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..
Author SHA1 Message Date
Alibek Omarov 989958e185 scripts: cirrus: enable configure log temporarily 2025-02-09 17:50:21 +03:00
184 changed files with 4519 additions and 6736 deletions
+4 -2
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@@ -7,7 +7,8 @@ task:
- pkg install -y pkgconf git sdl2 python fontconfig libvorbis opusfile bzip2 libbacktrace - pkg install -y pkgconf git sdl2 python fontconfig libvorbis opusfile bzip2 libbacktrace
- git submodule update --init --recursive - git submodule update --init --recursive
test_script: test_script:
- ./scripts/cirrus/build_freebsd.sh - ./scripts/cirrus/build_freebsd.sh dedicated
- ./scripts/cirrus/build_freebsd.sh full
task: task:
name: freebsd-15-amd64 name: freebsd-15-amd64
@@ -18,4 +19,5 @@ task:
- pkg install -y pkgconf git sdl2 python fontconfig libvorbis opusfile bzip2 libbacktrace - pkg install -y pkgconf git sdl2 python fontconfig libvorbis opusfile bzip2 libbacktrace
- git submodule update --init --recursive - git submodule update --init --recursive
test_script: test_script:
- ./scripts/cirrus/build_freebsd.sh - ./scripts/cirrus/build_freebsd.sh dedicated
- ./scripts/cirrus/build_freebsd.sh full
+10 -14
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@@ -15,39 +15,35 @@ jobs:
include: include:
# Linux build specifically want oldest Ubuntu as possible # Linux build specifically want oldest Ubuntu as possible
# to be crossdistribution compatible, otherwise use ubuntu-latest # to be crossdistribution compatible, otherwise use ubuntu-latest
- os: ubuntu-22.04 - os: ubuntu-20.04
targetos: linux targetos: linux
targetarch: amd64 targetarch: amd64
- os: ubuntu-22.04 - os: ubuntu-20.04
targetos: linux targetos: linux
targetarch: i386 targetarch: i386
- os: ubuntu-22.04 - os: ubuntu-20.04
targetos: linux targetos: linux
targetarch: arm64 targetarch: arm64
cross: true cross: true
- os: ubuntu-22.04 - os: ubuntu-20.04
targetos: linux targetos: linux
targetarch: armhf targetarch: armhf
cross: true cross: true
- os: ubuntu-24.04 # riscv64 would benefit from having latest compilers - os: ubuntu-20.04
targetos: linux targetos: linux
targetarch: riscv64 targetarch: riscv64
cross: true cross: true
- os: ubuntu-22.04 - os: ubuntu-20.04
targetos: linux targetos: linux
targetarch: ppc64el targetarch: ppc64el
cross: true cross: true
# - os: ubuntu-aarch64-22.04 # - os: ubuntu-aarch64-20.04
# targetos: linux # targetos: linux
# targetarch: aarch64 # targetarch: aarch64
- os: ubuntu-latest - os: ubuntu-20.04
targetos: linux
targetarch: e2k-8c
cross: true
- os: ubuntu-latest
targetos: android targetos: android
targetarch: multiarch targetarch: multiarch
# - os: ubuntu-22.04 # - os: ubuntu-20.04
# targetos: motomagx # targetos: motomagx
# targetarch: armv6 # targetarch: armv6
@@ -70,7 +66,7 @@ jobs:
targetos: apple targetos: apple
targetarch: amd64 targetarch: amd64
env: env:
SDL_VERSION: 2.32.0 SDL_VERSION: 2.30.12
GH_CPU_ARCH: ${{ matrix.targetarch }} GH_CPU_ARCH: ${{ matrix.targetarch }}
GH_CROSSCOMPILING: ${{ matrix.cross }} GH_CROSSCOMPILING: ${{ matrix.cross }}
steps: steps:
+3 -6
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@@ -27,16 +27,13 @@
url = https://github.com/FWGS/MultiEmulator url = https://github.com/FWGS/MultiEmulator
[submodule "3rdparty/libogg/libogg"] [submodule "3rdparty/libogg/libogg"]
path = 3rdparty/libogg/libogg path = 3rdparty/libogg/libogg
url = https://github.com/xiph/ogg.git url = https://gitlab.xiph.org/xiph/ogg.git
[submodule "3rdparty/vorbis/vorbis-src"] [submodule "3rdparty/vorbis/vorbis-src"]
path = 3rdparty/vorbis/vorbis-src path = 3rdparty/vorbis/vorbis-src
url = https://github.com/xiph/vorbis.git url = https://gitlab.xiph.org/xiph/vorbis.git
[submodule "3rdparty/opusfile/opusfile"] [submodule "3rdparty/opusfile/opusfile"]
path = 3rdparty/opusfile/opusfile path = 3rdparty/opusfile/opusfile
url = https://github.com/xiph/opusfile.git url = https://gitlab.xiph.org/xiph/opusfile.git
[submodule "3rdparty/libbacktrace/libbacktrace"] [submodule "3rdparty/libbacktrace/libbacktrace"]
path = 3rdparty/libbacktrace/libbacktrace path = 3rdparty/libbacktrace/libbacktrace
url = https://github.com/ianlancetaylor/libbacktrace url = https://github.com/ianlancetaylor/libbacktrace
[submodule "3rdparty/maintui"]
path = 3rdparty/maintui
url = https://github.com/numas13/xash3d-maintui.git
+9 -6
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@@ -2,7 +2,6 @@
# encoding: utf-8 # encoding: utf-8
from waflib import TaskGen from waflib import TaskGen
from waflib.Tools.c_config import DEFKEYS
FRAGMENT_ATOMIC='''int i; FRAGMENT_ATOMIC='''int i;
int main(void) { int main(void) {
@@ -75,8 +74,13 @@ def configure(conf):
conf.fatal('Can\'t find libbacktrace submodule. Run `git submodule update --init --recursive`.') conf.fatal('Can\'t find libbacktrace submodule. Run `git submodule update --init --recursive`.')
return return
conf.define('BACKTRACE_ELF_SIZE', 64 if conf.env.DEST_SIZEOF_VOID_P == 8 else 32) if conf.env.DEST_SIZEOF_VOID_P == 8:
conf.define('BACKTRACE_XCOFF_SIZE', 64 if conf.env.DEST_SIZEOF_VOID_P == 8 else 32) conf.define('BACKTRACE_ELF_SIZE', 64)
conf.define('BACKTRACE_XCOFF_SIZE', 64)
else:
conf.define('BACKTRACE_ELF_SIZE', 32)
conf.define('BACKTRACE_XCOFF_SIZE', 32)
conf.define('_ALL_SOURCE', 1) conf.define('_ALL_SOURCE', 1)
conf.define('_GNU_SOURCE', 1) conf.define('_GNU_SOURCE', 1)
conf.define('_POSIX_PTHREAD_SEMANTICS', 1) conf.define('_POSIX_PTHREAD_SEMANTICS', 1)
@@ -134,8 +138,6 @@ def configure(conf):
msg='Checking for in parallel' msg='Checking for in parallel'
) )
conf.env[DEFKEYS].sort()
conf.write_config_header() conf.write_config_header()
conf.define('BACKTRACE_SUPPORTED', 1) conf.define('BACKTRACE_SUPPORTED', 1)
@@ -146,7 +148,8 @@ def configure(conf):
conf.write_config_header('backtrace-supported.h') conf.write_config_header('backtrace-supported.h')
@TaskGen.feature('frandomseed') @TaskGen.feature('frandomseed')
@TaskGen.after_method('propagate_uselib_vars') @TaskGen.after_method('process_source')
@TaskGen.before_method('apply_link')
def process_frandom_seed(ctx): def process_frandom_seed(ctx):
tasks = getattr(ctx, 'compiled_tasks', []) tasks = getattr(ctx, 'compiled_tasks', [])
-1
Submodule 3rdparty/maintui deleted from a136560e3f
-5
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@@ -45,8 +45,3 @@
Tags can be any: subsystem, simple feature name or even just a filename, without extension. Tags can be any: subsystem, simple feature name or even just a filename, without extension.
Just keep them always same, it helps keep history clean and commit messages short. Just keep them always same, it helps keep history clean and commit messages short.
## LLM-based tools usage.
While we wouldn't recommend using any LLM-based (also misleadingly called AI) tools, we understand that they are here to stay.
Whether you're reporting bug or contributing the code, you take complete authorship and responsibility over provided content and the same rules will apply to you as for everybody else, so validate the bug report or the patch before sending it.
+15 -19
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@@ -2,27 +2,23 @@
On this page you can find links where you can support each developer individually, who has provided public sponsorship information. On this page you can find links where you can support each developer individually, who has provided public sponsorship information.
## [a1batross](https://github.com/a1batross) ### [a1batross](https://github.com/a1batross)
Initial Xash3D SDL2/Linux port author, Xash3D FWGS engine maintainer, creator of non-commercial Flying With Gauss organization. * Initial Xash3D SDL2/Linux port author, Xash3D FWGS engine maintainer, creator of non-commercial Flying With Gauss organization.
* Boosty page: https://boosty.to/a1ba
* [Boosty page](https://boosty.to/a1ba) ### [nekonomicon](https://github.com/nekonomicon)
## [nekonomicon](https://github.com/nekonomicon) * [hlsdk-portable](https://github.com/FWGS/hlsdk-portable), [mdldec](../utils/mdldec), [opensource-mods.md](opensource-mods.md) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=nekonomicon) (*BSD/clang port, PNG support, etc).
* Boosty page: https://boosty.to/nekonomicon
[hlsdk-portable](https://github.com/FWGS/hlsdk-portable), [mdldec](../utils/mdldec), [opensource-mods.md](opensource-mods.md) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=nekonomicon) (*BSD/clang port, PNG support, etc). ### [Velaron](https://github.com/Velaron)
* [cs16-client](https://github.com/Velaron/cs16-client) & [tf15-client](https://github.com/Velaron/tf15-client) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=Velaron) (Android port, voice chat, etc).
* BuyMeACoffee page: https://www.buymeacoffee.com/velaron
* [Boosty page](https://boosty.to/nekonomicon) ### [SNMetamorph](https://github.com/SNMetamorph)
* [PrimeXT](https://github.com/SNMetamorph/PrimeXT) & [GoldSrc Monitor](https://github.com/SNMetamorph/goldsrc-monitor) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=SNMetamorph) (Windows port, voice chat, etc).
## [Velaron](https://github.com/Velaron) * BTC: `16GAzK3qei5AwBW7sggXp3yNcFHBtdpxXj`
* ETH (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
[cs16-client](https://github.com/Velaron/cs16-client) & [tf15-client](https://github.com/Velaron/tf15-client) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=Velaron) (Android port, voice chat, etc). * USDT (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
* USDC (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
* [BuyMeACoffee page](https://www.buymeacoffee.com/velaron)
## [SNMetamorph](https://github.com/SNMetamorph)
[PrimeXT](https://github.com/SNMetamorph/PrimeXT) & [GoldSrc Monitor](https://github.com/SNMetamorph/goldsrc-monitor) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=SNMetamorph) (Windows port, voice chat, etc).
* [Boosty page](https://boosty.to/snmetamorph)
* [Other donation methods](https://snmetamorph.github.io/donate)
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@@ -2,19 +2,10 @@
|Name |Version |Why not working |What was made for that |Name |Version |Why not working |What was made for that
|---- |------- |--------------- |---------------------- |---- |------- |--------------- |----------------------
|Area 51 |Update 1 |Uses outdated BSP31 map format and custom HLFX SDK libraries. |You can try [this tool](https://hlfx.ru/forum/showthread.php?threadid=5250) to convert maps but there no warranty if it works. |Blue Shift |The latest steam release |Uses vgui2 library which xash3d does not support |Recreated source code here: https://github.com/FWGS/hlsdk-xash3d/tree/bshift
|Arrange Mod: Rebirth |v150 |No idea yet. | |Counter Strike |1.6(The latest steam release) |Uses vgui2 library which xash3d does not support |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface
|Blue Shift |The latest steam release |Uses vgui2 library which xash3d does not support. |Recreated source code here: https://github.com/FWGS/hlsdk-xash3d/tree/bshift. |Counter Strike: Condition Zero |The latest steam release |Uses vgui2 library which xash3d does not support |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface
|Counter Strike |Beta 6.5- |Uses an old WON HL 1.0.0.16- interface. | |Counter Strike: Condition Zero - Deleted scenes |The latest steam release |Uses vgui2 library which xash3d does not support |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface
| |1.4 |Has encrypted blob instead of normal client.dll. |You can try [this tool](https://aluigi.altervista.org/papers/hldlldec.zip) to decrypt client.dll but there no warranty if it works. |Day of Defeat |The latest steam release |Uses vgui2 library which xash3d does not support |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface
| |1.5 |Has encrypted blob instead of normal client.dll. |Decrypted blob here: https://csm.dev/threads/cs-1-5-client-dll-decrypted-patched-for-usage.38845. |Sven-Coop |5.0+ |Uses custom GoldSrc engine |
| |1.6(The latest steam release) |Uses vgui2 library which xash3d does not support. |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface. Recreated Client Source Code here: https://github.com/Velaron/cs16-client.
|Counter Strike: Condition Zero |The latest steam release |Uses vgui2 library which xash3d does not support. |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface. Recreated Client Source Code here: https://github.com/Velaron/cs16-client.
|Counter Strike: Condition Zero - Deleted scenes |The latest steam release |Uses vgui2 library which xash3d does not support. Uses new sequences code on engine-side that was never used in any other mods before. |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface.
|Day of Defeat |The latest steam release |Uses vgui2 library which xash3d does not support. |Some work on vgui2 support was made here: https://github.com/FWGS/xash3d/tree/vinterface.
|Half-Life: Extended |Day One demo |Uses many hooks to GoldSource engine and version check. |Just wait new version or use more old version.
|Icon of Hell |Beta 0.99 |Uses outdated BSP31 map format and paranoia 2 libraries. |You can try [this tool](https://hlfx.ru/forum/showthread.php?threadid=5250) to convert maps and use Paranoia 2: The Savior 1.51 libraries but there no warranty if it works.
|Paranoia 2: The Savior |All builds older 1.51 |Uses an old renderer interface and engine features. |
|Rebellion |1.0 |Uses an old WON HL 1.0.0.16- interface. |Recreated source code here: https://github.com/FWGS/hlsdk-xash3d/tree/rebellion.
|Sven-Coop |5.0+ |Uses custom GoldSrc engine. |
|Time Shadows |Beta 0.1 |Uses Direct3D renderer. |
-6
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@@ -32,18 +32,12 @@ Version 1.9 mirrored on github - https://github.com/solidi/hl-mods/tree/master/c
## Cold Ice Ressurection ## Cold Ice Ressurection
Mirrored on github - https://github.com/solidi/hl-mods/tree/master/cir Mirrored on github - https://github.com/solidi/hl-mods/tree/master/cir
## Counter-Life
Available on ModDB - https://www.moddb.com/mods/counter-life/downloads/cl-version-1-source-code
## Cthulhu ## Cthulhu
Uploaded to github by Oleg Cherkasky - https://github.com/gunrunners-paradise/Cthulhu-HLmod-SDK Uploaded to github by Oleg Cherkasky - https://github.com/gunrunners-paradise/Cthulhu-HLmod-SDK
## Deathmatch Classic ## Deathmatch Classic
Available in Valve's Half-Life repository - https://github.com/ValveSoftware/halflife/tree/master/dmc Available in Valve's Half-Life repository - https://github.com/ValveSoftware/halflife/tree/master/dmc
## Delta Particles
Available on ModDB - https://www.moddb.com/mods/half-life-delta/downloads/delta-particles-full-sources-maps-and-c-code
## Earth Special Forces ## Earth Special Forces
Alpha 2.0 - https://www.gamers-desire.de/details/2830 Alpha 2.0 - https://www.gamers-desire.de/details/2830
+1 -4
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@@ -2,14 +2,11 @@
### Prerequisites ### Prerequisites
1. Make sure your PSVita is [set up to run homebrew applications](https://vita.hacks.guide/). 1. Make sure your PSVita is [set up to run homebrew applications](https://vita.hacks.guide/).
2. Install [kubridge](https://github.com/TheOfficialFloW/kubridge/releases/). It is recommended to use kubridge version `0.1`, because other versions aren't tested, we don't know are they suitable or not. 2. Install [kubridge](https://github.com/TheOfficialFloW/kubridge/releases/) by copying `kubridge.suprx` to your taiHEN plugins folder (usually `ux0:/tai`) and add it to your `config.txt`, for example:
Worth to notice, we got reports that automatic plugins management app EasyPlugin have issues with installing kubridge plugin, so it's better to install it manually: by copying `kubridge.suprx` to your taiHEN plugins folder (usually `ux0:/tai`, but could be `ur0:/tai`) and add it to your `config.txt`, for example:
``` ```
*KERNEL *KERNEL
ux0:tai/kubridge.skprx ux0:tai/kubridge.skprx
``` ```
3. Install `libshacccg.suprx` by following [this guide](https://cimmerian.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx). 3. Install `libshacccg.suprx` by following [this guide](https://cimmerian.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx).
### Installation ### Installation
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@@ -1,149 +0,0 @@
# Touch controls configuring
## Introduction
Thanks to mittorn, we have the ability to fully customize the controls in Xash3D. The new config allows you to not only add and change control buttons, but also create custom menus. There is also a built-in visual editor available, which simplifies the customization process without the need for manual file editing.
## Editor mode usage
1. Launch Xash3D and start the game.
2. To enter the edit mode, click on the gear icon (command `touch_enableedit`).
3. In the edit mode, the grid is displayed. The number of cells can be changed with the command `touch_grid_count` (default is 50). The grid can be disabled with the command `touch_grid_enable 0`.
*Touch controls layout editor*
![](images/editor.jpg)
*Touch profiles window*
![](images/touch-profiles.jpg)
*Touch buttons parameters window*
![](images/touch-buttons.jpg)
## Layout editor features
* **Moving buttons**: click on a button, drag it to the desired location, and release.
* **Resizing buttons**: place your first finger on the top left corner of the button, and use your second finger to resize it.
* **Hiding/showing buttons**: select the button (it will turn red), then use the menu:
* **Close**: closes the editing mode (`touch_disableedit`).
* **Reset**: resets the button to its default values.
* **Hide/Show**: hides or shows the button (`touch_hide <name>` / `touch_show <name>`).
## Working with configuration files / console
All changes made in the visual editor are automatically saved to the touch profile file. The files are located in the `touch_profiles` folder inside game directory. The file name depends on the selected profile.
### Common commands in configuration files
```
// Comment: lines starting with // are ignored.
// Swipe zones for movement. Specify how far you need to swipe to speed up.
// The default values are set to be optimal for a small swipe to immediately walk quickly.
touch_forwardzone "0.060000" ; touch_sidezone "0.060000"
// Sensitivity settings (pitch - horizontal, yaw - vertical).
touch_pitch ; touch_yaw
// Grid settings (see above).
touch_grid_count ; touch_grid_enable
// Draws a border around the button.
touch_set_stroke <thickness> <c> <v> <e> <t>
(<r> - red; <g> - green; <b> - blue; <a> - alpha/transparency)
// Show (1) or hide (0) client buttons.
touch_setclientonly
// Removes all buttons from the screen.
touch_removeall
// Shows all available buttons in the configuration file.
touch_list
// Saves the config after editing. You can specify a new file name.
touch_config_file command.cfg
```
*The full list of buttons in the standard `touch.cfg` file, displayed in the console when using `touch_list`.*
![](images/example2.jpg)
## Adding new buttons
To add a new button, use the console command:
```
touch_addbutton "digits" "touch/key_1.png" "toggle_digits" 0.340000 0.782222 0.400000 0.888889 255 255 255 100 0
```
### Parameters of `touch_addbutton` command
| Parameter | Description |
| --- | --- |
| `"digits"` | Unique name of the button. |
| `"touch/key_1.png"` | Path to the icon file (`.png` format). If the icon is not needed, leave `""`. |
| `"toggle_digits"` | Command to execute after clicking (for example, `"buy"` for purchase). |
| `0.340000` | X coordinate of the upper-left corner of the button. |
| `0.782222` | Y coordinate of the upper-left corner of the button. |
| `0.400000` | X coordinate of the lower-right corner of the button. |
| `0.888889` | Y coordinate of the lower-right corner of the button. |
| `255 255 255` | Button color in RGB format. |
| `100` | Button transparency (0 - fully transparent, 255 - fully opaque). |
| `0` | Flags (see next section). |
## List of flags
Flags define the behavior of the button. Their values are powers of two:
| Flag | Value | Description |
| --- | --- | --- |
| `TOUCH_FL_HIDE` | 1 | Hides the button (not displayed in the game, but visible in the editor). |
| `TOUCH_FL_NOEDIT` | 2 | Disables editing of the button in the editor. |
| `TOUCH_FL_CLIENT` | 4 | The button is client-side (not saved in the main control file). |
| `TOUCH_FL_MP` | 8 | The button is displayed only in multiplayer. |
| `TOUCH_FL_SP` | 16 | The button is displayed only in singleplayer. |
| `TOUCH_FL_DEF_SHOW` | 32 | The button is always displayed on startup. |
| `TOUCH_FL_DEF_HIDE` | 64 | The button is always hidden on startup. |
| `TOUCH_FL_DRAW_ADDITIVE` | 128 | The button colors are added together in blend mode. |
| `TOUCH_FL_STROKE` | 256 | Enables outline stroke around the button. |
Flags can be combined by adding their values together. For example, `5 = 1 + 4` is the combination of `TOUCH_FL_HIDE` and `TOUCH_FL_CLIENT` flags, which is a hidden client button.
*In the image below, the `spray`, `scores`, `messagemode` buttons are displayed simultaneously with the flag 8 and `loadquick`, `savequick` with the flag 16, and each is displayed in the corresponding game mode.*
![](images/example1.jpg)
## Useful commands
* `touch_hide <pattern>`: hides buttons by pattern.
* `touch_setcommand`: changes the command bound to a button.
* `touch_settexture`: quickly changes the button image.
* `touch_setcolor`: sets the button color.
* `touch_exportconfig`: exports the current configuration, including aspect ratio.
## Usage examples
* `touch_hide menu*` hides all buttons with names starting with `menu`.
* `touch_setcolor "attack" 255 160 0 128` changes the color of the primary fire button from opaque white to translucent orange, similar to the color of the HUD in Half-Life.
*Result of executing this command*
![](images/example3.jpg)
* Example of adding a new button with a custom icon (the `lastinv` command is used - quick change between weapons)
![](images/example4.jpg)
*View of this button in layout editor*
![](images/example5.jpg)
## Tips
* To prevent the `look` and `move` buttons from interfering with editing other elements, place them before the others in the configuration file.
* And vice versa, to make a button appear on top of others, place it at the end of the configuration file.
* You can assign commands to buttons that change other buttons, see the previous section "Usage examples".
* After editing each parameter of each individual button in the Touch Buttons section, do not forget to press Save, otherwise the applied parameters will not be saved.
* To create your own icon for the button, you can use any graphics editor (for Android, Photo Editor by iudesk is suitable). Saving conditions:
* Image format - `.png` with transparency (e.g. alpha channel)
* Aspect ratio / size - 1:1 / 256x256
* Path to the icons location - `touch/gfx` inside game directory.
### Additional links
* [Handy palette for selecting color in RGB format](https://www.rapidtables.com/web/color/RGB_Color.html)
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@@ -1,7 +1,6 @@
# Xash3D FWGS Engine <img align="right" width="128" height="128" src="https://github.com/FWGS/xash3d-fwgs/raw/master/game_launch/icon-xash-material.png" alt="Xash3D FWGS icon" /> # Xash3D FWGS Engine <img align="right" width="128" height="128" src="https://github.com/FWGS/xash3d-fwgs/raw/master/game_launch/icon-xash-material.png" alt="Xash3D FWGS icon" />
[![GitHub Actions Status](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml/badge.svg)](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [![FreeBSD Build Status](https://img.shields.io/cirrus/github/FWGS/xash3d-fwgs?label=freebsd%20build)](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) \ [![builds.sr.ht status](https://builds.sr.ht/~a1batross/xash3d-fwgs.svg)](https://builds.sr.ht/~a1batross/xash3d-fwgs?) [![GitHub Actions Status](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml/badge.svg)](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [![FreeBSD Build Status](https://img.shields.io/cirrus/github/FWGS/xash3d-fwgs?label=freebsd%20build)](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [![Discord Server](https://img.shields.io/discord/355697768582610945.svg)](http://fwgsdiscord.mentality.rip/) \
[![Discord Server](https://img.shields.io/discord/355697768582610945?logo=Discord&label=International%20Discord%20chat)](http://fwgsdiscord.mentality.rip/) [![Russian speakers Telegram Chat](https://img.shields.io/badge/Russian_speakers_Telegram_chat-gray?logo=Telegram)](https://t.me/flyingwithgauss) \ [![Download Stable](https://img.shields.io/badge/download-stable-yellow)](https://github.com/FWGS/xash3d-fwgs/releases/latest) [![Download Testing](https://img.shields.io/badge/downloads-testing-orange)](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
[![Download Daily Build](https://img.shields.io/badge/downloads-testing-orange)](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
Xash3D ([pronounced](https://ipa-reader.com/?text=ks%C9%91%CA%82) `[ksɑʂ]`) FWGS is a game engine, aimed to provide compatibility with Half-Life Engine and extend it, as well as to give game developers well known workflow. Xash3D ([pronounced](https://ipa-reader.com/?text=ks%C9%91%CA%82) `[ksɑʂ]`) FWGS is a game engine, aimed to provide compatibility with Half-Life Engine and extend it, as well as to give game developers well known workflow.
@@ -44,7 +43,7 @@ For additional info, run Xash3D with `-help` command line key.
## Build instructions ## Build instructions
We are using Waf build system. If you have some Waf-related questions, I recommend you to read [Waf Book](https://waf.io/book/). We are using Waf build system. If you have some Waf-related questions, I recommend you to read [Waf Book](https://waf.io/book/).
**NOTE: NEVER USE GitHub's ZIP ARCHIVES. GitHub doesn't include external dependencies we're using!** NOTE: NEVER USE GitHub's ZIP ARCHIVES. GitHub doesn't include external dependencies we're using!
### Prerequisites ### Prerequisites
If your CPU is x86 compatible and you're on Windows or Linux, we are building 32-bit code by default. This was done to maintain compatibility with Steam releases of Half-Life and based on it's engine games. If your CPU is x86 compatible and you're on Windows or Linux, we are building 32-bit code by default. This was done to maintain compatibility with Steam releases of Half-Life and based on it's engine games.
@@ -66,21 +65,21 @@ This repository contains our fork of HLSDK and restored source code for Half-Lif
* Only for 32-bit engine on 64-bit x86 operating system: * Only for 32-bit engine on 64-bit x86 operating system:
* Enable i386 on your system: `$ sudo dpkg --add-architecture i386`. * Enable i386 on your system: `$ sudo dpkg --add-architecture i386`.
* Install `aptitude` ([why?](https://github.com/FWGS/xash3d-fwgs/issues/1828#issuecomment-2415131759)): `$ sudo apt update && sudo apt upgrade && sudo apt install aptitude` * Install `aptitude` ([why?](https://github.com/FWGS/xash3d-fwgs/issues/1828#issuecomment-2415131759)): `$ sudo apt update && sudo apt upgrade && sudo apt install aptitude`
* Install development tools: `$ sudo aptitude --without-recommends install git build-essential gcc-multilib g++-multilib libsdl2-dev:i386 libfreetype-dev:i386 libopus-dev:i386 libbz2-dev:i386 libvorbis-dev:i386 libopusfile-dev:i386 libogg-dev:i386`. * Install development tools: `$ sudo aptitude --without-recommends install git build-essential gcc-multilib g++-multilib libsdl2-dev:i386 libfreetype-dev:i386 libopus-dev:i386 libbz2-dev:i386`.
* Set PKG_CONFIG_PATH environment variable to point at 32-bit libraries: `$ export PKG_CONFIG_PATH=/usr/lib/i386-linux-gnu/pkgconfig`. * Set PKG_CONFIG_PATH environment variable to point at 32-bit libraries: `$ export PKG_CONFIG_PATH=/usr/lib/i386-linux-gnu/pkgconfig`.
* For 64-bit engine on 64-bit x86 and other non-x86 systems: * For 64-bit engine on 64-bit x86 and other non-x86 systems:
* Install development tools: `$ sudo apt install git build-essential python libsdl2-dev libfreetype6-dev libopus-dev libbz2-dev libvorbis-dev libopusfile-dev libogg-dev`. * Install development tools: `$ sudo apt install git build-essential python libsdl2-dev libfreetype6-dev libopus-dev libbz2-dev`.
* Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`. * Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`.
##### RedHat/Fedora ##### RedHat/Fedora
* Only for 32-bit engine on 64-bit x86 operating system: * Only for 32-bit engine on 64-bit x86 operating system:
* Install development tools: `$ sudo dnf install git gcc gcc-c++ glibc-devel.i686 SDL2-devel.i686 opus-devel.i686 freetype-devel.i686 bzip2-devel.i686 libvorbis-devel.i686 opusfile-devel.i686 libogg-devel.i686`. * Install development tools: `$ sudo dnf install git gcc gcc-c++ glibc-devel.i686 SDL2-devel.i686 opus-devel.i686 freetype-devel.i686 bzip2-devel.i686`.
