Compare commits
1 Commits
continuous
...
continuous
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
59b96b81ba |
@@ -7,7 +7,8 @@ task:
|
||||
- pkg install -y pkgconf git sdl2 python fontconfig libvorbis opusfile bzip2 libbacktrace
|
||||
- git submodule update --init --recursive
|
||||
test_script:
|
||||
- ./scripts/cirrus/build_freebsd.sh
|
||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||
- ./scripts/cirrus/build_freebsd.sh full
|
||||
|
||||
task:
|
||||
name: freebsd-15-amd64
|
||||
@@ -18,4 +19,5 @@ task:
|
||||
- pkg install -y pkgconf git sdl2 python fontconfig libvorbis opusfile bzip2 libbacktrace
|
||||
- git submodule update --init --recursive
|
||||
test_script:
|
||||
- ./scripts/cirrus/build_freebsd.sh
|
||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||
- ./scripts/cirrus/build_freebsd.sh full
|
||||
|
||||
24
.github/workflows/c-cpp.yml
vendored
@@ -15,39 +15,35 @@ jobs:
|
||||
include:
|
||||
# Linux build specifically want oldest Ubuntu as possible
|
||||
# to be crossdistribution compatible, otherwise use ubuntu-latest
|
||||
- os: ubuntu-22.04
|
||||
- os: ubuntu-20.04
|
||||
targetos: linux
|
||||
targetarch: amd64
|
||||
- os: ubuntu-22.04
|
||||
- os: ubuntu-20.04
|
||||
targetos: linux
|
||||
targetarch: i386
|
||||
- os: ubuntu-22.04
|
||||
- os: ubuntu-20.04
|
||||
targetos: linux
|
||||
targetarch: arm64
|
||||
cross: true
|
||||
- os: ubuntu-22.04
|
||||
- os: ubuntu-20.04
|
||||
targetos: linux
|
||||
targetarch: armhf
|
||||
cross: true
|
||||
- os: ubuntu-24.04 # riscv64 would benefit from having latest compilers
|
||||
- os: ubuntu-20.04
|
||||
targetos: linux
|
||||
targetarch: riscv64
|
||||
cross: true
|
||||
- os: ubuntu-22.04
|
||||
- os: ubuntu-20.04
|
||||
targetos: linux
|
||||
targetarch: ppc64el
|
||||
cross: true
|
||||
# - os: ubuntu-aarch64-22.04
|
||||
# - os: ubuntu-aarch64-20.04
|
||||
# targetos: linux
|
||||
# targetarch: aarch64
|
||||
- os: ubuntu-latest
|
||||
targetos: linux
|
||||
targetarch: e2k-8c
|
||||
cross: true
|
||||
- os: ubuntu-latest
|
||||
- os: ubuntu-20.04
|
||||
targetos: android
|
||||
targetarch: multiarch
|
||||
# - os: ubuntu-22.04
|
||||
# - os: ubuntu-20.04
|
||||
# targetos: motomagx
|
||||
# targetarch: armv6
|
||||
|
||||
@@ -70,7 +66,7 @@ jobs:
|
||||
targetos: apple
|
||||
targetarch: amd64
|
||||
env:
|
||||
SDL_VERSION: 2.32.0
|
||||
SDL_VERSION: 2.30.12
|
||||
GH_CPU_ARCH: ${{ matrix.targetarch }}
|
||||
GH_CROSSCOMPILING: ${{ matrix.cross }}
|
||||
steps:
|
||||
|
||||
9
.gitmodules
vendored
@@ -27,16 +27,13 @@
|
||||
url = https://github.com/FWGS/MultiEmulator
|
||||
[submodule "3rdparty/libogg/libogg"]
|
||||
path = 3rdparty/libogg/libogg
|
||||
url = https://github.com/xiph/ogg.git
|
||||
url = https://gitlab.xiph.org/xiph/ogg.git
|
||||
[submodule "3rdparty/vorbis/vorbis-src"]
|
||||
path = 3rdparty/vorbis/vorbis-src
|
||||
url = https://github.com/xiph/vorbis.git
|
||||
url = https://gitlab.xiph.org/xiph/vorbis.git
|
||||
[submodule "3rdparty/opusfile/opusfile"]
|
||||
path = 3rdparty/opusfile/opusfile
|
||||
url = https://github.com/xiph/opusfile.git
|
||||
url = https://gitlab.xiph.org/xiph/opusfile.git
|
||||
[submodule "3rdparty/libbacktrace/libbacktrace"]
|
||||
path = 3rdparty/libbacktrace/libbacktrace
|
||||
url = https://github.com/ianlancetaylor/libbacktrace
|
||||
[submodule "3rdparty/maintui"]
|
||||
path = 3rdparty/maintui
|
||||
url = https://github.com/numas13/xash3d-maintui.git
|
||||
|
||||
2
3rdparty/MultiEmulator
vendored
12
3rdparty/libbacktrace/wscript
vendored
@@ -2,7 +2,6 @@
|
||||
# encoding: utf-8
|
||||
|
||||
from waflib import TaskGen
|
||||
from waflib.Tools.c_config import DEFKEYS
|
||||
|
||||
FRAGMENT_ATOMIC='''int i;
|
||||
int main(void) {
|
||||
@@ -75,8 +74,13 @@ def configure(conf):
|
||||
conf.fatal('Can\'t find libbacktrace submodule. Run `git submodule update --init --recursive`.')
|
||||
return
|
||||
|
||||
conf.define('BACKTRACE_ELF_SIZE', 64 if conf.env.DEST_SIZEOF_VOID_P == 8 else 32)
|
||||
conf.define('BACKTRACE_XCOFF_SIZE', 64 if conf.env.DEST_SIZEOF_VOID_P == 8 else 32)
|
||||
if conf.env.DEST_SIZEOF_VOID_P == 8:
|
||||
conf.define('BACKTRACE_ELF_SIZE', 64)
|
||||
conf.define('BACKTRACE_XCOFF_SIZE', 64)
|
||||
else:
|
||||
conf.define('BACKTRACE_ELF_SIZE', 32)
|
||||
conf.define('BACKTRACE_XCOFF_SIZE', 32)
|
||||
|
||||
conf.define('_ALL_SOURCE', 1)
|
||||
conf.define('_GNU_SOURCE', 1)
|
||||
conf.define('_POSIX_PTHREAD_SEMANTICS', 1)
|
||||
@@ -134,8 +138,6 @@ def configure(conf):
|
||||
msg='Checking for in parallel'
|
||||
)
|
||||
|
||||
conf.env[DEFKEYS].sort()
|
||||
|
||||
conf.write_config_header()
|
||||
|
||||
conf.define('BACKTRACE_SUPPORTED', 1)
|
||||
|
||||
1
3rdparty/maintui
vendored
2
3rdparty/mainui
vendored
2
3rdparty/vgui_support
vendored
@@ -45,8 +45,3 @@
|
||||
Tags can be any: subsystem, simple feature name or even just a filename, without extension.
|
||||
Just keep them always same, it helps keep history clean and commit messages short.
|
||||
|
||||
## LLM-based tools usage.
|
||||
|
||||
While we wouldn't recommend using any LLM-based (also misleadingly called AI) tools, we understand that they are here to stay.
|
||||
|
||||
Whether you're reporting bug or contributing the code, you take complete authorship and responsibility over provided content and the same rules will apply to you as for everybody else, so validate the bug report or the patch before sending it.
|
||||
|
||||
@@ -2,27 +2,23 @@
|
||||
|
||||
On this page you can find links where you can support each developer individually, who has provided public sponsorship information.
|
||||
|
||||
## [a1batross](https://github.com/a1batross)
|
||||
### [a1batross](https://github.com/a1batross)
|
||||
|
||||
Initial Xash3D SDL2/Linux port author, Xash3D FWGS engine maintainer, creator of non-commercial Flying With Gauss organization.
|
||||
* Initial Xash3D SDL2/Linux port author, Xash3D FWGS engine maintainer, creator of non-commercial Flying With Gauss organization.
|
||||
* Boosty page: https://boosty.to/a1ba
|
||||
|
||||
* [Boosty page](https://boosty.to/a1ba)
|
||||
### [nekonomicon](https://github.com/nekonomicon)
|
||||
|
||||
## [nekonomicon](https://github.com/nekonomicon)
|
||||
* [hlsdk-portable](https://github.com/FWGS/hlsdk-portable), [mdldec](../utils/mdldec), [opensource-mods.md](opensource-mods.md) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=nekonomicon) (*BSD/clang port, PNG support, etc).
|
||||
* Boosty page: https://boosty.to/nekonomicon
|
||||
|
||||
[hlsdk-portable](https://github.com/FWGS/hlsdk-portable), [mdldec](../utils/mdldec), [opensource-mods.md](opensource-mods.md) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=nekonomicon) (*BSD/clang port, PNG support, etc).
|
||||
### [Velaron](https://github.com/Velaron)
|
||||
* [cs16-client](https://github.com/Velaron/cs16-client) & [tf15-client](https://github.com/Velaron/tf15-client) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=Velaron) (Android port, voice chat, etc).
|
||||
* BuyMeACoffee page: https://www.buymeacoffee.com/velaron
|
||||
|
||||
* [Boosty page](https://boosty.to/nekonomicon)
|
||||
|
||||
## [Velaron](https://github.com/Velaron)
|
||||
|
||||
[cs16-client](https://github.com/Velaron/cs16-client) & [tf15-client](https://github.com/Velaron/tf15-client) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=Velaron) (Android port, voice chat, etc).
|
||||
|
||||
* [BuyMeACoffee page](https://www.buymeacoffee.com/velaron)
|
||||
|
||||
## [SNMetamorph](https://github.com/SNMetamorph)
|
||||
|
||||
[PrimeXT](https://github.com/SNMetamorph/PrimeXT) & [GoldSrc Monitor](https://github.com/SNMetamorph/goldsrc-monitor) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=SNMetamorph) (Windows port, voice chat, etc).
|
||||
|
||||
* [Boosty page](https://boosty.to/snmetamorph)
|
||||
* [Other donation methods](https://snmetamorph.github.io/donate)
|
||||
### [SNMetamorph](https://github.com/SNMetamorph)
|
||||
* [PrimeXT](https://github.com/SNMetamorph/PrimeXT) & [GoldSrc Monitor](https://github.com/SNMetamorph/goldsrc-monitor) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=SNMetamorph) (Windows port, voice chat, etc).
|
||||
* BTC: `16GAzK3qei5AwBW7sggXp3yNcFHBtdpxXj`
|
||||
* ETH (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||
* USDT (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||
* USDC (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||
|
||||
|
Before Width: | Height: | Size: 1.4 MiB |
|
Before Width: | Height: | Size: 82 KiB |
|
Before Width: | Height: | Size: 212 KiB |
|
Before Width: | Height: | Size: 400 KiB |
|
Before Width: | Height: | Size: 1.2 MiB |
|
Before Width: | Height: | Size: 1.4 MiB |
|
Before Width: | Height: | Size: 1.2 MiB |
|
Before Width: | Height: | Size: 1.1 MiB |
@@ -2,19 +2,10 @@
|
||||
|
||||
|Name |Version |Why not working |What was made for that
|
||||
|---- |------- |--------------- |----------------------
|
||||
|Area 51 |Update 1 |Uses outdated BSP31 map format and custom HLFX SDK libraries. |You can try [this tool](https://hlfx.ru/forum/showthread.php?threadid=5250) to convert maps but there no warranty if it works.
|
||||
|Arrange Mod: Rebirth |v150 |No idea yet. |
|
||||
|Blue Shift |The latest steam release |Uses vgui2 library which xash3d does not support. |Recreated source code here: https://github.com/FWGS/hlsdk-xash3d/tree/bshift.
|
||||
|Counter Strike |Beta 6.5- |Uses an old WON HL 1.0.0.16- interface. |
|
||||
| |1.4 |Has encrypted blob instead of normal client.dll. |You can try [this tool](https://aluigi.altervista.org/papers/hldlldec.zip) to decrypt client.dll but there no warranty if it works.
|
||||
| |1.5 |Has encrypted blob instead of normal client.dll. |Decrypted blob here: https://csm.dev/threads/cs-1-5-client-dll-decrypted-patched-for-usage.38845.
|
||||
| |1.6(The latest steam release) |Uses vgui2 library which xash3d does not support. |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface. Recreated Client Source Code here: https://github.com/Velaron/cs16-client.
|
||||
|Counter Strike: Condition Zero |The latest steam release |Uses vgui2 library which xash3d does not support. |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface. Recreated Client Source Code here: https://github.com/Velaron/cs16-client.
|
||||
|Counter Strike: Condition Zero - Deleted scenes |The latest steam release |Uses vgui2 library which xash3d does not support. Uses new sequences code on engine-side that was never used in any other mods before. |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface.
|
||||
|Day of Defeat |The latest steam release |Uses vgui2 library which xash3d does not support. |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface.
|
||||
|Half-Life: Extended |Day One demo |Uses many hooks to GoldSource engine and version check. |Just wait new version or use more old version.
|
||||
|Icon of Hell |Beta 0.99 |Uses outdated BSP31 map format and paranoia 2 libraries. |You can try [this tool](https://hlfx.ru/forum/showthread.php?threadid=5250) to convert maps and use Paranoia 2: The Savior 1.51 libraries but there no warranty if it works.
|
||||
|Paranoia 2: The Savior |All builds older 1.51 |Uses an old renderer interface and engine features. |
|
||||
|Rebellion |1.0 |Uses an old WON HL 1.0.0.16- interface. |Recreated source code here: https://github.com/FWGS/hlsdk-xash3d/tree/rebellion.
|
||||
|Sven-Coop |5.0+ |Uses custom GoldSrc engine. |
|
||||
|Time Shadows |Beta 0.1 |Uses Direct3D renderer. |
|
||||
|Blue Shift |The latest steam release |Uses vgui2 library which xash3d does not support |Recreated source code here: https://github.com/FWGS/hlsdk-xash3d/tree/bshift
|
||||
|Counter Strike |1.6(The latest steam release) |Uses vgui2 library which xash3d does not support |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface
|
||||
|Counter Strike: Condition Zero |The latest steam release |Uses vgui2 library which xash3d does not support |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface
|
||||
|Counter Strike: Condition Zero - Deleted scenes |The latest steam release |Uses vgui2 library which xash3d does not support |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface
|
||||
|Day of Defeat |The latest steam release |Uses vgui2 library which xash3d does not support |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface
|
||||
|Sven-Coop |5.0+ |Uses custom GoldSrc engine |
|
||||
|
||||
|
||||
@@ -32,9 +32,6 @@ Version 1.9 mirrored on github - https://github.com/solidi/hl-mods/tree/master/c
|
||||
## Cold Ice Ressurection
|
||||
Mirrored on github - https://github.com/solidi/hl-mods/tree/master/cir
|
||||
|
||||
## Counter-Life
|
||||
Available on ModDB - https://www.moddb.com/mods/counter-life/downloads/cl-version-1-source-code
|
||||
|
||||
## Cthulhu
|
||||
Uploaded to github by Oleg Cherkasky - https://github.com/gunrunners-paradise/Cthulhu-HLmod-SDK
|
||||
|
||||
|
||||
@@ -2,14 +2,11 @@
|
||||
|
||||
### Prerequisites
|
||||
1. Make sure your PSVita is [set up to run homebrew applications](https://vita.hacks.guide/).
|
||||
2. Install [kubridge](https://github.com/TheOfficialFloW/kubridge/releases/). It is recommended to use kubridge version `0.1`, because other versions aren't tested, we don't know are they suitable or not.
|
||||
|
||||
Worth to notice, we got reports that automatic plugins management app EasyPlugin have issues with installing kubridge plugin, so it's better to install it manually: by copying `kubridge.suprx` to your taiHEN plugins folder (usually `ux0:/tai`, but could be `ur0:/tai`) and add it to your `config.txt`, for example:
|
||||
2. Install [kubridge](https://github.com/TheOfficialFloW/kubridge/releases/) by copying `kubridge.suprx` to your taiHEN plugins folder (usually `ux0:/tai`) and add it to your `config.txt`, for example:
|
||||
```
|
||||
*KERNEL
|
||||
ux0:tai/kubridge.skprx
|
||||
```
|
||||
|
||||
3. Install `libshacccg.suprx` by following [this guide](https://cimmerian.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx).
|
||||
|
||||
### Installation
|
||||
|
||||
@@ -874,7 +874,7 @@ To run this mods on specific platforms you may be need to compile libraries from
|
||||
6. [They Hunger: Route666 Demo](https://yadi.sk/d/XKWCseAPohkG6) by *MadMapper*
|
||||
|
||||
## List of supported mods from mobile_hacks branch of HLSDK Portable by FWGS
|
||||
Currently, fresh Xash3D FWGS builds for Android, PS Vita and Nintendo Switch uses libraries from this branch, so you can play mods below out-of-the-box.
|
||||
Currently, fresh Xash3D FWGS builds uses libraries from this branch, so you can play mods below out-of-the-box.
|
||||
|
||||
1. **[Afraid of Monsters](https://www.moddb.com/mods/afraid-of-monsters/downloads/afraid-of-monsters-v1)**
|
||||
2. **[Big Lolly](https://www.moddb.com/mods/big-lolly)**
|
||||
@@ -982,33 +982,27 @@ Support for other platforms may be available later.
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **eftd** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
19. **[Gang Wars](https://www.moddb.com/mods/gangwars)**
|
||||
|
||||
This mod already supports x86 Linux.
|
||||
|
||||
Support for other platforms may be available later.
|
||||
|
||||
20. **[Half-Life: Blue Shift](https://store.steampowered.com/app/130/HalfLife_Blue_Shift/)**
|
||||
19. **[Half-Life: Blue Shift](https://store.steampowered.com/app/130/HalfLife_Blue_Shift/)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **bshift** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
21. **[Half-Life: Decay](https://www.moddb.com/mods/half-life-decay)**
|
||||
20. **[Half-Life: Decay](https://www.moddb.com/mods/half-life-decay)**
|
||||
|
||||
Currently, you can compile mod libraries for x86 Linux from **decay-pc** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
Currently, you can compile mod libraries for x86 Linux from **pc-decay2** branch [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
Support for other platforms may be available later.
|
||||
|
||||
22. **[Half-Life: Echoes](https://www.moddb.com/mods/half-life-echoes)**
|
||||
21. **[Half-Life: Echoes](https://www.moddb.com/mods/half-life-echoes)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **echoes** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
23. **[Half-Life: Field Intensity](https://www.moddb.com/mods/field-intensity)**
|
||||
22. **[Half-Life: Field Intensity](https://www.moddb.com/mods/field-intensity)**
|
||||
|
||||
This mod already supports x86 Linux.
|
||||
|
||||
Support for other platforms may be available later.
|
||||
|
||||
24. **Half-Life: Gravgun** (unfinished) by *mittorn*, *a1batross* and *Solexid*
|
||||
23. **Half-Life: Gravgun** (unfinished) by *mittorn*, *a1batross* and *Solexid*
|
||||
|
||||
*Support temporary abandoned*
|
||||
|
||||
@@ -1018,163 +1012,163 @@ Currently, MSVC is not supported, use MinGW if you need build for Windows.
|
||||
|
||||
Mod files: [1](http://mittorn.fwgs.ru/coop-entpatches/), [2](http://mittorn.fwgs.ru/ggm/), [3](https://github.com/nillerusr/gravgun-extras).
|
||||
|
||||
25. **[Half-Life: Induction 1.2](https://www.moddb.com/mods/half-life-induction)**
|
||||
24. **[Half-Life: Induction 1.2](https://www.moddb.com/mods/half-life-induction)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **induction_1.2** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
26. **[Half-Life: Invasion](https://www.moddb.com/mods/half-life-invasion)**
|
||||
25. **[Half-Life: Invasion](https://www.moddb.com/mods/half-life-invasion)**
|
||||
|
||||
This mod supports x86 Linux.
|
||||
|
||||
Support for other platforms may be available later.
|
||||
|
||||
27. **[Half-Life: Intense Force](https://www.moddb.com/downloads/intense-force)**
|
||||
26. **[Half-Life: Intense Force](https://www.moddb.com/downloads/intense-force)**
|
||||
|
||||
This mod already supports x86 Linux.
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **intense_force** branch of [halflife-featureful](https://github.com/FreeSlave/halflife-featureful).
|
||||
|
||||
28. **[Half-Life: Opposing Force](https://store.steampowered.com/app/50/HalfLife_Opposing_Force/)**
|
||||
27. **[Half-Life: Opposing Force](https://store.steampowered.com/app/50/HalfLife_Opposing_Force/)**
|
||||
|
||||
Steam version already supports x86 Linux.
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **opfor** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
29. **[Half-Life: Quest mod](https://csm.dev/threads/half-life-the-quest-mod-isxodniki.38030/)**
|
||||
28. **[Half-Life: Quest mod](https://csm.dev/threads/half-life-the-quest-mod-isxodniki.38030/)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **sci** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
30. **[Half-Life: TopDown](https://www.moddb.com/mods/half-life-top-downs)**
|
||||
29. **[Half-Life: TopDown](https://www.moddb.com/mods/half-life-top-downs)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **topdown** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
31. **[Half-Life: Urbicide](https://www.moddb.com/mods/half-life-urbicide)**
|
||||
30. **[Half-Life: Urbicide](https://www.moddb.com/mods/half-life-urbicide)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **hl_urbicide** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
32. **[Half-Life: Visitors](https://www.moddb.com/mods/half-life-visitors)**
|
||||
31. **[Half-Life: Visitors](https://www.moddb.com/mods/half-life-visitors)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **visitors** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
33. **[Half-Rats: Parasomnia](https://www.moddb.com/mods/half-rats-parasomnia/downloads/half-rats-parasomnia-v10b-steamlinux)**
|
||||
32. **[Half-Rats: Parasomnia](https://www.moddb.com/mods/half-rats-parasomnia/downloads/half-rats-parasomnia-v10b-steamlinux)**
|
||||
|
||||
This mod already supports x86 Linux.
|
||||
|
||||
Support for other platforms may be available later.
|
||||
|
||||
34. **[Half-Screwed: Death and Rebirth](https://www.moddb.com/mods/half-screwed)**
|
||||
33. **[Half-Screwed: Death and Rebirth](https://www.moddb.com/mods/half-screwed)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **half-screwed** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
35. **[Half-Secret](https://www.moddb.com/mods/half-secret)**
|
||||
34. **[Half-Secret](https://www.moddb.com/mods/half-secret)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **half-secret** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
36. **[Natural Selection](https://www.moddb.com/mods/natural-selection)**
|
||||
35. **[Natural Selection](https://www.moddb.com/mods/natural-selection)**
|
||||
|
||||
This mod already supports x86 Linux.
|
||||
|
||||
Support for other platforms may be available later.
|
||||
|
||||
37. **[Night at the Office](https://www.moddb.com/mods/night-at-the-office)**
|
||||
36. **[Night at the Office](https://www.moddb.com/mods/night-at-the-office)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **noffice** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
38. **[Paranoia](https://www.moddb.com/mods/paranoia)**
|
||||
37. **[Paranoia](https://www.moddb.com/mods/paranoia)**
|
||||
|
||||
*Support temporary abandoned*
|
||||
|
||||
[Source code](https://github.com/FWGS/paranoia_toolkit).
|
||||
|
||||
39. **[Poke646](https://poke646.com/)**
|
||||
38. **[Poke646](https://poke646.com/)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **poke646** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
40. **[Poke646: Vendetta](https://poke646.com/)**
|
||||
39. **[Poke646: Vendetta](https://poke646.com/)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **poke646_vendetta** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
41. [PrimeXT](https://snmetamorph.github.io/PrimeXT/)
|
||||
40. [PrimeXT](https://snmetamorph.github.io/PrimeXT/)
|
||||
|
||||
[Source code](https://github.com/SNMetamorph/PrimeXT)
|
||||
|
||||
42. **[Quake Remake](https://www.moddb.com/games/quake-remake)**
|
||||
41. **[Quake Remake](https://www.moddb.com/games/quake-remake)**
|
||||
|
||||
*Support was fully abandoned due Quake Wrapper release.*
|
||||
|
||||
[Actual source code](https://github.com/FWGS/quakeremake)
|
||||
|
||||
43. **[Rebellion](https://www.moddb.com/mods/rebellion1)**
|
||||
42. **[Rebellion](https://www.moddb.com/mods/rebellion1)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **rebellion** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
44. **[Residual Life](https://www.moddb.com/mods/hl-residual-life)**
|
||||
43. **[Residual Life](https://www.moddb.com/mods/hl-residual-life)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **residual_point** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
45. **[Residual Point](https://www.moddb.com/mods/hl-residual-point)**
|
||||
44. **[Residual Point](https://www.moddb.com/mods/hl-residual-point)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **residual_point** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
46. **[Ricochet](https://store.steampowered.com/app/60/Ricochet/)**
|
||||
45. **[Ricochet](https://store.steampowered.com/app/60/Ricochet/)**
|
||||
|
||||
This mod already supports x86 Linux.
|
||||
|
||||
Support for other platforms may be available later.
|
||||
|
||||
47. [Sewer](https://www.moddb.com/games/half-life/addons/sewer-beta)
|
||||
46. [Sewer](https://www.moddb.com/games/half-life/addons/sewer-beta)
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **sewer_beta** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
48. [Spirit of Half-Life 1.2](https://www.moddb.com/mods/spirit-of-half-life)
|
||||
47. [Spirit of Half-Life 1.2](https://www.moddb.com/mods/spirit-of-half-life)
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **sohl1.2** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
49. **[Swiss Cheese Halloween](https://www.moddb.com/mods/half-life-halloween-mod)**
|
||||
48. **[Swiss Cheese Halloween](https://www.moddb.com/mods/half-life-halloween-mod)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **halloween** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
50. **[Team Fortress Classic](https://store.steampowered.com/app/20/Team_Fortress_Classic/)**
|
||||
49. **[Team Fortress Classic](https://store.steampowered.com/app/20/Team_Fortress_Classic/)**
|
||||
|
||||
This mod already supports x86 Linux.
|
||||
|
||||
Currently, only source code of [client part](https://github.com/Velaron/tf15-client) is available.
|
||||
|
||||
51. **[The Gate](https://www.moddb.com/mods/the-gate)**
|
||||
50. **[The Gate](https://www.moddb.com/mods/the-gate)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **thegate** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
52. **[They Hunger: Trilogy](https://www.moddb.com/mods/they-hunger)**
|
||||
51. **[They Hunger: Trilogy](https://www.moddb.com/mods/they-hunger)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **theyhunger** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
53. **[ThreeWave CTF](https://www.moddb.com/games/deathmatch-classic/downloads/threewave-ctf)**
|
||||
52. **[ThreeWave CTF](https://www.moddb.com/games/deathmatch-classic/downloads/threewave-ctf)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **dmc** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
54. **[Times of Troubles](https://www.moddb.com/mods/times-of-troubles)**
|
||||
53. **[Times of Troubles](https://www.moddb.com/mods/times-of-troubles)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **tot** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
55. [XashXT](https://csm.dev/threads/xashxt-0-65-rev-4-release-stable.38319/)
|
||||
54. [XashXT](https://csm.dev/threads/xashxt-0-65-rev-4-release-stable.38319/)
|
||||
|
||||
*Support was fully abandoned due PrimeXT development*
|
||||
|
||||
[Source code](https://github.com/FWGS/XashXT-FWGS/)
|
||||
|
||||
56. **[X-Half-Life DeathMatch](https://www.moddb.com/mods/xdm)**
|
||||
55. **[X-Half-Life DeathMatch](https://www.moddb.com/mods/xdm)**
|
||||
|
||||
This mod already supports x86 Linux.
|
||||
|
||||
Support for other platforms may be available later.
|
||||
|
||||
57. **[Xen-Warrior](https://www.moddb.com/mods/xen-warrior)**
|
||||
56. **[Xen-Warrior](https://www.moddb.com/mods/xen-warrior)**
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **sohl1.2** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
Don't forget to enable XENWARRIOR build option!!!
|
||||
|
||||
58. [Zombie-X](https://www.moddb.com/mods/zombie-x-10-final)
|
||||
57. [Zombie-X](https://www.moddb.com/mods/zombie-x-10-final)
|
||||
|
||||
To run this mod on specific platforms you may be need to compile libraries from **zombie-x** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
|
||||
|
||||
|
||||
@@ -1,149 +0,0 @@
|
||||
# Touch controls configuring
|
||||
|
||||
## Introduction
|
||||
|
||||
Thanks to mittorn, we have the ability to fully customize the controls in Xash3D. The new config allows you to not only add and change control buttons, but also create custom menus. There is also a built-in visual editor available, which simplifies the customization process without the need for manual file editing.
|
||||
|
||||
## Editor mode usage
|
||||
|
||||
1. Launch Xash3D and start the game.
|
||||
2. To enter the edit mode, click on the gear icon (command `touch_enableedit`).
|
||||
3. In the edit mode, the grid is displayed. The number of cells can be changed with the command `touch_grid_count` (default is 50). The grid can be disabled with the command `touch_grid_enable 0`.
|
||||
|
||||
*Touch controls layout editor*
|
||||

|
||||
|
||||
*Touch profiles window*
|
||||

|
||||
|
||||
*Touch buttons parameters window*
|
||||

|
||||
|
||||
## Layout editor features
|
||||
|
||||
* **Moving buttons**: click on a button, drag it to the desired location, and release.
|
||||
* **Resizing buttons**: place your first finger on the top left corner of the button, and use your second finger to resize it.
|
||||
* **Hiding/showing buttons**: select the button (it will turn red), then use the menu:
|
||||
* **Close**: closes the editing mode (`touch_disableedit`).
|
||||
* **Reset**: resets the button to its default values.
|
||||
* **Hide/Show**: hides or shows the button (`touch_hide <name>` / `touch_show <name>`).
|
||||
|
||||
## Working with configuration files / console
|
||||
|
||||
All changes made in the visual editor are automatically saved to the touch profile file. The files are located in the `touch_profiles` folder inside game directory. The file name depends on the selected profile.
|
||||
|
||||
### Common commands in configuration files
|
||||
|
||||
```
|
||||
// Comment: lines starting with // are ignored.
|
||||
|
||||
// Swipe zones for movement. Specify how far you need to swipe to speed up.
|
||||
// The default values are set to be optimal for a small swipe to immediately walk quickly.
|
||||
touch_forwardzone "0.060000" ; touch_sidezone "0.060000"
|
||||
|
||||
// Sensitivity settings (pitch - horizontal, yaw - vertical).
|
||||
touch_pitch ; touch_yaw
|
||||
|
||||
// Grid settings (see above).
|
||||
touch_grid_count ; touch_grid_enable
|
||||
|
||||
// Draws a border around the button.
|
||||
touch_set_stroke <thickness> <c> <v> <e> <t>
|
||||
(<r> - red; <g> - green; <b> - blue; <a> - alpha/transparency)
|
||||
|
||||
// Show (1) or hide (0) client buttons.
|
||||
touch_setclientonly
|
||||
|
||||
// Removes all buttons from the screen.
|
||||
touch_removeall
|
||||
|
||||
// Shows all available buttons in the configuration file.
|
||||
touch_list
|
||||
|
||||
// Saves the config after editing. You can specify a new file name.
|
||||
touch_config_file command.cfg
|
||||
```
|
||||
|
||||
*The full list of buttons in the standard `touch.cfg` file, displayed in the console when using `touch_list`.*
|
||||

|
||||
|
||||
|
||||
## Adding new buttons
|
||||
|
||||
To add a new button, use the console command:
|
||||
|
||||
```
|
||||
touch_addbutton "digits" "touch/key_1.png" "toggle_digits" 0.340000 0.782222 0.400000 0.888889 255 255 255 100 0
|
||||
```
|
||||
|
||||
### Parameters of `touch_addbutton` command
|
||||
|
||||
| Parameter | Description |
|
||||
| --- | --- |
|
||||
| `"digits"` | Unique name of the button. |
|
||||
| `"touch/key_1.png"` | Path to the icon file (`.png` format). If the icon is not needed, leave `""`. |
|
||||
| `"toggle_digits"` | Command to execute after clicking (for example, `"buy"` for purchase). |
|
||||
| `0.340000` | X coordinate of the upper-left corner of the button. |
|
||||
| `0.782222` | Y coordinate of the upper-left corner of the button. |
|
||||
| `0.400000` | X coordinate of the lower-right corner of the button. |
|
||||
| `0.888889` | Y coordinate of the lower-right corner of the button. |
|
||||
| `255 255 255` | Button color in RGB format. |
|
||||
| `100` | Button transparency (0 - fully transparent, 255 - fully opaque). |
|
||||
| `0` | Flags (see next section). |
|
||||
|
||||
## List of flags
|
||||
|
||||
Flags define the behavior of the button. Their values are powers of two:
|
||||
|
||||
| Flag | Value | Description |
|
||||
| --- | --- | --- |
|
||||
| `TOUCH_FL_HIDE` | 1 | Hides the button (not displayed in the game, but visible in the editor). |
|
||||
| `TOUCH_FL_NOEDIT` | 2 | Disables editing of the button in the editor. |
|
||||
| `TOUCH_FL_CLIENT` | 4 | The button is client-side (not saved in the main control file). |
|
||||
| `TOUCH_FL_MP` | 8 | The button is displayed only in multiplayer. |
|
||||
| `TOUCH_FL_SP` | 16 | The button is displayed only in singleplayer. |
|
||||
| `TOUCH_FL_DEF_SHOW` | 32 | The button is always displayed on startup. |
|
||||
| `TOUCH_FL_DEF_HIDE` | 64 | The button is always hidden on startup. |
|
||||
| `TOUCH_FL_DRAW_ADDITIVE` | 128 | The button colors are added together in blend mode. |
|
||||
| `TOUCH_FL_STROKE` | 256 | Enables outline stroke around the button. |
|
||||
|
||||
Flags can be combined by adding their values together. For example, `5 = 1 + 4` is the combination of `TOUCH_FL_HIDE` and `TOUCH_FL_CLIENT` flags, which is a hidden client button.
