Files
xash3d-fwgs/engine/client/voice.c
2026-04-10 14:58:46 +05:00

1213 lines
28 KiB
C

/*
voice.c - voice chat implementation
Copyright (C) 2022 Velaron
Copyright (C) 2022 SNMetamorph
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#define CUSTOM_MODES 1 // required to correctly link with Opus Custom
#include <opus_custom.h>
#include <opus.h>
#include "common.h"
#include "client.h"
#include "voice.h"
#include "crclib.h"
voice_state_t voice = { 0 };
static CVAR_DEFINE_AUTO( voice_enable, "1", FCVAR_PRIVILEGED | FCVAR_ARCHIVE, "enable voice chat" );
CVAR_DEFINE_AUTO( voice_loopback, "0", FCVAR_PRIVILEGED, "loopback voice back to the speaker" );
static CVAR_DEFINE_AUTO( voice_scale, "1.0", FCVAR_PRIVILEGED | FCVAR_ARCHIVE, "incoming voice volume scale" );
static CVAR_DEFINE_AUTO( voice_transmit_scale, "1.0", FCVAR_PRIVILEGED | FCVAR_ARCHIVE, "outcoming voice volume scale" );
static CVAR_DEFINE_AUTO( voice_avggain, "0.5", FCVAR_PRIVILEGED | FCVAR_ARCHIVE, "automatic voice gain control (average)" );
static CVAR_DEFINE_AUTO( voice_maxgain, "5.0", FCVAR_PRIVILEGED | FCVAR_ARCHIVE, "automatic voice gain control (maximum)" );
static CVAR_DEFINE_AUTO( voice_inputfromfile, "0", FCVAR_PRIVILEGED, "input voice from voice_input.wav" );
static void Voice_StartChannel( uint samples, byte *data, int entnum );
/*
===============================================================================
UTILITY FUNCTIONS
===============================================================================
*/
/*
=========================
Voice_IsGoldSrcMode
Check if codec is GoldSrc mode
=========================
*/
static qboolean Voice_IsGoldSrcMode( const char *codec )
{
// check for an empty codec string
// if the server does not use ReVoice or VTC
// it will send an empty codec
// however, decoding is still possible
// if the voice data contains Opus
if( COM_StringEmptyOrNULL( codec ))
return true;
if( Q_strstr( codec, "voice_speex" ))
return true;
return false;
}
/*
=========================
Voice_IsOpusCustomMode
Check if codec is Opus Custom mode
=========================
*/
static qboolean Voice_IsOpusCustomMode( const char *codec )
{
return Q_strcmp( codec, VOICE_OPUS_CUSTOM_CODEC ) == 0;
}
/*
=========================
Voice_GetBitrateForQuality
Get bitrate for given quality level
=========================
*/
static int Voice_GetBitrateForQuality( int quality, qboolean goldsrc )
{
switch( quality )
{
case 1: return 6000; // 6 kbps
case 2: return 12000; // 12 kbps
case 3: return 24000; // 24 kbps
case 4: return 36000; // 36 kbps
case 5: return 48000; // 48 kbps
default: return 36000; // default
}
}
/*
===============================================================================
OPUS INTEGRATION
===============================================================================
*/
/*
=========================
Voice_InitCustomMode
Initialize Opus Custom mode
=========================
*/
static qboolean Voice_InitCustomMode( void )
{
int err = 0;
voice.width = sizeof( int16_t );
voice.samplerate = VOICE_OPUS_CUSTOM_SAMPLERATE;
voice.frame_size = VOICE_OPUS_CUSTOM_FRAME_SIZE;
voice.custom_mode = opus_custom_mode_create( SOUND_44k, voice.frame_size, &err );
if( !voice.custom_mode )
{
Con_Printf( S_ERROR "Can't create Opus Custom mode: %s\n", opus_strerror( err ));
return false;
