Initial Commit
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46
src/engine/filesystem.h
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46
src/engine/filesystem.h
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#ifndef FILESYSTEM_H
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#define FILESYSTEM_H
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include <stdio.h>
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#include "ifilesystem.h"
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#define MAX_OPENED_FILES 16
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#define MAX_FNAME 260
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struct FileHandleImpl
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{
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char m_szFilename[MAX_FNAME];
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FILE* m_pFile;
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};
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class FileSystem : public IFileSystem
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{
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public:
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FileSystem(void);
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~FileSystem(void);
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void Init();
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void Shutdown();
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FileHandle_t OpenFile(const char* pFilename, const char* pMode);
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void CloseFile(FileHandle_t hFile);
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// File API
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size_t GetFileLength(FileHandle_t hFile);
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void ReadFile(FileHandle_t hFile, void* pData, size_t uiSize);
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void WriteFile(FileHandle_t hFile, void* pData, size_t uiSize);
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bool IsExist(const char* pFilename);
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private:
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FileHandleImpl m_Files[MAX_OPENED_FILES];
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int m_iOpenedFiles;
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};
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#endif // !FILESYSTEM_H
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