|
||||
|
||||
*In the image below, the `spray`, `scores`, `messagemode` buttons are displayed simultaneously with the flag 8 and `loadquick`, `savequick` with the flag 16, and each is displayed in the corresponding game mode.*
|
||||

|
||||
|
||||
## Useful commands
|
||||
|
||||
* `touch_hide <pattern>`: hides buttons by pattern.
|
||||
* `touch_setcommand`: changes the command bound to a button.
|
||||
* `touch_settexture`: quickly changes the button image.
|
||||
* `touch_setcolor`: sets the button color.
|
||||
* `touch_exportconfig`: exports the current configuration, including aspect ratio.
|
||||
|
||||
## Usage examples
|
||||
|
||||
* `touch_hide menu*` hides all buttons with names starting with `menu`.
|
||||
* `touch_setcolor "attack" 255 160 0 128` changes the color of the primary fire button from opaque white to translucent orange, similar to the color of the HUD in Half-Life.
|
||||
|
||||
*Result of executing this command*
|
||||

|
||||
|
||||
* Example of adding a new button with a custom icon (the `lastinv` command is used - quick change between weapons)
|
||||

|
||||
|
||||
*View of this button in layout editor*
|
||||

|
||||
|
||||
## Tips
|
||||
|
||||
* To prevent the `look` and `move` buttons from interfering with editing other elements, place them before the others in the configuration file.
|
||||
* And vice versa, to make a button appear on top of others, place it at the end of the configuration file.
|
||||
* You can assign commands to buttons that change other buttons, see the previous section "Usage examples".
|
||||
* After editing each parameter of each individual button in the Touch Buttons section, do not forget to press Save, otherwise the applied parameters will not be saved.
|
||||
* To create your own icon for the button, you can use any graphics editor (for Android, Photo Editor by iudesk is suitable). Saving conditions:
|
||||
* Image format - `.png` with transparency (e.g. alpha channel)
|
||||
* Aspect ratio / size - 1:1 / 256x256
|
||||
* Path to the icons location - `touch/gfx` inside game directory.
|
||||
|
||||
### Additional links
|
||||
* [Handy palette for selecting color in RGB format](https://www.rapidtables.com/web/color/RGB_Color.html)
|
||||
10
README.md
@@ -44,7 +44,7 @@ For additional info, run Xash3D with `-help` command line key.
|
||||
## Build instructions
|
||||
We are using Waf build system. If you have some Waf-related questions, I recommend you to read [Waf Book](https://waf.io/book/).
|
||||
|
||||
**NOTE: NEVER USE GitHub's ZIP ARCHIVES. GitHub doesn't include external dependencies we're using!**
|
||||
NOTE: NEVER USE GitHub's ZIP ARCHIVES. GitHub doesn't include external dependencies we're using!
|
||||
|
||||
### Prerequisites
|
||||
If your CPU is x86 compatible and you're on Windows or Linux, we are building 32-bit code by default. This was done to maintain compatibility with Steam releases of Half-Life and based on it's engine games.
|
||||
@@ -66,21 +66,21 @@ This repository contains our fork of HLSDK and restored source code for Half-Lif
|
||||
* Only for 32-bit engine on 64-bit x86 operating system:
|
||||
* Enable i386 on your system: `$ sudo dpkg --add-architecture i386`.
|
||||
* Install `aptitude` ([why?](https://github.com/FWGS/xash3d-fwgs/issues/1828#issuecomment-2415131759)): `$ sudo apt update && sudo apt upgrade && sudo apt install aptitude`
|
||||
* Install development tools: `$ sudo aptitude --without-recommends install git build-essential gcc-multilib g++-multilib libsdl2-dev:i386 libfreetype-dev:i386 libopus-dev:i386 libbz2-dev:i386 libvorbis-dev:i386 libopusfile-dev:i386 libogg-dev:i386`.
|
||||
* Install development tools: `$ sudo aptitude --without-recommends install git build-essential gcc-multilib g++-multilib libsdl2-dev:i386 libfreetype-dev:i386 libopus-dev:i386 libbz2-dev:i386`.
|
||||
* Set PKG_CONFIG_PATH environment variable to point at 32-bit libraries: `$ export PKG_CONFIG_PATH=/usr/lib/i386-linux-gnu/pkgconfig`.
|
||||
|
||||
* For 64-bit engine on 64-bit x86 and other non-x86 systems:
|
||||
* Install development tools: `$ sudo apt install git build-essential python libsdl2-dev libfreetype6-dev libopus-dev libbz2-dev libvorbis-dev libopusfile-dev libogg-dev`.
|
||||
* Install development tools: `$ sudo apt install git build-essential python libsdl2-dev libfreetype6-dev libopus-dev libbz2-dev`.
|
||||
|
||||
* Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`.
|
||||
|
||||
##### RedHat/Fedora
|
||||
* Only for 32-bit engine on 64-bit x86 operating system:
|
||||
* Install development tools: `$ sudo dnf install git gcc gcc-c++ glibc-devel.i686 SDL2-devel.i686 opus-devel.i686 freetype-devel.i686 bzip2-devel.i686 libvorbis-devel.i686 opusfile-devel.i686 libogg-devel.i686`.
|
||||
* Install development tools: `$ sudo dnf install git gcc gcc-c++ glibc-devel.i686 SDL2-devel.i686 opus-devel.i686 freetype-devel.i686 bzip2-devel.i686`.
|
||||
* Set PKG_CONFIG_PATH environment variable to point at 32-bit libraries: `$ export PKG_CONFIG_PATH=/usr/lib/pkgconfig`.
|
||||
|
||||
* For 64-bit engine on 64-bit x86 and other non-x86 systems:
|
||||
* Install development tools: `$ sudo dnf install git gcc gcc-c++ SDL2-devel opus-devel freetype-devel bzip2-devel libvorbis-devel opusfile-devel libogg-devel`.
|
||||
* Install development tools: `$ sudo dnf install git gcc gcc-c++ SDL2-devel opus-devel freetype-devel bzip2-devel`.
|
||||
|
||||
* Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`.
|
||||
|
||||
|
||||
@@ -1,39 +1,49 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
cmake_minimum_required(VERSION 3.6)
|
||||
|
||||
# Only used to build Android project
|
||||
|
||||
project(XASH_ANDROID)
|
||||
|
||||
# armeabi-v7a requires cpufeatures library
|
||||
if(ANDROID)
|
||||
include_directories(${ANDROID_NDK}/sources/android/cpufeatures)
|
||||
add_library(cpufeatures ${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c)
|
||||
target_link_libraries(cpufeatures dl)
|
||||
endif()
|
||||
include(AndroidNdkModules)
|
||||
android_ndk_import_module_cpufeatures()
|
||||
|
||||
include(FindPython)
|
||||
find_package(PythonInterp 2.7 REQUIRED)
|
||||
|
||||
get_filename_component(C_COMPILER_ID ${CMAKE_C_COMPILER} NAME_WE)
|
||||
get_filename_component(CXX_COMPILER_ID ${CMAKE_CXX_COMPILER} NAME_WE)
|
||||
|
||||
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
|
||||
set(BUILD_TYPE "debug")
|
||||
else()
|
||||
set(BUILD_TYPE "release")
|
||||
list(APPEND WAF_EXTRA_ARGS --enable-poly-opt --enable-lto --enable-limited-debuginfo)
|
||||
list(APPEND WAF_EXTRA_ARGS --enable-poly-opt --enable-lto)
|
||||
endif()
|
||||
|
||||
if(ANDROID_ABI STREQUAL "x86")
|
||||
# HACKHACK: I don't know why but engine gets built as 64-bit binary here
|
||||
list(APPEND WAF_EXTRA_ARGS -4)
|
||||
if(CMAKE_SIZEOF_VOID_P MATCHES "8")
|
||||
set(64BIT ON CACHE BOOL "" FORCE)
|
||||
list(APPEND WAF_EXTRA_ARGS -8) # only required for x86 when testing this cmakelist under linux
|
||||
endif()
|
||||
|
||||
set(CMAKE_VERBOSE_MAKEFILE ON)
|
||||
|
||||
set(WAF_CC "${CMAKE_C_COMPILER} --target=${CMAKE_C_COMPILER_TARGET}")
|
||||
set(WAF_CXX "${CMAKE_CXX_COMPILER} --target=${CMAKE_CXX_COMPILER_TARGET}")
|
||||
|
||||
# not cleanest way to get upper directory
|
||||
set(ENGINE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../")
|
||||
|
||||
set(WAF_CC "${CMAKE_C_COMPILER} --target=${CMAKE_C_COMPILER_TARGET}")
|
||||
set(WAF_CXX "${CMAKE_CXX_COMPILER} --target=${CMAKE_CXX_COMPILER_TARGET}")
|
||||
set(WAF ${Python_EXECUTABLE} ${ENGINE_SOURCE_DIR}waf -t ${ENGINE_SOURCE_DIR} -o ${CMAKE_CURRENT_BINARY_DIR}/xash3d-fwgs)
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_COMMAND} -E env
|
||||
CC=${WAF_CC} CXX=${WAF_CXX}
|
||||
AR=${CMAKE_AR} STRIP=${CMAKE_STRIP}
|
||||
${PYTHON_EXECUTABLE} waf configure -T ${BUILD_TYPE} -o "${CMAKE_CURRENT_BINARY_DIR}/xash3d-fwgs" ${WAF_EXTRA_ARGS} cmake
|
||||
--check-c-compiler=${C_COMPILER_ID} --check-cxx-compiler=${CXX_COMPILER_ID}
|
||||
-s "${ENGINE_SOURCE_DIR}/SDL" --skip-sdl2-sanity-check --enable-bundled-deps
|
||||
WORKING_DIRECTORY "${ENGINE_SOURCE_DIR}"
|
||||
)
|
||||
|
||||
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/hlsdk-portable" hlsdk-portable)
|
||||
|
||||
# try to build minimal SDL. Enable features as we're gonna use them
|
||||
set(SDL_RENDER OFF)
|
||||
@@ -46,50 +56,5 @@ set(SDL_VULKAN OFF)
|
||||
set(SDL_OFFSCREEN OFF)
|
||||
set(SDL_STATIC OFF)
|
||||
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/SDL" SDL)
|
||||
|
||||
include(ExternalProject)
|
||||
|
||||
# gradle passes backslashes to cmake, how does this even work for everybody else?
|
||||
string(REPLACE "\\" "/" CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_LIBRARY_OUTPUT_DIRECTORY})
|
||||
|
||||
ExternalProject_Add(
|
||||
Xash3DFWGS
|
||||
SOURCE_DIR ${ENGINE_SOURCE_DIR}
|
||||
INSTALL_DIR ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
|
||||
BUILD_IN_SOURCE TRUE
|
||||
DEPENDS SDL2
|
||||
BUILD_ALWAYS TRUE
|
||||
LOG_CONFIGURE TRUE
|
||||
LOG_BUILD TRUE
|
||||
LOG_INSTALL TRUE
|
||||
LOG_OUTPUT_ON_FAILURE TRUE
|
||||
LOG_MERGED_STDOUTERR TRUE
|
||||
|
||||
# USES_TERMINAL_CONFIGURE TRUE
|
||||
# USES_TERMINAL_BUILD TRUE
|
||||
# USES_TERMINAL_INSTALL TRUE
|
||||
|
||||
# NOTE: setting up WAFLOCK is important to avoid possible race conditions
|
||||
CONFIGURE_COMMAND ${CMAKE_COMMAND} -E env
|
||||
ANDROID_NDK=${ANDROID_NDK}
|
||||
BUILD_CMAKE_LIBRARY_OUTPUT_DIRECTORY=${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
|
||||
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
|
||||
${WAF} configure -T ${BUILD_TYPE} --android=${ANDROID_ABI},,${CMAKE_SYSTEM_VERSION}
|
||||
-s "${ENGINE_SOURCE_DIR}/3rdparty/SDL" --enable-bundled-deps ${WAF_EXTRA_ARGS}
|
||||
|
||||
BUILD_COMMAND ${CMAKE_COMMAND} -E env
|
||||
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
|
||||
${WAF} build -v
|
||||
|
||||
INSTALL_COMMAND ${CMAKE_COMMAND} -E env
|
||||
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
|
||||
${WAF} install --destdir=${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
|
||||
)
|
||||
|
||||
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/hlsdk-portable" hlsdk-portable)
|
||||
|
||||
# a1ba: without this, xash3d target will be ignored as nothing depends on it
|
||||
add_dependencies(client Xash3DFWGS)
|
||||
add_dependencies(server Xash3DFWGS)
|
||||
|
||||
|
||||
add_subdirectory("${ENGINE_SOURCE_DIR}/" xash3d-fwgs)
|
||||
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/mainui" mainui)
|
||||
|
||||
@@ -9,7 +9,7 @@ plugins {
|
||||
|
||||
android {
|
||||
namespace = "su.xash.engine"
|
||||
ndkVersion = "28.0.13004108"
|
||||
ndkVersion = "27.2.12479018"
|
||||
|
||||
defaultConfig {
|
||||
applicationId = "su.xash"
|
||||
|
||||
@@ -2,7 +2,6 @@ package su.xash.engine.ui.library
|
||||
|
||||
import android.annotation.SuppressLint
|
||||
import android.content.Intent
|
||||
import android.content.ActivityNotFoundException
|
||||
import android.os.Bundle
|
||||
import android.util.Log
|
||||
import android.view.LayoutInflater
|
||||
@@ -11,7 +10,6 @@ import android.view.MenuInflater
|
||||
import android.view.MenuItem
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import android.widget.Toast
|
||||
import androidx.core.view.MenuProvider
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
@@ -75,16 +73,11 @@ class LibraryFragment : Fragment(), MenuProvider {
|
||||
override fun onMenuItemSelected(menuItem: MenuItem): Boolean {
|
||||
when (menuItem.itemId) {
|
||||
R.id.action_browse -> {
|
||||
try {
|
||||
startActivity(
|
||||
Intent(Intent.ACTION_VIEW).setDataAndType(
|
||||
null, "vnd.android.document/directory"
|
||||
)
|
||||
startActivity(
|
||||
Intent(Intent.ACTION_VIEW).setDataAndType(
|
||||
null, "vnd.android.document/directory"
|
||||
)
|
||||
}
|
||||
catch(e: ActivityNotFoundException) {
|
||||
Toast.makeText(getActivity(), R.string.library_fragment_no_file_manager, Toast.LENGTH_LONG).show()
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
R.id.action_install -> {
|
||||
@@ -98,4 +91,4 @@ class LibraryFragment : Fragment(), MenuProvider {
|
||||
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -33,5 +33,4 @@
|
||||
<string name="preferences_client_package">Client package</string>
|
||||
<string name="preferences_server_package">Server package</string>
|
||||
<string name="preferences_use_icons">Use icons instead of backgrounds</string>
|
||||
<string name="library_fragment_no_file_manager">File manager is missing</string>
|
||||
</resources>
|
||||
</resources>
|
||||
@@ -20,7 +20,4 @@ kotlin.code.style=official
|
||||
# Enables namespacing of each library's R class so that its R class includes only the
|
||||
# resources declared in the library itself and none from the library's dependencies,
|
||||
# thereby reducing the size of the R class for that library
|
||||
android.nonTransitiveRClass=true
|
||||
|
||||
# Enable verbose output for CMake
|
||||
android.native.buildOutput=verbose
|
||||
android.nonTransitiveRClass=true
|
||||
@@ -140,13 +140,13 @@ Default build-depended cvar and constant values
|
||||
|
||||
// Platform overrides
|
||||
#if XASH_NSWITCH
|
||||
#define DEFAULT_TOUCH_ENABLE "1"
|
||||
#define DEFAULT_TOUCH_ENABLE "0"
|
||||
#define DEFAULT_M_IGNORE "1"
|
||||
#define DEFAULT_MODE_WIDTH 1280
|
||||
#define DEFAULT_MODE_HEIGHT 720
|
||||
#define DEFAULT_ALLOWCONSOLE 1
|
||||
#elif XASH_PSVITA
|
||||
#define DEFAULT_TOUCH_ENABLE "1"
|
||||
#define DEFAULT_TOUCH_ENABLE "0"
|
||||
#define DEFAULT_M_IGNORE "1"
|
||||
#define DEFAULT_MODE_WIDTH 960
|
||||
#define DEFAULT_MODE_HEIGHT 544
|
||||
@@ -158,7 +158,7 @@ Default build-depended cvar and constant values
|
||||
#define DEFAULT_M_IGNORE "1"
|
||||
#endif // !XASH_MOBILE_PLATFORM && !XASH_NSWITCH
|
||||
|
||||
#if (XASH_ANDROID && !XASH_TERMUX) || XASH_IOS || XASH_EMSCRIPTEN
|
||||
#if XASH_ANDROID || XASH_IOS || XASH_EMSCRIPTEN
|
||||
// this means that libraries are provided with engine, but not in game data
|
||||
// You need add library loading code to library.c when adding new platform
|
||||
#define XASH_INTERNAL_GAMELIBS
|
||||
|
||||
@@ -86,4 +86,8 @@ GNU General Public License for more details.
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
|
||||
#if defined XASH_SDL && !defined REF_DLL
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
|
||||
#endif // PORT_H
|
||||
|
||||
@@ -91,10 +91,8 @@ typedef int qboolean;
|
||||
#define NORETURN __attribute__(( noreturn ))
|
||||
#define NONNULL __attribute__(( nonnull ))
|
||||
#define RETURNS_NONNULL __attribute__(( returns_nonnull ))
|
||||
#if __clang__ || __MCST__
|
||||
// clang has bugged returns_nonnull for functions pointers, it's ignored and generates a warning about objective-c? O_o
|
||||
// lcc doesn't support it at all
|
||||
#define PFN_RETURNS_NONNULL
|
||||
#if __clang__
|
||||
#define PFN_RETURNS_NONNULL // clang has bugged returns_nonnull for functions pointers, it's ignored and generates a warning about objective-c? O_o
|
||||
#else
|
||||
#define PFN_RETURNS_NONNULL RETURNS_NONNULL
|
||||
#endif
|
||||
|
||||
@@ -152,6 +152,19 @@ void CL_PlayCDTrack_f( void )
|
||||
else Con_Printf( "%s: unknown command %s\n", Cmd_Argv( 0 ), command );
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_ScreenshotGetName
|
||||
==================
|
||||
*/
|
||||
static qboolean CL_ScreenshotGetName( const char *fmt, int lastnum, char *filename, size_t size )
|
||||
{
|
||||
if( lastnum < 0 || lastnum > 9999 )
|
||||
return false;
|
||||
|
||||
return Q_snprintf( filename, size, fmt, clgame.mapname, lastnum ) > 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
@@ -257,6 +270,7 @@ void CL_GenericShot_f( void )
|
||||
case scrshot_normal:
|
||||
case scrshot_snapshot:
|
||||
{
|
||||
const char *fmt;
|
||||
string checkname;
|
||||
int i;
|
||||
|
||||
@@ -268,18 +282,15 @@ void CL_GenericShot_f( void )
|
||||
}
|
||||
|
||||
if( type == scrshot_snapshot )
|
||||
{
|
||||
fmt = "../%s_%04d.png";
|
||||
FS_AllowDirectPaths( true );
|
||||
}
|
||||
else fmt = "scrshots/%s_shot%04d.png";
|
||||
|
||||
for( i = 0; i < 9999; i++ )
|
||||
{
|
||||
int ret;
|
||||
|
||||
if( type == scrshot_snapshot )
|
||||
ret = Q_snprintf( checkname, sizeof( checkname ), "../%s_%04d.png", clgame.mapname, i );
|
||||
else
|
||||
ret = Q_snprintf( checkname, sizeof( checkname ), "scrshots/%s_shot%04d.png", clgame.mapname, i );
|
||||
|
||||
if( ret <= 0 )
|
||||
if( !CL_ScreenshotGetName( fmt, i, checkname, sizeof( checkname )))
|
||||
{
|
||||
Con_Printf( S_ERROR "unable to write %s\n", argv0 );
|
||||
FS_AllowDirectPaths( false );
|
||||
|
||||
@@ -642,7 +642,9 @@ static void CL_ReadDemoUserCmd( qboolean discard )
|
||||
pcmd->sendsize = 1;
|
||||
|
||||
// always delta'ing from null
|
||||
MSG_ReadDeltaUsercmd( &buf, &nullcmd, &pcmd->cmd );
|
||||
cl.cmd = &pcmd->cmd;
|
||||
|
||||
MSG_ReadDeltaUsercmd( &buf, &nullcmd, cl.cmd );
|
||||
|
||||
// make sure what interp info contain angles from different frames
|
||||
// or lerping will stop working
|
||||
@@ -654,16 +656,13 @@ static void CL_ReadDemoUserCmd( qboolean discard )
|
||||
|
||||
// record update
|
||||
a->starttime = demo.timestamp;
|
||||
VectorCopy( pcmd->cmd.viewangles, a->viewangles );
|
||||
VectorCopy( cl.cmd->viewangles, a->viewangles );
|
||||
demo.lasttime = demo.timestamp;
|
||||
}
|
||||
|
||||
// NOTE: we need to have the current outgoing sequence correct
|
||||
// so we can do prediction correctly during playback
|
||||
cls.netchan.outgoing_sequence = outgoing_sequence;
|
||||
|
||||
// save last usercmd
|
||||
cl.cmd = pcmd->cmd;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1146,7 +1145,8 @@ void CL_DemoInterpolateAngles( void )
|
||||
QuaternionSlerp( q2, q1, frac, q );
|
||||
QuaternionAngle( q, cl.viewangles );
|
||||
}
|
||||
else VectorCopy( cl.cmd.viewangles, cl.viewangles );
|
||||
else if( cl.cmd != NULL )
|
||||
VectorCopy( cl.cmd->viewangles, cl.viewangles );
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -405,11 +405,7 @@ void CL_ParseReliableEvent( sizebuf_t *msg, connprotocol_t proto )
|
||||
}
|
||||
|
||||
if( args.entindex > 0 && args.entindex <= cl.maxclients )
|
||||
{
|
||||
args.angles[PITCH] *= 3.0f;
|
||||
if( !FBitSet( host.features, ENGINE_COMPENSATE_QUAKE_BUG ))
|
||||
args.angles[PITCH] = -args.angles[PITCH];
|
||||
}
|
||||
args.angles[PITCH] *= -3.0f;
|
||||
|
||||
CL_QueueEvent( FEV_RELIABLE|FEV_SERVER, event_index, delay, &args );
|
||||
}
|
||||
@@ -481,9 +477,7 @@ void CL_ParseEvent( sizebuf_t *msg, connprotocol_t proto )
|
||||
|
||||
if( state->number > 0 && state->number <= cl.maxclients )
|
||||
{
|
||||
args.angles[PITCH] *= 3.0f;
|
||||
if( !FBitSet( host.features, ENGINE_COMPENSATE_QUAKE_BUG ))
|
||||
args.angles[PITCH] = -args.angles[PITCH];
|
||||
args.angles[PITCH] *= -3.0f;
|
||||
CL_CalcPlayerVelocity( state->number, args.velocity );
|
||||
args.ducking = ( state->usehull == 1 );
|
||||
}
|
||||
@@ -493,11 +487,7 @@ void CL_ParseEvent( sizebuf_t *msg, connprotocol_t proto )
|
||||
if( args.entindex != 0 )
|
||||
{
|
||||
if( args.entindex > 0 && args.entindex <= cl.maxclients )
|
||||
{
|
||||
args.angles[PITCH] /= 3.0f;
|
||||
if( !FBitSet( host.features, ENGINE_COMPENSATE_QUAKE_BUG ))
|
||||
args.angles[PITCH] = -args.angles[PITCH];
|
||||
}
|
||||
args.angles[PITCH] /= -3.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -173,7 +173,7 @@ static int CL_CalcTabStop( const cl_font_t *font, int x )
|
||||
return stop;
|
||||
}
|
||||
|
||||
int CL_DrawCharacter( float x, float y, int number, const rgba_t color, cl_font_t *font, int flags )
|
||||
int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags )
|
||||
{
|
||||
wrect_t *rc;
|
||||
float w, h;
|
||||
@@ -231,7 +231,7 @@ int CL_DrawCharacter( float x, float y, int number, const rgba_t color, cl_font_
|
||||
return font->charWidths[number];
|
||||
}
|
||||
|
||||
int CL_DrawString( float x, float y, const char *s, const rgba_t color, cl_font_t *font, int flags )
|
||||
int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags )
|
||||
{
|
||||
rgba_t current_color;
|
||||
int draw_len = 0;
|
||||
@@ -287,7 +287,7 @@ int CL_DrawString( float x, float y, const char *s, const rgba_t color, cl_font_
|
||||
return draw_len;
|
||||
}
|
||||
|
||||
int CL_DrawStringf( cl_font_t *font, float x, float y, const rgba_t color, int flags, const char *fmt, ... )
|
||||
int CL_DrawStringf( cl_font_t *font, float x, float y, rgba_t color, int flags, const char *fmt, ... )
|
||||
{
|
||||
va_list va;
|
||||
char buf[MAX_VA_STRING];
|
||||
|
||||
@@ -13,12 +13,6 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#if XASH_SDL == 2
|
||||
#include <SDL.h> // SDL_GetWindowPosition
|
||||
#elif XASH_SDL == 3
|
||||
#include <SDL3/SDL.h> // SDL_GetWindowPosition
|
||||
#endif // XASH_SDL
|
||||
|
||||
#include "common.h"
|
||||
#include "client.h"
|
||||
#include "const.h"
|
||||
@@ -1690,7 +1684,7 @@ get actual screen info
|
||||
*/
|
||||
int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
|
||||
{
|
||||
qboolean apply_scale_factor = false; // we don't want floating point inaccuracies
|
||||
qboolean apply_scale_factor = false;
|
||||
float scale_factor = hud_scale.value;
|
||||
|
||||
if( FBitSet( hud_fontscale.flags, FCVAR_CHANGED ))
|
||||
@@ -1708,7 +1702,7 @@ int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
|
||||
if( hud_scale.value >= 320.0f && hud_scale.value >= hud_scale_minimal_width.value )
|
||||
{
|
||||
scale_factor = refState.width / hud_scale.value;
|
||||
apply_scale_factor = scale_factor > 1.0f;
|
||||
apply_scale_factor = true;
|
||||
}
|
||||
else if( scale_factor && scale_factor != 1.0f )
|
||||
{
|
||||
@@ -2085,7 +2079,6 @@ GetWindowCenterX
|
||||
static int GAME_EXPORT pfnGetWindowCenterX( void )
|
||||
{
|
||||
int x = 0;
|
||||
|
||||
#if XASH_WIN32
|
||||
if( m_ignore.value )
|
||||
{
|
||||
@@ -2095,7 +2088,7 @@ static int GAME_EXPORT pfnGetWindowCenterX( void )
|
||||
}
|
||||
#endif
|
||||
|
||||
#if XASH_SDL >= 2
|
||||
#if XASH_SDL == 2
|
||||
SDL_GetWindowPosition( host.hWnd, &x, NULL );
|
||||
#endif
|
||||
|
||||
@@ -2111,7 +2104,6 @@ GetWindowCenterY
|
||||
static int GAME_EXPORT pfnGetWindowCenterY( void )
|
||||
{
|
||||
int y = 0;
|
||||
|
||||
#if XASH_WIN32
|
||||
if( m_ignore.value )
|
||||
{
|
||||
@@ -2121,7 +2113,7 @@ static int GAME_EXPORT pfnGetWindowCenterY( void )
|
||||
}
|
||||
#endif
|
||||
|
||||
#if XASH_SDL >= 2
|
||||
#if XASH_SDL == 2
|
||||
SDL_GetWindowPosition( host.hWnd, NULL, &y );
|
||||
#endif
|
||||
|
||||
@@ -3414,7 +3406,7 @@ static void GAME_EXPORT NetAPI_Status( net_status_t *status )
|
||||
status->latency = (connected) ? cl.frames[cl.parsecountmod].latency : 0.0;
|
||||
status->remote_address = cls.netchan.remote_address;
|
||||
status->packet_loss = packet_loss;
|
||||
NET_GetLocalAddress( &status->local_address, NULL ); // NetAPI doesn't know about IPv6
|
||||
status->local_address = net_local;
|
||||
status->rate = rate.value;
|
||||
}
|
||||
|
||||
|
||||
@@ -1273,16 +1273,16 @@ static void pfnEnableTextInput( int enable )
|
||||
Key_EnableTextInput( enable, false );
|
||||
}
|
||||
|
||||
static int pfnGetRenderers( unsigned int num, char *short_name, size_t size1, char *long_name, size_t size2 )
|
||||
static int pfnGetRenderers( unsigned int num, char *shortName, size_t size1, char *readableName, size_t size2 )
|
||||
{
|
||||
if( num >= ref.num_renderers )
|
||||
if( num >= ref.numRenderers )
|
||||
return 0;
|
||||
|
||||
if( short_name && size1 )
|
||||
Q_strncpy( short_name, ref.short_names[num], size1 );
|
||||
if( shortName && size1 )
|
||||
Q_strncpy( shortName, ref.shortNames[num], size1 );
|
||||
|
||||
if( long_name && size2 )
|
||||
Q_strncpy( long_name, ref.long_names[num], size2 );
|
||||
if( readableName && size2 )
|
||||
Q_strncpy( readableName, ref.readableNames[num], size2 );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -68,11 +68,11 @@ CVAR_DEFINE_AUTO( hud_scale_minimal_width, "640", FCVAR_ARCHIVE|FCVAR_LATCH, "if
|
||||
CVAR_DEFINE_AUTO( cl_solid_players, "1", 0, "Make all players not solid (can't traceline them)" );
|
||||
CVAR_DEFINE_AUTO( cl_updaterate, "20", FCVAR_USERINFO|FCVAR_ARCHIVE, "refresh rate of server messages" );
|
||||
CVAR_DEFINE_AUTO( cl_showevents, "0", FCVAR_ARCHIVE, "show events playback" );
|
||||
CVAR_DEFINE_AUTO( cl_cmdrate, "30", FCVAR_ARCHIVE, "Max number of command packets sent to server per second" );
|
||||
CVAR_DEFINE_AUTO( cl_cmdrate, "60", FCVAR_ARCHIVE, "Max number of command packets sent to server per second" );
|
||||
CVAR_DEFINE( cl_interp, "ex_interp", "0.1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "Interpolate object positions starting this many seconds in past" );
|
||||
CVAR_DEFINE_AUTO( cl_nointerp, "0", 0, "disable interpolation of entities and players" );
|
||||
static CVAR_DEFINE_AUTO( cl_dlmax, "0", FCVAR_USERINFO|FCVAR_ARCHIVE, "max allowed outcoming fragment size" );
|
||||
static CVAR_DEFINE_AUTO( cl_upmax, "508", FCVAR_ARCHIVE, "max allowed incoming fragment size" );
|
||||
static CVAR_DEFINE_AUTO( cl_upmax, "1200", FCVAR_ARCHIVE, "max allowed incoming fragment size" );
|
||||
|
||||
CVAR_DEFINE_AUTO( cl_lw, "1", FCVAR_ARCHIVE|FCVAR_USERINFO, "enable client weapon predicting" );
|
||||
CVAR_DEFINE_AUTO( cl_charset, "utf-8", FCVAR_ARCHIVE, "1-byte charset to use (iconv style)" );
|
||||
@@ -94,10 +94,11 @@ static CVAR_DEFINE_AUTO( name, username, FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_PRIN
|
||||
static CVAR_DEFINE_AUTO( model, "", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player model ('player' is a singleplayer model)" );
|
||||
static CVAR_DEFINE_AUTO( topcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player top color" );
|
||||
static CVAR_DEFINE_AUTO( bottomcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player bottom color" );
|
||||
CVAR_DEFINE_AUTO( rate, "25000", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player network rate" );
|
||||
CVAR_DEFINE_AUTO( rate, "3500", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player network rate" );
|
||||
|
||||
static CVAR_DEFINE_AUTO( cl_ticket_generator, "revemu2013", FCVAR_ARCHIVE, "you wouldn't steal a car" );
|
||||
|
||||
|
||||
client_t cl;
|
||||
client_static_t cls;
|
||||
clgame_static_t clgame;
|
||||
@@ -673,7 +674,7 @@ static void CL_CreateCmd( void )
|
||||
}
|
||||
|
||||
// demo always have commands so don't overwrite them
|
||||
if( !cls.demoplayback ) cl.cmd = pcmd->cmd;
|
||||
if( !cls.demoplayback ) cl.cmd = &pcmd->cmd;
|
||||
|
||||
// predict all unacknowledged movements
|
||||
CL_PredictMovement( false );
|
||||
@@ -1008,7 +1009,7 @@ static void CL_WriteSteamTicket( sizebuf_t *send )
|
||||
const char *s;
|
||||
uint32_t crc;
|
||||
char buf[768] = { 0 }; // setti and steamemu return 768
|
||||
int i = sizeof( buf );
|
||||
size_t i = sizeof( buf );
|
||||
|
||||
if( !Q_strcmp( cl_ticket_generator.string, "null" ))
|
||||
{
|
||||
@@ -1027,7 +1028,24 @@ static void CL_WriteSteamTicket( sizebuf_t *send )
|
||||
CRC32_Init( &crc );
|
||||
CRC32_ProcessBuffer( &crc, s, Q_strlen( s ));
|
||||
crc = CRC32_Final( crc );
|
||||
i = GenerateRevEmu2013( buf, s, crc );
|
||||
|
||||
if( !Q_stricmp( cl_ticket_generator.string, "revemu2013" ))
|
||||
i = GenerateRevEmu2013( buf, crc );
|
||||
else if( !Q_stricmp( cl_ticket_generator.string, "sc2009" ))
|
||||
i = GenerateSC2009( buf, crc );
|
||||
else if( !Q_stricmp( cl_ticket_generator.string, "oldrevemu" ))
|
||||
i = GenerateOldRevEmu( buf, crc );
|
||||
else if( !Q_stricmp( cl_ticket_generator.string, "steamemu" ))
|
||||
i = GenerateSteamEmu( buf, crc );
|
||||
else if( !Q_stricmp( cl_ticket_generator.string, "revemu" ))
|
||||
i = GenerateRevEmu( buf, crc );
|
||||
else if( !Q_stricmp( cl_ticket_generator.string, "setti" ))
|
||||
i = GenerateSetti( buf );
|
||||
else if( !Q_stricmp( cl_ticket_generator.string, "avsmp" ))
|
||||
i = GenerateAVSMP( buf, crc, true );
|
||||
else
|
||||
Con_Printf( "%s: unknown generator %s, supported are: null, revemu2003, sc2009, oldrevemu, steamemu, revemu, setti, avsmp\n", __func__, cl_ticket_generator.string );
|
||||
|
||||
MSG_WriteBytes( send, buf, i );
|
||||
}
|
||||
|
||||
@@ -1165,11 +1183,7 @@ Returns bandwidth test fragment size
|
||||
*/
|
||||
static int CL_GetTestFragmentSize( void )
|
||||
{
|
||||
// const int fragmentSizes[CL_TEST_RETRIES] = { 64000, 32000, 10666, 5200, 1400 };
|
||||
|
||||
// it turns out, even if we pass the bandwidth test, it doesn't mean we can use such large fragments
|
||||
// as a temporary solution, use smaller fragment sizes
|
||||
const int fragmentSizes[CL_TEST_RETRIES] = { 1400, 1200, 1000, 800, 508 };
|
||||
const int fragmentSizes[CL_TEST_RETRIES] = { 64000, 32000, 10666, 5200, 1400 };
