_samplepair_t *S_GetNextpFilter( int i, portable_samplepair_t *p
|
|||||||
// if NULL then perform no filtering.
|
// if NULL then perform no filtering.
|
||||||
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
||||||
|
|
||||||
void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
static void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
||||||
{
|
{
|
||||||
|
|
||||||
// implement cubic interpolation on 2x upsampled buffer. Effectively delays buffer contents by 2 samples.
|
// implement cubic interpolation on 2x upsampled buffer. Effectively delays buffer contents by 2 samples.
|
||||||
@@ -740,7 +740,7 @@ void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_samplepair_t
|
|||||||
// prevfilter: filter memory. NOTE: this must match the filtertype ie: filterlinear[] for FILTERTYPE_LINEAR
|
// prevfilter: filter memory. NOTE: this must match the filtertype ie: filterlinear[] for FILTERTYPE_LINEAR
|
||||||
// if NULL then perform no filtering.
|
// if NULL then perform no filtering.
|
||||||
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
||||||
void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
static void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
||||||
{
|
{
|
||||||
int i, upCount = count<<1;
|
int i, upCount = count<<1;
|
||||||
|
|
||||||
@@ -769,7 +769,7 @@ void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samplepair_
|
|||||||
// if NULL then perform no filtering.
|
// if NULL then perform no filtering.
|
||||||
// cfltmem: max number of sample pairs filter can use
|
// cfltmem: max number of sample pairs filter can use
|
||||||
// filtertype: FILTERTYPE_NONE, _LINEAR, _CUBIC etc. Must match prevfilter.
|
// filtertype: FILTERTYPE_NONE, _LINEAR, _CUBIC etc. Must match prevfilter.
|
||||||
void S_MixBufferUpsample2x( int count, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int filtertype )
|
static void S_MixBufferUpsample2x( int count, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int filtertype )
|
||||||
{
|
{
|
||||||
int upCount = count<<1;
|
int upCount = count<<1;
|
||||||
int i, j;
|
int i, j;
|
||||||
@@ -822,7 +822,7 @@ void MIX_ClearAllPaintBuffers( int SampleCount, qboolean clearFilters )
|
|||||||
// mixes pbuf1 + pbuf2 into pbuf3, count samples
|
// mixes pbuf1 + pbuf2 into pbuf3, count samples
|
||||||
// fgain is output gain 0-1.0
|
// fgain is output gain 0-1.0
|
||||||
// NOTE: pbuf3 may equal pbuf1 or pbuf2!
|
// NOTE: pbuf3 may equal pbuf1 or pbuf2!
|
||||||
void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgain )
|
static void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgain )
|
||||||
{
|
{
|
||||||
portable_samplepair_t *pbuf1, *pbuf2, *pbuf3;
|
portable_samplepair_t *pbuf1, *pbuf2, *pbuf3;
|
||||||
int i, gain;
|
int i, gain;
|
||||||
@@ -855,7 +855,7 @@ void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgai
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MIX_CompressPaintbuffer( int ipaint, int count )
|
static void MIX_CompressPaintbuffer( int ipaint, int count )
|
||||||
{
|
{
|
||||||
portable_samplepair_t *pbuf;
|
portable_samplepair_t *pbuf;
|
||||||
paintbuffer_t *ppaint;
|
paintbuffer_t *ppaint;
|
||||||
@@ -871,7 +871,7 @@ void MIX_CompressPaintbuffer( int ipaint, int count )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_MixUpsample( int sampleCount, int filtertype )
|
static void S_MixUpsample( int sampleCount, int filtertype )
|
||||||
{
|
{
|
||||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||||
int ifilter = ppaint->ifilter;
|
int ifilter = ppaint->ifilter;
|
||||||
@@ -884,7 +884,7 @@ void S_MixUpsample( int sampleCount, int filtertype )
|
|||||||
ppaint->ifilter++;
|
ppaint->ifilter++;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MIX_MixRawSamplesBuffer( int end )
|
static void MIX_MixRawSamplesBuffer( int end )
|
||||||
{
|
{
|
||||||
portable_samplepair_t *pbuf, *roombuf, *streambuf;
|
portable_samplepair_t *pbuf, *roombuf, *streambuf;
|
||||||
uint i, j, stop;
|
uint i, j, stop;
|
||||||
@@ -928,7 +928,7 @@ void MIX_MixRawSamplesBuffer( int end )
|
|||||||
// IROOMBUFFER, IFACINGBUFFER, IFACINGAWAY
|
// IROOMBUFFER, IFACINGBUFFER, IFACINGAWAY
|
||||||
// dsp fx are then applied to these buffers by the caller.
|
// dsp fx are then applied to these buffers by the caller.
|
||||||
// caller also remixes all into final IPAINTBUFFER output.
|
// caller also remixes all into final IPAINTBUFFER output.
|
||||||
void MIX_UpsampleAllPaintbuffers( int end, int count )
|
static void MIX_UpsampleAllPaintbuffers( int end, int count )
|
||||||
{
|
{
|
||||||
// 11khz sounds are mixed into 3 buffers based on distance from listener, and facing direction
|
// 11khz sounds are mixed into 3 buffers based on distance from listener, and facing direction
|
||||||
// These buffers are facing, facingaway, room
|
// These buffers are facing, facingaway, room
|
||||||
|
|||||||
@@ -428,6 +428,9 @@ void Voice_Disconnect( void )
|
|||||||
voice.players_status[i].talking_ack = false;
|
voice.players_status[i].talking_ack = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VoiceCapture_Shutdown();
|
||||||
|
voice.device_opened = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -588,48 +591,53 @@ Voice_Init
|
|||||||
Initialize the voice subsystem
|
Initialize the voice subsystem
|
||||||
=========================
|
=========================
|
||||||
*/
|
*/
|
||||||
qboolean Voice_Init( const char *pszCodecName, int quality )
|
qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit )
|
||||||
{
|
{
|
||||||
if( !voice_enable.value )
|
if( !voice_enable.value )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if( Q_strcmp( pszCodecName, VOICE_OPUS_CUSTOM_CODEC ))
|
|
||||||
{
|
|
||||||
Con_Printf( S_ERROR "Server requested unsupported codec: %s\n", pszCodecName );
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// reinitialize only if codec parameters are different
|
// reinitialize only if codec parameters are different
|
||||||
if( !Q_strcmp( voice.codec, pszCodecName ) && voice.quality == quality )
|
if( Q_strcmp( pszCodecName, voice.codec ) || voice.quality != quality )
|
||||||
return true;
|
|
||||||
|
|
||||||
Voice_Shutdown();
|
|
||||||
|
|
||||||
voice.autogain.block_size = 128;
|
|
||||||
|
|
||||||
if( !Voice_InitOpusDecoder( ))
|
|
||||||
{
|
{
|
||||||
// no reason to init encoder and open audio device
|
|
||||||
// if we can't hear other players
|
|
||||||
Con_Printf( S_ERROR "Voice chat disabled.\n" );
|
|
||||||
Voice_Shutdown();
|
Voice_Shutdown();
|
||||||
return false;
|
|
||||||
|
if( Q_strcmp( pszCodecName, VOICE_OPUS_CUSTOM_CODEC ))
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "Server requested unsupported codec: %s\n", pszCodecName );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
voice.autogain.block_size = 128;
|
||||||
|
|
||||||
|
if( !Voice_InitOpusDecoder( ))
|
||||||
|
{
|
||||||
|
// no reason to init encoder and open audio device
|
||||||
|
// if we can't hear other players
|
||||||
|
Con_Printf( S_ERROR "Voice chat disabled.\n" );
|
||||||
|
Voice_Shutdown();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// we can hear others players, so it's fine to fail now
|
||||||
|
voice.initialized = true;
|
||||||
|
Q_strncpy( voice.codec, pszCodecName, sizeof( voice.codec ));
|
||||||
|
|
||||||
|
if( !Voice_InitOpusEncoder( quality ))
|
||||||
|
{
|
||||||
|
Con_Printf( S_WARN "Other players will not be able to hear you.\n" );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
voice.quality = quality;
|
||||||
}
|
}
|
||||||
|
|
||||||
// we can hear others players, so it's fine to fail now
|
if( !preinit )
|
||||||
voice.initialized = true;
|
|
||||||
Q_strncpy( voice.codec, pszCodecName, sizeof( voice.codec ));
|
|
||||||
|
|
||||||
if( !Voice_InitOpusEncoder( quality ))
|
|
||||||
{
|
{
|
||||||
Con_Printf( S_WARN "Other players will not be able to hear you.\n" );
|
voice.device_opened = VoiceCapture_Init();
|
||||||
return false;
|
|
||||||
|
if( !voice.device_opened )
|
||||||
|
Con_Printf( S_WARN "No microphone is available.\n" );
|
||||||
}
|
}
|
||||||
|
|
||||||
voice.quality = quality;
|
|
||||||
|
|
||||||
if( !VoiceCapture_Init( ))
|
|
||||||
Con_Printf( S_WARN "No microphone is available.\n" );
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -53,6 +53,7 @@ typedef struct voice_state_s
|
|||||||
|
|
||||||
qboolean initialized;
|
qboolean initialized;
|
||||||
qboolean is_recording;
|
qboolean is_recording;
|
||||||
|
qboolean device_opened;
|
||||||
double start_time;
|
double start_time;
|
||||||
|
|
||||||
voice_status_t local;
|
voice_status_t local;
|
||||||
@@ -92,7 +93,7 @@ extern voice_state_t voice;
|
|||||||
void CL_AddVoiceToDatagram( void );
|
void CL_AddVoiceToDatagram( void );
|
||||||
|
|
||||||
void Voice_RegisterCvars( void );
|
void Voice_RegisterCvars( void );
|
||||||
qboolean Voice_Init( const char *pszCodecName, int quality );
|
qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit );
|
||||||
void Voice_Idle( double frametime );
|
void Voice_Idle( double frametime );
|
||||||
qboolean Voice_IsRecording( void );
|
qboolean Voice_IsRecording( void );
|
||||||
void Voice_RecordStop( void );
|
void Voice_RecordStop( void );
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ CSCR_ExpectString
|
|||||||
Return true if next token is pExpext and skip it
|
Return true if next token is pExpext and skip it
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
qboolean CSCR_ExpectString( parserstate_t *ps, const char *pExpect, qboolean skip, qboolean error )
|
static qboolean CSCR_ExpectString( parserstate_t *ps, const char *pExpect, qboolean skip, qboolean error )
|
||||||
{
|
{
|
||||||
char *tmp = COM_ParseFile( ps->buf, ps->token, sizeof( ps->token ));
|
char *tmp = COM_ParseFile( ps->buf, ps->token, sizeof( ps->token ));
|
||||||
|
|
||||||
@@ -75,7 +75,7 @@ CSCR_ParseType
|
|||||||
Determine script variable type
|
Determine script variable type
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
cvartype_t CSCR_ParseType( parserstate_t *ps )
|
static cvartype_t CSCR_ParseType( parserstate_t *ps )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -96,7 +96,7 @@ cvartype_t CSCR_ParseType( parserstate_t *ps )
|
|||||||
CSCR_ParseSingleCvar
|
CSCR_ParseSingleCvar
|
||||||
=========================
|
=========================
|
||||||
*/
|
*/
|
||||||
qboolean CSCR_ParseSingleCvar( parserstate_t *ps, scrvardef_t *result )
|
static qboolean CSCR_ParseSingleCvar( parserstate_t *ps, scrvardef_t *result )
|
||||||
{
|
{
|
||||||
// read the name
|
// read the name
|
||||||
ps->buf = COM_ParseFile( ps->buf, result->name, sizeof( result->name ));
|
ps->buf = COM_ParseFile( ps->buf, result->name, sizeof( result->name ));
|
||||||
@@ -170,7 +170,7 @@ CSCR_ParseHeader
|
|||||||
Check version and seek to first cvar name
|
Check version and seek to first cvar name
|
||||||
======================
|
======================
|
||||||
*/
|
*/
|
||||||
qboolean CSCR_ParseHeader( parserstate_t *ps )
|
static qboolean CSCR_ParseHeader( parserstate_t *ps )
|
||||||
{
|
{
|
||||||
if( !CSCR_ExpectString( ps, "VERSION", false, true ))
|
if( !CSCR_ExpectString( ps, "VERSION", false, true ))
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -53,7 +53,7 @@ static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPr
|
|||||||
Cbuf_Init
|
Cbuf_Init
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cbuf_Init( void )
|
static void Cbuf_Init( void )
|
||||||
{
|
{
|
||||||
cmd_text.data = cmd_text_buf;
|
cmd_text.data = cmd_text_buf;
|
||||||
filteredcmd_text.data = filteredcmd_text_buf;
|
filteredcmd_text.data = filteredcmd_text_buf;
|
||||||
@@ -79,7 +79,7 @@ void Cbuf_Clear( void )
|
|||||||
Cbuf_GetSpace
|
Cbuf_GetSpace
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void *Cbuf_GetSpace( cmdbuf_t *buf, int length )
|
static void *Cbuf_GetSpace( cmdbuf_t *buf, int length )
|
||||||
{
|
{
|
||||||
void *data;
|
void *data;
|
||||||
|
|
||||||
@@ -176,7 +176,7 @@ void Cbuf_InsertText( const char *text )
|
|||||||
Cbuf_Execute
|
Cbuf_Execute
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cbuf_ExecuteCommandsFromBuffer( cmdbuf_t *buf, qboolean isPrivileged, int cmdsToExecute )
|
static void Cbuf_ExecuteCommandsFromBuffer( cmdbuf_t *buf, qboolean isPrivileged, int cmdsToExecute )
|
||||||
{
|
{
|
||||||
char *text;
|
char *text;
|
||||||
char line[MAX_CMD_LINE];
|
char line[MAX_CMD_LINE];
|
||||||
@@ -356,7 +356,7 @@ hl.exe -dev 3 +map c1a0d
|
|||||||
hl.exe -nosound -game bshift
|
hl.exe -nosound -game bshift
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void Cmd_StuffCmds_f( void )
|
static void Cmd_StuffCmds_f( void )
|
||||||
{
|
{
|
||||||
host.stuffcmds_pending = true;
|
host.stuffcmds_pending = true;
|
||||||
}
|
}
|
||||||
@@ -370,7 +370,7 @@ next frame. This allows commands like:
|
|||||||
bind g "cmd use rocket ; +attack ; wait ; -attack ; cmd use blaster"
|
bind g "cmd use rocket ; +attack ; wait ; -attack ; cmd use blaster"
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cmd_Wait_f( void )
|
static void Cmd_Wait_f( void )
|
||||||
{
|
{
|
||||||
cmd_wait = true;
|
cmd_wait = true;
|
||||||
}
|
}
|
||||||
@@ -382,7 +382,7 @@ Cmd_Echo_f
|
|||||||
Just prints the rest of the line to the console
|
Just prints the rest of the line to the console
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void Cmd_Echo_f( void )
|
static void Cmd_Echo_f( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -398,7 +398,7 @@ Cmd_Alias_f
|
|||||||
Creates a new command that executes a command string (possibly ; seperated)
|
Creates a new command that executes a command string (possibly ; seperated)
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void Cmd_Alias_f( void )
|
static void Cmd_Alias_f( void )
|
||||||
{
|
{
|
||||||
cmdalias_t *a;
|
cmdalias_t *a;
|
||||||
char cmd[MAX_CMD_LINE];
|
char cmd[MAX_CMD_LINE];
|
||||||
@@ -529,7 +529,6 @@ typedef struct cmd_s
|
|||||||
static int cmd_argc;
|
static int cmd_argc;
|
||||||
static const char *cmd_args = NULL;
|
static const char *cmd_args = NULL;
|
||||||
static char *cmd_argv[MAX_CMD_TOKENS];
|
static char *cmd_argv[MAX_CMD_TOKENS];
|
||||||
static char cmd_tokenized[MAX_CMD_BUFFER]; // will have 0 bytes inserted
|
|
||||||
static cmd_t *cmd_functions; // possible commands to execute
|
static cmd_t *cmd_functions; // possible commands to execute
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -882,7 +881,7 @@ Cmd_If_f
|
|||||||
Compare and et condition bit if true
|
Compare and et condition bit if true
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cmd_If_f( void )
|
static void Cmd_If_f( void )
|
||||||
{
|
{
|
||||||
// reset bit first
|
// reset bit first
|
||||||
cmd_condition &= ~BIT( cmd_condlevel );
|
cmd_condition &= ~BIT( cmd_condlevel );
|
||||||
@@ -943,7 +942,7 @@ Cmd_Else_f
|
|||||||
Invert condition bit
|
Invert condition bit
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cmd_Else_f( void )
|
static void Cmd_Else_f( void )
|
||||||
{
|
{
|
||||||
cmd_condition ^= BIT( cmd_condlevel );
|
cmd_condition ^= BIT( cmd_condlevel );
|
||||||
}
|
}
|
||||||
@@ -1179,7 +1178,7 @@ void Cmd_ForwardToServer( void )
|
|||||||
Cmd_List_f
|
Cmd_List_f
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cmd_List_f( void )
|
static void Cmd_List_f( void )
|
||||||
{
|
{
|
||||||
cmd_t *cmd;
|
cmd_t *cmd;
|
||||||
int i = 0;
|
int i = 0;
|
||||||
|
|||||||
@@ -17,15 +17,24 @@ GNU General Public License for more details.
|
|||||||
#define COM_STRINGS_H
|
#define COM_STRINGS_H
|
||||||
|
|
||||||
// default colored message headers
|
// default colored message headers
|
||||||
#define S_NOTE "^2Note:^7 "
|
#define S_BLACK "^0"
|
||||||
#define S_WARN "^3Warning:^7 "
|
#define S_RED "^1"
|
||||||
#define S_ERROR "^1Error:^7 "
|
#define S_GREEN "^2"
|
||||||
#define S_USAGE "Usage: "
|
#define S_YELLOW "^3"
|
||||||
#define S_USAGE_INDENT " "
|
#define S_BLUE "^4"
|
||||||
|
#define S_CYAN "^5"
|
||||||
|
#define S_MAGENTA "^6"
|
||||||
|
#define S_DEFAULT "^7"
|
||||||
|
|
||||||
#define S_OPENGL_NOTE "^2OpenGL Note:^7 "
|
#define S_NOTE S_GREEN "Note: " S_DEFAULT
|
||||||
#define S_OPENGL_WARN "^3OpenGL Warning:^7 "
|
#define S_WARN S_YELLOW "Warning: " S_DEFAULT
|
||||||
#define S_OPENGL_ERROR "^3OpenGL Error:^7 "
|
#define S_ERROR S_RED "Error: " S_DEFAULT
|
||||||
|
#define S_USAGE "Usage: "
|
||||||
|
#define S_USAGE_INDENT "\t"
|
||||||
|
|
||||||
|
#define S_OPENGL_NOTE S_GREEN "OpenGL Note: " S_DEFAULT
|
||||||
|
#define S_OPENGL_WARN S_YELLOW "OpenGL Warning: " S_DEFAULT
|
||||||
|
#define S_OPENGL_ERROR S_RED "OpenGL Error: " S_DEFAULT
|
||||||
|
|
||||||
// end game final default message
|
// end game final default message
|
||||||
#define DEFAULT_ENDGAME_MESSAGE "The End"
|
#define DEFAULT_ENDGAME_MESSAGE "The End"
|
||||||
|
|||||||
@@ -531,47 +531,6 @@ int GAME_EXPORT COM_FileSize( const char *filename )
|
|||||||
return FS_FileSize( filename, false );
|
return FS_FileSize( filename, false );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
COM_AddAppDirectoryToSearchPath
|
|
||||||
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void GAME_EXPORT COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName )
|
|
||||||
{
|
|
||||||
FS_AddGameHierarchy( pszBaseDir, FS_NOWRITE_PATH );
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
===========
|
|
||||||
COM_ExpandFilename
|
|
||||||
|
|
||||||
Finds the file in the search path, copies over the name with the full path name.
|
|
||||||
This doesn't search in the pak file.