}
return true;
}
/*
=========================
Voice_InitOpusDecoder
Initialize Opus decoders for clients
=========================
*/
static qboolean Voice_InitOpusDecoder( void )
{
int err = 0;
for( int i = 0; i < cl.maxclients; i++ )
{
if( voice.goldsrc )
{
voice.gs_decoders[i] = opus_decoder_create( GS_DEFAULT_SAMPLE_RATE, VOICE_PCM_CHANNELS, &err );
if( !voice.gs_decoders[i] )
{
Con_Printf( S_ERROR "Can't create GoldSrc Opus decoder for %i: %s\n", i, opus_strerror( err ));
return false;
}
}
else
{
voice.decoders[i] = opus_custom_decoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
if( !voice.decoders[i] )
{
Con_Printf( S_ERROR "Can't create Custom Opus decoder for %i: %s\n", i, opus_strerror( err ));
return false;
}
}
}
return true;
}
/*
=========================
Voice_InitOpusEncoder
Initialize Opus encoder with quality settings
=========================
*/
static qboolean Voice_InitOpusEncoder( int quality )
{
int err = 0;
int bitrate = Voice_GetBitrateForQuality( quality, voice.goldsrc );
if( voice.goldsrc )
{
voice.gs_encoder = opus_encoder_create( GS_DEFAULT_SAMPLE_RATE, VOICE_PCM_CHANNELS, OPUS_APPLICATION_VOIP, &err );
if( !voice.gs_encoder )
{
Con_Printf( S_ERROR "Can't create GoldSrc Opus encoder: %s\n", opus_strerror( err ));
return false;
}
opus_encoder_ctl( voice.gs_encoder, OPUS_SET_DTX( 1 ));
opus_encoder_ctl( voice.gs_encoder, OPUS_SET_BITRATE( bitrate ));
}
else
{
voice.encoder = opus_custom_encoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
if( !voice.encoder )
{
Con_Printf( S_ERROR "Can't create Opus encoder: %s\n", opus_strerror( err ));
return false;
}
opus_custom_encoder_ctl( voice.encoder, OPUS_SET_BITRATE( bitrate ));
}
return true;
}
/*
=========================
Voice_ShutdownOpusDecoder
Cleanup Opus decoders
=========================
*/
static void Voice_ShutdownOpusDecoder( void )
{
for( int i = 0; i < MAX_CLIENTS; i++ )
{
if( voice.goldsrc )
{
if( voice.gs_decoders[i] )
{
opus_decoder_destroy( voice.gs_decoders[i] );
voice.gs_decoders[i] = NULL;
}
}
else
{
if( voice.decoders[i] )
{
opus_custom_decoder_destroy( voice.decoders[i] );
voice.decoders[i] = NULL;
}
}
}
}
/*
=========================
Voice_ShutdownOpusEncoder
Cleanup Opus encoder
=========================
*/
static void Voice_ShutdownOpusEncoder( void )
{
if( voice.goldsrc )
{
if( voice.gs_encoder )
{
opus_encoder_destroy( voice.gs_encoder );
voice.gs_encoder = NULL;
}
}
else
{
if( voice.encoder )
{
opus_custom_encoder_destroy( voice.encoder );
voice.encoder = NULL;
}
}
}
/*
=========================
Voice_ShutdownCustomMode
Cleanup Opus Custom mode
=========================
*/
static void Voice_ShutdownCustomMode( void )
{
if( voice.custom_mode )
{
opus_custom_mode_destroy( voice.custom_mode );
voice.custom_mode = NULL;
}
}
/*
=========================
Voice_InitGoldSrcMode
Initialize GoldSrc voice mode
=========================
*/
static qboolean Voice_InitGoldSrcMode( int quality )
{
voice.goldsrc = true;
voice.autogain.block_size = 128;
voice.width = sizeof( int16_t );
voice.samplerate = GS_DEFAULT_SAMPLE_RATE;
voice.frame_size = GS_DEFAULT_FRAME_SIZE;
if( !Voice_InitOpusDecoder())
{
Con_Printf( S_ERROR "Can't create GoldSrc decoders, voice chat is disabled.\n" );
return false;
}
if( !Voice_InitOpusEncoder( quality ))
{
