Logo
Explore Help
Sign In
RomkaZVO/xash3d-fwgs
Watch 1
Star 0
Fork 0
mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-10 14:12:04 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
f864494603e7ede14c95aeec9e3bc9c5b42571c5
xash3d-fwgs/engine/client/soundlib
T
History
Alibek Omarov 010bf63d42 engine: client: soundlib: refuse to loop WAV files that have broken "cue " chunk (for example, if loopstart points at invalid offset)
2026-08-08 16:41:49 +05:00
..
libmpg
Remove _inline macro, as it's nonstandard way to define inline functions.
2025-10-08 03:53:37 +05:00
ogg_filestream.c
engine: move soundlib onto client, only leave snd_utils with some functions that's engine core or server are dependent on
2024-12-02 21:05:41 +03:00
ogg_filestream.h
engine: move soundlib onto client, only leave snd_utils with some functions that's engine core or server are dependent on
2024-12-02 21:05:41 +03:00
snd_main.c
engine: add sprite model loading fuzzing, decouple fuzzing from tests
2026-06-30 22:12:01 +05:00
snd_mp3.c
engine: add sprite model loading fuzzing, decouple fuzzing from tests
2026-06-30 22:12:01 +05:00
snd_ogg_opus.c
engine: client: refactor variable declarations
2026-05-20 23:24:36 +05:00
snd_ogg_vorbis.c
engine: client: refactor variable declarations
2026-05-20 23:24:36 +05:00
snd_wav.c
engine: client: soundlib: refuse to loop WAV files that have broken "cue " chunk (for example, if loopstart points at invalid offset)
2026-08-08 16:41:49 +05:00
Powered by Gitea Version: 1.27.1 Page: 115ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API