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43 Commits

Author SHA1 Message Date
mittorn
38a3154de0 ref/gl: refactor gl extension checking again 2024-02-27 05:01:13 +03:00
mittorn
0442af7920 platform/android_nosdl/dlsym-weak: move includes/defines to the beginning 2024-02-27 05:01:13 +03:00
mittorn
42958bc746 platform/android_nosdl: use FS_GetDiskPath for icon path 2024-02-27 05:01:13 +03:00
mittorn
bd5309b018 platform/android_nosdl: fix forgotten static 2024-02-27 05:01:13 +03:00
mittorn
26cbb1d6bf platform/android_nosdl: use ARRAYSIZE 2024-02-27 05:01:13 +03:00
mittorn
d6cfc65ac0 platform/android_nosdl: remove dynamic cvars 2024-02-27 05:01:13 +03:00
mittorn
be9dda2a56 platform/android_nosdl: remove NULL native object case 2024-02-27 05:01:13 +03:00
mittorn
dbc54fb522 platform/android_nosdl: reduce unneeded logging 2024-02-27 05:01:13 +03:00
mittorn
ec92d05930 Fix wrong function name and macro on ARM target 2024-02-27 05:01:13 +03:00
mittorn
892c735c86 Replace harmless single-line pair assigns by multi-line, need more newlines! 2024-02-27 05:01:13 +03:00
mittorn
93e5faa26b Remove unused macro and spaces restored by revert 2024-02-27 05:01:13 +03:00
mittorn
4953656ee0 platform/android/dlsym-weak: do not call LoadLibrary to find server library instance 2024-02-27 05:01:13 +03:00
mittorn
96c367973a platform/android/dlsym-weak: fix code style 2024-02-27 05:01:13 +03:00
mittorn
ffe1ff326a waifulib/xcompile: make clang work with original stlport 2024-02-27 05:01:13 +03:00
mittorn
9c097976df wscript: only enable SINGLE_BINARY and XASH_SDLMAIN on android when SDL2 enabled 2024-02-27 05:01:13 +03:00
mittorn
6fec0398b6 wscript: re-enable xash-extras on android 2024-02-27 05:01:13 +03:00
mittorn
abeb267420 scripts/waifulib: save zip task to make it output reuseable 2024-02-27 05:01:13 +03:00
mittorn
9484effd4c wscript: fix options in external projects 2024-02-27 05:01:13 +03:00
mittorn
a5f3fce665 platform/android-nosdl: add workarounds for yama bullshit 2024-02-27 05:01:13 +03:00
mittorn
91d9ca7810 platform/android-nosdl: restore SIGTRAP handler 2024-02-27 05:01:13 +03:00
mittorn
0901fd94e2 platform/android-nosdl: optionally wait gdb in nativeInit, enable dumpable flag early as possible 2024-02-27 05:01:13 +03:00
mittorn
0d18753adb platform/android-nosdl: add Platform_Shutdown for preShutdown callback 2024-02-27 05:01:13 +03:00
mittorn
7841382fef platform/android-nosdl: fix declaration style (werror) 2024-02-27 05:01:13 +03:00
mittorn
e21d8df1fe platform/android-nosdl: Move all bindings to XashBindings class, workaround broken messageBox from crashhandler 2024-02-27 05:01:13 +03:00
mittorn
16aa2e919f vid/android: Remove pixelFormat selection code, it only used to set desktop bits per pixel 2024-02-27 05:01:13 +03:00
mittorn
88f76c6e1e ref_gl: workaround using fake arb functions on GLES (Mali400 has stub glBindBufferARB somehow\!) 2024-02-27 05:01:13 +03:00
mittorn
1b9af8c515 waifulib/xcompile: add objcopy tool to android configuration, allow switching to ndk binutils with host clang 2024-02-27 05:01:13 +03:00
mittorn
55943ad1ce waifulib/xcompile: disable stpcpy on host-clang 2024-02-27 05:01:13 +03:00
mittorn
313f2a86b0 waifulib/xcompile: add android-from-none for new host-clang versions, support hardfloat abi in host-clang 2024-02-27 05:01:13 +03:00
mittorn
16eeaef35c wscript: check if extra-projects was set in configuration 2024-02-27 05:01:13 +03:00
mittorn
46c82e89e1 waifu: set external waifulibs for extra-projects 2024-02-27 05:01:13 +03:00
mittorn
bb55de5963 platform/android: prevent rendering without context, fix android_sleep using surfaceless mode or dummy surface if possible 2024-02-27 05:01:13 +03:00
mittorn
d423c437ed waf/xcompile: fix ld path for host clang 2024-02-27 05:01:13 +03:00
mittorn
44b1a8e863 platform/android: implement dumb dladdr fallback (only searches in server library) 2024-02-27 05:01:13 +03:00
mittorn
06c6371e69 platform/eglutil: prevent rendering while no surface 2024-02-27 05:01:13 +03:00
mittorn
7b4fd3bcad platform/android: debug surface enabling/disabling, add notification for event_set_pause, fix wrong host.status, prevent rendering while no surface 2024-02-27 05:01:13 +03:00
mittorn
ea35863c26 platform/android: disable swbuffer resize hack, wrong buffer size really is an error that should be fixed on Activity side, not here 2024-02-27 05:01:13 +03:00
mittorn
c2e14eb3a3 platform/android: rewrite egl part to separate not android-specific file 2024-02-27 05:01:13 +03:00
mittorn
34aab39f9b waifulib/xcompile: fix host clang16 2024-02-27 05:01:13 +03:00
mittorn
30c69d3ac8 wscript: add external projects support (updated waf required) 2024-02-27 05:01:13 +03:00
mittorn
bb9775048b platform/android_nosdl: fix build (ndk10, host clang15) 2024-02-27 05:01:13 +03:00
mittorn
eed13cf9f2 waifulib/xcompile: host clang experiments (ndk ld) 2024-02-27 05:01:13 +03:00
mittorn
fbb91e547d Revert "engine: partially remove legacy Android port, in preparation of new port merge"
This reverts commit ef663a8790.
2024-02-27 05:01:13 +03:00
72 changed files with 3301 additions and 1176 deletions

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@@ -1,3 +1,16 @@
task:
# Seems packages for it were removed from the mirrors
# name: freebsd-12-amd64
# freebsd_instance:
# image_family: freebsd-12-4
# setup_script:
# - pkg update
# - pkg install -y pkgconf git sdl2 python fontconfig opus
# - git submodule update --init --recursive
# test_script:
# - ./scripts/cirrus/build_freebsd.sh dedicated
# - ./scripts/cirrus/build_freebsd.sh full
task:
name: freebsd-13-amd64
freebsd_instance:
@@ -13,7 +26,7 @@ task:
task:
name: freebsd-14-amd64
freebsd_instance:
image_family: freebsd-14-0
image_family: freebsd-14-0-snap
setup_script:
- pkg update
- pkg install -y pkgconf git sdl2 python fontconfig opus

1
.github/FUNDING.yml vendored
View File

@@ -1 +0,0 @@
custom: https://github.com/FWGS/xash3d-fwgs/blob/master/Documentation/donate.md

View File

@@ -1,21 +0,0 @@
## Environment variables
#### Xash3D FWGS
The engine respects these environment variables:
| Variable | Type | Description |
| --------------------- | ---------- | ----------- |
| `XASH3D_GAME` | _string_ | Overrides default game directory. Ignored if `-game` command line argument is set |
| `XASH3D_BASEDIR` | _string_ | Sets path to base (root) directory, instead of current working directory |
| `XASH3D_RODIR` | _string_ | Sets path to read-only base (root) directory. Ignored if `-rodir` command line argument is set |
| `XASH3D_EXTRAS_PAK1` | _string_ | Archive file from specified path will be added to virtual filesystem search path in the lowest possible priority |
| `XASH3D_EXTRAS_PAK2` | _string_ | Similar to `XASH3D_EXTRAS_PAK1` but next to it in priority list |
Environment variables NOT listed in the table above are used internally, and aren't considered as stable interface.
#### mdldec
| Variable | Type | Description |
| --------------------- | ---------- | ----------- |
| `MDLDEC_ACT_PATH` | _string_ | If set, will read activities list from this path |

View File

@@ -18,17 +18,20 @@ GNU General Public License for more details.
// video backends (XASH_VIDEO)
#define VIDEO_NULL 0
#define VIDEO_SDL 1
#define VIDEO_ANDROID 2
#define VIDEO_FBDEV 3
#define VIDEO_DOS 4
// audio backends (XASH_SOUND)
#define SOUND_NULL 0
#define SOUND_SDL 1
#define SOUND_OPENSLES 2
#define SOUND_ALSA 3
// input (XASH_INPUT)
#define INPUT_NULL 0
#define INPUT_SDL 1
#define INPUT_ANDROID 2
#define INPUT_EVDEV 3
// timer (XASH_TIMER)
@@ -41,6 +44,7 @@ GNU General Public License for more details.
// messageboxes (XASH_MESSAGEBOX)
#define MSGBOX_STDERR 0
#define MSGBOX_SDL 1
#define MSGBOX_ANDROID 2
#define MSGBOX_WIN32 3
#define MSGBOX_NSWITCH 4

View File

@@ -52,6 +52,25 @@ SETUP BACKENDS DEFINITIONS
#endif
#endif // XASH_MESSAGEBOX
#endif
#elif XASH_ANDROID
// we are building for Android platform, use Android APIs
#ifndef XASH_VIDEO
#define XASH_VIDEO VIDEO_ANDROID
#endif // XASH_VIDEO
#ifndef XASH_INPUT
#define XASH_INPUT INPUT_ANDROID
#endif // XASH_INPUT
#ifndef XASH_SOUND
#define XASH_SOUND SOUND_OPENSLES
#endif // XASH_SOUND
#ifndef XASH_MESSAGEBOX
#define XASH_MESSAGEBOX MSGBOX_ANDROID
#endif // XASH_MESSAGEBOX
#define XASH_USE_EVDEV 1
#elif XASH_LINUX
// we are building for Linux without SDL2, can draw only to framebuffer yet
#ifndef XASH_VIDEO
@@ -151,8 +170,6 @@ Default build-depended cvar and constant values
#define DEFAULT_MODE_WIDTH 960
#define DEFAULT_MODE_HEIGHT 544
#define DEFAULT_ALLOWCONSOLE 1
#elif XASH_ANDROID
#define DEFAULT_TOUCH_ENABLE "1"
#elif XASH_MOBILE_PLATFORM
#define DEFAULT_TOUCH_ENABLE "1"
#define DEFAULT_M_IGNORE "1"
@@ -164,6 +181,10 @@ Default build-depended cvar and constant values
#define XASH_INTERNAL_GAMELIBS
#endif // XASH_ANDROID || XASH_IOS || XASH_EMSCRIPTEN
#if XASH_ANDROID && XASH_SDL
#define XASH_ANDROID_ASSETS 1
#endif
// Defaults
#ifndef DEFAULT_TOUCH_ENABLE
#define DEFAULT_TOUCH_ENABLE "0"

View File

@@ -1448,7 +1448,7 @@ pfnSPR_Draw
*/
static void GAME_EXPORT pfnSPR_Draw( int frame, int x, int y, const wrect_t *prc )
{
ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
SPR_DrawGeneric( frame, x, y, -1, -1, prc );
}
@@ -1713,8 +1713,7 @@ pfnCvar_RegisterVariable
static cvar_t *GAME_EXPORT pfnCvar_RegisterClientVariable( const char *szName, const char *szValue, int flags )
{
// a1ba: try to mitigate outdated client.dll vulnerabilities
if( !Q_stricmp( szName, "motdfile" )
|| !Q_stricmp( szName, "sensitivity" ))
if( !Q_stricmp( szName, "motdfile" ))
flags |= FCVAR_PRIVILEGED;
return (cvar_t *)Cvar_Get( szName, szValue, flags|FCVAR_CLIENTDLL, Cvar_BuildAutoDescription( szName, flags|FCVAR_CLIENTDLL ));

View File

@@ -1125,7 +1125,7 @@ Con_ClearField
*/
static void Con_ClearField( field_t *edit )
{
memset( edit->buffer, 0, sizeof( edit->buffer ));
memset( edit->buffer, 0, MAX_STRING );
edit->cursor = 0;
edit->scroll = 0;
}
@@ -1444,49 +1444,36 @@ static void Con_HistoryAppend( con_history_t *self, field_t *from )
static void Con_LoadHistory( con_history_t *self )
{
const byte *aFile = FS_LoadFile( "console_history.txt", NULL, true );
const char *pLine, *pFile;
int i, len;
field_t *f;
file_t *fd;
int i;
fd = FS_Open( "console_history.txt", "rb", true );
if( !fd )
if( !aFile )
return;
while( !FS_Eof( fd ))
for( pFile = pLine = (char *)aFile; *pFile; pFile++ )
{
f = &self->lines[self->next % CON_HISTORY];
Con_ClearField( f );
f->widthInChars = con.linewidth;
FS_Gets( fd, f->buffer, sizeof( f->buffer ));
f->cursor = Q_strlen( f->buffer );
// skip empty lines
if( f->cursor == 0 )
if( *pFile != '\n' )
continue;
// skip repeating lines
if( self->next > 0 )
{
field_t *prev;
prev = &self->lines[(self->next - 1) % CON_HISTORY];
if( !Q_stricmp( prev->buffer, f->buffer ))
continue;
}
Con_ClearField( &self->lines[self->next] );
len = Q_min( pFile - pLine + 1, sizeof( f->buffer ));
f = &self->lines[self->next % CON_HISTORY];
f->widthInChars = con.linewidth;
f->cursor = len - 1;
Q_strncpy( f->buffer, pLine, len);
self->next++;
}
FS_Close( fd );
pLine = pFile + 1;
}
for( i = self->next; i < CON_HISTORY; i++ )
{
f = &self->lines[i];
Con_ClearField( f );
f->widthInChars = con.linewidth;
Con_ClearField( &self->lines[i] );
self->lines[i].widthInChars = con.linewidth;
}
self->line = self->next;
@@ -1504,7 +1491,7 @@ static void Con_SaveHistory( con_history_t *self )
if( historyStart < 0 )
historyStart = 0;
f = FS_Open( "console_history.txt", "wb", true );
f = FS_Open( "console_history.txt", "w", true );
for( i = historyStart; i < self->next; i++ )
FS_Printf( f, "%s\n", self->lines[i % CON_HISTORY].buffer );

View File

@@ -565,7 +565,7 @@ static void R_CollectRendererNames( void )
"GL4ES",
#endif
#if XASH_REF_GLES3COMPAT_ENABLED
"GLES3 (gl2_shim)",
"GLES3 (gl2_shim)"
#endif
#if XASH_REF_SOFT_ENABLED
"Software",

View File

@@ -43,7 +43,7 @@ CVAR_DEFINE_AUTO( s_lerping, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "apply interpo
static CVAR_DEFINE( s_ambient_level, "ambient_level", "0.3", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "volume of environment noises (water and wind)" );
static CVAR_DEFINE( s_ambient_fade, "ambient_fade", "1000", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "rate of volume fading when client is moving" );
static CVAR_DEFINE_AUTO( s_combine_sounds, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "combine channels with same sounds" );
static CVAR_DEFINE_AUTO( snd_mute_losefocus, "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "silence the audio when game window loses focus" );
CVAR_DEFINE_AUTO( snd_mute_losefocus, "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "silence the audio when game window loses focus" );
CVAR_DEFINE_AUTO( s_test, "0", 0, "engine developer cvar for quick testing new features" );
CVAR_DEFINE_AUTO( s_samplecount, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "sample count (0 for default value)" );
CVAR_DEFINE_AUTO( s_warn_late_precache, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "warn about late precached sounds on client-side" );
@@ -64,12 +64,6 @@ float S_GetMasterVolume( void )
{
float scale = 1.0f;
if( host.status == HOST_NOFOCUS && snd_mute_losefocus.value != 0.0f )
{
// we return zero volume to keep sounds running
return 0.0f;
}
if( !s_listener.inmenu && soundfade.percent != 0 )
{
scale = bound( 0.0f, soundfade.percent / 100.0f, 1.0f );

View File

@@ -221,6 +221,7 @@ extern convar_t s_musicvolume;
extern convar_t s_lerping;
extern convar_t s_test; // cvar to testify new effects
extern convar_t s_samplecount;
extern convar_t snd_mute_losefocus;
extern convar_t s_warn_late_precache;
void S_InitScaletable( void );

View File

@@ -25,12 +25,11 @@ voice_state_t voice = { 0 };
CVAR_DEFINE_AUTO( voice_enable, "1", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "enable voice chat" );
CVAR_DEFINE_AUTO( voice_loopback, "0", FCVAR_PRIVILEGED, "loopback voice back to the speaker" );
CVAR_DEFINE_AUTO( voice_scale, "1.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "incoming voice volume scale" );
CVAR_DEFINE_AUTO( voice_transmit_scale, "1.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "outcoming voice volume scale" );
CVAR_DEFINE_AUTO( voice_avggain, "0.5", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (average)" );
CVAR_DEFINE_AUTO( voice_maxgain, "5.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (maximum)" );
CVAR_DEFINE_AUTO( voice_inputfromfile, "0", FCVAR_PRIVILEGED, "input voice from voice_input.wav" );
static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale );
static void Voice_ApplyGainAdjust( int16_t *samples, int count );
/*
===============================================================================
@@ -40,25 +39,6 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale );
===============================================================================
*/
static qboolean Voice_InitCustomMode( void )
{
int err = 0;
voice.width = sizeof( opus_int16 );
voice.samplerate = VOICE_OPUS_CUSTOM_SAMPLERATE;
voice.frame_size = VOICE_OPUS_CUSTOM_FRAME_SIZE;
voice.custom_mode = opus_custom_mode_create( SOUND_44k, voice.frame_size, &err );
if( !voice.custom_mode )
{
Con_Printf( S_ERROR "Can't create Opus Custom mode: %s\n", opus_strerror( err ));
return false;
}
return true;
}
/*
=========================
Voice_InitOpusDecoder
@@ -67,17 +47,24 @@ Voice_InitOpusDecoder
*/
static qboolean Voice_InitOpusDecoder( void )
{
int err = 0;
int err;
for( int i = 0; i < cl.maxclients; i++ )
voice.width = sizeof( opus_int16 );
voice.samplerate = VOICE_OPUS_CUSTOM_SAMPLERATE;
voice.frame_size = VOICE_OPUS_CUSTOM_FRAME_SIZE;
voice.custom_mode = opus_custom_mode_create( SOUND_44k, voice.frame_size, &err );
if( !voice.custom_mode )
{
voice.decoders[i] = opus_custom_decoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
Con_Printf( S_ERROR "Can't create Opus Custom mode: %s\n", opus_strerror( err ));
return false;
}
if( !voice.decoders[i] )
{
Con_Printf( S_ERROR "Can't create Opus decoder for %i: %s\n", i, opus_strerror( err ));
return false;
}
voice.decoder = opus_custom_decoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
if( !voice.decoder )
{
Con_Printf( S_ERROR "Can't create Opus encoder: %s\n", opus_strerror( err ));
return false;
}
return true;
@@ -91,7 +78,7 @@ Voice_InitOpusEncoder
*/
static qboolean Voice_InitOpusEncoder( int quality )
{
int err = 0;
int err;
voice.encoder = opus_custom_encoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
if( !voice.encoder )
@@ -130,13 +117,10 @@ Voice_ShutdownOpusDecoder
*/
static void Voice_ShutdownOpusDecoder( void )
{
for( int i = 0; i < MAX_CLIENTS; i++ )
if( voice.decoder )
{
if( !voice.decoders[i] )
continue;
opus_custom_decoder_destroy( voice.decoders[i] );
voice.decoders[i] = NULL;
opus_custom_decoder_destroy( voice.decoder );
voice.decoder = NULL;
}
}
@@ -153,10 +137,7 @@ static void Voice_ShutdownOpusEncoder( void )
opus_custom_encoder_destroy( voice.encoder );
voice.encoder = NULL;
}
}
static void Voice_ShutdownCustomMode( void )
{
if( voice.custom_mode )
{
opus_custom_mode_destroy( voice.custom_mode );
@@ -203,7 +184,7 @@ static uint Voice_GetOpusCompressedData( byte *out, uint maxsize, uint *frames )
if( !voice.input_file )
{
// adjust gain before encoding, but only for input from voice
Voice_ApplyGainAdjust((opus_int16*)(voice.input_buffer + ofs), voice.frame_size, voice_transmit_scale.value);
Voice_ApplyGainAdjust((opus_int16*)(voice.input_buffer + ofs), voice.frame_size);
}
#endif
@@ -257,10 +238,10 @@ Voice_ApplyGainAdjust
=========================
*/
static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale )
static void Voice_ApplyGainAdjust( int16_t *samples, int count )
{
float gain, modifiedMax;
int average, blockOffset = 0;
int average, adjustedSample, blockOffset = 0;
for( ;; )
{
@@ -279,8 +260,10 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale )
localMax = absSample;
localSum += absSample;
gain = voice.autogain.current_gain + i * voice.autogain.gain_multiplier;
samples[blockOffset + i] = bound( SHRT_MIN, (int)( sample * gain ), SHRT_MAX );
adjustedSample = Q_min( SHRT_MAX, Q_max(( int )( sample * gain ), SHRT_MIN ));
samples[blockOffset + i] = adjustedSample;
}
if( blockOffset % voice.autogain.block_size == 0 )
@@ -288,9 +271,9 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale )
average = localSum / blockSize;
modifiedMax = average + ( localMax - average ) * voice_avggain.value;
voice.autogain.current_gain = voice.autogain.next_gain * scale;
voice.autogain.next_gain = Q_min( (float)SHRT_MAX / modifiedMax, voice_maxgain.value ) * scale;
voice.autogain.gain_multiplier = ( voice.autogain.next_gain - voice.autogain.current_gain ) / ( blockSize - 1 );
voice.autogain.current_gain = voice.autogain.next_gain * voice_scale.value;
voice.autogain.next_gain = Q_min( (float)SHRT_MAX / modifiedMax, voice_maxgain.value ) * voice_scale.value;
voice.autogain.gain_multiplier = ( voice.autogain.next_gain - voice.autogain.current_gain ) / ( voice.autogain.block_size - 1 );
}
blockOffset += blockSize;
}
@@ -460,7 +443,7 @@ Feed the decoded data to engine sound subsystem
static void Voice_StartChannel( uint samples, byte *data, int entnum )
{
SND_ForceInitMouth( entnum );
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, data, bound( 0, 255 * voice_scale.value, 255 ));
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, data, 255 );
}
/*
@@ -472,11 +455,10 @@ Received encoded voice data, decode it
*/
void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
{
const int playernum = ent - 1;
int samples = 0;
int ofs = 0;
if( playernum < 0 || playernum >= cl.maxclients || !voice.decoders[playernum] )
if( !voice.decoder )
return;
// decode frame by frame
@@ -496,7 +478,7 @@ void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
if( ofs + compressed_size > size )
break;
frame_samples = opus_custom_decode( voice.decoders[playernum], data + ofs, compressed_size,
frame_samples = opus_custom_decode( voice.decoder, data + ofs, compressed_size,
(opus_int16*)voice.decompress_buffer + samples, voice.frame_size );
ofs += compressed_size;
@@ -520,8 +502,8 @@ void CL_AddVoiceToDatagram( void )
if( cls.state != ca_active || !Voice_IsRecording() || !voice.encoder )
return;
size = Voice_GetOpusCompressedData( voice.compress_buffer, sizeof( voice.compress_buffer ), &frames );
size = Voice_GetOpusCompressedData( voice.output_buffer, sizeof( voice.output_buffer ), &frames );
if( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 )
{
@@ -529,7 +511,7 @@ void CL_AddVoiceToDatagram( void )
MSG_WriteByte( &cls.datagram, voice_loopback.value != 0 );
MSG_WriteByte( &cls.datagram, frames );
MSG_WriteShort( &cls.datagram, size );
MSG_WriteBytes( &cls.datagram, voice.compress_buffer, size );
MSG_WriteBytes( &cls.datagram, voice.output_buffer, size );
}
}
@@ -545,7 +527,6 @@ void Voice_RegisterCvars( void )
Cvar_RegisterVariable( &voice_enable );
Cvar_RegisterVariable( &voice_loopback );
Cvar_RegisterVariable( &voice_scale );
Cvar_RegisterVariable( &voice_transmit_scale );
Cvar_RegisterVariable( &voice_avggain );
Cvar_RegisterVariable( &voice_maxgain );
Cvar_RegisterVariable( &voice_inputfromfile );
@@ -563,9 +544,8 @@ static void Voice_Shutdown( void )
int i;
Voice_RecordStop();
Voice_ShutdownOpusDecoder();
Voice_ShutdownOpusEncoder();
Voice_ShutdownCustomMode();
Voice_ShutdownOpusDecoder();
VoiceCapture_Shutdown();
if( voice.local.talking_ack )
@@ -629,10 +609,11 @@ qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit )
voice.autogain.block_size = 128;
if( !Voice_InitCustomMode( ))
if( !Voice_InitOpusDecoder( ))
{
// no reason to init encoder and open audio device
// if we can't hear other players
Con_Printf( S_ERROR "Voice chat disabled.\n" );
Voice_Shutdown();
return false;
}
@@ -652,16 +633,6 @@ qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit )
if( !preinit )
{
Voice_ShutdownOpusDecoder();
if( !Voice_InitOpusDecoder())
{
// no reason to init encoder and open audio device
// if we can't hear other players
Con_Printf( S_ERROR "Can't create decoders, voice chat is disabled.\n" );
Voice_Shutdown();
return false;
}
voice.device_opened = VoiceCapture_Init();
if( !voice.device_opened )

