Alibek Omarov
61f3369957
filesystem: refactor large filesystem.c into smaller files
2026-05-18 12:50:08 +05:00
Alibek Omarov
5d7ed9d8a7
public: add CheckNastyPath from Darkplaces's VFS so it can be used in engine for path traversal checks
2026-05-16 21:28:51 +05:00
Alibek Omarov
9bad17505e
filesystem: cleanup unused variables
2026-05-13 10:09:19 +05:00
Alibek Omarov
0aac2e4d32
engine: zone: add small allocation optimization, reducing the size of <255 bytes allocations at the cost of less debug info
...
Keep it opt-in through a flag at pool alloc time.
Opt-in console related allocations, they are usually small enough strings.
2026-05-13 09:32:50 +05:00
Alibek Omarov
e5d6f66f61
filesystem: strip exec flag and add nowrite flag to archives
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pk3dir now disallows executables, which shouldn't be a problem for anybody.
Revised FS_Path command output.
2026-05-09 19:22:10 +05:00
Alibek Omarov
a106924c7f
filesystem: avoid scanning game directory as executable in FS_FindLibrary on Android, generic refactoring
2026-05-09 16:57:21 +05:00
Alibek Omarov
95cc6c4445
filesystem: small refactoring, remove double nullptr checks
2026-05-07 10:32:00 +05:00
Alibek Omarov
086cb6aab8
engine: move {gamedir}/downloaded directory to {gamedir}_downloads for compatibility
...
Some mods like Sven-Coop 4.8 stupidly open game files directly and need this to
load downloaded soundcache.
2026-05-07 10:32:00 +05:00
Alibek Omarov
b8792e4084
filesystem: set qwrap as falldir for Quake games
2026-04-05 07:03:46 +05:00
Alibek Omarov
2713f03ec2
filesystem: fix Quake gamedir check if pak0.pak is written in uppercase, omitting caseinsensitive FS emulation as is VFS is not enabled at this stage
2026-04-05 07:03:46 +05:00
Alibek Omarov
f42e2f59b7
filesystem: mark some fs ops const
2026-03-17 00:19:27 +05:00
Alibek Omarov
ea0fed24ec
filesystem: remove unneccessary dependency on const.h
2026-02-26 10:29:09 +05:00
Alibek Omarov
baa005ff71
filesystem: replace COM_CheckString and COM_CheckStringEmpty by COM_StringEmptyOrNULL and COM_StringEmpty
2026-02-21 01:20:34 +05:00
Alibek Omarov
732bc50a3a
filesystem: set custom_loader flag even if loading DLLs from archives is unsupported
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After all, it's an engine job to figure out whether it wants to load this binary or not.
2026-02-03 17:48:27 +05:00
Alibek Omarov
dae8c6cb9c
filesystem: in case of missing/incomplete liblist.gam make c0a0 default start map
2025-12-14 04:41:52 +03:00
Alibek Omarov
0dfeea5213
Migrate to library-suffix library
2025-11-11 06:59:41 +05:00
Alibek Omarov
73950e867f
filesystem: initial set of fixes for big endian
2025-11-06 23:26:12 +05:00
Alibek Omarov
9330e44817
filesystem: fix missing newline in anonymous file creation error string. Turn it into a warning, because it's not fatal
2025-10-17 09:08:50 +05:00
lewa_j
37e9ac453b
win32: engine: common: client: filesystem: Fix windows build with -Werror=implicit-function-declaration
2025-10-12 00:21:00 +08:00
Alibek Omarov
3d132e0e83
common: port: move filesystem related macros to filesystem module, try to include less globally for faster builds
2025-10-08 05:03:29 +05:00
Alibek Omarov
8b55d01f78
filesystem: fix missing const qualifier on FS_WriteGameInfo
2025-10-03 17:41:34 +08:00
Alibek Omarov
4ef23543ae
filesystem: make current set GameInfo const
2025-10-02 22:42:51 +05:00
Alibek Omarov
9c6589fa03
engine: introduce vfs.cfg to properly control user set addon folders
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vfs.cfg executed before game directory is mounted, this way we can know which
folders must be mounted before engine initialization.
This commit also removes buggy hot reload of the addon folders.