* Set PKG_CONFIG_PATH environment variable to point at 32-bit libraries: `$ export PKG_CONFIG_PATH=/usr/lib/pkgconfig`. * Set PKG_CONFIG_PATH environment variable to point at 32-bit libraries: `$ export PKG_CONFIG_PATH=/usr/lib/pkgconfig`.
* For 64-bit engine on 64-bit x86 and other non-x86 systems: * For 64-bit engine on 64-bit x86 and other non-x86 systems:
* Install development tools: `$ sudo dnf install git gcc gcc-c++ SDL2-devel opus-devel freetype-devel bzip2-devel libvorbis-devel opusfile-devel libogg-devel`. * Install development tools: `$ sudo dnf install git gcc gcc-c++ SDL2-devel opus-devel freetype-devel bzip2-devel`.
* Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`. * Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`.
+26 -61
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@@ -1,39 +1,49 @@
cmake_minimum_required(VERSION 3.22) cmake_minimum_required(VERSION 3.6)
# Only used to build Android project # Only used to build Android project
project(XASH_ANDROID) project(XASH_ANDROID)
# armeabi-v7a requires cpufeatures library # armeabi-v7a requires cpufeatures library
if(ANDROID) include(AndroidNdkModules)
include_directories(${ANDROID_NDK}/sources/android/cpufeatures) android_ndk_import_module_cpufeatures()
add_library(cpufeatures ${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c)
target_link_libraries(cpufeatures dl)
endif()
include(FindPython) find_package(PythonInterp 2.7 REQUIRED)
get_filename_component(C_COMPILER_ID ${CMAKE_C_COMPILER} NAME_WE)
get_filename_component(CXX_COMPILER_ID ${CMAKE_CXX_COMPILER} NAME_WE)
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug") if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
set(BUILD_TYPE "debug") set(BUILD_TYPE "debug")
else() else()
set(BUILD_TYPE "release") set(BUILD_TYPE "release")
list(APPEND WAF_EXTRA_ARGS --enable-poly-opt --enable-lto --enable-limited-debuginfo) list(APPEND WAF_EXTRA_ARGS --enable-poly-opt --enable-lto)
endif() endif()
if(ANDROID_ABI STREQUAL "x86") if(CMAKE_SIZEOF_VOID_P MATCHES "8")
# HACKHACK: I don't know why but engine gets built as 64-bit binary here set(64BIT ON CACHE BOOL "" FORCE)
list(APPEND WAF_EXTRA_ARGS -4) list(APPEND WAF_EXTRA_ARGS -8) # only required for x86 when testing this cmakelist under linux
endif() endif()
set(CMAKE_VERBOSE_MAKEFILE ON) set(CMAKE_VERBOSE_MAKEFILE ON)
set(WAF_CC "${CMAKE_C_COMPILER} --target=${CMAKE_C_COMPILER_TARGET}")
set(WAF_CXX "${CMAKE_CXX_COMPILER} --target=${CMAKE_CXX_COMPILER_TARGET}")
# not cleanest way to get upper directory # not cleanest way to get upper directory
set(ENGINE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../") set(ENGINE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../")
set(WAF_CC "${CMAKE_C_COMPILER} --target=${CMAKE_C_COMPILER_TARGET}") execute_process(
set(WAF_CXX "${CMAKE_CXX_COMPILER} --target=${CMAKE_CXX_COMPILER_TARGET}") COMMAND ${CMAKE_COMMAND} -E env
set(WAF ${Python_EXECUTABLE} ${ENGINE_SOURCE_DIR}waf -t ${ENGINE_SOURCE_DIR} -o ${CMAKE_CURRENT_BINARY_DIR}/xash3d-fwgs) CC=${WAF_CC} CXX=${WAF_CXX}
AR=${CMAKE_AR} STRIP=${CMAKE_STRIP}
${PYTHON_EXECUTABLE} waf configure -T ${BUILD_TYPE} -o "${CMAKE_CURRENT_BINARY_DIR}/xash3d-fwgs" ${WAF_EXTRA_ARGS} cmake
--check-c-compiler=${C_COMPILER_ID} --check-cxx-compiler=${CXX_COMPILER_ID}
-s "${ENGINE_SOURCE_DIR}/SDL" --skip-sdl2-sanity-check --enable-bundled-deps
WORKING_DIRECTORY "${ENGINE_SOURCE_DIR}"
)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/hlsdk-portable" hlsdk-portable)
# try to build minimal SDL. Enable features as we're gonna use them # try to build minimal SDL. Enable features as we're gonna use them
set(SDL_RENDER OFF) set(SDL_RENDER OFF)
@@ -46,50 +56,5 @@ set(SDL_VULKAN OFF)
set(SDL_OFFSCREEN OFF) set(SDL_OFFSCREEN OFF)
set(SDL_STATIC OFF) set(SDL_STATIC OFF)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/SDL" SDL) add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/SDL" SDL)
add_subdirectory("${ENGINE_SOURCE_DIR}/" xash3d-fwgs)
include(ExternalProject) add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/mainui" mainui)
# gradle passes backslashes to cmake, how does this even work for everybody else?
string(REPLACE "\\" "/" CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_LIBRARY_OUTPUT_DIRECTORY})
ExternalProject_Add(
Xash3DFWGS
SOURCE_DIR ${ENGINE_SOURCE_DIR}
INSTALL_DIR ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
BUILD_IN_SOURCE TRUE
DEPENDS SDL2
BUILD_ALWAYS TRUE
LOG_CONFIGURE TRUE
LOG_BUILD TRUE
LOG_INSTALL TRUE
LOG_OUTPUT_ON_FAILURE TRUE
LOG_MERGED_STDOUTERR TRUE
# USES_TERMINAL_CONFIGURE TRUE
# USES_TERMINAL_BUILD TRUE
# USES_TERMINAL_INSTALL TRUE
# NOTE: setting up WAFLOCK is important to avoid possible race conditions
CONFIGURE_COMMAND ${CMAKE_COMMAND} -E env
ANDROID_NDK=${ANDROID_NDK}
BUILD_CMAKE_LIBRARY_OUTPUT_DIRECTORY=${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
${WAF} configure -T ${BUILD_TYPE} --android=${ANDROID_ABI},,${CMAKE_SYSTEM_VERSION}
-s "${ENGINE_SOURCE_DIR}/3rdparty/SDL" --enable-bundled-deps ${WAF_EXTRA_ARGS}
BUILD_COMMAND ${CMAKE_COMMAND} -E env
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
${WAF} build -v
INSTALL_COMMAND ${CMAKE_COMMAND} -E env
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
${WAF} install --destdir=${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/hlsdk-portable" hlsdk-portable)
# a1ba: without this, xash3d target will be ignored as nothing depends on it
add_dependencies(client Xash3DFWGS)
add_dependencies(server Xash3DFWGS)
+1 -1
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@@ -9,7 +9,7 @@ plugins {
android { android {
namespace = "su.xash.engine" namespace = "su.xash.engine"
ndkVersion = "28.0.13004108" ndkVersion = "27.2.12479018"
defaultConfig { defaultConfig {
applicationId = "su.xash" applicationId = "su.xash"
@@ -2,7 +2,6 @@ package su.xash.engine.ui.library
import android.annotation.SuppressLint import android.annotation.SuppressLint
import android.content.Intent import android.content.Intent
import android.content.ActivityNotFoundException
import android.os.Bundle import android.os.Bundle
import android.util.Log import android.util.Log
import android.view.LayoutInflater import android.view.LayoutInflater
@@ -11,7 +10,6 @@ import android.view.MenuInflater
import android.view.MenuItem import android.view.MenuItem
import android.view.View import android.view.View
import android.view.ViewGroup import android.view.ViewGroup
import android.widget.Toast
import androidx.core.view.MenuProvider import androidx.core.view.MenuProvider
import androidx.fragment.app.Fragment import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels import androidx.fragment.app.activityViewModels
@@ -75,16 +73,11 @@ class LibraryFragment : Fragment(), MenuProvider {
override fun onMenuItemSelected(menuItem: MenuItem): Boolean { override fun onMenuItemSelected(menuItem: MenuItem): Boolean {
when (menuItem.itemId) { when (menuItem.itemId) {
R.id.action_browse -> { R.id.action_browse -> {
try { startActivity(
startActivity( Intent(Intent.ACTION_VIEW).setDataAndType(
Intent(Intent.ACTION_VIEW).setDataAndType( null, "vnd.android.document/directory"
null, "vnd.android.document/directory"
)
) )
} )
catch(e: ActivityNotFoundException) {
Toast.makeText(getActivity(), R.string.library_fragment_no_file_manager, Toast.LENGTH_LONG).show()
}
} }
R.id.action_install -> { R.id.action_install -> {
@@ -98,4 +91,4 @@ class LibraryFragment : Fragment(), MenuProvider {
return false return false
} }
} }
+1 -2
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@@ -33,5 +33,4 @@
<string name="preferences_client_package">Client package</string> <string name="preferences_client_package">Client package</string>
<string name="preferences_server_package">Server package</string> <string name="preferences_server_package">Server package</string>
<string name="preferences_use_icons">Use icons instead of backgrounds</string> <string name="preferences_use_icons">Use icons instead of backgrounds</string>
<string name="library_fragment_no_file_manager">File manager is missing</string> </resources>
</resources>
+1 -4
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@@ -20,7 +20,4 @@ kotlin.code.style=official
# Enables namespacing of each library's R class so that its R class includes only the # Enables namespacing of each library's R class so that its R class includes only the
# resources declared in the library itself and none from the library's dependencies, # resources declared in the library itself and none from the library's dependencies,
# thereby reducing the size of the R class for that library # thereby reducing the size of the R class for that library
android.nonTransitiveRClass=true android.nonTransitiveRClass=true
# Enable verbose output for CMake
android.native.buildOutput=verbose
+3 -3
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@@ -140,13 +140,13 @@ Default build-depended cvar and constant values
// Platform overrides // Platform overrides
#if XASH_NSWITCH #if XASH_NSWITCH
#define DEFAULT_TOUCH_ENABLE "1" #define DEFAULT_TOUCH_ENABLE "0"
#define DEFAULT_M_IGNORE "1" #define DEFAULT_M_IGNORE "1"
#define DEFAULT_MODE_WIDTH 1280 #define DEFAULT_MODE_WIDTH 1280
#define DEFAULT_MODE_HEIGHT 720 #define DEFAULT_MODE_HEIGHT 720
#define DEFAULT_ALLOWCONSOLE 1 #define DEFAULT_ALLOWCONSOLE 1
#elif XASH_PSVITA #elif XASH_PSVITA
#define DEFAULT_TOUCH_ENABLE "1" #define DEFAULT_TOUCH_ENABLE "0"
#define DEFAULT_M_IGNORE "1" #define DEFAULT_M_IGNORE "1"
#define DEFAULT_MODE_WIDTH 960 #define DEFAULT_MODE_WIDTH 960
#define DEFAULT_MODE_HEIGHT 544 #define DEFAULT_MODE_HEIGHT 544
@@ -158,7 +158,7 @@ Default build-depended cvar and constant values
#define DEFAULT_M_IGNORE "1" #define DEFAULT_M_IGNORE "1"
#endif // !XASH_MOBILE_PLATFORM && !XASH_NSWITCH #endif // !XASH_MOBILE_PLATFORM && !XASH_NSWITCH
#if (XASH_ANDROID && !XASH_TERMUX) || XASH_IOS || XASH_EMSCRIPTEN #if XASH_ANDROID || XASH_IOS || XASH_EMSCRIPTEN
// this means that libraries are provided with engine, but not in game data // this means that libraries are provided with engine, but not in game data
// You need add library loading code to library.c when adding new platform // You need add library loading code to library.c when adding new platform
#define XASH_INTERNAL_GAMELIBS #define XASH_INTERNAL_GAMELIBS
+2 -2
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@@ -90,12 +90,12 @@ typedef struct netadr_s
static inline netadrtype_t NET_NetadrType( const netadr_t *a ) static inline netadrtype_t NET_NetadrType( const netadr_t *a )
{ {
if( a->type == NA_IP6 || a->type == NA_MULTICAST_IP6 ) if( a->type == NA_IP6 || a->type == NA_MULTICAST_IP6 )
return (netadrtype_t)a->type; return a->type;
if( a->ip6_0[0] || a->ip6_0[1] ) if( a->ip6_0[0] || a->ip6_0[1] )
return NA_UNDEFINED; return NA_UNDEFINED;
return (netadrtype_t)a->type; return a->type;
} }
static inline void NET_NetadrSetType( netadr_t *a, netadrtype_t type ) static inline void NET_NetadrSetType( netadr_t *a, netadrtype_t type )
+4
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@@ -86,4 +86,8 @@ GNU General Public License for more details.
#include <string.h> #include <string.h>
#include <limits.h> #include <limits.h>
#if defined XASH_SDL && !defined REF_DLL
#include <SDL.h>
#endif
#endif // PORT_H #endif // PORT_H
+2 -13
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@@ -13,19 +13,13 @@
#endif // _WIN32 #endif // _WIN32
#include <sys/types.h> // off_t #include <sys/types.h> // off_t
#ifdef STDINT_H
#include STDINT_H #include STDINT_H
#else // !STDINT_H
#include <stdint.h>
#endif // !STDINT_H
#include <assert.h> #include <assert.h>
typedef uint8_t byte; typedef uint8_t byte;
typedef float vec_t; typedef float vec_t;
typedef vec_t vec2_t[2]; typedef vec_t vec2_t[2];
#ifndef vec3_t // SDK renames it to Vector
typedef vec_t vec3_t[3]; typedef vec_t vec3_t[3];
#endif
typedef vec_t vec4_t[4]; typedef vec_t vec4_t[4];
typedef vec_t quat_t[4]; typedef vec_t quat_t[4];
typedef byte rgba_t[4]; // unsigned byte colorpack typedef byte rgba_t[4]; // unsigned byte colorpack
@@ -50,7 +44,6 @@ typedef int qboolean;
#define BIT( n ) ( 1U << ( n )) #define BIT( n ) ( 1U << ( n ))
#define BIT64( n ) ( 1ULL << ( n )) #define BIT64( n ) ( 1ULL << ( n ))
#define SetBits( iBitVector, bits ) ((iBitVector) = (iBitVector) | (bits)) #define SetBits( iBitVector, bits ) ((iBitVector) = (iBitVector) | (bits))
#define ClearBits( iBitVector, bits ) ((iBitVector) = (iBitVector) & ~(bits)) #define ClearBits( iBitVector, bits ) ((iBitVector) = (iBitVector) & ~(bits))
#define FBitSet( iBitVector, bit ) ((iBitVector) & (bit)) #define FBitSet( iBitVector, bit ) ((iBitVector) & (bit))
@@ -67,8 +60,6 @@ typedef int qboolean;
#define IsColorString( p ) ( p && *( p ) == '^' && *(( p ) + 1) && *(( p ) + 1) >= '0' && *(( p ) + 1 ) <= '9' ) #define IsColorString( p ) ( p && *( p ) == '^' && *(( p ) + 1) && *(( p ) + 1) >= '0' && *(( p ) + 1 ) <= '9' )
#define ColorIndex( c ) ((( c ) - '0' ) & 7 ) #define ColorIndex( c ) ((( c ) - '0' ) & 7 )
#undef EXPORT
#if defined( __GNUC__ ) #if defined( __GNUC__ )
#if defined( __i386__ ) #if defined( __i386__ )
#define EXPORT __attribute__(( visibility( "default" ), force_align_arg_pointer )) #define EXPORT __attribute__(( visibility( "default" ), force_align_arg_pointer ))
@@ -91,10 +82,8 @@ typedef int qboolean;
#define NORETURN __attribute__(( noreturn )) #define NORETURN __attribute__(( noreturn ))
#define NONNULL __attribute__(( nonnull )) #define NONNULL __attribute__(( nonnull ))
#define RETURNS_NONNULL __attribute__(( returns_nonnull )) #define RETURNS_NONNULL __attribute__(( returns_nonnull ))
#if __clang__ || __MCST__ #if __clang__
// clang has bugged returns_nonnull for functions pointers, it's ignored and generates a warning about objective-c? O_o #define PFN_RETURNS_NONNULL // clang has bugged returns_nonnull for functions pointers, it's ignored and generates a warning about objective-c? O_o
// lcc doesn't support it at all
#define PFN_RETURNS_NONNULL
#else #else
#define PFN_RETURNS_NONNULL RETURNS_NONNULL #define PFN_RETURNS_NONNULL RETURNS_NONNULL
#endif #endif
+19 -8
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@@ -152,6 +152,19 @@ void CL_PlayCDTrack_f( void )
else Con_Printf( "%s: unknown command %s\n", Cmd_Argv( 0 ), command ); else Con_Printf( "%s: unknown command %s\n", Cmd_Argv( 0 ), command );
} }
/*
==================
CL_ScreenshotGetName
==================
*/
static qboolean CL_ScreenshotGetName( const char *fmt, int lastnum, char *filename, size_t size )
{
if( lastnum < 0 || lastnum > 9999 )
return false;
return Q_snprintf( filename, size, fmt, clgame.mapname, lastnum ) > 0;
}
/* /*
============================================================================== ==============================================================================
@@ -257,6 +270,7 @@ void CL_GenericShot_f( void )
case scrshot_normal: case scrshot_normal:
case scrshot_snapshot: case scrshot_snapshot:
{ {
const char *fmt;
string checkname; string checkname;
int i; int i;
@@ -268,18 +282,15 @@ void CL_GenericShot_f( void )
} }
if( type == scrshot_snapshot ) if( type == scrshot_snapshot )
{
fmt = "../%s_%04d.png";
FS_AllowDirectPaths( true ); FS_AllowDirectPaths( true );
}
else fmt = "scrshots/%s_shot%04d.png";
for( i = 0; i < 9999; i++ ) for( i = 0; i < 9999; i++ )
{ {
int ret; if( !CL_ScreenshotGetName( fmt, i, checkname, sizeof( checkname )))
if( type == scrshot_snapshot )
ret = Q_snprintf( checkname, sizeof( checkname ), "../%s_%04d.png", clgame.mapname, i );
else
ret = Q_snprintf( checkname, sizeof( checkname ), "scrshots/%s_shot%04d.png", clgame.mapname, i );
if( ret <= 0 )
{ {
Con_Printf( S_ERROR "unable to write %s\n", argv0 ); Con_Printf( S_ERROR "unable to write %s\n", argv0 );
FS_AllowDirectPaths( false ); FS_AllowDirectPaths( false );
+6 -6
View File
@@ -642,7 +642,9 @@ static void CL_ReadDemoUserCmd( qboolean discard )
pcmd->sendsize = 1; pcmd->sendsize = 1;
// always delta'ing from null // always delta'ing from null
MSG_ReadDeltaUsercmd( &buf, &nullcmd, &pcmd->cmd ); cl.cmd = &pcmd->cmd;
MSG_ReadDeltaUsercmd( &buf, &nullcmd, cl.cmd );
// make sure what interp info contain angles from different frames // make sure what interp info contain angles from different frames
// or lerping will stop working // or lerping will stop working
@@ -654,16 +656,13 @@ static void CL_ReadDemoUserCmd( qboolean discard )
// record update // record update
a->starttime = demo.timestamp; a->starttime = demo.timestamp;
VectorCopy( pcmd->cmd.viewangles, a->viewangles ); VectorCopy( cl.cmd->viewangles, a->viewangles );
demo.lasttime = demo.timestamp; demo.lasttime = demo.timestamp;
} }
// NOTE: we need to have the current outgoing sequence correct // NOTE: we need to have the current outgoing sequence correct
// so we can do prediction correctly during playback // so we can do prediction correctly during playback
cls.netchan.outgoing_sequence = outgoing_sequence; cls.netchan.outgoing_sequence = outgoing_sequence;
// save last usercmd
cl.cmd = pcmd->cmd;
} }
} }
@@ -1146,7 +1145,8 @@ void CL_DemoInterpolateAngles( void )
QuaternionSlerp( q2, q1, frac, q ); QuaternionSlerp( q2, q1, frac, q );
QuaternionAngle( q, cl.viewangles ); QuaternionAngle( q, cl.viewangles );
} }
else VectorCopy( cl.cmd.viewangles, cl.viewangles ); else if( cl.cmd != NULL )
VectorCopy( cl.cmd->viewangles, cl.viewangles );
} }
/* /*
+3 -13
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@@ -405,11 +405,7 @@ void CL_ParseReliableEvent( sizebuf_t *msg, connprotocol_t proto )
} }
if( args.entindex > 0 && args.entindex <= cl.maxclients ) if( args.entindex > 0 && args.entindex <= cl.maxclients )
{ args.angles[PITCH] *= -3.0f;
args.angles[PITCH] *= 3.0f;
if( !FBitSet( host.features, ENGINE_COMPENSATE_QUAKE_BUG ))
args.angles[PITCH] = -args.angles[PITCH];
}
CL_QueueEvent( FEV_RELIABLE|FEV_SERVER, event_index, delay, &args ); CL_QueueEvent( FEV_RELIABLE|FEV_SERVER, event_index, delay, &args );
} }
@@ -481,9 +477,7 @@ void CL_ParseEvent( sizebuf_t *msg, connprotocol_t proto )
if( state->number > 0 && state->number <= cl.maxclients ) if( state->number > 0 && state->number <= cl.maxclients )
{ {
args.angles[PITCH] *= 3.0f; args.angles[PITCH] *= -3.0f;
if( !FBitSet( host.features, ENGINE_COMPENSATE_QUAKE_BUG ))
args.angles[PITCH] = -args.angles[PITCH];
CL_CalcPlayerVelocity( state->number, args.velocity ); CL_CalcPlayerVelocity( state->number, args.velocity );
args.ducking = ( state->usehull == 1 ); args.ducking = ( state->usehull == 1 );
} }
@@ -493,11 +487,7 @@ void CL_ParseEvent( sizebuf_t *msg, connprotocol_t proto )
if( args.entindex != 0 ) if( args.entindex != 0 )
{ {
if( args.entindex > 0 && args.entindex <= cl.maxclients ) if( args.entindex > 0 && args.entindex <= cl.maxclients )
{ args.angles[PITCH] /= -3.0f;
args.angles[PITCH] /= 3.0f;
if( !FBitSet( host.features, ENGINE_COMPENSATE_QUAKE_BUG ))
args.angles[PITCH] = -args.angles[PITCH];
}
} }
} }
+3 -3
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@@ -173,7 +173,7 @@ static int CL_CalcTabStop( const cl_font_t *font, int x )
return stop; return stop;
} }
int CL_DrawCharacter( float x, float y, int number, const rgba_t color, cl_font_t *font, int flags ) int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags )
{ {
wrect_t *rc; wrect_t *rc;
float w, h; float w, h;
@@ -231,7 +231,7 @@ int CL_DrawCharacter( float x, float y, int number, const rgba_t color, cl_font_
return font->charWidths[number]; return font->charWidths[number];
} }
int CL_DrawString( float x, float y, const char *s, const rgba_t color, cl_font_t *font, int flags ) int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags )
{ {
rgba_t current_color; rgba_t current_color;
int draw_len = 0; int draw_len = 0;
@@ -287,7 +287,7 @@ int CL_DrawString( float x, float y, const char *s, const rgba_t color, cl_font_
return draw_len; return draw_len;
} }
int CL_DrawStringf( cl_font_t *font, float x, float y, const rgba_t color, int flags, const char *fmt, ... ) int CL_DrawStringf( cl_font_t *font, float x, float y, rgba_t color, int flags, const char *fmt, ... )
{ {
va_list va; va_list va;
char buf[MAX_VA_STRING]; char buf[MAX_VA_STRING];
+6 -14
View File
@@ -13,12 +13,6 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details. GNU General Public License for more details.
