46 lines
702 B
C++
46 lines
702 B
C++
#ifndef RENDER_H
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#define RENDER_H
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// Render windowing management
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enum KEY_ACTION
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{
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UNPRESSED,
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PRESSED,
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HOLDING
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};
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void* WND_CreateWindow(int x, int y, int width, int height, const char* title);
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void WND_DestroyWindow(void* window);
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void WND_GetWindowSize(void* window, int* x, int* y);
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bool WND_GetWindowGrab(void* window);
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void WND_SetWindowSize(void* window, int x, int y);
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void WND_SetRelativeMouseMode(int value);
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class Render
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{
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public:
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Render();
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~Render();
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void Init();
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void Shutdown();
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void BeginFrame();
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void EndFrame();
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void DrawFrame();
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void* GetRenderWindow();
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private:
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void BuildRenderView();
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private:
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void* m_window;
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};
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extern Render* g_render;
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#endif // !RENDER_H
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