|
||||
if( cls.connect_retry >= 0 && cls.connect_retry < CL_TEST_RETRIES )
|
||||
return bound( FRAGMENT_MIN_SIZE, fragmentSizes[cls.connect_retry], FRAGMENT_MAX_SIZE );
|
||||
else
|
||||
@@ -3462,10 +3476,10 @@ static void CL_InitLocal( void )
|
||||
Cmd_AddRestrictedCommand ("userinfo", CL_SetInfo_f, "examine or change the userinfo string (alias of setinfo)" );
|
||||
Cmd_AddCommand ("physinfo", CL_Physinfo_f, "print current client physinfo" );
|
||||
Cmd_AddCommand ("disconnect", CL_Disconnect_f, "disconnect from server" );
|
||||
Cmd_AddRestrictedCommand( "record", CL_Record_f, "record a demo" );
|
||||
Cmd_AddCommand ("record", CL_Record_f, "record a demo" );
|
||||
Cmd_AddCommand ("playdemo", CL_PlayDemo_f, "play a demo" );
|
||||
Cmd_AddCommand ("timedemo", CL_TimeDemo_f, "demo benchmark" );
|
||||
Cmd_AddRestrictedCommand( "killdemo", CL_DeleteDemo_f, "delete a specified demo file" );
|
||||
Cmd_AddCommand ("killdemo", CL_DeleteDemo_f, "delete a specified demo file" );
|
||||
Cmd_AddCommand ("startdemos", CL_StartDemos_f, "start playing back the selected demos sequentially" );
|
||||
Cmd_AddCommand ("demos", CL_Demos_f, "restart looping demos defined by the last startdemos command" );
|
||||
Cmd_AddCommand ("movie", CL_PlayVideo_f, "play a movie" );
|
||||
@@ -3677,7 +3691,7 @@ void CL_Shutdown( void )
|
||||
{
|
||||
Con_Printf( "%s()\n", __func__ );
|
||||
|
||||
if( host.status != HOST_CRASHED && cls.initialized )
|
||||
if( !host.crashed && cls.initialized )
|
||||
{
|
||||
Host_WriteOpenGLConfig ();
|
||||
Host_WriteVideoConfig ();
|
||||
|
||||
@@ -973,7 +973,7 @@ void CL_MoveSpectatorCamera( void )
|
||||
|
||||
CL_SetUpPlayerPrediction( false, true );
|
||||
CL_SetSolidPlayers( cl.playernum );
|
||||
CL_RunUsercmd( &cls.spectator_state, &cls.spectator_state, &cl.cmd, true, &time, (uint)( time * 100.0 ));
|
||||
CL_RunUsercmd( &cls.spectator_state, &cls.spectator_state, cl.cmd, true, &time, (uint)( time * 100.0 ));
|
||||
|
||||
VectorCopy( cls.spectator_state.client.velocity, cl.simvel );
|
||||
VectorCopy( cls.spectator_state.client.origin, cl.simorg );
|
||||
|
||||
@@ -955,6 +955,7 @@ void GAME_EXPORT R_BloodSprite( const vec3_t org, int colorIndex, int modelIndex
|
||||
if( pTemp->entity.curstate.frame > 8.0f )
|
||||
pTemp->entity.curstate.frame = pTemp->frameMax;
|
||||
|
||||
pTemp->entity.baseline.origin[2] += COM_RandomFloat( 4.0f, 16.0f ) * size;
|
||||
pTemp->entity.angles[2] = COM_RandomFloat( 0.0f, 360.0f );
|
||||
pTemp->bounceFactor = 0.0f;
|
||||
}
|
||||
|
||||
@@ -165,7 +165,7 @@ static void V_SetRefParams( ref_params_t *fd )
|
||||
|
||||
// get pointers to movement vars and user cmd
|
||||
fd->movevars = &clgame.movevars;
|
||||
fd->cmd = &cl.cmd;
|
||||
fd->cmd = cl.cmd;
|
||||
|
||||
// setup viewport
|
||||
fd->viewport[0] = clgame.viewport[0];
|
||||
|
||||
@@ -234,7 +234,7 @@ typedef struct
|
||||
cl_local_data_t local;
|
||||
|
||||
// player final info
|
||||
usercmd_t cmd; // cl.commands[outgoing_sequence].cmd
|
||||
usercmd_t *cmd; // cl.commands[outgoing_sequence].cmd
|
||||
vec3_t viewangles;
|
||||
vec3_t viewheight;
|
||||
vec3_t punchangle;
|
||||
@@ -807,11 +807,11 @@ qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float sc
|
||||
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags );
|
||||
void CL_FreeFont( cl_font_t *font );
|
||||
void CL_SetFontRendermode( cl_font_t *font );
|
||||
int CL_DrawCharacter( float x, float y, int number, const rgba_t color, cl_font_t *font, int flags );
|
||||
int CL_DrawString( float x, float y, const char *s, const rgba_t color, cl_font_t *font, int flags );
|
||||
int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags );
|
||||
int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags );
|
||||
void CL_DrawCharacterLen( cl_font_t *font, int number, int *width, int *height );
|
||||
void CL_DrawStringLen( cl_font_t *font, const char *s, int *width, int *height, int flags );
|
||||
int CL_DrawStringf( cl_font_t *font, float x, float y, const rgba_t color, int flags, const char *fmt, ... ) FORMAT_CHECK( 6 );
|
||||
int CL_DrawStringf( cl_font_t *font, float x, float y, rgba_t color, int flags, const char *fmt, ... ) FORMAT_CHECK( 6 );
|
||||
|
||||
|
||||
//
|
||||
@@ -844,21 +844,19 @@ void CL_EnableScissor( scissor_state_t *scissor, int x, int y, int width, int he
|
||||
void CL_DisableScissor( scissor_state_t *scissor );
|
||||
qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 );
|
||||
|
||||
static inline cl_entity_t *CL_EDICT_NUM( int index )
|
||||
static inline cl_entity_t *CL_EDICT_NUM( int n )
|
||||
{
|
||||
if( !clgame.entities ) // not in game yet
|
||||
if( !clgame.entities )
|
||||
{
|
||||
Host_Error( "%s: clgame.entities is NULL\n", __func__ );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if( index < 0 || index >= clgame.maxEntities )
|
||||
{
|
||||
Host_Error( "%s: bad number %i\n", __func__, index );
|
||||
return NULL;
|
||||
}
|
||||
if(( n >= 0 ) && ( n < clgame.maxEntities ))
|
||||
return clgame.entities + n;
|
||||
|
||||
return clgame.entities + index;
|
||||
Host_Error( "%s: bad number %i\n", __func__, n );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static inline cl_entity_t *CL_GetEntityByIndex( int index )
|
||||
@@ -869,7 +867,10 @@ static inline cl_entity_t *CL_GetEntityByIndex( int index )
|
||||
if( index < 0 || index >= clgame.maxEntities )
|
||||
return NULL;
|
||||
|
||||
return clgame.entities + index;
|
||||
if( index == 0 )
|
||||
return clgame.entities;
|
||||
|
||||
return CL_EDICT_NUM( index );
|
||||
}
|
||||
|
||||
static inline model_t *CL_ModelHandle( int modelindex )
|
||||
@@ -879,7 +880,7 @@ static inline model_t *CL_ModelHandle( int modelindex )
|
||||
|
||||
static inline qboolean CL_IsThirdPerson( void )
|
||||
{
|
||||
return clgame.dllFuncs.CL_IsThirdPerson();
|
||||
return clgame.dllFuncs.CL_IsThirdPerson() ? true : false;
|
||||
}
|
||||
|
||||
static inline cl_entity_t *CL_GetLocalPlayer( void )
|
||||
@@ -1107,7 +1108,7 @@ int Con_UtfMoveRight( char *str, int pos, int length );
|
||||
void Con_DefaultColor( int r, int g, int b, qboolean gameui );
|
||||
cl_font_t *Con_GetCurFont( void );
|
||||
cl_font_t *Con_GetFont( int num );
|
||||
int Con_DrawString( int x, int y, const char *string, const rgba_t setColor ); // legacy, use cl_font.c
|
||||
int Con_DrawString( int x, int y, const char *string, rgba_t setColor ); // legacy, use cl_font.c
|
||||
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c
|
||||
void Con_CharEvent( int key );
|
||||
void Key_Console( int key );
|
||||
|
||||
@@ -759,7 +759,7 @@ Con_DrawString
|
||||
client version of routine
|
||||
====================
|
||||
*/
|
||||
int Con_DrawString( int x, int y, const char *string, const rgba_t setColor )
|
||||
int Con_DrawString( int x, int y, const char *string, rgba_t setColor )
|
||||
{
|
||||
return CL_DrawString( x, y, string, setColor, con.curFont, FONT_DRAW_UTF8 );
|
||||
}
|
||||
@@ -843,14 +843,11 @@ If no console is visible, the notify window will pop up.
|
||||
*/
|
||||
void Con_Print( const char *txt )
|
||||
{
|
||||
static qboolean cr_pending = false;
|
||||
static qboolean colorstring = false;
|
||||
static char buf[MAX_PRINT_MSG];
|
||||
static int lastlength = 0;
|
||||
static int bufpos = 0;
|
||||
static int charpos = 0;
|
||||
|
||||
qboolean norefresh = false;
|
||||
static int cr_pending = 0;
|
||||
static char buf[MAX_PRINT_MSG];
|
||||
qboolean norefresh = false;
|
||||
static int lastlength = 0;
|
||||
static int bufpos = 0;
|
||||
int c, mask = 0;
|
||||
|
||||
// client not running
|
||||
@@ -876,7 +873,7 @@ void Con_Print( const char *txt )
|
||||
if( cr_pending )
|
||||
{
|
||||
Con_DeleteLastLine();
|
||||
cr_pending = false;
|
||||
cr_pending = 0;
|
||||
}
|
||||
c = *txt;
|
||||
|
||||
@@ -889,42 +886,23 @@ void Con_Print( const char *txt )
|
||||
{
|
||||
Con_AddLine( buf, bufpos, true );
|
||||
lastlength = CON_LINES_LAST().length;
|
||||
cr_pending = true;
|
||||
cr_pending = 1;
|
||||
bufpos = 0;
|
||||
charpos = 0;
|
||||
}
|
||||
break;
|
||||
case '\n':
|
||||
Con_AddLine( buf, bufpos, true );
|
||||
lastlength = CON_LINES_LAST().length;
|
||||
bufpos = 0;
|
||||
charpos = 0;
|
||||
break;
|
||||
default:
|
||||
|
||||
buf[bufpos++] = c | mask;
|
||||
|
||||
if( IsColorString( txt ))
|
||||
{
|
||||
// first color string character
|
||||
colorstring = true;
|
||||
}
|
||||
else if( colorstring )
|
||||
{
|
||||
// second color string character
|
||||
colorstring = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// not a color string, move char counter
|
||||
charpos++;
|
||||
}
|
||||
|
||||
if(( bufpos >= sizeof( buf ) - 1 ) || charpos >= ( con.linewidth - 1 ))
|
||||
if(( bufpos >= sizeof( buf ) - 1 ) || bufpos >= ( con.linewidth - 1 ))
|
||||
{
|
||||
Con_AddLine( buf, bufpos, true );
|
||||
lastlength = CON_LINES_LAST().length;
|
||||
bufpos = 0;
|
||||
charpos = 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -940,7 +918,6 @@ void Con_Print( const char *txt )
|
||||
Con_AddLine( buf, bufpos, lastlength != 0 );
|
||||
lastlength = 0;
|
||||
bufpos = 0;
|
||||
charpos = 0;
|
||||
}
|
||||
|
||||
// pump messages to avoid window hanging
|
||||
@@ -1267,16 +1244,45 @@ static void Field_CharEvent( field_t *edit, int ch )
|
||||
Field_DrawInputLine
|
||||
==================
|
||||
*/
|
||||
static void Field_DrawInputLine( int x, int y, const field_t *edit )
|
||||
static void Field_DrawInputLine( int x, int y, field_t *edit )
|
||||
{
|
||||
int curPos;
|
||||
char str[MAX_SYSPATH];
|
||||
const byte *colorDefault = g_color_table[ColorIndex( COLOR_DEFAULT )];
|
||||
const int prestep = bound( 0, edit->scroll, sizeof( edit->buffer ) - 1 );
|
||||
const int drawLen = bound( 0, edit->widthInChars, sizeof( str ));
|
||||
const int cursorCharPos = bound( 0, edit->cursor - prestep, sizeof( str ));
|
||||
int len, cursorChar;
|
||||
int drawLen;
|
||||
int prestep, curPos;
|
||||
char str[MAX_SYSPATH];
|
||||
byte *colorDefault;
|
||||
|
||||
Q_strncpy( str, edit->buffer + prestep, drawLen );
|
||||
drawLen = edit->widthInChars;
|
||||
len = Q_strlen( edit->buffer ) + 1;
|
||||
colorDefault = g_color_table[ColorIndex( COLOR_DEFAULT )];
|
||||
|
||||
// guarantee that cursor will be visible
|
||||
if( len <= drawLen )
|
||||
{
|
||||
prestep = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if( edit->scroll + drawLen > len )
|
||||
{
|
||||
edit->scroll = len - drawLen;
|
||||
if( edit->scroll < 0 ) edit->scroll = 0;
|
||||
}
|
||||
|
||||
prestep = edit->scroll;
|
||||
}
|
||||
|
||||
if( prestep + drawLen > len )
|
||||
drawLen = len - prestep;
|
||||
|
||||
// extract <drawLen> characters from the field at <prestep>
|
||||
drawLen = Q_min( drawLen, MAX_SYSPATH - 1 );
|
||||
|
||||
memcpy( str, edit->buffer + prestep, drawLen );
|
||||
str[drawLen] = 0;
|
||||
|
||||
// save char for overstrike
|
||||
cursorChar = str[edit->cursor - prestep];
|
||||
|
||||
// draw it
|
||||
CL_DrawString( x, y, str, colorDefault, con.curFont, FONT_DRAW_UTF8 );
|
||||
@@ -1285,7 +1291,7 @@ static void Field_DrawInputLine( int x, int y, const field_t *edit )
|
||||
if((int)( host.realtime * 4 ) & 1 ) return; // off blink
|
||||
|
||||
// calc cursor position
|
||||
str[cursorCharPos] = 0;
|
||||
str[edit->cursor - prestep] = 0;
|
||||
CL_DrawStringLen( con.curFont, str, &curPos, NULL, FONT_DRAW_UTF8 );
|
||||
|
||||
if( host.key_overstrike )
|
||||
@@ -1461,16 +1467,6 @@ Handles history and console scrollback
|
||||
*/
|
||||
void Key_Console( int key )
|
||||
{
|
||||
// exit the console by pressing MINUS on NSwitch
|
||||
// or both Back(Select)/Start buttons for everyone else
|
||||
if( key == K_BACK_BUTTON || key == K_START_BUTTON || key == K_ESCAPE )
|
||||
{
|
||||
if( cls.state == ca_active && !cl.background )
|
||||
Key_SetKeyDest( key_game );
|
||||
else UI_SetActiveMenu( true );
|
||||
return;
|
||||
}
|
||||
|
||||
// ctrl-L clears screen
|
||||
if( key == 'l' && Key_IsDown( K_CTRL ))
|
||||
{
|
||||
@@ -1579,6 +1575,16 @@ void Key_Console( int key )
|
||||
return;
|
||||
}
|
||||
|
||||
// exit the console by pressing MINUS on NSwitch
|
||||
// or both Back(Select)/Start buttons for everyone else
|
||||
if( key == K_BACK_BUTTON || key == K_START_BUTTON )
|
||||
{
|
||||
if( cls.state == ca_active && !cl.background )
|
||||
Key_SetKeyDest( key_game );
|
||||
else UI_SetActiveMenu( true );
|
||||
return;
|
||||
}
|
||||
|
||||
// pass to the normal editline routine
|
||||
Field_KeyDownEvent( &con.input, key );
|
||||
}
|
||||
@@ -2002,7 +2008,7 @@ void Con_DrawVersion( void )
|
||||
int start, height = refState.height;
|
||||
string curbuild;
|
||||
|
||||
if( !scr_drawversion.value )
|
||||
if( !scr_drawversion.value || CL_IsDevOverviewMode() == 2 || net_graph.value )
|
||||
return;
|
||||
|
||||
if( cls.key_dest == key_menu )
|
||||
@@ -2014,9 +2020,6 @@ void Con_DrawVersion( void )
|
||||
{
|
||||
qboolean draw_version;
|
||||
|
||||
if( CL_IsDevOverviewMode() == 2 || net_graph.value )
|
||||
return;
|
||||
|
||||
draw_version = cls.scrshot_action == scrshot_normal
|
||||
|| cls.scrshot_action == scrshot_snapshot
|
||||
|| host.force_draw_version_time > host.realtime;
|
||||
@@ -2132,31 +2135,20 @@ void Con_CharEvent( int key )
|
||||
|
||||
static int Con_LoadSimpleConback( const char *name, int flags )
|
||||
{
|
||||
int i;
|
||||
const char *paths[] = {
|
||||
"gfx/shell/%s.dds",
|
||||
"gfx/shell/%s.bmp",
|
||||
"gfx/shell/%s.tga",
|
||||
"cached/%s640",
|
||||
"cached/%s",
|
||||
};
|
||||
size_t i;
|
||||
|
||||
for( i = 0; i < 5; i++ )
|
||||
for( i = 0; i < ARRAYSIZE( paths ); i++ )
|
||||
{
|
||||
string path;
|
||||
|
||||
switch( i )
|
||||
{
|
||||
case 0:
|
||||
Q_snprintf( path, sizeof( path ), "gfx/shell/%s.dds", name );
|
||||
break;
|
||||
case 1:
|
||||
Q_snprintf( path, sizeof( path ), "gfx/shell/%s.bmp", name );
|
||||
break;
|
||||
case 2:
|
||||
Q_snprintf( path, sizeof( path ), "gfx/shell/%s.tga", name );
|
||||
break;
|
||||
case 3:
|
||||
Q_snprintf( path, sizeof( path ), "cached/%s640", name );
|
||||
break;
|
||||
case 4:
|
||||
Q_snprintf( path, sizeof( path ), "cached/%s", name );
|
||||
break;
|
||||
}
|
||||
|
||||
Q_snprintf( path, sizeof( path ), paths[i], name );
|
||||
if( g_fsapi.FileExists( path, false ))
|
||||
{
|
||||
int gl_texturenum = ref.dllFuncs.GL_LoadTexture( path, NULL, 0, flags );
|
||||
|
||||
@@ -365,10 +365,10 @@ static int ID_GetKeyData( HKEY hRootKey, char *subKey, char *value, LPBYTE data,
|
||||
{
|
||||
HKEY hKey;
|
||||
|
||||
if( RegOpenKeyExA( hRootKey, subKey, 0, KEY_QUERY_VALUE, &hKey ) != ERROR_SUCCESS )
|
||||
if( RegOpenKeyEx( hRootKey, subKey, 0, KEY_QUERY_VALUE, &hKey ) != ERROR_SUCCESS )
|
||||
return 0;
|
||||
|
||||
if( RegQueryValueExA( hKey, value, NULL, NULL, data, &cbData ) != ERROR_SUCCESS )
|
||||
if( RegQueryValueEx( hKey, value, NULL, NULL, data, &cbData ) != ERROR_SUCCESS )
|
||||
{
|
||||
RegCloseKey( hKey );
|
||||
return 0;
|
||||
@@ -377,14 +377,13 @@ static int ID_GetKeyData( HKEY hRootKey, char *subKey, char *value, LPBYTE data,
|
||||
RegCloseKey( hKey );
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int ID_SetKeyData( HKEY hRootKey, char *subKey, DWORD dwType, char *value, LPBYTE data, DWORD cbData )
|
||||
static int ID_SetKeyData( HKEY hRootKey, char *subKey, DWORD dwType, char *value, LPBYTE data, DWORD cbData)
|
||||
{
|
||||
HKEY hKey;
|
||||
if( RegCreateKeyA( hRootKey, subKey, &hKey ) != ERROR_SUCCESS )
|
||||
if( RegCreateKey( hRootKey, subKey, &hKey ) != ERROR_SUCCESS )
|
||||
return 0;
|
||||
|
||||
if( RegSetValueExA( hKey, value, 0, dwType, data, cbData ) != ERROR_SUCCESS )
|
||||
if( RegSetValueEx( hKey, value, 0, dwType, data, cbData ) != ERROR_SUCCESS )
|
||||
{
|
||||
RegCloseKey( hKey );
|
||||
return 0;
|
||||
@@ -396,7 +395,7 @@ static int ID_SetKeyData( HKEY hRootKey, char *subKey, DWORD dwType, char *value
|
||||
|
||||
#define BUFSIZE 4096
|
||||
|
||||
static int ID_RunWMIC( char *buffer, const wchar_t *cmdline )
|
||||
static int ID_RunWMIC(char *buffer, const char *cmdline)
|
||||
{
|
||||
HANDLE g_IN_Rd = NULL;
|
||||
HANDLE g_IN_Wr = NULL;
|
||||
@@ -404,92 +403,75 @@ static int ID_RunWMIC( char *buffer, const wchar_t *cmdline )
|
||||
HANDLE g_OUT_Wr = NULL;
|
||||
DWORD dwRead;
|
||||
BOOL bSuccess = FALSE;
|
||||
wchar_t *cmdline_copy;
|
||||
SECURITY_ATTRIBUTES saAttr;
|
||||
|
||||
PROCESS_INFORMATION pi = { 0 };
|
||||
SECURITY_ATTRIBUTES saAttr =
|
||||
{
|
||||
.nLength = sizeof( SECURITY_ATTRIBUTES ),
|
||||
.bInheritHandle = TRUE,
|
||||
.lpSecurityDescriptor = NULL,
|
||||
};
|
||||
STARTUPINFO si = {0};
|
||||
|
||||
PROCESS_INFORMATION pi = {0};
|
||||
saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
|
||||
saAttr.bInheritHandle = TRUE;
|
||||
saAttr.lpSecurityDescriptor = NULL;
|
||||
|
||||
CreatePipe( &g_IN_Rd, &g_IN_Wr, &saAttr, 0 );
|
||||
CreatePipe( &g_OUT_Rd, &g_OUT_Wr, &saAttr, 0 );
|
||||
SetHandleInformation( g_IN_Wr, HANDLE_FLAG_INHERIT, 0 );
|
||||
|
||||
STARTUPINFO si =
|
||||
{
|
||||
.cb = sizeof( STARTUPINFO ),
|
||||
.dwFlags = STARTF_USESTDHANDLES,
|
||||
.hStdInput = g_IN_Rd,
|
||||
.hStdOutput = g_OUT_Wr,
|
||||
.hStdError = g_OUT_Wr,
|
||||
.wShowWindow = SW_HIDE,
|
||||
.dwFlags = STARTF_USESTDHANDLES,
|
||||
};
|
||||
si.cb = sizeof(STARTUPINFO);
|
||||
si.dwFlags = STARTF_USESTDHANDLES;
|
||||
si.hStdInput = g_IN_Rd;
|
||||
si.hStdOutput = g_OUT_Wr;
|
||||
si.hStdError = g_OUT_Wr;
|
||||
si.wShowWindow = SW_HIDE;
|
||||
si.dwFlags |= STARTF_USESTDHANDLES;
|
||||
|
||||
cmdline_copy = malloc( wcslen( cmdline ) * sizeof( *cmdline_copy ));
|
||||
CreateProcess( NULL, (char*)cmdline, NULL, NULL, true, CREATE_NO_WINDOW , NULL, NULL, &si, &pi );
|
||||
|
||||
if( !CreateProcessW( NULL, cmdline_copy, NULL, NULL, true, CREATE_NO_WINDOW, NULL, NULL, &si, &pi ))
|
||||
goto err;
|
||||
CloseHandle( g_OUT_Wr );
|
||||
CloseHandle( g_IN_Wr );
|
||||
|
||||
WaitForSingleObject( pi.hProcess, 500 );
|
||||
|
||||
bSuccess = ReadFile( g_OUT_Rd, buffer, BUFSIZE, &dwRead, NULL );
|
||||
buffer[BUFSIZE-1] = 0;
|
||||
|
||||
TerminateProcess( pi.hProcess, 0 );
|
||||
|
||||
CloseHandle( pi.hProcess );
|
||||
CloseHandle( pi.hThread );
|
||||
|
||||
err:
|
||||
CloseHandle( g_IN_Wr );
|
||||
CloseHandle( g_OUT_Wr );
|
||||
CloseHandle( g_IN_Rd );
|
||||
CloseHandle( g_OUT_Rd );
|
||||
|
||||
free( cmdline_copy );
|
||||
|
||||
return bSuccess;
|
||||
}
|
||||
|
||||
static int ID_ProcessWMIC( bloomfilter_t *value, const wchar_t *cmdline )
|
||||
static int ID_ProcessWMIC( bloomfilter_t *value, const char *cmdline )
|
||||
{
|
||||
char buffer[BUFSIZE], token[BUFSIZE], *pbuf;
|
||||
int count = 0;
|
||||
|
||||
if( !ID_RunWMIC( buffer, cmdline ))
|
||||
if( !ID_RunWMIC( buffer, cmdline ) )
|
||||
return 0;
|
||||
|
||||
pbuf = COM_ParseFile( buffer, token, sizeof( token )); // Header
|
||||
while( pbuf = COM_ParseFile( pbuf, token, sizeof( token )))
|
||||
while( pbuf = COM_ParseFile( pbuf, token, sizeof( token ) ) )
|
||||
{
|
||||
if( !ID_VerifyHEX( token ))
|
||||
if( !ID_VerifyHEX( token ) )
|
||||
continue;
|
||||
|
||||
*value |= BloomFilter_ProcessStr( token );
|
||||
count++;
|
||||
count ++;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
static int ID_CheckWMIC( bloomfilter_t value, const wchar_t *cmdline )
|
||||
static int ID_CheckWMIC( bloomfilter_t value, const char *cmdline )
|
||||
{
|
||||
char buffer[BUFSIZE], token[BUFSIZE], *pbuf;
|
||||
int count = 0;
|
||||
|
||||
if( !ID_RunWMIC( buffer, cmdline ))
|
||||
if( !ID_RunWMIC( buffer, cmdline ) )
|
||||
return 0;
|
||||
|
||||
pbuf = COM_ParseFile( buffer, token, sizeof( token )); // Header
|
||||
while( pbuf = COM_ParseFile( pbuf, token, sizeof( token )))
|
||||
while( pbuf = COM_ParseFile( pbuf, token, sizeof( token ) ) )
|
||||
{
|
||||
bloomfilter_t filter;
|
||||
|
||||
if( !ID_VerifyHEX( token ))
|
||||
if( !ID_VerifyHEX( token ) )
|
||||
continue;
|
||||
|
||||
filter = BloomFilter_ProcessStr( token );
|
||||
@@ -505,10 +487,6 @@ static int ID_CheckWMIC( bloomfilter_t value, const wchar_t *cmdline )
|
||||
char *IOS_GetUDID( void );
|
||||
#endif
|
||||
|
||||
#if XASH_PSVITA
|
||||
int PSVita_GetPSID( char *buf, const size_t buflen );
|
||||
#endif
|
||||
|
||||
static bloomfilter_t ID_GenerateRawId( void )
|
||||
{
|
||||
bloomfilter_t value = 0;
|
||||
@@ -530,22 +508,14 @@ static bloomfilter_t ID_GenerateRawId( void )
|
||||
count += ID_ProcessNetDevices( &value );
|
||||
#endif
|
||||
#if XASH_WIN32
|
||||
count += ID_ProcessWMIC( &value, L"wmic path win32_physicalmedia get SerialNumber " );
|
||||
count += ID_ProcessWMIC( &value, L"wmic bios get serialnumber " );
|
||||
count += ID_ProcessWMIC( &value, "wmic path win32_physicalmedia get SerialNumber " );
|
||||
count += ID_ProcessWMIC( &value, "wmic bios get serialnumber " );
|
||||
#endif
|
||||
#if XASH_IOS
|
||||
{
|
||||
value |= BloomFilter_ProcessStr(IOS_GetUDID());
|
||||
count ++;
|
||||
}
|
||||
#endif
|
||||
#if XASH_PSVITA
|
||||
{
|
||||
char data[16];
|
||||
PSVita_GetPSID( data, sizeof( data ));
|
||||
value |= BloomFilter_Process( data, sizeof( data ));
|
||||
count ++;
|
||||
}
|
||||
#endif
|
||||
return value;
|
||||
}
|
||||
@@ -574,8 +544,8 @@ static uint ID_CheckRawId( bloomfilter_t filter )
|
||||
#endif
|
||||
|
||||
#if XASH_WIN32
|
||||
count += ID_CheckWMIC( filter, L"wmic path win32_physicalmedia get SerialNumber" );
|
||||
count += ID_CheckWMIC( filter, L"wmic bios get serialnumber" );
|
||||
count += ID_CheckWMIC( filter, "wmic path win32_physicalmedia get SerialNumber" );
|
||||
count += ID_CheckWMIC( filter, "wmic bios get serialnumber" );
|
||||
#endif
|
||||
|
||||
#if XASH_IOS
|
||||
@@ -585,15 +555,6 @@ static uint ID_CheckRawId( bloomfilter_t filter )
|
||||
value = 0;
|
||||
}
|
||||
#endif
|
||||
#if XASH_PSVITA
|
||||
{
|
||||
char data[16];
|
||||
PSVita_GetPSID( data, sizeof( data ));
|
||||
value = BloomFilter_Process( data, sizeof( data ));
|
||||
count += (filter & value) == value;
|
||||
value = 0;
|
||||
}
|
||||
#endif
|
||||
#if 0
|
||||
Msg( "%s: %d\n", __func__, count );
|
||||
#endif
|
||||
|
||||
@@ -13,17 +13,16 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#if XASH_SDL == 2
|
||||
#include <SDL.h>
|
||||
#elif XASH_SDL == 3
|
||||
#include <SDL3/SDL.h>
|
||||
#endif
|
||||
|
||||
#include "common.h"
|
||||
#include "input.h"
|
||||
#include "client.h"
|
||||
#include "vgui_draw.h"
|
||||
#include "cursor_type.h"
|
||||
|
||||
#if XASH_SDL
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
|
||||
#include "platform/platform.h"
|
||||
|
||||
void* in_mousecursor;
|
||||
@@ -206,58 +205,50 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
|
||||
}
|
||||
}
|
||||
|
||||
void IN_SetRelativeMouseMode( qboolean set )
|
||||
static void IN_SetRelativeMouseMode( qboolean set, qboolean verbose )
|
||||
{
|
||||
static qboolean s_bRawInput;
|
||||
qboolean verbose = m_grab_debug.value ? true : false;
|
||||
|
||||
if( set && !s_bRawInput )
|
||||
{
|
||||
#if XASH_SDL >= 2
|
||||
SDL_GetRelativeMouseState( NULL, NULL );
|
||||
#if XASH_SDL == 2
|
||||
SDL_GetRelativeMouseState( NULL, NULL );
|
||||
SDL_SetRelativeMouseMode( SDL_TRUE );
|
||||
#else // XASH_SDL != 2
|
||||
SDL_SetWindowRelativeMouseMode( host.hWnd, true );
|
||||
#endif // XASH_SDL != 2
|
||||
#endif // XASH_SDL >= 2
|
||||
#endif
|
||||
s_bRawInput = true;
|
||||
if( verbose )
|
||||
Con_Printf( "%s: true\n", __func__ );
|
||||
}
|
||||
else if( !set && s_bRawInput )
|
||||
{
|
||||
#if XASH_SDL >= 2
|
||||
SDL_GetRelativeMouseState( NULL, NULL );
|
||||
#if XASH_SDL == 2
|
||||
SDL_GetRelativeMouseState( NULL, NULL );
|
||||
SDL_SetRelativeMouseMode( SDL_FALSE );
|
||||
#else // XASH_SDL != 2
|
||||
SDL_SetWindowRelativeMouseMode( host.hWnd, false );
|
||||
#endif // XASH_SDL != 2
|
||||
#endif // XASH_SDL >= 2
|
||||
|
||||
#endif
|
||||
s_bRawInput = false;
|
||||
if( verbose )
|
||||
Con_Printf( "%s: false\n", __func__ );
|
||||
}
|
||||
}
|
||||
|
||||
void IN_SetMouseGrab( qboolean set )
|
||||
static void IN_SetMouseGrab( qboolean set, qboolean verbose )
|
||||
{
|
||||
static qboolean s_bMouseGrab;
|
||||
qboolean verbose = m_grab_debug.value ? true : false;
|
||||
|
||||
if( set && !s_bMouseGrab )
|
||||
{
|
||||
Platform_SetMouseGrab( true );
|
||||
|
||||
#if XASH_SDL
|
||||
SDL_SetWindowGrab( host.hWnd, SDL_TRUE );
|
||||
#endif
|
||||
s_bMouseGrab = true;
|
||||
if( verbose )
|
||||
Con_Printf( "%s: true\n", __func__ );
|
||||
}
|
||||
else if( !set && s_bMouseGrab )
|
||||
{
|
||||
Platform_SetMouseGrab( false );
|
||||
#if XASH_SDL
|
||||
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
|
||||
#endif
|
||||
|
||||
s_bMouseGrab = false;
|
||||
if( verbose )
|
||||
@@ -267,7 +258,7 @@ void IN_SetMouseGrab( qboolean set )
|
||||
|
||||
static void IN_CheckMouseState( qboolean active )
|
||||
{
|
||||
qboolean use_raw_input;
|
||||
qboolean use_raw_input, verbose;
|
||||
|
||||
#if XASH_WIN32
|
||||
use_raw_input = ( m_rawinput.value && clgame.client_dll_uses_sdl ) || clgame.dllFuncs.pfnLookEvent != NULL;
|
||||
@@ -275,18 +266,20 @@ static void IN_CheckMouseState( qboolean active )
|
||||
use_raw_input = true; // always use SDL code
|
||||
#endif
|
||||
|
||||
verbose = m_grab_debug.value ? true : false;
|
||||
|
||||
if( m_ignore.value )
|
||||
active = false;
|
||||
|
||||
if( active && use_raw_input && !host.mouse_visible && cls.state == ca_active )
|
||||
IN_SetRelativeMouseMode( true );
|
||||
IN_SetRelativeMouseMode( true, verbose );
|
||||
else
|
||||
IN_SetRelativeMouseMode( false );
|
||||
IN_SetRelativeMouseMode( false, verbose );
|
||||
|
||||
if( active && !host.mouse_visible && cls.state == ca_active )
|
||||
IN_SetMouseGrab( true );
|
||||
IN_SetMouseGrab( true, verbose );
|
||||
else
|
||||
IN_SetMouseGrab( false );
|
||||
IN_SetMouseGrab( false, verbose );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -339,7 +332,7 @@ static void IN_MouseMove( void )
|
||||
if( !in_mouseinitialized )
|
||||
return;
|
||||
|
||||
if( Touch_WantVisibleCursor( ))
|
||||
if( Touch_Emulated( ))
|
||||
{
|
||||
// touch emulation overrides all input
|
||||
Touch_KeyEvent( 0, 0 );
|
||||
@@ -370,7 +363,7 @@ void IN_MouseEvent( int key, int down )
|
||||
else ClearBits( in_mstate, BIT( key ));
|
||||
|
||||
// touch emulation overrides all input
|
||||
if( Touch_WantVisibleCursor( ))
|
||||
if( Touch_Emulated( ))
|
||||
{
|
||||
Touch_KeyEvent( K_MOUSE1 + key, down );
|
||||
}
|
||||
|
||||
@@ -46,9 +46,6 @@ uint IN_CollectInputDevices( void );
|
||||
void IN_LockInputDevices( qboolean lock );
|
||||
void IN_EngineAppendMove( float frametime, usercmd_t *cmd, qboolean active );
|
||||
|
||||
void IN_SetRelativeMouseMode( qboolean set );
|
||||
void IN_SetMouseGrab( qboolean set );
|
||||
|
||||
extern convar_t m_yaw;
|
||||
extern convar_t m_pitch;
|
||||
//
|
||||
@@ -77,6 +74,7 @@ void Touch_ResetDefaultButtons( void );
|
||||
int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy );
|
||||
void Touch_KeyEvent( int key, int down );
|
||||
qboolean Touch_WantVisibleCursor( void );
|
||||
qboolean Touch_Emulated( void );
|
||||
void Touch_NotifyResize( void );
|
||||
|
||||
//
|
||||
|
||||
@@ -726,8 +726,18 @@ void GAME_EXPORT Key_Event( int key, int down )
|
||||
return; // handled in client.dll
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
case key_message:
|
||||
Key_Message( key );
|
||||
return;
|
||||
case key_console:
|
||||
if( cls.state == ca_active && !cl.background )
|
||||
Key_SetKeyDest( key_game );
|
||||
else UI_SetActiveMenu( true );
|
||||
return;
|
||||
case key_menu:
|
||||
UI_KeyEvent( key, true );
|
||||
return;
|
||||
default: return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -433,8 +433,6 @@ static const ref_api_t gEngfuncs =
|
||||
&clgame.drawFuncs,
|
||||
|
||||
&g_fsapi,
|
||||
|
||||
R_GetWindowHandle,
|
||||
};
|
||||
|
||||
static void R_UnloadProgs( void )
|
||||
@@ -574,7 +572,7 @@ static void R_GetRendererName( char *dest, size_t size, const char *opt )
|
||||
}
|
||||
}
|
||||
|
||||
static qboolean R_LoadRenderer( const char *refopt, qboolean quiet )
|
||||
static qboolean R_LoadRenderer( const char *refopt )
|
||||
{
|
||||
string refdll;
|
||||
|
||||
@@ -585,8 +583,7 @@ static qboolean R_LoadRenderer( const char *refopt, qboolean quiet )
|
||||
if( !R_LoadProgs( refdll ))
|
||||
{
|
||||
R_Shutdown();
|
||||
if( !quiet )
|
||||
Sys_Warn( S_ERROR "Can't initialize %s renderer!\n", refdll );
|
||||
Sys_Warn( S_ERROR "Can't initialize %s renderer!\n", refdll );
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -625,7 +622,7 @@ static void SetFullscreenModeFromCommandLine( void )
|
||||
static void R_CollectRendererNames( void )
|
||||
{
|
||||
// ordering is important!
