mirror of
https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-05 11:35:05 +08:00
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22
.cirrus.yml
22
.cirrus.yml
@@ -1,10 +1,10 @@
|
||||
task:
|
||||
name: freebsd-12-amd64
|
||||
freebsd_instance:
|
||||
image_family: freebsd-12-3
|
||||
image_family: freebsd-12-4
|
||||
setup_script:
|
||||
- pkg update
|
||||
- pkg install -y git sdl2 python fontconfig
|
||||
- pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||
- git submodule update --init --recursive
|
||||
test_script:
|
||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||
@@ -13,10 +13,10 @@ task:
|
||||
task:
|
||||
name: freebsd-13-amd64
|
||||
freebsd_instance:
|
||||
image_family: freebsd-13-1
|
||||
image_family: freebsd-13-2
|
||||
setup_script:
|
||||
- pkg update
|
||||
- pkg install -y git sdl2 python fontconfig
|
||||
- pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||
- git submodule update --init --recursive
|
||||
test_script:
|
||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||
@@ -28,7 +28,19 @@ task:
|
||||
image_family: freebsd-14-0-snap
|
||||
setup_script:
|
||||
- pkg update
|
||||
- pkg install -y git sdl2 python fontconfig
|
||||
- pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||
- git submodule update --init --recursive
|
||||
test_script:
|
||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||
- ./scripts/cirrus/build_freebsd.sh full
|
||||
|
||||
task:
|
||||
name: freebsd-15-amd64
|
||||
freebsd_instance:
|
||||
image_family: freebsd-15-0-snap
|
||||
setup_script:
|
||||
- pkg update
|
||||
- pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||
- git submodule update --init --recursive
|
||||
test_script:
|
||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||
|
||||
2
3rdparty/mainui
vendored
2
3rdparty/mainui
vendored
Submodule 3rdparty/mainui updated: adb3e413ec...d2544938fa
2
3rdparty/vgui_support
vendored
2
3rdparty/vgui_support
vendored
Submodule 3rdparty/vgui_support updated: 521cf5cb6c...f85d64c149
24
Documentation/donate.md
Normal file
24
Documentation/donate.md
Normal file
@@ -0,0 +1,24 @@
|
||||
# Developers donation page
|
||||
|
||||
On this page you can find links where you can support each developer individually, who has provided public sponsorship information.
|
||||
|
||||
### [a1batross](https://github.com/a1batross)
|
||||
|
||||
* Initial Xash3D SDL2/Linux port author, Xash3D FWGS engine maintainer, creator of non-commercial Flying With Gauss organization.
|
||||
* Boosty page: https://boosty.to/a1ba
|
||||
|
||||
### [nekonomicon](https://github.com/nekonomicon)
|
||||
|
||||
* [hlsdk-portable](https://github.com/FWGS/hlsdk-portable), [mdldec](../utils/mdldec), [opensource-mods.md](opensource-mods.md) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=nekonomicon) (*BSD/clang port, PNG support, etc).
|
||||
* Boosty page: https://boosty.to/nekonomicon
|
||||
|
||||
### [Velaron](https://github.com/Velaron)
|
||||
* [cs16-client](https://github.com/Velaron/cs16-client) & [tf15-client](https://github.com/Velaron/tf15-client) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=Velaron) (Android port, voice chat, etc).
|
||||
* BuyMeACoffee page: https://www.buymeacoffee.com/velaron
|
||||
|
||||
### [SNMetamorph](https://github.com/SNMetamorph)
|
||||
* [PrimeXT](https://github.com/SNMetamorph/PrimeXT) & [GoldSrc Monitor](https://github.com/SNMetamorph/goldsrc-monitor) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=SNMetamorph) (Windows port, voice chat, etc).
|
||||
* BTC: `16GAzK3qei5AwBW7sggXp3yNcFHBtdpxXj`
|
||||
* ETH (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||
* USDT (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||
* USDC (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||
@@ -70,9 +70,11 @@ These strings are specific to Xash3D FWGS.
|
||||
|
||||
| Key | Type | Default value | Description |
|
||||
| ----------------------- | ---------- | ------------------------ | ----------- |
|
||||
| `animated_title` | boolean | 0 | Use animated title in main menu (WON Half-Life logo.avi imitation from Half-Life 25-th anniversary update)
|
||||
| `autosave_aged_count` | integer | 2 | Auto saves limit used in saves rotation |
|
||||
| `gamedll_linux` | string | Generated from `gamedll` | Game server DLL for 32-bit x86 Linux (see LibraryNaming.md for details) |
|
||||
| `gamedll_osx` | string | Generated from `gamedll` | Game server DLL for 32-bit x86 macOS (see LibraryNaming.md for details) |
|
||||
| `hd_background` | boolean | 0 | Use HD background for main menu (Half-Life 25-th anniversary update) |
|
||||
| `internal_vgui_support` | boolean | 0 | Only for programmers! Required to be set as 1 for PrimeXT!<br>When set to 1, the engine will not load vgui_support DLL, as VGUI support is done (or intentionally ignored) on the game side. |
|
||||
| `render_picbutton_text` | boolean | 0 | When set to 1, the UI will not use prerendered `btns_main.bmp` and dynamically render them instead |
|
||||
| `quicksave_aged_count` | integer | 2 | Quick saves limit used in saves rotation |
|
||||
@@ -88,6 +90,7 @@ The table below defines conversion rules from liblist.gam to gameinfo.txt. Some
|
||||
|
||||
| `liblist.gam` key | `gameinfo.txt` key | Note |
|
||||
| ----------------- | ------------------ | ---- |
|
||||
| `animated_title` | `animated_title` | |
|
||||
| `edicts` | `max_edicts` | |
|
||||
| `fallback_dir` | `fallback_dir` | |
|
||||
| `game` | `title` | |
|
||||
@@ -95,6 +98,7 @@ The table below defines conversion rules from liblist.gam to gameinfo.txt. Some
|
||||
| `gamedll` | `gamedll` | |
|
||||
| `gamedll_linux` | `gamedll_linux` | |
|
||||
| `gamedll_osx` | `gamedll_osx` | |
|
||||
| `hd_background` | `hd_background` | |
|
||||
| `icon` | `icon` | |
|
||||
| `mpentity` | `mp_entity` | |
|
||||
| `mpfilter` | `mp_filter` | |
|
||||
|
||||
@@ -228,7 +228,7 @@ Branch **caseclosed** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable
|
||||
Branch **CAd** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/CAd
|
||||
|
||||
## Counter Strike
|
||||
Reverse-engineered code of client part by a1batross - https://github.com/FWGS/cs16-client/tree/v1.32
|
||||
Reverse-engineered code of client part by a1batross - https://github.com/Velaron/cs16-client
|
||||
|
||||
Reverse-engineered code of server part by nagist - https://github.com/nagist/cs16nd
|
||||
|
||||
|
||||
42
README.md
42
README.md
@@ -1,33 +1,27 @@
|
||||
# Xash3D FWGS Engine
|
||||
# Xash3D FWGS Engine <img align="right" width="128" height="128" src="https://github.com/FWGS/xash3d-fwgs/raw/master/game_launch/icon-xash-material.png" alt="Xash3D FWGS icon" />
|
||||
[](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [](http://fwgsdiscord.mentality.rip/) \
|
||||
[](https://github.com/FWGS/xash3d-fwgs/releases/latest) [](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
|
||||
[](https://github.com/FWGS/xash3d-fwgs/releases/latest) [](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
|
||||
|
||||
Xash3D FWGS is a fork of Xash3D Engine by Unkle Mike with extended features and crossplatform.
|
||||
Xash3D FWGS is a game engine, aimed to provide compatibility with Half-Life Engine and extend it, as well as to give game developers well known workflow.
|
||||
|
||||
```
|
||||
Xash3D is a game engine, aimed to provide compatibility with Half-Life Engine,
|
||||
as well as to give game developers well known workflow and extend it.
|
||||
Read more about Xash3D on ModDB: https://www.moddb.com/engines/xash3d-engine
|
||||
```
|
||||
Xash3D FWGS is a heavily modified fork of an original [Xash3D Engine](https://www.moddb.com/engines/xash3d-engine) by Unkle Mike.
|
||||
|
||||
## Donate
|
||||
[](Documentation/donate.md) \
|
||||
If you like Xash3D FWGS, consider supporting individual engine maintainers. By supporting us, you help to continue developing this game engine further. The sponsorship links are available in [documentation](Documentation/donate.md).
|
||||
|
||||
## Fork features
|
||||
* HLSDK 2.4 support.
|
||||
* Crossplatform: supported x86 and ARM on Windows/Linux/BSD/Android. ([see docs for more info](Documentation/ports.md))
|
||||
* Modern compilers support: say no more to MSVC6.
|
||||
* Better multiplayer support: multiple master servers, headless dedicated server.
|
||||
* Mobility API: allows better game integration on mobile devices(vibration, touch controls)
|
||||
* Different input methods: touch, gamepad and classic mouse & keyboard.
|
||||
* Steam Half-Life (HLSDK 2.4) support.
|
||||
* Crossplatform and modern compilers support: supports Windows, Linux, BSD & Android on x86 & ARM and [many more](Documentation/ports.md).
|
||||
* Better multiplayer support: multiple master servers, headless dedicated server, voice chat and IPv6 support.
|
||||
* Multiple renderers support: OpenGL, GLESv1, GLESv2 and Software.
|
||||
* Advanced virtual filesystem: `.pk3` and `.pk3dir` support, compatibility with GoldSrc FS module, fast case-insensitivity emulation for crossplatform.
|
||||
* Mobility API: better game integration on mobile devices (vibration, touch controls)
|
||||
* Different input methods: touch and gamepad in addition to mouse & keyboard.
|
||||
* TrueType font rendering, as a part of mainui_cpp.
|
||||
* Multiple renderers support: OpenGL, GLESv1, GLESv2, Software.
|
||||
* Voice support.
|
||||
* External filesystem module like in GoldSrc engine.
|
||||
* External vgui support module.
|
||||
* PNG image format support.
|
||||
* A set of small improvements, without broken compatibility.
|
||||
|
||||
## Planned fork features
|
||||
* Virtual Reality support and game API.
|
||||
* Vulkan renderer.
|
||||
* External VGUI support module.
|
||||
* PNG & KTX2 image format support.
|
||||
* [A set of small improvements](Documentation/), without broken compatibility.
|
||||
|
||||
## Installation & Running
|
||||
0) Get Xash3D FWGS binaries: you can use [testing](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous) build or you can compile engine from source code.
|
||||
|
||||
@@ -189,4 +189,8 @@ Default build-depended cvar and constant values
|
||||
#define DEFAULT_FULLSCREEN "1" // must be a string
|
||||
#endif // DEFAULT_FULLSCREEN
|
||||
|
||||
#ifndef DEFAULT_MAX_EDICTS
|
||||
#define DEFAULT_MAX_EDICTS 1200 // was 900 before HL25
|
||||
#endif // DEFAULT_MAX_EDICTS
|
||||
|
||||
#endif // DEFAULTS_H
|
||||
|
||||
@@ -19,6 +19,8 @@ GNU General Public License for more details.
|
||||
#define GFL_NOMODELS (1<<0)
|
||||
#define GFL_NOSKILLS (1<<1)
|
||||
#define GFL_RENDER_PICBUTTON_TEXT (1<<2)
|
||||
#define GFL_HD_BACKGROUND (1<<3)
|
||||
#define GFL_ANIMATED_TITLE (1<<4)
|
||||
|
||||
/*
|
||||
========================================================================
|
||||
|
||||
@@ -181,6 +181,7 @@ typedef struct dll_info_s
|
||||
} dll_info_t;
|
||||
|
||||
typedef void (*setpair_t)( const char *key, const void *value, const void *buffer, void *numpairs );
|
||||
typedef void *(*pfnCreateInterface_t)( const char *, int * );
|
||||
|
||||
// config strings are a general means of communication from
|
||||
// the server to all connected clients.
|
||||
|
||||
@@ -85,6 +85,12 @@ void CL_PlayCDTrack_f( void )
|
||||
paused = false;
|
||||
looped = false;
|
||||
}
|
||||
else if( !Q_stricmp( command, "playfile" ))
|
||||
{
|
||||
S_StartBackgroundTrack( pszTrack, NULL, 0, true );
|
||||
paused = false;
|
||||
looped = false;
|
||||
}
|
||||
else if( !Q_stricmp( command, "loop" ))
|
||||
{
|
||||
if( Q_isdigit( pszTrack ))
|
||||
@@ -96,6 +102,12 @@ void CL_PlayCDTrack_f( void )
|
||||
paused = false;
|
||||
looped = true;
|
||||
}
|
||||
else if( !Q_stricmp( command, "loopfile" ))
|
||||
{
|
||||
S_StartBackgroundTrack( pszTrack, pszTrack, 0, true );
|
||||
paused = false;
|
||||
looped = true;
|
||||
}
|
||||
else if( !Q_stricmp( command, "pause" ))
|
||||
{
|
||||
S_StreamSetPause( true );
|
||||
|
||||
@@ -1320,9 +1320,10 @@ HSPRITE pfnSPR_LoadExt( const char *szPicName, uint texFlags )
|
||||
=========
|
||||
pfnSPR_Load
|
||||
|
||||
function exported for support GoldSrc Monitor utility
|
||||
=========
|
||||
*/
|
||||
static HSPRITE GAME_EXPORT pfnSPR_Load( const char *szPicName )
|
||||
HSPRITE EXPORT pfnSPR_Load( const char *szPicName )
|
||||
{
|
||||
model_t *spr;
|
||||
|
||||
@@ -1368,9 +1369,10 @@ static const model_t *CL_GetSpritePointer( HSPRITE hSprite )
|
||||
=========
|
||||
pfnSPR_Frames
|
||||
|
||||
function exported for support GoldSrc Monitor utility
|
||||
=========
|
||||
*/
|
||||
static int GAME_EXPORT pfnSPR_Frames( HSPRITE hPic )
|
||||
int EXPORT pfnSPR_Frames( HSPRITE hPic )
|
||||
{
|
||||
int numFrames = 0;
|
||||
|
||||
|
||||
@@ -414,11 +414,15 @@ static void UI_ConvertGameInfo( GAMEINFO *out, gameinfo_t *in )
|
||||
out->gamemode = in->gamemode;
|
||||
|
||||
if( in->nomodels )
|
||||
out->flags |= GFL_NOMODELS;
|
||||
SetBits( out->flags, GFL_NOMODELS );
|
||||
if( in->noskills )
|
||||
out->flags |= GFL_NOSKILLS;
|
||||
SetBits( out->flags, GFL_NOSKILLS );
|
||||
if( in->render_picbutton_text )
|
||||
out->flags |= GFL_RENDER_PICBUTTON_TEXT;
|
||||
SetBits( out->flags, GFL_RENDER_PICBUTTON_TEXT );
|
||||
if( in->hd_background )
|
||||
SetBits( out->flags, GFL_HD_BACKGROUND );
|
||||
if( in->animated_title )
|
||||
SetBits( out->flags, GFL_ANIMATED_TITLE );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -982,7 +986,7 @@ pfnCheckGameDll
|
||||
*/
|
||||
int GAME_EXPORT pfnCheckGameDll( void )
|
||||
{
|
||||
#if XASH_INTERNAL_GAMELIBS
|
||||
#ifdef XASH_INTERNAL_GAMELIBS
|
||||
return true;
|
||||
#else
|
||||
string dllpath;
|
||||
|
||||
@@ -87,15 +87,6 @@ static int pfnDrawScaledCharacter( int x, int y, int number, int r, int g, int b
|
||||
return CL_DrawCharacter( x, y, number, color, &g_scaled_font, flags );
|
||||
}
|
||||
|
||||
static void *pfnGetNativeObject( const char *obj )
|
||||
{
|
||||
if( !obj )
|
||||
return NULL;
|
||||
|
||||
// Backend should consider that obj is case-sensitive
|
||||
return Platform_GetNativeObject( obj );
|
||||
}
|
||||
|
||||
static void pfnTouch_HideButtons( const char *name, byte state )
|
||||
{
|
||||
Touch_HideButtons( name, state, true );
|
||||
@@ -124,7 +115,7 @@ static mobile_engfuncs_t gpMobileEngfuncs =
|
||||
Touch_ResetDefaultButtons,
|
||||
pfnDrawScaledCharacter,
|
||||
Sys_Warn,
|
||||
pfnGetNativeObject,
|
||||
Sys_GetNativeObject,
|
||||
ID_SetCustomClientID,
|
||||
pfnParseFileSafe
|
||||
};
|
||||
|
||||
@@ -172,8 +172,6 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
|
||||
{
|
||||
if( newstate == oldstate )
|
||||
return;
|
||||
if( m_ignore.value )
|
||||
return;
|
||||
|
||||
// since SetCursorType controls cursor visibility
|
||||
// execute it first, and then check mouse grab state
|
||||
@@ -194,6 +192,10 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
|
||||
#endif
|
||||
}
|
||||
|
||||
// don't leave the user without cursor if they enabled m_ignore
|
||||
if( m_ignore.value )
|
||||
return;
|
||||
|
||||
if( oldstate == key_game )
|
||||
{
|
||||
IN_DeactivateMouse();
|
||||
|
||||
@@ -16,6 +16,7 @@ CVAR_DEFINE_AUTO( gl_msaa_samples, "0", FCVAR_GLCONFIG, "samples number for mult
|
||||
CVAR_DEFINE_AUTO( gl_clear, "0", FCVAR_ARCHIVE, "clearing screen after each frame" );
|
||||
CVAR_DEFINE_AUTO( r_showtree, "0", FCVAR_ARCHIVE, "build the graph of visible BSP tree" );
|
||||
static CVAR_DEFINE_AUTO( r_refdll, "", FCVAR_RENDERINFO, "choose renderer implementation, if supported" );
|
||||
static CVAR_DEFINE_AUTO( r_refdll_loaded, "", FCVAR_READ_ONLY, "currently loaded renderer" );
|
||||
|
||||
void R_GetTextureParms( int *w, int *h, int texnum )
|
||||
{
|
||||
@@ -519,6 +520,7 @@ static qboolean R_LoadRenderer( const char *refopt )
|
||||
return false;
|
||||
}
|
||||
|
||||
Cvar_FullSet( "r_refdll_loaded", refopt, FCVAR_READ_ONLY );
|
||||
Con_Reportf( "Renderer %s initialized\n", refdll );
|
||||
|
||||
return true;
|
||||
@@ -567,6 +569,9 @@ static void R_CollectRendererNames( void )
|
||||
#if XASH_REF_GL4ES_ENABLED
|
||||
"gl4es",
|
||||
#endif
|
||||
#if XASH_REF_GLES3COMPAT_ENABLED
|
||||
"gles3compat",
|
||||
#endif
|
||||
#if XASH_REF_SOFT_ENABLED
|
||||
"soft",
|
||||
#endif
|
||||
@@ -587,6 +592,9 @@ static void R_CollectRendererNames( void )
|
||||
#if XASH_REF_GL4ES_ENABLED
|
||||
"GL4ES",
|
||||
#endif
|
||||
#if XASH_REF_GLES3COMPAT_ENABLED
|
||||
"GLES3 (gl2_shim)"
|
||||
#endif
|
||||
#if XASH_REF_SOFT_ENABLED
|
||||
"Software",
|
||||
#endif
|
||||
@@ -610,6 +618,7 @@ qboolean R_Init( void )
|
||||
Cvar_RegisterVariable( &gl_clear );
|
||||
Cvar_RegisterVariable( &r_showtree );
|
||||
Cvar_RegisterVariable( &r_refdll );
|
||||
Cvar_RegisterVariable( &r_refdll_loaded );
|
||||
|
||||
// cvars that are expected to exist
|
||||
Cvar_Get( "r_speeds", "0", FCVAR_ARCHIVE, "shows renderer speeds" );
|
||||
|
||||
@@ -381,6 +381,7 @@ typedef void (*xcommand_t)( void );
|
||||
qboolean FS_LoadProgs( void );
|
||||
void FS_Init( void );
|
||||
void FS_Shutdown( void );
|
||||
void *FS_GetNativeObject( const char *obj );
|
||||
|
||||
//
|
||||
// cmd.c
|
||||
|
||||
@@ -320,7 +320,9 @@ void Sys_RestoreCrashHandler( void )
|
||||
|
||||
#elif XASH_FREEBSD || XASH_NETBSD || XASH_OPENBSD || XASH_ANDROID || XASH_LINUX
|
||||
// Posix signal handler
|
||||
#ifndef XASH_OPENBSD
|
||||
#include <ucontext.h>
|
||||
#endif
|
||||
#include <signal.h>
|
||||
#include <sys/mman.h>
|
||||
#include "library.h"
|
||||
|
||||
@@ -23,8 +23,17 @@ GNU General Public License for more details.