Con_Printf( S_WARN "Other players will not be able to hear you.\n" );
return false;
}
return true;
}
/*
=========================
Voice_InitOpusCustomMode
Initialize Opus Custom voice mode
=========================
*/
static qboolean Voice_InitOpusCustomMode( int quality )
{
voice.goldsrc = false;
voice.autogain.block_size = 128;
voice.samplerate = VOICE_OPUS_CUSTOM_SAMPLERATE;
voice.frame_size = VOICE_OPUS_CUSTOM_FRAME_SIZE;
voice.width = sizeof( int16_t );
if( !Voice_InitCustomMode() || !Voice_InitOpusDecoder())
{
Con_Printf( S_ERROR "Can't create Opus Custom decoders, voice chat is disabled.\n" );
return false;
}
if( !Voice_InitOpusEncoder( quality ))
{
Con_Printf( S_WARN "Other players will not be able to hear you.\n" );
return false;
}
return true;
}
/*
=========================
Voice_ShutdownGoldSrcMode
Cleanup GoldSrc mode
=========================
*/
static void Voice_ShutdownGoldSrcMode( void )
{
Voice_ShutdownOpusDecoder();
Voice_ShutdownOpusEncoder();
}
/*
=========================
Voice_ShutdownOpusCustomMode
Cleanup Opus Custom mode
=========================
*/
static void Voice_ShutdownOpusCustomMode( void )
{
Voice_ShutdownOpusDecoder();
Voice_ShutdownOpusEncoder();
Voice_ShutdownCustomMode();
}
/*
===============================================================================
VOICE PROCESSING
===============================================================================
*/
/*
=========================
Voice_ApplyGainAdjust
Apply automatic gain control to voice samples
=========================
*/
static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale )
{
float gain, modifiedMax;
int average, blockOffset = 0;
for( ;; )
{
int i, localMax = 0, localSum = 0;
int blockSize = Q_min( count - blockOffset, voice.autogain.block_size );
if( blockSize < 1 )
break;
for( i = 0; i < blockSize; ++i )
{
int sample = samples[blockOffset + i];
int absSample = abs( sample );
if( absSample > localMax )
localMax = absSample;
localSum += absSample;
gain = voice.autogain.current_gain + i * voice.autogain.gain_multiplier;
samples[blockOffset + i] = bound( SHRT_MIN, (int)( sample * gain ), SHRT_MAX );
}
if( blockOffset % voice.autogain.block_size == 0 )
{
average = localSum / blockSize;
modifiedMax = average + ( localMax - average ) * voice_avggain.value;
voice.autogain.current_gain = voice.autogain.next_gain * scale;
voice.autogain.next_gain = Q_min((float)SHRT_MAX / ( modifiedMax > 1 ? modifiedMax : 1 ), voice_maxgain.value ) * scale;
if( blockSize > 1 )
voice.autogain.gain_multiplier = ( voice.autogain.next_gain - voice.autogain.current_gain ) / ( blockSize - 1 );
else
voice.autogain.gain_multiplier = 0.0f;
}
blockOffset += blockSize;
}
}
/*
=========================
Voice_GetOpusCompressedData
Get compressed voice data for Opus Custom mode
=========================
*/
static uint Voice_GetOpusCompressedData( byte *out, uint maxsize, uint *frames )
{
uint ofs = 0, size = 0;
uint frame_size_bytes = voice.frame_size * voice.width;
if( voice.input_file )
{
uint numbytes;
double updateInterval, curtime = Platform_DoubleTime();
updateInterval = curtime - voice.start_time;
voice.start_time = curtime;
numbytes = updateInterval * voice.samplerate * voice.width * VOICE_PCM_CHANNELS;
numbytes = Q_min( numbytes, voice.input_file->size - voice.input_file_pos );