|
|
||||||
===========
|
|
||||||
*/
|
|
||||||
int GAME_EXPORT COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize )
|
|
||||||
{
|
|
||||||
char result[MAX_SYSPATH];
|
|
||||||
|
|
||||||
if( !COM_CheckString( fileName ) || !nameOutBuffer || nameOutBufferSize <= 0 )
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
// filename examples:
|
|
||||||
// media\sierra.avi - D:\Xash3D\valve\media\sierra.avi
|
|
||||||
// models\barney.mdl - D:\Xash3D\bshift\models\barney.mdl
|
|
||||||
if( g_fsapi.GetFullDiskPath( result, sizeof( result ), fileName, false ))
|
|
||||||
{
|
|
||||||
// check for enough room
|
|
||||||
if( Q_strlen( result ) > nameOutBufferSize )
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
Q_strncpy( nameOutBuffer, result, nameOutBufferSize );
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
COM_TrimSpace
|
COM_TrimSpace
|
||||||
@@ -734,7 +693,7 @@ COM_LoadFileForMe
|
|||||||
byte *GAME_EXPORT COM_LoadFileForMe( const char *filename, int *pLength )
|
byte *GAME_EXPORT COM_LoadFileForMe( const char *filename, int *pLength )
|
||||||
{
|
{
|
||||||
string name;
|
string name;
|
||||||
byte *file, *pfile;
|
byte *pfile;
|
||||||
fs_offset_t iLength;
|
fs_offset_t iLength;
|
||||||
|
|
||||||
if( !COM_CheckString( filename ))
|
if( !COM_CheckString( filename ))
|
||||||
@@ -747,21 +706,9 @@ byte *GAME_EXPORT COM_LoadFileForMe( const char *filename, int *pLength )
|
|||||||
Q_strncpy( name, filename, sizeof( name ));
|
Q_strncpy( name, filename, sizeof( name ));
|
||||||
COM_FixSlashes( name );
|
COM_FixSlashes( name );
|
||||||
|
|
||||||
pfile = FS_LoadFile( name, &iLength, false );
|
pfile = g_fsapi.LoadFileMalloc( name, &iLength, false );
|
||||||
if( pLength ) *pLength = (int)iLength;
|
if( pLength ) *pLength = (int)iLength;
|
||||||
|
|
||||||
if( pfile )
|
|
||||||
{
|
|
||||||
file = malloc( iLength + 1 );
|
|
||||||
if( file != NULL )
|
|
||||||
{
|
|
||||||
memcpy( file, pfile, iLength );
|
|
||||||
file[iLength] = '\0';
|
|
||||||
}
|
|
||||||
Mem_Free( pfile );
|
|
||||||
pfile = file;
|
|
||||||
}
|
|
||||||
|
|
||||||
return pfile;
|
return pfile;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -869,18 +816,6 @@ cvar_t *GAME_EXPORT pfnCVarGetPointer( const char *szVarName )
|
|||||||
return (cvar_t *)Cvar_FindVar( szVarName );
|
return (cvar_t *)Cvar_FindVar( szVarName );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
pfnCVarDirectSet
|
|
||||||
|
|
||||||
allow to set cvar directly
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void GAME_EXPORT pfnCVarDirectSet( cvar_t *var, const char *szValue )
|
|
||||||
{
|
|
||||||
Cvar_DirectSet( (convar_t *)var, szValue );
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
COM_CompareFileTime
|
COM_CompareFileTime
|
||||||
@@ -996,21 +931,6 @@ qboolean COM_IsSafeFileToDownload( const char *filename )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *COM_GetResourceTypeName( resourcetype_t restype )
|
|
||||||
{
|
|
||||||
switch( restype )
|
|
||||||
{
|
|
||||||
case t_decal: return "decal";
|
|
||||||
case t_eventscript: return "eventscript";
|
|
||||||
case t_generic: return "generic";
|
|
||||||
case t_model: return "model";
|
|
||||||
case t_skin: return "skin";
|
|
||||||
case t_sound: return "sound";
|
|
||||||
case t_world: return "world";
|
|
||||||
default: return "unknown";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
char *_copystring( poolhandle_t mempool, const char *s, const char *filename, int fileline )
|
char *_copystring( poolhandle_t mempool, const char *s, const char *filename, int fileline )
|
||||||
{
|
{
|
||||||
size_t size;
|
size_t size;
|
||||||
|
|||||||
@@ -388,7 +388,6 @@ void *FS_GetNativeObject( const char *obj );
|
|||||||
//
|
//
|
||||||
// cmd.c
|
// cmd.c
|
||||||
//
|
//
|
||||||
void Cbuf_Init( void );
|
|
||||||
void Cbuf_Clear( void );
|
void Cbuf_Clear( void );
|
||||||
void Cbuf_AddText( const char *text );
|
void Cbuf_AddText( const char *text );
|
||||||
void Cbuf_AddTextf( const char *text, ... ) _format( 1 );
|
void Cbuf_AddTextf( const char *text, ... ) _format( 1 );
|
||||||
@@ -412,9 +411,6 @@ void Cmd_RemoveCommand( const char *cmd_name );
|
|||||||
qboolean Cmd_Exists( const char *cmd_name );
|
qboolean Cmd_Exists( const char *cmd_name );
|
||||||
void Cmd_LookupCmds( void *buffer, void *ptr, setpair_t callback );
|
void Cmd_LookupCmds( void *buffer, void *ptr, setpair_t callback );
|
||||||
int Cmd_ListMaps( search_t *t , char *lastmapname, size_t len );
|
int Cmd_ListMaps( search_t *t , char *lastmapname, size_t len );
|
||||||
qboolean Cmd_GetMapList( const char *s, char *completedname, int length );
|
|
||||||
qboolean Cmd_GetDemoList( const char *s, char *completedname, int length );
|
|
||||||
qboolean Cmd_GetMovieList( const char *s, char *completedname, int length );
|
|
||||||
void Cmd_TokenizeString( const char *text );
|
void Cmd_TokenizeString( const char *text );
|
||||||
void Cmd_ExecuteString( const char *text );
|
void Cmd_ExecuteString( const char *text );
|
||||||
void Cmd_ForwardToServer( void );
|
void Cmd_ForwardToServer( void );
|
||||||
@@ -461,13 +457,12 @@ void FS_FreeImage( rgbdata_t *pack );
|
|||||||
extern const bpc_desc_t PFDesc[]; // image get pixelformat
|
extern const bpc_desc_t PFDesc[]; // image get pixelformat
|
||||||
qboolean Image_Process( rgbdata_t **pix, int width, int height, uint flags, float reserved );
|
qboolean Image_Process( rgbdata_t **pix, int width, int height, uint flags, float reserved );
|
||||||
void Image_PaletteHueReplace( byte *palSrc, int newHue, int start, int end, int pal_size );
|
void Image_PaletteHueReplace( byte *palSrc, int newHue, int start, int end, int pal_size );
|
||||||
void Image_PaletteTranslate( byte *palSrc, int top, int bottom, int pal_size );
|
|
||||||
void Image_SetForceFlags( uint flags ); // set image force flags on loading
|
void Image_SetForceFlags( uint flags ); // set image force flags on loading
|
||||||
size_t Image_DXTGetLinearSize( int type, int width, int height, int depth );
|
|
||||||
qboolean Image_CustomPalette( void );
|
qboolean Image_CustomPalette( void );
|
||||||
void Image_ClearForceFlags( void );
|
void Image_ClearForceFlags( void );
|
||||||
void Image_SetMDLPointer( byte *p );
|
void Image_SetMDLPointer( byte *p );
|
||||||
void Image_CheckPaletteQ1( void );
|
void Image_CheckPaletteQ1( void );
|
||||||
|
|
||||||
/*
|
/*
|
||||||
========================================================================
|
========================================================================
|
||||||
|
|
||||||
@@ -543,7 +538,6 @@ qboolean Host_IsQuakeCompatible( void );
|
|||||||
void EXPORT Host_Shutdown( void );
|
void EXPORT Host_Shutdown( void );
|
||||||
int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGame, pfnChangeGame func );
|
int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGame, pfnChangeGame func );
|
||||||
int Host_CompareFileTime( int ft1, int ft2 );
|
int Host_CompareFileTime( int ft1, int ft2 );
|
||||||
void Host_NewInstance( const char *name, const char *finalmsg );
|
|
||||||
void Host_EndGame( qboolean abort, const char *message, ... ) _format( 2 );
|
void Host_EndGame( qboolean abort, const char *message, ... ) _format( 2 );
|
||||||
void Host_AbortCurrentFrame( void ) NORETURN;
|
void Host_AbortCurrentFrame( void ) NORETURN;
|
||||||
void Host_WriteServerConfig( const char *name );
|
void Host_WriteServerConfig( const char *name );
|
||||||
@@ -556,7 +550,6 @@ void Host_ShutdownServer( void );
|
|||||||
void Host_Error( const char *error, ... ) _format( 1 );
|
void Host_Error( const char *error, ... ) _format( 1 );
|
||||||
void Host_ValidateEngineFeatures( uint32_t features );
|
void Host_ValidateEngineFeatures( uint32_t features );
|
||||||
void Host_Frame( float time );
|
void Host_Frame( float time );
|
||||||
void Host_InitDecals( void );
|
|
||||||
void Host_Credits( void );
|
void Host_Credits( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
@@ -600,7 +593,6 @@ void COM_HexConvert( const char *pszInput, int nInputLength, byte *pOutput );
|
|||||||
int COM_SaveFile( const char *filename, const void *data, int len );
|
int COM_SaveFile( const char *filename, const void *data, int len );
|
||||||
byte* COM_LoadFileForMe( const char *filename, int *pLength );
|
byte* COM_LoadFileForMe( const char *filename, int *pLength );
|
||||||
qboolean COM_IsSafeFileToDownload( const char *filename );
|
qboolean COM_IsSafeFileToDownload( const char *filename );
|
||||||
const char *COM_GetResourceTypeName( resourcetype_t restype );
|
|
||||||
cvar_t *pfnCVarGetPointer( const char *szVarName );
|
cvar_t *pfnCVarGetPointer( const char *szVarName );
|
||||||
int pfnDrawConsoleString( int x, int y, char *string );
|
int pfnDrawConsoleString( int x, int y, char *string );
|
||||||
void pfnDrawSetTextColor( float r, float g, float b );
|
void pfnDrawSetTextColor( float r, float g, float b );
|
||||||
@@ -608,7 +600,6 @@ void pfnDrawConsoleStringLen( const char *pText, int *length, int *height );
|
|||||||
void *Cache_Check( poolhandle_t mempool, struct cache_user_s *c );
|
void *Cache_Check( poolhandle_t mempool, struct cache_user_s *c );
|
||||||
void COM_TrimSpace( const char *source, char *dest );
|
void COM_TrimSpace( const char *source, char *dest );
|
||||||
void pfnGetModelBounds( model_t *mod, float *mins, float *maxs );
|
void pfnGetModelBounds( model_t *mod, float *mins, float *maxs );
|
||||||
void pfnCVarDirectSet( cvar_t *var, const char *szValue );
|
|
||||||
int COM_CheckParm( char *parm, char **ppnext );
|
int COM_CheckParm( char *parm, char **ppnext );
|
||||||
void pfnGetGameDir( char *szGetGameDir );
|
void pfnGetGameDir( char *szGetGameDir );
|
||||||
int pfnGetModelType( model_t *mod );
|
int pfnGetModelType( model_t *mod );
|
||||||
@@ -650,7 +641,6 @@ void pfnResetTutorMessageDecayData( void );
|
|||||||
//
|
//
|
||||||
// con_utils.c
|
// con_utils.c
|
||||||
//
|
//
|
||||||
qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize );
|
|
||||||
void Con_CompleteCommand( field_t *field );
|
void Con_CompleteCommand( field_t *field );
|
||||||
void Cmd_AutoComplete( char *complete_string );
|
void Cmd_AutoComplete( char *complete_string );
|
||||||
void Cmd_AutoCompleteClear( void );
|
void Cmd_AutoCompleteClear( void );
|
||||||
@@ -706,24 +696,15 @@ void CL_LegacyUpdateInfo( void );
|
|||||||
void CL_CharEvent( int key );
|
void CL_CharEvent( int key );
|
||||||
qboolean CL_DisableVisibility( void );
|
qboolean CL_DisableVisibility( void );
|
||||||
byte *COM_LoadFile( const char *filename, int usehunk, int *pLength );
|
byte *COM_LoadFile( const char *filename, int usehunk, int *pLength );
|
||||||
int CL_GetDemoComment( const char *demoname, char *comment );
|
|
||||||
void COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName );
|
|
||||||
int COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize );
|
|
||||||
struct cmd_s *Cmd_GetFirstFunctionHandle( void );
|
struct cmd_s *Cmd_GetFirstFunctionHandle( void );
|
||||||
struct cmd_s *Cmd_GetNextFunctionHandle( struct cmd_s *cmd );
|
struct cmd_s *Cmd_GetNextFunctionHandle( struct cmd_s *cmd );
|
||||||
struct cmdalias_s *Cmd_AliasGetList( void );
|
struct cmdalias_s *Cmd_AliasGetList( void );
|
||||||
const char *Cmd_GetName( struct cmd_s *cmd );
|
const char *Cmd_GetName( struct cmd_s *cmd );
|
||||||
void SV_StartSound( edict_t *ent, int chan, const char *sample, float vol, float attn, int flags, int pitch );
|
|
||||||
void SV_CreateDecal( sizebuf_t *msg, const float *origin, int decalIndex, int entityIndex, int modelIndex, int flags, float scale );
|
|
||||||
void Log_Printf( const char *fmt, ... ) _format( 1 );
|
void Log_Printf( const char *fmt, ... ) _format( 1 );
|
||||||
void SV_BroadcastCommand( const char *fmt, ... ) _format( 1 );
|
void SV_BroadcastCommand( const char *fmt, ... ) _format( 1 );
|
||||||
qboolean SV_RestoreCustomDecal( struct decallist_s *entry, edict_t *pEdict, qboolean adjacent );
|
|
||||||
void SV_BroadcastPrintf( struct sv_client_s *ignore, const char *fmt, ... ) _format( 2 );
|
void SV_BroadcastPrintf( struct sv_client_s *ignore, const char *fmt, ... ) _format( 2 );
|
||||||
int R_CreateDecalList( struct decallist_s *pList );
|
|
||||||
void R_ClearAllDecals( void );
|
|
||||||
void CL_ClearStaticEntities( void );
|
void CL_ClearStaticEntities( void );
|
||||||
qboolean S_StreamGetCurrentState( char *currentTrack, char *loopTrack, int *position );
|
qboolean S_StreamGetCurrentState( char *currentTrack, char *loopTrack, int *position );
|
||||||
struct cl_entity_s *CL_GetEntityByIndex( int index );
|
|
||||||
void CL_ServerCommand( qboolean reliable, const char *fmt, ... ) _format( 2 );
|
void CL_ServerCommand( qboolean reliable, const char *fmt, ... ) _format( 2 );
|
||||||
void CL_HudMessage( const char *pMessage );
|
void CL_HudMessage( const char *pMessage );
|
||||||
const char *CL_MsgInfo( int cmd );
|
const char *CL_MsgInfo( int cmd );
|
||||||
@@ -732,17 +713,14 @@ void SV_DrawOrthoTriangles( void );
|
|||||||
double CL_GetDemoFramerate( void );
|
double CL_GetDemoFramerate( void );
|
||||||
qboolean UI_CreditsActive( void );
|
qboolean UI_CreditsActive( void );
|
||||||
void CL_StopPlayback( void );
|
void CL_StopPlayback( void );
|
||||||
void CL_ExtraUpdate( void );
|
|
||||||
int CL_GetMaxClients( void );
|
int CL_GetMaxClients( void );
|
||||||
int SV_GetMaxClients( void );
|
int SV_GetMaxClients( void );
|
||||||
qboolean CL_IsRecordDemo( void );
|
qboolean CL_IsRecordDemo( void );
|
||||||
qboolean CL_IsTimeDemo( void );
|
qboolean CL_IsTimeDemo( void );
|
||||||
qboolean CL_IsPlaybackDemo( void );
|
qboolean CL_IsPlaybackDemo( void );
|
||||||
qboolean SV_Initialized( void );
|
qboolean SV_Initialized( void );
|
||||||
qboolean CL_LoadProgs( const char *name );
|
|
||||||
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
||||||
int SV_GetSaveComment( const char *savename, char *comment );
|
int SV_GetSaveComment( const char *savename, char *comment );
|
||||||
qboolean SV_NewGame( const char *mapName, qboolean loadGame );
|
|
||||||
void SV_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
|
void SV_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
|
||||||
void CL_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
|
void CL_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
|
||||||
void SV_SysError( const char *error_string );
|
void SV_SysError( const char *error_string );
|
||||||
@@ -751,11 +729,9 @@ void SV_ExecLoadLevel( void );
|
|||||||
void SV_ExecLoadGame( void );
|
void SV_ExecLoadGame( void );
|
||||||
void SV_ExecChangeLevel( void );
|
void SV_ExecChangeLevel( void );
|
||||||
void CL_WriteMessageHistory( void );
|
void CL_WriteMessageHistory( void );
|
||||||
void CL_SendCmd( void );
|
|
||||||
void CL_Disconnect( void );
|
void CL_Disconnect( void );
|
||||||
void CL_ClearEdicts( void );
|
void CL_ClearEdicts( void );
|
||||||
void CL_Crashed( void );
|
void CL_Crashed( void );
|
||||||
qboolean CL_NextDemo( void );
|
|
||||||
char *SV_Serverinfo( void );
|
char *SV_Serverinfo( void );
|
||||||
void CL_Drop( void );
|
void CL_Drop( void );
|
||||||
void Con_Init( void );
|
void Con_Init( void );
|
||||||
@@ -780,7 +756,6 @@ qboolean Info_SetValueForStarKey( char *s, const char *key, const char *value, i
|
|||||||
qboolean Info_IsValid( const char *s );
|
qboolean Info_IsValid( const char *s );
|
||||||
void Info_WriteVars( file_t *f );
|
void Info_WriteVars( file_t *f );
|
||||||
void Info_Print( const char *s );
|
void Info_Print( const char *s );
|
||||||
void Cmd_WriteVariables( file_t *f );
|
|
||||||
int Cmd_CheckMapsList( int fRefresh );
|
int Cmd_CheckMapsList( int fRefresh );
|
||||||
void COM_SetRandomSeed( int lSeed );
|
void COM_SetRandomSeed( int lSeed );
|
||||||
int COM_RandomLong( int lMin, int lMax );
|
int COM_RandomLong( int lMin, int lMax );
|
||||||
@@ -802,6 +777,7 @@ int COM_FileSize( const char *filename );
|
|||||||
void COM_FreeFile( void *buffer );
|
void COM_FreeFile( void *buffer );
|
||||||
int COM_CompareFileTime( const char *filename1, const char *filename2, int *iCompare );
|
int COM_CompareFileTime( const char *filename1, const char *filename2, int *iCompare );
|
||||||
char *va( const char *format, ... ) _format( 1 );
|
char *va( const char *format, ... ) _format( 1 );
|
||||||
|
qboolean CRC32_MapFile( dword *crcvalue, const char *filename, qboolean multiplayer );
|
||||||
|
|
||||||
// soundlib shared exports
|
// soundlib shared exports
|
||||||
qboolean S_Init( void );
|
qboolean S_Init( void );
|
||||||
@@ -819,6 +795,7 @@ uint ScreenGammaTable( uint );
|
|||||||
uint LinearGammaTable( uint );
|
uint LinearGammaTable( uint );
|
||||||
void V_Init( void );
|
void V_Init( void );
|
||||||
void V_CheckGamma( void );
|
void V_CheckGamma( void );
|
||||||
|
void V_CheckGammaEnd( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// identification.c
|
// identification.c
|
||||||
@@ -839,6 +816,34 @@ void NET_MasterClear( void );
|
|||||||
void NET_MasterShutdown( void );
|
void NET_MasterShutdown( void );
|
||||||
qboolean NET_GetMaster( netadr_t from, uint *challenge, double *last_heartbeat );
|
qboolean NET_GetMaster( netadr_t from, uint *challenge, double *last_heartbeat );
|
||||||
|
|
||||||
|
//
|
||||||
|
// sounds.c
|
||||||
|
//
|
||||||
|
typedef enum soundlst_group_e
|
||||||
|
{
|
||||||
|
BouncePlayerShell = 0,
|
||||||
|
BounceWeaponShell,
|
||||||
|
BounceConcrete,
|
||||||
|
BounceGlass,
|
||||||
|
BounceMetal,
|
||||||
|
BounceFlesh,
|
||||||
|
BounceWood,
|
||||||
|
Ricochet,
|
||||||
|
Explode,
|
||||||
|
PlayerWaterEnter,
|
||||||
|
PlayerWaterExit,
|
||||||
|
EntityWaterEnter,
|
||||||
|
EntityWaterExit,
|
||||||
|
|
||||||
|
SoundList_Groups // must be last
|
||||||
|
} soundlst_group_t;
|
||||||
|
|
||||||
|
int SoundList_Count( soundlst_group_t group );
|
||||||
|
const char *SoundList_GetRandom( soundlst_group_t group );
|
||||||
|
const char *SoundList_Get( soundlst_group_t group, int idx );
|
||||||
|
void SoundList_Init( void );
|
||||||
|
void SoundList_Shutdown( void );
|
||||||
|
|
||||||
#ifdef REF_DLL
|
#ifdef REF_DLL
|
||||||
#error "common.h in ref_dll"
|
#error "common.h in ref_dll"
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -184,7 +184,7 @@ Cmd_GetMapList
|
|||||||
Prints or complete map filename
|
Prints or complete map filename
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetMapList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetMapList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -220,7 +220,7 @@ Cmd_GetDemoList
|
|||||||
Prints or complete demo filename
|
Prints or complete demo filename
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetDemoList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetDemoList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -267,7 +267,7 @@ Cmd_GetMovieList
|
|||||||
Prints or complete movie filename
|
Prints or complete movie filename
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetMovieList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetMovieList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -314,7 +314,7 @@ Cmd_GetMusicList
|
|||||||
Prints or complete background track filename
|
Prints or complete background track filename
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetMusicList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetMusicList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -362,7 +362,7 @@ Cmd_GetSavesList
|
|||||||
Prints or complete savegame filename
|
Prints or complete savegame filename
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetSavesList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetSavesList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -409,7 +409,7 @@ Cmd_GetConfigList
|
|||||||
Prints or complete .cfg filename
|
Prints or complete .cfg filename
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetConfigList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetConfigList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -456,7 +456,7 @@ Cmd_GetSoundList
|
|||||||
Prints or complete sound filename
|
Prints or complete sound filename
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetSoundList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetSoundList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -508,7 +508,7 @@ Cmd_GetItemsList
|
|||||||
Prints or complete item classname (weapons only)
|
Prints or complete item classname (weapons only)
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetItemsList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetItemsList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -555,7 +555,7 @@ Cmd_GetKeysList
|
|||||||
Autocomplete for bind command
|
Autocomplete for bind command
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetKeysList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetKeysList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
size_t i, numkeys;
|
size_t i, numkeys;
|
||||||
string keys[256];
|
string keys[256];
|
||||||
@@ -636,7 +636,7 @@ Cmd_GetCommandsList
|
|||||||
Autocomplete for bind command
|
Autocomplete for bind command
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetCommandsList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetCommandsList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
size_t i;
|
size_t i;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -701,7 +701,7 @@ Cmd_GetCustomList
|
|||||||
Prints or complete .HPK filenames
|
Prints or complete .HPK filenames
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetCustomList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetCustomList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -747,17 +747,13 @@ Cmd_GetGameList
|
|||||||
Prints or complete gamedir name
|
Prints or complete gamedir name
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetGamesList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetGamesList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
int i, numgamedirs;
|
int i, numgamedirs;
|
||||||
string gamedirs[MAX_MODS];
|
string gamedirs[MAX_MODS];
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
int len;
|
int len;
|
||||||
|
|
||||||
// stand-alone games doesn't have cmd "game"
|
|
||||||
if( !Cmd_Exists( "game" ))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// compare gamelist with current keyword
|
// compare gamelist with current keyword
|
||||||
len = Q_strlen( s );
|
len = Q_strlen( s );
|
||||||
|
|
||||||
@@ -800,7 +796,7 @@ Cmd_GetCDList
|
|||||||
Prints or complete CD command name
|
Prints or complete CD command name
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
int i, numcdcommands;
|
int i, numcdcommands;
|
||||||
string cdcommands[8];
|
string cdcommands[8];
|
||||||
@@ -854,7 +850,7 @@ qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
||||||
{
|
{
|
||||||
qboolean use_filter = false;
|
qboolean use_filter = false;
|
||||||
byte buf[MAX_SYSPATH];
|
byte buf[MAX_SYSPATH];
|
||||||
@@ -1061,7 +1057,7 @@ Autocomplete filename
|
|||||||
for various cmds
|
for various cmds
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize )
|
static qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize )
|
||||||
{
|
{
|
||||||
autocomplete_list_t *list;
|
autocomplete_list_t *list;
|
||||||
|
|
||||||
@@ -1345,13 +1341,13 @@ static void Cmd_WriteHelp(const char *name, const char *unused, const char *desc
|
|||||||
if( length == 0 ) FS_Printf( f, "%s \"%s\"\n", name, desc );
|
if( length == 0 ) FS_Printf( f, "%s \"%s\"\n", name, desc );
|
||||||
}
|
}
|
||||||
|
|
||||||
void Cmd_WriteOpenGLVariables( file_t *f )
|
static void Cmd_WriteOpenGLVariables( file_t *f )
|
||||||
{
|
{
|
||||||
Cvar_LookupVars( FCVAR_GLCONFIG, NULL, f, (setpair_t)Cmd_WriteOpenGLCvar );
|
Cvar_LookupVars( FCVAR_GLCONFIG, NULL, f, (setpair_t)Cmd_WriteOpenGLCvar );
|
||||||
}
|
}
|
||||||
|
|
||||||
#if !XASH_DEDICATED
|
#if !XASH_DEDICATED
|
||||||
void Host_FinalizeConfig( file_t *f, const char *config )
|
static void Host_FinalizeConfig( file_t *f, const char *config )
|
||||||
{
|
{
|
||||||
string backup, newcfg;
|
string backup, newcfg;
|
||||||
|
|
||||||
|
|||||||
@@ -372,9 +372,9 @@ static void Sys_Crash( int signal, siginfo_t *si, void *context)
|
|||||||
bp = (void**)ucontext->uc_mcontext.mc_rbp;
|
bp = (void**)ucontext->uc_mcontext.mc_rbp;
|
||||||
sp = (void**)ucontext->uc_mcontext.mc_rsp;
|
sp = (void**)ucontext->uc_mcontext.mc_rsp;
|
||||||
#elif XASH_NETBSD
|
#elif XASH_NETBSD
|
||||||
pc = (void*)ucontext->uc_mcontext.__gregs[REG_RIP];
|
pc = (void*)ucontext->uc_mcontext.__gregs[_REG_RIP];
|
||||||
bp = (void**)ucontext->uc_mcontext.__gregs[REG_RBP];
|
bp = (void**)ucontext->uc_mcontext.__gregs[_REG_RBP];
|
||||||
sp = (void**)ucontext->uc_mcontext.__gregs[REG_RSP];
|
sp = (void**)ucontext->uc_mcontext.__gregs[_REG_RSP];
|
||||||
#elif XASH_OPENBSD
|
#elif XASH_OPENBSD
|
||||||
pc = (void*)ucontext->sc_rip;
|
pc = (void*)ucontext->sc_rip;
|
||||||
bp = (void**)ucontext->sc_rbp;
|
bp = (void**)ucontext->sc_rbp;
|
||||||
|
|||||||
@@ -195,7 +195,7 @@ Cvar_ValidateString
|
|||||||
deal with userinfo etc
|
deal with userinfo etc
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
const char *Cvar_ValidateString( convar_t *var, const char *value )
|
static const char *Cvar_ValidateString( convar_t *var, const char *value )
|
||||||
{
|
{
|
||||||
const char *pszValue;
|
const char *pszValue;
|
||||||
static char szNew[MAX_STRING];
|
static char szNew[MAX_STRING];
|
||||||
@@ -278,7 +278,7 @@ Cvar_UnlinkVar
|
|||||||
unlink the variable
|
unlink the variable
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
int Cvar_UnlinkVar( const char *var_name, int group )
|
static int Cvar_UnlinkVar( const char *var_name, int group )
|
||||||
{
|
{
|
||||||
int count = 0;
|
int count = 0;
|
||||||
convar_t **prev;
|
convar_t **prev;
|
||||||
@@ -685,7 +685,7 @@ Cvar_DirectSet
|
|||||||
way to change value for many cvars
|
way to change value for many cvars
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cvar_DirectSet( convar_t *var, const char *value )
|
void GAME_EXPORT Cvar_DirectSet( convar_t *var, const char *value )
|
||||||
{
|
{
|
||||||
const char *pszValue;
|
const char *pszValue;
|
||||||
|
|
||||||
@@ -1091,7 +1091,7 @@ Cvar_Toggle_f
|
|||||||
Toggles a cvar for easy single key binding
|
Toggles a cvar for easy single key binding
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cvar_Toggle_f( void )
|
static void Cvar_Toggle_f( void )
|
||||||
{
|
{
|
||||||
int v;
|
int v;
|
||||||
|
|
||||||
@@ -1114,7 +1114,7 @@ Allows setting and defining of arbitrary cvars from console, even if they
|
|||||||
weren't declared in C code.
|
weren't declared in C code.