|
||||
fs_api_t g_fsapi;
|
||||
fs_globals_t *FI;
|
||||
|
||||
static pfnCreateInterface_t fs_pfnCreateInterface;
|
||||
static HINSTANCE fs_hInstance;
|
||||
|
||||
void *FS_GetNativeObject( const char *obj )
|
||||
{
|
||||
if( fs_pfnCreateInterface )
|
||||
return fs_pfnCreateInterface( obj, NULL );
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void FS_Rescan_f( void )
|
||||
{
|
||||
FS_Rescan();
|
||||
@@ -53,7 +62,7 @@ static fs_interface_t fs_memfuncs =
|
||||
_Mem_Realloc,
|
||||
_Mem_Free,
|
||||
|
||||
Platform_GetNativeObject,
|
||||
Sys_GetNativeObject,
|
||||
};
|
||||
|
||||
static void FS_UnloadProgs( void )
|
||||
@@ -98,6 +107,13 @@ qboolean FS_LoadProgs( void )
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !( fs_pfnCreateInterface = (pfnCreateInterface_t)COM_GetProcAddress( fs_hInstance, "CreateInterface" )))
|
||||
{
|
||||
FS_UnloadProgs();
|
||||
Host_Error( "FS_LoadProgs: can't find CreateInterface entry point in %s\n", name );
|
||||
return false;
|
||||
}
|
||||
|
||||
Con_DPrintf( "FS_LoadProgs: filesystem_stdio successfully loaded\n" );
|
||||
|
||||
return true;
|
||||
|
||||
@@ -139,7 +139,7 @@ void Sys_PrintUsage( void )
|
||||
O("-sdl_joy_old_api ","use SDL legacy joystick API")
|
||||
O("-sdl_renderer <n>","use alternative SDL_Renderer for software")
|
||||
#endif // XASH_SDL
|
||||
#if XASH_ANDROID
|
||||
#if XASH_ANDROID && !XASH_SDL
|
||||
O("-nativeegl ","use native egl implementation. Use if screen does not update or black")
|
||||
#endif // XASH_ANDROID
|
||||
#if XASH_DOS
|
||||
@@ -1020,7 +1020,7 @@ void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bCha
|
||||
#if TARGET_OS_IOS
|
||||
Q_strncpy( host.rootdir, IOS_GetDocsDir(), sizeof( host.rootdir ));
|
||||
#elif XASH_ANDROID && XASH_SDL
|
||||
Q_strncpy( host.rootdir, SDL_AndroidGetExternalStoragePath, sizeof( host.rootdir ));
|
||||
Q_strncpy( host.rootdir, SDL_AndroidGetExternalStoragePath(), sizeof( host.rootdir ));
|
||||
#elif XASH_PSVITA
|
||||
if ( !PSVita_GetBasePath( host.rootdir, sizeof( host.rootdir )))
|
||||
{
|
||||
|
||||
@@ -23,15 +23,6 @@ GNU General Public License for more details.
|
||||
|
||||
#if XASH_EMSCRIPTEN
|
||||
#include <emscripten.h>
|
||||
#elif XASH_WIN32
|
||||
extern "C"
|
||||
{
|
||||
// Enable NVIDIA High Performance Graphics while using Integrated Graphics.
|
||||
__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
|
||||
|
||||
// Enable AMD High Performance Graphics while using Integrated Graphics.
|
||||
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
#define E_GAME "XASH3D_GAME" // default env dir to start from
|
||||
@@ -39,6 +30,10 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
||||
#define XASH_GAMEDIR "valve"
|
||||
#endif
|
||||
|
||||
#if XASH_WIN32
|
||||
#error "Single-binary or dedicated builds aren't supported for Windows!"
|
||||
#endif
|
||||
|
||||
static char szGameDir[128]; // safe place to keep gamedir
|
||||
static int szArgc;
|
||||
static char **szArgv;
|
||||
@@ -47,7 +42,7 @@ static void Sys_ChangeGame( const char *progname )
|
||||
{
|
||||
// a1ba: may never be called within engine
|
||||
// if platform supports execv() function
|
||||
Q_strncpy( szGameDir, progname, sizeof( szGameDir ) - 1 );
|
||||
Q_strncpy( szGameDir, progname, sizeof( szGameDir ));
|
||||
Host_Shutdown( );
|
||||
exit( Host_Main( szArgc, szArgv, szGameDir, 1, &Sys_ChangeGame ) );
|
||||
}
|
||||
@@ -88,7 +83,6 @@ _inline int Sys_Start( void )
|
||||
return ret;
|
||||
}
|
||||
|
||||
#if !XASH_WIN32
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
#if XASH_PSVITA
|
||||
@@ -100,36 +94,4 @@ int main( int argc, char **argv )
|
||||
#endif // XASH_PSVITA
|
||||
return Sys_Start();
|
||||
}
|
||||
#else
|
||||
int __stdcall WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdLine, int nShow)
|
||||
{
|
||||
LPWSTR* lpArgv;
|
||||
int ret, i;
|
||||
|
||||
lpArgv = CommandLineToArgvW( GetCommandLineW(), &szArgc );
|
||||
szArgv = ( char** )malloc( (szArgc + 1) * sizeof( char* ));
|
||||
|
||||
for( i = 0; i < szArgc; ++i )
|
||||
{
|
||||
size_t size = wcslen(lpArgv[i]) + 1;
|
||||
|
||||
// just in case, allocate some more memory
|
||||
szArgv[i] = ( char * )malloc( size * sizeof( wchar_t ));
|
||||
wcstombs( szArgv[i], lpArgv[i], size );
|
||||
}
|
||||
szArgv[szArgc] = 0;
|
||||
|
||||
LocalFree( lpArgv );
|
||||
|
||||
ret = Sys_Start();
|
||||
|
||||
for( ; i < szArgc; ++i )
|
||||
free( szArgv[i] );
|
||||
free( szArgv );
|
||||
|
||||
return ret;
|
||||
}
|
||||
#endif // XASH_WIN32
|
||||
|
||||
|
||||
#endif
|
||||
#endif // SINGLE_BINARY
|
||||
|
||||
@@ -980,7 +980,7 @@ Mod_SampleSizeForFace
|
||||
return the current lightmap resolution per face
|
||||
==================
|
||||
*/
|
||||
int Mod_SampleSizeForFace( msurface_t *surf )
|
||||
int Mod_SampleSizeForFace( const msurface_t *surf )
|
||||
{
|
||||
if( !surf || !surf->texinfo )
|
||||
return LM_SAMPLE_SIZE;
|
||||
@@ -2012,6 +2012,20 @@ static void Mod_LoadMarkSurfaces( model_t *mod, dbspmodel_t *bmod )
|
||||
}
|
||||
}
|
||||
|
||||
static qboolean Mod_LooksLikeWaterTexture( const char *name )
|
||||
{
|
||||
if(( name[0] == '*' && Q_stricmp( name, REF_DEFAULT_TEXTURE )) || name[0] == '!' )
|
||||
return true;
|
||||
|
||||
if( !Host_IsQuakeCompatible( ))
|
||||
{
|
||||
if( !Q_strncmp( name, "water", 5 ) || !Q_strnicmp( name, "laser", 5 ))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureIndex )
|
||||
{
|
||||
#if !XASH_DEDICATED
|
||||
@@ -2032,6 +2046,10 @@ static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureInd
|
||||
if( FBitSet( host.features, ENGINE_IMPROVED_LINETRACE ) && mipTex->name[0] == '{' )
|
||||
SetBits( txFlags, TF_KEEP_SOURCE ); // Paranoia2 texture alpha-tracing
|
||||
|
||||
// check if this is water to keep the source texture and expand it to RGBA (so ripple effect works)
|
||||
if( Mod_LooksLikeWaterTexture( mipTex->name ))
|
||||
SetBits( txFlags, TF_KEEP_SOURCE | TF_EXPAND_SOURCE );
|
||||
|
||||
usesCustomPalette = Mod_CalcMipTexUsesCustomPalette( mod, bmod, textureIndex );
|
||||
|
||||
// check for multi-layered sky texture (quake1 specific)
|
||||
@@ -2449,15 +2467,9 @@ static void Mod_LoadSurfaces( model_t *mod, dbspmodel_t *bmod )
|
||||
if( !Q_strncmp( tex->name, "sky", 3 ))
|
||||
SetBits( out->flags, SURF_DRAWSKY );
|
||||
|
||||
if(( tex->name[0] == '*' && Q_stricmp( tex->name, REF_DEFAULT_TEXTURE )) || tex->name[0] == '!' )
|
||||
if( Mod_LooksLikeWaterTexture( tex->name ))
|
||||
SetBits( out->flags, SURF_DRAWTURB );
|
||||
|
||||
if( !Host_IsQuakeCompatible( ))
|
||||
{
|
||||
if( !Q_strncmp( tex->name, "water", 5 ) || !Q_strnicmp( tex->name, "laser", 5 ))
|
||||
SetBits( out->flags, SURF_DRAWTURB );
|
||||
}
|
||||
|
||||
if( !Q_strncmp( tex->name, "scroll", 6 ))
|
||||
SetBits( out->flags, SURF_CONVEYOR );
|
||||
|
||||
|
||||
@@ -155,7 +155,7 @@ int Mod_CheckLump( const char *filename, const int lump, int *lumpsize );
|
||||
int Mod_ReadLump( const char *filename, const int lump, void **lumpdata, int *lumpsize );
|
||||
int Mod_SaveLump( const char *filename, const int lump, void *lumpdata, int lumpsize );
|
||||
mleaf_t *Mod_PointInLeaf( const vec3_t p, mnode_t *node );
|
||||
int Mod_SampleSizeForFace( msurface_t *surf );
|
||||
int Mod_SampleSizeForFace( const msurface_t *surf );
|
||||
byte *Mod_GetPVSForPoint( const vec3_t p );
|
||||
void Mod_UnloadBrushModel( model_t *mod );
|
||||
void Mod_PrintWorldStats_f( void );
|
||||
|
||||
@@ -2200,6 +2200,8 @@ HTTP downloader
|
||||
=================================================
|
||||
*/
|
||||
|
||||
#define MAX_HTTP_BUFFER_SIZE (BIT( 13 ))
|
||||
|
||||
typedef struct httpserver_s
|
||||
{
|
||||
char host[256];
|
||||
@@ -2240,7 +2242,7 @@ typedef struct httpfile_s
|
||||
qboolean process;
|
||||
|
||||
// query or response
|
||||
char buf[BUFSIZ+1];
|
||||
char buf[MAX_HTTP_BUFFER_SIZE+1];
|
||||
int header_size, query_length, bytes_sent;
|
||||
} httpfile_t;
|
||||
|
||||
@@ -2385,18 +2387,18 @@ process incoming data
|
||||
*/
|
||||
static qboolean HTTP_ProcessStream( httpfile_t *curfile )
|
||||
{
|
||||
char buf[BUFSIZ+1];
|
||||
char buf[sizeof( curfile->buf )];
|
||||
char *begin = 0;
|
||||
int res;
|
||||
|
||||
if( curfile->header_size >= BUFSIZ )
|
||||
if( curfile->header_size >= sizeof( buf ))
|
||||
{
|
||||
Con_Reportf( S_ERROR "Header to big\n");
|
||||
Con_Reportf( S_ERROR "Header too big, the size is %s\n", curfile->header_size );
|
||||
HTTP_FreeFile( curfile, true );
|
||||
return false;
|
||||
}
|
||||
|
||||
while( ( res = recv( curfile->socket, buf, BUFSIZ - curfile->header_size, 0 )) > 0) // if we got there, we are receiving data
|
||||
while( ( res = recv( curfile->socket, buf, sizeof( buf ) - curfile->header_size, 0 )) > 0) // if we got there, we are receiving data
|
||||
{
|
||||
curfile->blocktime = 0;
|
||||
|
||||
@@ -2409,7 +2411,7 @@ static qboolean HTTP_ProcessStream( httpfile_t *curfile )
|
||||
if( begin ) // Got full header
|
||||
{
|
||||
int cutheadersize = begin - curfile->buf + 4; // after that begin of data
|
||||
char *length;
|
||||
char *content_length_line;
|
||||
|
||||
Con_Reportf( "HTTP: Got response!\n" );
|
||||
|
||||
@@ -2428,10 +2430,13 @@ static qboolean HTTP_ProcessStream( httpfile_t *curfile )
|
||||
}
|
||||
|
||||
// print size
|
||||
length = Q_stristr( curfile->buf, "Content-Length: " );
|
||||
if( length )
|
||||
content_length_line = Q_stristr( curfile->buf, "Content-Length: " );
|
||||
if( content_length_line )
|
||||
{
|
||||
int size = Q_atoi( length += 16 );
|
||||
int size;
|
||||
|
||||
content_length_line += sizeof( "Content-Length: " ) - 1;
|
||||
size = Q_atoi( content_length_line );
|
||||
|
||||
Con_Reportf( "HTTP: File size is %d\n", size );
|
||||
|
||||
@@ -2873,6 +2878,10 @@ static void HTTP_AddCustomServer_f( void )
|
||||
{
|
||||
HTTP_AddCustomServer( Cmd_Argv( 1 ));
|
||||
}
|
||||
else
|
||||
{
|
||||
Con_Printf( S_USAGE "http_addcustomserver <url>\n" );
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -649,3 +649,31 @@ qboolean Sys_NewInstance( const char *gamedir )
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
==================
|
||||
Sys_GetNativeObject
|
||||
|
||||
Get platform-specific native object
|
||||
==================
|
||||
*/
|
||||
void *Sys_GetNativeObject( const char *obj )
|
||||
{
|
||||
void *ptr;
|
||||
|
||||
if( !COM_CheckString( obj ))
|
||||
return NULL;
|
||||
|
||||
ptr = FS_GetNativeObject( obj );
|
||||
|
||||
if( ptr )
|
||||
return ptr;
|
||||
|
||||
// Backend should consider that obj is case-sensitive
|
||||
#if XASH_ANDROID
|
||||
ptr = Android_GetNativeObject( obj );
|
||||
#endif // XASH_ANDROID
|
||||
|
||||
return ptr;
|
||||
}
|
||||
|
||||
@@ -70,6 +70,7 @@ void Sys_InitLog( void );
|
||||
void Sys_CloseLog( void );
|
||||
void Sys_Quit( void ) NORETURN;
|
||||
qboolean Sys_NewInstance( const char *gamedir );
|
||||
void *Sys_GetNativeObject( const char *obj );
|
||||
|
||||
//
|
||||
// sys_con.c
|
||||
|
||||
@@ -632,12 +632,14 @@ int WAI_PREFIX(getExecutablePath)(char* out, int capacity, int* dirname_length)
|
||||
else
|
||||
{
|
||||
const char* PATH = getenv("PATH");
|
||||
const char* begin;
|
||||
size_t argv0_length;
|
||||
if (!PATH)
|
||||
break;
|
||||
|
||||
size_t argv0_length = strlen(argv[0]);
|
||||
argv0_length = strlen(argv[0]);
|
||||
|
||||
const char* begin = PATH;
|
||||
begin = PATH;
|
||||
while (1)
|
||||
{
|
||||
const char* separator = strchr(begin, ':');
|
||||
|
||||
@@ -32,10 +32,9 @@ struct jnimethods_s
|
||||
JNIEnv *env;
|
||||
jobject activity;
|
||||
jclass actcls;
|
||||
jmethodID getID;
|
||||
jmethodID saveID;
|
||||
jmethodID loadID;
|
||||
jmethodID getKeyboardHeight;
|
||||
jmethodID loadAndroidID;
|
||||
jmethodID getAndroidID;
|
||||
jmethodID saveAndroidID;
|
||||
} jni;
|
||||
|
||||
void Android_Init( void )
|
||||
@@ -43,10 +42,9 @@ void Android_Init( void )
|
||||
jni.env = (JNIEnv *)SDL_AndroidGetJNIEnv();
|
||||
jni.activity = (jobject)SDL_AndroidGetActivity();
|
||||
jni.actcls = (*jni.env)->GetObjectClass( jni.env, jni.activity );
|
||||
jni.loadID = (*jni.env)->GetMethodID( jni.env, jni.actcls, "loadAndroidID", "()Ljava/lang/String;" );
|
||||
jni.getID = (*jni.env)->GetMethodID( jni.env, jni.actcls, "getAndroidID", "()Ljava/lang/String;" );
|
||||
jni.saveID = (*jni.env)->GetMethodID( jni.env, jni.actcls, "saveAndroidID", "(Ljava/lang/String;)V" );
|
||||
jni.getKeyboardHeight = (*jni.env)->GetMethodID( jni.env, jni.actcls, "getKeyboardHeight", "()I" );
|
||||
jni.loadAndroidID = (*jni.env)->GetMethodID( jni.env, jni.actcls, "loadAndroidID", "()Ljava/lang/String;" );
|
||||
jni.getAndroidID = (*jni.env)->GetMethodID( jni.env, jni.actcls, "getAndroidID", "()Ljava/lang/String;" );
|
||||
jni.saveAndroidID = (*jni.env)->GetMethodID( jni.env, jni.actcls, "saveAndroidID", "(Ljava/lang/String;)V" );
|
||||
|
||||
SDL_SetHint( SDL_HINT_ORIENTATIONS, "LandscapeLeft LandscapeRight" );
|
||||
SDL_SetHint( SDL_HINT_JOYSTICK_HIDAPI_STEAM, "1" );
|
||||
@@ -95,7 +93,7 @@ const char *Android_GetAndroidID( void )
|
||||
|
||||
if( COM_CheckString( id ) ) return id;
|
||||
|
||||
resultJNIStr = (*jni.env)->CallObjectMethod( jni.env, jni.activity, jni.getID );
|
||||
resultJNIStr = (*jni.env)->CallObjectMethod( jni.env, jni.activity, jni.getAndroidID );
|
||||
resultCStr = (*jni.env)->GetStringUTFChars( jni.env, resultJNIStr, NULL );
|
||||
Q_strncpy( id, resultCStr, sizeof( id ) );
|
||||
(*jni.env)->ReleaseStringUTFChars( jni.env, resultJNIStr, resultCStr );
|
||||
@@ -114,7 +112,7 @@ const char *Android_LoadID( void )
|
||||
jstring resultJNIStr;
|
||||
const char *resultCStr;
|
||||
|
||||
resultJNIStr = (*jni.env)->CallObjectMethod( jni.env, jni.activity, jni.loadID );
|
||||
resultJNIStr = (*jni.env)->CallObjectMethod( jni.env, jni.activity, jni.loadAndroidID );
|
||||
resultCStr = (*jni.env)->GetStringUTFChars( jni.env, resultJNIStr, NULL );
|
||||
Q_strncpy( id, resultCStr, sizeof( id ) );
|
||||
(*jni.env)->ReleaseStringUTFChars( jni.env, resultJNIStr, resultCStr );
|
||||
@@ -129,7 +127,7 @@ Android_SaveID
|
||||
*/
|
||||
void Android_SaveID( const char *id )
|
||||
{
|
||||
(*jni.env)->CallVoidMethod( jni.env, jni.activity, jni.saveID, (*jni.env)->NewStringUTF( jni.env, id ) );
|
||||
(*jni.env)->CallVoidMethod( jni.env, jni.activity, jni.saveAndroidID, (*jni.env)->NewStringUTF( jni.env, id ) );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -144,14 +142,4 @@ void Platform_ShellExecute( const char *path, const char *parms )
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Android_GetKeyboardHeight
|
||||
========================
|
||||
*/
|
||||
int Android_GetKeyboardHeight( void )
|
||||
{
|
||||
return (*jni.env)->CallIntMethod( jni.env, jni.activity, jni.getKeyboardHeight );
|
||||
}
|
||||
|
||||
#endif // XASH_DEDICATED
|
||||
|
||||
@@ -63,7 +63,6 @@ const char *Android_LoadID( void );
|
||||
void Android_SaveID( const char *id );
|
||||
void Android_Init( void );
|
||||
void *Android_GetNativeObject( const char *name );
|
||||
int Android_GetKeyboardHeight( void );
|
||||
#endif
|
||||
|
||||
#if XASH_WIN32
|
||||
@@ -139,17 +138,6 @@ static inline void Platform_Shutdown( void )
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline void *Platform_GetNativeObject( const char *name )
|
||||
{
|
||||
void *ptr = NULL;
|
||||
|
||||
#if XASH_ANDROID
|
||||
ptr = Android_GetNativeObject( name );
|
||||
#endif
|
||||
|
||||
return ptr;
|
||||
}
|
||||
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
@@ -158,7 +146,6 @@ static inline void *Platform_GetNativeObject( const char *name )
|
||||
==============================================================================
|
||||
*/
|
||||
void Platform_Vibrate( float life, char flags );
|
||||
void*Platform_GetNativeObject( const char *name );
|
||||
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
@@ -307,7 +307,7 @@ typedef struct ref_api_s
|
||||
qboolean (*CL_AddVisibleEntity)( cl_entity_t *ent, int entityType );
|
||||
|