*/ */
#if XASH_SDL == 2
#include <SDL.h> // SDL_GetWindowPosition
#elif XASH_SDL == 3
#include <SDL3/SDL.h> // SDL_GetWindowPosition
#endif // XASH_SDL
#include "common.h" #include "common.h"
#include "client.h" #include "client.h"
#include "const.h" #include "const.h"
@@ -1690,7 +1684,7 @@ get actual screen info
*/ */
int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo ) int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
{ {
qboolean apply_scale_factor = false; // we don't want floating point inaccuracies qboolean apply_scale_factor = false;
float scale_factor = hud_scale.value; float scale_factor = hud_scale.value;
if( FBitSet( hud_fontscale.flags, FCVAR_CHANGED )) if( FBitSet( hud_fontscale.flags, FCVAR_CHANGED ))
@@ -1708,7 +1702,7 @@ int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
if( hud_scale.value >= 320.0f && hud_scale.value >= hud_scale_minimal_width.value ) if( hud_scale.value >= 320.0f && hud_scale.value >= hud_scale_minimal_width.value )
{ {
scale_factor = refState.width / hud_scale.value; scale_factor = refState.width / hud_scale.value;
apply_scale_factor = scale_factor > 1.0f; apply_scale_factor = true;
} }
else if( scale_factor && scale_factor != 1.0f ) else if( scale_factor && scale_factor != 1.0f )
{ {
@@ -1772,7 +1766,7 @@ static cvar_t *GAME_EXPORT pfnCvar_RegisterClientVariable( const char *szName, c
|| !Q_stricmp( szName, "sensitivity" )) || !Q_stricmp( szName, "sensitivity" ))
flags |= FCVAR_PRIVILEGED; flags |= FCVAR_PRIVILEGED;
return (cvar_t *)Cvar_Get( szName, szValue, flags|FCVAR_CLIENTDLL, Cvar_BuildAutoDescription( szName, flags|FCVAR_CLIENTDLL )); return (cvar_t *)Cvar_Get( szName, szValue, flags|FCVAR_CLIENTDLL, NULL );
} }
static int GAME_EXPORT Cmd_AddClientCommand( const char *cmd_name, xcommand_t function ) static int GAME_EXPORT Cmd_AddClientCommand( const char *cmd_name, xcommand_t function )
@@ -2085,7 +2079,6 @@ GetWindowCenterX
static int GAME_EXPORT pfnGetWindowCenterX( void ) static int GAME_EXPORT pfnGetWindowCenterX( void )
{ {
int x = 0; int x = 0;
#if XASH_WIN32 #if XASH_WIN32
if( m_ignore.value ) if( m_ignore.value )
{ {
@@ -2095,7 +2088,7 @@ static int GAME_EXPORT pfnGetWindowCenterX( void )
} }
#endif #endif
#if XASH_SDL >= 2 #if XASH_SDL == 2
SDL_GetWindowPosition( host.hWnd, &x, NULL ); SDL_GetWindowPosition( host.hWnd, &x, NULL );
#endif #endif
@@ -2111,7 +2104,6 @@ GetWindowCenterY
static int GAME_EXPORT pfnGetWindowCenterY( void ) static int GAME_EXPORT pfnGetWindowCenterY( void )
{ {
int y = 0; int y = 0;
#if XASH_WIN32 #if XASH_WIN32
if( m_ignore.value ) if( m_ignore.value )
{ {
@@ -2121,7 +2113,7 @@ static int GAME_EXPORT pfnGetWindowCenterY( void )
} }
#endif #endif
#if XASH_SDL >= 2 #if XASH_SDL == 2
SDL_GetWindowPosition( host.hWnd, NULL, &y ); SDL_GetWindowPosition( host.hWnd, NULL, &y );
#endif #endif
@@ -3414,7 +3406,7 @@ static void GAME_EXPORT NetAPI_Status( net_status_t *status )
status->latency = (connected) ? cl.frames[cl.parsecountmod].latency : 0.0; status->latency = (connected) ? cl.frames[cl.parsecountmod].latency : 0.0;
status->remote_address = cls.netchan.remote_address; status->remote_address = cls.netchan.remote_address;
status->packet_loss = packet_loss; status->packet_loss = packet_loss;
NET_GetLocalAddress( &status->local_address, NULL ); // NetAPI doesn't know about IPv6 status->local_address = net_local;
status->rate = rate.value; status->rate = rate.value;
} }
+7 -7
View File
@@ -691,7 +691,7 @@ pfnCvar_RegisterVariable
*/ */
static cvar_t *GAME_EXPORT pfnCvar_RegisterGameUIVariable( const char *szName, const char *szValue, int flags ) static cvar_t *GAME_EXPORT pfnCvar_RegisterGameUIVariable( const char *szName, const char *szValue, int flags )
{ {
return (cvar_t *)Cvar_Get( szName, szValue, flags|FCVAR_GAMEUIDLL, Cvar_BuildAutoDescription( szName, flags|FCVAR_GAMEUIDLL )); return (cvar_t *)Cvar_Get( szName, szValue, flags|FCVAR_GAMEUIDLL, NULL );
} }
static int GAME_EXPORT Cmd_AddGameUICommand( const char *cmd_name, xcommand_t function ) static int GAME_EXPORT Cmd_AddGameUICommand( const char *cmd_name, xcommand_t function )
@@ -1273,16 +1273,16 @@ static void pfnEnableTextInput( int enable )
Key_EnableTextInput( enable, false ); Key_EnableTextInput( enable, false );
} }
static int pfnGetRenderers( unsigned int num, char *short_name, size_t size1, char *long_name, size_t size2 ) static int pfnGetRenderers( unsigned int num, char *shortName, size_t size1, char *readableName, size_t size2 )
{ {
if( num >= ref.num_renderers ) if( num >= ref.numRenderers )
return 0; return 0;
if( short_name && size1 ) if( shortName && size1 )
Q_strncpy( short_name, ref.short_names[num], size1 ); Q_strncpy( shortName, ref.shortNames[num], size1 );
if( long_name && size2 ) if( readableName && size2 )
Q_strncpy( long_name, ref.long_names[num], size2 ); Q_strncpy( readableName, ref.readableNames[num], size2 );
return 1; return 1;
} }
+28 -14
View File
@@ -68,11 +68,11 @@ CVAR_DEFINE_AUTO( hud_scale_minimal_width, "640", FCVAR_ARCHIVE|FCVAR_LATCH, "if
CVAR_DEFINE_AUTO( cl_solid_players, "1", 0, "Make all players not solid (can't traceline them)" ); CVAR_DEFINE_AUTO( cl_solid_players, "1", 0, "Make all players not solid (can't traceline them)" );
CVAR_DEFINE_AUTO( cl_updaterate, "20", FCVAR_USERINFO|FCVAR_ARCHIVE, "refresh rate of server messages" ); CVAR_DEFINE_AUTO( cl_updaterate, "20", FCVAR_USERINFO|FCVAR_ARCHIVE, "refresh rate of server messages" );
CVAR_DEFINE_AUTO( cl_showevents, "0", FCVAR_ARCHIVE, "show events playback" ); CVAR_DEFINE_AUTO( cl_showevents, "0", FCVAR_ARCHIVE, "show events playback" );
CVAR_DEFINE_AUTO( cl_cmdrate, "30", FCVAR_ARCHIVE, "Max number of command packets sent to server per second" ); CVAR_DEFINE_AUTO( cl_cmdrate, "60", FCVAR_ARCHIVE, "Max number of command packets sent to server per second" );
CVAR_DEFINE( cl_interp, "ex_interp", "0.1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "Interpolate object positions starting this many seconds in past" ); CVAR_DEFINE( cl_interp, "ex_interp", "0.1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "Interpolate object positions starting this many seconds in past" );
CVAR_DEFINE_AUTO( cl_nointerp, "0", 0, "disable interpolation of entities and players" ); CVAR_DEFINE_AUTO( cl_nointerp, "0", 0, "disable interpolation of entities and players" );
static CVAR_DEFINE_AUTO( cl_dlmax, "0", FCVAR_USERINFO|FCVAR_ARCHIVE, "max allowed outcoming fragment size" ); static CVAR_DEFINE_AUTO( cl_dlmax, "0", FCVAR_USERINFO|FCVAR_ARCHIVE, "max allowed outcoming fragment size" );
static CVAR_DEFINE_AUTO( cl_upmax, "508", FCVAR_ARCHIVE, "max allowed incoming fragment size" ); static CVAR_DEFINE_AUTO( cl_upmax, "1200", FCVAR_ARCHIVE, "max allowed incoming fragment size" );
CVAR_DEFINE_AUTO( cl_lw, "1", FCVAR_ARCHIVE|FCVAR_USERINFO, "enable client weapon predicting" ); CVAR_DEFINE_AUTO( cl_lw, "1", FCVAR_ARCHIVE|FCVAR_USERINFO, "enable client weapon predicting" );
CVAR_DEFINE_AUTO( cl_charset, "utf-8", FCVAR_ARCHIVE, "1-byte charset to use (iconv style)" ); CVAR_DEFINE_AUTO( cl_charset, "utf-8", FCVAR_ARCHIVE, "1-byte charset to use (iconv style)" );
@@ -94,10 +94,11 @@ static CVAR_DEFINE_AUTO( name, username, FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_PRIN
static CVAR_DEFINE_AUTO( model, "", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player model ('player' is a singleplayer model)" ); static CVAR_DEFINE_AUTO( model, "", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player model ('player' is a singleplayer model)" );
static CVAR_DEFINE_AUTO( topcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player top color" ); static CVAR_DEFINE_AUTO( topcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player top color" );
static CVAR_DEFINE_AUTO( bottomcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player bottom color" ); static CVAR_DEFINE_AUTO( bottomcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player bottom color" );
CVAR_DEFINE_AUTO( rate, "25000", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player network rate" ); CVAR_DEFINE_AUTO( rate, "3500", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player network rate" );
static CVAR_DEFINE_AUTO( cl_ticket_generator, "revemu2013", FCVAR_ARCHIVE, "you wouldn't steal a car" ); static CVAR_DEFINE_AUTO( cl_ticket_generator, "revemu2013", FCVAR_ARCHIVE, "you wouldn't steal a car" );
client_t cl; client_t cl;
client_static_t cls; client_static_t cls;
clgame_static_t clgame; clgame_static_t clgame;
@@ -673,7 +674,7 @@ static void CL_CreateCmd( void )
} }
// demo always have commands so don't overwrite them // demo always have commands so don't overwrite them
if( !cls.demoplayback ) cl.cmd = pcmd->cmd; if( !cls.demoplayback ) cl.cmd = &pcmd->cmd;
// predict all unacknowledged movements // predict all unacknowledged movements
CL_PredictMovement( false ); CL_PredictMovement( false );
@@ -1008,7 +1009,7 @@ static void CL_WriteSteamTicket( sizebuf_t *send )
const char *s; const char *s;
uint32_t crc; uint32_t crc;
char buf[768] = { 0 }; // setti and steamemu return 768 char buf[768] = { 0 }; // setti and steamemu return 768
int i = sizeof( buf ); size_t i = sizeof( buf );
if( !Q_strcmp( cl_ticket_generator.string, "null" )) if( !Q_strcmp( cl_ticket_generator.string, "null" ))
{ {
@@ -1027,7 +1028,24 @@ static void CL_WriteSteamTicket( sizebuf_t *send )
CRC32_Init( &crc ); CRC32_Init( &crc );
CRC32_ProcessBuffer( &crc, s, Q_strlen( s )); CRC32_ProcessBuffer( &crc, s, Q_strlen( s ));
crc = CRC32_Final( crc ); crc = CRC32_Final( crc );
i = GenerateRevEmu2013( buf, s, crc );
if( !Q_stricmp( cl_ticket_generator.string, "revemu2013" ))
i = GenerateRevEmu2013( buf, crc );
else if( !Q_stricmp( cl_ticket_generator.string, "sc2009" ))
i = GenerateSC2009( buf, crc );
else if( !Q_stricmp( cl_ticket_generator.string, "oldrevemu" ))
i = GenerateOldRevEmu( buf, crc );
else if( !Q_stricmp( cl_ticket_generator.string, "steamemu" ))
i = GenerateSteamEmu( buf, crc );
else if( !Q_stricmp( cl_ticket_generator.string, "revemu" ))
i = GenerateRevEmu( buf, crc );
else if( !Q_stricmp( cl_ticket_generator.string, "setti" ))
i = GenerateSetti( buf );
else if( !Q_stricmp( cl_ticket_generator.string, "avsmp" ))
i = GenerateAVSMP( buf, crc, true );
else
Con_Printf( "%s: unknown generator %s, supported are: null, revemu2003, sc2009, oldrevemu, steamemu, revemu, setti, avsmp\n", __func__, cl_ticket_generator.string );
MSG_WriteBytes( send, buf, i ); MSG_WriteBytes( send, buf, i );
} }
@@ -1165,11 +1183,7 @@ Returns bandwidth test fragment size
*/ */
static int CL_GetTestFragmentSize( void ) static int CL_GetTestFragmentSize( void )
{ {
// const int fragmentSizes[CL_TEST_RETRIES] = { 64000, 32000, 10666, 5200, 1400 }; const int fragmentSizes[CL_TEST_RETRIES] = { 64000, 32000, 10666, 5200, 1400 };
// it turns out, even if we pass the bandwidth test, it doesn't mean we can use such large fragments
// as a temporary solution, use smaller fragment sizes
const int fragmentSizes[CL_TEST_RETRIES] = { 1400, 1200, 1000, 800, 508 };
if( cls.connect_retry >= 0 && cls.connect_retry < CL_TEST_RETRIES ) if( cls.connect_retry >= 0 && cls.connect_retry < CL_TEST_RETRIES )
return bound( FRAGMENT_MIN_SIZE, fragmentSizes[cls.connect_retry], FRAGMENT_MAX_SIZE ); return bound( FRAGMENT_MIN_SIZE, fragmentSizes[cls.connect_retry], FRAGMENT_MAX_SIZE );
else else
@@ -3462,10 +3476,10 @@ static void CL_InitLocal( void )
Cmd_AddRestrictedCommand ("userinfo", CL_SetInfo_f, "examine or change the userinfo string (alias of setinfo)" ); Cmd_AddRestrictedCommand ("userinfo", CL_SetInfo_f, "examine or change the userinfo string (alias of setinfo)" );
Cmd_AddCommand ("physinfo", CL_Physinfo_f, "print current client physinfo" ); Cmd_AddCommand ("physinfo", CL_Physinfo_f, "print current client physinfo" );
Cmd_AddCommand ("disconnect", CL_Disconnect_f, "disconnect from server" ); Cmd_AddCommand ("disconnect", CL_Disconnect_f, "disconnect from server" );
Cmd_AddRestrictedCommand( "record", CL_Record_f, "record a demo" ); Cmd_AddCommand ("record", CL_Record_f, "record a demo" );
Cmd_AddCommand ("playdemo", CL_PlayDemo_f, "play a demo" ); Cmd_AddCommand ("playdemo", CL_PlayDemo_f, "play a demo" );
Cmd_AddCommand ("timedemo", CL_TimeDemo_f, "demo benchmark" ); Cmd_AddCommand ("timedemo", CL_TimeDemo_f, "demo benchmark" );
Cmd_AddRestrictedCommand( "killdemo", CL_DeleteDemo_f, "delete a specified demo file" ); Cmd_AddCommand ("killdemo", CL_DeleteDemo_f, "delete a specified demo file" );
Cmd_AddCommand ("startdemos", CL_StartDemos_f, "start playing back the selected demos sequentially" ); Cmd_AddCommand ("startdemos", CL_StartDemos_f, "start playing back the selected demos sequentially" );
Cmd_AddCommand ("demos", CL_Demos_f, "restart looping demos defined by the last startdemos command" ); Cmd_AddCommand ("demos", CL_Demos_f, "restart looping demos defined by the last startdemos command" );
Cmd_AddCommand ("movie", CL_PlayVideo_f, "play a movie" ); Cmd_AddCommand ("movie", CL_PlayVideo_f, "play a movie" );
@@ -3677,7 +3691,7 @@ void CL_Shutdown( void )
{ {
Con_Printf( "%s()\n", __func__ ); Con_Printf( "%s()\n", __func__ );
if( host.status != HOST_CRASHED && cls.initialized ) if( !host.crashed && cls.initialized )
{ {
Host_WriteOpenGLConfig (); Host_WriteOpenGLConfig ();
Host_WriteVideoConfig (); Host_WriteVideoConfig ();
+1 -6
View File
@@ -92,11 +92,6 @@ static char *pfnParseFileSafe( char *data, char *buf, const int size, unsigned i
return COM_ParseFileSafe( data, buf, size, flags, len, NULL ); return COM_ParseFileSafe( data, buf, size, flags, len, NULL );
} }
static void GAME_EXPORT pfnSetCustomClientID( const char *id )
{
// deprecated
}
static const mobile_engfuncs_t gMobileEngfuncs = static const mobile_engfuncs_t gMobileEngfuncs =
{ {
MOBILITY_API_VERSION, MOBILITY_API_VERSION,
@@ -111,7 +106,7 @@ static const mobile_engfuncs_t gMobileEngfuncs =
pfnDrawScaledCharacter, pfnDrawScaledCharacter,
Sys_Warn, Sys_Warn,
Sys_GetNativeObject, Sys_GetNativeObject,
pfnSetCustomClientID, ID_SetCustomClientID,
pfnParseFileSafe pfnParseFileSafe
}; };
+1 -4
View File
@@ -83,10 +83,7 @@ static void CL_ParseNewMovevars( sizebuf_t *msg )
R_SetupSky( clgame.movevars.skyName ); R_SetupSky( clgame.movevars.skyName );
clgame.oldmovevars = clgame.movevars; clgame.oldmovevars = clgame.movevars;
clgame.entities->curstate.scale = clgame.movevars.waveHeight;
// FIXME: set world wave height when entities will be allocated
if( clgame.entities )
clgame.entities->curstate.scale = clgame.movevars.waveHeight;
// keep features an actual! // keep features an actual!
clgame.oldmovevars.features = clgame.movevars.features = host.features; clgame.oldmovevars.features = clgame.movevars.features = host.features;
+1 -1
View File
@@ -973,7 +973,7 @@ void CL_MoveSpectatorCamera( void )
CL_SetUpPlayerPrediction( false, true ); CL_SetUpPlayerPrediction( false, true );
CL_SetSolidPlayers( cl.playernum ); CL_SetSolidPlayers( cl.playernum );
CL_RunUsercmd( &cls.spectator_state, &cls.spectator_state, &cl.cmd, true, &time, (uint)( time * 100.0 )); CL_RunUsercmd( &cls.spectator_state, &cls.spectator_state, cl.cmd, true, &time, (uint)( time * 100.0 ));
VectorCopy( cls.spectator_state.client.velocity, cl.simvel ); VectorCopy( cls.spectator_state.client.velocity, cl.simvel );
VectorCopy( cls.spectator_state.client.origin, cl.simorg ); VectorCopy( cls.spectator_state.client.origin, cl.simorg );
+1
View File
@@ -955,6 +955,7 @@ void GAME_EXPORT R_BloodSprite( const vec3_t org, int colorIndex, int modelIndex
if( pTemp->entity.curstate.frame > 8.0f ) if( pTemp->entity.curstate.frame > 8.0f )
pTemp->entity.curstate.frame = pTemp->frameMax; pTemp->entity.curstate.frame = pTemp->frameMax;
pTemp->entity.baseline.origin[2] += COM_RandomFloat( 4.0f, 16.0f ) * size;
pTemp->entity.angles[2] = COM_RandomFloat( 0.0f, 360.0f ); pTemp->entity.angles[2] = COM_RandomFloat( 0.0f, 360.0f );
pTemp->bounceFactor = 0.0f; pTemp->bounceFactor = 0.0f;
} }
+1 -1
View File
@@ -165,7 +165,7 @@ static void V_SetRefParams( ref_params_t *fd )
// get pointers to movement vars and user cmd // get pointers to movement vars and user cmd
fd->movevars = &clgame.movevars; fd->movevars = &clgame.movevars;
fd->cmd = &cl.cmd; fd->cmd = cl.cmd;
// setup viewport // setup viewport
fd->viewport[0] = clgame.viewport[0]; fd->viewport[0] = clgame.viewport[0];
+17 -15
View File
@@ -234,7 +234,7 @@ typedef struct
cl_local_data_t local; cl_local_data_t local;
// player final info // player final info
usercmd_t cmd; // cl.commands[outgoing_sequence].cmd usercmd_t *cmd; // cl.commands[outgoing_sequence].cmd
vec3_t viewangles; vec3_t viewangles;
vec3_t viewheight; vec3_t viewheight;
vec3_t punchangle; vec3_t punchangle;
@@ -807,11 +807,11 @@ qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float sc
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags ); qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags );
void CL_FreeFont( cl_font_t *font ); void CL_FreeFont( cl_font_t *font );
void CL_SetFontRendermode( cl_font_t *font ); void CL_SetFontRendermode( cl_font_t *font );
int CL_DrawCharacter( float x, float y, int number, const rgba_t color, cl_font_t *font, int flags ); int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags );
int CL_DrawString( float x, float y, const char *s, const rgba_t color, cl_font_t *font, int flags ); int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags );
void CL_DrawCharacterLen( cl_font_t *font, int number, int *width, int *height ); void CL_DrawCharacterLen( cl_font_t *font, int number, int *width, int *height );
void CL_DrawStringLen( cl_font_t *font, const char *s, int *width, int *height, int flags ); void CL_DrawStringLen( cl_font_t *font, const char *s, int *width, int *height, int flags );
int CL_DrawStringf( cl_font_t *font, float x, float y, const rgba_t color, int flags, const char *fmt, ... ) FORMAT_CHECK( 6 ); int CL_DrawStringf( cl_font_t *font, float x, float y, rgba_t color, int flags, const char *fmt, ... ) FORMAT_CHECK( 6 );
// //
@@ -844,21 +844,19 @@ void CL_EnableScissor( scissor_state_t *scissor, int x, int y, int width, int he
void CL_DisableScissor( scissor_state_t *scissor ); void CL_DisableScissor( scissor_state_t *scissor );
qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 ); qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 );
static inline cl_entity_t *CL_EDICT_NUM( int index ) static inline cl_entity_t *CL_EDICT_NUM( int n )
{ {
if( !clgame.entities ) // not in game yet if( !clgame.entities )
{ {
Host_Error( "%s: clgame.entities is NULL\n", __func__ ); Host_Error( "%s: clgame.entities is NULL\n", __func__ );
return NULL; return NULL;
} }
if( index < 0 || index >= clgame.maxEntities ) if(( n >= 0 ) && ( n < clgame.maxEntities ))
{ return clgame.entities + n;
Host_Error( "%s: bad number %i\n", __func__, index );
return NULL;
}
return clgame.entities + index; Host_Error( "%s: bad number %i\n", __func__, n );
return NULL;
} }
static inline cl_entity_t *CL_GetEntityByIndex( int index ) static inline cl_entity_t *CL_GetEntityByIndex( int index )
@@ -869,7 +867,10 @@ static inline cl_entity_t *CL_GetEntityByIndex( int index )
if( index < 0 || index >= clgame.maxEntities ) if( index < 0 || index >= clgame.maxEntities )
return NULL; return NULL;
return clgame.entities + index; if( index == 0 )
return clgame.entities;
return CL_EDICT_NUM( index );
} }
static inline model_t *CL_ModelHandle( int modelindex ) static inline model_t *CL_ModelHandle( int modelindex )
@@ -879,7 +880,7 @@ static inline model_t *CL_ModelHandle( int modelindex )
static inline qboolean CL_IsThirdPerson( void ) static inline qboolean CL_IsThirdPerson( void )
{ {
return clgame.dllFuncs.CL_IsThirdPerson(); return clgame.dllFuncs.CL_IsThirdPerson() ? true : false;
} }
static inline cl_entity_t *CL_GetLocalPlayer( void ) static inline cl_entity_t *CL_GetLocalPlayer( void )
@@ -1107,7 +1108,7 @@ int Con_UtfMoveRight( char *str, int pos, int length );
void Con_DefaultColor( int r, int g, int b, qboolean gameui ); void Con_DefaultColor( int r, int g, int b, qboolean gameui );
cl_font_t *Con_GetCurFont( void ); cl_font_t *Con_GetCurFont( void );
cl_font_t *Con_GetFont( int num ); cl_font_t *Con_GetFont( int num );
int Con_DrawString( int x, int y, const char *string, const rgba_t setColor ); // legacy, use cl_font.c int Con_DrawString( int x, int y, const char *string, rgba_t setColor ); // legacy, use cl_font.c
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c
void Con_CharEvent( int key ); void Con_CharEvent( int key );
void Key_Console( int key ); void Key_Console( int key );
@@ -1214,6 +1215,7 @@ void OSK_Draw( void );
// //
void ID_Init( void ); void ID_Init( void );
const char *ID_GetMD5( void ); const char *ID_GetMD5( void );
void GAME_EXPORT ID_SetCustomClientID( const char *id );
extern rgba_t g_color_table[8]; extern rgba_t g_color_table[8];
extern triangleapi_t gTriApi; extern triangleapi_t gTriApi;
+69 -77
View File
@@ -759,7 +759,7 @@ Con_DrawString
client version of routine client version of routine
==================== ====================
*/ */
int Con_DrawString( int x, int y, const char *string, const rgba_t setColor ) int Con_DrawString( int x, int y, const char *string, rgba_t setColor )
{ {
return CL_DrawString( x, y, string, setColor, con.curFont, FONT_DRAW_UTF8 ); return CL_DrawString( x, y, string, setColor, con.curFont, FONT_DRAW_UTF8 );
} }
@@ -843,14 +843,11 @@ If no console is visible, the notify window will pop up.
*/ */
void Con_Print( const char *txt ) void Con_Print( const char *txt )
{ {
static qboolean cr_pending = false; static int cr_pending = 0;
static qboolean colorstring = false; static char buf[MAX_PRINT_MSG];
static char buf[MAX_PRINT_MSG]; qboolean norefresh = false;
static int lastlength = 0; static int lastlength = 0;
static int bufpos = 0; static int bufpos = 0;
static int charpos = 0;
qboolean norefresh = false;
int c, mask = 0; int c, mask = 0;
// client not running // client not running
@@ -876,7 +873,7 @@ void Con_Print( const char *txt )
if( cr_pending ) if( cr_pending )
{ {
Con_DeleteLastLine(); Con_DeleteLastLine();
cr_pending = false; cr_pending = 0;
} }
c = *txt; c = *txt;
@@ -889,42 +886,23 @@ void Con_Print( const char *txt )
{ {
Con_AddLine( buf, bufpos, true ); Con_AddLine( buf, bufpos, true );
lastlength = CON_LINES_LAST().length; lastlength = CON_LINES_LAST().length;
cr_pending = true; cr_pending = 1;
bufpos = 0; bufpos = 0;
charpos = 0;
} }
break; break;
case '\n': case '\n':
Con_AddLine( buf, bufpos, true ); Con_AddLine( buf, bufpos, true );
lastlength = CON_LINES_LAST().length; lastlength = CON_LINES_LAST().length;
bufpos = 0; bufpos = 0;
charpos = 0;
break; break;
default: default:
buf[bufpos++] = c | mask; buf[bufpos++] = c | mask;
if(( bufpos >= sizeof( buf ) - 1 ) || bufpos >= ( con.linewidth - 1 ))
if( IsColorString( txt ))
{
// first color string character
colorstring = true;
}
else if( colorstring )
{
// second color string character
colorstring = false;
}
else
{
// not a color string, move char counter
charpos++;
}
if(( bufpos >= sizeof( buf ) - 1 ) || charpos >= ( con.linewidth - 1 ))
{ {
Con_AddLine( buf, bufpos, true ); Con_AddLine( buf, bufpos, true );
lastlength = CON_LINES_LAST().length; lastlength = CON_LINES_LAST().length;
bufpos = 0; bufpos = 0;
charpos = 0;
} }
break; break;
} }
@@ -940,7 +918,6 @@ void Con_Print( const char *txt )
Con_AddLine( buf, bufpos, lastlength != 0 ); Con_AddLine( buf, bufpos, lastlength != 0 );
lastlength = 0; lastlength = 0;
bufpos = 0; bufpos = 0;
charpos = 0;
} }
// pump messages to avoid window hanging // pump messages to avoid window hanging
@@ -1267,16 +1244,45 @@ static void Field_CharEvent( field_t *edit, int ch )
Field_DrawInputLine Field_DrawInputLine
================== ==================
*/ */
static void Field_DrawInputLine( int x, int y, const field_t *edit ) static void Field_DrawInputLine( int x, int y, field_t *edit )
{ {
int curPos; int len, cursorChar;
char str[MAX_SYSPATH]; int drawLen;
const byte *colorDefault = g_color_table[ColorIndex( COLOR_DEFAULT )]; int prestep, curPos;
const int prestep = bound( 0, edit->scroll, sizeof( edit->buffer ) - 1 ); char str[MAX_SYSPATH];
const int drawLen = bound( 0, edit->widthInChars, sizeof( str )); byte *colorDefault;
const int cursorCharPos = bound( 0, edit->cursor - prestep, sizeof( str ));
Q_strncpy( str, edit->buffer + prestep, drawLen ); drawLen = edit->widthInChars;
len = Q_strlen( edit->buffer ) + 1;
colorDefault = g_color_table[ColorIndex( COLOR_DEFAULT )];
// guarantee that cursor will be visible
if( len <= drawLen )
{
prestep = 0;
}
else
{
if( edit->scroll + drawLen > len )
{
edit->scroll = len - drawLen;
if( edit->scroll < 0 ) edit->scroll = 0;
}
prestep = edit->scroll;
}
if( prestep + drawLen > len )
drawLen = len - prestep;
// extract <drawLen> characters from the field at <prestep>
drawLen = Q_min( drawLen, MAX_SYSPATH - 1 );
memcpy( str, edit->buffer + prestep, drawLen );
str[drawLen] = 0;
// save char for overstrike
cursorChar = str[edit->cursor - prestep];
// draw it // draw it
CL_DrawString( x, y, str, colorDefault, con.curFont, FONT_DRAW_UTF8 ); CL_DrawString( x, y, str, colorDefault, con.curFont, FONT_DRAW_UTF8 );
@@ -1285,7 +1291,7 @@ static void Field_DrawInputLine( int x, int y, const field_t *edit )
if((int)( host.realtime * 4 ) & 1 ) return; // off blink if((int)( host.realtime * 4 ) & 1 ) return; // off blink
// calc cursor position // calc cursor position
str[cursorCharPos] = 0; str[edit->cursor - prestep] = 0;
CL_DrawStringLen( con.curFont, str, &curPos, NULL, FONT_DRAW_UTF8 ); CL_DrawStringLen( con.curFont, str, &curPos, NULL, FONT_DRAW_UTF8 );
if( host.key_overstrike ) if( host.key_overstrike )
@@ -1461,16 +1467,6 @@ Handles history and console scrollback
*/ */
void Key_Console( int key ) void Key_Console( int key )
{ {
// exit the console by pressing MINUS on NSwitch
// or both Back(Select)/Start buttons for everyone else
if( key == K_BACK_BUTTON || key == K_START_BUTTON || key == K_ESCAPE )
{
if( cls.state == ca_active && !cl.background )
Key_SetKeyDest( key_game );
else UI_SetActiveMenu( true );
return;
}
// ctrl-L clears screen // ctrl-L clears screen
if( key == 'l' && Key_IsDown( K_CTRL )) if( key == 'l' && Key_IsDown( K_CTRL ))
{ {
@@ -1579,6 +1575,16 @@ void Key_Console( int key )
return; return;
} }
// exit the console by pressing MINUS on NSwitch
// or both Back(Select)/Start buttons for everyone else
if( key == K_BACK_BUTTON || key == K_START_BUTTON )
{
if( cls.state == ca_active && !cl.background )
Key_SetKeyDest( key_game );
else UI_SetActiveMenu( true );
return;
}
// pass to the normal editline routine // pass to the normal editline routine
Field_KeyDownEvent( &con.input, key ); Field_KeyDownEvent( &con.input, key );
} }
@@ -2002,7 +2008,7 @@ void Con_DrawVersion( void )
int start, height = refState.height; int start, height = refState.height;
string curbuild; string curbuild;
if( !scr_drawversion.value ) if( !scr_drawversion.value || CL_IsDevOverviewMode() == 2 || net_graph.value )
return; return;
if( cls.key_dest == key_menu ) if( cls.key_dest == key_menu )
@@ -2014,9 +2020,6 @@ void Con_DrawVersion( void )
{ {
qboolean draw_version; qboolean draw_version;
if( CL_IsDevOverviewMode() == 2 || net_graph.value )
return;
draw_version = cls.scrshot_action == scrshot_normal draw_version = cls.scrshot_action == scrshot_normal
|| cls.scrshot_action == scrshot_snapshot || cls.scrshot_action == scrshot_snapshot
|| host.force_draw_version_time > host.realtime; || host.force_draw_version_time > host.realtime;
@@ -2132,31 +2135,20 @@ void Con_CharEvent( int key )
static int Con_LoadSimpleConback( const char *name, int flags ) static int Con_LoadSimpleConback( const char *name, int flags )
{ {
int i; const char *paths[] = {
"gfx/shell/%s.dds",
"gfx/shell/%s.bmp",
"gfx/shell/%s.tga",
"cached/%s640",
"cached/%s",
};
size_t i;
for( i = 0; i < 5; i++ ) for( i = 0; i < ARRAYSIZE( paths ); i++ )
{ {
string path; string path;
switch( i ) Q_snprintf( path, sizeof( path ), paths[i], name );
{
case 0:
Q_snprintf( path, sizeof( path ), "gfx/shell/%s.dds", name );
break;
case 1:
Q_snprintf( path, sizeof( path ), "gfx/shell/%s.bmp", name );
break;
case 2:
Q_snprintf( path, sizeof( path ), "gfx/shell/%s.tga", name );
break;
case 3:
Q_snprintf( path, sizeof( path ), "cached/%s640", name );
break;
case 4:
Q_snprintf( path, sizeof( path ), "cached/%s", name );
break;
}
if( g_fsapi.FileExists( path, false )) if( g_fsapi.FileExists( path, false ))
{ {
int gl_texturenum = ref.dllFuncs.GL_LoadTexture( path, NULL, 0, flags ); int gl_texturenum = ref.dllFuncs.GL_LoadTexture( path, NULL, 0, flags );
+53 -76
View File
@@ -19,8 +19,8 @@ GNU General Public License for more details.