numbytes = Q_min( numbytes, sizeof( voice.input_buffer ) - voice.input_buffer_pos );
memcpy( voice.input_buffer + voice.input_buffer_pos, voice.input_file->buffer + voice.input_file_pos, numbytes );
voice.input_buffer_pos += numbytes;
voice.input_file_pos += numbytes;
}
if( !voice.input_file )
VoiceCapture_Lock( true );
for( ofs = 0; voice.input_buffer_pos - ofs >= frame_size_bytes && ofs <= voice.input_buffer_pos; ofs += frame_size_bytes )
{
int bytes;
if( !voice.input_file )
Voice_ApplyGainAdjust((int16_t *)( voice.input_buffer + ofs ), voice.frame_size, voice_transmit_scale.value );
bytes = opus_custom_encode( voice.encoder, (const int16_t *)( voice.input_buffer + ofs ),
voice.frame_size, out + size + sizeof( uint16_t ), maxsize );
if( bytes > 0 )
{
// write compressed frame size
*((uint16_t *)&out[size] ) = LittleShort( bytes );
size += bytes + sizeof( uint16_t );
maxsize -= bytes + sizeof( uint16_t );
( *frames )++;
}
else
{
Con_Printf( S_ERROR "%s: failed to encode frame: %s\n", __func__, opus_strerror( bytes ));
}
}
// did we compress anything? update counters
if( ofs )
{
fs_offset_t remaining = voice.input_buffer_pos - ofs;
// move remaining samples to the beginning of buffer
memmove( voice.input_buffer, voice.input_buffer + ofs, remaining );
voice.input_buffer_pos = remaining;
}
if( !voice.input_file )
VoiceCapture_Lock( false );
return size;
}
/*
=========================
Voice_GetGSCompressedData
Get compressed voice data for GoldSrc mode
=========================
*/
static uint Voice_GetGSCompressedData( byte *out, uint maxsize, uint *frames )
{
uint ofs = 0, size = 0;
const uint frame_size_samples = GS_DEFAULT_FRAME_SIZE;
const uint frame_size_bytes = GS_DEFAULT_FRAME_SIZE * voice.width;
static uint16_t sequence = 0;
if( voice.input_file )
{
uint numbytes;
double updateInterval, curtime = Platform_DoubleTime();
updateInterval = curtime - voice.start_time;
voice.start_time = curtime;
numbytes = updateInterval * voice.samplerate * voice.width * VOICE_PCM_CHANNELS;
numbytes = Q_min( numbytes, voice.input_file->size - voice.input_file_pos );
numbytes = Q_min( numbytes, sizeof( voice.input_buffer ) - voice.input_buffer_pos );
memcpy( voice.input_buffer + voice.input_buffer_pos, voice.input_file->buffer + voice.input_file_pos, numbytes );
voice.input_buffer_pos += numbytes;
voice.input_file_pos += numbytes;
}
if( !voice.input_file )
VoiceCapture_Lock( true );
*frames = 0;
while( voice.input_buffer_pos - ofs >= frame_size_bytes )
{
int bytes;
int is_silence = 1;
int16_t *samples = (int16_t *)( voice.input_buffer + ofs );
for( uint i = 0; i < frame_size_samples; ++i )
{
if( samples[i] != 0 )
{
is_silence = 0;
break;
}
}
if( is_silence )
{
ofs += frame_size_bytes;
continue;
}
if( !voice.input_file )
Voice_ApplyGainAdjust( samples, frame_size_samples, voice_transmit_scale.value );
bytes = opus_encode( voice.gs_encoder, samples,
frame_size_samples, out + size + 4, maxsize - 4 );
if( bytes > 0 )
{
*(uint16_t *)( out + size ) = LittleShort( bytes );
*(uint16_t *)( out + size + 2 ) = LittleShort( sequence );
sequence++;
size += bytes + sizeof( uint32_t );
maxsize -= bytes + sizeof( uint32_t );
( *frames )++;
}
else
{
Con_Printf( S_ERROR "%s: failed to encode frame: %s\n", __func__, opus_strerror( bytes ));
}
ofs += frame_size_bytes;
}
if( ofs )
{