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cvar_Set_f( void )
|
static void Cvar_Set_f( void )
|
||||||
{
|
{
|
||||||
int i, c, l = 0, len;
|
int i, c, l = 0, len;
|
||||||
char combined[MAX_CMD_TOKENS];
|
char combined[MAX_CMD_TOKENS];
|
||||||
@@ -1147,7 +1147,7 @@ Cvar_SetGL_f
|
|||||||
As Cvar_Set, but also flags it as glconfig
|
As Cvar_Set, but also flags it as glconfig
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cvar_SetGL_f( void )
|
static void Cvar_SetGL_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() != 3 )
|
if( Cmd_Argc() != 3 )
|
||||||
{
|
{
|
||||||
@@ -1163,7 +1163,7 @@ void Cvar_SetGL_f( void )
|
|||||||
Cvar_Reset_f
|
Cvar_Reset_f
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cvar_Reset_f( void )
|
static void Cvar_Reset_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() != 2 )
|
if( Cmd_Argc() != 2 )
|
||||||
{
|
{
|
||||||
@@ -1179,7 +1179,7 @@ void Cvar_Reset_f( void )
|
|||||||
Cvar_List_f
|
Cvar_List_f
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cvar_List_f( void )
|
static void Cvar_List_f( void )
|
||||||
{
|
{
|
||||||
convar_t *var;
|
convar_t *var;
|
||||||
const char *match = NULL;
|
const char *match = NULL;
|
||||||
|
|||||||
@@ -134,15 +134,6 @@ void Con_Init( void )
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_ClearAllDecals( void )
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
int R_CreateDecalList( struct decallist_s *pList )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void GAME_EXPORT S_StopSound(int entnum, int channel, const char *soundname)
|
void GAME_EXPORT S_StopSound(int entnum, int channel, const char *soundname)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ static CVAR_DEFINE( host_sleeptime, "sleeptime", "1", FCVAR_ARCHIVE|FCVAR_FILTER
|
|||||||
static CVAR_DEFINE_AUTO( host_sleeptime_debug, "0", 0, "print sleeps between frames" );
|
static CVAR_DEFINE_AUTO( host_sleeptime_debug, "0", 0, "print sleeps between frames" );
|
||||||
CVAR_DEFINE( con_gamemaps, "con_mapfilter", "1", FCVAR_ARCHIVE, "when true show only maps in game folder" );
|
CVAR_DEFINE( con_gamemaps, "con_mapfilter", "1", FCVAR_ARCHIVE, "when true show only maps in game folder" );
|
||||||
|
|
||||||
void Sys_PrintUsage( void )
|
static void Sys_PrintUsage( void )
|
||||||
{
|
{
|
||||||
string version_str;
|
string version_str;
|
||||||
const char *usage_str;
|
const char *usage_str;
|
||||||
@@ -109,6 +109,7 @@ void Sys_PrintUsage( void )
|
|||||||
O("-clockwindow <cw>", "adjust clockwindow used to ignore client commands to prevent speed hacks")
|
O("-clockwindow <cw>", "adjust clockwindow used to ignore client commands to prevent speed hacks")
|
||||||
|
|
||||||
"\nGame options:\n"
|
"\nGame options:\n"
|
||||||
|
O("-game <directory>", "set game directory to start engine with")
|
||||||
O("-dll <path> ", "override server DLL path")
|
O("-dll <path> ", "override server DLL path")
|
||||||
#if !XASH_DEDICATED
|
#if !XASH_DEDICATED
|
||||||
O("-clientlib <path>", "override client DLL path")
|
O("-clientlib <path>", "override client DLL path")
|
||||||
@@ -348,7 +349,7 @@ static int Host_CalcSleep( void )
|
|||||||
return host_sleeptime.value;
|
return host_sleeptime.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Host_NewInstance( const char *name, const char *finalmsg )
|
static void Host_NewInstance( const char *name, const char *finalmsg )
|
||||||
{
|
{
|
||||||
if( !pChangeGame ) return;
|
if( !pChangeGame ) return;
|
||||||
|
|
||||||
@@ -366,7 +367,7 @@ Host_ChangeGame_f
|
|||||||
Change game modification
|
Change game modification
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void Host_ChangeGame_f( void )
|
static void Host_ChangeGame_f( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -405,7 +406,7 @@ void Host_ChangeGame_f( void )
|
|||||||
Host_Exec_f
|
Host_Exec_f
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void Host_Exec_f( void )
|
static void Host_Exec_f( void )
|
||||||
{
|
{
|
||||||
string cfgpath;
|
string cfgpath;
|
||||||
byte *f;
|
byte *f;
|
||||||
@@ -491,7 +492,7 @@ void Host_Exec_f( void )
|
|||||||
Host_MemStats_f
|
Host_MemStats_f
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void Host_MemStats_f( void )
|
static void Host_MemStats_f( void )
|
||||||
{
|
{
|
||||||
switch( Cmd_Argc( ))
|
switch( Cmd_Argc( ))
|
||||||
{
|
{
|
||||||
@@ -509,7 +510,7 @@ void Host_MemStats_f( void )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Host_Minimize_f( void )
|
static void Host_Minimize_f( void )
|
||||||
{
|
{
|
||||||
#ifdef XASH_SDL
|
#ifdef XASH_SDL
|
||||||
if( host.hWnd ) SDL_MinimizeWindow( host.hWnd );
|
if( host.hWnd ) SDL_MinimizeWindow( host.hWnd );
|
||||||
@@ -548,7 +549,7 @@ qboolean Host_IsLocalClient( void )
|
|||||||
Host_RegisterDecal
|
Host_RegisterDecal
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean Host_RegisterDecal( const char *name, int *count )
|
static qboolean Host_RegisterDecal( const char *name, int *count )
|
||||||
{
|
{
|
||||||
char shortname[MAX_QPATH];
|
char shortname[MAX_QPATH];
|
||||||
int i;
|
int i;
|
||||||
@@ -582,7 +583,7 @@ qboolean Host_RegisterDecal( const char *name, int *count )
|
|||||||
Host_InitDecals
|
Host_InitDecals
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void Host_InitDecals( void )
|
static void Host_InitDecals( void )
|
||||||
{
|
{
|
||||||
int i, num_decals = 0;
|
int i, num_decals = 0;
|
||||||
search_t *t;
|
search_t *t;
|
||||||
@@ -613,7 +614,7 @@ Host_GetCommands
|
|||||||
Add them exactly as if they had been typed at the console
|
Add them exactly as if they had been typed at the console
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Host_GetCommands( void )
|
static void Host_GetCommands( void )
|
||||||
{
|
{
|
||||||
char *cmd;
|
char *cmd;
|
||||||
|
|
||||||
@@ -631,7 +632,7 @@ Host_CalcFPS
|
|||||||
compute actual FPS for various modes
|
compute actual FPS for various modes
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
double Host_CalcFPS( void )
|
static double Host_CalcFPS( void )
|
||||||
{
|
{
|
||||||
double fps = 0.0;
|
double fps = 0.0;
|
||||||
|
|
||||||
@@ -748,7 +749,7 @@ Host_FilterTime
|
|||||||
Returns false if the time is too short to run a frame
|
Returns false if the time is too short to run a frame
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
qboolean Host_FilterTime( float time )
|
static qboolean Host_FilterTime( float time )
|
||||||
{
|
{
|
||||||
static double oldtime;
|
static double oldtime;
|
||||||
double dt;
|
double dt;
|
||||||
@@ -873,7 +874,7 @@ void GAME_EXPORT Host_Error( const char *error, ... )
|
|||||||
Host_AbortCurrentFrame();
|
Host_AbortCurrentFrame();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Host_Error_f( void )
|
static void Host_Error_f( void )
|
||||||
{
|
{
|
||||||
const char *error = Cmd_Argv( 1 );
|
const char *error = Cmd_Argv( 1 );
|
||||||
|
|
||||||
@@ -881,7 +882,7 @@ void Host_Error_f( void )
|
|||||||
Host_Error( "%s\n", error );
|
Host_Error( "%s\n", error );
|
||||||
}
|
}
|
||||||
|
|
||||||
void Sys_Error_f( void )
|
static void Sys_Error_f( void )
|
||||||
{
|
{
|
||||||
const char *error = Cmd_Argv( 1 );
|
const char *error = Cmd_Argv( 1 );
|
||||||
|
|
||||||
@@ -904,7 +905,7 @@ static void Host_Crash_f( void )
|
|||||||
Host_Userconfigd_f
|
Host_Userconfigd_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void Host_Userconfigd_f( void )
|
static void Host_Userconfigd_f( void )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
int i;
|
int i;
|
||||||
@@ -948,7 +949,7 @@ static void Host_RunTests( int stage )
|
|||||||
Host_InitCommon
|
Host_InitCommon
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bChangeGame )
|
static void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bChangeGame )
|
||||||
{
|
{
|
||||||
char dev_level[4];
|
char dev_level[4];
|
||||||
int developer = DEFAULT_DEV;
|
int developer = DEFAULT_DEV;
|
||||||
@@ -1240,7 +1241,7 @@ void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bCha
|
|||||||
Key_Init();
|
Key_Init();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Host_FreeCommon( void )
|
static void Host_FreeCommon( void )
|
||||||
{
|
{
|
||||||
Image_Shutdown();
|
Image_Shutdown();
|
||||||
Sound_Shutdown();
|
Sound_Shutdown();
|
||||||
@@ -1310,6 +1311,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
|
|||||||
|
|
||||||
HTTP_Init();
|
HTTP_Init();
|
||||||
ID_Init();
|
ID_Init();
|
||||||
|
SoundList_Init();
|
||||||
|
|
||||||
if( Host_IsDedicated() )
|
if( Host_IsDedicated() )
|
||||||
{
|
{
|
||||||
@@ -1412,6 +1414,7 @@ void EXPORT Host_Shutdown( void )
|
|||||||
SV_ShutdownFilter();
|
SV_ShutdownFilter();
|
||||||
CL_Shutdown();
|
CL_Shutdown();
|
||||||
|
|
||||||
|
SoundList_Shutdown();
|
||||||
Mod_Shutdown();
|
Mod_Shutdown();
|
||||||
NET_Shutdown();
|
NET_Shutdown();
|
||||||
HTTP_Shutdown();
|
HTTP_Shutdown();
|
||||||
|
|||||||
@@ -121,7 +121,7 @@ void COM_ChangeLevel( char const *pNewLevel, char const *pLandmarkName, qboolean
|
|||||||
GameState->newGame = false;
|
GameState->newGame = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Host_ShutdownGame( void )
|
static void Host_ShutdownGame( void )
|
||||||
{
|
{
|
||||||
SV_ShutdownGame();
|
SV_ShutdownGame();
|
||||||
|
|
||||||
@@ -137,7 +137,7 @@ void Host_ShutdownGame( void )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Host_RunFrame( float time )
|
static void Host_RunFrame( float time )
|
||||||
{
|
{
|
||||||
// at this time, we don't need to get events from OS on dedicated
|
// at this time, we don't need to get events from OS on dedicated
|
||||||
#if !XASH_DEDICATED
|
#if !XASH_DEDICATED
|
||||||
|
|||||||
@@ -34,7 +34,7 @@ static hash_pack_queue_t *gp_hpak_queue = NULL;
|
|||||||
static hpak_header_t hash_pack_header;
|
static hpak_header_t hash_pack_header;
|
||||||
static hpak_info_t hash_pack_info;
|
static hpak_info_t hash_pack_info;
|
||||||
|
|
||||||
const char *HPAK_TypeFromIndex( int type )
|
static const char *HPAK_TypeFromIndex( int type )
|
||||||
{
|
{
|
||||||
switch( type )
|
switch( type )
|
||||||
{
|
{
|
||||||
@@ -94,7 +94,7 @@ void HPAK_FlushHostQueue( void )
|
|||||||
gp_hpak_queue = NULL;
|
gp_hpak_queue = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void HPAK_CreatePak( const char *filename, resource_t *pResource, byte *pData, file_t *fin )
|
static void HPAK_CreatePak( const char *filename, resource_t *pResource, byte *pData, file_t *fin )
|
||||||
{
|
{
|
||||||
int filelocation;
|
int filelocation;
|
||||||
string pakname;
|
string pakname;
|
||||||
@@ -872,7 +872,7 @@ void HPAK_RemoveLump( const char *name, resource_t *pResource )
|
|||||||
FS_Rename( save_path, read_path );
|
FS_Rename( save_path, read_path );
|
||||||
}
|
}
|
||||||
|
|
||||||
void HPAK_List_f( void )
|
static void HPAK_List_f( void )
|
||||||
{
|
{
|
||||||
int nCurrent;
|
int nCurrent;
|
||||||
hpak_header_t header;
|
hpak_header_t header;
|
||||||
@@ -950,7 +950,7 @@ void HPAK_List_f( void )
|
|||||||
FS_Close( f );
|
FS_Close( f );
|
||||||
}
|
}
|
||||||
|
|
||||||
void HPAK_Extract_f( void )
|
static void HPAK_Extract_f( void )
|
||||||
{
|
{
|
||||||
int nCurrent;
|
int nCurrent;
|
||||||
hpak_header_t header;
|
hpak_header_t header;
|
||||||
@@ -1061,7 +1061,7 @@ void HPAK_Extract_f( void )
|
|||||||
FS_Close( f );
|
FS_Close( f );
|
||||||
}
|
}
|
||||||
|
|
||||||
void HPAK_Remove_f( void )
|
static void HPAK_Remove_f( void )
|
||||||
{
|
{
|
||||||
resource_t resource;
|
resource_t resource;
|
||||||
|
|
||||||
@@ -1083,7 +1083,7 @@ void HPAK_Remove_f( void )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void HPAK_Validate_f( void )
|
static void HPAK_Validate_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() != 2 )
|
if( Cmd_Argc() != 2 )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ qboolean Image_LoadBMP( const char *name, const byte *buffer, fs_offset_t filesi
|
|||||||
rgba_t palette[256] = { 0 };
|
rgba_t palette[256] = { 0 };
|
||||||
int i, columns, column, rows, row, bpp = 1;
|
int i, columns, column, rows, row, bpp = 1;
|
||||||
int cbPalBytes = 0, padSize = 0, bps = 0;
|
int cbPalBytes = 0, padSize = 0, bps = 0;
|
||||||
int reflectivity[3] = { 0, 0, 0 };
|
uint reflectivity[3] = { 0, 0, 0 };
|
||||||
qboolean load_qfont = false;
|
qboolean load_qfont = false;
|
||||||
bmp_t bhdr;
|
bmp_t bhdr;
|
||||||
fs_offset_t estimatedSize;
|
fs_offset_t estimatedSize;
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ GNU General Public License for more details.