|
||||
static const char *short_names[] =
|
||||
static const char *shortNames[] =
|
||||
{
|
||||
#if XASH_REF_GL_ENABLED
|
||||
"gl",
|
||||
@@ -648,7 +645,7 @@ static void R_CollectRendererNames( void )
|
||||
};
|
||||
|
||||
// ordering is important here too!
|
||||
static const char *long_names[ARRAYSIZE( short_names )] =
|
||||
static const char *readableNames[ARRAYSIZE( shortNames )] =
|
||||
{
|
||||
#if XASH_REF_GL_ENABLED
|
||||
"OpenGL",
|
||||
@@ -670,9 +667,9 @@ static void R_CollectRendererNames( void )
|
||||
#endif
|
||||
};
|
||||
|
||||
ref.num_renderers = ARRAYSIZE( short_names );
|
||||
ref.short_names = short_names;
|
||||
ref.long_names = long_names;
|
||||
ref.numRenderers = ARRAYSIZE( shortNames );
|
||||
ref.shortNames = shortNames;
|
||||
ref.readableNames = readableNames;
|
||||
}
|
||||
|
||||
qboolean R_Init( void )
|
||||
@@ -733,44 +730,28 @@ qboolean R_Init( void )
|
||||
requested_cvar[0] = 0;
|
||||
|
||||
if( Sys_GetParmFromCmdLine( "-ref", requested_cmdline ))
|
||||
success = R_LoadRenderer( requested_cmdline, false );
|
||||
success = R_LoadRenderer( requested_cmdline );
|
||||
|
||||
if( !success && COM_CheckString( r_refdll.string ) && Q_stricmp( requested_cmdline, r_refdll.string ))
|
||||
{
|
||||
Q_strncpy( requested_cvar, r_refdll.string, sizeof( requested_cvar ));
|
||||
|
||||
// do not show scary messages to user if renderer set in config cannot be loaded
|
||||
// as game data could be copied from one platform to another, where this renderer
|
||||
// might not be supported (ref_gl on Android for example)
|
||||
success = R_LoadRenderer( requested_cvar, !host_developer.value );
|
||||
success = R_LoadRenderer( requested_cvar );
|
||||
}
|
||||
|
||||
if( !success )
|
||||
{
|
||||
int i;
|
||||
|
||||
for( i = 0; i < ref.num_renderers; i++ )
|
||||
for( i = 0; i < ref.numRenderers && !success; i++ )
|
||||
{
|
||||
// skip renderer that was requested but failed to load
|
||||
if( !Q_strcmp( requested_cmdline, ref.short_names[i] ))
|
||||
if( !Q_strcmp( requested_cmdline, ref.shortNames[i] ))
|
||||
continue;
|
||||
|
||||
if( !Q_strcmp( requested_cvar, ref.short_names[i] ))
|
||||
if( !Q_strcmp( requested_cvar, ref.shortNames[i] ))
|
||||
continue;
|
||||
|
||||
// do not show bruteforcing attempts, however, warn user about falling back
|
||||
// to software mode
|
||||
if( !Q_strcmp( "soft", ref.short_names[i] ) && !host_developer.value )
|
||||
Sys_Warn( "Can't initialize any hardware accelerated renderer. Falling back to software rendering...\n" );
|
||||
|
||||
success = R_LoadRenderer( ref.short_names[i], !host_developer.value );
|
||||
|
||||
if( success )
|
||||
{
|
||||
// remember last valid renderer
|
||||
Cvar_DirectSet( &r_refdll, ref.short_names[i] );
|
||||
break;
|
||||
}
|
||||
success = R_LoadRenderer( ref.shortNames[i] );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -24,12 +24,12 @@ struct ref_state_s
|
||||
{
|
||||
HINSTANCE hInstance;
|
||||
qboolean initialized;
|
||||
int num_renderers;
|
||||
int numRenderers;
|
||||
ref_interface_t dllFuncs;
|
||||
|
||||
// depends on build configuration
|
||||
const char **short_names;
|
||||
const char **long_names;
|
||||
const char **shortNames;
|
||||
const char **readableNames;
|
||||
};
|
||||
|
||||
extern struct ref_state_s ref;
|
||||
|
||||
@@ -56,10 +56,12 @@ loading and unpack to wav any known sound
|
||||
*/
|
||||
wavdata_t *FS_LoadSound( const char *filename, const byte *buffer, size_t size )
|
||||
{
|
||||
const char *ext = COM_FileExtension( filename );
|
||||
string loadname;
|
||||
qboolean anyformat = true;
|
||||
const loadwavfmt_t *format;
|
||||
const char *ext = COM_FileExtension( filename );
|
||||
string path, loadname;
|
||||
qboolean anyformat = true;
|
||||
fs_offset_t filesize = 0;
|
||||
const loadwavfmt_t *format;
|
||||
byte *f;
|
||||
|
||||
Sound_Reset(); // clear old sounddata
|
||||
Q_strncpy( loadname, filename, sizeof( loadname ));
|
||||
@@ -68,7 +70,7 @@ wavdata_t *FS_LoadSound( const char *filename, const byte *buffer, size_t size )
|
||||
{
|
||||
// we needs to compare file extension with list of supported formats
|
||||
// and be sure what is real extension, not a filename with dot
|
||||
for( format = sound.loadformats; format && format->ext; format++ )
|
||||
for( format = sound.loadformats; format && format->formatstring; format++ )
|
||||
{
|
||||
if( !Q_stricmp( format->ext, ext ))
|
||||
{
|
||||
@@ -84,42 +86,28 @@ wavdata_t *FS_LoadSound( const char *filename, const byte *buffer, size_t size )
|
||||
goto load_internal;
|
||||
|
||||
// now try all the formats in the selected list
|
||||
for( format = sound.loadformats; format && format->ext; format++)
|
||||
for( format = sound.loadformats; format && format->formatstring; format++)
|
||||
{
|
||||
if( anyformat || !Q_stricmp( ext, format->ext ))
|
||||
{
|
||||
qboolean success = false;
|
||||
fs_offset_t filesize = 0;
|
||||
byte *f;
|
||||
string path;
|
||||
|
||||
Q_snprintf( path, sizeof( path ), DEFAULT_SOUNDPATH "%s.%s", loadname, format->ext );
|
||||
Q_snprintf( path, sizeof( path ),
|
||||
format->formatstring, loadname, "", format->ext );
|
||||
|
||||
f = FS_LoadFile( path, &filesize, false );
|
||||
if( f && filesize > 0 )
|
||||
{
|
||||
success = format->loadfunc( path, f, filesize );
|
||||
Mem_Free( f ); // release buffer
|
||||
if( format->loadfunc( path, f, filesize ))
|
||||
{
|
||||
Mem_Free(f); // release buffer
|
||||
return SoundPack(); // loaded
|
||||
}
|
||||
else Mem_Free(f); // release buffer
|
||||
}
|
||||
|
||||
if( success )
|
||||
return SoundPack(); // loaded
|
||||
|
||||
Q_snprintf( path, sizeof( path ), "%s.%s", loadname, format->ext );
|
||||
f = FS_LoadFile( path, &filesize, false );
|
||||
if( f && filesize > 0 )
|
||||
{
|
||||
success = format->loadfunc( path, f, filesize );
|
||||
Mem_Free( f ); // release buffer
|
||||
}
|
||||
|
||||
if( success )
|
||||
return SoundPack();
|
||||
}
|
||||
}
|
||||
|
||||
load_internal:
|
||||
for( format = sound.loadformats; format && format->ext; format++ )
|
||||
for( format = sound.loadformats; format && format->formatstring; format++ )
|
||||
{
|
||||
if( anyformat || !Q_stricmp( ext, format->ext ))
|
||||
{
|
||||
@@ -160,7 +148,7 @@ open and reading basic info from sound stream
|
||||
stream_t *FS_OpenStream( const char *filename )
|
||||
{
|
||||
const char *ext = COM_FileExtension( filename );
|
||||
string loadname;
|
||||
string path, loadname;
|
||||
qboolean anyformat = true;
|
||||
const streamfmt_t *format;
|
||||
stream_t *stream = NULL;
|
||||
@@ -172,7 +160,7 @@ stream_t *FS_OpenStream( const char *filename )
|
||||
{
|
||||
// we needs to compare file extension with list of supported formats
|
||||
// and be sure what is real extension, not a filename with dot
|
||||
for( format = sound.streamformat; format && format->ext; format++ )
|
||||
for( format = sound.streamformat; format && format->formatstring; format++ )
|
||||
{
|
||||
if( !Q_stricmp( format->ext, ext ))
|
||||
{
|
||||
@@ -184,13 +172,12 @@ stream_t *FS_OpenStream( const char *filename )
|
||||
}
|
||||
|
||||
// now try all the formats in the selected list
|
||||
for( format = sound.streamformat; format && format->ext; format++)
|
||||
for( format = sound.streamformat; format && format->formatstring; format++)
|
||||
{
|
||||
if( anyformat || !Q_stricmp( ext, format->ext ))
|
||||
{
|
||||
string path;
|
||||
|
||||
Q_snprintf( path, sizeof( path ), "%s.%s", loadname, format->ext );
|
||||
Q_snprintf( path, sizeof( path ),
|
||||
format->formatstring, loadname, "", format->ext );
|
||||
|
||||
if(( stream = format->openfunc( path )) != NULL )
|
||||
{
|
||||
|
||||
@@ -102,14 +102,12 @@ BaseCmd_Find
|
||||
Find every type of base command and write into arguments
|
||||
============
|
||||
*/
|
||||
void BaseCmd_FindAll( const char *name, cmd_t **cmd, cmdalias_t **alias, convar_t **cvar )
|
||||
void BaseCmd_FindAll( const char *name, base_command_t **cmd, base_command_t **alias, base_command_t **cvar )
|
||||
{
|
||||
base_command_hashmap_t *base = BaseCmd_GetBucket( name );
|
||||
base_command_hashmap_t *i = base;
|
||||
|
||||
*cmd = NULL;
|
||||
*alias = NULL;
|
||||
*cvar = NULL;
|
||||
*cmd = *alias = *cvar = NULL;
|
||||
|
||||
for( ; i; i = i->next )
|
||||
{
|
||||
@@ -124,13 +122,13 @@ void BaseCmd_FindAll( const char *name, cmd_t **cmd, cmdalias_t **alias, convar_
|
||||
switch( i->type )
|
||||
{
|
||||
case HM_CMD:
|
||||
*cmd = (cmd_t *)i->basecmd;
|
||||
*cmd = i->basecmd;
|
||||
break;
|
||||
case HM_CMDALIAS:
|
||||
*alias = (cmdalias_t *)i->basecmd;
|
||||
*alias = i->basecmd;
|
||||
break;
|
||||
case HM_CVAR:
|
||||
*cvar = (convar_t *)i->basecmd;
|
||||
*cvar = i->basecmd;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
||||
@@ -21,9 +21,6 @@ GNU General Public License for more details.
|
||||
|
||||
#ifdef XASH_HASHED_VARS
|
||||
|
||||
#include "common.h"
|
||||
#include "cdll_int.h"
|
||||
|
||||
typedef enum base_command_type
|
||||
{
|
||||
HM_DONTCARE = 0,
|
||||
@@ -37,7 +34,8 @@ typedef void base_command_t;
|
||||
void BaseCmd_Init( void );
|
||||
void BaseCmd_Shutdown( void );
|
||||
base_command_t *BaseCmd_Find( base_command_type_e type, const char *name );
|
||||
void BaseCmd_FindAll( const char *name, cmd_t **cmd, cmdalias_t **alias, convar_t **cvar );
|
||||
void BaseCmd_FindAll( const char *name,
|
||||
base_command_t **cmd, base_command_t **alias, base_command_t **cvar );
|
||||
void BaseCmd_Insert ( base_command_type_e type, base_command_t *basecmd, const char *name );
|
||||
void BaseCmd_Remove ( base_command_type_e type, const char *name );
|
||||
void BaseCmd_Stats_f( void ); // to be registered later
|
||||
|
||||
@@ -526,17 +526,51 @@ static void Cmd_UnAlias_f ( void )
|
||||
*/
|
||||
struct cmd_s
|
||||
{
|
||||
cmd_t *next;
|
||||
char *name;
|
||||
xcommand_t function;
|
||||
int flags;
|
||||
char desc[];
|
||||
struct cmd_s *next;
|
||||
char *name;
|
||||
xcommand_t function;
|
||||
int flags;
|
||||
char desc[];
|
||||
};
|
||||
|
||||
int cmd_argc;
|
||||
const char *cmd_args = NULL;
|
||||
char *cmd_argv[MAX_CMD_TOKENS];
|
||||
static cmd_t *cmd_functions; // possible commands to execute
|
||||
static int cmd_argc;
|
||||
static const char *cmd_args = NULL;
|
||||
static char *cmd_argv[MAX_CMD_TOKENS];
|
||||
static cmd_t *cmd_functions; // possible commands to execute
|
||||
|
||||
/*
|
||||
============
|
||||
Cmd_Argc
|
||||
============
|
||||
*/
|
||||
int GAME_EXPORT Cmd_Argc( void )
|
||||
{
|
||||
return cmd_argc;
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
Cmd_Argv
|
||||
============
|
||||
*/
|
||||
const char *GAME_EXPORT Cmd_Argv( int arg )
|
||||
{
|
||||
if((uint)arg >= cmd_argc )
|
||||
return "";
|
||||
return cmd_argv[arg];
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
Cmd_Args
|
||||
============
|
||||
*/
|
||||
const char *GAME_EXPORT Cmd_Args( void )
|
||||
{
|
||||
return cmd_args;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
===========================
|
||||
|
||||
@@ -544,6 +578,8 @@ Client exports
|
||||
|
||||
===========================
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
============
|
||||
Cmd_AliasGetList
|
||||
@@ -958,20 +994,24 @@ static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPr
|
||||
|
||||
if( !Cmd_Argc( )) return; // no tokens
|
||||
|
||||
#if defined( XASH_HASHED_VARS )
|
||||
BaseCmd_FindAll( cmd_argv[0], &cmd, &a, &cvar );
|
||||
#if defined(XASH_HASHED_VARS)
|
||||
BaseCmd_FindAll( cmd_argv[0],
|
||||
(base_command_t**)&cmd,
|
||||
(base_command_t**)&a,
|
||||
(base_command_t**)&cvar );
|
||||
#endif
|
||||
|
||||
if( !host.apply_game_config )
|
||||
{
|
||||
#if !defined( XASH_HASHED_VARS )
|
||||
// check aliases
|
||||
for( a = cmd_alias; a; a = a->next )
|
||||
if( !a ) // if not found in basecmd
|
||||
{
|
||||
if( !Q_stricmp( cmd_argv[0], a->name ))
|
||||
break;
|
||||
for( a = cmd_alias; a; a = a->next )
|
||||
{
|
||||
if( !Q_stricmp( cmd_argv[0], a->name ))
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if( a )
|
||||
{
|
||||
@@ -986,13 +1026,14 @@ static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPr
|
||||
// special mode for restore game.dll archived cvars
|
||||
if( !host.apply_game_config || !Q_strcmp( cmd_argv[0], "exec" ))
|
||||
{
|
||||
#if !defined( XASH_HASHED_VARS )
|
||||
for( cmd = cmd_functions; cmd; cmd = cmd->next )
|
||||
if( !cmd || !cmd->function ) // if not found in basecmd
|
||||
{
|
||||
if( !Q_stricmp( cmd_argv[0], cmd->name ) && cmd->function )
|
||||
break;
|
||||
for( cmd = cmd_functions; cmd; cmd = cmd->next )
|
||||
{
|
||||
if( !Q_stricmp( cmd_argv[0], cmd->name ) && cmd->function )
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// check functions
|
||||
if( cmd && cmd->function )
|
||||
@@ -1257,50 +1298,6 @@ void Cmd_Null_f( void )
|
||||
{
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Cmd_MakePrivileged_f
|
||||
=============
|
||||
*/
|
||||
static void Cmd_MakePrivileged_f( void )
|
||||
{
|
||||
const char *s = Cmd_Argv( 1 );
|
||||
convar_t *cv;
|
||||
cmd_t *cmd;
|
||||
cmdalias_t *alias;
|
||||
|
||||
if( Cmd_Argc( ) != 2 )
|
||||
{
|
||||
Con_Printf( S_USAGE "make_privileged <cvar or command>\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
#if defined( XASH_HASHED_VARS )
|
||||
BaseCmd_FindAll( s, &cmd, &alias, &cv );
|
||||
#else
|
||||
cmd = Cmd_Exists( s );
|
||||
cv = Cvar_FindVar( s );
|
||||
#endif
|
||||
|
||||
if( !cv && !cmd )
|
||||
{
|
||||
Con_Printf( "Nothing was found.\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
if( cv )
|
||||
{
|
||||
SetBits( cv->flags, FCVAR_PRIVILEGED );
|
||||
Con_Printf( "Cvar %s set to be privileged\n", cv->name );
|
||||
}
|
||||
|
||||
if( cmd )
|
||||
{
|
||||
SetBits( cmd->flags, CMD_PRIVILEGED );
|
||||
Con_Printf( "Command %s set to be privileged\n", cmd->name );
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
==========
|
||||
Cmd_Escape
|
||||
@@ -1363,8 +1360,6 @@ void Cmd_Init( void )
|
||||
Cmd_AddRestrictedCommand( "if", Cmd_If_f, "compare and set condition bits" );
|
||||
Cmd_AddRestrictedCommand( "else", Cmd_Else_f, "invert condition bit" );
|
||||
|
||||
Cmd_AddRestrictedCommand( "make_privileged", Cmd_MakePrivileged_f, "makes command or variable privileged (protected from access attempts from server)" );
|
||||
|
||||
#if defined(XASH_HASHED_VARS)
|
||||
Cmd_AddCommand( "basecmd_stats", BaseCmd_Stats_f, "print info about basecmd usage" );
|
||||
Cmd_AddCommand( "basecmd_test", BaseCmd_Test_f, "test basecmd" );
|
||||
|
||||
@@ -251,7 +251,7 @@ static void LZSS_BuildHash( lzss_state_t *state, const byte *source )
|
||||
{
|
||||
lzss_list_t *list;
|
||||
lzss_node_t *node;
|
||||
unsigned int targetindex = (uintptr_t)source & ( state->window_size - 1 );
|
||||
unsigned int targetindex = (uint)source & ( state->window_size - 1 );
|
||||
|
||||
node = &state->hash_node[targetindex];
|
||||
|
||||
@@ -900,7 +900,7 @@ float GAME_EXPORT pfnTime( void )
|
||||
qboolean COM_IsSafeFileToDownload( const char *filename )
|
||||
{
|
||||
char lwrfilename[4096];
|
||||
const char *last;
|
||||
const char *first, *last;
|
||||
const char *ext;
|
||||
size_t len;
|
||||
int i;
|
||||
@@ -934,27 +934,25 @@ qboolean COM_IsSafeFileToDownload( const char *filename )
|
||||
return true;
|
||||
}
|
||||
|
||||
for( i = 0; i < len; i++ )
|
||||
{
|
||||
if( !isprint( filename[i] ))
|
||||
return false;
|
||||
}
|
||||
|
||||
Q_strnlwr( filename, lwrfilename, sizeof( lwrfilename ));
|
||||
ext = COM_FileExtension( lwrfilename );
|
||||
|
||||
if( Q_strpbrk( lwrfilename, "\\:~" ) || Q_strstr( lwrfilename, ".." ))
|
||||
if( Q_strpbrk( lwrfilename, "\\:~" ) || Q_strstr( lwrfilename, ".." ) )
|
||||
return false;
|
||||
|
||||
if( lwrfilename[0] == '/' )
|
||||
return false;
|
||||
|
||||
first = Q_strchr( lwrfilename, '.' );
|
||||
last = Q_strrchr( lwrfilename, '.' );
|
||||
|
||||
if( last == NULL )
|
||||
if( first == NULL || last == NULL )
|
||||
return false;
|
||||
|
||||
if( Q_strlen( last ) != 4 )
|
||||
if( first != last )
|
||||
return false;
|
||||
|
||||
if( Q_strlen( first ) != 4 )
|
||||
return false;
|
||||
|
||||
for( i = 0; i < ARRAYSIZE( file_exts ); i++ )
|
||||
@@ -1133,7 +1131,6 @@ void Test_RunCommon( void )
|
||||
{
|
||||
Msg( "Checking COM_IsSafeFileToDownload...\n" );
|
||||
|
||||
TASSERT_EQi( COM_IsSafeFileToDownload( "models/bsg_props/[hl-lab.ru]bush.mdl" ), true );
|
||||
TASSERT_EQi( COM_IsSafeFileToDownload( "!MD5AAB5E8B307672DA86FBD10AC302BC732" ), true );
|
||||
TASSERT_EQi( COM_IsSafeFileToDownload( "!MD56f1ffd8c96bd64c9c27955309f6ecfe6" ), false );
|
||||
TASSERT_EQi( COM_IsSafeFileToDownload( "!MD5AAB5E8B307672DA86FBD10AC302B.exe" ), false );
|
||||
|
||||
@@ -342,6 +342,7 @@ typedef struct host_parm_s
|
||||
qboolean apply_game_config; // when true apply only to game cvars and ignore all other commands
|
||||
qboolean apply_opengl_config; // when true apply only to opengl cvars and ignore all other commands
|
||||
qboolean config_executed; // a bit who indicated was config.cfg already executed e.g. from valve.rc
|
||||
qboolean crashed; // set to true if crashed
|
||||
#if XASH_DLL_LOADER
|
||||
qboolean enabledll;
|
||||
#endif
|
||||
@@ -357,7 +358,6 @@ typedef struct host_parm_s
|
||||
int window_center_y;
|
||||
string gamedll;
|
||||
string clientlib;
|
||||
string menulib;
|
||||
} host_parm_t;
|
||||
|
||||
extern host_parm_t host;
|
||||
@@ -422,30 +422,6 @@ void FS_CheckConfig( void );
|
||||
// cmd.c
|
||||
//
|
||||
typedef struct cmd_s cmd_t;
|
||||
|
||||
static inline int GAME_EXPORT Cmd_Argc( void )
|
||||
{
|
||||
extern int cmd_argc;
|
||||
return cmd_argc;
|
||||
}
|
||||
|
||||
static inline const char *GAME_EXPORT RETURNS_NONNULL Cmd_Argv( int arg )
|
||||
{
|
||||
extern int cmd_argc;
|
||||
extern char *cmd_argv[MAX_CMD_TOKENS];
|
||||
|
||||
if((uint)arg >= cmd_argc )
|
||||
return "";
|
||||
return cmd_argv[arg];
|
||||
}
|
||||
|
||||
static inline const char *GAME_EXPORT RETURNS_NONNULL Cmd_Args( void )
|
||||
{
|
||||
extern const char *cmd_args;
|
||||
|
||||
return cmd_args;
|
||||
}
|
||||
|
||||
void Cbuf_Clear( void );
|
||||
void Cbuf_AddText( const char *text );
|
||||
void Cbuf_AddTextf( const char *text, ... ) FORMAT_CHECK( 1 );
|
||||
@@ -455,6 +431,9 @@ void Cbuf_InsertTextLen( const char *text, size_t len, size_t requested_len );
|
||||
void Cbuf_ExecStuffCmds( void );
|
||||
void Cbuf_Execute (void);
|
||||
qboolean Cmd_CurrentCommandIsPrivileged( void );
|
||||
int Cmd_Argc( void );
|
||||
const char *Cmd_Args( void ) RETURNS_NONNULL;
|
||||
const char *Cmd_Argv( int arg ) RETURNS_NONNULL;
|
||||
void Cmd_Init( void );
|
||||
void Cmd_Shutdown( void );
|
||||
void Cmd_Unlink( int group );
|
||||
@@ -811,7 +790,7 @@ void Con_NPrintf( int idx, const char *fmt, ... ) FORMAT_CHECK( 2 );
|
||||
void Con_NXPrintf( con_nprint_t *info, const char *fmt, ... ) FORMAT_CHECK( 2 );
|
||||
void UI_NPrintf( int idx, const char *fmt, ... ) FORMAT_CHECK( 2 );
|
||||
void UI_NXPrintf( con_nprint_t *info, const char *fmt, ... ) FORMAT_CHECK( 2 );
|
||||
const char *Info_ValueForKey( const char *s, const char *key ) RETURNS_NONNULL NONNULL;
|
||||
const char *Info_ValueForKey( const char *s, const char *key );
|
||||
void Info_RemovePrefixedKeys( char *start, char prefix );
|
||||
qboolean Info_RemoveKey( char *s, const char *key );
|
||||
qboolean Info_SetValueForKey( char *s, const char *key, const char *value, int maxsize );
|
||||
|
||||
@@ -153,7 +153,7 @@ static qboolean Cvar_UpdateInfo( convar_t *var, const char *value, qboolean noti
|
||||
{
|
||||
if( FBitSet( var->flags, FCVAR_USERINFO ))
|
||||
{
|
||||
if( Host_IsDedicated() )
|
||||
if ( Host_IsDedicated() )
|
||||
{
|
||||
// g-cont. this is a very strange behavior...