fs_offset_t remaining = voice.input_buffer_pos - ofs;
memmove( voice.input_buffer, voice.input_buffer + ofs, remaining );
voice.input_buffer_pos = remaining;
}
if( !voice.input_file )
VoiceCapture_Lock( false );
return size;
}
/*
=========================
Voice_ProcessGSData
Process GoldSrc voice data and return number of samples
=========================
*/
static int Voice_ProcessGSData( int ent, const uint8_t *data, uint32_t size )
{
uint32_t crc_in_packet;
uint32_t crc;
size_t offset;
size_t samples;
uint16_t sample_rate;
uint8_t vpc_type;
uint16_t data_len;
OpusDecoder *decoder;
size_t opus_offset;
int decoded;
size_t silence_samples;
uint16_t frame_size;
if( !data || ent <= 0 || ent > cl.maxclients )
return 0;
crc_in_packet = LittleLong( *(uint32_t *)( data + size - sizeof( uint32_t )));
crc = CRC32_INIT_VALUE;
CRC32_ProcessBuffer( &crc, data, size - sizeof( uint32_t ));
crc = CRC32_Final( crc );
if( crc != crc_in_packet )
{
Con_Printf( S_WARN "Voice packet CRC32 mismatch\n" );
return 0;
}
offset = sizeof( uint64_t );
samples = 0;
if( offset >= size - sizeof( uint32_t ) || data[offset] != GS_VPC_SETSAMPLERATE )
{
Con_Printf( S_WARN "Invalid voice packet type: %d\n", data[offset] );
return 0;
}
offset++;
if( offset + sizeof( uint32_t ) > size - sizeof( uint32_t ))
return 0;
sample_rate = LittleShort( *(uint16_t *)( data + offset ));
offset += sizeof( uint16_t );
vpc_type = data[offset++];
data_len = LittleShort( *(uint16_t *)( data + offset ));
offset += sizeof( uint16_t );
if( vpc_type == GS_VPC_VDATA_OPUS_PLC )
{
decoder = voice.gs_decoders[ent - 1];
if( !decoder )
{
Con_Printf( S_WARN "No decoder available for entity %d\n", ent );
return 0;
}
opus_offset = 0;
while( opus_offset + sizeof( uint32_t ) <= data_len )
{
frame_size = LittleShort( *(uint16_t *)( data + offset + opus_offset ));
opus_offset += sizeof( uint32_t );
// if frame size is 0, it means silence
if( frame_size == 0 )
{
if( samples + VOICE_DEFAULT_SILENCE_FRAME_SIZE > GS_MAX_DECOMPRESSED_SAMPLES )
{
Con_Printf( S_WARN "Voice buffer overflow\n" );
return 0;
}
memset( ( (int16_t *)voice.decompress_buffer ) + samples, 0, VOICE_DEFAULT_SILENCE_FRAME_SIZE * sizeof( int16_t ));
samples += VOICE_DEFAULT_SILENCE_FRAME_SIZE;
continue;
}
if( frame_size == 0xFFFF )
{
opus_decoder_ctl( decoder, OPUS_RESET_STATE );
break;
}
if( opus_offset + frame_size > data_len )
{
Con_Printf( S_WARN "Opus frame size exceeds data length\n" );
return 0;
}
decoded = opus_decode( decoder, data + offset + opus_offset, frame_size,
( (int16_t *)voice.decompress_buffer ) + samples, voice.frame_size, 0 );
if( decoded < 0 )
{
Con_Printf( S_WARN "Opus decode error: %s\n", opus_strerror( decoded ));
return 0;
}
samples += decoded;
opus_offset += frame_size;
}
}
else if( vpc_type == GS_VPC_VDATA_SILENCE )
{
silence_samples = data_len / 2;
if( silence_samples > GS_MAX_DECOMPRESSED_SAMPLES )
{
Con_Printf( S_WARN "Silence data too large\n" );
return 0;
}
memset( voice.decompress_buffer, 0, silence_samples * sizeof( int16_t ));
samples = silence_samples;
}
else
{
Con_Printf( S_WARN "Unsupported voice data type: %d\n", vpc_type );
return 0;
}
return samples;
}
/*
=========================
Voice_CreateGSVoicePacket
Create GoldSrc voice packet
=========================
*/
static uint Voice_CreateGSVoicePacket( byte *out, const byte *voice_data, uint voice_size )