|
|||||||
#include "xash3d_mathlib.h"
|
#include "xash3d_mathlib.h"
|
||||||
#include "img_dds.h"
|
#include "img_dds.h"
|
||||||
|
|
||||||
qboolean Image_CheckDXT3Alpha( dds_t *hdr, byte *fin )
|
static qboolean Image_CheckDXT3Alpha( dds_t *hdr, byte *fin )
|
||||||
{
|
{
|
||||||
word sAlpha;
|
word sAlpha;
|
||||||
byte *alpha;
|
byte *alpha;
|
||||||
@@ -50,7 +50,7 @@ qboolean Image_CheckDXT3Alpha( dds_t *hdr, byte *fin )
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Image_CheckDXT5Alpha( dds_t *hdr, byte *fin )
|
static qboolean Image_CheckDXT5Alpha( dds_t *hdr, byte *fin )
|
||||||
{
|
{
|
||||||
uint bits, bitmask;
|
uint bits, bitmask;
|
||||||
byte *alphamask;
|
byte *alphamask;
|
||||||
@@ -91,7 +91,7 @@ qboolean Image_CheckDXT5Alpha( dds_t *hdr, byte *fin )
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Image_DXTGetPixelFormat( dds_t *hdr, dds_header_dxt10_t *headerExt )
|
static void Image_DXTGetPixelFormat( dds_t *hdr, dds_header_dxt10_t *headerExt )
|
||||||
{
|
{
|
||||||
uint bits = hdr->dsPixelFormat.dwRGBBitCount;
|
uint bits = hdr->dsPixelFormat.dwRGBBitCount;
|
||||||
|
|
||||||
@@ -215,7 +215,7 @@ void Image_DXTGetPixelFormat( dds_t *hdr, dds_header_dxt10_t *headerExt )
|
|||||||
image.num_mips = hdr->dwMipMapCount; // get actual mip count
|
image.num_mips = hdr->dwMipMapCount; // get actual mip count
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t Image_DXTCalcMipmapSize( dds_t *hdr )
|
static size_t Image_DXTCalcMipmapSize( dds_t *hdr )
|
||||||
{
|
{
|
||||||
size_t buffsize = 0;
|
size_t buffsize = 0;
|
||||||
int i, width, height;
|
int i, width, height;
|
||||||
@@ -231,7 +231,7 @@ size_t Image_DXTCalcMipmapSize( dds_t *hdr )
|
|||||||
return buffsize;
|
return buffsize;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint Image_DXTCalcSize( const char *name, dds_t *hdr, size_t filesize )
|
static uint Image_DXTCalcSize( const char *name, dds_t *hdr, size_t filesize )
|
||||||
{
|
{
|
||||||
size_t buffsize = 0;
|
size_t buffsize = 0;
|
||||||
int w = image.width;
|
int w = image.width;
|
||||||
@@ -269,7 +269,7 @@ uint Image_DXTCalcSize( const char *name, dds_t *hdr, size_t filesize )
|
|||||||
return buffsize;
|
return buffsize;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Image_DXTAdjustVolume( dds_t *hdr )
|
static void Image_DXTAdjustVolume( dds_t *hdr )
|
||||||
{
|
{
|
||||||
if( hdr->dwDepth <= 1 )
|
if( hdr->dwDepth <= 1 )
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -597,6 +597,7 @@ void Test_RunImagelib( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
#define IMPLEMENT_IMAGELIB_FUZZ_TARGET( export, target ) \
|
#define IMPLEMENT_IMAGELIB_FUZZ_TARGET( export, target ) \
|
||||||
|
int export( const uint8_t *Data, size_t Size ); \
|
||||||
int EXPORT export( const uint8_t *Data, size_t Size ) \
|
int EXPORT export( const uint8_t *Data, size_t Size ) \
|
||||||
{ \
|
{ \
|
||||||
rgbdata_t *rgb; \
|
rgbdata_t *rgb; \
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ static int bias[netsize]; // bias and freq arrays for learning
|
|||||||
static int freq[netsize];
|
static int freq[netsize];
|
||||||
static int radpower[initrad]; // radpower for precomputation
|
static int radpower[initrad]; // radpower for precomputation
|
||||||
|
|
||||||
void initnet( byte *thepic, int len, int sample )
|
static void initnet( byte *thepic, int len, int sample )
|
||||||
{
|
{
|
||||||
register int i, *p;
|
register int i, *p;
|
||||||
|
|
||||||
@@ -83,7 +83,7 @@ void initnet( byte *thepic, int len, int sample )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Unbias network to give byte values 0..255 and record position i to prepare for sort
|
// Unbias network to give byte values 0..255 and record position i to prepare for sort
|
||||||
void unbiasnet( void )
|
static void unbiasnet( void )
|
||||||
{
|
{
|
||||||
int i, j, temp;
|
int i, j, temp;
|
||||||
|
|
||||||
@@ -103,7 +103,7 @@ void unbiasnet( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Insertion sort of network and building of netindex[0..255] (to do after unbias)
|
// Insertion sort of network and building of netindex[0..255] (to do after unbias)
|
||||||
void inxbuild( void )
|
static void inxbuild( void )
|
||||||
{
|
{
|
||||||
register int *p, *q;
|
register int *p, *q;
|
||||||
register int i, j, smallpos, smallval;
|
register int i, j, smallpos, smallval;
|
||||||
@@ -162,7 +162,7 @@ void inxbuild( void )
|
|||||||
|
|
||||||
|
|
||||||
// Search for BGR values 0..255 (after net is unbiased) and return colour index
|
// Search for BGR values 0..255 (after net is unbiased) and return colour index
|
||||||
int inxsearch( int r, int g, int b )
|
static int inxsearch( int r, int g, int b )
|
||||||
{
|
{
|
||||||
register int i, j, dist, a, bestd;
|
register int i, j, dist, a, bestd;
|
||||||
register int *p;
|
register int *p;
|
||||||
@@ -243,7 +243,7 @@ int inxsearch( int r, int g, int b )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Search for biased BGR values
|
// Search for biased BGR values
|
||||||
int contest( int r, int g, int b )
|
static int contest( int r, int g, int b )
|
||||||
{
|
{
|
||||||
register int *p, *f, *n;
|
register int *p, *f, *n;
|
||||||
register int i, dist, a, biasdist, betafreq;
|
register int i, dist, a, biasdist, betafreq;
|
||||||
@@ -298,7 +298,7 @@ int contest( int r, int g, int b )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Move neuron i towards biased (b,g,r) by factor alpha
|
// Move neuron i towards biased (b,g,r) by factor alpha
|
||||||
void altersingle( int alpha, int i, int r, int g, int b )
|
static void altersingle( int alpha, int i, int r, int g, int b )
|
||||||
{
|
{
|
||||||
register int *n;
|
register int *n;
|
||||||
|
|
||||||
@@ -311,7 +311,7 @@ void altersingle( int alpha, int i, int r, int g, int b )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Move adjacent neurons by precomputed alpha*(1-((i-j)^2/[r]^2)) in radpower[|i-j|]
|
// Move adjacent neurons by precomputed alpha*(1-((i-j)^2/[r]^2)) in radpower[|i-j|]
|
||||||
void alterneigh( int rad, int i, int r, int g, int b )
|
static void alterneigh( int rad, int i, int r, int g, int b )
|
||||||
{
|
{
|
||||||
register int j, k, lo, hi, a;
|
register int j, k, lo, hi, a;
|
||||||
register int *p, *q;
|
register int *p, *q;
|
||||||
@@ -354,7 +354,7 @@ void alterneigh( int rad, int i, int r, int g, int b )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Main Learning Loop
|
// Main Learning Loop
|
||||||
void learn( void )
|
static void learn( void )
|
||||||
{
|
{
|
||||||
register byte *p;
|
register byte *p;
|
||||||
register int i, j, r, g, b;
|
register int i, j, r, g, b;
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ qboolean Image_LoadTGA( const char *name, const byte *buffer, fs_offset_t filesi
|
|||||||
rgba_t palette[256];
|
rgba_t palette[256];
|
||||||
byte red = 0, green = 0, blue = 0, alpha = 0;
|
byte red = 0, green = 0, blue = 0, alpha = 0;
|
||||||
int readpixelcount, pixelcount;
|
int readpixelcount, pixelcount;
|
||||||
int reflectivity[3] = { 0, 0, 0 };
|
uint reflectivity[3] = { 0, 0, 0 };
|
||||||
qboolean compressed;
|
qboolean compressed;
|
||||||
tga_t targa_header;
|
tga_t targa_header;
|
||||||
|
|
||||||
|
|||||||
@@ -281,7 +281,7 @@ int Image_ComparePalette( const byte *pal )
|
|||||||
return PAL_CUSTOM;
|
return PAL_CUSTOM;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Image_SetPalette( const byte *pal, uint *d_table )
|
static void Image_SetPalette( const byte *pal, uint *d_table )
|
||||||
{
|
{
|
||||||
byte rgba[4];
|
byte rgba[4];
|
||||||
uint uirgba; // TODO: palette looks byte-swapped on big-endian
|
uint uirgba; // TODO: palette looks byte-swapped on big-endian
|
||||||
@@ -530,7 +530,7 @@ void Image_PaletteHueReplace( byte *palSrc, int newHue, int start, int end, int
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Image_PaletteTranslate( byte *palSrc, int top, int bottom, int pal_size )
|
static void Image_PaletteTranslate( byte *palSrc, int top, int bottom, int pal_size )
|
||||||
{
|
{
|
||||||
byte dst[256], src[256];
|
byte dst[256], src[256];
|
||||||
int i;
|
int i;
|
||||||
@@ -726,7 +726,7 @@ static void Image_Resample24LerpLine( const byte *in, byte *out, int inwidth, in
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Image_Resample32Lerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
static void Image_Resample32Lerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||||
{
|
{
|
||||||
const byte *inrow;
|
const byte *inrow;
|
||||||
int i, j, r, yi, oldy = 0, f, fstep, lerp, endy = (inheight - 1);
|
int i, j, r, yi, oldy = 0, f, fstep, lerp, endy = (inheight - 1);
|
||||||
@@ -834,7 +834,7 @@ void Image_Resample32Lerp( const void *indata, int inwidth, int inheight, void *
|
|||||||
Mem_Free( resamplerow1 );
|
Mem_Free( resamplerow1 );
|
||||||
}
|
}
|
||||||
|
|
||||||
void Image_Resample32Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
static void Image_Resample32Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
uint frac, fracstep;
|
uint frac, fracstep;
|
||||||
@@ -873,7 +873,7 @@ void Image_Resample32Nolerp( const void *indata, int inwidth, int inheight, void
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Image_Resample24Lerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
static void Image_Resample24Lerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||||
{
|
{
|
||||||
const byte *inrow;
|
const byte *inrow;
|
||||||
int i, j, r, yi, oldy, f, fstep, lerp, endy = (inheight - 1);
|
int i, j, r, yi, oldy, f, fstep, lerp, endy = (inheight - 1);
|
||||||
@@ -974,7 +974,7 @@ void Image_Resample24Lerp( const void *indata, int inwidth, int inheight, void *
|
|||||||
Mem_Free( resamplerow1 );
|
Mem_Free( resamplerow1 );
|
||||||
}
|
}
|
||||||
|
|
||||||
void Image_Resample24Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
static void Image_Resample24Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||||
{
|
{
|
||||||
uint frac, fracstep;
|
uint frac, fracstep;
|
||||||
int i, j, f, inwidth3 = inwidth * 3;
|
int i, j, f, inwidth3 = inwidth * 3;
|
||||||
@@ -1040,7 +1040,7 @@ void Image_Resample24Nolerp( const void *indata, int inwidth, int inheight, void
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Image_Resample8Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
static void Image_Resample8Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
byte *in, *inrow;
|
byte *in, *inrow;
|
||||||
@@ -1179,7 +1179,7 @@ byte *Image_FlipInternal( const byte *in, word *srcwidth, word *srcheight, int t
|
|||||||
return image.tempbuffer;
|
return image.tempbuffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
byte *Image_CreateLumaInternal( byte *fin, int width, int height, int type, int flags )
|
static byte *Image_CreateLumaInternal( byte *fin, int width, int height, int type, int flags )
|
||||||
{
|
{
|
||||||
byte *out;
|
byte *out;
|
||||||
int i;
|
int i;
|
||||||
@@ -1235,7 +1235,7 @@ Image_Decompress
|
|||||||
force to unpack any image to 32-bit buffer
|
force to unpack any image to 32-bit buffer
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
qboolean Image_Decompress( const byte *data )
|
static qboolean Image_Decompress( const byte *data )
|
||||||
{
|
{
|
||||||
byte *fin, *fout;
|
byte *fin, *fout;
|
||||||
int i, size;
|
int i, size;
|
||||||
@@ -1303,7 +1303,7 @@ qboolean Image_Decompress( const byte *data )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
rgbdata_t *Image_DecompressInternal( rgbdata_t *pic )
|
static rgbdata_t *Image_DecompressInternal( rgbdata_t *pic )
|
||||||
{
|
{
|
||||||
// quick case to reject unneeded conversions
|
// quick case to reject unneeded conversions
|
||||||
if( pic->type == PF_RGBA_32 )
|
if( pic->type == PF_RGBA_32 )
|
||||||
@@ -1326,7 +1326,7 @@ rgbdata_t *Image_DecompressInternal( rgbdata_t *pic )
|
|||||||
return pic;
|
return pic;
|
||||||
}
|
}
|
||||||
|
|
||||||
rgbdata_t *Image_LightGamma( rgbdata_t *pic )
|
static rgbdata_t *Image_LightGamma( rgbdata_t *pic )
|
||||||
{
|
{
|
||||||
byte *in = (byte *)pic->buffer;
|
byte *in = (byte *)pic->buffer;
|
||||||
int i;
|
int i;
|
||||||
@@ -1344,7 +1344,7 @@ rgbdata_t *Image_LightGamma( rgbdata_t *pic )
|
|||||||
return pic;
|
return pic;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Image_RemapInternal( rgbdata_t *pic, int topColor, int bottomColor )
|
static qboolean Image_RemapInternal( rgbdata_t *pic, int topColor, int bottomColor )
|
||||||
{
|
{
|
||||||
if( !pic->palette )
|
if( !pic->palette )
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -360,7 +360,7 @@ qboolean Image_LoadMIP( const char *name, const byte *buffer, fs_offset_t filesi
|
|||||||
byte *fin, *pal;
|
byte *fin, *pal;
|
||||||
int ofs[4], rendermode;
|
int ofs[4], rendermode;
|
||||||
int i, pixels, numcolors;
|
int i, pixels, numcolors;
|
||||||
int reflectivity[3] = { 0, 0, 0 };
|
uint reflectivity[3] = { 0, 0, 0 };
|
||||||
|
|
||||||
if( filesize < sizeof( mip ))
|
if( filesize < sizeof( mip ))
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -333,7 +333,7 @@ void Info_RemovePrefixedKeys( char *start, char prefix )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Info_IsKeyImportant( const char *key )
|
static qboolean Info_IsKeyImportant( const char *key )
|
||||||
{
|
{
|
||||||
if( key[0] == '*' )
|
if( key[0] == '*' )
|
||||||
return true;
|
return true;
|
||||||
@@ -358,7 +358,7 @@ qboolean Info_IsKeyImportant( const char *key )
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *Info_FindLargestKey( char *s )
|
static char *Info_FindLargestKey( char *s )
|
||||||
{
|
{
|
||||||
char key[MAX_KV_SIZE];
|
char key[MAX_KV_SIZE];
|
||||||
char value[MAX_KV_SIZE];
|
char value[MAX_KV_SIZE];
|
||||||
|
|||||||
@@ -166,7 +166,7 @@ Some modders use _i?86 suffix in game library name
|
|||||||
So strip it to follow library naming for non-Intel CPUs
|
So strip it to follow library naming for non-Intel CPUs
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
static void COM_StripIntelSuffix( char *out )
|
static inline void COM_StripIntelSuffix( char *out )
|
||||||
{
|
{
|
||||||
char *suffix = Q_strrchr( out, '_' );
|
char *suffix = Q_strrchr( out, '_' );
|
||||||
|
|
||||||
|
|||||||
@@ -583,7 +583,7 @@ void Mod_PrintWorldStats_f( void )
|
|||||||
Mod_DecompressPVS
|
Mod_DecompressPVS
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
byte *Mod_DecompressPVS( const byte *in, int visbytes )
|
static byte *Mod_DecompressPVS( const byte *in, int visbytes )
|
||||||
{
|
{
|
||||||
byte *out;
|
byte *out;
|
||||||
int c;
|
int c;
|
||||||
|
|||||||
@@ -20,6 +20,7 @@ GNU General Public License for more details.
|
|||||||
#if !XASH_DEDICATED
|
#if !XASH_DEDICATED
|
||||||
#include "ref_common.h"
|
#include "ref_common.h"
|
||||||
#endif // XASH_DEDICATED
|
#endif // XASH_DEDICATED
|
||||||
|
#include "mod_local.h"
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
@@ -188,11 +188,6 @@ int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence )
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MSG_SeekToByte( sizebuf_t *sb, int bytePos )
|
|
||||||
{
|
|
||||||
sb->iCurBit = bytePos << 3;
|
|
||||||
}
|
|
||||||
|
|
||||||
void MSG_WriteOneBit( sizebuf_t *sb, int nValue )
|
void MSG_WriteOneBit( sizebuf_t *sb, int nValue )
|
||||||
{
|
{
|
||||||
if( !MSG_Overflow( sb, 1 ))
|
if( !MSG_Overflow( sb, 1 ))
|
||||||
|
|||||||
@@ -198,44 +198,6 @@ qboolean NetSplit_GetLong( netsplit_t *ns, netadr_t *from, byte *data, size_t *l
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
======================
|
|
||||||
NetSplit_SendLong
|
|
||||||
|
|
||||||
Send parts that are less or equal maxpacket
|
|
||||||
======================
|
|
||||||
*/
|
|
||||||
void NetSplit_SendLong( netsrc_t sock, size_t length, void *data, netadr_t to, unsigned int maxpacket, unsigned int id)
|
|
||||||
{
|
|
||||||
netsplit_packet_t packet = {0};
|
|
||||||
unsigned int part = maxpacket - NETSPLIT_HEADER_SIZE;
|
|
||||||
|
|
||||||
packet.signature = LittleLong(0xFFFFFFFE);
|
|
||||||
packet.id = LittleLong(id);
|
|
||||||
packet.length = LittleLong(length);
|
|
||||||
packet.part = LittleLong(part);
|
|
||||||
packet.count = ( length - 1 ) / part + 1;
|
|
||||||
|
|
||||||
//Con_Reportf( S_NOTE "NetSplit_SendLong: packet to %s, count %d, length %d\n", NET_AdrToString( to ), (int)packet.count, (int)packet.length );
|
|
||||||
|
|
||||||
while( packet.index < packet.count )
|
|
||||||
{
|
|
||||||
unsigned int size = part;
|
|
||||||
|
|
||||||
if( size > length )
|
|
||||||
size = length;
|
|
||||||
|
|
||||||
length -= size;
|
|
||||||
|
|
||||||
memcpy( packet.data, (const byte*)data + packet.index * part, size );
|
|
||||||
//Con_Reportf( S_NOTE "NetSplit_SendLong: packet to %s, id %d, index %d\n", NET_AdrToString( to ), (int)packet.id, (int)packet.index );
|
|
||||||
|
|
||||||
NET_SendPacket( sock, size + NETSPLIT_HEADER_SIZE, &packet, to );
|
|
||||||
packet.index++;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===============
|
===============
|
||||||
Netchan_Init
|
Netchan_Init
|
||||||
@@ -367,7 +329,7 @@ Netchan_UnlinkFragment
|
|||||||
|
|
||||||
==============================
|
==============================
|
||||||
*/
|
*/
|
||||||
void Netchan_UnlinkFragment( fragbuf_t *buf, fragbuf_t **list )
|
static void Netchan_UnlinkFragment( fragbuf_t *buf, fragbuf_t **list )
|
||||||
{
|
{
|
||||||
fragbuf_t *search;
|
fragbuf_t *search;
|
||||||
|
|
||||||
@@ -405,7 +367,7 @@ Netchan_ClearFragbufs
|
|||||||
|
|
||||||
==============================
|
==============================
|
||||||
*/
|
*/
|
||||||
void Netchan_ClearFragbufs( fragbuf_t **ppbuf )
|
static void Netchan_ClearFragbufs( fragbuf_t **ppbuf )
|
||||||
{
|
{
|
||||||
fragbuf_t *buf, *n;
|
fragbuf_t *buf, *n;
|
||||||
|
|
||||||
@@ -431,7 +393,7 @@ Netchan_ClearFragments
|
|||||||
|
|
||||||
==============================
|
==============================
|
||||||
*/
|
*/
|
||||||
void Netchan_ClearFragments( netchan_t *chan )
|
static void Netchan_ClearFragments( netchan_t *chan )
|
||||||
{
|
{
|
||||||
fragbufwaiting_t *wait, *next;
|
fragbufwaiting_t *wait, *next;
|
||||||
int i;
|
int i;
|
||||||
@@ -539,7 +501,7 @@ Netchan_AllocFragbuf
|
|||||||
|
|
||||||
==============================
|
==============================
|
||||||
*/
|
*/
|
||||||
fragbuf_t *Netchan_AllocFragbuf( int fragment_size )
|
static fragbuf_t *Netchan_AllocFragbuf( int fragment_size )
|
||||||
{
|
{
|
||||||
fragbuf_t *buf;
|
fragbuf_t *buf;
|
||||||
|
|
||||||
@@ -556,7 +518,7 @@ Netchan_AddFragbufToTail
|
|||||||
|
|
||||||
==============================
|
==============================
|
||||||
*/
|
*/
|
||||||
void Netchan_AddFragbufToTail( fragbufwaiting_t *wait, fragbuf_t *buf )
|
static void Netchan_AddFragbufToTail( fragbufwaiting_t *wait, fragbuf_t *buf )
|
||||||
{
|
{
|
||||||
fragbuf_t *p;
|
fragbuf_t *p;
|
||||||
|
|
||||||
@@ -579,7 +541,7 @@ Netchan_UpdateFlow
|
|||||||
|
|
||||||
==============================
|
==============================
|
||||||
*/
|
*/
|
||||||
void Netchan_UpdateFlow( netchan_t *chan )
|
static void Netchan_UpdateFlow( netchan_t *chan )
|
||||||
{
|
{
|
||||||
float faccumulatedtime = 0.0;
|
float faccumulatedtime = 0.0;
|
||||||
int i, bytes = 0;
|
int i, bytes = 0;
|
||||||
@@ -791,7 +753,7 @@ Netchan_FindBufferById
|
|||||||
|
|
||||||
==============================
|
==============================
|
||||||
*/
|
*/
|
||||||
fragbuf_t *Netchan_FindBufferById( fragbuf_t **pplist, int id, qboolean allocate )
|
static fragbuf_t *Netchan_FindBufferById( fragbuf_t **pplist, int id, qboolean allocate )
|
||||||
{
|
{
|
||||||
fragbuf_t *list = *pplist;
|
fragbuf_t *list = *pplist;
|
||||||
fragbuf_t *pnewbuf;
|
fragbuf_t *pnewbuf;
|
||||||
@@ -821,7 +783,7 @@ Netchan_CheckForCompletion
|
|||||||
|
|
||||||
==============================
|
==============================
|
||||||
*/
|
*/
|
||||||
void Netchan_CheckForCompletion( netchan_t *chan, int stream, int intotalbuffers )
|
static void Netchan_CheckForCompletion( netchan_t *chan, int stream, int intotalbuffers )
|
||||||
{
|
{
|
||||||
int c, id;
|
int c, id;
|
||||||
int size;
|
int size;
|
||||||
@@ -1287,7 +1249,7 @@ qboolean Netchan_CopyFileFragments( netchan_t *chan, sizebuf_t *msg )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Netchan_Validate( netchan_t *chan, sizebuf_t *sb, qboolean *frag_message, uint *fragid, int *frag_offset, int *frag_length )
|
static qboolean Netchan_Validate( netchan_t *chan, sizebuf_t *sb, qboolean *frag_message, uint *fragid, int *frag_offset, int *frag_length )
|
||||||
{
|
{
|
||||||
int i, buffer, offset;
|
int i, buffer, offset;
|
||||||
int count, length;
|
int count, length;
|
||||||
|
|||||||
@@ -317,7 +317,7 @@ static void NET_SockadrToNetadr( const struct sockaddr_storage *s, netadr_t *a )
|
|||||||
NET_GetHostByName
|
NET_GetHostByName
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
qboolean NET_GetHostByName( const char *hostname, int family, struct sockaddr_storage *addr )
|
static qboolean NET_GetHostByName( const char *hostname, int family, struct sockaddr_storage *addr )
|
||||||
{
|
{
|
||||||
#if defined HAVE_GETADDRINFO
|
#if defined HAVE_GETADDRINFO
|
||||||
struct addrinfo *ai = NULL, *cur;
|
struct addrinfo *ai = NULL, *cur;
|
||||||
@@ -372,7 +372,7 @@ static void NET_ResolveThread( void );
|
|||||||
#define detach_thread( x ) pthread_detach(x)
|
#define detach_thread( x ) pthread_detach(x)
|
||||||
#define mutex_t pthread_mutex_t
|
#define mutex_t pthread_mutex_t
|
||||||
#define thread_t pthread_t
|
#define thread_t pthread_t
|
||||||
void *NET_ThreadStart( void *unused )
|
static void *NET_ThreadStart( void *unused )
|
||||||
{
|
{
|
||||||
NET_ResolveThread();
|
NET_ResolveThread();
|
||||||
return NULL;
|
return NULL;
|
||||||
@@ -1018,7 +1018,7 @@ idnewt
|
|||||||
192.246.40.70
|
192.246.40.70
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
qboolean NET_StringToAdrEx( const char *string, netadr_t *adr, int family )
|
static qboolean NET_StringToAdrEx( const char *string, netadr_t *adr, int family )
|
||||||
{
|
{
|
||||||
struct sockaddr_storage s;
|
struct sockaddr_storage s;
|
||||||
|
|
||||||
@@ -1339,7 +1339,7 @@ NET_GetLong
|
|||||||
receive long packet from network
|
receive long packet from network
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean NET_GetLong( byte *pData, int size, size_t *outSize, int splitsize )
|
static qboolean NET_GetLong( byte *pData, int size, size_t *outSize, int splitsize )
|
||||||
{
|
{
|
||||||
int i, sequence_number, offset;
|
int i, sequence_number, offset;
|
||||||
SPLITPACKET *pHeader = (SPLITPACKET *)pData;
|
SPLITPACKET *pHeader = (SPLITPACKET *)pData;
|
||||||
@@ -1534,7 +1534,7 @@ NET_SendLong
|
|||||||
Fragment long packets, send short directly
|
Fragment long packets, send short directly
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
int NET_SendLong( netsrc_t sock, int net_socket, const char *buf, size_t len, int flags, const struct sockaddr_storage *to, size_t tolen, size_t splitsize )
|
static int NET_SendLong( netsrc_t sock, int net_socket, const char *buf, size_t len, int flags, const struct sockaddr_storage *to, size_t tolen, size_t splitsize )
|
||||||
{
|
{
|
||||||
#ifdef NET_USE_FRAGMENTS
|
#ifdef NET_USE_FRAGMENTS
|
||||||
// do we need to break this packet up?
|
// do we need to break this packet up?
|
||||||
@@ -1864,7 +1864,7 @@ NET_GetLocalAddress
|
|||||||
Returns the servers' ip address as a string.
|
Returns the servers' ip address as a string.
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void NET_GetLocalAddress( void )
|
static void NET_GetLocalAddress( void )
|
||||||
{
|
{
|
||||||
char hostname[512];
|
char hostname[512];
|
||||||
char buff[512];
|
char buff[512];
|
||||||
|
|||||||
@@ -48,7 +48,7 @@ SampleMiptex
|
|||||||
fence texture testing
|
fence texture testing
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
int PM_SampleMiptex( const msurface_t *surf, const vec3_t point )
|
static int PM_SampleMiptex( const msurface_t *surf, const vec3_t point )
|
||||||
{
|
{
|
||||||
mextrasurf_t *info = surf->info;
|
mextrasurf_t *info = surf->info;
|
||||||
mfacebevel_t *fb = info->bevel;
|
mfacebevel_t *fb = info->bevel;
|
||||||
@@ -221,7 +221,7 @@ PM_TestLine_r
|
|||||||
optimized trace for light gathering
|
optimized trace for light gathering
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
int PM_TestLine_r( model_t *mod, mnode_t *node, vec_t p1f, vec_t p2f, const vec3_t start, const vec3_t stop, linetrace_t *trace )
|
static int PM_TestLine_r( model_t *mod, mnode_t *node, vec_t p1f, vec_t p2f, const vec3_t start, const vec3_t stop, linetrace_t *trace )
|
||||||
{
|
{
|
||||||
float front, back;
|
float front, back;
|
||||||
float frac, midf;
|
float frac, midf;
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ To keep everything totally uniform, bounding boxes are turned into small
|
|||||||
BSP trees instead of being compared directly.
|
BSP trees instead of being compared directly.
