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RomkaZVO/xash3d-fwgs
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mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-09 13:51:45 +08:00
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b2ebe5adfdef0866e70a6526982afd7fe7b52642
xash3d-fwgs/engine/client/sound
History
Alibek Omarov 6f2e55c2fb engine: client: sound: harden S_AdjustLoopedSamplePosition against invalid loopstart also
2026-08-08 16:43:16 +05:00
..
s_dsp.c
engine: client: refactor variable declarations
2026-05-20 23:24:36 +05:00
s_load.c
engine: client: refactor variable declarations
2026-05-20 23:24:36 +05:00
s_main.c
engine: client: sound: harden S_AdjustLoopedSamplePosition against invalid loopstart also
2026-08-08 16:43:16 +05:00
s_mix.c
engine: client: sound: clamp mixed sample count to requested amount, fixes paintbuffer overflow with timecompressed VOX
2026-08-06 16:14:52 +05:00
s_mouth.c
engine: client: refactor variable declarations
2026-05-20 23:24:36 +05:00
s_stream.c
engine: client: refactor variable declarations
2026-05-20 23:24:36 +05:00
s_vox.c
engine: client: refactor variable declarations
2026-05-20 23:24:36 +05:00
voice.c
engine: use designated initializers where possible
2026-05-20 23:24:36 +05:00
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