{
uint offset = 0;
uint32_t crc;
if( !out || !voice_data || voice_size == 0 )
{
Con_Printf( S_WARN "Invalid voice data for packet creation\n" );
return 0;
}
if( cls.steamid )
{
memcpy( out + offset, cls.steamid, 8 );
}
else
{
memset( out + offset, 0, 8 ); // fallback: 0
}
offset += sizeof( uint64_t );
out[offset] = GS_VPC_SETSAMPLERATE;
offset++;
*(uint16_t *)( out + offset ) = LittleShort( GS_DEFAULT_SAMPLE_RATE );
offset += sizeof( uint16_t );
out[offset] = GS_VPC_VDATA_OPUS_PLC;
offset++;
*(uint16_t *)( out + offset ) = LittleShort( voice_size );
offset += sizeof( uint16_t );
memcpy( out + offset, voice_data, voice_size );
offset += voice_size;
crc = CRC32_INIT_VALUE;
CRC32_ProcessBuffer( &crc, out, offset );
crc = CRC32_Final( crc );
*(uint32_t *)( out + offset ) = LittleLong( crc );
offset += sizeof( uint32_t );
return offset;
}
/*
===============================================================================
VOICE CHAT INTEGRATION
===============================================================================
*/
/*
=========================
Voice_Status
Notify user dll about voice transmission
=========================
*/
static void Voice_Status( int entindex, qboolean bTalking )
{
if( cls.state == ca_active && clgame.dllFuncs.pfnVoiceStatus )
clgame.dllFuncs.pfnVoiceStatus( entindex, bTalking );
}
/*
=========================
Voice_StatusTimeout
Waits few milliseconds and if there was no
voice transmission, sends notification
=========================
*/
static void Voice_StatusTimeout( voice_status_t *status, int entindex, double frametime )
{
if( status->talking_ack )
{
status->talking_timeout += frametime;
if( status->talking_timeout > 0.2 )
{
status->talking_ack = false;
Voice_Status( entindex, false );
}
}
}
/*
=========================
Voice_StatusAck
Sends notification to user dll and
zeroes timeouts for this client
=========================
*/
static void Voice_StatusAck( voice_status_t *status, int playerIndex )
{
if( !status->talking_ack )
Voice_Status( playerIndex, true );
status->talking_ack = true;
status->talking_timeout = 0.0;
}
/*
=========================
Voice_IsRecording
Check if voice is currently recording
=========================
*/
qboolean Voice_IsRecording( void )
{
return voice.is_recording;
}
/*
=========================
Voice_RecordStop
Stop voice recording
=========================
*/
void Voice_RecordStop( void )
{
if( voice.input_file )
{
FS_FreeSound( voice.input_file );
voice.input_file = NULL;
}
VoiceCapture_Activate( false );
voice.is_recording = false;
Voice_Status( VOICE_LOCALCLIENT_INDEX, false );
voice.input_buffer_pos = 0;
memset( voice.input_buffer, 0, sizeof( voice.input_buffer ));
}
/*
=========================
Voice_RecordStart
Start voice recording
=========================
*/
void Voice_RecordStart( void )
{
Voice_RecordStop();
if( !voice.initialized )
return;
if( voice_inputfromfile.value )
{
voice.input_file = FS_LoadSound( "voice_input.wav", NULL, 0 );
if( voice.input_file )
{
Sound_Process( &voice.input_file, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, SOUND_RESAMPLE );
voice.input_file_pos = 0;
voice.start_time = Platform_DoubleTime();
voice.is_recording = true;
}
else
{
FS_FreeSound( voice.input_file );
voice.input_file = NULL;
}
}
