//////////////////////////////////////////////////////////////////////////// // // Crytek Engine Source File. // Copyright (C), Crytek Studios, 2002. // ------------------------------------------------------------------------- // File name: gizmomanager.h // Version: v1.00 // Created: 2/7/2002 by Timur. // Compilers: Visual Studio.NET // Description: // ------------------------------------------------------------------------- // History: // //////////////////////////////////////////////////////////////////////////// #ifndef __gizmomanager_h__ #define __gizmomanager_h__ #if _MSC_VER > 1000 #pragma once #endif #include "IGizmoManager.h" #include "Gizmo.h" /** GizmoManager manages set of currently active Gizmo objects. */ class CGizmoManager : public IGizmoManager { public: void AddGizmo( CGizmo *gizmo ); void RemoveGizmo( CGizmo *gizmo ); void Display( DisplayContext &dc ); bool HitTest( HitContext &hc ); private: typedef std::set Gizmos; Gizmos m_gizmos; }; #endif // __gizmomanager_h__