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
hull_t *PM_HullForBox( const vec3_t mins, const vec3_t maxs )
|
static hull_t *PM_HullForBox( const vec3_t mins, const vec3_t maxs )
|
||||||
{
|
{
|
||||||
pm_boxplanes[0].dist = maxs[0];
|
pm_boxplanes[0].dist = maxs[0];
|
||||||
pm_boxplanes[1].dist = mins[0];
|
pm_boxplanes[1].dist = mins[0];
|
||||||
@@ -199,7 +199,7 @@ PM_HullForStudio
|
|||||||
generate multiple hulls as hitboxes
|
generate multiple hulls as hitboxes
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
hull_t *PM_HullForStudio( physent_t *pe, playermove_t *pmove, int *numhitboxes )
|
static hull_t *PM_HullForStudio( physent_t *pe, playermove_t *pmove, int *numhitboxes )
|
||||||
{
|
{
|
||||||
vec3_t size;
|
vec3_t size;
|
||||||
|
|
||||||
|
|||||||
@@ -56,20 +56,20 @@ static int good_enc( const int enc )
|
|||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void mpg123_rates( const long **list, size_t *number )
|
static void mpg123_rates( const long **list, size_t *number )
|
||||||
{
|
{
|
||||||
if( number != NULL ) *number = sizeof( my_rates ) / sizeof( long );
|
if( number != NULL ) *number = sizeof( my_rates ) / sizeof( long );
|
||||||
if( list != NULL ) *list = my_rates;
|
if( list != NULL ) *list = my_rates;
|
||||||
}
|
}
|
||||||
|
|
||||||
// now that's a bit tricky... One build of the library knows only a subset of the encodings.
|
// now that's a bit tricky... One build of the library knows only a subset of the encodings.
|
||||||
void mpg123_encodings( const int **list, size_t *number )
|
static void mpg123_encodings( const int **list, size_t *number )
|
||||||
{
|
{
|
||||||
if( number != NULL ) *number = sizeof( good_encodings ) / sizeof( int );
|
if( number != NULL ) *number = sizeof( good_encodings ) / sizeof( int );
|
||||||
if( list != NULL ) *list = good_encodings;
|
if( list != NULL ) *list = good_encodings;
|
||||||
}
|
}
|
||||||
|
|
||||||
int mpg123_encsize( int encoding )
|
static int mpg123_encsize( int encoding )
|
||||||
{
|
{
|
||||||
return sizeof( short );
|
return sizeof( short );
|
||||||
}
|
}
|
||||||
@@ -364,7 +364,7 @@ int mpg123_format( mpg123_handle_t *mh, long rate, int channels, int encodings )
|
|||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
int mpg123_format_support( mpg123_handle_t *mh, long rate, int encoding )
|
static int mpg123_format_support( mpg123_handle_t *mh, long rate, int encoding )
|
||||||
{
|
{
|
||||||
if( mh == NULL )
|
if( mh == NULL )
|
||||||
return 0;
|
return 0;
|
||||||
|
|||||||
@@ -393,7 +393,7 @@ void frame_exit( mpg123_handle_t *fr )
|
|||||||
bc_cleanup( &fr->rdat.buffer );
|
bc_cleanup( &fr->rdat.buffer );
|
||||||
}
|
}
|
||||||
|
|
||||||
int mpg123_framedata( mpg123_handle_t *mh, ulong *header, byte **bodydata, size_t *bodybytes )
|
static int mpg123_framedata( mpg123_handle_t *mh, ulong *header, byte **bodydata, size_t *bodybytes )
|
||||||
{
|
{
|
||||||
if( mh == NULL )
|
if( mh == NULL )
|
||||||
return MPG123_BAD_HANDLE;
|
return MPG123_BAD_HANDLE;
|
||||||
@@ -512,7 +512,7 @@ mpg_off_t frame_index_find( mpg123_handle_t *fr, mpg_off_t want_frame, mpg_off_t
|
|||||||
return gopos;
|
return gopos;
|
||||||
}
|
}
|
||||||
|
|
||||||
mpg_off_t frame_ins2outs( mpg123_handle_t *fr, mpg_off_t ins )
|
static mpg_off_t frame_ins2outs( mpg123_handle_t *fr, mpg_off_t ins )
|
||||||
{
|
{
|
||||||
mpg_off_t outs = 0;
|
mpg_off_t outs = 0;
|
||||||
|
|
||||||
|
|||||||
@@ -15,6 +15,7 @@ GNU General Public License for more details.
|
|||||||
|
|
||||||
#include "mpg123.h"
|
#include "mpg123.h"
|
||||||
#include "sample.h"
|
#include "sample.h"
|
||||||
|
#include "libmpg.h"
|
||||||
|
|
||||||
static int initialized = 0;
|
static int initialized = 0;
|
||||||
|
|
||||||
@@ -83,7 +84,7 @@ mpg123_handle_t *mpg123_parnew( mpg123_parm_t *mp, int *error )
|
|||||||
return fr;
|
return fr;
|
||||||
}
|
}
|
||||||
|
|
||||||
int mpg123_par( mpg123_parm_t *mp, enum mpg123_parms key, long val )
|
static int mpg123_par( mpg123_parm_t *mp, enum mpg123_parms key, long val )
|
||||||
{
|
{
|
||||||
int ret = MPG123_OK;
|
int ret = MPG123_OK;
|
||||||
|
|
||||||
@@ -189,7 +190,7 @@ int mpg123_param( mpg123_handle_t *mh, enum mpg123_parms key, long val )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int mpg123_close( mpg123_handle_t *mh )
|
static int mpg123_close( mpg123_handle_t *mh )
|
||||||
{
|
{
|
||||||
if( mh == NULL )
|
if( mh == NULL )
|
||||||
return MPG123_BAD_HANDLE;
|
return MPG123_BAD_HANDLE;
|
||||||
@@ -263,7 +264,7 @@ int mpg123_replace_reader_handle( mpg123_handle_t *mh, mpg_ssize_t (*fread)( voi
|
|||||||
// a) a new choice of decoder
|
// a) a new choice of decoder
|
||||||
// b) a changed native format of the MPEG stream
|
// b) a changed native format of the MPEG stream
|
||||||
// ... calls are only valid after parsing some MPEG frame!
|
// ... calls are only valid after parsing some MPEG frame!
|
||||||
int decode_update( mpg123_handle_t *mh )
|
static int decode_update( mpg123_handle_t *mh )
|
||||||
{
|
{
|
||||||
long native_rate;
|
long native_rate;
|
||||||
int b;
|
int b;
|
||||||
@@ -320,13 +321,13 @@ int decode_update( mpg123_handle_t *mh )
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t mpg123_safe_buffer( void )
|
static size_t mpg123_safe_buffer( void )
|
||||||
{
|
{
|
||||||
// real is the largest possible output
|
// real is the largest possible output
|
||||||
return sizeof( float ) * 2 * 1152;
|
return sizeof( float ) * 2 * 1152;
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t mpg123_outblock( mpg123_handle_t *mh )
|
static size_t mpg123_outblock( mpg123_handle_t *mh )
|
||||||
{
|
{
|
||||||
// try to be helpful and never return zero output block size.
|
// try to be helpful and never return zero output block size.
|
||||||
if( mh != NULL && mh->outblock > 0 )
|
if( mh != NULL && mh->outblock > 0 )
|
||||||
@@ -697,7 +698,7 @@ int mpg123_getformat( mpg123_handle_t *mh, int *rate, int *channels, int *encodi
|
|||||||
return MPG123_OK;
|
return MPG123_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
int mpg123_scan( mpg123_handle_t *mh )
|
static int mpg123_scan( mpg123_handle_t *mh )
|
||||||
{
|
{
|
||||||
mpg_off_t track_frames = 0;
|
mpg_off_t track_frames = 0;
|
||||||
mpg_off_t track_samples = 0;
|
mpg_off_t track_samples = 0;
|
||||||
@@ -963,8 +964,10 @@ const char *mpg123_plain_strerror( int errcode )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *get_error( mpg123_handle_t *mh )
|
const char *get_error( void *handle )
|
||||||
{
|
{
|
||||||
|
mpg123_handle_t *mh = handle;
|
||||||
|
|
||||||
if( !mh ) return mpg123_plain_strerror( MPG123_BAD_HANDLE );
|
if( !mh ) return mpg123_plain_strerror( MPG123_BAD_HANDLE );
|
||||||
return mpg123_plain_strerror( mh->err );
|
return mpg123_plain_strerror( mh->err );
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -68,7 +68,7 @@ void set_pointer( mpg123_handle_t *fr, long backstep )
|
|||||||
fr->bitindex = 0;
|
fr->bitindex = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int frame_bitrate( mpg123_handle_t *fr )
|
static int frame_bitrate( mpg123_handle_t *fr )
|
||||||
{
|
{
|
||||||
return tabsel_123[fr->lsf][fr->lay-1][fr->bitrate_index];
|
return tabsel_123[fr->lsf][fr->lay-1][fr->bitrate_index];
|
||||||
}
|
}
|
||||||
@@ -643,7 +643,7 @@ static int forget_head_shift( mpg123_handle_t *fr, ulong *newheadp, int forget )
|
|||||||
// returns: 0: bad or just unparseable tag
|
// returns: 0: bad or just unparseable tag
|
||||||
// 1: good, (possibly) new tag info
|
// 1: good, (possibly) new tag info
|
||||||
// <0: reader error (may need more data feed, try again)
|
// <0: reader error (may need more data feed, try again)
|
||||||
int parse_new_id3( mpg123_handle_t *fr, ulong first4bytes )
|
static int parse_new_id3( mpg123_handle_t *fr, ulong first4bytes )
|
||||||
{
|
{
|
||||||
byte buf[6];
|
byte buf[6];
|
||||||
ulong length=0;
|
ulong length=0;
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ GNU General Public License for more details.
|
|||||||
else { *(samples) = REAL_TO_SHORT( sum ); }
|
else { *(samples) = REAL_TO_SHORT( sum ); }
|
||||||
|
|
||||||
// main synth function, uses the plain dct64
|
// main synth function, uses the plain dct64
|
||||||
int synth_1to1( float *bandPtr, int channel, mpg123_handle_t *fr, int final )
|
static int synth_1to1( float *bandPtr, int channel, mpg123_handle_t *fr, int final )
|
||||||
{
|
{
|
||||||
static const int step = 2;
|
static const int step = 2;
|
||||||
short *samples = (short *) (fr->buffer.data + fr->buffer.fill);
|
short *samples = (short *) (fr->buffer.data + fr->buffer.fill);
|
||||||
@@ -147,7 +147,7 @@ static int synth_stereo( float *bandPtr_l, float *bandPtr_r, mpg123_handle_t *fr
|
|||||||
}
|
}
|
||||||
|
|
||||||
// mono to stereo synth, wrapping over synth_1to1
|
// mono to stereo synth, wrapping over synth_1to1
|
||||||
int synth_1to1_m2s(float *bandPtr, mpg123_handle_t *fr )
|
static int synth_1to1_m2s(float *bandPtr, mpg123_handle_t *fr )
|
||||||
{
|
{
|
||||||
byte *samples = fr->buffer.data;
|
byte *samples = fr->buffer.data;
|
||||||
int i, ret;
|
int i, ret;
|
||||||
@@ -165,7 +165,7 @@ int synth_1to1_m2s(float *bandPtr, mpg123_handle_t *fr )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// mono synth, wrapping over synth_1to1
|
// mono synth, wrapping over synth_1to1
|
||||||
int synth_1to1_mono( float *bandPtr, mpg123_handle_t *fr )
|
static int synth_1to1_mono( float *bandPtr, mpg123_handle_t *fr )
|
||||||
{
|
{
|
||||||
short samples_tmp[BLOCK];
|
short samples_tmp[BLOCK];
|
||||||
short *tmp1 = samples_tmp;
|
short *tmp1 = samples_tmp;
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ GNU General Public License for more details.
|
|||||||
// global sound variables
|
// global sound variables
|
||||||
sndlib_t sound;
|
sndlib_t sound;
|
||||||
|
|
||||||
void Sound_Reset( void )
|
static void Sound_Reset( void )
|
||||||
{
|
{
|
||||||
// reset global variables
|
// reset global variables
|
||||||
sound.width = sound.rate = 0;
|
sound.width = sound.rate = 0;
|
||||||
@@ -30,7 +30,7 @@ void Sound_Reset( void )
|
|||||||
sound.size = 0;
|
sound.size = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
wavdata_t *SoundPack( void )
|
static wavdata_t *SoundPack( void )
|
||||||
{
|
{
|
||||||
wavdata_t *pack = Mem_Calloc( host.soundpool, sizeof( wavdata_t ));
|
wavdata_t *pack = Mem_Calloc( host.soundpool, sizeof( wavdata_t ));
|
||||||
|
|
||||||
@@ -294,6 +294,7 @@ void FS_FreeStream( stream_t *stream )
|
|||||||
|
|
||||||
#if XASH_ENGINE_TESTS
|
#if XASH_ENGINE_TESTS
|
||||||
#define IMPLEMENT_SOUNDLIB_FUZZ_TARGET( export, target ) \
|
#define IMPLEMENT_SOUNDLIB_FUZZ_TARGET( export, target ) \
|
||||||
|
int EXPORT export( const uint8_t *Data, size_t Size ); \
|
||||||
int EXPORT export( const uint8_t *Data, size_t Size ) \
|
int EXPORT export( const uint8_t *Data, size_t Size ) \
|
||||||
{ \
|
{ \
|
||||||
wavdata_t *wav; \
|
wavdata_t *wav; \
|
||||||
|
|||||||
@@ -186,6 +186,7 @@ static qboolean Sound_ParseID3Tag( const byte *buffer, fs_offset_t filesize )
|
|||||||
}
|
}
|
||||||
|
|
||||||
#if XASH_ENGINE_TESTS
|
#if XASH_ENGINE_TESTS
|
||||||
|
int EXPORT Fuzz_Sound_ParseID3Tag( const uint8_t *Data, size_t Size );
|
||||||
int EXPORT Fuzz_Sound_ParseID3Tag( const uint8_t *Data, size_t Size )
|
int EXPORT Fuzz_Sound_ParseID3Tag( const uint8_t *Data, size_t Size )
|
||||||
{
|
{
|
||||||
memset( &sound, 0, sizeof( sound ));
|
memset( &sound, 0, sizeof( sound ));
|
||||||
@@ -294,7 +295,7 @@ qboolean Sound_LoadMPG( const char *name, const byte *buffer, fs_offset_t filesi
|
|||||||
FS_SeekEx
|
FS_SeekEx
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
fs_offset_t FS_SeekEx( file_t *file, fs_offset_t offset, int whence )
|
static fs_offset_t FS_SeekEx( file_t *file, fs_offset_t offset, int whence )
|
||||||
{
|
{
|
||||||
return FS_Seek( file, offset, whence ) == -1 ? -1 : FS_Tell( file );
|
return FS_Seek( file, offset, whence ) == -1 ? -1 : FS_Tell( file );
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -83,7 +83,7 @@ void Sound_Shutdown( void )
|
|||||||
Mem_FreePool( &host.soundpool );
|
Mem_FreePool( &host.soundpool );
|
||||||
}
|
}
|
||||||
|
|
||||||
byte *Sound_Copy( size_t size )
|
static byte *Sound_Copy( size_t size )
|
||||||
{
|
{
|
||||||
byte *out;
|
byte *out;
|
||||||
|
|
||||||
@@ -139,7 +139,7 @@ Sound_ResampleInternal
|
|||||||
We need convert sound to signed even if nothing to resample
|
We need convert sound to signed even if nothing to resample
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
qboolean Sound_ResampleInternal( wavdata_t *sc, int inrate, int inwidth, int outrate, int outwidth )
|
static qboolean Sound_ResampleInternal( wavdata_t *sc, int inrate, int inwidth, int outrate, int outwidth )
|
||||||
{
|
{
|
||||||
double stepscale, j;
|
double stepscale, j;
|
||||||
int outcount;
|
int outcount;
|
||||||
|
|||||||
@@ -117,7 +117,7 @@ static void FindChunk( const char *filename, const char *name )
|
|||||||
StreamFindNextChunk
|
StreamFindNextChunk
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
qboolean StreamFindNextChunk( file_t *file, const char *name, int *last_chunk )
|
static qboolean StreamFindNextChunk( file_t *file, const char *name, int *last_chunk )
|
||||||
{
|
{
|
||||||
char chunkName[4];
|
char chunkName[4];
|
||||||
int iff_chunk_len;
|
int iff_chunk_len;
|
||||||
|
|||||||
362
engine/common/sounds.c
Normal file
362
engine/common/sounds.c
Normal file
@@ -0,0 +1,362 @@
|
|||||||
|
/*
|
||||||
|
sounds.c - sounds.lst parser
|
||||||
|
Copyright (C) 2024 Alibek Omarov
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
*/
|
||||||
|
#include "common.h"
|
||||||
|
|
||||||
|
enum soundlst_type_e
|
||||||
|
{
|
||||||
|
SoundList_None,
|
||||||
|
SoundList_Range,
|
||||||
|
SoundList_List
|
||||||
|
};
|
||||||
|
|
||||||
|
static const char *soundlst_groups[SoundList_Groups] =
|
||||||
|
{
|
||||||
|
"BouncePlayerShell",
|
||||||
|
"BounceWeaponShell",
|
||||||
|
"BounceConcrete",
|
||||||
|
"BounceGlass",
|
||||||
|
"BounceMetal",
|
||||||
|
"BounceFlesh",
|
||||||
|
"BounceWood",
|
||||||
|
"Ricochet",
|
||||||
|
"Explode",
|
||||||
|
"PlayerWaterEnter",
|
||||||
|
"PlayerWaterExit",
|
||||||
|
"EntityWaterEnter",
|
||||||
|
"EntityWaterExit",
|
||||||
|
};
|
||||||
|
|
||||||
|
typedef struct soundlst_s
|
||||||
|
{
|
||||||
|
enum soundlst_type_e type;
|
||||||
|
char *snd;
|
||||||
|
int min; // the string length if type is group
|
||||||
|
int max; // the string count if type is group
|
||||||
|
} soundlst_t;
|
||||||
|
|
||||||
|
soundlst_t soundlst[SoundList_Groups];
|
||||||
|
|
||||||
|
static void SoundList_Print_f( void );
|
||||||
|
static void SoundList_Free( soundlst_t *lst )
|
||||||
|
{
|
||||||
|
if( lst->snd )
|
||||||
|
Mem_Free( lst->snd );
|
||||||
|
|
||||||
|
memset( lst, 0, sizeof( *lst ));
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundList_Shutdown( void )
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
for( i = 0; i < SoundList_Groups; i++ )
|
||||||
|
SoundList_Free( &soundlst[i] );
|
||||||
|
}
|
||||||
|
|
||||||
|
int SoundList_Count( enum soundlst_group_e group )
|
||||||
|
{
|
||||||
|
soundlst_t *lst = &soundlst[group];
|
||||||
|
|
||||||
|
switch( lst->type )
|
||||||
|
{
|
||||||
|
case SoundList_Range:
|
||||||
|
return lst->max - lst->min + 1;
|
||||||
|
case SoundList_List:
|
||||||
|
return lst->max;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
const char *SoundList_Get( enum soundlst_group_e group, int i )
|
||||||
|
{
|
||||||
|
static string temp;
|
||||||
|
soundlst_t *lst = &soundlst[group];
|
||||||
|
|
||||||
|
if( i < 0 || i >= SoundList_Count( group ))
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
switch( lst->type )
|
||||||
|
{
|
||||||
|
case SoundList_Range:
|
||||||
|
Q_snprintf( temp, sizeof( temp ), lst->snd, lst->min + i );
|
||||||
|
return temp;
|
||||||
|
case SoundList_List:
|
||||||
|
return &lst->snd[i * lst->min];
|
||||||
|
}
|
||||||
|
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
const char *SoundList_GetRandom( enum soundlst_group_e group )
|
||||||
|
{
|
||||||
|
int count = SoundList_Count( group );
|
||||||
|
int idx = COM_RandomLong( 0, count - 1 );
|
||||||
|
|
||||||
|
// Con_Printf( "%s: %s %d %d\n", __func__, soundlst_groups[group], count, idx );
|
||||||
|
|
||||||
|
return SoundList_Get( group, idx );
|
||||||
|
}
|
||||||
|
|
||||||
|
static qboolean SoundList_ParseGroup( soundlst_t *lst, char **file )
|
||||||
|
{
|
||||||
|
string token;
|
||||||
|
int count = 0, slen = 0, i;
|
||||||
|
char *p;
|
||||||
|
|
||||||
|
p = *file;
|
||||||
|
|
||||||
|
while(( p = COM_ParseFile( p, token, sizeof( token ))))
|
||||||
|
{
|
||||||
|
int len;
|
||||||
|
|
||||||
|
if( !Q_strcmp( token, "}" ))
|
||||||
|
break;
|
||||||
|
|
||||||
|
if( !Q_strcmp( token, "{" ))
|
||||||
|
{
|
||||||
|
Con_Printf( "%s: expected '}' but got '{' during group list parse\n", __func__ );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else if( !COM_CheckStringEmpty( token ))
|
||||||
|
{
|
||||||
|
Con_Printf( "%s: expected '}' but got EOF during group list parse\n", __func__ );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
len = Q_strlen( token ) + 1;
|
||||||
|
if( slen < len )
|
||||||
|
slen = len;
|
||||||
|
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( count == 0 ) // deactivate group
|
||||||
|
{
|
||||||
|
lst->type = SoundList_None;
|
||||||
|
lst->snd = NULL;
|
||||||
|
lst->min = lst->max = 0;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
lst->type = SoundList_List;
|
||||||
|
lst->min = slen;
|
||||||
|
lst->max = count;
|
||||||
|
lst->snd = Mem_Malloc( host.mempool, count * slen ); // allocate single buffer for the whole group
|
||||||
|
|
||||||
|
for( i = 0; i < count; i++ )
|
||||||
|
{
|
||||||
|
*file = COM_ParseFile( *file, token, sizeof( token ));
|
||||||
|
|
||||||
|
Q_strncpy( &lst->snd[i * slen], token, slen );
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static qboolean SoundList_ParseRange( soundlst_t *lst, char **file )
|
||||||
|
{
|
||||||
|
string token, snd;
|
||||||
|
char *p;
|
||||||
|
int i = 0;
|
||||||
|
|
||||||
|
lst->type = SoundList_Range;
|
||||||
|
*file = COM_ParseFile( *file, snd, sizeof( snd ));
|
||||||
|
|
||||||
|
// validate format string, count all % characters
|
||||||
|
p = snd;
|
||||||
|
i = 0;
|
||||||
|
while(( p = Q_strchr( p, '%' )))
|
||||||
|
{
|
||||||
|
// only decimal
|
||||||
|
if( p[1] != 'd' && p[1] != 'i' && p[1] != 'u' )
|
||||||
|
{
|
||||||
|
Con_Printf( "%s: invalid range string %s, only decimal numbers are allowed", __func__, snd );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
i++;
|
||||||
|
p++;
|
||||||
|
}
|
||||||
|
|
||||||
|
// if more than one %, then it's an invalid format string
|
||||||
|
if( i != 1 )
|
||||||
|
{
|
||||||
|
Con_Printf( "%s: invalid range string %s, only single specifier is allowed\n", __func__, snd );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
*file = COM_ParseFile( *file, token, sizeof( token ));
|
||||||
|
if( !Q_isdigit( token ))
|
||||||
|
{
|
||||||
|
Con_Printf( "%s: %s must be a digit\n", __func__, token );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
lst->min = Q_atoi( token );
|
||||||
|
|
||||||
|
*file = COM_ParseFile( *file, token, sizeof( token ));
|
||||||
|
if( !Q_isdigit( token ))
|
||||||
|
{
|
||||||
|
Con_Printf( "%s: %s must be a digit\n", __func__, token );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
lst->max = Q_atoi( token );
|
||||||
|
lst->snd = copystring( snd );
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static qboolean SoundList_Parse( char *file )
|
||||||
|
{
|
||||||
|
string token;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
while(( file = COM_ParseFile( file, token, sizeof( token ))))
|
||||||
|
{
|
||||||
|
soundlst_t *lst = NULL;
|
||||||
|
char *p;
|
||||||
|
|
||||||
|
for( i = 0; i < SoundList_Groups; i++ )
|
||||||
|
{
|
||||||
|
if( !Q_strcmp( token, soundlst_groups[i] ))
|
||||||
|
{
|
||||||
|
lst = &soundlst[i];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if( !lst )
|
||||||
|
{
|
||||||
|
Con_Printf( "%s: unexpected token %s, must be group name\n", __func__, token );
|
||||||
|
goto cleanup;
|
||||||
|
}
|
||||||
|
|
||||||
|
p = COM_ParseFile( file, token, sizeof( token ));
|
||||||
|
|
||||||
|
// group is a range
|
||||||
|
if( !Q_strcmp( token, "{" ))
|
||||||
|
{
|
||||||
|
file = p; // advance pointer
|
||||||
|
|
||||||
|
if( !SoundList_ParseGroup( lst, &file ))
|
||||||
|
goto cleanup;
|
||||||
|
|
||||||
|
file = COM_ParseFile( file, token, sizeof( token ));
|
||||||
|
if( Q_strcmp( token, "}" ))
|
||||||
|
{
|
||||||
|
Con_Printf( "%s: unexpected token %s, must be }\n", __func__, token );
|
||||||
|
goto cleanup;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// ranges are more simple, but need to rewind pointer for them
|
||||||
|
if( !SoundList_ParseRange( lst, &file ))
|
||||||
|
goto cleanup;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if( host_developer.value >= 2 )
|
||||||
|
SoundList_Print_f();
|
||||||
|
|
||||||
|
return true;
|
||||||
|
|
||||||
|
cleanup:
|
||||||
|
SoundList_Shutdown();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void SoundList_Print_f( void )
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
for( i = 0; i < SoundList_Groups; i++ )
|
||||||
|
{
|
||||||
|
soundlst_t *lst = &soundlst[i];
|
||||||
|
|
||||||
|
switch( lst->type )
|
||||||
|
{
|
||||||
|
case SoundList_Range:
|
||||||
|
Con_Reportf( "%-16s\t" S_CYAN "Range" S_DEFAULT " %s [%d; %d]\n",
|
||||||
|
soundlst_groups[i], lst->snd, lst->min, lst->max );
|
||||||
|
break;
|
||||||
|
case SoundList_List:
|
||||||
|
{
|
||||||
|
int j;
|
||||||
|
|
||||||
|
Con_Reportf( "%-16s\t" S_MAGENTA "List" S_DEFAULT " [", soundlst_groups[i] );
|
||||||
|
for( j = 0; j < lst->max; j++ )
|
||||||
|
Con_Reportf( "%s%s", &lst->snd[j * lst->min], j + 1 == lst->max ? "" : ", " );
|
||||||
|
Con_Reportf( "]\n" );
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
Con_Reportf( "%-16s\t" S_RED "inactive" S_DEFAULT "\n", soundlst_groups[i] );
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// I wish we had #embed already
|
||||||
|
static const char default_sounds_lst[] =
|
||||||
|
"BouncePlayerShell \"player/pl_shell%d.wav\" 1 3\n"
|
||||||
|
"BounceWeaponShell \"weapons/sshell%d.wav\" 1 3\n"
|
||||||
|
"BounceConcrete \"debris/concrete%d.wav\" 1 3\n"
|
||||||
|
"BounceGlass \"debris/glass%d.wav\" 1 4\n"
|
||||||
|
"BounceMetal \"debris/metal%d.wav\" 1 6\n"
|
||||||
|
"BounceFlesh \"debris/flesh%d.wav\" 1 7\n"
|
||||||
|
"BounceWood \"debris/wood%d.wav\" 1 4\n"
|
||||||
|
"Ricochet \"weapons/ric%d.wav\" 1 5\n"
|
||||||
|
"Explode \"weapons/explode%d.wav\" 3 5\n"
|
||||||
|
"EntityWaterEnter \"player/pl_wade%d.wav\" 1 4\n"
|
||||||
|
"EntityWaterExit \"player/pl_wade%d.wav\" 1 4\n"
|
||||||
|
"PlayerWaterEnter\n"
|
||||||
|
"{\n"
|
||||||
|
" \"player/pl_wade1.wav\"\n"
|
||||||
|
"}\n"
|
||||||
|
"\n"
|
||||||
|
"PlayerWaterExit\n"
|
||||||
|
"{\n"
|
||||||
|
" \"player/pl_wade2.wav\"\n"
|
||||||
|
"}\n";
|
||||||
|
|
||||||
|
static void SoundList_Reload_f( void )
|
||||||
|
{
|
||||||
|
qboolean load_internal = false;
|
||||||
|
char *pfile = FS_LoadFile( "scripts/sounds.lst", NULL, false );
|
||||||
|
|
||||||
|
if( pfile )
|
||||||
|
{
|
||||||
|
if( !SoundList_Parse( pfile ))
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "can't parse sounds.lst file, loading internal...\n" );
|
||||||
|
load_internal = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Mem_Free( pfile );
|
||||||
|
}
|
||||||
|
else load_internal = true;
|
||||||
|
|
||||||
|
if( load_internal )
|
||||||
|
SoundList_Parse( (char *)default_sounds_lst );
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundList_Init( void )
|
||||||
|
{
|
||||||
|
Cmd_AddRestrictedCommand( "host_soundlist_print", SoundList_Print_f, "print current sound list" );
|
||||||
|
Cmd_AddRestrictedCommand( "host_soundlist_reload", SoundList_Reload_f, "reload sound list" );
|
||||||
|
|
||||||
|
SoundList_Reload_f ();
|
||||||
|
}
|
||||||
@@ -362,7 +362,7 @@ Sys_WaitForQuit
|
|||||||
wait for 'Esc' key will be hit
|
wait for 'Esc' key will be hit
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Sys_WaitForQuit( void )
|
static void Sys_WaitForQuit( void )
|
||||||
{
|
{
|
||||||
#if XASH_WIN32
|
#if XASH_WIN32
|
||||||
MSG msg;
|
MSG msg;
|
||||||
|
|||||||
@@ -2,15 +2,30 @@
|
|||||||
mobility_int.h - interface between engine and client for mobile platforms
|
mobility_int.h - interface between engine and client for mobile platforms
|
||||||
Copyright (C) 2015 a1batross
|
Copyright (C) 2015 a1batross
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
This is free and unencumbered software released into the public domain.