2025-09-01 01:42:37 +05:00
Alibek Omarov
e9440a8612
filesystem: fix folder exists check in RoDir
2025-06-15 13:01:13 +05:00
Alibek Omarov
d457d7d093
filesystem: archive mounting refactoring
2025-04-28 22:28:30 +03:00
Alibek Omarov
9c49253388
filesystem: allow symlinks when using listdirectory with dirs_only = true
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Should fix special setups when game directories are actually symlinks
2025-03-20 20:31:44 +03:00
Alibek Omarov
0c8da36a0b
filesystem: disallow path traversal in FS_Delete and FS_Rename
2025-02-23 03:13:46 +03:00
Alibek Omarov
1d99f65e86
filesystem: when shutting down, clean up gameinfo pointers and total games count
2025-02-05 21:14:08 +03:00
Alibek Omarov
674a4e5883
filesystem: add ability to mount HD, LV, addon and language folders by engine request
2025-02-05 18:24:36 +03:00
Alibek Omarov
2457ecf226
filesystem: fix recursive basedir possible cyclic dependency when default game directory uses a basedir that's base directory is undefined
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That could happen when default game directory depends on base directory that don't have gameinfo.txt.
Because all game directories with liblist.gam automatically have dependency on default game directory, it causes cyclic dependency.
2025-01-29 09:49:29 +03:00
Alibek Omarov
8cd99885f1
filesystem: clean added status for game folders when purging search paths
2025-01-29 09:46:18 +03:00
Alibek Omarov
f29c588e0f
filesystem: take code from DarkPlaces to properly read compressed files
2025-01-21 18:47:42 +03:00
Alibek Omarov
154df00f94
filesystem: don't create full path to rwdir, as cwd is always equal to rwdir
...
Fixes updating gameinfo.txt.
2025-01-20 19:53:04 +03:00
Alibek Omarov
a1da10fe38
filesystem: set default values for quick/autosave aged count
2025-01-20 16:06:57 +03:00
Alibek Omarov
785632a437
filesystem: minor refactoring in MD5_HashFile, use initializer instead of memset, limit buffer variable scope
2025-01-14 11:36:13 +03:00
Alibek Omarov
69341e36a3
public: expose commit and branch as global variables instead of functions
2025-01-13 20:02:59 +03:00
Alibek Omarov
d4fe3d6f8a
filesystem: wscript: check d_type field in struct dirent, as this is an extension and some supported ports (like psvita) don't have it
2025-01-08 01:22:23 +03:00
Alibek Omarov
1907485895
filesystem: re-enable folder check for array returned by listdirectory with dirs_only set to true
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According to glibc manual, not all filesystems support it and some might return DT_UNKNOWN.
2025-01-08 01:22:23 +03:00
Alibek Omarov
cfebb3e1d6
filesystem: massively rework how scanning game directories work
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* No more conversion from liblist.gam to gameinfo.txt. We are using liblist.gam directly now.
gameinfo.txt being native format to Xash3D not only remains, it takes priority over liblist.gam.
* Quake game directories now don't receive autogenerated gameinfo.txt.
* Empty directories don't get gameinfo.txt either, finally making it easier to support HD addon folders.
* If user still wishes to generate gameinfo.txt, there is now command fs_make_gameinfo that creates
gameinfo.txt for currently running game.
* No more creating empty folders for RoDir. They are now created on demand.
2025-01-08 01:22:23 +03:00
Alibek Omarov
3d60770b84
filesystem: add flag to open files in a RAM
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On Linux, it uses memfd_create syscall that can be found on Linux 3.17 and
higher. By default memfds are executable, so we set MFD_NOEXEC_SEAL flag to
prevent execution at creation time.
2024-12-19 04:22:25 +03:00
Alibek Omarov
b28c1186b2
filesystem: fix loading dlls by full path as required by metamod-r
2024-12-05 19:20:13 +03:00
Alibek Omarov
4798cd6d1e
filesystem: add new export to get fs_rootdir path
2024-11-30 09:28:30 +03:00
Alibek Omarov
b94446161e
filesystem: add functions to directly look up into archives
2024-11-23 13:56:53 +03:00
Alibek Omarov
8fd5a5af96
filesystem: simplify ambient number bound check
2024-11-17 13:04:44 +03:00
Alibek Omarov
0313e19674
filesystem: strip upper directory access from FS_FindFile when FS_AllowDirectPath is set to true
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Detailed explanation is available in the code comments.
2024-10-29 16:13:31 +03:00
Alibek Omarov
2e5bc31c9e
filesystem: set malloc like attribute for imported zone memory allocator functions
2024-09-30 04:00:28 +03:00
Alibek Omarov
a6c7b67d0d
filesystem: include errno.h for Win32
2024-08-17 17:32:50 +03:00
Alibek Omarov
3a67aefee2
filesystem: check rodir too when checking falldir existence too, just in case
2024-08-13 17:25:25 +03:00
Alibek Omarov
d114dffcb4
filesystem: add new gameinfo.txt key: demomap
2024-08-13 17:22:06 +03:00
Alibek Omarov
274f9d5846
filesystem: replace same struct type memcpys by assignments
2024-07-31 00:06:15 +03:00