if( !Voice_IsRecording( ) && voice.device_opened )
voice.is_recording = VoiceCapture_Activate( true );
if( Voice_IsRecording())
Voice_Status( VOICE_LOCALCLIENT_INDEX, true );
}
/*
=========================
Voice_Disconnect
We're disconnected from server
stop recording and notify user dlls
=========================
*/
void Voice_Disconnect( void )
{
int i;
Voice_RecordStop();
if( voice.local.talking_ack )
{
Voice_Status( VOICE_LOOPBACK_INDEX, false );
voice.local.talking_ack = false;
}
for( i = 1; i <= MAX_CLIENTS; i++ )
Voice_Status( i, false );
VoiceCapture_Shutdown();
voice.device_opened = false;
if( voice.goldsrc )
Voice_ShutdownGoldSrcMode();
else
Voice_ShutdownOpusCustomMode();
}
/*
=========================
Voice_StartChannel
Feed the decoded data to engine sound subsystem
=========================
*/
static void Voice_StartChannel( uint samples, byte *data, int entnum )
{
if( clgame.dllFuncs.pfnVoice_StartChannel != NULL )
{
if( clgame.dllFuncs.pfnVoice_StartChannel( samples, data, entnum ))
return;
}
SND_ForceInitMouth( entnum );
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, data, bound( 0, 255 * voice_scale.value, 255 ), ATTN_NONE );
Voice_Status( entnum, true );
}
/*
=========================
Voice_StopChannel
Called by mixer when channel idles
=========================
*/
void Voice_StopChannel( int entnum )
{
Voice_Status( entnum, false );
}
/*
=========================
Voice_AddIncomingData
Received encoded voice data, decode it
=========================
*/
void Voice_LoopbackAck( void )
{
Voice_StatusAck( &voice.local, VOICE_LOOPBACK_INDEX );
}
/*
=========================
Voice_AddIncomingData
Received encoded voice data, decode it
=========================
*/
void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
{
const int playernum = ent - 1;
int samples = 0;
int ofs = 0;
voice_status_t *status = NULL;
if( !voice.initialized || !voice_enable.value )
return;
if( voice.goldsrc )
{
samples = Voice_ProcessGSData( ent, (const uint8_t *)data, size );
}
else
{
// Validate player index and decoder
if( playernum < 0 || playernum >= cl.maxclients || !voice.decoders[playernum] )
return;
// decode frame by frame
for( ;; )
{
int frame_samples;
uint16_t compressed_size;
// no compressed size mark
if( ofs + sizeof( uint16_t ) > size )
break;
compressed_size = *(const uint16_t *)( data + ofs );
ofs += sizeof( uint16_t );
// no frame data
if( ofs + compressed_size > size )
break;
frame_samples = opus_custom_decode( voice.decoders[playernum], data + ofs, compressed_size,
(int16_t *)voice.decompress_buffer + samples, voice.frame_size );
ofs += compressed_size;
samples += frame_samples;
}
}
if( samples > 0 )
Voice_StartChannel( samples, voice.decompress_buffer, ent );
}
/*
=========================
CL_AddVoiceToDatagram
Encode our voice data and send it to server
=========================
*/
void CL_AddVoiceToDatagram( void )
{
byte buffer[VOICE_MAX_DATA_SIZE];
uint size, frames;
if( cls.state != ca_active || !voice.device_opened || !Voice_IsRecording())
return;
if( voice.goldsrc )
{
if( !voice.gs_encoder )
return;
size = Voice_GetGSCompressedData( buffer, sizeof( buffer ), &frames );
if( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 )
{
uint packet_size = Voice_CreateGSVoicePacket( voice.compress_buffer, buffer, size );
