Alibek Omarov
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da4c4bb76a
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ref: remove unused sprite_radius global variable
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2026-04-19 00:32:45 +05:00 |
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Alibek Omarov
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241c926076
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ref: soft: replace RI.{vieworg,viewangles,pvsorigin} by ref_viewpass_t fields
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2026-04-13 23:13:49 +05:00 |
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Alibek Omarov
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513984d7fd
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ref: soft: save original viewpass and access viewport and fov through it
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2026-04-13 23:13:49 +05:00 |
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Alibek Omarov
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271a6e2210
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ref: soft: drop broken code for all non-viewer viewpasses
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2026-04-13 23:13:49 +05:00 |
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Alibek Omarov
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5aca78951c
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ref: move R_PushDlights and R_MarkLights to ref_common
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2026-04-13 13:01:18 +05:00 |
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Alibek Omarov
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f5f6d9bbe4
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engine: move sprite texture loading back to engine, only leave rendering for renderer
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2026-04-13 13:01:18 +05:00 |
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Alibek Omarov
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9a25768617
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ref: soft: cleanup dead, commented out code and global variables
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2026-03-17 00:19:27 +05:00 |
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Alibek Omarov
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e76528d929
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ref: make sprite and studio global variables static
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2026-03-17 00:19:27 +05:00 |
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Alibek Omarov
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53e59c2e73
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ref: load sprites textures with texgamma applied (like GoldSrc)
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2025-05-26 19:09:28 +05:00 |
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Alibek Omarov
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706cc16a86
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ref: fix -Wmaybe-uninitialized
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2025-03-25 17:06:59 +03:00 |
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Alibek Omarov
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4f2249ed8e
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ref: support loading sprites with truncated palette
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2025-01-22 19:24:00 +03:00 |
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Alibek Omarov
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b554d7e215
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ref: properly handle unloading sprites that aren't loaded completely
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2025-01-22 19:20:20 +03:00 |
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Alibek Omarov
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a52c8aa291
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ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies
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2024-11-06 02:41:38 +03:00 |
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Alibek Omarov
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659adca473
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ref: soft: remove dead, commented out code
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2024-11-06 02:17:06 +03:00 |
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Alibek Omarov
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4d003bc13f
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ref: remove Mod_LoadMapSprite from RefAPI
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2024-11-03 02:59:44 +03:00 |
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Alibek Omarov
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fb7854f1ef
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ref: soft: replace same struct type memcpys by assignments
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2024-07-31 00:05:44 +03:00 |
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Alibek Omarov
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d56e53a347
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Replace hardcoded functions names by __func__ macro
* while we're here, fix some possible bugs
* and fix -Wformat=2
s/__FUNCTION__/__func__/g
awawawa
|
2024-06-19 06:53:42 +03:00 |
|
mittorn
|
5568eccc8a
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ref/r_sprite: move dframetype to inner block
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2024-02-27 04:17:21 +03:00 |
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mittorn
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15798aaf52
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ref/r_sprite: move dframetype to inner block
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2024-02-27 04:04:54 +03:00 |
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mittorn
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b0bbcab6b4
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ref_soft,ref_gl: fix unaligned read in sprite code
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2024-02-27 04:04:54 +03:00 |
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Alibek Omarov
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7152393089
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ref: soft: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
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Alibek Omarov
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64f3884f23
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ref: soft: convert to usage of ref_client_t to get client time
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2023-12-30 16:36:13 +03:00 |
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Alibek Omarov
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7e9f87de2d
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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2023-12-06 04:13:03 +03:00 |
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Alibek Omarov
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8680757844
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ref: soft: move ref_soft cvars to static allocation, remove dead cvars
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2023-05-27 21:52:58 +03:00 |
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Andrey Akhmichin
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af5c74981b
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ref: soft: replace va function calls.
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2023-03-11 15:31:17 +03:00 |
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Alibek Omarov
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fe9f3f78a0
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ref: soft: minimize dependency on internal engine headers
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2022-09-10 22:52:52 +03:00 |
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Alibek Omarov
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61c142e2db
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ref: move renderers into ref subdirectory
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2022-09-10 22:52:52 +03:00 |
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