|
||||
char *info = SV_Serverinfo();
|
||||
@@ -432,9 +432,8 @@ convar_t *Cvar_Get( const char *name, const char *value, int flags, const char *
|
||||
if( COM_CheckStringEmpty( var->desc ))
|
||||
{
|
||||
// directly set value
|
||||
size_t len = Q_strlen( value ) + 1;
|
||||
var->string = Mem_Realloc( cvar_pool, var->string, len );
|
||||
Q_strncpy( var->string, value, len );
|
||||
freestring( var->string );
|
||||
var->string = copystringpool( cvar_pool, value );
|
||||
var->value = Q_atof( var->string );
|
||||
SetBits( var->flags, flags );
|
||||
|
||||
@@ -450,14 +449,11 @@ convar_t *Cvar_Get( const char *name, const char *value, int flags, const char *
|
||||
|
||||
if( FBitSet( var->flags, FCVAR_ALLOCATED ) && Q_strcmp( var_desc, var->desc ))
|
||||
{
|
||||
size_t len = Q_strlen( var_desc ) + 1;
|
||||
|
||||
if( !FBitSet( flags, FCVAR_GLCONFIG ))
|
||||
Con_Reportf( "%s change description from %s to %s\n", var->name, var->desc, var_desc );
|
||||
|
||||
// update description if needs
|
||||
var->desc = Mem_Realloc( cvar_pool, var->desc, len );
|
||||
Q_strncpy( var->desc, var_desc, len );
|
||||
freestring( var->desc );
|
||||
var->desc = copystringpool( cvar_pool, var_desc );
|
||||
}
|
||||
|
||||
return var;
|
||||
@@ -606,10 +602,9 @@ Cvar_Set2
|
||||
static convar_t *Cvar_Set2( const char *var_name, const char *value )
|
||||
{
|
||||
convar_t *var;
|
||||
const char *pszValue;
|
||||
qboolean dll_variable = false;
|
||||
qboolean force = false;
|
||||
const char *fixed_string;
|
||||
size_t fixed_string_len;
|
||||
|
||||
if( !Cvar_ValidateVarName( var_name, false ))
|
||||
{
|
||||
@@ -673,20 +668,19 @@ static convar_t *Cvar_Set2( const char *var_name, const char *value )
|
||||
return var;
|
||||
}
|
||||
|
||||
fixed_string = Cvar_ValidateString( var, value );
|
||||
pszValue = Cvar_ValidateString( var, value );
|
||||
|
||||
// nothing to change
|
||||
if( !Q_strcmp( fixed_string, var->string ))
|
||||
if( !Q_strcmp( pszValue, var->string ))
|
||||
return var;
|
||||
|
||||
// fill it cls.userinfo, svs.serverinfo
|
||||
if( !Cvar_UpdateInfo( var, fixed_string, true ))
|
||||
if( !Cvar_UpdateInfo( var, pszValue, true ))
|
||||
return var;
|
||||
|
||||
// and finally change the cvar itself
|
||||
fixed_string_len = Q_strlen( fixed_string ) + 1;
|
||||
var->string = Mem_Realloc( cvar_pool, var->string, fixed_string_len );
|
||||
Q_strncpy( var->string, fixed_string, fixed_string_len );
|
||||
// and finally changed the cvar itself
|
||||
freestring( var->string );
|
||||
var->string = copystringpool( cvar_pool, pszValue );
|
||||
var->value = Q_atof( var->string );
|
||||
|
||||
// tell engine about changes
|
||||
@@ -703,8 +697,7 @@ way to change value for many cvars
|
||||
*/
|
||||
void GAME_EXPORT Cvar_DirectSet( convar_t *var, const char *value )
|
||||
{
|
||||
const char *fixed_string;
|
||||
size_t fixed_string_len;
|
||||
const char *pszValue;
|
||||
|
||||
if( unlikely( !var )) return; // ???
|
||||
|
||||
@@ -734,20 +727,19 @@ void GAME_EXPORT Cvar_DirectSet( convar_t *var, const char *value )
|
||||
value = var->def_string; // reset to default value
|
||||
}
|
||||
|
||||
fixed_string = Cvar_ValidateString( var, value );
|
||||
pszValue = Cvar_ValidateString( var, value );
|
||||
|
||||
// nothing to change
|
||||
if( !Q_strcmp( fixed_string, var->string ))
|
||||
if( !Q_strcmp( pszValue, var->string ))
|
||||
return;
|
||||
|
||||
// fill it cls.userinfo, svs.serverinfo
|
||||
if( !Cvar_UpdateInfo( var, fixed_string, true ))
|
||||
if( !Cvar_UpdateInfo( var, pszValue, true ))
|
||||
return;
|
||||
|
||||
// and finally change the cvar itself
|
||||
fixed_string_len = Q_strlen( fixed_string ) + 1;
|
||||
var->string = Mem_Realloc( cvar_pool, var->string, fixed_string_len );
|
||||
Q_strncpy( var->string, fixed_string, fixed_string_len );
|
||||
// and finally changed the cvar itself
|
||||
freestring( var->string );
|
||||
var->string = copystringpool( cvar_pool, pszValue );
|
||||
var->value = Q_atof( var->string );
|
||||
|
||||
// tell engine about changes
|
||||
@@ -781,8 +773,7 @@ can set any protected cvars
|
||||
*/
|
||||
void Cvar_FullSet( const char *var_name, const char *value, int flags )
|
||||
{
|
||||
convar_t *var = Cvar_FindVar( var_name );
|
||||
size_t len = Q_strlen( value ) + 1;
|
||||
convar_t *var = Cvar_FindVar( var_name );
|
||||
|
||||
if( !var )
|
||||
{
|
||||
@@ -790,8 +781,8 @@ void Cvar_FullSet( const char *var_name, const char *value, int flags )
|
||||
return;
|
||||
}
|
||||
|
||||
var->string = Mem_Realloc( cvar_pool, var->string, len );
|
||||
Q_strncpy( var->string, value, len );
|
||||
freestring( var->string );
|
||||
var->string = copystringpool( cvar_pool, value );
|
||||
var->value = Q_atof( var->string );
|
||||
SetBits( var->flags, flags );
|
||||
|
||||
@@ -1030,11 +1021,9 @@ qboolean Cvar_CommandWithPrivilegeCheck( convar_t *v, qboolean isPrivileged )
|
||||
return true;
|
||||
}
|
||||
|
||||
#if !defined( XASH_HASHED_VARS )
|
||||
// check variables
|
||||
v = Cvar_FindVar( Cmd_Argv( 0 ));
|
||||
#endif
|
||||
|
||||
if( !v ) // already found in basecmd
|
||||
v = Cvar_FindVar( Cmd_Argv( 0 ));
|
||||
if( !v )
|
||||
return false;
|
||||
|
||||
|
||||
@@ -16,12 +16,6 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#if XASH_SDL == 2
|
||||
#include <SDL.h> // SDL_GetBasePath
|
||||
#elif XASH_SDL == 3
|
||||
#include <SDL3/SDL.h>
|
||||
#endif
|
||||
|
||||
#include <errno.h>
|
||||
#include "common.h"
|
||||
#include "library.h"
|
||||
@@ -211,7 +205,7 @@ static qboolean FS_DetermineRootDirectory( char *out, size_t size )
|
||||
return true;
|
||||
Sys_Error( "couldn't find %s data directory", XASH_ENGINE_NAME );
|
||||
return false;
|
||||
#elif ( XASH_SDL >= 2 ) && !XASH_NSWITCH // GetBasePath not impl'd in switch-sdl2
|
||||
#elif ( XASH_SDL == 2 ) && !XASH_NSWITCH // GetBasePath not impl'd in switch-sdl2
|
||||
path = SDL_GetBasePath();
|
||||
|
||||
#if XASH_APPLE
|
||||
@@ -330,9 +324,6 @@ void FS_Init( const char *basedir )
|
||||
|
||||
if( !Sys_GetParmFromCmdLine( "-clientlib", host.clientlib ))
|
||||
host.clientlib[0] = 0;
|
||||
|
||||
if( !Sys_GetParmFromCmdLine( "-menulib", host.menulib ))
|
||||
host.menulib[0] = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -14,6 +14,9 @@ GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include "build.h"
|
||||
#ifdef XASH_SDL
|
||||
#include <SDL.h>
|
||||
#endif // XASH_SDL
|
||||
#include <stdarg.h> // va_args
|
||||
#if !XASH_WIN32
|
||||
#include <unistd.h> // fork
|
||||
@@ -74,7 +77,7 @@ static CVAR_DEFINE_AUTO( host_gameloaded, "0", FCVAR_READ_ONLY, "inidcates a loa
|
||||
static CVAR_DEFINE_AUTO( host_clientloaded, "0", FCVAR_READ_ONLY, "inidcates a loaded client.dll" );
|
||||
CVAR_DEFINE_AUTO( host_limitlocal, "0", 0, "apply cl_cmdrate and rate to loopback connection" );
|
||||
CVAR_DEFINE( host_maxfps, "fps_max", "72", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "host fps upper limit" );
|
||||
CVAR_DEFINE_AUTO( fps_override, "0", FCVAR_FILTERABLE, "unlock higher framerate values, not supported" );
|
||||
CVAR_DEFINE_AUTO( fps_override, "1", FCVAR_FILTERABLE, "unlock higher framerate values, not supported" );
|
||||
static CVAR_DEFINE_AUTO( host_framerate, "0", FCVAR_FILTERABLE, "locks frame timing to this value in seconds" );
|
||||
static CVAR_DEFINE( host_sleeptime, "sleeptime", "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "milliseconds to sleep for each frame. higher values reduce fps accuracy" );
|
||||
static CVAR_DEFINE_AUTO( host_sleeptime_debug, "0", 0, "print sleeps between frames" );
|
||||
@@ -174,7 +177,6 @@ static void Sys_PrintUsage( const char *exename )
|
||||
O("-dll <path> ", "override server DLL path")
|
||||
#if !XASH_DEDICATED
|
||||
O("-clientlib <path> ", "override client DLL path")
|
||||
O("-menulib <path> ", "override menu DLL path")
|
||||
O("-console ", "run engine with console enabled")
|
||||
O("-toconsole ", "run engine witn console open")
|
||||
O("-oldfont ", "enable unused Quake font in Half-Life")
|
||||
@@ -539,6 +541,13 @@ static void Host_MemStats_f( void )
|
||||
}
|
||||
}
|
||||
|
||||
static void Host_Minimize_f( void )
|
||||
{
|
||||
#ifdef XASH_SDL
|
||||
if( host.hWnd ) SDL_MinimizeWindow( host.hWnd );
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
Host_RegisterDecal
|
||||
@@ -1227,14 +1236,6 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
|
||||
Cvar_Getf( "host_ver", FCVAR_READ_ONLY, "detailed info about this build", "%i " XASH_VERSION " %s %s %s", Q_buildnum(), Q_buildos(), Q_buildarch(), g_buildcommit);
|
||||
Cvar_Getf( "host_lowmemorymode", FCVAR_READ_ONLY, "indicates if engine compiled for low RAM consumption (0 - normal, 1 - low engine limits, 2 - low protocol limits)", "%i", XASH_LOW_MEMORY );
|
||||
|
||||
Cvar_Get( "host_hl25_extended_structs",
|
||||
#if SUPPORT_HL25_EXTENDED_STRUCTS
|
||||
"1",
|
||||
#else
|
||||
"0",
|
||||
#endif
|
||||
FCVAR_READ_ONLY, "indicates if engine was compiled with extended msurface_t struct" );
|
||||
|
||||
Mod_Init();
|
||||
NET_Init();
|
||||
NET_InitMasters();
|
||||
@@ -1269,7 +1270,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
|
||||
Cmd_AddRestrictedCommand( "quit", Sys_Quit_f, "quit the game" );
|
||||
Cmd_AddRestrictedCommand( "exit", Sys_Quit_f, "quit the game" );
|
||||
}
|
||||
else Cmd_AddRestrictedCommand( "minimize", Platform_Minimize_f, "minimize main window to tray" );
|
||||
else Cmd_AddRestrictedCommand( "minimize", Host_Minimize_f, "minimize main window to tray" );
|
||||
|
||||
host.errorframe = 0;
|
||||
|
||||
@@ -1345,7 +1346,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
|
||||
#endif // XASH_ANDROID
|
||||
|
||||
// main window message loop
|
||||
while( host.status != HOST_CRASHED )
|
||||
while( !host.crashed )
|
||||
{
|
||||
newtime = Sys_DoubleTime ();
|
||||
COM_Frame( newtime - oldtime );
|
||||
|
||||
@@ -220,7 +220,7 @@ void HPAK_AddLump( qboolean bUseQueue, const char *name, resource_t *pResource,
|
||||
|
||||
if( pResource->nDownloadSize < HPAK_ENTRY_MIN_SIZE || pResource->nDownloadSize > HPAK_ENTRY_MAX_SIZE )
|
||||
{
|
||||
Con_Printf( S_ERROR "%s: invalid size %s\n", name, Q_memprint( pResource->nDownloadSize ));
|
||||
Con_Printf( S_ERROR "%s: invalid size %s\n", name, Q_pretifymem( pResource->nDownloadSize, 2 ));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -441,7 +441,7 @@ static qboolean HPAK_Validate( const char *filename, qboolean quiet, qboolean de
|
||||
if( dataDir[i].disksize < HPAK_ENTRY_MIN_SIZE || dataDir[i].disksize > HPAK_ENTRY_MAX_SIZE )
|
||||
{
|
||||
// odd max size
|
||||
Con_DPrintf( S_ERROR "%s: lump %i has invalid size %s\n", __func__, i, Q_memprint( dataDir[i].disksize ));
|
||||
Con_DPrintf( S_ERROR "%s: lump %i has invalid size %s\n", __func__, i, Q_pretifymem( dataDir[i].disksize, 2 ));
|
||||
Mem_Free( dataDir );
|
||||
FS_Close( f );
|
||||
if( delete ) FS_Delete( pakname );
|
||||
@@ -462,7 +462,7 @@ static qboolean HPAK_Validate( const char *filename, qboolean quiet, qboolean de
|
||||
if( !quiet )
|
||||
{
|
||||
Con_Printf( "%i: %s %s %s: ", i, COM_ResourceTypeFromIndex( pRes->type ),
|
||||
Q_memprint( pRes->nDownloadSize ), pRes->szFileName );
|
||||
Q_pretifymem( pRes->nDownloadSize, 2 ), pRes->szFileName );
|
||||
}
|
||||
|
||||
if( memcmp( md5, pRes->rgucMD5_hash, 0x10 ))
|
||||
|
||||
@@ -45,6 +45,7 @@ typedef enum
|
||||
|
||||
typedef struct loadformat_s
|
||||
{
|
||||
const char *formatstring;
|
||||
const char *ext;
|
||||
qboolean (*loadfunc)( const char *name, const byte *buffer, fs_offset_t filesize );
|
||||
image_hint_t hint;
|
||||
@@ -52,6 +53,7 @@ typedef struct loadformat_s
|
||||
|
||||
typedef struct saveformat_s
|
||||
{
|
||||
const char *formatstring;
|
||||
const char *ext;
|
||||
qboolean (*savefunc)( const char *name, rgbdata_t *pix );
|
||||
} savepixformat_t;
|
||||
|
||||
@@ -211,7 +211,7 @@ static const loadpixformat_t *Image_GetLoadFormatForExtension( const char *ext )
|
||||
if( !COM_CheckStringEmpty( ext ))
|
||||
return NULL;
|
||||
|
||||
for( format = image.loadformats; format->ext; format++ )
|
||||
for( format = image.loadformats; format->formatstring; format++ )
|
||||
{
|
||||
if( !Q_stricmp( ext, format->ext ))
|
||||
return format;
|
||||
@@ -237,7 +237,7 @@ static qboolean Image_ProbeLoadBuffer( const loadpixformat_t *fmt, const char *n
|
||||
// bruteforce all loaders
|
||||
if( !fmt )
|
||||
{
|
||||
for( fmt = image.loadformats; fmt->ext; fmt++ )
|
||||
for( fmt = image.loadformats; fmt->formatstring; fmt++ )
|
||||
{
|
||||
if( Image_ProbeLoadBuffer_( fmt, name, buf, size, override_hint ))
|
||||
return true;
|
||||
@@ -256,7 +256,7 @@ static qboolean Image_ProbeLoad_( const loadpixformat_t *fmt, const char *name,
|
||||
string path;
|
||||
byte *f;
|
||||
|
||||
Q_snprintf( path, sizeof( path ), "%s%s.%s", name, suffix, fmt->ext );
|
||||
Q_snprintf( path, sizeof( path ), fmt->formatstring, name, suffix, fmt->ext );
|
||||
f = FS_LoadFile( path, &filesize, false );
|
||||
|
||||
if( f )
|
||||
@@ -274,7 +274,7 @@ static qboolean Image_ProbeLoad( const loadpixformat_t *fmt, const char *name, c
|
||||
if( !fmt )
|
||||
{
|
||||
// bruteforce all formats to allow implicit extension
|
||||
for( fmt = image.loadformats; fmt->ext; fmt++ )
|
||||
for( fmt = image.loadformats; fmt->formatstring; fmt++ )
|
||||
{
|
||||
if( Image_ProbeLoad_( fmt, name, suffix, override_hint ))
|
||||
return true;
|
||||
@@ -417,13 +417,14 @@ qboolean FS_SaveImage( const char *filename, rgbdata_t *pix )
|
||||
picBuffer = pix->buffer;
|
||||
|
||||
// save all sides seperately
|
||||
for( format = image.saveformats; format && format->ext; format++ )
|
||||
for( format = image.saveformats; format && format->formatstring; format++ )
|
||||
{
|
||||
if( !Q_stricmp( ext, format->ext ))
|
||||
{
|
||||
for( i = 0; i < 6; i++ )
|
||||
{
|
||||
Q_snprintf( path, sizeof( path ), "%s%s.%s", savename, box[i].suf, format->ext );
|
||||
Q_snprintf( path, sizeof( path ),
|
||||
format->formatstring, savename, box[i].suf, format->ext );
|
||||
if( !format->savefunc( path, pix )) break; // there were errors
|
||||
pix->buffer += pix->size; // move pointer
|
||||
}
|
||||
@@ -441,11 +442,12 @@ qboolean FS_SaveImage( const char *filename, rgbdata_t *pix )
|
||||
}
|
||||
else
|
||||
{
|
||||
for( format = image.saveformats; format && format->ext; format++ )
|
||||
for( format = image.saveformats; format && format->formatstring; format++ )
|
||||
{
|
||||
if( !Q_stricmp( ext, format->ext ))
|
||||
{
|
||||
Q_snprintf( path, sizeof( path ), "%s.%s", savename, format->ext );
|
||||
Q_snprintf( path, sizeof( path ),
|
||||
format->formatstring, savename, "", format->ext );
|
||||
if( format->savefunc( path, pix ))
|
||||
{
|
||||
// clear any force flags
|
||||
|
||||
@@ -46,7 +46,7 @@ qboolean Image_LoadPNG( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
short p, a, b, c, pa, pb, pc;
|
||||
byte *buf_p, *pixbuf, *raw, *prior, *idat_buf = NULL, *uncompressed_buffer = NULL;
|
||||
byte *pallete = NULL, *trns = NULL;
|
||||
uint chunk_len, trns_len = 0, plte_len = 0, crc32, crc32_check, oldsize = 0, newsize = 0, rowsize;
|
||||
uint chunk_len, trns_len, plte_len, crc32, crc32_check, oldsize = 0, newsize = 0, rowsize;
|
||||
uint uncompressed_size, pixel_size, pixel_count, i, y, filter_type, chunk_sign, r_alpha, g_alpha, b_alpha;
|
||||
qboolean has_iend_chunk = false;
|
||||
z_stream stream = {0};
|
||||
|
||||
@@ -90,23 +90,23 @@ static byte palette_hl[768] =
|
||||
// stub
|
||||
static const loadpixformat_t load_null[] =
|
||||
{
|
||||
{ NULL, NULL, IL_HINT_NO }
|
||||
{ NULL, NULL, NULL, IL_HINT_NO }
|
||||
};
|
||||
|
||||
static const loadpixformat_t load_game[] =
|
||||
{
|
||||
{ "dds", Image_LoadDDS, IL_HINT_NO }, // dds for world and studio models
|
||||
{ "bmp", Image_LoadBMP, IL_HINT_NO }, // WON menu images
|
||||
{ "tga", Image_LoadTGA, IL_HINT_NO }, // hl vgui menus
|
||||
{ "png", Image_LoadPNG, IL_HINT_NO }, // NightFire 007 menus
|
||||
{ "mip", Image_LoadMIP, IL_HINT_NO }, // hl textures from wad or buffer
|
||||
{ "mdl", Image_LoadMDL, IL_HINT_HL }, // hl studio model skins
|
||||
{ "spr", Image_LoadSPR, IL_HINT_HL }, // hl sprite frames
|
||||
{ "lmp", Image_LoadLMP, IL_HINT_NO }, // hl menu images (cached.wad etc)
|
||||
{ "fnt", Image_LoadFNT, IL_HINT_HL }, // hl console font (fonts.wad etc)
|
||||
{ "pal", Image_LoadPAL, IL_HINT_NO }, // install studio\sprite palette
|
||||
{ "ktx2", Image_LoadKTX2, IL_HINT_NO }, // ktx2 for world and studio models
|
||||
{ NULL, NULL, IL_HINT_NO }
|
||||
{ "%s%s.%s", "dds", Image_LoadDDS, IL_HINT_NO }, // dds for world and studio models
|
||||
{ "%s%s.%s", "bmp", Image_LoadBMP, IL_HINT_NO }, // WON menu images
|
||||
{ "%s%s.%s", "tga", Image_LoadTGA, IL_HINT_NO }, // hl vgui menus
|
||||
{ "%s%s.%s", "png", Image_LoadPNG, IL_HINT_NO }, // NightFire 007 menus
|
||||
{ "%s%s.%s", "mip", Image_LoadMIP, IL_HINT_NO }, // hl textures from wad or buffer
|
||||
{ "%s%s.%s", "mdl", Image_LoadMDL, IL_HINT_HL }, // hl studio model skins
|
||||
{ "%s%s.%s", "spr", Image_LoadSPR, IL_HINT_HL }, // hl sprite frames
|
||||
{ "%s%s.%s", "lmp", Image_LoadLMP, IL_HINT_NO }, // hl menu images (cached.wad etc)
|
||||
{ "%s%s.%s", "fnt", Image_LoadFNT, IL_HINT_HL }, // hl console font (fonts.wad etc)
|
||||
{ "%s%s.%s", "pal", Image_LoadPAL, IL_HINT_NO }, // install studio\sprite palette
|
||||
{ "%s%s.%s", "ktx2", Image_LoadKTX2, IL_HINT_NO }, // ktx2 for world and studio models
|
||||
{ NULL, NULL, NULL, IL_HINT_NO }
|
||||
};
|
||||
|
||||
/*
|
||||
@@ -119,16 +119,16 @@ static const loadpixformat_t load_game[] =
|
||||
// stub
|
||||
static const savepixformat_t save_null[] =
|
||||
{
|
||||
{ NULL, NULL }
|
||||
{ NULL, NULL, NULL }
|
||||
};
|
||||
|
||||
// Xash3D normal instance
|
||||
static const savepixformat_t save_game[] =
|
||||
{
|
||||
{ "tga", Image_SaveTGA }, // tga screenshots
|
||||
{ "bmp", Image_SaveBMP }, // bmp levelshots or screenshots
|
||||
{ "png", Image_SavePNG }, // png screenshots
|
||||
{ NULL, NULL }
|
||||
{ "%s%s.%s", "tga", Image_SaveTGA }, // tga screenshots
|
||||
{ "%s%s.%s", "bmp", Image_SaveBMP }, // bmp levelshots or screenshots
|
||||
{ "%s%s.%s", "png", Image_SavePNG }, // png screenshots
|
||||
{ NULL, NULL, NULL }
|
||||
};
|
||||
|
||||
void Image_Setup( void )
|
||||
|
||||
@@ -32,7 +32,7 @@ qboolean Image_LoadPAL( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
|
||||
if( filesize > sizeof( pal ))
|
||||
{
|
||||
Con_DPrintf( S_ERROR "%s: (%s) have invalid size (%li should be less or equal than %zu)\n", __func__, name, (long)filesize, sizeof( pal ));
|
||||
Con_DPrintf( S_ERROR "%s: (%s) have invalid size (%li should be less or equal than %d)\n", __func__, name, (long)filesize, sizeof( pal ));
|
||||
return false;
|
||||
}
|
||||
else if( filesize < sizeof( pal ) && buffer != NULL )
|
||||
@@ -52,8 +52,6 @@ qboolean Image_LoadPAL( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
rendermode = LUMP_MASKED;
|
||||
else if( Q_stristr( name, "gradient" ))
|
||||
rendermode = LUMP_GRADIENT;
|
||||
else if( Q_stristr( name, "texgamma" ))
|
||||
rendermode = LUMP_TEXGAMMA;
|
||||
else if( Q_stristr( name, "valve" ))
|
||||
{
|
||||
rendermode = LUMP_HALFLIFE;
|
||||
@@ -189,7 +187,7 @@ qboolean Image_LoadMDL( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
Image_GetPaletteLMP( pal, LUMP_MASKED );
|
||||
image.flags |= IMAGE_HAS_ALPHA|IMAGE_ONEBIT_ALPHA;
|
||||
}
|
||||
else Image_GetPaletteLMP( fin + pixels, LUMP_TEXGAMMA );
|
||||
else Image_GetPaletteLMP( fin + pixels, LUMP_NORMAL );
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -228,7 +226,7 @@ qboolean Image_LoadSPR( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
return false;
|
||||
}
|
||||
|
||||
memcpy( &pin, buffer, sizeof( dspriteframe_t ));
|
||||
memcpy( &pin, buffer, sizeof(dspriteframe_t) );
|
||||
image.width = pin.width;
|
||||
image.height = pin.height;
|
||||
|
||||
|
||||
@@ -128,9 +128,9 @@ dll_user_t *FS_FindLibrary( const char *dllname, qboolean directpath )
|
||||
|
||||
static void COM_GenerateCommonLibraryName( const char *name, const char *ext, char *out, size_t size )
|
||||
{
|
||||
#if ( XASH_WIN32 || ( XASH_LINUX && !XASH_ANDROID ) || XASH_APPLE ) && XASH_X86
|
||||
#if ( XASH_WIN32 || XASH_LINUX || XASH_APPLE ) && XASH_X86
|
||||
Q_snprintf( out, size, "%s.%s", name, ext );
|
||||
#elif XASH_WIN32 || ( XASH_LINUX && !XASH_ANDROID ) || XASH_APPLE
|
||||
#elif ( XASH_WIN32 || XASH_LINUX || XASH_APPLE )
|
||||
Q_snprintf( out, size, "%s_%s.%s", name, Q_buildarch(), ext );
|
||||
#else
|
||||
Q_snprintf( out, size, "%s_%s_%s.%s", name, Q_buildos(), Q_buildarch(), ext );
|
||||
@@ -185,12 +185,16 @@ static void COM_GenerateServerLibraryPath( char *out, size_t size )
|
||||
{
|
||||
#ifdef XASH_INTERNAL_GAMELIBS // assuming library loader knows where to get libraries
|
||||
Q_strncpy( out, "server", size );
|
||||
#elif XASH_X86 && XASH_WIN32
|
||||
#elif ( XASH_WIN32 || XASH_LINUX || XASH_APPLE ) && XASH_X86
|
||||
|
||||
#if XASH_WIN32
|
||||
Q_strncpy( out, GI->game_dll, size );
|
||||
#elif XASH_X86 && XASH_APPLE
|
||||
#elif XASH_APPLE
|
||||
Q_strncpy( out, GI->game_dll_osx, size );
|
||||
#elif XASH_X86 && XASH_LINUX && !XASH_ANDROID
|
||||
#else // XASH_LINUX
|
||||
Q_strncpy( out, GI->game_dll_linux, size );
|
||||
#endif
|
||||
|
||||
#else
|
||||
string dllpath;
|
||||
const char *ext;
|
||||
@@ -199,7 +203,7 @@ static void COM_GenerateServerLibraryPath( char *out, size_t size )
|
||||
Q_strncpy( dllpath, GI->game_dll, sizeof( dllpath ) );
|
||||
#elif XASH_APPLE
|
||||
Q_strncpy( dllpath, GI->game_dll_osx, sizeof( dllpath ) );
|
||||
#else
|
||||
#else // XASH_APPLE
|
||||
Q_strncpy( dllpath, GI->game_dll_linux, sizeof( dllpath ) );
|
||||
#endif
|
||||
|
||||
@@ -224,14 +228,7 @@ void COM_GetCommonLibraryPath( ECommonLibraryType eLibType, char *out, size_t si
|
||||
switch( eLibType )
|
||||
{
|
||||
case LIBRARY_GAMEUI:
|
||||
if( COM_CheckStringEmpty( host.menulib ))
|
||||
{
|
||||
Q_strncpy( out, host.menulib, size );
|
||||
}
|
||||
else
|
||||
{
|
||||
COM_GenerateClientLibraryPath( "menu", out, size );
|
||||
}
|
||||
COM_GenerateClientLibraryPath( "menu", out, size );
|
||||
break;
|
||||
case LIBRARY_CLIENT:
|
||||
if( COM_CheckStringEmpty( host.clientlib ))
|
||||
|
||||
@@ -129,10 +129,10 @@ typedef struct
|
||||
dclipnode32_t *clipnodes_out; // temporary 32-bit array to hold clipnodes
|
||||
|
||||
// misc stuff
|
||||
int lightmap_samples; // samples per lightmap (1 or 3)
|
||||
int version; // model version
|
||||
qboolean isworld;
|
||||
qboolean isbsp30ext;
|
||||
int lightmap_samples; // samples per lightmap (1 or 3)
|
||||
int version; // model version
|
||||
qboolean isworld;
|
||||
qboolean isbsp30ext;
|
||||
} dbspmodel_t;
|
||||
|
||||
typedef struct
|
||||
@@ -1579,8 +1579,8 @@ static void CountClipNodes16_r( mclipnode16_t *src, hull_t *hull, int nodenum )
|
||||
// leaf?
|
||||
if( nodenum < 0 ) return;
|
||||
|
||||
if( hull->lastclipnode == MAX_MAP_CLIPNODES_HLBSP )
|
||||
Host_Error( "%s: MAX_MAP_CLIPNODES_HLBSP limit exceeded\n", __func__ );
|
||||
if( hull->lastclipnode == MAX_MAP_CLIPNODES )
|
||||
Host_Error( "MAX_MAP_CLIPNODES limit exceeded\n" );
|
||||
hull->lastclipnode++;
|
||||
|
||||
CountClipNodes16_r( src, hull, src[nodenum].children[0] );
|
||||
@@ -1592,25 +1592,25 @@ static void CountClipNodes32_r( mclipnode32_t *src, hull_t *hull, int nodenum )
|
||||
// leaf?
|
||||
if( nodenum < 0 ) return;
|
||||
|
||||
if( hull->lastclipnode == MAX_MAP_CLIPNODES_BSP2 )
|
||||
Host_Error( "%s: MAX_MAP_CLIPNODES_BSP2 limit exceeded\n", __func__ );
|
||||
if( hull->lastclipnode == MAX_MAP_CLIPNODES )
|
||||
Host_Error( "MAX_MAP_CLIPNODES limit exceeded\n" );
|
||||
hull->lastclipnode++;
|
||||
|
||||
CountClipNodes32_r( src, hull, src[nodenum].children[0] );
|
||||
CountClipNodes32_r( src, hull, src[nodenum].children[1] );
|
||||
}
|
||||
|
||||
static void CountDClipNodes_r( dclipnode32_t *src, hull_t *hull, int nodenum, const int max_clipnodes )
|
||||
static void CountDClipNodes_r( dclipnode32_t *src, hull_t *hull, int nodenum )
|
||||
{
|
||||
// leaf?
