Logo
Explore Help
Register Sign In
RomkaZVO/xash3d-fwgs
1
0
Fork 0
You've already forked xash3d-fwgs
mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-05 11:35:05 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
cb7ea5729a8a4efd1efb22045dfd157d7057d78d
xash3d-fwgs/engine/client/dll_int
History
Alibek Omarov e6a44b70e0 engine: client: always load client.dll last to crash on nullptr in mods that fetch cvar pointers early, add comment for anyone who would modify this file
2026-05-05 01:15:16 +05:00
..
cl_game.c
engine: client: always load client.dll last to crash on nullptr in mods that fetch cvar pointers early, add comment for anyone who would modify this file
2026-05-05 01:15:16 +05:00
cl_gameui.c
engine: use Host_IsLocalClient where it should be, as it checks for local games, not specifically singleplayer games
2026-05-05 01:03:03 +05:00
cl_mobile.c
engine: client: moving beds
2026-04-18 22:18:50 +05:00
cl_pmove.c
engine: client: moving beds
2026-04-18 22:18:50 +05:00
cl_render.c
engine: rename Host_IsLocalGame to Host_IsSinglePlayerGame to avoid confusion
2026-05-05 01:04:57 +05:00
cl_securedstub.c
engine: client: moving beds
2026-04-18 22:18:50 +05:00
ref_common.c
engine: fix palette and builtin textures on BE
2026-04-26 04:12:52 +05:00
Powered by Gitea Version: 1.25.1 Page: 54ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API