#if !XASH_WIN32 #if !XASH_WIN32
#include <dirent.h> #include <dirent.h>
#endif #endif
static char id_md5[33]; static char id_md5[33];
static char id_customid[MAX_STRING];
/* /*
========================================================== ==========================================================
@@ -365,10 +365,10 @@ static int ID_GetKeyData( HKEY hRootKey, char *subKey, char *value, LPBYTE data,
{ {
HKEY hKey; HKEY hKey;
if( RegOpenKeyExA( hRootKey, subKey, 0, KEY_QUERY_VALUE, &hKey ) != ERROR_SUCCESS ) if( RegOpenKeyEx( hRootKey, subKey, 0, KEY_QUERY_VALUE, &hKey ) != ERROR_SUCCESS )
return 0; return 0;
if( RegQueryValueExA( hKey, value, NULL, NULL, data, &cbData ) != ERROR_SUCCESS ) if( RegQueryValueEx( hKey, value, NULL, NULL, data, &cbData ) != ERROR_SUCCESS )
{ {
RegCloseKey( hKey ); RegCloseKey( hKey );
return 0; return 0;
@@ -377,14 +377,13 @@ static int ID_GetKeyData( HKEY hRootKey, char *subKey, char *value, LPBYTE data,
RegCloseKey( hKey ); RegCloseKey( hKey );
return 1; return 1;
} }
static int ID_SetKeyData( HKEY hRootKey, char *subKey, DWORD dwType, char *value, LPBYTE data, DWORD cbData)
static int ID_SetKeyData( HKEY hRootKey, char *subKey, DWORD dwType, char *value, LPBYTE data, DWORD cbData )
{ {
HKEY hKey; HKEY hKey;
if( RegCreateKeyA( hRootKey, subKey, &hKey ) != ERROR_SUCCESS ) if( RegCreateKey( hRootKey, subKey, &hKey ) != ERROR_SUCCESS )
return 0; return 0;
if( RegSetValueExA( hKey, value, 0, dwType, data, cbData ) != ERROR_SUCCESS ) if( RegSetValueEx( hKey, value, 0, dwType, data, cbData ) != ERROR_SUCCESS )
{ {
RegCloseKey( hKey ); RegCloseKey( hKey );
return 0; return 0;
@@ -396,7 +395,7 @@ static int ID_SetKeyData( HKEY hRootKey, char *subKey, DWORD dwType, char *value
#define BUFSIZE 4096 #define BUFSIZE 4096
static int ID_RunWMIC( char *buffer, const wchar_t *cmdline ) static int ID_RunWMIC(char *buffer, const char *cmdline)
{ {
HANDLE g_IN_Rd = NULL; HANDLE g_IN_Rd = NULL;
HANDLE g_IN_Wr = NULL; HANDLE g_IN_Wr = NULL;
@@ -404,92 +403,75 @@ static int ID_RunWMIC( char *buffer, const wchar_t *cmdline )
HANDLE g_OUT_Wr = NULL; HANDLE g_OUT_Wr = NULL;
DWORD dwRead; DWORD dwRead;
BOOL bSuccess = FALSE; BOOL bSuccess = FALSE;
wchar_t *cmdline_copy; SECURITY_ATTRIBUTES saAttr;
PROCESS_INFORMATION pi = { 0 }; STARTUPINFO si = {0};
SECURITY_ATTRIBUTES saAttr =
{ PROCESS_INFORMATION pi = {0};
.nLength = sizeof( SECURITY_ATTRIBUTES ), saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
.bInheritHandle = TRUE, saAttr.bInheritHandle = TRUE;
.lpSecurityDescriptor = NULL, saAttr.lpSecurityDescriptor = NULL;
};
CreatePipe( &g_IN_Rd, &g_IN_Wr, &saAttr, 0 ); CreatePipe( &g_IN_Rd, &g_IN_Wr, &saAttr, 0 );
CreatePipe( &g_OUT_Rd, &g_OUT_Wr, &saAttr, 0 ); CreatePipe( &g_OUT_Rd, &g_OUT_Wr, &saAttr, 0 );
SetHandleInformation( g_IN_Wr, HANDLE_FLAG_INHERIT, 0 ); SetHandleInformation( g_IN_Wr, HANDLE_FLAG_INHERIT, 0 );
STARTUPINFO si = si.cb = sizeof(STARTUPINFO);
{ si.dwFlags = STARTF_USESTDHANDLES;
.cb = sizeof( STARTUPINFO ), si.hStdInput = g_IN_Rd;
.dwFlags = STARTF_USESTDHANDLES, si.hStdOutput = g_OUT_Wr;
.hStdInput = g_IN_Rd, si.hStdError = g_OUT_Wr;
.hStdOutput = g_OUT_Wr, si.wShowWindow = SW_HIDE;
.hStdError = g_OUT_Wr, si.dwFlags |= STARTF_USESTDHANDLES;
.wShowWindow = SW_HIDE,
.dwFlags = STARTF_USESTDHANDLES,
};
cmdline_copy = malloc( wcslen( cmdline ) * sizeof( *cmdline_copy )); CreateProcess( NULL, (char*)cmdline, NULL, NULL, true, CREATE_NO_WINDOW , NULL, NULL, &si, &pi );
if( !CreateProcessW( NULL, cmdline_copy, NULL, NULL, true, CREATE_NO_WINDOW, NULL, NULL, &si, &pi )) CloseHandle( g_OUT_Wr );
goto err; CloseHandle( g_IN_Wr );
WaitForSingleObject( pi.hProcess, 500 ); WaitForSingleObject( pi.hProcess, 500 );
bSuccess = ReadFile( g_OUT_Rd, buffer, BUFSIZE, &dwRead, NULL ); bSuccess = ReadFile( g_OUT_Rd, buffer, BUFSIZE, &dwRead, NULL );
buffer[BUFSIZE-1] = 0; buffer[BUFSIZE-1] = 0;
TerminateProcess( pi.hProcess, 0 );
CloseHandle( pi.hProcess );
CloseHandle( pi.hThread );
err:
CloseHandle( g_IN_Wr );
CloseHandle( g_OUT_Wr );
CloseHandle( g_IN_Rd ); CloseHandle( g_IN_Rd );
CloseHandle( g_OUT_Rd ); CloseHandle( g_OUT_Rd );
free( cmdline_copy );
return bSuccess; return bSuccess;
} }
static int ID_ProcessWMIC( bloomfilter_t *value, const wchar_t *cmdline ) static int ID_ProcessWMIC( bloomfilter_t *value, const char *cmdline )
{ {
char buffer[BUFSIZE], token[BUFSIZE], *pbuf; char buffer[BUFSIZE], token[BUFSIZE], *pbuf;
int count = 0; int count = 0;
if( !ID_RunWMIC( buffer, cmdline )) if( !ID_RunWMIC( buffer, cmdline ) )
return 0; return 0;
pbuf = COM_ParseFile( buffer, token, sizeof( token )); // Header pbuf = COM_ParseFile( buffer, token, sizeof( token )); // Header
while( pbuf = COM_ParseFile( pbuf, token, sizeof( token ))) while( pbuf = COM_ParseFile( pbuf, token, sizeof( token ) ) )
{ {
if( !ID_VerifyHEX( token )) if( !ID_VerifyHEX( token ) )
continue; continue;
*value |= BloomFilter_ProcessStr( token ); *value |= BloomFilter_ProcessStr( token );
count++; count ++;
} }
return count; return count;
} }
static int ID_CheckWMIC( bloomfilter_t value, const wchar_t *cmdline ) static int ID_CheckWMIC( bloomfilter_t value, const char *cmdline )
{ {
char buffer[BUFSIZE], token[BUFSIZE], *pbuf; char buffer[BUFSIZE], token[BUFSIZE], *pbuf;
int count = 0; int count = 0;
if( !ID_RunWMIC( buffer, cmdline )) if( !ID_RunWMIC( buffer, cmdline ) )
return 0; return 0;
pbuf = COM_ParseFile( buffer, token, sizeof( token )); // Header pbuf = COM_ParseFile( buffer, token, sizeof( token )); // Header
while( pbuf = COM_ParseFile( pbuf, token, sizeof( token ))) while( pbuf = COM_ParseFile( pbuf, token, sizeof( token ) ) )
{ {
bloomfilter_t filter; bloomfilter_t filter;
if( !ID_VerifyHEX( token )) if( !ID_VerifyHEX( token ) )
continue; continue;
filter = BloomFilter_ProcessStr( token ); filter = BloomFilter_ProcessStr( token );
@@ -505,10 +487,6 @@ static int ID_CheckWMIC( bloomfilter_t value, const wchar_t *cmdline )
char *IOS_GetUDID( void ); char *IOS_GetUDID( void );
#endif #endif
#if XASH_PSVITA
int PSVita_GetPSID( char *buf, const size_t buflen );
#endif
static bloomfilter_t ID_GenerateRawId( void ) static bloomfilter_t ID_GenerateRawId( void )
{ {
bloomfilter_t value = 0; bloomfilter_t value = 0;
@@ -530,22 +508,14 @@ static bloomfilter_t ID_GenerateRawId( void )
count += ID_ProcessNetDevices( &value ); count += ID_ProcessNetDevices( &value );
#endif #endif
#if XASH_WIN32 #if XASH_WIN32
count += ID_ProcessWMIC( &value, L"wmic path win32_physicalmedia get SerialNumber " ); count += ID_ProcessWMIC( &value, "wmic path win32_physicalmedia get SerialNumber " );
count += ID_ProcessWMIC( &value, L"wmic bios get serialnumber " ); count += ID_ProcessWMIC( &value, "wmic bios get serialnumber " );
#endif #endif
#if XASH_IOS #if XASH_IOS
{ {
value |= BloomFilter_ProcessStr(IOS_GetUDID()); value |= BloomFilter_ProcessStr(IOS_GetUDID());
count ++; count ++;
} }
#endif
#if XASH_PSVITA
{
char data[16];
PSVita_GetPSID( data, sizeof( data ));
value |= BloomFilter_Process( data, sizeof( data ));
count ++;
}
#endif #endif
return value; return value;
} }
@@ -574,8 +544,8 @@ static uint ID_CheckRawId( bloomfilter_t filter )
#endif #endif
#if XASH_WIN32 #if XASH_WIN32
count += ID_CheckWMIC( filter, L"wmic path win32_physicalmedia get SerialNumber" ); count += ID_CheckWMIC( filter, "wmic path win32_physicalmedia get SerialNumber" );
count += ID_CheckWMIC( filter, L"wmic bios get serialnumber" ); count += ID_CheckWMIC( filter, "wmic bios get serialnumber" );
#endif #endif
#if XASH_IOS #if XASH_IOS
@@ -585,15 +555,6 @@ static uint ID_CheckRawId( bloomfilter_t filter )
value = 0; value = 0;
} }
#endif #endif
#if XASH_PSVITA
{
char data[16];
PSVita_GetPSID( data, sizeof( data ));
value = BloomFilter_Process( data, sizeof( data ));
count += (filter & value) == value;
value = 0;
}
#endif
#if 0 #if 0
Msg( "%s: %d\n", __func__, count ); Msg( "%s: %d\n", __func__, count );
#endif #endif
@@ -629,9 +590,25 @@ static void ID_Check( void )
const char *ID_GetMD5( void ) const char *ID_GetMD5( void )
{ {
if( id_customid[0] )
return id_customid;
return id_md5; return id_md5;
} }
/*
===============
ID_SetCustomClientID
===============
*/
void GAME_EXPORT ID_SetCustomClientID( const char *id )
{
if( !id )
return;
Q_strncpy( id_customid, id, sizeof( id_customid ) );
}
void ID_Init( void ) void ID_Init( void )
{ {
MD5Context_t hash = { 0 }; MD5Context_t hash = { 0 };
+691 -718
View File
File diff suppressed because it is too large Load Diff
+26 -33
View File
@@ -13,17 +13,16 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details. GNU General Public License for more details.
*/ */
#if XASH_SDL == 2
#include <SDL.h>
#elif XASH_SDL == 3
#include <SDL3/SDL.h>
#endif
#include "common.h" #include "common.h"
#include "input.h" #include "input.h"
#include "client.h" #include "client.h"
#include "vgui_draw.h" #include "vgui_draw.h"
#include "cursor_type.h" #include "cursor_type.h"
#if XASH_SDL
#include <SDL.h>
#endif
#include "platform/platform.h" #include "platform/platform.h"
void* in_mousecursor; void* in_mousecursor;
@@ -206,58 +205,50 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
} }
} }
void IN_SetRelativeMouseMode( qboolean set ) static void IN_SetRelativeMouseMode( qboolean set, qboolean verbose )
{ {
static qboolean s_bRawInput; static qboolean s_bRawInput;
qboolean verbose = m_grab_debug.value ? true : false;
if( set && !s_bRawInput ) if( set && !s_bRawInput )
{ {
#if XASH_SDL >= 2
SDL_GetRelativeMouseState( NULL, NULL );
#if XASH_SDL == 2 #if XASH_SDL == 2
SDL_GetRelativeMouseState( NULL, NULL );
SDL_SetRelativeMouseMode( SDL_TRUE ); SDL_SetRelativeMouseMode( SDL_TRUE );
#else // XASH_SDL != 2 #endif
SDL_SetWindowRelativeMouseMode( host.hWnd, true );
#endif // XASH_SDL != 2
#endif // XASH_SDL >= 2
s_bRawInput = true; s_bRawInput = true;
if( verbose ) if( verbose )
Con_Printf( "%s: true\n", __func__ ); Con_Printf( "%s: true\n", __func__ );
} }
else if( !set && s_bRawInput ) else if( !set && s_bRawInput )
{ {
#if XASH_SDL >= 2
SDL_GetRelativeMouseState( NULL, NULL );
#if XASH_SDL == 2 #if XASH_SDL == 2
SDL_GetRelativeMouseState( NULL, NULL );
SDL_SetRelativeMouseMode( SDL_FALSE ); SDL_SetRelativeMouseMode( SDL_FALSE );
#else // XASH_SDL != 2 #endif
SDL_SetWindowRelativeMouseMode( host.hWnd, false );
#endif // XASH_SDL != 2
#endif // XASH_SDL >= 2
s_bRawInput = false; s_bRawInput = false;
if( verbose ) if( verbose )
Con_Printf( "%s: false\n", __func__ ); Con_Printf( "%s: false\n", __func__ );
} }
} }
void IN_SetMouseGrab( qboolean set ) static void IN_SetMouseGrab( qboolean set, qboolean verbose )
{ {
static qboolean s_bMouseGrab; static qboolean s_bMouseGrab;
qboolean verbose = m_grab_debug.value ? true : false;
if( set && !s_bMouseGrab ) if( set && !s_bMouseGrab )
{ {
Platform_SetMouseGrab( true ); #if XASH_SDL
SDL_SetWindowGrab( host.hWnd, SDL_TRUE );
#endif
s_bMouseGrab = true; s_bMouseGrab = true;
if( verbose ) if( verbose )
Con_Printf( "%s: true\n", __func__ ); Con_Printf( "%s: true\n", __func__ );
} }
else if( !set && s_bMouseGrab ) else if( !set && s_bMouseGrab )
{ {
Platform_SetMouseGrab( false ); #if XASH_SDL
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
#endif
s_bMouseGrab = false; s_bMouseGrab = false;
if( verbose ) if( verbose )
@@ -267,7 +258,7 @@ void IN_SetMouseGrab( qboolean set )
static void IN_CheckMouseState( qboolean active ) static void IN_CheckMouseState( qboolean active )
{ {
qboolean use_raw_input; qboolean use_raw_input, verbose;
#if XASH_WIN32 #if XASH_WIN32
use_raw_input = ( m_rawinput.value && clgame.client_dll_uses_sdl ) || clgame.dllFuncs.pfnLookEvent != NULL; use_raw_input = ( m_rawinput.value && clgame.client_dll_uses_sdl ) || clgame.dllFuncs.pfnLookEvent != NULL;
@@ -275,18 +266,20 @@ static void IN_CheckMouseState( qboolean active )
use_raw_input = true; // always use SDL code use_raw_input = true; // always use SDL code
#endif #endif
verbose = m_grab_debug.value ? true : false;
if( m_ignore.value ) if( m_ignore.value )
active = false; active = false;
if( active && use_raw_input && !host.mouse_visible && cls.state == ca_active ) if( active && use_raw_input && !host.mouse_visible && cls.state == ca_active )
IN_SetRelativeMouseMode( true ); IN_SetRelativeMouseMode( true, verbose );
else else
IN_SetRelativeMouseMode( false ); IN_SetRelativeMouseMode( false, verbose );
if( active && !host.mouse_visible && cls.state == ca_active ) if( active && !host.mouse_visible && cls.state == ca_active )
IN_SetMouseGrab( true ); IN_SetMouseGrab( true, verbose );
else else
IN_SetMouseGrab( false ); IN_SetMouseGrab( false, verbose );
} }
/* /*
@@ -339,7 +332,7 @@ static void IN_MouseMove( void )
if( !in_mouseinitialized ) if( !in_mouseinitialized )
return; return;
if( Touch_WantVisibleCursor( )) if( Touch_Emulated( ))
{ {
// touch emulation overrides all input // touch emulation overrides all input
Touch_KeyEvent( 0, 0 ); Touch_KeyEvent( 0, 0 );
@@ -370,7 +363,7 @@ void IN_MouseEvent( int key, int down )
else ClearBits( in_mstate, BIT( key )); else ClearBits( in_mstate, BIT( key ));
// touch emulation overrides all input // touch emulation overrides all input
if( Touch_WantVisibleCursor( )) if( Touch_Emulated( ))
{ {
Touch_KeyEvent( K_MOUSE1 + key, down ); Touch_KeyEvent( K_MOUSE1 + key, down );
} }
+1 -3
View File
@@ -46,9 +46,6 @@ uint IN_CollectInputDevices( void );
void IN_LockInputDevices( qboolean lock ); void IN_LockInputDevices( qboolean lock );
void IN_EngineAppendMove( float frametime, usercmd_t *cmd, qboolean active ); void IN_EngineAppendMove( float frametime, usercmd_t *cmd, qboolean active );
void IN_SetRelativeMouseMode( qboolean set );
void IN_SetMouseGrab( qboolean set );
extern convar_t m_yaw; extern convar_t m_yaw;
extern convar_t m_pitch; extern convar_t m_pitch;
// //
@@ -77,6 +74,7 @@ void Touch_ResetDefaultButtons( void );
int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy ); int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy );
void Touch_KeyEvent( int key, int down ); void Touch_KeyEvent( int key, int down );
qboolean Touch_WantVisibleCursor( void ); qboolean Touch_WantVisibleCursor( void );
qboolean Touch_Emulated( void );
void Touch_NotifyResize( void ); void Touch_NotifyResize( void );
// //
+12 -2
View File
@@ -726,8 +726,18 @@ void GAME_EXPORT Key_Event( int key, int down )
return; // handled in client.dll return; // handled in client.dll
} }
break; break;
default: case key_message:
break; Key_Message( key );
return;
case key_console:
if( cls.state == ca_active && !cl.background )
Key_SetKeyDest( key_game );
else UI_SetActiveMenu( true );
return;
case key_menu:
UI_KeyEvent( key, true );
return;
default: return;
} }
} }
+13 -32
View File
@@ -433,8 +433,6 @@ static const ref_api_t gEngfuncs =
&clgame.drawFuncs, &clgame.drawFuncs,
&g_fsapi, &g_fsapi,
R_GetWindowHandle,
}; };
static void R_UnloadProgs( void ) static void R_UnloadProgs( void )
@@ -574,7 +572,7 @@ static void R_GetRendererName( char *dest, size_t size, const char *opt )
} }
} }
static qboolean R_LoadRenderer( const char *refopt, qboolean quiet ) static qboolean R_LoadRenderer( const char *refopt )
{ {
string refdll; string refdll;
@@ -585,8 +583,7 @@ static qboolean R_LoadRenderer( const char *refopt, qboolean quiet )
if( !R_LoadProgs( refdll )) if( !R_LoadProgs( refdll ))
{ {
R_Shutdown(); R_Shutdown();
if( !quiet ) Sys_Warn( S_ERROR "Can't initialize %s renderer!\n", refdll );
Sys_Warn( S_ERROR "Can't initialize %s renderer!\n", refdll );
return false; return false;
} }
@@ -625,7 +622,7 @@ static void SetFullscreenModeFromCommandLine( void )
static void R_CollectRendererNames( void ) static void R_CollectRendererNames( void )
{ {
// ordering is important! // ordering is important!
static const char *short_names[] = static const char *shortNames[] =
{ {
#if XASH_REF_GL_ENABLED #if XASH_REF_GL_ENABLED
"gl", "gl",
@@ -648,7 +645,7 @@ static void R_CollectRendererNames( void )
}; };
// ordering is important here too! // ordering is important here too!
static const char *long_names[ARRAYSIZE( short_names )] = static const char *readableNames[ARRAYSIZE( shortNames )] =
{ {
#if XASH_REF_GL_ENABLED #if XASH_REF_GL_ENABLED
"OpenGL", "OpenGL",
@@ -670,9 +667,9 @@ static void R_CollectRendererNames( void )
#endif #endif
}; };
ref.num_renderers = ARRAYSIZE( short_names ); ref.numRenderers = ARRAYSIZE( shortNames );
ref.short_names = short_names; ref.shortNames = shortNames;
ref.long_names = long_names; ref.readableNames = readableNames;
} }
qboolean R_Init( void ) qboolean R_Init( void )
@@ -733,44 +730,28 @@ qboolean R_Init( void )
requested_cvar[0] = 0; requested_cvar[0] = 0;
if( Sys_GetParmFromCmdLine( "-ref", requested_cmdline )) if( Sys_GetParmFromCmdLine( "-ref", requested_cmdline ))
success = R_LoadRenderer( requested_cmdline, false ); success = R_LoadRenderer( requested_cmdline );
if( !success && COM_CheckString( r_refdll.string ) && Q_stricmp( requested_cmdline, r_refdll.string )) if( !success && COM_CheckString( r_refdll.string ) && Q_stricmp( requested_cmdline, r_refdll.string ))
{ {
Q_strncpy( requested_cvar, r_refdll.string, sizeof( requested_cvar )); Q_strncpy( requested_cvar, r_refdll.string, sizeof( requested_cvar ));
success = R_LoadRenderer( requested_cvar );
// do not show scary messages to user if renderer set in config cannot be loaded
// as game data could be copied from one platform to another, where this renderer
// might not be supported (ref_gl on Android for example)
success = R_LoadRenderer( requested_cvar, !host_developer.value );
} }
if( !success ) if( !success )
{ {
int i; int i;
for( i = 0; i < ref.num_renderers; i++ ) for( i = 0; i < ref.numRenderers && !success; i++ )
{ {
// skip renderer that was requested but failed to load // skip renderer that was requested but failed to load
if( !Q_strcmp( requested_cmdline, ref.short_names[i] )) if( !Q_strcmp( requested_cmdline, ref.shortNames[i] ))
continue; continue;
if( !Q_strcmp( requested_cvar, ref.short_names[i] )) if( !Q_strcmp( requested_cvar, ref.shortNames[i] ))
continue; continue;
// do not show bruteforcing attempts, however, warn user about falling back success = R_LoadRenderer( ref.shortNames[i] );
// to software mode
if( !Q_strcmp( "soft", ref.short_names[i] ) && !host_developer.value )
Sys_Warn( "Can't initialize any hardware accelerated renderer. Falling back to software rendering...\n" );
success = R_LoadRenderer( ref.short_names[i], !host_developer.value );
if( success )
{
// remember last valid renderer
Cvar_DirectSet( &r_refdll, ref.short_names[i] );
break;
}
} }
} }
+3 -3
View File
@@ -24,12 +24,12 @@ struct ref_state_s
{ {
HINSTANCE hInstance; HINSTANCE hInstance;
qboolean initialized; qboolean initialized;
int num_renderers; int numRenderers;
ref_interface_t dllFuncs; ref_interface_t dllFuncs;
// depends on build configuration // depends on build configuration
const char **short_names; const char **shortNames;
const char **long_names; const char **readableNames;
}; };
extern struct ref_state_s ref; extern struct ref_state_s ref;
+22 -35
View File
@@ -56,10 +56,12 @@ loading and unpack to wav any known sound
*/ */
wavdata_t *FS_LoadSound( const char *filename, const byte *buffer, size_t size ) wavdata_t *FS_LoadSound( const char *filename, const byte *buffer, size_t size )
{ {
const char *ext = COM_FileExtension( filename ); const char *ext = COM_FileExtension( filename );
string loadname; string path, loadname;
qboolean anyformat = true; qboolean anyformat = true;
const loadwavfmt_t *format; fs_offset_t filesize = 0;
const loadwavfmt_t *format;
byte *f;
Sound_Reset(); // clear old sounddata Sound_Reset(); // clear old sounddata
Q_strncpy( loadname, filename, sizeof( loadname )); Q_strncpy( loadname, filename, sizeof( loadname ));
@@ -68,7 +70,7 @@ wavdata_t *FS_LoadSound( const char *filename, const byte *buffer, size_t size )
{ {
// we needs to compare file extension with list of supported formats // we needs to compare file extension with list of supported formats
// and be sure what is real extension, not a filename with dot // and be sure what is real extension, not a filename with dot
for( format = sound.loadformats; format && format->ext; format++ ) for( format = sound.loadformats; format && format->formatstring; format++ )
{ {
if( !Q_stricmp( format->ext, ext )) if( !Q_stricmp( format->ext, ext ))
{ {
@@ -84,42 +86,28 @@ wavdata_t *FS_LoadSound( const char *filename, const byte *buffer, size_t size )
goto load_internal; goto load_internal;
// now try all the formats in the selected list // now try all the formats in the selected list
for( format = sound.loadformats; format && format->ext; format++) for( format = sound.loadformats; format && format->formatstring; format++)
{ {
if( anyformat || !Q_stricmp( ext, format->ext )) if( anyformat || !Q_stricmp( ext, format->ext ))
{ {
qboolean success = false; Q_snprintf( path, sizeof( path ),
fs_offset_t filesize = 0; format->formatstring, loadname, "", format->ext );
byte *f;
string path;
Q_snprintf( path, sizeof( path ), DEFAULT_SOUNDPATH "%s.%s", loadname, format->ext );
f = FS_LoadFile( path, &filesize, false ); f = FS_LoadFile( path, &filesize, false );
if( f && filesize > 0 ) if( f && filesize > 0 )
{ {
success = format->loadfunc( path, f, filesize ); if( format->loadfunc( path, f, filesize ))
Mem_Free( f ); // release buffer {
Mem_Free(f); // release buffer
return SoundPack(); // loaded
}
else Mem_Free(f); // release buffer
} }
if( success )
return SoundPack(); // loaded
Q_snprintf( path, sizeof( path ), "%s.%s", loadname, format->ext );
f = FS_LoadFile( path, &filesize, false );
if( f && filesize > 0 )
{
success = format->loadfunc( path, f, filesize );
Mem_Free( f ); // release buffer
}
if( success )
return SoundPack();
} }
} }
load_internal: load_internal:
for( format = sound.loadformats; format && format->ext; format++ ) for( format = sound.loadformats; format && format->formatstring; format++ )
{ {
if( anyformat || !Q_stricmp( ext, format->ext )) if( anyformat || !Q_stricmp( ext, format->ext ))
{ {
@@ -160,7 +148,7 @@ open and reading basic info from sound stream
stream_t *FS_OpenStream( const char *filename ) stream_t *FS_OpenStream( const char *filename )
{ {
const char *ext = COM_FileExtension( filename ); const char *ext = COM_FileExtension( filename );
string loadname; string path, loadname;
qboolean anyformat = true; qboolean anyformat = true;
const streamfmt_t *format; const streamfmt_t *format;
stream_t *stream = NULL; stream_t *stream = NULL;
@@ -172,7 +160,7 @@ stream_t *FS_OpenStream( const char *filename )
{ {
// we needs to compare file extension with list of supported formats // we needs to compare file extension with list of supported formats
// and be sure what is real extension, not a filename with dot // and be sure what is real extension, not a filename with dot
for( format = sound.streamformat; format && format->ext; format++ ) for( format = sound.streamformat; format && format->formatstring; format++ )
{ {
if( !Q_stricmp( format->ext, ext )) if( !Q_stricmp( format->ext, ext ))
{ {
@@ -184,13 +172,12 @@ stream_t *FS_OpenStream( const char *filename )
} }
// now try all the formats in the selected list // now try all the formats in the selected list
for( format = sound.streamformat; format && format->ext; format++) for( format = sound.streamformat; format && format->formatstring; format++)
{ {
if( anyformat || !Q_stricmp( ext, format->ext )) if( anyformat || !Q_stricmp( ext, format->ext ))
{ {
string path; Q_snprintf( path, sizeof( path ),
format->formatstring, loadname, "", format->ext );
Q_snprintf( path, sizeof( path ), "%s.%s", loadname, format->ext );
if(( stream = format->openfunc( path )) != NULL ) if(( stream = format->openfunc( path )) != NULL )
{ {
+5 -7
View File
@@ -102,14 +102,12 @@ BaseCmd_Find
Find every type of base command and write into arguments Find every type of base command and write into arguments
============ ============
*/ */
void BaseCmd_FindAll( const char *name, cmd_t **cmd, cmdalias_t **alias, convar_t **cvar ) void BaseCmd_FindAll( const char *name, base_command_t **cmd, base_command_t **alias, base_command_t **cvar )
{ {
base_command_hashmap_t *base = BaseCmd_GetBucket( name ); base_command_hashmap_t *base = BaseCmd_GetBucket( name );
base_command_hashmap_t *i = base; base_command_hashmap_t *i = base;
*cmd = NULL; *cmd = *alias = *cvar = NULL;
*alias = NULL;
*cvar = NULL;
for( ; i; i = i->next ) for( ; i; i = i->next )
{ {
@@ -124,13 +122,13 @@ void BaseCmd_FindAll( const char *name, cmd_t **cmd, cmdalias_t **alias, convar_
switch( i->type ) switch( i->type )
{ {
case HM_CMD: case HM_CMD:
*cmd = (cmd_t *)i->basecmd; *cmd = i->basecmd;
break; break;
case HM_CMDALIAS: case HM_CMDALIAS:
*alias = (cmdalias_t *)i->basecmd; *alias = i->basecmd;
break; break;
case HM_CVAR: case HM_CVAR:
*cvar = (convar_t *)i->basecmd; *cvar = i->basecmd;
break; break;
default: default:
break; break;
+2 -4
View File
@@ -21,9 +21,6 @@ GNU General Public License for more details.
