Logo
Explore Help
Register Sign In
RomkaZVO/xash3d-fwgs
1
0
Fork 0
You've already forked xash3d-fwgs
mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-09 13:51:45 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
c7768c48a692a5b90e1a565906dff9be04c4e67b
xash3d-fwgs/engine/client/soundlib
History
Alibek Omarov 010bf63d42 engine: client: soundlib: refuse to loop WAV files that have broken "cue " chunk (for example, if loopstart points at invalid offset)
2026-08-08 16:41:49 +05:00
..
libmpg
Remove _inline macro, as it's nonstandard way to define inline functions.
2025-10-08 03:53:37 +05:00
ogg_filestream.c
engine: move soundlib onto client, only leave snd_utils with some functions that's engine core or server are dependent on
2024-12-02 21:05:41 +03:00
ogg_filestream.h
engine: move soundlib onto client, only leave snd_utils with some functions that's engine core or server are dependent on
2024-12-02 21:05:41 +03:00
snd_main.c
engine: add sprite model loading fuzzing, decouple fuzzing from tests
2026-06-30 22:12:01 +05:00
snd_mp3.c
engine: add sprite model loading fuzzing, decouple fuzzing from tests
2026-06-30 22:12:01 +05:00
snd_ogg_opus.c
engine: client: refactor variable declarations
2026-05-20 23:24:36 +05:00
snd_ogg_vorbis.c
engine: client: refactor variable declarations
2026-05-20 23:24:36 +05:00
snd_wav.c
engine: client: soundlib: refuse to loop WAV files that have broken "cue " chunk (for example, if loopstart points at invalid offset)
2026-08-08 16:41:49 +05:00
Powered by Gitea Version: 1.25.1 Page: 113ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API