View File

@@ -62,7 +62,7 @@ typedef struct voice_state_s
// opus stuff
OpusCustomMode *custom_mode;
OpusCustomEncoder *encoder;
OpusCustomDecoder *decoders[MAX_CLIENTS];
OpusCustomDecoder *decoder;
// audio info
uint width;
@@ -71,7 +71,7 @@ typedef struct voice_state_s
// buffers
byte input_buffer[MAX_RAW_SAMPLES];
byte compress_buffer[MAX_RAW_SAMPLES];
byte output_buffer[MAX_RAW_SAMPLES];
byte decompress_buffer[MAX_RAW_SAMPLES];
fs_offset_t input_buffer_pos; // in bytes

View File

@@ -949,7 +949,7 @@ static void Cmd_Else_f( void )
static qboolean Cmd_ShouldAllowCommand( cmd_t *cmd, qboolean isPrivileged )
{
const char *prefixes[] = { "cl_", "gl_", "r_", "m_", "hud_", "joy_" };
const char *prefixes[] = { "cl_", "gl_", "r_", "m_", "hud_" };
int i;
// always allow local commands

View File

@@ -74,7 +74,6 @@ GNU General Public License for more details.
#define DEFAULT_UPDATE_PAGE "https://github.com/FWGS/xash3d-fwgs/releases/latest"
#define XASH_ENGINE_NAME "Xash3D FWGS"
#define XASH_DEDICATED_SERVER_NAME "XashDS"
#define XASH_VERSION "0.20" // engine current version
#define XASH_COMPAT_VERSION "0.99" // version we are based on

View File

@@ -390,9 +390,6 @@ byte *LZSS_Compress( byte *pInput, int inputLength, uint *pOutputSize )
byte *pFinal = NULL;
lzss_state_t state;
if( !pStart )
return NULL;
memset( &state, 0, sizeof( state ));
state.window_size = LZSS_WINDOW_SIZE;

View File

@@ -866,7 +866,7 @@ static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
return true; // exist
// setup mpfilter
Q_snprintf( mpfilter, sizeof( mpfilter ), "maps/%s", GI->mp_filter );
size = Q_snprintf( mpfilter, sizeof( mpfilter ), "maps/%s", GI->mp_filter );
t = FS_Search( "maps/*.bsp", false, onlyingamedir );
if( !t )
@@ -900,9 +900,9 @@ static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
if( f )
{
qboolean have_spawnpoints = false;
dheader_t *header;
dlump_t entities;
int num_spawnpoints = 0;
dheader_t *header;
dlump_t entities;
memset( buf, 0, MAX_SYSPATH );
FS_Read( f, buf, MAX_SYSPATH );
@@ -943,18 +943,7 @@ static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
{
if( token[0] == '}' && worldspawn )
{
worldspawn = false;
// if mod has mp_filter set up, then it's a mod that
// might not have valid mp_entity set in GI
// if mod is multiplayer only, assume all maps are valid
if( use_filter || GI->gamemode == GAME_MULTIPLAYER_ONLY )
{
have_spawnpoints = true;
break;
}
}
else if( !Q_strcmp( token, "message" ) && worldspawn )
{
// get the message contents
@@ -963,23 +952,17 @@ static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
else if( !Q_strcmp( token, "classname" ))
{
pfile = COM_ParseFile( pfile, token, sizeof( token ));
if( !Q_strcmp( token, GI->mp_entity ))
{
have_spawnpoints = true;
break;
}
if( !Q_strcmp( token, GI->mp_entity ) || use_filter )
num_spawnpoints++;
}
if( have_spawnpoints )
break; // valid map
if( num_spawnpoints ) break; // valid map
}
Mem_Free( ents );
}
if( f ) FS_Close( f );
if( have_spawnpoints )
if( num_spawnpoints )
{
// format: mapname "maptitle"\n
Q_snprintf( result, sizeof( result ), "%s \"%s\"\n", mapname, message );

View File

@@ -152,10 +152,8 @@ static qboolean Cvar_UpdateInfo( convar_t *var, const char *value, qboolean noti
if ( Host_IsDedicated() )
{
// g-cont. this is a very strange behavior...
char *info = SV_Serverinfo();
Info_SetValueForKey( info, var->name, value, MAX_SERVERINFO_STRING ),
SV_BroadcastCommand( "fullserverinfo \"%s\"\n", info );
Info_SetValueForKey( SV_Serverinfo(), var->name, value, MAX_SERVERINFO_STRING ),
SV_BroadcastCommand( "fullserverinfo \"%s\"\n", SV_Serverinfo( ));
}
#if !XASH_DEDICATED
else
@@ -955,7 +953,7 @@ static void Cvar_SetGL( const char *name, const char *value )
static qboolean Cvar_ShouldSetCvar( convar_t *v, qboolean isPrivileged )
{
const char *prefixes[] = { "cl_", "gl_", "m_", "r_", "hud_", "joy_" };
const char *prefixes[] = { "cl_", "gl_", "m_", "r_", "hud_" };
int i;
if( isPrivileged )

View File

@@ -92,9 +92,8 @@ static void Sys_PrintUsage( void )
O("-minidumps ", "enable writing minidumps when game is crashed")
#endif
O("-rodir <path> ", "set read-only base directory")
O("-bugcomp ", "enable precise bug compatibility")
O(" ", "will break games that don't require it")
O(" ", "refer to engine documentation for more info")
O("-bugcomp ", "enable precise bug compatibility. Will break games that don't require it")
O(" ", "Refer to engine documentation for more info")
O("-disablehelp ", "disable this message")
#if !XASH_DEDICATED
O("-dedicated ", "run engine in dedicated mode")
@@ -107,8 +106,7 @@ static void Sys_PrintUsage( void )
O("-noip6 ", "disable IPv6")
O("-ip6 <ip> ", "set IPv6 address")
O("-port6 <port> ", "set IPv6 port")
O("-clockwindow <cw>", "adjust clockwindow used to ignore client commands")
O(" ", "to prevent speed hacks")
O("-clockwindow <cw>", "adjust clockwindow used to ignore client commands to prevent speed hacks")
"\nGame options:\n"
O("-game <directory>", "set game directory to start engine with")
@@ -941,7 +939,6 @@ static void Host_RunTests( int stage )
TEST_LIST_1_CLIENT;
#endif
Msg( "Done! %d passed, %d failed\n", tests_stats.passed, tests_stats.failed );
error_on_exit = tests_stats.failed > 0 ? EXIT_FAILURE : EXIT_SUCCESS;
Sys_Quit();
}
}
@@ -1190,11 +1187,6 @@ static void Host_InitCommon( int argc, char **argv, const char *progname, qboole
Con_Printf( "^3BUGCOMP^7: GoldSrc bug-compatibility enabled\n" );
}
// print current developer level to simplify processing users feedback
if( developer > 0 ) {
Con_Printf( "Developer level: ^3%i\n", developer );
}
Cmd_AddCommand( "exec", Host_Exec_f, "execute a script file" );
Cmd_AddCommand( "memlist", Host_MemStats_f, "prints memory pool information" );
Cmd_AddRestrictedCommand( "userconfigd", Host_Userconfigd_f, "execute all scripts from userconfig.d" );
@@ -1377,11 +1369,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
host.status = HOST_FRAME;
if( GameState->nextstate == STATE_RUNFRAME )
#if XASH_WIN32 // FIXME: implement autocomplete on *nix
Con_Printf( "Type 'map <mapname>' to start game... (TAB-autocomplete is working too)\n" );
#else // !XASH_WIN32
Con_Printf( "Type 'map <mapname>' to start game...\n" );
#endif // !XASH_WIN32
// execute server.cfg after commandline
// so we have a chance to set servercfgfile

View File

@@ -390,7 +390,7 @@ qboolean Image_LoadMIP( const char *name, const byte *buffer, fs_offset_t filesi
if( Q_strrchr( name, '{' ))
{
// NOTE: decals with 'blue base' can be interpret as colored decals
if( !Image_CheckFlag( IL_LOAD_DECAL ) || ( pal && pal[765] == 0 && pal[766] == 0 && pal[767] == 255 ))
if( !Image_CheckFlag( IL_LOAD_DECAL ) || ( pal[765] == 0 && pal[766] == 0 && pal[767] == 255 ))
{
SetBits( image.flags, IMAGE_ONEBIT_ALPHA );
rendermode = LUMP_MASKED;
@@ -488,40 +488,37 @@ qboolean Image_LoadMIP( const char *name, const byte *buffer, fs_offset_t filesi
}
// check for half-life water texture
if( pal != NULL )
if( hl_texture && ( mip.name[0] == '!' || !Q_strnicmp( mip.name, "water", 5 )))
{
if( hl_texture && ( mip.name[0] == '!' || !Q_strnicmp( mip.name, "water", 5 )))
{
// grab the fog color
image.fogParams[0] = pal[3*3+0];
image.fogParams[1] = pal[3*3+1];
image.fogParams[2] = pal[3*3+2];
// grab the fog color
image.fogParams[0] = pal[3*3+0];
image.fogParams[1] = pal[3*3+1];
image.fogParams[2] = pal[3*3+2];
// grab the fog density
image.fogParams[3] = pal[4*3+0];
}
else if( hl_texture && ( rendermode == LUMP_GRADIENT ))
{
// grab the decal color
image.fogParams[0] = pal[255*3+0];
image.fogParams[1] = pal[255*3+1];
image.fogParams[2] = pal[255*3+2];
// grab the fog density
image.fogParams[3] = pal[4*3+0];
}
else if( hl_texture && ( rendermode == LUMP_GRADIENT ))
{
// grab the decal color
image.fogParams[0] = pal[255*3+0];
image.fogParams[1] = pal[255*3+1];
image.fogParams[2] = pal[255*3+2];
// calc the decal reflectivity
image.fogParams[3] = VectorAvg( image.fogParams );
}
else
// calc the decal reflectivity
image.fogParams[3] = VectorAvg( image.fogParams );
}
else if( pal != NULL )
{
// calc texture reflectivity
for( i = 0; i < 256; i++ )
{
// calc texture reflectivity
for( i = 0; i < 256; i++ )
{
reflectivity[0] += pal[i*3+0];
reflectivity[1] += pal[i*3+1];
reflectivity[2] += pal[i*3+2];
}
VectorDivide( reflectivity, 256, image.fogParams );
reflectivity[0] += pal[i*3+0];
reflectivity[1] += pal[i*3+1];
reflectivity[2] += pal[i*3+2];
}
VectorDivide( reflectivity, 256, image.fogParams );
}
image.type = PF_INDEXED_32; // 32-bit palete

View File

@@ -118,7 +118,7 @@ static void NET_AnnounceToMaster( master_t *m )
MSG_WriteBytes( &msg, "q\xFF", 2 );
MSG_WriteDword( &msg, m->heartbeat_challenge );
NET_SendPacket( NS_SERVER, MSG_GetNumBytesWritten( &msg ), MSG_GetData( &msg ), m->adr );
NET_SendPacket( NS_SERVER, MSG_GetNumBytesWritten( &msg ), MSG_GetBuf( &msg ), m->adr );
if( sv_verbose_heartbeats.value )
{

View File

@@ -109,6 +109,85 @@ void MSG_InitMasks( void )
ExtraMasks[maskBit] = (uint)BIT( maskBit ) - 1;
}
void MSG_InitExt( sizebuf_t *sb, const char *pDebugName, void *pData, int nBytes, int nMaxBits )
{
MSG_StartWriting( sb, pData, nBytes, 0, nMaxBits );
sb->pDebugName = pDebugName;
}
void MSG_StartWriting( sizebuf_t *sb, void *pData, int nBytes, int iStartBit, int nBits )
{
// make sure it's dword aligned and padded.
Assert(((uint32_t)pData & 3 ) == 0 );
sb->pDebugName = "Unnamed";
sb->pData = (byte *)pData;
if( nBits == -1 )
{
sb->nDataBits = nBytes << 3;
}
else
{
Assert( nBits <= nBytes * 8 );
sb->nDataBits = nBits;
}
sb->iCurBit = iStartBit;
sb->bOverflow = false;
}
/*
=======================
MSG_Clear
for clearing overflowed buffer
=======================
*/
void MSG_Clear( sizebuf_t *sb )
{
sb->iCurBit = 0;
sb->bOverflow = false;
}
static qboolean MSG_Overflow( sizebuf_t *sb, int nBits )
{
if( sb->iCurBit + nBits > sb->nDataBits )
sb->bOverflow = true;
return sb->bOverflow;
}
qboolean MSG_CheckOverflow( sizebuf_t *sb )
{
return MSG_Overflow( sb, 0 );
}
int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence )
{
// compute the file offset
switch( whence )
{
case SEEK_CUR:
bitPos += sb->iCurBit;
break;
case SEEK_SET:
break;
case SEEK_END:
bitPos += sb->nDataBits;
break;
default:
return -1;
}
if( bitPos < 0 || bitPos > sb->nDataBits )
return -1;
sb->iCurBit = bitPos;
return 0;
}
void MSG_WriteOneBit( sizebuf_t *sb, int nValue )
{
if( !MSG_Overflow( sb, 1 ))
@@ -590,7 +669,7 @@ qboolean MSG_ReadBytes( sizebuf_t *sb, void *pOut, int nBytes )
return MSG_ReadBits( sb, pOut, nBytes << 3 );
}
static char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine )
char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine )
{
static char string[4096];
int l = 0, c;
@@ -616,16 +695,6 @@ static char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine )
return string;
}
char *MSG_ReadString( sizebuf_t *sb )
{
return MSG_ReadStringExt( sb, false );
}
char *MSG_ReadStringLine( sizebuf_t *sb )
{
return MSG_ReadStringExt( sb, true );
}
void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove )
{
int i, endbit = startbit + bitstoremove;

View File

@@ -30,128 +30,39 @@ GNU General Public License for more details.
// So PAD_NUMBER(0,4) is 0 and PAD_NUMBER(1,4) is 4
#define PAD_NUMBER( num, boundary ) ((( num ) + (( boundary ) - 1 )) / ( boundary )) * ( boundary )
static inline int BitByte( int bits )
_inline int BitByte( int bits )
{
return PAD_NUMBER( bits, 8 ) >> 3;
}
struct sizebuf_s
{
byte *pData;
qboolean bOverflow; // overflow reading or writing
int iCurBit;
int nDataBits;
const char *pDebugName; // buffer name (pointer to const name)
qboolean bOverflow; // overflow reading or writing
const char *pDebugName; // buffer name (pointer to const name)
byte *pData;
int iCurBit;
int nDataBits;
};
#define MSG_StartReading MSG_StartWriting
#define MSG_GetNumBytesRead MSG_GetNumBytesWritten
#define MSG_GetRealBytesRead MSG_GetRealBytesWritten
#define MSG_GetNumBitsRead MSG_GetNumBitsWritten
#define MSG_ReadBitAngles MSG_ReadBitVec3Coord
#define MSG_ReadAngle( sb ) (float)( MSG_ReadChar( sb ) * ( 360.0f / 256.0f ))
#define MSG_Init( sb, name, data, bytes ) MSG_InitExt( sb, name, data, bytes, -1 )
#define MSG_CheckOverflow( sb ) MSG_Overflow( sb, 0 )
#define MSG_StartReading MSG_StartWriting
#define MSG_GetNumBytesRead MSG_GetNumBytesWritten
#define MSG_GetRealBytesRead MSG_GetRealBytesWritten
#define MSG_GetNumBitsRead MSG_GetNumBitsWritten
#define MSG_ReadBitAngles MSG_ReadBitVec3Coord
#define MSG_ReadString( sb ) MSG_ReadStringExt( sb, false )
#define MSG_ReadStringLine( sb ) MSG_ReadStringExt( sb, true )
#define MSG_ReadAngle( sb ) (float)(MSG_ReadChar( sb ) * ( 360.0f / 256.0f ))
#define MSG_Init( sb, name, data, bytes ) MSG_InitExt( sb, name, data, bytes, -1 )
// common functions
static inline void MSG_Clear( sizebuf_t *sb )
{
sb->bOverflow = false;
sb->iCurBit = 0;
}
static inline void MSG_InitExt( sizebuf_t *sb, const char *pDebugName, void *pData, int nBytes, int nBits )
{
sb->pData = pData;
MSG_Clear( sb );
if( nBits < 0 )
sb->nDataBits = nBytes << 3;
else
sb->nDataBits = nBits;
sb->pDebugName = pDebugName;
}
static inline void MSG_StartWriting( sizebuf_t *sb, void *pData, int nBytes, int iStartBit, int nBits )
{
MSG_InitExt( sb, "Unnamed", pData, nBytes, nBits );
sb->iCurBit = iStartBit;
}
static inline int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence )
{
// compute the file offset
switch( whence )
{
case SEEK_CUR:
bitPos += sb->iCurBit;
break;
case SEEK_SET:
break;
case SEEK_END:
bitPos += sb->nDataBits;
break;
default:
return -1;
}
if( unlikely( bitPos < 0 || bitPos > sb->nDataBits ))
return -1;
sb->iCurBit = bitPos;
return 0;
}
static inline int MSG_TellBit( sizebuf_t *sb )
{
return sb->iCurBit;
}
static inline const char *MSG_GetName( sizebuf_t *sb )
{
return sb->pDebugName;
}
static inline int MSG_GetNumBytesWritten( sizebuf_t *sb )
{
return BitByte( sb->iCurBit );
}
static inline int MSG_GetRealBytesWritten( sizebuf_t *sb )
{
return sb->iCurBit >> 3; // unpadded
}
static inline int MSG_GetNumBitsWritten( sizebuf_t *sb )
{
return sb->iCurBit;
}
static inline int MSG_GetMaxBits( sizebuf_t *sb )
{
return sb->nDataBits;
}
static inline int MSG_GetMaxBytes( sizebuf_t *sb )
{
return sb->nDataBits >> 3;
}
static inline int MSG_GetNumBitsLeft( sizebuf_t *sb )
{
return sb->nDataBits - sb->iCurBit;
}
static inline int MSG_GetNumBytesLeft( sizebuf_t *sb )
{
return MSG_GetNumBitsLeft( sb ) >> 3;
}
static inline byte *MSG_GetData( sizebuf_t *sb )
{
return sb->pData;
}
void MSG_InitExt( sizebuf_t *sb, const char *pDebugName, void *pData, int nBytes, int nMaxBits );
void MSG_InitMasks( void ); // called once at startup engine
int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence );
void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove );
_inline int MSG_TellBit( sizebuf_t *sb ) { return sb->iCurBit; }
_inline const char *MSG_GetName( sizebuf_t *sb ) { return sb->pDebugName; }
qboolean MSG_CheckOverflow( sizebuf_t *sb );
#if XASH_BIG_ENDIAN
#define MSG_BigShort( x ) ( x )
@@ -162,15 +73,9 @@ static inline uint16_t MSG_BigShort( const uint16_t x )
}
#endif
static inline qboolean MSG_Overflow( sizebuf_t *sb, int nBits )
{
if( sb->iCurBit + nBits > sb->nDataBits )
sb->bOverflow = true;
return sb->bOverflow;
}
void MSG_InitMasks( void ); // called once at startup engine
void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove );
// init writing
void MSG_StartWriting( sizebuf_t *sb, void *pData, int nBytes, int iStartBit, int nBits );
void MSG_Clear( sizebuf_t *sb );
// Bit-write functions
void MSG_WriteOneBit( sizebuf_t *sb, int nValue );
@@ -194,11 +99,20 @@ void MSG_WriteCoord( sizebuf_t *sb, float val );
void MSG_WriteFloat( sizebuf_t *sb, float val );
void MSG_WriteVec3Coord( sizebuf_t *sb, const float *fa );
void MSG_WriteVec3Angles( sizebuf_t *sb, const float *fa );
qboolean MSG_WriteBytes( sizebuf_t *sb, const void *pBuf, int nBytes ); // same as MSG_WriteData
qboolean MSG_WriteString( sizebuf_t *sb, const char *pStr ); // returns false if it overflows the buffer.
qboolean MSG_WriteStringf( sizebuf_t *sb, const char *format, ... ) _format( 2 );
qboolean MSG_WriteBytes( sizebuf_t *sb, const void *pBuf, int nBytes );
// helper functions
_inline int MSG_GetNumBytesWritten( sizebuf_t *sb ) { return BitByte( sb->iCurBit ); }
_inline int MSG_GetRealBytesWritten( sizebuf_t *sb ) { return sb->iCurBit >> 3; } // unpadded
_inline int MSG_GetNumBitsWritten( sizebuf_t *sb ) { return sb->iCurBit; }
_inline int MSG_GetMaxBits( sizebuf_t *sb ) { return sb->nDataBits; }
_inline int MSG_GetMaxBytes( sizebuf_t *sb ) { return sb->nDataBits >> 3; }
_inline int MSG_GetNumBitsLeft( sizebuf_t *sb ) { return sb->nDataBits - sb->iCurBit; }
_inline int MSG_GetNumBytesLeft( sizebuf_t *sb ) { return MSG_GetNumBitsLeft( sb ) >> 3; }
_inline byte *MSG_GetData( sizebuf_t *sb ) { return sb->pData; }
_inline byte *MSG_GetBuf( sizebuf_t *sb ) { return sb->pData; } // just an alias
// Bit-read functions
int MSG_ReadOneBit( sizebuf_t *sb );
@@ -222,8 +136,7 @@ float MSG_ReadCoord( sizebuf_t *sb );
float MSG_ReadFloat( sizebuf_t *sb );
void MSG_ReadVec3Coord( sizebuf_t *sb, vec3_t fa );
void MSG_ReadVec3Angles( sizebuf_t *sb, vec3_t fa );
char *MSG_ReadString( sizebuf_t *sb );
char *MSG_ReadStringLine( sizebuf_t *sb );
qboolean MSG_ReadBytes( sizebuf_t *sb, void *pOut, int nBytes );
char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine );
#endif//NET_BUFFER_H