||||
// brushes
|
||||
int (*Mod_SampleSizeForFace)( struct msurface_s *surf );
|
||||
int (*Mod_SampleSizeForFace)( const struct msurface_s *surf );
|
||||
qboolean (*Mod_BoxVisible)( const vec3_t mins, const vec3_t maxs, const byte *visbits );
|
||||
struct world_static_s *(*GetWorld)( void ); // returns &world
|
||||
mleaf_t *(*Mod_PointInLeaf)( const vec3_t p, mnode_t *node );
|
||||
|
||||
@@ -472,6 +472,8 @@ extern convar_t sv_userinfo_penalty_multiplier;
|
||||
extern convar_t sv_userinfo_penalty_attempts;
|
||||
extern convar_t sv_fullupdate_penalty_time;
|
||||
extern convar_t sv_log_outofband;
|
||||
extern convar_t sv_allow_autoaim;
|
||||
extern convar_t sv_aim;
|
||||
|
||||
//===========================================================
|
||||
//
|
||||
|
||||
@@ -1772,6 +1772,9 @@ static qboolean SV_ShouldUpdateUserinfo( sv_client_t *cl )
|
||||
if( FBitSet( cl->flags, FCL_FAKECLIENT ))
|
||||
return allow;
|
||||
|
||||
if( Host_IsLocalGame( ))
|
||||
return allow;
|
||||
|
||||
// start from 1 second
|
||||
if( !cl->userinfo_penalty )
|
||||
cl->userinfo_penalty = sv_userinfo_penalty_time.value;
|
||||
|
||||
@@ -2385,7 +2385,9 @@ static void GAME_EXPORT pfnGetAimVector( edict_t* ent, float speed, float *rgflR
|
||||
|
||||
// try all possible entities
|
||||
VectorCopy( svgame.globals->v_forward, bestdir );
|
||||
bestdist = Cvar_VariableValue( "sv_aim" );
|
||||
if( sv_allow_autoaim.value )
|
||||
bestdist = sv_aim.value;
|
||||
else bestdist = 0;
|
||||
|
||||
check = EDICT_NUM( 1 ); // start at first client
|
||||
for( i = 1; i < svgame.numEntities; i++, check++ )
|
||||
@@ -4965,12 +4967,6 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
|
||||
pkvd[i].szValue = copystring( temp );
|
||||
}
|
||||
#endif
|
||||
if( !Q_strcmp( pkvd[i].szKeyName, "light" ))
|
||||
{
|
||||
Mem_Free( pkvd[i].szKeyName );
|
||||
pkvd[i].szKeyName = copystring( "light_level" );
|
||||
}
|
||||
|
||||
if( !pkvd[i].fHandled )
|
||||
{
|
||||
pkvd[i].szClassName = classname;
|
||||
|
||||
@@ -23,6 +23,7 @@ CVAR_DEFINE_AUTO( sv_lan, "0", 0, "server is a lan server ( no heartbeat, no aut
|
||||
CVAR_DEFINE_AUTO( sv_lan_rate, "20000.0", 0, "rate for lan server" );
|
||||
CVAR_DEFINE_AUTO( sv_nat, "0", 0, "enable NAT bypass for this server" );
|
||||
CVAR_DEFINE_AUTO( sv_aim, "1", FCVAR_ARCHIVE|FCVAR_SERVER, "auto aiming option" );
|
||||
CVAR_DEFINE_AUTO( sv_allow_autoaim, "0", FCVAR_ARCHIVE|FCVAR_SERVER, "auto aiming option (for HL25 compatibility)" );
|
||||
CVAR_DEFINE_AUTO( sv_unlag, "1", 0, "allow lag compensation on server-side" );
|
||||
CVAR_DEFINE_AUTO( sv_maxunlag, "0.5", 0, "max latency value which can be interpolated (by default ping should not exceed 500 units)" );
|
||||
CVAR_DEFINE_AUTO( sv_unlagpush, "0.0", 0, "interpolation bias for unlag time" );
|
||||
@@ -885,6 +886,7 @@ void SV_Init( void )
|
||||
Cvar_RegisterVariable( &sv_fps );
|
||||
Cvar_RegisterVariable( &showtriggers );
|
||||
Cvar_RegisterVariable( &sv_aim );
|
||||
Cvar_RegisterVariable( &sv_allow_autoaim );
|
||||
Cvar_RegisterVariable( &deathmatch );
|
||||
Cvar_RegisterVariable( &coop );
|
||||
Cvar_RegisterVariable( &teamplay );
|
||||
|
||||
@@ -984,7 +984,10 @@ static void ParseSaveTables( SAVERESTOREDATA *pSaveData, SAVE_HEADER *pHeader, i
|
||||
InitEntityTable( pSaveData, pSaveData->tableCount );
|
||||
|
||||
for( i = 0; i < pSaveData->tableCount; i++ )
|
||||
{
|
||||
svgame.dllFuncs.pfnSaveReadFields( pSaveData, "ETABLE", &pSaveData->pTable[i], gEntityTable, ARRAYSIZE( gEntityTable ));
|
||||
pSaveData->pTable[i].pent = NULL;
|
||||
}
|
||||
|
||||
pSaveData->pBaseData = pSaveData->pCurrentData;
|
||||
pSaveData->size = 0;
|
||||
|
||||
@@ -225,9 +225,13 @@ def build(bld):
|
||||
|
||||
# Switch and PSVita have custom parameters
|
||||
if bld.env.DEST_OS in ['nswitch', 'psvita']:
|
||||
program = 'cxxprogram'
|
||||
if bld.env.DEST_OS == 'nswitch':
|
||||
program = 'cprogram' # avoid linking with g++, we link standard library explicitly
|
||||
|
||||
bld(source = source,
|
||||
target = 'xash',
|
||||
features = 'c cxxprogram',
|
||||
features = ['c', program],
|
||||
includes = includes,
|
||||
use = libs,
|
||||
install_path = None,
|
||||
|
||||
@@ -233,6 +233,13 @@ public:
|
||||
return FS_FileTime( p, false );
|
||||
}
|
||||
|
||||
long int GetFileModificationTime( const char *path )
|
||||
{
|
||||
// TODO: properly reverse-engineer this
|
||||
FixupPath( p, path );
|
||||
return FS_FileTime( p, false );
|
||||
}
|
||||
|
||||
void FileTimeToString( char *p, int size, long int time ) override
|
||||
{
|
||||
const time_t curtime = time;
|
||||
|
||||
@@ -40,8 +40,7 @@ public:
|
||||
virtual ~IBaseInterface() {}
|
||||
};
|
||||
|
||||
class IVFileSystem009 : public IBaseInterface
|
||||
{
|
||||
class IVFileSystem009 : public IBaseInterface {
|
||||
public:
|
||||
virtual void Mount() = 0; /* linkage=_ZN11IFileSystem5MountEv */
|
||||
|
||||
@@ -148,8 +147,8 @@ public:
|
||||
virtual FileHandle_t OpenFromCacheForRead(const char *, const char *, const char *) = 0; /* linkage=_ZN11IFileSystem20OpenFromCacheForReadEPKcS1_S1_ */
|
||||
|
||||
virtual void AddSearchPathNoWrite(const char *, const char *) = 0; /* linkage=_ZN11IFileSystem20AddSearchPathNoWriteEPKcS1_ */
|
||||
|
||||
virtual long int GetFileModificationTime(const char *) = 0; /* linkage=_ZN11IFileSystem23GetFileModificationTimeEPKc */
|
||||
};
|
||||
|
||||
#define FILESYSTEM_INTERFACE_VERSION "VFileSystem009" // never change this!
|
||||
|
||||
#endif // VFILESYSTEM009_H
|
||||
|
||||
325
filesystem/android.c
Normal file
325
filesystem/android.c
Normal file
@@ -0,0 +1,325 @@
|
||||
/*
|
||||
android.c - android support for filesystem
|
||||
Copyright (C) 2022 Velaron
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include "port.h"
|
||||
|
||||
#if XASH_ANDROID
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
#include <stddef.h>
|
||||
#include STDINT_H
|
||||
#include "filesystem_internal.h"
|
||||
#include "crtlib.h"
|
||||
#include "xash3d_mathlib.h"
|
||||
#include "common/com_strings.h"
|
||||
|
||||
#include <jni.h>
|
||||
#include <android/asset_manager.h>
|
||||
#include <android/asset_manager_jni.h>
|
||||
#include <time.h>
|
||||
|
||||
struct android_assets_s
|
||||
{
|
||||
string package_name;
|
||||
qboolean engine;
|
||||
AAssetManager *asset_manager;
|
||||
AAssetDir *dir;
|
||||
};
|
||||
|
||||
struct jni_methods_s
|
||||
{
|
||||
JNIEnv *env;
|
||||
jobject activity;
|
||||
jclass activity_class;
|
||||
jmethodID getPackageName;
|
||||
jmethodID getCallingPackage;
|
||||
jmethodID getAssetsList;
|
||||
jmethodID getAssets;
|
||||
} jni;
|
||||
|
||||
static void Android_GetAssetManager( android_assets_t *assets )
|
||||
{
|
||||
jobject assetManager;
|
||||
|
||||
assetManager = (*jni.env)->CallObjectMethod( jni.env, jni.activity, jni.getAssets, assets->engine );
|
||||
|
||||
if( assetManager )
|
||||
assets->asset_manager = AAssetManager_fromJava( jni.env, assetManager );
|
||||
else if( assets->engine )
|
||||
Con_Reportf( S_WARN "Couldn't add engine assets!" );
|
||||
}
|
||||
|
||||
static const char *Android_GetPackageName( qboolean engine )
|
||||
{
|
||||
static string pkg;
|
||||
jstring resultJNIStr;
|
||||
const char *resultCStr;
|
||||
|
||||
resultJNIStr = (*jni.env)->CallObjectMethod( jni.env, jni.activity, engine ? jni.getPackageName : jni.getCallingPackage );
|
||||
|
||||
if( !resultJNIStr )
|
||||
return NULL;
|
||||
|
||||
resultCStr = (*jni.env)->GetStringUTFChars( jni.env, resultJNIStr, NULL );
|
||||
Q_strncpy( pkg, resultCStr, sizeof( pkg ));
|
||||
(*jni.env)->ReleaseStringUTFChars( jni.env, resultJNIStr, resultCStr );
|
||||
|
||||
return pkg;
|
||||
}
|
||||
|
||||
static void Android_ListDirectory( stringlist_t *list, const char *path, qboolean engine )
|
||||
{
|
||||
jstring JStr = (*jni.env)->NewStringUTF( jni.env, path );
|
||||
jobjectArray JNIArray = (*jni.env)->CallObjectMethod( jni.env, jni.activity, jni.getAssetsList, engine, JStr );
|
||||
int JNIArraySize = (*jni.env)->GetArrayLength( jni.env, JNIArray );
|
||||
|
||||
for( int i = 0; i < JNIArraySize; i++ )
|
||||
{
|
||||
jstring JNIStr = (*jni.env)->GetObjectArrayElement( jni.env, JNIArray, i );
|
||||
const char *CStr = (*jni.env)->GetStringUTFChars( jni.env, JNIStr, NULL );
|
||||
|
||||
stringlistappend( list, (char *)CStr );
|
||||
(*jni.env)->ReleaseStringUTFChars( jni.env, JNIStr, CStr );
|
||||
}
|
||||
}
|
||||
|
||||
static void FS_CloseAndroidAssets( android_assets_t *assets )
|
||||
{
|
||||
if( assets->dir )
|
||||
AAssetDir_close( assets->dir );
|
||||
|
||||
Mem_Free( assets );
|
||||
}
|
||||
|
||||
static android_assets_t *FS_LoadAndroidAssets( qboolean engine )
|
||||
{
|
||||
android_assets_t *assets = Mem_Calloc( fs_mempool, sizeof( *assets ));
|
||||
|
||||
assets->engine = engine;
|
||||
|
||||
Android_GetAssetManager( assets );
|
||||
if( !assets->asset_manager )
|
||||
{
|
||||
FS_CloseAndroidAssets( assets );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
assets->dir = AAssetManager_openDir( assets->asset_manager, "" );
|
||||
if( !assets->dir )
|
||||
{
|
||||
FS_CloseAndroidAssets( assets );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return assets;
|
||||
}
|
||||
|
||||
static int FS_FileTime_AndroidAssets( searchpath_t *search, const char *filename )
|
||||
{
|
||||
static time_t time;
|
||||
|
||||
if( !time )
|
||||
{
|
||||
struct tm file_tm;
|
||||
|
||||
strptime( __DATE__ " "__TIME__, "%b %d %Y %H:%M:%S", &file_tm );
|
||||
time = mktime( &file_tm );
|
||||
}
|
||||
|
||||
return time;
|
||||
}
|
||||
|
||||
static int FS_FindFile_AndroidAssets( struct searchpath_s *search, const char *path, char *fixedname, size_t len )
|
||||
{
|
||||
AAsset *assets = AAssetManager_open( search->assets->asset_manager, path, AASSET_MODE_UNKNOWN );
|
||||
|
||||
if( assets )
|
||||
{
|
||||
AAsset_close( assets );
|
||||
|
||||
Q_strncpy( fixedname, path, len );
|
||||
return 0;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void FS_PrintInfo_AndroidAssets( searchpath_t *search, char *dst, size_t size )
|
||||
{
|
||||
Q_snprintf( dst, size, "%s", search->assets->package_name );
|
||||
}
|
||||
|
||||
static void FS_Close_AndroidAssets( searchpath_t *search )
|
||||
{
|
||||
FS_CloseAndroidAssets( search->assets );
|
||||
}
|
||||
|
||||
static void FS_Search_AndroidAssets( searchpath_t *search, stringlist_t *list, const char *pattern, int caseinsensitive )
|
||||
{
|
||||
string temp;
|
||||
stringlist_t dirlist;
|
||||
const char *slash, *backslash, *colon, *separator;
|
||||
int basepathlength, dirlistindex, resultlistindex;
|
||||
char *basepath;
|
||||
|
||||
slash = Q_strrchr( pattern, '/' );
|
||||
backslash = Q_strrchr( pattern, '\\' );
|
||||
colon = Q_strrchr( pattern, ':' );
|
||||
|
||||
separator = Q_max( slash, backslash );
|
||||
separator = Q_max( separator, colon );
|
||||
|
||||
basepathlength = separator ? (separator + 1 - pattern) : 0;
|
||||
basepath = Mem_Calloc( fs_mempool, basepathlength + 1 );
|
||||
if( basepathlength )
|
||||
memcpy( basepath, pattern, basepathlength );
|
||||
basepath[basepathlength] = '\0';
|
||||
|
||||
stringlistinit( &dirlist );
|
||||
Android_ListDirectory( &dirlist, basepath, search->assets->engine );
|
||||
|
||||
Q_strncpy( temp, basepath, sizeof( temp ));
|
||||
|
||||
for( dirlistindex = 0; dirlistindex < dirlist.numstrings; dirlistindex++ )
|
||||
{
|
||||
Q_strncpy( &temp[basepathlength], dirlist.strings[dirlistindex], sizeof( temp ) - basepathlength );
|
||||
|
||||
if( matchpattern( temp, (char *)pattern, true ))
|
||||
{
|
||||
for( resultlistindex = 0; resultlistindex < list->numstrings; resultlistindex++ )
|
||||
{
|
||||
if( !Q_strcmp( list->strings[resultlistindex], temp ))
|
||||
break;
|
||||
}
|
||||
|
||||
if( resultlistindex == list->numstrings )
|
||||
stringlistappend( list, temp );
|
||||
}
|
||||
}
|
||||
|
||||
stringlistfreecontents( &dirlist );
|
||||
|
||||
Mem_Free( basepath );
|
||||
}
|
||||
|
||||
static file_t *FS_OpenFile_AndroidAssets( searchpath_t *search, const char *filename, const char *mode, int pack_ind )
|
||||
{
|
||||
file_t *file = Mem_Calloc( fs_mempool, sizeof( *file ));
|
||||
AAsset *assets = AAssetManager_open( search->assets->asset_manager, filename, AASSET_MODE_RANDOM );
|
||||
|
||||
file->handle = AAsset_openFileDescriptor( assets, &file->offset, &file->real_length );
|
||||
|
||||
file->position = 0;
|
||||
file->ungetc = EOF;
|
||||
|
||||
AAsset_close( assets );
|
||||
|
||||
return file;
|
||||
}
|
||||
|
||||
static byte *FS_LoadAndroidAssetsFile( searchpath_t *search, const char *path, int pack_ind, fs_offset_t *filesize )
|
||||
{
|
||||
byte *buf;
|
||||
off_t size;
|
||||
AAsset *asset;
|
||||
|
||||
if( filesize ) *filesize = 0;
|
||||
|
||||
asset = AAssetManager_open( search->assets->asset_manager, path, AASSET_MODE_RANDOM );
|
||||
if( !asset )
|
||||
return NULL;
|
||||
|
||||
size = AAsset_getLength( asset );
|
||||
|
||||
buf = (byte *)Mem_Malloc( fs_mempool, size + 1 );
|
||||
buf[size] = '\0';
|
||||
|
||||
if( AAsset_read( asset, buf, size ) < 0 )
|
||||
{
|
||||
Mem_Free( buf );
|
||||
AAsset_close( asset );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
AAsset_close( asset );
|
||||
|
||||
if( filesize ) *filesize = size;
|
||||
|
||||
return buf;
|
||||
}
|
||||
|
||||
searchpath_t *FS_AddAndroidAssets_Fullpath( const char *path, int flags )
|
||||
{
|
||||
searchpath_t *search;
|
||||
android_assets_t *assets = NULL;
|
||||
qboolean engine = true;
|
||||
|
||||
if( FBitSet( flags, FS_STATIC_PATH | FS_CUSTOM_PATH ))
|
||||
return NULL;
|
||||
|
||||
if( FBitSet( flags, FS_GAMEDIR_PATH ) && Q_stricmp( GI->basedir, GI->gamefolder ))
|
||||
engine = false;
|
||||
|
||||
assets = FS_LoadAndroidAssets( engine );
|
||||
|
||||
if( !assets )
|
||||
{
|
||||
Con_Reportf( S_ERROR "%s: unable to load Android assets \"%s\"\n", __FUNCTION__, Android_GetPackageName( engine ));
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Q_strncpy( assets->package_name, Android_GetPackageName( engine ), sizeof( assets->package_name ));
|
||||
|
||||
search = Mem_Calloc( fs_mempool, sizeof( *search ));
|
||||
|
||||
Q_strncpy( search->filename, assets->package_name, sizeof( search->filename ));
|
||||
search->assets = assets;
|
||||
search->type = SEARCHPATH_ANDROID_ASSETS;
|
||||
SetBits( search->flags, FS_NOWRITE_PATH | FS_CUSTOM_PATH );
|
||||
|
||||
search->pfnPrintInfo = FS_PrintInfo_AndroidAssets;
|
||||
search->pfnClose = FS_Close_AndroidAssets;
|
||||
search->pfnOpenFile = FS_OpenFile_AndroidAssets;
|
||||
search->pfnFileTime = FS_FileTime_AndroidAssets;
|
||||
search->pfnFindFile = FS_FindFile_AndroidAssets;
|
||||
search->pfnSearch = FS_Search_AndroidAssets;
|
||||
search->pfnLoadFile = FS_LoadAndroidAssetsFile;
|
||||
|
||||
Con_Reportf( "Adding Android assets: %s\n", assets->package_name );
|
||||
|
||||
return search;
|
||||
}
|
||||
|
||||
void FS_InitAndroid( void )
|
||||
{
|
||||
jmethodID getContext;
|
||||
|
||||
jni.env = (JNIEnv *)Sys_GetNativeObject( "JNIEnv" );
|
||||
jni.activity_class = Sys_GetNativeObject( "ActivityClass" );
|
||||
|
||||
getContext = (*jni.env)->GetStaticMethodID( jni.env, jni.activity_class, "getContext", "()Landroid/content/Context;" );
|
||||
jni.activity = (*jni.env)->CallStaticObjectMethod( jni.env, jni.activity_class, getContext );
|
||||
|
||||
jni.getPackageName = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getPackageName", "()Ljava/lang/String;" );
|
||||
jni.getCallingPackage = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getCallingPackage", "()Ljava/lang/String;" );
|
||||
jni.getAssetsList = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getAssetsList", "(ZLjava/lang/String;)[Ljava/lang/String;" );
|
||||
jni.getAssets = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getAssets", "(Z)Landroid/content/res/AssetManager;" );
|
||||
}
|
||||
|
||||
#endif // XASH_ANDROID
|
||||
@@ -34,6 +34,7 @@ GNU General Public License for more details.