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
Anyone is free to copy, modify, publish, use, compile, sell, or
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
distribute this software, either in source code form or as a compiled
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
binary, for any purpose, commercial or non-commercial, and by any
|
||||||
GNU General Public License for more details.
|
means.
|
||||||
|
|
||||||
|
In jurisdictions that recognize copyright laws, the author or authors
|
||||||
|
of this software dedicate any and all copyright interest in the
|
||||||
|
software to the public domain. We make this dedication for the benefit
|
||||||
|
of the public at large and to the detriment of our heirs and
|
||||||
|
successors. We intend this dedication to be an overt act of
|
||||||
|
relinquishment in perpetuity of all present and future rights to this
|
||||||
|
software under copyright law.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||||
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||||
|
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||||
|
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||||
|
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||||
|
OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
For more information, please refer to <http://unlicense.org/>
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|||||||
@@ -29,7 +29,8 @@ GNU General Public License for more details.
|
|||||||
#include "platform/platform.h"
|
#include "platform/platform.h"
|
||||||
#include <sys/types.h>
|
#include <sys/types.h>
|
||||||
|
|
||||||
#if defined(__GLIBC__) && (__GLIBC__ <= 2) && (__GLIBC_MINOR__ <= 30)
|
#if defined( __GLIBC__ )
|
||||||
|
#if ( __GLIBC__ <= 2 ) && ( __GLIBC_MINOR__ <= 30 )
|
||||||
// Library support was added in glibc 2.30.
|
// Library support was added in glibc 2.30.
|
||||||
// Earlier glibc versions did not provide a wrapper for this system call,
|
// Earlier glibc versions did not provide a wrapper for this system call,
|
||||||
// necessitating the use of syscall(2).
|
// necessitating the use of syscall(2).
|
||||||
@@ -39,7 +40,14 @@ static pid_t gettid( void )
|
|||||||
{
|
{
|
||||||
return syscall( SYS_gettid );
|
return syscall( SYS_gettid );
|
||||||
}
|
}
|
||||||
#endif
|
#endif // ( __GLIBC__ <= 2 ) && ( __GLIBC_MINOR__ <= 30 )
|
||||||
|
|
||||||
|
// Glibc misses this macro in POSIX headers (bits/types/sigevent_t.h)
|
||||||
|
// but it does present in Linux headers (asm-generic/siginfo.h) and musl
|
||||||
|
#if !defined( sigev_notify_thread_id )
|
||||||
|
#define sigev_notify_thread_id _sigev_un._tid
|
||||||
|
#endif // !defined( sigev_notify_thread_id )
|
||||||
|
#endif // defined(__GLIBC__)
|
||||||
|
|
||||||
static void *g_hsystemd;
|
static void *g_hsystemd;
|
||||||
static int (*g_pfn_sd_notify)( int unset_environment, const char *state );
|
static int (*g_pfn_sd_notify)( int unset_environment, const char *state );
|
||||||
@@ -150,7 +158,7 @@ void Linux_SetTimer( float tm )
|
|||||||
// this path availiable in POSIX, but may signal wrong thread...
|
// this path availiable in POSIX, but may signal wrong thread...
|
||||||
// sev.sigev_notify = SIGEV_SIGNAL;
|
// sev.sigev_notify = SIGEV_SIGNAL;
|
||||||
sev.sigev_notify = SIGEV_THREAD_ID;
|
sev.sigev_notify = SIGEV_THREAD_ID;
|
||||||
sev._sigev_un._tid = gettid();
|
sev.sigev_notify_thread_id = gettid();
|
||||||
sev.sigev_signo = DEBUG_TIMER_SIGNAL;
|
sev.sigev_signo = DEBUG_TIMER_SIGNAL;
|
||||||
sev.sigev_value.sival_ptr = &timerid;
|
sev.sigev_value.sival_ptr = &timerid;
|
||||||
timer_create( CLOCK_REALTIME, &sev, &timerid );
|
timer_create( CLOCK_REALTIME, &sev, &timerid );
|
||||||
|
|||||||
@@ -183,7 +183,7 @@ void Platform_SetClipboardText( const char *buffer );
|
|||||||
#define SDL_VERSION_ATLEAST( x, y, z ) 0
|
#define SDL_VERSION_ATLEAST( x, y, z ) 0
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
static void Platform_SetTimer( float time )
|
static inline void Platform_SetTimer( float time )
|
||||||
{
|
{
|
||||||
#if XASH_LINUX
|
#if XASH_LINUX
|
||||||
Linux_SetTimer( time );
|
Linux_SetTimer( time );
|
||||||
|
|||||||
@@ -49,7 +49,7 @@ static SDL_AudioDeviceID in_dev = 0;
|
|||||||
static SDL_AudioFormat sdl_format;
|
static SDL_AudioFormat sdl_format;
|
||||||
static char sdl_backend_name[32];
|
static char sdl_backend_name[32];
|
||||||
|
|
||||||
void SDL_SoundCallback( void *userdata, Uint8 *stream, int len )
|
static void SDL_SoundCallback( void *userdata, Uint8 *stream, int len )
|
||||||
{
|
{
|
||||||
const int size = dma.samples << 1;
|
const int size = dma.samples << 1;
|
||||||
int pos;
|
int pos;
|
||||||
@@ -244,7 +244,7 @@ void SNDDMA_Activate( qboolean active )
|
|||||||
SDL_SoundInputCallback
|
SDL_SoundInputCallback
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void SDL_SoundInputCallback( void *userdata, Uint8 *stream, int len )
|
static void SDL_SoundInputCallback( void *userdata, Uint8 *stream, int len )
|
||||||
{
|
{
|
||||||
int size = Q_min( len, sizeof( voice.input_buffer ) - voice.input_buffer_pos );
|
int size = Q_min( len, sizeof( voice.input_buffer ) - voice.input_buffer_pos );
|
||||||
|
|
||||||
|
|||||||
@@ -46,8 +46,8 @@ GNU General Public License for more details.
|
|||||||
#define REF_API_VERSION 7
|
#define REF_API_VERSION 7
|
||||||
|
|
||||||
|
|
||||||
#define TF_SKY (TF_SKYSIDE|TF_NOMIPMAP)
|
#define TF_SKY (TF_SKYSIDE|TF_NOMIPMAP|TF_ALLOW_NEAREST)
|
||||||
#define TF_FONT (TF_NOMIPMAP|TF_CLAMP)
|
#define TF_FONT (TF_NOMIPMAP|TF_CLAMP|TF_ALLOW_NEAREST)
|
||||||
#define TF_IMAGE (TF_NOMIPMAP|TF_CLAMP)
|
#define TF_IMAGE (TF_NOMIPMAP|TF_CLAMP)
|
||||||
#define TF_DECAL (TF_CLAMP)
|
#define TF_DECAL (TF_CLAMP)
|
||||||
|
|
||||||
@@ -283,6 +283,12 @@ typedef enum
|
|||||||
PARM_GET_MOVEVARS_PTR = -13, // clgame.movevars
|
PARM_GET_MOVEVARS_PTR = -13, // clgame.movevars
|
||||||
PARM_GET_PALETTE_PTR = -14, // clgame.palette
|
PARM_GET_PALETTE_PTR = -14, // clgame.palette
|
||||||
PARM_GET_VIEWENT_PTR = -15, // clgame.viewent
|
PARM_GET_VIEWENT_PTR = -15, // clgame.viewent
|
||||||
|
|
||||||
|
// implemented by ref_dll
|
||||||
|
|
||||||
|
// returns non-null integer if filtering is enabled for texture
|
||||||
|
// pass -1 to query global filtering settings
|
||||||
|
PARM_TEX_FILTERING = -65536,
|
||||||
} ref_parm_e;
|
} ref_parm_e;
|
||||||
|
|
||||||
typedef struct ref_api_s
|
typedef struct ref_api_s
|
||||||
|
|||||||
@@ -487,25 +487,16 @@ int SV_ModelIndex( const char *name );
|
|||||||
int SV_SoundIndex( const char *name );
|
int SV_SoundIndex( const char *name );
|
||||||
int SV_EventIndex( const char *name );
|
int SV_EventIndex( const char *name );
|
||||||
int SV_GenericIndex( const char *name );
|
int SV_GenericIndex( const char *name );
|
||||||
int SV_CalcPacketLoss( sv_client_t *cl );
|
|
||||||
void SV_ExecuteUserCommand (char *s);
|
|
||||||
void SV_InitOperatorCommands( void );
|
void SV_InitOperatorCommands( void );
|
||||||
void SV_KillOperatorCommands( void );
|
void SV_KillOperatorCommands( void );
|
||||||
void SV_RemoteCommand( netadr_t from, sizebuf_t *msg );
|
void SV_RemoteCommand( netadr_t from, sizebuf_t *msg );
|
||||||
void SV_PrepWorldFrame( void );
|
|
||||||
void SV_ProcessFile( sv_client_t *cl, const char *filename );
|
|
||||||
void SV_SendResource( resource_t *pResource, sizebuf_t *msg );
|
void SV_SendResource( resource_t *pResource, sizebuf_t *msg );
|
||||||
void SV_SendResourceList( sv_client_t *cl );
|
|
||||||
void SV_AddToMaster( netadr_t from, sizebuf_t *msg );
|
void SV_AddToMaster( netadr_t from, sizebuf_t *msg );
|
||||||
qboolean SV_ProcessUserAgent( netadr_t from, const char *useragent );
|
qboolean SV_ProcessUserAgent( netadr_t from, const char *useragent );
|
||||||
void Host_SetServerState( int state );
|
|
||||||
qboolean SV_IsSimulating( void );
|
|
||||||
void SV_FreeClients( void );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// sv_init.c
|
// sv_init.c
|
||||||
//
|
//
|
||||||
qboolean CRC32_MapFile( dword *crcvalue, const char *filename, qboolean multiplayer );
|
|
||||||
qboolean SV_InitGame( void );
|
qboolean SV_InitGame( void );
|
||||||
void SV_ActivateServer( int runPhysics );
|
void SV_ActivateServer( int runPhysics );
|
||||||
qboolean SV_SpawnServer( const char *server, const char *startspot, qboolean background );
|
qboolean SV_SpawnServer( const char *server, const char *startspot, qboolean background );
|
||||||
@@ -537,14 +528,11 @@ void SV_WaterMove( edict_t *ent );
|
|||||||
//
|
//
|
||||||
void SV_SendClientMessages( void );
|
void SV_SendClientMessages( void );
|
||||||
void SV_ClientPrintf( sv_client_t *cl, const char *fmt, ... ) _format( 2 );
|
void SV_ClientPrintf( sv_client_t *cl, const char *fmt, ... ) _format( 2 );
|
||||||
void SV_BroadcastCommand( const char *fmt, ... ) _format( 1 );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// sv_client.c
|
// sv_client.c
|
||||||
//
|
//
|
||||||
char *SV_StatusString( void );
|
|
||||||
void SV_RefreshUserinfo( void );
|
void SV_RefreshUserinfo( void );
|
||||||
void SV_GetChallenge( netadr_t from );
|
|
||||||
void SV_TogglePause( const char *msg );
|
void SV_TogglePause( const char *msg );
|
||||||
qboolean SV_ShouldUpdatePing( sv_client_t *cl );
|
qboolean SV_ShouldUpdatePing( sv_client_t *cl );
|
||||||
const char *SV_GetClientIDString( sv_client_t *cl );
|
const char *SV_GetClientIDString( sv_client_t *cl );
|
||||||
@@ -554,15 +542,12 @@ void SV_FullClientUpdate( sv_client_t *cl, sizebuf_t *msg );
|
|||||||
void SV_FullUpdateMovevars( sv_client_t *cl, sizebuf_t *msg );
|
void SV_FullUpdateMovevars( sv_client_t *cl, sizebuf_t *msg );
|
||||||
void SV_GetPlayerStats( sv_client_t *cl, int *ping, int *packet_loss );
|
void SV_GetPlayerStats( sv_client_t *cl, int *ping, int *packet_loss );
|
||||||
void SV_SendServerdata( sizebuf_t *msg, sv_client_t *cl );
|
void SV_SendServerdata( sizebuf_t *msg, sv_client_t *cl );
|
||||||
void SV_ClientThink( sv_client_t *cl, usercmd_t *cmd );
|
|
||||||
void SV_ExecuteClientMessage( sv_client_t *cl, sizebuf_t *msg );
|
void SV_ExecuteClientMessage( sv_client_t *cl, sizebuf_t *msg );
|
||||||
void SV_ConnectionlessPacket( netadr_t from, sizebuf_t *msg );
|
void SV_ConnectionlessPacket( netadr_t from, sizebuf_t *msg );
|
||||||
edict_t *SV_FakeConnect( const char *netname );
|
edict_t *SV_FakeConnect( const char *netname );
|
||||||
void SV_ExecuteClientCommand( sv_client_t *cl, const char *s );
|
|
||||||
void SV_BuildReconnect( sizebuf_t *msg );
|
void SV_BuildReconnect( sizebuf_t *msg );
|
||||||
qboolean SV_IsPlayerIndex( int idx );
|
qboolean SV_IsPlayerIndex( int idx );
|
||||||
int SV_CalcPing( sv_client_t *cl );
|
int SV_CalcPing( sv_client_t *cl );
|
||||||
void SV_InitClientMove( void );
|
|
||||||
void SV_UpdateServerInfo( void );
|
void SV_UpdateServerInfo( void );
|
||||||
void SV_EndRedirect( host_redirect_t *rd );
|
void SV_EndRedirect( host_redirect_t *rd );
|
||||||
void SV_RejectConnection( netadr_t from, const char *fmt, ... ) _format( 2 );
|
void SV_RejectConnection( netadr_t from, const char *fmt, ... ) _format( 2 );
|
||||||
@@ -571,8 +556,6 @@ void SV_GetPlayerCount( int *clients, int *bots );
|
|||||||
//
|
//
|
||||||
// sv_cmds.c
|
// sv_cmds.c
|
||||||
//
|
//
|
||||||
void SV_Status_f( void );
|
|
||||||
void SV_Newgame_f( void );
|
|
||||||
void SV_InitHostCommands( void );
|
void SV_InitHostCommands( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
@@ -594,7 +577,6 @@ void SV_RequestMissingResources( void );
|
|||||||
// sv_filter.c
|
// sv_filter.c
|
||||||
//
|
//
|
||||||
void SV_InitFilter( void );
|
void SV_InitFilter( void );
|
||||||
void SV_ShutdownFilter( void );
|
|
||||||
qboolean SV_CheckIP( netadr_t *adr );
|
qboolean SV_CheckIP( netadr_t *adr );
|
||||||
qboolean SV_CheckID( const char *id );
|
qboolean SV_CheckID( const char *id );
|
||||||
|
|
||||||
@@ -603,8 +585,6 @@ qboolean SV_CheckID( const char *id );
|
|||||||
//
|
//
|
||||||
void SV_InactivateClients( void );
|
void SV_InactivateClients( void );
|
||||||
int SV_FindBestBaselineForStatic( int index, entity_state_t **baseline, entity_state_t *to );
|
int SV_FindBestBaselineForStatic( int index, entity_state_t **baseline, entity_state_t *to );
|
||||||
void SV_WriteFrameToClient( sv_client_t *client, sizebuf_t *msg );
|
|
||||||
void SV_BuildClientFrame( sv_client_t *client );
|
|
||||||
void SV_SkipUpdates( void );
|
void SV_SkipUpdates( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
@@ -651,6 +631,8 @@ int pfnDropToFloor( edict_t* e );
|
|||||||
edict_t *SV_EdictNum( int n );
|
edict_t *SV_EdictNum( int n );
|
||||||
void SV_SetModel( edict_t *ent, const char *name );
|
void SV_SetModel( edict_t *ent, const char *name );
|
||||||
int pfnDecalIndex( const char *m );
|
int pfnDecalIndex( const char *m );
|
||||||
|
void SV_CreateDecal( sizebuf_t *msg, const float *origin, int decalIndex, int entityIndex, int modelIndex, int flags, float scale );
|
||||||
|
qboolean SV_RestoreCustomDecal( struct decallist_s *entry, edict_t *pEdict, qboolean adjacent );
|
||||||
|
|
||||||
//
|
//
|
||||||
// sv_log.c
|
// sv_log.c
|
||||||
@@ -675,6 +657,7 @@ void SV_ClearGameState( void );
|
|||||||
//
|
//
|
||||||
// sv_pmove.c
|
// sv_pmove.c
|
||||||
//
|
//
|
||||||
|
void SV_InitClientMove( void );
|
||||||
qboolean SV_PlayerIsFrozen( edict_t *pClient );
|
qboolean SV_PlayerIsFrozen( edict_t *pClient );
|
||||||
void SV_RunCmd( sv_client_t *cl, usercmd_t *ucmd, int random_seed );
|
void SV_RunCmd( sv_client_t *cl, usercmd_t *ucmd, int random_seed );
|
||||||
|
|
||||||
@@ -685,7 +668,6 @@ void SV_ClearWorld( void );
|
|||||||
void SV_UnlinkEdict( edict_t *ent );
|
void SV_UnlinkEdict( edict_t *ent );
|
||||||
void SV_ClipMoveToEntity( edict_t *ent, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, trace_t *trace );
|
void SV_ClipMoveToEntity( edict_t *ent, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, trace_t *trace );
|
||||||
void SV_CustomClipMoveToEntity( edict_t *ent, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, trace_t *trace );
|
void SV_CustomClipMoveToEntity( edict_t *ent, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, trace_t *trace );
|
||||||
trace_t SV_TraceHull( edict_t *ent, int hullNum, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end );
|
|
||||||
trace_t SV_Move( const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, int type, edict_t *e, qboolean monsterclip );
|
trace_t SV_Move( const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, int type, edict_t *e, qboolean monsterclip );
|
||||||
trace_t SV_MoveNoEnts( const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, int type, edict_t *e );
|
trace_t SV_MoveNoEnts( const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, int type, edict_t *e );
|
||||||
const char *SV_TraceTexture( edict_t *ent, const vec3_t start, const vec3_t end );
|
const char *SV_TraceTexture( edict_t *ent, const vec3_t start, const vec3_t end );
|
||||||
|
|||||||
@@ -43,6 +43,7 @@ typedef struct ucmd_s
|
|||||||
static int g_userid = 1;
|
static int g_userid = 1;
|
||||||
|
|
||||||
static void SV_UserinfoChanged( sv_client_t *cl );
|
static void SV_UserinfoChanged( sv_client_t *cl );
|
||||||
|
static void SV_ExecuteClientCommand( sv_client_t *cl, const char *s );
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=================
|
=================
|
||||||
@@ -84,7 +85,7 @@ flood the server with invalid connection IPs. With a
|
|||||||
challenge, they must give a valid IP address.
|
challenge, they must give a valid IP address.
