engine: platform: android: implement library loading from VFS paths on Android

This commit is contained in:
Alibek Omarov
2026-05-07 20:22:08 +05:00
parent 843f6297ed
commit 262f32b002

View File

@@ -22,41 +22,69 @@ GNU General Public License for more details.
void *ANDROID_LoadLibrary( const char *path )
{
const char *libdir[2], *name = COM_FileWithoutPath( path );
char fullpath[MAX_SYSPATH];
const char *name = COM_FileWithoutPath( path );
void *handle;
libdir[0] = getenv( "XASH3D_GAMELIBDIR" ); // TODO: remove this once distributing games from APKs will be deprecated
libdir[1] = NULL; // TODO: put here data directory where libraries will be downloaded to
Con_Reportf( "%s: loading \"%s\" (name: \"%s\")\n", __func__, path, name );
for( int i = 0; i < ARRAYSIZE( libdir ); i++ )
// TODO: remove this once distributing games from APKs will be deprecated
const char *gamelibdir = getenv( "XASH3D_GAMELIBDIR" );
if( !COM_StringEmptyOrNULL( gamelibdir ))
{
// this is an APK directory, get base path
const char *p = i == 0 ? name : path;
char fullpath[MAX_SYSPATH];
Q_snprintf( fullpath, sizeof( fullpath ), "%s/%s", gamelibdir, name );
if( !libdir[i] )
continue;
Q_snprintf( fullpath, sizeof( fullpath ), "%s/%s", libdir[i], p );
Con_Reportf( "%s: trying APK path \"%s\"\n", __func__, fullpath );
handle = dlopen( fullpath, RTLD_NOW );
if( handle )
{
Con_Reportf( "%s: loading library %s successful\n", __func__, fullpath );
Con_Reportf( "%s: loaded from APK path\n", __func__ );
return handle;
}
Con_Reportf( "%s: APK path failed: %s\n", __func__, dlerror() );
COM_PushLibraryError( dlerror() );
}
// find in system search path, that includes our APK
// try VFS
dll_user_t *hInst = FS_FindLibrary( path, false );
if( hInst )
{
Con_Reportf( "%s: VFS found \"%s\"\n", __func__, hInst->fullPath );
if( !hInst->custom_loader )
{
char libpath[MAX_SYSPATH];
Q_strncpy( libpath, hInst->fullPath, sizeof( libpath ));
Mem_Free( hInst );
handle = dlopen( libpath, RTLD_NOW );
if( handle )
{
Con_Reportf( "%s: loaded from VFS path\n", __func__ );
return handle;
}
Con_Reportf( "%s: VFS dlopen failed: %s\n", __func__, dlerror() );
COM_PushLibraryError( dlerror() );
}
else
{
Con_Reportf( "%s: VFS entry has custom loader, skipping\n", __func__ );
COM_PushLibraryError( "custom loader not available on Android" );
Mem_Free( hInst );
}
}
// find in system search path (APK's LD_LIBRARY_PATH)
Con_Reportf( "%s: trying LD_LIBRARY_PATH for \"%s\"\n", __func__, name );
handle = dlopen( name, RTLD_NOW );
if( handle )
{
Con_Reportf( "%s: loading library %s from LD_LIBRARY_PATH successful\n", __func__, name );
Con_Reportf( "%s: loaded from LD_LIBRARY_PATH\n", __func__ );
return handle;
}
Con_Reportf( "%s: all paths failed for \"%s\"\n", __func__, path );
COM_PushLibraryError( dlerror() );
return NULL;