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mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-05 03:24:56 +08:00
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47aad1b3a352a2ec96d1bed99616ff871b27fb91
xash3d-fwgs/ref/common
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Alibek Omarov 0aac2e4d32 engine: zone: add small allocation optimization, reducing the size of <255 bytes allocations at the cost of less debug info
Keep it opt-in through a flag at pool alloc time.
Opt-in console related allocations, they are usually small enough strings.
2026-05-13 09:32:50 +05:00
..
ref_common.h
engine: zone: add small allocation optimization, reducing the size of <255 bytes allocations at the cost of less debug info
2026-05-13 09:32:50 +05:00
ref_context.c
ref: add R_EntityDynamicLight that calculates lighting for studio and alias models, and also located in libref_common
2026-04-19 01:17:28 +05:00
ref_image.c
ref: add GL_ResampleTexture to libref_common
2026-04-13 13:01:18 +05:00
ref_light.c
ref: add R_EntityDynamicLight that calculates lighting for studio and alias models, and also located in libref_common
2026-04-19 01:17:28 +05:00
ref_math.c
ref: common: draft new static library, containing shared code for ref_gl and ref_soft
2026-04-13 13:01:18 +05:00
wscript
ref: common: wscript: fix psvita build
2026-04-13 13:01:18 +05:00
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