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RomkaZVO/xash3d-fwgs
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mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-07 04:40:43 +08:00
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3d26ba1ed838e0f2b052201fe08e7ccfca3500e4
xash3d-fwgs/engine/platform/sdl
History
Alibek Omarov 47c4844024 engine: platform: sdl: enable building with SDL as old as 2.0.8, it should satisfy everybody masturbating to old software
2025-04-30 17:45:05 +03:00
..
events.c
engine: platform: sdl: enable building with SDL as old as 2.0.8, it should satisfy everybody masturbating to old software
2025-04-30 17:45:05 +03:00
events.h
engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads
2025-01-31 17:50:19 +03:00
in_sdl.c
engine: client: fix inconsistent mouse state caused by mis-use of touch_emulate by cs16-client
2025-02-23 07:13:39 +03:00
joy_sdl.c
engine: platform: sdl: enable building with SDL as old as 2.0.8, it should satisfy everybody masturbating to old software
2025-04-30 17:45:05 +03:00
s_sdl.c
engine: platform: always create zeroed buffer for audio
2025-02-14 05:20:40 +03:00
sys_sdl.c
engine: platform: sdl: enable building with SDL as old as 2.0.8, it should satisfy everybody masturbating to old software
2025-04-30 17:45:05 +03:00
vid_sdl.c
engine: platform: sdl: enable building with SDL as old as 2.0.8, it should satisfy everybody masturbating to old software
2025-04-30 17:45:05 +03:00
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