|
||||
if( nodenum < 0 ) return;
|
||||
|
||||
if( hull->lastclipnode == max_clipnodes )
|
||||
Host_Error( "%s: MAX_MAP_CLIPNODES (%d) limit exceeded\n", __func__, max_clipnodes );
|
||||
if( hull->lastclipnode == MAX_MAP_CLIPNODES )
|
||||
Host_Error( "MAX_MAP_CLIPNODES limit exceeded\n" );
|
||||
hull->lastclipnode++;
|
||||
|
||||
CountDClipNodes_r( src, hull, src[nodenum].children[0], max_clipnodes );
|
||||
CountDClipNodes_r( src, hull, src[nodenum].children[1], max_clipnodes );
|
||||
CountDClipNodes_r( src, hull, src[nodenum].children[0] );
|
||||
CountDClipNodes_r( src, hull, src[nodenum].children[1] );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1628,17 +1628,8 @@ static int RemapClipNodes_r( dbspmodel_t *bmod, dclipnode32_t *srcnodes, hull_t
|
||||
return nodenum;
|
||||
|
||||
// emit a clipnode
|
||||
if( bmod->version == QBSP2_VERSION )
|
||||
{
|
||||
if( hull->lastclipnode == MAX_MAP_CLIPNODES_BSP2 )
|
||||
Host_Error( "%s: MAX_MAP_CLIPNODES_BSP2 limit exceeded\n", __func__ );
|
||||
}
|
||||
else
|
||||
{
|
||||
if( hull->lastclipnode == MAX_MAP_CLIPNODES_HLBSP )
|
||||
Host_Error( "%s: MAX_MAP_CLIPNODES_HLBSP limit exceeded\n", __func__ );
|
||||
}
|
||||
|
||||
if( hull->lastclipnode == MAX_MAP_CLIPNODES )
|
||||
Host_Error( "MAX_MAP_CLIPNODES limit exceeded\n" );
|
||||
src = srcnodes + nodenum;
|
||||
|
||||
c = hull->lastclipnode;
|
||||
@@ -1770,17 +1761,13 @@ static void Mod_SetupHull( dbspmodel_t *bmod, model_t *mod, poolhandle_t mempool
|
||||
if( VectorIsNull( hull->clip_mins ) && VectorIsNull( hull->clip_maxs ))
|
||||
return; // no hull specified
|
||||
|
||||
CountDClipNodes_r( bmod->clipnodes_out, hull, headnode );
|
||||
|
||||
// fit array to real count
|
||||
if( bmod->version == QBSP2_VERSION )
|
||||
{
|
||||
CountDClipNodes_r( bmod->clipnodes_out, hull, headnode, MAX_MAP_CLIPNODES_BSP2 );
|
||||
hull->clipnodes32 = Mem_Malloc( mempool, sizeof( *hull->clipnodes32 ) * hull->lastclipnode );
|
||||
}
|
||||
else
|
||||
{
|
||||
CountDClipNodes_r( bmod->clipnodes_out, hull, headnode, MAX_MAP_CLIPNODES_HLBSP );
|
||||
hull->clipnodes16 = Mem_Malloc( mempool, sizeof( *hull->clipnodes16 ) * hull->lastclipnode );
|
||||
}
|
||||
|
||||
hull->planes = mod->planes; // share planes
|
||||
hull->lastclipnode = 0; // restart counting
|
||||
@@ -3467,7 +3454,7 @@ static void Mod_LoadClipnodes( model_t *mod, dbspmodel_t *bmod )
|
||||
out->children[0] = (unsigned short)in->children[0];
|
||||
out->children[1] = (unsigned short)in->children[1];
|
||||
|
||||
// aguirRe QBSP 'broken' clipnodes
|
||||
// Arguire QBSP 'broken' clipnodes
|
||||
if( out->children[0] >= bmod->numclipnodes )
|
||||
out->children[0] -= 65536;
|
||||
if( out->children[1] >= bmod->numclipnodes )
|
||||
|
||||
@@ -169,7 +169,7 @@ void Mod_LoadAliasModel( model_t *mod, const void *buffer, qboolean *loaded );
|
||||
//
|
||||
void Mod_LoadBrushModel( model_t *mod, const void *buffer, qboolean *loaded );
|
||||
qboolean Mod_TestBmodelLumps( file_t *f, const char *name, const byte *mod_base, qboolean silent, dlump_t *entities );
|
||||
int Mod_FatPVS( const vec3_t org, float radius, byte *visbuffer, int visbytes, qboolean merge, qboolean fullvis, qboolean phs );
|
||||
int Mod_FatPVS( const vec3_t org, float radius, byte *visbuffer, int visbytes, qboolean merge, qboolean fullvis, qboolean false );
|
||||
qboolean Mod_BoxVisible( const vec3_t mins, const vec3_t maxs, const byte *visbits );
|
||||
int Mod_CheckLump( const char *filename, const int lump, int *lumpsize );
|
||||
int Mod_ReadLump( const char *filename, const int lump, void **lumpdata, int *lumpsize );
|
||||
|
||||
@@ -618,7 +618,7 @@ qboolean MSG_ReadBits( sizebuf_t *sb, void *pOutData, int nBits )
|
||||
int nBitsLeft = nBits;
|
||||
|
||||
// get output dword-aligned.
|
||||
while((( uintptr_t )pOut & 3) != 0 && nBitsLeft >= 8 )
|
||||
while((( uint32_t )pOut & 3) != 0 && nBitsLeft >= 8 )
|
||||
{
|
||||
*pOut = (byte)MSG_ReadUBitLong( sb, 8 );
|
||||
++pOut;
|
||||
@@ -873,7 +873,7 @@ static void Test_Buffer_Write( void )
|
||||
MSG_Init( &sb, __func__, testdata, sizeof( testdata ));
|
||||
TASSERT_EQi( sb.iCurBit, 0 );
|
||||
TASSERT_EQi( sb.nDataBits, sizeof( testdata ) << 3 );
|
||||
TASSERT_EQp( sb.pData, (void *)testdata );
|
||||
TASSERT_EQi( sb.pData, testdata );
|
||||
TASSERT_EQi( sb.bOverflow, false );
|
||||
|
||||
MSG_WriteBytes( &sb, "asdf", 4 );
|
||||
@@ -929,7 +929,7 @@ static void Test_Buffer_Read( void )
|
||||
MSG_StartReading( &sb, (void *)g_testbuf, -1, 0, g_testbuf_bits );
|
||||
TASSERT_EQi( sb.iCurBit, 0 );
|
||||
TASSERT_EQi( sb.nDataBits, g_testbuf_bits );
|
||||
TASSERT_EQp( sb.pData, (void *)g_testbuf );
|
||||
TASSERT_EQi( sb.pData, g_testbuf );
|
||||
TASSERT_EQi( sb.bOverflow, false );
|
||||
|
||||
MSG_ReadBytes( &sb, buf, 4 );
|
||||
|
||||
@@ -198,7 +198,7 @@ static int HTTP_FileQueue( httpfile_t *file )
|
||||
|
||||
if( !( file->file = FS_Open( name, "wb+", true )))
|
||||
{
|
||||
Con_Printf( S_ERROR "HTTP: cannot open %s!\n", name );
|
||||
Con_Printf( S_ERROR "HTTP: cannot open %s!", name );
|
||||
HTTP_FreeFile( file, true );
|
||||
return 0;
|
||||
}
|
||||
@@ -844,16 +844,7 @@ static int HTTP_FileProcessStream( httpfile_t *curfile )
|
||||
|
||||
if( curfile->downloaded >= curfile->size )
|
||||
{
|
||||
// chunked files are finalized in FileSaveReceivedData
|
||||
if( curfile->compressed && !curfile->chunked )
|
||||
{
|
||||
curfile->pfn_process = HTTP_FileDecompress;
|
||||
curfile->success = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
HTTP_FreeFile( curfile, false ); // success
|
||||
}
|
||||
HTTP_FreeFile( curfile, false ); // success
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -121,7 +121,7 @@ static CVAR_DEFINE_AUTO( net_resolve_debug, "0", FCVAR_PRIVILEGED, "print resolv
|
||||
CVAR_DEFINE( net_clockwindow, "clockwindow", "0.5", FCVAR_PRIVILEGED, "timewindow to execute client moves" );
|
||||
|
||||
netadr_t net_local;
|
||||
static netadr_t net6_local;
|
||||
netadr_t net6_local;
|
||||
|
||||
// cvars equivalents for IPv6
|
||||
static CVAR_DEFINE( net_ip6name, "ip6", "localhost", FCVAR_PRIVILEGED, "network ip6 address" );
|
||||
@@ -1791,12 +1791,12 @@ static void NET_OpenIP( qboolean change_port, int *sockets, const char *net_ifac
|
||||
|
||||
/*
|
||||
================
|
||||
NET_DetermineLocalAddress
|
||||
NET_GetLocalAddress
|
||||
|
||||
Returns the servers' ip address as a string.
|
||||
================
|
||||
*/
|
||||
static void NET_DetermineLocalAddress( void )
|
||||
static void NET_GetLocalAddress( void )
|
||||
{
|
||||
char hostname[512];
|
||||
char buff[512];
|
||||
@@ -1910,7 +1910,7 @@ void NET_Config( qboolean multiplayer, qboolean changeport )
|
||||
// get our local address, if possible
|
||||
if( bFirst )
|
||||
{
|
||||
NET_DetermineLocalAddress();
|
||||
NET_GetLocalAddress();
|
||||
bFirst = false;
|
||||
}
|
||||
}
|
||||
@@ -2006,32 +2006,6 @@ static void NET_ClearLagData( qboolean bClient, qboolean bServer )
|
||||
if( bServer ) NET_ClearLaggedList( &net.lagdata[NS_SERVER] );
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
NET_GetLocalAddress
|
||||
|
||||
get local server addresses
|
||||
====================
|
||||
*/
|
||||
void NET_GetLocalAddress( netadr_t *ip4, netadr_t *ip6 )
|
||||
{
|
||||
if( ip4 )
|
||||
{
|
||||
if( net.allow_ip )
|
||||
*ip4 = net_local;
|
||||
else
|
||||
memset( ip4, 0, sizeof( *ip4 ));
|
||||
}
|
||||
|
||||
if( ip6 )
|
||||
{
|
||||
if( net.allow_ip6 )
|
||||
*ip6 = net6_local;
|
||||
else
|
||||
memset( ip6, 0, sizeof( *ip6 ));
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
NET_Init
|
||||
@@ -2053,7 +2027,6 @@ void NET_Init( void )
|
||||
Cvar_RegisterVariable( &net_fakelag );
|
||||
Cvar_RegisterVariable( &net_fakeloss );
|
||||
Cvar_RegisterVariable( &net_resolve_debug );
|
||||
Cvar_RegisterVariable( &net_clockwindow );
|
||||
|
||||
Q_snprintf( cmd, sizeof( cmd ), "%i", PORT_SERVER );
|
||||
Cvar_FullSet( "hostport", cmd, FCVAR_READ_ONLY );
|
||||
|
||||
@@ -82,8 +82,6 @@ static inline qboolean NET_IsLocalAddress( netadr_t adr )
|
||||
return NET_NetadrType( &adr ) == NA_LOOPBACK;
|
||||
}
|
||||
|
||||
void NET_GetLocalAddress( netadr_t *ip4, netadr_t *ip6 );
|
||||
|
||||
#if !XASH_DEDICATED
|
||||
int CL_GetSplitSize( void );
|
||||
#endif
|
||||
|
||||
@@ -290,6 +290,8 @@ typedef struct netchan_s
|
||||
} netchan_t;
|
||||
|
||||
extern netadr_t net_from;
|
||||
extern netadr_t net_local;
|
||||
extern netadr_t net6_local;
|
||||
extern sizebuf_t net_message;
|
||||
extern byte net_message_buffer[NET_MAX_MESSAGE];
|
||||
extern convar_t sv_lan;
|
||||
|
||||
@@ -14,6 +14,9 @@ GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include "soundlib.h"
|
||||
#if XASH_SDL
|
||||
#include <SDL_audio.h>
|
||||
#endif // XASH_SDL
|
||||
|
||||
// global sound variables
|
||||
sndlib_t sound;
|
||||
@@ -28,15 +31,19 @@ sndlib_t sound;
|
||||
static const loadwavfmt_t load_game[] =
|
||||
{
|
||||
#ifndef XASH_DEDICATED
|
||||
{ "wav", Sound_LoadWAV },
|
||||
{ "mp3", Sound_LoadMPG },
|
||||
{ "ogg", Sound_LoadOggVorbis },
|
||||
{ "opus", Sound_LoadOggOpus },
|
||||
{ DEFAULT_SOUNDPATH "%s%s.%s", "wav", Sound_LoadWAV },
|
||||
{ "%s%s.%s", "wav", Sound_LoadWAV },
|
||||
{ DEFAULT_SOUNDPATH "%s%s.%s", "mp3", Sound_LoadMPG },
|
||||
{ "%s%s.%s", "mp3", Sound_LoadMPG },
|
||||
{ DEFAULT_SOUNDPATH "%s%s.%s", "ogg", Sound_LoadOggVorbis },
|
||||
{ "%s%s.%s", "ogg", Sound_LoadOggVorbis },
|
||||
{ DEFAULT_SOUNDPATH "%s%s.%s", "opus", Sound_LoadOggOpus },
|
||||
{ "%s%s.%s", "opus", Sound_LoadOggOpus },
|
||||
#else // we only need extensions
|
||||
{ "wav" },
|
||||
{ "mp3" },
|
||||
{ "ogg" },
|
||||
{ "opus" },
|
||||
{ NULL, "wav" },
|
||||
{ NULL, "mp3" },
|
||||
{ NULL, "ogg" },
|
||||
{ NULL, "opus" },
|
||||
#endif
|
||||
{ NULL },
|
||||
};
|
||||
@@ -51,15 +58,15 @@ static const loadwavfmt_t load_game[] =
|
||||
static const streamfmt_t stream_game[] =
|
||||
{
|
||||
#ifndef XASH_DEDICATED
|
||||
{ "mp3", Stream_OpenMPG, Stream_ReadMPG, Stream_SetPosMPG, Stream_GetPosMPG, Stream_FreeMPG },
|
||||
{ "wav", Stream_OpenWAV, Stream_ReadWAV, Stream_SetPosWAV, Stream_GetPosWAV, Stream_FreeWAV },
|
||||
{ "ogg", Stream_OpenOggVorbis, Stream_ReadOggVorbis, Stream_SetPosOggVorbis, Stream_GetPosOggVorbis, Stream_FreeOggVorbis },
|
||||
{ "opus", Stream_OpenOggOpus, Stream_ReadOggOpus, Stream_SetPosOggOpus, Stream_GetPosOggOpus, Stream_FreeOggOpus },
|
||||
{ "%s%s.%s", "mp3", Stream_OpenMPG, Stream_ReadMPG, Stream_SetPosMPG, Stream_GetPosMPG, Stream_FreeMPG },
|
||||
{ "%s%s.%s", "wav", Stream_OpenWAV, Stream_ReadWAV, Stream_SetPosWAV, Stream_GetPosWAV, Stream_FreeWAV },
|
||||
{ "%s%s.%s", "ogg", Stream_OpenOggVorbis, Stream_ReadOggVorbis, Stream_SetPosOggVorbis, Stream_GetPosOggVorbis, Stream_FreeOggVorbis },
|
||||
{ "%s%s.%s", "opus", Stream_OpenOggOpus, Stream_ReadOggOpus, Stream_SetPosOggOpus, Stream_GetPosOggOpus, Stream_FreeOggOpus },
|
||||
#else // we only need extensions
|
||||
{ "mp3" },
|
||||
{ "wav" },
|
||||
{ "ogg" },
|
||||
{ "opus" },
|
||||
{ NULL, "mp3" },
|
||||
{ NULL, "wav" },
|
||||
{ NULL, "ogg" },
|
||||
{ NULL, "opus" },
|
||||
#endif
|
||||
{ NULL },
|
||||
};
|
||||
@@ -381,6 +388,31 @@ static qboolean Sound_ResampleInternal( wavdata_t *sc, int outrate, int outwidth
|
||||
if( FBitSet( sc->flags, SOUND_LOOPED ))
|
||||
sc->loopStart = sc->loopStart / stepscale;
|
||||
|
||||
#if 0 && XASH_SDL // slow but somewhat accurate (wasn't updated to channel manipulation!!!)
|
||||
{
|
||||
const SDL_AudioFormat infmt = inwidth == 1 ? AUDIO_S8 : AUDIO_S16;
|
||||
const SDL_AudioFormat outfmt = outwidth == 1 ? AUDIO_S8 : AUDIO_S16;
|
||||
SDL_AudioCVT cvt;
|
||||
|
||||
// SDL_AudioCVT does conversion in place, original buffer is used for it
|
||||
if( SDL_BuildAudioCVT( &cvt, infmt, inchannels, inrate, outfmt, outchannels, outrate ) > 0 && cvt.needed )
|
||||
{
|
||||
sc->buffer = (byte *)Mem_Realloc( host.soundpool, sc->buffer, oldsize * cvt.len_mult );
|
||||
cvt.len = oldsize;
|
||||
cvt.buf = sc->buffer;
|
||||
|
||||
if( !SDL_ConvertAudio( &cvt ))
|
||||
{
|
||||
t2 = Sys_DoubleTime();
|
||||
Con_Reportf( "Sound_Resample: from [%d bit %d Hz] to [%d bit %d Hz] (took %.3fs through SDL)\n", inwidth * 8, inrate, outwidth * 8, outrate, t2 - t1 );
|
||||
sc->rate = outrate;
|
||||
sc->width = outwidth;
|
||||
return false; // HACKHACK: return false so Sound_Process won't reallocate buffer
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
sound.tempbuffer = (byte *)Mem_Realloc( host.soundpool, sound.tempbuffer, sc->size );
|
||||
|
||||
if( inrate == outrate ) // no resampling, just copy data
|
||||
@@ -449,7 +481,7 @@ qboolean Sound_SupportedFileFormat( const char *fileext )
|
||||
const loadwavfmt_t *format;
|
||||
if( COM_CheckStringEmpty( fileext ))
|
||||
{
|
||||
for( format = sound.loadformats; format && format->ext; format++ )
|
||||
for( format = sound.loadformats; format && format->formatstring; format++ )
|
||||
{
|
||||
if( !Q_stricmp( format->ext, fileext ))
|
||||
return true;
|
||||
|
||||
@@ -23,12 +23,14 @@ GNU General Public License for more details.
|
||||
|
||||
typedef struct loadwavfmt_s
|
||||
{
|
||||
const char *formatstring;
|
||||
const char *ext;
|
||||
qboolean (*loadfunc)( const char *name, const byte *buffer, fs_offset_t filesize );
|
||||
} loadwavfmt_t;
|
||||
|
||||
typedef struct streamfmt_s
|
||||
{
|
||||
const char *formatstring;
|
||||
const char *ext;
|
||||
|
||||
stream_t *(*openfunc)( const char *filename );
|
||||
|
||||
@@ -271,7 +271,7 @@ void Sys_PrintLog( const char *pMsg )
|
||||
const struct tm *crt_tm;
|
||||
char logtime[32] = "";
|
||||
static char lastchar;
|
||||
qboolean print_time = false;
|
||||
qboolean print_time = true;
|
||||
size_t len, logtime_len = 0;
|
||||
|
||||
if( !lastchar || lastchar == '\n' )
|
||||
@@ -279,9 +279,11 @@ void Sys_PrintLog( const char *pMsg )
|
||||
if( time( &crt_time ) >= 0 )
|
||||
{
|
||||
crt_tm = localtime( &crt_time );
|
||||
print_time = crt_tm != NULL;
|
||||
if( crt_tm == NULL )
|
||||
print_time = false;
|
||||
}
|
||||
}
|
||||
else print_time = false;
|
||||
|
||||
if( print_time )
|
||||
{
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
sys_win.c - platform dependent code (which haven't moved to platform dir yet)
|
||||
sys_win.c - platform dependent code
|
||||
Copyright (C) 2011 Uncle Mike
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
@@ -23,10 +23,8 @@ GNU General Public License for more details.
|
||||
#include <intrin.h>
|
||||
#endif
|
||||
|
||||
#if XASH_SDL == 2
|
||||
#ifdef XASH_SDL
|
||||
#include <SDL.h>
|
||||
#elif XASH_SDL == 3
|
||||
#include <SDL3/SDL.h>
|
||||
#endif
|
||||
|
||||
#if XASH_POSIX
|
||||
@@ -74,16 +72,17 @@ Sys_DebugBreak
|
||||
*/
|
||||
void Sys_DebugBreak( void )
|
||||
{
|
||||
qboolean was_grabbed = false;
|
||||
#if XASH_SDL
|
||||
int was_grabbed = host.hWnd != NULL && SDL_GetWindowGrab( host.hWnd );
|
||||
#endif
|
||||
|
||||
if( !Sys_DebuggerPresent( ))
|
||||
return;
|
||||
|
||||
if( host.hWnd ) // so annoying
|
||||
{
|
||||
was_grabbed = Platform_GetMouseGrab();
|
||||
Platform_SetMouseGrab( false );
|
||||
}
|
||||
#if XASH_SDL
|
||||
if( was_grabbed ) // so annoying...
|
||||
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
|
||||
#endif // XASH_SDL
|
||||
|
||||
#if _MSC_VER
|
||||
__debugbreak();
|
||||
@@ -92,8 +91,10 @@ void Sys_DebugBreak( void )
|
||||
INLINE_NANOSLEEP1(); // sometimes signal comes with delay, let it interrupt nanosleep
|
||||
#endif // !_MSC_VER
|
||||
|
||||
#if XASH_SDL
|
||||
if( was_grabbed )
|
||||
Platform_SetMouseGrab( true );
|
||||
SDL_SetWindowGrab( host.hWnd, SDL_TRUE );
|
||||
#endif
|
||||
}
|
||||
|
||||
#if !XASH_DEDICATED
|
||||
@@ -125,34 +126,23 @@ returns username for current profile
|
||||
*/
|
||||
const char *Sys_GetCurrentUser( void )
|
||||
{
|
||||
// TODO: move to platform
|
||||
#if XASH_WIN32
|
||||
static wchar_t sw_userName[MAX_STRING];
|
||||
DWORD size = ARRAYSIZE( sw_userName );
|
||||
static string s_userName;
|
||||
unsigned long size = sizeof( s_userName );
|
||||
|
||||
if( GetUserNameW( sw_userName, &size ) && sw_userName[0] != 0 )
|
||||
{
|
||||
static char s_userName[MAX_STRING * 4];
|
||||
|
||||
// set length to -1, so it will null terminate
|
||||
WideCharToMultiByte( CP_UTF8, 0, sw_userName, -1, s_userName, sizeof( s_userName ), NULL, NULL );
|
||||
if( GetUserName( s_userName, &size ))
|
||||
return s_userName;
|
||||
}
|
||||
#elif XASH_PSVITA
|
||||
static string username;
|
||||
sceAppUtilSystemParamGetString( SCE_SYSTEM_PARAM_ID_USERNAME, username, sizeof( username ) - 1 );
|
||||
if( COM_CheckStringEmpty( username ))
|
||||
return username;
|
||||
#elif XASH_POSIX && !XASH_ANDROID && !XASH_NSWITCH
|
||||
static string username;
|
||||
struct passwd *pw = getpwuid( geteuid( ));
|
||||
uid_t uid = geteuid();
|
||||
struct passwd *pw = getpwuid( uid );
|
||||
|
||||
// POSIX standard says pw _might_ point to static area, so let's make a copy
|
||||
if( pw && COM_CheckString( pw->pw_name ))
|
||||
{
|
||||
Q_strncpy( username, pw->pw_name, sizeof( username ));
|
||||
return username;
|
||||
}
|
||||
if( pw )
|
||||
return pw->pw_name;
|
||||
#endif
|
||||
return "Player";
|
||||
}
|
||||
@@ -403,7 +393,7 @@ void Sys_Error( const char *error, ... )
|
||||
|
||||
if( !Host_IsDedicated() )
|
||||
{
|
||||
#if XASH_SDL >= 2
|
||||
#if XASH_SDL == 2
|
||||
if( host.hWnd ) SDL_HideWindow( host.hWnd );
|
||||
#endif
|
||||
#if XASH_WIN32
|
||||
|
||||
@@ -27,8 +27,6 @@ extern struct tests_stats_s tests_stats;
|
||||
_TASSERT( !(exp), Msg( S_ERROR "assert failed at %s:%i\n", __FILE__, __LINE__ ) )
|
||||
#define TASSERT_EQi( val1, val2 ) \
|
||||
_TASSERT( ( val1 ) != ( val2 ), Msg( S_ERROR "assert failed at %s:%i, \"%d\" != \"%d\"\n", __FILE__, __LINE__, val1, val2 ))
|
||||
#define TASSERT_EQp( val1, val2 ) \
|
||||
_TASSERT( ( val1 ) != ( val2 ), Msg( S_ERROR "assert failed at %s:%i, \"%p\" != \"%p\"\n", __FILE__, __LINE__, val1, val2 ))
|
||||
#define TASSERT_STR( str1, str2 ) \
|
||||
_TASSERT( Q_strcmp(( str1 ), ( str2 )), Msg( S_ERROR "assert failed at %s:%i, \"%s\" != \"%s\"\n", __FILE__, __LINE__, ( str1 ), ( str2 )))
|
||||
|
||||
|
||||
@@ -210,7 +210,7 @@ typedef struct ui_extendedfuncs_s {
|
||||
|
||||
// new engine extended api start here
|
||||
// returns 1 if there are more in list, otherwise 0
|
||||
int (*pfnGetRenderers)( unsigned int num, char *short_name, size_t size1, char *long_name, size_t size2 );
|
||||
int (*pfnGetRenderers)( unsigned int num, char *shortName, size_t size1, char *readableName, size_t size2 );
|
||||
double (*pfnDoubleTime)( void );
|
||||
char *(*pfnParseFile)( char *data, char *buf, const int size, unsigned int flags, int *len );
|
||||
|
||||
|
||||
@@ -13,6 +13,9 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
#include "platform/platform.h"
|
||||
|
||||
#if !defined(XASH_DEDICATED)
|
||||
|
||||
#include "input.h"
|
||||
#include "client.h"
|
||||
#include "sound.h"
|
||||
@@ -22,9 +25,7 @@ GNU General Public License for more details.
|
||||
|
||||
#include <android/log.h>
|
||||
#include <jni.h>
|
||||
#if XASH_SDL
|
||||
#include <SDL.h>
|
||||
#endif // XASH_SDL
|
||||
|
||||
struct jnimethods_s
|
||||
{
|
||||
@@ -38,9 +39,6 @@ struct jnimethods_s
|
||||
|
||||
void Android_Init( void )
|
||||
{
|
||||
memset( &jni, 0, sizeof( jni ));
|
||||
|
||||
#if XASH_SDL
|
||||
jni.env = (JNIEnv *)SDL_AndroidGetJNIEnv();
|
||||
jni.activity = (jobject)SDL_AndroidGetActivity();
|
||||
jni.actcls = (*jni.env)->GetObjectClass( jni.env, jni.activity );
|
||||
@@ -53,7 +51,6 @@ void Android_Init( void )
|
||||
SDL_SetHint( SDL_HINT_ANDROID_BLOCK_ON_PAUSE, "0" );
|
||||
SDL_SetHint( SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO, "0" );
|
||||
SDL_SetHint( SDL_HINT_ANDROID_TRAP_BACK_BUTTON, "1" );
|
||||
#endif // !XASH_SDL
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -137,3 +134,5 @@ void Platform_ShellExecute( const char *path, const char *parms )
|
||||
SDL_OpenURL( path );
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif // XASH_DEDICATED
|
||||
|
||||
@@ -17,10 +17,7 @@ GNU General Public License for more details.
|
||||
#ifndef ANDROID_LIB_H
|
||||
#define ANDROID_LIB_H
|
||||
|
||||
#if !XASH_TERMUX
|
||||
#define Platform_POSIX_LoadLibrary( x ) ANDROID_LoadLibrary(( x ))
|
||||
#endif // !XASH_TERMUX
|
||||
|
||||
#define Platform_POSIX_GetProcAddress( x, y ) ANDROID_GetProcAddress(( x ), ( y ))
|
||||
|
||||
void *ANDROID_LoadLibrary( const char *dllname );
|
||||
|
||||
@@ -80,11 +80,27 @@ void Platform_RunEvents( void )
|
||||
|
||||
}
|
||||
|
||||
void GAME_EXPORT Platform_GetMousePos( int *x, int *y )
|
||||
{
|
||||
*x = *y = 0;
|
||||
}
|
||||
|
||||
|
||||
void GAME_EXPORT Platform_SetMousePos(int x, int y)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Platform_EnableTextInput( qboolean enable )
|
||||
{
|
||||
keystate.chars = enable;
|
||||
}
|
||||
|
||||
void Platform_PreCreateMove( void )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Platform_MouseMove( float *x, float *y )
|
||||
{
|
||||
static int lx,ly;
|
||||
|
||||
@@ -15,11 +15,24 @@ GNU General Public License for more details.
|
||||
|
||||
#include "platform/platform.h"
|
||||
#include <dos.h>
|
||||
void Platform_GetClipboardText( char *buffer, size_t size )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Platform_SetClipboardText( const char *buffer, size_t size )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Platform_Vibrate(float life, char flags)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Platform_ShellExecute( const char *path, const char *parms )
|
||||
{
|
||||
}
|
||||
|
||||
volatile int ticks=0;
|
||||
|
||||
#if XASH_TIMER == TIMER_DOS
|
||||
|
||||
@@ -27,11 +27,6 @@ GNU General Public License for more details.
