Commit Graph

1236 Commits

Author SHA1 Message Date
Alibek Omarov
69204aec07 engine: client: synchronize sv_cheats state with the server 2025-09-28 22:32:41 +05:00
Alibek Omarov
7ba0818b83 engine: client: change r_pvs_radius default value to 0.1 for more accurate pvs culling and free performance 2025-09-28 18:32:53 +05:00
Alibek Omarov
cb81303ded engine: replace hardcoded pvs radius value by a r_pvs_radius cvar 2025-09-28 18:31:03 +05:00
Alibek Omarov
eed1d26191 engine: client: avi: be more verbose about incompatible ffmpeg libs versions in build-time 2025-09-17 12:47:09 +05:00
Alibek Omarov
2da0db4a31 engine: client: refactor connection to the server, always send bandwidth test and challenge from single function 2025-09-15 13:03:22 +05:00
Sergey Degtyar
ccc44f3c5f engine: voice: fix voice loopback bit 2025-09-09 01:19:27 +05:00
Alibek Omarov
b2f4d84272 engine: client: give server a bit more time to reply to bandwidth test 2025-09-08 21:19:53 +05:00
Alibek Omarov
c2e2686b6a engine: voice: send disabled voice status when raw chan is exhausted, also send enabled status only when we have something to play
And other minor refactorings.
2025-09-03 04:20:22 +05:00
Alibek Omarov
5106ebae58 engine: voice: fix local player server ack'ed message 2025-09-03 03:40:15 +05:00
Alibek Omarov
6b6bf7e458 Revert "engine: voice: unconditionally notify client.dll about talking player if we received the data"
This reverts commit 9fda7a15cb.
2025-09-03 03:30:24 +05:00
Alibek Omarov
2daaa94666 engine: voice: fix voice loopback on GoldSrc proto 2025-09-03 03:07:36 +05:00
Alibek Omarov
b129ed8f76 engine: voice: fix another off-by-one error, to fix server's ack status of local player talking 2025-09-03 03:01:49 +05:00
Alibek Omarov
9fda7a15cb engine: voice: unconditionally notify client.dll about talking player if we received the data 2025-09-03 02:23:54 +05:00
Alibek Omarov
9c6589fa03 engine: introduce vfs.cfg to properly control user set addon folders
vfs.cfg executed before game directory is mounted, this way we can know which
folders must be mounted before engine initialization.