View File

@@ -315,43 +315,6 @@ static const delta_field_t ent_fields[] =
{ NULL },
};
#if XASH_ENGINE_TESTS
typedef struct delta_test_struct_t
{
char dt_string[128]; // always signed
float dt_timewindow_big; // always signed
float dt_timewindow_8; // always signed
float dt_angle; // always_signed
float dt_float_signed;
float dt_float_unsigned;
int32_t dt_integer_signed;
uint32_t dt_integer_unsigned;
int16_t dt_short_signed;
uint16_t dt_short_unsigned;
int8_t dt_byte_signed;
uint8_t dt_byte_unsigned;
} delta_test_struct_t;
#define TEST_DEF( x ) #x, offsetof( delta_test_struct_t, x ), sizeof( ((delta_test_struct_t *)0)->x )
static const delta_field_t test_fields[] =
{
{ TEST_DEF( dt_string ) },
{ TEST_DEF( dt_timewindow_big )},
{ TEST_DEF( dt_timewindow_8 )},
{ TEST_DEF( dt_angle ) },
{ TEST_DEF( dt_float_signed ) },
{ TEST_DEF( dt_float_unsigned ) },
{ TEST_DEF( dt_integer_signed ) },
{ TEST_DEF( dt_integer_unsigned ) },
{ TEST_DEF( dt_short_signed ) },
{ TEST_DEF( dt_short_unsigned ) },
{ TEST_DEF( dt_byte_signed ) },
{ TEST_DEF( dt_byte_unsigned ) },
{ NULL },
};
#endif
enum
{
DT_EVENT_T = 0,
@@ -362,10 +325,6 @@ enum
DT_ENTITY_STATE_T,
DT_ENTITY_STATE_PLAYER_T,
DT_CUSTOM_ENTITY_STATE_T,
#if XASH_ENGINE_TESTS
DT_DELTA_TEST_STRUCT_T,
#endif
DT_STRUCT_COUNT
};
static delta_info_t dt_info[] =
@@ -378,10 +337,7 @@ static delta_info_t dt_info[] =
[DT_ENTITY_STATE_T] = { "entity_state_t", ent_fields, NUM_FIELDS( ent_fields ) },
[DT_ENTITY_STATE_PLAYER_T] = { "entity_state_player_t", ent_fields, NUM_FIELDS( ent_fields ) },
[DT_CUSTOM_ENTITY_STATE_T] = { "custom_entity_state_t", ent_fields, NUM_FIELDS( ent_fields ) },
#if XASH_ENGINE_TESTS
[DT_DELTA_TEST_STRUCT_T] = { "delta_test_struct_t", test_fields, NUM_FIELDS( test_fields ) },
#endif
[DT_STRUCT_COUNT] = { NULL },
{ NULL },
};
static delta_info_t *Delta_FindStruct( const char *name )
@@ -455,7 +411,9 @@ static void Delta_CustomEncode( delta_info_t *dt, const void *from, const void *
dt->pFields[i].bInactive = false;
if( dt->userCallback )
{
dt->userCallback( dt->pFields, from, to );
}
}
static delta_field_t *Delta_FindFieldInfo( const delta_field_t *pInfo, const char *fieldName )
@@ -1016,14 +974,14 @@ static qboolean Delta_CompareField( delta_t *pField, void *from, void *to, doubl
toF = *(uint8_t *)((int8_t *)to + pField->offset );
}
if( !Q_equal(pField->multiplier, 1.0f ))
{
fromF *= pField->multiplier;
toF *= pField->multiplier;
}
fromF = Delta_ClampIntegerField( pField, fromF, signbit, pField->bits );
toF = Delta_ClampIntegerField( pField, toF, signbit, pField->bits );
if( !Q_equal(pField->multiplier, 1.0f ))
fromF *= pField->multiplier;
if( !Q_equal( pField->multiplier, 1.0f ))
toF *= pField->multiplier;
}
else if( pField->flags & DT_SHORT )
{
@@ -1038,14 +996,14 @@ static qboolean Delta_CompareField( delta_t *pField, void *from, void *to, doubl
toF = *(uint16_t *)((int8_t *)to + pField->offset );
}
if( !Q_equal(pField->multiplier, 1.0f ))
{
fromF *= pField->multiplier;
toF *= pField->multiplier;
}
fromF = Delta_ClampIntegerField( pField, fromF, signbit, pField->bits );
toF = Delta_ClampIntegerField( pField, toF, signbit, pField->bits );
if( !Q_equal(pField->multiplier, 1.0f ))
fromF *= pField->multiplier;
if( !Q_equal( pField->multiplier, 1.0f ))
toF *= pField->multiplier;
}
else if( pField->flags & DT_INTEGER )
{
@@ -1059,15 +1017,14 @@ static qboolean Delta_CompareField( delta_t *pField, void *from, void *to, doubl
fromF = *(uint32_t *)((int8_t *)from + pField->offset );
toF = *(uint32_t *)((int8_t *)to + pField->offset );
}
if( !Q_equal(pField->multiplier, 1.0f ))
{
fromF *= pField->multiplier;
toF *= pField->multiplier;
}
fromF = Delta_ClampIntegerField( pField, fromF, signbit, pField->bits );
toF = Delta_ClampIntegerField( pField, toF, signbit, pField->bits );
if( !Q_equal(pField->multiplier, 1.0f ))
fromF *= pField->multiplier;
if( !Q_equal( pField->multiplier, 1.0f ))
toF *= pField->multiplier;
}
else if( pField->flags & ( DT_ANGLE|DT_FLOAT ))
{
@@ -1077,17 +1034,33 @@ static qboolean Delta_CompareField( delta_t *pField, void *from, void *to, doubl
}
else if( pField->flags & DT_TIMEWINDOW_8 )
{
val_a = *(float *)((byte *)from + pField->offset );
val_b = *(float *)((byte *)to + pField->offset );
fromF = Q_rint(( timebase - val_a ) * 100.0 );
toF = Q_rint(( timebase - val_b ) * 100.0 );
val_a = Q_rint((*(float *)((byte *)from + pField->offset )) * 100.0f );
val_b = Q_rint((*(float *)((byte *)to + pField->offset )) * 100.0f );
val_a -= Q_rint(timebase * 100.0);
val_b -= Q_rint(timebase * 100.0);
fromF = FloatAsInt( val_a );
toF = FloatAsInt( val_b );
}
else if( pField->flags & DT_TIMEWINDOW_BIG )
{
val_a = *(float *)((byte *)from + pField->offset );
val_b = *(float *)((byte *)to + pField->offset );
fromF = Q_rint(( timebase - val_a ) * pField->multiplier );
toF = Q_rint(( timebase - val_b ) * pField->multiplier );
val_a = (*(float *)((byte *)from + pField->offset ));
val_b = (*(float *)((byte *)to + pField->offset ));
if( !Q_equal( pField->multiplier, 1.0f ))
{
val_a *= pField->multiplier;
val_b *= pField->multiplier;
val_a = (timebase * pField->multiplier) - val_a;
val_b = (timebase * pField->multiplier) - val_b;
}
else
{
val_a = timebase - val_a;
val_b = timebase - val_b;
}
fromF = FloatAsInt( val_a );
toF = FloatAsInt( val_b );
}
else if( pField->flags & DT_STRING )
{
@@ -1171,7 +1144,6 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
int signbit = FBitSet( pField->flags, DT_SIGNED ) ? 1 : 0;
float flValue, flAngle;
uint iValue;
int dt;
const char *pStr;
if( Delta_CompareField( pField, from, to, timebase ))
@@ -1188,11 +1160,11 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
iValue = *(int8_t *)((int8_t *)to + pField->offset );
else
iValue = *(uint8_t *)((int8_t *)to + pField->offset );
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
if( !Q_equal( pField->multiplier, 1.0 ))
if( !Q_equal( pField->multiplier, 1.0 ) )
iValue *= pField->multiplier;
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
}
else if( pField->flags & DT_SHORT )
@@ -1201,11 +1173,11 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
iValue = *(int16_t *)((int8_t *)to + pField->offset );
else
iValue = *(uint16_t *)((int8_t *)to + pField->offset );
if( !Q_equal( pField->multiplier, 1.0 ))
iValue *= pField->multiplier;
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
if( !Q_equal( pField->multiplier, 1.0 ) )
iValue *= pField->multiplier;
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
}
else if( pField->flags & DT_INTEGER )
@@ -1214,11 +1186,11 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
iValue = *(int32_t *)((int8_t *)to + pField->offset );
else
iValue = *(uint32_t *)((int8_t *)to + pField->offset );
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
if( !Q_equal( pField->multiplier, 1.0 ))
if( !Q_equal( pField->multiplier, 1.0 ) )
iValue *= pField->multiplier;
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
}
else if( pField->flags & DT_FLOAT )
@@ -1238,17 +1210,19 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
}
else if( pField->flags & DT_TIMEWINDOW_8 )
{
signbit = 1; // timewindow is always signed
flValue = *(float *)((byte *)to + pField->offset );
dt = Q_rint(( timebase - flValue ) * 100.0 );
dt = Delta_ClampIntegerField( pField, dt, 1, pField->bits );
MSG_WriteSBitLong( msg, dt, pField->bits );
iValue = (int)Q_rint( timebase * 100.0 ) - (int)Q_rint( flValue * 100.0 );
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
}
else if( pField->flags & DT_TIMEWINDOW_BIG )
{
signbit = 1; // timewindow is always signed
flValue = *(float *)((byte *)to + pField->offset );
dt = Q_rint(( timebase - flValue ) * pField->multiplier );
dt = Delta_ClampIntegerField( pField, dt, 1, pField->bits );
MSG_WriteSBitLong( msg, dt, pField->bits );
iValue = (int)Q_rint( timebase * pField->multiplier ) - (int)Q_rint( flValue * pField->multiplier );
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
}
else if( pField->flags & DT_STRING )
{
@@ -1332,12 +1306,9 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
if( pField->flags & DT_BYTE )
{
iValue = MSG_ReadBitLong( msg, pField->bits, bSigned );
if( !Q_equal( pField->multiplier, 1.0 ))
if( !Q_equal( pField->multiplier, 1.0 ) )
iValue /= pField->multiplier;
if( !Q_equal( pField->post_multiplier, 1.0 ))
iValue *= pField->post_multiplier;
if( bSigned )
*(int8_t *)((uint8_t *)to + pField->offset ) = iValue;
else
@@ -1346,12 +1317,9 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
else if( pField->flags & DT_SHORT )
{
iValue = MSG_ReadBitLong( msg, pField->bits, bSigned );
if( !Q_equal( pField->multiplier, 1.0 ))
if( !Q_equal( pField->multiplier, 1.0 ) )
iValue /= pField->multiplier;
if( !Q_equal( pField->post_multiplier, 1.0 ))
iValue *= pField->post_multiplier;
if( bSigned )
*(int16_t *)((uint8_t *)to + pField->offset ) = iValue;
else
@@ -1360,12 +1328,9 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
else if( pField->flags & DT_INTEGER )
{
iValue = MSG_ReadBitLong( msg, pField->bits, bSigned );
if( !Q_equal( pField->multiplier, 1.0 ))
if( !Q_equal( pField->multiplier, 1.0 ) )
iValue /= pField->multiplier;
if( !Q_equal( pField->post_multiplier, 1.0 ))
iValue *= pField->post_multiplier;
if( bSigned )
*(int32_t *)((uint8_t *)to + pField->offset ) = iValue;
else
@@ -1379,11 +1344,11 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
else
flValue = iValue;
if( !Q_equal( pField->multiplier, 1.0 ))
flValue /= pField->multiplier;
if( !Q_equal( pField->multiplier, 1.0 ) )
flValue = flValue / pField->multiplier;
if( !Q_equal( pField->post_multiplier, 1.0 ))
flValue *= pField->post_multiplier;
if( !Q_equal( pField->post_multiplier, 1.0 ) )
flValue = flValue * pField->post_multiplier;
*(float *)((byte *)to + pField->offset ) = flValue;
}
@@ -1405,7 +1370,7 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
bSigned = true; // timewindow is always signed
iValue = MSG_ReadBitLong( msg, pField->bits, bSigned );
if( !Q_equal( pField->multiplier, 1.0 ))
if( !Q_equal( pField->multiplier, 1.0 ) )
flTime = ( timebase * pField->multiplier - (int)iValue ) / pField->multiplier;
else
flTime = timebase - (int)iValue;
@@ -2104,103 +2069,3 @@ void GAME_EXPORT Delta_UnsetFieldByIndex( delta_t *pFields, int fieldNumber )
dt->pFields[fieldNumber].bInactive = true;
}
#if XASH_ENGINE_TESTS
#include "tests.h"
void Test_RunDelta( void )
{
delta_info_t *dt = &dt_info[DT_DELTA_TEST_STRUCT_T];
delta_test_struct_t from, to = { 0 };
delta_test_struct_t null = { 0 };
sizebuf_t msg;
int i;
char buffer[4096] = { 0 };
const double timebase = 123.123;
// a1ba: netbuffer bitmasks are initialized in netchan for some reason
// initialize it ourselves just in case
MSG_InitMasks(); // initialize bit-masks
Delta_AddField( dt, "dt_string", DT_STRING, 1, 1.0f, 1.0f );
Delta_AddField( dt, "dt_timewindow_big", DT_TIMEWINDOW_BIG, 24, 1000.f, 1.0f );
Delta_AddField( dt, "dt_timewindow_8", DT_TIMEWINDOW_8, 8, 1.0f, 1.0f );
Delta_AddField( dt, "dt_angle", DT_ANGLE, 16, 1.0f, 1.0f );
Delta_AddField( dt, "dt_float_signed", DT_FLOAT | DT_SIGNED, 22, 100.0f, 1.0f );
Delta_AddField( dt, "dt_float_unsigned", DT_FLOAT, 24, 10000.0f, 0.1f );
Delta_AddField( dt, "dt_integer_signed", DT_INTEGER | DT_SIGNED, 24, 1.0f, 1.0f );
Delta_AddField( dt, "dt_integer_unsigned", DT_INTEGER, 24, 1.0f, 1.0f );
Delta_AddField( dt, "dt_short_signed", DT_SHORT | DT_SIGNED, 16, 1.0f, 1.0f );
Delta_AddField( dt, "dt_short_unsigned", DT_SHORT, 15, 0.125f, 1.0f );
Delta_AddField( dt, "dt_byte_signed", DT_BYTE | DT_SIGNED, 6, 1.0f, 1.0f );
Delta_AddField( dt, "dt_byte_unsigned", DT_BYTE, 8, 1.0f, 1.0f );
Q_strncpy( from.dt_string, "test data check it's the same", sizeof( from.dt_string ));
from.dt_timewindow_big = timebase + 2.3456;
from.dt_timewindow_8 = timebase + 0.0234;
from.dt_angle = 160.245f;
from.dt_float_signed = -15.123f;
from.dt_float_unsigned = 1235.321f;
from.dt_integer_signed = -412784;
from.dt_integer_unsigned = 123453;
from.dt_short_signed = -12343;
from.dt_short_unsigned = 32131;
from.dt_byte_signed = 16;
from.dt_byte_unsigned = 218;
MSG_Init( &msg, "test message", buffer, sizeof( buffer ));
for( i = 0; i < dt->numFields; i++ )
Delta_WriteField( &msg, &dt->pFields[i], &null, &from, timebase );
MSG_SeekToBit( &msg, 0, SEEK_SET );
for( i = 0; i < dt->numFields; i++ )
Delta_ReadField( &msg, &dt->pFields[i], &null, &to, timebase );
Con_Printf( "struct as encoded to delta:\n" );
TASSERT_STR( from.dt_string, to.dt_string );
// the epsilon value is derived from multiplier value
TASSERT( Q_equal_e( from.dt_timewindow_big, to.dt_timewindow_big, 0.001f ));
// dt_timewindow_8 type has multiplier locked at 100.0f
TASSERT( Q_equal_e( from.dt_timewindow_8, to.dt_timewindow_8, 0.01f ));
TASSERT( Q_equal_e( from.dt_angle, to.dt_angle, 0.1f ));
TASSERT( Q_equal_e( from.dt_float_signed, to.dt_float_signed, 0.01f ));
// dt_float_unsigned has post-multiplier that doesn't affect network data
// and therefore should be reverted back when comparing
TASSERT( Q_equal_e( from.dt_float_unsigned, to.dt_float_unsigned * 10.f , 0.01f ));
TASSERT_EQi( from.dt_integer_signed, to.dt_integer_signed );
TASSERT_EQi( from.dt_integer_unsigned, to.dt_integer_unsigned );
TASSERT_EQi( from.dt_short_signed, to.dt_short_signed );
TASSERT(( from.dt_short_unsigned & ( 0xffff << 3 )) == to.dt_short_unsigned );
TASSERT_EQi( from.dt_byte_signed, to.dt_byte_signed );
TASSERT_EQi( from.dt_byte_unsigned, to.dt_byte_unsigned );
Con_Printf( "from.dt_timewindow_big = %f\n", from.dt_timewindow_big );
Con_Printf( "to.dt_timewindow_big = %f\n", to.dt_timewindow_big );
Con_Printf( "from.dt_timewindow_8 = %f\n", from.dt_timewindow_8 );
Con_Printf( "to.dt_timewindow_8 = %f\n", to.dt_timewindow_8 );
Con_Printf( "from.dt_angle = %f\n", from.dt_angle );
Con_Printf( "to.dt_angle = %f\n", to.dt_angle );
Con_Printf( "from.dt_float_signed = %f\n", from.dt_float_signed );
Con_Printf( "to.dt_float_signed = %f\n", to.dt_float_signed );
Con_Printf( "from.dt_float_unsigned = %f\n", from.dt_float_unsigned );
Con_Printf( "to.dt_float_unsigned = %f\n", to.dt_float_unsigned );
Con_Printf( "from.dt_integer_signed = %i\n", from.dt_integer_signed );
Con_Printf( "to.dt_integer_signed = %i\n", to.dt_integer_signed );
Con_Printf( "from.dt_integer_unsigned = %i\n", from.dt_integer_unsigned );
Con_Printf( "to.dt_integer_unsigned = %i\n", to.dt_integer_unsigned );
Con_Printf( "from.dt_short_signed = %i\n", from.dt_short_signed );
Con_Printf( "to.dt_short_signed = %i\n", to.dt_short_signed );
Con_Printf( "from.dt_short_unsigned = %i\n", from.dt_short_unsigned );
Con_Printf( "to.dt_short_unsigned = %i\n", to.dt_short_unsigned );
Con_Printf( "from.dt_byte_signed = %i\n", from.dt_byte_signed );
Con_Printf( "to.dt_byte_signed = %i\n", to.dt_byte_signed );
Con_Printf( "from.dt_byte_unsigned = %i\n", from.dt_byte_unsigned );
Con_Printf( "to.dt_byte_unsigned = %i\n", to.dt_byte_unsigned );
}
#endif // XASH_ENGINE_TESTS

View File

@@ -135,10 +135,6 @@ void Sys_InitLog( void )
mode = "a";
else mode = "w";
if( Host_IsDedicated( ))
Q_strncpy( s_ld.title, XASH_DEDICATED_SERVER_NAME " " XASH_VERSION, sizeof( s_ld.title ));
else Q_strncpy( s_ld.title, XASH_ENGINE_NAME " " XASH_VERSION, sizeof( s_ld.title ));
// create log if needed
if( s_ld.log_active )
{
@@ -146,18 +142,15 @@ void Sys_InitLog( void )
if ( !s_ld.logfile )
{
Con_Reportf( S_ERROR "Sys_InitLog: can't create log file %s: %s\n", s_ld.log_path, strerror( errno ));
Con_Reportf( S_ERROR "Sys_InitLog: can't create log file %s: %s\n", s_ld.log_path, strerror( errno ) );
return;
}
s_ld.logfileno = fileno( s_ld.logfile );
// fit to 80 columns for easier read on standard terminal
fputs( "================================================================================\n", s_ld.logfile );
fprintf( s_ld.logfile, "%s (%i, %s, %s, %s-%s)\n", s_ld.title, Q_buildnum(), Q_buildcommit(), Q_buildbranch(), Q_buildos(), Q_buildarch());
fprintf( s_ld.logfile, "Game started at %s\n", Q_timestamp( TIME_FULL ));
fputs( "================================================================================\n", s_ld.logfile );
fflush( s_ld.logfile );
fprintf( s_ld.logfile, "=================================================================================\n" );
fprintf( s_ld.logfile, "\t%s (build %i commit %s (%s-%s)) started at %s\n", s_ld.title, Q_buildnum(), Q_buildcommit(), Q_buildos(), Q_buildarch(), Q_timestamp( TIME_FULL ) );
fprintf( s_ld.logfile, "=================================================================================\n" );
}
}
@@ -184,11 +177,12 @@ void Sys_CloseLog( void )
if( s_ld.logfile )
{
fputc( '\n', s_ld.logfile );
fputs( "================================================================================\n", s_ld.logfile );
fprintf( s_ld.logfile, "%s (%i, %s, %s, %s-%s)\n", s_ld.title, Q_buildnum(), Q_buildcommit(), Q_buildbranch(), Q_buildos(), Q_buildarch());
fprintf( s_ld.logfile, "Stopped with reason \"%s\" at %s\n", event_name, Q_timestamp( TIME_FULL ));
fputs( "================================================================================\n", s_ld.logfile );
fprintf( s_ld.logfile, "\n");
fprintf( s_ld.logfile, "=================================================================================");
if( host.change_game ) fprintf( s_ld.logfile, "\n\t%s (build %i) %s\n", s_ld.title, Q_buildnum(), event_name );
else fprintf( s_ld.logfile, "\n\t%s (build %i) %s at %s\n", s_ld.title, Q_buildnum(), event_name, Q_timestamp( TIME_FULL ));
fprintf( s_ld.logfile, "=================================================================================\n");
fclose( s_ld.logfile );
s_ld.logfile = NULL;
}

