Files
pke/data/scripts/test_object.lua
2026-03-05 01:42:40 +03:00

16 lines
362 B
Lua

-- тестовый класс
test_object = inherit_table(game_object)
function test_object:on_init()
game_object.on_init(self)
self:load_model("data/models/scene_walls.obj")
self.m_test = 0.0
end
function test_object:on_update(dt)
game_object.on_update(self, dt)
self:set_position(self.m_test, 0.0, 0.0)
self.m_test = self.m_test + ( 0.2 * dt )
end