lewa_j
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2086dc6128
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ref_dx2: hack half pixel offset
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2026-07-25 16:30:23 +03:00 |
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lewa_j
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5c4dd797ce
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ref_dx2: rebase onto ref_api v17
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2026-07-25 16:30:23 +03:00 |
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lewa_j
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e7636d580f
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ref: dx2: d3d transformation state. Drawing brushes!
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2026-07-25 16:27:19 +03:00 |
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lewa_j
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64c1413278
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ref: dx2: R_DrawWorld (WIP)
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2026-07-25 16:24:59 +03:00 |
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lewa_j
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7eb1220b19
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ref: dx2: Build world polygons
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2026-07-25 16:24:58 +03:00 |
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lewa_j
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a260b4c143
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ref: dx2: some culling cvars
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2026-07-25 16:24:43 +03:00 |
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lewa_j
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cb5146bb48
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ref: dx2: Display transform rotation (WIP)
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2026-07-25 16:24:43 +03:00 |
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lewa_j
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0365e645df
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ref: dx2: d3d matrix and transform state
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2026-07-25 16:24:36 +03:00 |
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lewa_j
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d1143b4b5c
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ref: dx2: add frustum, move Assert and some externs, get world pointer from engine
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2026-07-25 16:20:16 +03:00 |
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lewa_j
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aa4bdf0732
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ref: dx2: implement FillRGBA through d3d
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2026-07-25 16:14:55 +03:00 |
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lewa_j
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700a5333af
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ref: dx2: ExecuteBuffer context
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2026-07-25 16:14:55 +03:00 |
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lewa_j
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ad25458c5a
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ref: dx2: Move more code around (r_draw, r_main, r_surf)
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2026-07-25 16:11:58 +03:00 |
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lewa_j
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8f6ff1b64f
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ref: dx2: PARM_STENCIL_ACTIVE
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2026-07-25 16:11:57 +03:00 |
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lewa_j
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3abb39f172
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ref: dx2: R_GammaChanged stub
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2026-07-25 16:11:52 +03:00 |
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lewa_j
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6a02b77163
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ref: dx2: Move functions around
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2026-07-25 16:11:50 +03:00 |
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lewa_j
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a3c26affa3
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ref: dx2: Move D3D init code to r_d3d.c
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2026-07-25 16:08:57 +03:00 |
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lewa_j
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95df96e668
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ref: dx2: vertex color
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2026-07-25 16:02:05 +03:00 |
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lewa_j
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bdce95a31b
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ref: dx2: implement FreeTexture
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2026-07-25 16:02:05 +03:00 |
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lewa_j
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eec9609354
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ref: dx2: blend, alpha test, fix texture formats with alpha
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2026-07-25 16:01:55 +03:00 |
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lewa_j
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a58f2ac13b
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ref: dx2: render textures
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2026-07-25 16:01:06 +03:00 |
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lewa_j
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e704247f9d
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ref: dx2: start D3D work
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2026-07-25 16:01:06 +03:00 |
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lewa_j
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d414eeb246
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ref_dx2 (WIP)
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2026-07-25 15:54:24 +03:00 |
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