Commit Graph
6534 Commits
Author SHA1 Message Date
Alibek Omarov 50f7f3bb87 engine: server: mark str64 as maybe unused 2026-05-13 11:12:19 +05:00
Alibek Omarov 7c3da8c381 3rdparty: gl-wes-v2: update 2026-05-13 11:11:41 +05:00
Alibek Omarov e38d3511b5 3rdparty: nanogl: update 2026-05-13 11:11:32 +05:00
Alibek Omarov d4fcebb377 3rdparty: MultiEmulator: update 2026-05-13 11:11:22 +05:00
Alibek Omarov 996f0e906b engine: client: drop double free check from dbghulls 2026-05-13 10:53:21 +05:00
Alibek Omarov 0f490a2f16 engine: client: fix warnings, cleanup unused or maybe-uninitialized variables 2026-05-13 10:48:37 +05:00
Alibek Omarov cef6cb58bb ref: gl: fix maybe-uninitialized 2026-05-13 10:47:15 +05:00
Alibek Omarov 47aad1b3a3 ref: soft: cleanup unused variables 2026-05-13 10:46:59 +05:00
Alibek Omarov ff8efebba2 engine: fix more warnings 2026-05-13 10:46:44 +05:00
Alibek Omarov be6571a6a2 3rdparty: library_suffix: update 2026-05-13 10:45:50 +05:00
Alibek Omarov 1d67585df4 3rdparty: mainui: update 2026-05-13 10:45:39 +05:00
Alibek Omarov 10d441f825 public: fix warnings, add guards around some of the macros, remove unused variable 2026-05-13 10:30:35 +05:00
Alibek Omarov 2dc132f817 engine: common: fix up warnings, clean up unused variables 2026-05-13 10:13:52 +05:00
Alibek Omarov e9bdbf2f33 ref: gl: mark maybe unused globals 2026-05-13 10:11:47 +05:00
Alibek Omarov b630a84447 common: xash3d_types: add macro MAYBE_UNUSED 2026-05-13 10:11:21 +05:00
Alibek Omarov dccd076b92 engine: platform: sdl2: cleanup unused variables 2026-05-13 10:09:49 +05:00
Alibek Omarov cb7ea5729a engine: server: cleanup unused variables 2026-05-13 10:09:37 +05:00
Alibek Omarov 9bad17505e filesystem: cleanup unused variables 2026-05-13 10:09:19 +05:00
Alibek Omarov bf990d1040 ref: gl: cleanup unused variables 2026-05-13 10:09:09 +05:00
Alibek Omarov 63e112bf4c engine: client: soundlib: add more broken null files 2026-05-13 09:32:50 +05:00
Alibek Omarov 0aac2e4d32 engine: zone: add small allocation optimization, reducing the size of <255 bytes allocations at the cost of less debug info
Keep it opt-in through a flag at pool alloc time.
Opt-in console related allocations, they are usually small enough strings.
2026-05-13 09:32:50 +05:00
Alibek Omarov 33b3cdb0f5 engine: client: soundlib: catch broken null.wav and replace it with silence 2026-05-10 03:02:24 +05:00
Alibek Omarov 9c4edaed21 engine: client: sound: switch to single-pass mixing, now channels gets upscaled directly to DMA speed, fixing the issue with s_lerping 2026-05-10 02:48:23 +05:00
Alibek Omarov d4205867dd public: simplify COM_Strip and COM_DefaultExtension by reusing extension extraction function. Add moar tests for them 2026-05-10 00:56:44 +05:00
Alibek Omarov 3c07680263 android: pack crash log to ZIP file, put system and intent info alongside it. Properly handle if multple email clients are installed on device (tested with gmail, outlook and k-9). 2026-05-10 00:32:29 +05:00
Alibek Omarov e5d6f66f61 filesystem: strip exec flag and add nowrite flag to archives
pk3dir now disallows executables, which shouldn't be a problem for anybody.