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void SV_GetChallenge( netadr_t from )
|
static void SV_GetChallenge( netadr_t from )
|
||||||
{
|
{
|
||||||
int i, oldest = 0;
|
int i, oldest = 0;
|
||||||
double oldestTime;
|
double oldestTime;
|
||||||
@@ -118,7 +119,7 @@ void SV_GetChallenge( netadr_t from )
|
|||||||
Netchan_OutOfBandPrint( NS_SERVER, svs.challenges[i].adr, "challenge %i", svs.challenges[i].challenge );
|
Netchan_OutOfBandPrint( NS_SERVER, svs.challenges[i].adr, "challenge %i", svs.challenges[i].challenge );
|
||||||
}
|
}
|
||||||
|
|
||||||
int SV_GetFragmentSize( void *pcl, fragsize_t mode )
|
static int SV_GetFragmentSize( void *pcl, fragsize_t mode )
|
||||||
{
|
{
|
||||||
sv_client_t *cl = (sv_client_t*)pcl;
|
sv_client_t *cl = (sv_client_t*)pcl;
|
||||||
int cl_frag_size;
|
int cl_frag_size;
|
||||||
@@ -191,7 +192,7 @@ for some reasons file can't be downloaded
|
|||||||
tell the client about this problem
|
tell the client about this problem
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SV_FailDownload( sv_client_t *cl, const char *filename )
|
static void SV_FailDownload( sv_client_t *cl, const char *filename )
|
||||||
{
|
{
|
||||||
if( !COM_CheckString( filename ))
|
if( !COM_CheckString( filename ))
|
||||||
return;
|
return;
|
||||||
@@ -207,7 +208,7 @@ SV_CheckChallenge
|
|||||||
Make sure connecting client is not spoofing
|
Make sure connecting client is not spoofing
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
int SV_CheckChallenge( netadr_t from, int challenge )
|
static int SV_CheckChallenge( netadr_t from, int challenge )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -247,7 +248,7 @@ SV_CheckIPRestrictions
|
|||||||
Determine if client is outside appropriate address range
|
Determine if client is outside appropriate address range
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
int SV_CheckIPRestrictions( netadr_t from )
|
static int SV_CheckIPRestrictions( netadr_t from )
|
||||||
{
|
{
|
||||||
if( sv_lan.value )
|
if( sv_lan.value )
|
||||||
{
|
{
|
||||||
@@ -265,7 +266,7 @@ Get slot # and set client_t pointer for player, if possible
|
|||||||
We don't do this search on a "reconnect, we just reuse the slot
|
We don't do this search on a "reconnect, we just reuse the slot
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
int SV_FindEmptySlot( netadr_t from, int *pslot, sv_client_t **ppClient )
|
static int SV_FindEmptySlot( netadr_t from, int *pslot, sv_client_t **ppClient )
|
||||||
{
|
{
|
||||||
sv_client_t *cl;
|
sv_client_t *cl;
|
||||||
int i;
|
int i;
|
||||||
@@ -291,7 +292,7 @@ SV_ConnectClient
|
|||||||
A connection request that did not come from the master
|
A connection request that did not come from the master
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_ConnectClient( netadr_t from )
|
static void SV_ConnectClient( netadr_t from )
|
||||||
{
|
{
|
||||||
char userinfo[MAX_INFO_STRING];
|
char userinfo[MAX_INFO_STRING];
|
||||||
char protinfo[MAX_INFO_STRING];
|
char protinfo[MAX_INFO_STRING];
|
||||||
@@ -452,6 +453,11 @@ void SV_ConnectClient( netadr_t from )
|
|||||||
|
|
||||||
// parse some info from the info strings (this can override cl_updaterate)
|
// parse some info from the info strings (this can override cl_updaterate)
|
||||||
Q_strncpy( newcl->userinfo, userinfo, sizeof( newcl->userinfo ));
|
Q_strncpy( newcl->userinfo, userinfo, sizeof( newcl->userinfo ));
|
||||||
|
newcl->fullupdate_next_calltime = 0;
|
||||||
|
newcl->userinfo_next_changetime = 0;
|
||||||
|
newcl->userinfo_penalty = 0;
|
||||||
|
newcl->userinfo_change_attempts = 0;
|
||||||
|
|
||||||
SV_UserinfoChanged( newcl );
|
SV_UserinfoChanged( newcl );
|
||||||
SV_ClearResourceLists( newcl );
|
SV_ClearResourceLists( newcl );
|
||||||
#if 0
|
#if 0
|
||||||
@@ -793,7 +799,7 @@ sv_client_t *SV_ClientById( int id )
|
|||||||
|
|
||||||
ASSERT( id >= 0 );
|
ASSERT( id >= 0 );
|
||||||
|
|
||||||
for( i = 0, cl = svs.clients; i < svgame.globals->maxClients; i++, cl++ )
|
for( i = 0, cl = svs.clients; cl && i < svgame.globals->maxClients; i++, cl++ )
|
||||||
{
|
{
|
||||||
if( !cl->state )
|
if( !cl->state )
|
||||||
continue;
|
continue;
|
||||||
@@ -813,7 +819,7 @@ sv_client_t *SV_ClientByName( const char *name )
|
|||||||
if( !COM_CheckString( name ))
|
if( !COM_CheckString( name ))
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
for( i = 0, cl = svs.clients; i < svgame.globals->maxClients; i++, cl++ )
|
for( i = 0, cl = svs.clients; cl && i < svgame.globals->maxClients; i++, cl++ )
|
||||||
{
|
{
|
||||||
if( !cl->state )
|
if( !cl->state )
|
||||||
continue;
|
continue;
|
||||||
@@ -831,7 +837,7 @@ SV_TestBandWidth
|
|||||||
|
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SV_TestBandWidth( netadr_t from )
|
static void SV_TestBandWidth( netadr_t from )
|
||||||
{
|
{
|
||||||
const int version = Q_atoi( Cmd_Argv( 1 ));
|
const int version = Q_atoi( Cmd_Argv( 1 ));
|
||||||
const int packetsize = Q_atoi( Cmd_Argv( 2 ));
|
const int packetsize = Q_atoi( Cmd_Argv( 2 ));
|
||||||
@@ -876,7 +882,7 @@ SV_Ack
|
|||||||
|
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SV_Ack( netadr_t from )
|
static void SV_Ack( netadr_t from )
|
||||||
{
|
{
|
||||||
Con_Printf( "ping %s\n", NET_AdrToString( from ));
|
Con_Printf( "ping %s\n", NET_AdrToString( from ));
|
||||||
}
|
}
|
||||||
@@ -889,7 +895,7 @@ Responds with short info for broadcast scans
|
|||||||
The second parameter should be the current protocol version number.
|
The second parameter should be the current protocol version number.
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SV_Info( netadr_t from, int protocolVersion )
|
static void SV_Info( netadr_t from, int protocolVersion )
|
||||||
{
|
{
|
||||||
char s[512];
|
char s[512];
|
||||||
|
|
||||||
@@ -947,7 +953,7 @@ SV_BuildNetAnswer
|
|||||||
Responds with long info for local and broadcast requests
|
Responds with long info for local and broadcast requests
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SV_BuildNetAnswer( netadr_t from )
|
static void SV_BuildNetAnswer( netadr_t from )
|
||||||
{
|
{
|
||||||
char string[MAX_INFO_STRING];
|
char string[MAX_INFO_STRING];
|
||||||
int version, context, type;
|
int version, context, type;
|
||||||
@@ -1043,7 +1049,7 @@ SV_Ping
|
|||||||
Just responds with an acknowledgement
|
Just responds with an acknowledgement
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SV_Ping( netadr_t from )
|
static void SV_Ping( netadr_t from )
|
||||||
{
|
{
|
||||||
Netchan_OutOfBandPrint( NS_SERVER, from, "ack" );
|
Netchan_OutOfBandPrint( NS_SERVER, from, "ack" );
|
||||||
}
|
}
|
||||||
@@ -1053,7 +1059,7 @@ void SV_Ping( netadr_t from )
|
|||||||
Rcon_Validate
|
Rcon_Validate
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
qboolean Rcon_Validate( void )
|
static qboolean Rcon_Validate( void )
|
||||||
{
|
{
|
||||||
if( !COM_CheckString( rcon_password.string ))
|
if( !COM_CheckString( rcon_password.string ))
|
||||||
return false;
|
return false;
|
||||||
@@ -1156,7 +1162,7 @@ SV_EstablishTimeBase
|
|||||||
Finangles latency and the like.
|
Finangles latency and the like.
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void SV_EstablishTimeBase( sv_client_t *cl, usercmd_t *cmds, int dropped, int numbackup, int numcmds )
|
static void SV_EstablishTimeBase( sv_client_t *cl, usercmd_t *cmds, int dropped, int numbackup, int numcmds )
|
||||||
{
|
{
|
||||||
double runcmd_time = 0.0;
|
double runcmd_time = 0.0;
|
||||||
int i, cmdnum = dropped;
|
int i, cmdnum = dropped;
|
||||||
@@ -1190,7 +1196,7 @@ SV_CalcClientTime
|
|||||||
compute latency for client
|
compute latency for client
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
float SV_CalcClientTime( sv_client_t *cl )
|
static float SV_CalcClientTime( sv_client_t *cl )
|
||||||
{
|
{
|
||||||
float minping, maxping;
|
float minping, maxping;
|
||||||
float ping = 0.0f;
|
float ping = 0.0f;
|
||||||
@@ -1389,7 +1395,7 @@ Called when a player connects to a server or respawns in
|
|||||||
a deathmatch.
|
a deathmatch.
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void SV_PutClientInServer( sv_client_t *cl )
|
static void SV_PutClientInServer( sv_client_t *cl )
|
||||||
{
|
{
|
||||||
static byte msg_buf[MAX_INIT_MSG + 0x200]; // MAX_INIT_MSG + some space
|
static byte msg_buf[MAX_INIT_MSG + 0x200]; // MAX_INIT_MSG + some space
|
||||||
edict_t *ent = cl->edict;
|
edict_t *ent = cl->edict;
|
||||||
@@ -1522,7 +1528,7 @@ SV_UpdateClientView
|
|||||||
Resend the client viewentity (used for demos)
|
Resend the client viewentity (used for demos)
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void SV_UpdateClientView( sv_client_t *cl )
|
static void SV_UpdateClientView( sv_client_t *cl )
|
||||||
{
|
{
|
||||||
int viewEnt;
|
int viewEnt;
|
||||||
|
|
||||||
@@ -3040,7 +3046,7 @@ ucmd_t enttoolscmds[] =
|
|||||||
SV_ExecuteUserCommand
|
SV_ExecuteUserCommand
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_ExecuteClientCommand( sv_client_t *cl, const char *s )
|
static void SV_ExecuteClientCommand( sv_client_t *cl, const char *s )
|
||||||
{
|
{
|
||||||
ucmd_t *u;
|
ucmd_t *u;
|
||||||
|
|
||||||
@@ -3306,7 +3312,7 @@ SV_ParseResourceList
|
|||||||
Parse resource list
|
Parse resource list
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void SV_ParseResourceList( sv_client_t *cl, sizebuf_t *msg )
|
static void SV_ParseResourceList( sv_client_t *cl, sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int totalsize;
|
int totalsize;
|
||||||
resource_t *resource;
|
resource_t *resource;
|
||||||
@@ -3395,7 +3401,7 @@ SV_ParseCvarValue
|
|||||||
Parse a requested value from client cvar
|
Parse a requested value from client cvar
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void SV_ParseCvarValue( sv_client_t *cl, sizebuf_t *msg )
|
static void SV_ParseCvarValue( sv_client_t *cl, sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
const char *value = MSG_ReadString( msg );
|
const char *value = MSG_ReadString( msg );
|
||||||
|
|
||||||
@@ -3411,7 +3417,7 @@ SV_ParseCvarValue2
|
|||||||
Parse a requested value from client cvar
|
Parse a requested value from client cvar
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void SV_ParseCvarValue2( sv_client_t *cl, sizebuf_t *msg )
|
static void SV_ParseCvarValue2( sv_client_t *cl, sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
string name, value;
|
string name, value;
|
||||||
int requestID = MSG_ReadLong( msg );
|
int requestID = MSG_ReadLong( msg );
|
||||||
@@ -3429,7 +3435,7 @@ void SV_ParseCvarValue2( sv_client_t *cl, sizebuf_t *msg )
|
|||||||
SV_ParseVoiceData
|
SV_ParseVoiceData
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void SV_ParseVoiceData( sv_client_t *cl, sizebuf_t *msg )
|
static void SV_ParseVoiceData( sv_client_t *cl, sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
char received[4096];
|
char received[4096];
|
||||||
sv_client_t *cur;
|
sv_client_t *cur;
|
||||||
@@ -3452,7 +3458,7 @@ void SV_ParseVoiceData( sv_client_t *cl, sizebuf_t *msg )
|
|||||||
|
|
||||||
MSG_ReadBytes( msg, received, size );
|
MSG_ReadBytes( msg, received, size );
|
||||||
|
|
||||||
if( !sv_voiceenable.value )
|
if( !sv_voiceenable.value || svs.maxclients <= 1 )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for( i = 0, cur = svs.clients; i < svs.maxclients; i++, cur++ )
|
for( i = 0, cur = svs.clients; i < svs.maxclients; i++, cur++ )
|
||||||
|
|||||||
@@ -169,7 +169,7 @@ SV_ValidateMap
|
|||||||
check map for typically errors
|
check map for typically errors
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean SV_ValidateMap( const char *pMapName, qboolean check_spawn )
|
static qboolean SV_ValidateMap( const char *pMapName, qboolean check_spawn )
|
||||||
{
|
{
|
||||||
char *spawn_entity;
|
char *spawn_entity;
|
||||||
int flags;
|
int flags;
|
||||||
@@ -210,7 +210,7 @@ Goes directly to a given map without any savegame archiving.
|
|||||||
For development work
|
For development work
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_Map_f( void )
|
static void SV_Map_f( void )
|
||||||
{
|
{
|
||||||
char mapname[MAX_QPATH];
|
char mapname[MAX_QPATH];
|
||||||
|
|
||||||
@@ -240,7 +240,7 @@ Lists maps according to given substring.
|
|||||||
TODO: Make it more convenient. (Timestamp check, temporary file, ...)
|
TODO: Make it more convenient. (Timestamp check, temporary file, ...)
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_Maps_f( void )
|
static void SV_Maps_f( void )
|
||||||
{
|
{
|
||||||
const char *separator = "-------------------";
|
const char *separator = "-------------------";
|
||||||
const char *argStr = Cmd_Argv( 1 ); // Substr
|
const char *argStr = Cmd_Argv( 1 ); // Substr
|
||||||
@@ -275,7 +275,7 @@ SV_MapBackground_f
|
|||||||
Set background map (enable physics in menu)
|
Set background map (enable physics in menu)
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_MapBackground_f( void )
|
static void SV_MapBackground_f( void )
|
||||||
{
|
{
|
||||||
char mapname[MAX_QPATH];
|
char mapname[MAX_QPATH];
|
||||||
|
|
||||||
@@ -315,7 +315,7 @@ Change map for next in alpha-bethical ordering
|
|||||||
For development work
|
For development work
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_NextMap_f( void )
|
static void SV_NextMap_f( void )
|
||||||
{
|
{
|
||||||
char nextmap[MAX_QPATH];
|
char nextmap[MAX_QPATH];
|
||||||
int i, next;
|
int i, next;
|
||||||
@@ -366,7 +366,7 @@ SV_NewGame_f
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void SV_NewGame_f( void )
|
static void SV_NewGame_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() != 1 )
|
if( Cmd_Argc() != 1 )
|
||||||
{
|
{
|
||||||
@@ -383,7 +383,7 @@ SV_HazardCourse_f
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void SV_HazardCourse_f( void )
|
static void SV_HazardCourse_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() != 1 )
|
if( Cmd_Argc() != 1 )
|
||||||
{
|
{
|
||||||
@@ -406,7 +406,7 @@ SV_Load_f
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void SV_Load_f( void )
|
static void SV_Load_f( void )
|
||||||
{
|
{
|
||||||
char path[MAX_QPATH];
|
char path[MAX_QPATH];
|
||||||
|
|
||||||
@@ -426,7 +426,7 @@ SV_QuickLoad_f
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void SV_QuickLoad_f( void )
|
static void SV_QuickLoad_f( void )
|
||||||
{
|
{
|
||||||
Cbuf_AddText( "echo Quick Loading...; wait; load quick" );
|
Cbuf_AddText( "echo Quick Loading...; wait; load quick" );
|
||||||
}
|
}
|
||||||
@@ -437,7 +437,7 @@ SV_Save_f
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void SV_Save_f( void )
|
static void SV_Save_f( void )
|
||||||
{
|
{
|
||||||
qboolean ret = false;
|
qboolean ret = false;
|
||||||
|
|
||||||
@@ -464,7 +464,7 @@ SV_QuickSave_f
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void SV_QuickSave_f( void )
|
static void SV_QuickSave_f( void )
|
||||||
{
|
{
|
||||||
Cbuf_AddText( "echo Quick Saving...; wait; save quick" );
|
Cbuf_AddText( "echo Quick Saving...; wait; save quick" );
|
||||||
}
|
}
|
||||||
@@ -475,7 +475,7 @@ SV_DeleteSave_f
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void SV_DeleteSave_f( void )
|
static void SV_DeleteSave_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() != 2 )
|
if( Cmd_Argc() != 2 )
|
||||||
{
|
{
|
||||||
@@ -494,7 +494,7 @@ SV_AutoSave_f
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void SV_AutoSave_f( void )
|
static void SV_AutoSave_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() != 1 )
|
if( Cmd_Argc() != 1 )
|
||||||
{
|
{
|
||||||
@@ -513,7 +513,7 @@ SV_Restart_f
|
|||||||
restarts current level
|
restarts current level
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_Restart_f( void )
|
static void SV_Restart_f( void )
|
||||||
{
|
{
|
||||||
// because restart can be multiple issued
|
// because restart can be multiple issued
|
||||||
if( sv.state != ss_active )
|
if( sv.state != ss_active )
|
||||||
@@ -528,7 +528,7 @@ SV_Reload_f
|
|||||||
continue from latest savedgame
|
continue from latest savedgame
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_Reload_f( void )
|
static void SV_Reload_f( void )
|
||||||
{
|
{
|
||||||
// because reload can be multiple issued
|
// because reload can be multiple issued
|
||||||
if( GameState->nextstate != STATE_RUNFRAME )
|
if( GameState->nextstate != STATE_RUNFRAME )
|
||||||
@@ -545,7 +545,7 @@ SV_ChangeLevel_f
|
|||||||
classic change level
|
classic change level
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_ChangeLevel_f( void )
|
static void SV_ChangeLevel_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() != 2 )
|
if( Cmd_Argc() != 2 )
|
||||||
{
|
{
|
||||||
@@ -563,7 +563,7 @@ SV_ChangeLevel2_f
|
|||||||
smooth change level
|
smooth change level
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_ChangeLevel2_f( void )
|
static void SV_ChangeLevel2_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() != 3 )
|
if( Cmd_Argc() != 3 )
|
||||||
{
|
{
|
||||||
@@ -581,7 +581,7 @@ SV_Kick_f
|
|||||||
Kick a user off of the server
|
Kick a user off of the server
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_Kick_f( void )
|
static void SV_Kick_f( void )
|
||||||
{
|
{
|
||||||
sv_client_t *cl;
|
sv_client_t *cl;
|
||||||
const char *param;
|
const char *param;
|
||||||
@@ -612,7 +612,7 @@ void SV_Kick_f( void )
|
|||||||
SV_EntPatch_f
|
SV_EntPatch_f
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_EntPatch_f( void )
|
static void SV_EntPatch_f( void )
|
||||||
{
|
{
|
||||||
const char *mapname;
|
const char *mapname;
|
||||||
|
|
||||||
@@ -638,7 +638,7 @@ void SV_EntPatch_f( void )
|
|||||||
SV_Status_f
|
SV_Status_f
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SV_Status_f( void )
|
static void SV_Status_f( void )
|
||||||
{
|
{
|
||||||
sv_client_t *cl;
|
sv_client_t *cl;
|
||||||
int i;
|
int i;
|
||||||
@@ -687,7 +687,7 @@ void SV_Status_f( void )
|
|||||||
SV_ConSay_f
|
SV_ConSay_f
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_ConSay_f( void )
|
static void SV_ConSay_f( void )
|
||||||
{
|
{
|
||||||
const char *p;
|
const char *p;
|
||||||
char text[MAX_SYSPATH];
|
char text[MAX_SYSPATH];
|
||||||
@@ -730,7 +730,7 @@ SV_ServerInfo_f
|
|||||||
Examine or change the serverinfo string
|
Examine or change the serverinfo string
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void SV_ServerInfo_f( void )
|
static void SV_ServerInfo_f( void )
|
||||||
{
|
{
|
||||||
convar_t *var;
|
convar_t *var;
|
||||||
|
|
||||||
@@ -774,7 +774,7 @@ SV_LocalInfo_f
|
|||||||
Examine or change the localinfo string
|
Examine or change the localinfo string
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void SV_LocalInfo_f( void )
|
static void SV_LocalInfo_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() == 1 )
|
if( Cmd_Argc() == 1 )
|
||||||
{
|
{
|
||||||
@@ -806,7 +806,7 @@ SV_ClientInfo_f
|
|||||||
Examine all a users info strings
|
Examine all a users info strings
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void SV_ClientInfo_f( void )
|
static void SV_ClientInfo_f( void )
|
||||||
{
|
{
|
||||||
sv_client_t *cl;
|
sv_client_t *cl;
|
||||||
|
|
||||||
@@ -832,7 +832,7 @@ SV_ClientUserAgent_f
|
|||||||
Examine useragent strings
|
Examine useragent strings
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void SV_ClientUserAgent_f( void )
|
static void SV_ClientUserAgent_f( void )
|
||||||
{
|
{
|
||||||
sv_client_t *cl;
|
sv_client_t *cl;
|
||||||
|
|
||||||
@@ -857,7 +857,7 @@ SV_KillServer_f
|
|||||||
Kick everyone off, possibly in preparation for a new game
|
Kick everyone off, possibly in preparation for a new game
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void SV_KillServer_f( void )
|
static void SV_KillServer_f( void )
|
||||||
{
|
{
|
||||||
Host_ShutdownServer();
|
Host_ShutdownServer();
|
||||||
}
|
}
|
||||||
@@ -869,7 +869,7 @@ SV_PlayersOnly_f
|
|||||||
disable plhysics but players
|
disable plhysics but players
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void SV_PlayersOnly_f( void )
|
static void SV_PlayersOnly_f( void )
|
||||||
{
|
{
|
||||||
if( !Cvar_VariableInteger( "sv_cheats" )) return;
|
if( !Cvar_VariableInteger( "sv_cheats" )) return;
|
||||||
|
|
||||||
@@ -884,7 +884,7 @@ SV_EdictUsage_f
|
|||||||
|
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void SV_EdictUsage_f( void )
|
static void SV_EdictUsage_f( void )
|
||||||
{
|
{
|
||||||
int active;
|
int active;
|
||||||
|
|
||||||
@@ -906,7 +906,7 @@ SV_EntityInfo_f
|
|||||||
|
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void SV_EntityInfo_f( void )
|
static void SV_EntityInfo_f( void )
|
||||||
{
|
{
|
||||||
edict_t *ent;
|
edict_t *ent;
|
||||||
int i;
|
int i;
|
||||||
@@ -950,7 +950,7 @@ Rcon_Redirect_f
|
|||||||
Force redirect N lines of console output to client
|
Force redirect N lines of console output to client
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Rcon_Redirect_f( void )
|
static void Rcon_Redirect_f( void )
|
||||||
{
|
{
|
||||||
int lines = 2000;
|
int lines = 2000;
|
||||||
|
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ GNU General Public License for more details.