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include "port.h"
|
||||
#include "defaults.h"
|
||||
#include "const.h"
|
||||
#include "crtlib.h"
|
||||
#include "crclib.h"
|
||||
@@ -71,8 +72,10 @@ const fs_archive_t g_archives[] =
|
||||
static const fs_archive_t g_directory_archive =
|
||||
{ NULL, SEARCHPATH_PLAIN, FS_AddDir_Fullpath, false };
|
||||
|
||||
// static const fs_archive_t g_android_archive =
|
||||
// { NULL, SEARCHPATH_ANDROID, FS_AddAndroid_Fullpath, false, false };
|
||||
#ifdef XASH_ANDROID
|
||||
static const fs_archive_t g_android_archive =
|
||||
{ NULL, SEARCHPATH_ANDROID_ASSETS, FS_AddAndroidAssets_Fullpath, false };
|
||||
#endif
|
||||
|
||||
#ifdef XASH_REDUCE_FD
|
||||
static file_t *fs_last_readfile;
|
||||
@@ -154,7 +157,7 @@ void stringlistfreecontents( stringlist_t *list )
|
||||
list->strings = NULL;
|
||||
}
|
||||
|
||||
void stringlistappend( stringlist_t *list, char *text )
|
||||
void stringlistappend( stringlist_t *list, const char *text )
|
||||
{
|
||||
size_t textlen;
|
||||
|
||||
@@ -403,6 +406,10 @@ void FS_AddGameDirectory( const char *dir, uint flags )
|
||||
|
||||
stringlistfreecontents( &list );
|
||||
|
||||
#ifdef XASH_ANDROID
|
||||
FS_AddArchive_Fullpath( &g_android_archive, dir, flags );
|
||||
#endif
|
||||
|
||||
// add the directory to the search path
|
||||
// (unpacked files have the priority over packed files)
|
||||
search = FS_AddArchive_Fullpath( &g_directory_archive, dir, flags );
|
||||
@@ -596,7 +603,7 @@ static void FS_WriteGameInfo( const char *filepath, gameinfo_t *GameInfo )
|
||||
}
|
||||
|
||||
if( GameInfo->noskills )
|
||||
FS_Printf( f, "noskills\t\t\"%i\"\n", GameInfo->nomodels );
|
||||
FS_Printf( f, "noskills\t\t\"%i\"\n", GameInfo->noskills );
|
||||
|
||||
#define SAVE_AGED_COUNT 2 // the default count of quick and auto saves
|
||||
if( GameInfo->quicksave_aged_count != SAVE_AGED_COUNT )
|
||||
@@ -606,6 +613,13 @@ static void FS_WriteGameInfo( const char *filepath, gameinfo_t *GameInfo )
|
||||
FS_Printf( f, "autosave_aged_count\t\t%d\n", GameInfo->autosave_aged_count );
|
||||
#undef SAVE_AGED_COUNT
|
||||
|
||||
// HL25 compatibility
|
||||
if( GameInfo->animated_title )
|
||||
FS_Printf( f, "animated_title\t\t%i\n", GameInfo->animated_title );
|
||||
|
||||
if( GameInfo->hd_background )
|
||||
FS_Printf( f, "hd_background\t\t%i\n", GameInfo->hd_background );
|
||||
|
||||
// always expose our extensions :)
|
||||
FS_Printf( f, "internal_vgui_support\t\t%s\n", GameInfo->internal_vgui_support ? "1" : "0" );
|
||||
FS_Printf( f, "render_picbutton_text\t\t%s\n", GameInfo->render_picbutton_text ? "1" : "0" );
|
||||
@@ -638,7 +652,7 @@ void FS_InitGameInfo( gameinfo_t *GameInfo, const char *gamedir )
|
||||
Q_strncpy( GameInfo->sp_entity, "info_player_start", sizeof( GameInfo->sp_entity ));
|
||||
Q_strncpy( GameInfo->mp_entity, "info_player_deathmatch", sizeof( GameInfo->mp_entity ));
|
||||
|
||||
GameInfo->max_edicts = 900; // default value if not specified
|
||||
GameInfo->max_edicts = DEFAULT_MAX_EDICTS; // default value if not specified
|
||||
GameInfo->max_tents = 500;
|
||||
GameInfo->max_beams = 128;
|
||||
GameInfo->max_particles = 4096;
|
||||
@@ -783,6 +797,17 @@ void FS_ParseGenericGameInfo( gameinfo_t *GameInfo, const char *buf, const qbool
|
||||
pfile = COM_ParseFile( pfile, token, sizeof( token ));
|
||||
GameInfo->max_edicts = bound( MIN_EDICTS, Q_atoi( token ), MAX_EDICTS );
|
||||
}
|
||||
// valid for both
|
||||
else if( !Q_stricmp( token, "hd_background" ))
|
||||
{
|
||||
pfile = COM_ParseFile( pfile, token, sizeof( token ));
|
||||
GameInfo->hd_background = Q_atoi( token ) ? true : false;
|
||||
}
|
||||
else if( !Q_stricmp( token, "animated_title" ))
|
||||
{
|
||||
pfile = COM_ParseFile( pfile, token, sizeof( token ));
|
||||
GameInfo->animated_title = Q_atoi( token ) ? true : false;
|
||||
}
|
||||
// only for gameinfo
|
||||
else if( isGameInfo )
|
||||
{
|
||||
@@ -1386,7 +1411,7 @@ static void _Sys_Error( const char *fmt, ... )
|
||||
exit( 1 );
|
||||
}
|
||||
|
||||
static void *_Platform_GetNativeObject_stub( const char *object )
|
||||
static void *Sys_GetNativeObject_stub( const char *object )
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
@@ -1406,6 +1431,10 @@ qboolean FS_InitStdio( qboolean unused_set_to_true, const char *rootdir, const c
|
||||
|
||||
FS_InitMemory();
|
||||
|
||||
#ifdef XASH_ANDROID
|
||||
FS_InitAndroid();
|
||||
#endif
|
||||
|
||||
Q_strncpy( fs_rootdir, rootdir, sizeof( fs_rootdir ));
|
||||
Q_strncpy( fs_gamedir, gamedir, sizeof( fs_gamedir ));
|
||||
Q_strncpy( fs_basedir, basedir, sizeof( fs_basedir ));
|
||||
@@ -2841,7 +2870,7 @@ fs_interface_t g_engfuncs =
|
||||
_Mem_Alloc,
|
||||
_Mem_Realloc,
|
||||
_Mem_Free,
|
||||
_Platform_GetNativeObject_stub
|
||||
Sys_GetNativeObject_stub
|
||||
};
|
||||
|
||||
static qboolean FS_InitInterface( int version, fs_interface_t *engfuncs )
|
||||
@@ -2883,9 +2912,9 @@ static qboolean FS_InitInterface( int version, fs_interface_t *engfuncs )
|
||||
Con_Reportf( "filesystem_stdio: custom memory allocation functions found\n" );
|
||||
}
|
||||
|
||||
if( engfuncs->_Platform_GetNativeObject )
|
||||
if( engfuncs->_Sys_GetNativeObject )
|
||||
{
|
||||
g_engfuncs._Platform_GetNativeObject = engfuncs->_Platform_GetNativeObject;
|
||||
g_engfuncs._Sys_GetNativeObject = engfuncs->_Sys_GetNativeObject;
|
||||
Con_Reportf( "filesystem_stdio: custom platform-specific functions found\n" );
|
||||
}
|
||||
|
||||
|
||||
@@ -32,7 +32,8 @@ extern "C"
|
||||
#endif // __cplusplus
|
||||
|
||||
#define FS_API_VERSION 2 // not stable yet!
|
||||
#define FS_API_CREATEINTERFACE_TAG "XashFileSystem002" // follow FS_API_VERSION!!!
|
||||
#define FS_API_CREATEINTERFACE_TAG "XashFileSystem002" // follow FS_API_VERSION!!!
|
||||
#define FILESYSTEM_INTERFACE_VERSION "VFileSystem009" // never change this!
|
||||
|
||||
// search path flags
|
||||
enum
|
||||
@@ -105,6 +106,10 @@ typedef struct gameinfo_s
|
||||
|
||||
int quicksave_aged_count; // min is 1, max is 99
|
||||
int autosave_aged_count; // min is 1, max is 99
|
||||
|
||||
// HL25 compatibility keys
|
||||
qboolean hd_background;
|
||||
qboolean animated_title;
|
||||
} gameinfo_t;
|
||||
|
||||
typedef enum
|
||||
@@ -210,7 +215,7 @@ typedef struct fs_interface_t
|
||||
void (*_Mem_Free)( void *data, const char *filename, int fileline );
|
||||
|
||||
// platform
|
||||
void *(*_Platform_GetNativeObject)( const char *object );
|
||||
void *(*_Sys_GetNativeObject)( const char *object );
|
||||
} fs_interface_t;
|
||||
|
||||
typedef int (*FSAPI)( int version, fs_api_t *api, fs_globals_t **globals, fs_interface_t *interface );
|
||||
|
||||
@@ -22,6 +22,10 @@ GNU General Public License for more details.
|
||||
#include "xash3d_types.h"
|
||||
#include "filesystem.h"
|
||||
|
||||
#if XASH_ANDROID
|
||||
#include <android/asset_manager.h>
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
@@ -31,6 +35,10 @@ typedef struct dir_s dir_t;
|
||||
typedef struct zip_s zip_t;
|
||||
typedef struct pack_s pack_t;
|
||||
typedef struct wfile_s wfile_t;
|
||||
#if XASH_ANDROID
|
||||
typedef struct android_assets_s android_assets_t;
|
||||
// typedef struct android_saf_s android_saf_t;
|
||||
#endif
|
||||
|
||||
#define FILE_BUFF_SIZE (2048)
|
||||
|
||||
@@ -58,7 +66,8 @@ enum
|
||||
SEARCHPATH_PAK,
|
||||
SEARCHPATH_WAD,
|
||||
SEARCHPATH_ZIP,
|
||||
SEARCHPATH_PK3DIR, // it's actually a plain directory but it must behave like a ZIP archive
|
||||
SEARCHPATH_PK3DIR, // it's actually a plain directory but it must behave like a ZIP archive,
|
||||
SEARCHPATH_ANDROID_ASSETS
|
||||
};
|
||||
|
||||
typedef struct stringlist_s
|
||||
@@ -81,6 +90,9 @@ typedef struct searchpath_s
|
||||
pack_t *pack;
|
||||
wfile_t *wad;
|
||||
zip_t *zip;
|
||||
#if XASH_ANDROID
|
||||
android_assets_t *assets;
|
||||
#endif
|
||||
};
|
||||
|
||||
struct searchpath_s *next;
|
||||
@@ -127,7 +139,7 @@ extern const fs_archive_t g_archives[];
|
||||
#define Con_DPrintf (*g_engfuncs._Con_DPrintf)
|
||||
#define Con_Reportf (*g_engfuncs._Con_Reportf)
|
||||
#define Sys_Error (*g_engfuncs._Sys_Error)
|
||||
#define Platform_GetNativeObject (*g_engfuncs._Platform_GetNativeObject)
|
||||
#define Sys_GetNativeObject (*g_engfuncs._Sys_GetNativeObject)
|
||||
|
||||
//
|
||||
// filesystem.c
|
||||
@@ -179,7 +191,7 @@ qboolean MD5_HashFile( byte digest[16], const char *pszFileName, uint seed[4] );
|
||||
// stringlist ops
|
||||
void stringlistinit( stringlist_t *list );
|
||||
void stringlistfreecontents( stringlist_t *list );
|
||||
void stringlistappend( stringlist_t *list, char *text );
|
||||
void stringlistappend( stringlist_t *list, const char *text );
|
||||
void stringlistsort( stringlist_t *list );
|
||||
void listdirectory( stringlist_t *list, const char *path );
|
||||
|
||||
@@ -225,6 +237,12 @@ searchpath_t *FS_AddDir_Fullpath( const char *path, int flags );
|
||||
qboolean FS_FixFileCase( dir_t *dir, const char *path, char *dst, const size_t len, qboolean createpath );
|
||||
void FS_InitDirectorySearchpath( searchpath_t *search, const char *path, int flags );
|
||||
|
||||
//
|
||||
// android.c
|
||||
//
|
||||
void FS_InitAndroid( void );
|
||||
searchpath_t *FS_AddAndroidAssets_Fullpath( const char *path, int flags );
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -18,7 +18,6 @@ typedef void *HMODULE;
|
||||
|
||||
HMODULE g_hModule;
|
||||
FSAPI g_pfnGetFSAPI;
|
||||
typedef void *(*pfnCreateInterface_t)( const char *, int * );
|
||||
pfnCreateInterface_t g_pfnCreateInterface;
|
||||
fs_api_t g_fs;
|
||||
fs_globals_t *g_nullglobals;
|
||||
|
||||
@@ -10,19 +10,19 @@ def configure(conf):
|
||||
}
|
||||
conf.env.append_unique('CXXFLAGS', conf.get_flags_by_compiler(nortti, conf.env.COMPILER_CC))
|
||||
|
||||
if conf.env.DEST_OS != 'android':
|
||||
if conf.env.cxxshlib_PATTERN.startswith('lib'):
|
||||
conf.env.cxxshlib_PATTERN = conf.env.cxxshlib_PATTERN[3:]
|
||||
if conf.env.DEST_OS == 'android':
|
||||
conf.check_cc(lib='android')
|
||||
elif conf.env.cxxshlib_PATTERN.startswith('lib'): # remove lib prefix for other systems than Android
|
||||
conf.env.cxxshlib_PATTERN = conf.env.cxxshlib_PATTERN[3:]
|
||||
|
||||
def build(bld):
|
||||
bld(name = 'filesystem_includes', export_includes = '.')
|
||||
|
||||
libs = [ 'filesystem_includes' ]
|
||||
libs = [ 'filesystem_includes', 'sdk_includes' ]
|
||||
|
||||
# on PSVita do not link any libraries that are already in the main executable, but add the includes target
|
||||
if bld.env.DEST_OS == 'psvita':
|
||||
libs += [ 'sdk_includes' ]
|
||||
else:
|
||||
libs += [ 'public' ]
|
||||
if bld.env.DEST_OS != 'psvita':
|
||||
libs += [ 'public', 'ANDROID' ]
|
||||
|
||||
bld.shlib(target = 'filesystem_stdio',
|
||||
features = 'cxx seq',
|
||||
|
||||
@@ -21,21 +21,19 @@ def configure(conf):
|
||||
conf.define_cond('XASH_DISABLE_MENU_CHANGEGAME', conf.options.DISABLE_MENU_CHANGEGAME)
|
||||
|
||||
def build(bld):
|
||||
libs = ['sdk_includes']
|
||||
source = ['game.cpp']
|
||||
defines = []
|
||||
|
||||
if bld.env.DEST_OS != 'win32':
|
||||
libs += [ 'DL' ]
|
||||
else:
|
||||
libs += ['USER32', 'SHELL32']
|
||||
if bld.env.DEST_OS == 'win32':
|
||||
source += ['game.rc']
|
||||
|
||||
# Half-Life 25th anniversary update doesn't have server library explicitly linked to libm
|
||||
if bld.env.DEST_OS == 'linux':
|
||||
bld.env.LDFLAGS += ['-Wl,--no-as-needed', '-lm']
|
||||
|
||||
bld(source = source,
|
||||
target = 'xash3d', # hl.exe
|
||||
features = 'c cxx cxxprogram',
|
||||
use = libs,
|
||||
defines = defines,
|
||||
use = 'sdk_includes DL USER32 SHELL32',
|
||||
rpath = bld.env.DEFAULT_RPATH,
|
||||
install_path = bld.env.BINDIR,
|
||||
subsystem = bld.env.MSVC_SUBSYSTEM
|
||||
|
||||
@@ -12,8 +12,7 @@ def options(opt):
|
||||
return
|
||||
|
||||
def configure(conf):
|
||||
# stub
|
||||
return
|
||||
conf.define('XASH_BUILD_COMMIT', conf.env.GIT_VERSION if conf.env.GIT_VERSION else 'notset')
|
||||
|
||||
def build(bld):
|
||||
bld(name = 'sdk_includes', export_includes = '. ../common ../pm_shared ../engine')
|
||||
|
||||
@@ -384,18 +384,6 @@ void VectorsAngles( const vec3_t forward, const vec3_t right, const vec3_t up, v
|
||||
//
|
||||
// bounds operations
|
||||
//
|
||||
/*
|
||||
=================
|
||||
ClearBounds
|
||||
=================
|
||||
*/
|
||||
void ClearBounds( vec3_t mins, vec3_t maxs )
|
||||
{
|
||||
// make bogus range
|
||||
mins[0] = mins[1] = mins[2] = 999999.0f;
|
||||
maxs[0] = maxs[1] = maxs[2] = -999999.0f;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
AddPointToBounds
|
||||
@@ -416,7 +404,7 @@ void AddPointToBounds( const vec3_t v, vec3_t mins, vec3_t maxs )
|
||||
|
||||
/*
|
||||
=================
|
||||
ExpandBounds
|
||||
ExpandBounds (not used anywhere?)
