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2026-02-12 11:46:06 +03:00
2026-02-12 11:46:06 +03:00
2026-02-12 11:46:06 +03:00

This example creates an SDL window and renderer, and then draws some lines,
rectangles and points to it every frame.

This is just a quick overview of simple drawing primitives; futher examples
will explore them in more detail.