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "server.h"
|
#include "server.h"
|
||||||
|
|
||||||
void SV_CreateCustomizationList( sv_client_t *cl )
|
static void SV_CreateCustomizationList( sv_client_t *cl )
|
||||||
{
|
{
|
||||||
resource_t *pResource;
|
resource_t *pResource;
|
||||||
customization_t *pList, *pCust;
|
customization_t *pList, *pCust;
|
||||||
@@ -61,7 +61,7 @@ void SV_CreateCustomizationList( sv_client_t *cl )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean SV_FileInConsistencyList( const char *filename, consistency_t **ppout )
|
static qboolean SV_FileInConsistencyList( const char *filename, consistency_t **ppout )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -246,7 +246,7 @@ void SV_TransferConsistencyInfo( void )
|
|||||||
sv.num_consistency = total;
|
sv.num_consistency = total;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SV_SendConsistencyList( sv_client_t *cl, sizebuf_t *msg )
|
static void SV_SendConsistencyList( sv_client_t *cl, sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int i, lastcheck;
|
int i, lastcheck;
|
||||||
int delta;
|
int delta;
|
||||||
@@ -288,7 +288,7 @@ void SV_SendConsistencyList( sv_client_t *cl, sizebuf_t *msg )
|
|||||||
MSG_WriteOneBit( msg, 0 );
|
MSG_WriteOneBit( msg, 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean SV_CheckFile( sizebuf_t *msg, const char *filename )
|
static qboolean SV_CheckFile( sizebuf_t *msg, const char *filename )
|
||||||
{
|
{
|
||||||
resource_t p;
|
resource_t p;
|
||||||
|
|
||||||
@@ -337,7 +337,7 @@ void SV_AddToResourceList( resource_t *pResource, resource_t *pList )
|
|||||||
pList->pPrev = pResource;
|
pList->pPrev = pResource;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SV_SendCustomization( sv_client_t *cl, int playernum, resource_t *pResource )
|
static void SV_SendCustomization( sv_client_t *cl, int playernum, resource_t *pResource )
|
||||||
{
|
{
|
||||||
MSG_BeginServerCmd( &cl->netchan.message, svc_customization );
|
MSG_BeginServerCmd( &cl->netchan.message, svc_customization );
|
||||||
MSG_WriteByte( &cl->netchan.message, playernum ); // playernum
|
MSG_WriteByte( &cl->netchan.message, playernum ); // playernum
|
||||||
@@ -410,7 +410,7 @@ int SV_EstimateNeededResources( sv_client_t *cl )
|
|||||||
return size;
|
return size;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SV_Customization( sv_client_t *pClient, resource_t *pResource, qboolean bSkipPlayer )
|
static void SV_Customization( sv_client_t *pClient, resource_t *pResource, qboolean bSkipPlayer )
|
||||||
{
|
{
|
||||||
int i, nPlayerNumber = -1;
|
int i, nPlayerNumber = -1;
|
||||||
sv_client_t *cl;
|
sv_client_t *cl;
|
||||||
@@ -435,7 +435,7 @@ void SV_Customization( sv_client_t *pClient, resource_t *pResource, qboolean bSk
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SV_PropagateCustomizations( sv_client_t *pHost )
|
static void SV_PropagateCustomizations( sv_client_t *pHost )
|
||||||
{
|
{
|
||||||
customization_t *pCust;
|
customization_t *pCust;
|
||||||
resource_t *pResource;
|
resource_t *pResource;
|
||||||
@@ -459,7 +459,7 @@ void SV_PropagateCustomizations( sv_client_t *pHost )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SV_RegisterResources( sv_client_t *pHost )
|
static void SV_RegisterResources( sv_client_t *pHost )
|
||||||
{
|
{
|
||||||
resource_t *pResource;
|
resource_t *pResource;
|
||||||
|
|
||||||
@@ -470,7 +470,7 @@ void SV_RegisterResources( sv_client_t *pHost )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean SV_UploadComplete( sv_client_t *cl )
|
static qboolean SV_UploadComplete( sv_client_t *cl )
|
||||||
{
|
{
|
||||||
if( &cl->resourcesneeded != cl->resourcesneeded.pNext )
|
if( &cl->resourcesneeded != cl->resourcesneeded.pNext )
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -286,31 +286,8 @@ typedef struct ipfilter_s
|
|||||||
|
|
||||||
static ipfilter_t *ipfilter = NULL;
|
static ipfilter_t *ipfilter = NULL;
|
||||||
|
|
||||||
static void SV_CleanExpiredIPFilters( void )
|
|
||||||
{
|
|
||||||
ipfilter_t *f, **back;
|
|
||||||
|
|
||||||
back = &ipfilter;
|
|
||||||
while( 1 )
|
|
||||||
{
|
|
||||||
f = *back;
|
|
||||||
if( !f ) return;
|
|
||||||
|
|
||||||
if( f->endTime && host.realtime > f->endTime )
|
|
||||||
{
|
|
||||||
*back = f->next;
|
|
||||||
back = &f->next;
|
|
||||||
|
|
||||||
Mem_Free( f );
|
|
||||||
}
|
|
||||||
else back = &f->next;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static int SV_FilterToString( char *dest, size_t size, qboolean config, ipfilter_t *f )
|
static int SV_FilterToString( char *dest, size_t size, qboolean config, ipfilter_t *f )
|
||||||
{
|
{
|
||||||
const char *strformat;
|
|
||||||
|
|
||||||
if( config )
|
if( config )
|
||||||
{
|
{
|
||||||
return Q_snprintf( dest, size, "addip 0 %s/%d\n", NET_AdrToString( f->adr ), f->prefixlen );
|
return Q_snprintf( dest, size, "addip 0 %s/%d\n", NET_AdrToString( f->adr ), f->prefixlen );
|
||||||
@@ -379,6 +356,9 @@ qboolean SV_CheckIP( netadr_t *adr )
|
|||||||
|
|
||||||
for( ; entry; entry = entry->next )
|
for( ; entry; entry = entry->next )
|
||||||
{
|
{
|
||||||
|
if( entry->endTime && host.realtime > entry->endTime )
|
||||||
|
continue; // expired
|
||||||
|
|
||||||
switch( entry->adr.type6 )
|
switch( entry->adr.type6 )
|
||||||
{
|
{
|
||||||
case NA_IP:
|
case NA_IP:
|
||||||
@@ -600,7 +580,7 @@ void SV_ShutdownFilter( void )
|
|||||||
|
|
||||||
#include "tests.h"
|
#include "tests.h"
|
||||||
|
|
||||||
void Test_StringToFilterAdr( void )
|
static void Test_StringToFilterAdr( void )
|
||||||
{
|
{
|
||||||
ipfilter_t f1;
|
ipfilter_t f1;
|
||||||
int i;
|
int i;
|
||||||
@@ -669,7 +649,7 @@ void Test_StringToFilterAdr( void )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Test_IPFilterIncludesIPFilter( void )
|
static void Test_IPFilterIncludesIPFilter( void )
|
||||||
{
|
{
|
||||||
qboolean ret;
|
qboolean ret;
|
||||||
const char *adrs[] =
|
const char *adrs[] =
|
||||||
|
|||||||
@@ -180,7 +180,7 @@ SV_FindBestBaseline
|
|||||||
trying to deltas with previous entities
|
trying to deltas with previous entities
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
int SV_FindBestBaseline( sv_client_t *cl, int index, entity_state_t **baseline, entity_state_t *to, client_frame_t *frame, qboolean player )
|
static int SV_FindBestBaseline( sv_client_t *cl, int index, entity_state_t **baseline, entity_state_t *to, client_frame_t *frame, qboolean player )
|
||||||
{
|
{
|
||||||
int bestBitCount;
|
int bestBitCount;
|
||||||
int i, bitCount;
|
int i, bitCount;
|
||||||
@@ -515,7 +515,7 @@ SV_EmitPings
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void SV_EmitPings( sizebuf_t *msg )
|
static void SV_EmitPings( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
sv_client_t *cl;
|
sv_client_t *cl;
|
||||||
int packet_loss;
|
int packet_loss;
|
||||||
@@ -547,7 +547,7 @@ SV_WriteClientdataToMessage
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_WriteClientdataToMessage( sv_client_t *cl, sizebuf_t *msg )
|
static void SV_WriteClientdataToMessage( sv_client_t *cl, sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
clientdata_t nullcd;
|
clientdata_t nullcd;
|
||||||
clientdata_t *from_cd, *to_cd;
|
clientdata_t *from_cd, *to_cd;
|
||||||
@@ -634,7 +634,7 @@ SV_WriteEntitiesToClient
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void SV_WriteEntitiesToClient( sv_client_t *cl, sizebuf_t *msg )
|
static void SV_WriteEntitiesToClient( sv_client_t *cl, sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
client_frame_t *frame;
|
client_frame_t *frame;
|
||||||
entity_state_t *state;
|
entity_state_t *state;
|
||||||
@@ -706,7 +706,7 @@ FRAME UPDATES
|
|||||||
SV_SendClientDatagram
|
SV_SendClientDatagram
|
||||||
=======================
|
=======================
|
||||||
*/
|
*/
|
||||||
void SV_SendClientDatagram( sv_client_t *cl )
|
static void SV_SendClientDatagram( sv_client_t *cl )
|
||||||
{
|
{
|
||||||
byte msg_buf[MAX_DATAGRAM];
|
byte msg_buf[MAX_DATAGRAM];
|
||||||
sizebuf_t msg;
|
sizebuf_t msg;
|
||||||
@@ -752,7 +752,7 @@ void SV_SendClientDatagram( sv_client_t *cl )
|
|||||||
SV_UpdateUserInfo
|
SV_UpdateUserInfo
|
||||||
=======================
|
=======================
|
||||||
*/
|
*/
|
||||||
void SV_UpdateUserInfo( sv_client_t *cl )
|
static void SV_UpdateUserInfo( sv_client_t *cl )
|
||||||
{
|
{
|
||||||
SV_FullClientUpdate( cl, &sv.reliable_datagram );
|
SV_FullClientUpdate( cl, &sv.reliable_datagram );
|
||||||
ClearBits( cl->flags, FCL_RESEND_USERINFO );
|
ClearBits( cl->flags, FCL_RESEND_USERINFO );
|
||||||
@@ -764,7 +764,7 @@ void SV_UpdateUserInfo( sv_client_t *cl )
|
|||||||
SV_UpdateToReliableMessages
|
SV_UpdateToReliableMessages
|
||||||
=======================
|
=======================
|
||||||
*/
|
*/
|
||||||
void SV_UpdateToReliableMessages( void )
|
static void SV_UpdateToReliableMessages( void )
|
||||||
{
|
{
|
||||||
sv_client_t *cl;
|
sv_client_t *cl;
|
||||||
int i;
|
int i;
|
||||||
|
|||||||
@@ -1209,7 +1209,7 @@ static edict_t* SV_AllocPrivateData( edict_t *ent, string_t className )
|
|||||||
|
|
||||||
if( !SpawnEdict )
|
if( !SpawnEdict )
|
||||||
{
|
{
|
||||||
Con_Printf( S_ERROR "No spawn function for %s\n", STRING( className ));
|
Con_Printf( S_ERROR "No spawn function for \"%s\"\n", pszClassName );
|
||||||
|
|
||||||
// free entity immediately
|
// free entity immediately
|
||||||
SV_FreeEdict( ent );
|
SV_FreeEdict( ent );
|
||||||
@@ -4796,7 +4796,7 @@ static enginefuncs_t gEngfuncs =
|
|||||||
Delta_UnsetFieldByIndex,
|
Delta_UnsetFieldByIndex,
|
||||||
pfnSetGroupMask,
|
pfnSetGroupMask,
|
||||||
pfnCreateInstancedBaseline,
|
pfnCreateInstancedBaseline,
|
||||||
pfnCVarDirectSet,
|
(void*)Cvar_DirectSet,
|
||||||
pfnForceUnmodified,
|
pfnForceUnmodified,
|
||||||
pfnGetPlayerStats,
|
pfnGetPlayerStats,
|
||||||
Cmd_AddServerCommand,
|
Cmd_AddServerCommand,
|
||||||
|
|||||||
@@ -27,6 +27,17 @@ server_t sv; // local server
|
|||||||
server_static_t svs; // persistant server info
|
server_static_t svs; // persistant server info
|
||||||
svgame_static_t svgame; // persistant game info
|
svgame_static_t svgame; // persistant game info
|
||||||
|
|
||||||
|
/*
|
||||||
|
==================
|
||||||
|
Host_SetServerState
|
||||||
|
==================
|
||||||
|
*/
|
||||||
|
static void Host_SetServerState( int state )
|
||||||
|
{
|
||||||
|
Cvar_FullSet( "host_serverstate", va( "%i", state ), FCVAR_READ_ONLY );
|
||||||
|
sv.state = state;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
================
|
================
|
||||||
SV_AddResource
|
SV_AddResource
|
||||||
@@ -56,7 +67,7 @@ SV_SendSingleResource
|
|||||||
hot precache on a flying
|
hot precache on a flying
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SV_SendSingleResource( const char *name, resourcetype_t type, int index, byte flags )
|
static void SV_SendSingleResource( const char *name, resourcetype_t type, int index, byte flags )
|
||||||
{
|
{
|
||||||
resource_t *pResource = &sv.resources[sv.num_resources];
|
resource_t *pResource = &sv.resources[sv.num_resources];
|
||||||
int nSize = 0;
|
int nSize = 0;
|
||||||
@@ -284,7 +295,22 @@ static resourcetype_t SV_DetermineResourceType( const char *filename )
|
|||||||
return t_generic;
|
return t_generic;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SV_ReadResourceList( const char *filename )
|
static const char *SV_GetResourceTypeName( resourcetype_t restype )
|
||||||
|
{
|
||||||
|
switch( restype )
|
||||||
|
{
|
||||||
|
case t_decal: return "decal";
|
||||||
|
case t_eventscript: return "eventscript";
|
||||||
|
case t_generic: return "generic";
|
||||||
|
case t_model: return "model";
|
||||||
|
case t_skin: return "skin";
|
||||||
|
case t_sound: return "sound";
|
||||||
|
case t_world: return "world";
|
||||||
|
default: return "unknown";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void SV_ReadResourceList( const char *filename )
|
||||||
{
|
{
|
||||||
string token;
|
string token;
|
||||||
byte *afile;
|
byte *afile;
|
||||||
@@ -306,7 +332,7 @@ void SV_ReadResourceList( const char *filename )
|
|||||||
|
|
||||||
COM_FixSlashes( token );
|
COM_FixSlashes( token );
|
||||||
restype = SV_DetermineResourceType( token );
|
restype = SV_DetermineResourceType( token );
|
||||||
Con_DPrintf( " %s (%s)\n", token, COM_GetResourceTypeName( restype ));
|
Con_DPrintf( " %s (%s)\n", token, SV_GetResourceTypeName( restype ));
|
||||||
switch( restype )
|
switch( restype )
|
||||||
{
|
{
|
||||||
// TODO do we need to handle other resource types specifically too?
|
// TODO do we need to handle other resource types specifically too?
|
||||||
@@ -334,7 +360,7 @@ SV_CreateGenericResources
|
|||||||
loads external resource list
|
loads external resource list
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SV_CreateGenericResources( void )
|
static void SV_CreateGenericResources( void )
|
||||||
{
|
{
|
||||||
string filename;
|
string filename;
|
||||||
|
|
||||||
@@ -353,7 +379,7 @@ SV_CreateResourceList
|
|||||||
add resources to common list
|
add resources to common list
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SV_CreateResourceList( void )
|
static void SV_CreateResourceList( void )
|
||||||
{
|
{
|
||||||
qboolean ffirstsent = false;
|
qboolean ffirstsent = false;
|
||||||
int i, nSize;
|
int i, nSize;
|
||||||
@@ -418,7 +444,7 @@ void SV_CreateResourceList( void )
|
|||||||
SV_WriteVoiceCodec
|
SV_WriteVoiceCodec
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SV_WriteVoiceCodec( sizebuf_t *msg )
|
static void SV_WriteVoiceCodec( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
MSG_BeginServerCmd( msg, svc_voiceinit );
|
MSG_BeginServerCmd( msg, svc_voiceinit );
|
||||||
MSG_WriteString( msg, VOICE_DEFAULT_CODEC );
|
MSG_WriteString( msg, VOICE_DEFAULT_CODEC );
|
||||||
@@ -436,14 +462,15 @@ baseline will be transmitted
|
|||||||
INTERNAL RESOURCE
|
INTERNAL RESOURCE
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SV_CreateBaseline( void )
|
static void SV_CreateBaseline( void )
|
||||||
{
|
{
|
||||||
entity_state_t nullstate, *base;
|
entity_state_t nullstate, *base;
|
||||||
int playermodel;
|
int playermodel;
|
||||||
int delta_type;
|
int delta_type;
|
||||||
int entnum;
|
int entnum;
|
||||||
|
|
||||||
SV_WriteVoiceCodec( &sv.signon );
|
if( svs.maxclients > 1 )
|
||||||
|
SV_WriteVoiceCodec( &sv.signon );
|
||||||
|
|
||||||
if( FBitSet( host.features, ENGINE_QUAKE_COMPATIBLE ))
|
if( FBitSet( host.features, ENGINE_QUAKE_COMPATIBLE ))
|
||||||
playermodel = SV_ModelIndex( DEFAULT_PLAYER_PATH_QUAKE );
|
playermodel = SV_ModelIndex( DEFAULT_PLAYER_PATH_QUAKE );
|
||||||
@@ -545,7 +572,7 @@ void SV_FreeOldEntities( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// decrement svgame.numEntities if the highest number entities died
|
// decrement svgame.numEntities if the highest number entities died
|
||||||
for( ; EDICT_NUM( svgame.numEntities - 1 )->free; svgame.numEntities-- );
|
for( ; ( ent = EDICT_NUM( svgame.numEntities - 1 )) && ent->free; svgame.numEntities-- );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -646,14 +673,6 @@ void SV_ActivateServer( int runPhysics )
|
|||||||
|
|
||||||
if( sv.ignored_world_decals )
|
if( sv.ignored_world_decals )
|
||||||
Con_Printf( S_WARN "%i static decals was rejected due buffer overflow\n", sv.ignored_world_decals );
|
Con_Printf( S_WARN "%i static decals was rejected due buffer overflow\n", sv.ignored_world_decals );
|
||||||
|
|
||||||
if( svs.maxclients > 1 )
|
|
||||||
{
|
|
||||||
const char *cycle = Cvar_VariableString( "mapchangecfgfile" );
|
|
||||||
|
|
||||||
if( COM_CheckString( cycle ))
|
|
||||||
Cbuf_AddTextf( "exec %s\n", cycle );
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -666,6 +685,13 @@ deactivate server, free edicts, strings etc
|
|||||||
void SV_DeactivateServer( void )
|
void SV_DeactivateServer( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
const char *cycle = Cvar_VariableString( "disconcfgfile" );
|
||||||
|
|
||||||
|
if( COM_CheckString( cycle ))
|
||||||
|
Cbuf_AddTextf( "exec %s\n", cycle );
|
||||||
|
|
||||||
|
if( COM_CheckStringEmpty( sv.name ))
|
||||||
|
Cbuf_AddTextf( "exec maps/%s_unload.cfg\n", sv.name );
|
||||||
|
|
||||||
if( !svs.initialized || sv.state == ss_dead )
|
if( !svs.initialized || sv.state == ss_dead )
|
||||||
return;
|
return;
|
||||||
@@ -758,7 +784,7 @@ SV_SetupClients
|
|||||||
determine the game type and prepare clients
|
determine the game type and prepare clients
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SV_SetupClients( void )
|
static void SV_SetupClients( void )
|
||||||
{
|
{
|
||||||
qboolean changed_maxclients = false;
|
qboolean changed_maxclients = false;
|
||||||
|
|
||||||
@@ -961,8 +987,9 @@ clients along with it.
|
|||||||
*/
|
*/
|
||||||
qboolean SV_SpawnServer( const char *mapname, const char *startspot, qboolean background )
|
qboolean SV_SpawnServer( const char *mapname, const char *startspot, qboolean background )
|
||||||
{
|
{
|
||||||
int i, current_skill;
|
int i, current_skill;
|
||||||
edict_t *ent;
|
edict_t *ent;
|
||||||
|
const char *cycle;
|
||||||
|
|
||||||
SV_SetupClients();
|
SV_SetupClients();
|
||||||
|
|
||||||
@@ -980,6 +1007,13 @@ qboolean SV_SpawnServer( const char *mapname, const char *startspot, qboolean ba
|
|||||||
svs.timestart = Sys_DoubleTime();
|
svs.timestart = Sys_DoubleTime();
|
||||||
svs.spawncount++; // any partially connected client will be restarted
|
svs.spawncount++; // any partially connected client will be restarted
|
||||||
|
|
||||||
|
cycle = Cvar_VariableString( "mapchangecfgfile" );
|
||||||
|
|
||||||
|
if( COM_CheckString( cycle ))
|
||||||
|
Cbuf_AddTextf( "exec %s\n", cycle );
|
||||||
|
|
||||||
|
Cbuf_AddTextf( "exec maps/%s_load.cfg\n", mapname );
|
||||||
|
|
||||||
// let's not have any servers with no name
|
// let's not have any servers with no name
|
||||||
if( !COM_CheckString( hostname.string ))
|
if( !COM_CheckString( hostname.string ))
|
||||||
Cvar_Set( "hostname", svgame.dllFuncs.pfnGetGameDescription ? svgame.dllFuncs.pfnGetGameDescription() : FS_Title( ));
|
Cvar_Set( "hostname", svgame.dllFuncs.pfnGetGameDescription ? svgame.dllFuncs.pfnGetGameDescription() : FS_Title( ));
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user