|
||||
=================
|
||||
*/
|
||||
void ExpandBounds( vec3_t mins, vec3_t maxs, float offset )
|
||||
@@ -429,34 +417,6 @@ void ExpandBounds( vec3_t mins, vec3_t maxs, float offset )
|
||||
maxs[2] += offset;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
BoundsIntersect
|
||||
=================
|
||||
*/
|
||||
qboolean BoundsIntersect( const vec3_t mins1, const vec3_t maxs1, const vec3_t mins2, const vec3_t maxs2 )
|
||||
{
|
||||
if( mins1[0] > maxs2[0] || mins1[1] > maxs2[1] || mins1[2] > maxs2[2] )
|
||||
return false;
|
||||
if( maxs1[0] < mins2[0] || maxs1[1] < mins2[1] || maxs1[2] < mins2[2] )
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
BoundsAndSphereIntersect
|
||||
=================
|
||||
*/
|
||||
qboolean BoundsAndSphereIntersect( const vec3_t mins, const vec3_t maxs, const vec3_t origin, float radius )
|
||||
{
|
||||
if( mins[0] > origin[0] + radius || mins[1] > origin[1] + radius || mins[2] > origin[2] + radius )
|
||||
return false;
|
||||
if( maxs[0] < origin[0] - radius || maxs[1] < origin[1] - radius || maxs[2] < origin[2] - radius )
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
SphereIntersect
|
||||
|
||||
@@ -195,10 +195,32 @@ void AngleVectors( const vec3_t angles, vec3_t forward, vec3_t right, vec3_t up
|
||||
void VectorsAngles( const vec3_t forward, const vec3_t right, const vec3_t up, vec3_t angles );
|
||||
void PlaneIntersect( const struct mplane_s *plane, const vec3_t p0, const vec3_t p1, vec3_t out );
|
||||
|
||||
void ClearBounds( vec3_t mins, vec3_t maxs );
|
||||
static inline void ClearBounds( vec3_t mins, vec3_t maxs )
|
||||
{
|
||||
// make bogus range
|
||||
mins[0] = mins[1] = mins[2] = 999999.0f;
|
||||
maxs[0] = maxs[1] = maxs[2] = -999999.0f;
|
||||
}
|
||||
|
||||
static inline qboolean BoundsIntersect( const vec3_t mins1, const vec3_t maxs1, const vec3_t mins2, const vec3_t maxs2 )
|
||||
{
|
||||
if( mins1[0] > maxs2[0] || mins1[1] > maxs2[1] || mins1[2] > maxs2[2] )
|
||||
return false;
|
||||
if( maxs1[0] < mins2[0] || maxs1[1] < mins2[1] || maxs1[2] < mins2[2] )
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
static inline qboolean BoundsAndSphereIntersect( const vec3_t mins, const vec3_t maxs, const vec3_t origin, float radius )
|
||||
{
|
||||
if( mins[0] > origin[0] + radius || mins[1] > origin[1] + radius || mins[2] > origin[2] + radius )
|
||||
return false;
|
||||
if( maxs[0] < origin[0] - radius || maxs[1] < origin[1] - radius || maxs[2] < origin[2] - radius )
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void AddPointToBounds( const vec3_t v, vec3_t mins, vec3_t maxs );
|
||||
qboolean BoundsIntersect( const vec3_t mins1, const vec3_t maxs1, const vec3_t mins2, const vec3_t maxs2 );
|
||||
qboolean BoundsAndSphereIntersect( const vec3_t mins, const vec3_t maxs, const vec3_t origin, float radius );
|
||||
qboolean SphereIntersect( const vec3_t vSphereCenter, float fSphereRadiusSquared, const vec3_t vLinePt, const vec3_t vLineDir );
|
||||
float RadiusFromBounds( const vec3_t mins, const vec3_t maxs );
|
||||
void ExpandBounds( vec3_t mins, vec3_t maxs, float offset );
|
||||
|
||||
@@ -34,7 +34,7 @@ Limitations:
|
||||
#include "gl_local.h"
|
||||
#ifndef XASH_GL_STATIC
|
||||
#include "gl2_shim.h"
|
||||
#include <malloc.h>
|
||||
#include ALLOCA_H
|
||||
|
||||
#define MAX_SHADERLEN 4096
|
||||
// increase this when adding more attributes
|
||||
|
||||
@@ -391,30 +391,15 @@ float *R_DecalVertsClip( decal_t *pDecal, msurface_t *surf, int texture, int *pV
|
||||
// Generate lighting coordinates at each vertex for decal vertices v[] on surface psurf
|
||||
static void R_DecalVertsLight( float *v, msurface_t *surf, int vertCount )
|
||||
{
|
||||
float s, t;
|
||||
mtexinfo_t *tex;
|
||||
mextrasurf_t *info = surf->info;
|
||||
float sample_size;
|
||||
int j;
|
||||
|
||||
sample_size = gEngfuncs.Mod_SampleSizeForFace( surf );
|
||||
tex = surf->texinfo;
|
||||
|
||||
for( j = 0; j < vertCount; j++, v += VERTEXSIZE )
|
||||
{
|
||||
// lightmap texture coordinates
|
||||
s = DotProduct( v, info->lmvecs[0] ) + info->lmvecs[0][3] - info->lightmapmins[0];
|
||||
s += surf->light_s * sample_size;
|
||||
s += sample_size * 0.5f;
|
||||
s /= BLOCK_SIZE * sample_size; //fa->texinfo->texture->width;
|
||||
|
||||
t = DotProduct( v, info->lmvecs[1] ) + info->lmvecs[1][3] - info->lightmapmins[1];
|
||||
t += surf->light_t * sample_size;
|
||||
t += sample_size * 0.5f;
|
||||
t /= BLOCK_SIZE * sample_size; //fa->texinfo->texture->height;
|
||||
|
||||
v[5] = s;
|
||||
v[6] = t;
|
||||
R_LightmapCoord( v, surf, sample_size, &v[5] );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -342,6 +342,8 @@ void R_SetTextureParameters( void )
|
||||
// change all the existing mipmapped texture objects
|
||||
for( i = 0; i < gl_numTextures; i++ )
|
||||
GL_UpdateTextureParams( i );
|
||||
|
||||
R_UpdateRippleTexParams();
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -2317,6 +2319,7 @@ void R_InitImages( void )
|
||||
// validate cvars
|
||||
R_SetTextureParameters();
|
||||
GL_CreateInternalTextures();
|
||||
R_InitRipples();
|
||||
|
||||
gEngfuncs.Cmd_AddCommand( "texturelist", R_TextureList_f, "display loaded textures list" );
|
||||
}
|
||||
|
||||
@@ -439,6 +439,7 @@ void GL_ResetFogColor( void );
|
||||
void R_GenerateVBO( void );
|
||||
void R_ClearVBO( void );
|
||||
void R_AddDecalVBO( decal_t *pdecal, msurface_t *surf );
|
||||
void R_LightmapCoord( const vec3_t v, const msurface_t *surf, const float sample_size, vec2_t coords );
|
||||
|
||||
//
|
||||
// gl_rpart.c
|
||||
@@ -489,6 +490,11 @@ void R_ClearSkyBox( void );
|
||||
void R_DrawSkyBox( void );
|
||||
void R_DrawClouds( void );
|
||||
void EmitWaterPolys( msurface_t *warp, qboolean reverse );
|
||||
void R_InitRipples( void );
|
||||
void R_ResetRipples( void );
|
||||
void R_AnimateRipples( void );
|
||||
void R_UpdateRippleTexParams( void );
|
||||
void R_UploadRipples( texture_t *image );
|
||||
|
||||
//
|
||||
// gl_vgui.c
|
||||
@@ -750,6 +756,9 @@ extern convar_t r_vbo;
|
||||
extern convar_t r_vbo_dlightmode;
|
||||
extern convar_t r_studio_sort_textures;
|
||||
extern convar_t r_studio_drawelements;
|
||||
extern convar_t r_ripple;
|
||||
extern convar_t r_ripple_updatetime;
|
||||
extern convar_t r_ripple_spawntime;
|
||||
|
||||
//
|
||||
// engine shared convars
|
||||
|
||||
@@ -30,6 +30,10 @@ CVAR_DEFINE_AUTO( r_traceglow, "0", FCVAR_GLCONFIG, "cull flares behind models"
|
||||
CVAR_DEFINE_AUTO( gl_round_down, "2", FCVAR_GLCONFIG|FCVAR_READ_ONLY, "round texture sizes to nearest POT value" );
|
||||
CVAR_DEFINE( r_vbo, "gl_vbo", "0", FCVAR_ARCHIVE, "draw world using VBO (known to be glitchy)" );
|
||||
CVAR_DEFINE( r_vbo_dlightmode, "gl_vbo_dlightmode", "1", FCVAR_ARCHIVE, "vbo dlight rendering mode (0-1)" );
|
||||
CVAR_DEFINE_AUTO( r_ripple, "0", FCVAR_GLCONFIG, "enable software-like water texture ripple simulation" );
|
||||
CVAR_DEFINE_AUTO( r_ripple_updatetime, "0.05", FCVAR_GLCONFIG, "how fast ripple simulation is" );
|
||||
CVAR_DEFINE_AUTO( r_ripple_spawntime, "0.1", FCVAR_GLCONFIG, "how fast new ripples spawn" );
|
||||
|
||||
|
||||
DEFINE_ENGINE_SHARED_CVAR_LIST()
|
||||
|
||||
@@ -1186,6 +1190,9 @@ void GL_InitCommands( void )
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_traceglow );
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_studio_sort_textures );
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_studio_drawelements );
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_ripple );
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_ripple_updatetime );
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_ripple_spawntime );
|
||||
|
||||
gEngfuncs.Cvar_RegisterVariable( &gl_extensions );
|
||||
gEngfuncs.Cvar_RegisterVariable( &gl_texture_nearest );
|
||||
|
||||
@@ -969,6 +969,8 @@ void R_RenderScene( void )
|
||||
|
||||
R_MarkLeaves();
|
||||
R_DrawFog ();
|
||||
if( RI.drawWorld )
|
||||
R_AnimateRipples();
|
||||
|
||||
R_CheckGLFog();
|
||||
R_DrawWorld();
|
||||
|
||||
@@ -150,6 +150,7 @@ void R_NewMap( void )
|
||||
|
||||
GL_BuildLightmaps ();
|
||||
R_GenerateVBO();
|
||||
R_ResetRipples();
|
||||
|
||||
if( gEngfuncs.drawFuncs->R_NewMap != NULL )
|
||||
gEngfuncs.drawFuncs->R_NewMap();
|
||||
|
||||
@@ -61,6 +61,52 @@ void Mod_SetOrthoBounds( const float *mins, const float *maxs )
|
||||
Vector2Subtract( maxs, world_orthocenter, world_orthohalf );
|
||||
}
|
||||
|
||||
void R_LightmapCoord( const vec3_t v, const msurface_t *surf, const float sample_size, vec2_t coords )
|
||||
{
|
||||
const mextrasurf_t *info = surf->info;
|
||||
float s, t;
|
||||
|
||||
s = DotProduct( v, info->lmvecs[0] ) + info->lmvecs[0][3] - info->lightmapmins[0];
|
||||
s += surf->light_s * sample_size;
|
||||
s += sample_size * 0.5f;
|
||||
s /= BLOCK_SIZE * sample_size; //fa->texinfo->texture->width;
|
||||
|
||||
t = DotProduct( v, info->lmvecs[1] ) + info->lmvecs[1][3] - info->lightmapmins[1];
|
||||
t += surf->light_t * sample_size;
|
||||
t += sample_size * 0.5f;
|
||||
t /= BLOCK_SIZE * sample_size; //fa->texinfo->texture->width;
|
||||
|
||||
Vector2Set( coords, s, t );
|
||||
}
|
||||
|
||||
static void R_TextureCoord( const vec3_t v, const msurface_t *surf, vec2_t coords )
|
||||
{
|
||||
const mtexinfo_t *info = surf->texinfo;
|
||||
float s, t;
|
||||
|
||||
s = DotProduct( v, info->vecs[0] );
|
||||
t = DotProduct( v, info->vecs[1] );
|
||||
|
||||
if( !FBitSet( surf->flags, SURF_DRAWTURB ))
|
||||
{
|
||||
s = ( s + info->vecs[0][3] ) / info->texture->width;
|
||||
t = ( t + info->vecs[1][3] ) / info->texture->height;
|
||||
}
|
||||
|
||||
Vector2Set( coords, s, t );
|
||||
}
|
||||
|
||||
static void R_GetEdgePosition( const model_t *mod, const msurface_t *fa, int i, vec3_t vec )
|
||||
{
|
||||
const int lindex = mod->surfedges[fa->firstedge + i];
|
||||
const medge_t *pedges = mod->edges;
|
||||
|
||||
if( lindex > 0 )
|
||||
VectorCopy( mod->vertexes[pedges[lindex].v[0]].position, vec );
|
||||
else
|
||||
VectorCopy( mod->vertexes[pedges[-lindex].v[1]].position, vec );
|
||||
}
|
||||
|
||||
static void BoundPoly( int numverts, float *verts, vec3_t mins, vec3_t maxs )
|
||||
{
|
||||
int i, j;
|
||||
@@ -81,9 +127,8 @@ static void BoundPoly( int numverts, float *verts, vec3_t mins, vec3_t maxs )
|
||||
static void SubdividePolygon_r( model_t *loadmodel, msurface_t *warpface, int numverts, float *verts )
|
||||
{
|
||||
vec3_t front[SUBDIVIDE_SIZE], back[SUBDIVIDE_SIZE];
|
||||
mextrasurf_t *warpinfo = warpface->info;
|
||||
float dist[SUBDIVIDE_SIZE];
|
||||
float m, frac, s, t, *v;
|
||||
float m, frac, *v;
|
||||
int i, j, k, f, b;
|
||||
float sample_size;
|
||||
vec3_t mins, maxs;
|
||||
@@ -160,41 +205,13 @@ static void SubdividePolygon_r( model_t *loadmodel, msurface_t *warpface, int nu
|
||||
for( i = 0; i < numverts; i++, verts += 3 )
|
||||
{
|
||||
VectorCopy( verts, poly->verts[i] );
|
||||
|
||||
if( FBitSet( warpface->flags, SURF_DRAWTURB ))
|
||||
{
|
||||
s = DotProduct( verts, warpface->texinfo->vecs[0] );
|
||||
t = DotProduct( verts, warpface->texinfo->vecs[1] );
|
||||
}
|
||||
else
|
||||
{
|
||||
s = DotProduct( verts, warpface->texinfo->vecs[0] ) + warpface->texinfo->vecs[0][3];
|
||||
t = DotProduct( verts, warpface->texinfo->vecs[1] ) + warpface->texinfo->vecs[1][3];
|
||||
s /= warpface->texinfo->texture->width;
|
||||
t /= warpface->texinfo->texture->height;
|
||||
}
|
||||
|
||||
poly->verts[i][3] = s;
|
||||
poly->verts[i][4] = t;
|
||||
R_TextureCoord( verts, warpface, &poly->verts[i][3] );
|
||||
|
||||
// for speed reasons
|
||||
if( !FBitSet( warpface->flags, SURF_DRAWTURB ))
|
||||
{
|
||||
// lightmap texture coordinates
|
||||
s = DotProduct( verts, warpinfo->lmvecs[0] ) + warpinfo->lmvecs[0][3];
|
||||
s -= warpinfo->lightmapmins[0];
|
||||
s += warpface->light_s * sample_size;
|
||||
s += sample_size * 0.5f;
|
||||
s /= BLOCK_SIZE * sample_size; //fa->texinfo->texture->width;
|
||||
|
||||
t = DotProduct( verts, warpinfo->lmvecs[1] ) + warpinfo->lmvecs[1][3];
|
||||
t -= warpinfo->lightmapmins[1];
|
||||
t += warpface->light_t * sample_size;
|
||||
t += sample_size * 0.5f;
|
||||
t /= BLOCK_SIZE * sample_size; //fa->texinfo->texture->height;
|
||||
|
||||
poly->verts[i][5] = s;
|
||||
poly->verts[i][6] = t;
|
||||
R_LightmapCoord( verts, warpface, sample_size, &poly->verts[i][5] );
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -204,7 +221,7 @@ void GL_SetupFogColorForSurfaces( void )
|
||||
vec3_t fogColor;
|
||||
float factor, div;
|
||||
|
||||
if( !glState.isFogEnabled)
|
||||
if( !glState.isFogEnabled )
|
||||
return;
|
||||
|
||||
if( RI.currententity && RI.currententity->curstate.rendermode == kRenderTransTexture )
|
||||
@@ -240,26 +257,16 @@ can be done reasonably.