View File

@@ -53,7 +53,7 @@ GNU General Public License for more details.
#include "library.h"
#include "whereami.h"
int error_on_exit = 0; // arg for exit();
qboolean error_on_exit = false; // arg for exit();
/*
================
@@ -404,7 +404,7 @@ void Sys_Warn( const char *format, ... )
Msg( "Sys_Warn: %s\n", text );
if( !Host_IsDedicated() ) // dedicated server should not hang on messagebox
Platform_MessageBox( "Xash Warning", text, true );
Platform_MessageBox( "Xash Warning", text, false );
}
/*
@@ -430,7 +430,7 @@ void Sys_Error( const char *error, ... )
// make sure that console received last message
if( host.change_game ) Sys_Sleep( 200 );
error_on_exit = 1;
error_on_exit = true;
host.status = HOST_ERR_FATAL;
va_start( argptr, error );
Q_vsnprintf( text, MAX_PRINT_MSG, error, argptr );
@@ -449,7 +449,7 @@ void Sys_Error( const char *error, ... )
Wcon_ShowConsole( false );
#endif
Sys_Print( text );
Platform_MessageBox( "Xash Error", text, true );
Platform_MessageBox( "Xash Error", text, false );
}
else
{

View File

@@ -41,7 +41,7 @@ NOTE: never change this structure because all dll descriptions in xash code
writes into struct by offsets not names
========================================================================
*/
extern int error_on_exit;
void Sys_Sleep( int msec );
double Sys_DoubleTime( void );
char *Sys_GetClipboardData( void );

View File

@@ -39,15 +39,13 @@ void Test_RunCon( void );
void Test_RunVOX( void );
void Test_RunIPFilter( void );
void Test_RunGamma( void );
void Test_RunDelta( void );
#define TEST_LIST_0 \
Test_RunLibCommon(); \
Test_RunCommon(); \
Test_RunCmd(); \
Test_RunCvar(); \
Test_RunIPFilter(); \
Test_RunDelta();
Test_RunIPFilter();
#define TEST_LIST_0_CLIENT \
Test_RunCon(); \

View File

@@ -14,7 +14,7 @@ GNU General Public License for more details.
*/
#include "platform/platform.h"
#if !defined(XASH_DEDICATED)
#if !defined(XASH_DEDICATED) && XASH_SDL
#include "input.h"
#include "client.h"

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,55 @@
#pragma once
#ifndef ANDROID_PRIV_H
#define ANDROID_PRIV_H
#include <EGL/egl.h>
#include <android/log.h>
#include <jni.h>
extern struct jnimethods_s
{
jclass actcls;
jclass bindcls;
JavaVM *vm;
JNIEnv *env;
jmethodID enableTextInput;
jmethodID vibrate;
jmethodID messageBox;
jmethodID notify;
jmethodID setTitle;
jmethodID setIcon;
jmethodID getAndroidId;
jmethodID saveID;
jmethodID loadID;
jmethodID showMouse;
jmethodID shellExecute;
jmethodID swapBuffers;
jmethodID toggleEGL;
jmethodID createGLContext;
jmethodID getGLAttribute;
jmethodID deleteGLContext;
jmethodID getSurface;
jmethodID preShutdown;
int width, height;
} jni;
typedef enum surfacestate_e
{
surface_pause,
surface_active,
surface_dummy,
} surfacestate_t;
extern struct jnimouse_s
{
float x, y;
} jnimouse;
//
// vid_android.c
//
void Android_UpdateSurface( surfacestate_t state );
#endif // ANDROID_PRIV_H

View File

@@ -25,30 +25,36 @@
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#if defined __ANDROID__ && !defined XASH_64BIT
#include "build.h"
#if !XASH_64BIT
#include <string.h>
#include <android/log.h>
#include <dlfcn.h>
#include "linker.h"
extern "C" {
#include "lib_android.h"
}
static Elf_Sym* soinfo_elf_lookup(soinfo* si, unsigned hash, const char* name) {
static Elf_Sym* soinfo_elf_lookup( soinfo* si, unsigned hash, const char* name )
{
Elf_Sym* symtab = si->symtab;
const char* strtab = si->strtab;
if( si->nbucket == 0 )
return NULL;
for (unsigned n = si->bucket[hash % si->nbucket]; n != 0; n = si->chain[n]) {
for( unsigned n = si->bucket[hash % si->nbucket]; n != 0; n = si->chain[n] )
{
Elf_Sym* s = symtab + n;
if (strcmp(strtab + s->st_name, name)) continue;
if( strcmp( strtab + s->st_name, name )) continue;
/* only concern ourselves with global and weak symbol definitions */
switch (ELF_ST_BIND(s->st_info)) {
switch( ELF_ST_BIND( s->st_info ))
{
case STB_GLOBAL:
case STB_WEAK:
if (s->st_shndx == SHN_UNDEF) {
if( s->st_shndx == SHN_UNDEF )
continue;
}
return s;
}
}
@@ -56,11 +62,44 @@ static Elf_Sym* soinfo_elf_lookup(soinfo* si, unsigned hash, const char* name) {
return NULL;
}
static unsigned elfhash(const char* _name) {
const unsigned char* name = (const unsigned char*) _name;
static Elf_Sym* soinfo_elf_lookup_reverse(soinfo* si, size_t addr)
{
Elf_Sym* symtab = si->symtab;
if( si->nbucket == 0 )
return NULL;
for( int j = 0; j < si->nbucket; j++ )
{
for( unsigned n = si->bucket[j]; n != 0; n = si->chain[n] )
{
Elf_Sym* s = symtab + n;
if( s->st_value != addr )continue;
/* only concern ourselves with global and weak symbol definitions */
switch( ELF_ST_BIND( s->st_info ))
{
case STB_GLOBAL:
case STB_LOCAL:
case STB_WEAK:
if (s->st_shndx == SHN_UNDEF)
continue;
return s;
}
}
}
return NULL;
}
static unsigned elfhash( const char* _name )
{
const unsigned char* name = ( const unsigned char* ) _name;
unsigned h = 0, g;
while(*name) {
while(*name)
{
h = (h << 4) + *name++;
g = h & 0xf0000000;
h ^= g;
@@ -78,21 +117,73 @@ static unsigned elfhash(const char* _name) {
Binary Interface) where in Chapter 5 it discuss resolving "Shared
Object Dependencies" in breadth first search order.
*/
static Elf_Sym* dlsym_handle_lookup(soinfo* si, const char* name) {
return soinfo_elf_lookup(si, elfhash(name), name);
static Elf_Sym* dlsym_handle_lookup( soinfo* si, const char* name )
{
return soinfo_elf_lookup( si, elfhash( name ), name );
}
extern "C" void* dlsym_weak(void* handle, const char* symbol) {
static int dladdr_fallback( const void *addr, Dl_info *info )
{
static soinfo *server_info;
Elf_Sym *sym;
if( !server_info )
server_info = ( soinfo* )ANDROID_GetServerLibrary();
if( !server_info )
return 0;
//__android_log_print( ANDROID_LOG_ERROR, "dladdr_fb", "%p %p\n", addr, server_info );
sym = soinfo_elf_lookup_reverse( server_info, ((char*)addr) - ((char*)server_info->base ));
//__android_log_print( ANDROID_LOG_ERROR, "dladdr_fb", "sym %p %p\n", addr, sym );
if( sym )
{
info->dli_sname = server_info->strtab + sym->st_name;
info->dli_fname = "server";
info->dli_fbase = (void*)server_info->base;
info->dli_saddr = (void*)addr;
//__android_log_print( ANDROID_LOG_ERROR, "dladdr_fb", "name %p %s\n", addr, info->dli_sname );
return 1;
}
return 0;
}
extern "C" int __attribute__((visibility("hidden"))) dladdr( const void *addr, Dl_info *info )
{
typedef int (*PFNDLADDR)( const void *addr, Dl_info *info );
PFNDLADDR pfn_dladdr;
if( !pfn_dladdr )
{
/* android does not have libdl, but have soinfo record for it from linker
* use dlopen to get this record directly */
void *lib = dlopen( "libdl.so", RTLD_NOW );
if( lib )
pfn_dladdr = (PFNDLADDR)dlsym( lib, "dladdr" );
if( pfn_dladdr == (PFNDLADDR)dladdr )
pfn_dladdr = 0;
if( !pfn_dladdr )
pfn_dladdr = (PFNDLADDR)dladdr_fallback;
}
return pfn_dladdr( addr, info );
}
extern "C" void* dlsym_weak( void* handle, const char* symbol ) {
soinfo* found = NULL;
Elf_Sym* sym = NULL;
found = reinterpret_cast<soinfo*>(handle);
sym = dlsym_handle_lookup(found, symbol);
found = reinterpret_cast<soinfo*>( handle );
sym = dlsym_handle_lookup( found, symbol );
if (sym != NULL) {
return reinterpret_cast<void*>(sym->st_value + found->base/*load_bias*/);
if ( sym != NULL ) {
return reinterpret_cast<void*>( sym->st_value + found->base /*load_bias*/ );
}
__android_log_print(ANDROID_LOG_ERROR, "dlsym-weak", "Failed when looking up %s\n", symbol);
__android_log_print( ANDROID_LOG_ERROR, "dlsym-weak", "Failed when looking up %s\n", symbol );
return NULL;
}
#endif

View File

@@ -0,0 +1,453 @@
/*
eglutil.c - EGL context utility
Copyright (C) 2023 mittorn
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "platform/platform.h"
#if !defined(XASH_DEDICATED) && !XASH_SDL
#include "eglutil.h"
#include "client.h"
#include "vid_common.h"
#include <EGL/egl.h>
#include <EGL/eglext.h>
struct eglapi_s egl;
#undef GetProcAddress // windows.h?
#define EGL_FF(x) {"egl"#x, (void*)&egl.x}
static dllfunc_t egl_funcs[] =
{
EGL_FF(SwapInterval),
EGL_FF(SwapBuffers),
EGL_FF(GetError),
EGL_FF(GetCurrentDisplay),
EGL_FF(GetCurrentSurface),
EGL_FF(GetProcAddress),
EGL_FF(GetConfigAttrib),
EGL_FF(GetDisplay),
EGL_FF(Initialize),
EGL_FF(Terminate),
EGL_FF(QueryString),
EGL_FF(ChooseConfig),
EGL_FF(CreateWindowSurface),
EGL_FF(CreateContext),
EGL_FF(DestroyContext),
EGL_FF(MakeCurrent),
EGL_FF(BindAPI),
EGL_FF(DestroySurface),
{ NULL, NULL }
};
#undef EGL_FF
static dll_info_t egl_info = { "libEGL.so", egl_funcs, false };
struct eglstate_s eglstate;
/*
===================
refapi/egl wrappers
===================
*/
int EGL_SetAttribute( int attr, int val )
{
if( attr < 0 || attr >= REF_GL_ATTRIBUTES_COUNT )
return -1;
eglstate.gl_attribs[attr] = val;
eglstate.gl_attribs_set[attr] = true;
return 0;
}
#define COPY_ATTR_IF_SET( refattr, attr ) \
if( eglstate.gl_attribs_set[refattr] ) \
{ \
attribs[i++] = attr; \
attribs[i++] = eglstate.gl_attribs[refattr]; \
}
size_t EGL_GenerateConfig( EGLint *attribs, size_t size )
{
size_t i = 0;
memset( attribs, 0, size * sizeof( EGLint ) );
eglstate.gles1 = false;
memset( eglstate.gl_attribs, 0, sizeof( eglstate.gl_attribs ));
memset( eglstate.gl_attribs_set, 0, sizeof( eglstate.gl_attribs_set ));
// refdll can request some attributes
ref.dllFuncs.GL_SetupAttributes( glw_state.safe );
COPY_ATTR_IF_SET( REF_GL_RED_SIZE, EGL_RED_SIZE );
COPY_ATTR_IF_SET( REF_GL_GREEN_SIZE, EGL_GREEN_SIZE );
COPY_ATTR_IF_SET( REF_GL_BLUE_SIZE, EGL_BLUE_SIZE );
COPY_ATTR_IF_SET( REF_GL_ALPHA_SIZE, EGL_ALPHA_SIZE );
COPY_ATTR_IF_SET( REF_GL_DEPTH_SIZE, EGL_DEPTH_SIZE );
COPY_ATTR_IF_SET( REF_GL_STENCIL_SIZE, EGL_STENCIL_SIZE );
COPY_ATTR_IF_SET( REF_GL_MULTISAMPLEBUFFERS, EGL_SAMPLE_BUFFERS );
COPY_ATTR_IF_SET( REF_GL_MULTISAMPLESAMPLES, EGL_SAMPLES );
if( eglstate.gl_attribs_set[REF_GL_ACCELERATED_VISUAL] )
{
attribs[i++] = EGL_CONFIG_CAVEAT;
attribs[i++] = eglstate.gl_attribs[REF_GL_ACCELERATED_VISUAL] ? EGL_NONE : EGL_DONT_CARE;
}
// BigGL support
attribs[i++] = EGL_RENDERABLE_TYPE;
eglstate.gl_api = EGL_OPENGL_ES_API;
if( eglstate.gl_attribs_set[REF_GL_CONTEXT_PROFILE_MASK] &&
!( eglstate.gl_attribs[REF_GL_CONTEXT_PROFILE_MASK] & REF_GL_CONTEXT_PROFILE_ES ))
{
attribs[i++] = EGL_OPENGL_BIT;
eglstate.gl_api = EGL_OPENGL_API;
}
else if( eglstate.gl_attribs_set[REF_GL_CONTEXT_MAJOR_VERSION] &&
eglstate.gl_attribs[REF_GL_CONTEXT_MAJOR_VERSION] >= 2 )
{
attribs[i++] = EGL_OPENGL_ES2_BIT;
}
else
{
i--; // erase EGL_RENDERABLE_TYPE
eglstate.gles1 = true;
}
attribs[i++] = EGL_NONE;
return i;
}
size_t EGL_GenerateContextConfig( EGLint *attribs, size_t size )
{
size_t i = 0;
memset( attribs, 0, size * sizeof( EGLint ));
if( Q_strstr( eglstate.extensions, "EGL_KHR_create_context") )
{
Con_DPrintf( S_NOTE "EGL_KHR_create_context found, setting additional context flags\n");
if( eglstate.gl_attribs_set[REF_GL_CONTEXT_FLAGS] )
{
attribs[i++] = 0x30FC; // EGL_CONTEXT_FLAGS_KHR
attribs[i++] = eglstate.gl_attribs[REF_GL_CONTEXT_FLAGS] & ((REF_GL_CONTEXT_ROBUST_ACCESS_FLAG << 1) - 1);
}
if( eglstate.gl_attribs_set[REF_GL_CONTEXT_PROFILE_MASK] )
{
int val = eglstate.gl_attribs[REF_GL_CONTEXT_PROFILE_MASK];
if( val & ( (REF_GL_CONTEXT_PROFILE_COMPATIBILITY << 1) - 1 ) )
{
attribs[i++] = 0x30FD; // EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR;
attribs[i++] = val;
}
}
COPY_ATTR_IF_SET( REF_GL_CONTEXT_MAJOR_VERSION, EGL_CONTEXT_CLIENT_VERSION );
COPY_ATTR_IF_SET( REF_GL_CONTEXT_MINOR_VERSION, 0x30FB );
}
else
{
// without extension we can set only major version
COPY_ATTR_IF_SET( REF_GL_CONTEXT_MAJOR_VERSION, EGL_CONTEXT_CLIENT_VERSION );
if( eglstate.gl_attribs_set[REF_GL_CONTEXT_FLAGS] && (eglstate.gl_attribs[REF_GL_CONTEXT_FLAGS] & REF_GL_CONTEXT_DEBUG_FLAG ))
{
attribs[i++] = 0x31B0; // EGL_CONTEXT_OPENGL_DEBUG;
attribs[i++] = EGL_TRUE;
}
}
attribs[i++] = EGL_NONE;
return i;
}
/*
=========================
EGL_GetAttribute
query
=========================
*/
int EGL_GetAttribute( int attr, int *val )
{
EGLBoolean ret;
if( attr < 0 || attr >= REF_GL_ATTRIBUTES_COUNT )
return -1;
if( !val )
return -1;
switch( attr )
{
case REF_GL_RED_SIZE:
ret = egl.GetConfigAttrib( eglstate.dpy, eglstate.cfg, EGL_RED_SIZE, val );
return 0;
case REF_GL_GREEN_SIZE:
ret = egl.GetConfigAttrib( eglstate.dpy, eglstate.cfg, EGL_GREEN_SIZE, val );
return 0;
case REF_GL_BLUE_SIZE:
ret = egl.GetConfigAttrib( eglstate.dpy, eglstate.cfg, EGL_BLUE_SIZE, val );
return 0;
case REF_GL_ALPHA_SIZE:
ret = egl.GetConfigAttrib( eglstate.dpy, eglstate.cfg, EGL_ALPHA_SIZE, val );
return 0;
case REF_GL_DEPTH_SIZE:
ret = egl.GetConfigAttrib( eglstate.dpy, eglstate.cfg, EGL_DEPTH_SIZE, val );
return 0;
case REF_GL_STENCIL_SIZE:
ret = egl.GetConfigAttrib( eglstate.dpy, eglstate.cfg, EGL_STENCIL_SIZE, val );
return 0;
case REF_GL_MULTISAMPLESAMPLES:
ret = egl.GetConfigAttrib( eglstate.dpy, eglstate.cfg, EGL_SAMPLES, val );
return 0;
}
return -1;
}
/*
=========================
EGL_UpdateSurface
destroy old surface, recreate and make context current
must be called with valid context
=========================
*/
qboolean EGL_UpdateSurface( void *window, qboolean dummy )
{
if( !eglstate.valid )
return false;
egl.MakeCurrent( eglstate.dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT );
host.status = HOST_SLEEP;
if( eglstate.surface )
{
egl.DestroySurface( eglstate.dpy, eglstate.surface );
eglstate.surface = EGL_NO_SURFACE;
}
if( !window )
{
if( dummy && eglstate.support_surfaceless_context )
{
if( egl.MakeCurrent( eglstate.dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, eglstate.context ))
{
Con_Reportf( S_NOTE "EGL_UpdateSurface: using surfaceless mode\n" );
return true;
}
else
{
egl.MakeCurrent( eglstate.dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT );
eglstate.support_surfaceless_context = false;
}
Con_Reportf( S_NOTE "EGL_UpdateSurface: missing native window, detaching context\n" );
}
return false; // let platform fallback to dummy surface or pause engine
}
if(( eglstate.surface = egl.CreateWindowSurface( eglstate.dpy, eglstate.cfg, window, NULL )) == EGL_NO_SURFACE )
{
Con_Reportf( S_ERROR "eglCreateWindowSurface returned error: 0x%x\n", egl.GetError() );
return false;
}
if( !egl.MakeCurrent( eglstate.dpy, eglstate.surface, eglstate.surface, eglstate.context ))
{
Con_Reportf( S_ERROR "eglMakeCurrent returned error: 0x%x\n", egl.GetError() );
return false;
}
Con_DPrintf( S_NOTE "restored current context\n" );
if( !dummy)
host.status = HOST_FRAME;
return true;
}
/*
=========================
EGL_CreateContext
query attributes for ref and create context
=========================
*/
qboolean EGL_CreateContext( void )
{
EGLint attribs[32+1], contextAttribs[32+1];
const size_t attribsSize = ARRAYSIZE( attribs );
size_t s1, s2;
if( !eglstate.dpy && ( eglstate.dpy = egl.GetDisplay( EGL_DEFAULT_DISPLAY )) == EGL_NO_DISPLAY )
{
Con_Reportf( S_ERROR "eglGetDisplay returned error: 0x%x\n", egl.GetError() );
return false;
}
eglstate.extensions = egl.QueryString( eglstate.dpy, EGL_EXTENSIONS );
s1 = EGL_GenerateConfig(attribs, attribsSize);
s2 = EGL_GenerateContextConfig(contextAttribs, attribsSize);
if( !egl.BindAPI( eglstate.gl_api ))
{
Con_Reportf( S_ERROR "eglBindAPI returned error: 0x%x\n", egl.GetError() );
return false;
}
if( !egl.Initialize( eglstate.dpy, NULL, NULL ))
{
Con_Reportf( S_ERROR "eglInitialize returned error: 0x%x\n", egl.GetError() );
return false;
}
if( !egl.ChooseConfig( eglstate.dpy, attribs, &eglstate.cfg, 1, &eglstate.numCfg ))
{
Con_Reportf( S_ERROR "eglChooseConfig returned error: 0x%x\n", egl.GetError() );
return false;
}
if(( eglstate.context = egl.CreateContext( eglstate.dpy, eglstate.cfg, NULL, contextAttribs )) == EGL_NO_CONTEXT )
{
Con_Reportf( S_ERROR "eglCreateContext returned error: 0x%x\n", egl.GetError() );
return false;
}
eglstate.valid = true;
eglstate.imported = false;
// now check if it's safe to use surfaceless context here without surface fallback
if( eglstate.extensions && Q_strstr( eglstate.extensions, "EGL_KHR_surfaceless_context" ))
eglstate.support_surfaceless_context = true;
return true;
}
/*
===========================
EGL_ImportContext
import current egl context to use EGL functions
===========================
*/
qboolean EGL_ImportContext( void )
{
if( !egl.GetCurrentDisplay )
return false;
eglstate.dpy = egl.GetCurrentDisplay();
if( eglstate.dpy == EGL_NO_DISPLAY )
return false;
eglstate.surface = egl.GetCurrentSurface( EGL_DRAW );
if( eglstate.surface == EGL_NO_SURFACE )
return false;
// now check if swapBuffers does not give error
if( egl.SwapBuffers( eglstate.dpy, eglstate.surface ) == EGL_FALSE )
return false;
// double check
if( egl.GetError() != EGL_SUCCESS )
return false;
eglstate.extensions = egl.QueryString( eglstate.dpy, EGL_EXTENSIONS );
eglstate.valid = eglstate.imported = true;
return true;
}
/*
=========================
EGL_Terminate
=========================
*/
void EGL_Terminate( void )
{
egl.MakeCurrent( eglstate.dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT );
egl.DestroyContext( eglstate.dpy, eglstate.context );
egl.DestroySurface( eglstate.dpy, eglstate.surface );
egl.Terminate( eglstate.dpy );
Sys_FreeLibrary( &egl_info );
}
/*
=========================
EGL_GetProcAddress
eglGetProcAddress/dlsym wrapper
=========================
*/
void *EGL_GetProcAddress( const char *name )
{
void *gles;
void *addr;
// TODO: cross-platform loading
if( eglstate.gles1 )
{
if( !eglstate.libgles1 )
eglstate.libgles1 = dlopen( "libGLESv1_CM.so", RTLD_NOW );
gles = eglstate.libgles1;
}
else
{
if( !eglstate.libgles2 )
eglstate.libgles2 = dlopen( "libGLESv2.so", RTLD_NOW );
gles = eglstate.libgles2;
}
if( gles && ( addr = dlsym( gles, name )))
return addr;
if( !egl.GetProcAddress )
return NULL;
return egl.GetProcAddress( name );
}
/*
=========================
EGL_LoadLibrary
=========================
*/
void EGL_LoadLibrary( void )
{
Sys_LoadLibrary( &egl_info );
}
#endif