Revised FS_Path command output.
continuous-hlsdk-mega-fetch
2026-05-09 19:22:10 +05:00
Alibek Omarov a106924c7f filesystem: avoid scanning game directory as executable in FS_FindLibrary on Android, generic refactoring 2026-05-09 16:57:21 +05:00
Alibek Omarov 11ee883c84 android: show build info for mod's downloaded libraries 2026-05-09 16:57:21 +05:00
Alibek Omarov 881f0c5ca7 engine: show the missing library warning message on Android, but only if APK doesn't try to override it, skip client for now 2026-05-09 16:57:21 +05:00
Alibek Omarov ac0c8a2210 android: implement game library downloading 2026-05-09 16:57:21 +05:00
Alibek Omarov dba090e0da android: bundle Let's Encrypt's ISRG Root X1 certificate for EOL devices 2026-05-09 16:57:21 +05:00
Alibek Omarov 262f32b002 engine: platform: android: implement library loading from VFS paths on Android 2026-05-09 16:57:21 +05:00
Zane van Iperenanda1batross 843f6297ed engine: net_ws: fix NET_QueuePacket indentation after previous change 2026-05-09 13:15:17 +05:00
Zane van Iperenanda1batross d1510345f1 engine: net_ws: round-robin IPv4/IPv6 reads
Previously, it would always return on the first one that had activity.
In practice, this meant that if IPv4 starts getting slammed, IPv6 reads
wouldn't happen.
2026-05-09 13:15:17 +05:00
Alibek Omarov 36307bb386 android: handle crash logs created by the engine, keep them for 30 days for current version 2026-05-07 17:58:25 +05:00
Alibek Omarov 52953a7647 engine: platform: posix: drop crash info into crash.log on Android 2026-05-07 15:48:34 +05:00
Alibek Omarov ebeff144f9 Merge remote-tracking branch 'origin/master' 2026-05-07 13:50:55 +05:00
Alibek Omarov c8cc953d48 engine: platform: posix: make crash message a global because the stack could be limited when we hit crash handler 2026-05-07 13:45:39 +05:00
Alibek Omarov d6bf06e997 engine: common: check XASH3D_BASEDIR when opening log file, fixes engine.log creation on Android 2026-05-07 12:23:56 +05:00
Alibek Omarov 568b7abc5f scripts: waifulib: xcompile: set max-page-size to 64k on PSVita to workaround latest toolchain issue 2026-05-07 12:07:25 +05:00
Alibek Omarov 1b7f50d3c6 scripts: waifulib: xcompile: fix build error with newer NDKs caused by incompatibility of legacy STL and Clang 2026-05-07 12:05:26 +05:00
Alibek Omarov c8e1c2673f engine: client: sound: revert singleplayer check for local sounds 2026-05-07 11:57:09 +05:00
Alibek Omarov c2df265de7 engine: operate on a local copy of dspriteframe_t to avoid unaligned access on ARMv7 2026-05-07 11:56:08 +05:00
Alibek Omarov e9e885534a filesystem: dir: hand off file existence check to the OS if path starts with .. or ../ 2026-05-07 10:32:00 +05:00
Alibek Omarov 95cc6c4445 filesystem: small refactoring, remove double nullptr checks 2026-05-07 10:32:00 +05:00
Alibek Omarov 086cb6aab8 engine: move {gamedir}/downloaded directory to {gamedir}_downloads for compatibility
Some mods like Sven-Coop 4.8 stupidly open game files directly and need this to
load downloaded soundcache.
2026-05-07 10:32:00 +05:00
Alibek Omarov e6a44b70e0 engine: client: always load client.dll last to crash on nullptr in mods that fetch cvar pointers early, add comment for anyone who would modify this file 2026-05-05 01:15:16 +05:00
Alibek Omarov fdb59e990e engine: rename Host_IsLocalGame to Host_IsSinglePlayerGame to avoid confusion 2026-05-05 01:04:57 +05:00
Alibek Omarov eb79bc6b40 engine: use Host_IsLocalClient where it should be, as it checks for local games, not specifically singleplayer games 2026-05-05 01:03:03 +05:00
Alibek Omarov e907e9fc95 engine: client: fix check for local game when deciding to enable netchan splitsize extension 2026-05-05 00:38:33 +05:00