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RomkaZVO
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xash3d-fwgs
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https://github.com/FWGS/xash3d-fwgs.git
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2026-08-06 04:05:11 +08:00
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11ee883c8477cb2e257555058f890134e5cd2f0d
xash3d-fwgs
/
engine
/
client
/
dll_int
History
Alibek Omarov
e6a44b70e0
engine: client: always load client.dll last to crash on nullptr in mods that fetch cvar pointers early, add comment for anyone who would modify this file
2026-05-05 01:15:16 +05:00
..
cl_game.c
engine: client: always load client.dll last to crash on nullptr in mods that fetch cvar pointers early, add comment for anyone who would modify this file
2026-05-05 01:15:16 +05:00
cl_gameui.c
engine: use Host_IsLocalClient where it should be, as it checks for local games, not specifically singleplayer games
2026-05-05 01:03:03 +05:00
cl_mobile.c
engine: client: moving beds
2026-04-18 22:18:50 +05:00
cl_pmove.c
engine: client: moving beds
2026-04-18 22:18:50 +05:00
cl_render.c
engine: rename Host_IsLocalGame to Host_IsSinglePlayerGame to avoid confusion
2026-05-05 01:04:57 +05:00
cl_securedstub.c
engine: client: moving beds
2026-04-18 22:18:50 +05:00
ref_common.c
engine: fix palette and builtin textures on BE
2026-04-26 04:12:52 +05:00