View File

@@ -0,0 +1,73 @@
/*
eglutil.h - EGL context utility
Copyright (C) 2023 mittorn
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#ifndef EGLUTIL_H
#define EGLUTIL_H
#include "platform/platform.h"
#include <EGL/egl.h>
#include <EGL/eglext.h>
extern struct eglstate_s
{
qboolean valid, imported;
EGLDisplay dpy;
EGLSurface surface;
EGLContext context;
EGLConfig cfg;
EGLint numCfg;
qboolean support_surfaceless_context;
const char *extensions;
int gl_attribs[REF_GL_ATTRIBUTES_COUNT];
qboolean gl_attribs_set[REF_GL_ATTRIBUTES_COUNT];
EGLint gl_api;
qboolean gles1;
void *libgles1, *libgles2;
} eglstate;
extern struct eglapi_s
{
EGLSurface (*GetCurrentSurface)( EGLint readdraw );
EGLDisplay (*GetCurrentDisplay)( void );
EGLint (*GetError)( void );
EGLBoolean (*SwapBuffers)( EGLDisplay dpy, EGLSurface surface );
EGLBoolean (*SwapInterval)( EGLDisplay dpy, EGLint interval );
void *(*GetProcAddress)( const char *procname );
EGLBoolean (*GetConfigAttrib)( EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value );
EGLDisplay (*GetDisplay)( NativeDisplayType display );
EGLBoolean (*Initialize)( EGLDisplay dpy, EGLint *major, EGLint *minor );
EGLBoolean (*Terminate)( EGLDisplay dpy );
const char *(*QueryString)( EGLDisplay dpy, EGLint name );
EGLBoolean (*ChooseConfig)( EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config );
EGLSurface (*CreateWindowSurface)( EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list );
EGLContext (*CreateContext)( EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list );
EGLBoolean (*DestroyContext)( EGLDisplay dpy, EGLContext ctx );
EGLBoolean (*MakeCurrent)( EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx );
EGLBoolean (*BindAPI)( EGLenum api );
EGLBoolean (*DestroySurface)( EGLDisplay dpy, EGLSurface surface );
} egl;
void EGL_LoadLibrary( void );
void * EGL_GetProcAddress( const char *name );
void EGL_Terminate( void );
qboolean EGL_ImportContext( void );
qboolean EGL_CreateContext( void );
qboolean EGL_UpdateSurface( void *window, qboolean dummy );
int EGL_GetAttribute( int attr, int *val );
size_t EGL_GenerateContextConfig( EGLint *attribs, size_t size );
size_t EGL_GenerateConfig( EGLint *attribs, size_t size );
int EGL_SetAttribute( int attr, int val );
#endif // EGLUTIL_H

View File

@@ -19,6 +19,12 @@ GNU General Public License for more details.
#include "platform/android/lib_android.h"
#include "platform/android/dlsym-weak.h" // Android < 5.0
void *ANDROID_GetServerLibrary( void )
{
return svgame.hInstance;
}
void *ANDROID_LoadLibrary( const char *dllname )
{
char path[MAX_SYSPATH];

View File

@@ -20,6 +20,7 @@ GNU General Public License for more details.
#define Platform_POSIX_LoadLibrary( x ) ANDROID_LoadLibrary(( x ))
#define Platform_POSIX_GetProcAddress( x, y ) ANDROID_GetProcAddress(( x ), ( y ))
void *ANDROID_GetServerLibrary( void );
void *ANDROID_LoadLibrary( const char *dllname );
void *ANDROID_GetProcAddress( void *hInstance, const char *name );

View File

@@ -0,0 +1,277 @@
/*
Copyright (C) 2015 SiPlus, Chasseur de bots
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "common.h"
#include "platform/platform.h"
#if XASH_SOUND == SOUND_OPENSLES
#include <SLES/OpenSLES.h>
#include "pthread.h"
#include "sound.h"
extern dma_t dma;
static SLObjectItf snddma_android_engine = NULL;
static SLObjectItf snddma_android_outputMix = NULL;
static SLObjectItf snddma_android_player = NULL;
static SLBufferQueueItf snddma_android_bufferQueue;
static SLPlayItf snddma_android_play;
static pthread_mutex_t snddma_android_mutex = PTHREAD_MUTEX_INITIALIZER;
static int snddma_android_size;
static const SLInterfaceID *pSL_IID_ENGINE;
static const SLInterfaceID *pSL_IID_BUFFERQUEUE;
static const SLInterfaceID *pSL_IID_PLAY;
static SLresult SLAPIENTRY (*pslCreateEngine)(
SLObjectItf *pEngine,
SLuint32 numOptions,
const SLEngineOption *pEngineOptions,
SLuint32 numInterfaces,
const SLInterfaceID *pInterfaceIds,
const SLboolean * pInterfaceRequired
);
void SNDDMA_Activate( qboolean active )
{
if( !dma.initialized )
return;
if( active )
{
memset( dma.buffer, 0, snddma_android_size * 2 );
(*snddma_android_bufferQueue)->Enqueue( snddma_android_bufferQueue, dma.buffer, snddma_android_size );
(*snddma_android_play)->SetPlayState( snddma_android_play, SL_PLAYSTATE_PLAYING );
}
else
{
(*snddma_android_play)->SetPlayState( snddma_android_play, SL_PLAYSTATE_STOPPED );
(*snddma_android_bufferQueue)->Clear( snddma_android_bufferQueue );
}
}
static void SNDDMA_Android_Callback( SLBufferQueueItf bq, void *context )
{
uint8_t *buffer2;
pthread_mutex_lock( &snddma_android_mutex );
buffer2 = ( uint8_t * )dma.buffer + snddma_android_size;
(*bq)->Enqueue( bq, buffer2, snddma_android_size );
memcpy( buffer2, dma.buffer, snddma_android_size );
memset( dma.buffer, 0, snddma_android_size );
dma.samplepos += dma.samples;
pthread_mutex_unlock( &snddma_android_mutex );
}
static const char *SNDDMA_Android_Init( void )
{
SLresult result;
SLEngineItf engine;
int freq;
SLDataLocator_BufferQueue sourceLocator;
SLDataFormat_PCM sourceFormat;
SLDataSource source;
SLDataLocator_OutputMix sinkLocator;
SLDataSink sink;
SLInterfaceID interfaceID;
SLboolean interfaceRequired;
int samples;
void *handle = dlopen( "libOpenSLES.so", RTLD_LAZY );
if( !handle )
return "dlopen for libOpenSLES.so";
pslCreateEngine = dlsym( handle, "slCreateEngine" );
if( !pslCreateEngine )
return "resolve slCreateEngine";
pSL_IID_ENGINE = dlsym( handle, "SL_IID_ENGINE" );
if( !pSL_IID_ENGINE )
return "resolve SL_IID_ENGINE";
pSL_IID_PLAY = dlsym( handle, "SL_IID_PLAY" );
if( !pSL_IID_PLAY )
return "resolve SL_IID_PLAY";
pSL_IID_BUFFERQUEUE = dlsym( handle, "SL_IID_BUFFERQUEUE" );
if( !pSL_IID_BUFFERQUEUE )
return "resolve SL_IID_BUFFERQUEUE";
result = pslCreateEngine( &snddma_android_engine, 0, NULL, 0, NULL, NULL );
if( result != SL_RESULT_SUCCESS ) return "slCreateEngine";
result = (*snddma_android_engine)->Realize( snddma_android_engine, SL_BOOLEAN_FALSE );
if( result != SL_RESULT_SUCCESS ) return "engine->Realize";
result = (*snddma_android_engine)->GetInterface( snddma_android_engine, *pSL_IID_ENGINE, &engine );
if( result != SL_RESULT_SUCCESS ) return "engine->GetInterface(ENGINE)";
result = (*engine)->CreateOutputMix( engine, &snddma_android_outputMix, 0, NULL, NULL );
if( result != SL_RESULT_SUCCESS ) return "engine->CreateOutputMix";
result = (*snddma_android_outputMix)->Realize( snddma_android_outputMix, SL_BOOLEAN_FALSE );
if( result != SL_RESULT_SUCCESS ) return "outputMix->Realize";
freq = SOUND_DMA_SPEED;
sourceLocator.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
sourceLocator.numBuffers = 2;
sourceFormat.formatType = SL_DATAFORMAT_PCM;
sourceFormat.numChannels = 2; // always stereo, because engine supports only stereo
sourceFormat.samplesPerSec = freq * 1000;
sourceFormat.bitsPerSample = 16; // always 16 bit audio
sourceFormat.containerSize = sourceFormat.bitsPerSample;
sourceFormat.channelMask = SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT;
sourceFormat.endianness = SL_BYTEORDER_LITTLEENDIAN;
source.pLocator = &sourceLocator;
source.pFormat = &sourceFormat;
sinkLocator.locatorType = SL_DATALOCATOR_OUTPUTMIX;
sinkLocator.outputMix = snddma_android_outputMix;
sink.pLocator = &sinkLocator;
sink.pFormat = NULL;
interfaceID = *pSL_IID_BUFFERQUEUE;
interfaceRequired = SL_BOOLEAN_TRUE;
result = (*engine)->CreateAudioPlayer( engine, &snddma_android_player, &source, &sink, 1, &interfaceID, &interfaceRequired );
if( result != SL_RESULT_SUCCESS ) return "engine->CreateAudioPlayer";
result = (*snddma_android_player)->Realize( snddma_android_player, SL_BOOLEAN_FALSE );
if( result != SL_RESULT_SUCCESS ) return "player->Realize";
result = (*snddma_android_player)->GetInterface( snddma_android_player, *pSL_IID_BUFFERQUEUE, &snddma_android_bufferQueue );
if( result != SL_RESULT_SUCCESS ) return "player->GetInterface(BUFFERQUEUE)";
result = (*snddma_android_player)->GetInterface( snddma_android_player, *pSL_IID_PLAY, &snddma_android_play );
if( result != SL_RESULT_SUCCESS ) return "player->GetInterface(PLAY)";
result = (*snddma_android_bufferQueue)->RegisterCallback( snddma_android_bufferQueue, SNDDMA_Android_Callback, NULL );
if( result != SL_RESULT_SUCCESS ) return "bufferQueue->RegisterCallback";
samples = s_samplecount.value;
if( !samples )
samples = 4096;
dma.format.channels = sourceFormat.numChannels;
dma.samples = samples * sourceFormat.numChannels;
dma.format.speed = freq;
snddma_android_size = dma.samples * ( sourceFormat.bitsPerSample >> 3 );
dma.buffer = Z_Malloc( snddma_android_size * 2 );
dma.samplepos = 0;
// dma.sampleframes = dma.samples / dma.format.channels;
dma.format.width = 2;
if( !dma.buffer ) return "malloc";
//snddma_android_mutex = trap_Mutex_Create();
dma.initialized = true;
SNDDMA_Activate( true );
return NULL;
}
qboolean SNDDMA_Init( void )
{
const char *initError;
Msg( "OpenSL ES audio device initializing...\n" );
initError = SNDDMA_Android_Init();
if( initError )
{
Msg( S_ERROR "SNDDMA_Init: %s failed.\n", initError );
SNDDMA_Shutdown();
return false;
}
Msg( "OpenSL ES audio initialized.\n" );
dma.backendName = "OpenSL ES";
return true;
}
void SNDDMA_Shutdown( void )
{
Msg( "Closing OpenSL ES audio device...\n" );
if( snddma_android_player )
{
(*snddma_android_player)->Destroy( snddma_android_player );
snddma_android_player = NULL;
}
if( snddma_android_outputMix )
{
(*snddma_android_outputMix)->Destroy( snddma_android_outputMix );
snddma_android_outputMix = NULL;
}
if( snddma_android_engine )
{
(*snddma_android_engine)->Destroy( snddma_android_engine );
snddma_android_engine = NULL;
}
if( dma.buffer )
{
Z_Free( dma.buffer );
dma.buffer = NULL;
}
//if( snddma_android_mutex )
//trap_Mutex_Destroy( &snddma_android_mutex );
Msg( "OpenSL ES audio device shut down.\n" );
}
void SNDDMA_Submit( void )
{
pthread_mutex_unlock( &snddma_android_mutex );
}
void SNDDMA_BeginPainting( void )
{
pthread_mutex_lock( &snddma_android_mutex );
}
qboolean VoiceCapture_Init( void )
{
return false;
}
qboolean VoiceCapture_Activate( qboolean activate )
{
return false;
}
qboolean VoiceCapture_Lock( qboolean lock )
{
return false;
}
void VoiceCapture_Shutdown( void )
{
}
#endif

View File

@@ -0,0 +1,513 @@
#include "platform/platform.h"
#if !XASH_SDL
#include "input.h"
#include "client.h"
#include "filesystem.h"
#include "platform/android/android_priv.h"
#include "vid_common.h"
#include <android/native_window.h>
#include <android/native_window_jni.h>
#include "eglutil.h"
static struct vid_android_s
{
qboolean has_context;
ANativeWindow* window;
qboolean nativeegl;
} vid_android;
static struct nw_s
{
void (*release)(ANativeWindow* window);
int32_t (*getWidth)(ANativeWindow* window);
int32_t (*getHeight)(ANativeWindow* window);
int32_t (*getFormat)(ANativeWindow* window);
int32_t (*setBuffersGeometry)(ANativeWindow* window, int32_t width, int32_t height, int32_t format);
int32_t (*lock)(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
int32_t (*unlockAndPost)(ANativeWindow* window);
ANativeWindow* (*fromSurface)(JNIEnv* env, jobject surface);
} nw;
#define NW_FF(x) {"ANativeWindow_"#x, (void*)&nw.x}
static dllfunc_t android_funcs[] =
{
NW_FF(release),
NW_FF(getWidth),
NW_FF(getHeight),
NW_FF(getFormat),
NW_FF(setBuffersGeometry),
NW_FF(lock),
NW_FF(unlockAndPost),
NW_FF(fromSurface),
{ NULL, NULL }
};
#undef NW_FF
static dll_info_t android_info = { "libandroid.so", android_funcs, false };
/*
========================
Android_SwapInterval
========================
*/
static void Android_SwapInterval( int interval )
{
if( vid_android.nativeegl && eglstate.valid )
egl.SwapInterval( eglstate.dpy, interval );
}
/*
========================
Android_SetTitle
========================
*/
static void Android_SetTitle( const char *title )
{
(*jni.env)->CallStaticVoidMethod( jni.env, jni.bindcls, jni.setTitle, (*jni.env)->NewStringUTF( jni.env, title ) );
}
/*
========================
Android_SetIcon
========================
*/
static void Android_SetIcon( const char *path )
{
(*jni.env)->CallStaticVoidMethod( jni.env, jni.bindcls, jni.setIcon, (*jni.env)->NewStringUTF( jni.env, path ) );
}
/*
========================
Android_GetScreenRes
Resolution got from last resize event
========================
*/
static void Android_GetScreenRes( int *width, int *height )
{
*width = jni.width;
*height = jni.height;
}
/*
========================
Android_SwapBuffers
Update screen. Use native EGL if possible
========================
*/
void GL_SwapBuffers( void )
{
if( vid_android.nativeegl && eglstate.valid )
{
egl.SwapBuffers( eglstate.dpy, eglstate.surface );
}
else
{
(*jni.env)->CallStaticVoidMethod( jni.env, jni.bindcls, jni.swapBuffers );
}
}
/*
========================
Android_UpdateSurface
Check if we may use native EGL without jni calls
========================
*/
void Android_UpdateSurface( surfacestate_t state )
{
qboolean active = state == surface_active;
vid_android.nativeegl = false;
if( glw_state.software || ( eglstate.valid && !eglstate.imported ))
{
if( vid_android.window )
{
EGL_UpdateSurface( NULL, false );
nw.release( vid_android.window );
vid_android.window = NULL;
}
if( state == surface_dummy && glw_state.software )
return;
// first, ask EGL for surfaceless mode
if( state == surface_dummy && EGL_UpdateSurface( NULL, true ))
{
vid_android.nativeegl = true;
return;
}
if( state != surface_pause )
{
EGLint format = WINDOW_FORMAT_RGB_565;
jobject surf;
if( vid_android.window )
nw.release( vid_android.window );
surf = (*jni.env)->CallStaticObjectMethod( jni.env, jni.bindcls, jni.getSurface, state );
Con_DPrintf("Surface handle %p\n", surf);
if( surf )
{
vid_android.window = nw.fromSurface(jni.env, surf);
Con_DPrintf("NativeWindow %p\n", vid_android.window);
if( eglstate.valid )
egl.GetConfigAttrib( eglstate.dpy, eglstate.cfg, EGL_NATIVE_VISUAL_ID, &format );
nw.setBuffersGeometry(vid_android.window, 0, 0, format );
(*jni.env)->DeleteLocalRef( jni.env, surf );
}
}
if( eglstate.valid && !eglstate.imported )
{
EGL_UpdateSurface( vid_android.window, state == surface_dummy );
vid_android.nativeegl = true;
}
return;
}
if( !vid_android.has_context )
return;
(*jni.env)->CallStaticVoidMethod( jni.env, jni.bindcls, jni.toggleEGL, (int)state );
host.status = HOST_FRAME; // active ? HOST_FRAME : HOST_SLEEP;
// todo: check opengl context here and set HOST_SLEEP if not
if( !Sys_CheckParm("-nativeegl") || !active )
return; // enabled by user
vid_android.nativeegl = EGL_ImportContext();
if( vid_android.nativeegl )
Con_DPrintf( "nativeEGL success\n");
}
/*
========================
Android_GetGLAttribute
========================
*/
static int Android_GetGLAttribute( int eglAttr )
{
int ret = (*jni.env)->CallStaticIntMethod( jni.env, jni.bindcls, jni.getGLAttribute, eglAttr );
// Con_Reportf( "Android_GetGLAttribute( %i ) => %i\n", eglAttr, ret );
return ret;
}
qboolean R_Init_Video( const int type )
{
qboolean retval;
char buf[10]; // Sys_GetParmFromCmdLine
if( FS_FileExists( GI->iconpath, true ) )
{
// TODO: convert icon to some android-readable format and place
Android_SetIcon( FS_GetDiskPath( GI->iconpath, false ));
}
Android_SetTitle( GI->title );
VID_StartupGamma();
Sys_LoadLibrary( &android_info );
switch( type )
{
case REF_SOFTWARE:
glw_state.software = true;
break;
case REF_GL:
glw_state.software = false;
EGL_LoadLibrary();
if( !glw_state.safe && Sys_GetParmFromCmdLine( "-safegl", buf ) )
glw_state.safe = bound( SAFE_NO, Q_atoi( buf ), SAFE_DONTCARE );
break;
default:
Host_Error( "Can't initialize unknown context type %d!\n", type );
break;
}
if( glw_state.software )
{
uint arg;
if( !nw.release )
{
Con_Reportf( S_ERROR "Native software mode unavailiable\n" );
return false;
}
Android_UpdateSurface( surface_active );
if( !SW_CreateBuffer( jni.width, jni.height, &arg, &arg, &arg, &arg, &arg ) )
return false;
}
while( !(retval = VID_SetMode()) )
{
glw_state.safe++;
if( glw_state.safe > SAFE_LAST )
return false;
}
switch( type )
{
case REF_GL:
// refdll also can check extensions
ref.dllFuncs.GL_InitExtensions();
break;
case REF_SOFTWARE:
default:
break;
}
host.renderinfo_changed = false;
host.status = HOST_FRAME; // where it should we done? We have broken host.status on all non-SDL platforms!
return true;
}
void R_Free_Video( void )
{
// (*jni.env)->CallStaticBooleanMethod( jni.env, jni.bindcls, jni.deleteGLContext );
// VID_DestroyWindow ();
// R_FreeVideoModes();
Sys_FreeLibrary( &android_info );
vid_android.has_context = false;
ref.dllFuncs.GL_ClearExtensions();
}
void *Android_GetWindow( void )
{
EGLint format;
if( !vid_android.window )
{
return NULL;
}
if( !egl.GetConfigAttrib( eglstate.dpy, eglstate.cfg, EGL_NATIVE_VISUAL_ID, &format) )
{
Con_Reportf( S_ERROR "eglGetConfigAttrib(VISUAL_ID) returned error: 0x%x\n", egl.GetError() );
return NULL;
}
if( nw.setBuffersGeometry( vid_android.window, 0, 0, format ) )
{
Con_Reportf( S_ERROR "ANativeWindow_setBuffersGeometry returned error\n" );
return NULL;
}
return vid_android.window;
}
qboolean VID_SetMode( void )
{
EGLint format;
jintArray attribs, contextAttribs;
static EGLint nAttribs[32+1], nContextAttribs[32+1];
const size_t attribsSize = ARRAYSIZE( nAttribs );
size_t s1, s2;
// create context on egl side by user request
if( !vid_android.has_context && Sys_CheckParm("-egl") )
{
vid_android.has_context = vid_android.nativeegl = EGL_CreateContext();
if( vid_android.has_context )
Android_UpdateSurface( surface_active );
else
return false;
}
if( vid_android.has_context || glw_state.software )
{
R_ChangeDisplaySettings( 0, 0, WINDOW_MODE_WINDOWED ); // width and height are ignored anyway
return true;
}
s1 = EGL_GenerateConfig(nAttribs, attribsSize);
s2 = EGL_GenerateContextConfig(nContextAttribs, attribsSize);
attribs = (*jni.env)->NewIntArray( jni.env, s1 );
contextAttribs = (*jni.env)->NewIntArray( jni.env, s2 );
(*jni.env)->SetIntArrayRegion( jni.env, attribs, 0, s1, nAttribs );
(*jni.env)->SetIntArrayRegion( jni.env, contextAttribs, 0, s2, nContextAttribs );
R_ChangeDisplaySettings( 0, 0, WINDOW_MODE_WINDOWED ); // width and height are ignored anyway
if( (*jni.env)->CallStaticBooleanMethod( jni.env, jni.bindcls, jni.createGLContext, attribs, contextAttribs ) )
{
vid_android.has_context = true;
return true;
}
return false;
}
rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mode )
{
int render_w, render_h;
Android_GetScreenRes(&width, &height);
render_w = width;
render_h = height;
Con_Reportf( "R_ChangeDisplaySettings: forced resolution to %dx%d)\n", width, height);
VID_SetDisplayTransform( &render_w, &render_h );
R_SaveVideoMode( width, height, render_w, render_h, true );
refState.wideScreen = true; // V_AdjustFov will check for widescreen
return rserr_ok;
}
int GL_SetAttribute( int attr, int val )
{
return EGL_SetAttribute( attr, val );
}
int GL_GetAttribute( int attr, int *val )
{
EGLBoolean ret;
if( eglstate.valid )
return EGL_GetAttribute( attr, val );
if( attr < 0 || attr >= REF_GL_ATTRIBUTES_COUNT )
return -1;
if( !val )
return -1;
switch( attr )
{
case REF_GL_RED_SIZE:
*val = Android_GetGLAttribute( EGL_RED_SIZE );
return 0;
case REF_GL_GREEN_SIZE:
*val = Android_GetGLAttribute( EGL_GREEN_SIZE );
return 0;
case REF_GL_BLUE_SIZE:
*val = Android_GetGLAttribute( EGL_BLUE_SIZE );
return 0;
case REF_GL_ALPHA_SIZE:
*val = Android_GetGLAttribute( EGL_ALPHA_SIZE );
return 0;
case REF_GL_DEPTH_SIZE:
*val = Android_GetGLAttribute( EGL_DEPTH_SIZE );
return 0;
case REF_GL_STENCIL_SIZE:
*val = Android_GetGLAttribute( EGL_STENCIL_SIZE );
return 0;
case REF_GL_MULTISAMPLESAMPLES:
*val = Android_GetGLAttribute( EGL_SAMPLES );
return 0;
}
return -1;
}
int R_MaxVideoModes( void )
{
return 0;
}
vidmode_t* R_GetVideoMode( int num )
{
return NULL;
}
void* GL_GetProcAddress( const char *name ) // RenderAPI requirement
{
return EGL_GetProcAddress( name );
}
void GL_UpdateSwapInterval( void )
{
// disable VSync while level is loading
if( cls.state < ca_active )
{
Android_SwapInterval( 0 );
SetBits( gl_vsync.flags, FCVAR_CHANGED );
}
else if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
{
ClearBits( gl_vsync.flags, FCVAR_CHANGED );
Android_SwapInterval( gl_vsync.value );
}
}
void *SW_LockBuffer( void )
{
ANativeWindow_Buffer buffer;
if( !nw.lock || !vid_android.window )
return NULL;
if( nw.lock( vid_android.window, &buffer, NULL ) )
return NULL;
if( buffer.width < refState.width || buffer.height < refState.height )
return NULL;
return buffer.bits;
}
void SW_UnlockBuffer( void )
{
if( nw.unlockAndPost )
nw.unlockAndPost( vid_android.window );
}
qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *r, uint *g, uint *b )
{
ANativeWindow_Buffer buffer;
int lock;
if( !nw.lock || !vid_android.window )
return false;
nw.unlockAndPost( vid_android.window );
if( ( lock = nw.lock( vid_android.window, &buffer, NULL ) ) )
{
Con_Printf( "SW_CreateBuffer: lock %d\n", lock );
return false;
}
nw.unlockAndPost( vid_android.window );
Con_Printf( "SW_CreateBuffer: buffer %d %d %x %d %p\n", buffer.width, buffer.height, buffer.format, buffer.stride, buffer.bits );
if( width > buffer.width || height > buffer.height )
{
// resize event missed? do not resize now, wait for REAL resize event or when java code will be fixed
Con_Printf( S_ERROR "SW_CreateBuffer: buffer too small, need %dx%d, got %dx%d, java part probably sucks\n", width, height, buffer.width, buffer.height );
#if 0
if( jni.width < buffer.width )
jni.width = buffer.width;
if( jni.height < buffer.height )
jni.width = buffer.height;
VID_SetMode();
Android_UpdateSurface( true );
#endif
return false;
}
if( buffer.format != WINDOW_FORMAT_RGB_565 )
{
Con_Printf( "SW_CreateBuffer: wrong format %d\n", buffer.format );
return false;
}
Con_Printf( "SW_CreateBuffer: ok\n" );
*stride = buffer.stride;
*bpp = 2;
*r = (((1 << 5) - 1) << (5+6));
*g = (((1 << 6) - 1) << (5));
*b = (((1 << 5) - 1) << (0));
return true;
}
#endif