#ifdef XASH_HASHED_VARS #ifdef XASH_HASHED_VARS
#include "common.h"
#include "cdll_int.h"
typedef enum base_command_type typedef enum base_command_type
{ {
HM_DONTCARE = 0, HM_DONTCARE = 0,
@@ -37,7 +34,8 @@ typedef void base_command_t;
void BaseCmd_Init( void ); void BaseCmd_Init( void );
void BaseCmd_Shutdown( void ); void BaseCmd_Shutdown( void );
base_command_t *BaseCmd_Find( base_command_type_e type, const char *name ); base_command_t *BaseCmd_Find( base_command_type_e type, const char *name );
void BaseCmd_FindAll( const char *name, cmd_t **cmd, cmdalias_t **alias, convar_t **cvar ); void BaseCmd_FindAll( const char *name,
base_command_t **cmd, base_command_t **alias, base_command_t **cvar );
void BaseCmd_Insert ( base_command_type_e type, base_command_t *basecmd, const char *name ); void BaseCmd_Insert ( base_command_type_e type, base_command_t *basecmd, const char *name );
void BaseCmd_Remove ( base_command_type_e type, const char *name ); void BaseCmd_Remove ( base_command_type_e type, const char *name );
void BaseCmd_Stats_f( void ); // to be registered later void BaseCmd_Stats_f( void ); // to be registered later
+62 -67
View File
@@ -526,17 +526,51 @@ static void Cmd_UnAlias_f ( void )
*/ */
struct cmd_s struct cmd_s
{ {
cmd_t *next; struct cmd_s *next;
char *name; char *name;
xcommand_t function; xcommand_t function;
int flags; int flags;
char desc[]; char desc[];
}; };
int cmd_argc; static int cmd_argc;
const char *cmd_args = NULL; static const char *cmd_args = NULL;
char *cmd_argv[MAX_CMD_TOKENS]; static char *cmd_argv[MAX_CMD_TOKENS];
static cmd_t *cmd_functions; // possible commands to execute static cmd_t *cmd_functions; // possible commands to execute
/*
============
Cmd_Argc
============
*/
int GAME_EXPORT Cmd_Argc( void )
{
return cmd_argc;
}
/*
============
Cmd_Argv
============
*/
const char *GAME_EXPORT Cmd_Argv( int arg )
{
if((uint)arg >= cmd_argc )
return "";
return cmd_argv[arg];
}
/*
============
Cmd_Args
============
*/
const char *GAME_EXPORT Cmd_Args( void )
{
return cmd_args;
}
/* /*
=========================== ===========================
@@ -544,6 +578,8 @@ Client exports
=========================== ===========================
*/ */
/* /*
============ ============
Cmd_AliasGetList Cmd_AliasGetList
@@ -958,20 +994,24 @@ static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPr
if( !Cmd_Argc( )) return; // no tokens if( !Cmd_Argc( )) return; // no tokens
#if defined( XASH_HASHED_VARS ) #if defined(XASH_HASHED_VARS)
BaseCmd_FindAll( cmd_argv[0], &cmd, &a, &cvar ); BaseCmd_FindAll( cmd_argv[0],
(base_command_t**)&cmd,
(base_command_t**)&a,
(base_command_t**)&cvar );
#endif #endif
if( !host.apply_game_config ) if( !host.apply_game_config )
{ {
#if !defined( XASH_HASHED_VARS )
// check aliases // check aliases
for( a = cmd_alias; a; a = a->next ) if( !a ) // if not found in basecmd
{ {
if( !Q_stricmp( cmd_argv[0], a->name )) for( a = cmd_alias; a; a = a->next )
break; {
if( !Q_stricmp( cmd_argv[0], a->name ))
break;
}
} }
#endif
if( a ) if( a )
{ {
@@ -986,13 +1026,14 @@ static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPr
// special mode for restore game.dll archived cvars // special mode for restore game.dll archived cvars
if( !host.apply_game_config || !Q_strcmp( cmd_argv[0], "exec" )) if( !host.apply_game_config || !Q_strcmp( cmd_argv[0], "exec" ))
{ {
#if !defined( XASH_HASHED_VARS ) if( !cmd || !cmd->function ) // if not found in basecmd
for( cmd = cmd_functions; cmd; cmd = cmd->next )
{ {
if( !Q_stricmp( cmd_argv[0], cmd->name ) && cmd->function ) for( cmd = cmd_functions; cmd; cmd = cmd->next )
break; {
if( !Q_stricmp( cmd_argv[0], cmd->name ) && cmd->function )
break;
}
} }
#endif
// check functions // check functions
if( cmd && cmd->function ) if( cmd && cmd->function )
@@ -1257,50 +1298,6 @@ void Cmd_Null_f( void )
{ {
} }
/*
=============
Cmd_MakePrivileged_f
=============
*/
static void Cmd_MakePrivileged_f( void )
{
const char *s = Cmd_Argv( 1 );
convar_t *cv;
cmd_t *cmd;
cmdalias_t *alias;
if( Cmd_Argc( ) != 2 )
{
Con_Printf( S_USAGE "make_privileged <cvar or command>\n" );
return;
}
#if defined( XASH_HASHED_VARS )
BaseCmd_FindAll( s, &cmd, &alias, &cv );
#else
cmd = Cmd_Exists( s );
cv = Cvar_FindVar( s );
#endif
if( !cv && !cmd )
{
Con_Printf( "Nothing was found.\n" );
return;
}
if( cv )
{
SetBits( cv->flags, FCVAR_PRIVILEGED );
Con_Printf( "Cvar %s set to be privileged\n", cv->name );
}
if( cmd )
{
SetBits( cmd->flags, CMD_PRIVILEGED );
Con_Printf( "Command %s set to be privileged\n", cmd->name );
}
}
/* /*
========== ==========
Cmd_Escape Cmd_Escape
@@ -1363,8 +1360,6 @@ void Cmd_Init( void )
Cmd_AddRestrictedCommand( "if", Cmd_If_f, "compare and set condition bits" ); Cmd_AddRestrictedCommand( "if", Cmd_If_f, "compare and set condition bits" );
Cmd_AddRestrictedCommand( "else", Cmd_Else_f, "invert condition bit" ); Cmd_AddRestrictedCommand( "else", Cmd_Else_f, "invert condition bit" );
Cmd_AddRestrictedCommand( "make_privileged", Cmd_MakePrivileged_f, "makes command or variable privileged (protected from access attempts from server)" );
#if defined(XASH_HASHED_VARS) #if defined(XASH_HASHED_VARS)
Cmd_AddCommand( "basecmd_stats", BaseCmd_Stats_f, "print info about basecmd usage" ); Cmd_AddCommand( "basecmd_stats", BaseCmd_Stats_f, "print info about basecmd usage" );
Cmd_AddCommand( "basecmd_test", BaseCmd_Test_f, "test basecmd" ); Cmd_AddCommand( "basecmd_test", BaseCmd_Test_f, "test basecmd" );
+9 -12
View File
@@ -251,7 +251,7 @@ static void LZSS_BuildHash( lzss_state_t *state, const byte *source )
{ {
lzss_list_t *list; lzss_list_t *list;
lzss_node_t *node; lzss_node_t *node;
unsigned int targetindex = (uintptr_t)source & ( state->window_size - 1 ); unsigned int targetindex = (uint)source & ( state->window_size - 1 );
node = &state->hash_node[targetindex]; node = &state->hash_node[targetindex];
@@ -900,7 +900,7 @@ float GAME_EXPORT pfnTime( void )
qboolean COM_IsSafeFileToDownload( const char *filename ) qboolean COM_IsSafeFileToDownload( const char *filename )
{ {
char lwrfilename[4096]; char lwrfilename[4096];
const char *last; const char *first, *last;
const char *ext; const char *ext;
size_t len; size_t len;
int i; int i;
@@ -934,27 +934,25 @@ qboolean COM_IsSafeFileToDownload( const char *filename )
return true; return true;
} }
for( i = 0; i < len; i++ )
{
if( !isprint( filename[i] ))
return false;
}
Q_strnlwr( filename, lwrfilename, sizeof( lwrfilename )); Q_strnlwr( filename, lwrfilename, sizeof( lwrfilename ));
ext = COM_FileExtension( lwrfilename ); ext = COM_FileExtension( lwrfilename );
if( Q_strpbrk( lwrfilename, "\\:~" ) || Q_strstr( lwrfilename, ".." )) if( Q_strpbrk( lwrfilename, "\\:~" ) || Q_strstr( lwrfilename, ".." ) )
return false; return false;
if( lwrfilename[0] == '/' ) if( lwrfilename[0] == '/' )
return false; return false;
first = Q_strchr( lwrfilename, '.' );
last = Q_strrchr( lwrfilename, '.' ); last = Q_strrchr( lwrfilename, '.' );
if( last == NULL ) if( first == NULL || last == NULL )
return false; return false;
if( Q_strlen( last ) != 4 ) if( first != last )
return false;
if( Q_strlen( first ) != 4 )
return false; return false;
for( i = 0; i < ARRAYSIZE( file_exts ); i++ ) for( i = 0; i < ARRAYSIZE( file_exts ); i++ )
@@ -1133,7 +1131,6 @@ void Test_RunCommon( void )
{ {
Msg( "Checking COM_IsSafeFileToDownload...\n" ); Msg( "Checking COM_IsSafeFileToDownload...\n" );
TASSERT_EQi( COM_IsSafeFileToDownload( "models/bsg_props/[hl-lab.ru]bush.mdl" ), true );
TASSERT_EQi( COM_IsSafeFileToDownload( "!MD5AAB5E8B307672DA86FBD10AC302BC732" ), true ); TASSERT_EQi( COM_IsSafeFileToDownload( "!MD5AAB5E8B307672DA86FBD10AC302BC732" ), true );
TASSERT_EQi( COM_IsSafeFileToDownload( "!MD56f1ffd8c96bd64c9c27955309f6ecfe6" ), false ); TASSERT_EQi( COM_IsSafeFileToDownload( "!MD56f1ffd8c96bd64c9c27955309f6ecfe6" ), false );
TASSERT_EQi( COM_IsSafeFileToDownload( "!MD5AAB5E8B307672DA86FBD10AC302B.exe" ), false ); TASSERT_EQi( COM_IsSafeFileToDownload( "!MD5AAB5E8B307672DA86FBD10AC302B.exe" ), false );
+5 -26
View File
@@ -342,6 +342,7 @@ typedef struct host_parm_s
qboolean apply_game_config; // when true apply only to game cvars and ignore all other commands qboolean apply_game_config; // when true apply only to game cvars and ignore all other commands
qboolean apply_opengl_config; // when true apply only to opengl cvars and ignore all other commands qboolean apply_opengl_config; // when true apply only to opengl cvars and ignore all other commands
qboolean config_executed; // a bit who indicated was config.cfg already executed e.g. from valve.rc qboolean config_executed; // a bit who indicated was config.cfg already executed e.g. from valve.rc
qboolean crashed; // set to true if crashed
#if XASH_DLL_LOADER #if XASH_DLL_LOADER
qboolean enabledll; qboolean enabledll;
#endif #endif
@@ -357,7 +358,6 @@ typedef struct host_parm_s
int window_center_y; int window_center_y;
string gamedll; string gamedll;
string clientlib; string clientlib;
string menulib;
} host_parm_t; } host_parm_t;
extern host_parm_t host; extern host_parm_t host;
@@ -422,30 +422,6 @@ void FS_CheckConfig( void );
// cmd.c // cmd.c
// //
typedef struct cmd_s cmd_t; typedef struct cmd_s cmd_t;
static inline int GAME_EXPORT Cmd_Argc( void )
{
extern int cmd_argc;
return cmd_argc;
}
static inline const char *GAME_EXPORT RETURNS_NONNULL Cmd_Argv( int arg )
{
extern int cmd_argc;
extern char *cmd_argv[MAX_CMD_TOKENS];
if((uint)arg >= cmd_argc )
return "";
return cmd_argv[arg];
}
static inline const char *GAME_EXPORT RETURNS_NONNULL Cmd_Args( void )
{
extern const char *cmd_args;
return cmd_args;
}
void Cbuf_Clear( void ); void Cbuf_Clear( void );
void Cbuf_AddText( const char *text ); void Cbuf_AddText( const char *text );
void Cbuf_AddTextf( const char *text, ... ) FORMAT_CHECK( 1 ); void Cbuf_AddTextf( const char *text, ... ) FORMAT_CHECK( 1 );
@@ -455,6 +431,9 @@ void Cbuf_InsertTextLen( const char *text, size_t len, size_t requested_len );
void Cbuf_ExecStuffCmds( void ); void Cbuf_ExecStuffCmds( void );
void Cbuf_Execute (void); void Cbuf_Execute (void);
qboolean Cmd_CurrentCommandIsPrivileged( void ); qboolean Cmd_CurrentCommandIsPrivileged( void );
int Cmd_Argc( void );
const char *Cmd_Args( void ) RETURNS_NONNULL;
const char *Cmd_Argv( int arg ) RETURNS_NONNULL;
void Cmd_Init( void ); void Cmd_Init( void );
void Cmd_Shutdown( void ); void Cmd_Shutdown( void );
void Cmd_Unlink( int group ); void Cmd_Unlink( int group );
@@ -811,7 +790,7 @@ void Con_NPrintf( int idx, const char *fmt, ... ) FORMAT_CHECK( 2 );
void Con_NXPrintf( con_nprint_t *info, const char *fmt, ... ) FORMAT_CHECK( 2 ); void Con_NXPrintf( con_nprint_t *info, const char *fmt, ... ) FORMAT_CHECK( 2 );
void UI_NPrintf( int idx, const char *fmt, ... ) FORMAT_CHECK( 2 ); void UI_NPrintf( int idx, const char *fmt, ... ) FORMAT_CHECK( 2 );
void UI_NXPrintf( con_nprint_t *info, const char *fmt, ... ) FORMAT_CHECK( 2 ); void UI_NXPrintf( con_nprint_t *info, const char *fmt, ... ) FORMAT_CHECK( 2 );
const char *Info_ValueForKey( const char *s, const char *key ) RETURNS_NONNULL NONNULL; const char *Info_ValueForKey( const char *s, const char *key );
void Info_RemovePrefixedKeys( char *start, char prefix ); void Info_RemovePrefixedKeys( char *start, char prefix );
qboolean Info_RemoveKey( char *s, const char *key ); qboolean Info_RemoveKey( char *s, const char *key );
qboolean Info_SetValueForKey( char *s, const char *key, const char *value, int maxsize ); qboolean Info_SetValueForKey( char *s, const char *key, const char *value, int maxsize );
+31 -44
View File
@@ -103,16 +103,10 @@ Cvar_BuildAutoDescription
build cvar auto description that based on the setup flags build cvar auto description that based on the setup flags
============ ============
*/ */
const char *Cvar_BuildAutoDescription( const char *szName, int flags ) static const char *Cvar_BuildAutoDescription( int flags )
{ {
static char desc[256]; static char desc[256];
if( FBitSet( flags, FCVAR_GLCONFIG ))
{
Q_snprintf( desc, sizeof( desc ), CVAR_GLCONFIG_DESCRIPTION, szName );
return desc;
}
desc[0] = '\0'; desc[0] = '\0';
if( FBitSet( flags, FCVAR_EXTDLL )) if( FBitSet( flags, FCVAR_EXTDLL ))
@@ -153,7 +147,7 @@ static qboolean Cvar_UpdateInfo( convar_t *var, const char *value, qboolean noti
{ {
if( FBitSet( var->flags, FCVAR_USERINFO )) if( FBitSet( var->flags, FCVAR_USERINFO ))
{ {
if( Host_IsDedicated() ) if ( Host_IsDedicated() )
{ {
// g-cont. this is a very strange behavior... // g-cont. this is a very strange behavior...
char *info = SV_Serverinfo(); char *info = SV_Serverinfo();
@@ -432,9 +426,8 @@ convar_t *Cvar_Get( const char *name, const char *value, int flags, const char *
if( COM_CheckStringEmpty( var->desc )) if( COM_CheckStringEmpty( var->desc ))
{ {
// directly set value // directly set value
size_t len = Q_strlen( value ) + 1; freestring( var->string );
var->string = Mem_Realloc( cvar_pool, var->string, len ); var->string = copystringpool( cvar_pool, value );
Q_strncpy( var->string, value, len );
var->value = Q_atof( var->string ); var->value = Q_atof( var->string );
SetBits( var->flags, flags ); SetBits( var->flags, flags );
@@ -448,22 +441,23 @@ convar_t *Cvar_Get( const char *name, const char *value, int flags, const char *
Cvar_DirectSet( var, value ); Cvar_DirectSet( var, value );
} }
if( FBitSet( var->flags, FCVAR_ALLOCATED ) && Q_strcmp( var_desc, var->desc )) if( FBitSet( var->flags, FCVAR_ALLOCATED ) && var_desc != NULL && Q_strcmp( var_desc, var->desc ))
{ {
size_t len = Q_strlen( var_desc ) + 1;
if( !FBitSet( flags, FCVAR_GLCONFIG )) if( !FBitSet( flags, FCVAR_GLCONFIG ))
Con_Reportf( "%s change description from %s to %s\n", var->name, var->desc, var_desc ); Con_Reportf( "%s change description from %s to %s\n", var->name, var->desc, var_desc );
// update description if needs // update description if needs
var->desc = Mem_Realloc( cvar_pool, var->desc, len ); freestring( var->desc );
Q_strncpy( var->desc, var_desc, len ); var->desc = copystringpool( cvar_pool, var_desc );
} }
return var; return var;
} }
// allocate a new cvar // allocate a new cvar
if( !var_desc )
var_desc = Cvar_BuildAutoDescription( flags );
var = Mem_Malloc( cvar_pool, sizeof( *var )); var = Mem_Malloc( cvar_pool, sizeof( *var ));
var->name = copystringpool( cvar_pool, name ); var->name = copystringpool( cvar_pool, name );
var->string = copystringpool( cvar_pool, value ); var->string = copystringpool( cvar_pool, value );
@@ -606,10 +600,9 @@ Cvar_Set2
static convar_t *Cvar_Set2( const char *var_name, const char *value ) static convar_t *Cvar_Set2( const char *var_name, const char *value )
{ {
convar_t *var; convar_t *var;
const char *pszValue;
qboolean dll_variable = false; qboolean dll_variable = false;
qboolean force = false; qboolean force = false;
const char *fixed_string;
size_t fixed_string_len;
if( !Cvar_ValidateVarName( var_name, false )) if( !Cvar_ValidateVarName( var_name, false ))
{ {
@@ -673,20 +666,19 @@ static convar_t *Cvar_Set2( const char *var_name, const char *value )
return var; return var;
} }
fixed_string = Cvar_ValidateString( var, value ); pszValue = Cvar_ValidateString( var, value );
// nothing to change // nothing to change
if( !Q_strcmp( fixed_string, var->string )) if( !Q_strcmp( pszValue, var->string ))
return var; return var;
// fill it cls.userinfo, svs.serverinfo // fill it cls.userinfo, svs.serverinfo
if( !Cvar_UpdateInfo( var, fixed_string, true )) if( !Cvar_UpdateInfo( var, pszValue, true ))
return var; return var;
// and finally change the cvar itself // and finally changed the cvar itself
fixed_string_len = Q_strlen( fixed_string ) + 1; freestring( var->string );
var->string = Mem_Realloc( cvar_pool, var->string, fixed_string_len ); var->string = copystringpool( cvar_pool, pszValue );
Q_strncpy( var->string, fixed_string, fixed_string_len );
var->value = Q_atof( var->string ); var->value = Q_atof( var->string );
// tell engine about changes // tell engine about changes
@@ -703,8 +695,7 @@ way to change value for many cvars
*/ */
void GAME_EXPORT Cvar_DirectSet( convar_t *var, const char *value ) void GAME_EXPORT Cvar_DirectSet( convar_t *var, const char *value )
{ {
const char *fixed_string; const char *pszValue;
size_t fixed_string_len;
if( unlikely( !var )) return; // ??? if( unlikely( !var )) return; // ???
@@ -734,20 +725,19 @@ void GAME_EXPORT Cvar_DirectSet( convar_t *var, const char *value )
value = var->def_string; // reset to default value value = var->def_string; // reset to default value
} }
fixed_string = Cvar_ValidateString( var, value ); pszValue = Cvar_ValidateString( var, value );
// nothing to change // nothing to change
if( !Q_strcmp( fixed_string, var->string )) if( !Q_strcmp( pszValue, var->string ))
return; return;
// fill it cls.userinfo, svs.serverinfo // fill it cls.userinfo, svs.serverinfo
if( !Cvar_UpdateInfo( var, fixed_string, true )) if( !Cvar_UpdateInfo( var, pszValue, true ))
return; return;
// and finally change the cvar itself // and finally changed the cvar itself
fixed_string_len = Q_strlen( fixed_string ) + 1; freestring( var->string );
var->string = Mem_Realloc( cvar_pool, var->string, fixed_string_len ); var->string = copystringpool( cvar_pool, pszValue );
Q_strncpy( var->string, fixed_string, fixed_string_len );
var->value = Q_atof( var->string ); var->value = Q_atof( var->string );
// tell engine about changes // tell engine about changes
@@ -781,8 +771,7 @@ can set any protected cvars
*/ */
void Cvar_FullSet( const char *var_name, const char *value, int flags ) void Cvar_FullSet( const char *var_name, const char *value, int flags )
{ {
convar_t *var = Cvar_FindVar( var_name ); convar_t *var = Cvar_FindVar( var_name );
size_t len = Q_strlen( value ) + 1;
if( !var ) if( !var )
{ {
@@ -790,8 +779,8 @@ void Cvar_FullSet( const char *var_name, const char *value, int flags )
return; return;
} }
var->string = Mem_Realloc( cvar_pool, var->string, len ); freestring( var->string );
Q_strncpy( var->string, value, len ); var->string = copystringpool( cvar_pool, value );
var->value = Q_atof( var->string ); var->value = Q_atof( var->string );
SetBits( var->flags, flags ); SetBits( var->flags, flags );
@@ -1030,11 +1019,9 @@ qboolean Cvar_CommandWithPrivilegeCheck( convar_t *v, qboolean isPrivileged )
return true; return true;
} }
#if !defined( XASH_HASHED_VARS )
// check variables // check variables
v = Cvar_FindVar( Cmd_Argv( 0 )); if( !v ) // already found in basecmd
#endif v = Cvar_FindVar( Cmd_Argv( 0 ));
if( !v ) if( !v )
return false; return false;
@@ -1217,7 +1204,7 @@ static void Cvar_List_f( void )
if( FBitSet( var->flags, FCVAR_EXTENDED|FCVAR_ALLOCATED )) if( FBitSet( var->flags, FCVAR_EXTENDED|FCVAR_ALLOCATED ))
Con_Printf( " %-*s %s ^3%s^7\n", 32, var->name, value, var->desc ); Con_Printf( " %-*s %s ^3%s^7\n", 32, var->name, value, var->desc );
else Con_Printf( " %-*s %s ^3%s^7\n", 32, var->name, value, Cvar_BuildAutoDescription( var->name, var->flags )); else Con_Printf( " %-*s %s ^3%s^7\n", 32, var->name, value, Cvar_BuildAutoDescription( var->flags ));
count++; count++;
} }
-1
View File
@@ -44,7 +44,6 @@ void Cvar_DirectSet( convar_t *var, const char *value );
void Cvar_DirectSetValue( convar_t *var, float value ); void Cvar_DirectSetValue( convar_t *var, float value );
void Cvar_Set( const char *var_name, const char *value ); void Cvar_Set( const char *var_name, const char *value );
void Cvar_SetValue( const char *var_name, float value ); void Cvar_SetValue( const char *var_name, float value );
const char *Cvar_BuildAutoDescription( const char *szName, int flags ) RETURNS_NONNULL;
float Cvar_VariableValue( const char *var_name ); float Cvar_VariableValue( const char *var_name );
int Cvar_VariableInteger( const char *var_name ); int Cvar_VariableInteger( const char *var_name );
const char *Cvar_VariableString( const char *var_name ) RETURNS_NONNULL; const char *Cvar_VariableString( const char *var_name ) RETURNS_NONNULL;
+4 -11
View File
@@ -16,12 +16,6 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details. GNU General Public License for more details.
*/ */
#if XASH_SDL == 2
#include <SDL.h> // SDL_GetBasePath
#elif XASH_SDL == 3
#include <SDL3/SDL.h>
#endif
#include <errno.h> #include <errno.h>
#include "common.h" #include "common.h"
#include "library.h" #include "library.h"
@@ -211,7 +205,7 @@ static qboolean FS_DetermineRootDirectory( char *out, size_t size )
return true; return true;
Sys_Error( "couldn't find %s data directory", XASH_ENGINE_NAME ); Sys_Error( "couldn't find %s data directory", XASH_ENGINE_NAME );
return false; return false;
#elif ( XASH_SDL >= 2 ) && !XASH_NSWITCH // GetBasePath not impl'd in switch-sdl2 #elif ( XASH_SDL == 2 ) && !XASH_NSWITCH // GetBasePath not impl'd in switch-sdl2
path = SDL_GetBasePath(); path = SDL_GetBasePath();
#if XASH_APPLE #if XASH_APPLE
@@ -264,7 +258,8 @@ static qboolean FS_DetermineReadOnlyRootDirectory( char *out, size_t size )
void FS_CheckConfig( void ) void FS_CheckConfig( void )
{ {
if( fs_mount_lv.value || fs_mount_hd.value || fs_mount_addon.value || fs_mount_l10n.value ) // only used to prevent rescan after reading config.cfg when user hasn't enabled any addon directories
if( fs_mount_lv.value || fs_mount_hd.value || fs_mount_addon.value || fs_mount_l10n.value || Q_stricmp( ui_language.string, "english" ))
FS_Rescan_f(); FS_Rescan_f();
} }
@@ -324,15 +319,13 @@ void FS_Init( const char *basedir )
Cvar_RegisterVariable( &fs_mount_lv ); Cvar_RegisterVariable( &fs_mount_lv );
Cvar_RegisterVariable( &fs_mount_addon ); Cvar_RegisterVariable( &fs_mount_addon );
Cvar_RegisterVariable( &fs_mount_l10n ); Cvar_RegisterVariable( &fs_mount_l10n );
Cvar_RegisterVariable( &ui_language );
if( !Sys_GetParmFromCmdLine( "-dll", host.gamedll )) if( !Sys_GetParmFromCmdLine( "-dll", host.gamedll ))
host.gamedll[0] = 0; host.gamedll[0] = 0;
if( !Sys_GetParmFromCmdLine( "-clientlib", host.clientlib )) if( !Sys_GetParmFromCmdLine( "-clientlib", host.clientlib ))
host.clientlib[0] = 0; host.clientlib[0] = 0;
if( !Sys_GetParmFromCmdLine( "-menulib", host.menulib ))
host.menulib[0] = 0;
} }
/* /*
+17 -17
View File
@@ -14,6 +14,9 @@ GNU General Public License for more details.
