Alibek Omarov
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6b97fc1825
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engine: fix tests build on Win32
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2026-04-01 06:02:08 +05:00 |
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Alibek Omarov
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d8d1ebf23c
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engine: cleanup unused functions
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2026-03-26 02:24:30 +05:00 |
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Alibek Omarov
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8995a584b9
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engine: do not register autocompletion for commands that are not possible in dedicated build
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2026-03-22 14:20:59 +05:00 |
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Alibek Omarov
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30c81c9f01
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engine: use dynamic allocation for required wad list and optional debug info
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2026-03-22 14:20:59 +05:00 |
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ksagameng
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93cb146f39
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engine: common: Disable changegame menu on iOS
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2026-03-19 22:36:51 +05:00 |
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ksagameng
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d6dc77d409
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engine: common: Change macro for consistency
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2026-03-19 22:36:51 +05:00 |
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Alibek Omarov
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d8bab034c2
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engine: client: extend the supported key list for international keyboards, small refactoring of old smelly code
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2026-03-19 15:41:12 +05:00 |
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Alibek Omarov
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32d73e62f4
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engine: minor refactoring, remove host.apply_game_config as it's unused
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2026-03-05 06:06:04 +05:00 |
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Alibek Omarov
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b353ec463a
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engine: host: move exec, userconfigd and memstats to it's respective files
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2026-03-05 04:44:19 +05:00 |
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Alibek Omarov
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36be731893
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engine: cmd: make all command buffers size static
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2026-03-05 04:42:56 +05:00 |
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Alibek Omarov
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0389ef3b04
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game_launch: simplify
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2026-03-05 02:58:00 +05:00 |
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Alibek Omarov
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af5d190bc4
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engine: common: mod_bmodel: make texture name array larger so it fits both world name and miptex name
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2026-03-04 06:06:00 +05:00 |
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Alibek Omarov
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c19a824a42
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public: add Q_memfgets, replacement for COM_MemFgets rewritten using crtlib functions. Add a test
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2026-03-01 03:04:33 +05:00 |
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Alibek Omarov
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53c5a33ffd
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engine: only switch to console on Host_Error when developer mode is enabled
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2026-02-28 20:39:34 +05:00 |
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Alibek Omarov
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711d15958c
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engine: color Host_Error red to make it more visible in the console
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2026-02-28 20:39:13 +05:00 |
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Alibek Omarov
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56255f6de0
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engine: client: add simple test for titles.txt parser
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2026-02-28 01:49:25 +05:00 |
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Alibek Omarov
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9a285986c4
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public: reimplement COM_TrimSpace, add it to crtlib, add tests for it
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2026-02-28 00:05:37 +05:00 |
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Alibek Omarov
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62c547570a
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engine: minor refactoring
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2026-02-27 23:00:39 +05:00 |
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Alibek Omarov
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f863e346f5
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engine: reduce dependency on eiface.h
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2026-02-26 10:29:09 +05:00 |
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Alibek Omarov
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e51f93a5b4
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engine: remove unused hltv.h
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2026-02-26 10:29:09 +05:00 |
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Alibek Omarov
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50147a3d48
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common: replace HLSDK pmtrace.h and pm_movevars.h by it's QW counterparts
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2026-02-26 10:29:09 +05:00 |
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Alibek Omarov
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26acc25018
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common: use Quake derived definitions for usercmd_t and dlight_t
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2026-02-26 10:29:09 +05:00 |
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Alibek Omarov
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382b19e458
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engine: minor refactoring
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2026-02-23 21:46:20 +05:00 |
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Alibek Omarov
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436fa98f33
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engine: remove the code that calls pfnChangeGame from game_launch, as we never use it anyway
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2026-02-21 02:21:09 +05:00 |
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Alibek Omarov
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abaf390dfc
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engine: client: introduce a new mixer
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2026-02-21 01:43:14 +05:00 |
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Alibek Omarov
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eacc35d9e1
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engine: replace COM_CheckString and COM_CheckStringEmpty by COM_StringEmptyOrNULL and COM_StringEmpty
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2026-02-21 01:20:34 +05:00 |
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Alibek Omarov
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2735add7d0
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engine: drop setgl command
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2026-02-20 22:08:26 +05:00 |
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Alibek Omarov
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0abb667c28
|
engine: drop XASH_HASHED_VARS define
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2026-02-20 22:08:05 +05:00 |
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Alibek Omarov
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19dfec5f52
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engine: use BaseCmd_FindAll when looking for cvars and cmds simultaneously
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2026-02-20 21:56:59 +05:00 |
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Alibek Omarov
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e0f01ddae7
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engine: remove unused ignore_group argument from Cvar_FindVarExt
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2026-02-20 21:55:15 +05:00 |
|
Alibek Omarov
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dbbe75fec6
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engine: mod_bmodel: minor refactoring
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2026-02-13 12:33:44 +05:00 |
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Alibek Omarov
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f802b0eed9
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engine: mod_bmodel: fix build w/ MSVC
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2026-02-13 12:09:01 +05:00 |
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Alibek Omarov
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1b2c00e228
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engine: add ability to scan and load BSPX lumps. As an example support RGBLIGHTING and LIGHTINGDIR extensions.