|
||||
void GL_SubdivideSurface( model_t *loadmodel, msurface_t *fa )
|
||||
{
|
||||
vec3_t verts[SUBDIVIDE_SIZE];
|
||||
int numverts;
|
||||
int i, lindex;
|
||||
float *vec;
|
||||
int i;
|
||||
|
||||
// convert edges back to a normal polygon
|
||||
numverts = 0;
|
||||
for( i = 0; i < fa->numedges; i++ )
|
||||
{
|
||||
lindex = loadmodel->surfedges[fa->firstedge + i];
|
||||
|
||||
if( lindex > 0 ) vec = loadmodel->vertexes[loadmodel->edges[lindex].v[0]].position;
|
||||
else vec = loadmodel->vertexes[loadmodel->edges[-lindex].v[1]].position;
|
||||
VectorCopy( vec, verts[numverts] );
|
||||
numverts++;
|
||||
}
|
||||
R_GetEdgePosition( loadmodel, fa, i, verts[i] );
|
||||
|
||||
SetBits( fa->flags, SURF_DRAWTURB_QUADS ); // predict state
|
||||
|
||||
// do subdivide
|
||||
SubdividePolygon_r( loadmodel, fa, numverts, verts[0] );
|
||||
SubdividePolygon_r( loadmodel, fa, fa->numedges, verts[0] );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -269,14 +276,10 @@ GL_BuildPolygonFromSurface
|
||||
*/
|
||||
void GL_BuildPolygonFromSurface( model_t *mod, msurface_t *fa )
|
||||
{
|
||||
int i, lindex, lnumverts;
|
||||
medge_t *pedges, *r_pedge;
|
||||
mextrasurf_t *info = fa->info;
|
||||
int i, lnumverts;
|
||||
float sample_size;
|
||||
texture_t *tex;
|
||||
gl_texture_t *glt;
|
||||
float *vec;
|
||||
float s, t;
|
||||
glpoly_t *poly;
|
||||
|
||||
if( !mod || !fa->texinfo || !fa->texinfo->texture )
|
||||
@@ -296,7 +299,6 @@ void GL_BuildPolygonFromSurface( model_t *mod, msurface_t *fa )
|
||||
sample_size = gEngfuncs.Mod_SampleSizeForFace( fa );
|
||||
|
||||
// reconstruct the polygon
|
||||
pedges = mod->edges;
|
||||
lnumverts = fa->numedges;
|
||||
|
||||
// detach if already created, reconstruct again
|
||||
@@ -312,44 +314,9 @@ void GL_BuildPolygonFromSurface( model_t *mod, msurface_t *fa )
|
||||
|
||||
for( i = 0; i < lnumverts; i++ )
|
||||
{
|
||||
lindex = mod->surfedges[fa->firstedge + i];
|
||||
|
||||
if( lindex > 0 )
|
||||
{
|
||||
r_pedge = &pedges[lindex];
|
||||
vec = mod->vertexes[r_pedge->v[0]].position;
|
||||
}
|
||||
else
|
||||
{
|
||||
r_pedge = &pedges[-lindex];
|
||||
vec = mod->vertexes[r_pedge->v[1]].position;
|
||||
}
|
||||
|
||||
s = DotProduct( vec, fa->texinfo->vecs[0] ) + fa->texinfo->vecs[0][3];
|
||||
s /= fa->texinfo->texture->width;
|
||||
|
||||
t = DotProduct( vec, fa->texinfo->vecs[1] ) + fa->texinfo->vecs[1][3];
|
||||
t /= fa->texinfo->texture->height;
|
||||
|
||||
VectorCopy( vec, poly->verts[i] );
|
||||
poly->verts[i][3] = s;
|
||||
poly->verts[i][4] = t;
|
||||
|
||||
// lightmap texture coordinates
|
||||
s = DotProduct( vec, info->lmvecs[0] ) + info->lmvecs[0][3];
|
||||
s -= info->lightmapmins[0];
|
||||
s += fa->light_s * sample_size;
|
||||
s += sample_size * 0.5f;
|
||||
s /= BLOCK_SIZE * sample_size; //fa->texinfo->texture->width;
|
||||
|
||||
t = DotProduct( vec, info->lmvecs[1] ) + info->lmvecs[1][3];
|
||||
t -= info->lightmapmins[1];
|
||||
t += fa->light_t * sample_size;
|
||||
t += sample_size * 0.5f;
|
||||
t /= BLOCK_SIZE * sample_size; //fa->texinfo->texture->height;
|
||||
|
||||
poly->verts[i][5] = s;
|
||||
poly->verts[i][6] = t;
|
||||
R_GetEdgePosition( mod, fa, i, poly->verts[i] );
|
||||
R_TextureCoord( poly->verts[i], fa, &poly->verts[i][3] );
|
||||
R_LightmapCoord( poly->verts[i], fa, sample_size, &poly->verts[i][5] );
|
||||
}
|
||||
|
||||
// remove co-linear points - Ed
|
||||
@@ -1135,14 +1102,15 @@ void R_RenderBrushPoly( msurface_t *fa, int cull_type )
|
||||
|
||||
t = R_TextureAnimation( fa );
|
||||
|
||||
GL_Bind( XASH_TEXTURE0, t->gl_texturenum );
|
||||
|
||||
if( FBitSet( fa->flags, SURF_DRAWTURB ))
|
||||
{
|
||||
R_UploadRipples( t );
|
||||
|
||||
// warp texture, no lightmaps
|
||||
EmitWaterPolys( fa, (cull_type == CULL_BACKSIDE));
|
||||
return;
|
||||
}
|
||||
else GL_Bind( XASH_TEXTURE0, t->gl_texturenum );
|
||||
|
||||
if( t->fb_texturenum )
|
||||
{
|
||||
@@ -1411,7 +1379,7 @@ void R_DrawWaterSurfaces( void )
|
||||
continue;
|
||||
|
||||
// set modulate mode explicitly
|
||||
GL_Bind( XASH_TEXTURE0, t->gl_texturenum );
|
||||
R_UploadRipples( t );
|
||||
|
||||
for( ; s; s = s->texturechain )
|
||||
EmitWaterPolys( s, false );
|
||||
|
||||
227
ref/gl/gl_warp.c
227
ref/gl/gl_warp.c
@@ -62,6 +62,29 @@ static float r_turbsin[] =
|
||||
#include "warpsin.h"
|
||||
};
|
||||
|
||||
#define RIPPLES_CACHEWIDTH_BITS 7
|
||||
#define RIPPLES_CACHEWIDTH ( 1 << RIPPLES_CACHEWIDTH_BITS )
|
||||
#define RIPPLES_CACHEWIDTH_MASK (( RIPPLES_CACHEWIDTH ) - 1 )
|
||||
#define RIPPLES_TEXSIZE ( RIPPLES_CACHEWIDTH * RIPPLES_CACHEWIDTH )
|
||||
#define RIPPLES_TEXSIZE_MASK ( RIPPLES_TEXSIZE - 1 )
|
||||
|
||||
STATIC_ASSERT( RIPPLES_TEXSIZE == 0x4000, "fix the algorithm to work with custom resolution" );
|
||||
|
||||
static struct
|
||||
{
|
||||
double time;
|
||||
double oldtime;
|
||||
|
||||
short *curbuf, *oldbuf;
|
||||
short buf[2][RIPPLES_TEXSIZE];
|
||||
qboolean update;
|
||||
|
||||
uint32_t texture[RIPPLES_TEXSIZE];
|
||||
int gl_texturenum;
|
||||
int rippletexturenum;
|
||||
float texturescale; // not all textures are 128x128, scale the texcoords down
|
||||
} g_ripple;
|
||||
|
||||
static qboolean CheckSkybox( const char *name, char out[6][MAX_STRING] )
|
||||
{
|
||||
const char *skybox_ext[3] = { "dds", "tga", "bmp" };
|
||||
@@ -799,10 +822,18 @@ void EmitWaterPolys( msurface_t *warp, qboolean reverse )
|
||||
os = v[3];
|
||||
ot = v[4];
|
||||
|
||||
s = os + r_turbsin[(int)((ot * 0.125f + gpGlobals->time) * TURBSCALE) & 255];
|
||||
s *= ( 1.0f / SUBDIVIDE_SIZE );
|
||||
if( !r_ripple.value )
|
||||
{
|
||||
s = os + r_turbsin[(int)((ot * 0.125f + gpGlobals->time) * TURBSCALE) & 255];
|
||||
t = ot + r_turbsin[(int)((os * 0.125f + gpGlobals->time) * TURBSCALE) & 255];
|
||||
}
|
||||
else
|
||||
{
|
||||
s = os / g_ripple.texturescale;
|
||||
t = ot / g_ripple.texturescale;
|
||||
}
|
||||
|
||||
t = ot + r_turbsin[(int)((os * 0.125f + gpGlobals->time) * TURBSCALE) & 255];
|
||||
s *= ( 1.0f / SUBDIVIDE_SIZE );
|
||||
t *= ( 1.0f / SUBDIVIDE_SIZE );
|
||||
|
||||
pglTexCoord2f( s, t );
|
||||
@@ -822,3 +853,193 @@ void EmitWaterPolys( msurface_t *warp, qboolean reverse )
|
||||
|
||||
GL_SetupFogColorForSurfaces();
|
||||
}
|
||||
|
||||
/*
|
||||
============================================================
|
||||
|
||||
HALF-LIFE SOFTWARE WATER
|
||||
|
||||
============================================================
|
||||
*/
|
||||
void R_ResetRipples( void )
|
||||
{
|
||||
g_ripple.curbuf = g_ripple.buf[0];
|
||||
g_ripple.oldbuf = g_ripple.buf[1];
|
||||
g_ripple.time = g_ripple.oldtime = gpGlobals->time - 0.1;
|
||||
memset( g_ripple.buf, 0, sizeof( g_ripple.buf ));
|
||||
}
|
||||
|
||||
void R_InitRipples( void )
|
||||
{
|
||||
rgbdata_t pic = { 0 };
|
||||
|
||||
pic.width = pic.height = RIPPLES_CACHEWIDTH;
|
||||
pic.depth = 1;
|
||||
pic.flags = IMAGE_HAS_COLOR;
|
||||
pic.buffer = (byte *)g_ripple.texture;
|
||||
pic.type = PF_RGBA_32;
|
||||
pic.size = sizeof( g_ripple.texture );
|
||||
pic.numMips = 1;
|
||||
memset( pic.buffer, 0, pic.size );
|
||||
|
||||
g_ripple.rippletexturenum = GL_LoadTextureInternal( "*rippletex", &pic, TF_NOMIPMAP );
|
||||
}
|
||||
|
||||
static void R_SwapBufs( void )
|
||||
{
|
||||
short *tempbufp = g_ripple.curbuf;
|
||||
g_ripple.curbuf = g_ripple.oldbuf;
|
||||
g_ripple.oldbuf = tempbufp;
|
||||
}
|
||||
|
||||
static void R_SpawnNewRipple( int x, int y, short val )
|
||||
{
|
||||
#define PIXEL( x, y ) ((( x ) & RIPPLES_CACHEWIDTH_MASK ) + ((( y ) & RIPPLES_CACHEWIDTH_MASK) << 7 ))
|
||||
g_ripple.oldbuf[PIXEL( x, y )] += val;
|
||||
|
||||
val >>= 2;
|
||||
g_ripple.oldbuf[PIXEL( x + 1, y )] += val;
|
||||
g_ripple.oldbuf[PIXEL( x - 1, y )] += val;
|
||||
g_ripple.oldbuf[PIXEL( x, y + 1 )] += val;
|
||||
g_ripple.oldbuf[PIXEL( x, y - 1 )] += val;
|
||||
#undef PIXEL
|
||||
}
|
||||
|
||||
static void R_RunRipplesAnimation( const short *oldbuf, short *pbuf )
|
||||
{
|
||||
size_t i = 0;
|
||||
const int w = RIPPLES_CACHEWIDTH;
|
||||
const int m = RIPPLES_TEXSIZE_MASK;
|
||||
|
||||
for( i = w; i < m + w; i++, pbuf++ )
|
||||
{
|
||||
*pbuf = (
|
||||
( (int)oldbuf[( i - ( w * 2 )) & m]
|
||||
+ (int)oldbuf[( i - ( w + 1 )) & m]
|
||||
+ (int)oldbuf[( i - ( w - 1 )) & m]
|
||||
+ (int)oldbuf[( i ) & m]) >> 1 ) - (int)*pbuf;
|
||||
|
||||
*pbuf -= ( *pbuf >> 6 );
|
||||
}
|
||||
}
|
||||
|
||||
static int MostSignificantBit( unsigned int v )
|
||||
{
|
||||
#if __GNUC__
|
||||
return 31 - __builtin_clz( v );
|
||||
#else
|
||||
int i;
|
||||
for( i = 0, v >>= 1; v; v >>= 1, i++ );
|
||||
return i;
|
||||
#endif
|
||||
}
|
||||
|
||||
void R_AnimateRipples( void )
|
||||
{
|
||||
double frametime = gpGlobals->time - g_ripple.time;
|
||||
|
||||
g_ripple.update = r_ripple.value && frametime >= r_ripple_updatetime.value;
|
||||
|
||||
if( !g_ripple.update )
|
||||
return;
|
||||
|
||||
g_ripple.time = gpGlobals->time;
|
||||
|
||||
R_SwapBufs();
|
||||
|
||||
if( g_ripple.time - g_ripple.oldtime > r_ripple_spawntime.value )
|
||||
{
|
||||
int x, y, val;
|
||||
|
||||
g_ripple.oldtime = g_ripple.time;
|
||||
|
||||
x = rand() & 0x7fff;
|
||||
y = rand() & 0x7fff;
|
||||
val = rand() & 0x3ff;
|
||||
|
||||
R_SpawnNewRipple( x, y, val );
|
||||
}
|
||||
|
||||
R_RunRipplesAnimation( g_ripple.oldbuf, g_ripple.curbuf );
|
||||
}
|
||||
|
||||
void R_UpdateRippleTexParams( void )
|
||||
{
|
||||
gl_texture_t *tex = R_GetTexture( g_ripple.rippletexturenum );
|
||||
|
||||
GL_Bind( XASH_TEXTURE0, g_ripple.rippletexturenum );
|
||||
|
||||
if( gl_texture_nearest.value )
|
||||
{
|
||||
pglTexParameteri( tex->target, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
|
||||
pglTexParameteri( tex->target, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
|
||||
}
|
||||
else
|
||||
{
|
||||
pglTexParameteri( tex->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
|
||||
pglTexParameteri( tex->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
|
||||
}
|
||||
}
|
||||
|
||||
void R_UploadRipples( texture_t *image )
|
||||
{
|
||||
gl_texture_t *glt;
|
||||
uint32_t *pixels;
|
||||
int wbits, wmask, wshft;
|
||||
|
||||
// discard unuseful textures
|
||||
if( !r_ripple.value || image->width > RIPPLES_CACHEWIDTH || image->width != image->height )
|
||||
{
|
||||
GL_Bind( XASH_TEXTURE0, image->gl_texturenum );
|
||||
return;
|
||||
}
|
||||
|
||||
glt = R_GetTexture( image->gl_texturenum );
|
||||
if( !glt || !glt->original || !glt->original->buffer || !FBitSet( glt->flags, TF_EXPAND_SOURCE ))
|
||||
{
|
||||
GL_Bind( XASH_TEXTURE0, image->gl_texturenum );
|
||||
return;
|
||||
}
|
||||
|
||||
GL_Bind( XASH_TEXTURE0, g_ripple.rippletexturenum );
|
||||
|
||||
// no updates this frame
|
||||
if( !g_ripple.update && image->gl_texturenum == g_ripple.gl_texturenum )
|
||||
return;
|
||||
|
||||
g_ripple.gl_texturenum = image->gl_texturenum;
|
||||
if( r_ripple.value == 1.0f )
|
||||
{
|
||||
g_ripple.texturescale = Q_max( 1.0f, image->width / 64.0f );
|
||||
}
|
||||
else
|
||||
{
|
||||
g_ripple.texturescale = 1.0f;
|
||||
}
|
||||
|
||||
|
||||
pixels = (uint32_t *)glt->original->buffer;
|
||||
wbits = MostSignificantBit( image->width );
|
||||
wshft = 7 - wbits;
|
||||
wmask = image->width - 1;
|
||||
|
||||
for( int y = 0; y < image->height; y++ )
|
||||
{
|
||||
int ry = y << ( 7 + wshft );
|
||||
|
||||
for( int x = 0; x < image->width; x++ )
|
||||
{
|
||||
int rx = x << wshft;
|
||||
int val = g_ripple.curbuf[ry + rx] >> 4;
|
||||
|
||||
int py = (y - val) & wmask;
|
||||
int px = (x + val) & wmask;
|
||||
int p = ( py << wbits ) + px;
|
||||
|
||||
g_ripple.texture[(y << wbits) + x] = pixels[p];
|
||||
}
|
||||
}
|
||||
|
||||
pglTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, image->width, image->width, 0,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, g_ripple.texture );
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@ build_engine()
|
||||
if [ "$APP" = "xashds" ]; then
|
||||
./waf configure -T release -d --enable-tests || die_configure
|
||||
elif [ "$APP" = "xash3d-fwgs" ]; then
|
||||
./waf configure -T release --enable-stb --enable-utils --enable-gl4es --enable-gles1 --enable-gles2 --enable-tests || die_configure
|
||||
./waf configure -T release --enable-utils --enable-gl4es --enable-gles1 --enable-gles2 --enable-tests || die_configure
|
||||
else
|
||||
die
|
||||
fi
|
||||
|
||||
@@ -1,25 +1,22 @@
|
||||
#!/bin/bash
|
||||
|
||||
export ANDROID_SDK_HOME=$GITHUB_WORKSPACE/sdk
|
||||
export ANDROID_NDK_HOME=$ANDROID_SDK_HOME/ndk-bundle
|
||||
unset ANDROID_SDK_ROOT
|
||||
export JAVA_HOME=$GITHUB_WORKSPACE/jdk-17.0.7+7
|
||||
export ANDROID_HOME=$GITHUB_WORKSPACE/sdk
|
||||
export PATH=$PATH:$JAVA_HOME/bin:$ANDROID_HOME/tools:$ANDROID_HOME/tools/bin:$ANDROID_HOME/platform-tools:$ANDROID_HOME/cmdline-tools/tools/bin
|
||||
|
||||
pushd android
|
||||
if [[ "$GH_CPU_ARCH" == "32" ]]; then
|
||||
export ARCHS="armeabi armeabi-v7a x86"
|
||||
elif [[ "$GH_CPU_ARCH" == "64" ]]; then
|
||||
export ARCHS="aarch64 x86_64"
|
||||
elif [[ "$GH_CPU_ARCH" == "32&64" ]]; then
|
||||
export ARCHS="armeabi armeabi-v7a x86 aarch64 x86_64"
|
||||
fi
|
||||
|
||||
sh compile.sh release
|
||||
./gradlew assembleContinuous
|
||||
|
||||
pushd app/build/outputs/apk/continuous
|
||||
|
||||
$ANDROID_HOME/build-tools/34.0.0/apksigner sign --ks $GITHUB_WORKSPACE/android/debug.keystore --ks-key-alias androiddebugkey \
|
||||
--ks-pass pass:android --key-pass pass:android --out app-continuous-signed.apk app-continuous-unsigned.apk
|
||||
|
||||
popd
|
||||
popd
|
||||
|
||||
mkdir -p artifacts/
|
||||
|
||||
if [[ "$GH_CPU_ARCH" == "64" ]]; then
|
||||
mv android/xashdroid.apk artifacts/xashdroid-64.apk
|
||||
else
|
||||
mv android/xashdroid.apk artifacts/xashdroid-32.apk
|
||||
fi
|
||||
mv android/app/build/outputs/apk/continuous/app-continuous-signed.apk artifacts/xash3d-fwgs-android.apk
|
||||
|
||||
@@ -41,7 +41,7 @@ make -C libsolder install || die
|
||||
echo "Building engine..."
|
||||
|
||||
./waf configure -T release --nswitch || die_configure
|
||||
./waf build install --destdir=pkgtemp/xash3d || die
|
||||
./waf build install --destdir=pkgtemp/xash3d -v || die
|
||||
|
||||
echo "Building HLSDK..."