MSG_BeginClientCmd( &cls.datagram, clc_voicedata );
MSG_WriteShort( &cls.datagram, packet_size );
MSG_WriteBytes( &cls.datagram, voice.compress_buffer, packet_size );
}
return;
}
if( !voice.encoder )
return;
size = Voice_GetOpusCompressedData( voice.compress_buffer, sizeof( voice.compress_buffer ), &frames );
if( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 )
{
MSG_BeginClientCmd( &cls.datagram, clc_voicedata );
MSG_WriteByte( &cls.datagram, voice_loopback.value != 0 );
MSG_WriteByte( &cls.datagram, frames );
MSG_WriteShort( &cls.datagram, size );
MSG_WriteBytes( &cls.datagram, voice.compress_buffer, size );
}
}
/*
=========================
Voice_RegisterCvars
Register voice related cvars and commands
=========================
*/
void Voice_RegisterCvars( void )
{
Cvar_RegisterVariable( &voice_enable );
Cvar_RegisterVariable( &voice_loopback );
Cvar_RegisterVariable( &voice_scale );
Cvar_RegisterVariable( &voice_transmit_scale );
Cvar_RegisterVariable( &voice_avggain );
Cvar_RegisterVariable( &voice_maxgain );
Cvar_RegisterVariable( &voice_inputfromfile );
}
/*
=========================
Voice_Shutdown
Completely shutdown the voice subsystem
=========================
*/
static void Voice_Shutdown( void )
{
Voice_Disconnect();
voice.initialized = false;
voice.is_recording = false;
voice.goldsrc = false;
voice.start_time = 0.0;
voice.samplerate = 0;
voice.frame_size = 0;
voice.width = 0;
voice.input_buffer_pos = 0;
voice.input_file_pos = 0;
memset( voice.input_buffer, 0, sizeof( voice.input_buffer ));
memset( voice.compress_buffer, 0, sizeof( voice.compress_buffer ));
memset( voice.decompress_buffer, 0, sizeof( voice.decompress_buffer ));
memset( &voice.local, 0, sizeof( voice.local ));
memset( &voice.autogain, 0, sizeof( voice.autogain ));
}
/*
=========================
Voice_Idle
Run timeout for clients
=========================
*/
void Voice_Idle( double frametime )
{
int i;
if( FBitSet( voice_enable.flags, FCVAR_CHANGED ))
{
ClearBits( voice_enable.flags, FCVAR_CHANGED );
if( voice_enable.value )
{
if( cls.state == ca_active )
Voice_Init( voice.codec, voice.quality, false );
}
else
Voice_Shutdown();
}
// update local player status first
Voice_StatusTimeout( &voice.local, VOICE_LOOPBACK_INDEX, frametime );
}
/*
=========================
Voice_Init
Initialize the voice subsystem
=========================
*/
qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit )
{
Q_strncpy( voice.codec, pszCodecName, sizeof( voice.codec ));
voice.quality = quality;
if( !voice_enable.value )
return false;
if( preinit )
return true;
if( Voice_IsGoldSrcMode( pszCodecName ))
{
if( !Voice_InitGoldSrcMode( quality ))
{
Voice_Shutdown();
return false;
}
}
else if( Voice_IsOpusCustomMode( pszCodecName ))
{
if( !Voice_InitOpusCustomMode( quality ))
{
Voice_Shutdown();
return false;
}
}
else
{
// unsupported codec
Con_Printf( S_WARN "Server requested unsupported voice codec: %s\n", pszCodecName );
Voice_Shutdown();
return false;
}
voice.device_opened = VoiceCapture_Init();
if( !voice.device_opened )
Con_Printf( S_WARN "No microphone is available.\n" );
voice.initialized = true;
return true;
}
voice_audio_info_t Voice_GetAudioInfo( void )
{
voice_audio_info_t info;
info.width = voice.width;
info.samplerate = voice.samplerate;
info.frame_size = voice.frame_size;
return info;
}