/* voice.c - voice chat implementation Copyright (C) 2022 Velaron Copyright (C) 2022 SNMetamorph This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ #define CUSTOM_MODES 1 // required to correctly link with Opus Custom #include #include #include "common.h" #include "client.h" #include "voice.h" #include "crclib.h" voice_state_t voice = { 0 }; static CVAR_DEFINE_AUTO( voice_enable, "1", FCVAR_PRIVILEGED | FCVAR_ARCHIVE, "enable voice chat" ); CVAR_DEFINE_AUTO( voice_loopback, "0", FCVAR_PRIVILEGED, "loopback voice back to the speaker" ); static CVAR_DEFINE_AUTO( voice_scale, "1.0", FCVAR_PRIVILEGED | FCVAR_ARCHIVE, "incoming voice volume scale" ); static CVAR_DEFINE_AUTO( voice_transmit_scale, "1.0", FCVAR_PRIVILEGED | FCVAR_ARCHIVE, "outcoming voice volume scale" ); static CVAR_DEFINE_AUTO( voice_avggain, "0.5", FCVAR_PRIVILEGED | FCVAR_ARCHIVE, "automatic voice gain control (average)" ); static CVAR_DEFINE_AUTO( voice_maxgain, "5.0", FCVAR_PRIVILEGED | FCVAR_ARCHIVE, "automatic voice gain control (maximum)" ); static CVAR_DEFINE_AUTO( voice_inputfromfile, "0", FCVAR_PRIVILEGED, "input voice from voice_input.wav" ); static void Voice_StartChannel( uint samples, byte *data, int entnum ); /* =============================================================================== UTILITY FUNCTIONS =============================================================================== */ /* ========================= Voice_IsGoldSrcMode Check if codec is GoldSrc mode ========================= */ static qboolean Voice_IsGoldSrcMode( const char *codec ) { // check for an empty codec string // if the server does not use ReVoice or VTC // it will send an empty codec // however, decoding is still possible // if the voice data contains Opus if( COM_StringEmptyOrNULL( codec )) return true; if( Q_strstr( codec, "voice_speex" )) return true; return false; } /* ========================= Voice_IsOpusCustomMode Check if codec is Opus Custom mode ========================= */ static qboolean Voice_IsOpusCustomMode( const char *codec ) { return Q_strcmp( codec, VOICE_OPUS_CUSTOM_CODEC ) == 0; } /* ========================= Voice_GetBitrateForQuality Get bitrate for given quality level ========================= */ static int Voice_GetBitrateForQuality( int quality, qboolean goldsrc ) { switch( quality ) { case 1: return 6000; // 6 kbps case 2: return 12000; // 12 kbps case 3: return 24000; // 24 kbps case 4: return 36000; // 36 kbps case 5: return 48000; // 48 kbps default: return 36000; // default } } /* =============================================================================== OPUS INTEGRATION =============================================================================== */ /* ========================= Voice_InitCustomMode Initialize Opus Custom mode ========================= */ static qboolean Voice_InitCustomMode( void ) { int err = 0; voice.width = sizeof( int16_t ); voice.samplerate = VOICE_OPUS_CUSTOM_SAMPLERATE; voice.frame_size = VOICE_OPUS_CUSTOM_FRAME_SIZE; voice.custom_mode = opus_custom_mode_create( SOUND_44k, voice.frame_size, &err ); if( !voice.custom_mode ) { Con_Printf( S_ERROR "Can't create Opus Custom mode: %s\n", opus_strerror( err )); return false; } return true; } /* ========================= Voice_InitOpusDecoder Initialize Opus decoders for clients ========================= */ static qboolean Voice_InitOpusDecoder( void ) { int err = 0; for( int i = 0; i < cl.maxclients; i++ ) { if( voice.goldsrc ) { voice.gs_decoders[i] = opus_decoder_create( GS_DEFAULT_SAMPLE_RATE, VOICE_PCM_CHANNELS, &err ); if( !voice.gs_decoders[i] ) { Con_Printf( S_ERROR "Can't create GoldSrc Opus decoder for %i: %s\n", i, opus_strerror( err )); return false; } } else { voice.decoders[i] = opus_custom_decoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err ); if( !voice.decoders[i] ) { Con_Printf( S_ERROR "Can't create Custom Opus decoder for %i: %s\n", i, opus_strerror( err )); return false; } } } return true; } /* ========================= Voice_InitOpusEncoder Initialize Opus encoder with quality settings ========================= */ static qboolean Voice_InitOpusEncoder( int quality ) { int err = 0; int bitrate = Voice_GetBitrateForQuality( quality, voice.goldsrc ); if( voice.goldsrc ) { voice.gs_encoder = opus_encoder_create( GS_DEFAULT_SAMPLE_RATE, VOICE_PCM_CHANNELS, OPUS_APPLICATION_VOIP, &err ); if( !voice.gs_encoder ) { Con_Printf( S_ERROR "Can't create GoldSrc Opus encoder: %s\n", opus_strerror( err )); return false; } opus_encoder_ctl( voice.gs_encoder, OPUS_SET_DTX( 1 )); opus_encoder_ctl( voice.gs_encoder, OPUS_SET_BITRATE( bitrate )); } else { voice.encoder = opus_custom_encoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err ); if( !voice.encoder ) { Con_Printf( S_ERROR "Can't create Opus encoder: %s\n", opus_strerror( err )); return false; } opus_custom_encoder_ctl( voice.encoder, OPUS_SET_BITRATE( bitrate )); } return true; } /* ========================= Voice_ShutdownOpusDecoder Cleanup Opus decoders ========================= */ static void Voice_ShutdownOpusDecoder( void ) { for( int i = 0; i < MAX_CLIENTS; i++ ) { if( voice.goldsrc ) { if( voice.gs_decoders[i] ) { opus_decoder_destroy( voice.gs_decoders[i] ); voice.gs_decoders[i] = NULL; } } else { if( voice.decoders[i] ) { opus_custom_decoder_destroy( voice.decoders[i] ); voice.decoders[i] = NULL; } } } } /* ========================= Voice_ShutdownOpusEncoder Cleanup Opus encoder ========================= */ static void Voice_ShutdownOpusEncoder( void ) { if( voice.goldsrc ) { if( voice.gs_encoder ) { opus_encoder_destroy( voice.gs_encoder ); voice.gs_encoder = NULL; } } else { if( voice.encoder ) { opus_custom_encoder_destroy( voice.encoder ); voice.encoder = NULL; } } } /* ========================= Voice_ShutdownCustomMode Cleanup Opus Custom mode ========================= */ static void Voice_ShutdownCustomMode( void ) { if( voice.custom_mode ) { opus_custom_mode_destroy( voice.custom_mode ); voice.custom_mode = NULL; } } /* ========================= Voice_InitGoldSrcMode Initialize GoldSrc voice mode ========================= */ static qboolean Voice_InitGoldSrcMode( int quality ) { voice.goldsrc = true; voice.autogain.block_size = 128; voice.width = sizeof( int16_t ); voice.samplerate = GS_DEFAULT_SAMPLE_RATE; voice.frame_size = GS_DEFAULT_FRAME_SIZE; if( !Voice_InitOpusDecoder()) { Con_Printf( S_ERROR "Can't create GoldSrc decoders, voice chat is disabled.\n" ); return false; } if( !Voice_InitOpusEncoder( quality )) { Con_Printf( S_WARN "Other players will not be able to hear you.\n" ); return false; } return true; } /* ========================= Voice_InitOpusCustomMode Initialize Opus Custom voice mode ========================= */ static qboolean Voice_InitOpusCustomMode( int quality ) { voice.goldsrc = false; voice.autogain.block_size = 128; voice.samplerate = VOICE_OPUS_CUSTOM_SAMPLERATE; voice.frame_size = VOICE_OPUS_CUSTOM_FRAME_SIZE; voice.width = sizeof( int16_t ); if( !Voice_InitCustomMode() || !Voice_InitOpusDecoder()) { Con_Printf( S_ERROR "Can't create Opus Custom decoders, voice chat is disabled.\n" ); return false; } if( !Voice_InitOpusEncoder( quality )) { Con_Printf( S_WARN "Other players will not be able to hear you.