View File

@@ -52,7 +52,7 @@ static pid_t gettid( void )
static void *g_hsystemd;
static int (*g_pfn_sd_notify)( int unset_environment, const char *state );
qboolean Platform_DebuggerPresent( void )
qboolean Sys_DebuggerPresent( void )
{
char buf[4096];
ssize_t num_read;
@@ -111,11 +111,6 @@ void Linux_Init( void )
if( !Host_IsDedicated( ))
return;
// manpage says sd_notify will send messages to socket in NOTIFY_SOCKET
// environment variable. Check if it's available.
if( getenv( "NOTIFY_SOCKET" ) == NULL )
return;
if(( g_hsystemd = dlopen( "libsystemd.so.0", RTLD_LAZY )) == NULL )
return;

View File

@@ -34,8 +34,8 @@ double Platform_DoubleTime( void );
void Platform_Sleep( int msec );
void Platform_ShellExecute( const char *path, const char *parms );
void Platform_MessageBox( const char *title, const char *message, qboolean parentMainWindow );
qboolean Sys_DebuggerPresent( void ); // optional, see Sys_DebugBreak
void Platform_SetStatus( const char *status );
qboolean Platform_DebuggerPresent( void );
// legacy iOS port functions
#if TARGET_OS_IOS
@@ -139,15 +139,8 @@ static inline void Platform_Shutdown( void )
#if XASH_SDL
SDLash_Shutdown( );
#endif
}
static inline qboolean Sys_DebuggerPresent( void )
{
#if XASH_LINUX || XASH_WIN32
return Platform_DebuggerPresent();
#else
return false;
#elif XASH_ANDROID
Android_Shutdown();
#endif
}

View File

@@ -374,8 +374,14 @@ static void SDLash_ActiveEvent( int gain )
{
host.status = HOST_FRAME;
if( cls.key_dest == key_game )
{
IN_ActivateMouse( );
}
if( dma.initialized && snd_mute_losefocus.value )
{
SNDDMA_Activate( true );
}
host.force_draw_version_time = host.realtime + FORCE_DRAW_VERSION_TIME;
if( vid_fullscreen.value == WINDOW_MODE_FULLSCREEN )
VID_SetMode();
@@ -391,8 +397,14 @@ static void SDLash_ActiveEvent( int gain )
#endif
host.status = HOST_NOFOCUS;
if( cls.key_dest == key_game )
{
IN_DeactivateMouse();
}
if( dma.initialized && snd_mute_losefocus.value )
{
SNDDMA_Activate( false );
}
host.force_draw_version_time = host.realtime + 2.0;
VID_RestoreScreenResolution();
}

View File

@@ -504,12 +504,12 @@ void Wcon_CreateConsole( void )
if( host.type == HOST_NORMAL )
{
Q_strncpy( s_wcd.title, XASH_ENGINE_NAME " " XASH_VERSION, sizeof( s_wcd.title ));
Q_strncpy( s_wcd.title, "Xash3D " XASH_VERSION, sizeof( s_wcd.title ));
Q_strncpy( s_wcd.log_path, "engine.log", sizeof( s_wcd.log_path ));
}
else // dedicated console
{
Q_strncpy( s_wcd.title, XASH_DEDICATED_SERVER_NAME " " XASH_VERSION, sizeof( s_wcd.title ));
Q_strncpy( s_wcd.title, "XashDS " XASH_VERSION, sizeof( s_wcd.title ));
Q_strncpy( s_wcd.log_path, "dedicated.log", sizeof( s_wcd.log_path ));
s_wcd.log_active = true; // always make log
}

View File

@@ -41,7 +41,7 @@ void Platform_Sleep( int msec )
}
#endif // XASH_TIMER == TIMER_WIN32
qboolean Platform_DebuggerPresent( void )
qboolean Sys_DebuggerPresent( void )
{
return IsDebuggerPresent();
}

View File

@@ -43,9 +43,10 @@ extern int SV_UPDATE_BACKUP;
#define SVF_MERGE_VISIBILITY BIT( 1 ) // we are do portal pass
// mapvalid flags
#define MAP_IS_EXIST BIT( 0 )
#define MAP_HAS_LANDMARK BIT( 2 )
#define MAP_INVALID_VERSION BIT( 3 )
#define MAP_IS_EXIST BIT( 0 )
#define MAP_HAS_SPAWNPOINT BIT( 1 )
#define MAP_HAS_LANDMARK BIT( 2 )
#define MAP_INVALID_VERSION BIT( 3 )
#define SV_SPAWN_TIME 0.1
@@ -612,9 +613,11 @@ string_t SV_MakeString( const char *szValue );
const char *SV_GetString( string_t iString );
void SV_SetStringArrayMode( qboolean dynamic );
void SV_EmptyStringPool( void );
#ifdef XASH_64BIT
void SV_PrintStr64Stats_f( void );
#endif
sv_client_t *SV_ClientFromEdict( const edict_t *pEdict, qboolean spawned_only );
uint SV_MapIsValid( const char *filename, const char *landmark_name );
uint SV_MapIsValid( const char *filename, const char *spawn_entity, const char *landmark_name );
void SV_StartSound( edict_t *ent, int chan, const char *sample, float vol, float attn, int flags, int pitch );
edict_t *SV_FindGlobalEntity( string_t classname, string_t globalname );
qboolean SV_CreateStaticEntity( struct sizebuf_s *msg, int index );
@@ -625,18 +628,12 @@ void SV_RestartAmbientSounds( void );
void SV_RestartDecals( void );
void SV_RestartStaticEnts( void );
int pfnDropToFloor( edict_t* e );
edict_t *SV_EdictNum( int n );
void SV_SetModel( edict_t *ent, const char *name );
int pfnDecalIndex( const char *m );
void SV_CreateDecal( sizebuf_t *msg, const float *origin, int decalIndex, int entityIndex, int modelIndex, int flags, float scale );
qboolean SV_RestoreCustomDecal( struct decallist_s *entry, edict_t *pEdict, qboolean adjacent );
static inline edict_t *SV_EdictNum( int n )
{
if( likely( n >= 0 && n < GI->max_edicts ))
return &svgame.edicts[n];
return NULL;
}
//
// sv_log.c
//

View File

@@ -1690,7 +1690,7 @@ static qboolean SV_New_f( sv_client_t *cl )
// server info string
MSG_BeginServerCmd( &msg, svc_stufftext );
MSG_WriteStringf( &msg, "fullserverinfo \"%s\"\n", svs.serverinfo );
MSG_WriteStringf( &msg, "fullserverinfo \"%s\"\n", SV_Serverinfo( ));
// collect the info about all the players and send to me
for( i = 0, cur = svs.clients; i < svs.maxclients; i++, cur++ )

View File

@@ -169,11 +169,17 @@ SV_ValidateMap
check map for typically errors
==================
*/
static qboolean SV_ValidateMap( const char *pMapName )
static qboolean SV_ValidateMap( const char *pMapName, qboolean check_spawn )
{
char *spawn_entity;
int flags;
flags = SV_MapIsValid( pMapName, NULL );
// determine spawn entity classname
if( !check_spawn || (int)sv_maxclients.value <= 1 )
spawn_entity = GI->sp_entity;
else spawn_entity = GI->mp_entity;
flags = SV_MapIsValid( pMapName, spawn_entity, NULL );
if( FBitSet( flags, MAP_INVALID_VERSION ))
{
@@ -187,6 +193,12 @@ static qboolean SV_ValidateMap( const char *pMapName )
return false;
}
if( check_spawn && !FBitSet( flags, MAP_HAS_SPAWNPOINT ))
{
Con_Printf( S_ERROR "map %s doesn't have a valid spawnpoint\n", pMapName );
return false;
}
return true;
}
@@ -212,7 +224,7 @@ static void SV_Map_f( void )
Q_strncpy( mapname, Cmd_Argv( 1 ), sizeof( mapname ));
COM_StripExtension( mapname );
if( !SV_ValidateMap( mapname ))
if( !SV_ValidateMap( mapname, true ))
return;
Cvar_DirectSet( &sv_hostmap, mapname );
@@ -284,7 +296,7 @@ static void SV_MapBackground_f( void )
Q_strncpy( mapname, Cmd_Argv( 1 ), sizeof( mapname ));
COM_StripExtension( mapname );
if( !SV_ValidateMap( mapname ))
if( !SV_ValidateMap( mapname, false ))
return;
// background map is always run as singleplayer
@@ -334,7 +346,7 @@ static void SV_NextMap_f( void )
Cvar_DirectSet( &sv_hostmap, nextmap );
// found current point, check for valid
if( SV_ValidateMap( nextmap ))
if( SV_ValidateMap( nextmap, true ))
{
// found and valid
COM_LoadLevel( nextmap, false );
@@ -534,7 +546,7 @@ classic change level
*/
static void SV_ChangeLevel_f( void )
{
if( Cmd_Argc() < 2 ) // allow extra arguments, for compatibility
if( Cmd_Argc() != 2 )
{
Con_Printf( S_USAGE "changelevel <mapname>\n" );
return;
@@ -552,15 +564,13 @@ smooth change level
*/
static void SV_ChangeLevel2_f( void )
{
if( Cmd_Argc() < 2 ) // allow extra arguments, for compatibility
if( Cmd_Argc() != 3 )
{
Con_Printf( S_USAGE "changelevel2 <mapname> [landmark]\n" );
Con_Printf( S_USAGE "changelevel2 <mapname> <landmark>\n" );
return;
}
if( Cmd_Argc() == 2 ) // with single argument, behaves like usual changelevel
SV_QueueChangeLevel( Cmd_Argv( 1 ), NULL );
else SV_QueueChangeLevel( Cmd_Argv( 1 ), Cmd_Argv( 2 ));
SV_QueueChangeLevel( Cmd_Argv( 1 ), Cmd_Argv( 2 ));
}
/*
@@ -753,7 +763,7 @@ static void SV_ServerInfo_f( void )
}
Info_SetValueForStarKey( svs.serverinfo, Cmd_Argv( 1 ), Cmd_Argv( 2 ), MAX_SERVERINFO_STRING );
SV_BroadcastCommand( "fullserverinfo \"%s\"\n", svs.serverinfo );
SV_BroadcastCommand( "fullserverinfo \"%s\"\n", SV_Serverinfo( ));
}
/*
@@ -1007,7 +1017,6 @@ void SV_InitOperatorCommands( void )
Cmd_AddCommand( "redirect", Rcon_Redirect_f, "force enable rcon redirection" );
Cmd_AddCommand( "logaddress", SV_SetLogAddress_f, "sets address and port for remote logging host" );
Cmd_AddCommand( "log", SV_ServerLog_f, "enables logging to file" );
Cmd_AddCommand( "str64stats", SV_PrintStr64Stats_f, "print engine pool string statistics" );
if( host.type == HOST_NORMAL )
{
@@ -1046,7 +1055,6 @@ void SV_KillOperatorCommands( void )
Cmd_RemoveCommand( "redirect" );
Cmd_RemoveCommand( "logaddress" );
Cmd_RemoveCommand( "log" );
Cmd_RemoveCommand( "str64stats" );
if( host.type == HOST_NORMAL )
{

View File

@@ -811,17 +811,17 @@ static void SV_UpdateToReliableMessages( void )
continue; // reliables go to all connected or spawned
if( MSG_GetNumBytesWritten( &sv.reliable_datagram ) < MSG_GetNumBytesLeft( &cl->netchan.message ))
MSG_WriteBits( &cl->netchan.message, MSG_GetData( &sv.reliable_datagram ), MSG_GetNumBitsWritten( &sv.reliable_datagram ));
MSG_WriteBits( &cl->netchan.message, MSG_GetBuf( &sv.reliable_datagram ), MSG_GetNumBitsWritten( &sv.reliable_datagram ));
else Netchan_CreateFragments( &cl->netchan, &sv.reliable_datagram );
if( MSG_GetNumBytesWritten( &sv.datagram ) < MSG_GetNumBytesLeft( &cl->datagram ))
MSG_WriteBits( &cl->datagram, MSG_GetData( &sv.datagram ), MSG_GetNumBitsWritten( &sv.datagram ));
MSG_WriteBits( &cl->datagram, MSG_GetBuf( &sv.datagram ), MSG_GetNumBitsWritten( &sv.datagram ));
else Con_DPrintf( S_WARN "Ignoring unreliable datagram for %s, would overflow\n", cl->name );
if( FBitSet( cl->flags, FCL_HLTV_PROXY ))
{
if( MSG_GetNumBytesWritten( &sv.spec_datagram ) < MSG_GetNumBytesLeft( &cl->datagram ))
MSG_WriteBits( &cl->datagram, MSG_GetData( &sv.spec_datagram ), MSG_GetNumBitsWritten( &sv.spec_datagram ));
MSG_WriteBits( &cl->datagram, MSG_GetBuf( &sv.spec_datagram ), MSG_GetNumBitsWritten( &sv.spec_datagram ));
else Con_DPrintf( S_WARN "Ignoring spectator datagram for %s, would overflow\n", cl->name );
}
}