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
void Platform_Minimize_f( void )
|
||||
{
|
||||
// stub
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Android_SwapBuffers
|
||||
@@ -147,10 +142,17 @@ static qboolean vsync;
|
||||
|
||||
void GL_UpdateSwapInterval( void )
|
||||
{
|
||||
if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
|
||||
// disable VSync while level is loading
|
||||
if( cls.state < ca_active )
|
||||
{
|
||||
ClearBits( gl_vsync.flags, FCVAR_CHANGED );
|
||||
vsync = gl_vsync.value;
|
||||
// setup vsync here
|
||||
vsync = false;
|
||||
SetBits( gl_vsync->flags, FCVAR_CHANGED );
|
||||
}
|
||||
else if( FBitSet( gl_vsync->flags, FCVAR_CHANGED ))
|
||||
{
|
||||
ClearBits( gl_vsync->flags, FCVAR_CHANGED );
|
||||
vsync = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -543,9 +545,4 @@ qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *
|
||||
return true;
|
||||
}
|
||||
|
||||
ref_window_type_t R_GetWindowHandle( void **handle, ref_window_type_t type )
|
||||
{
|
||||
return REF_WINDOW_TYPE_NULL;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -179,7 +179,7 @@ void Evdev_Autodetect_f( void )
|
||||
|
||||
for( i = 0; i < evdev.devices; i++ )
|
||||
{
|
||||
if( !Q_strncmp( evdev.paths[i], path, sizeof( evdev.paths[i] )))
|
||||
if( !Q_strncmp( evdev.paths[i], path, sizeof( evdev.paths[i] ))
|
||||
goto next;
|
||||
}
|
||||
|
||||
|
||||
@@ -28,11 +28,6 @@ struct fb_s
|
||||
|
||||
#define DEFAULT_FBDEV "/dev/fb0"
|
||||
|
||||
void Platform_Minimize_f( void )
|
||||
{
|
||||
// stub
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Android_SwapBuffers
|
||||
@@ -65,7 +60,7 @@ qboolean R_Init_Video( const int type )
|
||||
|
||||
if( fb.fd < 0 )
|
||||
{
|
||||
Con_Printf( S_ERROR "failed to open framebuffer device: %s\n", strerror(errno));
|
||||
Con_Printf( S_ERROR, "failed to open framebuffer device: %s\n", strerror(errno));
|
||||
}
|
||||
|
||||
if( Sys_CheckParm( "-ttygfx" ) )
|
||||
@@ -134,7 +129,7 @@ rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mod
|
||||
Con_Reportf( "%s: forced resolution to %dx%d)\n", __func__, width, height );
|
||||
|
||||
VID_SetDisplayTransform( &render_w, &render_h );
|
||||
R_SaveVideoMode( width, height, render_w, render_h, false );
|
||||
R_SaveVideoMode( width, height, render_w, render_h );
|
||||
|
||||
return rserr_ok;
|
||||
}
|
||||
@@ -166,10 +161,17 @@ void* GL_GetProcAddress( const char *name ) // RenderAPI requirement
|
||||
|
||||
void GL_UpdateSwapInterval( void )
|
||||
{
|
||||
if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
|
||||
// disable VSync while level is loading
|
||||
if( cls.state < ca_active )
|
||||
{
|
||||
// setup fb vsync here
|
||||
fb.vsync = false;
|
||||
SetBits( gl_vsync.flags, FCVAR_CHANGED );
|
||||
}
|
||||
else if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
|
||||
{
|
||||
ClearBits( gl_vsync.flags, FCVAR_CHANGED );
|
||||
fb.vsync = gl_vsync.value;
|
||||
fb.vsync = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -246,9 +248,41 @@ qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *
|
||||
return true;
|
||||
}
|
||||
|
||||
ref_window_type_t R_GetWindowHandle( void **handle, ref_window_type_t type )
|
||||
// unrelated stubs
|
||||
void Platform_GetClipboardText( char *buffer, size_t size )
|
||||
{
|
||||
return REF_WINDOW_TYPE_NULL;
|
||||
|
||||
}
|
||||
|
||||
void Platform_SetClipboardText( const char *buffer, size_t size )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Platform_PreCreateMove( void )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// will be implemented later
|
||||
void Platform_RunEvents( void )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void GAME_EXPORT Platform_GetMousePos( int *x, int *y )
|
||||
{
|
||||
*x = *y = 0;
|
||||
}
|
||||
|
||||
|
||||
void GAME_EXPORT Platform_SetMousePos(int x, int y)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Platform_Vibrate( float life, char flags )
|
||||
{
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -31,7 +31,6 @@ GNU General Public License for more details.
|
||||
==============================================================================
|
||||
*/
|
||||
double Platform_DoubleTime( void );
|
||||
void Platform_Sleep( int msec );
|
||||
void Platform_ShellExecute( const char *path, const char *parms );
|
||||
void Platform_MessageBox( const char *title, const char *message, qboolean parentMainWindow );
|
||||
void Platform_SetStatus( const char *status );
|
||||
@@ -58,7 +57,6 @@ char *Posix_Input( void );
|
||||
#if XASH_SDL
|
||||
void SDLash_Init( const char *basedir );
|
||||
void SDLash_Shutdown( void );
|
||||
void SDLash_NanoSleep( int nsec );
|
||||
#endif
|
||||
|
||||
#if XASH_ANDROID
|
||||
@@ -170,13 +168,24 @@ static inline void Platform_SetupSigtermHandling( void )
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline void Platform_Sleep( int msec )
|
||||
{
|
||||
#if XASH_TIMER == TIMER_SDL
|
||||
SDL_Delay( msec );
|
||||
#elif XASH_TIMER == TIMER_POSIX
|
||||
usleep( msec * 1000 );
|
||||
#elif XASH_TIMER == TIMER_WIN32
|
||||
Sleep( msec );
|
||||
#else
|
||||
// stub
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline qboolean Platform_NanoSleep( int nsec )
|
||||
{
|
||||
#if XASH_SDL == 3
|
||||
SDLash_NanoSleep( nsec );
|
||||
return true;
|
||||
// SDL2 doesn't have nanosleep, so use low-level functions here
|
||||
#elif XASH_POSIX
|
||||
// When this code will be ported to SDL3, use SDL_DelayNS
|
||||
#if XASH_POSIX
|
||||
struct timespec ts = {
|
||||
.tv_sec = 0,
|
||||
.tv_nsec = nsec, // just don't put large numbers here
|
||||
@@ -210,13 +219,8 @@ static inline void Sys_RestoreCrashHandler( void )
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
#if XASH_SDL >= 2
|
||||
void Platform_Vibrate( float life, char flags ); // left for compatibility
|
||||
void Platform_Vibrate2( float time, int low_freq, int high_freq, uint flags );
|
||||
#else
|
||||
static inline void Platform_Vibrate( float life, char flags ) {}
|
||||
static inline void Platform_Vibrate2( float time, int low_freq, int high_freq, uint flags ) {}
|
||||
#endif
|
||||
|
||||
/*
|
||||
==============================================================================
|
||||
@@ -225,58 +229,51 @@ static inline void Platform_Vibrate2( float time, int low_freq, int high_freq, u
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
#if XASH_SDL // only SDL based backends implements these functions
|
||||
void Platform_PreCreateMove( void );
|
||||
void GAME_EXPORT Platform_GetMousePos( int *x, int *y );
|
||||
void GAME_EXPORT Platform_SetMousePos( int x, int y );
|
||||
qboolean Platform_GetMouseGrab( void );
|
||||
void Platform_SetMouseGrab( qboolean enable );
|
||||
void Platform_SetCursorType( VGUI_DefaultCursor type );
|
||||
int Platform_GetClipboardText( char *buffer, size_t size );
|
||||
void Platform_SetClipboardText( const char *buffer );
|
||||
#else
|
||||
static inline void Platform_PreCreateMove( void ) { }
|
||||
static inline void GAME_EXPORT Platform_SetMousePos( int x, int y ) { }
|
||||
static inline void Platform_SetMouseGrab( qboolean enable ) { }
|
||||
static inline void Platform_SetCursorType( VGUI_DefaultCursor type ) { }
|
||||
static inline int Platform_GetClipboardText( char *buffer, size_t size ) { return 0; }
|
||||
static inline void Platform_SetClipboardText( const char *buffer ) { }
|
||||
static inline qboolean Platform_GetMouseGrab( void ) { return false; }
|
||||
static inline void GAME_EXPORT Platform_GetMousePos( int *x, int *y )
|
||||
{
|
||||
if( x ) *x = 0;
|
||||
if( y ) *y = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if XASH_SDL || XASH_DOS
|
||||
void Platform_RunEvents( void );
|
||||
void Platform_MouseMove( float *x, float *y );
|
||||
#else
|
||||
static inline void Platform_RunEvents( void ) { }
|
||||
static inline void Platform_MouseMove( float *x, float *y )
|
||||
{
|
||||
if( x ) *x = 0.0f;
|
||||
if( y ) *y = 0.0f;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if XASH_SDL >= 2 || XASH_PSVITA || XASH_DOS || XASH_USE_EVDEV
|
||||
void Platform_EnableTextInput( qboolean enable );
|
||||
#else
|
||||
static inline void Platform_EnableTextInput( qboolean enable ) { }
|
||||
#endif
|
||||
|
||||
#if XASH_SDL >= 2
|
||||
// Gamepad support
|
||||
#if XASH_SDL
|
||||
int Platform_JoyInit( void ); // returns number of connected gamepads, negative if error
|
||||
void Platform_JoyShutdown( void );
|
||||
void Platform_CalibrateGamepadGyro( void );
|
||||
key_modifier_t Platform_GetKeyModifiers( void );
|
||||
#else
|
||||
static inline int Platform_JoyInit( void ) { return 0; }
|
||||
static inline void Platform_JoyShutdown( void ) { }
|
||||
static inline void Platform_CalibrateGamepadGyro( void ) { }
|
||||
static inline key_modifier_t Platform_GetKeyModifiers( void ) { return KeyModifier_None; }
|
||||
static inline int Platform_JoyInit( void )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
static inline void Platform_JoyShutdown( void )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
static inline void Platform_CalibrateGamepadGyro( void )
|
||||
{
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
// Text input
|
||||
void Platform_EnableTextInput( qboolean enable );
|
||||
key_modifier_t Platform_GetKeyModifiers( void );
|
||||
// System events
|
||||
void Platform_RunEvents( void );
|
||||
// Mouse
|
||||
void Platform_GetMousePos( int *x, int *y );
|
||||
void Platform_SetMousePos( int x, int y );
|
||||
void Platform_PreCreateMove( void );
|
||||
void Platform_MouseMove( float *x, float *y );
|
||||
void Platform_SetCursorType( VGUI_DefaultCursor type );
|
||||
// Clipboard
|
||||
int Platform_GetClipboardText( char *buffer, size_t size );
|
||||
void Platform_SetClipboardText( const char *buffer );
|
||||
|
||||
#if XASH_SDL == 12
|
||||
#define SDL_SetWindowGrab( wnd, state ) SDL_WM_GrabInput( (state) )
|
||||
#define SDL_MinimizeWindow( wnd ) SDL_WM_IconifyWindow()
|
||||
#define SDL_IsTextInputActive() host.textmode
|
||||
#endif
|
||||
|
||||
#if !XASH_SDL
|
||||
#define SDL_VERSION_ATLEAST( x, y, z ) 0
|
||||
#endif
|
||||
|
||||
static inline void Platform_SetTimer( float time )
|
||||
@@ -314,8 +311,6 @@ typedef enum
|
||||
|
||||
struct vidmode_s;
|
||||
typedef enum window_mode_e window_mode_t;
|
||||
typedef enum ref_window_type_e ref_window_type_t;
|
||||
|
||||
// Window
|
||||
qboolean R_Init_Video( const int type );
|
||||
void R_Free_Video( void );
|
||||
@@ -331,8 +326,7 @@ void GL_SwapBuffers( void );
|
||||
void *SW_LockBuffer( void );
|
||||
void SW_UnlockBuffer( void );
|
||||
qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *r, uint *g, uint *b );
|
||||
void Platform_Minimize_f( void );
|
||||
ref_window_type_t R_GetWindowHandle( void **handle, ref_window_type_t type );
|
||||
|
||||
|
||||
//
|
||||
// in_evdev.c
|
||||
|
||||
@@ -17,10 +17,9 @@ GNU General Public License for more details.
|
||||
// have backtrace() and backtrace_symbols() calls, which replace for us
|
||||
// platform-specific code
|
||||
#if HAVE_EXECINFO
|
||||
#include "common.h"
|
||||
#include <execinfo.h>
|
||||
#include <signal.h>
|
||||
#include "common.h"
|
||||
#include "input.h"
|
||||
|
||||
void Sys_Crash( int signal, siginfo_t *si, void *context )
|
||||
{
|
||||
@@ -71,15 +70,16 @@ void Sys_Crash( int signal, siginfo_t *si, void *context )
|
||||
|
||||
// put MessageBox as Sys_Error
|
||||
Msg( "%s\n", message );
|
||||
#if !XASH_DEDICATED
|
||||
IN_SetMouseGrab( false );
|
||||
#ifdef XASH_SDL
|
||||
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
|
||||
#endif
|
||||
host.status = HOST_CRASHED;
|
||||
host.crashed = true;
|
||||
Platform_MessageBox( "Xash Error", message, false );
|
||||
|
||||
// log saved, now we can try to save configs and close log correctly, it may crash
|
||||
if( host.type == HOST_NORMAL )
|
||||
CL_Crashed();
|
||||
host.status = HOST_CRASHED;
|
||||
|
||||
Sys_Quit( "crashed" );
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@ GNU General Public License for more details.
|
||||
#include <signal.h>
|
||||
#include "common.h"
|
||||
#include "backtrace.h"
|
||||
#include "input.h"
|
||||
|
||||
|
||||
static struct backtrace_state *g_bt_state;
|
||||
static qboolean enable_libbacktrace;
|
||||
@@ -111,10 +111,8 @@ static int Sys_BacktracePrintFull( void *data, uintptr_t pc, const char *filenam
|
||||
module_name = dlinfo.dli_fname;
|
||||
else module_name = NULL;
|
||||
|
||||
if( filename && lineno >= 0 && function )
|
||||
if( filename && lineno && function )
|
||||
{
|
||||
filename = COM_FileWithoutPath( filename );
|
||||
|
||||
if( module_name )
|
||||
Sys_AppendPrint( pd, "%2d: %s (%s:%d) (%s)\n", pd->idx++, function, filename, lineno, module_name );
|
||||
else
|
||||
@@ -164,15 +162,16 @@ void Sys_CrashLibbacktrace( int signal, siginfo_t *si, void *context )
|
||||
|
||||
// put MessageBox as Sys_Error
|
||||
Msg( "%s\n", message );
|
||||
#if !XASH_DEDICATED
|
||||
IN_SetMouseGrab( false );
|
||||
#ifdef XASH_SDL
|
||||
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
|
||||
#endif
|
||||
host.status = HOST_CRASHED;
|
||||
host.crashed = true;
|
||||
Platform_MessageBox( "Xash Error", message, false );
|
||||
|
||||
// log saved, now we can try to save configs and close log correctly, it may crash
|
||||
if( host.type == HOST_NORMAL )
|
||||
CL_Crashed();
|
||||
host.status = HOST_CRASHED;
|
||||
|
||||
Sys_Quit( "crashed" );
|
||||
}
|
||||
|
||||
@@ -26,7 +26,6 @@ GNU General Public License for more details.
|
||||
#include <signal.h>
|
||||
#include <sys/mman.h>
|
||||
#include "library.h"
|
||||
#include "input.h"
|
||||
|
||||
void Sys_Crash( int signal, siginfo_t *si, void *context );
|
||||
void Sys_CrashLibbacktrace( int signal, siginfo_t *si, void *context );
|
||||
@@ -193,15 +192,16 @@ void Sys_Crash( int signal, siginfo_t *si, void *context )
|
||||
|
||||
// put MessageBox as Sys_Error
|
||||
Msg( "%s\n", message );
|
||||
#if !XASH_DEDICATED
|
||||
IN_SetMouseGrab( false );
|
||||
#ifdef XASH_SDL
|
||||
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
|
||||
#endif
|
||||
host.status = HOST_CRASHED;
|
||||
host.crashed = true;
|
||||
Platform_MessageBox( "Xash Error", message, false );
|
||||
|
||||
// log saved, now we can try to save configs and close log correctly, it may crash
|
||||
if( host.type == HOST_NORMAL )
|
||||
CL_Crashed();
|
||||
host.status = HOST_CRASHED;
|
||||
|
||||
Sys_Quit( "crashed" );
|
||||
}
|
||||
|
||||
@@ -149,7 +149,7 @@ void Posix_Daemonize( void )
|
||||
static void Posix_SigtermCallback( int signal )
|
||||
{
|
||||
string reason;
|
||||
Q_snprintf( reason, sizeof( reason ), "caught signal %d", signal );
|
||||
Con_Printf( reason, sizeof( reason ), "caught signal %d", signal );
|
||||
Sys_Quit( reason );
|
||||
}
|
||||
|
||||
@@ -174,10 +174,5 @@ double Platform_DoubleTime( void )
|
||||
#endif
|
||||
return (double) ts.tv_sec + (double) ts.tv_nsec/1000000000.0;
|
||||
}
|
||||
|
||||
void Platform_Sleep( int msec )
|
||||
{
|
||||
usleep( msec * 1000 );
|
||||
}
|
||||
#endif // XASH_TIMER == TIMER_POSIX
|
||||
|
||||
|
||||
@@ -14,7 +14,6 @@ GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include "platform/platform.h"
|
||||
#include "xash3d_mathlib.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
@@ -75,7 +74,6 @@ static const vrtld_export_t aux_exports[] =
|
||||
VRTLD_EXPORT_SYMBOL( stpcpy ),
|
||||
VRTLD_EXPORT_SYMBOL( rand ),
|
||||
VRTLD_EXPORT_SYMBOL( srand ),
|
||||
VRTLD_EXPORT_SYMBOL( rintf ),
|
||||
VRTLD_EXPORT_SYMBOL( sceGxmMapMemory ), // needed by vgl_shim
|
||||
VRTLD_EXPORT( "dlopen", vrtld_dlopen ),
|
||||
VRTLD_EXPORT( "dlclose", vrtld_dlclose ),
|
||||
@@ -203,19 +201,3 @@ qboolean PSVita_GetBasePath( char *buf, const size_t buflen )
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
int PSVita_GetPSID( char *buf, const size_t buflen )
|
||||
{
|
||||
SceKernelOpenPsId id;
|
||||
const int datasize = Q_min( buflen, sizeof( id ));
|
||||
|
||||
if( sceKernelGetOpenPsId( &id ) < 0 )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
memcpy( buf, &id.id[0], datasize );
|
||||
return datasize;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
host_sdl2.c - SDL event system handlers
|
||||
Copyright (C) 2015-2025 a1batross
|
||||
events.c - SDL event system handlers
|
||||
Copyright (C) 2015-2017 a1batross
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -12,6 +12,7 @@ but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
#if defined( XASH_SDL ) && !XASH_DEDICATED
|
||||
#include <SDL.h>
|
||||
#include <ctype.h>
|
||||
|
||||
@@ -20,10 +21,75 @@ GNU General Public License for more details.
|
||||
#include "input.h"
|
||||
#include "client.h"
|
||||
#include "vgui_draw.h"
|
||||
#include "platform_sdl2.h"
|
||||
#include "events.h"
|
||||
#include "sound.h"
|
||||
#include "vid_common.h"
|
||||
|
||||
#if !SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
#define SDL_SCANCODE_A SDLK_a
|
||||
#define SDL_SCANCODE_Z SDLK_z
|
||||
#define SDL_SCANCODE_1 SDLK_1
|
||||
#define SDL_SCANCODE_9 SDLK_9
|
||||
#define SDL_SCANCODE_F1 SDLK_F1
|
||||
#define SDL_SCANCODE_F12 SDLK_F12
|
||||
#define SDL_SCANCODE_GRAVE SDLK_BACKQUOTE
|
||||
#define SDL_SCANCODE_0 SDLK_0
|
||||
#define SDL_SCANCODE_BACKSLASH SDLK_BACKSLASH
|
||||
#define SDL_SCANCODE_LEFTBRACKET SDLK_LEFTBRACKET
|
||||
#define SDL_SCANCODE_RIGHTBRACKET SDLK_RIGHTBRACKET
|
||||
#define SDL_SCANCODE_EQUALS SDLK_EQUALS
|
||||
#define SDL_SCANCODE_MINUS SDLK_MINUS
|
||||
#define SDL_SCANCODE_TAB SDLK_TAB
|
||||
#define SDL_SCANCODE_RETURN SDLK_RETURN
|
||||
#define SDL_SCANCODE_ESCAPE SDLK_ESCAPE
|
||||
#define SDL_SCANCODE_SPACE SDLK_SPACE
|
||||
#define SDL_SCANCODE_BACKSPACE SDLK_BACKSPACE
|
||||
#define SDL_SCANCODE_UP SDLK_UP
|
||||
#define SDL_SCANCODE_LEFT SDLK_LEFT
|
||||
#define SDL_SCANCODE_DOWN SDLK_DOWN
|
||||
#define SDL_SCANCODE_RIGHT SDLK_RIGHT
|
||||
#define SDL_SCANCODE_LALT SDLK_LALT
|
||||
#define SDL_SCANCODE_RALT SDLK_RALT
|
||||
#define SDL_SCANCODE_LCTRL SDLK_LCTRL
|
||||
#define SDL_SCANCODE_RCTRL SDLK_RCTRL
|
||||
#define SDL_SCANCODE_LSHIFT SDLK_LSHIFT
|
||||
#define SDL_SCANCODE_RSHIFT SDLK_RSHIFT
|
||||
#define SDL_SCANCODE_LGUI SDLK_LMETA
|
||||
#define SDL_SCANCODE_RGUI SDLK_RMETA
|
||||
#define SDL_SCANCODE_INSERT SDLK_INSERT
|
||||
#define SDL_SCANCODE_DELETE SDLK_DELETE
|
||||
#define SDL_SCANCODE_PAGEDOWN SDLK_PAGEDOWN
|
||||
#define SDL_SCANCODE_PAGEUP SDLK_PAGEUP
|
||||
#define SDL_SCANCODE_HOME SDLK_HOME
|
||||
#define SDL_SCANCODE_END SDLK_END
|
||||
#define SDL_SCANCODE_KP_1 SDLK_KP1
|
||||
#define SDL_SCANCODE_KP_2 SDLK_KP2
|
||||
#define SDL_SCANCODE_KP_3 SDLK_KP3
|
||||
#define SDL_SCANCODE_KP_4 SDLK_KP4
|
||||
#define SDL_SCANCODE_KP_5 SDLK_KP5
|
||||
#define SDL_SCANCODE_KP_6 SDLK_KP6
|
||||
#define SDL_SCANCODE_KP_7 SDLK_KP7
|
||||
#define SDL_SCANCODE_KP_8 SDLK_KP8
|
||||
#define SDL_SCANCODE_KP_9 SDLK_KP9
|
||||
#define SDL_SCANCODE_KP_0 SDLK_KP0
|
||||
#define SDL_SCANCODE_KP_PERIOD SDLK_KP_PERIOD
|
||||
#define SDL_SCANCODE_KP_ENTER SDLK_KP_ENTER
|
||||
#define SDL_SCANCODE_KP_PLUS SDLK_KP_PLUS
|
||||
#define SDL_SCANCODE_KP_MINUS SDLK_KP_MINUS
|
||||
#define SDL_SCANCODE_KP_DIVIDE SDLK_KP_DIVIDE
|
||||
#define SDL_SCANCODE_KP_MULTIPLY SDLK_KP_MULTIPLY
|
||||
#define SDL_SCANCODE_NUMLOCKCLEAR SDLK_NUMLOCK
|
||||
#define SDL_SCANCODE_CAPSLOCK SDLK_CAPSLOCK
|
||||
#define SDL_SCANCODE_SLASH SDLK_SLASH
|
||||
#define SDL_SCANCODE_PERIOD SDLK_PERIOD
|
||||
#define SDL_SCANCODE_SEMICOLON SDLK_SEMICOLON
|
||||
#define SDL_SCANCODE_APOSTROPHE SDLK_QUOTE
|
||||
#define SDL_SCANCODE_COMMA SDLK_COMMA
|
||||
#define SDL_SCANCODE_PRINTSCREEN SDLK_PRINT
|
||||
#define SDL_SCANCODE_UNKNOWN SDLK_UNKNOWN
|
||||
#define SDL_GetScancodeName( x ) "unknown"
|
||||
#endif
|
||||
|
||||
/*
|
||||
=============
|
||||
SDLash_KeyEvent
|
||||
@@ -33,7 +99,11 @@ SDLash_KeyEvent
|
||||
static void SDLash_KeyEvent( SDL_KeyboardEvent key )
|
||||
{
|
||||
int down = key.state != SDL_RELEASED;
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
int keynum = key.keysym.scancode;
|
||||
#else
|
||||
int keynum = key.keysym.sym;
|
||||
#endif
|
||||
|
||||
#if XASH_ANDROID
|
||||
if( keynum == SDL_SCANCODE_VOLUMEUP || keynum == SDL_SCANCODE_VOLUMEDOWN )
|
||||
@@ -56,11 +126,24 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
|
||||
return;
|
||||
}
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
// ignore printable keys, they are coming through SDL_TEXTINPUT
|
||||
if(( keynum >= SDL_SCANCODE_A && keynum <= SDL_SCANCODE_Z )
|
||||
|| ( keynum >= SDL_SCANCODE_1 && keynum <= SDL_SCANCODE_0 )
|
||||
|| ( keynum >= SDL_SCANCODE_KP_1 && keynum <= SDL_SCANCODE_KP_0 ))
|
||||
return;
|
||||
#else
|
||||
if( keynum >= SDLK_KP0 && keynum <= SDLK_KP9 )
|
||||
keynum -= SDLK_KP0 + '0';
|
||||
|
||||
if( isprint( keynum ))
|
||||
{
|
||||
if( FBitSet( SDL_GetModState(), KMOD_SHIFT ))
|
||||
keynum = Key_ToUpper( keynum );
|
||||
|
||||
CL_CharEvent( keynum );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#define DECLARE_KEY_RANGE( min, max, repl ) \
|
||||
@@ -139,6 +222,7 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
|
||||
}
|
||||
case SDL_SCANCODE_PAUSE: keynum = K_PAUSE; break;
|
||||
case SDL_SCANCODE_SCROLLLOCK: keynum = K_SCROLLLOCK; break;
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
case SDL_SCANCODE_APPLICATION: keynum = K_WIN; break; // (compose key) ???
|
||||
// don't console spam on known functional buttons, not used in engine
|
||||
case SDL_SCANCODE_MUTE:
|
||||
@@ -148,6 +232,7 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
|
||||
case SDL_SCANCODE_BRIGHTNESSUP:
|
||||
case SDL_SCANCODE_SELECT:
|
||||
return;
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
case SDL_SCANCODE_UNKNOWN:
|
||||
{
|
||||
if( down ) Con_Reportf( "%s: Unknown scancode\n", __func__ );
|
||||
@@ -174,8 +259,10 @@ static void SDLash_MouseEvent( SDL_MouseButtonEvent button )
|
||||
{
|
||||
int down;
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
if( button.which == SDL_TOUCH_MOUSEID )
|
||||
return;
|
||||
#endif
|
||||
|
||||
if( button.state == SDL_RELEASED )
|
||||
down = 0;
|
||||
@@ -201,6 +288,14 @@ static void SDLash_MouseEvent( SDL_MouseButtonEvent button )
|
||||
case SDL_BUTTON_X2:
|
||||
IN_MouseEvent( 4, down );
|
||||
break;
|
||||
#if ! SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
case SDL_BUTTON_WHEELUP:
|
||||
IN_MWheelEvent( -1 );
|
||||
break;
|
||||
case SDL_BUTTON_WHEELDOWN:
|
||||
IN_MWheelEvent( 1 );
|
||||
break;
|
||||
#endif // ! SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
default:
|
||||
Con_Printf( "Unknown mouse button ID: %d\n", button.button );
|
||||
}
|
||||
@@ -212,6 +307,7 @@ SDLash_InputEvent
|
||||
|
||||
=============
|
||||
*/
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
static void SDLash_InputEvent( SDL_TextInputEvent input )
|
||||
{
|
||||
const char *text;
|
||||
@@ -232,6 +328,7 @@ static void SDLash_InputEvent( SDL_TextInputEvent input )
|
||||
CL_CharEvent( ch );
|
||||
}
|
||||
}
|
||||
#endif // SDL_VERSION_AT_LEAST( 2, 0, 0 )
|
||||
|
||||
static void SDLash_ActiveEvent( int gain )
|
||||
{
|
||||
@@ -297,6 +394,7 @@ static void SDLash_EventHandler( SDL_Event *event )
|
||||
case SDL_QUIT:
|
||||
Sys_Quit( "caught SDL_QUIT" );
|
||||
break;
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
case SDL_MOUSEWHEEL:
|
||||
IN_MWheelEvent( event->wheel.y );
|
||||
break;
|
||||
@@ -366,12 +464,10 @@ static void SDLash_EventHandler( SDL_Event *event )
|
||||
case SDL_CONTROLLERBUTTONUP:
|
||||
case SDL_CONTROLLERDEVICEADDED:
|
||||
case SDL_CONTROLLERDEVICEREMOVED:
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 14 )
|
||||
case SDL_CONTROLLERTOUCHPADDOWN:
|
||||
case SDL_CONTROLLERTOUCHPADMOTION:
|
||||
case SDL_CONTROLLERTOUCHPADUP:
|
||||
case SDL_CONTROLLERSENSORUPDATE:
|
||||
#endif
|
||||
SDLash_HandleGameControllerEvent( event );
|
||||
break;
|
||||
|
||||
@@ -432,6 +528,14 @@ static void SDLash_EventHandler( SDL_Event *event )
|
||||
default:
|
||||
break;
|
||||
}
|
||||
#else
|
||||
case SDL_VIDEORESIZE:
|
||||
VID_SaveWindowSize( event->resize.w, event->resize.h );
|
||||
break;
|
||||
case SDL_ACTIVEEVENT:
|
||||
SDLash_ActiveEvent( event->active.gain );
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -445,7 +549,7 @@ void Platform_RunEvents( void )
|
||||
{
|
||||
SDL_Event event;
|
||||
|
||||
while( host.status != HOST_CRASHED && !host.shutdown_issued && SDL_PollEvent( &event ) )
|
||||
while( !host.crashed && !host.shutdown_issued && SDL_PollEvent( &event ) )
|
||||
SDLash_EventHandler( &event );
|
||||
|
||||
#if XASH_PSVITA
|
||||
@@ -469,3 +573,5 @@ void Platform_PreCreateMove( void )
|
||||
SDL_ShowCursor( SDL_TRUE );
|
||||
}
|
||||
}
|
||||
|
||||
#endif // defined( XASH_SDL ) && !XASH_DEDICATED
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
platform_sdl2.h - SDL backend internal header
|
||||
events.h - SDL backend internal header
|
||||
Copyright (C) 2015-2018 a1batross
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
@@ -18,7 +18,7 @@ GNU General Public License for more details.
|
||||
#define KEYWRAPPER_H
|
||||
#ifdef XASH_SDL
|
||||
|
||||
#include "platform.h"
|
||||
#include "platform/platform.h"
|
||||
|
||||
// window management
|
||||
void VID_RestoreScreenResolution( void );
|
||||
@@ -19,15 +19,19 @@ GNU General Public License for more details.
|
||||
#include "input.h"
|
||||
#include "client.h"
|
||||
#include "vgui_draw.h"
|
||||
#include "platform_sdl2.h"
|
||||
#include "events.h"
|
||||
#include "sound.h"
|
||||
#include "vid_common.h"
|
||||
|
||||
#if !SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
#define SDL_WarpMouseInWindow( win, x, y ) SDL_WarpMouse( ( x ), ( y ) )
|
||||
#else
|
||||
static struct
|
||||
{
|
||||
qboolean initialized;
|
||||
SDL_Cursor *cursors[dc_last];
|
||||
} cursors;
|
||||
#endif
|
||||
|
||||
static struct
|
||||
{
|
||||
@@ -91,6 +95,7 @@ Platform_GetClipobardText
|
||||
*/
|
||||
int Platform_GetClipboardText( char *buffer, size_t size )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
int textLength;
|
||||
char *sdlbuffer = SDL_GetClipboardText();
|
||||
|
||||
@@ -106,6 +111,10 @@ int Platform_GetClipboardText( char *buffer, size_t size )
|
||||
}
|
||||
SDL_free( sdlbuffer );
|
||||
return textLength;
|
||||
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
buffer[0] = 0;
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -116,7 +125,9 @@ Platform_SetClipobardText
|
||||
*/
|
||||
void Platform_SetClipboardText( const char *buffer )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
SDL_SetClipboardText( buffer );
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
}
|
||||
|
||||
#if !XASH_PSVITA
|
||||
@@ -129,7 +140,9 @@ SDLash_EnableTextInput
|
||||
*/
|
||||
void Platform_EnableTextInput( qboolean enable )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
enable ? SDL_StartTextInput() : SDL_StopTextInput();
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
}
|
||||
|
||||
#endif // !XASH_PSVITA
|
||||
@@ -142,6 +155,7 @@ SDLash_InitCursors
|
||||
*/
|
||||
void SDLash_InitCursors( void )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
if( cursors.initialized )
|
||||
SDLash_FreeCursors();
|
||||
|
||||
@@ -160,6 +174,7 @@ void SDLash_InitCursors( void )
|
||||
cursors.cursors[dc_no] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NO);
|
||||
cursors.cursors[dc_hand] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND);
|
||||
cursors.initialized = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -170,6 +185,7 @@ SDLash_FreeCursors
|
||||
*/
|
||||
void SDLash_FreeCursors( void )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
int i = 0;
|
||||
|
||||
for( ; i < ARRAYSIZE( cursors.cursors ); i++ )
|
||||
@@ -180,6 +196,7 @@ void SDLash_FreeCursors( void )
|
||||
}
|
||||
|
||||
cursors.initialized = false;
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -204,12 +221,13 @@ void Platform_SetCursorType( VGUI_DefaultCursor type )
|
||||
}
|
||||
|
||||
// never disable cursor in touch emulation mode
|
||||
if( !visible && Touch_WantVisibleCursor( ))
|
||||
if( !visible && Touch_Emulated( ))
|
||||
return;
|
||||
|
||||
host.mouse_visible = visible;
|
||||
VGui_UpdateInternalCursorState( type );
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
if( host.mouse_visible )
|
||||
{
|
||||
if( cursors.initialized )
|
||||
@@ -236,26 +254,16 @@ void Platform_SetCursorType( VGUI_DefaultCursor type )
|
||||
|
||||
SDL_ShowCursor( false );
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Platform_GetMouseGrab
|
||||
========================
|
||||
*/
|
||||
qboolean Platform_GetMouseGrab( void )
|
||||
{
|
||||
return SDL_GetWindowGrab( host.hWnd );
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Platform_SetMouseGrab
|
||||
========================
|
||||
*/
|
||||
void Platform_SetMouseGrab( qboolean enable )
|
||||
{
|
||||
SDL_SetWindowGrab( host.hWnd, enable );
|
||||
#else
|
||||
if( host.mouse_visible )
|
||||
{
|
||||
SDL_ShowCursor( true );
|
||||
}
|
||||
else
|
||||
{
|
||||
SDL_ShowCursor( false );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -266,6 +274,7 @@ Platform_GetKeyModifiers
|
||||
*/
|
||||
key_modifier_t Platform_GetKeyModifiers( void )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
SDL_Keymod modFlags;
|
||||
key_modifier_t resultFlags;
|
||||
|
||||
@@ -293,4 +302,7 @@ key_modifier_t Platform_GetKeyModifiers( void )
|
||||
SetBits( resultFlags, KeyModifier_LeftSuper );
|
||||
|
||||
return resultFlags;
|
||||
#else
|
||||
return KeyModifier_None;
|
||||
#endif
|
||||
}
|
||||
@@ -14,11 +14,12 @@ GNU General Public License for more details.
|
||||
*/
|
||||
#include <SDL.h>
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
#include "common.h"
|
||||
#include "keydefs.h"
|
||||
#include "input.h"
|
||||
#include "client.h"
|
||||
#include "platform_sdl2.h"
|
||||
#include "events.h"
|
||||
|
||||
static const int g_button_mapping[] =
|
||||
{
|
||||
@@ -120,16 +121,18 @@ static void SDLash_GameControllerAddMappings( const char *name )
|
||||
|
||||
static void SDLash_SetActiveGameController( SDL_JoystickID id )
|
||||
{
|
||||
SDL_GameController *oldgc;
|
||||
|
||||
if( g_current_gamepad_id == id )
|
||||
return;
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 14 )
|
||||
// going to change active controller, disable gyro events in old
|
||||
SDL_GameControllerSetSensorEnabled( g_current_gamepad, SDL_SENSOR_GYRO, SDL_FALSE );
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 14 )
|
||||
|
||||
g_current_gamepad_id = id;
|
||||
|
||||
oldgc = g_current_gamepad;
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 14 )
|
||||
SDL_GameControllerSetSensorEnabled( oldgc, SDL_SENSOR_GYRO, SDL_FALSE );
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 14 )
|
||||
|
||||
if( id < 0 )
|
||||
{
|
||||
g_current_gamepad = NULL;
|
||||
@@ -168,18 +171,6 @@ static void SDLash_GameControllerAdded( int device_index )
|
||||
return;
|
||||
}
|
||||
|
||||
// this "game controller" only exists on Android within emulator and tries to map
|
||||
// keyboard events into game controller events, which as you can expect, doesn't
|
||||
// work and I don't understand the intention here. When debugging Xash in Android
|
||||
// Studio emulator, just enable hardware input passthrough.