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2026-02-13 11:16:12 +05:00 |
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Alibek Omarov
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5cc784f2fa
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engine: common: fix inverted check in addmaster
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2026-02-07 14:38:12 +05:00 |
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Alibek Omarov
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fa34092ba2
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engine: client: make RefAPI's R_GetConfigName optional
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2026-02-05 08:17:59 +05:00 |
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Alibek Omarov
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4804586728
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engine: let movevars.zmax be encoded in 24 bits
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2026-01-30 02:04:07 +05:00 |
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Alibek Omarov
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d08fd5c855
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engine: directly access background state cvar
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2026-01-30 00:16:19 +05:00 |
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Alibek Omarov
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9cc884dfe6
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engine: add function Cvar_DirectFullSet that acts like Cvar_DirectSet and Cvar_FullSet at the same time
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2026-01-30 00:16:19 +05:00 |
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Alibek Omarov
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d8895ae497
|
engine: do not set actually freed models as to be freed, fixing another models leak. Improve modellist output
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2026-01-28 15:23:43 +05:00 |
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Alibek Omarov
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cc9e3a5a81
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engine: misc build fixes for clang with mingw
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2026-01-24 07:21:30 +05:00 |
|
Alibek Omarov
|
214b133e5d
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engine: fix build
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2026-01-20 23:43:28 +05:00 |
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Alibek Omarov
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f9bbe2a2c4
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engine: make host.argv an array of pointers to const data
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2026-01-20 22:42:14 +05:00 |
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Alibek Omarov
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c5f90aabd6
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engine: use Sys_GetIntFromCmdLine where possible
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2026-01-20 22:30:39 +05:00 |
|
Владислав Сухов
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5c5c0ad94d
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engine: common: prepare support for direct scr writing
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2026-01-20 19:26:28 +05:00 |
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Alibek Omarov
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bc387477ce
|
engine: common: fix world submodels were not being purged correctly, leading to a "memory leak"
|
2026-01-20 00:34:10 +05:00 |
|
Alibek Omarov
|
8cbc7819a6
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engine: common: transform asserts into Host_Error calls in Mod_LoadModel
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2026-01-19 22:00:33 +05:00 |
|
Alibek Omarov
|
7c588540d8
|
engine: common: http: fix incorrect parsing of URLs
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2026-01-18 15:33:10 +05:00 |
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Alibek Omarov
|
5cb5e76872
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engine: add new needload flag specifically for cleaning up unused models and use unreferenced for free slots.
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2026-01-17 06:17:46 +05:00 |
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Alibek Omarov
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4e49cc49f8
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engine: common: http: optimistically treat https as http as a temporary hack
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2026-01-17 06:17:46 +05:00 |
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Alibek Omarov
|
d5892f3794
|
engine: change sleeptime resolution from 1 microsecond to 100 microseconds, as apparently sleeping for a microsecond isn't enough to lower CPU usage
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2026-01-13 08:27:03 +05:00 |
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