|
||||
|
||||
|
||||
@@ -1,38 +1,43 @@
|
||||
#!/bin/bash
|
||||
|
||||
echo "Download HLSDK"
|
||||
|
||||
cd $GITHUB_WORKSPACE
|
||||
git clone --depth 1 --recursive https://github.com/FWGS/hlsdk-xash3d -b mobile_hacks hlsdk || exit 1
|
||||
|
||||
echo "Download and unpack Android SDK"
|
||||
echo "Download JDK 17"
|
||||
wget https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17.0.7%2B7/OpenJDK17U-jdk_x64_linux_hotspot_17.0.7_7.tar.gz -qO jdk.tar.gz || exit 1
|
||||
tar -xzf jdk.tar.gz
|
||||
export JAVA_HOME=$GITHUB_WORKSPACE/jdk-17.0.7+7
|
||||
export PATH=$PATH:$JAVA_HOME/bin
|
||||
|
||||
echo "Download hlsdk-portable"
|
||||
git clone --depth 1 --recursive https://github.com/FWGS/hlsdk-portable -b mobile_hacks hlsdk || exit 1
|
||||
|
||||
echo "Download Android SDK"
|
||||
mkdir -p sdk || exit 1
|
||||
pushd sdk
|
||||
wget https://dl.google.com/android/repository/sdk-tools-linux-4333796.zip -qO sdk.zip > /dev/null || exit 1
|
||||
wget https://dl.google.com/android/repository/commandlinetools-linux-9477386_latest.zip -qO sdk.zip || exit 1
|
||||
unzip -q sdk.zip || exit 1
|
||||
mv cmdline-tools tools
|
||||
mkdir -p cmdline-tools
|
||||
mv tools cmdline-tools/tools
|
||||
unset ANDROID_SDK_ROOT
|
||||
export ANDROID_HOME=$GITHUB_WORKSPACE/sdk
|
||||
export PATH=$PATH:$ANDROID_HOME/tools:$ANDROID_HOME/tools/bin:$ANDROID_HOME/platform-tools:$ANDROID_HOME/cmdline-tools/tools/bin
|
||||
popd
|
||||
|
||||
echo "Download all needed tools and NDK"
|
||||
yes | sdk/tools/bin/sdkmanager --licenses > /dev/null 2>/dev/null # who even reads licenses? :)
|
||||
sdk/tools/bin/sdkmanager --install build-tools\;29.0.1 platform-tools platforms\;android-29 > /dev/null 2>/dev/null
|
||||
wget https://dl.google.com/android/repository/android-ndk-r25-linux.zip -qO ndk.zip > /dev/null || exit 1
|
||||
unzip -q ndk.zip || exit 1
|
||||
mv android-ndk-r25 sdk/ndk-bundle || exit 1
|
||||
echo "Download all needed tools and Android NDK"
|
||||
yes | sdkmanager --licenses > /dev/null 2>/dev/null # who even reads licenses? :)
|
||||
sdkmanager --install build-tools\;34.0.0 platform-tools platforms\;android-34 ndk\;26.0.10792818
|
||||
|
||||
echo "Download Xash3D FWGS Android source"
|
||||
git clone --depth 1 https://github.com/FWGS/xash3d-android-project -b waf android || exit 1
|
||||
pushd android
|
||||
echo "Download Xash3D FWGS Android source code"
|
||||
git clone --depth 1 --recursive https://github.com/Velaron/xash3d-android-project -b gradle android || exit 1
|
||||
pushd android/app/src/main/cpp
|
||||
|
||||
mv xash3d-fwgs xash3d-fwgs-sub
|
||||
ln -s $GITHUB_WORKSPACE xash3d-fwgs
|
||||
echo "Installed Xash3D FWGS source symlink"
|
||||
|
||||
mv hlsdk-xash3d hlsdk-xash3d-sub
|
||||
ln -s $GITHUB_WORKSPACE/hlsdk hlsdk-xash3d
|
||||
echo "Installed HLSDK source symlink"
|
||||
|
||||
mv xash-extras xash-extras-sub
|
||||
ln -s $GITHUB_WORKSPACE/xash-extras xash-extras
|
||||
echo "Installed xash-extras symlink"
|
||||
mv hlsdk-portable hlsdk-portable-sub
|
||||
ln -s $GITHUB_WORKSPACE/hlsdk hlsdk-portable
|
||||
echo "Installed hlsdk-portable source symlink"
|
||||
|
||||
popd
|
||||
|
||||
@@ -30,7 +30,7 @@ compiler_optimizations.CFLAGS['gottagofast'] = {
|
||||
}
|
||||
'''
|
||||
|
||||
VALID_BUILD_TYPES = ['fastnative', 'fast', 'release', 'debug', 'sanitize', 'msan', 'none']
|
||||
VALID_BUILD_TYPES = ['fastnative', 'fast', 'humanrights', 'debug', 'sanitize', 'msan', 'none']
|
||||
|
||||
LINKFLAGS = {
|
||||
'common': {
|
||||
@@ -75,7 +75,7 @@ CFLAGS = {
|
||||
'clang': ['-Ofast', '-march=native'],
|
||||
'default': ['-O3']
|
||||
},
|
||||
'release': {
|
||||
'humanrights': {
|
||||
'msvc': ['/O2', '/Zi'],
|
||||
'owcc': ['-O3', '-foptimize-sibling-calls', '-fomit-leaf-frame-pointer', '-fomit-frame-pointer', '-fschedule-insns', '-funsafe-math-optimizations', '-funroll-loops', '-frerun-optimizer', '-finline-functions', '-finline-limit=512', '-fguess-branch-probability', '-fno-strict-aliasing', '-floop-optimize'],
|
||||
'gcc': ['-O3', '-fno-semantic-interposition'],
|
||||
@@ -119,7 +119,7 @@ POLLY_CFLAGS = {
|
||||
def options(opt):
|
||||
grp = opt.add_option_group('Compiler optimization options')
|
||||
|
||||
grp.add_option('-T', '--build-type', action='store', dest='BUILD_TYPE', default='release',
|
||||
grp.add_option('-T', '--build-type', action='store', dest='BUILD_TYPE', default='humanrights',
|
||||
help = 'build type: debug, release or none(custom flags)')
|
||||
|
||||
grp.add_option('--enable-lto', action = 'store_true', dest = 'LTO', default = False,
|
||||
@@ -131,6 +131,11 @@ def options(opt):
|
||||
def configure(conf):
|
||||
conf.start_msg('Build type')
|
||||
|
||||
# legacy naming for default release build
|
||||
# https://chaos.social/@karolherbst/111340511652012860
|
||||
if conf.options.BUILD_TYPE == 'release':
|
||||
conf.options.BUILD_TYPE = 'humanrights'
|
||||
|
||||
if not conf.options.BUILD_TYPE in VALID_BUILD_TYPES:
|
||||
conf.end_msg(conf.options.BUILD_TYPE, color='RED')
|
||||
conf.fatal('Invalid build type. Valid are: %s' % ', '.join(VALID_BUILD_TYPES))
|
||||
|
||||
@@ -13,6 +13,7 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include <ctype.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
@@ -32,6 +33,167 @@ studiohdr_t *model_hdr;
|
||||
studiohdr_t *texture_hdr;
|
||||
studiohdr_t **anim_hdr;
|
||||
|
||||
/*
|
||||
============
|
||||
IsValidName
|
||||
============
|
||||
*/
|
||||
static qboolean IsValidName( char *name )
|
||||
{
|
||||
if( !( isalpha( *name ) || isdigit( *name )))
|
||||
return false;
|
||||
|
||||
while( *( ++name ))
|
||||
{
|
||||
if( isalpha( *name ) || isdigit( *name )
|
||||
|| *name == '.' || *name == '-' || *name == '_'
|
||||
|| *name == ' ' || *name == '(' || *name == ')'
|
||||
|| *name == '[' || *name == ']')
|
||||
continue;
|
||||
// Found control character Ctrl+Shift+A(SOH|^A|0x1) in the end of name in some models.
|
||||
else if( name[1] == '\0' )
|
||||
{
|
||||
*name = '\0';
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
TextureNameFix
|
||||
============
|
||||
*/
|
||||
static void TextureNameFix( void )
|
||||
{
|
||||
int i, j, len, counter, protected = 0;
|
||||
qboolean hasduplicates = false;
|
||||
mstudiotexture_t *texture = (mstudiotexture_t *)( (byte *)texture_hdr + texture_hdr->textureindex ), *texture1;
|
||||
|
||||
for( i = 0; i < texture_hdr->numtextures; ++i, ++texture )
|
||||
ExtractFileName( texture->name, sizeof( texture->name ));
|
||||
|
||||
texture -= i;
|
||||
|
||||
for( i = 0; i < texture_hdr->numtextures; ++i, ++texture )
|
||||
{
|
||||
if( !IsValidName( texture->name ))
|
||||
{
|
||||
Q_snprintf( texture->name, sizeof( texture->name ), "MDLDEC_Texture%i.bmp", ++protected );
|
||||
continue;
|
||||
}
|
||||
|
||||
counter = 0;
|
||||
|
||||
texture1 = (mstudiotexture_t *)( (byte *)texture_hdr + texture_hdr->textureindex );
|
||||
|
||||
for( j = 0; j < texture_hdr->numtextures; ++j, ++texture1 )
|
||||
{
|
||||
if( j != i && !Q_strncmp( texture1->name, texture->name, sizeof( texture1->name)))
|
||||
{
|
||||
len = Q_snprintf( texture1->name, sizeof( texture1->name ), "%s_%i.bmp", texture1->name, ++counter );
|
||||
|
||||
if( len == -1 )
|
||||
Q_snprintf( texture1->name, sizeof( texture1->name ), "MDLDEC_Texture%i_%i.bmp", j, counter );
|
||||
}
|
||||
}
|
||||
|
||||
if( counter > 0 )
|
||||
{
|
||||
printf( "WARNING: Texture name \"%s\" is repeated %i times.\n", texture->name, counter );
|
||||
|
||||
hasduplicates = true;
|
||||
}
|
||||
}
|
||||
|
||||
if( protected )
|
||||
printf( "WARNING: Gived name to %i protected texture(s).\n", protected );
|
||||
|
||||
if( hasduplicates )
|
||||
puts( "WARNING: Added numeric suffix to repeated texture name(s)." );
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
BodypartNameFix
|
||||
============
|
||||
*/
|
||||
static void BodypartNameFix( void )
|
||||
{
|
||||
int i, j, k, len, counter, protected = 0, protected_models = 0;
|
||||
qboolean hasduplicates = false;
|
||||
mstudiobodyparts_t *bodypart = (mstudiobodyparts_t *) ( (byte *)model_hdr + model_hdr->bodypartindex );
|
||||
mstudiomodel_t *model, *model1;
|
||||
|
||||
for( i = 0; i < model_hdr->numbodyparts; ++i, ++bodypart )
|
||||
ExtractFileName( bodypart->name, sizeof( bodypart->name ));
|
||||
|
||||
bodypart -= i;
|
||||
|
||||
for( i = 0; i < model_hdr->numbodyparts; ++i, ++bodypart )
|
||||
{
|
||||
if( !IsValidName( bodypart->name ))
|
||||
{
|
||||
Q_snprintf( bodypart->name, sizeof( bodypart->name ), "MDLDEC_Bodypart%i", ++protected );
|
||||
continue;
|
||||
}
|
||||
|
||||
model = (mstudiomodel_t *)( (byte *)model_hdr + bodypart->modelindex );
|
||||
|
||||
for( j = 0; j < bodypart->nummodels; ++j, ++model )
|
||||
{
|
||||
ExtractFileName( model->name, sizeof( model->name ));
|
||||
COM_StripExtension( model->name );
|
||||
}
|
||||
|
||||
model -= j;
|
||||
|
||||
for( j = 0; j < bodypart->nummodels; ++j, ++model )
|
||||
{
|
||||
if( !IsValidName( model->name ))
|
||||
{
|
||||
Q_snprintf( model->name, sizeof( model->name ), "MDLDEC_Model%i", ++protected_models );
|
||||
continue;
|
||||
}
|
||||
|
||||
counter = 0;
|
||||
|
||||
model1 = (mstudiomodel_t *)( (byte *)model_hdr + bodypart->modelindex );
|
||||
|
||||
for( k = 0; k < bodypart->nummodels; ++k, ++model1 )
|
||||
{
|
||||
if( k != j && !Q_strncmp( model1->name, model->name, sizeof( model1->name )))
|
||||
{
|
||||
len = Q_snprintf( model1->name, sizeof( model1->name ), "%s_%i", model1->name, ++counter );
|
||||
|
||||
if( len == -1 )
|
||||
Q_snprintf( model1->name, sizeof( model1->name ), "MDLDEC_Model%i_%i", k, counter );
|
||||
}
|
||||
}
|
||||
|
||||
if( counter > 0 )
|
||||
{
|
||||
printf( "WARNING: Sequence name \"%s\" is repeated %i times.\n", model->name, counter );
|
||||
|
||||
hasduplicates = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( protected )
|
||||
printf( "WARNING: Gived name to %i protected bodypart(s).\n", protected );
|
||||
|
||||
if( protected_models )
|
||||
printf( "WARNING: Gived name to %i protected model(s).\n", protected_models );
|
||||
|
||||
if( hasduplicates )
|
||||
puts( "WARNING: Added numeric suffix to repeated bodypart name(s)." );
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
SequenceNameFix
|
||||
@@ -39,30 +201,52 @@ SequenceNameFix
|
||||
*/
|
||||
static void SequenceNameFix( void )
|
||||
{
|
||||
int i, j, counter;
|
||||
int i, j, len, counter, protected = 0;
|
||||
qboolean hasduplicates = false;
|
||||
mstudioseqdesc_t *seqdesc = (mstudioseqdesc_t *)( (byte *)model_hdr + model_hdr->seqindex ), *seqdesc1;
|
||||
|
||||
for( i = 0; i < model_hdr->numseq; ++i, ++seqdesc )
|
||||
{
|
||||
counter = 1;
|
||||
ExtractFileName( seqdesc->label, sizeof( seqdesc->label ));
|
||||
COM_StripExtension( seqdesc->label );
|
||||
}
|
||||
|
||||
seqdesc -= i;
|
||||
|
||||
for( i = 0; i < model_hdr->numseq; ++i, ++seqdesc )
|
||||
{
|
||||
if( !IsValidName( seqdesc->label ))
|
||||
{
|
||||
Q_snprintf( seqdesc->label, sizeof( seqdesc->label ), "MDLDEC_Sequence%i", ++protected );
|
||||
continue;
|
||||
}
|
||||
|
||||
counter = 0;
|
||||
|
||||
seqdesc1 = (mstudioseqdesc_t *)( (byte *)model_hdr + model_hdr->seqindex );
|
||||
|
||||
for( j = 0; j < model_hdr->numseq; ++j, ++seqdesc1 )
|
||||
if( j != i && !Q_strncmp( seqdesc1->label, seqdesc->label, sizeof( seqdesc1->label ) ) )
|
||||
Q_snprintf( seqdesc1->label, sizeof( seqdesc1->label ), "%s_%i", seqdesc1->label, ++counter );
|
||||
{
|
||||
if( j != i && !Q_strncmp( seqdesc1->label, seqdesc->label, sizeof( seqdesc1->label )))
|
||||
{
|
||||
len = Q_snprintf( seqdesc1->label, sizeof( seqdesc1->label ), "%s_%i", seqdesc1->label, ++counter );
|
||||
|
||||
if( counter > 1 )
|
||||
if( len == -1 )
|
||||
Q_snprintf( seqdesc1->label, sizeof( seqdesc1->label ), "MDLDEC_Sequence%i_%i", j, counter );
|
||||
}
|
||||
}
|
||||
|
||||
if( counter > 0 )
|
||||
{
|
||||
printf( "WARNING: Sequence name \"%s\" is repeated %i times.\n", seqdesc->label, counter );
|
||||
|
||||
Q_snprintf( seqdesc->label, sizeof( seqdesc->label ), "%s_1", seqdesc->label );
|
||||
|
||||
hasduplicates = true;
|
||||
}
|
||||
}
|
||||
|
||||
if( protected )
|
||||
printf( "WARNING: Gived name to %i protected sequence(s).\n", protected );
|
||||
|
||||
if( hasduplicates )
|
||||
puts( "WARNING: Added numeric suffix to repeated sequence name(s)." );
|
||||
}
|
||||
@@ -74,15 +258,19 @@ BoneNameFix
|
||||
*/
|
||||
static void BoneNameFix( void )
|
||||
{
|
||||
int i, counter = 0;
|
||||
int i, protected = 0;
|
||||
mstudiobone_t *bone = (mstudiobone_t *)( (byte *)model_hdr + model_hdr->boneindex );
|
||||
|
||||
for( i = 0; i < model_hdr->numbones; ++i, ++bone )
|
||||
if( bone->name[0] == '\0' )
|
||||
Q_snprintf( bone->name, sizeof( bone->name ), "MDLDEC_Bone%i", ++counter );
|
||||
{
|
||||
bone->name[sizeof( bone->name ) - 1] = '\0';
|
||||
|
||||
if( counter )
|
||||
printf( "WARNING: Gived name to %i unnamed bone(s).\n", counter );
|
||||
if( !IsValidName( bone->name ) )
|
||||
Q_snprintf( bone->name, sizeof( bone->name ), "MDLDEC_Bone%i", ++protected );
|
||||
}
|
||||
|
||||
if( protected )
|
||||
printf( "WARNING: Gived name to %i protected bone(s).\n", protected );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -94,6 +282,7 @@ static qboolean LoadMDL( const char *modelname )
|
||||
{
|
||||
int i;
|
||||
size_t len;
|
||||
off_t filesize;
|
||||
char texturename[MAX_SYSPATH];
|
||||
char seqgroupname[MAX_SYSPATH];
|
||||
const char *ext;
|
||||
@@ -118,13 +307,13 @@ static qboolean LoadMDL( const char *modelname )
|
||||
return false;
|
||||
}
|
||||
|
||||
if( Q_strcmp( ext, "mdl" ) )
|
||||
if( Q_stricmp( ext, "mdl" ) )
|
||||
{
|
||||
fprintf( stderr, "ERROR: Only .mdl-files is supported.\n" );
|
||||
return false;
|
||||
}
|
||||
|
||||
model_hdr = (studiohdr_t *)LoadFile( modelname );
|
||||
model_hdr = (studiohdr_t *)LoadFile( modelname, &filesize );
|
||||
|
||||
if( !model_hdr )
|
||||
{
|
||||
@@ -132,6 +321,12 @@ static qboolean LoadMDL( const char *modelname )
|
||||
return false;
|
||||
}
|
||||
|
||||
if( filesize < sizeof( studiohdr_t ) || filesize != model_hdr->length )
|
||||
{
|
||||
fprintf( stderr, "ERROR: Wrong file size! File %s may be corrupted!\n", modelname );
|
||||
return false;
|
||||
}
|
||||
|
||||
if( memcmp( &model_hdr->ident, id_mdlhdr, sizeof( id_mdlhdr ) ) )
|
||||
{
|
||||
if( !memcmp( &model_hdr->ident, id_seqhdr, sizeof( id_seqhdr ) ) )
|
||||
@@ -144,7 +339,7 @@ static qboolean LoadMDL( const char *modelname )
|
||||
|
||||
if( model_hdr->version != STUDIO_VERSION )
|
||||
{
|
||||
fprintf( stderr, "ERROR: %s has unknown Studio MDL format version.\n", modelname );
|
||||
fprintf( stderr, "ERROR: %s has unknown Studio MDL format version %d.\n", modelname, model_hdr->version );
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -156,17 +351,18 @@ static qboolean LoadMDL( const char *modelname )