*/ */
#include "build.h" #include "build.h"
#ifdef XASH_SDL
#include <SDL.h>
#endif // XASH_SDL
#include <stdarg.h> // va_args #include <stdarg.h> // va_args
#if !XASH_WIN32 #if !XASH_WIN32
#include <unistd.h> // fork #include <unistd.h> // fork
@@ -74,7 +77,7 @@ static CVAR_DEFINE_AUTO( host_gameloaded, "0", FCVAR_READ_ONLY, "inidcates a loa
static CVAR_DEFINE_AUTO( host_clientloaded, "0", FCVAR_READ_ONLY, "inidcates a loaded client.dll" ); static CVAR_DEFINE_AUTO( host_clientloaded, "0", FCVAR_READ_ONLY, "inidcates a loaded client.dll" );
CVAR_DEFINE_AUTO( host_limitlocal, "0", 0, "apply cl_cmdrate and rate to loopback connection" ); CVAR_DEFINE_AUTO( host_limitlocal, "0", 0, "apply cl_cmdrate and rate to loopback connection" );
CVAR_DEFINE( host_maxfps, "fps_max", "72", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "host fps upper limit" ); CVAR_DEFINE( host_maxfps, "fps_max", "72", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "host fps upper limit" );
CVAR_DEFINE_AUTO( fps_override, "0", FCVAR_FILTERABLE, "unlock higher framerate values, not supported" ); CVAR_DEFINE_AUTO( fps_override, "1", FCVAR_FILTERABLE, "unlock higher framerate values, not supported" );
static CVAR_DEFINE_AUTO( host_framerate, "0", FCVAR_FILTERABLE, "locks frame timing to this value in seconds" ); static CVAR_DEFINE_AUTO( host_framerate, "0", FCVAR_FILTERABLE, "locks frame timing to this value in seconds" );
static CVAR_DEFINE( host_sleeptime, "sleeptime", "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "milliseconds to sleep for each frame. higher values reduce fps accuracy" ); static CVAR_DEFINE( host_sleeptime, "sleeptime", "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "milliseconds to sleep for each frame. higher values reduce fps accuracy" );
static CVAR_DEFINE_AUTO( host_sleeptime_debug, "0", 0, "print sleeps between frames" ); static CVAR_DEFINE_AUTO( host_sleeptime_debug, "0", 0, "print sleeps between frames" );
@@ -137,8 +140,7 @@ static void Sys_PrintUsage( const char *exename )
"\nCommon options:\n" "\nCommon options:\n"
O("-dev [level] ", "set log verbosity 0-2") O("-dev [level] ", "set log verbosity 0-2")
O("-log [file name] ", "write log to \"engine.log\" or [file name] if specified") O("-log ", "write log to \"engine.log\"")
O("-logtime ", "enable writing timestamps to the log file")
O("-nowriteconfig ", "disable config save") O("-nowriteconfig ", "disable config save")
O("-noch ", "disable crashhandler") O("-noch ", "disable crashhandler")
#if XASH_WIN32 // !!!! #if XASH_WIN32 // !!!!
@@ -174,7 +176,6 @@ static void Sys_PrintUsage( const char *exename )
O("-dll <path> ", "override server DLL path") O("-dll <path> ", "override server DLL path")
#if !XASH_DEDICATED #if !XASH_DEDICATED
O("-clientlib <path> ", "override client DLL path") O("-clientlib <path> ", "override client DLL path")
O("-menulib <path> ", "override menu DLL path")
O("-console ", "run engine with console enabled") O("-console ", "run engine with console enabled")
O("-toconsole ", "run engine witn console open") O("-toconsole ", "run engine witn console open")
O("-oldfont ", "enable unused Quake font in Half-Life") O("-oldfont ", "enable unused Quake font in Half-Life")
@@ -539,6 +540,13 @@ static void Host_MemStats_f( void )
} }
} }
static void Host_Minimize_f( void )
{
#ifdef XASH_SDL
if( host.hWnd ) SDL_MinimizeWindow( host.hWnd );
#endif
}
/* /*
================= =================
Host_RegisterDecal Host_RegisterDecal
@@ -689,17 +697,17 @@ static qboolean Host_Autosleep( double dt, double scale )
static double timewindow; // allocate a time window for sleeps static double timewindow; // allocate a time window for sleeps
static int counter; // for debug static int counter; // for debug
static double realsleeptime; static double realsleeptime;
const double sleeptime = sleep * 0.000001; const double sleeptime = sleep * 0.001;
if( dt < targetframetime * scale ) if( dt < targetframetime * scale )
{ {
// if we have allocated time window, try to sleep // if we have allocated time window, try to sleep
if( timewindow > realsleeptime ) if( timewindow > realsleeptime )
{ {
// Platform_Sleep isn't guaranteed to sleep an exact amount of microseconds // Platform_Sleep isn't guaranteed to sleep an exact amount of milliseconds
// so we measure the real sleep time and use it to decrease the window // so we measure the real sleep time and use it to decrease the window
double t1 = Sys_DoubleTime(), t2; double t1 = Sys_DoubleTime(), t2;
Platform_NanoSleep( sleep * 1000 ); // in usec! Platform_Sleep( sleep ); // in msec!
t2 = Sys_DoubleTime(); t2 = Sys_DoubleTime();
realsleeptime = t2 - t1; realsleeptime = t2 - t1;
@@ -1227,14 +1235,6 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
Cvar_Getf( "host_ver", FCVAR_READ_ONLY, "detailed info about this build", "%i " XASH_VERSION " %s %s %s", Q_buildnum(), Q_buildos(), Q_buildarch(), g_buildcommit); Cvar_Getf( "host_ver", FCVAR_READ_ONLY, "detailed info about this build", "%i " XASH_VERSION " %s %s %s", Q_buildnum(), Q_buildos(), Q_buildarch(), g_buildcommit);
Cvar_Getf( "host_lowmemorymode", FCVAR_READ_ONLY, "indicates if engine compiled for low RAM consumption (0 - normal, 1 - low engine limits, 2 - low protocol limits)", "%i", XASH_LOW_MEMORY ); Cvar_Getf( "host_lowmemorymode", FCVAR_READ_ONLY, "indicates if engine compiled for low RAM consumption (0 - normal, 1 - low engine limits, 2 - low protocol limits)", "%i", XASH_LOW_MEMORY );
Cvar_Get( "host_hl25_extended_structs",
#if SUPPORT_HL25_EXTENDED_STRUCTS
"1",
#else
"0",
#endif
FCVAR_READ_ONLY, "indicates if engine was compiled with extended msurface_t struct" );
Mod_Init(); Mod_Init();
NET_Init(); NET_Init();
NET_InitMasters(); NET_InitMasters();
@@ -1269,7 +1269,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
Cmd_AddRestrictedCommand( "quit", Sys_Quit_f, "quit the game" ); Cmd_AddRestrictedCommand( "quit", Sys_Quit_f, "quit the game" );
Cmd_AddRestrictedCommand( "exit", Sys_Quit_f, "quit the game" ); Cmd_AddRestrictedCommand( "exit", Sys_Quit_f, "quit the game" );
} }
else Cmd_AddRestrictedCommand( "minimize", Platform_Minimize_f, "minimize main window to tray" ); else Cmd_AddRestrictedCommand( "minimize", Host_Minimize_f, "minimize main window to tray" );
host.errorframe = 0; host.errorframe = 0;
@@ -1345,7 +1345,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
#endif // XASH_ANDROID #endif // XASH_ANDROID
// main window message loop // main window message loop
while( host.status != HOST_CRASHED ) while( !host.crashed )
{ {
newtime = Sys_DoubleTime (); newtime = Sys_DoubleTime ();
COM_Frame( newtime - oldtime ); COM_Frame( newtime - oldtime );
+3 -3
View File
@@ -220,7 +220,7 @@ void HPAK_AddLump( qboolean bUseQueue, const char *name, resource_t *pResource,
if( pResource->nDownloadSize < HPAK_ENTRY_MIN_SIZE || pResource->nDownloadSize > HPAK_ENTRY_MAX_SIZE ) if( pResource->nDownloadSize < HPAK_ENTRY_MIN_SIZE || pResource->nDownloadSize > HPAK_ENTRY_MAX_SIZE )
{ {
Con_Printf( S_ERROR "%s: invalid size %s\n", name, Q_memprint( pResource->nDownloadSize )); Con_Printf( S_ERROR "%s: invalid size %s\n", name, Q_pretifymem( pResource->nDownloadSize, 2 ));
return; return;
} }
@@ -441,7 +441,7 @@ static qboolean HPAK_Validate( const char *filename, qboolean quiet, qboolean de
if( dataDir[i].disksize < HPAK_ENTRY_MIN_SIZE || dataDir[i].disksize > HPAK_ENTRY_MAX_SIZE ) if( dataDir[i].disksize < HPAK_ENTRY_MIN_SIZE || dataDir[i].disksize > HPAK_ENTRY_MAX_SIZE )
{ {
// odd max size // odd max size
Con_DPrintf( S_ERROR "%s: lump %i has invalid size %s\n", __func__, i, Q_memprint( dataDir[i].disksize )); Con_DPrintf( S_ERROR "%s: lump %i has invalid size %s\n", __func__, i, Q_pretifymem( dataDir[i].disksize, 2 ));
Mem_Free( dataDir ); Mem_Free( dataDir );
FS_Close( f ); FS_Close( f );
if( delete ) FS_Delete( pakname ); if( delete ) FS_Delete( pakname );
@@ -462,7 +462,7 @@ static qboolean HPAK_Validate( const char *filename, qboolean quiet, qboolean de
if( !quiet ) if( !quiet )
{ {
Con_Printf( "%i: %s %s %s: ", i, COM_ResourceTypeFromIndex( pRes->type ), Con_Printf( "%i: %s %s %s: ", i, COM_ResourceTypeFromIndex( pRes->type ),
Q_memprint( pRes->nDownloadSize ), pRes->szFileName ); Q_pretifymem( pRes->nDownloadSize, 2 ), pRes->szFileName );
} }
if( memcmp( md5, pRes->rgucMD5_hash, 0x10 )) if( memcmp( md5, pRes->rgucMD5_hash, 0x10 ))
+2
View File
@@ -45,6 +45,7 @@ typedef enum
typedef struct loadformat_s typedef struct loadformat_s
{ {
const char *formatstring;
const char *ext; const char *ext;
qboolean (*loadfunc)( const char *name, const byte *buffer, fs_offset_t filesize ); qboolean (*loadfunc)( const char *name, const byte *buffer, fs_offset_t filesize );
image_hint_t hint; image_hint_t hint;
@@ -52,6 +53,7 @@ typedef struct loadformat_s
typedef struct saveformat_s typedef struct saveformat_s
{ {
const char *formatstring;
const char *ext; const char *ext;
qboolean (*savefunc)( const char *name, rgbdata_t *pix ); qboolean (*savefunc)( const char *name, rgbdata_t *pix );
} savepixformat_t; } savepixformat_t;
+10 -8
View File
@@ -211,7 +211,7 @@ static const loadpixformat_t *Image_GetLoadFormatForExtension( const char *ext )
if( !COM_CheckStringEmpty( ext )) if( !COM_CheckStringEmpty( ext ))
return NULL; return NULL;
for( format = image.loadformats; format->ext; format++ ) for( format = image.loadformats; format->formatstring; format++ )
{ {
if( !Q_stricmp( ext, format->ext )) if( !Q_stricmp( ext, format->ext ))
return format; return format;
@@ -237,7 +237,7 @@ static qboolean Image_ProbeLoadBuffer( const loadpixformat_t *fmt, const char *n
// bruteforce all loaders // bruteforce all loaders
if( !fmt ) if( !fmt )
{ {
for( fmt = image.loadformats; fmt->ext; fmt++ ) for( fmt = image.loadformats; fmt->formatstring; fmt++ )
{ {
if( Image_ProbeLoadBuffer_( fmt, name, buf, size, override_hint )) if( Image_ProbeLoadBuffer_( fmt, name, buf, size, override_hint ))
return true; return true;
@@ -256,7 +256,7 @@ static qboolean Image_ProbeLoad_( const loadpixformat_t *fmt, const char *name,
string path; string path;
byte *f; byte *f;
Q_snprintf( path, sizeof( path ), "%s%s.%s", name, suffix, fmt->ext ); Q_snprintf( path, sizeof( path ), fmt->formatstring, name, suffix, fmt->ext );
f = FS_LoadFile( path, &filesize, false ); f = FS_LoadFile( path, &filesize, false );
if( f ) if( f )
@@ -274,7 +274,7 @@ static qboolean Image_ProbeLoad( const loadpixformat_t *fmt, const char *name, c
if( !fmt ) if( !fmt )
{ {
// bruteforce all formats to allow implicit extension // bruteforce all formats to allow implicit extension
for( fmt = image.loadformats; fmt->ext; fmt++ ) for( fmt = image.loadformats; fmt->formatstring; fmt++ )
{ {
if( Image_ProbeLoad_( fmt, name, suffix, override_hint )) if( Image_ProbeLoad_( fmt, name, suffix, override_hint ))
return true; return true;
@@ -417,13 +417,14 @@ qboolean FS_SaveImage( const char *filename, rgbdata_t *pix )
picBuffer = pix->buffer; picBuffer = pix->buffer;
// save all sides seperately // save all sides seperately
for( format = image.saveformats; format && format->ext; format++ ) for( format = image.saveformats; format && format->formatstring; format++ )
{ {
if( !Q_stricmp( ext, format->ext )) if( !Q_stricmp( ext, format->ext ))
{ {
for( i = 0; i < 6; i++ ) for( i = 0; i < 6; i++ )
{ {
Q_snprintf( path, sizeof( path ), "%s%s.%s", savename, box[i].suf, format->ext ); Q_snprintf( path, sizeof( path ),
format->formatstring, savename, box[i].suf, format->ext );
if( !format->savefunc( path, pix )) break; // there were errors if( !format->savefunc( path, pix )) break; // there were errors
pix->buffer += pix->size; // move pointer pix->buffer += pix->size; // move pointer
} }
@@ -441,11 +442,12 @@ qboolean FS_SaveImage( const char *filename, rgbdata_t *pix )
} }
else else
{ {
for( format = image.saveformats; format && format->ext; format++ ) for( format = image.saveformats; format && format->formatstring; format++ )
{ {
if( !Q_stricmp( ext, format->ext )) if( !Q_stricmp( ext, format->ext ))
{ {
Q_snprintf( path, sizeof( path ), "%s.%s", savename, format->ext ); Q_snprintf( path, sizeof( path ),
format->formatstring, savename, "", format->ext );
if( format->savefunc( path, pix )) if( format->savefunc( path, pix ))
{ {
// clear any force flags // clear any force flags
+1 -1
View File
@@ -46,7 +46,7 @@ qboolean Image_LoadPNG( const char *name, const byte *buffer, fs_offset_t filesi
short p, a, b, c, pa, pb, pc; short p, a, b, c, pa, pb, pc;
byte *buf_p, *pixbuf, *raw, *prior, *idat_buf = NULL, *uncompressed_buffer = NULL; byte *buf_p, *pixbuf, *raw, *prior, *idat_buf = NULL, *uncompressed_buffer = NULL;
byte *pallete = NULL, *trns = NULL; byte *pallete = NULL, *trns = NULL;
uint chunk_len, trns_len = 0, plte_len = 0, crc32, crc32_check, oldsize = 0, newsize = 0, rowsize; uint chunk_len, trns_len, plte_len, crc32, crc32_check, oldsize = 0, newsize = 0, rowsize;
uint uncompressed_size, pixel_size, pixel_count, i, y, filter_type, chunk_sign, r_alpha, g_alpha, b_alpha; uint uncompressed_size, pixel_size, pixel_count, i, y, filter_type, chunk_sign, r_alpha, g_alpha, b_alpha;
qboolean has_iend_chunk = false; qboolean has_iend_chunk = false;
z_stream stream = {0}; z_stream stream = {0};
+18 -18
View File
@@ -90,23 +90,23 @@ static byte palette_hl[768] =
// stub // stub
static const loadpixformat_t load_null[] = static const loadpixformat_t load_null[] =
{ {
{ NULL, NULL, IL_HINT_NO } { NULL, NULL, NULL, IL_HINT_NO }
}; };
static const loadpixformat_t load_game[] = static const loadpixformat_t load_game[] =
{ {
{ "dds", Image_LoadDDS, IL_HINT_NO }, // dds for world and studio models { "%s%s.%s", "dds", Image_LoadDDS, IL_HINT_NO }, // dds for world and studio models
{ "bmp", Image_LoadBMP, IL_HINT_NO }, // WON menu images { "%s%s.%s", "bmp", Image_LoadBMP, IL_HINT_NO }, // WON menu images
{ "tga", Image_LoadTGA, IL_HINT_NO }, // hl vgui menus { "%s%s.%s", "tga", Image_LoadTGA, IL_HINT_NO }, // hl vgui menus
{ "png", Image_LoadPNG, IL_HINT_NO }, // NightFire 007 menus { "%s%s.%s", "png", Image_LoadPNG, IL_HINT_NO }, // NightFire 007 menus
{ "mip", Image_LoadMIP, IL_HINT_NO }, // hl textures from wad or buffer { "%s%s.%s", "mip", Image_LoadMIP, IL_HINT_NO }, // hl textures from wad or buffer
{ "mdl", Image_LoadMDL, IL_HINT_HL }, // hl studio model skins { "%s%s.%s", "mdl", Image_LoadMDL, IL_HINT_HL }, // hl studio model skins
{ "spr", Image_LoadSPR, IL_HINT_HL }, // hl sprite frames { "%s%s.%s", "spr", Image_LoadSPR, IL_HINT_HL }, // hl sprite frames
{ "lmp", Image_LoadLMP, IL_HINT_NO }, // hl menu images (cached.wad etc) { "%s%s.%s", "lmp", Image_LoadLMP, IL_HINT_NO }, // hl menu images (cached.wad etc)
{ "fnt", Image_LoadFNT, IL_HINT_HL }, // hl console font (fonts.wad etc) { "%s%s.%s", "fnt", Image_LoadFNT, IL_HINT_HL }, // hl console font (fonts.wad etc)
{ "pal", Image_LoadPAL, IL_HINT_NO }, // install studio\sprite palette { "%s%s.%s", "pal", Image_LoadPAL, IL_HINT_NO }, // install studio\sprite palette
{ "ktx2", Image_LoadKTX2, IL_HINT_NO }, // ktx2 for world and studio models { "%s%s.%s", "ktx2", Image_LoadKTX2, IL_HINT_NO }, // ktx2 for world and studio models
{ NULL, NULL, IL_HINT_NO } { NULL, NULL, NULL, IL_HINT_NO }
}; };
/* /*
@@ -119,16 +119,16 @@ static const loadpixformat_t load_game[] =
// stub // stub
static const savepixformat_t save_null[] = static const savepixformat_t save_null[] =
{ {
{ NULL, NULL } { NULL, NULL, NULL }
}; };
// Xash3D normal instance // Xash3D normal instance
static const savepixformat_t save_game[] = static const savepixformat_t save_game[] =
{ {
{ "tga", Image_SaveTGA }, // tga screenshots { "%s%s.%s", "tga", Image_SaveTGA }, // tga screenshots
{ "bmp", Image_SaveBMP }, // bmp levelshots or screenshots { "%s%s.%s", "bmp", Image_SaveBMP }, // bmp levelshots or screenshots
{ "png", Image_SavePNG }, // png screenshots { "%s%s.%s", "png", Image_SavePNG }, // png screenshots
{ NULL, NULL } { NULL, NULL, NULL }
}; };
void Image_Setup( void ) void Image_Setup( void )
+3 -5
View File
@@ -32,7 +32,7 @@ qboolean Image_LoadPAL( const char *name, const byte *buffer, fs_offset_t filesi
if( filesize > sizeof( pal )) if( filesize > sizeof( pal ))
{ {
Con_DPrintf( S_ERROR "%s: (%s) have invalid size (%li should be less or equal than %zu)\n", __func__, name, (long)filesize, sizeof( pal )); Con_DPrintf( S_ERROR "%s: (%s) have invalid size (%li should be less or equal than %d)\n", __func__, name, (long)filesize, sizeof( pal ));
return false; return false;
} }
else if( filesize < sizeof( pal ) && buffer != NULL ) else if( filesize < sizeof( pal ) && buffer != NULL )
@@ -52,8 +52,6 @@ qboolean Image_LoadPAL( const char *name, const byte *buffer, fs_offset_t filesi
rendermode = LUMP_MASKED; rendermode = LUMP_MASKED;
else if( Q_stristr( name, "gradient" )) else if( Q_stristr( name, "gradient" ))
rendermode = LUMP_GRADIENT; rendermode = LUMP_GRADIENT;
else if( Q_stristr( name, "texgamma" ))
rendermode = LUMP_TEXGAMMA;
else if( Q_stristr( name, "valve" )) else if( Q_stristr( name, "valve" ))
{ {
rendermode = LUMP_HALFLIFE; rendermode = LUMP_HALFLIFE;
@@ -189,7 +187,7 @@ qboolean Image_LoadMDL( const char *name, const byte *buffer, fs_offset_t filesi
Image_GetPaletteLMP( pal, LUMP_MASKED ); Image_GetPaletteLMP( pal, LUMP_MASKED );
image.flags |= IMAGE_HAS_ALPHA|IMAGE_ONEBIT_ALPHA; image.flags |= IMAGE_HAS_ALPHA|IMAGE_ONEBIT_ALPHA;
} }
else Image_GetPaletteLMP( fin + pixels, LUMP_TEXGAMMA ); else Image_GetPaletteLMP( fin + pixels, LUMP_NORMAL );
} }
else else
{ {
@@ -228,7 +226,7 @@ qboolean Image_LoadSPR( const char *name, const byte *buffer, fs_offset_t filesi
return false; return false;
} }
memcpy( &pin, buffer, sizeof( dspriteframe_t )); memcpy( &pin, buffer, sizeof(dspriteframe_t) );
image.width = pin.width; image.width = pin.width;
image.height = pin.height; image.height = pin.height;
+11 -14
View File
@@ -128,9 +128,9 @@ dll_user_t *FS_FindLibrary( const char *dllname, qboolean directpath )
static void COM_GenerateCommonLibraryName( const char *name, const char *ext, char *out, size_t size ) static void COM_GenerateCommonLibraryName( const char *name, const char *ext, char *out, size_t size )
{ {
#if ( XASH_WIN32 || ( XASH_LINUX && !XASH_ANDROID ) || XASH_APPLE ) && XASH_X86 #if ( XASH_WIN32 || XASH_LINUX || XASH_APPLE ) && XASH_X86
Q_snprintf( out, size, "%s.%s", name, ext ); Q_snprintf( out, size, "%s.%s", name, ext );
#elif XASH_WIN32 || ( XASH_LINUX && !XASH_ANDROID ) || XASH_APPLE #elif ( XASH_WIN32 || XASH_LINUX || XASH_APPLE )
Q_snprintf( out, size, "%s_%s.%s", name, Q_buildarch(), ext ); Q_snprintf( out, size, "%s_%s.%s", name, Q_buildarch(), ext );
#else #else
Q_snprintf( out, size, "%s_%s_%s.%s", name, Q_buildos(), Q_buildarch(), ext ); Q_snprintf( out, size, "%s_%s_%s.%s", name, Q_buildos(), Q_buildarch(), ext );
@@ -185,12 +185,16 @@ static void COM_GenerateServerLibraryPath( char *out, size_t size )
{ {
#ifdef XASH_INTERNAL_GAMELIBS // assuming library loader knows where to get libraries #ifdef XASH_INTERNAL_GAMELIBS // assuming library loader knows where to get libraries
Q_strncpy( out, "server", size ); Q_strncpy( out, "server", size );
#elif XASH_X86 && XASH_WIN32 #elif ( XASH_WIN32 || XASH_LINUX || XASH_APPLE ) && XASH_X86
#if XASH_WIN32
Q_strncpy( out, GI->game_dll, size ); Q_strncpy( out, GI->game_dll, size );
#elif XASH_X86 && XASH_APPLE #elif XASH_APPLE
Q_strncpy( out, GI->game_dll_osx, size ); Q_strncpy( out, GI->game_dll_osx, size );
#elif XASH_X86 && XASH_LINUX && !XASH_ANDROID #else // XASH_LINUX
Q_strncpy( out, GI->game_dll_linux, size ); Q_strncpy( out, GI->game_dll_linux, size );
#endif
#else #else
string dllpath; string dllpath;
const char *ext; const char *ext;
@@ -199,7 +203,7 @@ static void COM_GenerateServerLibraryPath( char *out, size_t size )
Q_strncpy( dllpath, GI->game_dll, sizeof( dllpath ) ); Q_strncpy( dllpath, GI->game_dll, sizeof( dllpath ) );
#elif XASH_APPLE #elif XASH_APPLE
Q_strncpy( dllpath, GI->game_dll_osx, sizeof( dllpath ) ); Q_strncpy( dllpath, GI->game_dll_osx, sizeof( dllpath ) );
#else #else // XASH_APPLE
Q_strncpy( dllpath, GI->game_dll_linux, sizeof( dllpath ) ); Q_strncpy( dllpath, GI->game_dll_linux, sizeof( dllpath ) );
#endif #endif
@@ -224,14 +228,7 @@ void COM_GetCommonLibraryPath( ECommonLibraryType eLibType, char *out, size_t si
switch( eLibType ) switch( eLibType )
{ {
case LIBRARY_GAMEUI: case LIBRARY_GAMEUI:
if( COM_CheckStringEmpty( host.menulib )) COM_GenerateClientLibraryPath( "menu", out, size );
{
Q_strncpy( out, host.menulib, size );
}
else
{
COM_GenerateClientLibraryPath( "menu", out, size );
}
break; break;
case LIBRARY_CLIENT: case LIBRARY_CLIENT:
if( COM_CheckStringEmpty( host.clientlib )) if( COM_CheckStringEmpty( host.clientlib ))
+18 -31
View File
@@ -129,10 +129,10 @@ typedef struct
dclipnode32_t *clipnodes_out; // temporary 32-bit array to hold clipnodes dclipnode32_t *clipnodes_out; // temporary 32-bit array to hold clipnodes
// misc stuff // misc stuff
int lightmap_samples; // samples per lightmap (1 or 3) int lightmap_samples; // samples per lightmap (1 or 3)
int version; // model version int version; // model version
qboolean isworld; qboolean isworld;
qboolean isbsp30ext; qboolean isbsp30ext;
} dbspmodel_t; } dbspmodel_t;
typedef struct typedef struct
@@ -1579,8 +1579,8 @@ static void CountClipNodes16_r( mclipnode16_t *src, hull_t *hull, int nodenum )
// leaf? // leaf?
if( nodenum < 0 ) return; if( nodenum < 0 ) return;
if( hull->lastclipnode == MAX_MAP_CLIPNODES_HLBSP ) if( hull->lastclipnode == MAX_MAP_CLIPNODES )
Host_Error( "%s: MAX_MAP_CLIPNODES_HLBSP limit exceeded\n", __func__ ); Host_Error( "MAX_MAP_CLIPNODES limit exceeded\n" );
hull->lastclipnode++; hull->lastclipnode++;
CountClipNodes16_r( src, hull, src[nodenum].children[0] ); CountClipNodes16_r( src, hull, src[nodenum].children[0] );
@@ -1592,25 +1592,25 @@ static void CountClipNodes32_r( mclipnode32_t *src, hull_t *hull, int nodenum )
// leaf? // leaf?
if( nodenum < 0 ) return; if( nodenum < 0 ) return;
if( hull->lastclipnode == MAX_MAP_CLIPNODES_BSP2 ) if( hull->lastclipnode == MAX_MAP_CLIPNODES )
Host_Error( "%s: MAX_MAP_CLIPNODES_BSP2 limit exceeded\n", __func__ ); Host_Error( "MAX_MAP_CLIPNODES limit exceeded\n" );
hull->lastclipnode++; hull->lastclipnode++;
CountClipNodes32_r( src, hull, src[nodenum].children[0] ); CountClipNodes32_r( src, hull, src[nodenum].children[0] );
CountClipNodes32_r( src, hull, src[nodenum].children[1] ); CountClipNodes32_r( src, hull, src[nodenum].children[1] );
} }
static void CountDClipNodes_r( dclipnode32_t *src, hull_t *hull, int nodenum, const int max_clipnodes ) static void CountDClipNodes_r( dclipnode32_t *src, hull_t *hull, int nodenum )
{ {
// leaf? // leaf?