This commit also removes buggy hot reload of the addon folders.
2025-09-01 01:42:37 +05:00
Alibek Omarov
a0a0d58be5 engine: client: unify quality options between Xash and GoldSrc protocol (lowering overall bitrate for Xash servers, which might help overcome default rate limitations) 2025-08-30 19:32:50 +05:00
Bohdan Shulyar
f0720026fc engine: client: touch: don't reset state if clientonly didn't change 2025-08-13 20:51:10 +05:00
Alibek Omarov
6b4a16b337 engine: client: do not cause assertion when using voice chat when sound is disabled or failed to initialize 2025-08-13 19:32:33 +05:00
Sergey Degtyar
3e921c829f engine: client: fix CL_DrawCenterPrint aligment for cyrillic text 2025-07-26 19:57:23 +05:00
Sergey Degtyar
e994cc0c8b engine: client: adjust SPRAY_ALPHA_THRESHOLD 2025-07-25 02:32:40 +05:00
Alibek Omarov
cd26b1f279 engine: imagelib: img_quant: reduce used colors from 256 to 255, so last color in palette can be reserved for custom usage (like transparency in player decals) 2025-07-25 01:39:59 +05:00
Alibek Omarov
24f05e3fc5 engine: client: refactor spray logo, get rid of unneeded bmp checks 2025-07-25 01:34:46 +05:00
Alibek Omarov
2bdeb05153 engine: client: oops, fix including non-existent file 2025-07-25 00:24:45 +05:00
Alibek Omarov
de4b635b19 engine: client: move cl_spray.c only external function declaration to client.h, move other definitions to cl_spray.c 2025-07-24 23:59:15 +05:00
SNMetamorph
ab744a8baf engine: client: fixed critical bugs in GoldSrc spray generating code, removed useless hacks 2025-07-24 20:49:05 +05:00
SNMetamorph
0aca03d343 engine: client: refactored GoldSrc sprays code, removed magic numbers 2025-07-24 20:49:05 +05:00
Sergey Degtyar
0cce014c01 engine: client: fix spray support for 24-bit BMP (save as miptex, not decal) 2025-07-17 02:20:36 +05:00
Sergey Degtyar
6111df486e engine: client: GoldSrc spray support 2025-07-16 23:54:56 +05:00
SNMetamorph
599b1b48ec engine: voice: added wrapper for players voice status array to avoid mess with off-by-one errors 2025-07-15 18:54:01 +05:00
Alibek Omarov
7564e3c61f engine: client: add support for building with FFmpeg linked in runtime 2025-07-13 04:39:44 +05:00
Alibek Omarov
0d403a7117 engine: client: console: make con history remember modifications to old lines 2025-07-09 19:23:17 +05:00
Alibek Omarov
928ce9d754 engine: client: console: simplify history handling by defining a separate type for console lines saved in history
Thus we don't need to save linewidth for them anymore.
2025-07-09 19:22:29 +05:00
Alibek Omarov
6cc3bed60a engine: client: console: fix uninitialized variable 2025-07-09 19:04:59 +05:00
Alibek Omarov
40dfd2e711 engine: client: voice: fix off by one errors (as suggested by @SNMetamorph) 2025-07-09 18:29:36 +05:00
Alibek Omarov
c554eef3b9 engine: client: add ability to disable prepending [Xash3D] tag to the nickname when connecting to GoldSrc servers 2025-07-09 17:44:13 +05:00
Sergey Degtyar
21b0516724 engine: client: move voice reset to Voice_Shutdown 2025-07-03 16:25:24 +03:00
Sergey Degtyar
cca1732245 engine: client: refactored voice.c
- reformatted code.
- changed function declarations to static.
- ensured consistent use of defined constants for buffer sizes.
2025-07-03 13:50:57 +03:00
Sergey Degtyar
fddf0200db engine: client: replaced hardcoded buffer sizes with defined constants for voice data 2025-07-03 13:36:25 +03:00
Sergey Degtyar
6bb7bcd378 engine: client: GoldSrc voice chat support
- Added support for GoldSrc voice mode, including initialization and shutdown functions.
- Implemented data size verification for the GoldSrc voice package.
- Creation and processing of voice packets, CRC verification of data integrity.
- Added a Steam ID field to the client_static_t structure
- Automatic gain control has been introduced for voice samples.
- The voice status structure has been updated.
- Refactored voice data handling for better type consistency and maintainability.
- Fixed ISO C90 compliance issues for better portability.
- Fixed decoder index usage.
2025-07-01 16:09:09 +03:00
Sergey Degtyar
f37bbec78e engine: sound: voice buffer isolation and correct MP3 volume handling 2025-06-26 06:57:50 +03:00
Alibek Omarov
c807faf5b9 engine: client: rename queryserver to ui_queryserver (so q<tab> will always result in quit command, by users request) 2025-06-19 16:43:08 +05:00
Alibek Omarov
05a258a5b4 engine: client: respect intro videos aspect ratio 2025-06-19 14:29:34 +05:00
Alibek Omarov
907e02da8d Merge ffmpeg support 2025-06-15 13:15:17 +05:00
Alibek Omarov
72485da491 engine: client: make demo recording and demo removing command privileged 2025-05-25 03:22:19 +05:00
TheEVolk
4ce03662d9 ref_api: R_GetWindowHandle method 2025-05-24 20:47:28 +05:00
Alibek Omarov
bb620d1265 engine: client: set cl_upmax to 508 by default 2025-05-20 14:35:29 +05:00
Alibek Omarov
b2444f2480 engine: restore SDL2 include path 2025-05-11 18:01:17 +03:00
Alibek Omarov
97bdd9dba0 engine: port occasional SDL2 calls to SDL3, no platform yet 2025-05-11 16:18:10 +03:00
Alibek Omarov
8209a8a681 engine: platform: move mouse grab enabling and querying functions to SDL platform code 2025-05-11 16:09:57 +03:00
Alibek Omarov
3d26ba1ed8 engine: client: always pass a valid pointer to usercmd_t in ref_params_t to prevent crassh when client.dll reads them during demo playback 2025-05-05 03:40:18 +03:00
Alibek Omarov
8ce3b4ac93 engine: client: identification: use wide CreateProcess call, ensure that process terminated and it's handles are closed 2025-04-21 19:38:10 +03:00