|
||||
|
||||
if( destdir[0] != '\0' )
|
||||
{
|
||||
if( !MakeDirectory( destdir ) )
|
||||
if( !MakeDirectory( destdir ))
|
||||
{
|
||||
fprintf( stderr, "ERROR: Couldn't create directory %s\n", destdir );
|
||||
return false;
|
||||
}
|
||||
|
||||
COM_PathSlashFix( destdir );
|
||||
}
|
||||
else
|
||||
COM_ExtractFilePath( modelname, destdir );
|
||||
|
||||
if( destdir[0] != '\0' )
|
||||
COM_PathSlashFix( destdir );
|
||||
|
||||
len -= ( sizeof( ".mdl" ) - 1 ); // path length without extension
|
||||
|
||||
if( !model_hdr->numtextures )
|
||||
@@ -174,7 +370,7 @@ static qboolean LoadMDL( const char *modelname )
|
||||
Q_strncpy( texturename, modelname, sizeof( texturename ));
|
||||
Q_strncpy( &texturename[len], "t.mdl", sizeof( texturename ) - len );
|
||||
|
||||
texture_hdr = (studiohdr_t *)LoadFile( texturename );
|
||||
texture_hdr = (studiohdr_t *)LoadFile( texturename, &filesize );
|
||||
|
||||
if( !texture_hdr )
|
||||
{
|
||||
@@ -182,7 +378,7 @@ static qboolean LoadMDL( const char *modelname )
|
||||
// dirty hack for casesensetive filesystems
|
||||
texturename[len] = 'T';
|
||||
|
||||
texture_hdr = (studiohdr_t *)LoadFile( texturename );
|
||||
texture_hdr = (studiohdr_t *)LoadFile( texturename, &filesize );
|
||||
|
||||
if( !texture_hdr )
|
||||
#endif
|
||||
@@ -192,6 +388,12 @@ static qboolean LoadMDL( const char *modelname )
|
||||
}
|
||||
}
|
||||
|
||||
if( filesize < sizeof( studiohdr_t ) || filesize != model_hdr->length )
|
||||
{
|
||||
fprintf( stderr, "ERROR: Wrong file size! File %s may be corrupted!\n", texturename );
|
||||
return false;
|
||||
}
|
||||
|
||||
if( memcmp( &texture_hdr->ident, id_mdlhdr, sizeof( id_mdlhdr ) )
|
||||
|| !texture_hdr->numtextures )
|
||||
{
|
||||
@@ -220,7 +422,7 @@ static qboolean LoadMDL( const char *modelname )
|
||||
{
|
||||
Q_snprintf( &seqgroupname[len], sizeof( seqgroupname ) - len, "%02d.mdl", i );
|
||||
|
||||
anim_hdr[i] = (studiohdr_t *)LoadFile( seqgroupname );
|
||||
anim_hdr[i] = (studiohdr_t *)LoadFile( seqgroupname, &filesize );
|
||||
|
||||
if( !anim_hdr[i] )
|
||||
{
|
||||
@@ -228,6 +430,12 @@ static qboolean LoadMDL( const char *modelname )
|
||||
return false;
|
||||
}
|
||||
|
||||
if( filesize < sizeof( studiohdr_t ) || filesize != model_hdr->length )
|
||||
{
|
||||
fprintf( stderr, "ERROR: Wrong file size! File %s may be corrupted!\n", seqgroupname );
|
||||
return false;
|
||||
}
|
||||
|
||||
if( memcmp( &anim_hdr[i]->ident, id_seqhdr, sizeof( id_seqhdr ) ) )
|
||||
{
|
||||
fprintf( stderr, "ERROR: %s is not a valid sequence file.\n", seqgroupname );
|
||||
@@ -238,6 +446,22 @@ static qboolean LoadMDL( const char *modelname )
|
||||
|
||||
COM_FileBase( modelname, modelfile, sizeof( modelfile ));
|
||||
|
||||
// Some validation checks was found in mdldec-golang by Psycrow101
|
||||
if( model_hdr->numhitboxes > model_hdr->numbones * ( MAXSTUDIOSRCBONES / MAXSTUDIOBONES ))
|
||||
{
|
||||
printf( "WARNING: Invalid hitboxes number %d.\n", model_hdr->numhitboxes );
|
||||
model_hdr->numhitboxes = 0;
|
||||
}
|
||||
else if( model_hdr->hitboxindex + model_hdr->numhitboxes * ( sizeof( mstudiobbox_t ) + sizeof( mstudiohitboxset_t )) > model_hdr->length )
|
||||
{
|
||||
printf( "WARNING: Invalid hitboxes offset %d.\n", model_hdr->hitboxindex );
|
||||
model_hdr->numhitboxes = 0;
|
||||
}
|
||||
|
||||
TextureNameFix();
|
||||
|
||||
BodypartNameFix();
|
||||
|
||||
SequenceNameFix();
|
||||
|
||||
BoneNameFix();
|
||||
|
||||
@@ -321,7 +321,6 @@ static void WriteBodyGroupInfo( FILE *fp )
|
||||
int i, j;
|
||||
mstudiobodyparts_t *bodypart = (mstudiobodyparts_t *) ( (byte *)model_hdr + model_hdr->bodypartindex );
|
||||
mstudiomodel_t *model;
|
||||
char modelname[64];
|
||||
|
||||
fprintf( fp, "// %i reference mesh%s\n", model_hdr->numbodyparts, model_hdr->numbodyparts > 1 ? "es" : "" );
|
||||
|
||||
@@ -331,9 +330,7 @@ static void WriteBodyGroupInfo( FILE *fp )
|
||||
|
||||
if( bodypart->nummodels == 1 )
|
||||
{
|
||||
COM_FileBase( model->name, modelname, sizeof( modelname ));
|
||||
|
||||
fprintf( fp, "$body \"%s\" \"%s\"\n", bodypart->name, modelname );
|
||||
fprintf( fp, "$body \"%s\" \"%s\"\n", bodypart->name, model->name );
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -349,9 +346,7 @@ static void WriteBodyGroupInfo( FILE *fp )
|
||||
continue;
|
||||
}
|
||||
|
||||
COM_FileBase( model->name, modelname, sizeof( modelname ));
|
||||
|
||||
fprintf( fp, "\tstudio \"%s\"\n", modelname );
|
||||
fprintf( fp, "\tstudio \"%s\"\n", model->name );
|
||||
}
|
||||
|
||||
fputs( "}\n", fp );
|
||||
|
||||
@@ -490,7 +490,6 @@ static void WriteReferences( void )
|
||||
FILE *fp;
|
||||
mstudiomodel_t *model;
|
||||
mstudiobodyparts_t *bodypart;
|
||||
char name[64];
|
||||
char filename[MAX_SYSPATH];
|
||||
|
||||
if( !CreateBoneTransformMatrices( &bonetransform ) )
|
||||
@@ -517,13 +516,11 @@ static void WriteReferences( void )
|
||||
if( !Q_strncmp( model->name, "blank", 5 ) )
|
||||
continue;
|
||||
|
||||
COM_FileBase( model->name, name, sizeof( name ));
|
||||
|
||||
len = Q_snprintf( filename, MAX_SYSPATH, "%s%s.smd", destdir, name );
|
||||
len = Q_snprintf( filename, MAX_SYSPATH, "%s%s.smd", destdir, model->name );
|
||||
|
||||
if( len == -1 )
|
||||
{
|
||||
fprintf( stderr, "ERROR: Destination path is too long. Can't write %s.smd\n", name );
|
||||
fprintf( stderr, "ERROR: Destination path is too long. Can't write %s.smd\n", model->name );
|
||||
goto _fail;
|
||||
}
|
||||
|
||||
|
||||
@@ -20,6 +20,7 @@ GNU General Public License for more details.
|
||||
#include "crtlib.h"
|
||||
#include "studio.h"
|
||||
#include "img_bmp.h"
|
||||
#include "img_tga.h"
|
||||
#include "mdldec.h"
|
||||
#include "texture.h"
|
||||
|
||||
@@ -28,37 +29,13 @@ GNU General Public License for more details.
|
||||
WriteBMP
|
||||
============
|
||||
*/
|
||||
static void WriteBMP( mstudiotexture_t *texture )
|
||||
static void WriteBMP( FILE *fp, mstudiotexture_t *texture )
|
||||
{
|
||||
int i, len;
|
||||
FILE *fp;
|
||||
int i;
|
||||
const byte *p;
|
||||
byte *palette, *pic;
|
||||
char filename[MAX_SYSPATH], texturename[64];
|
||||
rgba_t rgba_palette[256];
|
||||
bmp_t bmp_hdr = {0,};
|
||||
size_t texture_size;
|
||||
|
||||
COM_FileBase( texture->name, texturename, sizeof( texturename ));
|
||||
len = Q_snprintf( filename, MAX_SYSPATH, "%s%s.bmp", destdir, texturename );
|
||||
|
||||
if( len == -1 )
|
||||
{
|
||||
fprintf( stderr, "ERROR: Destination path is too long. Can't write %s.bmp\n", texturename );
|
||||
return;
|
||||
}
|
||||
|
||||
fp = fopen( filename, "wb" );
|
||||
|
||||
if( !fp )
|
||||
{
|
||||
fprintf( stderr, "ERROR: Can't write texture file %s\n", filename );
|
||||
return;
|
||||
}
|
||||
|
||||
texture_size = texture->height * texture->width;
|
||||
pic = (byte *)texture_hdr + texture->index;
|
||||
palette = pic + texture_size;
|
||||
|
||||
bmp_hdr.id[0] = 'B';
|
||||
bmp_hdr.id[1] = 'M';
|
||||
@@ -66,13 +43,16 @@ static void WriteBMP( mstudiotexture_t *texture )
|
||||
bmp_hdr.height = texture->height;
|
||||
bmp_hdr.planes = 1;
|
||||
bmp_hdr.bitsPerPixel = 8;
|
||||
bmp_hdr.bitmapDataSize = texture_size;
|
||||
bmp_hdr.bitmapDataSize = bmp_hdr.width * bmp_hdr.height;
|
||||
bmp_hdr.colors = 256;
|
||||
|
||||
bmp_hdr.fileSize = sizeof( bmp_hdr ) + texture_size + sizeof( rgba_palette );
|
||||
bmp_hdr.fileSize = sizeof( bmp_hdr ) + bmp_hdr.bitmapDataSize + sizeof( rgba_palette );
|
||||
bmp_hdr.bitmapDataOffset = sizeof( bmp_hdr ) + sizeof( rgba_palette );
|
||||
bmp_hdr.bitmapHeaderSize = BI_SIZE;
|
||||
|
||||
pic = (byte *)texture_hdr + texture->index;
|
||||
palette = pic + bmp_hdr.bitmapDataSize;
|
||||
|
||||
fwrite( &bmp_hdr, sizeof( bmp_hdr ), 1, fp );
|
||||
|
||||
p = palette;
|
||||
@@ -95,10 +75,52 @@ static void WriteBMP( mstudiotexture_t *texture )
|
||||
fwrite( p, bmp_hdr.width, 1, fp );
|
||||
p -= bmp_hdr.width;
|
||||
}
|
||||
}
|
||||
|
||||
fclose( fp );
|
||||
/*
|
||||
============
|
||||
WriteTGA
|
||||
============
|
||||
*/
|
||||
static void WriteTGA( FILE *fp, mstudiotexture_t *texture )
|
||||
{
|
||||
int i;
|
||||
const byte *p;
|
||||
byte *palette, *pic;
|
||||
rgb_t rgb_palette[256];
|
||||
tga_t tga_hdr = {0,};
|
||||
|
||||
printf( "Texture: %s\n", filename );
|
||||
tga_hdr.colormap_type = tga_hdr.image_type = 1;
|
||||
tga_hdr.colormap_length = 256;
|
||||
tga_hdr.colormap_size = 24;
|
||||
tga_hdr.pixel_size = 8;
|
||||
tga_hdr.width = texture->width;
|
||||
tga_hdr.height = texture->height;
|
||||
|
||||
pic = (byte *)texture_hdr + texture->index;
|
||||
palette = pic + tga_hdr.width * tga_hdr.height;
|
||||
|
||||
fwrite( &tga_hdr, sizeof( tga_hdr ), 1, fp );
|
||||
|
||||
p = palette;
|
||||
|
||||
for( i = 0; i < (int)tga_hdr.colormap_length; i++ )
|
||||
{
|
||||
rgb_palette[i][2] = *p++;
|
||||
rgb_palette[i][1] = *p++;
|
||||
rgb_palette[i][0] = *p++;
|
||||
}
|
||||
|
||||
fwrite( rgb_palette, sizeof( rgb_palette ), 1, fp );
|
||||
|
||||
p = pic;
|
||||
p += ( tga_hdr.height - 1 ) * tga_hdr.width;
|
||||
|
||||
for( i = 0; i < tga_hdr.height; i++ )
|
||||
{
|
||||
fwrite( p, tga_hdr.width, 1, fp );
|
||||
p -= tga_hdr.width;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -108,10 +130,37 @@ WriteTextures
|
||||
*/
|
||||
void WriteTextures( void )
|
||||
{
|
||||
int i;
|
||||
int i, len;
|
||||
FILE *fp;
|
||||
mstudiotexture_t *texture = (mstudiotexture_t *)( (byte *)texture_hdr + texture_hdr->textureindex );
|
||||
char filename[MAX_SYSPATH];
|
||||
|
||||
for( i = 0; i < texture_hdr->numtextures; ++i, ++texture )
|
||||
WriteBMP( texture );
|
||||
{
|
||||
len = Q_snprintf( filename, MAX_SYSPATH, "%s%s", destdir, texture->name );
|
||||
|
||||
if( len == -1 )
|
||||
{
|
||||
fprintf( stderr, "ERROR: Destination path is too long. Can't write %s\n", texture->name );
|
||||
continue;
|
||||
}
|
||||
|
||||
fp = fopen( filename, "wb" );
|
||||
|
||||
if( !fp )
|
||||
{
|
||||
fprintf( stderr, "ERROR: Can't write texture file %s\n", filename );
|
||||
continue;
|
||||
}
|
||||
|
||||
if( !Q_stricmp( COM_FileExtension( texture->name ), "tga" ))
|
||||
WriteTGA( fp, texture );
|
||||
else
|
||||
WriteBMP( fp, texture );
|
||||
|
||||
fclose( fp );
|
||||
|
||||
printf( "Texture: %s\n", filename );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -54,6 +54,27 @@ qboolean MakeDirectory( const char *path )
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
ExtractFileName
|
||||
============
|
||||
*/
|
||||
void ExtractFileName( char *name, size_t size )
|
||||
{
|
||||
char tmp[MAX_SYSPATH];
|
||||
|
||||
if( !( name && *name ) || size <= 0 )
|
||||
return;
|
||||
|
||||
name[size - 1] = '\0';
|
||||
|
||||
if( Q_strpbrk( name, "/\\" ))
|
||||
{
|
||||
Q_strncpy( tmp, COM_FileWithoutPath( name ), sizeof( tmp ));
|
||||
Q_strncpy( name, tmp, size );
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
GetFileSize
|
||||
@@ -75,25 +96,24 @@ off_t GetSizeOfFile( FILE *fp )
|
||||
LoadFile
|
||||
============
|
||||
*/
|
||||
byte *LoadFile( const char *filename )
|
||||
byte *LoadFile( const char *filename, off_t *size )
|
||||
{
|
||||
FILE *fp;
|
||||
byte *buf;
|
||||
off_t size;
|
||||
|
||||
fp = fopen( filename, "rb" );
|
||||
|
||||
if( !fp )
|
||||
return NULL;
|
||||
|
||||
size = GetSizeOfFile( fp );
|
||||
*size = GetSizeOfFile( fp );
|
||||
|
||||
buf = malloc( size );
|
||||
buf = malloc( *size );
|
||||
|
||||
if( !buf )
|
||||
return NULL;
|
||||
|
||||
fread( buf, size, 1, fp );
|
||||
fread( buf, *size, 1, fp );
|
||||
fclose( fp );
|
||||
|
||||
return buf;
|
||||
|
||||
@@ -17,8 +17,9 @@ GNU General Public License for more details.
|
||||
#define UTILS_H
|
||||
|
||||
qboolean MakeDirectory( const char *path );
|
||||
void ExtractFileName( char *name, size_t size );
|
||||
off_t GetSizeOfFile( FILE *fp );
|
||||
byte *LoadFile( const char *filename );
|
||||
byte *LoadFile( const char *filename, off_t *size );
|
||||
|
||||
#endif // UTILS_H
|
||||
|
||||
|
||||
23
wscript
23
wscript
@@ -167,7 +167,7 @@ def configure(conf):
|
||||
conf.env.MSVC_TARGETS = ['x86' if not conf.options.ALLOW64 else 'x64']
|
||||
|
||||
# Load compilers early
|
||||
conf.load('xshlib xcompile compiler_c compiler_cxx cmake')
|
||||
conf.load('xshlib xcompile compiler_c compiler_cxx cmake gccdeps msvcdeps')
|
||||
|
||||
if conf.options.NSWITCH:
|
||||
conf.load('nswitch')
|
||||
@@ -196,11 +196,14 @@ def configure(conf):
|
||||
|
||||
# modify options dictionary early
|
||||
if conf.env.DEST_OS == 'android':
|
||||
conf.options.NO_VGUI= True # skip vgui
|
||||
conf.options.NANOGL = True
|
||||
conf.options.GLWES = True
|
||||
conf.options.GL4ES = True
|
||||
conf.options.GL = False
|
||||
conf.options.NO_VGUI = True # skip vgui
|
||||
conf.options.NANOGL = True
|
||||
conf.options.GLWES = True
|
||||
conf.options.GL4ES = True
|
||||
conf.options.GLES3COMPAT = True
|
||||
conf.options.GL = False
|
||||
conf.options.SINGLE_BINARY = True
|
||||
conf.define('XASH_SDLMAIN', 1)
|
||||
elif conf.env.MAGX:
|
||||
conf.options.SDL12 = True
|
||||
conf.options.NO_VGUI = True
|
||||
@@ -375,6 +378,9 @@ def configure(conf):
|
||||
conf.define('ALLOCA_H', 'alloca.h')
|
||||
elif conf.check_cc(header_name='malloc.h', mandatory=False):
|
||||
conf.define('ALLOCA_H', 'malloc.h')
|
||||
elif conf.check_cc(fragment = '''#include <stdlib.h>
|
||||
int main(void) { alloca(1); }''', msg = 'Checking for alloca in stdlib.h'):
|
||||
conf.define('ALLOCA_H', 'stdlib.h')
|
||||
|
||||
if conf.env.DEST_OS == 'nswitch':
|
||||
conf.check_cfg(package='solder', args='--cflags --libs', uselib_store='SOLDER')
|
||||
@@ -403,7 +409,7 @@ def configure(conf):
|
||||
for i in a:
|
||||
conf.check_cc(lib = i)
|
||||
else:
|
||||
conf.check_cc(lib='dl')
|
||||
conf.check_cc(lib='dl', mandatory = False)
|
||||
conf.check_cc(lib='m')
|
||||
|
||||
|
||||
@@ -471,12 +477,11 @@ int main(int argc, char **argv) { strchrnul(argv[1], 'x'); return 0; }'''
|
||||
if conf.check_cfg(package='opus', uselib_store='opus', args='opus >= 1.4 --cflags --libs', mandatory=False):
|
||||
# now try to link with export that only exists with CUSTOM_MODES defined
|
||||
frag='''#include <opus_custom.h>
|
||||
int main(void) { return !opus_custom_encoder_init(0, 0, 0); }'''
|
||||
int main(void) { return !opus_custom_encoder_init((OpusCustomEncoder *)1, (const OpusCustomMode *)1, 1); }'''
|
||||
|
||||
if conf.check_cc(msg='Checking if opus supports custom modes', defines='CUSTOM_MODES=1', use='opus', fragment=frag, mandatory=False):
|
||||
conf.env.HAVE_SYSTEM_OPUS = True
|
||||
|
||||
conf.define('XASH_BUILD_COMMIT', conf.env.GIT_VERSION if conf.env.GIT_VERSION else 'notset')
|
||||
conf.define('XASH_LOW_MEMORY', conf.options.LOW_MEMORY)
|
||||
|
||||
for i in SUBDIRS:
|
||||
|
||||
Reference in New Issue
Block a user