Files
xash3d-fwgs/engine/client
Alibek Omarov 5ea2e295c1 engine: prevent rescanning filesystem when new player connects or on late precache
By reusing a padding hole in resource_t structure, we put a bit indicating that this archive
was already mounted by filesystem and skip it.

Because we associate this with resource, theoretical use of late precache with archives
will rescan filesystem and allow using newly downloaded assets.
2024-07-30 15:25:48 +03:00
..
2024-01-28 09:55:18 +03:00
2024-06-18 00:01:54 +03:00