Files
xash3d-fwgs/engine/platform/ios/NetworkController.m
ksagameng2 a9bf700da4 Restore iOS build support (#2352)
* initial commit

* initial commit

* add port files

* ios: Changes to allow creating app bundle without xcode projects

* ios: Added mic perms request

* ios: Very basic app bundle creation script

* ios: Fix -log parameter

* ios: Sdk no longer hardcoded and option to compile for simulator

* general: Update gitignore

* ios: Enable game mode for the app

* ios: Compile instructions and updated ipa creation script

* ios: Code cleanup

* ios: Remove dylibs

* general: Remove extra submodules

* ios: Remove dylibs again

* ios: Implement suggested changes

* ios: Fix building as dylib instead of binary

* ios: Scripts for building mods

* ios: Move 'ios' contents to engine/platform/ios/bundle and modify scripts

* ios: Update createipa.sh to use waf install

* ios: Clean script and updated README

* general: Fix spelling mistake and outdated instructions

* ios: Clean up in xcompile.py

* ios: Fix createipa.sh generating an invalid ipa

* ios: Temporary fix for launch dialog textfield colors in dark mode
2025-11-01 18:32:00 +05:00

185 lines
5.6 KiB
Objective-C

//
// networkController.m
//
// Created by Richard Dearlove on 21/10/2008.
// Copyright 2008 DiddySoft. All rights reserved.
//
#import "NetworkController.h"
@implementation NetworkController
// Return the localized IP address
// ----------------------------------------------------------------------------------------------------------
+ (NSString *)localWifiIPAddress
// ----------------------------------------------------------------------------------------------------------
{
NSString *address = @"error";
struct ifaddrs *interfaces = NULL;
struct ifaddrs *temp_addr = NULL;
int success = 0;
// retrieve the current interfaces - returns 0 on success
success = getifaddrs(&interfaces);
if (success == 0)
{
// Loop through linked list of interfaces
temp_addr = interfaces;
while(temp_addr != NULL)
{
if(temp_addr->ifa_addr->sa_family == AF_INET)
{
// Check if interface is en0 which is the wifi connection on the iPhone
if([[NSString stringWithUTF8String:temp_addr->ifa_name] isEqualToString:@"en0"])
{
// Get NSString from C String
address = [NSString stringWithUTF8String:inet_ntoa(((struct sockaddr_in *)temp_addr->ifa_addr)->sin_addr)];
}
}
temp_addr = temp_addr->ifa_next;
}
}
// Free memory
freeifaddrs(interfaces);
return address;
}
// ----------------------------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------------------------
+ (NSString *) localIPAddress
// ----------------------------------------------------------------------------------------------------------
{
char baseHostName[255];
gethostname(baseHostName, 255);
// Adjust for iPhone -- add .local to the host name
char hn[255];
sprintf(hn, "%s.local", baseHostName);
struct hostent *host = gethostbyname(hn);
if (host == NULL)
{
herror("resolv");
return NULL;
}
else {
struct in_addr **list = (struct in_addr **)host->h_addr_list;
return [NSString stringWithCString:inet_ntoa(*list[0])];
}
return NULL;
}
// ----------------------------------------------------------------------------------------------------------
+ (BOOL)addressFromString:(NSString *)IPAddress address:(struct sockaddr_in *)address
// ----------------------------------------------------------------------------------------------------------
{
if (!IPAddress || ![IPAddress length]) {
return NO;
}
memset((char *) address, sizeof(struct sockaddr_in), 0);
address->sin_family = AF_INET;
address->sin_len = sizeof(struct sockaddr_in);
int conversionResult = inet_aton([IPAddress UTF8String], &address->sin_addr);
if (conversionResult == 0) {
NSAssert1(conversionResult != 1, @"Failed to convert the IP address string into a sockaddr_in: %@", IPAddress);
return NO;
}
return YES;
}
// ----------------------------------------------------------------------------------------------------------
+ (NSString *) getIPAddressForHost: (NSString *) theHost
// ----------------------------------------------------------------------------------------------------------
{
struct hostent *host = gethostbyname([theHost UTF8String]);
if (host == NULL) {
herror("resolv");
return NULL;
}
struct in_addr **list = (struct in_addr **)host->h_addr_list;
NSString *addressString = [NSString stringWithCString:inet_ntoa(*list[0])];
return addressString;
}
// ----------------------------------------------------------------------------------------------------------
+ (BOOL) hostAvailable: (NSString *) theHost
// ----------------------------------------------------------------------------------------------------------
{
NSString *addressString = [self getIPAddressForHost:theHost];
if (!addressString)
{
printf("Error recovering IP address from host name\n");
return NO;
}
struct sockaddr_in address;
BOOL gotAddress = [self addressFromString:addressString address:&address];
if (!gotAddress)
{
printf("Error recovering sockaddr address from %s\n", [addressString UTF8String]);
return NO;
}
SCNetworkReachabilityRef defaultRouteReachability = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr *)&address);
SCNetworkReachabilityFlags flags;
BOOL didRetrieveFlags = SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags);
CFRelease(defaultRouteReachability);
if (!didRetrieveFlags)
{
printf("Error. Could not recover network reachability flags\n");
return NO;
}
BOOL isReachable = flags & kSCNetworkFlagsReachable;
return isReachable ? YES : NO;;
}
// ----------------------------------------------------------------------------------------------------------
+ (BOOL) connectedToNetwork
// ----------------------------------------------------------------------------------------------------------
{
// Create zero addy
struct sockaddr_in zeroAddress;
bzero(&zeroAddress, sizeof(zeroAddress));
zeroAddress.sin_len = sizeof(zeroAddress);
zeroAddress.sin_family = AF_INET;
// Recover reachability flags
SCNetworkReachabilityRef defaultRouteReachability = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr *)&zeroAddress);
CFRelease(defaultRouteReachability);
SCNetworkReachabilityFlags flags;
BOOL didRetrieveFlags = SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags);
if (!didRetrieveFlags)
{
printf("Error. Could not recover network reachability flags\n");
return 0;
}
BOOL isReachable = flags & kSCNetworkFlagsReachable;
BOOL needsConnection = flags & kSCNetworkFlagsConnectionRequired;
// BOOL isEDGE = flags & kSCNetworkReachabilityFlagsIsWWAN;
return (isReachable && !needsConnection) ? YES : NO;
}
@end