View File

@@ -39,6 +39,13 @@ static vec3_t viewPoint[MAX_CLIENTS];
typedef void (__cdecl *LINK_ENTITY_FUNC)( entvars_t *pev );
typedef void (__stdcall *GIVEFNPTRSTODLL)( enginefuncs_t* engfuncs, globalvars_t *pGlobals );
edict_t *SV_EdictNum( int n )
{
if(( n >= 0 ) && ( n < GI->max_edicts ))
return svgame.edicts + n;
return NULL;
}
#ifndef NDEBUG
qboolean SV_CheckEdict( const edict_t *e, const char *file, const int line )
{
@@ -143,6 +150,18 @@ char *SV_Serverinfo( void )
return svs.serverinfo;
}
/*
=============
SV_LocalInfo
get local infostring
=============
*/
static char *SV_Localinfo( void )
{
return svs.localinfo;
}
/*
=============
SV_AngleMod
@@ -249,6 +268,7 @@ SV_SetModel
void GAME_EXPORT SV_SetModel( edict_t *ent, const char *modelname )
{
char name[MAX_QPATH];
qboolean found = false;
model_t *mod;
int i = 1;
@@ -758,6 +778,7 @@ void SV_QueueChangeLevel( const char *level, const char *landname )
{
uint flags, smooth = false;
char mapname[MAX_QPATH];
char *spawn_entity;
// hold mapname to other place
Q_strncpy( mapname, level, sizeof( mapname ));
@@ -766,7 +787,12 @@ void SV_QueueChangeLevel( const char *level, const char *landname )
if( COM_CheckString( landname ))
smooth = true;
flags = SV_MapIsValid( mapname, landname );
// determine spawn entity classname
if( svs.maxclients == 1 )
spawn_entity = GI->sp_entity;
else spawn_entity = GI->mp_entity;
flags = SV_MapIsValid( mapname, spawn_entity, landname );
if( FBitSet( flags, MAP_INVALID_VERSION ))
{
@@ -800,6 +826,15 @@ void SV_QueueChangeLevel( const char *level, const char *landname )
return;
}
if( !smooth && !FBitSet( flags, MAP_HAS_SPAWNPOINT ))
{
if( sv_validate_changelevel.value )
{
Con_Printf( S_ERROR "changelevel: %s doesn't have a valid spawnpoint. Ignored.\n", mapname );
return;
}
}
// bad changelevel position invoke enables in one-way transition
if( sv.framecount < 15 )
{
@@ -829,6 +864,7 @@ void SV_WriteEntityPatch( const char *filename )
int lumpofs = 0, lumplen = 0;
byte buf[MAX_TOKEN]; // 1 kb
string bspfilename;
dheader_t *header;
dlump_t entities;
file_t *f;
@@ -839,6 +875,7 @@ void SV_WriteEntityPatch( const char *filename )
memset( buf, 0, MAX_TOKEN );
FS_Read( f, buf, MAX_TOKEN );
header = (dheader_t *)buf;
// check all the lumps and some other errors
if( !Mod_TestBmodelLumps( f, bspfilename, buf, true, &entities ))
@@ -878,6 +915,7 @@ static char *SV_ReadEntityScript( const char *filename, int *flags )
int lumpofs = 0, lumplen = 0;
byte buf[MAX_TOKEN];
char *ents = NULL;
dheader_t *header;
dlump_t entities;
size_t ft1, ft2;
file_t *f;
@@ -892,6 +930,7 @@ static char *SV_ReadEntityScript( const char *filename, int *flags )
SetBits( *flags, MAP_IS_EXIST );
memset( buf, 0, MAX_TOKEN );
FS_Read( f, buf, MAX_TOKEN );
header = (dheader_t *)buf;
// check all the lumps and some other errors
if( !Mod_TestBmodelLumps( f, bspfilename, buf, (host_developer.value) ? false : true, &entities ))
@@ -938,7 +977,7 @@ SV_MapIsValid
Validate map
==============
*/
uint SV_MapIsValid( const char *filename, const char *landmark_name )
uint SV_MapIsValid( const char *filename, const char *spawn_entity, const char *landmark_name )
{
uint flags = 0;
char *pfile;
@@ -954,27 +993,45 @@ uint SV_MapIsValid( const char *filename, const char *landmark_name )
need_landmark = COM_CheckString( landmark_name );
if( !need_landmark )
// g-cont. in-dev mode we can entering on map even without "info_player_start"
if( !need_landmark && host_developer.value )
{
// not transition
Mem_Free( ents );
return flags;
// skip spawnpoint checks in devmode
return (flags|MAP_HAS_SPAWNPOINT);
}
pfile = ents;
while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
{
if( !Q_strcmp( token, "targetname" ))
if( !Q_strcmp( token, "classname" ))
{
// check classname for spawn entity
pfile = COM_ParseFile( pfile, check_name, sizeof( check_name ));
if( !Q_strcmp( spawn_entity, check_name ))
{
SetBits( flags, MAP_HAS_SPAWNPOINT );
// we already find landmark, stop the parsing
if( need_landmark && FBitSet( flags, MAP_HAS_LANDMARK ))
break;
}
}
else if( need_landmark && !Q_strcmp( token, "targetname" ))
{
// check targetname for landmark entity
pfile = COM_ParseFile( pfile, check_name, sizeof( check_name ));
if( !Q_strcmp( landmark_name, check_name ))
{
// we found landmark, stop the parsing
SetBits( flags, MAP_HAS_LANDMARK );
break;
// we already find spawnpoint, stop the parsing
if( FBitSet( flags, MAP_HAS_SPAWNPOINT ))
break;
}
}
}
@@ -1117,22 +1174,15 @@ static LINK_ENTITY_FUNC SV_GetEntityClass( const char *pszClassName )
SV_AllocPrivateData
allocate private data for a given edict
if customentity is NULL, no "custom" entity EXPORT is being done
if customentity is not NULL, will be set to true if "custom" export
was used to create this entity
==============
*/
static edict_t* SV_AllocPrivateData( edict_t *ent, string_t className, qboolean *customentity )
static edict_t* SV_AllocPrivateData( edict_t *ent, string_t className )
{
const char *pszClassName;
LINK_ENTITY_FUNC SpawnEdict;
pszClassName = STRING( className );
if( customentity )
*customentity = false;
if( !ent )
{
// allocate a new one
@@ -1155,11 +1205,7 @@ static edict_t* SV_AllocPrivateData( edict_t *ent, string_t className, qboolean
if( svgame.physFuncs.SV_CreateEntity && svgame.physFuncs.SV_CreateEntity( ent, pszClassName ) != -1 )
return ent;
if( customentity )
{
SpawnEdict = SV_GetEntityClass( "custom" );
*customentity = SpawnEdict != NULL;
}
SpawnEdict = SV_GetEntityClass( "custom" );
if( !SpawnEdict )
{
@@ -1170,6 +1216,8 @@ static edict_t* SV_AllocPrivateData( edict_t *ent, string_t className, qboolean
return NULL;
}
SetBits( ent->v.flags, FL_CUSTOMENTITY ); // it's a custom entity but not a beam!
}
SpawnEdict( &ent->v );
@@ -1186,7 +1234,12 @@ create specified entity, alloc private data
*/
edict_t* SV_CreateNamedEntity( edict_t *ent, string_t className )
{
return SV_AllocPrivateData( ent, className, NULL );
edict_t *ed = SV_AllocPrivateData( ent, className );
// for some reasons this flag should be immediately cleared
if( ed ) ClearBits( ed->v.flags, FL_CUSTOMENTITY );
return ed;
}
/*
@@ -2798,10 +2851,8 @@ standard path to register game variable
static void GAME_EXPORT pfnCvar_RegisterServerVariable( cvar_t *variable )
{
if( variable != NULL )
{
SetBits( variable->flags, FCVAR_EXTDLL );
Cvar_RegisterVariable( (convar_t *)variable );
}
Cvar_RegisterVariable( (convar_t *)variable );
}
/*
@@ -3167,9 +3218,7 @@ string_t GAME_EXPORT SV_AllocString( const char *szValue )
{
char *newString = NULL;
uint len;
#ifdef XASH_64BIT
int cmp;
#endif
if( svgame.physFuncs.pfnAllocString != NULL )
{
@@ -3232,21 +3281,19 @@ string_t GAME_EXPORT SV_AllocString( const char *szValue )
#endif
}
#ifdef XASH_64BIT
void SV_PrintStr64Stats_f( void )
{
#ifdef XASH_64BIT
Con_Printf( "====================\n" );
Con_Printf( "64 bit string pool statistics\n" );
Con_Printf( "====================\n" );
Con_Printf( "string array size: %lu\n", str64.maxstringarray );
Con_Printf( "total alloc %lu\n", str64.totalalloc );
Con_Printf( "maximum array usage: %lu\n", str64.maxalloc );
Con_Printf( "overflow counter: %lu\n", str64.numoverflows );
Con_Printf( "dup string counter: %lu\n", str64.numdups );
#else
Con_Printf( "Not implemented\n" );
#endif
Msg( "====================\n" );
Msg( "64 bit string pool statistics\n" );
Msg( "====================\n" );
Msg( "string array size: %lu\n", str64.maxstringarray );
Msg( "total alloc %lu\n", str64.totalalloc );
Msg( "maximum array usage: %lu\n", str64.maxalloc );
Msg( "overflow counter: %lu\n", str64.numoverflows );
Msg( "dup string counter: %lu\n", str64.numdups );
}
#endif
/*
=============
@@ -3690,9 +3737,9 @@ vaild map must contain one info_player_deatchmatch
*/
int GAME_EXPORT pfnIsMapValid( char *filename )
{
uint flags = SV_MapIsValid( filename, NULL );
uint flags = SV_MapIsValid( filename, GI->mp_entity, NULL );
if( FBitSet( flags, MAP_IS_EXIST ))
if( FBitSet( flags, MAP_IS_EXIST ) && FBitSet( flags, MAP_HAS_SPAWNPOINT ))
return true;
return false;
}
@@ -3826,11 +3873,11 @@ static char *GAME_EXPORT pfnGetInfoKeyBuffer( edict_t *e )
// NULL passes localinfo
if( !SV_IsValidEdict( e ))
return svs.localinfo;
return SV_Localinfo();
// world passes serverinfo
if( e == svgame.edicts )
return svs.serverinfo;
return SV_Serverinfo();
// userinfo for specified edict
if(( cl = SV_ClientFromEdict( e, false )) != NULL )
@@ -4773,15 +4820,6 @@ static enginefuncs_t gEngfuncs =
pfnPEntityOfEntIndexAllEntities,
};
static void SV_FreeKeyValueStrings( KeyValueData *kvd, int numpairs )
{
for( int i = 0; i < numpairs; i++ )
{
Mem_Free( kvd[i].szKeyName );
Mem_Free( kvd[i].szValue );
}
}
/*
====================
SV_ParseEdict
@@ -4793,34 +4831,36 @@ ed should be a properly initialized empty edict.
static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
{
KeyValueData pkvd[256]; // per one entity
qboolean adjust_origin = false, customentity;
qboolean adjust_origin = false;
int i, numpairs = 0;
const char *classname = NULL;
char *classname = NULL;
char token[2048];
vec3_t origin;
// go through all the dictionary pairs
while( 1 )
{
string keyname;
char value[2048];
int len;
// parse key
if(( *pfile = COM_ParseFile( *pfile, keyname, sizeof( keyname ))) == NULL )
if(( *pfile = COM_ParseFile( *pfile, token, sizeof( token ))) == NULL )
Host_Error( "ED_ParseEdict: EOF without closing brace\n" );
if( token[0] == '}' ) break; // end of desc
if( keyname[0] == '}' )
break; // end of desc
Q_strncpy( keyname, token, sizeof( keyname ));
// parse value
if(( *pfile = COM_ParseFile( *pfile, value, sizeof( value ))) == NULL )
if(( *pfile = COM_ParseFile( *pfile, token, sizeof( token ))) == NULL )
Host_Error( "ED_ParseEdict: EOF without closing brace\n" );
if( value[0] == '}' )
if( token[0] == '}' )
Host_Error( "ED_ParseEdict: closing brace without data\n" );
// ignore attempts to set empty key or value
// ignore attempts to set key ""
if( !keyname[0] ) continue;
// "wad" field is already handled
if( !keyname[0] || !value[0] || !Q_strcmp( keyname, "wad" ))
if( !Q_strcmp( keyname, "wad" ))
continue;
// keynames with a leading underscore are used for
@@ -4828,83 +4868,57 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
if( FBitSet( world.flags, FWORLD_SKYSPHERE ) && keyname[0] == '_' )
continue;
// classname must be first
if( !Q_strcmp( keyname, "classname" ))
{
KeyValueData kvd = {
.szClassName = NULL,
.szKeyName = keyname,
.szValue = value,
.fHandled = false
};
// don't allow double classnames
if( classname != NULL )
continue;
svgame.dllFuncs.pfnKeyValue( ent, &kvd );
// ideally, all game dlls should handle classname.
// throw an error for now, improve the logic if it causes
// compatibility issues with Xash-based games
if( !kvd.fHandled )
Host_Error( "%s: game didn't handled \"%s\" classname\n", __func__, value );
// this lets game dll override custom entity classname
// to something bogus that's exported in game dll
classname = STRING( ent->v.classname );
continue;
}
// GoldSrc removes trailing spaces
// but does this after sucking out classname
// which doesn't have similar check
for( len = Q_strlen( keyname ); len > 0 && keyname[len - 1] == ' '; len-- )
keyname[len - 1] = '\0';
// ignore attempts to set value ""
if( !token[0] ) continue;
// create keyvalue strings
pkvd[numpairs].szClassName = (char*)""; // unknown at this moment
pkvd[numpairs].szKeyName = copystring( keyname );
pkvd[numpairs].szValue = copystring( value );
pkvd[numpairs].szValue = copystring( token );
pkvd[numpairs].fHandled = false;
numpairs++;
if( numpairs > ARRAYSIZE( pkvd ))
{
if( classname )
Con_Printf( S_ERROR "%s: too many keyvalue pairs for %s!\n", __func__, classname );
else Con_Printf( S_ERROR "%s: too many keyvalue pairs!\n", __func__ );
break;
}
if( !Q_strcmp( keyname, "classname" ) && classname == NULL )
classname = copystring( pkvd[numpairs].szValue );
if( ++numpairs >= 256 ) break;
}
if( classname == NULL )
{
// release allocated strings
SV_FreeKeyValueStrings( pkvd, numpairs );
for( i = 0; i < numpairs; i++ )
{
Mem_Free( pkvd[i].szKeyName );
Mem_Free( pkvd[i].szValue );
}
return false;
}
ent = SV_AllocPrivateData( ent, ent->v.classname, &customentity );
ent = SV_AllocPrivateData( ent, ALLOC_STRING( classname ));
if( !SV_IsValidEdict( ent ) || FBitSet( ent->v.flags, FL_KILLME ))
{
// release allocated strings
SV_FreeKeyValueStrings( pkvd, numpairs );
for( i = 0; i < numpairs; i++ )
{
Mem_Free( pkvd[i].szKeyName );
Mem_Free( pkvd[i].szValue );
}
return false;
}
if( customentity )
if( FBitSet( ent->v.flags, FL_CUSTOMENTITY ))
{
KeyValueData kvd = {
.szClassName = (char *)"custom",
.szKeyName = (char *)"customclass",
.szValue = (char *)classname,
.fHandled = false
};
if( numpairs < 256 )
{
pkvd[numpairs].szClassName = (char*)"custom";
pkvd[numpairs].szKeyName = (char*)"customclass";
pkvd[numpairs].szValue = classname;
pkvd[numpairs].fHandled = false;
numpairs++;
}
svgame.dllFuncs.pfnKeyValue( ent, &kvd );
// no fHandled check, GoldSrc behavior
// clear it now - no longer used
ClearBits( ent->v.flags, FL_CUSTOMENTITY );
}
#ifdef HACKS_RELATED_HLMODS
@@ -4918,14 +4932,6 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
for( i = 0; i < numpairs; i++ )
{
char *keyname, *value;
char temp[MAX_VA_STRING];
#if 0 // this is stupid bug in GoldSrc, disable
if( !Q_strcmp( pkvd[i].szValue, classname ))
continue;
#endif
if( !Q_strcmp( pkvd[i].szKeyName, "angle" ))
{
float flYawAngle = Q_atof( pkvd[i].szValue );
@@ -4936,6 +4942,8 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
if( flYawAngle >= 0.0f )
{
char temp[MAX_VA_STRING];
Q_snprintf( temp, sizeof( temp ), "%g %g %g", ent->v.angles[0], flYawAngle, ent->v.angles[2] );
pkvd[i].szValue = copystring( temp );
}
@@ -4946,10 +4954,11 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
else pkvd[i].szValue = copystring( "0 0 0" ); // technically an error
}
#ifdef HACKS_RELATED_HLMODS
if( adjust_origin && !Q_strcmp( pkvd[i].szKeyName, "origin" ))
{
char *pstart = pkvd[i].szValue;
vec3_t origin;
char temp[MAX_VA_STRING];
char *pstart = pkvd[i].szValue;
COM_ParseVector( &pstart, origin, 3 );
Mem_Free( pkvd[i].szValue ); // release old value, so we don't need these
@@ -4957,18 +4966,24 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
Q_snprintf( temp, sizeof( temp ), "%g %g %g", origin[0], origin[1], origin[2] - 16.0f );
pkvd[i].szValue = copystring( temp );
}
#endif
if( !pkvd[i].fHandled )
{
pkvd[i].szClassName = classname;
svgame.dllFuncs.pfnKeyValue( ent, &pkvd[i] );
}
// do not leak memory if game overwritten these pointers
keyname = pkvd[i].szKeyName;
value = pkvd[i].szValue;
// no reason to keep this data
if( Mem_IsAllocatedExt( host.mempool, pkvd[i].szKeyName ))
Mem_Free( pkvd[i].szKeyName );
pkvd[i].szClassName = (char *)classname;
svgame.dllFuncs.pfnKeyValue( ent, &pkvd[i] );
Mem_Free( keyname );
Mem_Free( value );
if( Mem_IsAllocatedExt( host.mempool, pkvd[i].szValue ))
Mem_Free( pkvd[i].szValue );
}
if( Mem_IsAllocatedExt( host.mempool, classname ))
Mem_Free( classname );
return true;
}
@@ -5087,6 +5102,8 @@ void SV_UnloadProgs( void )
/// SV_UnloadProgs will be disabled
//Mod_ClearUserData ();
SV_FreeStringPool();
if( svgame.dllFuncs2.pfnGameShutdown != NULL )
svgame.dllFuncs2.pfnGameShutdown ();
@@ -5107,8 +5124,6 @@ void SV_UnloadProgs( void )
Cvar_Unlink( FCVAR_EXTDLL );
Cmd_Unlink( CMD_SERVERDLL );
SV_FreeStringPool();
Mod_ResetStudioAPI ();
COM_FreeLibrary( svgame.hInstance );

View File

@@ -77,7 +77,7 @@ void Log_Open( void )
if( fp ) svs.log.file = fp;
Log_Printf( "Log file started (file \"%s\") (game \"%s\") (version \"%i/" XASH_VERSION "/%d\")\n",
szTestFile, Info_ValueForKey( svs.serverinfo, "*gamedir" ), PROTOCOL_VERSION, Q_buildnum() );
szTestFile, Info_ValueForKey( SV_Serverinfo(), "*gamedir" ), PROTOCOL_VERSION, Q_buildnum() );
}
void Log_Close( void )

View File

@@ -2110,7 +2110,7 @@ qboolean SV_LoadGame( const char *pPath )
if( validload )
{
// now check for map problems
flags = SV_MapIsValid( gameHeader.mapName, NULL );
flags = SV_MapIsValid( gameHeader.mapName, GI->sp_entity, NULL );
if( FBitSet( flags, MAP_INVALID_VERSION ))
{
@@ -2386,7 +2386,7 @@ int GAME_EXPORT SV_GetSaveComment( const char *savename, char *comment )
uint flags;
// now check for map problems
flags = SV_MapIsValid( mapName, NULL );
flags = SV_MapIsValid( mapName, GI->sp_entity, NULL );
if( FBitSet( flags, MAP_INVALID_VERSION ))
{

View File

@@ -32,6 +32,9 @@ def options(opt):
grp.add_option('--enable-engine-fuzz', action = 'store_true', dest = 'ENGINE_FUZZ', default = False,
help = 'add LLVM libFuzzer [default: %default]' )
grp.add_option('--enable-android-legacy', action = 'store_true', dest = 'ANDROID_LEGACY', default = False,
help = 'allow build legacy android port without SDL (deprecated, need for renderers debug on ancient devices)')
opt.load('sdl2')
def configure(conf):
@@ -75,6 +78,8 @@ def configure(conf):
conf.define('XASH_SDL', 12)
conf.check_cfg(package='sdl', args='--cflags --libs', uselib_store='SDL2' )
conf.env.HAVE_SDL2 = True
elif conf.options.ANDROID_LEGACY:
pass #just test if it can build
else:
conf.load('sdl2')
if not conf.env.HAVE_SDL2:

View File

@@ -320,12 +320,6 @@ public:
return nullptr;
state = new CSearchState( &searchHead, search );
if( !state )
{
Mem_Free( search );
return nullptr;
}
*handle = state->handle;
return state->search->filenames[0];
}

View File

@@ -15,7 +15,7 @@ GNU General Public License for more details.
#include "port.h"
#if XASH_ANDROID
#if XASH_ANDROID_ASSETS
#include <sys/types.h>
#include <sys/stat.h>
@@ -276,9 +276,6 @@ searchpath_t *FS_AddAndroidAssets_Fullpath( const char *path, int flags )
android_assets_t *assets = NULL;
qboolean engine = true;
if( !jni.getPackageName || !jni.getCallingPackage || !jni.getAssetsList || !jni.getAssets )
return NULL;
if( FBitSet( flags, FS_STATIC_PATH | FS_CUSTOM_PATH ))
return NULL;
@@ -289,7 +286,7 @@ searchpath_t *FS_AddAndroidAssets_Fullpath( const char *path, int flags )
if( !assets )
{
Con_Reportf( S_ERROR "%s: unable to load Android assets \"%s\"\n", __func__, Android_GetPackageName( engine ));
Con_Reportf( S_ERROR "%s: unable to load Android assets \"%s\"\n", __FUNCTION__, Android_GetPackageName( engine ));
return NULL;
}
@@ -329,9 +326,6 @@ void FS_InitAndroid( void )
jni.getCallingPackage = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getCallingPackage", "()Ljava/lang/String;" );
jni.getAssetsList = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getAssetsList", "(ZLjava/lang/String;)[Ljava/lang/String;" );
jni.getAssets = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getAssets", "(Z)Landroid/content/res/AssetManager;" );
if( !jni.getPackageName || !jni.getCallingPackage || !jni.getAssetsList || !jni.getAssets )
Con_Reportf( S_WARN "%s: unable to find required JNI interface to load Android assets\n", __func__ );
}
#endif // XASH_ANDROID
#endif // XASH_ANDROID_ASSETS

View File

@@ -72,7 +72,7 @@ const fs_archive_t g_archives[] =
static const fs_archive_t g_directory_archive =
{ NULL, SEARCHPATH_PLAIN, FS_AddDir_Fullpath, false };
#if XASH_ANDROID
#if XASH_ANDROID_ASSETS
static const fs_archive_t g_android_archive =
{ NULL, SEARCHPATH_ANDROID_ASSETS, FS_AddAndroidAssets_Fullpath, false };
#endif
@@ -406,7 +406,7 @@ void FS_AddGameDirectory( const char *dir, uint flags )
stringlistfreecontents( &list );
#if XASH_ANDROID
#if XASH_ANDROID_ASSETS
FS_AddArchive_Fullpath( &g_android_archive, dir, flags );
#endif
@@ -1461,7 +1461,7 @@ qboolean FS_InitStdio( qboolean unused_set_to_true, const char *rootdir, const c
FS_InitMemory();
#if XASH_ANDROID
#if XASH_ANDROID_ASSETS
FS_InitAndroid();
#endif

View File

@@ -358,7 +358,7 @@ searchpath_t *FS_AddPak_Fullpath( const char *pakfile, int flags )
search->pfnFindFile = FS_FindFile_PAK;
search->pfnSearch = FS_Search_PAK;
Con_Reportf( "Adding PAK: %s (%i files)\n", pakfile, pak->numfiles );
Con_Reportf( "Adding pakfile: %s (%i files)\n", pakfile, pak->numfiles );
return search;
}

View File

@@ -670,6 +670,6 @@ searchpath_t *FS_AddWad_Fullpath( const char *wadfile, int flags )
search->pfnSearch = FS_Search_WAD;
search->pfnLoadFile = W_ReadLump;
Con_Reportf( "Adding WAD: %s (%i files)\n", wadfile, wad->numlumps );
Con_Reportf( "Adding wadfile: %s (%i files)\n", wadfile, wad->numlumps );
return search;
}

View File

@@ -701,7 +701,7 @@ searchpath_t *FS_AddZip_Fullpath( const char *zipfile, int flags )
search->pfnSearch = FS_Search_ZIP;
search->pfnLoadFile = FS_LoadZIPFile;
Con_Reportf( "Adding ZIP: %s (%i files)\n", zipfile, zip->numfiles );
Con_Reportf( "Adding zipfile: %s (%i files)\n", zipfile, zip->numfiles );
return search;
}

View File

@@ -237,25 +237,19 @@ const char *Q_buildarch( void )
=============
Q_buildcommit
Returns a short hash of current commit in VCS as string
Returns a short hash of current commit in VCS as string.
XASH_BUILD_COMMIT must be passed in quotes
if XASH_BUILD_COMMIT is not defined,
Q_buildcommit will identify this build as "notset"
=============
*/
const char *Q_buildcommit( void )
{
#ifdef XASH_BUILD_COMMIT
return XASH_BUILD_COMMIT;
}
/*
=============
Q_buildbranch
Returns current branch name in VCS as string
XASH_BUILD_BRANCH must be passed in quotes
=============
*/
const char *Q_buildbranch( void )
{
return XASH_BUILD_BRANCH;
#else
return "notset";
#endif
}

View File

@@ -55,7 +55,6 @@ const char *Q_buildos( void );
const char *Q_ArchitectureStringByID( const int arch, const uint abi, const int endianness, const qboolean is64 );
const char *Q_buildarch( void );
const char *Q_buildcommit( void );
const char *Q_buildbranch( void );
//
// crtlib.c