if( nodenum < 0 ) return; if( nodenum < 0 ) return;
if( hull->lastclipnode == max_clipnodes ) if( hull->lastclipnode == MAX_MAP_CLIPNODES )
Host_Error( "%s: MAX_MAP_CLIPNODES (%d) limit exceeded\n", __func__, max_clipnodes ); Host_Error( "MAX_MAP_CLIPNODES limit exceeded\n" );
hull->lastclipnode++; hull->lastclipnode++;
CountDClipNodes_r( src, hull, src[nodenum].children[0], max_clipnodes ); CountDClipNodes_r( src, hull, src[nodenum].children[0] );
CountDClipNodes_r( src, hull, src[nodenum].children[1], max_clipnodes ); CountDClipNodes_r( src, hull, src[nodenum].children[1] );
} }
/* /*
@@ -1628,17 +1628,8 @@ static int RemapClipNodes_r( dbspmodel_t *bmod, dclipnode32_t *srcnodes, hull_t
return nodenum; return nodenum;
// emit a clipnode // emit a clipnode
if( bmod->version == QBSP2_VERSION ) if( hull->lastclipnode == MAX_MAP_CLIPNODES )
{ Host_Error( "MAX_MAP_CLIPNODES limit exceeded\n" );
if( hull->lastclipnode == MAX_MAP_CLIPNODES_BSP2 )
Host_Error( "%s: MAX_MAP_CLIPNODES_BSP2 limit exceeded\n", __func__ );
}
else
{
if( hull->lastclipnode == MAX_MAP_CLIPNODES_HLBSP )
Host_Error( "%s: MAX_MAP_CLIPNODES_HLBSP limit exceeded\n", __func__ );
}
src = srcnodes + nodenum; src = srcnodes + nodenum;
c = hull->lastclipnode; c = hull->lastclipnode;
@@ -1770,17 +1761,13 @@ static void Mod_SetupHull( dbspmodel_t *bmod, model_t *mod, poolhandle_t mempool
if( VectorIsNull( hull->clip_mins ) && VectorIsNull( hull->clip_maxs )) if( VectorIsNull( hull->clip_mins ) && VectorIsNull( hull->clip_maxs ))
return; // no hull specified return; // no hull specified
CountDClipNodes_r( bmod->clipnodes_out, hull, headnode );
// fit array to real count // fit array to real count
if( bmod->version == QBSP2_VERSION ) if( bmod->version == QBSP2_VERSION )
{
CountDClipNodes_r( bmod->clipnodes_out, hull, headnode, MAX_MAP_CLIPNODES_BSP2 );
hull->clipnodes32 = Mem_Malloc( mempool, sizeof( *hull->clipnodes32 ) * hull->lastclipnode ); hull->clipnodes32 = Mem_Malloc( mempool, sizeof( *hull->clipnodes32 ) * hull->lastclipnode );
}
else else
{
CountDClipNodes_r( bmod->clipnodes_out, hull, headnode, MAX_MAP_CLIPNODES_HLBSP );
hull->clipnodes16 = Mem_Malloc( mempool, sizeof( *hull->clipnodes16 ) * hull->lastclipnode ); hull->clipnodes16 = Mem_Malloc( mempool, sizeof( *hull->clipnodes16 ) * hull->lastclipnode );
}
hull->planes = mod->planes; // share planes hull->planes = mod->planes; // share planes
hull->lastclipnode = 0; // restart counting hull->lastclipnode = 0; // restart counting
@@ -3467,7 +3454,7 @@ static void Mod_LoadClipnodes( model_t *mod, dbspmodel_t *bmod )
out->children[0] = (unsigned short)in->children[0]; out->children[0] = (unsigned short)in->children[0];
out->children[1] = (unsigned short)in->children[1]; out->children[1] = (unsigned short)in->children[1];
// aguirRe QBSP 'broken' clipnodes // Arguire QBSP 'broken' clipnodes
if( out->children[0] >= bmod->numclipnodes ) if( out->children[0] >= bmod->numclipnodes )
out->children[0] -= 65536; out->children[0] -= 65536;
if( out->children[1] >= bmod->numclipnodes ) if( out->children[1] >= bmod->numclipnodes )
+1 -1
View File
@@ -169,7 +169,7 @@ void Mod_LoadAliasModel( model_t *mod, const void *buffer, qboolean *loaded );
// //
void Mod_LoadBrushModel( model_t *mod, const void *buffer, qboolean *loaded ); void Mod_LoadBrushModel( model_t *mod, const void *buffer, qboolean *loaded );
qboolean Mod_TestBmodelLumps( file_t *f, const char *name, const byte *mod_base, qboolean silent, dlump_t *entities ); qboolean Mod_TestBmodelLumps( file_t *f, const char *name, const byte *mod_base, qboolean silent, dlump_t *entities );
int Mod_FatPVS( const vec3_t org, float radius, byte *visbuffer, int visbytes, qboolean merge, qboolean fullvis, qboolean phs ); int Mod_FatPVS( const vec3_t org, float radius, byte *visbuffer, int visbytes, qboolean merge, qboolean fullvis, qboolean false );
qboolean Mod_BoxVisible( const vec3_t mins, const vec3_t maxs, const byte *visbits ); qboolean Mod_BoxVisible( const vec3_t mins, const vec3_t maxs, const byte *visbits );
int Mod_CheckLump( const char *filename, const int lump, int *lumpsize ); int Mod_CheckLump( const char *filename, const int lump, int *lumpsize );
int Mod_ReadLump( const char *filename, const int lump, void **lumpdata, int *lumpsize ); int Mod_ReadLump( const char *filename, const int lump, void **lumpdata, int *lumpsize );
+3 -2
View File
@@ -382,7 +382,8 @@ static void Mod_StudioCalcRotations( int boneused[], int numbones, const byte *p
for( j = numbones - 1; j >= 0; j-- ) for( j = numbones - 1; j >= 0; j-- )
{ {
i = boneused[j]; i = boneused[j];
R_StudioCalcBones( frame, s, &pbone[i], &panim[i], adj, pos[i], q[i] ); R_StudioCalcBoneQuaternion( frame, s, &pbone[i], &panim[i], adj, q[i] );
R_StudioCalcBonePosition( frame, s, &pbone[i], &panim[i], adj, pos[i] );
} }
if( pseqdesc->motiontype & STUDIO_X ) pos[pseqdesc->motionbone][0] = 0.0f; if( pseqdesc->motiontype & STUDIO_X ) pos[pseqdesc->motionbone][0] = 0.0f;
@@ -723,7 +724,7 @@ void Mod_StudioComputeBounds( void *buffer, vec3_t mins, vec3_t maxs, qboolean i
{ {
for( k = 0; k < pseqdesc->numframes; k++ ) for( k = 0; k < pseqdesc->numframes; k++ )
{ {
R_StudioCalcBones( k, 0, &pbones[j], panim, NULL, pos, NULL ); R_StudioCalcBonePosition( k, 0, &pbones[j], panim, NULL, pos );
Mod_StudioBoundVertex( vert_mins, vert_maxs, &bone_count, pos ); Mod_StudioBoundVertex( vert_mins, vert_maxs, &bone_count, pos );
} }
} }
+3 -3
View File
@@ -618,7 +618,7 @@ qboolean MSG_ReadBits( sizebuf_t *sb, void *pOutData, int nBits )
int nBitsLeft = nBits; int nBitsLeft = nBits;
// get output dword-aligned. // get output dword-aligned.
while((( uintptr_t )pOut & 3) != 0 && nBitsLeft >= 8 ) while((( uint32_t )pOut & 3) != 0 && nBitsLeft >= 8 )
{ {
*pOut = (byte)MSG_ReadUBitLong( sb, 8 ); *pOut = (byte)MSG_ReadUBitLong( sb, 8 );
++pOut; ++pOut;
@@ -873,7 +873,7 @@ static void Test_Buffer_Write( void )
MSG_Init( &sb, __func__, testdata, sizeof( testdata )); MSG_Init( &sb, __func__, testdata, sizeof( testdata ));
TASSERT_EQi( sb.iCurBit, 0 ); TASSERT_EQi( sb.iCurBit, 0 );
TASSERT_EQi( sb.nDataBits, sizeof( testdata ) << 3 ); TASSERT_EQi( sb.nDataBits, sizeof( testdata ) << 3 );
TASSERT_EQp( sb.pData, (void *)testdata ); TASSERT_EQi( sb.pData, testdata );
TASSERT_EQi( sb.bOverflow, false ); TASSERT_EQi( sb.bOverflow, false );
MSG_WriteBytes( &sb, "asdf", 4 ); MSG_WriteBytes( &sb, "asdf", 4 );
@@ -929,7 +929,7 @@ static void Test_Buffer_Read( void )
MSG_StartReading( &sb, (void *)g_testbuf, -1, 0, g_testbuf_bits ); MSG_StartReading( &sb, (void *)g_testbuf, -1, 0, g_testbuf_bits );
TASSERT_EQi( sb.iCurBit, 0 ); TASSERT_EQi( sb.iCurBit, 0 );
TASSERT_EQi( sb.nDataBits, g_testbuf_bits ); TASSERT_EQi( sb.nDataBits, g_testbuf_bits );
TASSERT_EQp( sb.pData, (void *)g_testbuf ); TASSERT_EQi( sb.pData, g_testbuf );
TASSERT_EQi( sb.bOverflow, false ); TASSERT_EQi( sb.bOverflow, false );
MSG_ReadBytes( &sb, buf, 4 ); MSG_ReadBytes( &sb, buf, 4 );
+2 -11
View File
@@ -198,7 +198,7 @@ static int HTTP_FileQueue( httpfile_t *file )
if( !( file->file = FS_Open( name, "wb+", true ))) if( !( file->file = FS_Open( name, "wb+", true )))
{ {
Con_Printf( S_ERROR "HTTP: cannot open %s!\n", name ); Con_Printf( S_ERROR "HTTP: cannot open %s!", name );
HTTP_FreeFile( file, true ); HTTP_FreeFile( file, true );
return 0; return 0;
} }
@@ -844,16 +844,7 @@ static int HTTP_FileProcessStream( httpfile_t *curfile )
if( curfile->downloaded >= curfile->size ) if( curfile->downloaded >= curfile->size )
{ {
// chunked files are finalized in FileSaveReceivedData HTTP_FreeFile( curfile, false ); // success
if( curfile->compressed && !curfile->chunked )
{
curfile->pfn_process = HTTP_FileDecompress;
curfile->success = true;
}
else
{
HTTP_FreeFile( curfile, false ); // success
}
return 0; return 0;
} }
} }
+38 -32
View File
@@ -121,7 +121,7 @@ static CVAR_DEFINE_AUTO( net_resolve_debug, "0", FCVAR_PRIVILEGED, "print resolv
CVAR_DEFINE( net_clockwindow, "clockwindow", "0.5", FCVAR_PRIVILEGED, "timewindow to execute client moves" ); CVAR_DEFINE( net_clockwindow, "clockwindow", "0.5", FCVAR_PRIVILEGED, "timewindow to execute client moves" );
netadr_t net_local; netadr_t net_local;
static netadr_t net6_local; netadr_t net6_local;
// cvars equivalents for IPv6 // cvars equivalents for IPv6
static CVAR_DEFINE( net_ip6name, "ip6", "localhost", FCVAR_PRIVILEGED, "network ip6 address" ); static CVAR_DEFINE( net_ip6name, "ip6", "localhost", FCVAR_PRIVILEGED, "network ip6 address" );
@@ -721,6 +721,39 @@ qboolean NET_CompareBaseAdr( const netadr_t a, const netadr_t b )
return false; return false;
} }
/*
====================
NET_CompareClassBAdr
Compare local masks
====================
*/
qboolean NET_CompareClassBAdr( const netadr_t a, const netadr_t b )
{
netadrtype_t type_a = NET_NetadrType( &a );
netadrtype_t type_b = NET_NetadrType( &b );
if( type_a != type_b )
return false;
if( type_a == NA_LOOPBACK )
return true;
if( type_a == NA_IP )
{
if( a.ip[0] == b.ip[0] && a.ip[1] == b.ip[1] )
return true;
}
// NOTE: we don't check for IPv6 here
// this check is very dumb and only used for LAN restriction
// Actual check is in IsReservedAdr
// for real mask compare use NET_CompareAdrByMask
return false;
}
/* /*
==================== ====================
NET_CompareAdrByMask NET_CompareAdrByMask
@@ -1512,7 +1545,7 @@ static int NET_SendLong( netsrc_t sock, int net_socket, const char *buf, size_t
total_sent += size; total_sent += size;
len -= size; len -= size;
packet_number++; packet_number++;
Platform_NanoSleep( 100 * 1000 ); Platform_Sleep( 1 );
} }
return total_sent; return total_sent;
@@ -1791,12 +1824,12 @@ static void NET_OpenIP( qboolean change_port, int *sockets, const char *net_ifac
/* /*
================ ================
NET_DetermineLocalAddress NET_GetLocalAddress
Returns the servers' ip address as a string. Returns the servers' ip address as a string.
================ ================
*/ */
static void NET_DetermineLocalAddress( void ) static void NET_GetLocalAddress( void )
{ {
char hostname[512]; char hostname[512];
char buff[512]; char buff[512];
@@ -1910,7 +1943,7 @@ void NET_Config( qboolean multiplayer, qboolean changeport )
// get our local address, if possible // get our local address, if possible
if( bFirst ) if( bFirst )
{ {
NET_DetermineLocalAddress(); NET_GetLocalAddress();
bFirst = false; bFirst = false;
} }
} }
@@ -2006,32 +2039,6 @@ static void NET_ClearLagData( qboolean bClient, qboolean bServer )
if( bServer ) NET_ClearLaggedList( &net.lagdata[NS_SERVER] ); if( bServer ) NET_ClearLaggedList( &net.lagdata[NS_SERVER] );
} }
/*
====================
NET_GetLocalAddress
get local server addresses
====================
*/
void NET_GetLocalAddress( netadr_t *ip4, netadr_t *ip6 )
{
if( ip4 )
{
if( net.allow_ip )
*ip4 = net_local;
else
memset( ip4, 0, sizeof( *ip4 ));
}
if( ip6 )
{
if( net.allow_ip6 )
*ip6 = net6_local;
else
memset( ip6, 0, sizeof( *ip6 ));
}
}
/* /*
==================== ====================
NET_Init NET_Init
@@ -2053,7 +2060,6 @@ void NET_Init( void )
Cvar_RegisterVariable( &net_fakelag ); Cvar_RegisterVariable( &net_fakelag );
Cvar_RegisterVariable( &net_fakeloss ); Cvar_RegisterVariable( &net_fakeloss );
Cvar_RegisterVariable( &net_resolve_debug ); Cvar_RegisterVariable( &net_resolve_debug );
Cvar_RegisterVariable( &net_clockwindow );
Q_snprintf( cmd, sizeof( cmd ), "%i", PORT_SERVER ); Q_snprintf( cmd, sizeof( cmd ), "%i", PORT_SERVER );
Cvar_FullSet( "hostport", cmd, FCVAR_READ_ONLY ); Cvar_FullSet( "hostport", cmd, FCVAR_READ_ONLY );
+1 -2
View File
@@ -64,6 +64,7 @@ void NET_Config( qboolean net_enable, qboolean changeport );
const char *NET_AdrToString( const netadr_t a ) RETURNS_NONNULL; const char *NET_AdrToString( const netadr_t a ) RETURNS_NONNULL;
const char *NET_BaseAdrToString( const netadr_t a ) RETURNS_NONNULL; const char *NET_BaseAdrToString( const netadr_t a ) RETURNS_NONNULL;
qboolean NET_IsReservedAdr( netadr_t a ); qboolean NET_IsReservedAdr( netadr_t a );
qboolean NET_CompareClassBAdr( const netadr_t a, const netadr_t b );
qboolean NET_StringToAdr( const char *string, netadr_t *adr ); qboolean NET_StringToAdr( const char *string, netadr_t *adr );
qboolean NET_StringToFilterAdr( const char *s, netadr_t *adr, uint *prefixlen ); qboolean NET_StringToFilterAdr( const char *s, netadr_t *adr, uint *prefixlen );
net_gai_state_t NET_StringToAdrNB( const char *string, netadr_t *adr, qboolean v6only ); net_gai_state_t NET_StringToAdrNB( const char *string, netadr_t *adr, qboolean v6only );
@@ -82,8 +83,6 @@ static inline qboolean NET_IsLocalAddress( netadr_t adr )
return NET_NetadrType( &adr ) == NA_LOOPBACK; return NET_NetadrType( &adr ) == NA_LOOPBACK;
} }
void NET_GetLocalAddress( netadr_t *ip4, netadr_t *ip6 );
#if !XASH_DEDICATED #if !XASH_DEDICATED
int CL_GetSplitSize( void ); int CL_GetSplitSize( void );
#endif #endif
+2
View File
@@ -290,6 +290,8 @@ typedef struct netchan_s
} netchan_t; } netchan_t;
extern netadr_t net_from; extern netadr_t net_from;
extern netadr_t net_local;
extern netadr_t net6_local;
extern sizebuf_t net_message; extern sizebuf_t net_message;
extern byte net_message_buffer[NET_MAX_MESSAGE]; extern byte net_message_buffer[NET_MAX_MESSAGE];
extern convar_t sv_lan; extern convar_t sv_lan;
+49 -17
View File
@@ -14,6 +14,9 @@ GNU General Public License for more details.
*/ */
#include "soundlib.h" #include "soundlib.h"
#if XASH_SDL
#include <SDL_audio.h>
#endif // XASH_SDL
// global sound variables // global sound variables
sndlib_t sound; sndlib_t sound;
@@ -28,15 +31,19 @@ sndlib_t sound;
static const loadwavfmt_t load_game[] = static const loadwavfmt_t load_game[] =
{ {
#ifndef XASH_DEDICATED #ifndef XASH_DEDICATED
{ "wav", Sound_LoadWAV }, { DEFAULT_SOUNDPATH "%s%s.%s", "wav", Sound_LoadWAV },
{ "mp3", Sound_LoadMPG }, { "%s%s.%s", "wav", Sound_LoadWAV },
{ "ogg", Sound_LoadOggVorbis }, { DEFAULT_SOUNDPATH "%s%s.%s", "mp3", Sound_LoadMPG },
{ "opus", Sound_LoadOggOpus }, { "%s%s.%s", "mp3", Sound_LoadMPG },
{ DEFAULT_SOUNDPATH "%s%s.%s", "ogg", Sound_LoadOggVorbis },
{ "%s%s.%s", "ogg", Sound_LoadOggVorbis },
{ DEFAULT_SOUNDPATH "%s%s.%s", "opus", Sound_LoadOggOpus },
{ "%s%s.%s", "opus", Sound_LoadOggOpus },
#else // we only need extensions #else // we only need extensions
{ "wav" }, { NULL, "wav" },
{ "mp3" }, { NULL, "mp3" },
{ "ogg" }, { NULL, "ogg" },
{ "opus" }, { NULL, "opus" },
#endif #endif
{ NULL }, { NULL },
}; };
@@ -51,15 +58,15 @@ static const loadwavfmt_t load_game[] =
static const streamfmt_t stream_game[] = static const streamfmt_t stream_game[] =
{ {
#ifndef XASH_DEDICATED #ifndef XASH_DEDICATED
{ "mp3", Stream_OpenMPG, Stream_ReadMPG, Stream_SetPosMPG, Stream_GetPosMPG, Stream_FreeMPG }, { "%s%s.%s", "mp3", Stream_OpenMPG, Stream_ReadMPG, Stream_SetPosMPG, Stream_GetPosMPG, Stream_FreeMPG },
{ "wav", Stream_OpenWAV, Stream_ReadWAV, Stream_SetPosWAV, Stream_GetPosWAV, Stream_FreeWAV }, { "%s%s.%s", "wav", Stream_OpenWAV, Stream_ReadWAV, Stream_SetPosWAV, Stream_GetPosWAV, Stream_FreeWAV },
{ "ogg", Stream_OpenOggVorbis, Stream_ReadOggVorbis, Stream_SetPosOggVorbis, Stream_GetPosOggVorbis, Stream_FreeOggVorbis }, { "%s%s.%s", "ogg", Stream_OpenOggVorbis, Stream_ReadOggVorbis, Stream_SetPosOggVorbis, Stream_GetPosOggVorbis, Stream_FreeOggVorbis },
{ "opus", Stream_OpenOggOpus, Stream_ReadOggOpus, Stream_SetPosOggOpus, Stream_GetPosOggOpus, Stream_FreeOggOpus }, { "%s%s.%s", "opus", Stream_OpenOggOpus, Stream_ReadOggOpus, Stream_SetPosOggOpus, Stream_GetPosOggOpus, Stream_FreeOggOpus },
#else // we only need extensions #else // we only need extensions
{ "mp3" }, { NULL, "mp3" },
{ "wav" }, { NULL, "wav" },
{ "ogg" }, { NULL, "ogg" },
{ "opus" }, { NULL, "opus" },
#endif #endif
{ NULL }, { NULL },
}; };
@@ -381,6 +388,31 @@ static qboolean Sound_ResampleInternal( wavdata_t *sc, int outrate, int outwidth
if( FBitSet( sc->flags, SOUND_LOOPED )) if( FBitSet( sc->flags, SOUND_LOOPED ))
sc->loopStart = sc->loopStart / stepscale; sc->loopStart = sc->loopStart / stepscale;
#if 0 && XASH_SDL // slow but somewhat accurate (wasn't updated to channel manipulation!!!)
{
const SDL_AudioFormat infmt = inwidth == 1 ? AUDIO_S8 : AUDIO_S16;
const SDL_AudioFormat outfmt = outwidth == 1 ? AUDIO_S8 : AUDIO_S16;
SDL_AudioCVT cvt;
// SDL_AudioCVT does conversion in place, original buffer is used for it
if( SDL_BuildAudioCVT( &cvt, infmt, inchannels, inrate, outfmt, outchannels, outrate ) > 0 && cvt.needed )
{
sc->buffer = (byte *)Mem_Realloc( host.soundpool, sc->buffer, oldsize * cvt.len_mult );
cvt.len = oldsize;
cvt.buf = sc->buffer;
if( !SDL_ConvertAudio( &cvt ))
{
t2 = Sys_DoubleTime();
Con_Reportf( "Sound_Resample: from [%d bit %d Hz] to [%d bit %d Hz] (took %.3fs through SDL)\n", inwidth * 8, inrate, outwidth * 8, outrate, t2 - t1 );
sc->rate = outrate;
sc->width = outwidth;
return false; // HACKHACK: return false so Sound_Process won't reallocate buffer
}
}
}
#endif
sound.tempbuffer = (byte *)Mem_Realloc( host.soundpool, sound.tempbuffer, sc->size ); sound.tempbuffer = (byte *)Mem_Realloc( host.soundpool, sound.tempbuffer, sc->size );
if( inrate == outrate ) // no resampling, just copy data if( inrate == outrate ) // no resampling, just copy data
@@ -449,7 +481,7 @@ qboolean Sound_SupportedFileFormat( const char *fileext )
const loadwavfmt_t *format; const loadwavfmt_t *format;
if( COM_CheckStringEmpty( fileext )) if( COM_CheckStringEmpty( fileext ))
{ {
for( format = sound.loadformats; format && format->ext; format++ ) for( format = sound.loadformats; format && format->formatstring; format++ )
{ {
if( !Q_stricmp( format->ext, fileext )) if( !Q_stricmp( format->ext, fileext ))
return true; return true;
+2
View File
@@ -23,12 +23,14 @@ GNU General Public License for more details.
typedef struct loadwavfmt_s typedef struct loadwavfmt_s
{ {
const char *formatstring;
const char *ext; const char *ext;
qboolean (*loadfunc)( const char *name, const byte *buffer, fs_offset_t filesize ); qboolean (*loadfunc)( const char *name, const byte *buffer, fs_offset_t filesize );
} loadwavfmt_t; } loadwavfmt_t;
typedef struct streamfmt_s typedef struct streamfmt_s
{ {
const char *formatstring;
const char *ext; const char *ext;
stream_t *(*openfunc)( const char *filename ); stream_t *(*openfunc)( const char *filename );
+25 -33
View File
@@ -31,14 +31,15 @@ GNU General Public License for more details.
#define XASH_COLORIZE_CONSOLE 0 #define XASH_COLORIZE_CONSOLE 0
#endif #endif
static struct logdata_s { typedef struct {
char title[64]; char title[64];
qboolean log_active; qboolean log_active;
qboolean log_time; char log_path[MAX_SYSPATH];
char log_path[MAX_SYSPATH]; FILE *logfile;
FILE *logfile; int logfileno;
int logfileno; } LogData;
} s_ld;
static LogData s_ld;
void Sys_DestroyConsole( void ) void Sys_DestroyConsole( void )
{ {
@@ -77,19 +78,14 @@ static void Sys_FlushLogfile( void )
void Sys_InitLog( void ) void Sys_InitLog( void )
{ {
const char *mode; const char *mode;
if( Sys_CheckParm( "-log" )) if( Sys_CheckParm( "-log" ))
{ {
if( !Sys_GetParmFromCmdLine( "-log", s_ld.log_path ) || !isalnum( s_ld.log_path[0] ))
Q_strncpy( s_ld.log_path, "engine.log", sizeof( s_ld.log_path ));
COM_DefaultExtension( s_ld.log_path, ".log", sizeof( s_ld.log_path ));
s_ld.log_active = true; s_ld.log_active = true;
Q_strncpy( s_ld.log_path, "engine.log", sizeof( s_ld.log_path ));
} }
s_ld.log_time = Sys_CheckParm( "-logtime" );
if( host.change_game && host.type != HOST_DEDICATED ) if( host.change_game && host.type != HOST_DEDICATED )
mode = "a"; mode = "a";
else mode = "w"; else mode = "w";
@@ -105,7 +101,7 @@ void Sys_InitLog( void )
if ( !s_ld.logfile ) if ( !s_ld.logfile )
{ {
Con_Reportf( S_ERROR "%s: can't create log file %s: %s\n", __func__, s_ld.log_path, strerror( errno )); Con_Reportf( S_ERROR "Sys_InitLog: can't create log file %s: %s\n", s_ld.log_path, strerror( errno ));
return; return;
} }
@@ -271,7 +267,7 @@ void Sys_PrintLog( const char *pMsg )
const struct tm *crt_tm; const struct tm *crt_tm;
char logtime[32] = ""; char logtime[32] = "";
static char lastchar; static char lastchar;
qboolean print_time = false; qboolean print_time = true;
size_t len, logtime_len = 0; size_t len, logtime_len = 0;
if( !lastchar || lastchar == '\n' ) if( !lastchar || lastchar == '\n' )
@@ -279,9 +275,11 @@ void Sys_PrintLog( const char *pMsg )
if( time( &crt_time ) >= 0 ) if( time( &crt_time ) >= 0 )
{ {
crt_tm = localtime( &crt_time ); crt_tm = localtime( &crt_time );
print_time = crt_tm != NULL; if( crt_tm == NULL )
print_time = false;
} }
} }
else print_time = false;
if( print_time ) if( print_time )
{ {
@@ -297,23 +295,17 @@ void Sys_PrintLog( const char *pMsg )
// save last char to detect when line was not ended // save last char to detect when line was not ended
lastchar = len > 0 ? pMsg[len - 1] : 0; lastchar = len > 0 ? pMsg[len - 1] : 0;
// spew to engine.log if( !s_ld.logfile )
if( s_ld.logfile ) return;
{
if( s_ld.log_time && print_time )
{
logtime_len = strftime( logtime, sizeof( logtime ), "[%Y:%m:%d|%H:%M:%S] ", crt_tm ); //full time
logtime_len = Q_min( logtime_len, sizeof( logtime ) - 1 ); // just in case
}
else
{
logtime[0] = '\0';
logtime_len = 0;
}
Sys_PrintLogfile( s_ld.logfileno, logtime, logtime_len, pMsg, false ); if( print_time )
Sys_FlushLogfile(); {
logtime_len = strftime( logtime, sizeof( logtime ), "[%Y:%m:%d|%H:%M:%S] ", crt_tm ); //full time
logtime_len = Q_min( logtime_len, sizeof( logtime ) - 1 ); // just in case
} }
Sys_PrintLogfile( s_ld.logfileno, logtime, logtime_len, pMsg, false );
Sys_FlushLogfile();
} }
/* /*
+20 -30
View File
@@ -1,5 +1,5 @@
/* /*
sys_win.c - platform dependent code (which haven't moved to platform dir yet) sys_win.c - platform dependent code
Copyright (C) 2011 Uncle Mike Copyright (C) 2011 Uncle Mike
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -23,10 +23,8 @@ GNU General Public License for more details.
