Files
xash3d-fwgs/engine/platform/ios/FtpDataConnection.m
ksagameng2 a9bf700da4 Restore iOS build support (#2352)
* initial commit

* initial commit

* add port files

* ios: Changes to allow creating app bundle without xcode projects

* ios: Added mic perms request

* ios: Very basic app bundle creation script

* ios: Fix -log parameter

* ios: Sdk no longer hardcoded and option to compile for simulator

* general: Update gitignore

* ios: Enable game mode for the app

* ios: Compile instructions and updated ipa creation script

* ios: Code cleanup

* ios: Remove dylibs

* general: Remove extra submodules

* ios: Remove dylibs again

* ios: Implement suggested changes

* ios: Fix building as dylib instead of binary

* ios: Scripts for building mods

* ios: Move 'ios' contents to engine/platform/ios/bundle and modify scripts

* ios: Update createipa.sh to use waf install

* ios: Clean script and updated README

* general: Fix spelling mistake and outdated instructions

* ios: Clean up in xcompile.py

* ios: Fix createipa.sh generating an invalid ipa

* ios: Temporary fix for launch dialog textfield colors in dark mode
2025-11-01 18:32:00 +05:00

193 lines
7.6 KiB
Objective-C

/*
iosFtpServer
Copyright (C) 2008 Richard Dearlove ( monsta )
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#import "FtpDataConnection.h"
#import "FtpConnection.h"
@implementation FtpDataConnection
@synthesize receivedData;
@synthesize connectionState;
// ----------------------------------------------------------------------------------------------------------
-(id)initWithAsyncSocket:(AsyncSocket*)newSocket forConnection:(id)aConnection withQueuedData:(NSMutableArray*)queuedData
// ----------------------------------------------------------------------------------------------------------
{
self = [super init ];
if (self)
{
dataSocket = [newSocket retain ]; // Hang onto the socket that was generated - the FDC is retained by FC
ftpConnection = aConnection;
[ dataSocket setDelegate:self ];
if ( [queuedData count ] )
{
NSLog(@"FC:Write Queued Data");
[self writeQueuedData:queuedData ];
[ queuedData removeAllObjects ]; // Clear out queue
}
// [ dataSocket readDataToData:[AsyncSocket CRLFData] withTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
[ dataSocket readDataWithTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
dataListeningSocket = nil;
receivedData = nil; // [[ NSMutableData alloc ] init ] 12/nov/08 - no need for this. rcd is just a pointer
connectionState = clientQuiet; // Nothing coming through
}
return self;
}
// ----------------------------------------------------------------------------------------------------------
-(void)dealloc
// ----------------------------------------------------------------------------------------------------------
{
[dataSocket release];
[dataListeningSocket release];
[dataConnection release];
// [receivedData release];
[super dealloc];
}
// ----------------------------------------------------------------------------------------------------------
-(void)writeString:(NSString*)dataString
// ----------------------------------------------------------------------------------------------------------
{
NSLog(@"FDC:writeStringData");
NSMutableData *data = [[ dataString dataUsingEncoding:NSUTF8StringEncoding ] mutableCopy]; // Autoreleased
[ data appendData:[AsyncSocket CRLFData] ];
[ dataSocket writeData:data withTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
[ dataSocket readDataWithTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
}
// ----------------------------------------------------------------------------------------------------------
-(void)writeData:(NSMutableData*)data
// ----------------------------------------------------------------------------------------------------------
{
NSLog(@"FDC:writeData");
// [ data appendData:[AsyncSocket CRLFData] ]; // Add on CRLF to end of data - as Windows Explorer needs it
connectionState = clientReceiving; // We hope
[ dataSocket writeData:data withTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
[ dataSocket readDataWithTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
}
// ----------------------------------------------------------------------------------------------------------
-(void)writeQueuedData:(NSMutableArray*)queuedData
// ----------------------------------------------------------------------------------------------------------
{
for (NSMutableData* data in queuedData) {
[self writeData:data ];
}
}
// ----------------------------------------------------------------------------------------------------------
-(void)closeConnection
// ----------------------------------------------------------------------------------------------------------
{
NSLog(@"FDC:closeConnection");
[ dataSocket disconnect ];
}
#pragma mark ASYNCSOCKET DELEGATES
// ----------------------------------------------------------------------------------------------------------
-(BOOL)onSocketWillConnect:(AsyncSocket *)sock
// ----------------------------------------------------------------------------------------------------------
{
NSLog(@"FDC:onSocketWillConnect");
[ dataSocket readDataWithTimeout:READ_TIMEOUT tag:0 ];
return YES;
}
// ----------------------------------------------------------------------------------------------------------
-(void)onSocket:(AsyncSocket *)sock didAcceptNewSocket:(AsyncSocket *)newSocket
// ----------------------------------------------------------------------------------------------------------
{
// This shouldnt happen - we should be connected already - and havent set up a listening socket
NSLog(@"FDC:New Connection -- shouldn't be called");
}
// ----------------------------------------------------------------------------------------------------------
-(void)onSocket:(AsyncSocket*)sock didReadData:(NSData*)data withTag:(long)tag
// ----------------------------------------------------------------------------------------------------------
{
NSLog(@"FDC:didReadData");
// [ dataSocket readDataToData:[AsyncSocket CRLFData] withTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ]; // continue reading
[ dataSocket readDataWithTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
NSMutableData *mutdata = [data mutableCopy];
receivedData = [ mutdata retain]; // make autoreleased copy of data
// notify connection data came through, ( will write data for us )
[ftpConnection didReceiveDataRead ]; // notify, the connection, so it knows to write the data
[ receivedData release ]; // let go, not our business anymore
connectionState = clientSent;
}
// ----------------------------------------------------------------------------------------------------------
-(void)onSocket:(AsyncSocket*)sock didWriteDataWithTag:(long)tag
// ----------------------------------------------------------------------------------------------------------
{
NSLog(@"FDC:didWriteData");
[ ftpConnection didReceiveDataWritten ]; // notify that we are finished writing
// [ dataSocket readDataToData:[AsyncSocket CRLFData] withTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ]; // continue reading
[ dataSocket readDataWithTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
}
// ----------------------------------------------------------------------------------------------------------
-(void)onSocket:(AsyncSocket *)sock willDisconnectWithError:(NSError *)err
// ----------------------------------------------------------------------------------------------------------
{
NSLog(@"FDC:willDisconnect");
// if we were writing and there's no error, then it must be the end of file
if ( connectionState == clientSending )
{
NSLog(@"FDC::did FinishReading");
// hopefully this is the end of the connection. not sure how we can tell
}
else
{
NSLog(@"FDC: we werent expecting this as we never set clientSending prob late coming up");
}
[ ftpConnection didFinishReading ]; // its over, please send the message
}
- (BOOL)onReadStreamEnded:(AsyncSocket*)sock
{
NSLog( @"FDC: onReadStreamEnded %d(clientSending is %d)", connectionState, clientSending );
if ( connectionState == clientSent ||
connectionState == clientSending ) return YES;
return NO;
}
@end