View File

@@ -1,207 +0,0 @@
/*
utflib.c - small unicode conversion library
Copyright (C) 2024 Alibek Omarov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "utflib.h"
#include "xash3d_types.h"
uint32_t Q_DecodeUTF8( utfstate_t *s, uint32_t in )
{
// get character length
if( s->len == 0 )
{
// init state
s->uc = 0;
// expect ASCII symbols by default
if( likely( in <= 0x7fu ))
return in;
// invalid sequence
if( unlikely( in >= 0xf8u ))
return 0;
s->k = 0;
if( in >= 0xf0u )
{
s->uc = in & 0x07u;
s->len = 3;
}
else if( in >= 0xe0u )
{
s->uc = in & 0x0fu;
s->len = 2;
}
else if( in >= 0xc0u )
{
s->uc = in & 0x1fu;
s->len = 1;
}
return 0;
}
// invalid sequence, reset
if( unlikely( in > 0xbfu ))
{
s->len = 0;
return 0;
}
s->uc <<= 6;
s->uc += in & 0x3fu;
s->k++;
// sequence complete, reset and return code point
if( likely( s->k == s->len ))
{
s->len = 0;
return s->uc;
}
// feed more characters
return 0;
}
uint32_t Q_DecodeUTF16( utfstate_t *s, uint32_t in )
{
// get character length
if( s->len == 0 )
{
// init state
s->uc = 0;
// expect simple case, after all decoding UTF-16 must be easy
if( likely( in < 0xd800u || in > 0xdfffu ))
return in;
s->uc = (( in - 0xd800u ) << 10 ) + 0x10000u;
s->len = 1;
s->k = 0;
return 0;
}
// invalid sequence, reset
if( unlikely( in < 0xdc00u || in > 0xdfffu ))
{
s->len = 0;
return 0;
}
s->uc |= in - 0xdc00u;
s->k++;
// sequence complete, reset and return code point
if( likely( s->k == s->len ))
{
s->len = 0;
return s->uc;
}
// feed more characters (should never happen with UTF-16)
return 0;
}
size_t Q_EncodeUTF8( char dst[4], uint32_t ch )
{
if( ch <= 0x7fu )
{
dst[0] = ch;
return 1;
}
else if( ch <= 0x7ffu )
{
dst[0] = 0xc0u | (( ch >> 6 ) & 0x1fu );
dst[1] = 0x80u | (( ch ) & 0x3fu );
return 2;
}
else if( ch <= 0xffffu )
{
dst[0] = 0xe0u | (( ch >> 12 ) & 0x0fu );
dst[1] = 0x80u | (( ch >> 6 ) & 0x3fu );
dst[2] = 0x80u | (( ch ) & 0x3fu );
return 3;
}
dst[0] = 0xf0u | (( ch >> 18 ) & 0x07u );
dst[1] = 0x80u | (( ch >> 12 ) & 0x3fu );
dst[2] = 0x80u | (( ch >> 6 ) & 0x3fu );
dst[3] = 0x80u | (( ch ) & 0x3fu );
return 4;
}
size_t Q_UTF8Length( const char *s )
{
size_t len = 0;
utfstate_t state = { 0 };
if( !s )
return 0;
for( ; *s; s++ )
{
uint32_t ch = Q_DecodeUTF8( &state, (uint32_t)*s );
if( ch == 0 )
continue;
len++;
}
return len;
}
static size_t Q_CodepointLength( uint32_t ch )
{
if( ch <= 0x7fu )
return 1;
else if( ch <= 0x7ffu )
return 2;
else if( ch <= 0xffffu )
return 3;
return 4;
}
size_t Q_UTF16ToUTF8( char *dst, size_t dstsize, const uint16_t *src, size_t srcsize )
{
utfstate_t state = { 0 };
size_t dsti = 0, srci;
if( !dst || !src || !dstsize || !srcsize )
return 0;
for( srci = 0; srci < srcsize && src[srci]; srci++ )
{
uint32_t ch;
size_t len;
ch = Q_DecodeUTF16( &state, src[srci] );
if( ch == 0 )
continue;
len = Q_CodepointLength( ch );
if( dsti + len + 1 > dstsize )
break;
dsti += Q_EncodeUTF8( &dst[dsti], ch );
}
dst[dsti] = 0;
return dsti;
}

View File

@@ -1,40 +0,0 @@
/*
utflib.h - small unicode conversion library
Copyright (C) 2024 Alibek Omarov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#ifndef UTFLIB_H
#define UTFLIB_H
#include STDINT_H
#include <stddef.h>
typedef struct utfstate_s
{
uint32_t uc;
uint8_t len;
uint8_t k;
} utfstate_t;
// feed utf8 characters one by one
// if it returns 0, feed more
// utfstate_t must be zero initialized
uint32_t Q_DecodeUTF8( utfstate_t *s, uint32_t ch );
uint32_t Q_DecodeUTF16( utfstate_t *s, uint32_t ch );
size_t Q_EncodeUTF8( char dst[4], uint32_t ch );
size_t Q_UTF8Length( const char *s );
// srcsize in byte pairs
size_t Q_UTF16ToUTF8( char *dst, size_t dstsize, const uint16_t *src, size_t srcsize );
#endif // UTFLIB_H

View File

@@ -12,9 +12,7 @@ def options(opt):
return
def configure(conf):
conf.load('gitversion')
conf.define('XASH_BUILD_COMMIT', conf.env.GIT_VERSION if conf.env.GIT_VERSION else 'unknown-commit')
conf.define('XASH_BUILD_BRANCH', conf.env.GIT_BRANCH if conf.env.GIT_BRANCH else 'unknown-branch')
conf.define('XASH_BUILD_COMMIT', conf.env.GIT_VERSION if conf.env.GIT_VERSION else 'notset')
def build(bld):
bld(name = 'sdk_includes', export_includes = '. ../common ../pm_shared ../engine')

View File

@@ -73,8 +73,7 @@ GNU General Public License for more details.
#define Q_min( a, b ) (((a) < (b)) ? (a) : (b))
#define Q_max( a, b ) (((a) > (b)) ? (a) : (b))
#define Q_equal_e( a, b, e ) (((a) > ((b) - (e))) && ((a) < ((b) + (e))))
#define Q_equal( a, b ) Q_equal_e( a, b, EQUAL_EPSILON )
#define Q_equal( a, b ) (((a) > ((b) - EQUAL_EPSILON)) && ((a) < ((b) + EQUAL_EPSILON)))
#define Q_recip( a ) ((float)(1.0f / (float)(a)))
#define Q_floor( a ) ((float)(int)(a))
#define Q_ceil( a ) ((float)(int)((a) + 1))

View File

@@ -59,7 +59,7 @@ static int g_used[8192];
// a pose is a single set of vertexes. a frame may be
// an animating sequence of poses
static int g_posenum;
int g_posenum;
// the command list holds counts and s/t values that are valid for
// every frame

View File

@@ -1471,22 +1471,6 @@ static void GL_DeleteTexture( gl_texture_t *tex )
prev = &cur->nextHash;
}
// invalidate texture units state cache
for( int i = 0; i < MAX_TEXTURE_UNITS; i++ )
{
if( glState.currentTextures[i] == tex->texnum )
{
if( glState.currentTextureTargets[i] != GL_NONE )
{
GL_SelectTexture( i );
pglDisable( glState.currentTextureTargets[i] );
}
glState.currentTextureTargets[i] = GL_NONE;
glState.currentTextures[i] = -1;
glState.currentTexturesIndex[i] = 0;
}
}
// release source
if( tex->original )
gEngfuncs.FS_FreeImage( tex->original );

View File

@@ -556,54 +556,70 @@ qboolean GL_CheckExtension( const char *name, const dllfunc_t *funcs, const char
for( func = funcs; func && func->name; func++ )
{
// functions are cleared before all the extensions are evaluated
if(( *func->func = (void *)gEngfuncs.GL_GetProcAddress( func->name )) == NULL )
{
string name;
char *end;
size_t i = 0;
string name;
char *end;
size_t i = 0;
qboolean first_try = true;
// NULL means just func->name, but empty suffix cuts ARB suffix if present
#ifdef XASH_GLES
const char *suffixes[] = { "", "EXT", "OES" };
const char *suffixes[] = { "", "EXT", "OES", NULL, "ARB" };
#else
const char *suffixes[] = { "", "EXT" };
const char *suffixes[] = { NULL, "", "EXT", "ARB" };
#endif
// HACK: fix ARB names
Q_strncpy( name, func->name, sizeof( name ));
if(( end = Q_strstr( name, "ARB" )))
{
*end = '\0';
}
else // I need Q_strstrnul
{
end = name + Q_strlen( name );
i++; // skip empty suffix
}
// Remove ARB suffix
Q_strncpy( name, func->name, sizeof( name ));
if(( end = Q_strstr( name, "ARB" )))
{
*end = '\0';
}
else // I need Q_strstrnul
{
end = name + Q_strlen( name );
}
for( ; i < sizeof( suffixes ) / sizeof( suffixes[0] ); i++ )
{
void *f;
for( ; i < sizeof( suffixes ) / sizeof( suffixes[0] ); i++ )
{
void *f;
const char *pname = name;
size_t name_len = end - pname;
const char *orig_suffix = func->name + name_len;
if( suffixes[i] )
{
// if suffix is original suffix, it's handled with NULL
if( orig_suffix[0] && !Q_strcmp( orig_suffix, suffixes[i] ))
continue;
Q_strncat( name, suffixes[i], sizeof( name ));
if(( f = gEngfuncs.GL_GetProcAddress( name )))
{
// GL_GetProcAddress prints errors about missing functions, so tell user that we found it with different name
gEngfuncs.Con_Printf( S_NOTE "found %s\n", name );
*func->func = f;
break;
}
else
{
*end = '\0'; // cut suffix, try next
}
}
// not found...
if( i == sizeof( suffixes ) / sizeof( suffixes[0] ))
else
{
GL_SetExtension( r_ext, false );
// if original name does not have a suffix, it will be handled with empty suffix
if( !orig_suffix[0] )
continue;
pname = func->name;
}
if(( f = gEngfuncs.GL_GetProcAddress( pname )))
{
// if we already tried this function, notify about success after previous error from GL_GetProcAddress
if(!first_try)
gEngfuncs.Con_Printf( S_NOTE "found %s\n", pname );
first_try = false;
*func->func = f;
break;
}
else
{
*end = '\0'; // cut suffix, try next
}
}
// not found...
if( i == sizeof( suffixes ) / sizeof( suffixes[0] ))
{
GL_SetExtension( r_ext, false );
}
}
#endif

View File

@@ -51,7 +51,6 @@ static void R_SimpleStubBool( qboolean )
static qboolean R_Init( void )
{
gEngfuncs.R_Init_Video( REF_SOFTWARE );
return true;
}
@@ -179,14 +178,7 @@ static void GL_SubdivideSurface( model_t *mod, msurface_t *fa )
static void R_GetSpriteParms( int *frameWidth, int *frameHeight, int *numFrames, int currentFrame, const model_t *pSprite )
{
if( frameWidth )
*frameWidth = 0;
if( frameHeight )
*frameHeight = 0;
if( numFrames )
*numFrames = 0;
*frameWidth = *frameHeight = *numFrames = 0;
}
static int R_GetSpriteTexture( const model_t *m_pSpriteModel, int frame )
@@ -202,7 +194,7 @@ static void Mod_LoadMapSprite( struct model_s *mod, const void *buffer, size_t s
static qboolean Mod_ProcessRenderData( model_t *mod, qboolean create, const byte *buffer )
{
return true;
return false;
}
static void Mod_StudioLoadTextures( model_t *mod, void *data )

View File

@@ -44,6 +44,7 @@ class Android:
ndk_rev = 0
is_hardfloat = False
clang = False
ndk_binutils = False
def __init__(self, ctx, arch, toolchain, api):
self.ctx = ctx
@@ -214,7 +215,7 @@ class Android:
if 'CC' in environ:
s = environ['CC']
return '%s --target=%s%d' % (s, self.ndk_triplet(), self.api)
return '%s --target=%s' % (s, self.ndk_triplet()) #%s%d' % (s, self.ndk_triplet(), self.api)
return self.gen_toolchain_path() + ('clang' if self.is_clang() else 'gcc')
def cxx(self):
@@ -225,11 +226,11 @@ class Android:
if 'CXX' in environ:
s = environ['CXX']
return '%s --target=%s%d' % (s, self.ndk_triplet(), self.api)
return '%s --target=%s' % (s, self.ndk_triplet()) #%s%d' % (s, self.ndk_triplet(), self.api)
return self.gen_toolchain_path() + ('clang++' if self.is_clang() else 'g++')
def strip(self):
if self.is_host():
if self.is_host() and not self.ndk_binutils:
environ = getattr(self.ctx, 'environ', os.environ)
if 'STRIP' in environ:
@@ -240,9 +241,22 @@ class Android:
return os.path.join(self.gen_binutils_path(), 'llvm-strip')
return os.path.join(self.gen_binutils_path(), 'strip')
def objcopy(self):
if self.is_host() and not self.ndk_binutils:
environ = getattr(self.ctx, 'environ', os.environ)
if 'OBJCOPY' in environ:
return environ['OBJCOPY']
return 'llvm-objcopy'
if self.ndk_rev >= 23:
return os.path.join(self.gen_binutils_path(), 'llvm-objcopy')
return os.path.join(self.gen_binutils_path(), 'objcopy')
def system_stl(self):
# TODO: proper STL support
return os.path.abspath(os.path.join(self.ndk_home, 'sources', 'cxx-stl', 'system', 'include'))
#return os.path.abspath(os.path.join(self.ndk_home, 'sources', 'cxx-stl', 'system', 'include')) broken with clang-15? TODO: check different ndk versions
return os.path.abspath(os.path.join(self.ndk_home, 'sources', 'cxx-stl', 'stlport', 'stlport'))
def libsysroot(self):
arch = self.arch
@@ -262,8 +276,15 @@ class Android:
def cflags(self, cxx = False):
cflags = []
android_from_none = False
if self.is_host() and self.is_arm() and self.is_hardfp():
# clang android target may change with ndk
# override target to none while compiling and
# add some android options manually
android_from_none = True
cflags += ['--target=arm-none-eabi']
if self.ndk_rev <= ANDROID_NDK_SYSROOT_FLAG_MAX:
if self.ndk_rev <= ANDROID_NDK_SYSROOT_FLAG_MAX and not android_from_none:
cflags += ['--sysroot=%s' % (self.sysroot())]
else:
if self.is_host():
@@ -273,13 +294,18 @@ class Android:
]
cflags += ['-I%s' % (self.system_stl())]
if not self.is_clang():
cflags += ['-DANDROID', '-D__ANDROID__']
if not self.is_clang() or android_from_none:
cflags += ['-DANDROID', '-D__ANDROID__=1']
if android_from_none:
cflags += [ '-D__linux__=1', '-fPIC'] # TODO: compare with linux target?
if cxx and not self.is_clang() and self.toolchain not in ['4.8','4.9']:
cflags += ['-fno-sized-deallocation']
if self.is_clang():
if cxx and (self.is_clang() or self.is_host()):
cflags += [ '-Wno-dynamic-exception-spec', '-fno-rtti' ]
if self.is_clang() or self.is_host():
# stpcpy() isn't available in early Android versions
# disable it here so Clang won't use it
if self.api < ANDROID_STPCPY_API_MIN:
@@ -291,7 +317,7 @@ class Android:
cflags += ['-mthumb', '-mfpu=neon', '-mcpu=cortex-a9']
if self.is_hardfp():
cflags += ['-D_NDK_MATH_NO_SOFTFP=1', '-mfloat-abi=hard', '-DLOAD_HARDFP', '-DSOFTFP_LINK']
cflags += ['-D_NDK_MATH_NO_SOFTFP=1', '-mfloat-abi=hard', '-DLOAD_HARDFP', '-DSOFTFP_LINK', '-DGLES_SOFTFLOAT']
if self.is_host():
# Clang builtin redefine w/ different calling convention bug
@@ -316,15 +342,23 @@ class Android:
linkflags = []
if self.is_host():
linkflags += ['--gcc-toolchain=%s' % self.gen_gcc_toolchain_path()]
linkflags += ['--gcc-install-dir=%s/lib/gcc/%s/4.9/' % (self.gen_gcc_toolchain_path(), self.ndk_triplet())]
if self.ndk_binutils:
linkflags += ['-fuse-ld=%s/bin/%s-ld.bfd' % (self.gen_gcc_toolchain_path(), self.ndk_triplet())]
else:
linkflags += ['-fuse-ld=lld']
linkflags += ['--unwindlib=none']
linkflags += ['--rtlib=libgcc']
if self.ndk_rev <= ANDROID_NDK_SYSROOT_FLAG_MAX:
linkflags += ['--sysroot=%s' % (self.sysroot())]
elif self.is_host():
linkflags += ['--sysroot=%s/sysroot' % (self.gen_gcc_toolchain_path())]
if self.is_clang() or self.is_host():
linkflags += ['-fuse-ld=lld']
else: linkflags += ['-no-canonical-prefixes']
#if self.is_clang() or self.is_host():
# linkflags += ['-fuse-ld=lld']
#else:
linkflags += ['-no-canonical-prefixes']
linkflags += ['-Wl,--hash-style=sysv', '-Wl,--no-undefined']
return linkflags
@@ -528,6 +562,7 @@ def configure(conf):
conf.environ['CC'] = android.cc()
conf.environ['CXX'] = android.cxx()
conf.environ['STRIP'] = android.strip()
conf.environ['OBJCOPY'] = android.objcopy()
conf.env.CFLAGS += android.cflags()
conf.env.CXXFLAGS += android.cflags(True)
conf.env.LINKFLAGS += android.linkflags()

View File

@@ -44,16 +44,16 @@ def create_zip_archive(self):
self.path.get_bld().mkdir()
target = self.path.get_bld().make_node(self.name)
tsk = self.create_task('ziparchive', files, target)
self.zip_task = self.create_task('ziparchive', files, target)
setattr(tsk, 'compresslevel', compresslevel)
setattr(tsk, 'relative_to', relative_to)
setattr(self.zip_task, 'compresslevel', compresslevel)
setattr(self.zip_task, 'relative_to', relative_to)
try:
inst_to = self.install_path
self.install_task = self.add_install_files(
install_to=inst_to, install_from=target,
chmod=Utils.O644, task=tsk)
chmod=Utils.O644, task=self.zip_task)
except AttributeError:
pass

View File

@@ -601,12 +601,6 @@ void WriteQCScript( void )
fputs( "$scale 1.0\n", fp );
fputs( "\n", fp );
if( model_hdr->flags & STUDIO_HAS_BONEINFO )
{
if( model_hdr->flags & STUDIO_HAS_BONEWEIGHTS )
fputs( "$boneweights\n\n", fp );
}
WriteBodyGroupInfo( fp );
fprintf( fp, "$flags %u\n\n", model_hdr->flags &~( STUDIO_HAS_BONEINFO | STUDIO_HAS_BONEWEIGHTS ) );
@@ -617,6 +611,10 @@ void WriteQCScript( void )
WriteSkinFamilyInfo( fp );
WriteTextureRenderMode( fp );
if( model_hdr->flags & ( STUDIO_HAS_BONEINFO | STUDIO_HAS_BONEWEIGHTS ) )
fputs( "$boneweights\n\n", fp );
WriteAttachmentInfo( fp );
fprintf( fp, "$bbox %f %f %f", model_hdr->min[0], model_hdr->min[1], model_hdr->min[2] );

16
waf vendored

File diff suppressed because one or more lines are too long

50
wscript
View File

@@ -2,7 +2,7 @@
# encoding: utf-8
# a1batross, mittorn, 2018
from waflib import Build, Context, Logs
from waflib import Build, Context, Logs, Options, Configure
from waflib.Tools import waf_unit_test
import sys
import os
@@ -69,7 +69,7 @@ SUBDIRS = [
Subproject('dllemu'),
# disable only by engine feature, makes no sense to even parse subprojects in dedicated mode
Subproject('3rdparty/extras', lambda x: not x.env.DEDICATED and x.env.DEST_OS != 'android'),
Subproject('3rdparty/extras', lambda x: not x.env.DEDICATED),
Subproject('3rdparty/nanogl', lambda x: not x.env.DEDICATED and x.env.NANOGL),
Subproject('3rdparty/gl-wes-v2', lambda x: not x.env.DEDICATED and x.env.GLWES),
Subproject('3rdparty/gl4es', lambda x: not x.env.DEDICATED and x.env.GL4ES),
@@ -104,6 +104,42 @@ REFDLLS = [
RefDll('null', False),
]
def process_extra_projects_opts(ctx):
options, commands, envvars = ctx.parse_cmd_args(allow_unknown = True)
projs = options.EXTRA_PROJECTS
if not projs:
return
for proj in projs.split(','):
ctx.add_subproject(proj)
def process_extra_projects_conf(ctx):
projs = ctx.options.EXTRA_PROJECTS
if not projs:
return
ctx.env.EXTRA_PROJECTS = projs
for proj in projs.split(','):
tools_orig = ctx.tools.copy()
ctx.add_subproject(proj)
waifulib_path = os.path.join(proj, 'scripts', 'waifulib')
if os.path.isdir(waifulib_path):
for tool in ctx.tools:
if not tool in tools_orig:
if os.path.isfile(os.path.join(waifulib_path, tool['tool'] + '.py')):
tool['tooldir'] = [waifulib_path]
Logs.info('External tooldir set: ' + str(tool))
def process_extra_projects_bld(ctx):
projs = ctx.env.EXTRA_PROJECTS
if not projs:
return
for proj in projs.split(','):
ctx.add_subproject(proj)
def options(opt):
opt.load('reconfigure compiler_optimizations xshlib xcompile compiler_cxx compiler_c sdl2 clang_compilation_database strip_on_install waf_unit_test msdev msvs msvc subproject cmake')
@@ -154,12 +190,15 @@ def options(opt):
grp.add_option('--enable-fuzzer', action = 'store_true', dest = 'ENABLE_FUZZER', default = False,
help = 'enable building libFuzzer runner [default: %default]' )
grp.add_option('--extra-projects', action = 'store', dest = 'EXTRA_PROJECTS', default = '', type = 'string',
help = 'add extra projects' )
for i in SUBDIRS:
if not i.is_exists(opt):
continue
opt.add_subproject(i.name)
process_extra_projects_opts(opt)
def configure(conf):
conf.load('fwgslib reconfigure compiler_optimizations')
@@ -181,7 +220,7 @@ def configure(conf):
if conf.env.COMPILER_CC == 'msvc':
conf.load('msvc_pdb')
conf.load('msvs msdev subproject clang_compilation_database strip_on_install waf_unit_test enforce_pic cmake')
conf.load('msvs msdev subproject gitversion clang_compilation_database strip_on_install waf_unit_test enforce_pic cmake')
# Force XP compatibility, all build targets should add subsystem=bld.env.MSVC_SUBSYSTEM
if conf.env.MSVC_TARGETS[0] == 'x86':
@@ -201,7 +240,8 @@ def configure(conf):
conf.options.GL4ES = True
conf.options.GLES3COMPAT = True
conf.options.GL = False
conf.define('XASH_SDLMAIN', 1)
if conf.env.HAVE_SDL2:
conf.define('XASH_SDLMAIN', 1)
elif conf.env.MAGX:
conf.options.SDL12 = True
conf.options.NO_VGUI = True
@@ -493,6 +533,7 @@ int main(void) { return !opus_custom_encoder_init((OpusCustomEncoder *)1, (const
continue
conf.add_subproject(i.name)
process_extra_projects_conf(conf)
def build(bld):
# guard rails to not let install to root
@@ -515,3 +556,4 @@ def build(bld):
if bld.env.TESTS:
bld.add_post_fun(waf_unit_test.summary)
bld.add_post_fun(waf_unit_test.set_exit_code)
process_extra_projects_bld(bld)