43 lines
1.0 KiB
C++
43 lines
1.0 KiB
C++
////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2002.
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// -------------------------------------------------------------------------
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// File name: gizmomanager.h
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// Version: v1.00
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// Created: 2/7/2002 by Timur.
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// Compilers: Visual Studio.NET
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// Description:
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// -------------------------------------------------------------------------
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// History:
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef __gizmomanager_h__
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#define __gizmomanager_h__
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#if _MSC_VER > 1000
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#pragma once
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#endif
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#include "IGizmoManager.h"
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#include "Gizmo.h"
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/** GizmoManager manages set of currently active Gizmo objects.
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*/
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class CGizmoManager : public IGizmoManager
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{
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public:
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void AddGizmo( CGizmo *gizmo );
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void RemoveGizmo( CGizmo *gizmo );
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void Display( DisplayContext &dc );
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bool HitTest( HitContext &hc );
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private:
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typedef std::set<CGizmoPtr> Gizmos;
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Gizmos m_gizmos;
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};
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#endif // __gizmomanager_h__
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