\n" ); return false; } return true; } /* ========================= Voice_ShutdownGoldSrcMode Cleanup GoldSrc mode ========================= */ static void Voice_ShutdownGoldSrcMode( void ) { Voice_ShutdownOpusDecoder(); Voice_ShutdownOpusEncoder(); } /* ========================= Voice_ShutdownOpusCustomMode Cleanup Opus Custom mode ========================= */ static void Voice_ShutdownOpusCustomMode( void ) { Voice_ShutdownOpusDecoder(); Voice_ShutdownOpusEncoder(); Voice_ShutdownCustomMode(); } /* =============================================================================== VOICE PROCESSING =============================================================================== */ /* ========================= Voice_ApplyGainAdjust Apply automatic gain control to voice samples ========================= */ static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale ) { float gain, modifiedMax; int average, blockOffset = 0; for( ;; ) { int i, localMax = 0, localSum = 0; int blockSize = Q_min( count - blockOffset, voice.autogain.block_size ); if( blockSize < 1 ) break; for( i = 0; i < blockSize; ++i ) { int sample = samples[blockOffset + i]; int absSample = abs( sample ); if( absSample > localMax ) localMax = absSample; localSum += absSample; gain = voice.autogain.current_gain + i * voice.autogain.gain_multiplier; samples[blockOffset + i] = bound( SHRT_MIN, (int)( sample * gain ), SHRT_MAX ); } if( blockOffset % voice.autogain.block_size == 0 ) { average = localSum / blockSize; modifiedMax = average + ( localMax - average ) * voice_avggain.value; voice.autogain.current_gain = voice.autogain.next_gain * scale; voice.autogain.next_gain = Q_min((float)SHRT_MAX / ( modifiedMax > 1 ? modifiedMax : 1 ), voice_maxgain.value ) * scale; if( blockSize > 1 ) voice.autogain.gain_multiplier = ( voice.autogain.next_gain - voice.autogain.current_gain ) / ( blockSize - 1 ); else voice.autogain.gain_multiplier = 0.0f; } blockOffset += blockSize; } } /* ========================= Voice_GetOpusCompressedData Get compressed voice data for Opus Custom mode ========================= */ static uint Voice_GetOpusCompressedData( byte *out, uint maxsize, uint *frames ) { uint ofs = 0, size = 0; uint frame_size_bytes = voice.frame_size * voice.width; if( voice.input_file ) { uint numbytes; double updateInterval, curtime = Platform_DoubleTime(); updateInterval = curtime - voice.start_time; voice.start_time = curtime; numbytes = updateInterval * voice.samplerate * voice.width * VOICE_PCM_CHANNELS; numbytes = Q_min( numbytes, voice.input_file->size - voice.input_file_pos ); numbytes = Q_min( numbytes, sizeof( voice.input_buffer ) - voice.input_buffer_pos ); memcpy( voice.input_buffer + voice.input_buffer_pos, voice.input_file->buffer + voice.input_file_pos, numbytes ); voice.input_buffer_pos += numbytes; voice.input_file_pos += numbytes; } if( !voice.input_file ) VoiceCapture_Lock( true ); for( ofs = 0; voice.input_buffer_pos - ofs >= frame_size_bytes && ofs <= voice.input_buffer_pos; ofs += frame_size_bytes ) { int bytes; if( !voice.input_file ) Voice_ApplyGainAdjust((int16_t *)( voice.input_buffer + ofs ), voice.frame_size, voice_transmit_scale.value ); bytes = opus_custom_encode( voice.encoder, (const int16_t *)( voice.input_buffer + ofs ), voice.frame_size, out + size + sizeof( uint16_t ), maxsize ); if( bytes > 0 ) { // write compressed frame size *((uint16_t *)&out[size] ) = LittleShort( bytes ); size += bytes + sizeof( uint16_t ); maxsize -= bytes + sizeof( uint16_t ); ( *frames )++; } else { Con_Printf( S_ERROR "%s: failed to encode frame: %s\n", __func__, opus_strerror( bytes )); } } // did we compress anything? update counters if( ofs ) { fs_offset_t remaining = voice.input_buffer_pos - ofs; // move remaining samples to the beginning of buffer memmove( voice.input_buffer, voice.input_buffer + ofs, remaining ); voice.input_buffer_pos = remaining; } if( !voice.input_file ) VoiceCapture_Lock( false ); return size; } /* ========================= Voice_GetGSCompressedData Get compressed voice data for GoldSrc mode ========================= */ static uint Voice_GetGSCompressedData( byte *out, uint maxsize, uint *frames ) { uint ofs = 0, size = 0; const uint frame_size_samples = GS_DEFAULT_FRAME_SIZE; const uint frame_size_bytes = GS_DEFAULT_FRAME_SIZE * voice.width; static uint16_t sequence = 0; if( voice.input_file ) { uint numbytes; double updateInterval, curtime = Platform_DoubleTime(); updateInterval = curtime - voice.start_time; voice.start_time = curtime; numbytes = updateInterval * voice.samplerate * voice.width * VOICE_PCM_CHANNELS; numbytes = Q_min( numbytes, voice.input_file->size - voice.input_file_pos ); numbytes = Q_min( numbytes, sizeof( voice.input_buffer ) - voice.input_buffer_pos ); memcpy( voice.input_buffer + voice.input_buffer_pos, voice.input_file->buffer + voice.input_file_pos, numbytes ); voice.input_buffer_pos += numbytes; voice.input_file_pos += numbytes; } if( !voice.input_file ) VoiceCapture_Lock( true ); *frames = 0; while( voice.input_buffer_pos - ofs >= frame_size_bytes ) { int bytes; int is_silence = 1; int16_t *samples = (int16_t *)( voice.input_buffer + ofs ); for( uint i = 0; i < frame_size_samples; ++i ) { if( samples[i] != 0 ) { is_silence = 0; break; } } if( is_silence ) { ofs += frame_size_bytes; continue; } if( !voice.input_file ) Voice_ApplyGainAdjust( samples, frame_size_samples, voice_transmit_scale.value ); bytes = opus_encode( voice.gs_encoder, samples, frame_size_samples, out + size + 4, maxsize - 4 ); if( bytes > 0 ) { *(uint16_t *)( out + size ) = LittleShort( bytes ); *(uint16_t *)( out + size + 2 ) = LittleShort( sequence ); sequence++; size += bytes + sizeof( uint32_t ); maxsize -= bytes + sizeof( uint32_t ); ( *frames )++; } else { Con_Printf( S_ERROR "%s: failed to encode frame: %s\n", __func__, opus_strerror( bytes )); } ofs += frame_size_bytes; } if( ofs ) { fs_offset_t remaining = voice.input_buffer_pos - ofs; memmove( voice.input_buffer, voice.input_buffer + ofs, remaining ); voice.input_buffer_pos = remaining; } if( !voice.input_file ) VoiceCapture_Lock( false ); return size; } /* ========================= Voice_ProcessGSData Process GoldSrc voice data and return number of samples ========================= */ static int Voice_ProcessGSData( int ent, const uint8_t *data, uint32_t size ) { uint32_t crc_in_packet; uint32_t crc; size_t offset; size_t samples; uint16_t sample_rate; uint8_t vpc_type; uint16_t data_len; OpusDecoder *decoder; size_t opus_offset; int decoded; size_t silence_samples; uint16_t frame_size; if( !data || ent <= 0 || ent > cl.maxclients ) return 0; crc_in_packet = LittleLong( *(uint32_t *)( data + size - sizeof( uint32_t ))); crc = CRC32_INIT_VALUE; CRC32_ProcessBuffer( &crc, data, size - sizeof( uint32_t )); crc = CRC32_Final( crc ); if( crc != crc_in_packet ) { Con_Printf( S_WARN "Voice packet CRC32 mismatch\n" ); return 0; } offset = sizeof( uint64_t ); samples = 0; if( offset >= size - sizeof( uint32_t ) || data[offset] != GS_VPC_SETSAMPLERATE ) { Con_Printf( S_WARN "Invalid voice packet type: %d\n", data[offset] ); return 0; } offset++; if( offset + sizeof( uint32_t ) > size - sizeof( uint32_t )) return 0; sample_rate = LittleShort( *(uint16_t *)( data + offset )); offset += sizeof( uint16_t ); vpc_type = data[offset++]; data_len = LittleShort( *(uint16_t *)( data + offset )); offset += sizeof( uint16_t ); if( vpc_type == GS_VPC_VDATA_OPUS_PLC ) { decoder = voice.gs_decoders[ent - 1]; if( !decoder ) { Con_Printf( S_WARN "No decoder available for entity %d\n", ent ); return 0; } opus_offset = 0; while( opus_offset + sizeof( uint32_t ) <= data_len ) { frame_size = LittleShort( *(uint16_t *)( data + offset + opus_offset )); opus_offset += sizeof( uint32_t ); // if frame size is 0, it means silence if( frame_size == 0 ) { if( samples + VOICE_DEFAULT_SILENCE_FRAME_SIZE > GS_MAX_DECOMPRESSED_SAMPLES ) { Con_Printf( S_WARN "Voice buffer overflow\n" ); return 0; } memset( ( (int16_t *)voice.decompress_buffer ) + samples, 0, VOICE_DEFAULT_SILENCE_FRAME_SIZE * sizeof( int16_t )); samples += VOICE_DEFAULT_SILENCE_FRAME_SIZE; continue; } if( frame_size == 0xFFFF ) { opus_decoder_ctl( decoder, OPUS_RESET_STATE ); break; } if( opus_offset + frame_size > data_len ) { Con_Printf( S_WARN "Opus frame size exceeds data length\n" ); return 0; } decoded = opus_decode( decoder, data + offset + opus_offset, frame_size, ( (int16_t *)voice.decompress_buffer ) + samples, voice.frame_size, 0 ); if( decoded < 0 ) { Con_Printf( S_WARN "Opus decode error: %s\n", opus_strerror( decoded )); return 0; } samples += decoded; opus_offset += frame_size; } } else if( vpc_type == GS_VPC_VDATA_SILENCE ) { silence_samples = data_len / 2; if( silence_samples > GS_MAX_DECOMPRESSED_SAMPLES ) { Con_Printf( S_WARN "Silence data too large\n" ); return 0; } memset( voice.decompress_buffer, 0, silence_samples * sizeof( int16_t )); samples = silence_samples; } else { Con_Printf( S_WARN "Unsupported voice data type: %d\n", vpc_type ); return 0; } return samples; } /* ========================= Voice_CreateGSVoicePacket Create GoldSrc voice packet ========================= */ static uint Voice_CreateGSVoicePacket( byte *out, const byte *voice_data, uint voice_size ) { uint offset = 0; uint32_t crc; if( !out || !voice_data || voice_size == 0 ) { Con_Printf( S_WARN "Invalid voice data for packet creation\n" ); return 0; } if( cls.steamid ) { memcpy( out + offset, cls.steamid, 8 ); } else { memset( out + offset, 0, 8 ); // fallback: 0 } offset += sizeof( uint64_t ); out[offset] = GS_VPC_SETSAMPLERATE; offset++; *(uint16_t *)( out + offset ) = LittleShort( GS_DEFAULT_SAMPLE_RATE ); offset += sizeof( uint16_t ); out[offset] = GS_VPC_VDATA_OPUS_PLC; offset++; *(uint16_t *)( out + offset ) = LittleShort( voice_size ); offset += sizeof( uint16_t ); memcpy( out + offset, voice_data, voice_size ); offset += voice_size; crc = CRC32_INIT_VALUE; CRC32_ProcessBuffer( &crc, out, offset ); crc = CRC32_Final( crc ); *(uint32_t *)( out + offset ) = LittleLong( crc ); offset += sizeof( uint32_t ); return offset; } /* =============================================================================== VOICE CHAT INTEGRATION =============================================================================== */ /* ========================= Voice_Status Notify user dll about voice transmission ========================= */ static void Voice_Status( int entindex, qboolean bTalking ) { if( cls.state == ca_active && clgame.dllFuncs.pfnVoiceStatus ) clgame.dllFuncs.pfnVoiceStatus( entindex, bTalking ); } /* ========================= Voice_StatusTimeout Waits few milliseconds and if there was no voice transmission, sends notification ========================= */ static void Voice_StatusTimeout( voice_status_t *status, int entindex, double frametime ) { if( status->talking_ack ) { status->talking_timeout += frametime; if( status->talking_timeout > 0.2 ) { status->talking_ack = false; Voice_Status( entindex, false ); } } } /* ========================= Voice_StatusAck Sends notification to user dll and zeroes timeouts for this client ========================= */ static void Voice_StatusAck( voice_status_t *status, int playerIndex ) { if( !status->talking_ack ) Voice_Status( playerIndex, true ); status->talking_ack = true; status->talking_timeout = 0.0; } /* ========================= Voice_IsRecording Check if voice is currently recording ========================= */ qboolean Voice_IsRecording( void ) { return voice.is_recording; } /* ========================= Voice_RecordStop Stop voice recording ========================= */ void Voice_RecordStop( void ) { if( voice.input_file ) { FS_FreeSound( voice.input_file ); voice.input_file = NULL; } VoiceCapture_Activate( false ); voice.is_recording = false; Voice_Status( VOICE_LOCALCLIENT_INDEX, false ); voice.input_buffer_pos = 0; memset( voice.input_buffer, 0, sizeof( voice.input_buffer )); } /* ========================= Voice_RecordStart Start voice recording ========================= */ void Voice_RecordStart( void ) { Voice_RecordStop(); if( !voice.initialized ) return; if( voice_inputfromfile.value ) { voice.input_file = FS_LoadSound( "voice_input.wav", NULL, 0 ); if( voice.input_file ) { Sound_Process( &voice.input_file, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, SOUND_RESAMPLE ); voice.input_file_pos = 0; voice.start_time = Platform_DoubleTime(); voice.is_recording = true; } else { FS_FreeSound( voice.input_file ); voice.input_file = NULL; } } if( !Voice_IsRecording( ) && voice.device_opened ) voice.is_recording = VoiceCapture_Activate( true ); if( Voice_IsRecording()) Voice_Status( VOICE_LOCALCLIENT_INDEX, true ); } /* ========================= Voice_Disconnect We're disconnected from server stop recording and notify user dlls ========================= */ void Voice_Disconnect( void ) { int i; Voice_RecordStop(); if( voice.local.talking_ack ) { Voice_Status( VOICE_LOOPBACK_INDEX, false ); voice.local.talking_ack = false; } for( i = 1; i <= MAX_CLIENTS; i++ ) Voice_Status( i, false ); VoiceCapture_Shutdown(); voice.device_opened = false; if( voice.goldsrc ) Voice_ShutdownGoldSrcMode(); else Voice_ShutdownOpusCustomMode(); } /* ========================= Voice_StartChannel Feed the decoded data to engine sound subsystem ========================= */ static void Voice_StartChannel( uint samples, byte *data, int entnum ) { if( clgame.dllFuncs.pfnVoice_StartChannel != NULL ) { if( clgame.dllFuncs.pfnVoice_StartChannel( samples, data, entnum )) return; } SND_ForceInitMouth( entnum ); S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, data, bound( 0, 255 * voice_scale.value, 255 ), ATTN_NONE ); Voice_Status( entnum, true ); } /* ========================= Voice_StopChannel Called by mixer when channel idles ========================= */ void Voice_StopChannel( int entnum ) { Voice_Status( entnum, false ); } /* ========================= Voice_AddIncomingData Received encoded voice data, decode it ========================= */ void Voice_LoopbackAck( void ) { Voice_StatusAck( &voice.local, VOICE_LOOPBACK_INDEX ); } /* ========================= Voice_AddIncomingData Received encoded voice data, decode it ========================= */ void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames ) { const int playernum = ent - 1; int samples = 0; int ofs = 0; voice_status_t *status = NULL; if( !voice.initialized || !voice_enable.value ) return; if( voice.goldsrc ) { samples = Voice_ProcessGSData( ent, (const uint8_t *)data, size ); } else { // Validate player index and decoder if( playernum < 0 || playernum >= cl.maxclients || !voice.decoders[playernum] ) return; // decode frame by frame for( ;; ) { int frame_samples; uint16_t compressed_size; // no compressed size mark if( ofs + sizeof( uint16_t ) > size ) break; compressed_size = *(const uint16_t *)( data + ofs ); ofs += sizeof( uint16_t ); // no frame data if( ofs + compressed_size > size ) break; frame_samples = opus_custom_decode( voice.decoders[playernum], data + ofs, compressed_size, (int16_t *)voice.decompress_buffer + samples, voice.frame_size ); ofs += compressed_size; samples += frame_samples; } } if( samples > 0 ) Voice_StartChannel( samples, voice.decompress_buffer, ent ); } /* ========================= CL_AddVoiceToDatagram Encode our voice data and send it to server ========================= */ void CL_AddVoiceToDatagram( void ) { byte buffer[VOICE_MAX_DATA_SIZE]; uint size, frames; if( cls.state != ca_active || !voice.device_opened || !Voice_IsRecording()) return; if( voice.goldsrc ) { if( !voice.gs_encoder ) return; size = Voice_GetGSCompressedData( buffer, sizeof( buffer ), &frames ); if( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 ) { uint packet_size = Voice_CreateGSVoicePacket( voice.compress_buffer, buffer, size ); MSG_BeginClientCmd( &cls.datagram, clc_voicedata ); MSG_WriteShort( &cls.datagram, packet_size ); MSG_WriteBytes( &cls.datagram, voice.compress_buffer, packet_size ); } return; } if( !voice.encoder ) return; size = Voice_GetOpusCompressedData( voice.compress_buffer, sizeof( voice.compress_buffer ), &frames ); if( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 ) { MSG_BeginClientCmd( &cls.datagram, clc_voicedata ); MSG_WriteByte( &cls.datagram, voice_loopback.value != 0 ); MSG_WriteByte( &cls.datagram, frames ); MSG_WriteShort( &cls.datagram, size ); MSG_WriteBytes( &cls.datagram, voice.compress_buffer, size ); } } /* ========================= Voice_RegisterCvars Register voice related cvars and commands ========================= */ void Voice_RegisterCvars( void ) { Cvar_RegisterVariable( &voice_enable ); Cvar_RegisterVariable( &voice_loopback ); Cvar_RegisterVariable( &voice_scale ); Cvar_RegisterVariable( &voice_transmit_scale ); Cvar_RegisterVariable( &voice_avggain ); Cvar_RegisterVariable( &voice_maxgain ); Cvar_RegisterVariable( &voice_inputfromfile ); } /* ========================= Voice_Shutdown Completely shutdown the voice subsystem ========================= */ static void Voice_Shutdown( void ) { Voice_Disconnect(); voice.initialized = false; voice.is_recording = false; voice.goldsrc = false; voice.start_time = 0.0; voice.samplerate = 0; voice.frame_size = 0; voice.width = 0; voice.input_buffer_pos = 0; voice.input_file_pos = 0; memset( voice.input_buffer, 0, sizeof( voice.input_buffer )); memset( voice.compress_buffer, 0, sizeof( voice.compress_buffer )); memset( voice.decompress_buffer, 0, sizeof( voice.decompress_buffer )); memset( &voice.local, 0, sizeof( voice.local )); memset( &voice.autogain, 0, sizeof( voice.autogain )); } /* ========================= Voice_Idle Run timeout for clients ========================= */ void Voice_Idle( double frametime ) { int i; if( FBitSet( voice_enable.flags, FCVAR_CHANGED )) { ClearBits( voice_enable.flags, FCVAR_CHANGED ); if( voice_enable.value ) { if( cls.state == ca_active ) Voice_Init( voice.codec, voice.quality, false ); } else Voice_Shutdown(); } // update local player status first Voice_StatusTimeout( &voice.local, VOICE_LOOPBACK_INDEX, frametime ); } /* ========================= Voice_Init Initialize the voice subsystem ========================= */ qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit ) { Q_strncpy( voice.codec, pszCodecName, sizeof( voice.codec )); voice.quality = quality; if( !voice_enable.value ) return false; if( preinit ) return true; if( Voice_IsGoldSrcMode( pszCodecName )) { if( !Voice_InitGoldSrcMode( quality )) { Voice_Shutdown(); return false; } } else if( Voice_IsOpusCustomMode( pszCodecName )) { if( !Voice_InitOpusCustomMode( quality )) { Voice_Shutdown(); return false; } } else { // unsupported codec Con_Printf( S_WARN "Server requested unsupported voice codec: %s\n", pszCodecName ); Voice_Shutdown(); return false; } voice.device_opened = VoiceCapture_Init(); if( !voice.device_opened ) Con_Printf( S_WARN "No microphone is available.\n" ); voice.initialized = true; return true; } voice_audio_info_t Voice_GetAudioInfo( void ) { voice_audio_info_t info; info.width = voice.width; info.samplerate = voice.samplerate; info.frame_size = voice.frame_size; return info; }