#include <intrin.h> #include <intrin.h>
#endif #endif
#if XASH_SDL == 2 #ifdef XASH_SDL
#include <SDL.h> #include <SDL.h>
#elif XASH_SDL == 3
#include <SDL3/SDL.h>
#endif #endif
#if XASH_POSIX #if XASH_POSIX
@@ -74,16 +72,17 @@ Sys_DebugBreak
*/ */
void Sys_DebugBreak( void ) void Sys_DebugBreak( void )
{ {
qboolean was_grabbed = false; #if XASH_SDL
int was_grabbed = host.hWnd != NULL && SDL_GetWindowGrab( host.hWnd );
#endif
if( !Sys_DebuggerPresent( )) if( !Sys_DebuggerPresent( ))
return; return;
if( host.hWnd ) // so annoying #if XASH_SDL
{ if( was_grabbed ) // so annoying...
was_grabbed = Platform_GetMouseGrab(); SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
Platform_SetMouseGrab( false ); #endif // XASH_SDL
}
#if _MSC_VER #if _MSC_VER
__debugbreak(); __debugbreak();
@@ -92,8 +91,10 @@ void Sys_DebugBreak( void )
INLINE_NANOSLEEP1(); // sometimes signal comes with delay, let it interrupt nanosleep INLINE_NANOSLEEP1(); // sometimes signal comes with delay, let it interrupt nanosleep
#endif // !_MSC_VER #endif // !_MSC_VER
#if XASH_SDL
if( was_grabbed ) if( was_grabbed )
Platform_SetMouseGrab( true ); SDL_SetWindowGrab( host.hWnd, SDL_TRUE );
#endif
} }
#if !XASH_DEDICATED #if !XASH_DEDICATED
@@ -125,34 +126,23 @@ returns username for current profile
*/ */
const char *Sys_GetCurrentUser( void ) const char *Sys_GetCurrentUser( void )
{ {
// TODO: move to platform
#if XASH_WIN32 #if XASH_WIN32
static wchar_t sw_userName[MAX_STRING]; static string s_userName;
DWORD size = ARRAYSIZE( sw_userName ); unsigned long size = sizeof( s_userName );
if( GetUserNameW( sw_userName, &size ) && sw_userName[0] != 0 ) if( GetUserName( s_userName, &size ))
{
static char s_userName[MAX_STRING * 4];
// set length to -1, so it will null terminate
WideCharToMultiByte( CP_UTF8, 0, sw_userName, -1, s_userName, sizeof( s_userName ), NULL, NULL );
return s_userName; return s_userName;
}
#elif XASH_PSVITA #elif XASH_PSVITA
static string username; static string username;
sceAppUtilSystemParamGetString( SCE_SYSTEM_PARAM_ID_USERNAME, username, sizeof( username ) - 1 ); sceAppUtilSystemParamGetString( SCE_SYSTEM_PARAM_ID_USERNAME, username, sizeof( username ) - 1 );
if( COM_CheckStringEmpty( username )) if( COM_CheckStringEmpty( username ))
return username; return username;
#elif XASH_POSIX && !XASH_ANDROID && !XASH_NSWITCH #elif XASH_POSIX && !XASH_ANDROID && !XASH_NSWITCH
static string username; uid_t uid = geteuid();
struct passwd *pw = getpwuid( geteuid( )); struct passwd *pw = getpwuid( uid );
// POSIX standard says pw _might_ point to static area, so let's make a copy if( pw )
if( pw && COM_CheckString( pw->pw_name )) return pw->pw_name;
{
Q_strncpy( username, pw->pw_name, sizeof( username ));
return username;
}
#endif #endif
return "Player"; return "Player";
} }
@@ -403,7 +393,7 @@ void Sys_Error( const char *error, ... )
if( !Host_IsDedicated() ) if( !Host_IsDedicated() )
{ {
#if XASH_SDL >= 2 #if XASH_SDL == 2
if( host.hWnd ) SDL_HideWindow( host.hWnd ); if( host.hWnd ) SDL_HideWindow( host.hWnd );
#endif #endif
#if XASH_WIN32 #if XASH_WIN32
-2
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@@ -27,8 +27,6 @@ extern struct tests_stats_s tests_stats;
_TASSERT( !(exp), Msg( S_ERROR "assert failed at %s:%i\n", __FILE__, __LINE__ ) ) _TASSERT( !(exp), Msg( S_ERROR "assert failed at %s:%i\n", __FILE__, __LINE__ ) )
#define TASSERT_EQi( val1, val2 ) \ #define TASSERT_EQi( val1, val2 ) \
_TASSERT( ( val1 ) != ( val2 ), Msg( S_ERROR "assert failed at %s:%i, \"%d\" != \"%d\"\n", __FILE__, __LINE__, val1, val2 )) _TASSERT( ( val1 ) != ( val2 ), Msg( S_ERROR "assert failed at %s:%i, \"%d\" != \"%d\"\n", __FILE__, __LINE__, val1, val2 ))
#define TASSERT_EQp( val1, val2 ) \
_TASSERT( ( val1 ) != ( val2 ), Msg( S_ERROR "assert failed at %s:%i, \"%p\" != \"%p\"\n", __FILE__, __LINE__, val1, val2 ))
#define TASSERT_STR( str1, str2 ) \ #define TASSERT_STR( str1, str2 ) \
_TASSERT( Q_strcmp(( str1 ), ( str2 )), Msg( S_ERROR "assert failed at %s:%i, \"%s\" != \"%s\"\n", __FILE__, __LINE__, ( str1 ), ( str2 ))) _TASSERT( Q_strcmp(( str1 ), ( str2 )), Msg( S_ERROR "assert failed at %s:%i, \"%s\" != \"%s\"\n", __FILE__, __LINE__, ( str1 ), ( str2 )))
-2
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@@ -65,8 +65,6 @@ typedef struct memheader_s
// immediately followed by data, which is followed by a MEMHEADER_SENTINEL2 byte // immediately followed by data, which is followed by a MEMHEADER_SENTINEL2 byte
} memheader_t; } memheader_t;
STATIC_CHECK_SIZEOF( memheader_t, 24, 40 );
typedef struct mempool_s typedef struct mempool_s
{ {
struct memheader_s *chain; // chain of individual memory allocations struct memheader_s *chain; // chain of individual memory allocations
+1 -1
View File
@@ -210,7 +210,7 @@ typedef struct ui_extendedfuncs_s {
// new engine extended api start here // new engine extended api start here
// returns 1 if there are more in list, otherwise 0 // returns 1 if there are more in list, otherwise 0
int (*pfnGetRenderers)( unsigned int num, char *short_name, size_t size1, char *long_name, size_t size2 ); int (*pfnGetRenderers)( unsigned int num, char *shortName, size_t size1, char *readableName, size_t size2 );
double (*pfnDoubleTime)( void ); double (*pfnDoubleTime)( void );
char *(*pfnParseFile)( char *data, char *buf, const int size, unsigned int flags, int *len ); char *(*pfnParseFile)( char *data, char *buf, const int size, unsigned int flags, int *len );
+5 -6
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@@ -13,6 +13,9 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details. GNU General Public License for more details.
*/ */
#include "platform/platform.h" #include "platform/platform.h"
#if !defined(XASH_DEDICATED)
#include "input.h" #include "input.h"
#include "client.h" #include "client.h"
#include "sound.h" #include "sound.h"
@@ -22,9 +25,7 @@ GNU General Public License for more details.
#include <android/log.h> #include <android/log.h>
#include <jni.h> #include <jni.h>
#if XASH_SDL
#include <SDL.h> #include <SDL.h>
#endif // XASH_SDL
struct jnimethods_s struct jnimethods_s
{ {
@@ -38,9 +39,6 @@ struct jnimethods_s
void Android_Init( void ) void Android_Init( void )
{ {
memset( &jni, 0, sizeof( jni ));
#if XASH_SDL
jni.env = (JNIEnv *)SDL_AndroidGetJNIEnv(); jni.env = (JNIEnv *)SDL_AndroidGetJNIEnv();
jni.activity = (jobject)SDL_AndroidGetActivity(); jni.activity = (jobject)SDL_AndroidGetActivity();
jni.actcls = (*jni.env)->GetObjectClass( jni.env, jni.activity ); jni.actcls = (*jni.env)->GetObjectClass( jni.env, jni.activity );
@@ -53,7 +51,6 @@ void Android_Init( void )
SDL_SetHint( SDL_HINT_ANDROID_BLOCK_ON_PAUSE, "0" ); SDL_SetHint( SDL_HINT_ANDROID_BLOCK_ON_PAUSE, "0" );
SDL_SetHint( SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO, "0" ); SDL_SetHint( SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO, "0" );
SDL_SetHint( SDL_HINT_ANDROID_TRAP_BACK_BUTTON, "1" ); SDL_SetHint( SDL_HINT_ANDROID_TRAP_BACK_BUTTON, "1" );
#endif // !XASH_SDL
} }
/* /*
@@ -137,3 +134,5 @@ void Platform_ShellExecute( const char *path, const char *parms )
SDL_OpenURL( path ); SDL_OpenURL( path );
#endif #endif
} }
#endif // XASH_DEDICATED
-3
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@@ -17,10 +17,7 @@ GNU General Public License for more details.
#ifndef ANDROID_LIB_H #ifndef ANDROID_LIB_H
#define ANDROID_LIB_H #define ANDROID_LIB_H
#if !XASH_TERMUX
#define Platform_POSIX_LoadLibrary( x ) ANDROID_LoadLibrary(( x )) #define Platform_POSIX_LoadLibrary( x ) ANDROID_LoadLibrary(( x ))
#endif // !XASH_TERMUX
#define Platform_POSIX_GetProcAddress( x, y ) ANDROID_GetProcAddress(( x ), ( y )) #define Platform_POSIX_GetProcAddress( x, y ) ANDROID_GetProcAddress(( x ), ( y ))
void *ANDROID_LoadLibrary( const char *dllname ); void *ANDROID_LoadLibrary( const char *dllname );
+16
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@@ -80,11 +80,27 @@ void Platform_RunEvents( void )
} }
void GAME_EXPORT Platform_GetMousePos( int *x, int *y )
{
*x = *y = 0;
}
void GAME_EXPORT Platform_SetMousePos(int x, int y)
{
}
void Platform_EnableTextInput( qboolean enable ) void Platform_EnableTextInput( qboolean enable )
{ {
keystate.chars = enable; keystate.chars = enable;
} }
void Platform_PreCreateMove( void )
{
}
void Platform_MouseMove( float *x, float *y ) void Platform_MouseMove( float *x, float *y )
{ {
static int lx,ly; static int lx,ly;
+14 -1
View File
@@ -15,11 +15,24 @@ GNU General Public License for more details.
#include "platform/platform.h" #include "platform/platform.h"
#include <dos.h> #include <dos.h>
void Platform_GetClipboardText( char *buffer, size_t size )
{
}
void Platform_SetClipboardText( const char *buffer, size_t size )
{
}
void Platform_Vibrate(float life, char flags)
{
}
void Platform_ShellExecute( const char *path, const char *parms ) void Platform_ShellExecute( const char *path, const char *parms )
{ {
} }
volatile int ticks=0; volatile int ticks=0;
#if XASH_TIMER == TIMER_DOS #if XASH_TIMER == TIMER_DOS
+10 -13
View File
@@ -27,11 +27,6 @@ GNU General Public License for more details.
#include <string.h> #include <string.h>
#include <stdlib.h> #include <stdlib.h>
void Platform_Minimize_f( void )
{
// stub
}
/* /*
======================== ========================
Android_SwapBuffers Android_SwapBuffers
@@ -147,10 +142,17 @@ static qboolean vsync;
void GL_UpdateSwapInterval( void ) void GL_UpdateSwapInterval( void )
{ {
if( FBitSet( gl_vsync.flags, FCVAR_CHANGED )) // disable VSync while level is loading
if( cls.state < ca_active )
{ {
ClearBits( gl_vsync.flags, FCVAR_CHANGED ); // setup vsync here
vsync = gl_vsync.value; vsync = false;
SetBits( gl_vsync->flags, FCVAR_CHANGED );
}
else if( FBitSet( gl_vsync->flags, FCVAR_CHANGED ))
{
ClearBits( gl_vsync->flags, FCVAR_CHANGED );
vsync = true;
} }
} }
@@ -543,9 +545,4 @@ qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *
return true; return true;
} }
ref_window_type_t R_GetWindowHandle( void **handle, ref_window_type_t type )
{
return REF_WINDOW_TYPE_NULL;
}
#endif #endif
+1 -1
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@@ -179,7 +179,7 @@ void Evdev_Autodetect_f( void )
for( i = 0; i < evdev.devices; i++ ) for( i = 0; i < evdev.devices; i++ )
{ {
if( !Q_strncmp( evdev.paths[i], path, sizeof( evdev.paths[i] ))) if( !Q_strncmp( evdev.paths[i], path, sizeof( evdev.paths[i] ))
goto next; goto next;
} }
+1 -1
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@@ -184,7 +184,7 @@ qboolean SNDDMA_Init( void )
return false; return false;
} }
dma.buffer = Mem_Calloc( sndpool, samples * 2 ); //allocate pcm frame buffer dma.buffer = Mem_Malloc( sndpool, samples * 2 ); //allocate pcm frame buffer
dma.samplepos = 0; dma.samplepos = 0;
dma.samples = samples; dma.samples = samples;
dma.format.width = 2; dma.format.width = 2;
+45 -11
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@@ -28,11 +28,6 @@ struct fb_s
#define DEFAULT_FBDEV "/dev/fb0" #define DEFAULT_FBDEV "/dev/fb0"
void Platform_Minimize_f( void )
{
// stub
}
/* /*
======================== ========================
Android_SwapBuffers Android_SwapBuffers
@@ -65,7 +60,7 @@ qboolean R_Init_Video( const int type )
if( fb.fd < 0 ) if( fb.fd < 0 )
{ {
Con_Printf( S_ERROR "failed to open framebuffer device: %s\n", strerror(errno)); Con_Printf( S_ERROR, "failed to open framebuffer device: %s\n", strerror(errno));
} }
if( Sys_CheckParm( "-ttygfx" ) ) if( Sys_CheckParm( "-ttygfx" ) )
@@ -134,7 +129,7 @@ rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mod
Con_Reportf( "%s: forced resolution to %dx%d)\n", __func__, width, height ); Con_Reportf( "%s: forced resolution to %dx%d)\n", __func__, width, height );
VID_SetDisplayTransform( &render_w, &render_h ); VID_SetDisplayTransform( &render_w, &render_h );
R_SaveVideoMode( width, height, render_w, render_h, false ); R_SaveVideoMode( width, height, render_w, render_h );
return rserr_ok; return rserr_ok;
} }
@@ -166,10 +161,17 @@ void* GL_GetProcAddress( const char *name ) // RenderAPI requirement
void GL_UpdateSwapInterval( void ) void GL_UpdateSwapInterval( void )
{ {
if( FBitSet( gl_vsync.flags, FCVAR_CHANGED )) // disable VSync while level is loading
if( cls.state < ca_active )
{
// setup fb vsync here
fb.vsync = false;
SetBits( gl_vsync.flags, FCVAR_CHANGED );
}
else if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
{ {
ClearBits( gl_vsync.flags, FCVAR_CHANGED ); ClearBits( gl_vsync.flags, FCVAR_CHANGED );
fb.vsync = gl_vsync.value; fb.vsync = true;
} }
} }
@@ -246,9 +248,41 @@ qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *
return true; return true;
} }
ref_window_type_t R_GetWindowHandle( void **handle, ref_window_type_t type ) // unrelated stubs
void Platform_GetClipboardText( char *buffer, size_t size )
{ {
return REF_WINDOW_TYPE_NULL;
} }
void Platform_SetClipboardText( const char *buffer, size_t size )
{
}
void Platform_PreCreateMove( void )
{
}
// will be implemented later
void Platform_RunEvents( void )
{
}
void GAME_EXPORT Platform_GetMousePos( int *x, int *y )
{
*x = *y = 0;
}
void GAME_EXPORT Platform_SetMousePos(int x, int y)
{
}
void Platform_Vibrate( float life, char flags )
{
}
#endif #endif
+52 -78
View File
@@ -31,7 +31,6 @@ GNU General Public License for more details.
============================================================================== ==============================================================================
*/ */
double Platform_DoubleTime( void ); double Platform_DoubleTime( void );
void Platform_Sleep( int msec );
void Platform_ShellExecute( const char *path, const char *parms ); void Platform_ShellExecute( const char *path, const char *parms );
void Platform_MessageBox( const char *title, const char *message, qboolean parentMainWindow ); void Platform_MessageBox( const char *title, const char *message, qboolean parentMainWindow );
void Platform_SetStatus( const char *status ); void Platform_SetStatus( const char *status );
@@ -58,7 +57,6 @@ char *Posix_Input( void );
#if XASH_SDL #if XASH_SDL
void SDLash_Init( const char *basedir ); void SDLash_Init( const char *basedir );
void SDLash_Shutdown( void ); void SDLash_Shutdown( void );
void SDLash_NanoSleep( int nsec );
#endif #endif
#if XASH_ANDROID #if XASH_ANDROID
@@ -72,9 +70,6 @@ void Android_Shutdown( void );
#endif #endif
#if XASH_WIN32 #if XASH_WIN32
void Win32_Init( qboolean con_showalways );
void Win32_Shutdown( void );
qboolean Win32_NanoSleep( int nsec );
void Wcon_CreateConsole( qboolean con_showalways ); void Wcon_CreateConsole( qboolean con_showalways );
void Wcon_DestroyConsole( void ); void Wcon_DestroyConsole( void );
void Wcon_InitConsoleCommands( void ); void Wcon_InitConsoleCommands( void );
@@ -129,7 +124,7 @@ static inline void Platform_Init( qboolean con_showalways, const char *basedir )
#elif XASH_DOS #elif XASH_DOS
DOS_Init( ); DOS_Init( );
#elif XASH_WIN32 #elif XASH_WIN32
Win32_Init( con_showalways ); Wcon_CreateConsole( con_showalways );
#elif XASH_LINUX #elif XASH_LINUX
Linux_Init( ); Linux_Init( );
#endif #endif
@@ -144,7 +139,7 @@ static inline void Platform_Shutdown( void )
#elif XASH_DOS #elif XASH_DOS
DOS_Shutdown( ); DOS_Shutdown( );
#elif XASH_WIN32 #elif XASH_WIN32
Win32_Shutdown( ); Wcon_DestroyConsole( );
#elif XASH_LINUX #elif XASH_LINUX
Linux_Shutdown( ); Linux_Shutdown( );
#endif #endif
@@ -170,22 +165,16 @@ static inline void Platform_SetupSigtermHandling( void )
#endif #endif
} }
static inline qboolean Platform_NanoSleep( int nsec ) static inline void Platform_Sleep( int msec )
{ {
#if XASH_SDL == 3 #if XASH_TIMER == TIMER_SDL
SDLash_NanoSleep( nsec ); SDL_Delay( msec );
return true; #elif XASH_TIMER == TIMER_POSIX
// SDL2 doesn't have nanosleep, so use low-level functions here usleep( msec * 1000 );
#elif XASH_POSIX #elif XASH_TIMER == TIMER_WIN32
struct timespec ts = { Sleep( msec );
.tv_sec = 0,
.tv_nsec = nsec, // just don't put large numbers here
};
return nanosleep( &ts, NULL ) == 0;
#elif XASH_WIN32
return Win32_NanoSleep( nsec );
#else #else
return false; // stub
#endif #endif
} }
@@ -210,13 +199,8 @@ static inline void Sys_RestoreCrashHandler( void )
============================================================================== ==============================================================================
*/ */
#if XASH_SDL >= 2
void Platform_Vibrate( float life, char flags ); // left for compatibility void Platform_Vibrate( float life, char flags ); // left for compatibility
void Platform_Vibrate2( float time, int low_freq, int high_freq, uint flags ); void Platform_Vibrate2( float time, int low_freq, int high_freq, uint flags );
#else
static inline void Platform_Vibrate( float life, char flags ) {}
static inline void Platform_Vibrate2( float time, int low_freq, int high_freq, uint flags ) {}
#endif
/* /*
============================================================================== ==============================================================================
@@ -225,58 +209,51 @@ static inline void Platform_Vibrate2( float time, int low_freq, int high_freq, u
============================================================================== ==============================================================================
*/ */
#if XASH_SDL // only SDL based backends implements these functions // Gamepad support
void Platform_PreCreateMove( void ); #if XASH_SDL
void GAME_EXPORT Platform_GetMousePos( int *x, int *y );
void GAME_EXPORT Platform_SetMousePos( int x, int y );
qboolean Platform_GetMouseGrab( void );
void Platform_SetMouseGrab( qboolean enable );
void Platform_SetCursorType( VGUI_DefaultCursor type );
int Platform_GetClipboardText( char *buffer, size_t size );
void Platform_SetClipboardText( const char *buffer );
#else
static inline void Platform_PreCreateMove( void ) { }
static inline void GAME_EXPORT Platform_SetMousePos( int x, int y ) { }
static inline void Platform_SetMouseGrab( qboolean enable ) { }
static inline void Platform_SetCursorType( VGUI_DefaultCursor type ) { }
static inline int Platform_GetClipboardText( char *buffer, size_t size ) { return 0; }
static inline void Platform_SetClipboardText( const char *buffer ) { }
static inline qboolean Platform_GetMouseGrab( void ) { return false; }
static inline void GAME_EXPORT Platform_GetMousePos( int *x, int *y )
{
if( x ) *x = 0;
if( y ) *y = 0;
}
#endif
#if XASH_SDL || XASH_DOS
void Platform_RunEvents( void );
void Platform_MouseMove( float *x, float *y );
#else
static inline void Platform_RunEvents( void ) { }
static inline void Platform_MouseMove( float *x, float *y )
{
if( x ) *x = 0.0f;
if( y ) *y = 0.0f;
}
#endif
#if XASH_SDL >= 2 || XASH_PSVITA || XASH_DOS || XASH_USE_EVDEV
void Platform_EnableTextInput( qboolean enable );
#else
static inline void Platform_EnableTextInput( qboolean enable ) { }
#endif
#if XASH_SDL >= 2
int Platform_JoyInit( void ); // returns number of connected gamepads, negative if error int Platform_JoyInit( void ); // returns number of connected gamepads, negative if error
void Platform_JoyShutdown( void ); void Platform_JoyShutdown( void );
void Platform_CalibrateGamepadGyro( void ); void Platform_CalibrateGamepadGyro( void );
key_modifier_t Platform_GetKeyModifiers( void );
#else #else
static inline int Platform_JoyInit( void ) { return 0; } static inline int Platform_JoyInit( void )
static inline void Platform_JoyShutdown( void ) { } {
static inline void Platform_CalibrateGamepadGyro( void ) { } return 0;
static inline key_modifier_t Platform_GetKeyModifiers( void ) { return KeyModifier_None; } }
static inline void Platform_JoyShutdown( void )
{
}
static inline void Platform_CalibrateGamepadGyro( void )
{
}
#endif
// Text input
void Platform_EnableTextInput( qboolean enable );
key_modifier_t Platform_GetKeyModifiers( void );
// System events
void Platform_RunEvents( void );
// Mouse
void Platform_GetMousePos( int *x, int *y );
void Platform_SetMousePos( int x, int y );
void Platform_PreCreateMove( void );
void Platform_MouseMove( float *x, float *y );
void Platform_SetCursorType( VGUI_DefaultCursor type );
// Clipboard
int Platform_GetClipboardText( char *buffer, size_t size );
void Platform_SetClipboardText( const char *buffer );
#if XASH_SDL == 12
#define SDL_SetWindowGrab( wnd, state ) SDL_WM_GrabInput( (state) )
#define SDL_MinimizeWindow( wnd ) SDL_WM_IconifyWindow()
#define SDL_IsTextInputActive() host.textmode
#endif
#if !XASH_SDL
#define SDL_VERSION_ATLEAST( x, y, z ) 0
#endif #endif
static inline void Platform_SetTimer( float time ) static inline void Platform_SetTimer( float time )
@@ -314,8 +291,6 @@ typedef enum
struct vidmode_s; struct vidmode_s;
typedef enum window_mode_e window_mode_t; typedef enum window_mode_e window_mode_t;
typedef enum ref_window_type_e ref_window_type_t;
// Window // Window
qboolean R_Init_Video( const int type ); qboolean R_Init_Video( const int type );
void R_Free_Video( void ); void R_Free_Video( void );
@@ -331,8 +306,7 @@ void GL_SwapBuffers( void );
void *SW_LockBuffer( void ); void *SW_LockBuffer( void );
void SW_UnlockBuffer( void ); void SW_UnlockBuffer( void );
qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *r, uint *g, uint *b ); qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *r, uint *g, uint *b );
void Platform_Minimize_f( void );
ref_window_type_t R_GetWindowHandle( void **handle, ref_window_type_t type );
// //
// in_evdev.c // in_evdev.c
+5 -5
View File
@@ -17,10 +17,9 @@ GNU General Public License for more details.
// have backtrace() and backtrace_symbols() calls, which replace for us // have backtrace() and backtrace_symbols() calls, which replace for us
// platform-specific code // platform-specific code
#if HAVE_EXECINFO #if HAVE_EXECINFO
#include "common.h"
#include <execinfo.h> #include <execinfo.h>
#include <signal.h> #include <signal.h>
#include "common.h"
#include "input.h"
void Sys_Crash( int signal, siginfo_t *si, void *context ) void Sys_Crash( int signal, siginfo_t *si, void *context )
{ {
@@ -71,15 +70,16 @@ void Sys_Crash( int signal, siginfo_t *si, void *context )
// put MessageBox as Sys_Error // put MessageBox as Sys_Error
Msg( "%s\n", message ); Msg( "%s\n", message );
#if !XASH_DEDICATED #ifdef XASH_SDL
IN_SetMouseGrab( false ); SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
#endif #endif
host.status = HOST_CRASHED; host.crashed = true;
Platform_MessageBox( "Xash Error", message, false ); Platform_MessageBox( "Xash Error", message, false );
// log saved, now we can try to save configs and close log correctly, it may crash // log saved, now we can try to save configs and close log correctly, it may crash
if( host.type == HOST_NORMAL ) if( host.type == HOST_NORMAL )
CL_Crashed(); CL_Crashed();
host.status = HOST_CRASHED;
Sys_Quit( "crashed" ); Sys_Quit( "crashed" );
} }
+8 -8
View File
@@ -17,7 +17,7 @@ GNU General Public License for more details.
#include <signal.h> #include <signal.h>
#include "common.h" #include "common.h"
#include "backtrace.h" #include "backtrace.h"
#include "input.h"
static struct backtrace_state *g_bt_state; static struct backtrace_state *g_bt_state;
static qboolean enable_libbacktrace; static qboolean enable_libbacktrace;
@@ -111,10 +111,8 @@ static int Sys_BacktracePrintFull( void *data, uintptr_t pc, const char *filenam
module_name = dlinfo.dli_fname; module_name = dlinfo.dli_fname;
else module_name = NULL; else module_name = NULL;
if( filename && lineno >= 0 && function ) if( filename && lineno && function )
{ {
filename = COM_FileWithoutPath( filename );
if( module_name ) if( module_name )
Sys_AppendPrint( pd, "%2d: %s (%s:%d) (%s)\n", pd->idx++, function, filename, lineno, module_name ); Sys_AppendPrint( pd, "%2d: %s (%s:%d) (%s)\n", pd->idx++, function, filename, lineno, module_name );
else else
@@ -160,19 +158,21 @@ void Sys_CrashLibbacktrace( int signal, siginfo_t *si, void *context )
pd.message_size = sizeof( message ) - len; pd.message_size = sizeof( message ) - len;
pd.len = 0; pd.len = 0;
backtrace_full( g_bt_state, 1, Sys_BacktracePrintFull, Sys_BacktracePrintError, &pd ); if( g_bt_state )
backtrace_full( g_bt_state, 0, Sys_BacktracePrintFull, Sys_BacktracePrintError, &pd );
// put MessageBox as Sys_Error // put MessageBox as Sys_Error
Msg( "%s\n", message ); Msg( "%s\n", message );
#if !XASH_DEDICATED #ifdef XASH_SDL
IN_SetMouseGrab( false ); SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
#endif #endif
host.status = HOST_CRASHED; host.crashed = true;
Platform_MessageBox( "Xash Error", message, false ); Platform_MessageBox( "Xash Error", message, false );
// log saved, now we can try to save configs and close log correctly, it may crash // log saved, now we can try to save configs and close log correctly, it may crash
if( host.type == HOST_NORMAL ) if( host.type == HOST_NORMAL )
CL_Crashed(); CL_Crashed();
host.status = HOST_CRASHED;
Sys_Quit( "crashed" ); Sys_Quit( "crashed" );
} }
+4 -4
View File
@@ -26,7 +26,6 @@ GNU General Public License for more details.
#include <signal.h> #include <signal.h>
#include <sys/mman.h> #include <sys/mman.h>
#include "library.h" #include "library.h"
#include "input.h"
void Sys_Crash( int signal, siginfo_t *si, void *context ); void Sys_Crash( int signal, siginfo_t *si, void *context );
void Sys_CrashLibbacktrace( int signal, siginfo_t *si, void *context ); void Sys_CrashLibbacktrace( int signal, siginfo_t *si, void *context );
@@ -193,15 +192,16 @@ void Sys_Crash( int signal, siginfo_t *si, void *context )
// put MessageBox as Sys_Error // put MessageBox as Sys_Error
Msg( "%s\n", message ); Msg( "%s\n", message );
#if !XASH_DEDICATED #ifdef XASH_SDL
IN_SetMouseGrab( false ); SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
#endif #endif
host.status = HOST_CRASHED; host.crashed = true;
Platform_MessageBox( "Xash Error", message, false ); Platform_MessageBox( "Xash Error", message, false );
// log saved, now we can try to save configs and close log correctly, it may crash // log saved, now we can try to save configs and close log correctly, it may crash
if( host.type == HOST_NORMAL ) if( host.type == HOST_NORMAL )
CL_Crashed(); CL_Crashed();
host.status = HOST_CRASHED;
Sys_Quit( "crashed" ); Sys_Quit( "crashed" );
} }

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