|
||||
#if XASH_ANDROID
|
||||
if( !Q_strcmp( SDL_GameControllerName( gc ), "qwerty2" ))
|
||||
{
|
||||
SDL_GameControllerClose( gc );
|
||||
return;
|
||||
}
|
||||
#endif // XASH_ANDROID
|
||||
|
||||
list = Mem_Realloc( host.mempool, g_gamepads, sizeof( *list ) * ( g_num_gamepads + 1 ));
|
||||
list[g_num_gamepads++] = gc;
|
||||
|
||||
@@ -228,7 +219,6 @@ static void SDLash_GameControllerRemoved( SDL_JoystickID id )
|
||||
}
|
||||
}
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 14 )
|
||||
static void SDLash_GameControllerSensorUpdate( SDL_ControllerSensorEvent sensor )
|
||||
{
|
||||
vec3_t data;
|
||||
@@ -254,7 +244,6 @@ static void SDLash_GameControllerSensorUpdate( SDL_ControllerSensorEvent sensor
|
||||
VectorSubtract( sensor.data, gyrocal.calibrated_values, data );
|
||||
Joy_GyroEvent( data );
|
||||
}
|
||||
#endif
|
||||
|
||||
void SDLash_HandleGameControllerEvent( SDL_Event *ev )
|
||||
{
|
||||
@@ -384,3 +373,19 @@ void Platform_JoyShutdown( void )
|
||||
|
||||
SDL_QuitSubSystem( SDL_INIT_GAMECONTROLLER );
|
||||
}
|
||||
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
void Platform_Vibrate( float time, char flags )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
int Platform_JoyInit( void )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Platform_JoyShutdown( void )
|
||||
{
|
||||
|
||||
}
|
||||
#endif
|
||||
@@ -14,7 +14,7 @@ GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include "common.h"
|
||||
#include "platform.h"
|
||||
#include "platform/platform.h"
|
||||
#if XASH_SOUND == SOUND_SDL
|
||||
|
||||
#include "sound.h"
|
||||
@@ -26,7 +26,17 @@ GNU General Public License for more details.
|
||||
#define SAMPLE_16BIT_SHIFT 1
|
||||
#define SECONDARY_BUFFER_SIZE 0x10000
|
||||
|
||||
#if ! SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
#define SDL_GetCurrentAudioDriver() "legacysdl"
|
||||
#define SDL_OpenAudioDevice( a, b, c, d, e ) SDL_OpenAudio( ( c ), ( d ) )
|
||||
#define SDL_CloseAudioDevice( a ) SDL_CloseAudio()
|
||||
#define SDL_PauseAudioDevice( a, b ) SDL_PauseAudio( ( b ) )
|
||||
#define SDL_LockAudioDevice( x ) SDL_LockAudio()
|
||||
#define SDL_UnlockAudioDevice( x ) SDL_UnlockAudio()
|
||||
#define SDLash_IsAudioError( x ) (( x ) != 0)
|
||||
#else
|
||||
#define SDLash_IsAudioError( x ) (( x ) == 0)
|
||||
#endif
|
||||
|
||||
/*
|
||||
=======================================================================
|
||||
@@ -45,6 +55,14 @@ static void SDL_SoundCallback( void *userdata, Uint8 *stream, int len )
|
||||
int pos;
|
||||
int wrapped;
|
||||
|
||||
#if ! SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
if( !dma.buffer )
|
||||
{
|
||||
memset( stream, 0, len );
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
pos = dma.samplepos << 1;
|
||||
if( pos >= size )
|
||||
pos = dma.samplepos = 0;
|
||||
@@ -14,8 +14,8 @@ GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include <SDL.h>
|
||||
#include "platform.h"
|
||||
#include "platform_sdl2.h"
|
||||
#include "platform/platform.h"
|
||||
#include "events.h"
|
||||
|
||||
#if XASH_TIMER == TIMER_SDL
|
||||
double Platform_DoubleTime( void )
|
||||
@@ -32,11 +32,6 @@ double Platform_DoubleTime( void )
|
||||
CurrentTime = SDL_GetPerformanceCounter();
|
||||
return (double)( CurrentTime - g_ClockStart ) / (double)( g_PerformanceFrequency );
|
||||
}
|
||||
|
||||
void Platform_Sleep( int msec )
|
||||
{
|
||||
SDL_Delay( msec );
|
||||
}
|
||||
#endif // XASH_TIMER == TIMER_SDL
|
||||
|
||||
#if XASH_MESSAGEBOX == MSGBOX_SDL
|
||||
@@ -114,14 +109,8 @@ void SDLash_Init( const char *basedir )
|
||||
host.type = HOST_DEDICATED;
|
||||
}
|
||||
|
||||
#if SDL_MAJOR_VERSION >= 2
|
||||
SDL_SetHint( SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0" );
|
||||
|
||||
#ifdef SDL_HINT_MOUSE_TOUCH_EVENTS
|
||||
SDL_SetHint( SDL_HINT_MOUSE_TOUCH_EVENTS, "0" );
|
||||
#endif // SDL_HINT_MOUSE_TOUCH_EVENTS
|
||||
SDL_SetHint( SDL_HINT_TOUCH_MOUSE_EVENTS, "0" );
|
||||
|
||||
#if XASH_SDL == 2
|
||||
SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
|
||||
SDL_StopTextInput();
|
||||
#endif // XASH_SDL == 2
|
||||
|
||||
@@ -12,15 +12,12 @@ but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
#if !XASH_DEDICATED
|
||||
#include <SDL.h>
|
||||
#include <SDL_config.h>
|
||||
#include "common.h"
|
||||
#include "client.h"
|
||||
#include "vid_common.h"
|
||||
#include "platform_sdl2.h"
|
||||
|
||||
// include it after because it breaks definitions in net_api.h wtf
|
||||
#include <SDL_syswm.h>
|
||||
#include "platform/sdl/events.h"
|
||||
|
||||
static vidmode_t *vidmodes = NULL;
|
||||
static int num_vidmodes = 0;
|
||||
@@ -32,24 +29,21 @@ struct
|
||||
|
||||
struct
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
||||
SDL_Renderer *renderer;
|
||||
SDL_Texture *tex;
|
||||
#endif
|
||||
int width, height;
|
||||
SDL_Surface *surf;
|
||||
SDL_Surface *win;
|
||||
} sw;
|
||||
|
||||
void Platform_Minimize_f( void )
|
||||
{
|
||||
if( host.hWnd )
|
||||
SDL_MinimizeWindow( host.hWnd );
|
||||
}
|
||||
|
||||
qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *r, uint *g, uint *b )
|
||||
{
|
||||
sw.width = width;
|
||||
sw.height = height;
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
||||
if( sw.renderer )
|
||||
{
|
||||
unsigned int format = SDL_GetWindowPixelFormat( host.hWnd );
|
||||
@@ -117,10 +111,16 @@ qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *
|
||||
sw.renderer = NULL;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
if( !sw.renderer )
|
||||
{
|
||||
sw.win = SDL_GetWindowSurface( host.hWnd );
|
||||
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
{
|
||||
sw.win = SDL_GetVideoSurface();
|
||||
#endif
|
||||
|
||||
// sdl will create renderer if hw framebuffer unavailiable, so cannot fallback here
|
||||
// if it is failed, it is not possible to draw with SDL in REF_SOFTWARE mode
|
||||
@@ -153,6 +153,7 @@ qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *
|
||||
|
||||
void *SW_LockBuffer( void )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
if( sw.renderer )
|
||||
{
|
||||
void *pixels;
|
||||
@@ -167,17 +168,22 @@ void *SW_LockBuffer( void )
|
||||
sw.win = SDL_GetWindowSurface( host.hWnd );
|
||||
//if( !sw.win )
|
||||
//SDL_GetWindowSurface( host.hWnd );
|
||||
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
sw.win = SDL_GetVideoSurface();
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
|
||||
// prevent buffer overrun
|
||||
if( !sw.win || sw.win->w < sw.width || sw.win->h < sw.height )
|
||||
return NULL;
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
if( sw.surf )
|
||||
{
|
||||
SDL_LockSurface( sw.surf );
|
||||
return sw.surf->pixels;
|
||||
}
|
||||
else
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
{
|
||||
// real window pixels (x11 shm region, dma buffer, etc)
|
||||
// or SDL_Renderer texture if not supported
|
||||
@@ -188,6 +194,7 @@ void *SW_LockBuffer( void )
|
||||
|
||||
void SW_UnlockBuffer( void )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
if( sw.renderer )
|
||||
{
|
||||
SDL_Rect src, dst;
|
||||
@@ -219,11 +226,16 @@ void SW_UnlockBuffer( void )
|
||||
SDL_BlitSurface( sw.surf, &src, sw.win, &dst );
|
||||
return;
|
||||
}
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
|
||||
// already blitted
|
||||
SDL_UnlockSurface( sw.win );
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
SDL_UpdateWindowSurface( host.hWnd );
|
||||
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
SDL_Flip( host.hWnd );
|
||||
#endif
|
||||
}
|
||||
|
||||
int R_MaxVideoModes( void )
|
||||
@@ -244,12 +256,9 @@ vidmode_t *R_GetVideoMode( int num )
|
||||
static void R_InitVideoModes( void )
|
||||
{
|
||||
char buf[MAX_VA_STRING];
|
||||
#if SDL_VERSION_ATLEAST( 2, 24, 0 )
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
SDL_Point point = { window_xpos.value, window_ypos.value };
|
||||
int displayIndex = SDL_GetPointDisplayIndex( &point );
|
||||
#else
|
||||
int displayIndex = 0;
|
||||
#endif
|
||||
int i, modes;
|
||||
|
||||
num_vidmodes = 0;
|
||||
@@ -292,6 +301,43 @@ static void R_InitVideoModes( void )
|
||||
|
||||
num_vidmodes++;
|
||||
}
|
||||
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
SDL_Rect **modes;
|
||||
int len = 0, i = 0, j;
|
||||
|
||||
modes = SDL_ListModes( NULL, SDL_FULLSCREEN );
|
||||
|
||||
if( !modes || modes == (void*)-1 )
|
||||
return;
|
||||
|
||||
for( len = 0; modes[len]; len++ );
|
||||
|
||||
vidmodes = Mem_Malloc( host.mempool, len * sizeof( vidmode_t ) );
|
||||
|
||||
// from smallest to largest
|
||||
for( ; i < len; i++ )
|
||||
{
|
||||
SDL_Rect *mode = modes[len - i - 1];
|
||||
|
||||
for( j = 0; j < num_vidmodes; j++ )
|
||||
{
|
||||
if( mode->w == vidmodes[j].width &&
|
||||
mode->h == vidmodes[j].height )
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
if( j != num_vidmodes )
|
||||
continue;
|
||||
|
||||
vidmodes[num_vidmodes].width = mode->w;
|
||||
vidmodes[num_vidmodes].height = mode->h;
|
||||
Q_snprintf( buf, sizeof( buf ), "%ix%i", mode->w, mode->h );
|
||||
vidmodes[num_vidmodes].desc = copystring( buf );
|
||||
|
||||
num_vidmodes++;
|
||||
}
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
|
||||
}
|
||||
|
||||
@@ -324,7 +370,7 @@ static void WIN_SetDPIAwareness( void )
|
||||
BOOL ( __stdcall *pSetProcessDPIAware )( void );
|
||||
BOOL bSuccess = FALSE;
|
||||
|
||||
if( ( hModule = LoadLibraryW( L"shcore.dll" ) ) )
|
||||
if( ( hModule = LoadLibrary( "shcore.dll" ) ) )
|
||||
{
|
||||
if( ( pSetProcessDpiAwareness = (void*)GetProcAddress( hModule, "SetProcessDpiAwareness" ) ) )
|
||||
{
|
||||
@@ -349,7 +395,7 @@ static void WIN_SetDPIAwareness( void )
|
||||
{
|
||||
Con_Reportf( "%s: Trying SetProcessDPIAware...\n", __func__ );
|
||||
|
||||
if( ( hModule = LoadLibraryW( L"user32.dll" ) ) )
|
||||
if( ( hModule = LoadLibrary( "user32.dll" ) ) )
|
||||
{
|
||||
if( ( pSetProcessDPIAware = ( void* )GetProcAddress( hModule, "SetProcessDPIAware" ) ) )
|
||||
{
|
||||
@@ -370,13 +416,14 @@ static void WIN_SetDPIAwareness( void )
|
||||
}
|
||||
}
|
||||
|
||||
#include <SDL_syswm.h>
|
||||
static qboolean WIN_SetWindowIcon( HICON ico )
|
||||
{
|
||||
SDL_SysWMinfo wminfo;
|
||||
|
||||
SDL_VERSION( &wminfo.version );
|
||||
|
||||
if( SDL_GetWindowWMInfo( host.hWnd, &wminfo ) == SDL_TRUE && wminfo.subsystem == SDL_SYSWM_WINDOWS )
|
||||
if( SDL_GetWindowWMInfo( host.hWnd, &wminfo ) == SDL_TRUE )
|
||||
{
|
||||
SendMessage( wminfo.info.win.window, WM_SETICON, ICON_SMALL, (LONG_PTR)ico );
|
||||
SendMessage( wminfo.info.win.window, WM_SETICON, ICON_BIG, (LONG_PTR)ico );
|
||||
@@ -440,13 +487,21 @@ GL_UpdateSwapInterval
|
||||
*/
|
||||
void GL_UpdateSwapInterval( void )
|
||||
{
|
||||
if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
// disable VSync while level is loading
|
||||
if( cls.state < ca_active )
|
||||
{
|
||||
SDL_GL_SetSwapInterval( 0 );
|
||||
SetBits( gl_vsync.flags, FCVAR_CHANGED );
|
||||
}
|
||||
else if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
|
||||
{
|
||||
ClearBits( gl_vsync.flags, FCVAR_CHANGED );
|
||||
|
||||
if( SDL_GL_SetSwapInterval( gl_vsync.value ) < 0 )
|
||||
Con_Reportf( S_ERROR "SDL_GL_SetSwapInterval: %s\n", SDL_GetError( ));
|
||||
}
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -458,11 +513,13 @@ always return false
|
||||
*/
|
||||
qboolean GL_DeleteContext( void )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
if( glw_state.context )
|
||||
{
|
||||
SDL_GL_DeleteContext(glw_state.context);
|
||||
glw_state.context = NULL;
|
||||
}
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -473,11 +530,13 @@ GL_CreateContext
|
||||
*/
|
||||
static qboolean GL_CreateContext( void )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
||||
if( ( glw_state.context = SDL_GL_CreateContext( host.hWnd ) ) == NULL)
|
||||
{
|
||||
Con_Reportf( S_ERROR "%s: %s\n", __func__, SDL_GetError( ));
|
||||
return GL_DeleteContext();
|
||||
}
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -488,11 +547,13 @@ GL_UpdateContext
|
||||
*/
|
||||
static qboolean GL_UpdateContext( void )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
if( SDL_GL_MakeCurrent( host.hWnd, glw_state.context ) < 0 )
|
||||
{
|
||||
Con_Reportf( S_ERROR "%s: %s\n", __func__, SDL_GetError( ));
|
||||
return GL_DeleteContext();
|
||||
}
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -500,10 +561,12 @@ void VID_SaveWindowSize( int width, int height, qboolean maximized )
|
||||
{
|
||||
int render_w = width, render_h = height;
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
if( !glw_state.software )
|
||||
SDL_GL_GetDrawableSize( host.hWnd, &render_w, &render_h );
|
||||
else
|
||||
SDL_RenderSetLogicalSize( sw.renderer, width, height );
|
||||
#endif
|
||||
|
||||
VID_SetDisplayTransform( &render_w, &render_h );
|
||||
R_SaveVideoMode( width, height, render_w, render_h, maximized );
|
||||
@@ -511,6 +574,7 @@ void VID_SaveWindowSize( int width, int height, qboolean maximized )
|
||||
|
||||
static qboolean VID_SetScreenResolution( int width, int height, window_mode_t window_mode )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
SDL_DisplayMode got;
|
||||
Uint32 wndFlags = 0;
|
||||
|
||||
@@ -563,6 +627,9 @@ static qboolean VID_SetScreenResolution( int width, int height, window_mode_t wi
|
||||
|
||||
SDL_SetWindowSize( host.hWnd, got.w, got.h );
|
||||
VID_SaveWindowSize( got.w, got.h, true );
|
||||
#else
|
||||
VID_SaveWindowSize( width, height, true );
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -571,7 +638,7 @@ void VID_RestoreScreenResolution( void )
|
||||
// on mobile platform fullscreen is designed to be always on
|
||||
// and code below minimizes our window if we're in full screen
|
||||
// don't do that on mobile devices
|
||||
#if !XASH_MOBILE_PLATFORM
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 ) && !XASH_MOBILE_PLATFORM
|
||||
switch((window_mode_t)vid_fullscreen.value )
|
||||
{
|
||||
case WINDOW_MODE_WINDOWED:
|
||||
@@ -590,33 +657,23 @@ void VID_RestoreScreenResolution( void )
|
||||
SDL_SetWindowFullscreen( host.hWnd, 0 );
|
||||
break;
|
||||
}
|
||||
#endif // !XASH_MOBILE_PLATFORM
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
}
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
static void VID_SetWindowIcon( SDL_Window *hWnd )
|
||||
{
|
||||
rgbdata_t *icon = NULL;
|
||||
char iconpath[MAX_STRING];
|
||||
#if XASH_WIN32 // ICO support only for Win32
|
||||
const char *disk_iconpath = FS_GetDiskPath( GI->iconpath, true );
|
||||
const char *localIcoPath;
|
||||
HINSTANCE hInst = GetModuleHandle( NULL );
|
||||
|
||||
if( disk_iconpath )
|
||||
if(( localIcoPath = FS_GetDiskPath( GI->iconpath, true )))
|
||||
{
|
||||
int len = MultiByteToWideChar( CP_UTF8, 0, disk_iconpath, -1, NULL, 0 );
|
||||
|
||||
if( len >= 0 )
|
||||
{
|
||||
wchar_t *path = malloc( len * sizeof( *path ));
|
||||
HICON ico;
|
||||
|
||||
MultiByteToWideChar( CP_UTF8, 0, disk_iconpath, -1, path, len );
|
||||
ico = (HICON)LoadImageW( NULL, path, IMAGE_ICON, 0, 0, LR_LOADFROMFILE|LR_DEFAULTSIZE );
|
||||
|
||||
free( path );
|
||||
|
||||
if( ico && WIN_SetWindowIcon( ico ))
|
||||
return;
|
||||
}
|
||||
HICON ico = (HICON)LoadImage( NULL, localIcoPath, IMAGE_ICON, 0, 0, LR_LOADFROMFILE|LR_DEFAULTSIZE );
|
||||
if( ico && WIN_SetWindowIcon( ico ))
|
||||
return;
|
||||
}
|
||||
#endif // XASH_WIN32
|
||||
|
||||
@@ -628,29 +685,34 @@ static void VID_SetWindowIcon( SDL_Window *hWnd )
|
||||
{
|
||||
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom( icon->buffer,
|
||||
icon->width, icon->height, 32, 4 * icon->width,
|
||||
0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 );
|
||||
|
||||
FS_FreeImage( icon );
|
||||
0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 );
|
||||
|
||||
if( surface )
|
||||
{
|
||||
SDL_SetWindowIcon( host.hWnd, surface );
|
||||
SDL_FreeSurface( surface );
|
||||
FS_FreeImage( icon );
|
||||
return;
|
||||
}
|
||||
|
||||
FS_FreeImage( icon );
|
||||
}
|
||||
|
||||
#if XASH_WIN32 // ICO support only for Win32
|
||||
WIN_SetWindowIcon( LoadIcon( GetModuleHandle( NULL ), MAKEINTRESOURCE( 101 )));
|
||||
WIN_SetWindowIcon( LoadIcon( hInst, MAKEINTRESOURCE( 101 )));
|
||||
#endif
|
||||
}
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
|
||||
static qboolean VID_CreateWindowWithSafeGL( const char *wndname, int xpos, int ypos, int w, int h, uint32_t flags )
|
||||
{
|
||||
while( glw_state.safe >= SAFE_NO && glw_state.safe < SAFE_LAST )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
host.hWnd = SDL_CreateWindow( wndname, xpos, ypos, w, h, flags );
|
||||
|
||||
#else
|
||||
host.hWnd = sw.surf = SDL_SetVideoMode( width, height, 16, flags );
|
||||
#endif
|
||||
// we have window, exit loop
|
||||
if( host.hWnd )
|
||||
break;
|
||||
@@ -700,6 +762,7 @@ VID_CreateWindow
|
||||
qboolean VID_CreateWindow( int width, int height, window_mode_t window_mode )
|
||||
{
|
||||
string wndname;
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
qboolean maximized = vid_maximized.value != 0.0f;
|
||||
Uint32 wndFlags = SDL_WINDOW_SHOWN | SDL_WINDOW_MOUSE_FOCUS;
|
||||
int xpos, ypos;
|
||||
@@ -716,7 +779,7 @@ qboolean VID_CreateWindow( int width, int height, window_mode_t window_mode )
|
||||
if( window_mode == WINDOW_MODE_WINDOWED )
|
||||
{
|
||||
SDL_Rect *display_rects = ( SDL_Rect * )malloc( num_displays * sizeof( SDL_Rect ));
|
||||
|
||||
|
||||
SetBits( wndFlags, SDL_WINDOW_RESIZABLE );
|
||||
if( maximized )
|
||||
SetBits( wndFlags, SDL_WINDOW_MAXIMIZED );
|
||||
@@ -828,6 +891,21 @@ qboolean VID_CreateWindow( int width, int height, window_mode_t window_mode )
|
||||
return false;
|
||||
}
|
||||
|
||||
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
Uint32 flags = 0;
|
||||
|
||||
Q_strncpy( wndname, GI->title, sizeof( wndname ));
|
||||
|
||||
if( window_mode != WINDOW_MODE_WINDOWED )
|
||||
SetBits( flags, SDL_FULLSCREEN|SDL_HWSURFACE );
|
||||
|
||||
if( !glw_state.software )
|
||||
SetBits( flags, SDL_OPENGL );
|
||||
|
||||
if( !VID_CreateWindowWithSafeGL( wndname, xpos, ypos, width, height, wndFlags ))
|
||||
return false;
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
|
||||
VID_SaveWindowSize( width, height, maximized );
|
||||
|
||||
return true;
|
||||
@@ -845,7 +923,9 @@ void VID_DestroyWindow( void )
|
||||
VID_RestoreScreenResolution();
|
||||
if( host.hWnd )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
SDL_DestroyWindow ( host.hWnd );
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
host.hWnd = NULL;
|
||||
}
|
||||
|
||||
@@ -862,14 +942,20 @@ GL_SetupAttributes
|
||||
*/
|
||||
static void GL_SetupAttributes( void )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
SDL_GL_ResetAttributes();
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
|
||||
ref.dllFuncs.GL_SetupAttributes( glw_state.safe );
|
||||
}
|
||||
|
||||
void GL_SwapBuffers( void )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
SDL_GL_SwapWindow( host.hWnd );
|
||||
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
SDL_Flip( host.hWnd );
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
}
|
||||
|
||||
int GL_SetAttribute( int attr, int val )
|
||||
@@ -887,6 +973,7 @@ int GL_SetAttribute( int attr, int val )
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLEBUFFERS );
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLESAMPLES );
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_ACCELERATED_VISUAL );
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MAJOR_VERSION );
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MINOR_VERSION );
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_EGL );
|
||||
@@ -897,11 +984,12 @@ int GL_SetAttribute( int attr, int val )
|
||||
#ifdef SDL_HINT_OPENGL_ES_DRIVER
|
||||
if( val == REF_GL_CONTEXT_PROFILE_ES )
|
||||
{
|
||||
SDL_SetHint( SDL_HINT_OPENGL_ES_DRIVER, "1" );
|
||||
SDL_SetHint(SDL_HINT_OPENGL_ES_DRIVER, "1");
|
||||
SDL_SetHint( "SDL_VIDEO_X11_FORCE_EGL", "1" );
|
||||
}
|
||||
#endif // SDL_HINT_OPENGL_ES_DRIVER
|
||||
return SDL_GL_SetAttribute( SDL_GL_CONTEXT_PROFILE_MASK, val );
|
||||
#endif
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 4 )
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_RELEASE_BEHAVIOR );
|
||||
#endif
|
||||
@@ -930,6 +1018,7 @@ int GL_GetAttribute( int attr, int *val )
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLEBUFFERS );
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLESAMPLES );
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_ACCELERATED_VISUAL );
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MAJOR_VERSION );
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MINOR_VERSION );
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_EGL );
|
||||
@@ -937,6 +1026,7 @@ int GL_GetAttribute( int attr, int *val )
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_SHARE_WITH_CURRENT_CONTEXT );
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_FRAMEBUFFER_SRGB_CAPABLE );
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_PROFILE_MASK );
|
||||
#endif
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 4 )
|
||||
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_RELEASE_BEHAVIOR );
|
||||
#endif
|
||||
@@ -963,16 +1053,15 @@ qboolean R_Init_Video( const int type )
|
||||
{
|
||||
string safe;
|
||||
qboolean retval;
|
||||
SDL_DisplayMode displayMode;
|
||||
#if SDL_VERSION_ATLEAST( 2, 24, 0 )
|
||||
SDL_Point point = { window_xpos.value, window_ypos.value };
|
||||
int displayIndex = SDL_GetPointDisplayIndex( &point );
|
||||
#else
|
||||
int displayIndex = 0;
|
||||
SDL_GetCurrentDisplayMode( displayIndex, &displayMode );
|
||||
#endif
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
SDL_DisplayMode displayMode;
|
||||
SDL_Point point = { window_xpos.value, window_ypos.value };
|
||||
SDL_GetCurrentDisplayMode( SDL_GetPointDisplayIndex( &point ), &displayMode );
|
||||
refState.desktopBitsPixel = SDL_BITSPERPIXEL( displayMode.format );
|
||||
#else
|
||||
refState.desktopBitsPixel = 16;
|
||||
#endif
|
||||
|
||||
#ifdef SDL_HINT_QTWAYLAND_WINDOW_FLAGS
|
||||
SDL_SetHint( SDL_HINT_QTWAYLAND_WINDOW_FLAGS, "OverridesSystemGestures" );
|
||||
@@ -981,12 +1070,12 @@ qboolean R_Init_Video( const int type )
|
||||
SDL_SetHint( SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION, "landscape" );
|
||||
#endif
|
||||
|
||||
#if !XASH_WIN32
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 ) && !XASH_WIN32
|
||||
SDL_SetHint( "SDL_VIDEO_X11_XRANDR", "1" );
|
||||
SDL_SetHint( "SDL_VIDEO_X11_XVIDMODE", "1" );
|
||||
if( Sys_CheckParm( "-egl" ) )
|
||||
SDL_SetHint( "SDL_VIDEO_X11_FORCE_EGL", "1" );
|
||||
#endif // !XASH_WIN32
|
||||
#endif
|
||||
|
||||
// must be initialized before creating window
|
||||
#if XASH_WIN32
|
||||
@@ -1041,6 +1130,7 @@ qboolean R_Init_Video( const int type )
|
||||
|
||||
rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mode )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
SDL_DisplayMode displayMode;
|
||||
|
||||
if( SDL_GetCurrentDisplayMode( 0, &displayMode ) < 0 )
|
||||
@@ -1056,6 +1146,7 @@ rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mod
|
||||
width = displayMode.w;
|
||||
height = displayMode.h;
|
||||
}
|
||||
#endif
|
||||
|
||||
refState.fullScreen = window_mode != WINDOW_MODE_WINDOWED;
|
||||
Con_Reportf( "%s: Setting video mode to %dx%d %s\n", __func__, width, height, refState.fullScreen ? "fullscreen" : "windowed" );
|
||||
@@ -1074,6 +1165,7 @@ rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mod
|
||||
{
|
||||
VID_RestoreScreenResolution();
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
if( SDL_SetWindowFullscreen( host.hWnd, 0 ) < 0 )
|
||||
{
|
||||
Con_Printf( S_ERROR "SDL_SetWindowFullscreen: %s", SDL_GetError( ));
|
||||
@@ -1084,6 +1176,7 @@ rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mod
|
||||
#endif
|
||||
SDL_SetWindowBordered( host.hWnd, SDL_TRUE );
|
||||
SDL_SetWindowSize( host.hWnd, width, height );
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
|
||||
VID_SaveWindowSize( width, height, true );
|
||||
}
|
||||
@@ -1110,6 +1203,7 @@ qboolean VID_SetMode( void )
|
||||
if( iScreenWidth < VID_MIN_WIDTH ||
|
||||
iScreenHeight < VID_MIN_HEIGHT ) // trying to get resolution automatically by default
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
#if !defined( DEFAULT_MODE_WIDTH ) || !defined( DEFAULT_MODE_HEIGHT )
|
||||
SDL_DisplayMode mode;
|
||||
|
||||
@@ -1121,6 +1215,10 @@ qboolean VID_SetMode( void )
|
||||
iScreenWidth = DEFAULT_MODE_WIDTH;
|
||||
iScreenHeight = DEFAULT_MODE_HEIGHT;
|
||||
#endif
|
||||
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
iScreenWidth = 320;
|
||||
iScreenHeight = 240;
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
}
|
||||
|
||||
#if XASH_MOBILE_PLATFORM
|
||||
@@ -1167,69 +1265,6 @@ qboolean VID_SetMode( void )
|
||||
return true;
|
||||
}
|
||||
|
||||
ref_window_type_t R_GetWindowHandle( void **handle, ref_window_type_t type )
|
||||
{
|
||||
SDL_SysWMinfo wmInfo;
|
||||
|
||||
if( type == REF_WINDOW_TYPE_SDL )
|
||||
{
|
||||
if( handle )
|
||||
*handle = (void *)host.hWnd;
|
||||
return REF_WINDOW_TYPE_SDL;
|
||||
}
|
||||
|
||||
SDL_VERSION( &wmInfo.version );
|
||||
|
||||
if( SDL_GetWindowWMInfo( host.hWnd, &wmInfo ))
|
||||
return REF_WINDOW_TYPE_NULL;
|
||||
|
||||
switch( wmInfo.subsystem )
|
||||
{
|
||||
case SDL_SYSWM_WINDOWS:
|
||||
if( !type || type == REF_WINDOW_TYPE_WIN32 )
|
||||
{
|
||||
#ifdef SDL_VIDEO_DRIVER_WINDOWS
|
||||
if( handle )
|
||||
*handle = (void *)wmInfo.info.win.window;
|
||||
return REF_WINDOW_TYPE_WIN32;
|
||||
#endif // SDL_VIDEO_DRIVER_WINDOWS
|
||||
}
|
||||
break;
|
||||
case SDL_SYSWM_X11:
|
||||
if( !type || type == REF_WINDOW_TYPE_X11 )
|
||||
{
|
||||
#ifdef SDL_VIDEO_DRIVER_X11
|
||||
if( handle )
|
||||
*handle = (void *)(uintptr_t)wmInfo.info.x11.window;
|
||||
return REF_WINDOW_TYPE_X11;
|
||||
#endif // SDL_VIDEO_DRIVER_X11
|
||||
}
|
||||
break;
|
||||
case SDL_SYSWM_COCOA:
|
||||
if( !type || type == REF_WINDOW_TYPE_MACOS )
|
||||
{
|
||||
#ifdef SDL_VIDEO_DRIVER_COCOA
|
||||
if( handle )
|
||||
*handle = (void *)wmInfo.info.cocoa.window;
|
||||
return REF_WINDOW_TYPE_MACOS;
|
||||
#endif // SDL_VIDEO_DRIVER_COCOA
|
||||
}
|
||||
break;
|
||||
case SDL_SYSWM_WAYLAND:
|
||||
if( !type || type == REF_WINDOW_TYPE_WAYLAND )
|
||||
{
|
||||
#ifdef SDL_VIDEO_DRIVER_WAYLAND
|
||||
if( handle )
|
||||
*handle = (void *)wmInfo.info.wl.surface;
|
||||
return REF_WINDOW_TYPE_WAYLAND;
|
||||
#endif // SDL_VIDEO_DRIVER_WAYLAND
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return REF_WINDOW_TYPE_NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
R_Free_Video
|
||||
@@ -1245,3 +1280,5 @@ void R_Free_Video( void )
|
||||
|
||||
ref.dllFuncs.GL_ClearExtensions();
|
||||
}
|
||||
|
||||
#endif // XASH_DEDICATED
|
||||